Star Wars Knights of the Old Republic Extra Content Guide
Platform : Xbox
Last Updated : 10/01/05
Version 1.0

Author : Matthew Ramsay
Alias : Ultimate_Jecht
Copyrighted to : (c) Matthew Ramsay - All Rights Reserved
Email Address : matthew.ramsay@blueyonder.co.uk
Last Updated : 10 January 2005

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Table of Contents

1) Legal Disclaimer  G1
2) Connecting to Xbox Live :
a) Choosing an ISP   G2
b) Choose a connection type G3
c) Starting your gamertag  G4
3) KOTOR Downloadale Content :
a) Downloading it  G5
b) Items  G6
4) Credits  G7




1) Legal Disclamier  :                     G1
This document is copyrighted to me, Matthew Ramsay. It is intended for PRIVATE
use only. Any and All reproduction and distribution of this guide without my 
consent is strictly prohibited. Use of this guide as a part of any public 
display is strictly prohibited, and a violation of copyright. I do not mind if
 you use this guide on your site, as long as you e-mail (Address at the top of 
the page) me first for permission and include a link to your site so that I 
can have a look at your site. When you e-mail me for permission, please have
 KOTOR DL Content Guide as your Topic, so that I know your talking about
 this guide. If permission is granted, you cannot change a single character
 of this guide, and you must leave it in txt format. Please keep going to
 gamefaqs.com to get the latest version of this guide. Please keep the version
 of the guide on your site up to date. Thank you.

2) Connecting to Xbox Live :

a) Choosing a ISP :             G2

Before you can choose a connecion method, you must have a ISP (Internet Service
Provider) that supplys a Broadband Internet connection. The four providers are
are Wanadoo Broadband, Blueyonder Broadband (That's mine),Bt Broadband and
NTL : Home Broadband. AOL are currently beta testing Xbox Live for AOL
broadband and AOL broadband members can sign up via AOL Keyword : beta. AOL are
expecting to start supporting the service for all their broadband members
shortly. You can find out more information about the main Broadband providers
Xbox Live Servises at the following links.

Blueyonder - http://www.xbox.com/en-gb/live/start/broadband/blueyonder.htm
Wanadoo - http://www.xbox.com/en-gb/live/start/broadband/wanadoo.htm
BT - http://www.xbox.com/en-gb/live/start/broadband/bt.htm
NTL : Home - http://www.xbox.com/en-gb/live/start/broadband/ntl.htm

b) Choosing a Connection Type :    G3

Once you have got an ISP compatible with Xbox Live, its time to choose a
connection type. There are four connection types you can use : A Direct
Connection, A Router Connection, A Internet Sharing Connection and a Home
Network Connection. Depending on your ISP, you may have to choose certain
connection types. Here is why you should each connection types :

Choose a Direct Connection if :

You want the easiest way to set up and play on Xbox Live. 
You don't want to share your connection with your PC (or other device).

Choose a Router Connection if :

You want to share your broadband Internet connection with your PC (or other
device). 
Your cable or DSL modem supports an Ethernet connection 
You want to be able to play on Xbox Live whether your PC is on or off

Choose a Internet Sharing Connection if :

You want to share your Broadband Internet connection with your PC
(or other device). 
Your cable or DSL modem uses a USB (not Ethernet) connection, or it is an
internal PCI modem. 
You don't mind turning on your PC before playing games on Xbox Live.

Choose a Home Network Connection if :

You don't have to unplug your computer from your cable or DSL modem
and reconnect your Xbox console every time you want to play. 
You can play Xbox Live while someone else in your household is sending
an e-mail or surfing, though this may cause some decrease in speed. 
You can hide unsightly cables and equipment. 
If you have a USB modem (as opposed to Ethernet), it's the only way you're
going to be able to play on Live.

For the ways to connect using the Internet connections, use the following links

Direct Connection - http://www.xbox.com/en-GB/live/start/connect/direct/
Router Connection - http://www.xbox.com/en-GB/live/start/connect/direct/
Internet Sharing Connection - http://www.xbox.com/en-GB/live/start/connect
/sharedpc/
Home Network Connection - http://www.xbox.com/en-GB/live/start/connect/
homenetwork.htm

Starting your gamertag       G4

Once you have set up your connection Method, it is time to go Live! Insert a
disc of a game that has Live combatibilty, and choose the option for Xbox Live.
Now, the Xbox will try to connect to Live. IF it is sucessfull, continue to
create your gamertag. You must have a Credit Card to do this. If it wasn't
sucessfull, follow the link to find out more troubleshooter help.

3) KOTOR Downloadale Content :

How to Unlock :       G5

Make sure that your Broadband connection is connected to your Xbox. Then insert
the Knights of the Old Republic Disc into your Xbox. On the main menu, select
the options menu and select the option for Downloadable Content. If it needs to
update Xbox Live, let it do so. When it has finished updating, go back into
the Downloadable Content menu. Sign into Xbox Live, and press A to start
downloading the content. This will take 5-10 minutes, and then the game will
restart. Everytime you start you now start up the game the Xbox will validate
the content you downloaded from Xbox Live. Yavin IV will now be available on
the planet map on board the Ebon Hawk in the top Left corner of the map.

Items Available :   G6

This the list of items available from the shop :


a) Environmental Bastion Armour - 
Type : Armour
Credits : 22000
Amount : 1
Feats required : Armour Proficiency - Medium
Defense Bonus = 7
Maximum Dexterity = +3
Damage Immunity = 100% V Cold
Damage Immunity = 100% V Fire
Damage Immunity = 100% V Sonic
Special : Upgradeable  Armour
Background :A modified Environmental suit, this armour gives the wearer
complete protection from the elements as well as supierior combat protection.
With additional enchancements, it can be converted into a completely contained
environmental system and shield the wearer from outside radiation as well.

b) Light Exoskeletion

Type : Armour
Credits : 10000
Amount : 1
Feats Required : Armour Proficiency - Light
Defense Bonus : 6
Max Dexterity Bonus : +5
Dexterity : +1
Strength : +1
Special : Upgradable Armour
Background : A relatively new type of power-assisted armour, this suit mimics
the major muscle movements of the wearer with mechanical impulses, resulting in
greater strength and faster reaction times.

c) Baragwin Shadow Armour :

Type : Armour
Credits : 6000
Amount : 1
Feats Required : Armour Proficiency - Light
Defense Bonus : 7
Max Dexerity Bonus : +4
Skills : Stealth +4
Special : Upgradable Armour
Background : A speciality of the Baragwin,  this modifiable suit has advanced
adaptive camouflage technology that, when combined with a stealth generator,
allows it to blend in nearly seamlessly with the background when viewed from
any direction.

d) Heavy Exoskeleton :

Type : Armour
Credits : 20000
Amount : 1
Feats Required : Armour Proficiency - Medium
Defense Bonus : 9
Max Dexerity Bonus : +2
Constitution : +1
Strength : +2
Special : Upgradable Armour
Background : A heavy and durable suit, this mechanical exoskeleton provides
much greater strength and endurance, and vastily improved armour protection to
the wearer than lighter models. With additional enchancements, this capability
can be expanded even further, rivaling some light armoured vechicles for
protection.

e) Baragwin Assault Blade :
Type : Melee Weapon
Credits : 9000
Amount : 1
Feats Required : Weapon Proficiency - Melee Weapons
Damage : Physical 2-12
Damage Bonus : Energy +2-12
Critical Threat : 19-20 x2
Attack Modifier : +2
Special : Upgradabe Weapon
Background : This advanced Vibrosword is a miracle of miniaturization
technology. Not only does it deliver increased functionality over a normal
Vibrosword, it also has capasitors which discharge upon contact with a target.
Extra Space within the blade can be utilized by a variety of common upgrade
modules.

f) Mantle of the Force (Only appears after Fourth Star Map)
Type : Lightsaber Crystal
Credits : 25000
Amount : 1 
Special : Upgradable Lightsaber Item
Background : The Mantle of the Force is an item assembled by Suvam Tan from
pieces found in the ruins of Exar Kun's temples on the fourth moon orbiting
Yavin. It appears to be the remains of an even older artifact of an unknown
origin. It is not known if it was used by Exar Kun, or just uncovered when his
temples were destroyed. Nor is it known what the original properties of the
item were, but given the current abilities, in its original form it must have
been fearsome indeed.

The Mantle is a Crystalline Lattice, resembling a Lightsaber Crystal in many
ways, but having the additional property of being able to radically alter the
flow of energy that passes through it. When combined with other crystals, the
Mantle warps their properties, often enchancing them to incredible levels.

Additionally, the Mantle seems to almost act as a focusing tool for
Force-Sensitive individuals, leading to the idea that the original artifact
may once have been a powerfull tool of the Sith, or perhaps something they
took with them when the Dark Jedi originally split from the order.

g) Heart of the Guardian (Only appears after fourth star map)

Type : Lightsaber Crystal
Credits : 20000
Amount : 1
Special : Upgradable Lightsaber Item
Background: Though its origins have been lost, the legendary artifact known
as the Heart of the Guardian was rumored to have beem instrumental in 
the founding of the Guardian order of Jedi. Nothing further is mentioned in any
Jedi archive but both Sith and Jedi whisper their own legends.

According to the Jedi, the Heart will appear in a time of greatest turmoil and
deliver the galaxy into salvation. The Sith, however, believe it to be an
object of their heritage, which will bring the Galaxy under their domination.

The Heart of the Guardian appears to be a mgnificiently shaped Lightsaber
Crystal of unknown compsoation. Analysis by Suvam Tan has yielded inconclusive
results, not be able to indenify what material its made of. Suvam has even
began to wonder if its a normal crystal at all, for at times it almost seems
to be alive.


All known Lightsaber Crystals seem to have a strange resemlance with the Heart
of the Guardian, their properties beingg altered or enchanced when in close
proximity to it. Additionally, energy focused through the Heart results in a
beam of unique claruty and colour.

h) Baragwin Heavy Repeating Blaster :

Type : Heavy Blaster
Credits : 19000
Amount : 1
Feats Required : Weapon Proficiency - Heavy Weapons
Damage : Energy 3-22 
Range : 28m
Critical Threat : 20-20 x2
Special : Upgradable Ranged
Background : A heavier version of the Baragwin Assault Gun, this weapon
features similar improvements over its more common version. The incredible
amounts of energy combined in the beam can be upgraded even further to produce
a blast capable of setting even durasteel on fire for brief periods.

i) Baragwin Disruptor - X Weapon :

Type : Blaster Rifle
Credits : 16000
Amount : 1
Feats Required : Weapon Proficiency - Blaster Rifle
Damage : Physical 2-12
Range : 28m
Critical Threat : 20-20 x2
Attack Modifer : +1
Special : Upgradable Ranged
Background : Using the same 'shaped energy' concept as in his Ion-X Weap
on, Suvam Tan has modified a Baragwin disruptor weapon as well, giving compa
rable levels of concussive force to the blast that the Ion-X Weapon delivers.
Upgrades to this weapon could potentially greatly increase both the impact
forceand the penetration of its changes.

j) Baragwin Assault Gun : 
Type : Blaster Rifle
Credits : 15000
Amount : 1
Feats Required : Weapon Proficiency - Heavy Weapons
Damage : Energy 3-20
Range : 28m
Critical Threat : 20-20 x2
Special : Upgradable Ranged
Background : This light repeating blaster is an excellent example of the
Baragwin aptitude for weaponary. By taking and modifying an existong repeating
blaster design, the Baragwin have managed to greatly increase the damage and
added additional functionality with a variety of upgrade options.

k) Baragwin Ion-X Weapon

Type : Blaster Rifle
Credits : 12000
Amount : 1
Feats Required : Waepon Proficiency – Blaster Rifle
Damage : Ion 1-6
Damage Bonus : Physical +1-10 
Range : 28m
Critical Threat : 20-20 x2
Attack Modifier : +_3
Background : This weapon is an experimental Baragwin design that has been
extensively modified Suvam Tan. He has incorporated what he describes as a
‘shaped – energy’ delivery system into the weapon, which allows it to deliver
concussive force on impact in addition to the weapons normal energy discharge.
Upgrades to the weapon could potentially greatly increase both its impact force
and its penetration.

l)	Advanced Agent Interface : 

Type : Visor
Credits : 10000
Amount : 1
Feats Required : Armour Proficency – Light
Skills : Awareness +7, Computer Use +7, Demolitions +7, Repair +7 and
Security +7
Background : A Visor with ab intergrated computer and electronics analysis
system, the Advanced Agent Interface uses a superior artifical intelligence
routine to assist the wearer in all manner of covert and computer – oriented
tasks. It can also be used to connect to a secure computer via physical cables,
enabling the AI to act on its own to breach that system.

m)	Anvanced Bio – Stabiliser Mask :

Type : Mask
Credits : 6000
Amount : 1
Feats Required : Armour Proficency – Light
Immunity : Mind – Affecting and Poison
Saves : All +1
Background : Similar to the Advanced Bio – Stabiliser Implant, this mask
analyzes circulation patterns through the skin, monitors breathing through
chemical sensors, abd reactions through eye movements. It additional acts as a
nearly complete environmental system, preventing toxins from ever reaching the
wearer.

n)	Medical Interface Visor :

Type : Visor
Credits : 5000
Amount : 1
Feats Required : Armour Proficency – Light
Skills : Treat Injury +10
Background : Similar in functionality to the Bio-Stabiliser series of medical
equipment, thiws visor is designed to assist in the care and treatment of
injured individuals. By providing constant data and analysis on the condition
of the patient, this visor greatly increases the chance of survival of even the
most critically injured of patients.

o)	Advanced Stabiliser Golves :

Type : Gloves
Credits : 8500
Amount : 1
Dexterity : +3
Blaster Bolt Deflection : +5
Background : This gloves contain an advanced fire control and trajectory
analysis system which links to held ranged weapons. This allows the user
greater accuracy when aiming their own weapons, and also gives warning when
incoming fire would likely hit the wearer.

p)	Baragwin Stealth Unit :

Type : Visor
Credits : 10000
Amount : 1
Awarness +4 and Stealth +10
Dexerity : +3
Background : Similar in concept to the Baragwin Shadow Armour, the Baragwin
Stealth Unit is a quantum leap in advancement over standard stealth units. It
provides much greater camouflage, as well as enhancing the mobility and
situational awareness of the wearer to potential threats.

q)	Advanced Alacrity Implant :

Type : Implant
Credits : 22000
Amount : 1
Feats Required : Implant Level 3
Dexterity : +5
Background : By fine-tuning the user’s nervous system, this implant allows
vastly improved reaction times and coordination over unmodified individuals.
The success of this implant, though not in wide distribution due to its cost
,has prompted some at rival Bavakar Medical Research Labs to call for it to
be banned.

r)	Advanced Combat Implant : 

Type : Implant
Credits : 7000
Amount : 1
Feats Required : Implant Level 3
Bonus Feat : Weapon Focus Blaster Pistol
Bonus Feat : Weapon Focus : Blaster Rifle
Bonus Feat : Weapon Focus : Heavy Weapons
Bonus Feat : Weapon Focus : Melee Weapons
Bonus Feat : Weapon Focus : Blaster Pistol
Bonus Feat : Weapon Focus : Blaster Rifle
Bonus Feat : Weapon Specialization : Heavy Weapons
Bonus Feat : Weapon Specialization : Melee Weapons
Background : The Advanced Combat Implant is an experimental technology,
designed to make computer data available to the user. Naturally, one of the
first used for this technology was combat. This implant contains weapon
specification, and advanced usage techniques for all know weaponry in the
Republic and associated territories.

s)	Advanced Sensory Implant :

Type : Implant
Credits : 3500
Amount : 1
Feats Required : Implant Level 3
Skills : Awareness +10 and Dexterity +2
Background : By assisting the areads of the user’s brain dedicated to
sensory-interpritation, this impant greatly heightens the user’s awareness
of their surroundings, as well as spatial perception and analysis.

t)	Advanced Bio-Stabilizer Implant

Type : Implant
Credits : 3000
Amount : 1
Feats Required : Implant Level 3
Immunity : Mind-Affecting and Poison
Background : This detailed micro-computer analyzes the contents of the user’s
circulatory system, as well as surges and drops in nerve transmission rates. It
attempts to stabilize the user’s system, and remove undesireable elements from
it.

u)	Composite Heavy Plating :

Type : 
Credits : 3000
Amount : 1
Feats Required : Droid Upgrade Class 3
Defense Bonus : 13
Background : This plating forges mobility in favour of sheer mass. The he
composite plates covering the droid do not allow the range of motion that other
armour systems may grant their user, but in terms of of physical protection,
this plating is the best in the galaxy.

v)	Advanced Droid Interface :

Credit : 9000
Amount : 1
Feats Required : Droid Upgrade Class 3
Skills : Awareness +7, Computer Use +7, Demolitions +7 and Security +7
Background : A self-contained articial intelligence system, this module can
equipped on droids to provide them with additional resources useful in the
bypassing of computer and conventional security systems. This AI extends the
current capabilities of the mounting droid to a level typically only seen on
military espionage droids.

w)	Baragwin Droid Shield :

Type : Armour 
Credits : 4000 
Amount : 1
Feats Required : Droid Upgrade Class 1
Uses : Unlimited
Background : A super-efficient of a normal droid energy shield, the Baragwin
version has been modified and customized to be able to run off the power supply
of the droid mounting it. While the enrgy drain on the droid is insignificant,
the protection gained is equal, if not superior, to be a normal light droid
energy shield.

x)	Baragwin Flame Thrower :

Type : Droid Weapon
Credits : 3000
Amount : 1
Feats Required : Droid Upgrade Class 2
Uses : Unlimited 
Background : Using an innovative technique, the Baragwin have managed to
modifiy a normal flame thrower to operate in such a fashion as to ignite the
very atmosphere around a charged guidance beam. The result is a flame thrower
that doesn’t need an external fuel source and can be run virtually in-
definitely.

y)	Baragwin Stun Ray :

Type : Droid Weapon
Credits : 3000
Amount : 1
Feats Required : Droid Upgrade Class 2
Uses : Unlimited
Background : While not the most powerful of weapons, the Baragwin have
modified a normal stun ray to run at such efficiency that it can tap into
the power supply of the droid mounting it, giving it unlimited changes.

z)	Baragwin Shield Disruptor :

Type : Droid Weapon
Credits : 3000
Amount : 1
Feats Required : Droid Upgrade Class 2
Uses : Unlimited
Background : The Baragwin have tweaked and tuned a normal Shield Disruptor
to be able too run off the mounting droid’s power supply, giving it unlimited
changes.

As you can see, these items are pricy, but are well worth it. When you go to
Yavin after collecing all four Star Maps you will have to fight some enemy’s
(credit to anyone who reminds of the name of these enemy’s) which are tough,
but you should be powerful enough to take them out by this time in the game.
Once you have beaten them, there will be three lots of remains, which will
yield 1000 credits each (A nice addition to the credts you already have!). You
will then be able to buy the items mentioned above from Suvam Tan. You can also
play Pazaak with Suvam Tan. The maximum credits you can bet are 750 credits.

4) Credits   G7

Credit goes to :

Me : For getting this game on December 25 2003 and for writing this guide
Bill Gates : For creating Microsoft and the Xbox
Microsoft : For creating the Xbox
George Lucas : For creating Star Wars
Lucas Arts : For making this game
Xbox.com : For giving me information about connecting to Xbox Live