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Written by: Brian Arney
Alias on GameFAQs.com: brianarney
Version: 0.15
Last Updated: 10/26/08
++++++++++++++++++++
+ REVISION HISTORY +
++++++++++++++++++++
10/26/08: Laid out format for guide. Completed sections A, B and C. Began
writing sections E and F. Childhood completed for Walkthrough.
(Version .15)
+++++++++++++++++++++
+ TABLE OF CONTENTS +
+++++++++++++++++++++
A. Introduction................[INTRO]
B. Legal Information...........[LEINF]
C. Contact Information.........[COINF]
D. About Fable 2...............[ABFAB]
E. Getting Started.............[GETST]
F. Walkthrough.................[WLKTH]
G. Silver Keys/Gargoyles.......[SKGAR]
H. Achievements................[ACHIE]
I. Hints and Glitches..........[HINGL]
A... INTRODUCTION [INTRO]
-------------------------
This is my very first walkthrough of a video game. I hope you enjoy it as
much as I enjoyed writing it. I am a big fan of the Action-RPG genre and
that's exactly what Fable 2 is and bit more. My goal while writing this
guide is to be sure you get the full experience of Fable 2 while playing the
game.
You can expect to get the following while following this guide from top to
bottom:
* Complete all Quests and Sidequests
* Collect all Silver Keys and Gargoyles
* Find and open all Demon Doors
* Many of the Treasure Chests hidden across Albion
* Many of the Dig Spots hidden across Albion
* Many of Achievements for XBOX 360
* ...and the ultimate experience of Fable 2
WARNING: This guide will contain spoilers. I will do my best not to ruin
major plots of the game. So, if you do not want a portion of the
game spoiled for you, I'd suggest you read no further. You have been
warned!
Let our journey begin...
B... LEGAL INFORMATION [LEINF]
------------------------------
The only website currently allowed to host this guide is:
GameFAQs.com
If you wish to have your website on the list, contact me and I will review
over your website and give you a response within a 24 hours. This will also
allow me to be sure that you have the latest up-to-date file on your server.
Putting this document on your website is illegal, so be smart about it and
contact me if you wish to use this on your website. It's not that difficult.
(c) Copyright Brian Arney 2008. All Rights Reserved.
This guide may be not be reproduced under any circumstances except for
personal, private use. It may not be placed on any web site or otherwise
distributed publicly without advance written permission. Use of this guide
(in part or whole) on any site without prior permission or as a part of any
public display is strictly prohibited, and a violation of copyright.
All trademarks and copyrights contained in this document are owned by their
respective trademark and copyright holders.
C... CONTACT INFORMATION [COINF]
--------------------------------
If you want to contact me, feel free to do so. I will only accept e-mails
with the subject line as follows:
"Concerning: Fable 2 Guide"
If you do not write the above in the subject line in your e-mail, your
message will simply be ignored. You are allowed to e-mail me questions,
comments, corrections or any additional information you feel should be
added into the guide.
I will update the information if necessary and you will be given full
credit.
Here is my e-mail address:
arney.br[at]gmail.com
Note: Replace "[at]" with "@" when typing my e-mail addres, while composing
your message. This ensures that your e-mail will be sent to me.
D... ABOUT FABLE 2 [ABFAB]
--------------------------
E... GETTING STARTED [GETST]
----------------------------
You should read this section before proceeding to the walkthrough. This will
give you all the information you need to know when playing Fable 2. In this
section, you can expect to learn the basics, controls and everything Fable 2
has to offer. There's a lot in here, so it's advisable to read!
****************
* E1. CONTROLS *
****************
The controls of Fable 2 are very simple and easy to learn. You will be
ta ught on how to combine these buttons during the course of your journey.
START: Brings up pause menu.
SELECT: N/A
LEFT STICK: Move your character.
RIGHT STICK: Moves camera.
A: Interact, Sprint, Sheathe Weapon and Roll
B: Will Attack
X: Melee Attack
Y: Ranged Attack
LB: First Person
RB: Brings up the Expression Wheel.
LT: Look-At and Lock on Target
RT: Absorb Experience Orbs and Spell Selector
***********************
* E2. YOU... THE HERO *
***********************
Male or Female
--------------
When you first start a new game, you will be asked to select the gender of
your hero. You may be a male or female. Being male or female doesn't really
have any benefits, but does have their share of differences. Those will be
discussed later in this section.
Good and Evil
-------------
In Fable 2, you will have the choice to be good or evil. The choices you
make during the course of the game will affect you physically, the people
and the whole lot of Albion. So, when playing, how you want to be is up to
you. More on this will be discussed later in this section.
Purity and Corruption
---------------------
This is different from being good or evil. Being pure will make you more
attractive to the people of Albion, while being corrupted will make you
uglier to the people of Albion. How to increase your purity and corruption
will be discussed later in this section.
Strength, Skill and Will
------------------------
This is what you'll be working on for the majority of the game. There are
three categories of Abilities you will be working on during the course of
the game. They are Strength, Skill and Will. Strength affects how strong
you look physically, how much damage you can absorb and advancing your
combat skills. Skill affects your accuracy with ranged weapons, speed and
how well you can move during battle. Lastly, Will deals with the spells
you can cast and making those spells more powerful.
Customization
-------------
You are able to customize your hero to however you wish to have him or her
look like. This ranges from haircuts, facial hair and clothing. You also
may change the colors of your hair and clothing by using any of dyes you
find across Albion.
****************
* E3. YOUR DOG *
****************
Yes, you will have a dog with you during your journey. He... or she, is one
of my favorite features of Fable 2. Why?
Treasure Hunting
----------------
This is why you will love your dog so much. It will find many of treasure
chests and dig spots across Albion. But, don't expect to be finding all
sorts of treasures right out of the gate because you won't. You will have
to find or purchase Treasure Hunting Books in order to get your dog better
at finding those treasures.
Dog of War
----------
Your dog will fight alongside of you to assist you any way it can. But,
beware, it can get injured and you will have to heal it with a Dog Elixir
potion. Those don't get handed over like bubble gum in Fable 2. Your dog
is not by all means a great fighter in the beginning, but just like with
treasure hunting, you will have to find or purchase Dog of War Books in
order to make your dog more effective in combat.
Alerting You...
---------------
Your dog will alert you when it finds something, whether it's a treasure
chest or a dig spot and even a enemy. Look for him and it'll lead you
right to the spot.
Be Loving... or Not
-------------------
You can interact with your dog by playing fetch with it or petting it. You
can even train it some tricks to show off to the people of Albion. Or you
can choose to ignore your dog, punish it and treat it like some mutt. But,
are you really that... evil?
Good or Evil
------------
Your dog will change with you, whether you are good or evil. He will
change physically while being good, he'll be a sweet looking dog and
being evil will make him one of Albion's most feared dogs.
**********************
* E4. GETTING AROUND *
**********************
This is how you will get around Albion in Fable 2:
Gold Trail
----------
You will be using this a lot. I will reference to this almost throughout the
entire guide. The gold trail is your GPS in Fable 2, it will lead you to your
destination. Sadly, you cannot set a waypoint, although it would've been a
nice feature.
Fast Travel
-----------
By pausing the game, selecting Quests/Maps and scrolling down to Regions, you
will be able to travel to any locations you have discovered. You will be
using this feature a lot in this guide. It's a very helpful feature.
Sprinting and Vaulting
----------------------
You can sprint with your hero by holding down the A Button. Also, if you
come to a ledge, you can press the A Button to vault down to a lower
ledge.
Swimming and Diving
-------------------
You can dive into bodies of water and swim across to reach a dive spot or
another area of land.
******************************
* E5. ITEMS AND COLLECTIBLES *
******************************
There many items and collectibles to find across Albion. I will guide you
to many of these items and collectibles during your journey.
Demon Doors
-----------
These stone doors make a return from Fable. To unlock these doors, you
will have to perform its requirement(s) and if successful, you will be
rewarded... and trust me, the rewards are great. Their locations will be
disclosed throughout the guide.
Gargoyles
---------
There are gargoyles mounted on structures across Albion and they are
hidden very, very well. There are a total of 50 gargoyles and collecting
all 50 gives you a very special reward. Their locations will be disclosed
throughout the guide.
Dig Spots
---------
You will rely on your dog for these. But, there are many scattered
across Albion and some have very rewarding items. So, if you hear your
dog bark, check to see if it's found a dig spot. To dig it up, follow your
dog to the spot and once it starts digging, press down on the directional
pad to use your spade. I will make note of certain dig spots across Albion
that will prove to be beneficial to your journey.
Treasure Chests
---------------
Again, you will rely on your dog for these. But, there are many scattered
across Albion and some have very rewarding items. So, if you hear your dog
bark, check to see if it's found a treasure chest. To open it, just
approach it and press A. Some treasure chests require a certain number of
Silver Keys to be collected before opening. I will make note of what chests
to open that will prove to be beneficial to your journey.
Silver Keys
-----------
These are hidden across Albion and you will need to collect them to open
some chests. There are a total of 50 Silver Keys across Albion. Their
locations will be disclosed throughout the guide.
*************************************
* E6. COMBAT, EXPERIENCE AND RENOWN *
*************************************
Health
------
It is very important that you keep your health bar full at all times
because you never know what you may come across while traveling Albion.
While traveling across Albion, you will come across potions called Elixir
of Life. These potions will increase your health bar significantly, so if
you come across one, be sure to use it. Just to make a note of this, but
you cannot die in Fable 2, instead, if you health bar gets too low, your
hero will collapse and get back up. What's the catch? Well, for
everytime you collapse, your hero will get a nasty scar that won't look
so good.
Experience Orbs
---------------
Experience Orbs are orbs you collect to spend on skills to upgrade your
character. Remember the three abilites: Strength, Skill and Will? You will
be spending those orbs on those abilites. All orbs are color-coded.
Strength orbs are blue. Skill orbs are yellow. Will orbs are red. There
are green orbs that are considered as general orbs. They can be spent with
any of three abilites. Also when fighting, if you combine your skills
effectively, you will receive bonus experience orbs.
Abilites
--------
Here are the following abilites and upgrades you can purchase in Fable 2:
***********************************************************************
* Strength *
***********************************************************************
Brutal Styles
--------------
Level 1: Blocking
-----------------
You can block melee attacks by holding X, but be warned
not all attacks can be blocked.
Level 2: Flourishes
-------------------
Flourishes are melee attacks that do greater damage. To perform a
flourish, hold X and point the LS towards an enemy until the
controller begins to vibrate, then release X.
Level 3: Chain Attacks
----------------------
If you press X at the right moment, you can perform chain attacks
which increase the speed and damage of your attacks. This will also
work for ranged attacks when reloading. Just hit Y as soon as you
hear the click of the reloading process.
Level 4: Counter Attacks
------------------------
When an enemy begins a melee attack on you, press X and
simultaneously press the LS towards your enemy to unleash a counter
attack.
Physique
--------
By increasing this ability, you will cause more damage with melee weapons
and your hero will look stronger physically.
Toughness
---------
By increasing this ability, you will increase your overall health.
**************************************************************************
* SKILL *
**************************************************************************
Dexterous Styles
----------------
Level 1: Rolling
----------------
Tap A while pushing the LS in the direction you want to roll. This
is great when trying to avoid an enemy's attacks.
Level 2: Aimed Ranged Attack
----------------------------
Hold Y to target an enemy and release to fire. This will become very
helpful when it comes to Gargoyles.
Level 3: Zoom
-------------
When holding Y to aim, continue to hold to zoom in on your target,
then release to fire.
Level 4: Sub-Targeting
----------------------
When holding Y to aim, hold LT to bring up the sub-targeting
crosshair and move the LS to the area you wish to fire upon, and
release.
Accuracy
--------
By upgrading this ability, you increase the damage done by ranged
weapons. This will also make your hero look taller physically.
Speed
-----
By upgrading this ability, you increase how quickly you reload and how
fast you attack in melee.
***********************************************************************
* WILL *
***********************************************************************
Chaos
-----
Force Push
----------
Inferno
-------
Raise Dead
----------
Shock
-----
Blades
------
Time Control
------------
Vortex
------
Renown
F... WALKTHROUGH [WLKTH]
------------------------
*********************
* F1. AS A CHILD... *
*********************
Area: Bowerstone Old Town
-----------------------
| Silver Keys: None |
| Gargoyles: None |
-----------------------
After selecting New Game from the main menu, select your character type: Male
or Female and watch the opening cutscene. After the cutscene, you will be
prompted to follow Rose to the crowd that has gathered around Mystical
Murgo's caravan. On the way, you should attempt to get...
*****************************************************************************
* ACHIEVEMENT ALERT *
*****************************************************************************
Chicken Kicker - [5GS]
----------------------
While walking up the alley towards Town Square, you will notice chickens
walking around. Give them a good kick by pressing the A button. It may
take a few attempts, but you can get it here.
*****************************************************************************
When arriving to Town Square, listen to what Murgo has to say and listen to
the spooky gypsy woman that appears. (Doesn't she remind you of Kriea from
Star Wars: KOTORII?) After listening to the dialogue, you have probably
figured out that you need to gather up five gold coins. What are we waiting
for? Let's get busy.
Walk towards the guard you see ahead of you and you will begin...
****************************
* F2. ALBION'S MOST WANTED *
****************************
* Reward: 1 Gold
* Good: Collect the warrants and give them to Derek.
* Evil: Sell the warrants to Arfur.
We will complete ALBION'S MOST WANTED while completing other quests. So, for
now, let's go ahead and begin our next quest to obtain a gold coin. Follow
the gold trail and stumble into...
*****************************
* F3. BARNUM'S IMAGE DEVICE *
*****************************
* Reward: 1 Gold
* Good: Pose for a nice picture using a respectable expression.
* Evil: Pose for a bad picture using a rude expression.
You and your sister will take the stage and Barnum will ask you to pose for
a picture. Here, you will make your first of the many moral choices you will
make during your journey. You can either pose for a good picture with a
respectable expression such as giving him the thumbs up or you may ruin his
picture by doing a rude expression such as farting. It's your choice.
Whatever you choose, you will obtain your first gold coin. Four more to go...
When finished, make your way down the alley and you will come across a bully,
who appears to be abusing a dog. Like a big sister should, Rose goes over to
confront the boy and he doesn't take it to well and gives your sister a nasty
headbutt. Do you smell a fight?
Well, it appears the bully wants to fight... so, draw out your weapon and
hit him with your wooden sword five times and that will do it. He will
run off and your sister will come back to her senses... listen to the
dialogue. You will earn an unavoidable amount of Good points. But, don't
worry, if you're wanting to be evil, you'll have plenty more evil points to
earn.
*****************************************************************************
* ACHIEVEMENT ALERT *
*****************************************************************************
The Show-Off - [5GS]
--------------------
While in the town square, walk up to a random person and hold LT to get
their attention. Hold the directional button on an expression you can hold
and wait for the meter to turn completely green and let go of the
directional button when in the green area to earn this achievement.
*****************************************************************************
Make your way down the alley and about halfway, you will come across your
first warrant. Pick it up. [WARRANT FOR ARSON (1/5)]. That's one collected.
Continue down the alley and you will come to an opening, just in front of you
by a steaming grate, you will find the next warrant.
[WARRANT FOR SNEAKINESS (2/5) ]. It's time to do another quest... go up the
stairs in front of you to begin...
***********************
* F3. THE BEETLE HUNT *
***********************
* Reward: 1 Gold
* Good: Shoot all of the beetles without damaging any of the stock.
* Evil: Take up on Arfur's offer and destroy the stock.
After accepting this quest, you will find yourself inside a shed. Arfur will
make you an offer, if you destroy the stock, he will give you a gold coin.
Decide what you wish to do and shoot either the stock or the beetles until
100% has been reached. The beetles can be found upstairs, while the stock can
be found downstairs. When finished, you will receive your reward. That's
two gold coins down... three to go.
When finished, go down the stairs and make a 180 degree turn and head down
further into the area and you will see a couple arguing. Ignore them for the
moment and keep going forward towards the wall. Next to a post, you will see
the third warrant. [WARRANT FOR BURGLARY (3/5 ]. Now, turn towards the
couple arguing and you will begin the next quest...
************************
* F4. TRAMP'S TREASURE *
************************
* Reward: 1 Gold Coin, Warrant for Guntoting
* Good: Give the booze to the wife.
* Evil: Give the booze to the husband.
After accepting this quest, follow the trail to any alley where you'll find
a drunk sleeping next to the bottle of booze. Slowly walk into the alley and
pick up the bottle and slowly walk out of the alley, so you do not wake up
the drunk. Return back to the couple and give either the woman or the man the
bottle of booze determining your alignment. You will receive another gold
coin and a warrant. [WARRANT FOR GUNTOTING (4/5)].
When finished, turn around and you should see the dog you rescued earlier
from the bully. He appears to have found the last warrant. [WARRANT FOR
ASSAULT (5/5)]. That's all of the warrants, so let's follow the gold trail...
On the way back, you will be stopped by Arfur... again. You can decide
to sell him the warrants for one gold coin to earn some evil points, or you
can run past him and give the warrants to Derek for one gold coin...
*****************************************************************************
* SPOILER ALERT!!! *
*****************************************************************************
The choice you make here with the warrants will affect Bowerstone Town in the
future. If you give the warrants to Derek, the town will be considered as a
lively town that does pretty well for itself. If you sell the warrants to
Arfur, the town will look the opposite... terrible. People will be poor, the
town will have no law, polluted with whores, homeless and anything else that
makes a town not worth living in.
*****************************************************************************
* END SPOILER ALERT!!! *
*****************************************************************************
We have one more quest to do. Head back into Town Square and follow the gold
trail to a man standing by a house. Watch the cutscene and when finished,
follow the gold trail to the man to begin our last quest of our childhood...
***********************
* F5. The Love Letter *
***********************
* Reward: 1 Gold
* Good: Give the coin to the daughter upstairs.
* Evil: Give the coin to the daughter's mother.
After accepting this quest, you will be given a letter. Go over to the house
and knock on the door. The daughter's mother will answer the door. After
being invited in, you can choose to wait downstairs to give the mother the
letter to earn some evil points or you can dash up the stairs and give the
daughter the letter for some good points. Either way, you will end up earning
your last gold coin. When finished, leave the house.
Now that we have gotten all five gold coins needed to purchase the music box,
return to Murgo's caravan and purchase the music box. After purchasing,
follow the gold trail down the alley and watch the cutscene. After the
cutscene, follow Rose back to your shed, only to find that same dog... again.
Watch the next cutscene.
After the cutscene, you will get out of bed, follow the gold trail to
the guards to be transported to the castle. When arriving at the castle, you
will be asked to follow Jeeve's... and you be able to handle the rest. This
is fantastic stuff coming up and I'd hate to ruin the slightest bit for you.
*****************************************************************************
* ACHIEVEMENT ALERT *
*****************************************************************************
The Whippersnapper - [25GS]
---------------------------
You will earn this achievement after obtaining all five gold coins and
purchasing the music box, thus completing the Childhood portion of the
game. It cannot be missed.
*****************************************************************************
G... SILVER KEYS/GARGOYLES [SKGAR]
----------------------------------
H... ACHIEVEMENTS [ACHIE]
-------------------------
I... HINTS AND GLITCHES [HINGL]
-------------------------------