________________                                   ________________
                |_ Castlevania II: Simon's Quest _|
                 _|     Walkthrough/FAQ         |_
                |        By. jestercolony         |
                |  Nintendo Entertainment System  |
                |                                 |
                |_________________________________|
                |      I.   Updates               |
                |      II.  Hosted Sites          |
                |      III. Introduction          |
                |      IV.  Contact               |
                |      V.   How to Play           |
                |      VI.  The Story             |
                |_________________________________|
                |      1.   Walkthrough           |
                |      2.   Weapons               |
                |      3.   Monsters              |
                |      4.   FAQS                  |
                |      5.   Special Thanks        |
                |      6.   Ending Statement      |
                |      7.   Legal Information     |
                |_________________________________|
      *** PLEASE READ***                     ***PLEASE READ***
                                 |
                                 V 
 
      IT WOULD BETTER IF YOU JUST READ THIS WALKTHROUGH
      FROM START TO FINISH IN ORDER TO OBTAIN ANYTHING
      AND NOT MISS ANYTHING; THIS WILL CUT DOWN ON E-MAILS!

      THANK YOU!

__________
I. Updates
----------

9/25/09 - Version: FINAL

1. Rewrote the Introduction

2. Rewrote the How to play section and spiffed it up abit. :)

3. Rewrote the Story just a tad to sound befitting.

4. Overhauled the walkthrough and fixed some huge mistakes
   and made it very detailed and comprehendable

5. Minor fixes have been made and the Silk Bag has been 
   added. This will be the final update to this guide. I
   hope you all really like it! :)




--------------------------------------------------------------
6/14/07 - The starting foundatiion of this guide (Version 0.1)

6/15/07 - Walkthrough has started. (Version 0.2)

6/19/07 - Full walkthrough finished along with the rest of this
          guide. (Version: 5.0)


_________________
II. Hosted Sites  
-----------------

GameFaqs: http://www.gamefaqs.com

(If you wish this guide to be hosted please look at my contact information!)


_________________
III. Introduction
-----------------

So yeah, I've decided to write another Castlevania walkthrough! Welcome back to
Transylvania my friend; this time you will embark on a great adventure! We find
ourselves continuing the story of Simon Belmont just seven years after the even
-ts of the original Castlevania. It seems Dracula has placed a terrible, vile,
curse on poor Simon and he must find a way to berid of his plague.

This is the second agame in the series to use the exploration system found in t
-he later titles of the series (Vampire Killer, Symphony of the Night) and came
with RPG elements also found later in the series. So I'm sorry Alucard fanboys
and girls: It was not SoTN that started this ideology! So please, don't this ol
-d NES classic fool you! It is rather long and can be stressful without the aid
of a guide (well ow you do.) Because you are thrown in to a game world with no
ideal or concept as to what you must do in order to adavance.

Originally being relased back in 1988, people awaiting the sequel to their favo
-rite vampire slaying game had been stunned to find out that the game on a new
element that wasn't in the original! Instead of goign through the game and unli
-ke the original: You weren't forced to go through a castle. Instead you had
been given free reign to explore all of Transylvania and do anything in this ga
-mes limitations. From towns, to haunted caved, cemeteries and swamps. Even the
occassional Mansions. Simon's Quest was the game that scared us to bed by nine,
only having us to wake up for school the next morning.

So if you are new to the Castlevania series, I highly, HIHGLY recomend playing
this game or at least giving it a chance and playing it all the way through. So
take a look at a beautiful game that inspired later titles in the series!

So prepare yourself Simon Belmont! It's time berid of your curse!


___________
IV. Contact
-----------
E-mail: theshatteredsphere@gmail.com

Please look at these rules before e-mailing or messenging me.

1. Please don't spam with with hate/adds or whatever
2. If you have a question about the game which is not covered within
   this walkthrough please post your subject as "CV2-HELP: (reason)
3. Be nice to me, or I will ignore you.
4. Give me 24/48 hours to get back with you so please be patient.
   Sometimes I also may reply right away if I am on.

______________
V. How to Play
--------------


|---[Controls]---|
 __________________||__________________
|--------------------------------------|
|                                    | |
|  |     ______    _____             | |
|==o==  |Select|  |Start|    (A) (B) | |
|  |     ------    -----             | |  
|______________________________________|

Directional Pad = Allows simon to move left, right and down which allows him to
                  duck.

A Button = Allows you to use your main weapon, the whip

B Button: Allows you to jump

Stat= Allows you to access the main item menu of the game so that you can view
             all your items, stats...etc.

Select - Pause 

Holding up + A = This allows you to use the current subweapon that you have in
                 use.

|---[Game Elements]---|

Castlevania II: Simon's quest gives us a few new features never seen before in
its previous installment. The first thing we need to discuss is the main game
menu below.
 __________________________
| T-       00:00:00:00     | *T = Time
| E-0000      L- 00        | *E = Experience Points    *L = Your current level
| <3 - 0000                | *<3 = Number of Hearts
|__________________________|
|Whip         Special Items|
|__________________________|
|       Quest Items        |
|__________________________|
|       Subweapons         |
|__________________________|


The first row that you see are your main stats that you need to keep an eye out
on. Time directs how much time you have left or spent in game (i.e actual game
days; not real life.) So keep this in mind.when playing.

The Experience shows how much experience you have before you Level up. In order
to gain experience from enemies you will need to collect the hearts that they
drop. Now keep in mind that Experience is from Hearts, but they also are a form
of currancy used to buy items from the Townfolks. They also are used to fuel 
the subweapons that find in game (well some of them.)

Keep in mind that max hearts that you can have is 256. Please look at the chart
below to see the heart types droped at certain time frames.

Night & Day Elements

The Time Window works like this in Castlevania 2: Simon's Quest
____________________
|T- 00:00:00        |Days: How many days have Passed 
|   ^      ^        |        |1. How many days will affect the games ending.
|   |      |        |Hours: This affects on how much night/day you haeve left.
| Days   Minutes    |        |2.  Every six (6:00) hours, the time cycle will
|       ^           |              change
|       |           |Minutes: How many minutes you have in an hour.
|      HOurs        |
|___________________|


This affects a lot of the game. At night your wont be able to inside any of the
buildings in the towns of Transylvania. There will also be zombies roaming at
night inside instead of the villagers.

This also affects the enemies - Night makes them stronger and more dangerous.
In other words: it may take you a lot longer to take down an enemy than it woul
-d during the day. The same thing goes for the damage you recieve by them. It 
also affects the heart types (currancy/experience & subweapon fuel)

   ______________________________________________________________________
 /------------------------------------------------------------------------\ 
+__________________________________________________________________________+
|                          Heart Time Ratio                                |
|__________________________________________________________________________|
|Day Time|                |Night Time|        |Mansion & Powerful Monsters |
|==========================================================================|
|Small full heart: 2 hearts|Half Heart: 4 heart| Big Heart: 6              |
+--------------------------------------------------------------------------+
|__________________________________________________________________________|




__________________
1. The Walkthrough
------------------

 ====[ Town of Jova ]===
|-----------------------|
|        Item List      |
|_______________________|
|Holy Water:   50 Hearts|
|White Crystal:50 Hearts|
|Thorn Whip:  100 Hearts|
|_______________________|

As soon as Simon appears in Jova, do not bother talking to any of the villagers
as, they tend to spit out useless dialogue that can confuse the player and thro
-w them off from advacement. Now take Simon and head to the right. As you pass
the Church, head down the first set of stairs you see. Now go inside that door
(by pressing UP on the contral pad.) Having 50 hearts at the start of the game
allows us to start off early by being able to talk to the store clerk inside th
-is room. Go a head and buy the -HOLY WATER- for 50 hearts, backtrack outside.

*TIP: Church's allow Simon to replenish lost strength (in other words ALL of
      his life will be restored when you talk to the Priest.)

Now go down the set of stairs that you see as soon as you are outside and leave
going right out of town. Out here you will need to talk Werewolves and Skeleton
-s. Go a head and kill them off until you collect 150 hearts. You will also mor
-e than likely encounter your first -TImE ELEMENT- in game. In other words it
will go from Day to Night. Also - just stay in this area and collect hearts!

DO NOT go any where else...

NOTE: At night towns are filled with zombies and you cannot enter any of the
      buildings until daylight. 

Once you have obtained 150 hearts, head back to the Town of Jova and head back
up the first set up stairs we come across (the door that had that clerk selling
us Holy Water.) Talk to the merchent outside and she will sell you a special it
-em needed called the -WHITE CRYSTAL- for 50 hearts. Buy it and jump across to
the ledge on the left and continue going that direction until you see an opened
door. Inside is another merchant, they are sellign the -THORN WHIP- which is a
slightly better upgrade than the current whip that you have. So buy it for 100
hearts. Now we are done with this place - go down the stairs to the left of you
and head out of town via right (the same place we went to collect the hearts.)
Now, we just need get to Veros.

*TIP: Whip upgrades are significant. They will make Simon's main attack
      stronger; there are a total of five (5) whips within the world of
      Castlevania II: Simon's Quest.

If you don't remember this area, that is fine. Just make your way right while k
-illing the Werewolves and Skeletons we farmed earlier. Continue to the next sc
-reen via right. If you bought the -THORN WHIP- earlier, the mosters here shall
be a heck of a lot easier. Upon this next section of the area you will have to
battle out with Skeletons and Mermen, while crossing dangerous gaps of a broken
and worned bridge. But do not fall in the water or it will be death for Simon!

(Side note: Most people think it is funny that you can die via falling in the
            water in any Castlevania game previous of SoTN. I actually just say
            to myself that the water is inflicted with deadly posion due to the
            Dark Lord's pressence.

Contiue to the next screen. In this section the blocks in front of you can be
broken with the use of -HOLY WATER-, but I wouldn't recomend it (if ya want to
you can, but you'll have to avoid the posion marshes.) Jump up the stones and k
-ill the Skeletons above. Continue to the next section (via right.) Now in this
area I suggest farming the enemies until you have at least 200 hearts. Once you
do: head down the long stairwell that leads in to an underground cave and you
will come to be in the Town of Veros.

 ====[ Town of Veros ]===
|-----------------------|
|        Item List      |
|_______________________|
|Dagger:       50 Hearts|
|Chain Whip:  150 Hearts|
|_______________________|

Short trip, eh? Yeah, I thought so too! Anyways, in this town, enter the first
opened building that you see. Inside you will find any empty room! Oh no?! Oh
why did you take us here?! You are probably wondering... Well, erm... You shoul
-d probably use -HOLY WATER- on the right wall, which is breakable. Once it is
open go inside to the next room. A clerk will be inside who will sell you a new
subweapon called the -DAGGER-, buy it and leave it because this building is now
usless. 

Once back outside head right until you find the Church, use it if ya need some
healing. After that, continue right to find another door that leads to a clerk
at the top of some stairs. Head up there and go inside to buy a new whip upgrad
-e called the -CHAIN WHIP- for 150 hearts. Just break the floor with the -HOLY
WATER- to reach him. After that we can leave this place the same way we came
in.

|TRAVEL: Getting to Berkeley Mansion|

This will be a short trip, so do no worry about getting lost. Just head back up
the stairs and kill the monsters on the platform (via right) Hope on the stones
while avoiding the posioned marsh below. Enter the next screen. Now here you wi
-ll need to drop some -HOLY WATER- on the Skeleton below, equip your Dagger and
hurl it at the Merman who pops up from the small lake. Contintue to the next ar
-ea to find yourself out front of Berkeley Mansion.

====[ Berkeley Mansion ]===
 |-----------------------|
 |        Item List      |
 |_______________________|
 |Oak Stake     50 Hearts|
 |Dracula Riddle #1      |
 |Dracula Riddle #2      |
 |Dracula Riddle #3      |
 |_______________________|

We hav a lot to do here: First off you are probably wondering what we need to d
-o in order to pass the huge body of water in front of us. I believe the correc
-t term is exit stage up! Equip the -WHITE CRYSTAL- that we obtained from the
town Jova earlier. It will show you an invisable block that we couldn't see bef
-ore that seems to be ascending and descending. Hope on it and ride it to the
top. Now kill the Spear Guard that will try and knock you back down to a watery
death below. Continue heading right until you find a stairwell near some spikes
on the wall. Do not bother going down the first set on the left. Instead, go
up the right set, kill off the Blobs and make sure you kill the Gargoyle on the
way (Via left)

You will eventually come to some stone platforms with a Sword Skeleton above yo
-u. Jump on the first and make your way up to kill him. Don't bother with the
Spear Guard on the left just yet. Continue heading right when you reach the top
and you will face some Blobs; kill them off and continue on until you come to
an area patrolled by Sword Skeletons and spikes. Kill them off and hope over th
-e spikes until you come to a deadend. Use -HOLY WATER-  on the wall to find a
book. This is one of the 13 clues to Dracula's Riddle. Read it carefully, as it
will give you a hint.

Now make your way back to that Spear Armor, kill him and make your way up the s
-tairs he was guarding. Kill the Skeletons in front of you and continue going
to the right. Once you are near the edge of the stoned portion, DO NOT jump to
the next. Instead use the Holy Water to find out the location fo the fake floor
in this section. The reasoning for this is that: If you fall through them you
will fall to a watery death. Now make your way to the next screen.

Here you will see an old man dressed in a blue hooded robe just below you. That
is one of our main destinations. Kill the Sword Skeleton who blocks your path.
Make your way down the first stairway that you see. Kil the Skeleton and procee
-d down the next set of stairs. Now continue heading left until you reach more
stairs. Climb the set going up, avoid the spiek gaps and talk to the Old Man to
buy an -OAK STAKE- for 50 hearts. Now head directly to the deadend in front of
you and break the wall to find Dracula's Riddle #2.

Now backtrack to the stairs and make your way down the two sets and then head r
-ight to another dead end. Again, break the wall to find Dracula's Riddle #3.
Now that we have found all three clues in this Mansion, let us move on. Backtra
-ck to the stairs and make your way down while continuing to go right. You need
to be extra careful here and use the Holy Water to find the fake floors. Once
we have reached the end of this hallway, go up the stairs.

We are now in a room with seven men being hung by nooses and a strange glowing
orb on a pedestal. Equip the -OAK STAKE- and hit it, it will drop a bag; collec
-t it and you will have obtained [QUEST ITEM: Dracula's Rib]. Now that we are
done with this palce, return to the last fake floor area I told you of. Fall do
-wn below to land on a block. Here continue going left and killing the Spear Gu
-ards that get in your way. Continue following this path left, hit the stairs
and do not stop. This will take you back to the entrance of the Mansion.

|TRAVEL: Aljiba Woods|

Once you are outside of Berkeley Mansion head right. On this screen make way to
the Skeletons and Bats which fly at you. Destroy the projectiles the Spiders th
-row at you. Continue on until you eventually reacha  cave. This is known as...

|TRAVEL: Dabi's Path|

This area is short; so do not worry. Just stay on the top portion while avoidin
-g or killing the floating Eyeballs. Ignore any stairs you come across or you
will end up getting lost. Just stay on this first portion going right in to the
enxt screen. Here you will be ambushed by Bats and Eyeballs. Kill 'em off and
proceed to the bottom. Once you're there, do not go right on the next screen.
Instead, use the -HOLY WATER- to break the bottom blocks on the left and head
in that direction to end up a dead end. Again use the -HOLY WATER- to break the
wall to obtain the new subweapon -SACRED FLAME- now head back right to the next
screen.

Here, just run through this place to avoid the Spiders very quickly while killi
-ng the Skeletons until you hit the next section. Now in this area kill the Ske
-letons, ignore the stairwell below that you see and continue going right to
the next screen. This will take you to another area with Spiders and Skeletons.
Just kill 'em off or whatever and head to the next screen (via right) and you
will be in the...

 ====[ Town of Aljiba]===
|-----------------------|
|        Item List      |
|_______________________|
|Garlicx4:     50 Hearts|
|Laurelsx2:    50 Hearts|
|Blue Crystal: FREE!    |
|_______________________|

I hope you have at least around 150 hearts because it's time for us to go on a
shopping spree! Head to the first open building you see. Inisde, will be an emp
-ty room. Here, break the floor with -HOLY WATER- and make your way down stairs
and here will be another merchant who will sell you -GARLIC- for 50 hearts with
a total of four in your item menu. Head back outside to find another door on th
-e right. In this building, again break the floor with -HOLY WATER-, head down
the stairs and talk to some Gypsy lady. She will tell you:

"Dracula's eyeball will reflect the curse!"

Whatever that means... Head back outside and continue to the right. Jump over t
-he gaps of water and head up the stairs to another doorway and enter the build
-ing. Yet another empty one; again break open the floor with -HOLY WATER-, head
down the stairs and head in to the right toom to meet another merchant who will
sell you -LAURELS-, for 50 hearts. 


*Note: I highly suggest buying at least two sets of Garlic (8 total) and two of
       the Lurels' sets (4 total.) Reasons for this is to be prepared, which
       never hurts.

Now head back outside, climb the stairs the top of the town and head right and
you will see the crystal Knight; talk to him to exchange your -WHITE CRYSTAL-
for a -BLUE CRYSTAL-, now that we are done here, it is time to go to the camill
-ia Cemetery. Just go back down the steps and leave the town (via right)

|Small Stop: Camillia's Cemetery -

Here we are going to kill the first two hads that we see. Continue to the right
until we come to a path that we cannot reach due to a watery gap and a very hig
-h ledge that is impossible for Simon to jump to. Throw some garlic down on the
ground (make sure you don't throw it in the water) and head to the left. You wi
-ll see a golden hooded robed figure, who happens to be the local grave digger.

Talk to him to recieve the -SILVER DAGGER-, thats nifty. Now head back through
Aljiba and backtrack to the long stairway that leads underground, that I had
stated to ignore earlier. Go underneath the earth and continue right inside a
cave. Here just kill the Eyeballs and Skeletons, just follow this area via righ
-t until you hit a lake that we cannot cross. Equip the -BLUE CRYSTAL- and knee
-l down for a minute and the water will drain, allowing you to again access to
an underground tunnel, allowing us to be out front of...

 ====[Rover Mansion ]===
|-----------------------|
|        Item List      |
|_______________________|
|Oak Stake     50 Hearts|
|Dracula Riddle #4      |
|Dracula Riddle #5      |
|_______________________|


Upon entering, you will be greeted by a playful Spear Guard and a mob of Sword
Skeletons. Head right, ignore the stairs and you will come to some gaps of wat
-er. Jump to the high ledge just above you - to what appears to be a deadend.
Just jump through the secret wall which will take you directly to the next scre
-en. Here kkill the Skeletons and jump over the gaps of water. Ignore the first
stairway and continue until you hit a waterway in front of you with a bridge th
-at we can jump on, becareful though, there is a moving block that will try to
knock you off. Just jump on top of it and ride it to the stone platform above
it.

Now continue moving right and use -HOLY WATER- to find fake floors, eventually
you will come to a dead in. Use the previous item we used for the floors on the
wall to obtain Dracula Riddle #4. Now just below you will be the old man. So ju
-st make your back pass the fake floors and return to where that moving platfor
-m was. Drop down and head right, jump over the spikes and kill the Skeleton.
Now talk to the old man and buy an -OAK STAKE- for 50 hearts.

Now return back to that moving platform and backtrack to the stairs we skipped.
Head up the three flights of stairs and continue to go right. Kill the Spear Gu
-ard and make your way up the last set. Now head left and you will come to some
stone platforms we can jump on in a tight space. This spot is kinda trick so I
will try and explain how to do it.

Step 1. Move to the corner edge of the stone and jump off of it
Step 2. You'll get to the other stone; repeat step 1.

Once you are the top, continue going right, kill the Skeleton(s) there and igno
-re the stairway to come to a dead end. Use the -HOLY WATER- to break open the
wall and obtain Dracula Riddle #5. Now turn around and go down the stairs, head
left and drop down to the room below you. We are now in a room with seven men 
that apparently are just hanging out *snicker*, use the -OAK STAKE- on the orb
to recieve: [Quest Item: Dracula's Heart]

Now that we are done here: We will need to leave the area. In order to do so,
you will need to continue left and jump up on the stones in order to make our
way back to the exit. Now backtrack your butt back to the entrance and leave.

Once outside you will need to make your back to Jova town. It's a long trip, so
c-ya next fall. And no I'm not going to explain how to get back there because
you should of memorized the paths by now. If not, you're a noob.

|Travel: Belasco Marsh

Once you are back in Jova head all the way to the left until you reach the exit
you will need to equip Dracula's Rib, which acts as a shield so that you can bl
-ock projectiles (fireballs..etc.) Now go a head and leave town (via left) to
enter the marsh. Upon entering this place, you need to take out the Lizardmen
who will run at you and shoot fireballs at you. Just kill 'em off and continue
on; kill the panther and you will eventually come across a huge posion marsh.
Juse equip and use the -LAURELS- and don't forget to kill the Mudmen.

*Note: Laurels will allow you to walk in these posioned marshes for a limited
       time, so becareful!

Just continue to the next screen, kill the Lizardmen and you will eventually me
-et the Ferryman. Equip Dracula's Heart and then talk to him. He will take you
across the river to where you need to go. Now, upon hitting the next screen, ju
-mp off the boat and continue to the next area. You will be in front of a Mansi
-on, but ignore it for right now and continue to the next screen. 

Now in this area, there will be no monsters; instead, you will need to cross a
bunch of floating platforms. This can be a tad bit tricky so follow these steps
carefully:

Step 1: Jump on the first block and watch for it to raise to its highest
Step 2: Upon it being at its highest reach, walk to the edge of it just a tad
        and jump off' thus causing Simon to do a super jump to the next block
Step 3: Repeat step 2.

Upon reaching the other side head to the next screen. You will be in an area
with Hawks and Mummies; take them out. Continue on, jumping over the gaps of wa
-ter while killing off the Ghost. Eventually you'll come to some plant that can
spit out fireballs. Kill him off and move a tad and you will be attacked by a c
-rap load of Medusa Heads. Kill 'em off and continue left. Eventually you will
come to a man in a brown hooded robe: Talk to him to recieve the -DIAMOND- subw
-epon. Now backtrack back to the Ferryman (make sure the heart is unequiped) an
-d he will take you back to the Marsh. Once you are back on the other side, you
will need to talk to him again after jumping off and allowing him to reset.

Without Dracula's Heart unequiped he will take you to the town of Aldora.

 ====[Town of Aldora]===
|-----------------------|
|        Item List      |
|_______________________|
|Laurels       50 Hearts|
|Garlic        50 Hearts|
|_______________________|

The only reason why we are here is to collect the -RED CRYSTAL- from the Crysta
-l Knight. Just head up the first stairs you see and jump to the left platform
that he is walking around on. After that, it is your choice to stock up on a so
-me items. If you're done here leave the town via left to head in to

|Travel: Sadam Woods

Kill the two blods that move forward you. Continue right and make sure that Dra
-cula's Rib is equiped so that you can kill the two Dragon Skeletons. Now head
to the next screen. Skip the stairs and continue on to the next area. Here, you
will need to kill the Skeleton Shades; Skip the stairs, head to the next area.
Here you will kill the Blobs (or evade them) and head and continue on to hit...

|Optionial: Obtaining the Silk Bag

This is strictly optionial, if you don't want this item, then just continue on.
Do you remember the stairs I had you skip? (Read above.) Go down the stairs to
find yourself in a Graveyard. Just kill whatever enemies in this area until you
have reached a dead end; equip the garlic and throw it on the ground some where
to make a man, dressed in a golden robe to appear. Talk to him to recieve -SILK
BAG-

This will allow you to take more damage and carry more Laurels!


 ====[Town of Oldon ]===
|-----------------------|
|        Item List      |
|_______________________|
|Laurels       50 Hearts|
|Morning Star 200 Hearts|
|_______________________|

Now that we are here... Climb up the two first flights of stairs that you will
encounter and continue to go left until you see an open building. Inside is a
room with its floor dugged out (I guess the person running this shop got tired
of every vampire hunter breaking down their store's floor. I don't blame them,
its costly!) Just head down there and talk to the merchant who will sell you a
whip upgrade called -MORNING STAR- for 200 hearts. Now go a head and leave the
way you came in. Head back to the Ferryman if ya can, and ride his boat back to
the Marsh. Once there, let him reset, equip Dracula's Heart and he will take yo
-u to...

 ====[Braham Mansion]===
|-----------------------|
|        Item List      |
|_______________________|
|Oak Stake     50 Hearts|
|Dracula Riddle #6      |
|Golden Knife           |
|_______________________|

At the start of this area, continue forward, while jumping over the skip pits.
After doing so, you will come to a set of stairs that you will need to go up an
-d kill the Spear Guard. Now make your way up the second set and kill the Skele
-ton. Ascend up the final flight of stairs, killing the Spear Guard and Blob.
Now we must head to the left, were will find another set of stairs that go up.
Kill the Sword Skeleton and continue up the next flight. Kill this next Sword S
-keleton and go right, which will land ourselves up another two flights of step
-s. ...Yeah I know, this is starting to get boring.


Once at the top head right until you hit the next screen. In this room, there s
-hall be two Gargoyles below us. Kill them off and head down the stairs. Contin
-ue going right, jump over the spike pits to find a dead end. What you will nee
-d to do is use the -HOLY WATER- to break open the wall to find Dracula Riddle
#6. Now head left in to the next room. You will see the Old man in front of you
while being harassed by Spear Guads; kill the first one you see and jump to him
to buy the -OAK STAKE- for 50 hearts.

Now drop down and take the three flights of stairs down (be careful of the Blob
-s though.) And enter the next room on the right. We are now inside of a boss c
-hamber. Kill the bats in this room and continue on in to face...

- Boss - 

The Grim Reaper (aka Death)

Well this really isn't a boss. But he will continue to come towards you firing
his sickles and trying to hit you with his Sythe. Just attack him with regular
whip attacks and when he gets on the ground level use the Sacred Flame. After a
few hits he will drop the -Golden- Dagger. We now have all your sub weapons col
lected! 

Now that he is dead proceed to the next screen. Here you will see the same Flas
-hing Orb that we have seen in all the other Mansions. Just use the -OAK STAKE-
on it. Congratulations! We now have [Quest Item: Dracula's Eyeball]

Note: You probably have noticed when you returned to the chamber room where the
      boss was. Well he's back. Fight him or Ignore him if you wish.

Now go ahead, back track and leave this area.

|Side Quest: Obtaining the Flame Whip!

Since this on the way to Bodley Masion, I figured, hey why not? Now it is time
to obtain the strongest whip in the game. Head back to the Ferryman (make sure
that Dracula's heart isn't equiped.) Head back to Jova town in case you need to
use the Church the heal up. Next have the Ferryman take you to the town of Aldo
-ra. Next you will need to gt to the town of Oldon. Now leave the town of Oldon
and continue on until you hit a dead end. Go straight up to the dead end, equip
the -RED CRYSTAL- and kneel on that last block and wait a minute for a spirit 
to take and whisp you away in front of Bodley Mansion.

(Personal Note: I remember this stumping us back in the day. We either had to
                call Nintendo's Powerline or wait for the next issue of their
                magizine called Nintendo Power (and no I am not advertising.)

Ignore the Mansion for now and head to the left screen. You will come to a very
lifeless place. Eventually you will come to a river that doesn't seem its a goo
-d idea to cross (its apparent that all famous vampires cannot swim.) Just use
the -RED CRYSTAL- and kneel in front of it, so that the water may drain out and
a new path is shown. Climb the platforms down and head to the next screen.

You will now find yourself in an underground catacombs underneath the river. I
-gnore the Skeleton you see and jump over the first block and head left until
you come to a deadend. Use the -HOLY WATER- on the wall to break it down and t
-alk to the old man who will upgrade your Morning Star and he will in turn, en
-chant it to become the -FLAME WHIP- Now back track your butt to the Mansion
and head on in.

*NOTE: You will need the Morning Star in order to recieve the Flame Whip.
       If you did not obtain it upon reading this walkthrough, he in return
       will do nothing for you. So you will need to go back to Oldon to buy
       it.

 ====[Bodley Mansion]===
|-----------------------|
|        Item List      |
|_______________________|
|Oak Stake     50 Hearts|
|Dracula Riddle #7      |
|                       |
|_______________________|

This will be short, I promise! Make yor way in and kill that Spear Guard. Now
you will need to make your way to the right and kill the Sword Skeleton. Next,
head up the two flights of stairs. Once you're at the top, make sure you have t
-he -HOLY WATER- equiped because we have to look for fake floors. Once located,
you will need to jump over them. and climb the next set of stairs. Now that we
are at the top of this section - head left, jump up to the ledge above; Kill th
-at Skeleton and and avoid the spike pits below. Once on the other side, contin
-ue heading left until we reach a deadend. Well, it is fake; So just jump right
through it to head to the next section of the Mansion.

Here, you will need to kill the Skeletons while dropign down below. Continue to
the right until you come to a dead end. Break the wall using -HOLY WATER- to ad
-vance. Here you will need to jump over the spike pit and kill the Sword Skelet
-on. Contiue going right until you reach two Spear dudes and two sets of stairs
that go up 'n down. Just head up the first set, and go left, drop down to the l
-edge below and break the wall for Dracula Riddle #7. Now back track to where
you saw the Spear dudes and proceed down the two flights of stairs. Now you mu
-st kill the Sword Skeleton dude and it seems to be another dead end.

Infact you are looking at another hidden doorway. Jump up towards the ledge and
enter the pitch black room. Continue left and talk to the old man to obtain the
-OAK STAKE- for 50 hearts. Continue a few paces until you fall through a fake
floor. Now continue down the stairs leading down. Continue down this right corr
-idor and kill the Sword Skeletons that get in your way and eventually you will
come to the orb that holds [Quest Item: Dracula's Nail] 

*HINT: Dracula's Nail allows you to use your whip to break through walls. The
       only time you will need to use the Holy Water subweapon is when you 
       have to find fake floors and or breakable floors.

Now we need to get out of here. From here, go left until you hit the first set
of stairs leading up. Ignore that first set and move left just a little bit un
itl, you see a second set. Go up that set and follow it up, eventually you will
be able to back track to the exit.



|TRAVEL: Getting to Laruba Mansion

Once we are outside, we can now head to the final Mansion of this game. From th
-e entrance, you will want to continue heading left, thus returning us to that
underground catacomb network. (To gain passage you will need to kneel on the la
-st stone with the -RED CRSTYAL- in use.

Continue left, jump on the first stone, kill the Skeleton and jump up near the
dead end. Use Dracula's Nail and destroy the stones in front of you. Move acros
-s the stones to avoid the pits while destroying the Skulls. Continue all the
way left until reach the next area.

Here we will be fighting a Fire Element and some ghost Skulls. Upon reaching th
river, jump on the floating platforms to get across. Now that we are on the oth
-er side, just continue going forward until you come a posioned marsh. In this
section you will need to have at least 4 Laurels; if you can do it with less,
then thats great. Continue on until you are in front of Laruba Mansion.


 ====[Laruba Mansion]===
|-----------------------|
|        Item List      |
|_______________________|
|Oak Stake     50 Hearts|
|Laurels       Free     |
|Holy Relic             |
|_______________________|

This place will be straight forward and pretty short. So let's get this wraped
up! Upon entering continue to the right, killing the Sword Skeletons until, you
come upon a ledge. Jump towards it and head up the first flight of stairs. Now
you will need to kill the Spear Guards and continue heading left. Ingoring tha
-t next flight of stairs, you will need to continue left. Eventually, you will
come across another stairway, ignore it and continue on to the next screen abov
-e you.

Here you will need to bea t the set of stairs heading up. Now you will make you
-r way to to the platform above you and climb up to the stop until you come to 
a spike pit. Talk the old man to obtain an -OAK STEAK- Now backtrack to the st
-airs, head back down and make your way down to the old man at the bottom left
of the Mansion in this section. Talk to him to obtain the -OAK STAKE- and conti
-nue heading left across the moving platforms, to avoid the spike pit. Evetnaul
-ly you will come upon the boss chamber of Camillia. 

*Note: If you need any Laurels, you will need to go back to the moving 
       platform and head right, you can't miss him if you keep going
       straight


-Boss- 

Carmilla's Mask

This boss is pathicly easy. She will float around the room a few times before
stops. When she does she will cry bloody tears and as they drop on the floor
they will create fire balls in all directions. In order to dodge this use Dracu
-la's rib to shield the fireballs. Now as she circles just whip her to death.

After she dies she will drop a very important item. The -HOLY RELIC. The reas
-on for this is because if you do not have it you will not be able to enter C
-astle Dracula at the end of the game So make sure you kill her and not ignor
-e her!

After she is dead enter the next head in to the next room to find the magic orb
and strike it to destroy it's deadly shield to get the final thing we need: 
[Quest Item: Dracula's Rib]  After that we are done here. So backtrack until 
you get outside.

**** THE GATES OF HELL: Dracula's Castle ***

We are now at the end game. So let us prepare to kill Dracula and destroy his
vile blight upon the land and berid of Simon's curse. Once outside of the Mansi
-on, make your way right, pass the posionous marsh, eventually you'll be back
at Bodly Mansion. Once there continue heading right and you will be on a screen
of Mummies, Harpies and Medusa Heads. Continue in this direction until you hit
the town of Fetra

 ===[Town of Fetr]===
|      NOTHING       |
|____________________|


Once you enter this town, you will feel unwelcomed. If you talk to th man you
see upon entering. He says something very unwelcoming. Anyways, ingore everyone
else. Continue heading right.

Note: Use the Church if you need to heal up! This is the last Church you'll be
      seeing, so take caution!

After leaving the town, there will be a broken you will need to cross while kil
-ling off Skeleton and Mermen. Continue heading right until you hit the next
screen. When here, follow this area right, while killing the Lizardmen. Also us
-e -LAURELS- to cross the posion marsh. Continue until you come to some stairs
heading down. Go down them to hit the town Ghulash. This place is a ghost town
so continue heading right until you reach a bridge. Break open the ledge and ma
-ke your way across eventually you will be inside

***Dracula's Castle***
Upon entering this place, you will notice that it is in ruins (followed by some
really cool music!) Not to mention its straight forward so lets do this - Once
you are inside, continue right and jump over the first block that you see.

This place is straight foward, so here we go:  Once inside, continue right and
jump over the first block you see and advance until what appears to be a dead
end. You can't equp Dracula's Nail inside of his Castle because the Castle itse
-lf is apart of Dracula and a "Creature of Chaos" according to lore.

Use the -HOLY WATER- and use its pure water to clear away the vile seal. Make
your way down the steps you see. Ignore the next set and jump to the high platf
-orm on the left; drop down to the nearest passage, go up 'n down the two sets
of stairs and continue fowards and down the next set. Here continue all the way
right until you reach an open doorway. Equip Dracula's Rib to add more defense
and the -SACRED- Flame.

--> Final Boss <--

Dracula

Dracula is rather pathetic in this game. Instead of the traditonal method he is
normally known for floating around the room. attacking you with some of his
dark magic. But here is a little tip to avoid an intensed fight. Use the Sacred
Flame on him once he appears and continue to use that on him while whipping him
and he will be dead before you know it.

Congratulations you have beat Castlevania 2: Simon's Quest! Enjoy one of the 
three endings (depending on how fast you beat the game.)


___________
2. Weapons 
-----------

Whips: There a total of five (5) whips in the game here they are as
       listed.
___________________________________________________________________
Leather Whip | Thorn Whip | Chain Whip | Morning Star | Flame Whip |
-------------------------------------------------------------------
Sub Weapons 
-------------
Holy Water
Cost: 50 Hearts
Obtained: Jova Town
Use: This allows you to damage enemies from a far for very little damage. 
     But it also has many other uses such as finding ivisible holes and 
     walls. It also allows you to break open secret passages (i.e stones)
_________________
White Crystal
Cost: 50 Hearts
Obtained: Jova Town
Use: This White Crystal allows you to see an invisible floating platform in the
     Berkeley Mansion.
_____________________
Blue Crystal
Cost: Trade
Obtained: Talk to the Crystal Knight in Aljiba and exhange the White Crystal
Use: This is needed to gain passage to the Rover Mansion.
_____________________
Red Crystal
Cost: Trade
Obtained: Talk tot he Crystal Knight in Aldora and exhange the Blue Crystal
Use: This crystal has two uses: To find secret passages underwater & allows
     the calling of a special spirt to transport Simon across Transylvania
     in to its forbidden dark lands.
_____________________
Dagger
Cost: 50 Hearts
Obtained: In Veros
Use: This item is good for a short range attacking. Slightly weak but can be
     used for many different situations.
_____________________
Silver Dagger
Cost: 1 Garlic
Obtained: This can be found outside of Aljiba in the Graveyard.
Use: This is more powerful version of the dagger. It also has a longer
     range in which can go across 1 full screen.
______________________
Golden Dagger
Cost: N/A
Obtained: You gain this special item after killing Death
Use: This is the final upgrade to the daggers. The golden dagger has a range
     of going across the entire screen. But when it hits an enemy it burst in
     to a small holy flame which can destroy an enemy within a few hits.
______________________
Diamond
Cost: Garlic
Obtained: Close to Aldora
Use: This item is very optional and is not required to beat the game. But it is
     nice to have. When Simon lets it lose it will shoot around an area and 
     bouncing off walls, floors and ceilings. Good to have when being attacked
     by a lot of enemies.
______________________
Sacred Flame
Cost: Free
Obtained: Can be found in a secret stone wall on Dabi's path.
Use: This item is like Holy Water accept will shoot up flames hitting an
     enemy a few times before disappearing. Very powerful weapon if used
     multipul times.
______________________
Oak Stake
Cost: 50 Hearts
Obtained: In every Mansion
Use: This item is only used to destroy the evil flashing orbs which hold Count
     Dracula's possessions.
______________________



Special Items
-------------
Garlic
Cost: 50 Hearts (2 each old)
Obtained: In a few cities in Tranyslvania
Use: Can be used as Holy Water but stays on the ground and hits an enemy until
     they die. Can be used to ambush enemies but can also uncover secrets.
_____________
Laurels
Cost: 50 hearts (2 each)
Obtained: In a few cities through out Transylvania
Use: Can be used to shield you from the posionous waters in the game. Also can
     protect you from being hit by enemies (basicly it makes you invisibel for
     a set time.) Very nice to have when you are low on health.
_____________



Misc Items
----------
Silk Bag
Cost: Garlic
Obtained: Can be found in one of the Graveyards for an exchange of Garlic.
Use: This item allows Simon to carry more Laurels and allows him to take
     more hits in the game.
_____________
Magic Cross
Obtained: Can be found in Laruba Mansion
Cost: Defeating Carmilla's Mask.
Use: This special item is needed to get inside Castle Dracula at the end of the
     game. If you do not have it you will continue to keep going east on the
     bridge which takes you to his castle.
_____________



Dracula's Possesions
--------------------
Dracula's Eye Ball: This item allows you to see special hidden clues through
                    out the game to solve Dracula's riddle.

Dracula's Heart: This item allows you (when equip) to show to the Ferryamn so
                 he can take you to a Mansion. Other than that it's worthless.

Dracula's Nail: This item allows you to break walls with your main whip
                attack.


Dracula's Rib: This item allows Simon to use a shield to protect him from 
               the fireballs which certain enemies shoot.

Dracula's Ring: Needed to Enter Castle Dracula.

___________
3. Monsters
-----------

Note: This area doesn't describe what the enemies look like. For I am far too
      lazy to do this. I am simply going to list the monsters by name. Because
      1: They really don't do much and 2: There aren't that many.


1.  Skeleton (2 versions: One spits bones the other patrols)
2.  Werewolf
3.  Bat
4.  Hawk
5.  Skeleton Swordsmen (2 versions: Spits bones the other patrols.)
6.  Zombie
7.  Spear Guard
8.  Gargoyle
9.  Spiders
10. Blob (Slime)
11. Medusa Heads
12. Man Eating Plant (shoots fire balls)
12. Ghost
13. Skull Spirts
14. Floating Eyeball
15. Fire Elemental (Skeleton shoots fireballs)
16. Bone Dragon
17. Dark Skeleton
18. Lizardman
19. Swamp Monster
20. Swamp Warm
21. Skeleton Snake
22. Mummy
23. Black Panther
24. Harpy


_______
4. FAQS
-------

None as of right now and probably never will be. This area really isn't needed
since this guide covers the whole entire game and masters it. And no I will not
post any glitches in this game. This guide is designed to play the game as is



_________________
5. Special Thanks
-----------------

I would like to thank the following people:

GameFAQs for hosting this guide.

YOU: For reading this guide.

My family (Brother & Father)

My friends (You know who you are.)

and Konami for creating this game. Without you I would have no had any
interest in video games.

___________________
6. Ending Statement
-------------------

So this pretty much closes the end of this guide. I enjoyed playing this game
and I really hope you have. This game does stand the test of time (as long as
the internet holds out and our world has been taken over by Aliens or other
retarded moron.)  

So long! :)

____________________
7. Legal Information
--------------------

Castlevania is a registered trademark of Konami 1986 to 2010 all rights 
reserved. I am in not way in any as of a contact to Konami so do not ask me.

This guide is copyrighted by me Ryan Nicholson as of 20010. If this guide has
been caught on websites that are not hosted on this offical release on GameFAQs
in which has not been given permission please contact me asap. 

Thank you

 - Ryan