___________.__
\__ ___/|__| _____ ____
| | | |/ \_/ __ \
| | | | Y Y \ ___/
|____| |__|__|_| /\___ >
\/ \/
_________ .__ .__ __ __ ________
/ _____/_____ | | |__|/ |__/ |_ ___________ ______ \_____ \
\_____ \\____ \| | | \ __\ __\/ __ \_ __ \/ ___/ _(__ <
/ \ |_> > |_| || | | | \ ___/| | \/\___ \ / \
/_______ / __/|____/__||__| |__| \___ >__| /____ > /______ /
\/|__| \/ \/ \/
FUTURE PERFECT
---------------------------------------------------------------------
| AUTHOR - Shyke (my real name) |
| VERSION - 0.2 (Xbox) |
| E-MAIL - hellh5(at)msn(dot)com |
| Gamertag - Mekkor |
---------------------------------------------------------------------
You may always contact me using MSN by my e-mail address above, if
you have any questions then feel free to ask but please don't spam my
inbox. Don't add me to chatrooms or you will suffer.
=====================================================================
|-| *** CONTENTS *** |-|
|-|===============================================================|-|
- VERSION HISTORY
- INTRODUCTION
- NOTES
- HIGH DETAIL WEAPONS THINGY
- CREDITS
- LEGAL
=====================================================================
|-| *** VERSION HISTORY *** |-|
|-|===============================================================|-|
v0.2 - 8.06.05 - I have updated a few things and the list of people
with permission has grown as well as correcting some weapon
information.
v0.1.9 - 7.06.05 - I have re-done the weapon section updating and
fixing slight errors and filling in missing values (doh!).
v0.1 - 6.06.05 - Guide started, Version History, Introduction, High
Detail Weapons section mainly complete, Credits and Legal
mainly done.
=====================================================================
|-| *** INTRODUCTION *** |-|
|-|===============================================================|-|
Welcome to my first guide that I have ever done and I chose to make
it on Time Splitters 3 (TS3): Future Perfect. When you are going
through my FAQ don't expect anything special for looks but if it is
the actual data you want as it is for most then you are in for a
treat!
=====================================================================
|-| *** NOTES *** |-|
|-|===============================================================|-|
All the weapons were tested on Cortez and for the Rate of Fire and
Reloading they were timed using a stop watch accurate to the tenth
of a second but I will usually write it in full second or around it
for simplicity. The amount of shots to kill is based from how many
chest shots it took on Cortez to kill him. The ammo capacity is based
from a XXXX/YYYY where X is ammo in magazine or other feeding source
and Y is ammo in reserves. My overall ratings are based one to five,
one being the lowest and five being the highest. RP/M stands for
rounds per minute.
=====================================================================
|-| *** HIGH DETAIL WEAPONS THINGY *** |-|
|-|===============================================================|-|
|-|BASEBALL BAT|-|
|-|============|-|
Primary Fire: Swing
Alt Fire: N/A
Capacity: ---/---
Shots to Kill: 2
Rate of Fire: N/A
Reloading: N/A
Range: Close
Dual Weapons: No
Dual Weapons Alt: No
Description: Well... it's a baseball bat used for whacking people to
death, it's not really usefull unless you are against
someone with no gun.
My Rating: 1/5
|-|BRICK|-|
|-|=====|-|
Primary Fire: Throw
Alt Fire: N/A
Capacity: 40/---
Shots to Kill: 1
Rate of Fire: N/A
Reloading: N/A
Range: Close to Medium
Dual Weapons: No
Description: A throwing brick ^.^! This thing is perfect to knock
someone down and laugh at them!
My Rating: 1/5
** Unlock this weapon by beating the challenge "Don't Lose Your
Bottle" **
|-|PISTOL 9mm|-|
|-|==========|-|
Primary Fire: Fire a round
Alt Fire: Attach scope and silencer
Capacity: 8/52
Shots to Kill: 9
Rate of Fire: 320 rp/m
Reloading: 1.8 sec
Range: Close to Medium
Dual Weapons: Yes
Description: A 9mm pistol, not very good at all so this is a last
resort weapon.
My Rating: 2/5
|-|KRUGER 9mm|-|
|-|==========|-|
Primary Fire: Fire a round
Alt Fire: Silencer
Capacity: 8/52
Shots to Kill: 6
Rate of Fire: 240 rp/m
Reloading: 2
Range: Close to Medium
Dual Weapons: Yes
Description: Another 9mm pistol, a bit stronger but with no scope.
My Rating: 2/5
|-|LX-18|-|
|-|=====|-|
Primary Fire: Fire a round
Alt Fire: Attach scope and silencer
Capacity: 18/42
Shots to Kill: 9
Rate of Fire: 292 rp/m
Reloading: 1.9 sec
Range: Close to Medium
Dual Weapons: Yes
Description: Another 9mm pistol, yes this is 9mm. If it wasn't for
the 18 round magazine then this pretty bad weapon would
have been rated a 2.
My Rating: 2.5/5
|-|SCI-FI HANDGUN|-|
|-|==============|-|
Primary Fire: Fire a plasma round
Alt Fire: Fire a bouncy plasma round
Capacity: 16/184
Shots to Kill: 6
Rate of Fire: 320 rp/m
Reloading: 2.4 sec
Range: Close to Medium-Long
Dual Weapons: Yes
Description: A very good handgun and in my opinion the best handgun
in the game, it has good power and a fairly large
magazine capacity, you can't go wrong.
My Rating:3.5/5
|-|REVOLVER|-|
|-|========|-|
Primary Fire: Fire a round
Alt Fire: N/A
Capacity: 6/74
Shots to Kill: 5
Rate of Fire: 90 rp/m
Reloading: 2.1 sec
Range: Close to Medium
Dual Weapons: No
Description: A six rotary revolver... nothing special here except
that it probably fires .357's and that it does the
most amount of damage of the pistols.
My Rating: 1/5
|-|INJECTOR|-|
|-|========|-|
Primary Fire: Fire a self injecting needle
Alt Fire: N/A
Capacity: 8/40
Shots to Kill: 3
Rate of Fire: 218 rp/m
Reloading: 1.8 sec
Range: Close to Medium
Dual Weapons: No
Description: The most fun gun in the game, three shots and it is
all over for your victim, they will swell up and
explode with enough force to severly damage others.
Watch out as they can still shoot you back.
My Rating: 2/5
|-|MAG-CHARGER|-|
|-|===========|-|
Primary Fire: Fire a energy-plasma type round
Alt Fire: Piercing and a blue sensor screen
Capacity: 12/28
Shots to Kill: 3
Rate of Fire:
Reloading:
Range: Medium to Long
Dual Weapons: No
Description: This is the ultimate cheap weapon, if you really
suck at melee then you will love this as all you
have to do is hide behind some rock and kill away!
My Rating: 3/5
|-|FLAMETHROWER|-|
|-|============|-|
Primary Fire: Shoots out a wave of fire, not napalm.
Alt Fire: N/A
Capacity: 1500/---
Shots to Kill: ???
Rate of Fire: 3600 rp/m
Reloading: N/A
Range: Close
Dual Weapons: No
Description: This is your typical flame thrower, short range and
followed by crispy goodness. When they are on fire
you better shoot them a couple times to insure the
kill is yours.
My Rating: 2/5
|-|MACHINE GUN|-|
|-|===========|-|
Primary Fire: Fire rounds in full auto
Alt Fire: N/A
Capacity: 32/224
Shots to Kill: 12
Rate of Fire: 960 rp/m
Reloading: 1.6 sec
Range: Close to Medium
Dual Weapons: Yes
Description: This is your standard machine gun, not very accurate
but a round spitter. These rounds are pretty strong and
at close range this one outguns them all but the best.
My Rating:4/5
|-|K-SMG|-|
|-|=====|-|
Primary Fire: Fire rounds in full auto
Alt Fire: Rocket-Propelled Grenade (5)
Capacity: 32/168
Shots to Kill: 12
Rate of Fire: 662 rp/m
Reloading: 2 sec
Range: Close to Medium-Long
Dual Weapons: Yes
Description: This is one of my favorite weapons in this game as it
powerful, fast firing and even has a RPG attachment
that fires instant kill, quick moving RPGs!
My Rating: 4/5
|-|SHOTGUN|-|
|-|=======|-|
Primary Fire: Fire 8 guage shot
Alt Fire: N/A
Capacity: 2/38
Shots to Kill: 1
Rate of Fire: 133 rp/m
Reloading: 2.9 sec
Range: Close to Medium
Dual Weapons: No
Description: This is your standard eight guage double barrel
shotgun, it beats the tactical in every way except
capacity.
My Rating: 3/5
|-|DISPERSION GUN|-|
|-|==============|-|
Primary Fire: Fire a ball of energy
Alt Fire: N/A
Capacity: 40/---
Shots to Kill: 1 (charged)
Rate of Fire: ???
Reloading: N/A
Range: Close to Medium-Long
Dual Weapons: No
Description: This is thier future attempt at a shotgun and this
one is pretty bad, while it may have range you need
to charge between shots or you do next to nothing in
damage.
My Rating: 2/5
|-|TACTICAL 12-GUAGE|-|
|-|=================|-|
Primary Fire: Fire 12 guage shot
Alt Fire: N/A
Capacity: 8/32
Shots to Kill: 1
Rate of Fire: 60rp/m
Reloading: 4.5 sec
Range: Close
Dual Weapons: No
Description: This is your standard eight round capacity shotgun.
It may have a high capacity but it suffers in rate of
fire harshly.
My Rating: 2.5/5
|-|SOVIET RIFLE|-|
|-|============|-|
Primary Fire: Fire rounds in full auto
Alt Fire: N/A
Capacity: 30/170
Shots to Kill: 6
Rate of Fire: 461 rp/m
Reloading: 1.4 sec
Range: Close to Long
Dual Weapons: No
Description: This is another one of those really good weapons that
I like alot. This one has serious power and you almost
never waste ammo on shooting dead bodies. I recommend
it along with the K-SMG's.
My Rating: 4/5
|-|HARPOON GUN|-|
|-|===========|-|
Primary Fire: Fire a harpoon
Alt Fire: N/A
Capacity: 12/36
Shots to Kill: 3
Rate of Fire: 180 rp/m
Reloading: 1.6 sec
Range: Close to Medium
Dual Weapons: No
Description: This is another one of those odd weapons like the
injector except this one does some fairly big amounts
of damage and doen't make you explode. It is effected
by gravity so watch out.
My Rating: 3/5
|-|ELECTROTOOL|-|
|-|===========|-|
Primary Fire: Project a beam of static electricity
Alt Fire: Fire a ball of static electricity
Capacity: 1800/---
Shots to Kill: 2 (secondary)
Rate of Fire: 126 rp/m (secondary)
Reloading: N/A
Range: Close to Medium
Dual Weapons: No
Description: I never really liked this weapon, it fires relatively
slow but it can kill quickly if you are quick at
aiming.
My Rating: 3/5
|-|PLASMA AUTORIFLE|-|
|-|================|-|
Primary Fire: Fire plasma in full auto
Alt Fire: N/A
Capacity: 400/---
Shots to Kill: 6
Rate of Fire: Variable
Reloading: N/A
Range: Close to Long
Dual Weapons: No
Description: Another one of the top weapons in the game, this
can kill anyone so quickly and the more you fire,
the faster it fires but I warn you... it overheats.
My Rating: 4.5/5
|-|SBP500|-|
|-|======|-|
Primary Fire: Fire rounds in full auto
Alt Fire: N/A
Capacity: 64/260
Shots to Kill: 12
Rate of Fire: 1010 rp/m
Reloading: 2.8 sec
Range: Close to Long
Dual Weapons: No
Description: This is another one of my favorite weapons, if I can't
get a Minigun I will probably have one of my other
favorites such as this hole maker.
My Rating: 4.5/5
|-|MONKEY GUN|-|
|-|==========|-|
Primary Fire: Fire rounds in full auto on crack
Alt Fire: N/A
Capacity: 64/260
Shots to Kill: 1-2
Rate of Fire: 3490 rp/m
Reloading: 2.3 sec
Range: Close to Long
Dual Weapons: No
Description: The perfect gun to make a monkey out of anyone.
Please never use this gun as it is like a Minigun
except for on steriods and crack while taking
overdoses of all the other drugs.
My Rating: 5/5
** Unlock this weapon by beating the challenge "Electro Chimp
Discomatic" **
|-|MINIGUN|-|
|-|=======|-|
Primary Fire: Fire rounds in full auto on crack
Alt Fire: Spin the rotary cannon
Capacity: 400/---
Shots to Kill: 11
Rate of Fire: 1500 rp/m
Reloading: N/A
Range: Close to Long
Dual Weapons: No
Description: My favorite gun, this gun is so amazing that I
will kill my own team mates to get it from them.
To me this is the ultimate weapon although it
overheats if you run it for too long.
My Rating: 5/5
|-|ROCKET LAUNCHER|-|
|-|===============|-|
Primary Fire: Fire a rocket
Alt Fire: Fire your loaded reserves in automatic
Capacity: 6/12
Shots to Kill: 1
Rate of Fire: 60 rp/m
Reloading: 3 sec
Range: Medium to Long
Dual Weapons: No
Description: A Rocket launcher with automatic features, this is
decent as it's damage is high but it's Rate of Fire
is below par.
My Rating: 3.5/5
|-|HEATSEEKER|-|
|-|==========|-|
Primary Fire: Fire a heatseeking missile
Alt Fire: N/A
Capacity: 1/6
Shots to Kill: 1
Rate of Fire: 60 rp/m
Reloading: 2 sec
Range: Medium
Dual Weapons: No
Description: I hate this damn weapon, everytime I use it, it
always missed then I get killed, it is no good.
My Rating: 2.5/5
|-|GHOST GUN|-|
|-|=========|-|
Primary Fire: Project a ghostly beam
Alt Fire: N/A
Capacity: 960/---
Shots to Kill: 80
Rate of Fire: 3600 rp/m
Reloading: N/A
Range: Close to Medium
Dual Weapons: No
Description: I didn't find this very good, it takes a bit
of time to kill but it does give you the health
that you take from your opponent.
My Rating: 2.5/5
|-|SCI-FI SNIPER|-|
|-|=============|-|
Primary Fire: Fire a beam of energy
Alt Fire: Activate a energy shield
Capacity: 8/40
Shots to Kill: 3
Rate of Fire: 96 rp/m
Reloading: 2.1 sec
Range: Long to Very Long
Dual Weapons: No
Description: This is the ultimate sniping weapon as you can
protect yourself while shooting off heads.
Although the explosives can still kill your
shielding then get you.
My Rating: 4/5
|-|VINTAGE RIFLE|-|
|-|=============|-|
Primary Fire: Fire a high caliber round
Alt Fire: N/A
Capacity: 8/32
Shots to Kill: 3
Rate of Fire: 80 rp/m
Reloading: 2.4 sec
Range: Long to Very Long
Dual Weapons: No
Description: This is just a bad version of the future sniper
rifle, avoid any others but the future rifle
if possible.
My Rating: 3.5/5
|-|SNIPER RIFLE|-|
|-|============|-|
Primary Fire: Fire a high caliber round
Alt Fire: N/A
Capacity: 5/35
Shots to Kill: 3
Rate of Fire: 78 rp/m
Reloading: 2.2 sec
Range: Long to Very Long
Dual Weapons: No
Description: This is just another sniper rifle that has one
less round per magazine and has a stronger scope.
My Rating: 3.5/5
|-|FLARE GUN|-|
|-|=========|-|
Primary Fire: Fire a flare
Alt Fire: N/A
Capacity: 10/---
Shots to Kill: 1
Rate of Fire: 47 rp/m
Reloading: 3 sec
Range: Medium
Dual Weapons: Yes
Description: Well... it's a little flare gun that's not meant
to be a weapon so it is a little on the sucky side.
My Rating: 2.5/5
|-|PROXIMITY MINES|-|
|-|===============|-|
Primary Fire: Throw a proximity mine
Alt Fire: N/A
Capacity: 10/---
Shots to Kill: 1
Rate of Fire: N/A
Reloading: N/A
Range: N/A
Dual Weapons: No
Description: I love these. All you have to do is scatter them
and your always going to get atleast one kill.
My Rating: 4/5
|-|REMOTE MINES|-|
|-|============|-|
Primary Fire: Throw a remote controlled mine
Alt Fire: Detonate ALL your set mines
Capacity: 10/---
Shots to Kill: 1
Rate of Fire: N/A
Reloading: N/A
Range: N/A
Dual Weapons: No
Description: Here are your mines that detonate only when you
want them to.
My Rating: 2.5/5
|-|TIMED MINES|-|
|-|===========|-|
Primary Fire: Throw a timed mine
Alt Fire: N/A
Capacity: 10/---
Shots to Kill: 1
Rate of Fire: N/A
Reloading: N/A
Range: N/A
Dual Weapons: No
Description: Uhg, these never work for me as they are just a
bad grenade.
My Rating: 2.5/5
|-|GRENADES|-|
|-|========|-|
Primary Fire: Throw a grenade
Alt Fire: N/A
Capacity: 5/---
Shots to Kill: 1
Rate of Fire: N/A
Reloading: N/A
Range: Medium
Dual Weapons: No
Description: Here are your standard semi-bouncy fragmentation
grenades.
My Rating: 4/5
|-|PLASMA GRENADES|-|
|-|===============|-|
Primary Fire: Throw a plasma grenade
Alt Fire: N/A
Capacity: 5/---
Shots to Kill: 1
Rate of Fire: N/A
Reloading: N/A
Range: Medium
Dual Weapons: No
Description: Plasma Grenades... well they are sticky and they
explode like normal grenades.
My Rating: 3.5/5
|-|TIME DISRUPTER GRENADES|-|
|-|=======================|-|
Primary Fire: Throw a time disrupting grenade that does fair
damage
Alt Fire: N/A
Capacity: 5/---
Shots to Kill: 1-2
Rate of Fire: N/A
Reloading: N/A
Range: Medium
Dual Weapons: No
Description: These are nice, they are decently high damaging,
time warping grenades that even if you don't kill
the enemy in the blast, they ain't going anywhere
so you can take your time with others.
My Rating: 4/5
** Note: Only availible in Story **
|-|TEMPORAL UPLINK|-|
|-|===============|-|
Primary Fire: Creates a tractor beam type thing that pulls
stuff towards you, release to throw
Alt Fire: Displays a small map of the level
Capacity: ---/---
Shots to Kill: N/A
Rate of Fire: N/A
Reloading: N/A
Range: Close to Long
Dual Weapons: No
Description: This is your key weapon in the game, without this
you couldent win. This is not meant to be a weapon
but since you need it I rated it a five.
My Rating: 5/5
** Note: Only availible in Story **
=====================================================================
|-| *** CREDITS *** |-|
|-|===============================================================|-|
- Shyke (for making this FAQ)
- Free Radical Design (for designing this game)
- GameFAQ (for hosting this)
=====================================================================
|-| *** LEGAL *** |-|
|-|===============================================================|-|
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Failure to comply with these terms would be a copyright violation.
Currently the only sites allowed to host this guide are:
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