Review by AMorozin
"Shaggy and Scooby must take the matters into their own hands and save themselves and their friends from real monsters!"
-This game is pretty cool. My brother rented it once and I said "hey! why not play it?". So I did. I had fun, and I beat it.
-The game is not difficult at all. The only hard thing is maneuvering some jumps.
-This game has humor. Shaggy has his "zoiks!" and Velma does nothing but say jinkees. The thing that's not funny, just annoying, is that evry clue you give to Velma is just...retarted! Ugh!
-The game control is pretty good. Easy to understand. It's just hard sometimes trying to maneuver jumps.
-This game is only about fun because it's nothing else. Just play it to pass time. It won't take long to beat it.
-The story is just like any other Scooby Doo cartoon except this time the monsters are real.
The Story:
In every story it's just some monster in some place. One a carnival, one a western place, one a ship, one a...who cares. Maybe a swamp. In each one Shaggy and Scooby face their fears and take matters into their own hands. They must save the day, themselves, and their friends. The monsters here...are real.
-The designing is good. Gives the game action and platforming.
-The graphics are great for a Super Nes game!
-The sounds are pretty good. You can hear the famous "zoiks!".
-The music is good but very repetitive.
Sounds - 8
Fun - 8
Humor - 7
Difficulty - 7
Game Control - 9
Music - 7
Story - 7
Graphics - 9
Game Design - 8
Pros:
Surprisingly entertaining
Cons:
Idiocy
Reviewer's Score: 7/10, Originally Posted: 11/01/99, Updated 11/01/99
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