The comprehensive guide to Endless Ocean: FAQ/tips, full walkthrough, all
items, creatures, locations, people, diving gear, controls, music, partners.

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        European version (EN,FR,DE,ES,IT)  released 9th November 2007
        North American version (EN)        released 21st January 2008 
                                                                   
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Changes for this version
------------------------
    
1.0 Jul 2008                         - minor edits and corrections throughout
                    section  9       - added completion criteria for each area
             NEW subsection 12.B     - distribution of treasures
                    section 14       - calendar for April/November completed
                    section 16       - completed online play (thanks kinp) 

-------------------------------------------------------------------------------
INTRODUCTION
-------------------------------------------------------------------------------

I never wrote a FAQ before this one (and was never tempted to), but Endless
Ocean grabbed me like no other game, there was no FAQ already and I had some
time on my hands. The research and writing gave me an excuse to play the game
a lot. Bigbadwolf got there first though, and his Sealife FAQ and Salvaged
Items FAQ are still the best-written and easiest to follow.

The Gamefaqs board has been a joy, from the group of European pioneers in
Nov 2007, through the influx of Americans in Jan 2008 when we went through the
process of discovery all over again and the steady stream of new players since.
It's a good place to go for detailed help - don't be scared to join in, it is
a friendly board and accustomed to new faces.

Many people have contributed to this FAQ - not least those stalwarts who have
fed me innumerable details about the North American release so this could be a
properly international FAQ. In a way, everyone who ever asked a question on
Gamefaqs contributed - because the answer (if I know it) got in here somewhere.

I have tried very hard to avoid giving help where it may not be wanted - so
sections 3, 5-6, and 9-12 go into progressively more detail. I have so far
drawn the line at telling readers exactly where to find fish except where they
are essential to the plot or unlockable. That would be a spoiler too far,
though I do go a bit beyond the in-game hints.

Don't be surprised if the game takes a long time, it is strangely compelling,
and the four people I know of who have completed it were all in excess of 200
hours.

I hope you enjoy this guide. I did.

phisheep 
May 2008


UPDATE:

Now that section 16 (Online play) is done, this FAQ is finally complete enough
for me to promote it to version 1.0.

Oh, and if you didn't notice, I've put a set of maps up on gamefaqs too.

Eagle-eyed regulars will notice there are still some holes: there's plenty more
could be done on fish behaviour, there are more corals to identify and there is
that tantalisingly empty section 18 for which I have secret plans. I'm going to
take my time with those three and enjoy the scenery on the way. Don't expect
them to be finished any time soon!

phisheep (phisheep [at] hotmail [dot] co [dot] uk)
July 2008


-------------------------------------------------------------------------------
CONTENTS
-------------------------------------------------------------------------------

[1] USING THIS FAQ

[2] OVERVIEW 

    A short summary of the game for those who have not played it

[3] PLOT/GAMEPLAY HINTS 

    Spoiler-free hints on known difficulties in plot and gameplay, for those
    who find themselves stuck but don't want detailed help 

[4] CONTROLS

    [4.1]  Tools menu
    [4.2]  Basic diving
    [4.3]  Creatures
    [4.4]  Close-up Views
    [4.5]  On the Boat

[5] WALKTHROUGH

    Step-by-step walkthrough of the main plot and unlocking creatures/areas  

    [5.1]  Basic training
    [5.2]  Unlocking areas and creatures
    [5.3]  The Whale Trail
    [5.4]  Loose ends  

[6] MISSIONS

    [6.1]  Guided Dives 
    [6.2]  Photography (includes camera controls)

[7] PEOPLE AND PLACES

    [7.1]  People in the story
    [7.2]  Guided Dive clients
    [7.3]  Places in the game

[8] MUSIC

    [8.1]  In-game music
    [8.2]  Playing your own MP3 track  

[9] LOCATIONS
   
    [9.1]  The Gabbiano (includes controls for items on the boat)
    [9.2]  Manaurai Sea/Manoa Lai Sea
    [9.3]  Aquarium (includes Aquarium controls)
    [9.4]  Great Aqua Cave
    [9.5]  Abyss
    [9.6]  Underwater Ruin of Marige Atoll/Mo'ia Atoll (incl mysterious stones)
    [9.7]  Ocean's Graveyard/Ship's Rest

[10] PARTNERS - All of the creatures you can train and dive with
    
    [10.1] Getting and using partners
    [10.2] Dolphin Training
    [10.3] Partner Directory

[11] SEA LIFE DIRECTORY - All of the creatures that can be found

    [11.A]  Guide to finding Underwater life
    [11.B]  Guide to finding Shore life
    [11.1]  )
       .    )
       .    ) one for each page of the Guide to Marine Life/Encyclopedia
       .    )  
    [11.42] )  


[12] SALVAGED ITEMS DIRECTORY - All of the items that can be found

    [12.A]  Treasure-hunting Guide
    [12.B]  Distribution of Treasures
    [12.1]  )
       .    ) one for each frame of the blue Item Box/Footlocker
    [12.4]  )


[13] HAIRSTYLES, CLOTHING AND EQUIPMENT

    [13.1] Hairstyles (Male)
    [13.2] Hairstyles (Female)   

    [13.3] Suits (Male)
    [13.4] Suits (Female)

    [13.5] Jackets/Buoyancy Compensators

    [13.6] Gloves

    [13.7] Fins (Male)
    [13.8] Fins (Female)

    [13.9] Tanks (Male)
    [13.10] Tanks (Female)


[14] CALENDAR OF EVENTS (nearly complete)

    [14.1] Seasonal
    [14.2] Three-month cycles 
    [14.3] Monthly

[15] SPECIES NOT IDENTIFIED IN THE GAME

    [15.1] Creatures
    [15.2] Plants
    [15.3] Sponges
    [15.4] Corals

[16] ONLINE PLAY

    [16.1] Getting set up
    [16.2] Special controls
    [16.3] Etiquette
    [16.4] What you can see and do
    [16.5] After the dive

[17] MYTHOLOGY

    [17.1] Deities
    [17.2] Flood Legends
    [17.3] A Curse and a Pact
    [17.4] The Astonishing Conclusion

[19] VERSION HISTORY

[20] CREDITS/CONTACT INFO/LEGAL


===============================================================================

[1] USING THIS FAQ

===============================================================================

Intended users
--------------

Sections 2-4    are really for new players getting into the game, and are
                as spoiler-free as possible. 

Sections 5-6    provide detailed step-by-step guides to the main plot and the
                missions. Mostly for people who get stuck and need help.

Sections 7-14   are detailed reference material mainly in support of the plot
                and missions and the quests for fish and for treasures. Really
                intended for looking things up rather than reading through. 

Sections 15-17  are supplementary material for enthusiasts and for those who 
                play online


Releases and languages
----------------------

Primary         The FAQ is wholly based on the European (English) release, from
                which all in-game text and names are taken, unless explicitly
                otherwise.

North America   Both EU and NA English names are given in the walkthrough and
                reference sections (EU first). NA in-game text is given with
                the EU text where I have been able to lay my hands on it and
                where there are interesting differences in content or style.

                Depths and creature sizes are given in both metres and feet. 

Other languages In the reference sections the names of all locations, objects,
                creatures, treasures, hairstyles and diving gear are given also
                in French, German, Spanish and Italian. Same goes for the
                headings of any emails essential to the story.

                These translations are taken from the EU release and may differ
                from the NA French and Spanish translations.


Searching with ctrl-F
---------------------

             *  If you are not familiar with how to do this, there are two
                ways:

                First, you can hold Ctrl and press F to bring up a search box,
                type in what you want to search for and click 'Find Next' or
                hit Enter.

                Second, if you are looking at a bit of text you want to search
                for, highlight that text with the mouse then, while holding
                down Ctrl, press C (to copy the text), then F (brings up the
                search box), then V (paste the text in the box) then hit Enter.

In particular, you can search for: 

FAQ sections    by the [section number] from the contents list

Creatures       by common name (in any language)
                by scientific name (latin name)
                by position in Guide to Marine Life/Encyclopedia: 

                   - where <P41/2> means the second creature on page 41 reading
                     the left-hand page first

Items           by name (in any language)
                by fragment name (EU English only)
                by position in the blue Item Box/Footlocker:

                   - where <S5/3> means the third item on frame 5 of the item
                     locker

Locations       by name (in any language)

             *  As the five different maps in the game share grid references it
                does *not* make sense to search for locations except by name


Precise locators
----------------

References to locations are to the grid on the in-game maps, and include:

              - the map (whether the Main map, Abyss, Ruins, Caves or Wrecks)
              - the general area (for example, Coral Forest)
              - the grid reference
              - the precise location within the square measured in tenths from
                the bottom left corner - so (3,7) is 3/10 across and 7/10 up
              - the depth in metres and in feet
              - a short description

For example the Dolphin Medal is at:

  Main Map/Blue Hall(Blue Holes) (L2(8,2),18m,59ft) on top of a plate coral  
 
There are no precise locators for fish except where they are essential to the
plot or unlockable. They move around a lot and too much information might
spoil the game.


Text markings
-------------
                
"double quotes" indicates in-game text, which is from the EU (English) version
                unless otherwise annotated. In-game text has been used wherever
                possible for descriptive information.

                Of course, all names of characters, locations, creatures and
                treasures are in-game text as well.

'single quotes' are my own, usually names for unnamed areas

(?)             marks something that is unclear or unconfirmed or speculative
                except in section 17, where pretty well everything is
                necessarily speculative

(reference)     marks a reference to an external source. Where it follows a
                block of indented text, that text is taken from or paraphrased
                from that source 

 *              next to a paragraph indicates something optional, usually
                either a minor feature or 'trick' in the game, or additional
                help where people have had difficulties, or something to notice
                in passing    


===============================================================================

[2] OVERVIEW 

===============================================================================


You are a new scuba diving Marine Correspondent somewhere in the South Pacific.
As your companion Catherine points out, this involves little actual work and a
great deal of swimming around and enjoying yourself getting to know the local
sea life and oceanography.

From your boat, the Gabbiano, you explore the sea around the island of Manaurai
(Manoa Lai) which contains hidden caves, ancient ruins, deep waters and a
sunken ship as well as an extraordinary variety of creatures and many treasures
you can salvage. 

You can take clients on guided dives, act as photographer for a local
journalist and find and train several species of dolphin. There is also a
huge aquarium which you can stock with creatures and swim in.

You help Catherine to fulfil her search for a legendary creature, and take on
her task of cataloguing and befriending the sea life.

In the course of this, you unlock new equipment, new areas, new creatures and
new treasures.

The sea changes by day and by night, and uncovers fresh experiences with the
passing of the months and seasons.

Endless Ocean is an open-ended exploring game, and much of the fun is in
finding things for yourself. There are no battles, health bars, bosses or
enemies. You cannot kill or be killed and the only princess in it is entirely
mythical. 

People who have been diving in life say this gives a reasonably realistic
impression of the experience. The fish are real fish: their common and
scientific names, appearance, behaviour, information given about them and where
you find them are accurate within the reasonable limits of putting them in a
game.


===============================================================================

[3] PLOT/GAMEPLAY HINTS

===============================================================================


   Your main guides in the game are Catherine, the marks she makes on the map
   and the emails that you get. If you are stuck the first thing you should do
   is talk to Catherine. Check the map and emails as well in case you have
   missed something.


1) I can't explore any more, it won't let me swim any further
-------------------------------------------------------------

   You cannot swim outside the circle on the map which is centred on where you
   dived in. To go outside this you must move the boat and dive from somewhere
   else.

   You can move the boat to nearly anywhere on the map, you are not restricted
   to the marked diving sites. 

   If you cannot yet move the boat it is a bit early in the game to go
   exploring on your own. Do what Catherine and Alfred tell you for a few more
   dives and you will soon get hold of the keys to the boat.

 * The boat will not go on land, in the deep ocean, anywhere that is too
   shallow for it to park or where the access is too narrow for it to get
   through. If you want to go to a place like this, park the boat nearby and
   swim to it.


2) I am stuck and Catherine won't talk to me
-----------------------------------------------

   If Catherine won't talk or tells you to leave her alone for a while, hanging
   around the boat or advancing the time will not help. Go for a swim instead.

   When you return to the boat usually either Catherine will talk, or there
   will be a helpful email.

   If you are still stuck, check your map. If you find a red cross on it - take
   your boat there and dive.


3) Catherine won't let me out of the Lagoon, she says I have a job to do first
------------------------------------------------------------------------------

   You have just been told how to make friends with fish. Try making friends
   with one. There are plenty around.  


4) I am meant to find something unusual at Blue Hall(Blue Holes), but I can't
-----------------------------------------------------------------------------

   Make sure you are inside the Blue Hall, not on top of it. Swim down through a
   nearby hole if necessary. 

   Look around for a shining light on a coral. Investigate.


5) My cursor turned yellow/I can see a shiny thing/what are these cartoon fish?
-------------------------------------------------------------------------------

   When the cursor dot turns yellow it just means you are close enough to the
   background to zoom in with "+" to get a closer look. You'll see sand, or a 
   close-up of coral/rock/ship's side etc etc.

   When it turns yellow AND rumbles, there's a creature that you can focus on
   with "A".

   When it turns yellow AND goes beep there is, very close to you, a little
   coloured glow of cartoon "dream fish". Point at that and zoom in with "+" 
   when it is glowing and you will get a close-up view that includes fish or
   treasure.

   The other sort of glow is a bright white glint that can be seen some way off
   - even when the cursor isn't yellow. When you get close to it and the cursor
   does turn yellow you will find one of the ordinary fishy glows, but one that
   definitely has treasure underneath it.

   This sounds complicated, but you soon get the hang of it. 


6) I found a place that I can't get into ...
--------------------------------------------

   There are three places you can find by exploring but not get into until you
   have acquired a new skill or equipment or some other help. You will not be
   able to get into these areas until they have been unlocked.

   They can only be unlocked by following Catherine's guidance through the
   plot.


7) I can't find the ... (area off the main map)
-----------------------------------------------

   Four of the five off-map areas are unlocked in the course of the story. At
   the appropriate stage there will be a red cross marked on the map, move the
   boat there, dive, and look around.

   If you get an email about a new area but there is no cross on the map you
   need to talk to Catherine; she will mark the map for you.

   The fifth area is unlocked when you have explored a certain amount of the
   main map. You will receive an email about it at that point. There is no
   value in looking for it sooner and it is not essential to progressing the
   plot.

   Sometimes people have difficulty re-visiting places they have already found
   once. Assuming you know where to dive (they are marked on the map) this is
   almost always because the entrances to two areas are south of the diving
   spot, but when you initially dive from the boat you start facing north. 

   Stay in the same position and turn to face south, then swim, and things
   should start looking familiar. 


8) Catherine keeps sending me back to the same area
---------------------------------------------------

   You need to explore more. The plot will move forward at the latest when you
   have found all the 'rooms' (or in one case all of the something-else) in the
   area, and Catherine will prompt you to return to the boat when you have done
   this. 

   There is also a 'trigger' event that will move the plot forward if you find
   it. If you still get stuck, check your map or look in the Locations section
   of this FAQ.

   If you have 'triggered' completion of an area, Catherine will send you back
   to complete your exploring after the end of the main plot. 


9) Catherine wants me to find a ... (creature). I can't find it.
----------------------------------------------------------------

   Catherine has told you its name and the map reference. Of the four creatures
   you need to find, two appear automatically when you swim to the red cross on
   the map and one you have met earlier in the game, so you should know where
   it is. The other one is harder to find.

   You need to dive deeper and approach the red cross from the north near the
   sea bed. Swim through the archway.

   If you are still stuck, check out the Sea Life Directory in this FAQ. 


10) The ... (fish/bird/creature) won't be friends with me ...
-------------------------------------------------------------

   Most creatures will respond to stroking or prodding. Whales and dolphins
   also respond to whistles. A few will respond only to feeding, and some
   particularly recalcitrant species especially in very deep waters are fond of
   the underwater pen - scribble near them.

   When using the pen, remember to click "OK" to complete your writing. If you
   don't, the fish will not be able to see it and will not respond.

   To find more information (get more ticks) for a creature you need to make
   friends with it on a different day either in a different location or after
   having gone away and done something else. 


11) The ... (dolphin) won't be my partner, I've tried everything ...
--------------------------------------------------------------------

   You need two pieces of information on a dolphin for it to be your partner.

   Come back on another day and try again.
 

12) When are the different seasons?
----------------------------------

   - Summer starts 1st June 
   - Autumn/Fall starts 1st September
   - Winter starts 1st December
   - Spring starts 1st March

   The notice board on the side of the cabin shows you the in-game date.

   You start the game on 1st July, partway through summer.


13) How do I get new clothes/hairstyles/gear?
--------------------------------------------

   Some clothes and hairstyles come from finding specific treasures.

   Other hairstyles are rewards for photography missions.

   Other diving suits and gear are rewards for guided dive missions.

   Fins and air tanks are a bit more complicated than that, but still come as
   rewards for missions.


13) How do I find treasures?
---------------------------

   Some treasures are always in the same place. They give off a bright white
   shine that can be seen from some way off - and even through objects. Just
   keep an eye open for this when you are exploring and you will find them.

   The rest of the treasures can appear nearly anywhere under a fishy glow. And
   so far nobody knows what it is that makes them appear.

   You may want to check out section 12 of this FAQ for more hints. 


14) I can't find the ... (fish) 
-------------------------------

   Bear in mind that the best and most fun way to find fish is to trip
   over them by accident while you are exploring. Don't forget to look at night
   and under glows and at different depths.

   Until you are down to the last handful to find it is probably not worth
   going in search of a particular creature, as enough of them are seasonal or
   rare that you may be setting yourself too difficult a task.

   But check out the detailed sections of this FAQ for more clues if you want.


15) Catherine won't let me dive at night
----------------------------------------

   You can still dive at night if you accept a guided dive request at
   night-time. Your client will lend you a spare lamp.

   To get your own lamp, you need to follow Catherine's instructions about the
   dolphin.


===============================================================================

[4] CONTROLS

===============================================================================

This section details the usual controls for moving around and interacting with
creatures, treasures and the environment. Other controls are given in the
detailed sections, so for:

   - Camera controls    see Missions/Photography (6.2)
   - Items on the boat  see Locations/Gabbiano   (9.1)
   - Aquarium controls  see Locations/Aquarium   (9.3)
 

-------------------------------------------------------------------------------
[4.1] TOOLS MENU
-------------------------------------------------------------------------------


You will use this often for diving, surfacing and using extra equipment. It
also contains options for changing game settings. The tools menu is available
on the boat and underwater, but not when inside the cabin.


Open the Tools menu with D-pad (left, right or down)

     The menu shows at the bottom of the screen


Select option with D-pad (left or right) 

     The menu rotates to show the options (some start off locked, but they all
     get unlocked early in the game)

     Press (A) to select the one currently at the top
              
     The options are:

     - Dive/Return to boat
     - Food      - to feed underwater creatures or dolphins in training
     - Pen       - to write underwater
     - Camera    - to take photos
     - Whistle   - use the whistle
     - Options   - (see below)

     Options that are not available are greyed-out.

Close menu with D-pad (down)


Tools/Options
-------------

Displays a screen with buttons to change the game settings. Click on a button
with (A) to change that option


Change Controller type:

     - Normal: (default) restricts the vertical angles you can face
               This keeps you mostly the right way up.

     - Expert: no restriction - you can turn somersaults and swim
               upside-down. This is likely to be very disorienting for
               beginners, but it adds a new dimension for experienced
               players and can be very useful for taking interesting
               photographs.


Compass Display:

     - Display: (default) shows compass at the top left of the screen

     - Do not display: turns off the compass. This may be useful for:

               - Taking photographs or screen grabs
               - Playing hide-and-seek in online multiplayer
               - Adding the thrill of getting hopelessly lost


Tool icon display:

     - Display: (default) shows the selected tool icon at bottom right

     - Do not display: does not display the selected tool icon 
               This may be useful for taking photographs or screen
               grabs


MP3 playback:

     - turn MP3 background music on or off (see section 8.2 for details)


Cursor brightness:

     - adjust brightness of the cursor (default 100%)


Sound settings:

     - adjust volumes of music and sound effects (default 100%)


Return to default:

     - returns all settings to the default


-------------------------------------------------------------------------------
[4.2] BASIC DIVING
-------------------------------------------------------------------------------

To dive from the boat
---------------------

   Open the Tools menu and select "Dive"

   - Choose a partner to dive with or "go alone"

 * Spin Trick: In some locations you can get the diver to spin by pressing (A)
   as the diver gets to the bottom of the loading screen 


Select Music
------------

   While you are diving down from the boat or through into an off-map area you
   will see a loading screen. The bar at the bottom of the screen shows the
   selected music track (either an in-game track or one from your SD card).

   - Use D-pad (left or right) on the loading screen to select a track to play

 * See section 8.2 for more about using music from an SD card.  


Compass display
---------------

   The compass at the top left of the screen shows:
   
   - the direction you are facing (compass)
   - the direction of the boat relative to you (flag icon)
   - your vertical posture (yellow marker: at the top=up, bottom=down)

   If you move close to the edge of the dive area or open the Tools menu, the
   display expands to show:

   - Your depth in metres (or feet)
   - air gauge (after 60 minutes real time you will be returned to the boat)

 * Compass Help: Some people have a bit of difficulty using the compass. It
   works just like a compass in real life in that 'N' always points to the
   north, which in the game is always the top of the map. The direction you are
   facing is the one at the top of the compass face where the little arrow
   is. You will get the hang of it eventually. 

Map
---

   Press (1) to open the map

   - the flag icon shows where you dived in
   - the boat icon shows the current location of the boat
   - the red arrow shows your current location and direction
   - animated red dots show the route you have taken 

   Press (2) to zoom in/out


   Press (1) or (B) to close the map


Underwater controls
-------------------
             
Posture:      Point the remote in the direction you want to face or swim

Swim:         by holding (B)

        *     While swimming (but not in auto-swim) you can execute a spin-roll
              by pointing to the left (or right) of the screen and then quickly
              pointing to the other side. It takes a bit of practice to get it
              just right. This only works in third-person viewpoint.

Auto-swim:    press (-) once to swim continuously, press any button to cancel

        *     Lazy Swimming Trick: While using auto-swim, if you cover the end
              of the wii-remote with your hand and point it away from the
              screen, your diver will keep going as if you were still pointing
              in the same place. This can be used for swimming in pointless
              circles, swimming long distances to uncover the map, or making a
              cup of coffee when diving into very deep places.

Viewpoint:    press (2) to toggle third-person/first-person viewpoint

        *     In first-person you are closer to the action, but it is less easy
              to gauge the scale of things as there is nothing to compare them
              with. So everything in the game looks a bit smaller than it is.
              The diver's body (behind you) is affected by the environment, so
              you may experience what look like camera problems if an unseen
              fish runs into you.

        *     In third-person you are further from the action and have a better
              sense of scale, you can also scan through a wider area so this
              might help with hunting down treasures and small creatures. But
              the experience is not quite so immersive, for example kelp and
              soft corals bend out of the way when the camera, not the diver,
              goes through them. 


Surfacing:   "When near the surface, use (A) to look out of the water. In this
              mode, use the pointer to look around."

Quick turn:  "When underwater, flick the Wii remote to do an about-turn. Useful
              when you want to change direction quickly"

        *     For this, flick the Wii remote vertically. If you flick
              horizontally you may find you execute a spin roll instead.  

Tools menu:   to drop food, take pictures, use the whistle or pen


Food
----

   Open the Tools menu and select "Food"

   You have a maximum of 10 handfuls of food to use on each dive (a counter
   shows at the bottom right of the screen)

   Press (A) to drop a handful of food. If you are focussed on a creature, it
   will drop near the creature. If not, it will drop where your cursor is
   pointing.

   Some creatures have a good sense of smell and will be attracted to food from
   a distance. Some like their food but not when it is placed directly in front
   of them.

   Press (B) to exit.
      

The underwater pen
------------------

   Open the Tools menu and select "Pen"

   Select a colour and draw in the water by holding (A) and
   moving the Wii-remote

   - there is a limited amount of ink
   - point at "OK" and press (A) to confirm, the drawing will not stay there
     unless you do

   Select the eraser to rub out what you have done.

   The drawing will stay there for the duration of the dive. It can be useful
   for

   - marking searched areas
   - communicating with others during a multiplayer dive
   - befriending some fish

 * If you do lots of drawing during the dive, early ones may disappear if you
   have run over the ink limit. 


Return to boat:
--------------

   Open the Tools menu and select "Return to boat"

   The map will display showing 

   - where you have dived
   - the maximum depth you reached
   - the horizontal distance travelled in kilometres or miles
   - the length of time the dive took
   - the number of new species you have identified
  
   Any new areas of the map you have visited will be uncovered. Including
   adjacent areas of the land or the deep ocean.


-------------------------------------------------------------------------------
[4.3] CREATURES
-------------------------------------------------------------------------------

Most of these controls apply both underwater and on deck.


Focus
-----

   Point to a creature with the remote. If the cursor turns yellow and ripples
   (you get a rumble as well) you are close enough to focus on the creature.

   Press (A) to focus on it

   - you automatically follow its movements when focused
   - brings up the creature's Details bar at the bottom of the screen
   
   Press (+) to zoom in, (-) to zoom out

   Press (B) to unfocus


Creature details
----------------

   The Details bar shows at the bottom of the screen when you are focused on a
   creature. It displays "???" if you have not yet identified the creature, and
   otherwise shows its name.

   Point at the Details bar and press (A) to show creature details you have
   learnt

   - scroll up and down with D-pad
   - click the numbered buttons at the left to show each paragraph
   - paragraphs are available only when you have found enough about the
     creature

   To find more about a creature you need to successfully interact with it on
   different days. 

   Dolphins have two sets of creature details, one set for species details, and
   one for details of this specific dolphin as a diving partner.


Getting to know the creature
----------------------------

   You get to know ('befriend') a creature by successfully interacting with it.

   To interact with the creature when focused on it
   
   - "Pat" (stroke/rub/pet) - hold (A) and shake the remote
   - "Nudge"(tap/prod/poke) - press (A)

      A little hand icon will show you the action on screen. 

   Also, if you are underwater, you can

   - Feed                - Tools/"Food", then press (A) to feed
   - Underwater pen      - Tools/"Pen" and draw near the creature
   - Whistle             - Tools/"Whistle" (effective with dolphins and whales) 
 
     You do not have to be focused on the creature for these to work.
   
   When you have successfully interacted with a creature it will give off small
   sparkles and a 'gloop' noise. A new paragraph of information will be
   unlocked if available and if this is the first time today you have
   interacted with it.

   The first time you successfully interact with a creature its picture and
   details will appear in the Guide to Marine Life/Encyclopedia.

   Different creatures respond to different actions: most creatures will
   respond to stroking or prodding. Whales and dolphins - and sometimes other
   creatures - also respond to the whistle. A few will respond only to feeding,
   and some particularly recalcitrant species especially in vary deep waters
   are fond of the underwater pen - scribble near them. 

 * If you interact with a creature enough, it may give off large sparkles and
   follow you around. Fish that are this friendly can coax identification out
   of other creatures near them.


Other actions
-------------

   - Grab/ride    - Hold (A) & press (B) to ride on a whale/dolphin/whale shark
                  - press (2) to change the camera angle when riding

   - Take picture - Tools/"Camera" then (A) to photograph (see Photography)


-------------------------------------------------------------------------------
[4.4] CLOSE-UP VIEWS
-------------------------------------------------------------------------------


Background views
----------------

   Whenever the cursor turns yellow (but no ripple or rumble) you are near
   enough to get a close-up view of something, including

   - corals, sand, rocks, the sides of ships

   Press (+) to get a close-up view

   - then (+) to zoom in, and (-) to zoom out

   Press (B) to exit


Hidden creatures and treasures
------------------------------

   When you see a fishy glow (your cursor needs to be close enough to it) the
   cursor turns yellow and ripples and the remote makes a sound: 

   Press (+) to get a close-up view, then:

   - Zoom                - (+) to zoom in, (-) to zoom out
 
   There will be creatures and/or treasures here

   - some are very small, look carefully
   - Interact with creature - as normal
   - Pick up object         - point with (A) then hold (A) and press (B)


-------------------------------------------------------------------------------
[4.5] ON THE BOAT
-------------------------------------------------------------------------------

Walk:         point where you want to go and hold (B) 

Use item:     point and press (A) to check and activate things

              - including talking to Catherine 

Map:          Press (1) to open the Map 

              - press (2) to zoom in/out

              press (1) or (B) to close it again


Controls for particular things on the boat are in the Locations/Gabbiano 
section of this FAQ.


===============================================================================

[5] WALKTHROUGH

===============================================================================


The game is not linear. From early on you are free to go anywhere and do
anything you like on the main map and to take on missions. Things may happen in
different orders depending on how much exploring you do and what you find. 

But the plot is important for unlocking areas and creatures. 

This walkthrough is intended to cover the *bare minimum* you need to do to move
the plot forward while receiving all the storyline elements.

NOTES:   If at any point an email does not arrive or Catherine fails to respond,
         just take a swim. Usually this will be enough to move things forward.

         In the interests of brevity, the walkthrough does not (mostly) go into
         the exact details of where to find particular locations, creatures and
         treasures. If you are stuck on these, look them up in the reference
         sections of the FAQ:

            Section  9 - locations
            Section 11 - creatures
            Section 12 - treasures


-------------------------------------------------------------------------------
[5.1] WALKTHROUGH - Basic Training
-------------------------------------------------------------------------------


1) Start of game
----------------

   After picking your character's name, gender, hairstyle/colour and depth of
   suntan, you are thrust into a shallow lagoon.
   
   - taught basic controls of posture and swimming 
   - taught how to return to the boat

   Back on the boat you meet your companion Catherine Sunday.

   - taught how to walk and activate items
   - unlocked save, rest, and email functions in the cabin

 * When the end of the day comes, as you cannot yet dive at night, use the
   clock to rest until morning


2) Email from Alfred "Global Marine Foundation"
-----------------------------------------------

              (NA) "Greetings From Alfred Thorman"
              (FR) "L'Institute Poe"
              (DE) "Erster Auftrag von Alfred Tollman"
              (ES) "Fundación Marina Internacional"
              (IT) "Salve, sono Tollman!"

   You are invited to survey the Coral Forest area. Talk to Catherine.

   - unlocked map
   - taught how to open map, how to dive

   Dive from the boat 

   - taught how to focus on, view detail of and pat, nudge and feed fish

   Swim west towards the red cross on the map

   - you see a dolphin, but it swims away

   Back on board there is a penguin on the foredeck
  
   - taught how to focus on, view detail of, pat and nudge creatures on deck
   - unlocked Guide to Marine Life (Marine Biology Encyclopedia), 
     you can see what species you have befriended 
   - unlocked ship's wheel (Steering Wheel), you can move the boat
   - unlocked gate, you can use multiplayer

 * From this point you are free to go and explore anywhere on the main map
   any time you want to. 

 
3) Email from Alfred "Mysterious Manaurai"
------------------------------------------

              (NA) "Following Up"
              (FR) "Manauraï, la mysterieuse"
              (DE) "Rätselhaftes Manaurai"
              (ES) "Manaurai Misterioso"
              (IT) "I misteri di Manaurai"

   Alfred suggests you look for rare or unusual items in Blue Hall(Blue Holes).
   Talk to Catherine.

   Go to the red cross on the map (either move the boat or just swim there),
   and you will find a bright shine on a piece of coral. Go and look at it.

   - taught how to look in detail and to pick up objects
   - collected the Dolphin Medal
   - attracted the dolphin to you

 * Notice the fishy glow that you saw above the medal. When you see this in the
   game there is something to see underneath it (either fish or treasure). Not
   all treasures shine brightly like the Dolphin Medal did.

 * Now that you have done this, these little glows appear all over the map
   every time you dive.

   Click on the dolphin to continue.

   - it swims off towards the Lagoon
 
   Back on board

   - unlocked blue Item Box (Footlocker) on the rear deck for storing items.


4) Find the Dolphin
-------------------
   
   Catherine directs you to the Lagoon. Go to the red cross on the map, 
   click on the dolphin and lead it west to safety.

   Back on board

   - unlocked sea whistle and ramp
   
   Catherine suggests you use the ramp at the back of the boat to greet your
   new partner. You don't have much of an option here, as your ability to dive
   is greyed-out.

   - taught how to train your partner

   - unlocks the night diving equipment the next time you go on deck at night

 * If you don't go on deck at night straight away, Catherine will prompt you
   to do so after the Caves and before the Abyss


5) Dive with the dolphin
------------------------

   Talk to Catherine and she will suggest you practice diving with your
   partner. Give it a try.

   - learnt diving with partner

 * If you don't do this, the plot will not move forward properly. Catherine
   will keep nagging until you do it and things will sort themselves out
   eventually.
   

5) Email from Aubrey "Diving Guide: Request"
--------------------------------------------

              (NA) "Diving Guide Request"
              (FR) "Mission de guide de plongée"
              (DE) "Auftag: Tauchführung"
              (ES) "Trabajo de guía (Oferta)"
              (IT) "Cercasi guida (Offerta)"

   Accept this, and take the client on a dive in the Coral Forest. After the
   dive, no matter how well or badly you have performed, the client will give
   you a present

   - unlocked the underwater pen. 

 * Although the email does not set a time limit for accepting this dive
   request, after a delay of seven days you will not be able to dive until you
   have completed it 



 * Now you have all the equipment and training you need to explore the main
   map, find and befriend the inhabitants and find treasure. 

 * Take some time to read the noticeboard on the side of the cabin.


-------------------------------------------------------------------------------
[5.2] WALKTHROUGH - unlocking new areas & equipment
-------------------------------------------------------------------------------
 

1) Catherine panics about stocking the Aquarium
-----------------------------------------------

Conditions: you must have dived with the dolphin

   If you have not already identified ten species, do so now and Catherine will
   enlist your help. Take the boat to the red cross on the map and dive in. 

   - unlocks Aquarium   


2) Email from Douglas "Underwater Photography"
----------------------------------------------

              (NA) "Pics from Manoa Lai"
              (FR) "Manauraï en photo!"
              (DE) "Unterwasserfoto von Manaurai!"
              (ES) "Fotos submarinas"
              (IT) "Foto nei mari di Manaurai"

Conditions: you must have dived with the dolphin

   Catherine will give you her old equipment

   - unlocked camera and photograph album

 * Now is a good time to take some practice photographs.


3) Email from Douglas "Legendary Mermaid's Grotto"
--------------------------------------------------

              (NA) "The mermaid’s legend!"
              (FR) "La légendaire Grotte de la Sirène"
              (DE) "Die sagenhafte Meerjungfrauenhöhle"
              (ES) "La leyenda de la sirena"
              (IT) "La grotta della leggendaria sirena"

Conditions: you must have dived with the dolphin

   Catherine will explain to you about cave diving and mark the map. Go there
   and swim through the tunnel to the south-east.

   - unlocked Great Aqua Cave ('Caves')

   Explore the Caves as much as you like. Catherine will prompt you to return
   to the boat when you have visited the Caves twice, and have found all the
   named rooms, and have recovered a particular treasure. 

 * The plot will still move forward if you don't, but some things will happen
   in a different sequence and Catherine will prompt you later to return to
   finish your exploring.


4) Catherine mentions the deep crevasse at G6
---------------------------------------------

Conditions: you must at least have entered the Caves for the first time

   Move the boat to the red cross on the map and dive straight down in the
   daytime.

   - You can't go that deep yet!
 
   Back on board an email from Alfred offers a deep diving mix which Catherine
   gives to you. 

   - unlocked Abyss

   Dive straight down into the Abyss and explore as much as you like. Catherine
   will tell you that you have finished when you have visited the Abyss twice
   and have found all four caves. You need to dive at night to complete this -
   Catherine will prompt you if needed.

 * The plot will still move forward if you don't, so long as you have visited
   the bottom of the Abyss and have visited at night, but some things will
   happen in a different sequence and Catherine will prompt you later to return
   to finish your exploring.


5) Email from Alfred "Whale Shark Migration"
--------------------------------------------

              (NA) "Whale Shark Migratory Routes"
              (FR) "La migration des requins baleine"
              (DE) "Wandersrungswege der Walhaie"
              (ES) "Ruta del tiburón ballena"
              (IT) "La rotte dello squalo balena"

Conditions: you must at least have visited the bottom of the Abyss and dived at
            night in the Abyss.

   Catherine will mark the map for Marige Atoll (Mo'ia Atoll). Move the boat to
   the red cross and dive in the daytime. Click on the Whale shark.

   - Unlocks Ruins of Marige Atoll ('Ruins')

   Explore the Ruins as much as you like. Catherine will prompt you to return
   to the boat when you have visited the Ruins twice and have found all the
   engraved stones.

   If you return to the boat before then, the story will not move forward until
   you have broken through the roof where the bubbles are coming out. You will
   come across this in the course of exploring.

 * When you have done that, and caught up with your emails, Catherine will stop
   talking to you. At this point it may be easier to abandon the Ruins and
   carry on with the rest of the plot. You can come back to them later. 


6) Email from Douglas "Ghost Ship"
----------------------------------

              (NA) "Yoinks! It’s a g-g-ghost ship!"
              (FR) "Le bateau fantôme"
              (DE) "Gerücht um Geisterschiff"
              (ES) "¿Un barco pirata?"
              (IT) "Nave fantasma"

Conditions: You must have uncovered 60% of the main map by exploring *and* have
            entered the Caves for the first time. There are no further plot
            dependencies, so this can happen at nearly any time.

            The 60% of the main map includes the green land areas and the dark
            blue deep ocean areas. To uncover these you need to work your way
            around the edges.

  - unlocked Pirate Ship

  As the Pirate Ship moves around the map, it can be hard to find. You have
  four approaches:

   - find it by accident
   - thorough exploring just below the surface, which is virtually impossible
   - swim to the surface and look around. The ship can be seen a long way off
   - find all parts of the Pirate's Compass, which tells you which squares it
     can be found on 

 * Or look up the Pirate's Compass in section 12 of this FAQ to find the answer

   When you find the Pirate Ship, swim in to the large hole near the port bow.

   - unlocks Ocean's Graveyard (Ship's Rest)

   Explore the Ocean's Graveyard (Ship's Rest) as much as you like.


7) Find the Shark's Tooth Necklace
----------------------------------

   Once you have found this, and unlocked the Ocean's Graveyard (Ship's Rest),
   dive in the Ocean's Graveyard (Ship's Rest) at night. 

   Swim around enough and you should get a cutscene. If you don't, try this:

   Swim through the first large pipe at the north of the sunken ship, keeping
   to the top of the pipe and aiming for the kink at the top right at 
   (H3(0,5),28.5m,93ft).

   - unlocked Magu Tapah


8) Email from Alfred "Strange Ceremony"
---------------------------------------

              (NA) "Rituals and Rest"
              (FR) "Un rit bien étrange"
              (DE) "Ein seltsamer Ritus"
              (ES) "Un ritual curioso"
              (IT) "Rito particolare"

Conditions: You must have uncovered 90% of the main map by exploring and have
            entered the Ruins for the first time. There are no further plot
            dependencies, so this can happen at nearly any time.

            The 90% of the main map includes the green land areas and the dark
            blue deep ocean areas. To uncover these you need to work your way
            around the edges.

   The email suggests praying before a human face (crag shaped like a human
   face).

   Go to the Stone Heads in the Ruins to find the Life Beads (Jewel of Life).
   When you next go to the Ocean's Graveyard (Ship's Rest) in daytime:

   - unlocked Orca

 * if you can't find the Stone Heads, check out the Locations section of this
   FAQ


9) Email from Alfred "White Dolphin"
-------------------------------------

              (NA) "White Dolphin?"
              (FR) "Un dauphin blanc?"
              (DE) "Das Gerücht um den Weißen Delfin"
              (ES) "Un delfín blanco"
              (IT) "Delfino bianco"

Conditions: You must have
            - completed the Caves: 
                  visited twice, found all named rooms, found the main treasure
            - completed the Abyss: 
                  visited twice, found all four caves, found a coelacanth
            - completed the Ruins: 
                  visited twice and found all six stones 

   The email mentions rumours of a white dolphin west of Rock Land (Rock Bluff).
   Find the Old Bracelet in the Gallery of Souls.

   - unlocks Beluga in the 'Prince's Room' of the Ruins  

 * if you can't find the Gallery of Souls, check out the Locations section of
   this FAQ


-------------------------------------------------------------------------------
[5.3] STORY - the Whale Trail
-------------------------------------------------------------------------------


1) Email from Alfred "Equipment Request"
---------------------------------------- 

              (NA) "Re: Your purchase request"
              (FR) "A propos de ta commande"
              (DE) "Betreffend des Kaufersuchens"
              (ES) "El último pedido"
              (IT) "Domande d'acquisto macchinari"

Conditions: Breaking the roof in the Ruins

   Catherine is moody and talking about her 'purpose in life'. After you have
   read this email, she will stop talking to you.


2) Email from Douglas "Find the Green Garden"
---------------------------------------------

              (NA) "Kat & the Green Garden"
              (FR) "Cherche le Jardin Marin!"
              (DE) "Such den Grünen Garten!"
              (ES) "Encuentra el Jardin
              (IT) "Cerca nel Giardano di Smeraldo"

Conditions: Catherine stops talking to you

   Douglas suggests going to the Green Garden. Move the boat to the red cross
   on the map and dive. You will see a shine near a clam shell - go and collect
   the object and return to the boat.

   - collected Patrick's pocket watch 
   - unlocked Catherine's purpose in life

   From here on, Catherine will direct you on her search.

 * this is the one time in the game where someone other than Catherine marks
   the map. The cross appears directly you read Douglas's email, but you have
   to remember to look at the map yourself


3) Catherine directs you to the Abyss
-------------------------------------

   Dive down to the Graveyard (Whalebone Chasm) with your dolphin and you will
   find a sample that proves the White Mother exists.

 * Catherine will prompt you if you dive without a dolphin


4) Catherine directs you to find information about whales
---------------------------------------------------------

Conditions: only for whales that you have not already found and identified

   Catherine will direct you to any whales you have not already found with red
   crosses on the map. In each case, you need to gather some information on the
   whale. By this stage you know where at least one whale is, and two of them
   unlock automatically when you get to the red cross on the map.

   If you have difficulty finding the humpback whale, swim south through the
   archway directly beneath the red cross to trigger the cutscene. 

   If there are any whales you have found but not identified (by befriending
   them) Catherine will tell you to find some information about them, but will
   not give you further directions.


5) Place the sensors
--------------------

Condition: wait a day after identifying all the whales.

   Catherine will ask you to place five whale sensors in specific places.
   Follow her directions to place the sensors.

   If you find Catherine's directions confusing, or have opted not to get them,
   here is where to place the sensors:

   - (D2(3,2),8m,26ft) on ball coral in the cutting
   - (H7(4,2),38m,125ft) at the southeast corner of the crevasse
   - (E4(3,7),24m,79ft) on table coral over a precipice
   - (G5(0,4),38m,125ft) on a clamshell (have your whistle handy just in case)
   - (D8(3,0),28m,92ft) behind Atoll deep on a barrel sponge

   When you have placed all the sensors, go for a swim. 

   An email will arrive directing you to one of the sensors. Take the boat to
   the red cross on the map and swim to where you placed the sensor.

   - unlocks White Mother(Ancient Mother)

   Swim to the White Mother(Ancient Mother) and click on her with (A)

   - unlocks game credits
   - email from Leonard D "treasure trove" prompting you to search for treasures


-------------------------------------------------------------------------------
[5.4] STORY - loose ends
-------------------------------------------------------------------------------

Catherine will encourage you to explore areas you have not got to yet.


1) Named diving sites
---------------------

   If there are diving sites you have not already found, Catherine will direct
   you to:  

- "an interesting beach to the east" - Sunshine Beach at M5 

- "a magnificent spot to the west of Coral Forest" - Triple Steps at J2 

- "a large rocky reef after descending Triple Steps" - Rock Land(Rock Bluff) H4

- "a small inlet to the South ..." - the Secret Lake at J9

- "a uniquely-shaped reef to the west" - Knives Reef(Comb Reef) at D5.


2) Off-Map areas
----------------

   If you have not fully explored them, Catherine will direct you to  

- "More to find in the caves ..."

   find all named rooms in the Caves and recover the mermaid's treasure

- "more to find in the Abyss, take a look at the fossil near the wall"

   find all four caves in the Abyss and find a coelacanth

- "need to check the ruins again ..."

   find all stones in the Ruins

 * this will unlock the "White Dolphin" email if you have not received it yet


If you have not yet uncovered enough of the map to find the ghost ship:

- "uncover more of the map, I'm sure you'll find something"


3) On your own
--------------

   You are now on your own. Catherine ceases to be of any help.

   There are plenty of fish and treasures to find, missions to do, seasons to
   experience.

   Have fun!
 

===============================================================================

[6] MISSIONS

===============================================================================

Catherine's memo:

  "There are two kinds of offer; diving guide and photo request. You can 
   accept these offers any time you like."

-------------------------------------------------------------------------------
[6.1] MISSIONS - GUIDED DIVES
-------------------------------------------------------------------------------


Summary
-------

   You guide a client on a dive, showing them creatures they want to see.
   Guided dives help you to explore the ocean and let you show off your
   knowledge. Good performance is rewarded by additional diving suits and
   equipment.


Requests and results
--------------------

   Dives are part of the service provided by your employer. They are requested
   by email from Aubrey. There is a time limit of seven in-game days to accept
   the request. Each email tells you the name of the client and the area they
   wish to dive in.

   If you accept a request the dive takes place immediately after you have
   selected the area to dive in. So if you particularly want to dive by day or
   by night, set the clock first. You do not have to choose the area that the
   client has requested to dive in, but you cannot take a client into off-map
   areas.

   You may accept guided dives at night even before you get your night-diving
   equipment. The client will lend you a spare lamp.

   On completion each dive is graded:

   - (EU) from A-E, where A is the best
   - (NA) from one to five stars, where five stars is the best  

   After each dive you will receive:

   - an email from Aubrey giving your grade and commenting on your performance
   - a thank-you email from the client if you have performed well
   - possibly extra diving gear from Alfred if you have performed well


Objective
---------

   To impress the client. You should show them the fish they want to see, and a
   variety of others.


Grading
-------

   The grade you get depends on how happy your client is, which depends on

   - the length of the dive
   - which creatures they are shown
   - how much information you give them about the creatures they see

   EU grades are from E to A, NA from one to five stars. You will get a grade:

   E (*)     - if you dive and come straight back up without seeing any fish

   D (**)    - if you show at least one fish, one the client did not request

   C (***)   - if you show the fish the client requested,
                           OR a fish they have a personal preference for,
                           OR enough other fish,
                           OR you stay down for 10 minutes 
               Catherine will tell you the client is "suitably impressed"
                                                (NA) "pretty happy"

   B (****)  - if the client reacts with positive comments during the dive

   A (*****) - if you show the fish the client requested, 
                           AND a fish they have a personal preference for,
                           OR enough other fish
               Catherine will tell you the client is "absolutely thrilled"
                                                (NA) "thrilled"
   
  
   Each client has particular preferences for fish they like to see, (see the
   People section of this FAQ for details).

   Low grades will attract some pretty sharp criticism from Aubrey, even if the
   client is relatively polite about it.


Hints
-----

   Pay attention to what the client says about their preferences. See the
   People section for details of each client.

   Do not lose contact with your client, it upsets them. They cannot follow
   you if they cannot see you. So take care they are with you if you dive
   through holes or turn sharp corners. To find them again - look for their
   bubbles. So long as you find them again your grade should not be affected.

   If the client expresses frustration at not being able to find the fish they
   asked to see, this may be a clue. Stop and look around - often you will find
   that there is one close by. If they do this repeatedly you might find that
   the fish has been following close behind you all the time.


Catherine's memos from the noticeboard:
---------------------------------------

  "As a diving guide, it's your job to show the client what they want to see.
   Try to point out other interesting things too."

  "During a dive, try to give the client some facts about what they are
   seeing. A knowledgeable guide is a good guide."

      (open up the information about fish that you show the client and page
       through it)

  "To earn the reputation of a good guide, you must really understand the
   client. Pay attention to their reactions."

      (learn each client's preferences)

  "If the client loses sight of you, I'll let you know, then you should
   regroup as soon as you can. Your reputation is at stake!"


-------------------------------------------------------------------------------
[6.2] MISSIONS - PHOTOGRAPHY
-------------------------------------------------------------------------------


Summary
-------

   Photography is a little sideline you have with the journalist Douglas.
   Photography missions encourage you to know where to find fish and to get
   close enough for a good shot. 


Requests and results
--------------------

   Photographs are requested by Douglas with a time limit of seven in-game days
   to respond. Each email identifies the species required and also, in the 
   heading, the type of creature it is:

   - Close-Up Photo       - will be hidden under a glow
   - Small fish photo     - of small fish
   - Medium Fish Photo    - of medium fish
   - Large Fish Photo     - of large fish
   - School of Fish Photo - of a school of fish
   - Marine Animal Photo  - of creatures that may appear on deck

   You do not need to accept the request in advance. You have seven days to
   find and photograph the creature and reply to the email attaching a
   photograph.

   On completion each picture is graded 

   - (EU) from A-E, where A is the best
   - (NA) no grade given, but verbal feedback from Douglas  

   After each dive you will receive:

   - an email from Douglas giving your grade and where appropriate attaching
     the published version of your photograph


Objective
---------

   To impress the editor you should photograph the requested creature so that
   it is large and in the centre of the screen. 


Grading and feedback
--------------------

   The grading criteria are not entirely clear (and the grade letters are not
   used in the NA release), but:

   E ("pretty bad")  - completely missed the point: wrong fish, aquarium photo
   D ("not bad")     - not too bad but doesn't get published
   C ("pretty good") - published in a magazine article ...
   B ("really good") - published as a double-page spread ...
   A ("AMAZING!")    - published as a magazine cover ...

   You will get a grade E if you try to use a picture taken in the Aquarium.
   The editors know that you are cheating!
     

Hints
-----

   Be patient.

   Know your creatures and where to find them.

   Keep the best pictures that you took - the request may come up again. 

   Do not over-excite other fish nearby, they may get in the way.

   Take pictures in advance of rare creatures. There is no ban on re-using old
   photos.

   Take the sort of picture you are asked for. For example, some small fish can
   be found swimming in the open or under glows. A "Close-up" picture must be
   taken under a glow, a "Small fish" photo must be taken in open water.

   If you really can't find the creature and you want to get rid of the
   request, you do not have to wait seven days. Send a photo of something else
   instead and put up with the bad grade.

   You normally - nearly always - get requests only for fish that you have
   already identified yourself. To give yourself the best chance of success,
   don't be in too much of a hurry to identify fish you won't be able to find
   again easily (or if you do, keep a photo of them handy).

   Do it like a professional. Take lots of pictures than select the best later.


Close-up photos: You need to find a spot where the creature is large and in the
                 centre of the screen, or can be persuaded to move there. This
                 may not be where you usually find the creature (for example, 
                 the young Harlequin Sweetlips is quite common in the Caves,
                 but for a really good close-up you might want to look near the
                 Secret Lake).

                 Many creatures can be persuaded to move by tapping them. But
                 don't try this with sea slugs or frogfish on vertical surfaces
                 as they will fall off.

                 It can help to drop some food to tempt them.

                 Sometimes you need to be a bit more devious. For example,
                 Firefish tend to swim way off centre, and vanish into their
                 hole when tapped - but be patient, and you can get a good shot
                 just as they come back out of the hole.

Small fish:      It can be very difficult to get close enough for a good photo.

                 Fish are less active at night, and less able to run away in
                 enclosed spaces, but the best approach is to persuade the fish
                 to follow you, then swim away, take out your camera and 
                 patiently wait for it to fill the frame. You can move the
                 camera to track it, but do *not* use (A) to 'focus' on it, as
                 this will move you back from the fish.

Medium fish:     Unless they swim faster than you do, it is fairly easy to get
                 a good shot by focussing on the fish with (A). But you'll get
                 a better one by getting ahead of the fish and letting it swim
                 towards you.

Large Fish:      It doesn't seem to be necessary to get the whole fish in shot,
                 but again it is easier to get ahead of them and let them swim
                 forward to fill the frame. 

School of Fish:  You do not need to get the whole school in the photo. You can
                 get a good shot if you get right in among the fish. Feeding
                 can help slow them down, or keep them fixed to the same place
                 for a short while. For fast-swimming shoals it is easiest to
                 position yourself somewhere on their path.

Marine Animal:   You are a bit restricted in the shots you can take on deck.
                 Headshots work well for large creatures, and it may be worth
                 waiting (or prodding them) until they do something interesting.

                 Remember that penguins, sea lions, seals and diving birds can
                 also be found in the ocean, where you can get more interesting 
                 shots.   
 

Camera Controls
---------------

   Open the tools menu with D-pad (left, right or down)
 
   - use D-pad (left or right) to select Camera
   - press (A)

   Use (+) and (-) to zoom in and out

   Press (A) to take a picture

   Press (2) to adjust the camera settings

   - select a fixed or floating focus box

     by default the focus box is fixed at the centre of the screen. A floating
     box allows you to set the focus on off-centre objects. 
  
   - change the aperture and F-stop

     the default f8 gives the greatest depth-of-field (more things in focus) but
     the smallest aperture (less light gets into the camera)

     other settings will let you experiment with blurry backgrounds/foregrounds
     and perhaps with better night shots

     Focusing on a creature with (A) will put you at the right distance to keep
     it in focus on all settings (?)  

   These options are worth experimenting with, but do not seem essential to
   getting good grades in the photography missions.


===============================================================================

[7] PEOPLE AND PLACES

===============================================================================

-------------------------------------------------------------------------------
[7.1] PEOPLE - IN THE STORY
-------------------------------------------------------------------------------


The people you encounter, whether in person or otherwise, through the game's
storyline. All character notes are based on or extrapolated from in-game text.


Catherine Sunday (Katherine Sunday)
-----------------------------------

   Your companion on the Gabbiano: a moody marine correspondent with a wickedly 
   dry sense of humour. Catherine is your instructor and guide as she gently
   prods you through the story line. She cannot swim and wears a lifejacket at
   all times, but she can read Latin. 

   Her father was European and her mother from Paoul (Pelago). She has recently
   returned to Paoul after twenty years in Europe.

   (NA) The North American Katherine has the same insecurities, but covers them
   a flow of lively, if slightly nervous, off-the-wall banter.


Patrick Sunday 
--------------

   Catherine's late father, who died in search of the white whale. You never 
   encounter Patrick, but you do find his watch and help his daughter.


Alfred Tollman (Alfred Thorman)
-------------------------------

   Alfred is the closest thing you have to a boss. Will occasionally ask you to
   do things, reward you for your performance and forward your mail.

   He seems fairly easy-going most of the time, but does keep a close eye on
   expenditure. He is well-connected with research institutes.


Aubrey Tollman (Aubrey Thorman)
-------------------------------

   Presumably some relation to Alfred.

   Aubrey organises guided dives on behalf of the foundation. He will email you
   when a client wants to dive, and again to report the grading of your dive.
   He clearly tells Alfred what you are doing, as you occasionally get rewarded
   for your performance.

   Aubrey is fiercely defensive of the reputation of the organisation (or
   perhaps of his own position in it) and gets snappy if you do not perform
   well.


Douglas Ribona (Douglas Banner)
-------------------------------

   A childhood friend of Catherine's, he is now a freelance journalist based in
   Kayah who offers you a job taking underwater photographs. He is also an
   expert on the local mythology.

   From Catherine's comments after you find the Picture Frame he appears to
   have a second job in hair-care products.

   Douglas is remarkably relaxed about life, tremendously supportive of
   Catherine and friendly to you. No matter how bad your photographs are, he 
   never criticizes. Despite your short acquaintance, he readily uses the
   familiar form of address (in the German translation).


Unknown Sender (404 ERROR Sender Unknown)
-----------------------------------------

   The author of spooky and threatening anonymous emails when you discover
   pieces of the Intriguing Idol (Deity Idol). 

   Claims to have some connection with ancient curses, and certainly seems to 
   know somehow what you have been doing. May not be entirely sane.


Prof. Gregorio Mueller (Gregor Mueller)
---------------------------------------

   Professor of Archaeology at M University/Pelago University. An expert in
   deciphering long-lost languages from tiny fragments of stone, which he can
   then teach to novices in ten minutes flat.

   Remarkable.


Leonard D.
----------

   An 'oceanic researcher' who suggests you look for "rich pickings" in the
   sea. This is a clear hint to look for treasures, though his motives are as
   unclear as his credentials.


Norisuke Takahishi 
------------------

   Japanese ethnologist and expert in ancient vases who buys you a new
   swimsuit.


The Paoul Jewellers (Pelago Natural History Museum)
---------------------------------------------------

   Local jewellery experts who offer to buy coral at a large price from
   Catherine. All you get is a diving suit.

   (In the NA version Katherine states that the coral could be sold for a lot
   of money, but that we should donate it to a museum instead.)


Nikolai Komodo
--------------

   Curator at the Kayah National Museum. A fossil expert who rewards you with a
   diving suit. 


-------------------------------------------------------------------------------
[7.2] PEOPLE - GUIDED DIVE CLIENTS
-------------------------------------------------------------------------------

The people you take on dives. Their particular preferences are important in
achieving good grades.


Mike Oldman (Will Gayne)
------------------------

   Grey hair and neat beard. Has been involved with the Global Marine
   Foundation (Marianas Foundation) in the past. He is some sort of
   engineer/inventor who came up with the pen that writes on water. The sort of
   man who has "urgent business".

   Married to Anna, who can't swim and isn't remotely interested, which Mike
   finds hard to believe.

   Preferences: Likes really big creatures.

                Try him with whales and manta rays, but for some reason he is
                also tremendously impressed with the Dwarf sawfish.  
                


Yoko Tsuyuki (Yoko Kagura)
--------------------------

   A researcher from Japan, mainly studying animal habitation according to 
   topography. She has straight dark hair and a blue and black suit. Spends
   only one night at a time on the island, so presumably jets in especially to
   see you.

   Preferences: "more a fan of large fish than small ones", "I'm a real fan of
                 sharks"

                 So big sharks are a good idea.


Raymond Berjoux (Victor Durand)
-------------------------------

   A schoolteacher from France with short dark hair and designer stubble. He
   keeps fish at home and has children. Seems to be an experienced diver.

   Preferences: likes shoals of fish, as they remind him of children

                Powder blue tang, Pyramid butterflyfish and Bigeye trevally
                are among his favourites. 


Sofia Marini (Pia Marini)
-------------------------

   Ash-blonde with a pink diving suit. A "quite famous" catwalk model from
   Italy who watches too much television.

   Preferences: Small fish, as they are cute and elegant; "rare species"

                Anything as small as or smaller than a Bicolour parrotfish will
                do.  


Marina Horta (Carina Ortez)
---------------------------

   Short dark hair, red and white suit, works as a designer in Spain mainly
   designing diving suits and gloves. Writes chatty emails.

   Preferences: Brightly coloured fish

                Best of all, the Mandarinfish/Green Mandarin Goby


Michael Lachs (Michael Schoff)
------------------------------

   Short brown hair. A veterinary surgeon from Germany specialising in the
   treatment of marine animals. 

   Michael is unlucky in love: "every time a woman leaves me I head straight
   for the Manaurai Sea". Given the frequency of his visits it might be
   suggested he should stick to penguins.

   Preferences: penguins, dolphins and whales


-------------------------------------------------------------------------------
[7.3] PLACES
-------------------------------------------------------------------------------


Republic of Paoul/Pelago Commonwealth
-------------------------------------

              (NA) Pelago Commonwealth
              (FR) La République de Baoru
              (DE) Paoul
              (ES) Paoul
              (IT) Baoru

   A country of the south Pacific islands, this seems to be loosely based on
   the real Republic of Palau in the western Caroline Islands of Micronesia,
   some 500 miles (800 km) east of the Philippines and 2000 miles (3200 km)
   south of Tokyo.

   Palau is something of a haven for scuba divers:

      In 1989 Palau was ranked and listed by CEDAM International as the ranking
      Number 1 Underwater Wonder of the World out of the seven underwater
      wonders.

      Tourist activity focuses on scuba diving and snorkeling in the islands'
      rich marine environment, including the Floating Garden Islands to the
      west of Koror and the Rock Islands to the south.
      (Wikipedia)

   Particular places in and background of Palau feature strongly in the game,
   as do some of the local legends:

      The biodiversity of Palau is reflected in Palauan legends, which show a
      close relationship between the Palauans and the many creatures that
      inhabit their land. In the legends, often humans transform into animals,
      such as when a Palauan mother clutching her child turned into a dugong to
      explain the start of this marine mammal, and the theme of transformation
      is very strong. 
      (http://fishnfins.com/Palau.html)

   Some of the game locations are closely based on places in Palau for example,
   the Great Drop-Off (the Big Drop-off in real life) and the Blue Holes.

   For more information about Palau, check out these sites:

      www.visit-palau.com 
         for general information (Palau Visitor's Authority)

      www.okara.com/violeta_hughes-davis/html/ngibtal.html
         the story of the sunken village of Ngibtal.

      www.janesoceania.com/palau_storyboard/index.htm
         general information about storyboards and others. 

      www.fishnfins.com
      www.samstours.com
         a couple of diving sites with nice photos that you will recognise


Kayah/Kai'a
----------- 

              (NA) Kai'a
              (FR) Caïa
              (DE) Kaya
              (ES) Kaya
              (IT) Kaya
  
   This city is the capital of Paoul/Pelago. Unlike its real-life counterpart
   of Koror it is large enough to support a giant aquarium, a university
   and a national museum.
  

Manaurai/Manoa Lai
------------------

              (NA) Manoa Lai
              (FR) Manauraï
              (DE) Manaurai
              (ES) Manaurai
              (IT) Manaurai


   This island in Paoul/Pelago is the setting of the game. It is geologically 
   similar to the islands of Palau, being made of limestone and fringed by
   coral reefs.


===============================================================================

[8] MUSIC

===============================================================================

The selected track shows at the bottom of the screen when diving down from the
boat or through into an off-map area. Use right/left D-pad to select a
different track before the loading screen ends.


-------------------------------------------------------------------------------
[8.1] MUSIC - In-game tracks
-------------------------------------------------------------------------------

             
Default tracks
--------------

Embrace of Manaurai     - daytime default (instrumental)

Moon of Manaurai        - nighttime default (instrumental)


Other tracks
------------

These tracks, all by Hayley Westenra, are unlocked at key points in the game.
The album title is given in brackets: 


Prayer       (Odyssey)  - titles track, available at the start of the game  

Pokarekare Ana  (Pure)  - when you free the dolphin from the lagoon 

Shenandoah  (Treasure)  - when you first enter the Caves

River of Dreams (Pure)  - when you first enter the White Room in the Caves

Benedictus      (Pure)  - when you first enter the Abyss

Amazing Grace   (Pure)  - when you first enter the Ruins

                         (from the album 'Pure' in most countries, but
                          only on the collectors' editions in New Zealand and
                          Japan) 

Hine e Hine     (Pure)  - when the ceiling caves in in the Ruins

The Water is Wide  (*)  - when you get the games credits, by either
                          - finding the white whale, or
                          - sitting on the deckchair at sunset

                          *from the album 'Odyssey' (UK second edition 2006)
                          *from the album 'Treasure' (US, Aus, NZ, Can)  
        
E Pari Ra    (Treasure) - when you first enter the Ocean's Graveyard/Ships Rest 

Hayley's Medley   (n/a) - when you have unlocked all the other tracks

                          this plays all the tracks in sequence


------------------------------------------------------------------------------- 
[8.2] MUSIC - playing MP3 from SD card
-------------------------------------------------------------------------------

You can play your own MP3 tracks from an SD card instead of the in-game music.


Preparing an SD card
--------------------

   You will need an SD card, there is no need for a special one or a
   particularly big one.

   Copy your MP3 tracks onto the card - it doesn't matter if they are inside
   folders or not. It is a good idea to make the file names recognisable, as
   they will show up in the game.

   Flip open the little door on your Wii and insert the SD card. If your Wii is
   upright the printed side of the card should be on the right.


Controls
--------

The Stereo:

   The stereo can be turned on and off only when you are on the boat

   Click on the stereo on deck (behind the deckchair) with (A). You are shown a
   list of the MP3 files on the card, regardless of what folder they may be in. 

   - scroll up and down with the D-pad

   - select a track with (A) to play it and exit, or

   - exit with (B) to turn the stereo off and revert to in-game music

   The selected track will start playing, replacing the in-game music


Options/MP3 Playback:

   This option is only available when the stereo is turned on, but can 
   be used on deck or underwater.

   Open the Tools menu, select "Options", and click on "MP3 Playback"

   - select "Stop" to pause the MP3 and revert to in-game music

   - select "Play" to pause the in-game music and revert to your MP3 track

   
Options/Music volume:

   Open the Tools menu, select "Options", and click on "Sound settings"

   This controls the volume of SD card music the same as it does for in-game
   music


Diving
------

   If you dive when the stereo is turned on your selected MP3 track is shown as
   the default music selection. But you can still scroll left and right to
   select in-game music.

   If you select the MP3 track: 

   - the "MP3" playback" setting will be set to "Play"
   - the MP3 track will play repeatedly
   - if you change "MP3 playback" to "Stop" the MP3 will be paused and you will
     revert to the default in-game music. Change "MP3 playback" to "Play" to 
     resume the MP3 track at any time. 

   If you select in-game music:

   - the "MP3" playback" setting will be set to "Stop"
   - the selected in-game track will play repeatedly
   - if you change "MP3 playback" to "Play" the in-game music will be paused
     and you will revert to the MP3 track. Change "MP3 playback" to "Stop" to 
     resume the in-game music at any time. 

   If you have an MP3 track playing when you reach a plot point where new
   in-game music is unlocked:

   - you won't hear the new music, because the MP3 track keeps playing 
   - if you change "MP3 playback" to "Stop" the MP3 will be paused and you will
     revert to the newly-unlocked in-game track. Change "MP3 playback" to
     "Play" to resume the MP3 track at any time. 
    

Playing track lists
-------------------
 
   Only one MP3 track can be active at a time. 

   If you want to play more than one track you will have to combine several
   MP3s into one. This is a job for your computer, not the Wii.


===============================================================================

[9] LOCATIONS

===============================================================================

For each location, this section gives: 

- all the named areas or rooms 
- any unnamed but important areas or rooms
- help navigating through areas not shown on the maps 
- items on the boat and in the Ruins not covered elsewhere

Locations are given in alphabetical order (of the EU English release) for each
main area, except in the Ruins where the sequence helps navigation. 

-------------------------------------------------------------------------------
[9.1] LOCATIONS - THE GABBIANO
-------------------------------------------------------------------------------

              (FR) Le Gabbiano 
              (DE) Gabbiano
              (ES) Gabbiano
              (IT) Gabbiano

Description: "Your small but sturdy vessel. Gabbiano means 'seagull' in 
              Italian."

             (In the EU Italian translation we learn that this is because, like
              a seagull, it has the freedom of the oceans.) 

Controls:     To move around the boat, point and press (B)

              To activate an item, point and press (A)


Album - View photos (in the Cabin)
-------------------

              (FR) Album Photos
              (DE) Das Album
              (ES) Álbum de fotos
              (IT) Album - guarda le foto

Description: "Photographs can be viewed, arranged and erased. Up to forty
              entries can be stored."

              The album fills up with pictures that you have taken and
              developed, and with copies of work you have had published as a
              result of successful photography missions.

Constraints:  The album can hold up to forty (40) photographs

              When it is full you can only add another photograph if you
              first delete an existing one.

            * A photograph can only be used for one mission at a time, and
              cannot be erased until you have had the feedback for that
              mission. Sometimes - if you have done a mission but not read the
              feedback - an old photograph will be 'stuck' in the album with
              no way of erasing it. So always read your feedback.  

Controls:     Click on the left and right arrows to move between pages

              Select a photo with (A) to view or erase it

              Move a photo (exchange it with another) by grabbing it: hold (A)
              and press (B)
 
              Click on the Camera icon at top left to switch to the camera.


Cabin Door - Enter the cabin
----------------------------

              (FR) La cabine
              (DE) Die Kabine
              (ES) Entrar an la cabina
              (IT) Entra in cabina

Description: (none)

Constraints:  When inside the cabin you cannot use (1) to view the map

              To see the map, click on the steering wheel instead

              The Tools menu is not available inside the cabin


Camera - Develop photos (in the Cabin)
-----------------------

              (FR) Appareil Photo - déveloper les photos
              (DE) Die Kamera - Foto entwickeln
              (ES) Cámara fotográfica - ver fotografías
              (IT) Macchina fotografica - sviluppa le foto

Description: "Develop photos and add them to your album. Be careful as
              photographs are not saved unless added to your album."

Constraints:  The camera can hold up to twenty (20) photos. Before you can use a
              photograph you must develop it and place it in the Album.

              Photographs in the camera are not saved when you save the game.
              To save a photograph you must put it in the album.

Controls:     Click on a photo with (A) to select it, you will see
              - a thumbprint of the photo
              - the date and time it was taken
              - the grid reference and depth it was taken at

              It does not say which map is being used, so G-4 could be that
              square on the main map, in the Caves etc.

              You can either erase the photo or develop it (or view it if it
              has already been developed)

              If you choose to develop it, you see a large image and can either
              - add it to the Album, or
              - erase it, or
              - press (B) to leave it where it is

              If the album is full, you will have to clear some space in the
              Album and then re-develop the picture.

              Click on the Album icon at top left to switch to the Album.


Clock - Rest (in the Cabin)
------------

              (FR) Le Réveil - se reposer
              (DE) Die Uhr - zeit vorstellen - ausrahan
              (ES) el reloj - dejar pasar el tiempo
              (IT) l'orologio - fai scorrere il tempo

Description: "Use the clock to sleep from evening until morning or vice-versa."

              The clock shows the in-game time. Daytime starts at 06:00 and
              night-time starts at 18:00. 

           *  Time passes at about 1 hour for 24 hours when you are on the boat
              and one hour for 6 hours when underwater.             

           *  Using the clock is the only way to move time forward in the game,
              except for spending time in the natural course of events.

Constraints:  You cannot turn the clock back.

              Using the clock to rest moves time forward but does not trigger
              events. Any date-dependent events, emails etc will happen only
              after a dive. If you use the clock a lot without diving, you may
              miss things.

Controls:     Just click on the clock with (A) to have the option to rest until
              the next morning or evening.


Deckchair - Enjoy the scenery (on the afterdeck)
-----------------------------

              (FR) La chaise longue - regarder le paysage
              (DE) Der Liegestuhl
              (ES) Tumbona - contemplar el mar
              (IT) Sedia a sdraio - contempla il mare

Description: "Sit back, relax and enjoy the ocean view from the deck of your
              boat."

           *  If you use the deckchair at sunset, you get a special cut-scene
              and credits.


Foredeck
--------

Description:  Frequently visited by birds and animals. Don't forget to check
              here regularly if you want to collect everything.

              The creatures on deck change each time you dive and depend on
              where the boat is. See section 11.A for details.  


Gate - Use gate (on the Foredeck)
---------------

              (FR) Coupée
              (DE) Die Treppe
              (ES) Pasarela
              (IT) Plattaforma

Description: "Visit friends and welcome them on board here. Use the options in
              the various menus to get everything prepared."

              Used for online multiplayer through Nintendo Wifi.

Controls:     Gives the following options:
              - Open Gate
              - Go diving/Part Ways
              - Confirm Friend Code
              - Friend roster

              See section 16 for more about online play.


Goggles (Snorkel Mask) - change (in the Cabin)
-------------------------------

              (NA) Snorkel Mask
              (FR) Lunettes de Plongées - se changer
              (DE) Die Brille - umziehen
              (ES) Equipo de buceo - Cambiarse
              (IT) Maschera - Cambia aspetto

Description: "You can change your outfit at anytime. Check new items here."

Controls:     Click on an icon at the top to select one of:
              - hairstyle, suits, jackets (BCD), gloves, fins, tanks

              Then scroll left or right with D-pad and press 'Confirm' button
              to select.

              There is no difference in performance between different items.


Guide to Marine Life (Encyclopedia of Marine Biology) - View Species (in Cabin)
--------------------------------------------------------------------

              (NA) Encyclopedia of Marine Biology
              (FR) Encyclopédie Marine
              (DE) Das Bestimmungbuch
              (ES) enciclopedia
              (IT) enciclopedia marina

Description: "Your indispensable guide to marine life. Simply point to an entry
              and press (A) to view detailed information."

              Shows silhouettes of creatures you have not found and details
              about the ones you have.

              There are 40 pages to start with, a further two pages are
              unlocked during the game.

Controls:     Press D-pad left or right to turn pages 

              Point and press (A) to view a creature's details


Item Box (Footlocker) - View collected items (on the afterdeck)
--------------------------------------------

              (NA) Footlocker
              (FR) Coffre 
              (DE) Die Box 
              (ES) Arcón 
              (IT) Cassa

Description: "Store items you find when diving inside the item box."

              Holds the items that you have found.

Controls:     Press D-pad left or right to scroll 

              Point and press (A) to view an item.


Journal (Dive Log) - Save (in the Cabin)
---------------------------

              (NA) Dive Log
              (FR) Le carnet de plongée - sauvegarder
              (DE) Tagebuch - speichern
              (ES) el diario - guardar datos
              (IT) diario di bardo - salva

Description: "You can keep a record of your progress."

Controls:     Saves the game and optionally quits. There is no option to quit
              without saving.

           *  To quit without saving, either turn your Wii off, or return to
              the Wii menu using the Home button


Mobile phone (Mobile Device) - Read Mail (in the Cabin)
----------------------------------------

              (NA) Mobile Device              
              (FR) Le téléphone - livre vos e-mails
              (DE) Handy Mails - Mail lesen
              (ES) el móvil - leer mensajes
              (IT) il terminale - leggi le e-mail

Description: "You receive mail via your mobile handset. You'll receive new
              information and guide requests. Be sure to check it regularly."

Constraints:  Your in-box is limited to 40 emails, and older ones vanish.

Controls:     Select emails with (A) to read them and use D-pad to scroll up
              and down.

              Options are available (where appropriate) to send a reply or open
              an attachment.


Notice Board (Message Board) - Read notice board (on the outside of the Cabin)
------------------------------------------------

              (NA) Message Board              
              (FR) Le tableau d'affichage - lire les notes
              (DE) Memoboard - Notizen lesen
              (ES) Tablón
              (IT) Bacheca - leggi la bacheca

Description:  Shows the current date and phase of the moon and additional
              information from Catherine about the game.

            * Most of the notices are reproduced or paraphrased throughout this
              FAQ

Controls:     Use the D-pad to scroll though the notices.


Ramp - Call Partner (on the afterdeck)
-------------------

              (FR) Ponton - appeler un partenaire
              (DE) Die Gangway - Partner rufen
              (ES) Popa - Llamera un compañero
              (IT) Scaletta - Chiama un compagno

Description: "Descend the Ramp to the training point and you can communicate
              with your partner."

              Use the Ramp to train your partners. 

Controls:     See Partners section for details.


Stereo - Audio settings (on the afterdeck)
-----------------------
              
              (FR) Le poste audio - audio
              (DE) MP3-Player
              (ES) Reproductor MP3 - música
              (IT) Radio - scegli i brani

Description: "Listen to music by loading MP3 data from SD Cards. It plays
              underwater too, so you can swim to your favourite tunes."

Controls:     Scroll up and down with the D-pad, select a track with (A).

              See section 8 for more details on using the stereo.


Wheel (Steering Wheel) - Move boat (in the Cabin)
----------------------------------

              (NA) Steering Wheel
              (FR) Barre - déplacer le bateau
              (DE) Das Steuerrad - Schiff steuern
              (ES) Timón - navigar
              (IT) Timone - Traccia la rotta

Description: "You can move to any point on the map. After moving, you can go
              diving in the new area."

              Well, almost. There are some places the boat will not go, such as
              in the deep ocean, on land, on top of sunken atolls and in the
              Secret Lake.

Controls:     Point to a place on the map and click (A) to move the boat there.

            * In single player, press (A) again to cut short the scene of the
              boat moving 


-------------------------------------------------------------------------------
[9.2] LOCATIONS - MANAURAI SEA (MANOA LAI SEA)
-------------------------------------------------------------------------------

              (NA) Manoa Lai Sea
              (FR) La Mer de Manauraï
              (DE) Manauraisches Meer
              (ES) Mar de Manaurai
              (IT) Mare di Manaurai

Description: "The western sea off Manaurai Island abounds with unspoiled beauty
              and natural resources"

              The main map of the game.

Notes:        Locations in CAPITALS are named diving sites and include in-game
              diving information which is emailed the first time you enter each
              area. 

              Other named areas may contain treasures, or particular species.
              Some have no apparent reason for being named.


'Area West of Rock Land' ('Area West of Rock Bluff')
----------------------------------------------------

Location:     Main map (F4)   

Description:  This *unnamed* area is referred to several times in the game. It
              is centred on F4.

What's there: The top of the smaller of the two main rocks is a good place to
              find different varieties of clownfish.


Ancestral Reef (Ancestor Reef) 
------------------------------

              (NA) Ancestor Reef
              (FR) Les Coreax Ancestraux
              (DE) Das Ahnenriff
              (ES) Arrecif Ancestral
              (IT) Fondali degli Antenati

Location:     Main map (K7(2,4),12m,39ft)

Description:  An enclosed sandy area close to the Mermaid's Grotto (Mermaid
              Tunnel).
             
What's there: Usually contains a shoal of fast-swimming fish being chased in
              the daytime by diving birds.


BLUE HALL (BLUE HOLES)
----------------------

              (NA) Blue Holes
              (FR) Hall de Saphir
              (DE) Die Baule Höhle
              (ES) Lucernario
              (IT) Sala Cobalto

Location:     Main map (L2)

Description: "-Mysterious Manaurai

              An enormous rock formation with a hollow interior. Openings in
              the roof let curtains of lustrous blue light cascade down. Simply
              unforgettable. Tens of thousands of years of slow accretion built
              this enormous coral structure, while erosion created the holes
              giving the Blue Hall its miraculous form.

              -Tricks of the tides

              Due to the capricious nature of the ocean currents, pieces of
              wreckage and other unusual objects can sometimes be found in Blue
              Hall."

        (NA) "*** Hole-y Cow! ***

              Blue Holes is a massive rock formation housing many small caves.
              Divers are treated to views like no other as beams of light pour
              in from openings overhead. At one time this formation was above
              ground, but rising oceans and erosion gradually created the
              formation we enjoy today!

              *** Ebb and Flows ***

              Due to complex tidal flows, items will sometimes drift into Blue
              Holes ... including some truly rare objects!"

What's there: Contains the first treasure you find, and is sometimes visited by
              rare species. Several interesting enclosed areas to the south.


Bond of Creation (Between Heaven and Earth)
-------------------------------------------

              (NA) Between Heaven and Earth
              (FR) Le Lien entre Ciel at Terre
              (DE) Das Schöpfungsband
              (ES) Vinculo entre el Cielo a la Terra
              (IT) Ponte tra Cielo e Terra

Location:     Main map (G7(2,6),4m-17m,13ft-56ft)

Description:  Enormous natural archway south of the Deep Valley with a coral
              garden underneath and a Giant clam on top.

What's there: Some rare species can usually be found here, and it is a good
              place to take photographs of Marlin. 


CORAL FOREST 
------------

              (FR) Forêt de Corail
              (DE) Der Korallenwald
              (ES) Bosque de Coral
              (IT) Foresta di Corallo

Location:     Main map (K2)

Description: "-The Ocean's Forest

              Get a taste for the wonder the oceans of Paoul have in store
              exploring the superb coral reefs of Manaurai. On a clear day, see
              towers of coral emerge in an emerald green ocean.

              -Surprise Encounters

              While the reef is normally frequented by schools of small
              tropical fish, depending on the season, larger visitors might
              make an appearance."

        (NA) "*** Towers of power! ***

              If you only make one dive on your trip, dive here! The Coral
              Forest is Manoa Lai’s most prominent grouping of coral reefs, and
              the myriad coral towers literally sparkle in the sunlight-
              pierced waters.

              *** School’s in Session! ***

              You’ll mainly find schools of small tropical fish in the Coral
              Forest, but some lucky visitors have had visits from MUCH bigger
              sea life."

What's there: Is most definitely worth a visit in the springtime.


CREVASSE TO THE ABYSS (PASSAGE TO THE ABYSS)
--------------------------------------------

              (NA) Passage to The Abyss
              (FR) Faille des Abysses
              (DE) Die Spalte in den Abgrund
              (ES) Fisura del Abismo
              (IT) Fossa per l'Abisso

Location:     Main map (G7)

Description: "- Entrance to a World of Darkness

              A giant crevasse located in Deep Valley beyond which stretches an
              unexplored world that no light can penetrate. Who knows what the
              darkness hides?

              - Rumours of an Enormous Creature...

              While little life can be found in this region, from time to time
              sperm whales can be spotted. And then there are the unconfirmed
              reports of something even larger... A creature with a curious
              form..."

        (NA) "*** Afraid of the Dark?! ***

              Somewhere in Deep valley lurks an enormous crevasse into which
              all light is absorbed. Like a terrifying nightmare, the
              unexplored darkness stretches on. What mysteries await you here?

              *** What Lies Below? ***

              Most sea life avoids the darkness of this place, but it is home
              to the majestic sperm whale. It is also where a certain legendary
              creature has been rumored to live..."
 
What's there: Dive straight down to reach the Abyss but, before you do, don't
              forget to look around. You can sometimes find shoals of Tuna
              here.


DEEP VALLEY
-----------

              (FR) Valée Profonde
              (DE) Das Tiefe Tal
              (ES) Valle Profondo
              (IT) Vallata Marina

Location:     Main map (G6)

Description: "- A Blue Desert

              Located near the very centre of the Manaurai Sea, the water here
              becomes suddenly much deeper. Without anything to block the
              diver's vision, they can find themselves surrounded by nothing
              but dark blue water...

              In this blue desert it is easy to lose one's sense of direction,
              and divers must exercise the utmost caution when diving in these
              waters.

              -The Whale's Playground

              In the right season, all that open space tempts many kinds of
              whale here. Although there is a low concentration of life in
              these waters, it makes a great spot for observing whales."

        (NA) "*** A Blue Desert?!?! ****

              This area startles divers with a dramatic deep drop. The clear
              view gave the area its nickname of “the blue desert.” But be wary
              in this desert! Divers have been known to get disoriented here!

              *** All Hail the Whale ***

              In some seasons, whales seek the peace of these open waters.
              There is less sea life here than in other areas of Manoa Lai, but
              the chance to spot a whale more than makes up for it!"

What's there: Autumn and Spring are the right seasons for observing whales
              here. Spring is the most spectacular.


Den of Spirits (Spirit House)
-----------------------------

              (NA) Spirit House
              (FR) L'Antre des Esprits
              (DE) DasHaus der Geister
              (ES) Casa de los Espíritus
              (IT) Dimora delle Fate

Location:     Main map (H3(6,5),12m-25m,40ft-82ft)

Description:  A vertical cave in Rock Land (Rock Bluff) containing one small
              coral rock. Enter either down from the top or through the hole
              to the east down at the sea bed.

What's there: A good place to find different varieties of goby.


Dolphin Rock
------------

              (FR) Le Rocher du dauphin
              (DE) Der Delfinfelsen
              (ES) Roca del Delfin
              (IT) Scoglieri dei Delfini

Location:     Main map (L5(7,3),6m,20ft)

Description:  An elevated coral rock near Sunshine Beach.

What's there: Home to the Common dolphin and, in some seasons, a breeding
              colony of cuttlefish.


E Maurai Hollow (Malalapa Hollow)
---------------------------------

              (NA) Malapala Hollow
              (FR) Le Renforcement de A Malawi
              (DE) E Mauruai-Höhle
              (ES) Vacío de E Maraui
              (IT) Cavità di Malawi

Location:     Main map (D2(9,9),11m,36ft)

Description:  A bare sandy inlet west of the entrance to the Green Garden.

What's there: Maybe treasure? Not much else.


Gallery of Souls
----------------

              (FR) Le Dédale des Ames
              (DE) Die Galerie der Seelen
              (ES) Galería de las Almas
              (IT) Galleria dell'Anima

Location:     Main map (F4(5,5),25m,82ft)

Description:  A deep, narrow east/west passageway in the area west of Rock Land
              (Rock Bluff).

What's there: Maybe treasure, possibly claustrophobia - it is very narrow.


GREAT DROP-OFF
--------------

              (FR) Grande Gouffre
              (DE) Der Große Abhang
              (ES) Gran Talud
              (IT) Grande Balzo

Location:     Main map (C2)

Description: "- Gateway to Manaurai

              At the Western edge of the shallow sea that surrounds Manaurai
              lies this vast shelf. It looks as if the seabed has been sliced,
              leaving a sheer cliff beyond which lies the South Pacific.
              Intrepid divers can explore the area below the cliff, which boasts
              dramatic scenery.

              - Not Ideal for Whale-Watching

              If you are lucky, you may get to see the blue whales which pass
              through this area as they make their way around the South Pacific.
              However, it is more suitable for viewing the migrating fish
              travelling between the South Pacific and the Manaurai Sea."

        (NA) "*** Over the Edge! ***

              The western edge of the shallow waters surrounding Manoa Lai
              Island hold a surprise for adventurous divers—a sudden drop into
              the vast Pacific! This is truly a majestic spectacle!

              *** No whale? Don’t Wail! ***

              As the Great Drop-off lies on a migratory route, you might hope
              to glimpse a blue whale. While they occasionally appear here,
              this area is more suited to watching migratory fish."

What's there: Whales to the west, plenty of shallow coral north and south, and
              an open area to the east that has some interesting and often 
              seasonal species.


GREEN GARDEN
------------

              (FR) Jardin Marin
              (DE) Der Grüne Garten
              (ES) Jardin Esmerelda
              (IT) Giardino di Smereldo

Location:     Main map (F1)

Description: "- A Hidden Underwater Forest

              A small inlet where seawater mixes with freshwater. It is not
              easy to enter as a mass of kelp grows at the entrance almost as
              if to guard against intruders. The danger of becoming entangled
              in the kelp makes this area unsuitable for diving. Anyone who
              insists on diving must prepare fully and proceed with caution.

              - A Unique Ecosystem

              In brackish water, where seawater and freshwater mix, many
              organisms thrive near plant life and beneath the sand. Animals
              who feed off these creatures include seals and sealions."

        (NA) "*** Dangerous Beauty! ***

              Seawater and freshwater mix in this cove, which can only be
              reached by braving a thick bed of kelp. Divers can easily be
              caught in this plant life, so please exercise caution here!

              *** Back in Brack! ***

              This is the perfect location to view a thriving brackish-water
              ecosystem. The vegetation and creatures here are tempting targets
              for larger marine animals like seals and sea lions."

What's there: A good mix of species in a small area, including seals, 
              breeding squid and rare seahorses. Not a bad place for
              treasure-hunting either.


Hidden Field
------------

              (FR) Le Jardin Caché
              (DE) Das versteckte Feld
              (ES) Campo Recóndito
              (IT) Campo Segreto

Location:     Main map (C4(2,8),15m,50ft)

Description:  A sparse coral garden overlooking the deep ocean.

What's there: A variety of corals and small species under glows.


Kai Tsuo Gathering (Kai Tuo Meeting Place)
------------------------------------------

              (NA) Kai Tuo Meeting Place
              (FR) La Place de Kaï Zho
              (DE) Kai Tsos Treffpunkt
              (ES) Sala di Kai Tso
              (IT) Convivio di Kai Long

Location:     Main map (L5(7,4),4m,13ft)

Description:  An elevated coral rock east of the Wild Channel.

What's there: A reliable place to find the Sea Goldie, and a variety of species
              of all sizes gather around the base of the rock in different
              seasons. Try springtime especially. 


Kalah Lyga's Pocket (Kala Lainga Thimble)
-----------------------------------------

              (NA) Kala Lainga Thimble
              (FR) La Bourse de Kalah Laiga
              (DE) Kalah Lygas Börse
              (ES) Bolsa de Kalah Lyga
              (IT) Scarsella di Kalah Raiga

Location:     Main map (E4(7,9),25m,82ft)

Description:  An undistinguished area of coral centred on a Giant clam.

What's there: Not much, but sometimes there is something interesting *inside*
              the clam.


Ki Tsuo Promenade (The Dancing Stage of Kua Tua)
------------------------------------------------

              (NA) The Dancing Stage of Kua Tua
              (FR) L'Aire Danse de Khi Zho
              (DE) Kai Tsos Promenade
              (ES) Escenario de Ki Tso
              (IT) Belvedere di Ki Tso

Location:     Main map (J8(2,9))

Description:  A bare, sandy hollow accessible from the sea only over a high
              sandbar which retains the tides. The nearest place you can park
              your boat to the Secret Lake.

What's there: Aside from the usual seabed creatures, you will sometimes find
              sea slugs and young fish on the coral walls.

              Probably the most popular spot for treasure-hunting.


KNIVES REEF (COMB REEF)
-----------------------

              (NA) Comb Reef
              (FR) Récifs Acérés
              (DE) Das Messerriff
              (ES) Arrecif de Cuchillos
              (IT) Scogieri Rasoio

Location:     Main map (D4/D5)

Description: "- Cut from the Rock

              With the erosion caused by water over tens of thousands of years,
              it looks as if a knife has sliced through the bedrock producing
              the reef's comb like form and demonstrating the raw power of
              nature.

              - Different forms of life

              Dwelling among the cracks and holes in the bedrock are fish such
              as the Japanese bullhead shark and the longtooth grouper. Also,
              because there are 'cleaner fish' here, larger fish visit to get
              their bodies cleaned."

        (NA) "*** The Reef in Brief!! ***

              Eroded over thousands of years, this blade-shaped bedrock shows
              off the strength and mystery of nature.

              *** Critters and Creatures! ***

              A wide variety of sea life, including bullhead sharks and
              grouper, make their homes within the many cracks and crevices in
              the rock. Larger sea life will also visit the area to have their
              bodies cleaned by local suckerfish."


What's there: Penguins swim off the reef to the east. A few sharks are
              around be found, and sometimes rarer fish can be found hiding in
              the nooks and crannies of the reef. Look closely at the coral.


LAGOON
------

              (FR) Lagon
              (DE) Die Lagune
              (ES) Laguna
              (IT) Laguna

Location:     Main map (M1)

Description: "- The Gateway to the Open Sea

              A lake on the west coast of Manaurai, it is connected to the
              ocean by a narrow, shallow channel. Lagoon originally meant coral
              atoll, but in this case it is not actually an atoll but is rather
              a shallow bay. "Lagoon" is simply the way locals refer to it.

              -Teeming with Tropical Fish

              Divers can see many of the tropical fish that Manaurai is so
              well-known for. This diving spot offers a perfect introduction to
              the charms of shallow water diving."

        (NA) "*** The True Lagoon! ****

              This shallow pool off the west coast of Manoa Lai Island joins
              the sea via a narrow channel. Though lagoons are often enclosed
              behind barrier reefs, the one is actually behind a sandbar.

              *** Shake Your Dive Thing! ***

              You’ll find a wide variety of plant and marine life in this
              colorful lagoon. It’s like diving into your very own aquatic
              disco!"

What's there: Plenty of fish - mostly fairly common ones. Even though this is
              the first place you dive, don't forget to come back at night and
              in different seasons.


Mahla Baoh's Jaw (The Chin of Maala Pao)
----------------------------------------

              (NA) The Chin of Maala Pao
              (FR) La Màchoire de Mahla Baoa
              (DE) Malah Baohs Kiefer
              (ES) Mandibula de Mahla Baoh
              (IT) Bocca di Mara Bao

Location:     Main map (D8(1,5),4m,13ft)

Description:  A tiny garden of dense soft coral overlooking the open ocean.

What's there: Close to a group of four Giant clams, and the action-packed south
              west of the map. 


MARIGE ATOLL (MO'IA ATOLL)
--------------------------

              (NA) Mo'ia Atoll
              (FR) Atoll de Marige
              (DE) Das Marige-Atoll
              (ES) Atolón de Marige
              (IT) Atolla Marige

Location:     Main map (D6)

Description: "- The Mysterious Atoll
              The shallow water means this atoll is illuminated by the sun and
              the water is crystal clear in daytime. Formed from coral in the
              shape of a huge donut but what lies in the middle? Many questions
              remain unanswered.

              - A Rich Variety of Life

              For reasons yet unknown, fish found in the east and west of the
              atoll differ greatly. In the east are sharks and stingrays, and
              in the west, colourful tropical fish. Whale sharks, every diver's
              dream, have been sighted around the atoll. As they swim close to
              land, be careful not to hurt them with your equipment."

        (NA) "*** For Whom the Bell Atolls! ***

              The shallow depth allows the sun to shine brilliantly on this
              gorgeous reef. Only brave divers can know what lies within the
              donut of coral that covers the region!

              *** Fish for All ***

              Life-forms differ considerably between the east and west sides
              of the reef. The eastern portion is inhabited by sharks and rays,
              while tropical fish stake claim to the west. Lucky divers may
              even spot a gentle whale shark!"

What's there: Location of the entrance to the Underwater Ruins to the south of
              the diving spot.

              The Atoll is big. You will have to move your boat to swim all the
              way around the outside of it.


Mele Patswa's Pocket (The Thimble of Mele Patua)
------------------------------------------------

              (NA) The Thimble of Mele Patua
              (FR) La Bourse de Mele Patswa
              (DE) Mele Patswas Börse
              (ES) Bolsa de Mele Patswa
              (IT) Scarsella di Mele Patswa

Location:     Main map (L3(9,5),14m,46ft)

Description:  A rocky inlet inside the Blue Hall/Blue Holes containing a Giant
              Barrel Sponge.

What's there: Small fish.


MERMAID'S GROTTO (MERMAID TUNNEL) 
---------------------------------

              (NA) Mermaid Tunnel
              (FR) Grotte de la Sirène
              (DE) Die Meerjungfrauenhöhle
              (ES) Gruta de la Sirena
              (IT) Grotte delle Sirene

Location:     Main map (L7)

Description: "-A Seemingly Ordinary Spot

              After going through a small tunnel, there is an opening in the
              rock wall through which one person might fit. This is the place
              known as Mermaid's Grotto which no diver has ever entered. It
              awaits further investigation.

              -A Turtle Guard?

              All year round, an ancient turtle swims around this spot
              seemingly watching over it. Legend has it that he is guarding the
              grotto, making sure it is not disturbed. But perhaps this sounds
              a little far-fetched."

        (NA) "*** a Mermaid Mystery! ***

              Just beyond a short passage you’ll find a small hole wide enough
              for a diver to enter. Known as the Mermaid Tunnel, no diver has
              ever passed all the way through it...and lived to tell the tale!

              *** The Gatekeeper! ***

              All year round, you can find a single sea turtle who patrols the
              area. Some say he’s a magical gatekeeper who has protected the
              tunnel since before time began!"

What's there: Location of the entrance to the Great Aqua Cave system at 
              (L7(5,0),10m,33ft).

              Quite a variety of corals, and a pleasant enclosed view if you
              stick your head out of the water.   


Pirate Ship
-----------

              (FR) Bateau Pirate
              (DE) Das Piratenschiff
              (ES) Barco Pirata
              (IT) Nave Pirata

Locations:    Main map. The ship moves around between the three locations
              (E5,H6,E9) shown on the Pirate Compass

Description:  The "Ghost Ship" of Manaurai legend. It really is the ghost of
              an old pirate ship, which forms a gateway to the Ocean's
              Graveyard/Ship's Rest.

Unlocked by:  Uncovering 60% of them map, when you get the "Ghost Ship" email
              from Douglas.

Douglas:     "Email: Ghost Ship

              Hey, how's it going?  Recently I've heard rumours that local 
              fishermen in Paoul have seen a Ghost Ship!  It's strange that 
              even in the 21st century, tales like this persist. Anyhow, I 
              did a bit of investigating and apparently the same story seems
              to appear every 40 years or so! I wonder what it all means?
              It would make a great article, but I need some more material.
              If you have anything that might help me with the article, get in
              touch."

        (NA) "Email: Yoinks! It’s a g-g-ghost ship!

              Hey ocean dwellers! I know this is gonna sound crazy, but some
              fishermen in Pelago were talking about a ghost ship. (I know...
              a GHOST SHIP! It’s the 21st century, for cryin’ out loud! Don’t
              we have radar and all that stuff?)

              Anyway, I decided to check it, and it seems like a legend started
              about 40 years ago and just ran wild. Might make a good story for
              a certain struggling freelance writer, right? Heh heh...

              Lemme know if you find anything.

              Peace out!"       

What's there: Once you have found it, swim into the large hole in the port bow.


ROCK LAND (ROCK BLUFF)
----------------------

              (NA) Rock Bluff
              (FR) Rocheuses
              (DE) Das Felsland
              (ES) Tierra de las Rocas
              (IT) Dedalo Roccioso

Location:     This is a big area on the main map (G5-H3), the dive site is at
              (H4). A large area with many passages.

Description: "-A Labyrinth of Water and Stone

              From the reefs around Manaurai, dive deeper and a vast labyrinth
              of rock formations will appear... Over aeons,