5/24/99

--Questions/Comments?--
I'm Dave and this is my e-mail:

xo_pitseleh@hotmail.com



                Romancing SaGa 2 Information Molehill


Version Gemini: 5/24/99
-added more info on how to get various characters
-more info on Avalon improvements
-updated "Things I Haven't Figured Out" section
-basically, things are a little bit more accurate all around



Version Aries: 4/16/99
-Original Version

=====================================================================

OK. In here you're gonna find my first attempt at including Japanese 
lettering in a FAQ. I've tried to keep the Japanese text to a minimum 
because quite frankly, it scares me and because I want to keep this 
thing friendly to those who want to play the game but don't know 
Japanese. I got my Japanese viewer from  www.njstar.com  so you might 
try there if you want to view the Japanese. Oh and I had a little 
trouble with entering some of the Japanese so I just wrote in English 
on those parts but it shouldn't be a problem.


  I.  Important People/Things in Avalon
 II.  *Some* Places
III.  General Gameplay Q & A
 IV.  Specific Q & A
  V.  Things I Haven't Figured Out


**********************************************************************

I.                 Important People/Things in Avalon

**********************************************************************
------------------
|The General Idea|
------------------
You are the Emperor of Avalon, a castle in the top left corner of the 
world map. You begin as King Leon and will play as various heirs of his 
down through the years. Leon will hand over his kingdom (and his 
abilities) to his son, Gellard. At the end of Gellard's generation and 
onwards, you will be able to choose your successor and pass on your 
abilities to them. At the end of each generation you will be given a 
choice of 4 heirs and who they are will be based on--as far as I can 
tell--a combination of chance and anyone who you've helped or fought 
along side with in a past generation. 




-TREASURER- 
in the throne room, tells you how much money you have in your castle 
treasury. This may seem like a lot but paying for the development of 
new equipment, magics, and services in Avalon will really take a bite 
out of your funds. He will also fill you up with walking around money 
if you need it.


-ACCOUNTANT- 
in the same room as the treasurer, he tells you how much money you 
collect per battle. When you gain more areas on the map, the amount 
will increase. 


-CHANCELLOR-
in the bottom right of the throne room, tells you what problems you 
need to fix in the world and where to fix them. Fixing the problems he 
gives you will help you to move on to the next generation. He doesn't 
always have something for you to do, though, but when he does, try to 
see if you can recognize any town/place names in order to find out what 
he wants you to do.


-THE FIGHTERS-
these are the default characters that you can have join you. They 
aren't the best but they are all you have early in the game. As you get 
farther into the game you'll get other characters which specialize or 
have immunities in areas The Fighters do not.


-FORMATION SOLDIERS-
these guys will demonstrate any battle formations you happen to know 
and will collaborate with you to develop new formations. If the heir 
you choose knows a formation then you should talk to these guys.


-WAZA SOLDIERS-
these guys don't appear until after Gellard's generation ends. Any waza 
you learned in a past generation will be made available to any group 
member here. It's important to try to have each character learn as many 
waza as possible for their weapon before ending a generation so that 
the waza becomes available to all in the next generation.


-BLACKSMITHS-
the one on the left will make you a weapon and the one on the right an 
armor. Check back with them after you've fought a few battles. Once 
they've made something for you it will be made available in stores in 
the next generation at a much lower price than what it cost to make.


-MAGES-
you'll find them at the Magic Center once you've paid to have it built. 
Your choice of magics will increase when you gain higher magic levels. 
If, say, someone in your group has a high level in Wind Magic then more 
Wind Magics will be made available to your group. Also, a higher magic 
level affects the beginning level for that magic when you give it to 
other characters. For example: if one of my characters has Wind Magic 
at level 30 and I decide to give Wind Magic to another character then 
he/she/it will start with maybe about level 15 Wind Magic. Good deal.


-STORAGE-
this is where you can toss anything you might need later. When you 
start a new generation, any equipment you group was wearing will be 
found here. Also, healing items are stored here and will increase over 
generations. I'm not sure about this but I think that anything you toss 
in your trash will end up in storage.


-THE THRONE-
sitting here will sometimes allow you the option to pay for 
improvements and additions to Avalon. I'm not sure what exactly 
triggers this but you definatly want to pay for these if you get the 
chance so make sure you have enough money when you sit down.



**********************************************************************
                            
II.                          *Some* Places
                            
**********************************************************************

¥Ð¥ì¥ó¥Ì
(Brenu Area)

¥¦¥ª¥Ã¥Á¥Þ¥ó¤ÎÁã
(Watch Monster Nest)

¥´¥Ö¥ê¥ó¤ÎCave
(Goblin Cave)

¥½¡¼¥â¥ó
(Sormon)

¥¢¥Ð¥í¥ó
(Avalon)

Éõ°õ¤ÎÃÏ
(Sealed Earth)

============================

Æî¥Ð¥ì¥ó¥Ì
(South Brenu Area)

¥ß¥é¥Þ¡¼
(Miramar)

¥Ë¡¼¥Ù¥ë
(Nirbell)

ΤÎCave
(Dragon Cave)

¥â¥ó¥¹¥¿¡¼¤ÎÁã
(Monster Nest)

============================

¥«¥ó¥Ð¡¼¥é¥ó¥É
(Cumberland Area)

¥µ¥¤¥Õ¥ì¡¼¥È¤ÎºÖ
(Saifreeto's Stronghold)

¥À¥°¥é¥¹
(Douglas)

¥Õ¥©¡¼¥Õ¥¡¡¼
(Foofay)

¥Í¥é¥Ã¥¯¾ë
(Nerack Castle)

============================

¥ë¥É¥ó
(Ludon Area)

¥ë¥É¥ó¹âÀÐ
(Ludon Pass)

¥Æ¥£¥Õ¥¡¡¼¥ë
(Tifaru)

ÊõÀйۻ³
(Jewel Mine)

¥Ï¥ê¥¢È¾Åç
(Haria Peninsula)

============================

¥í¥ó¥®¥Ã¥È
(Rongit Area)

¥Ì¥ª¥Î
(Nuono)

¥â¡¼¥Ù¥ë¥à
(Morbelum)

Messhina¹Û»³
(Meshna Mine)

============================

¥Ê¥¼¡¼¥ë
(Nazeel Area)

¥à¡¼¤ÎÅßÃÏ
(Moo Winter Grazing Spot)

»Ò¡¤È»Ò¥à¡¼
(Child and Baby Moo Place)

Æî¤Î¥À¥ó¥¸¥ç¥ó
(South Dungeon)

Åì¤Î¥À¥ó¥¸¥ç¥ó
(East Dungeon)

¥µ¥¤¥´Â²¤Î¼
(Saigo Family's Village)

»í¿Í¤Î¤É¤¦¤¯¤Ä
(Bard's Cave)

============================

Æî¥í¥ó¥®¥Ã¥È
(South Rongit Area)

¥È¥Ð
(Toba)

¥Þ¡¼¥á¥¤¥É
(Mermaid)

Ëâ½÷¤Î¤Û¤³¤é
(Witch's Den)

============================

¥á¥ë¡¼º½Çù
(Melu Desert Area)

¥Æ¥ì¥ë¥Æ¥Ð
(Terelutva)

¥Ó¥Ï¥é
(Bihara)

============================

¥µ¥Ð¥ó¥Ê
(Savana Area)

Æî¤Î½¸Íî
(South Village)

À¾¤Î½¸Íî
(West Village)

============================

¥¹¥Æ¥Ã¥×
(Steppes Area)

¥Þ¥¤¥ë¥º
(Miles)

¥ï¥¤¥ê¥ó¥¸Ð
(Whyling Lake)

============================

¥µ¥é¥Þ¥Ã¥È
(Salamat Area)

¥¢¥Þ¥¾¥Í¥¹¤Î¼
(Amazon Village)

¥¨¥¤¥ë¥Í¥Ã¥×
(Ailunep)

¥à¥ê¥¨
(Mulie)

============================

¥³¥à¥ë¥ó
(Komuloon Area)

¥³¥à¥ë¥ó²Ð»³
(Komuloon Volcano)

¥Ä¥­¥¸¥Þ
(Skijima)

¥¼¥ß¥ª
(Zemio)

ËâÆ»»Î¤ÎºÖ
(Sorceror's Stronghold)

Uasoshima
(Resurfaced Island)

============================

¥æ¥¦¥ä¥ó
(Yu Yan)

¥Á¥ç¥ó¥È¥¦¤Î¾ë
(Chon Tou Castle)

¥ê¥ã¥óShyan
(Li Yan Shan)

¥Á¥«¥Ñ»³
(Chikapa Mountain)



**********************************************************************

III.                    General Gameplay Q & A

**********************************************************************

Q1: Why are some areas highlighted on my world map and others not?

A1: Once you solve an area's problem, the area will be lit up on your   
    world map. This means that the area is now part of your kingdom. 
    Gaining new areas means that:  
     
     1) you get more money added to your treasury after a battle
     
     2) money for weapon/armor purchases in that area will come 
        straight out of Avalon's treasury rather than your personal 
        walking around money. Sometimes.

     3) travel is made easier as you can now just go to your world map 
        and click on a highlighted area to get to that area. No more 
        traveling through deserts, jungles, or taking boat rides.
     
     4) usually a new character from that area will want to join your 
        group.



Q2: For the record, who are the 7 Noblemen?

A2: -Kuzinshi- ugly, floating undead creature with a big sword
    -Soobiay- half man, half octopus
    -Bokoon- a skinny wizard holding little marionettes
    -Rock Bouquet- blue-haried woman surrounded by floating skulls
    -Dantarg- half man, half elephant or horse (I'm not sure)
    -Noel- a man with spikey hair and sword   
    -Wagnas- floating head and chest of woman with wings and halo



Q3: How do I restore LP?

A3: As far as I know, the only way to restore LP is to buy a potion 
    from the Witch's Den at 10,000 crowns a pop. 


Q4: How do I learn new battle formations?

A4: You must choose, as your heir, one of these characters and then    
    talk to the Battle Formation Guards in Avalon Castle:
  
  1) The Tactician 
     (pass the quiz in Avalon University then leave and come back)
  2) The East Guard 
     (in Li Yan Shan)
  3) The Holy Order M/F 
     (in Nerack Castle and Foofay. See Question 14)
  4) The Amazoness 
     (in Ailunep after defeating Rock Bouquet or, if you're female,       
     she'll join you in the Amazon Village)
  5) The Hunter 
     (in South Village after defeating the Queen Ant)
  6) The Nomad M/F 
     (in Nomad Village, after defeating Bokoon)
  7) Merchant Marine 
     (In Nuono. See Question 20)
  8) The Moo Herder 
     (Moo Winter Grazing Spot after killing lizard in South Cave)
  9) Fist Fighter 
     (in Dragon Cave, after killing the slime in Monster Nest)
 10) The City Thief M/F 
     (in Gellard's generation, sleep in your bed and then go into the     
     fire place in the weapons shop. Help the Thief then go to the pub  
     and ask about a "Cat". Now go see the man in the grave yard)
 11) The Ocean Woman 
     (in Toba after killing Garion's ghost in the sunken ship)
 12) The Desert Guard 
     (in Terelutva after defeating Noel or getting him to remove the   
     monsters in Terelutva)



Q5: Are there other characters besides these?

A5: There are some non-humans:
  
  1) The Salamander (in Komulune after fighting the lava flow)
  2) The Nerid (in Aqua Lake inside Ludon Pass after giving her the 
     Moonlight Comb)
  3) The Mole (in Mole Village underneath South Village after killing  
     Queen Ant)
  4) The Iris (play the Bard's Song at Chikapa Mountain)
  5) Copperia (in Sormon at the Professor's house later in the game) 



Q6: I sat on the throne and my Chancellor asked me for money. Should I 
    pay him?

A6: Yes. He's asking for money to add improvements to Avalon. 
    Improvements I've seen are:

      1) Avalon University (1 million) 
      2) Magic Center (2 million) need high enough magic level
      3) Hire Imperial Guards (300 thousand)
      4) Hero District (5 million)
      5) others???



**********************************************************************
                         
IV.                        Specific Q & A

**********************************************************************



Q7: Where do I get the Bard's Instruments?

A7: After talking to the barkeep at Yu Yan, most of these instruments   
    should appear in these places:

   Bard's Conga---Mole Village underneath South Village
   Bard's Guitar--in Zemio
   Bard's Faggot--in Nuono when chasing after Giaron (is this supposed   
                  to be a drumstick?)
   Bard's Flute---Bard's Cave (kid in the Saigo Family's Village will   
                  tell you the location of the cave)
   Bard's Horn----the Avalon Inn



Q8: How do I get the Fishman Medicine?

A8: Hoo boy. This took me forever to figure out. OK. First off, the 
Emperor you are currently playing as must be male. Go to the town 
called Mermaid and talk to everybody until they all disappear. Go into 
the bar and watch  the mysterious girl dance. When done dancing, talk 
to everyone in the bar. Leave the bar and talk to everyone until they 
disappear again. Go into the bar, watch some more dancing, talk to 
everyone, leave the bar, talk to everyone until they all disappear, go 
into the bar. This third time, however, you'll dance with the girl and 
she'll run out the back door. Follow her and splash! she's a mermaid. 
But no! It's not that easy. She disappears and you must now go see the 
Witch in the cave outside the town and ask her about the "Fishman 
Medicine". She'll tell you that you need 3 ingrediants: 

  1) a "Seagull's Nest" (in the town of Toba) 
  2) an "Eggshell" (on the Savana plains; ask the Hunter in the South 
     Village about it first)
  3) "Aqua Lake Water" (from Aqua Lake in Ludon Pass) 

However, the Nerid at Aqua Lake won't let you have the Aqua Lake 
Water until you bring her the "Moonlight Comb" To get the Moonlight 
Comb, go to the South Village on the Savana plains and after talking to 
everyone, stay the night. While sleeping some ants invade the village 
so jump inside the ant hole. Work your way to the Queen and beat her 
up. Talk to the mole people you saw on the way to the Queen and one of 
them will offer to make you a Moonlight Comb but you'll have to provide 
him with a lot of moonlight. He'll give you the "Mole Spitoon" to catch 
some moonlight. Stay the night at the Avalon Inn a whole bunch of times 
and then go talk to the mole. If you have 10,000 crowns and enough 
moonlight then he'll give you the Moonlight Comb. Go back to Aqua Lake 
and the nerid will give you the Aqua Lake Water (she'll join you now, 
btw) Now you can go back to the Witch and she'll give you the Fishman 
Medicine for 10,000 crowns.



Q9: So what do I do with the Fishman Medicine?

A: If you go back to where you saw the mermaid in the town of Mermaid 
you can jump in the water and talk to her. You can only jump in three 
times, though. After that, talking to the mermaid will end your 
generation. Also, later in the game you can use the medicine to get to 
Giaron's sunken ship. It might have another use though.


Q9: How do I get the Fist Fighter to join?

A9: Go talk to him and he will ask you to do something for him. 
Outside, the Monster Nest will appear. Go inside and kill the slime 
guarding the door. Leave and go talk to the Fist Fighter and he'll be 
really happy that you beat the slime (Martial Arts suck against slimes) 
and he'll run out the door. Go back to the cave and watch him stomp the 
demon that the slime was guarding. If you kill the demon yourself, the 
Fist Fighter will be pissed and never join you.



Q10: How do I get the Salamander to join?

A10: This is how I got the Salamander to join but I'm pretty sure it's 
not the best way. First, I talked to a man in Mulie and he told me 
about a Stone Boat he saw behind a bush outside the Amazoness Village. 
I went and got the Stone Boat and sailed from Mulie to Skijima. I took 
the Stone Boat to Zemio and that let me cross the lava. Then I got the 
Ice Seed from the Sorcerer's Stronghold but I didn't use it to cool 
down Komulune Volcano. Instead, I came back after a few years and saw 
that Skijima was having earthquake problems. I had everyone evacuate 
Skijima and went and talked to the Salamander in Zemio and he gave me 
the Komulune Hammer. Now this is the weird part: if you go back to 
Skijima, Komulune Volcano will blow and Zemio will be toast but the 
Resurfaced Island will have appeared and you can get some goodies 
there. But I didn't want Zemio toasted so instead of going to Skijima I 
went straight to Komulune Volcano and fought the Lava Flow. After that, 
when I talked to a man in Skijima I gained the Komulune Area as part of 
my kingdom and was then able to get the Salamander to join. But, I 
really don't think I did things right because I didn't get the 
Resurfaced Island to appear and the Sorcerer was really mad at me.



Q11: How do I get upstairs to the Sorcerer's bedroom? 

A11: Pay attention to how you walk between the two statues in the 
Sorcerer's Stronghold.  



Q12: How do I get to Wagnasu's Floating Castle?

A12: There are 2 ways and I'm really not sure why that is. One way is 
to take the flying machine from the professor in Sormon. The other way 
is to have the Iris on Chukapa Mountain take you there.



Q13: How do I get to Bokoon?

A13: There's an easy way and a hard way.
 
   -HARD WAY- go to the Nomad Village and have the Nomad show you the 
Land Boat. Now go to Miles and talk to the blonde haired guy. Get 
yourself abducted and thrown on the Land Boat and fight your way to 
Bokoon. This is difficult because you'll have to do it all with no 
equipment. If you're going to do it this way, I suggest you have 
members that are good at Martial Arts and Magic.

   -EASY WAY- Have the Nomad show you the Land Boat. Now go talk to the 
Tactician at Avalon University. Now go talk to him at Foofay. Now go 
talk to him outside the Nomad Village. Now go ask the Nomad to show you 
the Land Boat again.


Q14: What do I do in Cumberland?

A14: Talk to King Harold in Douglas Castle. He'll want your advice on 
choosing an heir. Choose the young boy, Toma (3rd option). Harold will 
die and you should go find Toma. Talk to Toma and choose the 1st 
option. Now go talk to Sofia in Foofay. Now go to the tunnel in the 
Guard Wall in south cumberland. Plug it. Go talk to George then go to 
Douglas and hop in through the window. Find Toma and reconcile him with 
George. Now go to Saifreeto's Stronghold. Oh, and don't leave 
Cumberland Area at any time until you've deafeated Saifreeto.


Q15: Foofay was invaded, and I'm stuck.

A15: You messed up on the Cumberland scenario somewhere because this 
shouldn't happen. Check the fireplace in Foofay.



Q16: How do I find Noel?

A16: You'll find him at the temple in the Oasis. The people in 
Terelutva will complain that they are being bothered by the monsters in 
the towers. If you talk to Noel about it, he'll say he's sorry and make 
them leave. Later, if you kill Noel's sister, Rock Bouquet, he'll want 
to fight you.



Q17: Where is the Oasis?

A17: Every once in awhile when you're walking through the Melu Desert 
you'll see a little oasis. Sometimes when you walk over to it it will 
disappear but every so often it'll be the real thing. I usually have to 
find it about 5 times before it's the real thing.




Q18: What in blazes! All my charaters suddenly have 1 LP left?

A18: You probably are either wearing or have the Demon Stone Ring 
ËâÀФλØÎØ in your inventory. When this is the case and you sleep 
anywhere other than your bedroom in Avalon Castle you'll hear some 
spooky music and wake up with 1 less LP than you had before. So if, 
say, you're playing with the sound turned off because you're listening 
to your new PJ Harvey cd you may not notice anything unusual until you 
it's too late and you've saved several times. So where did you get it? 
You broke the Demon Stone in the Jewel Mine and traded it to a mole in 
the Mole Village for the Demon Stone Ring. Btw, if you put it on, you 
can't remove it as far as I know.



Q19: What are your favorite items/characters/waza/etc?

A19: Let's see...I'm rather partial to axes because they're powerful 
and it's fairly easy to learn waza for them. I also like martial arts 
because (I think) only slimes are resistent to them. My 2 favorite 
weapons are the Almghest Axe (its "Phantom Fighter" waza adds your Max 
HP to your current HP) and the Youtouryuukyo (its "Exorcism" waza is 
great for skeletons and zombies). "Yoyo" is a great waza that's 
powerful and cheap and I really like any waza that has a chance of 
instant kill especially "Final Letter" which has a high chance of 
killing most anything. Also, "No Light Sword" is incredibly powerful. 
As for characters, I like the Nerid because her decent speed and her 
Mellow Ring make her a reliable healer. I also like the Mole and 
Salamander because their armor gives them useful immunities.

Q20: How do I get the Merchant Marine to join?

A20: I think you might have to choose the thief as your heir. Then go 
to Morbelum and listen in on pirate's meeting. Now go to the tavern in 
Tifaru and ask about Haria Peninsula. Then talk to the sailor on the 
boat in Morbelum and choose the 2nd option. Go to Meshna Mine and kill 
the monster at the bottom. Talk to the sailor on the ship again. Walk 
around in that stuff until somebody says something. Now go top deck. 
Now go below deck. Now go top deck. Get off the ship and meet Enrique. 
Choose the 2nd option both times. Now go to Haria Peninsula and get 
into the pirate base. Talk to Enrique again and choose the 2nd option. 
Still, I don't know if this is the best way to do it.

Q21: How do I get the thieves to join? (Am I the only person in the 
     world who couldn't figure this out on their own?)

Q21: In Gellard's generation, sleep in your bed and then go into the     
     fire place in the weapons shop. Help the Thief and then go to the  
     pub and ask about a "Cat". Now go see the man in the grave yard.  
     The female thief will run off and will be waiting to help you in 
     a storage room near the monster fortress. The Thieves will join 
     you in the your next generation.


Q22: What are the correct answers to the University Quiz?

A22: I'm gonna let Qing handle this one.
 
This portion of the guide is provided by Qing@a-znet.com

Here is all the answers to the quiz at the Avalon University
1st question: 3rd choice
2nd question: 1st choice
3rd question: 2nd choice
4th question: 2nd choice
5th question: 1st choice
6th question: 2nd choice
7th question: 3rd choice
8th question: 3rd choice
9th question: 2nd choice
10th question - The 10th question is about the money you collect per a 
battle, so it may vary depends how big your KingDome is. So for this 
one you have pay close attention to the account in the palace.


**********************************************************************
                       
V.                     Things I Haven't Figured Out

**********************************************************************

--Dark Magic --
I've never been able to find Dark Magic. I suspect it may be connected 
to the Ancient Tablet you find on the Resurfaced Island in Komulune 
Area but I gave it to one of the magicians at the magic center and I 
never saw it again.

--The Resurfaced Island--
Can't seem to figure out how to get the island to show up without 
killing the Salamanders. Also, not sure what to do with the Ancient 
Tablet.

--The Sailor in Foofay--
If your heir is the Merchant Marine, he'll ask you to navigate the 
straits of Komulune. Why would you want to do this?


--The Demon Stone--
Are you just supposed to break it and take the pieces to the mole for 
that crappy ring? Or does the ring have a special use?

--The Last Area--
There are a bunch of caves with a symbol in the middle of the floor. 
Perhaps if I could figure out what to do here, the last boss wouldn't 
be so damn nigh invincible. 

=====================================================================
                     *****************************
                     *Tootsie Pops all go out to:*
                     *****************************

Khagi: for reappearing and giving me RS2 tips, and for helping with 
       the magic list

Paul and Qing: for your questions galore

To everyone else that took the time to e-mail me with advice. There 
weren't very many of you and I appreciate your helpfulness.


======================================================================
                           Romancing SaGa 2
                           (C) Square 1993
======================================================================