Famicom Tantei Club Part II Ushiro ni Tatsu Shoujo
Famicom Detective Club Part II The girl who stands at the back
(c) 1989, 1998 Nintendo
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GUIDE 
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VERSION HISTORY
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v1.0 (04/02/04) - Initial release.
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***I add some missing selections for chapter 2.
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Cheat Code
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Speed-Up Message 7E08EBFF
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The Main Characters 
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Hero (15 years old) 
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The boy detective whom you control. While looking for his parents who got 
separate, he meets with Utsugi, and comes to work in the Detective Office.
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Ayumi Tachibana (15 years old)  
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A first-year student in Ushimitsu High School. She is the best friend of the 
victim, Yoko Kojima. She helps the investigation of the hero. 
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Shunsuke Utsugi (36 years old)  
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A talented detective who is trusted also from the police, and the boss of 
Utsugi Detective Office. He is a good adviser of the hero. 
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Tetsuharu Komada (59 years old)  
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The fine-arts teacher of Ushimitsu High School. He is well-informed for example 
with the old story of the school. 
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Toshio Tazaki (58 years old)  
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The janitor of Ushimitsu High School. The story says that he is the original 
plasterer who fixed the wall of the old school building, but... 
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Yoko Kojima (16 years old)  
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A first-year student in Ushimitsu High School. She is discovered as a corpse at 
the dry river bed. It is the beginning of this incident. 
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Tatsuya Hibino (31 years old)  
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He is the English teacher of Ushimitsu High School, and is in the charge of the 
victim, Yoko Kojima. He got a severe shock, of her death.
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Now, here are the correct selections to progress in this game.
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PROLOGUE
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-Hear. The thing of myself. 
-Hear. The thing of the man. 
-Hear. The thing of the man or the thing of myself. 
-Hear. The thing of the man. 
-Think. 
-Put in a favorite name.
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CHAPTER 1: "A CERTAIN GIRL'S DEATH"
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-Hear. The victim. 
-Hear. The cause of death. 
-Hear. The time of death. 
-Think. 
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-Look and search. Where? (Move the pointer to the right side of the bridge's 
                          shadow nearby the riverbank and press the A button) 
-Look and search. Where? (Move the pointer to the right side of the bridge's 
                          shadow nearby the riverbank and press the A button) 
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-Take. The notebook. 
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-Look and search. The notebook. 
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-Look and search. The victim. 
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-Look and search. Where? (Move the pointer on her neck and press the A button)
-Take. What? (Move the icon on her neck and press the A button)
-Look and search. Where? (Move the pointer on her neck and press the A button)
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-Hear. The name. 
-Hear. The thing of Yoko. 
-Hear. The thing of Yoko. 
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-Hear. The name. 
-Hear. The thing of Yoko. 
-Think or guess.
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-Call. The girl. 
-Hear. The name. 
-Hear. The alibi. 
-Hear. The thing of Yoko. 
-Hear. The thing of Yoko. 
-Hear. The thing of Yoko. 
-Hear. The detective club. 
-Hear. The thing of Yoko. 
-Hear. The thing of Yoko. 
-Hear. 
-(Choose #1 and press the A button)
-Think or guess. 
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-Place movement. Yoko's house.
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-Hear. The alibi. 
-Hear. The thing of Yoko. 
-Hear. The thing of Yoko. 
-Hear. The thing of Yoko. 
-Hear. Notice anything. 
-Hear. The thing of Yoko or notice anything.
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-Hear. 
-Hear. A rumor. 
-Hear. The thing of Yoko or notice anything. 
-Hear. Notice anything. 
-Hear.
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-Look at and search. Around. 
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-Call. The students. 
-Hear. 
-Hear. A rumor. 
-Hear. A rumor. 
-Hear. The girl who stands at the back. 
-Hear. The girl who stands at the back. 
-Hear. Notice anything. 
-Hear. The thing of school. 
-Hear. The thing of Komada. 
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-Place movement. The fine-arts room.
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-Hear. The girl who stands at the back. 
-Hear. The girl who stands at the back. 
-Hear. The thing of school. 
-Hear. Missing. 
-Hear. Missing. 
-Hear. Notice anything. 
-Hear. The thing of Yoko. 
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-Place movement. Utsugi's office.
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-Guess. 
-Think. 
-Call. Utsugi. 
-Take. 
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-Place movement. The fine-arts room.
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CHAPTER 2: "THE MYSTERIOUS WORD"
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-Call. Komada. 
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-Place movement. The front of the school.
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-Call. The student nearby.
-Hear. The thing of Yoko. 
-Hear. The girl who stands at the back. 
-Hear. The thing of Komada. 
-Hear. The thing of Komada. 
-Show. Yoko's notebook. 
-Hear. The thing of Yoko.
-Show. Yoko's notebook.  
-Hear. The thing of Yoko.
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-Place movement. The old school building.
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-Look and search. Where? (Move the pointer to the grayish color on the wall and 
                          press the A button)
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-Show. The notebook. 
-Hear. The thing of a man. 
-Hear. The thing of Yoko. 
-Show. The notebook. 
-Hear. 
-Think. 
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-Place movement. The front of the school.
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-Look and search. Around.
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-Hear. The thing of Yoko. 
-Hear. The girl who stands at the back. 
-Hear. The thing of Tazaki. 
-Look and search. Around. 
-Look and search. Ayumi. 
-Think. 
-Hear. The thing of Yoko 
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-Place movement. The fine-arts room.
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-Show. The notebook. 
-Hear. The thing of Yoko. 
-Hear. The thing of Tazaki. 
-Hear. The thing of Tazaki. 
-Hear. Notice anything. 
-Hear. The thing of Shinobu. 
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-Place movement. Utsugi's office.
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-Guess. 
-Think or guess. 
-Think or guess.
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CHAPTER 3: "KANADA INCIDENT"
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-Call. 
-Hear. Kanada incident.
-Hear. The thing of Genjiro. 
-Hear. The cause of death. 
-Hear. The thing of Genjiro. 
-Hear. The thing of Genjiro. 
-Hear. The thing of Genjiro. 
-Hear. The snack. 
-Hear. The thing of Goro. 
-Hear. The girls 
-Hear. The thing of Shinobu. 
-Hear. The thing of Shinobu. 
-Think. 
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-(Choose Goro Kaneda's name and press the A button)
-(Choose Genjiro Kaneda's name and press the A button)
-(Choose Shinobu Asakawa's name and press the A button)
-(Choose Shinobu Asakawa's name and press the A button)
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-Hear. The thing of Shinobu. 
-Hear. The thing of Goro. 
-Hear. The thing of Goro. 
-Hear. The thing of a car. 
-Hear. The thing of Uchida. 
-Hear. The thing of Uchida. 
-Hear. The thing of Uchida 
-Think. 
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-Place movement. Utsugi office.
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-Guess. 
-Think. 
-Think or guess. 
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-Place movement. The front of the school.
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CHAPTER 4: "THE GIRL WHO STANDS AT THE BACK"           
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-Call. The student.
-Hear. Kanada incident. 
-Hear. Kanada incident. 
-Think.
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Place movement. The fine-arts room. 
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-Call. Komada. 
-Call. The student. 
-Look and search. Around. 
-Look and search. The oil painting. 
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-Hear. The thing of Komada. 
-Hear. Kanada incident. 
-Hear. Notice anything.
-Think.
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Place movement. Yoko's house. 
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-Hear. The girl who stands at the back. 
-Hear. Kanada incident. 
-Hear. The girl who stands at the back or Kanada incident. 
-Hear. Notice anything. 
-Open. The bag. 
-Take. The note. 
-Take. The note. 
-Take. The note. 
-Look and search. The note. 
-Think. 
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-Place movement. The front of the school. 
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-Hear. Notice anything. 
-Hear. Notice anything. 
-Hear. Notice anything. 
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-Place movement. The fine-arts room. 
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-Hear. Kanada incident. 
-Hear. The girl who stands at the back. 
-Hear. The thing of Yoko. 
-Hear. The thing of Shinobu. 
-Hear. The girl who stands at the back. 
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-Place movement. The front of the school. 
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-Call. The student.
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-Place movement. The fine-arts room. 
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-Hear. The thing of Hayama.
-Hear. The thing of Hayama.
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-Hear. Kanada incident. 
-Hear. The thing of Goro. 
-Hear. The thing of Uchida. 
-Hear. The girl who stands at the back.
-Hear. The thing of Shinobu.  
-Hear. The thing of Shinobu. 
-Hear. Notice anything. 
-Look and search. Komada. 
-Call. Komada. 
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-Hear. 
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-Place movement. The front of the school. 
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-Think. 
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-Place movement. The fine-arts room. 
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-Think. 
-Hear.
-Hear.
-Place movement. 
-Hear. The girl who stands at the back. 
-Hear. The girl who stands at the back. 
-Hear. The thing of Shinobu. 
-Hear. The thing of Yoko. 
-Hear. Notice anything. 
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-Place movement. The janitor's room.
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-Hear. Kanada incident. 
-Hear. The thing of Yoko. 
-Hear. The thing of Yoko. 
-Hear. Notice anything. 
-Hear. The thing of Yoko. 
-Show. Yoko's notebook. 
-Think. 
-Hear. The alibi. 
-Hear.
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-Show. Yoko's notebook. 
-Hear. The thing of Tazaki. 
-Hear. The thing of Tazaki. 
-Hear. The thing of Yoko.
-Hear. The thing of Yoko.
-Hear. Notice anything. 
-Hear.
-Think.
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-Place movement. The staff room. 
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-Hear. The thing of Yoko. 
-Hear. The girl who stands at the back. 
-Hear. The thing of Tazaki. 
-Hear. Kanada incident. 
-Hear. Notice anything. 
-Look and search. Hibino.
-Think.
-Hear. Notice anything. 
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-Hear.
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-Call. Ayumi. 
-Hear. The thing of Urabe. 
-Hear. Kanada incident. 
-Hear.
-Think. 
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-Place movement. Utsugi office. 
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-Guess. 
-Think. 
-Place movement. 
-Take. What? (Move the pointer on the telephone and press the A button)
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-(Choose Toshio Tazaki's name and press the A button)
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-Think or guess. 
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-Place movement. The front of the school.
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CHAPTER 5: "A STRANGE ALIBI"                  
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-Place movement. The janitor's room. 
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-Hear. The thing on the wall. 
-Hear. The thing of Genjiro. 
-Hear. The thing of Urabe.
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-Place movement. The front of the school.
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-Look and search. Around. 
-Call. The person. 
-Hear. The thing of Tazaki. 
-Hear. The thing of Urabe. 
-Hear. Kanada incident. 
-Hear. Notice anything. 
-Hear.
-(Choose #1 and press the A button)
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-Place movement. The old school building. 
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-Look and search. Where? (Move the pointer to the grayish color on the wall and 
                          press the A button)
-Think. 
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-Place movement. The janitor room. 
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-Look and search. Where? (Move the pointer on the brownish color bag and press 
                          the A button)
-Take. The bag. 
-Hear. 
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-Place movement. The old school building. 
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-Think. 
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-Place movement. The staff room. 
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-Call. The other teacher. 
-Hear. The thing of Yoko.
-Hear. The girl who stands at the back. 
-Hear. The thing of Tazaki. 
-Hear. The thing of Hayama. 
-Hear. The thing of Urabe. 
-Hear. The thing of Urabe. 
-Call. Hayama. 
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-Hear. The thing of Yoko.
-Hear. The girl who stands at the back. 
-Hear. The thing of Tazaki. 
-Hear. The thing of Urabe. 
-Look and search. Hayama. 
-Call. The other teacher. 
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-Hear. 
-Call. Hayama. 
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-Think. 
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-Place movement. The old school building. 
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-Look and search. Around. 
-Call. Hayama. 
-Hear. The thing on the wall. 
-Hear. The thing of Tazaki. 
-Hear. The girl who stands at the back. 
-Look and search. Where? (Move the pointer on the person who is hiding behind 
                          the building and press the A button)
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-Hear. 
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-Look and search. Ayumi. 
-Hear. 
-Think. 
-Take. The coffee.
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CHAPTER 6: "THE BENEFACTOR"       
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-Think or guess.
-Look and search. Around. 
-Look and search. Where? (Move the pointer on the written will that's on the 
                          desk and press the A button)
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-Place movement. Looked for the town.
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-Call. The person nearby. 
-Look and search. Around.
-Call. Ayumi or the barker. 
-Hear. The thing of Ayumi. 
-Hear. Notice anything. 
-Look and search. Around. 
-Think. 
-Call. The barker. 
-Think.
-Call. The barker. 
-Hear. The thing of Ayumi. 
-Hear. Notice anything. 
-Hear. The thing of Ayumi. 
-Hear. Notice anything. 
-Look and search. Around. 
-Hear.
-Hear. The thing of Ayumi or notice anything. 
-Hear. The thing of Ayumi 
-Show. The written will. 
-Hear. The thing of Ayumi. 
-Hear. The thing of Tazaki. 
-Think. 
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-Place movement. Tazaki's house. 
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-Look and search. Where? (Move the pointer on the window with the small blue 
                          lights and press the A button)
-Call. The person nearby. 
-Show. The photograph of Ayumi. 
-Hear. The thing of Ayumi or the thing of Tazaki. 
-Hear. The parcel. 
-Look and search. The parcel. 
-Hear. Marufuku Village. 
-Hear. The thing of Fumi. 
-Hear. 
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-Hear. The thing of Ayumi 
-Hear. The thing of Tazaki 
-Show. The written will. 
-(Choose #1 and press the A button)
-Hear. The thing of Tazaki 
-Hear. The thing of Tazaki
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-Persuade. 
-Persuade. 
-Jump. 
-Stop the investigation.
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-Hear. 
-Hear. Kanada incident.
-Hear. The thing on the wall. 
-Hear. The thing of Urabe. 
-Hear. The thing of Tazaki. 
-Hear. The thing of Yoko. 
-Hear. The thing of Urabe. 
-Hear.
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-Show. The written will. 
-Think. 
-Show. A good place. 
-Guess.
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-Place movement. The front of the school. 
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CHAPTER 7: "AN UNNATURAL CONNECTION" 
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-Call. The student nearby. 
-Hear. The thing of Yoko. 
-Hear. The thing of Yoko. 
-Call. Ayumi. 
-Call. The student nearby. 
-Hear. The thing of Yoko. 
-Hear. The thing of Hitomi. 
-Hear. The thing of Hitomi. 
-Hear. The thing of Ayumi. 
-Think.
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-Place movement. (The front of the school) 
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-Place movement. (The janitor room)
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-Hear. The thing of Yoko. 
-Hear. The thing of Ayumi. 
-Hear. The thing of Ayumi. 
-Hear. The girl who stands at the back. 
-Look and search. Tazaki.
-Hear. The thing of Urabe. 
-Hear. Kanada incident.
-Hear. Notice anything. 
-Hear.
-------------------------------------------------------------------------------
-Place movement. (The front of the school) 
-------------------------------------------------------------------------------
-Place movement. (The principal's office)
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-Hear. The thing of Yoko. 
-Hear. The thing of Ayumi. 
-Hear. The thing of Urabe. 
-Hear. The thing of Tazaki.  
-Hear. Kanada incident. 
-Hear. Kanada incident. 
-Hear. The thing of Shinobu. 
-Hear.
-Look and search. Urabe. 
-Think.
-Look and search. Urabe. 
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-Place movement. The staff room. 
-------------------------------------------------------------------------------
-Call. The other teacher. 
-Show. The photograph of Ayumi. 
-Hear. The thing of Hitomi. 
-Show. The photograph of Ayumi. 
-Hear. Notice anything. 
-Hear. The thing of a man. 
-Call. Hibino. 
-Hear. The thing of Hibino. 
-Hear. The thing of Urabe. 
-Look and search. Urabe. (Move the pointer on the clock on the wall and press 
                          the A button)
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-Place movement. The principal's office. 
-------------------------------------------------------------------------------
-Think.
-------------------------------------------------------------------------------
-Place movement. The staff room. 
-------------------------------------------------------------------------------
-Hear. Kanada incident. 
-Call. The other teacher. 
-Think.
-------------------------------------------------------------------------------
-Place movement. The principal's office. 
-------------------------------------------------------------------------------
-Look and search. Where? (Move the pointer on any area of the (window) blinds 
                          and press the A button)
-Open. The blind. 
-Look and search. Where? (Move the pointer on the man who is in lower right 
                          side of the open window and press the A button) 
-------------------------------------------------------------------------------
-Look and search. Around. 
-Hear. The thing of the man. 
-Hear. The name. 
-------------------------------------------------------------------------------
-Hear. The thing of the man. 
-Hear. The name.
-Think.
-Look and search. Where? (Move the pointer on the top of the strange student's 
                          hair and press the A button)
-Place movement. 
-Show. Disposition. 
-------------------------------------------------------------------------------
-Hear. The thing of Ayumi. 
-Hear. Kanada incident. 
-Hear. Kanada incident. 
-Call. The strange student. 
-Hear. The name. 
-Hear. The thing of the man. 
-Think.
-Hear. The thing of the man. 
-Call. Ayumi. 
-Call. Hitomi.
-Hear. The thing of Urabe.
-Hear. The thing of Yoko.
-Call. Ayumi.  
-Hear.
-Look and search. Ayumi. 
-------------------------------------------------------------------------------
-Look and search. Around. 
-Call. The student nearby.
-Hear. The thing of the man. 
-Hear. The thing of Yoko. 
-Hear. The thing of Urabe. 
-Hear. Kanada incident. 
-Think. 
-Place movement. 
-------------------------------------------------------------------------------
-Call. The barker. 
-Show. The photograph of Ayumi. 
-Hear. The thing of Urabe. 
-Hear. Kanada incident. 
-Hear. Notice anything. 
-Hear. Notice anything.
-------------------------------------------------------------------------------
-Call. The person nearby. 
-Show. The photograph of Ayumi. 
-Hear. The thing of Urabe. 
-Hear. Kanada incident. 
-Hear. Notice anything. 
-Call. The barker. 
-------------------------------------------------------------------------------
-Place movement. Go inside. 
-------------------------------------------------------------------------------
-Hear. Kanada incident. 
-Hear. Notice anything. 
-Hear. Notice anything. 
-Hear. The thing of Shinobu. 
-Hear. The thing of Genjiro. 
-Hear. The thing of Goro. 
-Hear. The thing of Goro. 
-Hear. The rumor. 
-Hear. The thing of Goro. 
-Hear. The thing of Goro or notice anything. 
-Hear. The thing of Goro. 
-Show. Yoko's notebook. 
-Hear. 
-Look and search. Around. 
-------------------------------------------------------------------------------
-Place movement. Utsugi's office. 
-------------------------------------------------------------------------------
-Guess. 
-------------------------------------------------------------------------------
-Place movement. The old school building. 
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CHAPTER 8: "YOKO AND SHINOBU"   
-------------------------------------------------------------------------------
-Call. Hitomi. 
-Hear. The thing of Hitomi. 
-Hear. Notice anything. 
-------------------------------------------------------------------------------
-Place movement. The front of the school. 
-------------------------------------------------------------------------------
-Look and search. Around. 
-Call. The students. 
-Hear. 
-Call. Ayumi. 
-Hear. The thing of school. 
-Hear. The girl who stands at the back. 
-Hear. Notice anything. 
-Hear.
-Think.
-------------------------------------------------------------------------------
-Place movement. The staff room. 
-------------------------------------------------------------------------------
-Call. The other teacher.
-Hear. The thing of Urabe. 
-Hear. Kanada incident. 
-Hear. Kanada incident.
-Hear. Kanada incident.
-Hear. The thing of Hitomi.
-Hear. The girl who stands at the back.
-Hear. The thing of Hibino. 
-Hear. The thing of Hibino. 
-Hear. The thing of Hibino. 
-------------------------------------------------------------------------------
-Hear. The thing of Yoko.
-Hear. The thing of Urabe.
-Hear. Kanada incident. 
-Hear. The thing of Urabe.
-Hear. Kanada incident. 
-Hear. The girl who stands at the back.
-Hear.
-------------------------------------------------------------------------------
-Place movement. The old school building. 
-------------------------------------------------------------------------------
-Hear. The thing of the man. 
-Hear. The thing of the man. 
-Hear. The thing of Yoko. 
-Hear. The thing of Yoko. 
-Take. The tobacco. 
-Look and search. Where? (Move the pointer on the top of Hitomi's hair)
-Hear. The thing of Yoko. 
-Think.
-(Choose #2 and press the A button)
-------------------------------------------------------------------------------
-Hear. The thing of man. 
-Hear. The thing of Yoko.
-Hear. The girl who stands at the back. 
-Hear. The thing of Urabe.
-Hear. Kanada incident. 
-Hear. The thing of Hibino. 
-Hear. The thing of Hibino. 
-Hear. Kanada incident. 
-Hear. Notice anything. 
-Hear. Notice anything. 
-Hear. Notice anything. 
-Look and search. Where? (Move the pointer on the portrait on the wall that's 
                          above the window and press the A button)
-------------------------------------------------------------------------------
-Hear. The thing of Shinobu. 
-Hear. The thing of Shinobu. 
-Hear. The thing of Shinobu. 
-Hear. Notice anything. 
-Hear. The thing of Goro. 
-Show. Yoko's notebook. 
-Hear. The girl who stands at the back. 
-Hear. The thing of Yoko. 
-Hear. The thing of Yoko. 
-Show. Yoko's notebook. 
-Hear. Notice anything.
-Hear.
-Hear.
-Think.
-Hear.
-Hear.
-Hear. The thing of Uchida. 
-Hear. The thing of Uchida. 
-Hear.
-------------------------------------------------------------------------------
-Place movement. Utsugi's office. 
-------------------------------------------------------------------------------
-Guess. 
-Think.
-------------------------------------------------------------------------------
Place movement. The front of the school. 
-------------------------------------------------------------------------------
CHAPTER 9: "THE INITIALS"   
-------------------------------------------------------------------------------
-Call. The student. 
-Show. The photograph of Ayumi.
-Hear. The thing of man.
-Hear. Notice anything. 
-------------------------------------------------------------------------------
Place movement. The fine-arts room. 
-------------------------------------------------------------------------------
-Hear. The thing of Yoko. 
-Hear. The thing of Shinobu. 
-Look and search. Where? (Move the pointer on the portrait on the wall that's 
                          above the window and press the A button)
-Hear. The thing of Shinobu. 
-Hear. The thing of Shinobu. 
-Think. 
-Call. Ayumi. 
-Hear. The thing of Yoko.
-Hear. The thing of Shinobu.
-Hear. The thing of Uchida.
-Hear. The thing of Uchida.
-Hear. Notice anything. 
-Hear. The thing of Urabe.
-------------------------------------------------------------------------------
Place movement. The front of the school. 
-------------------------------------------------------------------------------
-Hear. The thing of Uchida.
-Hear. The thing of Uchida.
-Hear. The thing of man.
-Hear. Notice anything. 
-Hear. The thing of Ayumi.
-Hear. The Thing of Hitomi.
-Hear. The thing of Ayumi.
-Hear. The Thing of Hitomi.
-Hear. The thing of Ayumi.
-(Choose #1 and press the A button)
-------------------------------------------------------------------------------
Place movement. The fine-arts room. 
-------------------------------------------------------------------------------
-Hear.
-------------------------------------------------------------------------------
-Place movement. Staff room. 
-------------------------------------------------------------------------------
-Call. Hayama. 
-Call. The other teacher. 
-Hear. The thing of Hayama. 
-Hear. The thing of Urabe. 
-Hear. The thing of Urabe. 
-Hear. Notice anything.
-(Choose #2 and press the A button)
-------------------------------------------------------------------------------
-Place movement. The fine-arts room. 
-------------------------------------------------------------------------------
-Hear. The thing of Urabe. 
-Hear. Notice anything. 
-Hear. The thing of Urabe. 
-Hear. The thing of Urabe 
-Hear. The thing of Urabe 
-Hear. The thing of Urabe 
-Hear. Notice anything. 
-Hear. The thing of a car. 
-Hear. Notice anything. 
-Hear. The thing of the man. 
-------------------------------------------------------------------------------
-Place movement. The front of the school. 
-------------------------------------------------------------------------------
-Hear. The thing of accident. 
-Hear. The thing of accident. 
-Hear. The thing of Hibino. 
-Hear. The girl who stands at the back. 
-Hear. Notice anything. 
-------------------------------------------------------------------------------
-Place movement. The old school building. 
-------------------------------------------------------------------------------
-Look and search. Where? (Move the pointer on the ash can and press the A 
                          button)
-Look and search. The ash can.
-Take. The match. 
-Look and search. The match. 
-Think. 
-Call. Hitomi. 
-------------------------------------------------------------------------------
-Hear. The thing of Yoko. 
-Show. The match. 
-Hear. The thing of Ayumi.
-Hear. The thing of the man. 
-Hear. Notice anything. 
-Hear. Notice anything. 
-Hear. Notice anything. 
-------------------------------------------------------------------------------
-Place movement. Sambora. 
-------------------------------------------------------------------------------
-(Choose #2 and press the A button)
-------------------------------------------------------------------------------
-Hear. The thing of Yoko. 
-Hear. The thing of Shinobu. 
-Hear. The thing of Goro. 
-Hear. The thing of Uchida. 
-Hear. The thing of Urabe. 
-Hear. Notice anything. 
-Hear. Notice anything. 
-Call. Hitomi. 
-------------------------------------------------------------------------------
-Take. What? (Move the pointer on Hitomi's hair or eyeglasses and press the A 
              button)
-Take. What? (Move the pointer on Hitomi's hair or eyeglasses and press the A 
              button)
-Take. What? (Move the pointer on Hitomi's hair or eyeglasses and press the A 
              button)
-------------------------------------------------------------------------------
-Hear. The thing of Goro. 
-Hear. The thing of Goro. 
-Hear. The thing of Goro. 
-Hear. Notice anything. 
-Call. The guest. 
-------------------------------------------------------------------------------
-Hear. The thing of Goro. 
-Hear. The thing of Goro. 
-------------------------------------------------------------------------------
-Hear. The thing of Goro. 
-Hear. The thing of Goro.
-------------------------------------------------------------------------------
-Look and search. Around. 
-Hear. 
-Look and search. Where? (Move the pointer to the fifth section on 3F [counting 
                          from left to right] and press the A button)
-------------------------------------------------------------------------------
-Place movement or hear or look and search.
-------------------------------------------------------------------------------
-Look and search. Where? (Move the pointer on the man's face and press the A 
                          button) 
-Look and search. Where? (Move the pointer on the man's hand and press the A 
                          button) 
-Look and search. Where? (Move the pointer on the man's hand and press the A 
                          button) 
-------------------------------------------------------------------------------
-Hear. 
-Hear. 
-Hear. The fountain pen. 
-Look and search. The fountain pen. 
-Look and search. The fountain pen. 
-Look and search. The fountain pen. 
-------------------------------------------------------------------------------
-Hear. 
-Hear. 
-Hear. 
-Hear. 
-Hear. 
-Hear. 
-Think.
-------------------------------------------------------------------------------
-Guess. 
-Think. 
-------------------------------------------------------------------------------
-(Choose Tadashi Urabe's name and press the A button)
-(Choose Teruhiko Uchida's name and press the A button)
-------------------------------------------------------------------------------
-Think. 
-------------------------------------------------------------------------------
Place movement. The front of the school. 
-------------------------------------------------------------------------------
-Look and search. Around. 
-Think. 
-Hear. 
-------------------------------------------------------------------------------
-Place movement. The fine-arts room. 
-------------------------------------------------------------------------------
-Hear. The thing of Goro. 
-Hear. The thing of Urabe. 
-Hear. The thing of Urabe. 
-Hear. Notice anything. 
-Hear. Notice anything. 
-Open. The door. 
-Open. The door. 
-------------------------------------------------------------------------------
Place movement. Utsugi's office.
-------------------------------------------------------------------------------
-Take. The telephone.
-Hear. The answering machine. 
-Hear. The answering machine. 
-------------------------------------------------------------------------------
-Place movement. Katsuragi's house. 
-------------------------------------------------------------------------------
CHAPTER 10: "A CHILDHOOD FRIEND" 
-------------------------------------------------------------------------------
-Hear. The thing of Goro. 
-Hear. The thing of Uchida.  
-Hear. The thing of Urabe.  
-Hear. The thing of Urabe.
-Hear. Notice anything. 
-Hear. The thing of Urabe. 
-Hear. The thing of a car.
-Look and search. Around. 
-Take. The telephone. 
-(Type in the telephone number of 007-1234) 
-Show. The match.
-------------------------------------------------------------------------------
-Call. The guest. 
-Look and search. Around.
-Hear. The thing of Goro.  
-------------------------------------------------------------------------------
-Call. The Master. 
-Hear. The thing of Goro. 
-Hear. The thing of Goro. 
-Hear. Notice anything. 
-Hear. The thing of Goro.
-------------------------------------------------------------------------------
-Look and search. Around. 
-Look and search. The television. 
-Think. 
-Think. 
-Look and search. The television. 
-------------------------------------------------------------------------------
-Hear. The thing of Shinobu. 
-Hear. The thing of Shinobu. 
-Hear. The thing of Uchida. 
-Hear. The thing of Uchida. 
-Hear. The thing of Uchida. 
-Hear. The thing of Shinobu. 
-Hear. The thing of Shinobu.  
-Hear. The thing of Yoko. 
-------------------------------------------------------------------------------
-Think.
-Hear. 
-Look and search. The television. 
-Call. Choose either Ryoko or Sayaka. 
-Look and search. The album. 
-Look and search. Where? (Move the pointer on the fourth male student in the 
                          second row [counting from left to right] and press 
                          the A button)
-------------------------------------------------------------------------------
-Hear. The thing of Hibino. 
-Hear. The thing of Hibino. 
-Hear. The thing of Uchida. 
-Hear. The thing of Uchida. 
-Hear. The thing of Uchida. 
-Hear. The thing of Urabe. 
-Hear. The thing of Urabe. 
-Hear. The thing of Shinobu. 
-Hear. The thing of Goro. 
-Think. 
-Hear. The alibi. 
-Hear. The thing of Goro. 
-Hear.
-------------------------------------------------------------------------------
-Think. 
-------------------------------------------------------------------------------
CHAPTER 11: "INSANITY"
-------------------------------------------------------------------------------
-Place movement. The fine-arts room.
-------------------------------------------------------------------------------
-Hear. The thing of Urabe. 
-Hear. The thing of the car.
-------------------------------------------------------------------------------
-Place movement. The staff room. 
-------------------------------------------------------------------------------
-Hear. The thing of Hayama. 
-Think. 
-Hear. The thing of Hayama. 
-------------------------------------------------------------------------------
-Place movement. The front of the school.
-------------------------------------------------------------------------------
-Hear. 
-Think. 
-------------------------------------------------------------------------------
-Place movement. The old school building. 
-------------------------------------------------------------------------------
-Look and search. Around. 
-Place movement. 
-Hear. The thing of Urabe. 
-Hear. The thing of Urabe. 
-Hear. Notice anything. 
-Hear. The thing of the car. 
-Hear. 
-Look and search. Where? (Move the pointer to the grayish color on the wall and 
                          press the A button)
-------------------------------------------------------------------------------
-Hear. The thing on the wall. 
-Hear. The thing of the car. 
-Hear. Notice anything. 
-Hear. The thing on the wall. 
-Hear. The thing on the wall. 
-Hear. Notice anything. 
-Hear. Notice anything. 
-Hear. The thing on the wall. 
-Think. 
-Place movement. 
-------------------------------------------------------------------------------
-(Choose Tadashi Urabe's name and press the A button)
------------------------------------------------------------------------------- 
-Think or guess. 
-Think or guess. 
-Think. 
-Take. The telephone.
------------------------------------------------------------------------------- 
-Hear. The thing of Urabe. 
-Hear. Notice anything. 
------------------------------------------------------------------------------- 
-Open. The door. 
------------------------------------------------------------------------------- 
-Look and search. Around. 
-Look and search. Urabe. 
-Take. The envelope. 
-Open. The envelope. 
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
THE END
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Version 2.0
By Ritchie (hidall@hotmail.com)