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Version 1.0.1
FAQ Written By: Invader Luj/David Morris
Email: invaderluj@gmail.com
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General Information
*******************
Chromehounds
By: Sega, From Software
For: Xbox 360
Players: 1(offline), 1-20(on Xbox Live)
Rated: T for teen (Mild Language, Violence)
Release Info: Jun 29, 2006 (Japan)
Jul 7, 2006 (Europe)
Jul 11, 2006 (North America)
Genre: Shooter, Mech Simulator
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Contents
********
0.0 Greeting
1.0 Basic Game Information
2.0 Demo Walkthrough
3.0 Full Game Walkthrough
4.0 Xbox Live Walkthrough **Coming Soon**
5.0 Hound Building Walkthrough **Coming Soon**
6.0 Parts List
7.0 Achievements and Other Special Information
8.0 FAQ **Coming Soon**
9.0 Version History
10.0 Legal and Policy Information
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0.0 Greeting
*************
Welcome to my guide for the Xbox 360 game Chromehounds. I felt the need to do
this guide for myself as much as for all the people who may need help besides
me. It is my hope that I can provide you with a one stop source of information
on this game and can help you not only to beat this game but also get all the
enjoyment possible from it in both the offline and online modes. I have
provided my email for those who have questions either unanswered or more
in-detail into the game. Please do read the warnings at the end of this FAQ
for I do have limits to my kindness.
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1.0 Basic Game Information
**************************
************
1.1 Story
************
In the world of Chromehounds the world is a drastically different place then
the world today. After two great superpowers clash and the world is torn apart
by war a new weapon emerges as the face of battle, the "hound". The hound
takes center stage in a world where planes and ballistic missiles are rendered
useless and new laws of war are written.
Twenty years have passed since the wars begun and you have known nothing else.
Now you must prove yourself a valuble member of a mercenary force known as the
Rafzakael and eventually choose who you will fight for in the region of
Neroimus. The choice is yours, but make it quick...Your hound awaits.
************
1.2 Controls
************
Left Analog - Move you hound (click for light)
Right Analog - Turn, Look (click to change from 3rd person POV to gun
camera and back)
D-Pad - Give commands (right to start, then up and down to find
command, then right to move on...continue
adding commands until you finish the string...
left to back up)
A Button - Commander Use
B Button - Commander Use
X Button - Zoom map
Y Button - Open/Close map
Left Trigger - Assists
Left Bumper - Assists
Right Trigger - Fire Weapon
Right Bumper - Change Weapon
Select - Self destruct hound
Start - Pause
**************
1.3 Game Types
**************
Story - Each hound type of hound has a campaign of progressively harder
levels. Here you learn the story and master each hound type. See
section 3.0 for more.
Xbox Live - This is where you show of your creations to the world. Play your
standard online game types as well as some just for this game.
This is where each hound type is truly needed and teamwork is a
must. Create 20 person squads and fight with up to 6 people a
side. There is also a persistent battle between the three warring
nations in which the battles you play determine gains/losses of
land and money for your chosen nation. See section 4.0 for more.
***************
1.4 Hound Types
***************
In Chromehounds every team member has a specific role to play. Failing to
follow that role will almost certainly spell defeat for you and your team. No
one role is unneeded so no matter which you choose to play at any time you will
be needed.
Soldier - Just what you would expect from the name. This hound is
responsible for bringing the fight to the enemy. You are
well rounded with speed, power, and defense. The key for
you to remember is to keep a distance from quick units like
scouts and move in close to hulks like defenders. Remember
you should be the main damage dealer for your team against
other hounds so keep a good assortment of high damage
weapons on you.
Scout - This aptly named hound is responsible for capturing COMBAS
(communication towers) and making sure that your team can
stay in touch with each other. You need to pack some fast
legs and be super light so you can grab a COMBA before the
other teams scout can get there first. Damage dealing
should not be your concern as weapons only make you weigh
more and move slower, avoid confrontation at all costs, but
keep a good machine gun on you just in case.
Defender - Your job as the defender is to soak up the damage for your
team and protect your teams COMBAS. A sturdy set of legs
and heavy armor are a must for you, as well as some good
medium range heavy guns. Remember to build your hound for
a beating but don't skimp on guns, often the more damage
you do the bigger you become a target...which is just what
you want.
Heavy Gunner - If making explosions is your favorite hobby then here is
the hound for you. Your main job as heavy gunner is to
destroy the enemy base and lay down suppressive fire. It
should be obvious that super strong legs and super powerful
guns are a must. Always use all four weapon fire slots as
big guns have big reload times and cycling through one or
two guns at a time is better then waiting for all 6 guns to
reload at once. And always...always keep your distance
because you move like a glacier.
Sniper - You like the heavy gunner love to strike from afar. But
what he does with loud, super visible, attention getting
guns...you do with a quick pinpoint accurate shot from a
concealed position. You are the master of the one shot
kill and can aid your team in everything from herding the
enemy to your teams soldiers, to doing the dirty work
yourself and make the enemy wonder what just destroyed
their hound.
Tactics Commander - You could be called the brains of the group, and that would
be an apt description of your role. You choose radar and
com units instead of guns and rockets. You alone can see
the entirety of your teams control area and you know all
that goes on within it, be it friendly or otherwise. It is
up to you to coordinate your team to be the ruthless pack
of hounds that you are. Remember to pack as much
communications supplies as possible so even without a
COMBA you can "see". Just don't forget a gun for those
close encounters.
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2.0 Demo Walkthrough
*******************
Demo is currently available over Xbox Live in the marketplace to all regions
other then North America. This is more then likely due to the fact that a
magazine has exclusive rights to the demo in that region. Please do not email
me about how to trick the marketplace into thinking you are somewhere you are
not so you can get the demo. Just search for it online.
Note that there is no customization in the demo so the hounds I show are what
you get. Also note that the rank provided is what I got and I am not sure
where the cutoffs for each rank are.
*************************
2.1 Front Line Specialist
*************************
Hound Type - Soldier
Hound Equipment - Legs - RFZ-TL-1
Cockpit - RFZ-CK-A2
Generator - RFZ-GE-A1
Weapons - 3x RFZ-WSG-2 (shotgun)
3x RFZ-WHT-2 (anti-hound rocket)
2x RFZ-WAR-3 (rifle)
Map - Upstream Of Gorge
Mission Name - Wipe Out Rebels
Mission Description - Attack the rebel base camp.
Due to steep gradients the attack route will follow
the river North-South.
The objective is to destroy the enemy base camp.
Eliminate all resistance with extreme prejudice.
That is all
Mission Walkthrough - Move to F-4 destroying the few tanks and weak hounds in
your way.
From F-4 move to the enemy base camp at C-2 destroying
everything from as great a distance as possible while
still going as fast as possible.
Mission Tips - Use the shotgun against the tanks because they are easier
to hit with it and it kills them with one hit.
Use your rifle against the small hounds near the start of
the mission as it makes short work of their weak armor.
Use the rockets against the larger hounds near the base
and against the base itself. Just remember that when
firing from a distance you need to aim above the target
as the rockets lose altitude at a distance.
Finishing Rank - S rank - Time - 6'21
Enemies destroyed - 100%
Average Attack Distance - 267m
Other - All Enemies Destroyed
Friendly Scout
Survives
*********************
2.2 Sniper Specialist
*********************
Hound Type - Sniper
Hound Equipment - Legs - RFZ-RU-2
Cockpit - RFZ-CK-A3
Generator - RFZ-GE-81
Weapons - 2x RFZ-WSC-1 (sniper cannon)
3x RFZ-WSR-1 (sniper rifle)
2x RFZ-WAR-2 (rifle)
Map - Kilmore Highlands
Mission Name - Border Patrol 3
Mission Description - Lie in wait for the fleeing enemy and annihilate them.
The enemy is wounded, but they can be expected to put
up a desperate fight.
To avoid hitting your allies bringing up the rear,
attack the flank of the fleeing units.
That is all.
Mission Walkthrough - Move to either E-3 facing the road to the North or to D-4
facing the road to the Northwest.
Destroy all hounds and tanks you see.
Mission Tips - Aim at the enemies in the order that they come in sight
on the road.
Use the sniper cannon and sniper rifle in alternating
shots.
Destroy all units before they get past you.
Finishing Rank - A Rank - Time - 5'41
Accuracy - 50%
Average Attack Distance - 427m
Other - All Allies Survive
Stop the Enemy by D-2
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3.0 Full Game Walkthrough
*************************
This section of the game is where you hone your skills and gain new parts for
your hound.
***********************
3.1 Soldier Walkthrough
***********************
*********************
3.2 Scout Walkthrough
*********************
************************
3.3 Defender WalkThrough
************************
****************************
3.4 Heavy Gunner Walkthrough
****************************
**********************
3.5 Sniper Walkthrough
**********************
*********************************
3.6 Tactics Commander Walkthrough
*********************************
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4.0 Xbox Live Walkthrough
*************************
COMING SOON
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5.0 Hound Building Walkthrough
******************************
COMING SOON
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6.0 Parts List
**************
***********
6.1 Chassis
***********
************
6.2 Cockpits
************
**************
6.3 Generators
**************
***********
6.4 Weapons
***********
*********
6.5 Other
*********
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7.0 Achievements and Other Special Information
*********************************************
Name GS Points How to
-------------------------------------------------------------------------------
Soldier Complete 20 Complete Soldier Story Mode
Sniper Complete 20 Complete Sniper Story Mode
Scout Complete 20 Complete Scout Story Mode
Gunner Complete 20 Complete Gunner Story Mode
Command Complete 20 Complete Command Story Mode
Defense Complete 20 Complete Defense Story Mode
All Tact. Complete 20 Complete All Story Mode
Tact. Instructor 20 S Rank On All Story Mode Missions
Soldier Valor 20 Soldier Exp. Level Max
Sniper Valor 20 Sniper Exp. Level Max
Scout Valor 20 Scout Exp. Level Max
Gunner Valor 20 Gunner Exp. Level Max
Command Valor 20 Commander Exp. Level Max
Defense Valor 20 Defender Exp. Level Max
Biped Specialist 20 Use Biped 50 Chassis Times
Hover Specialist 20 Use Hover Chassis 50 Times
Inverse Specialist 20 Use Inverse Chassis 50 Times
Tread Specialist 20 Use Tread Chassis 50 Times
Wheel Specialist 20 Use Wheel Chassis 50 Times
Bronze Flag 20 Secure COMBAS 100 Times
Silver Flag 20 Secure COMBAS 300 Times
Bronze Hammer 20 Destroy Enemy HQ and Win 50 Times
Silver Hammer 20 Destroy Enemy HQ and Win 100 Times
Bronze Wing 20 Destroy 50 Enemy Hounds
Silver Wing 20 Destroy 100 Enemy Hounds
Bronze Patriot 20 Stay With Same Nation For 3 season
Capital Occupation 20 Affiliated Nation Destroys Another
Nataion Resurrector 20 Revive Affiliated Nation
Neroimus War Medal 40 Affiliated Nation Wins Neroimus War
Crushing Award 20 Wipe Out Enemy And Survive 100 Times
Gold Cross 20 #1 In Seasonal Fame
Gold Eagle 20 #1 In Fame At A Point
Gold Hexagon 20 #1 In Average Seasonal Fame
Gold Lion 20 #1 In Seasonal Conquest Points
Gold Sword Cross 20 #1 In Conquest Points At A Point
Gold Wing 20 #1 In Average Fame
Marching Service 20 Move 1,000,000m Total
Military Service 20 Deploy 300 Times
Red Flag 20 Win 100 Times
Storming Award 20 First Strike 30 Times
Survival Award 20 Live 10 Times In A Row
More Still Unknown 260
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8.0 FAQ
*******
COMING SOON
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9.0 Version History
*******************
1.0.0 - 7/5/2006 - Completed 0.0, 1.0, 2.0, 10.0
1.0.1 - 7/6/2006 - Added clarification to 10.0
Added Sections to 3.0, 6.0
Completed 7.0 As Much As Possible At This Point
Still Sorting Out Mission Details, Item Acquisitions, and
Waiting To Better Feel Out How The Community Will Do
Online Play
*******************************************************************************
10.0 Legal and Policy Information
*********************************
*****************
10.1 Email Policy
*****************
I reserve the right to choose to answer or not answer any emails that I
receive. I will never provide any personal information contained in emails and
will ask permission to use your question in the FAQ's section of this guide. I
will also never use nicknames or pseudonyms to identify a contributor unless
you provide me with permission to do so. If you have any questions regarding
how your email will be treated with respect to this guide please email me and
I will try to clear things up.
All in all though you should know that your information and
questions/contributions will not be seen by anyone but me unless you provide
permission. I will also not take credit for your questions/contributions.
**************************
10.2 Trademarks and Others
**************************
All trademarks and copyrights contained in this document are owned by their
respective trademark and copyright holders.
************************
10.3 Usage and Copyright
************************
For the purpose of the following statements guide and FAQ interchangeble.
At the time of writing this version(1.0.1) of this Faq, the only site that I
provide permission to host this guide is http://www.gamefaqs.com. Anyone can
feel free to email me about hosting permission, but I reserve the right to
refuse any site permission to host this FAQ.
This FAQ may be not be reproduced under any circumstances except for personal,
private use. It may not be placed on any web site or otherwise distributed
publicly without advance written permission. Use of this guide on any other
web site or as a part of any public display is strictly prohibited, and a
violation of copyright.
Copyright 2006 David Morris