Star Wars Episode III: Revenge of the Sith
Review by fire2ash
"Mediocre at best"
GRAPHICS: 6/10
The whole game reeks of a lazy port, either that or they just didn't have enough time to polish the game. Towards the end of the game, for some reason or another, the characters look slightly better (due to their newer skins), at the beginning they look horrific. The levels are generic, and only slightly detailed. Basically a new generation of Jedi Power Battles, I have a feeling if JPB had a new version on xbox/ps2, it would still be better than this game.
GAMEPLAY: 6/10 (I'm being generous here)
Hey if slash n' hack, then get the switch to move forward is fun to you, then congratulations. The game is so linear, that literally it moves in a straight line, and you can barely explore anywhere. Sure the jumping and the moves LOOK cool, but it is not much more than dial-a combos and holding the L trigger to block. You know what the boss battles consist of? Lame respawning enemies, huge spiders which are incredibly easy to destroy, and ships that throw easily dodgable projectiles as you continuously throw your saber at them. All this on a small little linear platform/area, usually filled with annoying droids/enemies coming out of nowhere. Only good thing about the game, is the ability to level up your moves. They are hardly useful though, I went the whole game only using force heal (which sucks even at level 3), and occasionally grasp, you don't need the extra combos or powers, nor will you hardly use them. Mostly because bacta tanks are generously stored eveywhere for you. The Two player mode is like the one in Enter the Matrix, which even hid it in the secrets because of how bad it was. Except this one proudly flaunts it, no skill whatsoever, if button mashing, and cheap tactics (its easy) is your idea of fun multiplayer, than this is for you!
DIFFICULTY: 6/10
This game is not difficult on the normal setting, sure you will die a bunch of times when you are out numbered by grappling droids. But that is because they are cheap, not because they are hard. It took a total of 5 hrs for me and a friend (he rented it too) to beat it, getting all secrets unlocked (if they can even be called that), killed all enemies, and all abilities maxed. We took our time with the game too.
Replayability:
RENT the game first. Don't listen to fanboys who are in denial because they spent 50 bucks on this game. Anakin IS cool, but I really wish this game was made by someone else than Lucasarts, it is your typical movie-to-game crappy formula. Once you unlock everything, and get everything, which takes no time at all, there is no reason to play the game again whatsoever. If the game had a less linear, and cheap-feeling formula, it could of been better. Perhaps actually exploring, fighting, and more immersion in the star wars world. It just felt like your were thrown in it for the hell of it. The 2 player modes, and the bonus missions (only 5, all which are short and easy) are not worth the 50 bucks. Spend your money on a good action game, DMC3, or GoW (which is also DECENT), or Ninja Gaiden.
At least Enter the Matrix tried harder than a game like this. How hard is it to make a game that follows a movie and things already laid out for you, and then apply the same cheap, repetitive formula to every level?
Reviewer's Score: 6/10, Originally Posted: 05/06/05
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