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=======================
+++++The Last Hope+++++
=======================
+=============================================+
++ Written By: Jennifer N. Rigsby ++
+++ Started: 02/24/09 +++
+++ Completed: 03/22/09 (Version 1.00) +++
++ Copyright 2009 Jennifer N. Rigsby ++
+=============================================+
===============================================================================
+++Table of Contents+++
===============================================================================
Update History.............(S0001)
Walkthrough: Disc 1........(WD100)
a. Before Starting........(WBS00)
Walkthrough: Disc 2........(WD200)
Walkthrough: Disc 3........(WD300)
a. Post-Game..............(WDP00)
Quests.....................(WQ100)
Colosseum..................(WCB00)
Private Actions............(WPA00)
Battle Trophies............(S4BT00)
Collections................(S3C00)
Recipes....................(S5R00)
Skills.....................(S6SK00)
Dictionary.................(S10DIC)
Item Lists.................(S2L00)
Tips and Tricks............(ES0TT)
Eleyna's Auguries..........(ES1EA)
Legal Information..........(S0LGI)
===============================================================================
- - - - - - - - - - - - - Update History - - - - - - - - - - - - - - - - - - -
===============================================================================
________________________________________________________________________(S0001)
03/22/2009: Finished the main walkthrough! All that's left is post-game
content, a couple quests, and work/fixing up certain sections. I did get all of
the ends, so I'll probably put up exactly what I did in a clearer format.
Unfortunately, I have to start working on a couple papers for college that I
put off because of this guide. Nevertheless, I should have all of the extra
stuff up within a week.
03/20/2009: Added a ton of recipes, until I got tired of typing the words
"Symbol Card." The main walkthrough (not including post-game dungeons) should
be finished by Monday.
03/18/2009: Finished the Food Recipe section, though I'll have to experiment
more on my next playthrough with required characters and things like that.
...At least I've finished something, I guess. I should have the Sanctuary (and
hopefully more) up tomorrow.
03/16/2009: I'm hoping to finish the walkthrough within the week. I've started
doing the Mining/Harvesting points differently, because there are so many of
them, and the guide looks really bad with how I have it now. I'll fix the
earlier ones at some other point. There are only a couple places where
harvesting points have different things at different points, anyway.
03/11/2009: I've finished Roak. I may work on a Colosseum/Bunny Race FAQ
tomorrow, but I'd rather make some actual progress in the story.
03/10/2009: Because of a headache, I just barely completed the Purgatorium. I
was hoping to get more done, but that was a long dungeon.
03/09/2009: Massive update! Unfortunately, I didn't get as much done story-wise
as I wanted to, though, because I got too distacted trying to get Battle
Trophies. I'll have the Purgatorium part up tomorrow, for sure.
03/06/2009: Finally got to Roak in the walkthrough. A large amount of recipes
have also been added to the Recipe section... though it is still far from
finished. I'm almost finished with midterms and almost over the cold I've had,
so I should be able to add a ton of stuff over the weekend.
03/05/2009: Updated the guide up to near the end of the Military Facility and
added the tricks and tips section.
03/03/2009: Updated the walkthrough to near the end of the Cardianon
Mothership, which is good because I was getting really tired of that place.
03/02/2009: Added a big chunk of the walkthrough, up to the middle of the
Cardianon mothership. I don't like stopping a walkthrough in the middle of a
place, but I'm really tired. All of the sections have been added to, and I
cleared up a couple things in the guide.
02/27/2009: Added a little more to the walkthrough and just about every other
section, and fixed up a few things. I plan to get a ton of stuff done over the
weekend, when I have more time.
02/26/2009: Submitted the first version of the guide, up to Triom; this guide
is very bare-bones at the moment, so all of the lists are barely filled out.
===============================================================================
- - - - - - - - - - - - Walkthrough: Disc 1 - - - - - - - - - - - - - - - - -
===============================================================================
________________________________________________________________________(WD100)
-------------------------------------------------------------------------------
Before Starting (WBS00)
-------------------------------------------------------------------------------
If you are going for the achievements in this game, make sure to buy every new
weapon that is sold in stores to get its Weapon Data. If you open a chest and
have too many of that item and, as a result, cannot take the items from that
chest, go to your inventory and press the BACK button on your controller to
discard one of the items. This is important, especially in locations that you
cannot revisit.
-------------------------------------------------------------------------------
Calnus...............................(WD101)
Aeos: Landing Point..................(WD102)
Calnus...............................(WD103)
Aeos: Landing Point..................(WD104)
Urd Falls Cave.......................(WD105)
Aeos: Northern Coast.................(WD106)
Urd Falls Cave.......................(WD107)
Aeos: Base Area/Northern Coast.......(WD108)
Aeos: Exploration Base...............(WD109)
Calnus...............................(WD110)
Lemuris: Thalia Plains...............(WD111)
Triom................................(WD112)
Lemuris: Thalia Plains...............(WD113)
Lemuris: Alanaire Citadel............(WD114)
Lemuris: Van Elm Region..............(WD115)
Woodley Village......................(WD116)
Lemuris: Van Elm Region..............(WD117)
Triom................................(WD118)
Lemuris: Thalia Plains...............(WD119)
Lemuris: Wind Swallow Valley.........(WD120)
Lemuris: Celestial Ship..............(WD121)
Calnus...............................(WD122)
Cardianon Mothership.................(WD123)
Biological Laboratory................(WD124)
Subterranean City....................(WD125)
Control Tower........................(WD126)
Calnus...............................(WD127)
Woodley Village: Sidequests..........(WD128)
Calnus...............................(WD129)
Abandoned Town.......................(WD130)
Military Facility....................(WD131)
Calnus...............................(WD132)
Roak: Northeast Astralian Continent..(WD133)
Roak: Tatroi Area....................(WD134)
Tatroi...............................(WD135)
Roak: Tatroi Area....................(WD136)
Astral City..........................(WD137)
Tatroi...............................(WD138)
Astral City..........................(WD139)
Tatroi...............................(WD140)
Astral Desert........................(WD141)
===============================================================================
Calnus (WD101)
===============================================================================
------------------------------------------------
+Collections: +
+----------------------------------------------+
o Weapon Data 122: SRF-Issue F98 Assault Rifle +
o Spaceship Data 004: SRF-001 Aquila +
o Spaceship Data 001: SRF-003 Calnus +
------------------------------------------------
--------------------
+Items: +
+------------------+
o Recipe Memo 05 +
--------------------
You will be put in the Battle Simulator after the initial scenes. The tutorials
are pretty basic, but if you are new to the series, I recommend going through
all of them; if you have played other Star Oceans, make sure to check the
Blindside, Bonus Board, and BEAT System tutorials.
After completing the tutorials (or not,) you'll be able to walk around the
Calnus. By pulling the Right Trigger, you can change Edge's walking speed.
Unfortunately, he moves either too fast or too slow, but don't worry; it's much
better on the field. Examine the object in the middle of the room if you want
to use the battle simulator again.
Exit the room you start in; if you go down the hallway, Edge's room is the
first door on the left. You can rest here, but you don't need to now. There is
also a save point in his room. Aside from opening a door over and over again,
there is nothing else in the other rooms.
Go down either set of stairs to reach the Recreation Room, where you will find
another save point. Go through the east door to reach the Meeting Room, then go
through the north door; examine the shelf in this room to get [Weapon Data 122:
SRF-Issue F98 Assault Rifle].
Return to the Recreation Room and talk to Reimi for a scene. Talk to Reimi
again after the scene... for another scene.
Before exploring Aeos, head back into the Calnus. Go to the console that Edge
was sitting in and examine it to get [Spaceship Data 004: SRF-001 Aquila].
Examine the console to the right of Edge's for [Spaceship Data 001: SRF-003
Calnus].
Go to the Recreation Room and talk to Van, who is standing in front of the
doors to the Meeting Room. He will give you [Recipe Memo 05], but you can't use
it yet. After getting everything, leave the ship.
===============================================================================
Aeos: Landing Point (WD102)
===============================================================================
--------------------------------- ------------------------------------
+Items: + +Collections: +
+-------------------------------+ +-----------------------------------
o Broken Metal Cutting Blade + o Weapon Data 001: Workman's Blade +
o Sniper's Bangle + ------------------------------------
o Blueberries x3 +
o Blackberries x2 +
o Iron +
o Insect Egg x2 +
---------------------------------
Before getting intimidated by the large area, press the Start button to bring
up the map. There is a chest to the left of the stairs the contains a [Broken
Metal Cutting Blade]. Talk to Rich, who is walking around near the chest to get
a [Sniper's Bangle]. Across from the chest, is a glowing pod; open it to get
[Blueberries x3]. A little bit north from this, in the middle of the path, is a
second pod, which holds [Blackberries x2].
Start walking north, hugging the east wall. Eventually, you will come to
another pod; this one has [Iron] inside. Keep hugging the same wall to find
another pod, which is near the cliff's edge. Open this pod for [Insect Egg x2].
So, why are we getting experience for this...?
Go back to where your ship crashed and talk to Reimi, who is standing to the
south of it, for a scene. You will be thrown into a fight with two Adephaga,
who are extremely weak. You will automatically be given [Weapon Data 001:
Workman's Blade] after the scene. Head back to the Calnus when you're finished.
===============================================================================
Calnus (WD103)
===============================================================================
--------------------------------
+Collections: +
+------------------------------+
o Weapon Data 020: Short Bow +
o Weapon Data 118: Gesture Rod +
--------------------------------
Go to the Flight Deck for a scene. You will be given [Weapon Data: 020 Short
Bow] after this. You'll be put back outside, but go back into the ship.
Van fixed the Item Creation...thing. This is located in the Meeting Room. There
are two short tutorials you can view first, but you don't have enough materials
to make anything yet. Before experimenting with creating recipes, use the save
point in the Recreation Room in case you do not get the desired results. When
you exit from the Item Creation console, you will get [Weapon Data 118: Gesture
Rod].
Return to Aeos when you're finished.
===============================================================================
Aeos: Landing Point (WD104)
===============================================================================
--------------------- -----------------------
+Items + +Enemies: +
+-------------------+ +---------------------+
o Bigberries + o 001. Adephaga +
o Wind Gem + o 002. Adephaga Drus +
o Iron x2 + o 003. Killer Wasp +
o 103 Fol + -----------------------
o Insect Leg +
o Warped Carapace +
--------------------
First of all, Reimi has the Command Skill Harvesting. As you've probably
guessed, this skill will allow you to harvest items in the field. I will point
out harvest locations as we go.
Head south, passing the save point. You should see Jeter a crew member,
standing next to a tree with a green glow near it. This is a harvesting point.
Possible items received from each harvesting point will be listed, as shown
below. Simply go to the Calnus, then return outside to use the harvesting point
again.
-------------------
Harvesting Point #1:
-------------------
o Aquaberries
o Blueberries
o Insect Egg
o Lemon
o Pickled Plum
o White Rice
From the harvesting point, walk around the east side of the circular area for a
short scene. Head north, then to the west dead-end. There is a pod in the lower
area with [Bigberries] inside. There is also a mining point, but you can't mine
yet.
Continue along the winding path - use your map for guidance if you need to.
When you come to a large net/web, be careful; there is a Killer Wasp here that
may charge forward, leaving your party surprised. They can also poison your
party members, so either go back to the Calnus to rest, or cure yourself with
Aquaberries, if you've managed to acquire any. Inside the net is a pod that
contains a [Wind Gem].
Keep moving forward and take the north path when you come to a split. After
disposing of the enemies in the vicinity, go to the north-most area, a narrow
cliff path. At the end of the path is a pod with [Iron x2] inside. Backtrack a
little bit and go east, to the narrow path between two circular hills; there is
another pod here that contains [103 Fol]. Head to the northern tip of the top
loop of this area to find another harvesting point - north-east then north-west
from the pod's location.
-------------------
Harvesting Point #2:
-------------------
o Blueberries
o Lemon
o Pickled Plum
o Insect Egg
o Vegetables
o White Rice
Continue going east and then north when the path splits again, to the narrow,
long cliff path visible on your map. On the east side of path is another
harvest point.
-------------------
Harvesting Point #3:
-------------------
o Aquaberries
o Blueberries
o Lemon
o Vegetables
o White Rice
Take the eastern-most path south and go up the small hill to reach higher
ground. Hug the east wall as you go up the hill and you should run into a pod
with an [Insect Leg] and a [Warped Carapace] inside.
Enter the cave when you've finished exploring the area.
===============================================================================
Urd Falls Cave (WD105)
===============================================================================
------------------------- ----------------------
+Items: + +Enemies: +
+-----------------------+ +--------------------+
o 203 Fol + o 001. Adepaga +
o Iron Ore x2 + o 002. Adephaga Drus +
o Blueberries x2 + o 003. Killer Wasp +
o Fresh Sage x3 + o 004. Giant Bat +
o Blackberries x4 + o 005. Gerel +
o Defense Seeds + ----------------------
-------------------------
Head south upon entering the cave, moving along the west wall. You will come to
an area with two pods, which contain [203 Fol] and [Iron Ore x2]. Return to the
beginning of the caves and take the north path. Hug the wall while you walk up
this path; there is a hole in the wall that you can examine for [Blueberries
x2]. Do not examine the hole second time; liquid will spray your character and
Killer Wasps will attack.
You'll probably notice a side-path that is blocked by rocks, but you can't get
in there yet. A little bit further up the path, there is a ledge to the left.
Open the pod on this ledge for [Fresh Sage x2]. Begin walking along the east
wall; there is another hole in the wall. This one will give you [Blackberries
x2].
Head right when the path splits; when you reach a room with blue, glowing
plants, check the west wall for another hole with [Fresh Sage]. On the east
side of this room is a harvesting point.
-------------------
Harvesting Point #4:
-------------------
o Blueberries
o Seaweed
o Vegetables
Head back to where the path split earlier and take the other path this time.
You should end up in a large room with a pod and a hole in the wall in the
north-east corner. In the hole you'll find [Defense Seeds]; check the pod to
get [Blackberries x2]. Follow the path west to reach the exit of the cave.
===============================================================================
Aeos: Northern Coast (WD106)
===============================================================================
-------------------------------------
+Collections: +
+-----------------------------------+
o Weapon Data 039: Eldarian Rapier +
-------------------------------------
------------------------ ------------------------
+Items: + +Enemies: +
+----------------------+ +----------------------+
o Natural Water x2 + o 002. Adephaga Drus +
o Attack Seeds + o 003. Killer Wasp +
o Wind Gem + o 005. Gerel +
o 81 Fol + o 006. Polyphaga +
o Seaweed x2 + o 007. Killer Chelae +
o Warped Carapace + o 008. Armaros +
o Iron x3 + ------------------------
o Fresh Sage x2 +
------------------------
After exiting the cave, go west, to a dead-end with a pod. Open the pod to get
[Natural Water x2]. Start heading south, using the save point located a few
steps south of the cave. Go west from the save point, turning south when the
path splits. Eventually, you will come to a pod on the edge of the cliff with
[Attack Seeds] inside. Continue forward and run along the southern border until
you come to another pod; this one contains a [Wind Gem].
Keep walking west; go to the tip of the path when it turns north to find a pod
with [81 Fol] inside and the fifth harvesting point.
-------------------
Harvesting Point #5:
-------------------
o Blueberries
o Fresh Sage
o Lemon
o Vegetables
Go east from the harvesting point; skip the first north path and then go
slightly up the second north and you should be at another harvesting point.
-------------------
Harvesting Point #6:
-------------------
o Blueberries
o Insect Egg
o Lemon
o Pickled Plum
o Seaweed
o Vegetables
Continue north to find a refresh point - you can't save here, but it will
completely restore your party's HP and MP. Don't jump down to the coast just
yet. Instead, go west, towards the other exclamation mark on your map to find
another harvest point. It's next to a tree at the south wall, if you're having
trouble finding it.
-------------------
Harvesting Point #7:
-------------------
o Blueberries
o Insect Egg
o Lemon
o Pickled Plum
o Seaweed
o Vegetables
Head back to the refresh point and jump down to the coast. Start moving west,
along the shore, and you'll come to a pod with [Seaweed] and a [Warped
Carapace] inside. Go straight south from here and you'll run into a harvesting
point.
-------------------
Harvesting Point #8:
-------------------
o Blueberries
o Fresh Sage
o Insect Egg
o Seaweed
Start walking north-east, along the edge of the water, to come to another pod;
this one has [Iron x3] inside. When you get near the person, shown on the map,
there will be a scene, but make sure you have several Blueberries before going
over to him.
-------------------------------Boss Fight--------------------------------------
Boss: Armaros
If you're expecting twenty second boss fights like in Star Ocean 3, you're in
for a surprise. This boss will likely take several minutes to defeat. Pay
special attention to the shell on its right side; eventually, it will break
off, revealing its weak point. Once Armaros's weak point is exposed, focus on
that to do massive damage. Make sure to use Blueberries on a party member when
their HP gets down to 100.
-------------------------------------------------------------------------------
[Achievement Unlocked - Abolished Armaros]
[New Item - Meteor Fragment]
After the fight, you will get [Weapon Data 039: Eldarian Rapier]. Run east
along the shore line and you will eventually run into a chest. Open the chest
to get[Fresh Sage x2]. Keep going east until you end up near a cave entrance; a
little bit in front of the entrance is a pod, which contains [Seaweed]. Enter
the cave after getting the items.
===============================================================================
Urd Falls Cave (WD107)
===============================================================================
--------------------- -----------------------
+Items: + +Enemies: +
+-------------------+ +---------------------+
o Blueberries x3 + o 001. Adephaga +
--------------------- o 002. Adephaga Drus +
o 003. Killer Wasp +
o 004. Giant Bat +
o 005. Gerel +
-----------------------
Follow the path through the cave until you reach a large chamber. Before
jumping down, open the pod for [Blueberries x3]. Jump down and you'll be in the
part of the cave you've already been through, so just follow the path to the
exit of the cave.
===============================================================================
Aeos: Base Area/Northern Coast (WD108)
===============================================================================
---------------------- -----------------------
+Items: + +Enemies: +
+--------------------+ +---------------------+
o Bigberries + o 001. Adephaga +
o Protection Seeds + o 002. Adephaga Drus +
---------------------- o 003. Killer Wasp +
o 005. Gerel +
o 006. Polyphaga +
-----------------------
Make your way back to the Calnus; when you get near, you'll notice that things
are... different. Go north, past the save point, and over a bridge. You'll be
back at the Northern Coast, but a different part.
Follow along the west wall to find a pod with [Bigberries] inside. Head north
along the east wall now, and you will eventually come to another pod, which has
[Protections Seeds] inside. Don't jump down to the lower area unless you want
to walk all the way back. Also, don't worry about the chest with the purple
smoke around it; you can't do anything with it now, but remember its location
for later.
Go back to the save point near the entrance to the large base. As you approach
it, Faize will explain how it got there. Enter the base from the entrance near
the save point.
===============================================================================
Aeos: Exploration Base (WD109)
===============================================================================
----------------------------------------------------
+Collections: +
+--------------------------------------------------+
o Spaceship Data 016: Sol (Eldarian Shuttlecraft) +
o Spaceship Data 012: Zagzagel (Eldarian Cruiser +
o Spaceship Data 015: Rednuht (Eldarian Battleship)+
o Spaceship Data 007: SRF-004 Dentdelion +
o Spaceship Data 008: SRF-005 Eremia +
o Spaceship Data 006: SRF-002 Balena +
----------------------------------------------------
-----------------------------------------------------------
+Items: + +Quests: +
+---------------------------+ +---------------------------+
o 193 Fol + o Base Shop: Alpha Orders +
o Blueberries x3 + o Base Shop: Omega Orders +
o Skill Manual "Scan Enemy" + o Leg Collector +
o Lemon x3 + o Egg Collector +
o Blackberries + o The Missing Patient +
o Uncooked Pasta + -----------------------------
o Olive Oil +
----------------------------
Move forward (west) from your starting position. Open the chest that you come
to for [193 Fol]. Turn straight around from this chest and walk forward - you
should be going north-east. You will walk into a second chest, which has
[Blueberries x2] inside. Go northwest from here, and then west when the walkway
splits. Inside the nook is a chest that contains [Skill Manual "Scan Enemy"].
Return to the starting point - there is another chest, but a shadow makes it
hard to see. Walk towards the door, and then turn right. Walk into the nearby
crates and open the chest next to them for [Lemon x3]. Enter the door to the
left.
As you enter the building, a chest is sitting in plain sight, right in front of
you. It has [Blueberries] and [Blackberries] inside. You can examine the little
pods in this room if you want to rest. Examine the center console, west from
the chest, to get [Spaceship Data 016: Sol (Eldarian Shuttlecraft]. To the left
of that, is another chest; this one contains [Uncooked Pasta] and [Olive Oil].
Walk along the both sides of the table; on one side is [Spaceship Data 012:
Zagzagel (Eldarian Cruiser)] and on the other side is [Spaceship Data 015:
Rednuht (Eldarian Battleship]. If you talk to the Eldarian in the hallway area,
he will tell you about the different places on the base. Head north to get to
the central area.
Use the save point here if you want to, before exploring the rest of the base.
From the living quarters (the area you were just in,) enter the first door on
the right. This is the sick bay; you can also rest in this room. Return to the
central area and enter the north-east door.
There are two shops here, where you can buy food, healing items, equipment, and
even skills. You should buy the Eldarian Bow for Reimi and a Repair Kit so you
can make the Storm Blade Recipe.
********Warning! Make sure to buy an extra Eldarian Bow now - you will need it
to make an item for an upcoming missable shop order quest.********
You can also start accepting quests. To do so, go to a shop and select "Accept
orders" from the list. You can probably finish at least a couple of these, if
you choose to. For those of you who want all of the achievements, the shop
orders count as quests, so you will have to complete all of these for the quest
achievements.
Enter the north door from the central area when you're finished looking around.
Examine the first console on the left for [Spaceship Data 007: SRF-004
Dentdelion], then examine the first console on the right for [Spaceship Data
008: SRF-005 Eremia]. Check the last console on the right for [Spaceship Data
006: SRF-002 Balena]. When you're ready to continue the story, talk to Grafton
- the creepy mustache guy.
After the scenes, enter the south-west room and speak to the purple-haired
Eldarian woman, who will give you the [Leg Collector] quest. Finishing the
first quest unlocks the second quest, [Egg Collector]. If you finish both of
them, you will get Recipe Memo 20, so it's best to do them and you probably
already have the items anyway.
Enter the south-east room (the sick bay) and speak to the red-headed Eldarian
for the quest, [The Missing Patient]. To find him, go outside. Fortunately, you
don't have to go far to find him; he's standing near the stairs to the Calnus,
across from the chest you got the "Scan Enemy" skill book from earlier.
Head back into the north room and talk to Gaghan and then Grafton.
===============================================================================
Calnus (WD110)
===============================================================================
------------------------------------------------------
+Collections: +
+----------------------------------------------------+
o Spaceship Data 002: Calnus-II (w/Eldarian Upgrades)+
------------------------------------------------------
------------------
+Items: +
+----------------+
o Monster Jewel +
------------------
Talk to Faize to get a [Monster Jewel]. With this, you can finally turn your
monster data into accessories.
Private Action - Faize
o Item Creation Terminal (examine it)
Examine the Item Creation terminal for another scene.
Private Action - Reimi:
o Urd Falls Cave; in the room with the blue, glowing flowers and a harvesting
point; an exclamation point marks the spot.
o Choice: "You're really beautiful, Reimi."
Stop by the Exploration Base on your way back to the Calnus. Go into the north
room from the central area and examine the middle console on the right side for
[Spaceship Data 002: Calnus-II (w/Eldarian Upgrades)].
Back in the Calnus, head upstairs, to the floor with the bedrooms. If you
examine the Room Directory board, you can assign room-mates. Assign Edge and
Faize into the same room for now.
Go to the Flight Deck and examine the center console and choose to explore
another planet.
****(Note: There will be several Private Actions available; you should save
your game before starting these in case you don't like the outcome, accidently
talked to the wrong person, etc.)****
Refer to the Private Actions section (WPA00) of this guide if you need to. They
basically work like this: there are several different sections of the trip, one
Private Action can be viewed during each section. You can view how much of the
trip is left by checking Edge's terminal on the Flight Deck.
During this trip, there is only one Private Action going on at one time,
meaning you won't have to choose between two or anything like that, so just
follow Faize and Reimi around and talk to them, until the trip is over.
When you are alerted, enter the Flight Deck. After the scene, leave the Flight
Deck for another scene.
===============================================================================
Lemuris: Thalia Plains (WD111)
===============================================================================
----------------------------------------
+Collections: +
+--------------------------------------+
o Weapon Data 132. Kobold's Scimitar +
----------------------------------------
--------------------- ----------------
+Items: + +Enemies: +
+-------------------+ +--------------+
o Aquaberries x4 + o 009. Peryton +
o Blackberries x2 + o 010. Dryad +
--------------------- o 011. Kobold +
----------------
From the Calnus, move along the west/north-west border of the map. You will
eventually come to a chest, sitting next to a tree; open it to get [Aquaberries
x3]. Head south from here, until you come to a dirt path. Pass up the entrance
to the village until you come to a dead-end (but only a dead-end because Edge
can't step over a 12-inch rock.) The chest here contains [Aquaberries] and
[Blackberries x2]. Enter the village when you're done; we can't get to anywhere
else yet.
Also, if you defeat a Kobold, you will receive [Weapon Data 132. Kobold's
Scmitar]. If the Kobold doesn't show up here, don't worry about it, you'll be
fighting plenty of them later.
===============================================================================
Triom (WD112)
===============================================================================
----------------------------------- -------------------
+Collections: + +Items: +
+---------------------------------+ +-----------------+
o Weapon Data 050: Candy Wand + o Demon Amulet +
----------------------------------- o Blueberries x3 +
----------------------------------- o Basil x3 +
+Quests: + o Bigberries x2 +
+---------------------------------+ o Blackberries +
o Reflected Moon Weapons Orders + -------------------
o Can-Can General Goods Order +
-----------------------------------
*******************************************************************************
Warning! If you do not complete the shop orders/quests in this village, you
will miss out on them. Do NOT fight the next boss until you have completed
them.
*******************************************************************************
When the scenes are over, you will have [Weapon Data 050: Candy Wand]. Go back
into the village chief's house and open the chest inside for a [Demon Amulet].
Exit his house and go east, then enter the first building - The Tiger Dojo - a
skill shop. If you have the Fol, buy the Parapsychology Skill Manual for Lymle
to increase item drops from undead enemies.
Exit the shop and head southeast and onto the small field. Run around this
field a little bit; you should see 'examine' pop up on the corner of the
screen. You will get [Blueberries] and [Basil] from examining two different
parts of the field. Go south from the field to run into a chest, located next
to the weapon shop. Open the chest to get [Blueberries x2].
Enter the weapon shop and buy whatever upgraded equipment that you can afford;
it would also be a good idea to buy a few Bowstrings as they are used in Item
Creation. Though the Blessed Sword is weaker than the Storm Blade (the first
Recipe you got,) it does an extra 20% damage to undead enemies and will be
useful later. This shop also has a few orders you can take up.
Leave the weapon store and head into the item shop next door. You will find
several new items here that are useful for Item Creation. Accept the orders
from this shop, as well. We will need to make the items that these two shops
want, but we'll finish exploring the viallage, first.
You will need the following items to make the recipes needed for the Triom shop
orders:
Hunting Bow: Custard Pies: Oyakodon:
o Bowstring x1 o Fresh Cream x2 o White Rice x4
o Eldarian Bow x1 o Pie Crusts x2 o Raw Animal Meat x2
o Iron x2 o Common Egg x2
o Special Warishita Sauce x2
Flame Sword: Crystal x1
o Blessed Sword x1 Ginseng x5
o Fire Gem x2
Some of these items aren't available right now, so you'll have to move forward
in the story a little bit; I'll also give you another warning before these
quests expire.
Exit the store and go south; talk to the man standing near the exit of the
village to get [Basil x2]. If you exit the town and come back (you may have to
go to the Calnus) he will give you more items - [Bigberries x2]. Go back north
a little, and then west. Enter the first house. There is a save point in this
house and the woman will let you rest, if you need to. Head north from this
house, and onto another field area. Examine the field to get [Blackberries].
If you want to go back to the Calnus, take the south path out of Triom. If you
assigned Faize as Edge's roommate, there should be several Private Actions
avialable with him - just talk to him in your room. Otherwise, exit at the
northeast.
===============================================================================
Lemuris: Thalia Plains (WD113)
===============================================================================
----------------------------------
+Collections: +
+--------------------------------+
o Weapon Data 131: Skullbreaker +
----------------------------------
----------------------- ------------------------
+Items + +Enemies: +
+---------------------+ +----------------------+
o 255 Fol + o 009. Peryton +
o Darkness Gem + o 010. Dryad +
o Blueberries x2 + o 012. Lizard Solider +
o Vile Goop x2 + o 013. Wise Lizardman +
o Aquaberries x2 + o 014. Mist Grave +
o Blackberries x2 + ------------------------
o Monster Jewel +
o Bizarre Fruit +
o Accuracy Seeds +
o 401 Fol +
o Skill Manual "Hide" +
-----------------------
If you kill a Lizard Solider, you will get [Weapon Data 131: Skullbreaker].
Anyway, go east a little bit; on the other side of the mound is a chest
containing [255 Fol]. Go a little further east to find a harvest point.
-------------------
Harvesting Point #1:
-------------------
o Common Egg
o Gambleberries
o Lemon
o Thornberries
o White Rice
Go as far east as you can, now, and then south. You should come to a chest on a
cliff; open it for a [Darkness Gem]. The bridge on this side is broken, so go
northwest and take the northern bridge.
After crossing the bridge, immediately go east to find a chest with
[Blueberries x2] inside. Turn around and go west, and then up the hill to the
south. Behind the big rock on the west side of the hill is a chest, which
contains [Vile Goop x2]. Keep going west, and pass up the next bridge that you
come to. Open the chest here for [Aquaberries x2].
If you cross the bridge you will be in a different area - the Van Elm Region.
You can't progress very far here, but you can use the harvesting pont to the
south.
-------------------
Harvesting Point #2:
-------------------
o Blackberries
o Ebony
o Fresh Sage
o Lacquer
o Tasty Mushroom
o Tasty Mushroom?
o Wooden Stick
Leave the area and head back east, and then go north. When the path gets snowy,
stick to the west wall to find a chest containing [Blackberries x2]. Head
northeast across the frozen lake. Check along the north wall to find a chest
with a [Monster Jewel] inside - you will have to get close for the chest to
show up.
Keep moving east from the chest, through the small gap between the rock and the
wall; on the north side of the next rock to the east is another chest, which
has [Bizarre Fruit] inside. Walk south from here, taking the narrow path
leading south. You will end up at a grassy area with a harvest point.
-------------------
Harvesting Point #3:
-------------------
o Gambleberries
o Lemon
o Nectar
o Thornberries
o White Rice
Return to the snowy area and go west across the lake. Before going up the
cliffs, open the chest in front of them (to the north of the path up the cliff)
to get [Accuracy Seeds]. At the top is a large building and a save point. Hug
the west wall as you continue upwards to find a chest in a corner with [401
Fol] inside. Pass up the doors to the building to find a chest containing
[Skill Manual "Hide"]. Enter the doors when you're ready to continue.
===============================================================================
Lemuris: Alanaire Citadel (WD114)
===============================================================================
-----------------------------------------
+Collections: +
+----------------------------------------
o Weapon Data 137: Sword of Punishment +
o Weapon Data 040: Guardian's Rapier +
-----------------------------------------
--------------------------------- ------------------------
+Items: + +Enemies: +
+-------------------------------+ +----------------------+
o Anti-Poison Amulet + o 009. Peryton +
o Shining Stone x5 + o 011. Kobold +
o Skill Manual "Treasure Sense" + o 012. Lizard Soldier +
o Guardian's Rapier + o 014. Mist Grave +
o Skill Manual "Focus" + o 015. Skeleton Solier +
o Guardian's Armor + o 016. Stone Golem +
--------------------------------- o 017. Dragon Newt +
------------------------
First of all, after defeating a Skeleton Soldier in this area, you will get
[Weapon Data 137: Sword of Punishment]. Skeleton Soldiers also drop Special
Warishita Sauce, which you need for a recipe for one of the shop quests. If you
got the Parapsychology skill for Lymle as I suggested, upgrade it a few times
to increase the chances for item drops. If they do not drop it, you can buy the
sauce at the item shop of the next town. The Stone Golems drop Crystals, which
you also need for one of the shop quests.
Start by going left. Pass up the stairs and open the chest in front of giant,
stone pillar, supporting the floor above. The chest contains an [Anti-Poison
Amulet]. Keep walking until you get to the next pillar; on it's west side is
another chest, which has a [Shining Stone] inside. Keep going around the
circular room until you're back at the entrance.
Head up the stairs to the west and examine the stone object blocking the rest
of the path. Continue up the stairs and enter the first door you come to. Go
into the first room on the right to find a chest containing [Skill Manual
"Treasure Sense]. Go back into the hallway and enter the last room to the south
and open the chest to get another [Shining Stone].
Leave this hallway and continue up the stairs, then examine the object blocking
the way to move it. Enter the door at the top of the stairs. Turn right as soon
as you can, then enter the south room to find a chest containing [Guardian's
Rapier], which will also give you the data for that weapon. Head back to the
hallway and exit to the south. Up the stairs is a chest with a [Shining Stone]
inside.
Go all the way downstairs, to the entrance of the citadel. Examine each stone
object around the circular walkway. You may notice that some of them don't have
the blue stones in them - this is where the Shining Stones you have been
collecting come in. After moving all of the stones, go back up the west stairs.
Head to the inner ring on the second floor, moving south. Open the chest on the
inner southwest ledge for a [Shining Stone]. Keep following the path to the
northern tip of the map, where you will find a chest containing the [Skill
Manual "Focus"]. Head all the way back, once again, to the first floor of the
citadel.
Go up the stairs to the east of the entrance, moving the stones that are in the
way. Enter the hallway between the first two stone objects. Enter the last room
on the left to find a chest; open it to get [Guardian's Armor]. Leave the
hallway and continue up the stairs. Enter the door outside and head up the
stairs to the second floor. Go to the left when you can; the room to the south
has a refresh point (finally,) and the north room has a chest, which is cursed
and can't be opened yet.
Go to the inner ring area and walk north, along the curving path. On the ledge
sticking out to the east is a chest with another [Shining Stone] inside.
Continue forward to the southern tip of the map; you will need to move three
stone blocks. After moving the blocks, step on the platform and examine it to
reach the next floor.
Use the save point and enter the door. After the short scene, you will be
forced into a battle with a Dragon Newt. This isn't a boss, it's just a normal
enemy that you'll encounter regularly later.
Exit through the north door and examine the drapes (marked by an exclamation
point) for a scene.
===============================================================================
Lemuris: Van Elm Region (WD115)
===============================================================================
----------------------------------
+Collections +
o Weapon Data 140: Cheap Dagger +
----------------------------------
------------------------------- ----------------------------
+Items: + +Enemies: +
+-----------------------------+ +--------------------------+
o Skill Manual "Chain Combos" + o 011. Kobold +
o Blueberries x5 + o 014. Mist Grave +
o Bigberries + o 016. Stone Golem +
o Vile Goop x2 + o 018. Mana Yeti +
o Aquaberries x3 + o 019. Horned Turtle +
o 51 Fol + o 020. Apprentice Scumbag +
------------------------------- o 021. Man-Eating Tree +
o 022. Giant Fungus +
----------------------------
Head a little bit to the east to find a chest containing [Skill Manual "Chain
Combos"]. Move forward from here; when you get to the columns, hug east wall,
going south, to get to a harvest point. It's next to a tree, but the snow may
make it a little hard to see.
-------------------
Harvesting Point #4:
-------------------
o Bizarre Fruit
o Caterpillar Fungus
o Gambleberries
o Ginseng
o Lemon
o Ripe Berries
Remember, you need five Ginseng for one of the shop orders. Move along the
southern border of the map and you should come to a small ledge with a chest.
Open the chest to get [Blueberries x3]. Keep going west, completely passing the
village up. Hug the northern border of the map to find a chest which contains
[Bigberries] and [Blueberries x2].
Go straight south from the chest, to the southeast border, where you will find
a harvest point. This one is also hard to see, but it will show up on your map
if you read the Treasure Skill manual to Lymle.
-------------------
Harvesting Point #5:
-------------------
o Bizarre Fruit
o Caterpillar Fungus
o Gambleberries
o Ginseng
o Lemon
o Ripe Berries
Around this area, you should start seeing Apprentice Scumbags walking around;
defeat one of them to get [Weapon Data 140: Cheap Dagger]. Walk to the west
side of the map, to a lower area to find a chest with [Vile Goop x2] inside. Go
back to the east border of the map, heading south, and you will eventually come
to another harvest point.
-------------------
Harvesting Point #6:
-------------------
o Bigberries
o Bizarre Fruit
o Gambleberries
o Ginseng
o Lemon
o Ripe Berries
Go south for awhile and you will eventually come to a split in the path; the
path to the east is a dead-end now, but there are big tree enemies that you can
fight. The tree enemies drop Fire Gems, which is another item you need to
complete the Triom shop orders.
Take the south path; at the edge of the west border, almost directly across
from the east path, is a chest containing [Aquaberries x3]. Move along the east
wall after getting the chest to find another chest; this one has [51 Fol]
inside. After getting everything, go all the way back north and enter the town
from the west entrance.
===============================================================================
Woodley Village (WD116)
===============================================================================
------------------------------------
+Collections: +
o Weapon Data 119: Oracle's Staff +
------------------------------------
--------------------------------------- ---------------------
+Quests: + +Items: +
+-------------------------------------+ +-------------------+
o The Little Lost Girl + o Blackberries x2 +
o The Curious Kitty + o Hot Chocolate +
o Thousand Gods General Store Orders + o Anti-Stun Amulet +
o Woodley Weapon Shop VIII Orders + o Curing Sheet +
--------------------------------------- o Fresh Sage x2 +
o Symbol Stone +
---------------------
Lutea lives in the house up the slope, just a little north of the entrance, but
we're going to explore the town first. Enter the second building to the north,
which is the item shop.
When you speak to the shop keeper you will be given the quest [The Little Lost
Girl]. Exit the shop - the girl is located near the west exit of the village,
standing next to a fence. After speaking to the girl, go back into the item
shop and talk to her again; she will give you the [Curious Kitty] quest. Talk
to the mother again to finish the first quest so you can access the shop.
Special Warishita Sauce can be bought here, if you didn't manage to get one
from the Skeleton Soldiers earlier. She also has three shop orders available.
You can't go and get the cat quite yet, so exit the shop and head east to find
a chest in front of a house with [Blackberries x2] inside. Enter the skill
shop, which is the east-most building on the north side of the village. Here
you can buy the Pickpocketing skill for only 200 Fol.
Exit the skill shop and talk to the woman across from it for [Hot Chocolate].
Enter the Weapon Shop - the building to the west of the woman. Open the chest
inside the store, which contains an [Anti-Stun Amulet]. You can buy Iron from
the Weapon Shop, which is the last thing you need for the Triom shop orders,
unless you still need some Fire Gems or Ginseng. Also, if you want to use the
Pickpocketing skill, you will also need to buy the Bandit's Gloves. While
you're here, you might as well accept the shop orders.
******Warning! You now have everything you need to pickpocket, however, you
will have to be very careful with it, as it will decrease your party members'
Affinity to Edge, which determines whether or not you will get their endings.
Be careful with it!******
Leave the store and go behind the next building to find a chest with a [Curing
Sheet] inside. Go around to the front of this building - the Inn - and enter
it. Inside the left room is a chest with [Fresh Sage x2] inside.
Now that you've been everywhere else, go to Lutea's house. Enter the door to
the left and talk to the girl in the room for a scene.
[New Item - Symbol Stone]
Go back into the room Lutea is in after the scene, and examine the northeast
corner of the room to get [Weapon Data 119: Oracle's Staff].
Leave Lutea's house and head south. Speak to the man standing near the west
exit of Woodley to find out how to get back to Triom, and then exit Woodley.
===============================================================================
Lemuris: Van Elm Region (WD117)
===============================================================================
------------------------------- ----------------------------
+Items: + +Enemies: +
+-----------------------------+ +--------------------------+
o Faerie Orchid + o 011. Kobold +
o Curious Cat* + o 014. Mist Grave +
o Health Seeds + o 016. Stone Golem +
------------------------------+ o 018. Mana Yeti +
o 019. Horned Turtle +
*Quest Item o 020. Apprentice Scumbag +
o 021. Man-Eating Tree +
o 022. Giant Fungus +
----------------------------
Go as far south as you can, to the southern tip of the area, and examine the
glowing flower for a [Faerie Orchid]. The flower's location is marked by an
exclamation point, if you're having trouble finding it. Once you have the
flower, go north until you reach the east path.
The barrier is gone, so you can now go through the small forest area. Straight
ahead of the entrace, in front of a large mound, is a harvest point.
-------------------
Harvesting Point #7:
-------------------
o Blackberries
o Ebony
o Fresh Sage
o Lacquer
o Nectar
o Tasty Mushroom
o Tasty Mushroom?
o Wooden Stick
You should see a yellow icon on your mini-map at the south side of this mound;
this is the cat that you need to find for the Curious Kitty quest. 'Speak' to
the cat to get [Curious Cat]. You might as well go to Woodley and bring the cat
to the girl now, but you don't get a reward.
From where the cat was, go to the northern border of the map and walk east a
little bit; you should end up at another harvest point.
-------------------
Harvesting Point #8:
-------------------
o Blackberries
o Fresh Sage
o Lacquer
o Nectar
o Tasty Mushroom
o Tasty Mushroom?
o Wooden Stick
From this harvest point, go to the souther border of the area and walk as far
west as you can. Open the chest here for [Health Seeds]. Follow the path east
until you come to a bridge. If you didn't use it earlier, a harvesting point #2
is located at the dead-end to the south.
-------------------
Harvesting Point #2:
-------------------
o Blackberries
o Ebony
o Fresh Sage
o Lacquer
o Tasty Mushroom
o Tasty Mushroom?
o Wooden Stick
Continue across the bridge when you're finished. Head east across the Thalia
Plains and then cross the second bridge to get back to Triom.
===============================================================================
Triom (WD118)
===============================================================================
-------------------
+Items: +
+-----------------+
o Basil x6 +
o Fire Ring +
o Recipe Memo 02* +
o Bigberries x3 +
-------------------
*Requires Fire Ring
Enter Triom then leave through the south exit to get back to the Calnus so you
can make the items you need for Triom's shop orders. You don't have to do this
quite yet, but if you have all of the needed materials, you might as well do it
now. If you're still missing some Ginseng, enter and exit the Calnus and check
the appropriate harvest points again. It will also help if Reimi's harvesting
skill is maxed out. When you deliver the weapons, you actually have to push the
left stick right to set the amount of items you're giving the shop owner to
one, instead of zero.
When you're finished with Triom's shop orders, talk to the man by the south
exit for [Basil x3]. Enter Ghimdo's house and then talk to him for a scene.
[New Item - Fire Ring]
With the Fire Ring, you can finally open the ice encased chest in the southeast
area of Triom, but first you must talk to the Shady Socerer, who is standing
between the skill and item shops. Now that the ring is charged, open up the
chest for [Recipe Memo 02].
Talk to the man standing near the south exit again and he will give you some
more items: [Bigberries x3] and [Basil x3]. Exit Triom from either of the
northern exits.
===============================================================================
Lemuris: Thalia Plains (WD119)
===============================================================================
------------------------
+Enemies: +
+----------------------+
o 009. Peryton +
o 010. Dryad +
o 012. Lizard Solider +
o 013. Wise Lizardman +
o 014. Mist Grave +
------------------------
Make your way to the frozen lake area and head east. There are there paths at
the eastern end of the lake; take the middle path to get to Wind Swallow Valley
(you should see a large boulder of ice on the path.)
===============================================================================
Lemuris: Wind Swallow Valley (WD120)
===============================================================================
------------------- -----------------------------
+Items: + +Enemies: +
+-----------------+ +---------------------------+
o Blackberries x2 + o 023. Saber-Toothed Tiger +
------------------- o 024. Harpyia +
-----------------------------
Use the Fire Ring to destroy the two large blocks of ice in the middle of the
path. Behind the third block of ice is a mining point, but you still don't have
any characters that can mine.
Use the save point and continue forward for a short scene. Walk along the top
of the Celestial Ship and open the chest for [Blackberries x2]. Follow the
winding path into the Celestial Ship.
===============================================================================
Celestial Ship (WD121)
===============================================================================
-----------------------------------------------
+Collections: +
+----------------------------------------------
o Weapon Data 005: Cardianon Sword +
o Spaceship Data 020: Cardianon Landing Ship +
-----------------------------------------------
------------------------------- -----------------------------
+Items: + +Enemies +
+-----------------------------+ +---------------------------+
o Plastic Explosive x12 + o 009. Peryton +
o Blueberries x4 + o 012. Lizard Soldier +
o Bigberries x3 + o 013. Wise Lizardman +
o Blizzard Protector* + o 017. Dragon Newt +
o Skill Manual "HP Boost"* + o 023. Saber-Toothed Tiger +
o Fainting Potion x2 + o 024. Harpyia +
o Cardianon Sword + o 025. Lizard Commander +
o Cardianon Data Disc + o 026. Barachiel +
o Skill Manual "Critical Hit" + -----------------------------
o Power Bracelet* +
o Fresh Sage x2 +
-------------------------------
*Requires Fire Ring
Go to the other side of the row of terminals in front of the entrance and
examine the sparkle on one of the terminals to get a [Plastic Explosive].
Examine the sparkle on the southwest row of terminals for another [Plastic
Explosive]. If you exit and re-enter the Celestial Ship, you can actually keep
getting the Pastic Explosives in case you need more.
You can either go south and around a curving path to get into the west room, or
simply blow the door off with one of the Plastic Explosives and the Fire Ring.
Blowing the door off yields SP and EXP as well. Check the northwest row of
terminals in this room for another [Plastic Explosive]. Go as far west as you
can, then check the south wall in the last room for a [Plastic Explosive]. Open
the chest in this room for [Blueberries x4] and [Bigberries]. If you approach
the sparks coming from the broken terminal, your party will be damaged
slightly.
Go east one room and blow open the door to the north; you will not have to use
the Fire Ring for this one. Head up the stairs. It's pointless to go in the
west room, as doing so will waste a use of your Fire Ring, but if you do go in,
you'll get another [Plastic Explosive]. Go north and then take the first east
hallway. Blow up the next east door you come to and grab the [Plastic Explosive
x2] from the room.
Exit the room and go back north, taking the middle east path this time. Blow up
the door at the end of the path. You should be at a part of Wind Swallow Valley
that you couldn't previously get to. Walk along the top of the Celestial Ship
and open the chest with the Fire Ring for a [Blizzard Protector]. Return to the
ship and go back to the large circular room. If you check your map, you should
see three small rooms on the west side; go into the north-most west room and
use the Fire Ring to open the chest for [Skill Manual "HP Boost"].
Enter the the door to the north; at the top of the stairs, go into the east
room for [Plastic Explosive x2] (on the east wall) and a chest with [Fainting
Potion x2] inside. Head back to the large circular room and enter the northern-
most east door.
Follow the hallway for awhile and blow up either of the east doors. Don't
bother blowing up the other door, as they both lead to the same room. Examine
the southeast part of the room for a [Plastic Explosive] then open the chest on
the north side of the room to get a [Cardianon Sword].
Keep moving forward until you reach a large room with a save point. Use the
save point, then examine the console to the northeast, which is marked with an
exclamation point.
[New Item - Cardianon Data Disc]
Blow up the north door and then open the chest in the northwest corner of the
room for [Skill Manual "Critical Hit"]. After opening the chest, go back to the
main room, and then into the west hallway. At the end of the hallway is a
[Plastic Explosive] and a chest containing [Bigberries x2]. Go back to the main
room and go through the south door, where your party will be ambushed by three
groups of enenmies.
Go into the west room to find a [Plastic Explosive] and chest that you can't
open yet. Go back to the previous room and enter the east door. Examine the
console in this room for [Spaceship Data 020: Cardianon Landing Ship]. Open the
chest to get [Blackberries x4], then use the refresh point.
Enter the center room to get to the next floor. Head south and use the Fire
Ring to open the chest for a [Power Bracelet]. Go to the east side of the room
to find another chest containing [Fresh Sage x2].
********Warning! This is your very last chance to complete the Triom shop
orders. Leave the ship and finish those quests or else you will miss them!*****
********Warning! This is the only time you can fight Lizard Commanders, so be
sure to get them to 100%, unless you want to wait to do it on another play
through.******
Save at the save point and enter the door to the north, then examine the
glowing crystal-shaped object, which is marked on the mini-map as an
exclamation point.
-----------------------------Boss Fight----------------------------------------
Boss: Barachiel
The two best characters to control for this fight are Reimi and Lymle. With
Reimi, you can easily hit Barachiel's weak spot. When he plunges into the
ground, make sure to have Reimi spam arrows at him to do critical damage; the
effect will be even greater if she is equiped with the Torch Bow. The boss is
weak to fire, so Lymle's Fire Bolt can also be very useful.
-------------------------------------------------------------------------------
Leave the Celestial Ship and go to Triom for a scene. Make sure to talk to the
sorcerer near the center of the town to recharge your Fire Ring. When you're
done, go to the Calnus.
===============================================================================
Calnus (WD122)
===============================================================================
Enter the doors to the Flight Deck for a scene. Afterwards, examine the Item
Creation terminal for a Private Action between Welch and Lymle. Return to the
flight deck and examine the center console and choose Aeos from the list.
When you arrive on Aeos, go talk to Commander Grafton for a Private Action and
choose "You knew, sir?" to increase Affinity with Reimi. Afterwards, return to
the Calnus and leave for Cardianon.
There will be several Private Actions on the way to Cardianon. Refer to the
Private Actions section of this guide (WPA00) if you need any assistance. Much
like the first time, just wander around the ship and talk to your crew members
until you land. None of these events happen at the same time, so as long as you
don't rest, you don't need to worry about missing anything. Below is a short
list of where you need to go:
- Talk to Reimi on the Flight Deck
- Talk to Reimi in the Recreation Room (Choose "Your birthday, right?")
- Talk to Lymle in the Meeting Room
- Talk to Lymle and Faize in the Recreation Room
- Talk to Reimi in the Battle Simulator room
- Talk to Lymle, Faize, and Reimi in the Recreation Room
After these scenes, enter the Flight Deck for another scene, and then exit the
Calnus.
===============================================================================
Cardianon Mothership (WD123)
===============================================================================
---------------------------------------------
+Collections: +
+-------------------------------------------+
o Weapon Data 134: Draconic Smasher +
o Spaceship Data 021: Cardianon Mothership +
---------------------------------------------
------------------------------- ------------------------------
+Items: + +Enemies: +
+-----------------------------+ +----------------------------+
o Bigberries x2 + o 017. Dragon Newt +
o Defense Seeds + o 027. Guard Bot "Commando" +
o Basil x5 + o 028. Guard Bot "Assaulter" +
o Defense Breaker x2 + o 029. Cardianon Soldier +
o Thunder Ring + o 030. Lizard Warrior +
o Fortitude Potion x2 + o 031. Lizard Shaman +
o Blackberries x3 + ------------------------------
o Skill Manual "Taunt" +
o Wisdom Bracelet +
o Monster Jewel +
o 1020 Fol +
o Skill Manual "Auto Healing" +
o Skill Manual "Chain Combos" +
o Crystal* +
o Compact Freezing Bomb +
o Thunder Armlet +
o Silver* +
o Universal Device +
o Gunpowder +
o Cardianon ID Card +
o Cardianon ID Card + +
o Laser Oscillator +
o Li'l Vending Machine No. 1 +
-------------------------------
* Requires the Fire Ring
***********Warning! Make sure to open all of the chests before finishing the
area!**********
Walk down the stairs and use the save point at the bottom. Move along the
northern edge of the map until you come to a chest with [Bigberries x2] inside.
From this chest, head to the southwest corner of the map and then start going
north along the wall; you should run into a chest containing [Defense Seeds].
Enter the door at the southeast corner of the room for a scene and a forced
fight. After this fight, you will receive [Weapon Data 134: Draconic Smasher].
Continue down the hallway and enter the left door when the path splits; open
the chest in this room to get [Basil x5]. Return to the hallway and continue
south. Go north when you reach an intersection, then open the chest in the room
to get [Defense Breaker x2]. Return to the intersection and head west.
When you come to a second intersection, go into the east room. On the south
side of this room is a chest containing the [Thunder Ring]. Leave the room and
go back to the hallway, then enter the west room. Go north to find a chest with
[Fortitude Potion x2] inside, then go into the south room and open the chest to
get [Blackberries x3].
Go back to the hallway and move south, and then south again at the
intersection. The door will close and you will have to use the Thunder Ring on
the control panel nex to the door to open it. Before going through the door,
charge the Thunder Ring at the control panel - you may have to reposition Edge
a few times before you can examine it.
Go through the door and walk down the hallway. Take the second west path you
come to and enter the small room with two chests; open the chests to get [Skill
Manual "Taunt"] and a [Wisdom Bracelet]. Exit the room and go north in the
hallway, going east when the path splits.
Continue down the hallway; in the first room to the east is a chest with a
[Monster Jewel] inside. Return to the hallway and enter the next east room to
find another chest, which contains [1020 Fol]. When the hallway veers west,
stay on the upper level of the area and enter the door. Follow the hallway
north, and then go east when you can and open the chest on the balcony to get
[Skill Manual "Auto Healing"].
Return to the hallway and enter the north-most west room; open the chest in the
northwest corner of the room for [Skill Manual "Chain Combos"]. Go back through
the hallway and take the stairs down to the lower area. Hug the east wall of
the lower area to find a chest encased in ice. Use the Fire Ring to open it and
get a [Crystal]. Go to the west side of the lower area and examine the orange
object in-between the two blue, glowing lights to get [Spaceship Data 021:
Cardianon Mothership].
Head north and examine the center console in the room, which is marked by an
exclamation point. Head west and through the door after the conversation. The
two chests in this room contain a [Compact Freezing Bomb] and a [Thunder
Armlet]. Leave the room and head back to the center console/exclamation point,
then go northeast this time.
Walk down the hallway and use the vending machine (marked as an Item Shop on
the mini-map) if you need any items. Go west when the hallway splits and enter
the doors going south for a scene. Use the Fire Ring to open the chest at the
southwest area of this room for [Silver]. Exit the room from the southeast
door.
You should be in a narrow hallway with a console marked by an exclamation
point. Use the Thunder Ring on the console and then open up the chest further
up the hallway to get a [Universal Device] and [Gunpowder]. Return to the
'coldsleep room' and examine the lizardman on the floor (marked by an
exclamation point) and take his [Cardianon ID Card]. Exit the room through the
north door and go east, and then south. Examine the console in this room to
register the ID card.
Go back to the coldsleep room and go through the southern doors this time. Upon
reaching the save point, turn south. Enter the far west room to find two chests
containing a [Laser Oscillator] and [Li'l Vending Machine No. 1]. Return to the
save point and examine the control panel to the east of it, then go through the
doors. Walk through the rooms for a scene.
===============================================================================
Biological Laboratory (WD124)
===============================================================================
-----------------------------------
+Collections: +
+---------------------------------+
o Weapon Data 064: Maser Cannon +
o Weapon Data 025: Cardianon Bow +
-----------------------------------
------------------------- ------------------------------
+Items: + +Enemies: +
+-----------------------+ +----------------------------+
o Attack Bracelet + o 017. Dragon Newt +
o Alchemist's Water x2 + o 027. Guard Bot "Commando" +
o Comet Robe + o 028. Guard Bot "Assualter" +
o Fresh Sage x3 + o 029. Cardianon Soldier +
o Cardianon Bow + o 030. Lizard Warrior +
------------------------- o 031. Lizard Shaman +
o 033. Cardianon General +
------------------------------
***********Warning! Make sure to open all of the chests before finishing the
area!**********
Talk to your party members to continue the story. Choose the second option for
Lymle, the first option for Faize, and the second option for Reimi to trigger
another scene. After this scene, you will receive [Weapon Data 064: Maser
Cannon].
Bacchus comes with enough SP to max out both his Mining and Robotics skill, and
will still have a little left over to upgrade his Special Arts a little, if you
choose to. I highly recommend upgrading Bacchus's Robotics skill to the max, as
the Guard Bot "Commando" enemies drop Silver, which you need to complete an
Aeos shop order.
Exit the room you start in and go as far south as you can, where you will find
a chest containing an [Attack Bracelet]. Head west after opening the chest and
then go into the southern room. There are two chests in this room; open them to
get [Alchemist's Water x2] and a [Comet Robe]. Leave then room and continue
east, up the stairs.
Go down to the lower area of the room and open the chest on the east side for
[Fresh Sage x3]. Use the refresh point and buy any items you need from the
vending machine.
Examine the vending machine a second to initiate a Private Action between Edge,
Lymle, and Bacchus.
Before walking through the door, make sure Edge is in the party so he can get
the Battle Trophy for surviving four ambushes in one battle. Make sure to
control him the whole time, just in case. After the battle, continue through
the room and open the chest in the southeast area of the room to get a
[Cardianon Bow] and the Weapon Data for it.
Enter the door to get to the next area.
===============================================================================
Subterranean City (WD125)
===============================================================================
----------------------------------------
+Collections: +
+---------------------------------------
o Weapon Data 133: Draconic Jamadhars +
o Weapon Data 042: Icicle Rapier +
----------------------------------------
------------------------ -------------------------------
+Items: + + Enemies: +
+----------------------+ +-----------------------------+
o Skill Manual "Rage" + o 028. Guard Bot "Assaulter" +
o Dragonscale Armor + o 029. Cardianon Soldier +
o EM Bomb x4 + o 031. Lizard Shaman +
o Icicle Rapier* + o 032. Armed Dragon Newt +
------------------------ o 033. Cardianon General +
* Requires Fire Ring o 034. Armed Dragoon +
-------------------------------
***********Warning! Make sure to open all of the chests before finishing the
area!**********
This part is pretty straight-forward; get into a battle with the red, winged
enemy. After winning, you will receive [Weapon Data 133: Draconic Jamadhars].
Move along the narrow walkway; before going down the stairs, open the chest to
get [Skill Manual "Rage"]. You will be attacked by a few enemies when you reach
the bottom of the stairs. After defeating them, continue along the walkway.
Check along the north side of the path to find a chest near the center of the
curving path. Inside the chest is [Dragonscale Armor].
Another forced battle will occur shortly after the second chest. Keep moving
forward; another chest is sitting before the next set of stairs, but you will
be thrown into another battle before you can get the [EM Bomb x4] from inside
the chest.
As you near the exit, check the west wall to find a chest. Use the Fire Ring to
open the chest for an [Icicle Rapier] and it's Weapon Data. Once you have
everything, continue through the doors.
===============================================================================
Control Tower (WD126)
===============================================================================
----------------------------------
+Collections: +
+--------------------------------+
o Weapon Data 052: Booster Wand +
o Weapon Data 006: Silvance +
----------------------------------
-------------------------------- -------------------------------
+Items: + +Enemies: +
+------------------------------+ +-----------------------------+
o Skill Manual "Energy Shield" + o 028. Guard Bot "Assualter" +
o Poison Cider x3 + o 029. Cardianon Soldier +
o Sturdy Bracelet + o 031. Lizard Shaman +
o Streaked Chainmail + o 032. Armed Dragon Newt +
o Compact Stun Bomb x8 + o 033. Cardianon General +
o Element Breaker x3 + o 034. Armed Dragoon +
o Booster Wand + o 035. Dragon General +
o Skill Manual "Stun" + o 036. Sahariel +
o Compact Poison Bomb x4 + -------------------------------
o Skill Manual "Mindflare"* +
o Silvance +
o Power Bracelet +
o Skill Manual "Fury Boost" +
o Bronto Armor +
o Riot Potion +
o Anti-Paralysis Amulet +
--------------------------------
*Requires Fire Ring
***********Warning! Make sure to open all of the chests before finishing the
area!**********
Use the save point when you enter the room. This next section can be confusing;
I may attempt to make a map after I finish the guide, but for now just bear
with me.
1. Start by going north. You will come to a barrier, but you can easily pass
it. If you're having trouble, press X to sprint through it.
2. Go west immediately after passing the first barrier.
3. Go south and pass through a second barrier.
4. Go west and then north, through a barrier.
5. Go west immediately after the barrier, and then go south and east, through
another barrier. Keep going southeast until you reach a chest with [Skill
Manual "Energy Shield"] inside.
6. Go west and north, back the way you came, until you reach a set of stairs
leading down. Head down the stairs.
Walk through the long hallway for awhile; at the end you'll come to a room with
two chest, which contain [Poison Cider x3] and a [Sturdy Bracelet]. Return to
the previous floor.
7. Go north, east, a little bit north, and then east again. Open the chest in
the corner area next to the barriet to get [Streaked Chainmail].
8. Head west, and then north. In the northwest corner is a chest containing
[Compact Stun Bomb x8].
9. Head south, then west. You'll be in an area with a vending machine and
stairs leading to a higher floor. Buy any items you need from the vending
machine and then go up the stairs.
Use the Thunder Ring to destroy the pipe near the entrance. This is marked as
an exclamation point on the map. Head east, through the barrier, and then into
the north door. Go through the next northern door, into the inner-most ring.
Go west around the circle, hugging the inner wall; you should run into a chest
with [Element Breaker x3] inside. Backtrack south slightly, then go through the
west door. Go north in the hallway, passing up the north door, and use the
Thunder Ring on the pipe on the north wall. Go through the door you just passed
up and open the chest to the west to get a [Booster Wand] and its Weapon Data.
Walk west and use the Thunder Ring to break the pipe on the north wall. After
this, go back to the inner-most ring and use the Thunder Ring to break the pipe
on its east side. Enter the next door on the south side of the wall and go east
around the ring.
Pass up the west door and continue until you can go south, to the outer ring.
Head west to reach a chest with [Skill Manual "Stun"] inside. Return to the
middle ring and enter the west door you passed up earlier. You should be
standing right in front of another pipe that needs to be broken with the
Thunder Ring.
From the pipe, head northwest and enter the north door. Walk a little west, and
then go through another north door. Move all the way east and up the stairs...
to another floor that looks a lot like the floor you were just on.
So, move forward, use the Thunder Ring on the pipe, then enter the north door.
To the east is a refresh point and another pipe for you to destroy. Go north
around the ring from here, and open the chest on the east side of the wall to
get [Compact Poison Bomb x4].
Backtrack south a little bit and enter the west door. You'll be right in front
of another pipe, so destroy it with the Thunder Ring. Enter the north door on
this ring, then go east, skipping the north door. Enter the door to the east
and then go north in the inner ring. You should be at a chest; use the Fire
Ring on it to get [Skill Manual "Mindflare"].
Go back through the door and go south. Enter the next south door you come to -
you should be in the outer-most ring. Open the chest to the west to get a
[Silvance] and it's Weapon Data. Return through the previous door and go west
around the ring until you can go north.
Destroy the pipe to the west and open the chest to the far west for a [Power
Bracelet]. Once you have everything, go to the far east side of the hallway and
go up the stairs.
Go south and ride the conveyor belt until it reaches the northwest section of
the area. Get off the conveyor belt at this time and destroy the pipe. At the
east end of the hallway is a chest containing [Skill Manual "Fury Boost"]. Get
back on the belt and run against it so you can go south, to the inner belt.
Ride this belt to the east, then run against the outer belt to get to the
southeast hallway. Head north in the hallway to find a chest with [Bronto
Armor] inside.
Get back to the south area and ride the inner belt to the west, and then the
outer belt south, to get to the southwest hallway. Open the chest in the middle
of this hallway to get a [Riot Potion] and an [Anti-Paralysis Amulet].
After you have everything, take the conveyor belts to the south exit so we can
finally get out of this place... almost. After the conversation, use the save
point and enter the door.
-------------------------------Boss Fight--------------------------------------
Boss: Sahariel
Sahariel's weak point is on his chest, which will glow blue when it's exposed.
You'll want to control Edge for this battle and get right in the boss's face.
Active Rush Mode (not a Chain Combo) and use Special Arts such as Stampede
Slash when this point in exposed.
-------------------------------------------------------------------------------
Take the east hallway to exit if you're sure you've opened all of the chests.
When you reach the Generator Area, examine the thing sticking out of the floor;
it's marked by an exclamation mark on the map. Run through the door that
opened, straight through the long hallway. If you aren't fast enough and the
doors close, you'll have to fight a couple enemies to get them back open.
Board the Calnus when you reach the Dock.
===============================================================================
Calnus (WD127)
===============================================================================
*****Warning! You must finish the shop orders in Aeos before going to the next
planet!*****
Speak to Bacchus to find out your next destination. As I said in the warning,
the Aeos shop orders expire after leaving for En II, so go to Aeos first.
Remember, Gambleberries are found at the Harvest Points near Woodley Village,
on Lemuris. If you still need Silver, upgrade Bacchus's Mining skill to the
max, if you haven't already, and mine at the mining points around Aeos.
After completing the shop orders, go back to Woodley Village.
===============================================================================
Woodley Village: Sidequests (WD128)
===============================================================================
------------------- ---------------------------
+Items: + +Quests: +
+-----------------+ +-------------------------+
o Recipe Memo 07 + o In Need of Nectar +
o Basil + o In Search of 'Shrooms +
------------------- o Fang Flute Fabrication +
o The Stubborn Matriarch +
o Oil for the Cold +
---------------------------
As you walk to Woodley Village, remember to mine from the Mining Points along
the way to gain access to materials that have been hard to come by thus far.
Their locations will be marked on your map if you got the Treasure Sense skill
earlier.
Go into Lutea's house and speak to her mother to get [Recipe Memo 07]. Leave
her house and speak to the sorceror in front of the item shop and make sure to
recharge your rings. Speak to the man walking around to the south of the item
shop to get [Basil].
Speak to the man standing to the west of the skill shop to get the [In Need of
Nectar] quest. You will need to give him sixteen nectars. If you don't have
enough, they are dropped by Dryads and Giant Funguses. After giving him the
nectars, you will get a second quest: [In Search of 'Shrooms]. You will now
have to get sixteen Tasty Mushrooms... these quests are fun... right? Tasty
Mushrooms are dropped by Mist Graves and Giant Funguses.
Head south from the weapon shop and speak to the girl standing near a tree to
the east of the weapon shop. She will give you the [Fang Flute Fabrication]
quest. You can't complete this one yet, so go to the Inn and speak to the
woman. The woman will give you the [The Stubborn Matriarch] quest. Go back to
Triom and speak to the old woman in front of Lymle's house. Choose to tell her,
and then go back to Woodley.
Speak to the woman in the Inn to complete the quest, then speak to the Chilly
Old Crone for another quest: [Oil for the Cold]. You only need one Wolf Oil,
which you probably already have. If you don't, go to the Celestial Ship area
and fight a few Saber-Toothed Tigers. Get back on the Clanus when you're
finished.
===============================================================================
Calnus (WD129)
===============================================================================
Use the console and select En II from the list of destinations. Go to the Item
Creation terminal for a scene between Welch, Bacchus, and Edge.
As you have probably guessed, there is another series of Private Actions
available:
-Talk to Reimi on the Flight Deck
-If you check the men's bathroom at this time, you may see Bacchus on the
toilet.
-Talk to Lymle and Faize in Lymle's room
OR
-Speak to Bacchus in the Recreation Room
(Note: The same PA with Bacchus will also be available again soon, so view the
one with Faize and Lymle.)
-Speak to Faize in northern storage room of the Meeting Room
-OPTIONAL-
There is a Private Action you can see at this point if you go to the women's
bathroom. Seeing this event will make Reimi lose Affinty towards Edge. This
event does not take up a time slot, so you can still view Bacchus's next
Private Action. The scene is worth seeing, so you can save before seeing it and
then reload the save aftewards if you're really worried about losing Affinity.
-Speak to Bacchus in his room.
-Talk to Reimi in the Meeting Room
-Talk to Lymle in the Recreation Room
-Talk to Bacchus in the Recreation Room
(Note: The above PA is the same as the one you skipped for the one with Faize
and Lymle.)
-Speak to Reimi in the Battle Simulator room. Pick the 'marry' option.
You can probably room Faize and Lymle together at this point, so do so now.
Go to the Flight Deck, as you're told, for a scene.
===============================================================================
Abandoned Town (WD130)
===============================================================================
***********Warning! Make sure to open all of the chests before finishing the
area!**********
---------------------
+Items: +
+-------------------+
o Silver Amulet +
o Red Herb x2 +
o Blueberries x4 +
o Aquaberries x2 +
o Thornberries x3 +
o Bigberries x3 +
o Fresh Sage x2 +
o Protection Seeds +
---------------------
Unfortunately, we don't have Lymle's Treasure Sense right now. Run along the
fence to the far west and you will eventually come to a chest, at the end of
the fence; inside the chest is a [Silver Amulet]. Walk east from this chest and
you will be at a building. On the east side of this building is another chest,
which contains [Red Herb x2].
Head northeast to a house with a chest containing [Blueberries x4] behind it.
Go to the northeast corner of the map to find another chest with [Aquaberries
x2] inside. Head south to the gas station - at it's front, east side is a chest
containing [Thornberries x3].
Enter the gas station for a scene. Re-enter it and open the chest in the
northwest corner to get [Bigberries x3]. Examine the refrigerator for an
endless supply of Blackberries, Fresh Sage, Mixed Syrup, and Aquaberries. Make
sure to get at least five Mixed Syrups from the refrigerator for a shop quest
on the next planet. Leave the gas station and enter Klaus's house, to the
northeast, for a scene.
After the scene, enter Klaus's house again. Open the chest near the entrance
for [Fresh Sage x2]. You can have an interesting chat with the cat if you want
to, then examine the refrigerator for a Private Action involving Edge, Lymle,
and Faize. You can also repeatedly examine this refrigerator to receive items.
Leave Klaus's house and return to the gas station. Examine the radio on the
left side of the counter (marked by an exclamation point) for another Private
Action.
Head to the southwest part of the map and examine the gate to get Klaus to open
it. Move south, past the save point, and open the chest to get [Protection
Seeds]. Examine the phone across from the save point for another scene, then
speak to Klaus when you're ready to go.
===============================================================================
Military Facility (WD131)
===============================================================================
***********Warning! Make sure to open all of the chests before finishing the
area!**********
---------------------------------------------
+Collections: +
+-------------------------------------------+
o Weapon Data 026: Alien Arc +
o Weapon Data 135: M26 Hand Grenade +
o Weapon Data 076: Iron Claws +
o Weapon Data 123: SMG103U Submachine Gun +
o Weapon Data 124: S&T-M010 Security Pistol +
o Weapon Data 065: Plasma Cannon +
---------------------------------------------
------------------------------ ------------------------
+Items: + +Enemies: +
+----------------------------+ +----------------------+
o Aquaberries x2 + o 037. Genomic Beast +
o Skill Manual "Scan Enemy" + o 038. Soldier Zombie +
o Compact Freezing Bomb x3* + o 039. Little Alien +
o Thornberries + o 040. Bigfoot Sam +
o Blueberries + ------------------------
o Aquaberries +
o Earth Rinng +
o Alien Arc +
o Skill Manual "No Guard" +
o Dragon Scale +
o Alien's Robe +
o Foal Snaps +
o Compact Stun Bomb x2 +
o Fresh Sage x2 +
o Compact Freezing Bomb x3* +
------------------------------
* Requires Fire Ring
Open the chest in the cell you're in for [Aquaberries x2]. Speak to your party
members for a scene. Leave your cell and head east down the hallway. Enter the
next cell to find a chest containing [Skill Manual "Scan Enemy"]. Continue down
the hallway and through the door.
Enter the first room on the east and use the Fire Ring to open the chest for
[Compact Freezing Bomb x3]. Keep walking down the hallway for a scene and then
enter the second east room to find two chests containing [Thornberries],
[Blueberries], [Aquaberries], and the [Earth Ring]. Leave this room and enter
the west room. Inside is a refresh point and two chests, which contain an
[Alien Arc] and it's Weapon Data and [Skill Manual "No Guard"].
Continue south; you should see a new enemy at this point, crawling on the
ground. Defeat this Soldier Zombie to get [Weapon Data 135: M26 Hand Grenade].
Enter the next room to the west, just before the save point. Inside this room
is a chest with a [Dragon Scale] inside. Save your game and enter the door
behind the save point.
You will be forced into a fight against a Genomic Beast after the scene. This
isn't a boss, it just has a lot of HP. There will be another scene after
defeating it. The Genomic Beast drops Iron Claws, which will also give you the
Weapon Data.
Head south down the hallway and enter the second west room, where you will find
a chest containing an [Alien's Robe]. Keep moving down the hallway and into a
large room to the south for a scene, after which, you will receive [Weapon Data
123: SMG103U Submachine Gun] and [Weapon Data 124: S&T-M010 Security Pistol].
Speak to Faize and then to Meracle for another scene. Start walking through the
hallawy and open the chest in the room after the save point to get [Foal
Snaps]. Two rooms from this is another chest, which contains a [Plasma Cannon]
and its Weapon Data. On the other end of this same room/hallway is another
chest; open it to get [Compact Stun Bomb x2]. Two rooms from here is a chest
with [Fresh Sage x2] inside.
In the middle of the next long hallway is an ice encased chest; use the Fire
Ring on it to get [Compact Freezing Bomb x3]. That's all of the chests, so keep
walking through the hallway for a scene.
===============================================================================
Calnus (WD132)
===============================================================================
Back on the Calnus, you'll be prompted to assign roommates; you can do what you
want with this for now, just keep Lymle and Faize together. If you don't care
about how many endings you get, then ignore this and do whatever you want. When
you're finished, examine the center console on the Flight Deck to get to the
next planet.
After the scene, go back into the Calnus; there are several Private Actions
available. These Private Actions are activated by speaking with each of your
party members (except Faize.)
-Lymle in the Recreation Room
-Examine the Item Creation Terminal to speak to Welch (... You may be better
off not having to watch this scene, actually.)
-Meracle on the second floor, standing near the room directory.
-Reimi in the Battle Simulator room
-Bacchus in his room
With the Private Actions out of the way, Item Creation is available again. With
Meracle, you can make the Fang Flute that you need for a quest. Boost Meracle's
Crafting skill to level 3 and add Lymle to the group so the Sense stat will be
high enough to make the flute recipe. Make sure to make TWO of these Fang
Flutes to save yourself a trip later.
Exit the Calnus when you're ready to go.
===============================================================================
Roak: Northeast Astralian Continent (WD133)
===============================================================================
-------------------- ------------------------
+Items: + +Enemies: +
+------------------+ +----------------------+
o Holy Water x2 + o 041. Honeybee +
o Blueberries x3 + o 042. Unicorn Wolf +
o Basil x2 + o 043. Kobold Bandit +
o 2986 Fol + o 044. Waving Pincers +
o Riot Potion x2 + o 045. Axe Beak +
-------------------- ------------------------
Head west from the Calnus; in front of the lake is the first harvest point.
-------------------
Harvesting Point #1:
-------------------
o Caterpillar Fungus
o Lemon
o Red Herb
o Vegetables
Walk along the northern side of the lake to find another harvest point at the
very end.
-------------------
Harvesting Point #2:
-------------------
o Caterpillar Fungus
o Lemon
o Red Herb
o Vegetables
Go back to the Calnus and start going east. Hug the north wall and use the
Mining Point that you'll eventually come to, when the north wall becomes the
west wall.
---------------
Mining Point #1:
---------------
o Gold
o Silver
o Thunder Gem
Head southeast from the mining point to find a chest near the southern wall,
which contains [Holy Water x2]. Continue going east and your party will have a
short conversation. There is a chest at the end of the dock on the right side
with [Blueberries x3] inside.
Take the southwest path at the split and move along the north wall until you
come to another harvesting point.
-------------------
Harvesting Point #3:
-------------------
o Vegetables
Continue south, along the east wall, to find a mining point.
---------------
Mining Point #2:
---------------
o Gold
o Thunder Gem
Head up the hill to the west of the mining point and open the chest for [Basil
x2]. Keep going south, and up the next hill, to find another chest, which
contains [2986 Fol].
The path splits at this point, so go south. You will be at another split; going
south will take you to the very first split, at the beach area. There is
nothing there besides a harvesting point and two mining points, all located
along the north and east wall.
From east to west:
-------------------
Harvesting Point #4:
-------------------
o Caterpillar Fungus
o Lemon
---------------
Mining Point #3:
---------------
o Gold
o Thunder Gem
---------------
Mining Point #4:
---------------
o Gold
o Thunder Gem
Continuing west, you will come to another mining point.
---------------
Mining Point #5:
---------------
o Gold
You can't get over the wall, so head northeast, and then west for a scene.
Check along the southern wall to find - you guessed it - another mining point.
---------------
Mining Point #6:
---------------
o Gold
o Thunder Gem
Pass up the bridge when you come to it and go as far south as you can. Open the
chest at the dead-end to get [Riot Potion x2]. Head back north and cross the
bridge. There isn't anything in this area, so move south to the next area.
===============================================================================
Roak: Tatroi Area (WD134)
===============================================================================
---------------------------- --------------------------
+Items: + +Enemies: +
+--------------------------+ +------------------------+
o Barrier Spiritwater + o 041. Honeybee +
o Bunny Feed x3 + o 042. Unicorn Wolf +
o DANGER! DO NOT DRINK x3 + o 043. Kobold Bandit +
---------------------------- o 048. Thieving Scumbag +
o 049. Albero di Anima +
--------------------------
Head south along the east wall to reach a mining point.
---------------
Mining Point #7:
---------------
o Gold
o Iron
o Light Gem
o Platinum
o Ruby
o Thunder Gem
Keep moving along the east wall and you will come to another mining point.
---------------
Mining Point #8:
---------------
o Gold
o Iron
o Light Gem
o Platinum
o Thunder Gem
Next to the mining point is a chest with [Barrier Spiritwater] inside. Go
straight west from the chest to find a harvesting point.
-------------------
Harvesting Point #5:
-------------------
o Blackberries
o Blue Seed
o Dendrobium
o Ebony
o Red Seed
o Seasonings
o White Rice
Head south over a small bridge; in front of the large rock in the middle of the
path is a harvesting point.
-------------------
Harvesting Point #6:
-------------------
o Blackberries
o Blue Seed
o Dendrobium
o Ebony
o Red Seed
Move around the rock and over another bridge. Head south and open the chest
next to the tent to get [Bunny Feed x3]. Go to the southeastern tip of the map
to find another chest with [DANGER! DO NOT DRINK! x3] inside. Go to the
northeast corner of the map to find another harvesting point.
-------------------
Harvesting Point #7:
-------------------
o Blackberries
o Dendrobium
o Ebony
o Red Seed
o Seasonings
o White Rice
Head southwest from the harvesting point and enter the city.
===============================================================================
Tatroi (WD135)
===============================================================================
---------------------------------------
+Collections: +
+--------------------------------------
o Weapon Data 127: Guardsman's Lance +
---------------------------------------
----------------------------------- -----------------------
+Quests: + +Items: +
+---------------------------------+ +---------------------+
o Black Cat Material Shop Orders + o Anti-Curse Amulet +
o Tools 'R' Us Orders + o Blackberries x2 +
o Roomy Foods Orders + o Ripe Berries +
o Ed's Weapons Orders + o Girl's Gift Box +
o The Seafarer's Treasure + o Recipe Memo 16 +
o Good Grocers Orders + o Aquaberries x4 +
o Missing Brother + o 12000 Fol +
----------------------------------- o Note from Fez +
o Bigberries x2 +
-----------------------
Head south to the item shop after the scene. Carbon Fiber is sold here and is
needed to make many recipes. This shop also has some shop orders, though you
probably don't have enough materials for it at this time.
Start walking north and talk to the Fiercely Resolute Guard, walking in front
of an item shop, to get [Weapon Data 127: Guardsman's Lance]. Head inside the
shop - Tools 'R' Us - and accept the shop orders. Another scene will occur when
you walk further into the city.
You'll be in an alleyway after the scene; go southeast, then west, to find a
chset at the edge of the city, which contains an [Anti-Curse Amulet]. Start
walking back to the main road of the city. Just as the alleyway is about to
meet the main road, check the north wall to find a chest with [Blackberries x2]
inside.
Cross the street and enter the large building. There are actually two shops
here; the weapon shop is upstairs. The food shop downstairs doesn't have
anything that you haven't seen before, but it does have some shop orders for
you to complete. If you got at least five Mixed Syrups from the refrigerators
in the Abandoned Town, then you should already have at least one of these
finished. Head upstairs to the weapon shop; the Bastard Sword, a new sword for
Edge, is sold here. Accept the shop orders and go back downstairs.
Leave the building through the back door and speak to the man leaning against
the wall to get the quest [The Seafarer's Treasure]. We'll take care of this
quest after cleaning out the rest of Tatroi. Head south from the sailor and
open the chest near the stairs to get [Ripe Berries].
Return to the sailor and go slightly north, into a building. Once you're
inside, turn right and open the chest in the corner of the room for a [Girl's
Gift Box]. Exit the tavern from the door you entered from. Head north, up the
road, and enter the building to the east. Open the chest to the east of the
entrance, which contains [Recipe Memo 16].
Exit the building and continue going north. Turn east again to find a chest
with [Aquaberries x4] inside. Enter the mansion at the end of the road; in the
northeast corner of the building is a chest containing [12000 Fol]. Leav the
mansion and go back down the road, taking the exit to the west, back to the
main road.
Speak to the blue-haired girl standing in front of the stall on the west side
of the road to accept some more shop orders. Take the road slightly to the
south of this stall, to the west. Enter the Skill Shop, which is located at the
end of this road. Speak to the shopkeeper to get the item [Note from Fez] and
the quest [Missing Brother]. You should buy the Ornithology skill manual from
the shop for Meracle, to increase the item drop rate for avian enemies.
Leave the shop and head west, outside of the walls of the city. Go as far south
as you can to find a chest containing [Bigberries x2]. Exit the city when
you're finished with everything.
===============================================================================
Roak: Tatroi Area (WD136)
===============================================================================
-------------------------- ----------------------------------------
+Items: + +Collections: +
+------------------------+ +--------------------------------------+
o Platinum + o Weapon Data 087: Seafarer's Harpoon +
o DANGER! DO NOT DRINK! + o Weapon Data 028: Bellwether's Bow +
o Old Pendant + ----------------------------------------
o Seafarer's Harpoon +
o Glowstick +
o Bunny Reins +
o Bellwether's Bow +
--------------------------
Ignore the people by the tent for now and head north to the Northeast Astralian
Continent so we can get the pendant for the sailor. Head south after crossing
the longer bridge and then go east. Jump off of the cliff and head southeast,
along the shore.
Hug the edge of the shore, past the docks. Check the ground as you near the
northern tip of the map to find a shining object; examine this to get
[Platinum]. Keep walking along the shore until you reach the northern tip of
the map. Check this area to find a shining object on the ground and examine it
to get [DANGER! DO NOT DRINK!]. Follow the coastline a little bit further to
the west to find another glittering object, which turns out to be the [Old
Pendant] that you're looking for.
Since you're already so close the the Calnus, you might as well enter it to
reset the harvesting/mining points. If you haven't done this already, place the
Li'l Vending Machine No. 1 on one of the blue, glowing squares on the floor of
the Recreation Room, near the stairs. You can buy the Holy Water, Red Herbs,
and Mixed Syrup needed for the shop orders from it.
Return to Tatroi and speak to the sailor to complete the quest. He will give
you a [Seafarer's Harpoon] (as well as its Weapon Data) for your trouble.
Leave the city and approach the tent for a scene. Speak to the person standing
near the north side of the tent to get a [Glowstick]. Talk to the people
standing at the east side of the tent and ask them about the bunnies. Finally,
speak to the elder at the west side of the tent for a scene.
[New Item - Bunny Reins]
Enter the tent and open the chest inside to get a [Bellwether's Bow] and it's
Weapon Data. Cross the bridge and choose to search for bunnies.
After the scene, speak to the man at the docks on the east side of Tatroi to
leave for Astral City.
===============================================================================
Astral City (WD137)
===============================================================================
------------------------------------------ --------------------------
+Collections: + +Items: +
+----------------------------------------+ +------------------------+
o Weapon Data 126: Donzel's Sword + o 126 Fol +
o Weapon Data 121: Astral Sword + o Riot Potion x2 +
o Weapon Data 010: Famed Sword "Veinslay"+ o 8 Fol +
------------------------------------------ o Monster Jewel +
------------------------------------------ o Swept Hilt +
+Quests: + o Health Seeds +
+----------------------------------------+ o Famed Sword "Veinslay" +
o Mobius's One-Stop Shot Orders + --------------------------
o Whole Heart Foods Orders +
o The Happy Skip Grocery Orders +
------------------------------------------
Exit the inn and speak to the Terminally Shy Knight, who is walking around to
the south of the inn, to get [Weapon Data 126: Donzel's Sword]. Enter the item
shop to the west and accept the shop orders from the man on the first floor.
Afterwards, examine the glitter in front of the stairs to get [126 Fol]. Head
upstairs to find three chests, which contain [Riot Potion x2], [8 Fol], and
[Basil x4]. The third chest is behind the tables.
Exit the shop and head down the stairs. Go northeast when you reach the bottom
of the stairs and talk to the knight standing in front of a building, to the
west of the door; you will get [Weapon Data 121: Astral Sword]. Check the east
side of this building to find a chest with a [Monster Jewel] inside.
Go back up the stairs and turn west, just past the fountain. There are two
vendor stalls here that each have shop orders for you to complete. Continue
going west; take the narrow path to the north to find a chest behind a
building, which contains a [Swept Hilt].
Return to the main road and go north, to the castle. After the scenes, open the
chest in the southwest corner of the room (opposite of the save point) to get
[Health Seeds]. Head down the stairs for another scene. Afterwards, go back
into the castle and check behind the king's throne to find a chest, which
contains the [Famed Sword "Veinslay"]. Leave the castle again and then get on
the boat back to Tatroi.
===============================================================================
Tatroi (WD138)
===============================================================================
-------------------------------- ----------------------------------------
+Quests: + +Collections: +
+------------------------------+ +--------------------------------------+
o Lovesong Accessories Orders + o Weapon Data 125: Bouncer's Sword +
-------------------------------- o Weapon Data 143: Nightslasher +
-------------------------------- ----------------------------------------
+Enemies: +
+-------------------------------
o 050. Black Eagle +
--------------------------------
Speak to the old woman who is walking around near the fountain, then head north
along the main road. Enter the building on the west side of the road, after
passing the statue. Talk to the shopkeeper and accept the shop orders. Keep
going north, then talk to the bouncers in front of the Colosseum to get [Weapon
Data 125: Bouncer's Sword].
You'll have to fight the Black Eagle with only Edge. It shouldn't be too hard -
just Blindside him repeatedly if you need to. After the fight, you'll receive
[Weapon Data 143: Nightslasher].
Exit the inn to trigger another scene.
===============================================================================
Astral City (WD139)
===============================================================================
---------------------------------- -------------------------
+Quests: + +Items: +
+--------------------------------+ +-----------------------+
o Musical Mending + o Broken Music Box +
o Locked Out + -------------------------
o The Latest Beauty Fad +
o The Stray Carrot +
----------------------------------
Leave the inn again and speak to the brown-haired girl standing near the
fountain - she will give you a [Broken Music Box] and the [Musical Mending]
quest. To repair the music box, you only need a Repair Kit and the Broken Music
Box that the girl provided you. However, Bacchus will need to create the recipe
(his engineering only has to be at level 1) on the Calnus.
Speak to the woman standing in front of the building, to the east of the
fountain to get the quest [Locked Out]. Head north and speak to the older woman
walking around in front of the stairs. She will give you the quest [The Latest
Beauty Fad], for which you will need to collect ten Peryton Droppings. If you
don't have enough, fight Axe Beaks outside of Tatroi.
Enter the castle and go upstairs. In the hallway, talk to the guard in the
corner twice to get the quest [The Stray Carrot]. Go through the north door and
onto the balcony to find a harvest point.
-------------------
Harvesting Point #8:
-------------------
o Aquaberries
o Blackberries
o Blueberries
We will need to go to Tatroi to finish many of these quests. Before leaving
Astral, make sure to buy a Sweet Fruit from Whole Heart Foods, which is the
stall just to the left of the main road. Take the boat to Tatroi when you're
ready.
When you complete the Locked Out quest, the Treasure Hunter Weapons shop will
open, which will give you access to more shop orders.
===============================================================================
Tatroi (WD140)
===============================================================================
---------------------------------- -------------------------
+Quests: + +Items: +
+--------------------------------+ +-----------------------+
o Treasure Hunter Weapons Orders + o Weapon Shop Key +
o The First Errand + o Carrot Doll +
o The Second Errand + o Ultimate Bomb x2 +
o The Third Errand + o HP Absorption Unit x4 +
o Crazy for Grape Juice + o Time Stopper +
o The Shoddy Doll + o Wooden Doll +
o Food Run + o Recipe Memo 19 +
---------------------------------- o Recipe Memo 06 +
-------------------------
When you get to Tatroi, speak to the man standing at the tavern's east
entrance; he will give you the [Weapon Shop Key]. Bring this key to the drunken
woman in Astral to open Astral's weapon shop, then accept the new shop orders.
You can also buy a new weapon for Faize from her.
Now, to get the carrot doll, you have to pickpocket someone. If you didn't buy
the gloves and skill manual in Woodley, you'll have to wait to do this later.
Equip the Bandit's Gloves onto Edge, then save your game at the inn. Go inside
the tavern. Increase Edge's pickpocketing skill to at least level 5, then
pickpocket the shirtless man in the tavern to get the [Carrot Doll].
Exit the bar from its south door and go north. Enter the house to the east and
speak to the woman inside to get the quest [The First Errand]. Give her the
Fresh Sage then take your reward - [Ultimate Bomb x2] - from the opened chest.
***Warning! The Ultimate Bombs can be extremely useful in Synthesis, so don't
use them!***
Speak to Jasmine again and you will get another quest: [The Second Errand].
Honeybees drop Bee Stingers, if you don't have enough now. Take the [HP
Absorption Unit x4] from the opened chest after turning in the bee stingers.
Talk to Jasmine to get the next quest: [The Third Errand]. You will need
thirteen pieces of wool, which can be bought in Astral. Take the [Time Stopper]
from the chest after completing the quest.
Leave Jasmine's house and go to Tatroi's main street. Speak to the old man
walking around near the statue to get the [Crazy for Grape Juice] quest.
Afterwards, speak to the man standing to the west of the statue, near a stall.
He will give you a [Wooden Doll] and the [The Shoddy Doll] quest.
Before leaving Tatroi, purchase a Repair Kit from Tools 'R' Us so you can fix
the music box. Leave Tatroi and approach the tent for a scene. Head for the
Calnus, ignoring the creepy bunny for now. When you reach the docks near the
Calnus, speak to the girl sitting at the end of the dock to get the [Food Run]
quest. Give her the Sweet Fruit and she'll give you [Recipe Memo 19].
Board the Calnus and use Item Creation to fix the music box; you will need
Bacchus to create the recipe, if you haven't already. Return to Astral and talk
to the knight in the castle, the girl by the fountain, and the weapon shop
keeper (if you haven't already) to complete the quests. When you give the music
box to the girl, she will give you [Recipe Memo 06].
That's all you can do for now, aside from shop orders, so return to Tatroi...
and then exit Tatroi. Cross the bridge to the north and approach the bunny.
Ride the bunny back across the bridge and into the desert to the southwest.
===============================================================================
Astral Desert (WD141)
===============================================================================
----------------------- --------------------------
+Items: + +Enemies: +
+---------------------+ +------------------------+
o Silver Chalice + o 041. Honeybee +
o Fainting Potion x2 + o 042. Unicorn Wolf +
o Attack Seeds + o 043. Kobold Bandit +
o Bandit's Gloves + o 046. Skeleton Armor +
o 9856 Fol + o 047. Desert Ogre +
o Defense Seeds + o 048. Thieving Scumbag +
----------------------- --------------------------
Head south in the desert. After crossing the sinkhole area, you don't need the
bunny anymore, so press B to get off of it. If you accidently step into a sink
hole area, though, you will have to go back to get the bunny again. Also, you
can not use mining/harvesting points while on the bunny, and there are several
new items that you need for shop orders available in the desert. Check the west
side of the oasis to find a chest containing a [Silver Chalice].
Go southeast from the oasis and open the chest ontop of the large sand dune to
get [Fainting Potion x2]. Head east from here; on the northeastern side of one
of the rocks is a chest with [Attack Seeds] inside. Continue east and use the
mining point to the northwest of the bridge.
---------------
Mining Point #9:
---------------
o Light Gem
o Platinum
o Ruby
o Salamanderstone
Cross the bridge and go north, hugging the east wall. You will come to another
mining point.
----------------
Mining Point #10:
----------------
o Light Gem
o Platinum
o Ruby
o Salamanderstone
o Sylphstone
Continue north and use the harvest point near the trees.
-------------------
Harvesting Point #9:
-------------------
o Bizarre Fruit
o Poison Hemlock
o Seasonings
o Thornberries
Head north from here (to the northwest area) and open the chest to get
[Bandit's Gloves], then use the mining point.
----------------
Mining Point #11:
----------------
o Light Gem
o Platinum
o Ruby
o Salamanderstone
o Sylphstone
Go east and then north. Along the west wall is another harvesting point.
--------------------
Harvesting Point #10:
--------------------
o Poison Hemlock
o Thornberries
Continue north and open the chest at the tip of the map for [9856 Fol]. Walk
straight south from here, along the shore. Go to the top of the rock ledge and
open the chest near the trees, which contains [Defense Seeds].
Return across the bridge, to the main area of the desert and head south. Pay
close attention to the ground and walk around the sinking sand, or else you'll
be put back to the beginning of the desert. On the beach area, near the eastern
edge of the map, is another harvesting point.
--------------------
Harvesting Point #11:
--------------------
o Poison Hemlock
o Seasonings
Walk west, along the shore, and use the mining point on the northern wall of
the dead-end.
----------------
Mining Point #12:
----------------
o Platinum
o Ruby
o Salamanderstone
Head back north. You're going to have to switch to Disc 2 in a minute, so you
might want to go back to Tatroi and save... You know, just in case. You also
probably aquired enough Salamanderstones from the desert mining points to
complete the shop order; you will get 26,000 Fol for them.
When you're ready, leave the desert via the exit just west of the entrance to
the desert.
===============================================================================
- - - - - - - - - - - - - Walkthrough: Disc 2 - - - - - - - - - - - - - - - -
===============================================================================
________________________________________________________________________(WD200)
Tropp Area.....................(WD201)
Cave to the Purgatorium........(WD202)
Roak: Purgatorium Area.........(WD203)
Tropp Area.....................(WD204)
Tropp..........................(WD205)
Roak: Purgatorium..............(WD206)
Tropp: Sidequests..............(WD207)
Tatroi and Astral: Sidequests..(WD208)
Calnus.........................(WD209)
Lemuris: Sidequests............(WD210)
Calnus.........................(WD211)
Astral City: Sidequests........(WD212)
Astral Caves...................(WD213)
Aeos: Exploration Base.........(WD214)
Aeos: Undersea Tunnel..........(WD215)
Aeos: Southern Reaches.........(WD216)
Aeos: Miga Insect Warren.......(WD217)
Calnus.........................(WD218)
===============================================================================
Tropp Area (WD201)
===============================================================================
--------------------- -------------------------
+Items: + +Enemies: +
+-------------------+ +-----------------------+
o Holy Water + o 045. Axe Beak +
o Bigberries x3 + o 046. Skeleton Armor +
o Magic Capacitor + o 047. Desert Ogre +
--------------------- o 048. Thieving Scumbag +
o 049. Albero di Anima +
o 053. Harpy +
o 054. Mandragora +
-------------------------
Walk along the southwest wall to find a harvesting point.
-------------------
Harvesting Point #1:
-------------------
o Ash
o Ebony
o Fresh Sage
o Oak
Keep following this wall and you will eventually reach a chest, which contains
[Holy Water]. Continue walking along this wall and pay attention to the ground;
when you reach another sink hole area, go east and open the chest near the
rocks to get [Bigberries x3].
Head east from the chest, to the eastern wall, where you will find a harvesting
point to the south of the oasis.
-------------------
Harvesting Point #2:
-------------------
o Blue Seed
o Ebony
o Fresh Sage
o Oak
Follow the east wall north and use the mining point, hidden behind a rock.
---------------
Mining Point #1:
---------------
o Light Gem
Go northwest and use the mining point on the northern wall.
---------------
Mining Point #2:
---------------
... I couldn't get anything from here. It's probably Gold and Thunder Gems or
something. I'll figure it out for the next update.
Now proceed northeast, but before leaving the area, open the chest to the
southeast of the exit, near the wall, for a [Magic Capacitor]. Assuming you're
bunniless, you can't get to the western part of the area at this time, so exit
to the north.
===============================================================================
Cave to the Purgatorium (WD202)
===============================================================================
------------------- -----------------------
+Items: + +Enemies: +
+-----------------+ +---------------------+
o Riot Potion x3 + o 046. Skeleton Armor +
o Basil x2 + o 051. Vomiting Gel +
o Health Seeds + o 052. Corpse Bat +
------------------- -----------------------
Walk along the north wall of the cave; you will come to a chest with [Riot
Potion x3] inside. Keep walking through the cave. Eventually, you will begin to
see bright red objects floating in the air; examine these to get a [Crimson
Firefly]. Further along the north wall is a harvesting point.
-------------------
Harvesting Point #3:
-------------------
o Ebony
o Fresh Sage
o Poison Hemlock
Continue going west when the path splits. Check the north wall, next to the
column, to find a chest containing [Basil x2]. Further along the north wall is
another chest, which contains [Health Seeds]. Keep moving forward and use the
harvesting point on the south wall, near the west exit.
-------------------
Harvesting Point #4:
-------------------
o Caterpillar Fungus
o Ebony
o Fresh Sage
o Poison Hemlock
o White Rice
Backtrack through the cave a little bit, then take the northern path. Just
before the exit is a mining point, on the east wall.
---------------
Mining Point #3:
---------------
o Coal
o Meteorite
o Sylphstone
Leave the cave through the north exit.
===============================================================================
Roak: Purgatorium Area (WD203)
===============================================================================
----------------------------------
+Collections: +
+---------------------------------
o Weapon Data 136: Comet Hammer +
----------------------------------
------------------------ -------------------------
+Items: + +Enemies: +
+----------------------+ +-----------------------+
o Recipe Memo 09 + o 048. Thieving Scumbag +
o Resurrection Elixir + o 053. Harpy +
o Fresh Sage x2 + o 054. Mandragora +
------------------------ o 055. Spirit Priest +
-------------------------
The Spirit Priest enemies in this area will give you [Weapon Data 136: Comet
Hammer] if you defeat them. Walk along the east wall and you will come to a
harvesting point.
-------------------
Harvesting Point #5:
-------------------
o Poison Hemlock
o Ripe Berries
o Seasonings
o White Rice
Keep walking along the wall to reach a mining point.
---------------
Mining Point #4:
---------------
o Aluminum
o Green Beryl
o Shadestone
o Thunder Gem
Head northwest, and then take the narrow west path to a beach area. Go all the
way south to find two chests, which contain [Recipe Memo 09] and a
[Resurrection Elixir]. Return to the main path and go up the cliff; at the top,
use the mining point to the east.
---------------
Mining Point #5:
---------------
o Aluminum
o Green Beryl
o Shadestone
o Thunder Gem
Pass up the door to the Purgatorium and the save point, and go to the far west.
Open the chest here to get [Fresh Sage x2], and then use the nearby harvesting
point.
-------------------
Harvesting Point #5:
-------------------
o Poison Hemlock
o Seasonings
o White Rice
Use the save point and then enter the building for a scene. Exit the
Purgatorium - we'll be back here soon enough to clean it out. Exit through the
doors of the hallway you're in, then go southwest and down the main stairs. Go
back to the cave and take the west exit this time.
===============================================================================
Tropp Area (WD204)
===============================================================================
------------------------- -------------------------
+Items: + +Enemies: +
+-----------------------+ +-----------------------+
o Resurrection Elixir + o 044. Waving Pincers +
o Barrier Spiritwater* + o 048. Thieving Scumbag +
o 4445 Fol + o 047. Desert Ogre +
------------------------- o 049. Albero di Anima +
*Requires Fire Ring o 053. Harpy +
o 054. Mandragora +
-------------------------
Head southwest; a bunny is hopping around in the south forest area, in case you
need it. Head down the hill and onto a beach area. Follow this shore to the
end to find a chest containing a [Resurrection Elixir]. Go back up the hill and
immediately turn west to find an ice encased chest, just outside of Tropp's
wall. Use the Fire Ring on it to get [Barrier Spiritwater].
Go to the far-east side of the map, and through the small cave. Just before you
reach a sink hole area, head southwest to find a chest containing [4445 Fol]
and a harvesting point.
-------------------
Harvesting Point #6:
-------------------
o Ash
o Blue Seed
o Ebony
o Fresh Sage
o Oak
o Red Seed
Go back through the cave and then enter the city at the northwest section of
the map.
===============================================================================
Tropp (WD205)
===============================================================================
------------------------------------
+Collections: +
+----------------------------------+
o Weapon Data 120: Maiden's Staff +
o Weapon Data 097: Symbol Staff +
------------------------------------
------------------------- ----------------------------
+Items: + +Quests: +
+-----------------------+ +--------------------------+
o Empty Bucket + o The Second Doll +
o Stamina Pie x2 + o Grooming is Essential +
o Famous Grape Juice* + o A Symbol of Bravery +
o Bizarre Fruit + o Morgan's Weapons Orders +
o Exquisite Wooden Doll + o In Search of Anessa +
o Magical Clay x2 + ----------------------------
o Bucket of Water +
o Potent Attack Seeds +
o Intelligence Seeds x2 +
o Potent Health Seeds +
o Magic Seeds x2 +
o Lamp of Guidance +
o Recipe Memo 22 +
-------------------------
Start walking west, then speak to the man near the big, circular monument. He
will give you an [Empty Bucket]. Do NOT speak to him again or he will eat your
Note from Fez, and you will have to go all the way back to Tatroi to get
another one.
Enter the inn and speak to the woman standing near the stairs on the first
floor to get the quest [The Second Doll]. Afterwards, go upstairs and enter the
east room to find a chest, which contains [Stamina Pie x2]. Hold on to the
Stamina Pie as you will need them later.
Exit the inn and speak to the girl in pink, who is standing to the west of the
circular monument; she will give you the [Grooming is Essential] quest. Talk to
the girl standing next to her to get another quest: [A Symbol of Bravery].
Head southwest and enter the weapon shop. Talk to the guy in the store and buy
[Famous Grape Juice] from him for 300 Fol. Accept the shop orders and buy
whatever upgraded equipment you need. Leave the store and west to the docks.
Open the chest on the southern dock to get a [Bizarre Fruit]. You will find
Chaz on the northern dock; give him Fez's note.
Go back to the main street and head north. Speak to the woman standing at the
top of the short set of stairs to get the [Otherworldly Diet] quest. You will
need to make three Otherworldly Cuisines to complete this.
Exit Tropp and ride a bunny across the desert and back to Tatroi. Go to the
skill shop to let Fez know that you've delivered his letter. Give the grape
juice to the old man and then speak to the dollmaker again. The dollmaker will
give you a new quest: [In Search of Anessa]. Anessa is in Astral, standing
behind a lamppost near the boat. Speak to the dollmaker again, after finding
Anessa.
Rest at Tatroi's inn and then speak to the dollmaker again; he will give you an
[Exquisite Wooden Doll]. Bring the new doll to the woman in Tropp and she will
give you [Magical Clay x2].
Ride the bunny into the Astral Desert to start a side-quest involving the Empty
Bucket you received earlier.
Approach an oasis and fill the Empty Bucket with water; this will give you a
[Bucket of Water]. Stay on the bunny for the duration of the following process.
With your Bucket of Water, water the tree near the exit to the Tatroi Area. The
tree will "point" to a certain direction. Refill the bucket and water the tree
that is in the direction that the previous tree pointed to. Repeat this process
until you reach a tree that points straight up into the air, and examine it.
The last tree is located at the dead-end to the southeast, near a mining point.
As a reward, you will receive [Potent Attack Seeds], Intelligence Seeds x2],
[Potent Health Seeds], and [Magic Seeds x2].
With that out of the way, return to Tropp and enter the house at the northeast
edge of the map for a scene. Talk to Eleyna to get [Weapon Data 120: Maiden's
Staff]. Speak to your party memebers, and then to Reimi a second time to
trigger another scene.
[New Item - Lamp of Guidance]
After the scene, you will also have [Weapon Data 097: Symbol Staff]. Before
going to the Purgatorium, return to the Calnus with Myuria in tow to initiate a
Private Action in her room.
While you're at the Calnus anyway, use Meracle, Myuria, and Lymle to make the
Feathered Comb you need to complete the Grooming is Essential quest in Tropp.
Meracle will need to have at least a level two Crafting skill. Bring the comb
to the girl in Tropp to get [Recipe Memo 22].
Exit Tropp and head east, into the cave. Take the cave's north exit and you'll
be just outside of the Purgatorium.
===============================================================================
Roak: Purgatorium (WD206)
===============================================================================
----------------------------------------------
+Collections: +
+--------------------------------------------+
o Weapon Data 142: Bushripper +
o Weapon Data 138: Crescent Moon +
o Weapon Data 030: Bow of Wisdom +
o Weapon Data 066: Ancient Cannon +
o Weapon Data 098: Fanatic's Staff +
o Weapon Data 144: Staff of the Valiant Eye +
----------------------------------------------
------------------------------- --------------------------
+Items: + +Enemies: +
+-----------------------------+ +------------------------+
o Purgatorium Stone + o 052. Corpse Bat +
o Skill Manual "Trap Evasion" + o 055. Spirit Priest +
o Wide-Range EM Bomb x3 + o 056. Sydonaist Alpha +
o Skill Manual "Steal" + o 057. Sydonaist Beta +
o Light Ring + o 058. Mage Chimera +
o Flare Robe* + o 059. Fire Corpse +
o Poison Relief Unit x2* + o 060. Succubus +
o Bow of Wisdom* + o 061. Guardian Beast +
o Holy Water x3* + o 062. Tamiel +
o Runic Metal x3* + --------------------------
o Bracteate* +
o Quantum Processor* +
o Fire Gem x4* +
o 8000 Fol +
o Recipe Memo 14 +
o Intelligence Seeds* +
o Fresh Sage x2* +
o Ripe Berries* +
o Micro Hadron Collider* +
o Ancient Cannon +
o Skill Manual "Focus" +
o Majestic Armor* +
-------------------------------
* Requires Light Ring
You should start seeing Sydonaist Alpha enemies in the Purgatorium Area, right
outside the actual Purgatorium; you will get [Weapon Data 142: Bushripper]
after defeating one. Save your game before walking through the doors.
Anyway, head up the stairs and examine the sparkle on the ground, which is
located next to the second column to the west, to get a [Purgatorium Stone]. In
case you don't remember, you need this to complete a quest in Tropp. Continue
west and enter the southern-most room; in here, you will find a chest with
[Skill Manual "Trap Evasion"] inside.
Go to the east side of the area and, again, go into the far south room. Enter
the door directly across from you to find two chests, which contain [Wide-Range
EM Bomb x3] and [Skill Manual "Steal"]. You have probably been wondering how to
get Meracle's "steal" Battle Trophies, and now you can finally get them. To
steal with Meracle, she must knock down an enemy with a normal attack. To do
this, press forward + attack and remember to equip it as a Battle Skill.
Leave the room and head north through this hallway. Examine the unlit urn-
shaped object at the north wall to light it, which will open a hidden door to
the right. Head down the stairs in this room to reach the next floor.
Enter the large room to the west. You'll notice that the statue in the center
is "pointing" to an unlit urn. Examine the urn the statue is pointing at until
all four are lit. If you do it in the wrong order, you'll be forced into
battle, after which, the urns will be reset. After lighting the urns, a secret
door to the south will reveal itself.
This room is very similar to the previous room, however, there are only three
urns this time. Another hidden passage to the south will open up once the urns
have been lit. Go through the passage and into the west room.
There are two statues and three urns in this room. Both statues are pointing
towards the same urn, so pay attention to both of them. If you are having
trouble, light them in the following order: southwest, southeast, center. As
excpeted, another secret passage will open. Enter the door to the north.
------------------------------Boss Fight---------------------------------------
Boss: Guardian Beast
The Guardian Beast is extremely stupid and will likely spend most of the fight
simply hopping over your characters. Attacking him from behind will cause the
most damage. The isn't hard because, as I said before, the boss is more
interesting in hopping around its target, thus exposing its backside.
-------------------------------------------------------------------------------
After this fight, you will receive the [Light Ring]. Unfortunately, the Light
Ring can only hold one charge at a time. The crystals that you have undoubtedly
seen in this dungeon will recharge the ring, but they can only be used once.
Head back to the beginning of the Purgatorium to get the chests located in
rooms blocked by the dark barriers.
(Note: If you run out of charges and get stuck, simply exit and reenter the
Purgatorium to reset the crystals.)
Go to the west side of the top floor and use the Light Ring on the door to the
north. Set Edge to walking speed to make it easier to approach the door. You'll
have to complete another two statue urn "puzzle." Light them in the following
order: northeast, soutwest, southeast, northwest.
There should be a Succubus enemy in the next room; you will get [Weapon Data
138: Crescent Moon]. At the moment, you can only open two of the three chests
in this room, in which you will find a [Flare Robe] and [Poison Relief Unit
x2].
Head back downstairs and go straight south from the room that had the first
statue and urn puzzle. You will run into a crystal; examine this to charge the
Light Ring. Head back north, and enter the room to the east of the first puzzle
room. Use the Light Ring on the south door and open the chest inside to get the
[Bow of Wisdom] and its Weapon Data.
Return to the crystal that you just used, then head west. In the room to the
far south is another crystal. Recharge your ring here, then return to the first
crystal and head east. Use the Light Ring to enter the south door. Before going
down the stairs, go into the south room, where you will find another statue
puzzle. Light the urns in the following order: center, southwest, southeast.
Recharge the Light Ring in the hidden room.
Go as far north as you can, then use the Light Ring on the door to the east.
Open the chest in this room to get [Holy Water x3]. Head down the stairs that
you passed up earlier and go up the stairs to the west. Light the urns with the
statue's guidance to open a hidden door to the north, then charge your Light
Ring. Head all the way back to the room that you got the Holy Waters from, and
go as far west as you can from there. Use the Light Ring to get through the
door; you should have ended up in a fenced area, in the room in which you
fought the boss. Open the chest in here to get a bunch of useful items: [Runic
Metal x3], [Bracteate], [Quantum Processor], and [Fire Gem x4].
Head back downstairs and go north. Check the southwest area of the large room
to find a chest containing [8000 Fol]. The sequence for lighting the urns in
this room is a bit more complicated. The diagram below should help you figure
out when to light each torch.
North
--------------
| x 8 |
|S S|
| 3 |
| 7 1 |
West | 6 | East
| 4 x |
|S S|
| 2 5 |
--------------
South
# = Urn (1, 2, 3, etc.)
x = Urn that has already been lit
S = Statue
The numbers on the diagram represent the urns as well as the order in which
they need to be lit. For example, light the urn marked as "1" on the map first.
With that out of the way, open the chest to the west of the northeast statue
(behind a column) to get [Recipe Memo 14]. Head down a short flight of stairs
and enter the northwest room, where you will find a simple statue and urn
puzzle. Recharge your ring with the crystal after completing the puzzle.
Exit the room and then use the Light Ring to open the door to the northeast
room. Open the chest to get [Intelligence Seeds], then recharge the Light Ring
with the crystal in the room. Leave this room and head south, along the lower
path, then enter the southeast room. Use the Light Ring to open the door, then
head down the stairs.
The statue in this room displays some odd mannerisms; he will need not hold his
position. Light the urns in the following order: northwest, southeast,
southwest, northeast. Head north down the hallway and use the crystal to
recharge your ring. Walk west and use the Light Ring to open the first door you
come to. Open the chest in this room to get [Fresh Sage x2]. Return to the
hallway and charge the Light Ring in the next room to the west.
Exit this room and follow the hallway east, and then south. Use the Light Ring
to enter the first east room to find a chest with [Ripe Berries] inside.
Return to the hallway and go south. Enter the west room for a scene.
Afterwards, head through the north door and then down the stairs.
The following map will show the order in which you must light the urns. If you
have trouble reading it, please send me an email and I'll try to fix it up.
Note that some statues are behind walls, so you'll have to go into the northern
and southern hallways to light a few of the urns.
North
-----------------------------------------
| 5 x 7 |
| ______ ________________________________ |
| x x |
| 2 |
West | 8 S 4 | East
| x |
| 1 6 |
| _________________________________ _____ |
| 3 |
-----------------------------------------
South
# = Urn (1, 2, 3, etc.)
x = Urn that has already been lit
S = Statue
__ = Wall
Before exploring the lower area, go to the east hallway and enter the north
room to the west. Recharge your ring in this room, then use the Light Ring to
enter the next room to the east. Open the chest in the lower part of this room
to get a [Micro Hadron Collider].
Leave the hallway and use the east stairs to get to the lower area, then
recharge your ring with the crystal in the southeast corner. Open the chest in
the northwest corner to get an [Ancient Cannon] and its Weapon Data. There is
another chest in the northeast corner, which contains [Skill Manual "Focus"].
Finally, head to the southwest corner. Use the refresh point to the far north,
then enter the door to the west. Go down the stairs and use the save point,
then open the door when you're ready.
-------------------------------Boss Fight--------------------------------------
Boss: Tamiel
Tamiel is probably the hardest boss up to this point, mostly due to his laser
attack, which will do upwards of 1,000 damage to anyone it hits and will hit
multiple times. In addition, this attack has a chance of paralyzing and
silencing, making it all the more dangerous. Tamiel's weak point is his front
side, so try to 'aim' your attacks there. Also, make sure to kill the minions
that the boss spawns throughout the fight so your party can focus on the actual
boss.
****Warning! Tamiel drops the Fanatic's Staff. I'm not sure if this obtainable
in other ways yet, so make sure to get this drop if you're going after 100%
Weapon Data, just in case.****
-------------------------------------------------------------------------------
After the fight, you'll also receive [Weapon Data 144: Staff of the Valiant
Eye]. Head towards the exit of the Purgatorium. If you still have a charge on
your Light Ring, head north on the B2 floor and go into the first west room
(located in the southwest corner). Use the Light Ring to open the door, then
open the chest in the room to get [Majestic Armor].
That's everything we can get now, so continue to the exit of the Purgatorium.
As soon as you exit, go back in to recharge the Light Ring with any one of the
crystals, so you don't have to pay for it later.
Leave the Purgatorium area and take the cave's soutwest exit, then enter Tropp.
===============================================================================
Tropp: Sidequests (WD207)
===============================================================================
----------------------------------- --------------------
+Collections: + +Enemies: +
+---------------------------------+ +------------------+
o Weapon Data 114: Scumbag Slayer + o 066. Sand Bird +
----------------------------------- --------------------
----------------------------- --------------------------
+Quests: + +Items: +
+---------------------------+ +------------------------+
o New Life, New Clothes + o Scumbag Slayer +
o The Mapless Traveler + o Anti-Fog Amulet* +
o Ruddle Strikes Again + o Skill Manual "Augury"* +
o Desert Dilemma + --------------------------
o Whodunit? + * Requires Light Ring
o The Rebound Queen +
o The Sand Bird Strikes Back+
-----------------------------
Speak to the Ex-Cultist (Ruddle), who is standing near the city's entrance. He
will give you the [New Life, New Clothes] quest. If you haven't already made a
Traveler's Cloak, you will need to make one, using Meracle, to complete this
quest.
After completing his first quest, he will then give you [The Mapless Traveler]
quest. He just needs one Map of Astral, which can be purchased at Mobius's One-
Stop Shop in Astral, but make sure to buy TWO of these maps, as you'll need
another one soon.
Head to the west side of Tropp, and speak to Ruddle again; he is standing on
the south dock. Talk to him to get the quest [Ruddle Strikes Again]. Give him
the second Map of Astral that you bought to complete the quest. ... Aren't
there already enough shops in Tatroi?
Talk to the purple-haired girl standing by the circular monument and give her
the Purgatorium Stone. She will give you a [Scumbag Slayer] and its Weapon
Data.
Speak to the Retired Explorer, who is walking around to the west of the two
girls. He will give you the [Desert Dilemma] quest. This quest needs to be
completed to complete the Missing Brother quest (remember Chaz and Fez?). Go to
the Astral Desert (the Tatroi side). The Sand Bird should be flying around near
the central oasis. The bird has a weak point on its chest, so use a ranged
character, such as Reimi, to deal the most damage. Report back to the explorer
to complete the quest.
Enter Tropp's inn and speak to the woman from the "doll" quests. She will give
you the [Whodunit?] quest. You have to go to Tatroi to complete this, so we'll
do this later.
Exit the inn and speak to the woman at the top of the north stairs, the woman
who was going on a diet earlier. She will give you the quest [The Rebound
Queen]. You should already have the Pasta Bolognese recipe, from Recipe Memo
07. Give her the food to complete the quest.
Finally, there are two chests in Tropp that require the Light Ring to open.
Walk to the beginning of the docks, and then go north, behind the row of
houses. At the very end of the path is a chest cursed with darkness, so use the
Light Ring to open it for an [Anti-Fog Amulet].
You will, unfortunately, have to recharge the ring again to open the second
chest. Either use a crystal in the Purgatorium or pay the sorceror in Tatroi,
who is standing near the jewelry store.
When you get back to Tropp, open the chest in front of the remains of Eleyna's
house to get [Skill Manual "Augury"]. You should also be able to get another
Famous Grape Juice from the man in the weapon shop, if you want one.
Save your game at the inn, and then ride the bunny (located to the south of
Tropp) to the Astral Desert. Speak to the Retired Explorer, who is standing
next to the central oasis. He will give you another quest: [The Sand Bird
Strikes Back]. The Sand Bird will be near the oasis again. Speak to the
explorer after defeating the Sand Bird for the second time.
Continue to Tatroi.
===============================================================================
Tatroi and Astral: Sidequests (WD208)
===============================================================================
----------------------------- ----------------------------
+Quests: + +Items: +
+---------------------------+ +--------------------------+
o Ruddle's Place Orders + o Skill Manual "Ocarina" +
o Where's the Receptionist? + o Gorgeous Gem +
o No Way Home + o Earthrock Mail* +
o Sore Throat Soother + o Blueberry Tart x3 +
o Listless Bunny + o 10 Fol +
o Puffy's Debut + o Saber-Toothed Tiger Fang +
o Puffy's Rage + o Skill Manual "Berserk" +
o Puffy's Revenge + o Bunny Feed x2 +
----------------------------- ----------------------------
*Requires Light Ring
When you enter Tatroi, check the west side of the street to find Ruddle
standing near an item shop. He has opened his own shop and has shop orders for
you to complete.
Enter the inn and speak to the Retired Explorer; you will get [Skill Manual
"Ocarina"]. Leave the inn and go to the skill shop.
Equip Edge with the Bandit's Gloves and steal the [Gorgeous Gem] from the
hooded man, which is what you need to complete the Whodunit? quest in Tropp.
Afterwards, speak to Fez to complete the Missing Brother quest. If you talk to
Chaz, you'll notice that he sells different skill manuals.
Go back to the main road and have the sorcerer charge your Light Ring and Fire
Ring while you're here. Speak to the woman in front of the Colosseum to get a
new quest: [Where's the Receptionist?]. This quest is required to open the
Colosseum.
Go to Astral and take the southwest path before the stairs, over a small
bridge. Enter the house at the end of the road and use the Light Ring to open
the chest inside to get [Earthrock Mail].
Return to the boat and talk to the man to the east, who is leaning against a
lamppost. He will give you the [No Way Home] quest. Make and give him Lemon
Juice to get [Blueberry Tart x3].
Head up the stairs and enter the first item shop on the west side of the road.
Go upstairs and talk to Lucy to get the [Sore Throat Soother] quest. All you
need is a Red Herb, which you probably already have. If you don't, you can find
them at the harvest points in the area.
Take the boat back to Tatroi and enter the Colosseum. Speak to the red-haired
girl to complete the Where's the Receptionist? quest. Enter the circular
hallway behind the front counter and head as far west as you can go. Turn
around when you reach a sealed door and a set of stairs, and examine the
sparkle in the corner to get [10 Fol]. If you check back there later there will
be 100 Fol. Run all the way to the east side of the
hallway to find a chest containing a [Saber-Toothed Tiger Fang].
Start walking back down the hallway, but go down the stairs on the way to reach
the Bunny Racegrounds. Open the chest in the main room, next to the bunny, to
get [Skill Manual "Berserk"]. Enter either door to the north to find a chest on
the east side of the balcony, which contains [Bunny Feed x2].
Return to the main room and talk to the woman standing next to the bunny; she
will give you the [Listless Bunny] quest. If you kept the Stamina Pies you
found in a chest like I told you to, you can complete this quest now.
Otherwise, you'll have to make it using Item Creation later.
The next series of sidequests involve the Colosseum. Just enter Edge into the
tournament and defeat the first challenger. Afterwards, go to the mansion in
the northeast section of Tatroi and speak to the Mischievous Woman; she will
give you the [Puffy's Debut] quest.
Go back to the Colosseum and remove the armor from one of your party members,
preferably the one with the lowest HP and defense. Alternatively, you can use a
DANGER! DO NOT DRINK! on one of your characters before the battle, so they
enter it with only 1 HP. Either way, make sure to lose the fight against Miss
Puffy's Lovely Guy.
Speak to the woman in the mansion to complete the quest. Exit and reenter the
mansion and speak to Puffy and her mother to get another quest: [Puffy's Rage].
Return to the Colosseum and defeat Puffy's team; they're just some Scumbags and
Stone Golems, so it's not hard.
Back at the mansion, Puffy has another quest for you: [Puffy's Revenge]. Exit
and reenter the mansion and talk to her again to get this quest. Defeat Puffy's
new team in the colosseum and then return to her in the mansion.
After you've done everything you want to do in the Colosseum for now, return to
the Calnus. Make sure to recharge the Light Ring before leaving Tatroi.
===============================================================================
Calnus (WD209)
===============================================================================
--------------------------------------
+Collections: +
+------------------------------------+
o Weapon Data 086: Ceremonial Spear +
--------------------------------------
After the scene, examine the center console and choose Lemuris. You don't have
to do this now if you don't want to, but we might as well. Before leaving the
Calnus, make sure that you have TWO Fang Flutes. There will be another scene
after you leave Roak, after which, you will receive [Weapon Data 086:
Ceremonial Spear].
===============================================================================
Lemuris: Sidequests (WD210)
===============================================================================
--------------------------------------
+Collections: +
+------------------------------------+
o Weapon Data 100: Sacred Scepter +
--------------------------------------
------------------------------- ----------------------------------
+Items: + +Quests: +
+-----------------------------+ +--------------------------------+
o Sacred Scepter* + o Wood for the Hearth +
o Bigberries x5 + o A Cherished Keepsake +
o 22222 Fol + o Further Fang Flute Fabrication +
o Attack Seeds + ----------------------------------
o Oracle's Charm +
o Skill Manual "Chain Combos" +
-------------------------------
*Requires Light Ring
Start walking towards Woodley village. Enter Alanaire Citadel and go up the
east set of stairs, and climb them to the top. Use the Light Ring on the chest
across from the room with the refresh point to get a [Sacred Scepter] and it's
Weapon Data. Continue to the top of the tower and speak to Lutea about Lymle
(you have to ride the platform to get here). Make sure you do this so you can
get a quest later.
When you get to Woodley, speak to the sorcerer outside of the item shop to
recharge your Light Ring. Talk to the man walking around near the well to get
[Bigberries x5].
Enter the skill shop and talk to the cat inside. Afterwards, start going up the
path to Lutea's house, but turn east instead. Follow the path behind the skill
shop and examine the sparkle on the ground to get [22222 Fol].
Speak to the younger girl who is standing to the south of the skill shop; she
will give you the [Wood for the Hearth] quest. You will need ten Wooden Sticks.
If you don't already have them, they can usually be harvested at the Van Elm
Region harvest points. She will give you [Attack Seeds] when you bring them to
her.
Head south from here and talk to the girl, who is standing near a tree, to
complete the Fang Flute Fabrication quest. Enter the inn and speak to the boy
to get the quest [A Cherished Keepsake]. Speak to the cat in the item shop (the
one that you rescued) two times to get an [Oracle's Charm]. Bring this charm
back to this boy at the inn to complete the quest. He will give you [Skill
Manual "Chain Combos"].
Leave the inn and speak to the girl that asked you to make the Fang Flute for
her. You will get the [Further Fang Flute Fabrication] quest. Give her the
second Fang Flute that you made.
Return to the Calnus when you're finished.
===============================================================================
Calnus (WD211)
===============================================================================
Examine the Item Creation terminal for a scene with Welch. Afterwards, leave
for Aeos. Another series of Private Actions follows:
First of all, make sure that Lymle and Faize are sharing a room. If you've done
all of their Private Actions together, you should have been able to pair them
up awhile ago.
-Talk to Lymle in the Recreation Room.
(Note: This will decrease Edge's Affinity for Meracle, but you have time to
make it back.)
-Speak with Myuria and Reimi in the Recreation Room (Recommended)
OR
-Speak to Bacchus in his room.
-Speak with Lymle in the Recreation Room (Recommended. Essential if you're
going for Faize's ending.)
OR
-Speak to Meracle in her room. (You can see this one later, so don't do it
now.)
-Speak to Faize and Lymle in their room. (Recommended. Only triggers if they're
roommates. Needed to get Faize's ending. It will come up again later, if you
can't pair them now.)
OR
-Bacchus in the Recreation Room.
-REST in your room for a scene with Meracle and Reimi. (Recommended. It will
open a later Private Action with Reimi, which comes with a big Affinity boost.)
OR
-Speak to Meracle in the Recreation Room. (This is an actual cut-scene, so you
should save your game and then reload it after seeing this. Afterwards, rest to
get the other Meracle scene.)
-Speak to Reimi in the Battle Simulator Room (if you rested during the last
part of the trip). Another Private Action is available at this time, but we can
do that next.
-Speak to Myuria, Lymle, and Meracle in the Recreation room. Choose "They look
beautiful."
-There aren't any Private Actions now, but if you speak to Lymle, and then to
Sarah, you'll find Bacchus on the toilet again. Rest in your room to advance
the flight.
Go to the flight deck for a scene. Afterwards, get back on the Calnus; there is
another series of Private Actions available.
-Speak to Faize in the storage room to the north of the meeting room.
-Speak to Meracle in her room (Only if you didn't see this earlier.)
OR
-If you could not make Lymle and Faize roommates earlier, try doing so now to
trigger their Private Action. (Note: You must see this scene to get Faize's
ending.)
-Talk to Sarah in the Recreation Room
-Talk to Meracle in her room. Choose "A town with a colosseum."
There are some quests we can do on Roak now, which includes an optional
dungeon. If you don't want to do this yet, skip to Aeos.
(Note: There is a chest that you need the Light Ring to open to the north of
the base (19800 Fol). You can open it now to save yourself a trip later.
Otherwise, I'll formally mention it when we come back to Aeos.)
===============================================================================
Astral City: Sidequests (WD212)
===============================================================================
--------------------- -----------------------
+Items: + +Quests: +
+-------------------+ +---------------------+
o Astralian Emblem + o Ogre Battling +
--------------------- o Rumble in the Caves +
-----------------------
When you go to Astral, go northeast from the boat and talk to Lias, who is
standing in front of a building. He will give you the [Ogre Battling] quest; go
to the Astral Desert/Tropp Area to defeat thirty Desert Ogres. Check your quest
log periodically so you can tell when you've killed enough.
Return to Lias and he will give you an [Astralian Emblem]. Speak to him again
and he will give you the [Rumble in the Caves] quest and the Astral Caves
Dictionary entry.
Head east, across the bridge, to reach the Astral Caves. Make sure your Earth
Ring is charged before leaving.
===============================================================================
Astral Caves (WD213)
===============================================================================
-----------------------
+Quests: +
+---------------------+
o A Cherished Bangle +
-----------------------
---------------------------- -----------------------
+Items + +Enemies: +
+--------------------------+ +---------------------+
o Holy Water x3 + o 051. Vomiting Gel +
o Health Seeds* + o 052. Corpse Bat +
o Skill Manual "Mindflare" + o 058. Mage Chimera +
o Barrier Spiritwater + o 060. Succubus +
o Resurrection Elixir + o 063. Rock Hermit +
o 7200 Fol + o 064. Ice Corpse +
o Crystal + o 065. Cave Guardian +
o Knight's Bangle + -----------------------
o Fainting Potion +
o Ripe Berries +
o Blueberries x2 +
o Basil x3 +
o Attack Seeds +
o Riot Potion +
o Recipe Memo 17 +
o Blackberries x3 +
o Physical Stimulant x2* +
o DANGER! DO NOT DRINK! x3*+
o 10008 Fol* +
o Recipe Memo 21 +
----------------------------
*Requires Earth Ring
After going down a set of stairs, go northeast to find a mining point.
---------------
Mining Point #1:
---------------
o Aluminum
o Crystal
o Green Beryl
Continue down the slope until rocks from the ceiling start to fall. Keep going
south, and then east. Hug the south wall and you will eventually reach another
mining point.
---------------
Mining Point #2:
---------------
o Crystal
o Light Gem
Continue around the slope until you come to a chest, which contains [Holy Water
x3]. Start walking back up the slope, but go southwest and jump off the edge.
When you reach the west side of the area, passing through a small tunnel, start
to walk south to trigger another earthquake. Use the Earth Ring to destroy the
rocks to reach a chest containing [Health Seeds] and a mining point.
---------------
Mining Point #3:
---------------
o Aluminum
o Crystal
o Light Gem
Go back north and take the first west path you come to. Up the stairs is a
chest with [Skill Manual "Mindflare"] inside. Jump off the balcony and start to
go northwest; another fallen rock will block you, so go south and around the
rock and a pillar, instead of wasting a charge on the rock. Go north, to find a
person under one of the fallen rocks, then use the Earth Ring to destroy the
rock.
Head southwest from there to trigger another earthquake. Turn around and walk
east to find that a ramp has formed, which will take you up to a higher area.
Open the chest here to get [Barrier Spiritwater]. Go back down the ramp and hug
the southwest wall, following it around to a set of stairs. Use the fallen rock
as a bridge to cross over to the other balcony area, then go north, up a narrow
path, to find a mining point.
---------------
Mining Point #4:
---------------
o Coal
o Green Beryl
o Light Gem
o Shadestone
Backtrack a little bit, then take the northern west path when you reach a set
of stairs; you will come to a chest with a [Resurrection Elixir] inside. Head
down the stairs and go south to find two chests, which contain [7200 Fol] and a
[Crystal]. Walk north and go down the stairs to the next screen.
Move forward until you reach a spider web area; unfortunately, Edge will walk
super slow through it. Speak to the knight that is trapped under the webs and
he will give you a [Knight's Bangle] and the quest [A Cherished Bangle].
Take the southeast path and you will eventually reach a chest containing [Fresh
Sage x2]. Go back to the knight and head northwest and use the mining point
along the north wall.
---------------
Mining Point #5:
---------------
o Coal
o Light Gem
Walk around the curving path until you can go east, where you will see two
knights. Cross the bridge and turn north, then use the Earth Ring to destroy
the rock blocking the path. On the east wall, immediately after the rock, is
another mining point.
---------------
Mining Point #6:
---------------
o Coal
o Crystal
o Light Gem
o Runic Metal
o Shadestone
Further up the path are two chests, which contain a [Fainting Potion], [Ripe
Berries], and [Blueberries x2]. Head south and turn west when you reach another
spider web area. Open the chest near the end of the balcony to get [Basil x3].
Return to the spider web area and go south for a scene. Turn back north and
then go east to find a mining point at the end of a narrow path.
---------------
Mining Point #7:
---------------
o Aluminum
o Coal
o Crystal
o Light Gem
o Shadestone
Return to the southeast path and go down the stairs. Use the save point to the
east, and then take the southeast path. Destroy the rock with the Earth Ring
and use the two mining points at the end of the path.
--------------- ---------------
Mining Point #8: Mining Point #9:
--------------- ---------------
o Aluminum o Crystal
o Coal o Green Beryl
o Green Beryl o Light Gem
o Light Gem
Jump off the balcony and examine the pool of water to completely heal your
party. Head back north, and then go west to trigger more falling rocks. Turn
around and use the newly-formed ramp, to the southeast, to reach a higher area.
Step onto the rock at the northwest corner to knock the boulder that was
blocking your path. Get off the balcony and go west for a scene.
-------------------------------Boss Fight--------------------------------------
Boss: Cave Guardian
I didn't find a weak spot when fighting the Cave Guardian (though there may be
one). Use characters with the Critical Hit skill, which is obtained through a
Skill Manual, to ensure that your party is doing a lot of damage. The boss
doesn't have any particularly dangerous attacks, but they can hit a semi-wide-
range.
-------------------------------------------------------------------------------
Go onto the south balcony, then step onto the nearby rock to break the north
wall. Before walking through the tunnel, check the east side of the room to
find a mining point.
----------------
Mining Point #10:
----------------
o Aluminum
o Crystal
o Shadestone
Head through the tunnel to find another spider web area. There is a chest with
[Attack Seeds] inside and another mining point here.
----------------
Mining Point #11:
----------------
o Coal
o Crystal
o Green Beryl
Go back through the tunnel and climb the stairs to the west. Continue west on
the next floor to find a chest containing a [Riot Potion]. Walk south, and then
onto a balcony to the west. Step onto the boulder from the top of the balcony,
which will break through the exit. Enter the room that the boulder blocked to
find two chests, which contain [Recipe Memo 17] and [Blackberries x3]. There is
also a mining point on the north wall of this room.
----------------
Mining Point #12:
----------------
o Aluminum
o Coal
o Runic Metal
Return to the main path and hug the east wall. Use the Earth Ring on boulder to
come to a room with two chests with [Physical Stimulant x2], [DANGER! DO NOT
DRINK! x3], and [10008 Fol] inside. Go south the exit the cave.
You'll end up in Tatroi, so take the boat to Astral and speak to Lias (he's at
the same place that he was before) to complete the quest. He will give you
[Recipe Memo 21] as a reward. Speak to the woman in the house at the south side
of the city to complete the A Cherished Bangle quest.
Make sure your Fire and Light Rings are charged up, and then go to Aeos.
===============================================================================
Aeos: Exploration Base (WD214)
===============================================================================
---------------------- -----------------------
+Items: + +Enemies: +
+--------------------+ +---------------------+
o 19800 Fol* + o 003. Killer Wasp +
---------------------- o 005. Geral +
* Requires Light Ring o 007. Killer Chelae +
-----------------------
Leave the base from the north exit and go as far north as you can. Near the
edge of the cliff is a chest, cursed with dark energy; use the Light Ring to
get [19800 Fol]. We'll need the Light Ring again soon, so you might as well go
back to Tatroi or Woodley to charge it. Seriously, couldn't they have at least
given it two charges?
From the south exit of the base, you'll notice a new cave entrance. The cave is
located on the east side of the large rock, south of the base. Enter the cave
to reach the next area.
===============================================================================
Aeos: Undersea Tunnel (WD215)
===============================================================================
------------------ -------------------------
+Items: + +Enemies: +
+----------------+ +-----------------------+
o Defense Seeds + o 069. Adephaga Venom +
------------------ o 070. Adephaga Milies +
o 071. Vampire Bat +
-------------------------
*****Warning! Before you go any farther, make sure you have the following
recipes: Iron Saber, Elastic Rapier, Rune Saber, Onyx Saber*****
Go southeast when the path splits; you will eventually reach a pod with
[Defense Seeds] inside. That's all that's in the tunnel, so continue south and
exit.
===============================================================================
Aeos: Southern Reaches (WD216)
===============================================================================
-----------------------------------------
+Collections: +
+---------------------------------------+
o Weapon Data 130: F98X Assault Rifle +
o Weapon Data 116: FLZ01 Beam Saber +
o Weapon Data 117: ELD7X Plasma Cannon +
o Weapon Data 107: Eldarian Scythe +
-----------------------------------------
------------------------- ------------------------
+Items: + +Enemies: +
+-----------------------+ +----------------------+
o Aquaberries x7 + o 067. Phantom Leader +
o Monster Jewel + o 068. Phantom Soldier +
o Cursed Cider x3 + o 069. Adephaga Venom +
o Vile Goop x2 + o 070. Adephaga Milies +
o Light Charm* + o 072. Stinger +
o Recipe Memo 29 + o 073. Lamia Radix +
o 35003 Fol + o 074. Horned Tortoise +
o Bigberries x3 + ------------------------
o Blackberries +
o Glowstick x4 +
o Regeneration Symbol** +
o Steel x2 +
-------------------------
*Requires Light Ring
** Requires Fire Ring
--------------------- ------------------
Harvesting Points (8): Mining Points (11):
--------------------- ------------------
o Aquaberries o Disintegration Stone
o Bigberries o Earth Gem
o Blue Seed o Light Gem
o Fresh Sage o Magical Clay
o Gambleberries
o Ginseng
o Insect Egg
o Red Seed
o Thornberries
Head east; when the path gets narrow, check the north wall to find a harvesting
point. Continue east to find a pod containing [Aquaberries x7]. Head south and
use the mining point on the south wall. To the east is a harvesting poing, a
mining point, a rock that you can destroy with the Earth Ring, and a wall that
you can't get over. Go west and hug the northeast wall when you reach a large
area to find a mining point. Head soutwest from here to reach a harvesting
point, located in front of a rock.
A little farther to the southwest is a pod, near the coastline; open the pod to
get a [Monster Jewel]. Take the middle east path to find two harvesting points
and two mining points. Return to the large area and go southeast; there are two
mining points and a harvesting points here.
Continue through the narrow path to the east and open the chest on the north
side of the rock to get [Cursed Cider x3] and [Vile Goop x2]. Keep walking
along the path and use the harvesting point near the southeast wall. Follow the
path and use the save and refresh points before going any further.
You know those "Survive x amount of ambushes in one battle" Battle Trophies
that Edge has? The upcoming battle will give you a good chance to get these.
Make sure Edge is in the party, but is not the controlled character. You can
change this in the Tactics section of the Main Menu. There will be a total of
six ambushes, but you can only get one trophy per battle.
After the first ambush message comes up, start controlling Edge and use him for
the rest of the battle. Save your game in a DIFFERENT SAVE SLOT to record the
Battle Trophy. Reload your save before the fight and start controlling Edge
after the second ambush message. Repeat this process until you have the Battle
Trophies for six-three ambushes.
As far as strategy goes, if a character's BEAT B is maxed out, they can stay in
Rush Mode for the entire duration of the fight. Spam skills such as Edge's
Stampede Slash while in Rush Mode to quickly defeat the Phantoms. Make sure to
have Myuria and Sarah in the party so they can heal.
After the fight and subsequent scenes, you will receive [Weapon Data 107:
Eldarian Scythe], [Weapon Data 116: FLZ01 Beam Saber], [Weapon Data 117: ELD7X
Plasma Cannon], and [Weapon Data 130: F98X Assault Rifle].
Go to the large area to the west; there is another harvesting point on the
north wall, and a chest at the west edge of the map. Use the Light Ring on the
chest to get a [Light Charm]. Start walking east, along the north wall; there
are two mining points on this wall. Keep walking along the wall and you will
come to a chest containing [Recipe Memo 29]. A little bit further from the
chest is a secret mining point.
Keep following along the same wall, and you will eventually come to a dead-end
to the north. Open the pod here to get [35003 Fol]. Head to the far southeast
of the map and walk along the coast; eventually, you will reach a pod with
[Bigberries x3] and [Blackberries] inside. Check along the north wall of this
area to find another mining point.
Walk along the wall with the mining point until you reach an extremely narrow
path. There is a chest on the west side of the path, which contains [Glowstick
x4]. When the path widens, walk along the west wall to find a Harvesting Point.
Go north, along the east wall, and after awhile you'll come to another
Harvesting Point.
When the path splits, head west and use the Fire Ring on the chest near the
ledge to get a [Regeneration Symbol]. Jump off of the ledge and go north,
following the path until you jump off another cliff. You should end up near the
Calnus.
Enter the Calnus; you'll be prompted to place Arumat in a room, so room him
with Edge if you're going for his ending. Go upstairs and speak to Arumat in
the Battle Simulator room. Make sure to save your game before doing this.
Choose "Fine. Bring it on." and make sure to win the fight.
Return back through the Undersea Tunnel and all the way back to where the path
split to the west, where you jumped off the cliff. Instead, go north this time.
Open the chest on the east side of the path, near a rock, to get [Steel x2]. On
the west wall, right before the entrance to the cave, is a mining point. Use
the refresh point and then enter the cave.
===============================================================================
Aeos: Miga Insect Warren (WD217)
===============================================================================
-------------------------------------
+Collections: +
+-----------------------------------+
o Weapon Data 057: Nature Wand +
o Weapon Data 080: Hurricane Claws +
-------------------------------------
------------------------------ -------------------------
+Items: + +Enemies: +
+----------------------------+ +-----------------------+
o Aluminum x2 + o 069. Adephaga Venom +
o Blackberries x4** + o 070. Adephaga Milies +
o Basil x2** + o 071. Vampire Bat +
o Steel x2 + o 073. Lamia Radix +
o Potent Accuracy Seeds + o 075. Polyphaga Drus +
o Nature Wand* + o 076. Dermoptera +
o Vile Goop x3 + o 077. Armaros Manifest +
o Hurricane Claws + -------------------------
o Glowstick x3 +
o Monster Jewel x2* +
o Recipe Memo 11 +
o Skill Manual "Charge" +
o Natural Water x2 +
o Basil +
o Vile Goop +
o Broken Metal Cutting Blade +
------------------------------
*Requires Fire Ring
**Requires Earth Ring
------------------
Mining Points (11):
------------------
o Gnomestone
o Green Beryl
o Magical Clay
o Meteorite
After saving, step into the quicksand to get to a lower floor. To the east is a
mining point as well as a way back to the first floor. Go north on the lower
floor to get into a forced battle against a few regular enemies. Continue north
and use the Mining Point located on the east wall when the path widens.
In the next cavern, jump off of the ledge to the east. Open the pod next to the
south wall to get [Aluminum x2]. Walk down the path to the southeast. Instead
of following the chest into the quicksand, go north and use the Earth Ring to
destroy the rock blocking a pod and a Mining Point. Inside the pod is
[Blackberries x4] and [Basil x2]. Head northwest and use the Mining Point just
to the east of an exit to a lower floor, and then go through the exit.
Take the first narrow west path that you come to. Check the west wall to find a
Mining Point. The chest will sink into the quicksand, but we'll get that later.
Go up a short ramp to a higher area in the center of the 'room' to find a pod
with [Steel x2] inside.
Head southeast; you will be forced into battle. Afterwards, open the chest in
the far-east cavern to get [Potent Accuracy Seeds]. Jump off the ledge to the
south, then use the Fire Ring to open the chest near the south wall for a
[Nature Wand] and its Weapon Data. Head west, along the north wall, to find
another Mining Point.
Go as far west as you can, avoiding the quicksand. When you are in the
southwest-most area on the map, go north. Turn west when the path splits and
open the two pods in the room to get [Vile Goop x3] and [Hurricane Claws] (and
it's Weapon Data). Proceed to the northern cavern and use the Mining Point.
Afterwards, fall into the nearby quicksand.
Move along the path; in the next chamber, open the pod behind the stalagmite to
get [Glowstick x3]. Walk across the narrow 'bridge,' then use the Mining Point
on the west wall of the next room. Walk along the south wall until you reach
another Mining Point. Continue south, then jump off the ledge to reach a lower
area.
Go east, then use the Fire Ring to remove the block of ice. Use the Mining
Point in the next room, then go southwest to get into a forced battle, which
will break the wall. In the next room are two chests; one of them can't be
opened yet. Use the Fire Ring on the ice encased chest to get [Monster Jewel
x2].
Jump off the ledge and go to the far west, passing up the south path; o the
edge of a cliff is a chest with [Recipe Memo 11] inside. Take the south path
that you passed up earlier and use the mining point on the east wall. Go east
when to path splits to find a chamber with a Mining Point and a chest. Open the
chest to get [Skill Manual "Charge"]. Go back and take the southwest path, to
the floor above.
Proceed north, to the northwest area of the map, then fall into the quicksand.
You've been here before, so go forward and skip the first south path (where
you've already been). To the north is a save point, and to the south is an exit
and a pod. Head towards the pod; before you get a chance to open the chest,
there will be a scene.
--------------------------------Boss Fight-------------------------------------
Boss: Armaros Manifest
Make sure to bring at least two healers to the fight. Take care of the enemies
that the boss spawns first, so they don't interrupt your casters. Also, make
sure to use Red Herbs if they get silenced. The boss's weak point is on the tip
of it's tail, and you will need to Blindside the boss to reach the weak point.
There really aren't any other ways to do a substantial amount of damage, so
just Blindside it repeatedly.
-------------------------------------------------------------------------------
After the fight, open the pod that you were originally walking towards. Inside
you'll find [Natural Water x2], [Basil], and [Vile Goop]. Exit to the souteast,
and follow the path upwards. Eventually, you will come to a pod with a [Broken
Metal Cutting Blade] inside. Jump off the ledge you come to, then go south to
exit the cave.
Return to the Calnus.
===============================================================================
Calnus (WD218)
===============================================================================
Choose to leave for En II to trigger a scene.
-Talk to Sarah in the Recreation Room. This event does not advance the time.
-Make Edge and Reimi roommates (temporarily), then rest (Only if you remembered
Reimi's birthday in an earlier Private Action)
-Speak to Lymle in the Recreation Room (Recommended - required for Faize's
ending)
OR
-Speak to Meracle in the Battle Simulator room
-Speak to Arumat in his room.
-Speak to Sarah in her room. This event does not advance the time. Choose "...
That sounds plausible."
-Speak with Arumat and Meracle in the storage room to the sout of the Meeting
Room.
-Speak to Arumat and Reimi in the Recreation Room. Choose "He's like...a rival
I have to overcome."
-Speak to Bacchus in his room. This event does not advance the time.
-Speak to Myuria in the Battle Simulator room
-Talk to Arumat in his room. If the flight didn't advance after talking to
Myuria, then rest first. Speaking to Arumat does not advance the time.
-Speak to Lymle and Sarah in the Battle Simulator room
-Speak to Meracle, Myuria, and Sarah in the Recreation Room
-Go towards the Women's Restroom for a Private Action involving Sarah and Reimi
If you're going for the most endings, make sure that Arumat is roomed with
Edge, again. Go to the Flight Deck and switch to Disc 3 when prompted. Is it
just me, or does this game choose the most random and unexpected times to have
us change discs?
===============================================================================
- - - - - - - - - - - - - Walkthrough: Disc 3 - - - - - - - - - - - - - - - -
===============================================================================
________________________________________________________________________(WD300)
Calnus................................(WD301)
En II: Center Control Room............(WD302)
Centropolis...........................(WD303)
Old Road to the Sanctuary.............(WD304)
En II: Sanctuary......................(WD305)
Centropolis/Sanctuary.................(WD306)
Lemuris...............................(WD307)
Aeos..................................(WD308)
Roak..................................(WD309)
En II.................................(WD310)
Nox Obscurus: Ravine of Extinction....(WD311)
Nox Obscurus: Pulsating Bog...........(WD312)
Nox Obscurus: Halls of Termination....(WD313)
Palace of Creation: Area 1............(WD314)
Palace of Creation: Area 2............(WD315)
Palace of Creation: Area 3............(WD316)
Palace of Creation: Area 4............(WD317)
Palace of Creation: Area 5............(WD318)
Palace of Creation: Area 8............(WD319)
Palace of Creation: Area 7............(WD320)
Palace of Creation: Area 6............(WD321)
Palace of Creation: Audience Chamber..(WD322)
===============================================================================
Calnus (WD301)
===============================================================================
Go back inside the Calnus (through a door to the southwest). There are a couple
more Private Actions available:
-Speak to Myuria and Meracle in the Recreation Room
-Speak to Myuria in the Recreation Room
-Speak to Reimi in her room
-Examine the Item Creation Terminal
===============================================================================
En II: Center Control Room (WD302)
===============================================================================
--------------------------------------------------
+Collections: +
+------------------------------------------------+
o Weapon Data 129: NDS002 Symbolic Rod +
o Weapon Data 128: ND003 Handblaster +
o Spaceship Data 017: Morphus Battleship +
o Spaceship Data 018: Morphus Exploration Craft +
o Spaceship Data 019: Morphus Escape Pod +
o Spaceship Data 022: Cardianon Battlecraft +
--------------------------------------------------
----------------------------------- ---------------------
+Items: + +Quests: +
+---------------------------------+ +-------------------+
o Health Seeds* + o The Wind Ring +
o Bunny Feed* + ---------------------
o Ripe Berries* +
o Void Recovery Unit x2 +
o Potent Intelligence Seeds +
o Recipe Memo 18 +
o Physical Stimulant x2 +
o Skill Manual "Emergency Repairs"+
-----------------------------------
*Requires Fire Ring
Go east and then down the stairs. To the south is an ice encased chest; use the
Fire Ring on it to get [Health Seeds], [Bunny Feed], and [Ripe Berries x2]. To
the north is a chest with [Void Recovery Unit x2] and [Potent Intelligence
Seeds]. Enter the nearby door and start walking south. Walk east for awhile and
then step on a circular platform, which will take you to the other side.
Speak to the woman to the north to get [Weapon Data 129: NDS002 Symbolic Rod].
Go a little further north to find a chest with [Recipe Memo 18] inside. Go to
the southeast side of the map (the outer edge of the circle) and open the chest
to get [Physical Stimulant x2] and [Skill Manual "Emergency Repairs"]. Talk to
the person walking around in the center of the area for [Weapon Data 128: ND003
Handblaster].
Step on the elevator in the center and ride it down to Monitor Room A, then go
east and speak to the person in the room. Afterwards, speak to the glowing orb.
Ask "Ex" all of the questions to trigger a scene.
Ride the elevator to Monitor Room B. Examine the spinning discs to get a bunch
of Spaceship Data: [Spaceship Data 017: Morphus Battleship], [Spaceship Data
018: Morphus Exploration Craft], [Spaceship Data 019: Morphus Escape Pod], and
[Spaceship Data 022: Cardianon Battlecraft].
In addition, you can also see a Private Action with Reimi in the Battle
Simulator room, as long as you have spoken to "Ex" for the first time.
Ride the elevator to the Old Road to the Sanctuary. We're only here to get a
sidequest, for now. Go south and speak to the guy standing in front of a vine-
covered door. He will give you quest [The Wind Ring]. When you're done, take
the elevator to Centropolis.
===============================================================================
Centropolis (WD303)
===============================================================================
---------------------- ---------------------------------------
+Items: + +Quests: +
+--------------------+ +-------------------------------------+
o Funereal Bouqet + o A Distinguished Rarity +
o Recipe Memo 26 + o Front Desk Orders +
o Health Seeds + o The Elusive Female Firefly +
o Magic Seeds + o The Unopenable Chest +
o Bizarre Fruit + o Flaming Fist Explosives Orders +
o Perfect Berries x2 + o Masterful Materials Orders +
o Wind Ring + o Min-Min's Rejuvenation Stop Orders +
o Holy Water x4 + o D. Fense's Defensive Tools Orders +
o Shortcake + o Silkworm's Retro Shop Orders +
o 19000 Fol + o Red Claw Weapons Orders +
o Secret Diary* + o Meltina Jewelers Orders +
o Echo Machine + o Where's the Recipe? +
o Recipe Memo 23 + o Guitar Maker +
o Secret Memo + o Imitation Gallery Orders +
o Recipe Memo 08 + o Magical Foods Orders +
o Angelstone + ---------------------------------------
----------------------
*Requires Wind Ring
Head down the stairs and speak to the woman standing to the east of the inn;
she will give you a [Funereal Bouqet] and Recipe Memo 26. You will need a total
of eight Funereal Bouqets to trigger later Private Actions.
Go west and open the chest near the door of the inn to get [Health Seeds] and
[Magic Seeds]. At the inn's north side is another chest, with a [Bizarre Fruit]
inside. A woman sitting on one of the stools inside the inn will recharge your
rings for you.
Walk up the far west path and then to the northern border of the map. Open the
chest in the grassy area to get [Perfect Berries x2]. Head up the stairs to the
west and speak to the woman near a grave at the north side of the cemetery.
Afterwards, examine the grave to the south of her, which is marked by an
exclamation point. Go southwest and up the stairs, then examine the tree to get
the [Wind Ring]. Behind the tree is a chest containing [Holy Water x4].
Leave the cemetary and go east, where you will find a skill shop. Two new (and
useful) skill manuals - Zoology and Fast Cast - can be bought here. Cross the
bridge to the east of the skill shop and speak to the person standing at its
center to get the [A Distinguished Rarity].
Enter the item shop to the east to accept the shop orders. When you're done,
speak to the blonde guy in the store to get the quest [The Elusive Female
Firefly]. He needs a Crimson Firefly, which can be found in the Cave to the
Purgatorium; the catch is that it's random if you have a female, so hopefully
you caught a lot of them. For your troubles, he will give you a... [Shortcake].
Leave the shop and check its north side; open the chest here to get [19000
Fol]. Head around the building and to the south. Speak to the woman standing
near a chest to get the quest [The Unopenable Chest]. Use the Wind Ring on the
chest to get a [Secret Diary]. Speak to the woman again to get an [Echo
Machine].
Enter the center building, to the west. There are eight shops in this building,
all with shop orders for you to fill. One of these shops are not open; instead,
there is a girl walking around in front of it. Speak to her to get the [Where's
the Recipe?] quest. Make sure to buy the new weapons available so you can get
the Weapon Data for them.
At the northwest corner of this mall, speak to the woman to get the [Guitar
Maker] quest. Leave the mall through the east door, then go south, hugging the
east wall. Eventually, you will come to a small alley. At the end of this
alley, is a door, which is not marked on the map. Accept the shop orders here,
then open the chest to get [Recipe Memo 23].
Now, to find the recipe for the woman in the shopping mall, you have to
pickpocket her husband. Her husband happens to be the guy who asked us for a
female firefly earlier. Equip Edge with the Bandit's Gloves, then pickpocket
her husband to get a [Secret Memo]. Return to the woman and she will give you
[Recipe Memo 08]. Speak to her again and accept her shop orders.
Return to the Calnus to make some of the items you need to complete the En II
quests. If you couldn't trigger the Private Action with Reimi in the Battle
Simulator earlier, make sure to do it now.
You will need to make a Japonesque Vase and a Small Guitar to complete two of
the quests. Putting Meracle, Sarah, and Edge together will give you both of
those recipes.
Return to Centropolis after making the items, then give the girl in the mall
the Small Guitar. Afterwards, speak to the man on the bridge and give him the
Japonesque Vase. In return, he will give you an [Angelstone].
Now that you're finished with all of that, ride the elevator down to the Old
Road to the Sanctuary.
===============================================================================
Old Road to the Sanctuary (WD304)
===============================================================================
-------------------------------------
+Collections: +
+-----------------------------------+
o Weapon Data 139: Demonhead Staff +
o Weapon Data 103: Raven Staff +
-------------------------------------
------------------------------ -------------------------
+Items: + +Enemies +
+----------------------------+ +-----------------------+
o Poison Relief Unit x3 + o 078. Stroper +
o Ebony* + o 079. Cursed Horror +
o Skill Manual "Bunny Call"* + o 080. Metal Golem +
o Skill Manual "Focus" + o 081. Lightning Corpse +
o Recipe Memo 15 + o 082. Master Wizard +
o Disintegration Stone* + -------------------------
o Recipe Memo 03** +
o Raven Staff*** +
o Skill Manual "Haggling" +
o 30003 Fol*** +
o Bracteate +
------------------------------
*Requires Wind Ring
**Requires Light Ring
***Requires Fire Ring
Speak to the person who asked you to get the Wind Ring to complete that quest.
Afterwards, use the Wind Ring to destroy the vines blocking your way. When you
go south, you should start seeing Master Wizard enemies; defeating one of them
will give you [Weapon Data 139: Demonhead Staff].
Turn west when the path splits and open the chest in the dead-end to get
[Poison Relief Unit x3]. Backtrack a little bit, then go as far east as you can
go, skipping both the south and north paths. Use the Wind Ring on the vines
that you come to, so you can reach a chest; inside the chest is a piece of
[Ebony].
Take the north path that you skipped a second ago. The second path to the west
that you come to has a chest at the end; use the Wind Ring to destroy the vines
blocking it, then open the chest with the Wind Ring for [Skill Manual "Bunny
Call"].
Continue going north, and then east, where you will find a chest with [Skill
Manual "Focus"] inside. Take the east path; eventually, the path will split.
Use the Earth Ring to destroy the rocks to the west. Afterwards, walk south to
find a chest containing [Recipe Memo 15].
Proceed east, to a rectangular area, which is visible on the map. Go south,
under the rectangle, then east again. Turn north when the path splits, then use
the Wind Ring to destroy the vines. At the end of this path, you will come to a
chest with a [Disintegration Stone] inside.
Go back south, and then east. Take the very last path to the south, where you
will find a chest cursed with dark energy. Use the Light Ring on the chest to
get [Recipe Memo 03]. Take the center south path that you passed up earlier,
then go east. Down the next south path is a chest. Use the Fire Ring on it to
get a [Raven Staff] and its Weapon Data.
Move as far to the east as you can go, and then head north. Open the chest at
the end of the path to get [Skill Manual "Haggling"]. Return to the rectangular
area; use your if you're having trouble finding how to get back there. From the
rectangle, take the northeast path.
Eventually, you will come to a wall of ice. Use the Fire Ring to melt the ice,
then continue forward. Take the next south path to find a chest containing
[30003 Fol]. Continue east, then jump off the ledge that you come to. Turn
west, and then take the north path. Check along the north path's south wall to
find a chest, which contains [Bracteate]. Proceed forward, then go up the
stairs to the Sanctuary.
===============================================================================
En II: Sanctuary (WD305)
===============================================================================
-------------------- -------------------------
+Items: + +Enemies: +
+------------------+ +-----------------------+
o Holy Chainmail + o 079. Cursed Horror +
o Memorial Plate + o 082. Master Wizard +
o Biocloth x2 + o 083. Ancient Chimera +
o Recipe Memo 28 + o 084. Early Psynard +
-------------------- o 085. Kokabiel +
o 086. Kokabiel Spawn +
-------------------------
--------------------- -----------------
Harvesting Points (4): Mining Points (4):
--------------------- -----------------
o Bizarre Fruit o Angelstone
o Blue Rose o Citrine
o Blueberries o Disintegration Stone
o Fresh Sage o Gnomestone
o Oak o Magical Clay
o Perfect Berries o Meteorite
o Ripe Berries o Mithril
o Shadow Rose o Nereidstone
o Ruby
o Silver
o Thorstone
o Wind Gem
Use the save point and follow the path. A short conversation will occur as you
approach the center area. Hug the south wall; check on the east side of the
broken piece of wall to find a Secret Harvesting Point. Continue along the
south wall, where the path will split into two small areas. To the west you'll
find a refresh point, a Harvesting Point, and a chest containing [Holy
Chainmail]. Look to the east of the refresh point to find a Secret Harvesting
Point, near a plant. Along the east wall is a Secret Mining Point.
To the east is a Mining Point and two chests with a [Memorial Plate] and
[Biocloth x2] inside. Along the west wall is a Secret Mining Point
Continue walking around the center area, then go up the north path. Here,
you'll find a Harvesting Point, a Mining Point, and a chest containing [Recipe
Memo 28]. Use the refresh point again, then approach the center area.
-------------------------------Boss Fight--------------------------------------
Boss: Kokabiel
First of all, Kokabiel spawns several enemies that you will need to kill in
order to make the boss vulnerable. The best way to do this is to use Bacchus's
Black Hole Sphere just as Kokabiel finishes rejuvenating them; you'll know he's
doing it when he gathers the spawns around him and a sphere. Incidentally, this
is also the best time to damage Kokabiel himself. Using Arumat's specials at
this time will deal massive damage. Also note that four of Kokabiel's spawn are
completely immune to damage, so don't bother targeting them.
(Note: Bacchus has a Battle Trophy for killing 100 Kokabiel Spawns. Spam his
Termination skill whenever Kokabiel respawns them. Unfortunately, Black Hole
Sphere doesn't seem to work well for this, for some reason.)
-------------------------------------------------------------------------------
===============================================================================
Centropolis/Sanctuary (WD306)
===============================================================================
----------------------------------
+Collections: +
+--------------------------------+
o Weapon Data 115: Laser Weapon +
----------------------------------
----------------------------- ----------------------
+Items: + +Quests: +
+---------------------------+ +--------------------+
o Laser Weapon + o Trial of Might +
o Cryptograph + o Trial of Wisdom +
o Greater Sacrificial Doll + o Trial of Courage +
o Recipe Memo 30 + o Trial of Love +
o Psynard Chick + ----------------------
o Chalice of Love +
-----------------------------
Go north, along the far east road. Check the east border for a door to the
apartment building and examine it for a Private Action with Bacchus. Tell him
"It's a really nice building."
Do the same thing at the apartment building on the west side of town to trigger
a Private Action with Myuria. Tell her "I'd probably hide a letter in a gift I
gave her."
Go all the way back to the Sanctuary, where you fought Kokabiel. Speak to the
white Sacred Gem to get the [Trial of Might] quest. You will be thrown into
battle. After defeating the enemy, you will get a [Laser Weapon] and its Weapon
Data.
Speak to the green Sacred Gem to get a [Cryptograph] and the [Trial of Wisdom]
quest. There are a few steps to this quest that will require traveling, so
we'll take care of that later.
The blue gem will give you the [Trial of Courage] quest. You will have to fight
a battle against regular enemies with three ambushes. After winning, you will
get a [Greater Sacrificial Doll].
The red gem will give you the [Trial of Love] quest. You will first need to
obtain a Psynard Egg. Make sure that Meracle is in the active party and her
Orinthology skill is maxed out, since the Early Psynards drop this very rarely.
You should also use this time to collect the Blue Roses and other valuable
materials from the Sanctuary harvesting/mining points. There is a new
teleporter at the north path of the sanctuary that you can use to get back to
Centropolis quickly - use this and then go back to the Calnus to respawn the
harvesting/mining points quickly.
When you finally get your egg, take it to the Flora/Fauna Laboratory in
Centropolis. Speak to the person running the store to get [Recipe Memo 30].
Take this recipe to Welch on the Calnus and create a Growth Stimulant
Ampule.
Bring the growth stimulant to the guy in the Flora/Fauna Laboratory to get a
[Psynard Chick]. Take the Psynard Chick to the Sacred Gem of Love to get a
[Chalice of Love].
When you're finished collecting Blue Roses for the Funereal Bouqets, go to
Monitor Room A and report back to "Ex." After the scene, go to the Flight Deck
of the Calnus and examine the center console; choose to depart.
===============================================================================
Lemuris (WD307)
===============================================================================
--------------------------------------
+Collections: +
+------------------------------------+
o Weapon Data 070: Immortal Smasher +
--------------------------------------
------------------------- --------------------------
+Items: + +Quests: +
+-----------------------+ +------------------------+
o Cryptograph 2 + o Lutea's Secret Stones +
o Blue Talisman* + --------------------------
o Immortal Smasher* +
o Recipe Memo 25* +
o Anti-Freezing Amulet* +
o Lutea's Sacred Stone +
-------------------------
*Requires Wind Ring
Use the nearby transporter to get to Lemuris and choose Triom. As long as you
have a Funereal Bouqet in your inventory, you can examine the stone that was
once Ghimdo.
Head towards the Alanaire Citadel; when you get to the frozen lake, go the the
northeast section of the map. When you reach an extremely narrow path, check
the ground and examine the sparkle to get [Cryptograph 2].
Enter the Citadel and head up the west set of stairs. Proceed through the first
hallway that you come to and then go into its northwest room. Use the Wind Ring
to open the chest here, which contains a [Blue Talisman]. Go back to the
entrance and take the east set of stairs to the top of the citadel and speak to
Lutea.
Lutea will give you a quest after a couple in-game hours. While you're waiting
for the time to pass, there are a few things you can do: work in Battle
Trophies on Lemuris, get the remaining chests on the Celestial Ship (below), or
go to Aeos and Roak and do the quests and Private Actions there and come back
to Lemuris afterwards.
When enough time has passed, Lutea will give you the [Lutea's Secret Stones]
quest. To complete the quest, give her one of each of the following stones:
Salamanderstone, Gnomestone, Sylphstone, Nereidstone, Thorstone, Angelstone,
and Shadestone. These can be found from Mining Points across the planets and
can also be made using Item Creation (alchemy). As a reward, Lutea will give
you [Luetea's Sacred Stone].
There are a few things you can get from the Celestial Ship now that you have
the Wind Ring. Go to the oval area and take the northeast hallway to reach 1F
North. Enter the first room to the east, then use the Wind Ring on the chest at
the southeast corner of the room to get the [Immortal Smasher] and its Weapon
Data.
Continue down the hallway and go south when you reach a save point. Use the
Wind Ring on the chest in the west room for [Recipe Memo 25] and an [Anti-
Freezing Amulet].
===============================================================================
Aeos (WD308)
===============================================================================
--------------------
+ Items: +
+-------------------
o Cryptograph 3 +
o Seasonings x2* +
o Warped Carapace* +
o Attack Seeds* +
--------------------
*Requires Earth Ring
Reimi's Funereal Bouqet Private Action takes place on Aeos. Enter the ruins of
the Exploration Base and examine the part of the broken building marked by an
exclamation point on the map.
Leave the base and go to the Southern Reaches. In the large, open area on the
west side of the map is a piece of a ship, marked by an exclamation point.
Examine this to trigger Arumat's Funereal Bouqet Private Action. Take the
southern most path, then check behind the rock to find a sparkle on the ground,
which turns out to be [Cryptograph 3]. It's just to the north of a Mining
Point, if you're having trouble finding it.
Go to Urd Falls Cave now. You might remember a wall of rocks that was blocking
part of the path before. If you don't remember, it's located near the middle of
the cave and is on the east side. Use the Earth Ring to destroy the rocks and
then open the two pods in the cavern to get [Seasongs x2], a [Warped Carapace],
and [Attack Seeds].
===============================================================================
Roak (WD309)
===============================================================================
-------------------------- --------------------------
+Items: + +Quests: +
+------------------------+ +------------------------+
o Recipe Memo 13 + o It Came From the Vent +
o Recipe Memo 24* + o The Fourth Errand +
o Anti-Void Amulet* + --------------------------
o Sylphide's Mail** +
o Folklore Plate* +
o Philosopher's Tome +
o Physical Stimulant x3* +
--------------------------
*Requires Wind Ring
Requires Light and Wind Ring
Take the teleporter to Tropp. Intead of entering the city, go to the north
beach and enter Eleyna's Hideout, which is marked on the map. Speak to Eleyna
and she will give you the [It Came From the Vent] quest. Go up to the cliff
above the entrance to her hideout and defeat the slime enemy sitting on top of
the chimney. As a reward, Eleyna will give you [Recipe Memo 13].
Exit and reenter the hideout then speak to Eleyna; you should see a scene about
food. Exit, reenter, then talk to her again to trigger Meracle's Funereal
Bouqet Private Action.
Enter Tropp and go to the north dock. If Edge's Affinity with Meracle is high
enough, her Final Private Action will trigger.
There are several chests in the Purgatorium that we can get with the Wind Ring.
Leave Tropp and head over to the Purgatorium. Head down to the first basement
floor. Enter the large room to the west, and then go south until you reach a
wall. Enter the room to the east of here, then use the Wind Ring on the chest
to get [Recipe Memo 24].
Take the stairs down to the second basement level. A chest is located at the
northwest section of the lower area; use the Wind Ring on the chest to get an
[Anti-Void Amulet].
Go down to the third basement floor then walk to the south hallway. Use the
Wind Ring to destroy the ivy on the door. You'll have to solve a short puzzle
before you can continue. Light the urns in the following order: East,
Northeast, Southwest, Southeast. Head north and use the Light Ring on the first
door to the east. Inside the chest in this room is [Sylphide's Mail].
Recharge your Light Ring with the crystal in the room to the south and then go
north to find another puzzle. Light the urns in the following order: West,
Northeast, Southeast, Southwest, Northwest, East. Head through the secret
passage to find a chest with a [Folklore Plate] inside.
Leave the Purgatorium and exit the Cave to the Purgatorium from it's east exit.
Hug the west wall and check behind the pillar to find the [Philosopher's Tome].
After getting the tome, go to Tatroi.
Just to the east of the door to the Colosseum is a chest; use the Wind Ring on
it to get [Physical Stimulant x3]. Jasmine has a new quest for you: [The Fourth
Errand]. It's unlikely that you're walking around with twenty Intensified
Gunpowders, and you don't have direct access to the Calnus at the moment, so
you'll probably have to come back to complete this later. We'll be back in Roak
to get the last few chests later, anyway. Make sure that you have 20 Thunder
Gems so you can make the Gunpowder; they can be found at Mining Points in the
area.
Go to Astral and speak to the king to trigger Sarah's Funereal Bouqet Private
Action. Afterwards, go to where the Calnus was originally parked; if you have
enough Affinity with Sarah, her Final Private Action will trigger just as
you're about to reach the save point.
That's all we can do for now, so go to En II.
===============================================================================
En II (WD310)
===============================================================================
--------------------------------------------------------
+Collections: +
+------------------------------------------------------+
o Spaceship Data 013: Zamzagiel (Eldarian Destroyer) +
o Spaceship Data 014: Dominion (Eldarian Colony Ship) +
o Spaceship Data 003: Calnus-III (w/Enhanced Armaments)+
o Spaceship Data 005: Aquila-B (High-Speed Cruiser) +
o Spaceship Data 009: Phantom Craft (SRF-Style) +
o Spaceship Data 010: USTA Warpship +
--------------------------------------------------------
-------------------------------
+Items: +
+-----------------------------+
o Skill Manual "Faerie Star" +
-------------------------------
Enter Monitor Room A and examine the spinning discs to get [Spaceship Data 013:
Zamzagiel (Eldarian Destroyer)], [Spaceship Data 014: Dominion (Eldarian Colony
Ship)], [Spaceship Data 003: Calnus-III (w/Enhanced Armaments)], [Spaceship
Data 005: Aquila-B (High-Speed Cruiser)], [Spaceship Data 009: Phantom Craft
(SRF-Style)], and [Spaceship Data 010: USTA Warpship]. You should have only one
Spaceship missing at this point.
Go up to the dock, where the Calnus used to be. Walk all the way east, along
the north railing to trigger Bacchus's Funereal Bouqet Private Action. Take the
elevator to Centropolis and then go to the cemetery. Examine the gravestone in
front of the tree to trigger Myuria's Funereal Bouqet Private Action.
Take the teleporter to the Sanctuary. Give the green Sacred Gem the
Philosopher's Tome to get [Skill Manual "Faerie Star"]. This is the only one of
these that you're going to get, so use it wisely. Sarah already has a lot of
healing spells, so you may want to use it on Myuria or Lymle, depending on who
you use more.
With all of that done, it's time to go back to Nox Obscurus.
===============================================================================
Nox Obscurus: Ravine of Extinction (WD311)
===============================================================================
------------------------- ------------------------
+Items: + +Enemies: +
+-----------------------+ +----------------------+
o Void Recovery Unit x3 + o 087. Phantom Beetle +
o Fresh Sage + o 088. Phantom Chimera +
o Hot Chocolate x2 + o 089. Soul Reaper +
o Manacloth + o 090. Dark Panzer +
o 68000 Fol + o 091. Dark Soldier +
o Recipe Memo 12 + o 092. Phantom Lizard +
o Vile Goop x4 + o 093. Little Phantom +
o Darkness Charm* + ------------------------
o Ripe Berries x2 +
o Insect Egg x2 +
-------------------------
*Requires Light Ring
--------------------- -----------------
Harvesting Points (2): Mining Points (4):
--------------------- -----------------
o Bigberries o Coal
o Fresh Sage o Green Beryl
o Ginseng o Mercury
o Mithril
o Runic Metal
Start going north, along the east wall. You can get to the Calnus by going
through the east exit. To the north of this exit, there is a woman will heal
your party.
Enter the Calnus; before talking to anyone, make sure that you have done all of
their Funereal Bouqet Private Actions and have one Funereal Bouqet left in your
inventory - you will need it later.
-Speak to Myuria in the Recreation Room to active her Final Private Action, if
you have enough Affinity
-Speak to Lymle in the storage room to the north of the Meeting Room to trigger
her Final Private Action. In addition to Edge and Lymle having high Affinity,
Lymle and Faize must also have high Affinity
-Speak to Bacchus on the second floor if you have enough Affinity with him.
Apparently, Bacchus wasn't important enough to get a real scene.
-Speak to Arumat in his room, only if you have high Affinity with him. This
also is just text, not a scene.
-Speak to Reimi in the Battle Simulator room, only if your Affinity with her is
high enough
-Speak to Welch at the Item Creation Terminal
Exit the Calnus and head northwest, to the closest exclamation point. Jump off
the series of ledges to reach the lower area. If you want to get back to the
top, you'll have to ride one of the bubbles to the south, then jump off at the
last second.
Check the west wall to find a Mining Point, then go north, along the west wall.
Eventually, you will reach a chest with [Void Recovery Unit x3] and [Fresh
Sage] inside. Head east to find a Harvesting Point and a Mining Point, then
ride the bubble up to the higher level. You will have to wait until the very
last second to jump off, or else you won't make it.
When you reach the top, check the southwest part of the ledge to find a chest
containing [Hot Chocolate x2]. Jump off the ledge and head north, then ride the
bubble up to a small ledge with two chests on it. Open the chests to get
[Manacloth] and [68000 Fol]. Jump back down and ride the bubble to the west; it
takes awhile to respawn. Go north and jump off the series of ledges. After
jumping off the first ledge, be sure to jump off its north side, NOT the east
side. On the last ledge is a chest containing [Recipe Memo 12].
Jump off the ledge and go to the southeast part of the map; check near the
southern-most rock to find a Harvesting Point. Walk east from this Harvesting
Point and ride one of the bubbles you come to - you should end up on the
southeast ledge. Use the Mining Point when you get to the top, then go
southwest to find a chest near the end of the ledge, which contains [Vile Goop
x4].
Jump down to the bottom, and then go north to find another Mining Point. Walk
southeast along the ledge until you come to more bubbles. It will take awhile
for it to respawn, so just wait until it does. On the western edge of the ledge
is a chest cursed by darkness. Use the Light Ring on it to get a [Darkness
Charm]. If you have Lymle's Charge skill and a Disintegration Stone, recharge
the Light Ring. Otherwise, go back to En II to recharge it, since you'll need
it again later. Move east to find another chest, which contains [Ripe Berries
x2].
Go back down and head west, along the northern wall. You will come to a chest
next to a rock; open it to get [Insect Egg x2]. Keep going west to get to the
next area.
===============================================================================
Nox Obscurus: Pulsating Bog (WD312)
===============================================================================
------------------------------------ --------------------
+Collections: + +Quests: +
+----------------------------------+ +------------------+
o Weapon Data 059: Nightmare Wand + o The Last Letter +
------------------------------------ --------------------
--------------------------- ------------------------
+Items: + +Enemies: +
+-------------------------+ +----------------------+
o Nightmare Wand + o 088. Phantom Chimera +
o Monster Jewel x2 + o 089. Soul Reaper +
o Disintegration Stone x2 + o 092. Phantom Lizard +
o Ripe Berries x2 + o 093. Little Phantom +
o Blueberries x19 + o 097. Chaotic Leader +
o Magic Seeds + o 099. Dark Material +
o Fresh Sage x2 + ------------------------
o Letter from Orwen +
---------------------------
--------------------- -----------------
Harvesting Points (3): Mining Points (3):
--------------------- -----------------
o Ash o Coal
o Blackberries o Mercury
o Poison Hemlock o Runic Metal
o Star Ruby
Start by going north, along the east wall; you will eventually come to a Mining
Point. Head west and ride the first bubble you come to. Use the refresh point
at the top, then go to the south edge to find a chest containing a [Nightmare
Wand] and it's Weapon Data. Jump off the ledge and go east a little bit, where
you will see a smaller ledge. Ride the bubble on its east side to find a chest
with [Monster Jewel x2] inside.
Jump off this ledge and go to the wall to the south; walk a few steps to the
east and you should come to another chest, which contains [Disintegration Stone
x2]. Go west to reach a smaller area, where you will find a chest near the
north wall; open it to get [Ripe Berries x2].
Head southwest and use the Harvesting point near the center of the area.
Afterwards, open the chest at the southeast part of the area to get
[Blueberries x19]. Proceed forward to reach a save point. Before going to the
next area, go south to find a Mining Point. Head down the southeast path, along
the south wall and use the Harvesting Point.
Continue walking east and you will eventually come to a chest to the south.
Inside, you'll find [Magic Seeds] and [Fresh Sage x2]. Check near the center of
this area to find a Harvesting Point, and then go east and check the north
wall, where you will find another Mining Point.
When you're finished, go back to the save point and talk to the person sitting
againt the wall to the east of the save point; he will give you the [Letter
from Orwen] and the quest [The Last Letter]. It's better just to wait until you
finish the game to do this quest, so you don't waste extra time walking around.
===============================================================================
Nox Obscurus: Halls of Termination (WD313)
===============================================================================
--------------------------- ----------------------------
+Items: + +Enemies: +
+-------------------------+ +--------------------------+
o Bizarre Fruit + o 094. Dark Raptor +
o 53 Fol + o 095. Dark Bot "Striker" +
o Mental Stimulant x3 + o 096. Phantom Dragoon +
o Manacloth x2 + o 097. Chaotic Leader +
o Health Seeds + o 098. Phantom Dragon Newt +
o Disintegration Stone x2 + o 099. Dark Material +
o Dragon Scale + ----------------------------
---------------------------
--------------------- -----------------
Harvesting Points (3): Mining Points (3):
--------------------- -----------------
o Basil o Mithril
o Blackberries o Runic Metal
o Cane o Shadestone
o Star Ruby
o Star Sapphire
The first thing you'll notice are the crystals and the circles of light around
them. You can not use symbology while in these circles, so be careful. You can,
however, destroy the crystals with the Earth Ring; to do so, get directly under
the crystal.
Start by going west, and then north. Check around the area of the second
crystal to find a Harvesting Point, a Mining Point, and a chest containing a
[Bizarre Fruit]. Take the south west path, walking along the west edge of the
map, to find a chest containing [53 Fol]. Use the Harvesting Poit at the
southwest part of the next area, then go east.
Head to the southern tip of the area to find a chest with [Mental Stimulant x3]
inside. Go north, and then southeast. Head straight west in the next area and
you'll run into a chest, which contains [Manacloth x2]. Go south from here,
then up the northern path when the path splits. At the very tip is a save
point, a Mining Point, and a chest containing [Health Seeds].
When you're done, take the southern path for a scene. Go west, then use the
Harvesting Point located near the northwest wall. Head to the south area to
find a Mining Point on the east wall and a chest containing [Disintegration
Stone x2]. Go northeast, and then as far to the south as you can go; you should
be at a dead-end with two chests, one of which cannot be opened yet. Open the
other chest to get a [Dragon Scale].
Continue east to trigger another scene. Once the scene is over, examine the
piece of Crowe's ship, which is marked by an exclamation point; you must have a
Funereal Bouqet in your inventory. Make sure to do this if you want Crowe's
ending. Afterwards, use the save point and enter the building ahead.
===============================================================================
Palace of Creation: Area 1 (WD314)
===============================================================================
------------------------- -----------------------------
+Items: + +Enemies: +
+-----------------------+ +---------------------------+
o Aquaberries x4 + o 092. Phantom Lizard +
o Tent + o 094. Dark Raptor +
o 81000 Fol + o 097. Chaotic Leader +
o Dragon Scale x2 + o 098. Phantom Dragon Newt +
o Physical Stimulant x4 + o 101. Lava Golem +
------------------------- -----------------------------
Proceed north, to the large circular object and open the chest on its northeast
side to get [Aquaberries x4] and a [Tent]. Climb the stairs at the southeast
part of the map. Follow this path to the very end, passing up the northeast
staircase for now. Open the chest at the end of the ledge to get [81000 Fol].
Go up the northeast stairs now; at the edge of the northwest side is another
chest, which contains [Dragon Scale x2].
Backtrack down the stairs, moving along the west side; you should see a
platform sticking out. Step onto this to get to the other side of the room.
Wait for the platform to swing back, then ride it back to the other side. Go
down the stairs and then up the stairs at the southwest side of the room. Open
the chest to get [Physical Stimulant x4].
Go back up the other stairs and ride the platform to the other side. Head up
the stairs to reach the next area.
===============================================================================
Palace of Creation: Area 2 (WD315)
===============================================================================
-----------------------------------------
+Collections: +
+---------------------------------------+
o Weapon Data 093: Sea Serpent Harpoon +
-----------------------------------------
------------------------- -----------------------------
+Items: + +Enemies: +
+-----------------------+ +---------------------------+
o Sea Serpent Haropoon* + o 094. Dark Raptor +
o Scrambling Unit x3 + o 097. Chaotic Leader +
o Attack Seeds + o 098. Phantom Dragon Newt +
o Health Seeds + o 101. Lava Golem +
o 15 Fol + o 103. Dark Bishop +
o Bizarre Fruit x2 + -----------------------------
o Frozen Cider x2 +
o Poison Cider +
o Silent Cider x2 +
o Pumpkin Cider +
o DANGER! DO NOT DRINK! +
o Vile Goop x3 +
o Monster Jewel +
o Fresh Sage x4 +
o Fresh Sage x3 +
-------------------------
*Requires Fire Ring
As soon as you enter the area, go west and use the Fire Ring on the chest to
get a [Sea Serpent Harpoon] and its Weapon Data. Go north from here and enter
the door of light to the far east. Walk around the rock on this platform to
find a chest containing [Scrambling Unit x3].
Enter the west door and then the door to the west on the next platform. Open
the chest on this platform to get [Attack Seeds] and [Health Seeds], then go
through the southwest door. On the next platform, go through the south door,
and then through the south door again; you should be back at the entrance of
the area.
Head through the west door this time, and then through the door to the north.
Open the chest at the northeast side of this platform for [15 Fol]. Enter the
southwest door, then walk to the other side of the rock to find a chest, which
contains the following items: [Frozen Cider x2], [Poison Cider], [Silent Cider
x2], [Pumpkin Cider], and [DANGER! DO NOT DRINK!]. Enter the south door and
then open the chest at the southern tip of the platform to get [Bizarre Fruit
x2]. Return to the previous platform after opening the chest.
Go through the northeastern door, and then the eastern door. On the next
platform, go through the northeast door. There are three chests on this
platform; open them to get [Vile Goop x3], a [Monster Jewel], [Fresh Sage x4],
and [Fresh Sage x3].
Enter the next two western doors to reach the final platform. Enter through the
western door to exit the area.
===============================================================================
Palace of Creation: Area 3 (WD316)
===============================================================================
---------------------------- ----------------------
+Items: + +Enemies: +
+--------------------------+ +--------------------+
o Mental Stimulant x3 + o 100. Chaotic Cell +
o Ripe Berries + o 101. Lava Golem +
o Magic Seeds* + o 102. Dark Ape +
o Parchment x9 + o 103. Dark Bishop +
o Mercury + ----------------------
o Mithril +
o 108000 Fol +
o Disintegration Stone x2 +
o Meteorite +
o Thunderbolt Gear +
----------------------------
*Requires Fire Ring
Head to the far south and enter the last room to the east. Inside you'll find
two chests, which contain [Mental Stimulant x3], [Ripe Berries], and [Magic
Seeds]; you will need to use the Fire Ring to get the Magic Seeds.
Walk down the south hallway and enter the second room to the south. Open the
chest in this room to get [Parchment x9]. Go straight north from this room and
you'll run into a chest with [Mercury] inside. Enter the circular room to the
east and open the chest there to get [Mithril].
Return to the previous room and go into the circular room to the north. Hug the
west wall to find a chest containing [108000 Fol]. Head north and then enter
the circular room to the east, then open the chest in this room for
[Disintegration Stone x2].
Go back to the center circular room and run as far west as you can; you should
end up in a room with a chest containing [Meteorite]. Return to the west
hallway and enter the northern-most room, then open the chest by the south wall
to get [Thunderbolt Gear]. Now that you've gotten all of the chests, enter the
door in the northwest circular room.
===============================================================================
Palace of Creation: Area 4 (WD317)
===============================================================================
---------------------------------------
+Collections: +
+-------------------------------------+
o Weapon Data 071: Vulcan Discharger +
---------------------------------------
---------------------- --------------------------
+Items: + +Enemies: +
+--------------------+ +------------------------+
o Vulcan Discharger + o 081. Lightning Corpse +
o Darkness Gem x2 + o 100. Chaotic Cell +
o Monster Jewel + o 102. Dark Ape +
o Tent + o 103. Dark Bishop +
---------------------- o 104. Necromancer +
--------------------------
(Note: If a door does not show up at first, walk along the edge to get it to
appear.)
Go through the northeast door, and then through the northwest door. Open the
chest on this platform to get a [Vulcan Discharger] and its Weapon Data. Enter
the northeast door and then on the next platform, go through the southeast
door. Go to the other side of the rock to find a chest containing [Darkness Gem
x2].
Enter the southeast door (this may not show up at first), and then walk through
the next door to the south. Go through the northeast door (again, walk along
the edge to get it to appear), then open the chest on this platform for a
[Monster Jewel] and a [Tent].
Head back to the beginning of the area. If you can't figure out how to get
there, go south, north, north, north, southwest, east, southwest. When you get
back to Area 3, head to the west hallway and go south, and enter the last room
to the west. Go through the door to get to the next area.
===============================================================================
Palace of Creation: Area 5 (WD318)
===============================================================================
---------------------------- ----------------------
+Items: + +Enemies: +
+--------------------------+ +--------------------+
o Bracteate x2 + o 100. Chaotic Cell +
o Shadestone + o 102. Dark Ape +
o Skill Manual "ATK Boost" + o 103. Dark Bishop +
---------------------------- o 104. Necromancer +
----------------------
...Again? Before crossing the water, climb up the stairs to the northwest
platform to find a chest with [Bracteate x2] inside. Cross over the water and
check next to the west stairs and open the chest on their east side to get a
[Shadestone]. The last chest in this area is located to the far west, next to
the north wall, and it holds [Skill Manual "ATK Boost"].
Head up the stairs on the south side and use the Fire Ring to melt the ice in
front of the pendulum. Enter the door at the top to get to... Area 8?
===============================================================================
Palace of Creation: Area 8 (WD319)
===============================================================================
------------------ ------------------------
+Items: + +Enemies: +
+----------------+ +----------------------+
o Serpent Staff + o 102. Dark Ape +
------------------ o 106. Forsaken Beast +
------------------------
Go through the north door and examine one of the mirrors, and then the statue
in the center of the room to get the [Serpent Staff]. Return to the center and
exit to the west.
===============================================================================
Palace of Creation: Area 7 (WD320)
===============================================================================
-------------------- ----------------------
+Items: + +Enemies: +
+------------------+ +--------------------+
o Fresh Sage x4 + o 100. Chaotic Cell +
o Manacloth + o 102. Dark Ape +
o Blackberries x12 + o 105. Dark Clown +
o Thornberries + ----------------------
--------------------
The stairs leading to the top will break if you try to use them, so go down the
stairs and head north. Go up the stairs to the east to reach a chest, which
contains [Fresh Sage x4]. Go back down the stairs and walk west, across a
narrow walkway.
Jump off the end of the walkway and go south; up the south set of stairs is a
chest containing a piece of [Manacloth]. Go east, across another narrow walkway
and you'll come to get to a chest with [Blackberries x12] and [Thornberries]
inside.
Head back to where you jumped off the ledge earlier, then go up the stairs to
the east. Finally, exit through the door; you'll end up in Area 4. We already
got all of the chests here, so just go north, then northeast to get to a
platform with an exit that leads to Area 6.
===============================================================================
Palace of Creation: Area 6 (WD321)
===============================================================================
-------------------------------------------
+Collections: +
+-----------------------------------------+
o Weapon Data 014: Holy Sword "Farewell" +
-------------------------------------------
-------------------------- -----------------------
+Items: + +Enemies: +
+------------------------+ +---------------------+
o Holy Sword "Farewell"* + o 100. Chaotic Cell +
o Pumpkin Extract x3 + o 102. Dark Ape +
o Resurrection Elixir x2 + o 105. Dark Clown +
o Dullahan's Armor** + o 106. Forsaken Beast +
o Mithril + -----------------------
o Recipe Memo 10*** +
o Rivet +
o Red Dragon Scale**** +
--------------------------
*Requires Light Ring
**Requires Earth Ring
***Requires Wind Ring
****Requires Fire Ring
This is basically just a big room of treasure. Start by going north; you will
come to a chest that you can't open yet, so continue to the room to the north
of this. Check along the middle path and use the Light Ring to open the chest
for the [Holy Sword "Farewell"] and its Weapon Data.
Enter the circular room to the east, where you will find a chest containing
[Pumpkin Extract x3] and [Resurrection Elixir x2]. Go to the east hallway and
use the Earth Ring to break down the wall enter the first room to the east
(when going south). Open the chest in this room to get [Dullahan's Armor].
Go into the next room and open the chest at its southwest corner to get a piece
of [Mithril]. Enter the last room on this side of the area, then use the Wind
Ring to open the chest inside for [Recipe Memo 10]. Head over to the west
hallway and enter the southern-most room; open the chest in this room to get a
[Rivet]. Finally, go to the northwest room and use the Fire Ring on the chest
to get a [Red Dragon Scale].
Continue going north through the west hallway, then enter the first door to the
north and use the refresh point...that's great, but where's the save point? Go
back through the south door to Area 4. Go southeast, east, northeast, and then
southeast again. Enter the east door on the platform to get to a different part
of Area 7.
After the short scene, go up the stairs and ride the pendulum across the room,
and then exit to the north.
===============================================================================
Palace of Creation: Audience Chamber (WD322)
===============================================================================
-------------------------------------------------
+Collections: +
+------------------------------------------------
o Weapon Data 145: Wicked Blade "Amezu-Jacula" +
-------------------------------------------------
-----------------------------
+Enemies: +
+---------------------------+
o 008. Armaros +
o 026. Barachiel +
0 036. Sahariel +
o 077. Armaros Manifest +
o 085. Kokabiel +
o 107. Apostle of Creation +
o 108. Satanail +
-----------------------------
Finally, a save point! Make sure your party is healed and that you have the
characters you want in the active party, because I'm sure you know what's next.
Go up the stairs and enter the door at the top to trigger a scene.
-------------------------------Boss Fight--------------------------------------
Boss: Apostle of Creation
First of all, the Apostle of Creation is weak to Light and immune to Darkness.
If you are going to use Arumat and he is using the Grim Reaper, make sure to
change to a different weapon or else his attack will not do any damage.
Additonally, that new weapon you get for Edge, the Holy Sword "Farewell," will
do extra damage to the boss. More than anything, this is a long fight, but it
will start to get difficult near the end, so you may want to directly control
one of your healers to keep everyone's HP up. As for which attackers you use,
those with the Critical Hit skill will make the battle go by a little faster.
-------------------------------------------------------------------------------
After the battle, you will get [Weapon Data 145: Wicked Blade "Amezu-Jacula"].
You'll be teleported to another dimension after the scenes. As you would
imagine, it is difficult for me to tell you exactly where to go, and it would
probably be of little help, anyway, since you can only see the ground directly
below your feet.
There is something you can aim for, however; turn the camera around until you
see a big sphere of light, and try to take the right paths to get yourself
there. On the way, you can fight previous bosses over again, by touching the
crystals, which are usually located on the edges of the paths. If you don't
have many healing items left, however, it's probably best that you avoid them.
Also, if you didn't get Bacchus's Battle Trophy for killing 100 Kokabiel
Spawns, you can get it here if you touch Kokabiel's crystal - just use
Termination whenever it regenerates its spawns.
-------------------------------Boss Fight--------------------------------------
Boss: Satanail
The first thing you need to do is to destroy the colored gems, so have two
melee characters attacking the lowest gem until they are all destroyed. Once
you're finished with that, just spam attacks like crazy. Stanail takes a lot of
damage from Rush Combos, so if you pull off a Perfect Rush Combo, you should do
at least 100k damage. Other than that, just make sure your healers are doing
their jobs (you should have two of them). You may want to directly control them
if someone dies so that Sarah isn't casting Wind Blade repeatedly when half of
the party is incapacitated. Expect Satanail's attacks to become cheaper and
cheaper as his health wears down.
-------------------------------------------------------------------------------
Congratulations! You beat the game! Check back soon for post-game content. I
have a ton of college work to catch up on, so unfortunately, I'll have to take
a break from Star Ocean for a couple days.
-------------------------------------------------------------------------------
Post-Game (WDP00)
-------------------------------------------------------------------------------
After the ending, credits, and hidden endings have played, make sure to save
your cleared game file so you can access the post-game content and finish up
anything you didn't have a chance to earler.
-------------------------------------------------------------------------------
Nox Obscurus........(WDP01)
===============================================================================
Palace of Creation (WDP01)
===============================================================================
------------------- ------------------------
+Items: + +Enemies: +
+-----------------+ +----------------------+
o Darkness Ring + o 109. Undying Dragon +
------------------- ------------------------
Load your cleared save and you'll be at the game's final save point. Head up
the stairs and go into the west door to fight the Undying Dragon.
--------------------------------Boss Fight-------------------------------------
Boss: Undying Dragon
This boss has a lot of HP, but at least it's visible so you can see your
progress. Other than its high HP, this boss isn't anything special. Use Arumat,
Edge, Meracle, and Sarah for the battle; your attackers can juggle the boss for
pretty much the whole fight, so Sarah can handle the healing by herself. Skills
such as Critical Hit and ATK Boost will make this fight go by much faster.
-------------------------------------------------------------------------------
If you didn't steal it from the dragon, it will drop the [Darkness Ring], so we
can finally open those Light chests. The east room has a teleporter that will
take you back to the Calnus.
===============================================================================
- - - - - - - - - - - - - - - - Quests - - - - - - - - - - - - - - - - - - - -
===============================================================================
________________________________________________________________________(WQ100)
Quests................(WQ101)
Shop Orders...........(WQ102)
===============================================================================
Quests (WQ101)
===============================================================================
-------------------------Aeos: Exploration Base--------------------------------
Leg Collector
o Items: Insect Leg x10
o Reward: Blueberries, SP, EXP
o Opens Egg Collector quest
o Found: Harvest points on Aeos, dropped by Adephaga, Adephaga Drus
Lilia, chief of analysis at the Aeos exploration base, wants to examine the
local insects' legs. Find some and bring them back to her.
Egg Collector
o Items: Insect Egg x8
o Reward: Aquaberries, Recipe Memo 20, SP, EXP
o Found: Harvest points on Aeos, dropped by Adephaga, Adephaga Drus
Lilia, chief of analysis at the Aeos exploration base, wants to check out the
eggs the local insects lay. Find some and bring them back to her.
The Missing Patient
o Reward: SP, EXP
o Found: Near the Calnus
Rich, SRF-002 crewman, is missing. Find him and report back to Airi, the
Eldarian doctor at the Aeos exploration base.
-----------------------Lemuris: Woodley Village--------------------------------
The Little Lost Girl
o Reward: Item shop opens, SP, EXP
o Found: Near the west exit of Woodley
A harried mother in Woodley is searching for her missing daughter. Help the
poor woman calm down by finding the lost girl, who apparently has a brown bow
ribbon tied around her waist.
The Curious Kitty
o Reward: SP, EXP
o Found: Lemuris - Van Elm Region (in the forest area)
Find the foolhardy girl's curious cat and bring him back to her in Woodley. The
cat was last seen heading for the Silent Forest to the south.
In Need of Nectar
o Available after completing the Cardianon Mothership
o Items: Nectar x16
o Reward: New Quest, SP, EXP
o Found: Dropped by Dryad, Giant Fungus
Help the people of Woodley get through the cold by bringing a supply of nectar
to the worker at Woodley's provisions storehouse.
In Search of 'Shrooms
o Available after completing the quest In Need of Nectar
o Items: Tasty Mushroom x16
o Reward: SP, EXP
o Found: Dropped by Mist Grave, Giant Fungus
Help the people of Woodley get through the cold by bringing a supply of tasty
mushrooms to the worker at Woodley's provisions storehouse.
Fang Flute Fabrication
o Available after completing the Cardianon Mothership
o Items: Fang Flute
o Reward: Opens Further Fang Flute Fabrication, SP, EXP
o Found: Item Creation
A lonely young girl in Woodley has broken her fang flute. Make a new one for
her.
The Stubborn Matriarch
o Available after completing the Cardianon Mothership
o Reward: New Quest, SP, EXP
o Found: Triom, in front of Lymle's house
A chilly old crone in Triom is stubbornly refusing to move to Woodley. Track
her down and report back to the obstinate woman in Woodley.
Oil for the Cold
o Available after completing The Stubborn Matriach quest
o Items: Wolf Oil x1
o Reward: SP, EXP
o Found: Dropped by Saber-Toothed Tiger
Rubbing wolf oil on your body helps to fend off freezing weather. Get some
for the chilly old crone in Woodley.
Wood for the Hearth
o Available after completing Roak
o Items: Wooden Stick x10
o Reward: Attack Seeds, SP, EXP
o Found: Van Elm Region harvesting points
Help the people of Woodley keep warm by bringing a supply of wooden sticks to
the accomodating woman who lives there.
A Cherished Keepsake
o Available after completing Roak. Must have completed The Curious Kitty
o Items: Oracle's Charm x1
o Reward: Skill Manual "Chain Combos", SP, EXP
o Found: Speak to the cat in Woodley's item shop
Find the oracle's charm that the spoiled boy in Woodley dropped somewhere.
Further Fang Flute Fabrication
o Available after completing Fang Flute Fabrication
o Items: Fang Flute x1
o Reward: SP, EXP
o Found: Made using Item Creation (crafting)
The lonely young girl in Woodley would like another fang flute to give to a shy
boy she knows. Make another one for her.
Lutea's Secret Stones
(Note: This quest is activated by speaking to Lutea in the Alanaire Citadel
after leaving Roak. The quest cannot be started until after landing on Nox
Obscurus, however, so you'll have to speak to her again, then. Speak to her a
final time a couple in-game hours later.)
o Items: Salamanderstone x1, Gnomestone x1, Sylphstone x1, Nereidstone x1,
Thorstone x1, Angelstone x1, Shadestone x1
o Reward: Lutea's Sacred Stone, SP, EXP
A trial granted by Lutea, acting oracle of Alanaire. Bring the following stones
to her in Alanaire Citadel: Salamanderstone, Gnomestone, Sylphstone,
Nereidstone, Thorstone, Angelstone, and Shadestone.
--------------------------------Tatroi-----------------------------------------
The Seafarer's Treasure
o Items: Old Pendant x1
o Reward: Seafarer's Harpoon, SP, EXP
o Found: Roak - Northeast Astralian Continent, near the northern tip of the
map, along the shore
A dutiful sailor in Tatroi claims to have dropped an important pendant into the
ocean. Find it for him.
Missing Brother
o Reward: Chaz's skill shop opens, SP, EXP
o Found: The docks of Tropp. Must complte The Sand Bird Strikes Back
Chaz has run off, abandoning his shop. Find him and report back to Fez, his
brother.
The First Errand
o Available after defeating the Black Eagle
o Items: Fresh Sage x10
o Reward: Ultimate Bomb x2, SP, EXP
o Found: Most item shops
Errand #1 from Jasmine, Queen of Inventors in Tatroi. Bring her the fresh sage
she asked for.
The Second Errand
o Available after defeating the Black Eagle
o Items: Bee Stinger x9
o Reward: HP Absorption Unit x4, SP, EXP
o Found: Dropped by Honeybees
Errand #2 from Jasmine, Queen of Inventors in Tatroi. Bring her the bee
stingers she asked for.
The Third Errand
o Available after defeating the Black Eagle
o Items: Wool x13
o Reward: Time Stopper, SP, EXP
o Found: Bought in Astral
Errand #3 from Jasmine, Queen of Inventors in Tatroi. Bring her the wool she
asked for.
Crazy for Grape Juice
o Available after defeating the Black Eagle
o Items: Famous Grape Juice x1
o Reward: SP, EXP
o Found: Buy from a man in Tropp's weapon store
Bring some of Tropp's famous grape juice to the fruit-crazy old man in Tatroi.
The Shoddy Doll
o Available after defeating the Black Eagle
o Reward: SP, EXP
o Found: Tropp's inn
A pathologically petulant woman in Tropp has ordered a wooden doll. Bring the
doll to her, even though it's frankly of disappointing make.
Food Run
(Note: This quest isn't exactly in Tatroi. Speak to the girl at the docks near
the Calnus for this quest.)
o Available after defeating the Black Eagle
o Items: Sweet Fruit x1
o Reward: Recipe Memo 19, SP, EXP
o Found: Buy from Whole Heart Foods in Astral City
o A girl on the eastern coast of Roak's Astralian continent is waiting
patiently for her friend. She's getting hungry, so bring her a sweet fruit to
eat.
In Search of Anessa
o Available after completing The Shoddy Doll
o Reward: Required to complete The Second Doll, SP, EXP
o Found: Astral, standing behind a lamppost
Anessa, daughter of the shadowy dollmaker in Tatroi, has turned up missing. He
can't concentrate on his work like this, so go and conduct a search for the
girl.
Where's the Receptionist?
o Available after completing the Purgatorium
o Reward: Opens Sore Throat Soother, Opens Colosseum, Tatroi Colosseum
Dictionary entry, SP, EXP
o Found: Second floor of Mobius's One-Stop Shop in Astral
Lucy, the colosseum receptionist, has gone missing. The tournament can't go on
without her, so track her down and report back to the diligent clerk in Tatroi.
Listless Bunny
o Available after completing Where's the Receptionist?
o Items: Stamina Pie x1
o Reward: Opens Bunny Races, Bunny Racetrack Dictionary entry, SP, EXP
o Found: A chest in Tropp or made using Item Creation
A chatty bunny trainer in Tatroi is concerned about a stray bunny who looks
rather dispirited. Go fetch the bunny some of his favorite stamina pie.
Puffy's Debut
o Available after completing Where's the Receptionist?
o Reward: Opens Puffy's Rage, SP, EXP
o How to Complete: Lose a solo fight against Miss Puffy's Lovely Guy
Deliberately throw a solo match against Miss Puffy's Lovely Guy in the
colosseum, then report back to the mishchievous woman in Tatroi.
Puffy's Rage
o Available after completing Puffy's Debut
o Reward: Miss Puffy Dictionary entry, Opens Puffy's Revenge, SP, EXP
o How to Complete: Defeat Miss Puffy's Lullaby in the colosseum
Defeat Miss Puffy's Lullaby in a colosseum team battle, then report back to her
afterward.
Puffy's Revenge
o Available after completing Puffy's Rage
o Reward: SP, EXP
o How to Complete: Defeat Miss Puffy's Elite Guard in the colosseum
Defeat Miss Puffy's Elite Guard in a colosseum team battle, then report back to
her afterward.
The Fourth Errand
o Available after completing The Third Errand and after landing on Nox Obscurus
o Items: Intensified Gunpowder x20
o Reward:
o Found: Made using Item Creation
Errand #4 from Jasmine, Queen of Inventors in Tatroi. Bring her the intensified
gunpowder she asked for.
----------------------------------Astral---------------------------------------
Musical Mending
o Items: Music Box x1
o Reward: Recipe Memo 06, SP, EXP
o Found: Made using Item Creation
Repair the music box that belongs to the teary-eyed girl in Astral. This
things's a lot more complex than it looks...
Locked Out
o Items: Weapon Shop Key x1
o Reward: Weapon Shop in Astral opens, SP, EXP
o Found: A man standing outside of Tatroi's tavern
A careless shopkeeper in Astral is unable to get back inside her home. Find the
key to her weapon shop and bring it back to her.
The Latest Beauty Fad
o Items: Peryton Droppings x10
o Reward: SP, EXP
o Found: Dropped by Axe Beaks
They say peryton droppings are good for preserving your skin. Bring some to the
heavily made-up lady in Astral.
The Stray Carrot
o Items: Carrot Doll x1
o Reward: SP, EXP
o Found: Pickpocket the shirtless man in Tatroi's tavern
It seems like someone stole a precious carrot doll from the overly-cautious
knight in Astral. Find the culprit and get the doll back.
No Way Home
o Available after completing the Purgatorium
o Items: Lemon Juice x1
o Reward: Blueberry Tart x3, SP, EXP
o Found: Made using Item Creation
A woozy man in Astral can't return to his home in Tatroi because he gets easily
seasick. Bring him some lemon juice so he can cure his illness.
Sore Throat Soother
o Available after accepting Where's the Receptionist?
o Items: Red Herb x1
o Reward: Required to open Colosseum, SP, EXP
o Found: Harvesting points on Roak
The mother of Lucy, the colosseum receptionist, has been struck with a disease
that's ravaging her throat. Pick a Red Herb for her and bring it back to Lucy.
Ogre Battling
o Available after landing on Aeos for the second time
o Reward: Astralian Emblem, Opens Rumble in the Caves, SP, EXP
o How to Complete: Defeat 30 Desert Ogres, which spawn in the Astral Desert and
the Tropp Area.
Defeat thirty desert ogres to prove your strength to Astralian Royal Knight
Lias.
Rumble in the Caves
o Available after completing Ogre Battling
o Reward: Recipe Memo 21, SP, EXP
o How to Complete: Defeat the boss in the Astral Caves, then speak to Lias in
Astral
A monster in the Astral Caves seems to be responsible for the recent
earthquakes. Join the Astral Knights as they storm the caves, defeat the
monster, then report back to Lias in Astral.
A Cherished Bangle
(Note: This quest actually starts in the Astral Caves. One of the knights in
the cave will give you this quest.)
o Available after starting Rumble in the Caves
o Reward: SP, EXP
o Found: The house on the south side of Astral
A knight passed on his cherished bangle before breathing his last in the Astral
Caves. Bring it to his wife in Astral.
---------------------------------Tropp-----------------------------------------
The Second Doll
o Items: Exquisite Wooden Doll x1
o Reward: Magical Clay x2, SP, EXP
o Found: From the dollmaker in Tatroi, after completing In Search of Anessa
Bring the exquisite wooden doll to the pathologically petulant woman in Tropp.
She'll love it for sure this time...
Grooming is Essential
o Items: Feathered Comb x1
o Reward: Recipe Memo 22, SP, EXP
o Found: Made using Item Creation - Put Meracle, Myuria, and Lymle in a group.
Make a feathered comb for the haughty girl in Tropp.
A Symbol of Bravery
o Items: Purgatorium Stone x1
o Reward: Scumbag Slayer, SP, EXP
o Found: Purgatorium (a sparkle on the first floor)
Fetching a stone from the Purgatorium is a test of bravery around these parts.
Go over there in place of the tough-talking girl in Tropp and fetch one for
her.
Otherworldly Diet
o Items: Otherworldly Cuisine x3
o Reward: Opens The Rebound Queen, SP, EXP
o Found: Made using Item Creation
An overweight woman in Tropp is trying to go on a diet. Feed her some
otherworldly cuisine to help break her bad eating habits.
The Rebound Queen
o Available an hour or so after completing Otherworldly Diet
o Items: Pasta Bolognese
o Reward: SP, EXP
o Found: Made using Item Creation (Recipe Memo 07)
It seems like the dieting woman in Tropp is desperate for food she actually
likes. Feed her some pasta bolognese, her favorite dish.
New Life, New Clothes
o Available after completing the Purgatorium
o Items: Traveler's Cloak x1
o Reward: Opens The Mapless Traveler, SP, EXP
o Found: Made using Item Creation (It's a Crafting recipe)
Make a Traveler's Cloak for the ex-cultist in Tropp so he can get back to
living a normal life.
The Mapless Traveler
o Available after completing New Life, New Clothes
o Items: Map of Astral x1
o Reward: Opens Ruddle Strikes Again, SP, EXP
o Found: Purchsed at Mobius's One-Stop Shop in Astral
Ruddle, a traveler in Tropp, is stuck without a map. Buy a map of the Astralian
continent for him.
Ruddle Strikes Again
o Available after completing The Mapless Traveler
o Items: Map of Astral x1
o Reward: Ruddle Christian Dictionary entry, Ruddle's shop opens in Tatroi
after finishing The Sand Bird Strikes Back, SP, EXP
o Found: Purchased at Mobius's One-Stop Shop in Astral
Ruddle, the traveler stuck in Tropp, dropped his map into the ocean. Buy him
another one.
Desert Dilemma
o Available after completing the Purgatorium
o Reward: Opens The Sand Bird Strikes Back, SP, EXP
o Found: Astral Desert, near the oasis
Defeat the Sand Bird causing the quicksand in the desert, then report back to
the retired explorer in Tropp.
The Sand Bird Strikes Back
o Available after completing Desert Dilemma
o Reward: Ruddle's Shop opens if Ruddle Strikes Again has been completed,
Missing Brother Can be completed, Skill Manual "Ocarina", Removes quicksand in
desert, SP, EXP
o Found: Astral Desert, near the oasis
Defeat the Sand Bird causing the quicksand for good this time, then report back
to the retired explorer.
Whodunit?
o Items: Gorgeous Gem x1
o Reward: SP, EXP
o Found: Pickpocket the hooded man in Tatroi's skill shop
A gorgeous gem has been stolen, and its owner in Tropp is absolutely
hysterical. Find the gem and bring it back to her. Who could have been behind
this?
It Came From the Vent
(Note: Speak to Eleyna in her hideout to get this quest)
o Available after landing on Nox Obscurus
o Reward: Recipe Memo 13, SP, EXP
o How to Complete: Defeat the slime enemy on top of the chimney on the cliff
above the hideout's entrance
Figure out what's blocking the vent in Eleyna's house and fix the problem for
her.
---------------------------------Sanctuary-------------------------------------
The Wind Ring
o Items: Wind Ring x1
o Reward: SP, EXP
o Found: Speak to the person on the north side of Centropolis's cemetery, then
examine the nearby grave. Afterwards, examine the tree to get the Wind Ring.
In order to slash through the vines blocking the old road to the Sanctuary, a
wind ring is necessary. It seems like Nimahl, head of the Flore/Fauna
Laboratory, had one...
Trial of Might (white Sacred Gem)
o Reward: Laser Weapon, SP, EXP
o How to Complete: Defeat the enemy
Trial of Wisdom (green Sacred Gem)
o Items: Philosopher's Tome x1
o Reward: Skill Manual "Faerie Star," SP, EXP
o Found:
1. Lemuris - Thalia Plains: Examine the sparkle at the northeast section of the
Thalia Plains on Lemuris (across the frozen lake).
2. Aeos - Southern Reaches: Examine the sparkle on the southeast path after the
large area to the west and before the save point. It's near a Mining Point and
behind a rock.
3. Roak - Tropp Area: Examine the sparkle behind the west pillar, near the east
exit of the Cave to the Purgatorium.
Decipher the cryptographs and offer the Philosopher's Tome to the Sacred Gem of
Wisdom in the Sanctuary.
Trial of Courage (blue Sacred Gem)
o Reward: Greater Sacrificial Doll, SP, EXP
o How to Complete: Win the series of battles
Trial of Love (red Sacred Gem)
o Items: Psynard Chick x1
o Reward: Chalice of Love, SP, EXP
o How to Complete: Get a Psynard Egg, which is rarely dropped by Early
Psynards. Take the egg to the shopkeeper at the Flora/Fauna Laboratory in
Centropolis, and then make a Growth Stimulant Ampule. Bring the growth
stimulant to the shopkeeper, then go back to the Sacred Gem.
Hatch a Psynard chick from its egg and offer it to the Sacred Gem of Love in
the Sanctuary.
--------------------------------Centropolis------------------------------------
A Distinguished Rarity
o Items: Japonesque Vase x1
o Reward: Angelstone, SP, EXP
o Found: Made using Item Creation (Crafting - use Meracle, Sarah, and Edge)
Make a vase that touches the heartstrings of the unyielding man in the
Centropolis. Of course, what kind of vase would do the trick is anyone's
guess...
The Elusive Female Firefly
o Items: Crimson Firefly x1
o Reward: Shortcake, SP, EXP
o Found: Cave to the Purgatorium (the red things foating around). Will randomly
be male or female.
Show a crimson firefly to the young-hearted researcher in the Centropolis.
Hopefully it'll turn out to be female...
The Unopenable Chest
o Items: Secret Diary x1
o Reward: Echo Machine, SP, EXP
o Found: Use the Wind Ring to open the chest next to her, then talk to her
again
A jealous wife in the Centropolis is having trouble opening a certain treasure
chest. Find a way to get it open for her.
Where's the Recipe?
o Items: Secret Memo x1
o Reward: Recipe Memo 08, SP, EXP
o Found: Centropolis - Flora/Fauna Laboratory (pickpocket the blonde man)
Find the secret memo misplaced by the magical chef in the Centropolis.
Guitar Maker
o Items: Small Guitar x1
o Reward: SP, EXP
o Found: Made using Item Creation (crafting)
Make a small guitar for the free-spirited woman in the Centropolis.
------------------------------Nox Obscurus-------------------------------------
The Last Letter
(Note: You get this quest if you talk to the person at the end of the Pulsating
Bog; he's sitting against the wall.)
o Reward:
o Found:
Deliver a letter received from Orwen, the dutiful warrior, to Jessica, the
praying woman.
===============================================================================
Shop Orders (WQ102)
===============================================================================
-----------------------Base Shop: Alpha Orders---------------------------------
***Warning! These shop orders expire when you leave for En II, after going
through the Cardianon Mothership***
After completing the following shop orders, you will receive a 10% discount at
the store.
Gambleberries x3
----------------
o From: Marie, SRF-004 Crewwoman
o Reward: 800 Fol
o Found: Harvest Points near Woodley Village
An order from Alpha, a shop inside the Aeos exploration base.
Pickled Plums x5
----------------
o From: Marie, SRF-004 Crewwoman
o Reward: 500 Fol
o Found: Harvest points on Aeos
An order from Alpha, a shop inside the Aeos exploration base.
Seaweed x5
----------
o From: Marie, SRF-004 Crewwoman
o Reward: 800 Fol
o Found: Harvest points on Aeos, dropped by Gerel, Killer Chelae
An order from Alpha, a shop inside the Aeos exploration base.
White Rice x3
-------------
o From: Marie, SRF-004 Crewwoman
o Reward: 300 Fol
o Found: Harvest points on Aeos, dropped by Killer Chelae
An order from Alpha, a shop inside the Aeos exploration base.
------------------------Base Shop: Omega Orders--------------------------------
***Warning! These shop orders expire when you leave for En II, after going
through the Cardianon Mothership***
After completing the following shop orders, you will receive a 10% discount at
the store.
Iron x5
-------
o From: Felius, Eldarian Clerk
o Reward: 700 Fol
o Found: Dropped by Polyphaga
An order from Omega, a shop inside the Aeos exploration base.
Lemon x5
--------
o From: Felius, Eldarian Clerk
o Reward: 300 Fol
o Found: Harvest points on Aeos
An order from Omega, a shop inside the Aeos exploration base.
Lizardskins x5
--------------
o From: Felius, Eldarian Clerk
o Reward: 900 Fol
o Found: Dropped by Lizard Soldiers, Wise Lizardman
An order from Omega, a shop inside the Aeos exploration base.
Silver x4
---------
o From: Felius, Eldarian Clerk
o Reward: 700 Fol
o Found: Dropped by Stone Golem
An order from Omega, a shop inside the Aeos exploration base.
----------------------Reflected Moon Weapons Orders----------------------------
***Warning! These shop orders expire after defeating the boss in the Celestial
Ship***
Flame Sword x1
--------------
o From: Taciturn Old Man
o Reward: 600 Fol
o Found: Make using Item Creation
An order from Reflected Moon Weapons, a shop in Triom.
Hunting Bow x1
--------------
o From: Taciturn Old Man
o Reward: 700 Fol
o Found: Make using Item Creation
An order from Reflected Moon Weapons, a shop in Triom.
Oyakodon x2
-----------
o From: Taciturn Old Man
o Reward: 900 Fol
o Found: Make using Item Creation
An order from Reflected Moon Weapons, a shop in Triom.
-------------------------Can-Can General Goods Orders--------------------------
***Warning! These shop orders expire after defeating the boss in the Celestial
Ship***
Crystal x1
----------
o From: Lively Youth
o Reward: 1,000 Fol
o Found: Dropped by Stone Golem
An order from Can-Can General Goods, a shop in Triom.
Custard Pie x2
--------------
o From: Lively Youth
o Reward: 700 Fol
o Found: Make using Item Creation
An order from Can-Can General Goods, a shop in Triom.
Ginseng x5
----------
o From: Lively Youth
o Reward: 400 Fol
o Found: Harvest points near Woodley Village
An order from Can-Can General Goods, a shop in Triom.
-----------------------Thousand Gods General Store-----------------------------
After completing the following shop orders, you will receive a 10% discount at
the store.
Caterpillar Fungus x2
---------------------
o From: Harried Mother
o Reward: 400 Fol
o Found: Lemuris harvest points
An order from the Thousand Gods General Store, a shop in Woodley.
Mercury x3
----------
o From: Harried Mother
o Reward: 600 Fol
An order from the Thousand Gods General Store, a shop in Woodley.
Shortcake x2
------------
o From: Harried Mother
o Reward: 800 Fol
o Found: Make using Item Creation
An order from the Thousand Gods General Store, a shop in Woodley.
------------------------Woodley Weapon Shop VIII-------------------------------
After completing the following shop orders, you will receive a 10% discount at
the store.
Fire Gem x4
-----------
o From: Wise Old Woman
o Reward: 2,400 Fol
o Found: Dropped by Man-Eating Tree
An order from Woodley Weapon Shop VIII, a shop in Woodley.
Iron Saber x1
-------------
o From: Wise Old Woman
o Reward: 600 Fol
o Found: Make using Item Creation
An order from Woodley Weapon Shop VIII, a shop in Woodley.
Lacquer x5
----------
o From: Wise Old Woman
o Reward: 200 Fol
o Found: Lemuris - Van Elm Region harvest points
An order from Woodley Weapon Shop VIII, a shop in Woodley.
Wolf Fang x3
------------
o From: Wise Old Woman
o Reward: 300 Fol
An order from Woodley Weapon Shop VIII, a shop in Woodley.
--------------------------Black Cat Materials Shop-----------------------------
After completing the following shop orders, you will receive a 10% discount at
the store.
Cashmere x8
-----------
o From: Smooth-Talking Shopkeeper
o Reward: 7,000 Fol
An order from the Black Cat Materials Shop, a shop in Tatroi.
Holy Water x4
-------------
o From: Smooth-Talking Shopkeeper
o Reward: 800 Fol
An order from the Black Cat Materials Shop, a shop in Tatroi.
Pumpkin Cider x5
----------------
o From: Smooth-Talking Shopkeeper
o Reward: 500 Fol
An order from the Black Cat Materials Shop, a shop in Tatroi.
Silk x10
--------
o From: Smooth-Talking Shopkeeper
o Reward: 10,000 Fol
An order from the Black Cat Materials Shop, a shop in Tatroi.
------------------------------Tools 'R' Us-------------------------------------
After completing the following shop orders, you will receive a 10% discount at
the store.
Anti-Silence Amulet x1
----------------------
o From: Percipient Elder
o Reward: 4,000 Fol
An order from Tools 'R' Us, a shop in Tatroi.
Fire Charm x1
-------------
o From: Percipient Elder
o Reward: 2,000 Fol
An order from Tools 'R' Us, a shop in Tatroi.
Oak x5
------
o From: Percipient Elder
o Reward: 700 Fol
An order from Tools 'R' Us, a shop in Tatroi.
Silver Amulet x1
----------------
o From: Percipient Elder
o Reward: 1,200 Fol
An order from Tools 'R' Us, a shop in Tatroi.
-------------------------------Roomy Foods-------------------------------------
After completing the following shop orders, you will receive a 10% discount at
the store.
Caesar Salad x3
---------------
o From: Peppita, Girl Who Loves to Help
o Reward: 300 Fol
An order from Roomy Foods, a shop in Tatroi.
Mixed Syrup x5
--------------
o From: Peppita, Girl Who Loves to Help
o Reward: 200 Fol
o Found: Can be bought from Li'l Vending Machine No. 1
An order from Roomy Foods, a shop in Tatroi.
Pickled Pepper Potion x10
-------------------------
o From: Peppita, Girl Who Loves to Help
o Reward: 1,200 Fol
An order from Roomy Foods, a shop in Tatroi.
Red Herb x3
-----------
o From: Peppita, Girl Who Loves to Help
o Reward: 300 Fol
o Found: Roak - Northeast Astralian Continent harvest points
An order from Roomy Foods, a shop in Tatroi.
------------------------------Ed's Weapons-------------------------------------
After completing the following shop orders, you will receive a 10% discount at
the store.
Gold x5
-------
o From: Knight-Obsessed Shopkeeper
o Reward: 7,000 Fol
o Found: Roak - Northeast Astralian Continent mining points
An order from Ed's Weapons, a shop in Tatroi.
Mithril x1
----------
o From: Knight-Obsessed Shopkeeper
o Reward: 1,200 Fol
An order from Ed's Weapons, a shop in Tatroi.
Nereidstone x2
--------------
o From: Knight-Obsessed Shopkeeper
o Reward: 6,000 Fol
An order from Ed's Weapons, a shop in Tatroi.
Runic Metal x2
--------------
o From: Knight-Obsessed Shopkeeper
o Reward: 2,000 Fol
An order from Ed's Weapons, a shop in Tatroi.
Venom Sword x1
--------------
o From: Knight-Obsessed Shopkeeper
o Reward: 1,500 Fol
An order from Ed's Weapons, a shop in Tatroi.
----------------------------Good Grocers---------------------------------------
After completing the following shop orders, you will receive a 10% discount at
the store.
Physical Stimulant x3
---------------------
o From: Cheerful Girl
o Reward: 300 Fol
An order from Good Grocers, a shop in Tatroi.
Ripe Berries x5
---------------
o From: Cheerful Girl
o Reward: 200 Fol
An order from Good Grocers, a shop in Tatroi.
Tasty Mushroom x8
-----------------
o From: Cheerful Girl
o Reward: 200 Fol
An order from Good Grocers, a shop in Tatroi.
Thornberries x3
---------------
o From: Cheerful Girl
o Reward: 100 Fol
An order from Good Grocers, a shop in Tatroi.
-----------------------------Ruddle's Place------------------------------------
Ruddle's shop only opens after completing the quests Ruddle Strikes Again and
The Sand Bird Strikes Back.
Caterpillar Fungus x2
---------------------
o From: Ruddle the Traveler
o Reward: 5,000 Fol
An order from Ruddle's Place, a shop in Tatroi.
Lizard Guard x1
---------------
o From: Ruddle the Traveler
o Reward: 3,000 Fol
An order from Ruddle's Place, a shop in Tatroi.
Mental Potion x3
----------------
o From: Ruddle the Traveler
o Reward: 400 Fol
An order from Ruddle's Place, a shop in Tatroi.
Water Armlet x1
---------------
o From: Ruddle the Traveler
o Reward: 2,500 Fol
An order from Ruddle's Place, a shop in Tatroi.
--------------------------Mobius's One-Stop Shop-------------------------------
After completing the following shop orders, you will receive a 10% discount at
the store.
Ash x3
------
o From: Jack-of-All-Trades
o Reward: 500 Fol
An order from Mobius's One-Stop Shop, a shop in Astral.
Coal x10
--------
o From: Jack-of-All-Trades
o Reward: 3,000 Fol
An order from Mobius's One-Stop Shop, a shop in Astral.
Light Gem x4
------------
o From: Jack-of-All-Trades
o Reward: 8,000 Fol
o Found: Mining points in the Tatroi Area and Astral Desert
An order from Mobius's One-Stop Shop, a shop in Astral.
Thunder Charm x1
----------------
o From: Jack-of-All-Trades
o Reward: 2,000 Fol
An order from Mobius's One-Stop Shop, a shop in Astral.
----------------------------Whole Heart Foods----------------------------------
After completing the following shop orders, you will receive a 10% discount at
the store.
Curry Rice x4
-------------
o From: Madonna of the Greengrocers
o Reward: 500 Fol
An order from Whole Heart Foods, a shop in Astral.
Dendrobium x2
-------------
o From: Madonna of the Greengrocers
o Reward: 1,000 Fol
An order from Whole Heart Foods, a shop in Astral.
Nectar x8
---------
o From: Madonna of the Greengrocers
o Reward: 300 Fol
An order from Whole Heart Foods, a shop in Astral.
Poison Hemlock x10
------------------
o From: Madonna of the Greengrocers
o Reward: 3,000 Fol
An order from Whole Heart Foods, a shop in Astral.
--------------------------The Happy Skip Grocery-------------------------------
Bizarre Fruit x1
----------------
o From: High-Spirited Girl
o Reward: 2,000 Fol
An order from the Happy Skip Grocery, a shop in Astral.
Blue Seed x5
------------
o From: High-Spirited Girl
o Reward: 600 Fol
An order from the Happy Skip Grocery, a shop in Astral.
Perfect Berries x4
------------------
o From: High-Spirited Girl
o Reward: 400 Fol
An order from the Happy Skip Grocery, a shop in Astral.
Red Seed x5
-----------
o From: High-Spirited Girl
o Reward: 500 Fol
An order from the Happy Skip Grocery, a shop in Astral.
--------------------------Lovesong Accessories---------------------------------
After completing the following shop orders, you will receive a 10% discount at
the store.
Green Beryl x3
--------------
o From: Handmade Craftsman
o Reward: 9,000 Fol
An order from Lovesong Accessories, a shop in Tatroi.
Salamanderstone x3
------------------
o From: Handmade Craftsman
o Reward: 26,000 Fol
o Found: Mining points in the Astral Desert
An order from Lovesong Accessories, a shop in Tatroi.
Shadestone x2
-------------
o From: Handmade Craftsman
o Reward: 20,000 Fol
An order from Lovesong Accessories, a shop in Tatroi.
Stallion Snaps x1
-----------------
o From: Handmade Craftsman
o Reward: 2,100 Fol
An order from Lovesong Accessories, a shop in Tatroi.
-------------------------Treasure Hunter Weapons-------------------------------
You must complete the Locked Out quest to open this shop.
Icecrusher Sword x1
-------------------
o From: Careless Shopkeeper
o Reward: 3,000 Fol
An order from Treasure Hunter Weapons, a shop in Astral.
Meteorite x2
------------
o From: Careless Shopkeeper
o Reward: 3,000 Fol
An order from Treasure Hunter Weapons, a shop in Astral.
Platinum x4
-----------
o From: Careless Shopkeeper
o Reward: 5,000 Fol
o Found: Mining points in the Astral Desert
An order from Treasure Hunter Weapons, a shop in Astral.
Ruby x2
-------
o From: Careless Shopkeeper
o Reward: 4,000 Fol
o Found: Mining Points in the Tatroi Area
An order from Treasure Hunter Weapons, a shop in Astral.
----------------------------Morgan's Weapons-----------------------------------
After completing the following shop orders, you will receive a 10% discount at
the store.
Aluminum x5
-----------
o From: Sharp-Eyed Man
o Reward: 1,300 Fol
An order from Morgan's Weapons, a shop in Tropp.
Composite Bow x1
----------------
o From: Sharp-Eyed Man
o Reward: 2,000 Fol
An order from Morgan's Weapons, a shop in Tropp.
Ruby Wand x1
------------
o From: Sharp-Eyed Man
o Reward: 2,000 Fol
An order from Morgan's Weapons, a shop in Tropp.
Sylphstones x3
--------------
o From: Sharp-Eyed Man
o Reward: 18,000 Fol
An order from Morgan's Weapons, a shop in Tropp.
Thunder Gem x5
--------------
o From: Sharp-Eyed Man
o Reward: 9,000 Fol
An order from Morgan's Weapons, a shop in Tropp.
-------------------------------Front Desk--------------------------------------
Bee Stinger x15
---------------
o From: Nimahl, Flora/Fauna Laboratory Chief
o Reward: 1,000 Fol
An order from the front desk of the Flora/Fauna Laboratory in the Centropolis.
Insect Eggs x15
---------------
o From: Nimahl, Flora/Fauna Laboratory Chief
o Reward: 500 Fol
An order from the front desk of the Flora/Fauna Laboratory in the Centropolis.
Peryton Droppings x15
---------------------
o From: Nimahl, Flora/Fauna Laboratory Chief
o Reward: 300 Fol
An order from the front desk of the Flora/Fauna Laboratory in the Centropolis.
Raw Fish x15
------------
o From: Nimahl, Flora/Fauna Laboratory Chief
o Reward: 1,000 Fol
An order from the front desk of the Flora/Fauna Laboratory in the Centropolis.
Rotten Fish x15
---------------
o From: Nimahl, Flora/Fauna Laboratory Chief
o Reward: 1,000 Fol
An order from the front desk of the Flora/Fauna Laboratory in the Centropolis.
Saber-Toothed Tiger Fang x15
----------------------------
o From: Nimahl, Flora/Fauna Laboratory Chief
o Reward: 4,000 Fol
An order from the front desk of the Flora/Fauna Laboratory in the Centropolis.
Sandfish x1
-----------
o From: Nimahl, Flora/Fauna Laboratory Chief
o Reward: 9,000 Fol
An order from the front desk of the Flora/Fauna Laboratory in the Centropolis.
Tasty Mushrooms? x15
--------------------
o From: Nimahl, Flora/Fauna Laboratory Chief
o Reward: 600 Fol
An order from the front desk of the Flora/Fauna Laboratory in the Centropolis.
Vile Goop x15
-------------
o From: Nimahl, Flora/Fauna Laboratory Chief
o Reward: 500 Fol
An order from the front desk of the Flora/Fauna Laboratory in the Centropolis.
Wolf Oil x15
------------
o From: Nimahl, Flora/Fauna Laboratory Chief
o Reward: 600 Fol
An order from the front desk of the Flora/Fauna Laboratory in the Centropolis.
--------------------------Flaming Fist Explosives------------------------------
Disintegration Stones x8
------------------------
o From: Symbologist Woman
o Reward: 5,000 Fol
o Found: Aeos - Southern Reaches mining points
An order from Flaming Fist Explosives, a shop in the Centropolis.
Element Breakers x10
--------------------
o From: Symbologist Woman
o Reward: 1,200 Fol
An order from Flaming Fist Explosives, a shop in the Centropolis.
Intensified Gunpowder x12
-------------------------
o From: Symbologist Woman
o Reward: 2,000 Fol
An order from Flaming Fist Explosives, a shop in the Centropolis.
Plastic Explosive x15
---------------------
o From: Symbologist Woman
o Reward: 3,000 Fol
o Found: Lemuris - Sparkling points on the Celestial Ship
An order from Flaming Fist Explosives, a shop in the Centropolis.
Steel x4
--------
o From: Symbologist Woman
o Reward: 2,000 Fol
An order from Flaming Fist Explosives, a shop in the Centropolis.
---------------------------Masterful Materials---------------------------------
Citrine x2
----------
o From: Creative Warrior
o Reward: 9,900 Fol
An order from Masterful Materials, a shop in the Centropolis.
Faerie Embroidery Thread x4
---------------------------
o From: Creative Warrior
o Reward: 3,000 Fol
An order from Masterful Materials, a shop in the Centropolis.
Fur Pelt x6
-----------
o From: Creative Warrior
o Reward: 11,000 Fol
An order from Masterful Materials, a shop in the Centropolis.
Mana Ribbon x2
--------------
o From: Creative Warrior
o Reward: 1,000 Fol
An order from Masterful Materials, a shop in the Centropolis.
Manacloth x1
------------
o From: Creative Warrior
o Reward: 2,000 Fol
An order from Masterful Materials, a shop in the Centropolis.
------------------------Min-Min's Rejuvenation Stop----------------------------
Growth Stimulant Ampule x3
--------------------------
o From: Soothing Girl
o Reward: 6,000 Fol
An order from Min-Min's Rejuvenation Stop, a shop in the Centropolis.
Hyper Potion x5
---------------
o From: Soothing Girl
o Reward: 1,000 Fol
An order from Min-Min's Rejuvenation Stop, a shop in the Centropolis.
Love Potion No. 256 x5
----------------------
o From: Soothing Girl
o Reward: 11,000 Fol
An order from Min-Min's Rejuvenation Stop, a shop in the Centropolis.
Super Aphrodisiac x6
--------------------
o From: Soothing Girl
o Reward: 10,000 Fol
An order from Min-Min's Rejuvenation Stop, a shop in the Centropolis.
Symbol Card "Antidote" x10
--------------------------
o From: Soothing Girl
o Reward: 1,000 Fol
An order from Min-Min's Rejuvenation Stop, a shop in the Centropolis.
Symbol Card "Cure Condition" x5
-------------------------------
o From: Soothing Girl
o Reward: 2,000 Fol
An order from Min-Min's Rejuvenation Stop, a shop in the Centropolis.
Symbol Card "Ex Healing" + x6
-----------------------------
o From: Soothing Girl
o Reward: 12,000 Fol
An order from Min-Min's Rejuvenation Stop, a shop in the Centropolis.
Symbol Card "Faerie Healing" + x6
---------------------------------
o From: Soothing Girl
o Reward: 12,000 Fol
An order from Min-Min's Rejuvenation Stop, a shop in the Centropolis.
Symbol Card "Faerie Light" + x4
-------------------------------
o From: Soothing Girl
o Reward: 16,000 Fol
An order from Min-Min's Rejuvenation Stop, a shop in the Centropolis.
Symbol Card "Healing" + x8
--------------------------
o From: Soothing Girl
o Reward: 10,000 Fol
An order from Min-Min's Rejuvenation Stop, a shop in the Centropolis.
Symbol Card "Restoration" + x5
------------------------------
o From: Soothing Girl
o Reward: 3,000 Fol
An order from Min-Min's Rejuvenation Stop, a shop in the Centropolis.
------------------------D.Fense's Defensive Tools------------------------------
Dragon Guard x1
---------------
o From: Armor Shopkeeper
o Reward: 11,000 Fol
An order from D. Fense's Defensive Tools, a shop in the Centropolis.
Earthen Robe x2
---------------
o From: Armor Shopkeeper
o Reward: 20,000 Fol
An order from D. Fense's Defensive Tools, a shop in the Centropolis.
Fully-Tuned Plate x1
--------------------
o From: Armor Shopkeeper
o Reward: 15,000 Fol
An order from D. Fense's Defensive Tools, a shop in the Centropolis.
Mithril Protector x1
--------------------
o From: Armor Shopkeeper
o Reward: 15,000 Fol
An order from D. Fense's Defensive Tools, a shop in the Centropolis.
Ogre's Armor x2
---------------
o From: Armor Shopkeeper
o Reward: 12,000 Fol
An order from D. Fense's Defensive Tools, a shop in the Centropolis.
---------------------------Silkworm's Retro Shop-------------------------------
Earthsoul Bow x1
----------------
o From: Hardcore Collector
o Reward: 3,000 Fol
An order from Silkworm's Retro Shop, a shop in the Centropolis.
Iron Protector x3
-----------------
o From: Hardcore Collector
o Reward: 500 Fol
An order from Silkworm's Retro Shop, a shop in the Centropolis.
Protective Robe x2
------------------
o From: Hardcore Collector
o Reward: 9,000 Fol
An order from Silkworm's Retro Shop, a shop in the Centropolis.
Rune Wand x1
------------
o From: Hardcore Collector
o Reward: 12,000 Fol
An order from Silkworm's Retro Shop, a shop in the Centropolis.
Shell Armor x2
--------------
o From: Hardcore Collector
o Reward: 800 Fol
An order from Silkworm's Retro Shop, a shop in the Centropolis.
Staff of Freezing x2
--------------------
o From: Hardcore Collector
o Reward: 30,000 Fol
An order from Silkworm's Retro Shop, a shop in the Centropolis.
Sturdy Bracelet x10
-------------------
o From: Hardcore Collector
o Reward: 12,000 Fol
An order from Silkworm's Retro Shop, a shop in the Centropolis.
-----------------------------Red Claw Weapons----------------------------------
Dragoon Blaster x1
------------------
o From: Man Who Knows Too Much
o Reward: 25,000 Fol
An order from Red Claw Weapons, a shop in the Centropolis.
Quadplex Scythe x1
------------------
o From: Man Who Knows Too Much
o Reward: 40,000 Fol
An order from Red Claw Weapons, a shop in the Centropolis.
Sacred Spear x1
---------------
o From: Man Who Knows Too Much
o Reward: 30,000 Fol
An order from Red Claw Weapons, a shop in the Centropolis.
Spirit Bow "Darkstriker" x1
---------------------------
o From: Man Who Knows Too Much
o Reward: 20,000 Fol
An order from Red Claw Weapons, a shop in the Centropolis.
Wand of Resonance x1
--------------------
o From: Man Who Knows Too Much
o Reward: 30,000 Fol
An order from Red Claw Weapons, a shop in the Centropolis.
-----------------------------Meltina Jewelers----------------------------------
Anti-Curse Amulet x3
--------------------
o From: Dazzling Woman
o Reward: 12,000 Fol
An order from Meltina Jewelers, a shop in the Centropolis.
Darkness Scarf x3
-----------------
o From: Dazzling Woman
o Reward: 30,000 Fol
An order from Meltina Jewelers, a shop in the Centropolis.
Demon Amulet x3
---------------
o From: Dazzling Woman
o Reward: 2,000 Fol
An order from Meltina Jewelers, a shop in the Centropolis.
Light Charm x2
--------------
o From: Dazzling Woman
o Reward: 6,000 Fol
An order from Meltina Jewelers, a shop in the Centropolis.
Slayer's Bangle x2
------------------
o From: Dazzling Woman
o Reward: 10,000 Fol
An order from Meltina Jewelers, a shop in the Centropolis.
---------------------------Imitation Gallery-----------------------------------
Mystery Box x2
--------------
o From: Shifty Guy
o Reward: 10 Fol
An order from the Imiation Gallery in the Centropolis.
Otherworldly Cuisine x3
-----------------------
o From: Shifty Guy
o Reward: 5,000 Fol
An order from the Imiation Gallery in the Centropolis.
tri-Emblum x9
-------------
o From: Shifty Guy
o Reward: 2,700 Fol
An order from the Imiation Gallery in the Centropolis.
------------------------------Magical Foods------------------------------------
Dragonblood Crystal x1
----------------------
o From: Magical Chef
o Reward: 6,000 Fol
An order from Magical Foods, a shop in the Centropolis.
Hamburg Steak x4
----------------
o From: Magical Chef
o Reward: 800 Fol
An order from Magical Foods, a shop in the Centropolis.
Raw Animal Meat x14
-------------------
o From: Magical Chef
o Reward: 500 Fol
An order from Magical Foods, a shop in the Centropolis.
Sharkskin x12
-------------
o From: Magical Chef
o Reward: 800 Fol
An order from Magical Foods, a shop in the Centropolis.
===============================================================================
- - - - - - - - - - - - - - - Colosseum - - - - - - - - - - - - - - - - - - -
===============================================================================
________________________________________________________________________(WCB00)
First of all, the Colosseum is opened by a series of quests. Where's the
Receptionist? and Sore Throat Soother must be completed in order to gain access
to the Colosseum. In addition, the Bunny Races are opened by the Listless Bunny
quest, which is available after the Colosseum opens. Check the Quest section of
this guide for more information.
So, what can you get out of the Colosseum? Other than EXP, you can gain access
to the following items:
+----------------------------+
| Fight Coin Exchange |
+----------------------------+
|Item: |Price: |
+----------------------------+
|Ripe Berries |20 |
|Monster Jewel |200 |
|Dragon Scale |300 |
|Wild Arc |1,500 |
|Mithril Rapier |1,900 |
|Crested Spear |2,200 |
|Mithril Sword |2,500 |
|Dragon Claws |2,800 |
|Earthcrest Guard |3,200 |
|Crystal Armor |3,900 |
|Mystic Robe |4,200 |
|Inferno Sickle |9,000 |
|Darkblood Chainmail |11,000 |
|Dark Elf's Robe |12,000 |
+----------------------------+
Unfortunately, those prices are not in Fol. Instead, you must use Fight Coins,
which is your prize for winning fights in the Colosseum.
There are three battle types available at the Colosseum: Solo, Team, and
Survival.
Solo: A standard one-on-one fight. You pick which character to use and can
fight opponents up to three ranks higher than that character - including your
other party memebers.
Team: Your active party against a group of enemies. You can fight any group up
to three ranks higher than your own team.
Survival: A mix of Team battles, with a bit of randomness; your team is put up
against consecutive battles against random enemies. Your prize will double
after each fight, but you'll lose it all if you are defeated.
You do not use your own items during these battles. Instead, you get to pick
one of three sets: Offensive, Curative, and Strategic. The Curative set is
probably the most useful.
Your characters are not healed after battles, so to avoid having to rest at the
inn, use the Curative set to heal yourself when you are close to defeating an
enemy. That way, your character will be at full health for the next fight and
you aren't even using your own items!
===============================================================================
- - - - - - - - - - - - - - Private Actions - - - - - - - - - - - - - - - - -
===============================================================================
________________________________________________________________________(WPA00)
Warning! This section may contain some spoilers.
(Note: This section is obviously very incomplete at the moment, and are, more
or less, my notes based on my first play through. I also strongly suggest
saving before each Private Action in case you don't like the results.)
Arumat..........(WPAAR)
Bacchus.........(WPABA)
Faize...........(WPAFA)
Lymle...........(WPALY)
Meracle.........(WPAME)
Myuria..........(WPAMY)
Reimi...........(WPARE)
Sarah...........(WPASA)
Crowe...........(WPACR)
Welch...........(WPAWE)
===============================================================================
Arumat: Private Actions (WPAAR)
===============================================================================
-----------------
Private Action #1:
-----------------
o Location: Calnus - Battle Simulator room
o When: Immediately after Arumat joins the party
o Choice: "Fine. Bring it on."
o Do NOT lose the fight
-----------------
Private Action #2:
-----------------
o Location: Calnus - Arumat's room
o When: From Aeos to En II, with 70% of the trip left
o Only if you won the fight in his first Private Action
-----------------
Private Action #3:
-----------------
o Location: Calnus - Meeting Room (south storage room)
o When: From Aeos to En II, with 60% of the trip left
o Same as Meracle's Private Action #8
-----------------
Private Action #4:
-----------------
o Location: Clanus - Recreation Room
o When From Aeos to En II, with 50% of the trip left
o Choice: "He's like...a rival I have to overcome."
o Same as Reimi's Private Action #23
-----------------
Private Action #5:
-----------------
o Location: Calnus - Arumat's Room
o When: From Aeos to En II, with 30% of the trip left
o Only if you saw the Private Action with Bacchus during the last leg of the
flight, which didn't advance the time.
o Does not advance the flight
---------------
Funereal Bouqet:
---------------
o Location: Aeos - Southern Reaches (examine the piece of space ship, marked by
an exclamation point)
o When: After landing on Nox Obscurus
o Must have a Funereal Bouqet in inventory
-----
Final:
-----
o Location: Calnus - Arumat's room
o When: After landing on Nox Obscurus
o Must have high Affinity with Arumat
o Not an actual cut-scene, if you were expecting one
===============================================================================
Bacchus: Private Actions (WPABA)
===============================================================================
-----------------
Private Action #1:
-----------------
o Location: Cardianon Mothership - Biological Laboratory
o When: After examing the vending machine in the Subterranean City twice
o Same as Lymle's Private Action #5
-----------------
Private Action #2:
-----------------
o Location: Item Creation Terminal
o When: After leaving for En II
o Same as Welch's Private Action #5
-----------------
Private Action #3:
-----------------
o Location: Calnus - Recreation Room
o When: From the Cardianon Mothership to En II, with 80% or 30% of the trip
left
o Happens at the same time as Faize's Private Action #12 and Lymle's Private
Action #6
-----------------
Private Action #4:
-----------------
o Location: Calnus - Bacchus's room
o When: From the Cardianon Mothership to En II, with 60% of the trip left
-----------------
Private Action #5:
-----------------
o Location: Abandoned Town - Gas Station (examine the radio on the counter)
o When: After speaking to Klaus in his house.
o Same as Faize's Private Action #17
-----------------
Private Action #6:
-----------------
o Location: Calnus - Bacchus's room
o When: After landing on Roak
-----------------
Private Action #7:
-----------------
o Location: Calnus - Myuria's room
o When: After Myuria joins and before completing the Purgatorium.
o Same as Myuria's Private Action #1
-----------------
Private Action #8:
-----------------
o Location: Calnus - Bacchus's Room
o When: From Roak to Aeos, with 70% of the trip left
o Happens at the same time as Myuria's Private Action #2 and Reimi's #18
-----------------
Private Action #9:
-----------------
o Location: Calnus - Recreation Room
o When: From Roak to Aeos, with 50% of the trip left
o Only if you saw the first chess Private Action
o Happens at the same time as Lymle's Private Action #13 and Faize's #19
------------------
Private Action #10:
------------------
o Location: Calnus - Bacchus's room
o When: From Roak to Aeos, with 40% of the trip remaining
o Does not advance the flight
------------------
Private Action #11:
------------------
o Location: Centropolis (examine the door to the east apartment building)
o When: After defeating Kokabiel in the Sanctuary
o Choice: "It's a really nice building."
---------------
Funereal Bouqet:
---------------
o Location: En II - Dock (go to where the Calnus used to be, then walk east,
along the north railing.
o When: After landing on Nox Obscurus
o Must have a Funereal Bouqet in inventory
-----
Final:
-----
o Location: Calnus - Second Floor
o When: After landing on Nox Obscurus
o Must have high Affinity with Bacchus
o This is NOT an actual cut-scene, if you were expecting one
===============================================================================
Faize: Private Actions (WPAFA)
===============================================================================
-----------------
Private Action #1:
-----------------
o Location: Calnus: Item Creation Terminal
o When: After Edge's promotion
o Same as Welch's Private Action #1
-----------------
Private Action #2:
-----------------
o Location: Calnus: Flight Deck - talk to Reimi
o When: After leaving Aeos, at 90% of the trip left
o Same as Reimi's Private Action #2
-----------------
Private Action #3:
-----------------
o Location: Calnus: Recreation Room - talk to Faize and Reimi
o When: After leaving Aeos, at 80% of the trip left
o Same as Reimi's Private Action #3
-----------------
Private Action #4:
-----------------
o Location: Calnus: Recreation Room - talk to Faize and Reimi
o When: After leaving Aeos, at 40% of the trip left
o Choice: "Earth really does have all kinds of people."
o Same as Reimi's Private Action #5
(Note: I'm not sure which is the best answer, but I think it's the answer
listed above, because Edge compliments Faize's swordsmanship, and in Faize's
Dictionary entry, it says that Faize looks up to Edge's swordsmanship. However,
Reimi might prefer "...I'm sorry that happened, Faize." Feel free to e-mail me
with your input on this so we can figure it out.)
-----------------
Private Action #5:
-----------------
o Location: Calnus: Recreation Room - talk to Faize and Reimi
o When: After leaving Aeos, at 20% of the trip left
o Choice: "Well, there was a bit of a trauma I went through..."
o Same as Reimi's Private Action #5
-----------------
Private Action #6:
-----------------
o Location: Calnus - Edge and Faize's room
o When: After Lymle joins
-----------------
Private Action #7:
-----------------
o Location: Calnus - Edge and Faize's room
o When: After Lymle joins
-----------------
Private Action #8:
-----------------
o Only if you chose the 'trauma' answer Private Action #5
o Location: Calnus - Edge and Faize's room
o When: After Lymle joins
o Choice: "Tell me something about yourself, then."
-----------------
Private Action #9:
-----------------
o Location: Calnus: Meeting Room - talk to Lymle
o When: On the way to Cardianon, with 60% of the trip left
o Same as Lymle's Private Action #2
------------------
Private Action #10:
------------------
o Location: Calnus: Recreation Room - speak to Lymle or Faize
o When: On the way to Cardianon, with 40% of the trip left
o Same as Lymle's Private Action #3
------------------
Private Action #11:
------------------
o Location: Calnus - Recreation Room (speak to Lymle, Faize, or Reimi)
o When: On they way to Cardianon, with 5% of the trip left
o Same as Lymle's Private Action #4 and Reimi's Private Action #11
------------------
Private Action #12:
------------------
o Location: Calnus - Lymle's room (speak to Lymle)
o When: From the Cardianon Mothership to En II, with 80% of the trip left
o Happens at the same time as Bacchus's Private Action #3
o Same as Lymle's Private Action #6
------------------
Private Action #13:
------------------
o Location: Calnus - Meeting Room (the north storage room)
o When: From the Cardianon Mothership to En II, with 70% of the trip left
------------------
Private Action #14:
------------------
o Location: Calnus - Meeting Room (talk to Reimi)
o When: From the Cardianon Mothership to En II, with 50% of the trip left
o Same as Reimi's Private Action #14, Lymle's #7, and Welch's #6
------------------
Private Action #15:
------------------
o Location: Calnus - Recreation Room (talk to Lymle)
o When: From the Cardianon Mothership to En II, with 40% of the trip left
o Same as Lymle's Private Action #8 and Reimi's #15
------------------
Private Action #16:
------------------
o Location: Abandoned Town - Klaus's House (examine the refridgerator)
o When: After speaking to Klaus in his house
o Same as Lymle's Private Action #9
------------------
Private Action #17:
------------------
o Location: Abandoned Town - Gas Station (examine the radio on the counter)
o When: After speaking to Klaus in his house.
o Same as Bacchus's Private Action #5
------------------
Private Action #18:
------------------
o Location: Clanus - Recreation Room (speak to Lymle)
o When: From Roak to Aeos, with 60% of the trip left
o Happens at the same time as Meracle's Private Action #3
o Same as Lymle's Private Action #12
------------------
Private Action #19:
------------------
o Location: Calnus - Faize and Lymle's room
o When: From Roak to Aeos, with 50% of the trip left or after landing on Aeos
(part 2)
o Only available if Faize and Lymle are roommates
o Happens at the same time as Bacchus's Private Action #9
o Same as Lymle's Private Action #13
------------------
Private Action #20:
------------------
o Location: Calnus - Meeting Room
o When: After Landing on Aeos for the second time, Part 1.
===============================================================================
Lymle: Private Actions (WPALY)
===============================================================================
-----------------
Private Action #1:
-----------------
o Location: Calnus: Item Creation Terminal
o When: After the events on Lemuris
o Same as Welch's Private Action #4
-----------------
Private Action #2:
-----------------
o Location: Calnus: Meeting Room - Speak to Lymle
o When: On the way to Cardianon, with 60% of the trip left
o Same as Faize's Private Action #9
-----------------
Private Action #3:
-----------------
o Location: Calnus: Recreation Room - speak to Lymle or Faize
o When: On the way to Cardianon, with 40% of the trip left
o Same as Faize's Private Action #10
-----------------
Private Action #4:
-----------------
o Location: Calnus: Recreation Room - speak to Lymle, Faize, or Reimi
o When: On the way to Cadianon, with 5% of the trip left
o Same as Reimi's Private Action #11 and Faize's Private Action #11
-----------------
Private Action #5:
-----------------
o Location: Cardianon Mothership: Biological Laboratory
o When: After examing the vending machine in the Subterranean City twice
o Same as Bacchus's Private Action #1
-----------------
Private Action #6:
-----------------
o Location: Calnus - Lymle's Room (speak to Lymle)
o When: From the Cardianon Mothership to En II, with 80% of the trip left
o Happens at the same time as Bacchus's Private Action #3
o Same as Faize's Private Action #12
-----------------
Private Action #7:
-----------------
o Location: Calnus - Meeting Room (talk to Reimi)
o When: From the Cardianon Mothership to En II, with 50% of the trip left
o Same as Reimi's Private Action #14, Faize's #14, and Welch's #6
-----------------
Private Action #8:
------------------
o Location: Calnus - Recreation Room
o When: From the Cardianon Mothership to En II, with 40% of the trip left
o Same as Faize's Private Action #15 and Reimi's #15
-----------------
Private Action #9:
-----------------
o Location: Abandoned Town - Klaus's house (examine the refridgerator)
o When: After speaking to Klaus in his house
o Same as Faize's Private Action #16
------------------
Private Action #10:
------------------
o Location: Calnus - Recreation Room
o When: After landing on Roak
------------------
Private Action #11:
------------------
o Location: Calnus - Recreation Room
o When: From Roak to Aeos, with 80% of the trip left
o Same as Meracle's Private Action #2
------------------
Private Action #12:
------------------
o Location: Calnus - Recreation Room
o When: From Roak to Aeos, with 60% of the trip left
o Happens at the same time as Meracle's Private Action #3
o Same as Faize's Private Action #18
------------------
Private Action #13:
------------------
o Location: Calnus - Faize and Lymle's room
o When: From Roak to Aeos, with 50% of the trip left or after landing on Aeos
(part 2)
o Only available if Faize and Lymle are roommates
o Happens at the same time as Bacchus's Private Action #9
o Same as Faize's Private Action #19
------------------
Private Action #14:
------------------
o Location: Calnus - Recreation Room
o When: From Roak to Aeos, with 30% and 20% of the trip left
o Choice: "They look beautiful."
o Happens at the same time as Reimi's Private Action #20 (30%)
o Same as Myuria's Private Action #3 and Meracle's #5
------------------
Private Action #15:
------------------
o Location: Calnus - Recreation Room
o When: From Aeos to En II, with 80% of the trip left
o Same as Reimi's Private Action #22
------------------
Private Action #16:
------------------
o Location: Calnus - Battle Simulator room
o When: From Aeos to En II, with 30% of the trip left
o Same as Sarah's Private Action #5
---------------
Funereal Boquet:
---------------
o Location: Lemuris - Triom (Ghimdo's grave)
o When: After landing on Nox Obscurus
o Must have a Funereal Boquet in your inventory
-----
Final:
-----
o Location: Calnus - Meeting Room (north storage room)
o When: After landing on Nox Obscurus
o Must have high Affinity with Lymle, Lymle must have high Affinity with Faize
===============================================================================
Meracle: Private Actions (WPAME)
===============================================================================
-----------------
Private Action #1:
-----------------
o Location: Calnus - Second Floor
o When: After landing on Roak
-----------------
Private Action #2:
-----------------
o Location: Calnus - Recreation Room
o When: From Roak to Aeos, with 80% of the trip left
o Will decrease Edge's Affinity with Meracle slightly
o Same as Lymle's Private Action #11
-----------------
Private Action #3:
-----------------
o Location: Calnus - Meracle's Room
o When: From Roak to Aeos, with 60% of the trip left or after landing on Aeos
(part 2)
o Happens at the same time as Lymle's Private Action #12 and Faize's #18
------------------
Private Action #4a:
------------------
o Location: Calnus - Recreation Room
o When: From Roak to Aeos, with 40% of the trip left
o Happens at the same time as a Resting event.
------------------
Private Action #4b:
------------------
o Location: Calnus (rest during this part of the flight)
o When: 40% of the trip left
o Opens a later Private Action with Reimi, which will give a big boost to
Affinity with her.
o Happens at the same time as Meracle's Private Action #4a
o Same as Reimi's Private Action
-----------------
Private Action #5:
-----------------
o Location: Calnus - Recreation Room
o When: From Roak to Aeos, with 30% and 20% of the trip left
o Choice: "They look beautiful."
o Happens at the same time as Reimi's Private Action #20 (30%)
o Same as Myuria's Private Action #3 and Lymle's #14
-----------------
Private Action #6:
-----------------
o Location: Calnus - Meracle's room
o When: After landing on Aeos for the second time, Part 4
o Choice: "A town with a colosseum."
-----------------
Private Action #7:
-----------------
o Location: Clanus - Battle Simulator room
o When: From Aeos to En II, with 80% of the trip left
-----------------
Private Action #8:
-----------------
o Location: Calnus - Meeting Room (south storage room)
o When: From Aeos to En II, with 60% of the trip left
o Same as Arumat's Private Action #3
-----------------
Private Action #9:
-----------------
o Location: Calnus - Recreation Room
o When: From Aeos to En II, with 20% of the trip left
o Same as Myuria's Private Action #5 and Sarah's #6
------------------
Private Action #10:
------------------
o Location: Calnus - Recreation Room
o When: After landing on En II
o Must have seen Meracle's Private Action #9
---------------
Funereal Bouqet:
---------------
o Location: Roak - Eleyna's Hideout (speak to Eleyna)
o When: After landing on Nox Obscurus, completing the It Came From the Vent
quest. Exit and reenter the hideout. You will see a scene concerning food;
after this, exit and reenter again to trigger the Funereal Bouqet Private
Action.
o Must have a Funereal Bouqet in inventory
-----
Final:
-----
o Location: Roak - Tropp (go to the north dock)
o When: After landing on Nox Obscurus
o Must have high Affinity with Meracle
===============================================================================
Myuria: Private Actions (WPAMY)
===============================================================================
-----------------
Private Action #1:
-----------------
o Location: Calnus - Myuria's room
o When: After Myuria joins and before completing the Purgatorium.
o Same as Bacchus's Private Action #7
-----------------
Private Action #2:
-----------------
o Location: Calnus - Recreation Room
o When: From Roak to Aeos, with 70% of the trip left
o Happens at the same time as Bacchus's Private Action #8
o Same as Reimi's Private Action #18
-----------------
Private Action #3:
-----------------
o Location: Calnus - Recreation Room
o When: From Roak to Aeos, with 30% and 20% of the trip left
o Choice: "They look beautiful." (If you are just trying to get Myuria's
ending, choose "They can't hold a candle to you, Myuria.")
o Happens at the same time as Reimi's Private Action #20 (30%)
o Same as Lymle's Private Action #14 and Meracle's #5
-----------------
Private Action #4:
-----------------
o Location: Calnus - Battle Simulator room
o When: From Aeos to En II, with 40% of the trip left
-----------------
Private Action #5:
-----------------
o Location: Calnus - Recreation Room
o When: From Aeos to En II, with 20% of the trip left
o Same as Meracle's Private Action #9 and Sarah's #6
-----------------
Private Action #6:
-----------------
o Location: Calnus - Recreation Room
o When: After landing on En II
o Must have seen Myuria's Private Action #4
-----------------
Private Action #7:
-----------------
o Location: Centropolis (examine the door to the west apartment building)
o When: After defeating Kokabiel in the Sanctuary
o Choice: "I'd probably hide a letter in a gift I have her."
---------------
Funereal Bouqet:
---------------
o Location: Centropolis (examine the grave in front of the tree)
o When: After landing on Nox Obscurus
o Must have a Funereal Bouqet in inventory
-----
Final:
-----
o Location: Calnus - Recreation Room
o When: After landing on Nox Obscurus
o Must have high Affinity with Myuria
===============================================================================
Reimi: Private Actions (WPARE)
===============================================================================
-----------------
Private Action #1:
-----------------
o Location: Urd Fall Caves - examine the glowing flowers
o When: After Edge's promotion
o Choice: "You're really beautiful, Reimi."
-----------------
Private Action #2:
-----------------
o Location: Calnus: Flight Deck - talk to Reimi
o When: After leaving Aeos, at 90% of the trip left
-----------------
Private Action #3:
-----------------
o Location: Calnus: Recreation Room - talk to Faize or Reimi
o When: After leaving Aeos, at 80% of the trip left
-----------------
Private Action #4:
-----------------
o Location: Calnus - talk to Reimi in her room
o When: After leaving Aeos, at 60% of the trip left
-----------------
Private Action #5:
-----------------
o Location: Calnus: Recreation Room - talk to Faize and Reimi
o When: After leaving Aeos, at 40% of the trip left
o Choice: "Earth really does have all kinds of people."
o Same as Faize's Private Action #4
(Note: I'm not sure which is the best answer, but I think it's the answer
listed above, because Edge compliments Faize's swordsmanship, and in Faize's
Dictionary entry, it says that Faize looks up to Edge's swordsmanship. However,
Reimi might prefer "...I'm sorry that happened, Faize." Feel free to e-mail me
with your input on this so we can figure it out.)
-----------------
Private Action #6:
-----------------
o Location: Calnus: Recreation Room - talk to Faize and Reimi
o When: After leaving Aeos, at 20% of the trip left
o Choice: "Well, there was a bit of a trauma I went through..."
o Same as Faize's Private Action #5
-----------------
Private Action #7:
-----------------
o Location: Aeos: Exploration Base - talk to Commander Grafton
o When: After the events on Lemuris, before going to Cardianon.
o Choice: "You knew, sir?"
-----------------
Private Action #8:
-----------------
o Location: Calnus: Flight Deck - talk to Reimi
o When: On the way to Cardianon, at 90% of the trip left.
-----------------
Private Action #9:
-----------------
o Location: Calnus: Recreation Room - talk to Reimi
o When: On the way to Cardianon, at 80% of the trip left.
o Choice: "Your birthday, right?"
------------------
Private Action #10:
------------------
o Location: Calnus: Battle Simulator - talk to Reimi
o When: On the way to Cardianon, at 20% of the trip left
------------------
Private Action #11:
------------------
o Location: Calnus: Recreation Room - talk to Lymle, Reimi, or Faize
o When: On the way to Cardianon, at 5% of the trip left
o Same as Lymle's Private Action #4 and Faize's Private Action #11
------------------
Private Action #12:
------------------
o Location: Calnus: Flight Deck
o When: From Cardianon to En II, with 90% of the trip left
------------------
Private Action #13:
------------------
o Location: Calnus - Women's Restroom
o When: From the Cardianon Mothership to En II, with 60% of the trip left. This
event does not take up any time.
o Viewing this Private Action will DECREASE Reimi's Affinity towards Edge
------------------
Private Action #14:
-------------------
o Location: Calnus - Meeting Room
o When: From the Cardianon Mothership to En II, with 50% of the trip left.
o Same as Lymle's Private Action #7, Faize's #14, and Welch's #6
------------------
Private Action #15:
------------------
o Location: Calnus - Recreation Room (talk to Lymle)
o When: From the Cardianon Mothership to En II, with 40% of the trip left
o Same as Lymle's Private Action #8 and Faize's #15
------------------
Private Action #16:
------------------
o Location: Calnus - Battle Simulator room
o When: From the Cardianon Mothership to En II, with 20% of the trip left
o Choice: Pick the 'marry' option.
------------------
Private Action #17:
------------------
o Location: Calnus - Battle Simulator room
o When: After landing on Roak
------------------
Private Action #18:
------------------
o Location: Calnus - Recreation Room
o When: From Roak to Aeos, with 70% of the trip left
o Happens at the same time as Bacchus's Private Action #8
o Same as Myuria's Private Action #2
------------------
Private Action #19:
------------------
o Location: Calnus (rest during this part of the flight)
o When: 40% of the trip left
o Opens a later Private Action with Reimi, which will give a big boost to
Affinity with her.
o Happens at the same time as Meracle's Private Action #4a
o Same as Meracle's Private Action #4b
------------------
Private Action #20:
------------------
o Location: Calnus - Battle Simulator room
o When: From Roak to Aeos, with 30% of the trip left
o Only available if you rested during the previous part of the flight.
o Happens at the same time as Lymle's Private Action #14, Myuria's #3, and
Meracle's #5
------------------
Private Action #21:
------------------
o Location: Calnus (rest for this part of the flight)
o When: From Aeos to En II, with 90% of the trip left
o You must temporarily make Edge and Reimi roommates to trigger this
o Only available if you chose "Your birthday, right?" in an earlier Private
Action
------------------
Private Action #22:
------------------
o Location: Calnus - Recreation Room
o When: From Aeos to En II, with 80% of the trip left
o Same as Lymle's Private Action #15
------------------
Private Action #23:
------------------
o Location: Clanus - Recreation Room
o When From Aeos to En II, with 50% of the trip left
o Choice: "He's like...a rival I have to overcome."
o Same as Arumat's Private Action #4
------------------
Private Action #24:
------------------
o Location: Calnus - Women's Restroom
o When: From Aeos to En II, with 10% of the trip left
o Same as Sarah's Private Action #7
------------------
Private Action #25:
------------------
o Location: Calnus - Reimi's room
o When: After landing on En II
------------------
Private Action #26:
------------------
o Location: Calnus - Battle Simulator room
o When: After landing on En II and speaking to "Ex" for the first time
---------------
Funereal Bouqet:
---------------
o Location: Aeos - Exploration Base (examine the exclamation point)
o When: After landing on Nox Obscurus
o Must have a Funereal Bouqet in inventory
-----
Final:
-----
o Location: Calnus - Battle Simulator room
o When: After landing on Nox Obscurus
o Must have high Affinity with Reimi
===============================================================================
Sarah: Private Actions (WPASA)
===============================================================================
-----------------
Private Action #1:
-----------------
o Location: Calnus - Item Creation Terminal
o When: After leaving Roak
o Same as Welch's Private Action #8
-----------------
Private Action #2:
-----------------
o Location: Calnus - Recreation Room
o When: After landing on Aeos for the second time, Part 3
-----------------
Private Action #3:
-----------------
o Location: Clanus - Recreation Room
o When: From Aeos to En II, with 90% of the trip left
o Does not advance the flight
-----------------
Private Action #4:
-----------------
o Location: Calnus - Sarah's room
o When: From Aeos to En II, with 60% of the trip left
o Choice: "... That sounds plausible." (unlocks a later Private Action)
o Does not advance the flight
-----------------
Private Action #5:
-----------------
o Location: Calnus - Battle Simulator room
o When: From Aeos to En II, with 30% of the trip left
o Same as Lymle's Private Action #16
-----------------
Private Action #6:
-----------------
o Location: Calnus - Recreation Room
o When: From Aeos to En II, with 20% of the trip left
o Same as Meracle's Private Action #9 and Myuria's #5
-----------------
Private Action #7:
-----------------
o Location: Calnus - Women's Restroom
o When: From Aeos to En II, with 10% of the trip left
o Same as Reimi's Private Action #24
---------------
Funereal Bouqet:
---------------
o Location: Roak - Astral Castle (speak to the king)
o When: After landing on Nox Obscurus
o Must have Funereal Bouquet in inventory
-----
Final:
-----
o Location: Roak - Northeast Astralian Continent (where the Calnus was
originally parked)
o When: After landing on Nox Obscurus
o Must have high Affinity with Sarah
===============================================================================
Crowe (WPACR)
===============================================================================
---------------
Funereal Bouqet:
---------------
o Location: Nox Obscurus - Halls of Termination (right in front of the Palace
of Creation)
o When: After landing on Nox Obscurus
o Must have a Funereal Bouqet in inventory
===============================================================================
Welch: Private Actions (WPAWE)
===============================================================================
(Note: Because there are special scenes with/involving Welch, I decided to make
a Private Action section for her, despite the fact that she isn't a playable
character and doesn't have an ending.)
-----------------
Private Action #1:
-----------------
o Location: Calnus: Item Creation Terminal
o When: After Edge's promotion
o Same as Faize's Private Action #1
-----------------
Private Action #2:
-----------------
o Location: Calnus: Item Creation Terminal
o When: After Edge's promotion
o This is a scene involving the projector.
-----------------
Private Action #3:
-----------------
o Location: Calnus: Item Creation Terminal
o When: After Lymle joins (possibly after being away for awhile)
-----------------
Private Action #4:
-----------------
o Location: Calnus: Item Creation Terminal
o When: After the events on Lemuris.
o Same as Lymle's Private Action #1
-----------------
Private Action #5:
-----------------
o Location: Item Creation Terminal
o When: After leaving for En II
o Same as Bacchus's Private Action #2
-----------------
Private Action #6:
-----------------
o Location: Calnus - Meeting Room (talk to Reimi)
o When: From the Cardianon Mothership to En II, with 50% of the trip left
o Same as Reimi's Private Action #14, Lymle's #7, and Faize's #14
-----------------
Private Action #7:
-----------------
o Location: Calnus - Item Creation Terminal
o When: After landing on Roak
-----------------
Private Action #8:
-----------------
o Location: Calnus - Item Creation Terminal
o When: After leaving Roak
o Same as Sarah's Private Action #1
-----------------
Private Action #9:
-----------------
o Location: Calnus - Item Creation Terminal
o When: After landing on En II
------------------
Private Action #10:
------------------
o Location: Calnus - Item Creation Terminal
o When: After landing on Nox Obscurus
-----------------
Private Action #A:
-----------------
o Location: Calnus - Item Creation Terminal
o When: After making 100 different items
===============================================================================
- - - - - - - - - - - - - - Battle Trophies - - - - - - - - - - - - - - - - -
===============================================================================
_______________________________________________________________________(S4BT00)
Arumat......(S4BTAR)
Bacchus.....(S4BTBA)
Edge........(S4BTED)
Faize.......(S4BTFA)
Lymle.......(S4BTLY)
Meracle.....(S4BTME)
Myuria......(S4BTMY)
Reimi.......(S4BTRE)
Sarah.......(S4BTSA)
Battle Trophy Rewards:
o 30% of a character's Battle Trophies - Extra Battle Voices, Set 1
o 50% of a character's Battle Trophies - Level Cap Removal
===============================================================================
Arumat: Battle Trophies (S4BTAR)
===============================================================================
001. Use Taunt 20 times
002. Deal exactly 999 points of damage
003. Deal at least 1,000 points of damage
005. Defeat an enemy in one hit 10 times
006. Defeat 100 insect enemies
007. Pull off 20 Blindsides
008. Defeat an enemy with a knockdown attack
009. Defeat 108 enemies
010. Attack first 30 times
011. Win 30 consecutive battles
012. Defeat an enemy while in Berserk status
013. Deal at least 4,000 points of damage
015. Defeat an enemy in one hit 40 times
016. Deal exactly 4,444 points of damage
017. Defeat an enemy using only symbols
018. Pull off 50 Blindsides
019. Stay in Berserk status for two minutes
020. Defeat an enemy during Rush Mode
021. Deal at least 10,000 points of damage
022. Survive 30 surprise attacks
023. Win 20 colosseum solo battles
024. Deal at least 20,000 points of damage
025. Win with 4 HP remaining
026. Defeat an enemy in one hit 100 times
027. Defeat a cursed enemy
028. Defeat 200 enemies
029. Deal exactly 9,999 points of damage
030. Defeat 400 enemies
031. Obtain 20 Entomology item drops
032. Win 10 battles in a row without taking damage
033. Use Taunt 100 times
034. Deal at least 30,000 points of damage
035. Attack first 100 times
036. Defeat an enemy in one hit 300 times
038. Pull off 200 Blindsides
040. Defeat an enemy from behind
046. Defeat an enemy in one hit 10 times in a row
050. Land eight hits with Stone Rain
055. Defeat an enemy in one hit 20 times in a row
057. Win 10 consecutive battles with no item drops
059. Deal the same amount of damage twice in a row
066. Defeat an enemy in one hit 30 times in a row
075. Defeat an enemy in one hit 40 times in a row
082. Obtain two Entomology item drops in a row
083. Win 20 consecutive battles with no item drops
085. Defeat an enemy in one hit 50 times in a row
087. Win with 1 HP remaining
095. Defeat an enemy in one hit 60 times in a row
===============================================================================
Bacchus: Battle Trophies (S4BTBA)
===============================================================================
001. Land four consecutive long-range attacks
002. Guard against five consecutive attacks
003. Defeat an enemy with exact damage
004. Land the battle-winning blow 10 times
005. Win in 90 seconds or less
006. Deal at least 500 points of damage
007. Defeat 10 enemies using jump attacks
008. Defeat 100 mechanical enemies
009. Use Emergency Repairs 16 times
010. Defeat an enemy using a close-quarters attack
011. Win a battle in exactly one minute
012. Guard against eigh consecutive attacks
013. Defeat an enemy using only melee attacks
014. Land the battle-winning blow 30 times
015. Deal exactly 512 points of damage
016. Deal at least 1,000 points of damage
017. Land eight consecutive long-range attacks
018. Activate Rush Mode 30 times
019. Defeat an enemy while in fog status
020. Defeat 30 enemies without being knocked down
021. Land eight hits with Galvanic Shock
022. Take no damage 15 times in a row
023. Defeat 55 enemies using jump attacks
024. Deal exactly 1,024 points of damage
025. Land the battle-winning blow 60 times
026. Win in 70 seconds or less
027. Deal at least 4,000 points of damage
028. Defeat 300 mechanical enemies
029. Land 12 consecutive long-range attacks
030. Use Emergency Repairs 32 times
033. Guard against 11 consecutive attacks
044. Land 16 consecutive long-range attacks
046. Win in 50 seconds or less
048. Strike three enemies with Black Hole Sphere
053. Land a long-range hit while in fog status
056. Land 30 consecutive long-range attacks
065. Win in 30 seconds or less
068. Land 50 consecutive long-range attacks
070. Defeat 100 Kokabiel Spawn
085. Win in 20 seconds or less
095. Win in 10 seconds or less
===============================================================================
Edge: Battle Trophies (S4BTED)
===============================================================================
001. Defeat 100 enemies
002. Attack first five times in a row
003. Attack first with a special art
004. Defeat an enemy using a special art
005. Register 10 preemptive attacks
006. Deal at least 100 points of damage
007. Pull off five Blindsides
008. Defeat an enemy using a wake-up attack
009. Land 1,000 hits in total
010. Deal exactly 55 points of damage
011. Defeat 200 enemies
012. Land 20 hits during Rush Mode
013. Win a battle with nothing equipped
014. Land 10 consecutive hits unassisted.
015. Register 30 preemptive attacks
016. Deal at least 500 points of damage
017. Pull off 20 Blindsides
018. Survive three ambushes in one battle
019. Fight as battle leader for 60 minutes
020. Defeat an enemy with a knockdown attack
021. Defeat 400 enemies
022. Attack first 10 times in a row
023. Recover HP to the exact maximum capacity
024. Stay in Rush Mode for 20 seconds
025. Deal exactly 555 points of damage
026. Register 50 preemtive attacks
027. Deal at least 1,000 points of damage
028. Defeat a poisoned enemy
029. Land 10 consecutive hits from in front
030. Land 3,000 hits in total
031. Defeat 100 enemies with Aura Spark
032. Obtain 20 Anthropology item drops
033. Defeat 700 enemies
034. Win 20 colosseum solo battles
035. Land 20 consecutive hits unassisted
036. Defeat an enemy using only leg-based attacks
037. Register 100 preemptive attacks
038. Deal at least 4,000 points of damage
039. Pull off 50 Blindsides
040. Land a 5-hit Rush Combo
041. Survive four ambushes in one battle
042. Win 50 colosseum solo battles
043. Defeat 1,000 enemies
044. Attack first 20 times in a row
045. Deal exactly 5,555 points of damage
046. Land 30 consecutive hits from in front
047. Register 200 preemtive attacks
048. Deal at least 10,000 points of damage
049. Land 10,000 hits in total
050. Land a 6-hit Rush Combo
051. Press 10,000 buttons
052. Squat 200 times
053. Obtain 50 Anthropology item drops
055. Defeat 2,000 enemies
056. Land 50 hits during Rush Mode
057. Fight as battle leader for 120 minutes
058. Defeat 200 humanoid enemies
059. Register 300 preemptive attacks
060. Deal at least 30,000 points of damage
061. Pull off 200 Blindsides
062. Complete a perfect Rush Combo
063. Win 100 colosseum solo battles
064. Survive five ambushes in one battle
065. Defeat 4,000 enemies
066. Attack first 30 times in a row
067. Stay in Rush Mode for 30 seconds
068. Deal at least 50,000 points of damage
069. Defeat 500 humanoid enemies
070. Land 30,000 hits in total
073. Survive six ambushes in one battle
075. Land 30 consecutive hits unassisted
081. Land 50 consecutive hits from in front
085. Attack first 50 times in a row
086. Land 100 hits during Rush Mode
087. Fight as battle leader for 180 minutes
089. Win 50 consecutive colosseum solo battles
094. Stay in Rush Mode for 60 seconds
===============================================================================
Faize: Battle Trophies (S4BTFA)
===============================================================================
001. Defeat 10 types of enemies
002. Fight 50 battles
003. Defeat an enemy using only weapon attacks
004. Deal at least 100 points of damage
005. Use an earth symbol on an enemy weak to earth
006. Defeat 100 insect enemies
007. Defeat an enemy using only symbols
008. Get three Bonus Board tiles in one battle
009. Reduce an enemy's HP to 9
010. Cure a poisoned ally
011. Land 10 consecutive hits unassisted
012. Fight 100 battles
013. Get enraged 10 times
014. Deal at least 500 points of damage
015. Defeat an enemy using a close-quarters attack
016. Stun two enemies in a row
017. Blindside two enemies at once
018. Use Antidote within five seconds of poisoning
019. Scan 10 enemies
020. Land 10 critical hits during Rush Mode
021. Defeat 20 types of enemies
022. Fight 200 battles
023. Reduce an enemy's HP to 7
024. Deal at least 1,000 points of damage
025. Defeat 200 insect enemies
026. Stun three enemies in a row
027. Defeat an enemy while in Berserk status
028. Freeze an enemy with Ice Needles
029. Spend a total of 30 minutes airborne
030. Blindside three enemies at once
031. Reduce an enemy's HP to 5
032. Defeat a frozen enemy
033. Fight 333 battles
034. Get enraged 20 times
035. Deal at least 4,000 points of damage
036. Win 20 colosseum solo battles
037. Stun five enemies in a row
038. Get four Bonus Board tiles in one battle
039. Win while poisoned
040. Land 20 consecutive hits unassisted
041. Stab enemies 1,000 times with a rapier
042. Reduce an enemy's HP to 4
043. Defeat 40 types of enemies
044. Fight 500 battles
045. Use a water symbol on an enemy weak to water
046. Deal at least 10,000 points of damage
048. Stun seven enemies in a row
049. Defeat 100 enemies using only symbols
050. Blindside four enemies at once
051. Reduce an enemy's HP to 3
052. Defeat 300 insect enemies
053. Land a hit on an enemy's weak point
054. Fight 777 battles
055. Get enraged 30 times
056. Deal at least 30,000 points of damage
057. Stay in Berserk status for two minutes
058. Fail to recover stolen Fol
059. Win without ever moving
060. Use a darkness symbol on an enemy weak to darkness
061. Land eight hits with Stone Rain
062. Blindside five enemies at once
063. Reduce an enemy's HP to 2
068. Get five Bonus Board tiles in one battle
069. Cast Enlighten on one character four times
070. Use Antidote within one second of poisoning
071. Reduce an enemy's HP to 1
072. Stab enemies 2,000 times with a rapier
082. Land 30 consecutive hits unassisted
094. Blindside six enemies at once
099. Stab enemies 3,000 times with a rapier
===============================================================================
Lymle: Battle Trophies (S4BTLY)
===============================================================================
001. Use a fire symbol on an enemy weak to fire
002. Obtain a Bonus Board tile
003. Defeat 10 enemies with Cerberus
004. Become incapacitated 10 times
005. Defeat an enemy using a close-quarters attack
006. Defeat an enemy using only Fire Bolt
007. Get knocked down 40 times
008. Win without being targeted
009. Keep the Rush Gauge maxed out for one minute
010. Allow all enemies to escape from battle
011. Deal at least 100 points of damage
012. Use a thunder symbol on an enemy weak to thunder
013. Defeat 30 enemies with Cerberus
014. Win with 0 MP remaining
015. Silence three enemies in a row
016. Defeat an enemy using only Wind Blade
017. Deal exactly 123 points of damage
018. Make a Mandragora cry
019. Earn a total of 10,000 Fol
020. Hide 20 times
021. Defeat a silenced enemy
022. Deal at least 500 points of damage
023. Run one kilometer in battle
024. Defeat 80 enemies with Cerberus
025. Become incapacitated 30 times
026. Use a wind symbol on an enemy weak to wind
027. Use Energy Shield twice in a row
028. Get knocked down 100 times
029. Roll forward a total of 10km
030. Strike three enemies with Lightning Blast
031. Obtain 20 Parapsychology item drops
032. Deal at least 1,000 points of damage
033. Get knocked down 20 times in one battle
034. Defeat 100 undead enemies
035. Defeat 100 enemies with Cerberus
036. Absorb a fire-based attack
037. Silence five enemies in a row
039. Get knocked down 200 times
040. Deal exactly 1,234 points of damage
041. Defeat 200 enemies with Cerberus
042. Defeat 100 "Scumbag" enemies
043. Deal at least 4,000 points of damage
044. Hide 50 times
045. Defeat 10 consecutive enemies with Cerberus
046. Become incapacitated 50 times
047. Defeat 100 enemies with Scorching Star
048. Absorb a thunder-based attack
049. Use Energy Shield three times in a row
050. Get knocked down 333 times
052. Defeat 300 undead enemies
053. Obtain 50 Parapsychology item drops
054. Deal at least 10,000 points of damage
055. Defeat 20 consecutive enemies with Cerberus
056. Absorb a wind-based attack
057. Roll forward 123 times
058. Summon Cerberus 10 times in one battle
059. Win without ever moving
060. Silence 10 enemies in a row
068. Earn a total of 100,000 Fol
073. Defeat 40 consecutive enemies with Cerberus
077. Obtain two Parapsychology item drops in a row
078. Land 10 hits with Explosion
081. Roll forward 456 times
082. Land 12 hits with Scorching Star
083. Defeat 50 consecutive enemies with Cerberus
086. Win with 1 MP remaining
093. Defeat 60 consecutive enemies with Cerberus
096. Land 16 hits with Scorching Star
===============================================================================
Meracle: Battle Trophies (S4BTME)
===============================================================================
001. Deal at least 500 points of damage
002. Defeat an enemy using only special arts
003. Land 10 consecutive hits unassisted
004. Defeat an enemy using a wake-up attack
005. Land 1,000 hits total
006. Fight a single battle for five minutes
007. Defeat 100 avian enemies
008. Attack first with a special art
009. Steal food
010. Deal exactly 777 points of damage
011. Deal at least 1,000 points of damage
012. Defeat an enemy from behind
013. Land 25 hits during Rush Mode
014. Recover HP with items 20 times in a row
015. Land 20 critical hits during Rush Mode
016. Survive incapacitation via Fury
017. Earn 10 consecutive Bonus Board bonuses
018. Defeat an enemy using only leg-based attacks
019. Steal successfully 10 times
020. Land 15 consecutive hits unassisted
021. Land a critical hit from behind
022. Deal at least 4,000 points of damage
023. Defeat 20 enemies using only special arts
024. Land a hit on an enemy's weak point
025. Defeat an enemy while in Berserk status
026. Defeat 200 avian enemies
027. Land 3,000 hits in total
028. Steal an accessory
029. Deal exactly 7,777 points of damage
030. Steal successfully 20 times
031. Obtain 20 Ornithology item drops
032. Deal at least 10,000 points of damage
033. Survive incapacitation via Fury 10 times
034. Prevent an enemy from escaping battle
036. Win without ever standing still
037. Earn 20 consecutive Bonus Board bonuses
038. Defeat an enemy using only wake-up attacks
039. Land 20 consecutive hits unassisted
040. Steal successfully 30 times
041. Hit a falling enemy with Claws of Fury
042. Deal at least 30,000 points of damage
043. Defeat 70 enemies using only special arts
045. Land 10,000 hits in total
046. Fight a single battle for 10 minutes
047. Recover HP with items 30 times in a row
048. Defeat 100 enemies with Acrobatic Vault
049. Land 20,000 hits in total
050. Survive incapacitation via Fury 30 times
053. Steal armor
055. Land 25 consecutive hits unassisted
057. Jump 55 times in a row
059. Recover stolen Fol
067. Blindeside one enemy 10 times
069. Steal a weapon
071. Pull off 20 Blindsides
076. Land 30 consecutive hits unassisted
081. Pull off 50 Blindsides
090. Fight a single battle for 15 minutes
092. Blindeside one enemy 30 times
094. Land 35 consecutive hits unassisted
===============================================================================
Myuria: Battle Trophies (S4BTMY)
===============================================================================
001. Win without being targeted
002. Use a thunder symbol on an enemy weak to thunder
003. Cast a symbol within close range of an enemy
004. Absorb a total of 200 MP
005. Defeat an enemy using only close-quarters attacks
006. Get engraged 10 times
007. Fight for over one hour in total
008. Activate Rush Mode 30 times
009. Defeat 100 demon enemies
010. Defeat an enemy using only items
011. Take no damage five times in a row
012. Defeat an enemy using only symbols
013. Absorb a total of 1,000 MP
014. Successfully cast a symbol 20 times in a row
015. Deal at least 1,000 points of damage
016. Use a water symbol on an enemy weak to water
017. Fight for over two hours in total
018. Defeat an enemy while in Berserk status
019. Defeat a frozen enemy
020. Defeat an enemy over 20 meters away
021. Defeat an enemy via damage from poison
022. Use MP in 10 consecutive victorious battles
023. Recover HP to the exact maximum capacity
024. Strike three enemies with Lightning Blast
025. Absorb a total of 5,000 MP
026. Defeat 10 enemies using only symbols
027. Deal at least 4,000 points of damage
029. Fight for over three hours in total
030. Activate Rush Mode 60 times
031. Defeat an enemy using three elements
033. Successfully cast a symbol 20 times in a row
034. Cast a symbol with no casting time
039. Use a darkness symbol on an enemy weak to darkness
040. Fight for over four hours in total
044. Cast 200 symbols
045. Successfully cast a symbol 50 times in a row
051. Fight for over five hours in total
060. Fight for over six hours in total
072. Fight for over seven hours in total
090. Successfully cast a symbol 100 times in a row
===============================================================================
Reimi: Battle Trophies (S4BTRE)
===============================================================================
001. Win without being targeted
002. Land three critical hits in a row
003. Avoid getting a status ailment
004. Recover from poison 10 times
005. Survive incapacitation via Fury
006. Deal at least 100 points of damage
007. Defeat an enemy using only jump attacks
008. Land four consecutive long-range attacks
009. Deal exactly 111 points of damage
010. Win with the Rush Gauge maxed out
011. Take no damage five times in a row
012. Defeat an enemy using a close-quarters attack
013. Land four critical hits in a row
014. Win 20 battles without using MP
015. Strike two airborne enemies at once
016. Land 20 hits during Rush Mode
017. Survive incapacitation via Fury 10 times
018. Deal at least 500 points of damage
019. Recover from paralysis 10 times
020. Land nine consecutive long-range attacks
021. Defeat an enemy using only leg-based attacks
022. Recover from incapacitation three times in one battle
023. Take no damage 10 times in a row
024. Defeat 200 plant enemies
025. Land five critical hits in a row
026. Interrupt an enemy's casting
027. Defeat 20 enemies using only jump attacks
028. Survive incapacitation via Fury 30 times
029. Deal at least 1,000 points of damage
030. Defeat a paralyzed enemy
031. Land 15 consecutive long-range attacks
032. Obtain 20 Botany item drops
033. Defeat an enemy in exactly one minute
034. Land a critical hit from behind
035. Deal exactly 1,111 points of damage
036. Land six critical hits in a row
037. Interrupt an enemy's casting 10 times
039. Survive incapacitation via Fury 50 times
040. Defeat 100 enemies with Chaotic Blossoms
041. Deal at least 4,000 points of damage
042. Recover from cursed status 10 times
043. Land 22 consecutive long-range attacks
044. Avoid status ailments five times in a row
045. Defeat 300 plant enemies
046. Take no damage 20 times in a row
047. Land a critical hit on an enemy's weak point
048. Land seven critical hits in a row
049. Interrupt an enemy's casting 44 times
054. Land 30 consecutive long-range attacks
062. Land 39 consecutive long-range attacks
064. Take no damage 30 times in a row
067. Get three status ailments at once
073. Land 49 consecutive long-range attacks
076. Win without ever moving
081. Win 100 battles without using MP
082. Land 60 consecutive long-range attacks
090. Get four status ailments at once
092. Land 72 consecutive long-range attacks
099. Land 85 consecutive long-range attacks
===============================================================================
Sarah: Battle Trophies (S4BTSA)
===============================================================================
001. Recover exactly 777 HP
002. Defeat an enemy using only weapon attacks
003. Escape from battle 20 times
004. Jump 100 times
005. Land a hit on an enemy's weak point
006. Absorb a total of 3,000 HP
007. Use a wind symbol on an enemy weak to wind
008. Deal at least 1,000 points of damage
009. Cure a paralyzed ally
010. Strike three enemies using Wind Blade
011. Defeat 10 airborne enemies
012. Defeat an enemy using a close-quarters attack
013. Escape from battle 40 times
014. Jump 300 times
015. Defeat 100 animal enemies
016. Absorb a total of 4,000 HP
017. Use a light symbol on an enemy weak to light
018. Deal at least 4,000 points of damage
019. Cure a poisoned ally
020. Win while in the middle of casting a symbol
021. Defeat an enemy using only Radiant Lancer
027. Cure a silenced ally
039. Cure a cursed ally
049. Get turned into a pumpkin in battle
065. Cast Enhance on one character four times
===============================================================================
- - - - - - - - - - - - - - - Collections - - - - - - - - - - - - - - - - - -
===============================================================================
________________________________________________________________________(S3C00)
Spaceships..........(S3C01)
Weapons.............(S3C02)
Monsters............(S3C03)
===============================================================================
Spaceships (S3C01)
===============================================================================
-------------------
001. SRF-003 Calnus:
-------------------
Calnus - Flight Deck
An interstellar craft developed as part of a space exploration project
following the successful warp-drive experiments of A.D. 2087. Equipped with
boosters and a warp drive in addition to its primary engine, allowing it to
operate in both intra- and extra- atmospheric conditions. Rolled out to the
USTA's moonbase in A.D. 2095. A total of five ships of this type have been
manufactured.
------------------------------------
002. Calnus-II (w/Eldarian Upgrades):
------------------------------------
Aeos - Exploration Base (after Calnus is repaired)
An upgraded version of the Calnus, extensively repaired and refurbished under
the watchful eyes of the Eldarians after the crash-landing on Aeos. The ship's
warp engine power output and reliability have been considerably improved, and
it now boasts a stabilizer, making it far sturdier than its previous
incarnation. The modifications made to the craft have helped it realize a 25%
boost in warp speed.
--------------------------------------
003. Calnus-III (w/Enhanced Armaments):
--------------------------------------
En II - Monitor Room B (after landing on Nox Obscurus)
A further upgraded version of the Calnus that has been armed and modified for
assault warfare on En II, making it more powerful and mobile in battle against
enemy Phantom craft. It has been equipped with two large particle cannons, and
excess energy from its newly-upgraded generator can now be diverted to the
ship's electromagnetic shield. These upgrades have made it impossible for the
craft to perform atmospheric re-entry; in order to execute the job, the extra
weaponry must first be discarded entirely. The addition of highly mobile
thruster verniers give the ship astonishing speed in action.
-------------------
004. SRF-001 Aquila:
-------------------
Calnus - Flight Deck
One of the SRF's five interstellar ships, captained by Edge's long-time friend,
Crowe F. Almedio. Rolled out at the same time as the Calnus, its B-series
sibling, the Aquila is essentially identical in design save for its coloring. A
strengthened frame allows more of the craft's interior to be utilized than in
older A-series models. Excess energy from the engines provides a constant
interior gravity of 0.98G.
----------------------------------
005. Aquila-B (High-Speed Cruiser):
----------------------------------
En II - Monitor Room B (after landing on Nox Obscurus)
An enhanced version of the Aquila, upgraded to a cruiser-class offensive craft
on En II under Bacchus's design guidance to help support the Morphus' mission.
The new Aquila uses a gravitic warp drive, a product of advanced Morphus
technology, and is now purely a spacefaring craft, with atmospheric transport
handled by shutters stationed inside. Due to issues with the design of the warp
drive, however, heavy damage can disrupt the weak control link from the bridge,
requiring the crew to relocate to a sub-bridge (to which control is
automatically transferred) located in the engine section of the ship.
-------------------
006. SRF-002 Balena:
-------------------
Aeos - Exploration Base
The first 6002-series craft to be deployed. The Balena's central room can be
fully partitioned, allowing easy installation of laboratory and probe units.
Similar to the Aquila and the Calnus in its overall capabilities.
-----------------------
007. SRF-004 Dentdelion:
-----------------------
Aeos - Exploration Base
The final evolution of the 6002 series. The operator stations on its flight
deck feature double seats, while the sub-engineer seat has been removed. It's
upgraded balance unit gives it a 5% stability boost during conventional travel.
-------------------
008. SRF-005 Eremia:
-------------------
Aeos - Exploration Base
The last of the 6002-series ships, rolled out simultaneously with the
Dentdelion. Of the five SRF ships to take flight, the Eremia was the only one
to arrive on Aeos unscathed. However, it was soon destroyed by its own crew for
unknown reasons.
------------------------------
009. Phantom Craft (SRF-Style):
------------------------------
En II - Monitor Room B (after landing on Nox Obscurus)
A mysterious fighter bent on destruction whose silhouette resembles that of the
SFSS-6002 series ships. Its entire body is covered with a strange black
material that makes it look something like an organic weapon. Details on its
engines and weaponry are unknown, but its capabilities easily outclass those of
conventional warships.
------------------
010. USTA Warpship:
------------------
En II - Monitor Room B (after landing on Nox Obscurus)
A new Earth-designed spacecraft, based on the SFSS-6002 series and unveiled in
A.D. 2096 at the USTA's third spacebase factory. Its "X" designation indicates
that it is an experimental craft. Its subspace warp drive, designed by Dr.
Trillas Bachtein, allows it to navigate at speeds of up to warp 6. Equipped
with both a large charged-particle cannon and a rapid-fire railgun, it was
originally rolled out as part of Earth's solar system defense arsenal. The
craft is designed with two bridges; a shuttle inside the main bridge allows
transport to planetary surfaces. The 1005X is the first military craft on
record to travel faster than the speed of light.
--------------------------------
012. Zagzagel (Eldarian Cruiser):
--------------------------------
Aeos - Exploration Base
The flagship of the Eldarian military fleet. The Zagzagel is a massive craft
that boasts advanced cruising capabilities which assist in guiding the Eldarian
emigration fleet. Its three giant phase cannons on each side of the ship have
the ability to obliterate enemy craft at the molecular level. The ship can also
navigate within planetary atmospheres, though this task is normally handled by
a pair of shuttles stored inside. Its cone-shell subspace warp engine, an
Eldarian invention, makes use of an antimatter-powered gravity ring core to
obtain speeds of up to warp 7.5.
-----------------------------------
013. Zamzagiel (Eldarian Destroyer):
-----------------------------------
En II - Monitor Room B (after landing on Nox Obscurus)
A standard destroyer with weaponry and armor upgraded to cruiser-class for its
defensive post in the Eldarian emigration fleet. Each of its two wings has 16
guided photon missle launchers on its tip, allowing the ship to annihilate
enemies at will. The ship's atmospheric entry ability was removed to make room
for an expanded defensive shield generator. Its engines are the same as those
used in cruisers. Zamzagiels account for 60% of all ships in the Eldarian
fleet.
------------------------------------
014. Dominion (Eldarian Colony Ship):
------------------------------------
En II - Monitor Room B (after landing on Nox Obscurus)
A massive personnel transport ship constructed to carry the Eldarian population
away from their doomed planet. Built on a factory satellite orbiting the
Eldarian homeworld, the ships were then opened to the planet's citizens via
orbital elevators. Each craft can hold a total of 48,000 people in the eight
ejectable living blocks stored inside. 28 of them were constructed and launched
before the destruction of Eldar, but as they were forced to launch before full
installation of their armaments was complete, they were assigned armed escorts
for safety.
----------------------------------
015. Rednuht (Eldarian Battleship):
----------------------------------
Aeos - Exploration Base
A highly mobile battlecraft charged with pursuing and engaging the enemy in
combat. Equipped with two rapid-fire phase cannons and six laser guns, its
agility allows it to adapt to a wide variety of battle situations. It cannot
maneuver within planetary atmospheres, for which it uses a shuttlecraft stored
inside. Two of these craft are deployed in every Eldarian battalion. The
Rednuhts in the 13th independent Armored Division feature upgraded, fine-tuned
mobility and firepower, and are marked by special coloring and the number
"004" in their identifiers.
--------------------------------
016. Sol (Eldarian Shuttlecraft):
--------------------------------
o Aeos - Exploration Base
A small shuttlecraft capable of atmospheric entry stored inside many ships in
the Eldarian fleet. The original, designed by Faize Sheifa Beleth, can be
controlled remotely via brainwave synchronization. The Sol is armed with only a
plasma gun and an electromagnetic defense shield, but its engine includes a
gravity ring core powered by a small antimatter reactor, allowing the craft to
fly at near-lightspeed in normal space and reach speeds of up to warp 5 during
subspace flight.
-----------------------
017. Morphus Battleship:
-----------------------
o En II - Monitor Room B
A small battlecraft stationed on En II. Built from arcanatite alloy, the ship
is both lightweight and extremely durable. Both single- and double-seat types
exist, and the craft can be remotely operated from En II as well. Its main
weaponry consists of two phase cannons and two photon torpedo pods. It uses a
gravitational shift engine to fly at speeds of up to 0.96c, but since its range
as a battlecraft is limited to within 20 AU of En II, it is not equipped with
its own warp system.
------------------------------
018. Morphus Exploration Craft:
------------------------------
o En II - Monitor Room B
A probe ship used by En II for carrying out missions involving or related to
exploration. As the main base of operations for many of the Morphus' long-term
missions, it is frequently customized to meet its occupants' particular needs,
with options ranging from stealth flight capability and emergency escape-pod
cockpits to an array of different weapons. The standard type is capable of both
space and planetary flight, and can even operate on the ground or underwater.
Its spatial gravity-shift warp engines allow for speeds of up to warp 7.
-----------------------
019. Morphus Escape Pod:
-----------------------
o En II - Monitor Room B
An emergency escape unit built into some of the Morphus' smaller exploratory
craft. It is equipped with life-support systems, cold-sleep functionality, and
a homing device to return to its own craft, as well as a shuttlecraft-grade
gravitic warp drive. It can be operated manually, but its system prioritizes
the survival of the occupant, and the autopilot will override the manual
controls if necessary to protect the pod's occupant from danger.
---------------------------
020. Cardianon Landing Ship:
---------------------------
o Lemuris - Celestial Ship
The battleship that serves as the main muscle of the Cardianon invasion force.
With an eerie, daunting exterior, it can storm planets even into their
atmospheres. The ship, which is also home to six smaller battlecraft within,
uses the Grigori - the root of the Cardianon's rapid evolution - as a
propulsion engine. As a result, the Grigori has begun mutating the shape of the
craft itself. The ship lost control near Lemuris and crash-landed, leading to
the subsequent outbreak of bacculus in the region.
-------------------------
021. Cardianon Mothership:
-------------------------
o Cardianon Mothership - B1
A giant, saucer-shaped fortress, over 30 kilometers wide. A city has been built
in the saucer's center, but its population is minimal, as half of the Cardianon
are in coldsleep. Invading the craft from outside is virtually impossible, and
any attempt at an attack is greeted with a phalanx of unmanned battle drones.
Its current mission is unknown, but it occasionally uses a tractor beam to
capture and seize nearby ships. It is believed to run on energy generated by
matter/antimatter annihilation; the reactor where this takes place uses the
mysterious particles emitted by the Grigori as its power source.
--------------------------
022. Cardianon Battlecraft:
--------------------------
An unmanned battlecraft launched by the Cardianon mothership. Its seemingly
organic structure resembles that of the Phantom ships, and its armor is capable
of regenerating itself automatically. The beams it fires from the center of the
ship not only destroy their target, but can also known all quantum and
electrical systems offline. Its propulsion system is unknown, but it has been
sighted engaging inn warp travel.
===============================================================================
Weapons (S3C02)
===============================================================================
--------------------
001. Workman's Blade:
--------------------
o Aeos - After scene
A standard-issue SRF industrial cutting blade. Not meant for use as a weapon.
----------------
002. Storm Blade:
----------------
o Item Creation (Recipe Memo 20)
A sword made by repairing a broken metal cutting blade and imbuing it with the
power of a wind gem.
-------------------
003. Blessed Sword:
-------------------
o Lemuris - Triom (buy from Reflected Moon Weapons)
A demon-slaying sword granted the blessings of the gods. The design on its
blade amplifies its destructive power.
----------------
004. Flame Sword:
----------------
o Item Creation (Smithery S.Lv1)
A blessed sword imbued with fire-elemental power.
--------------------
005. Cardianon Sword:
--------------------
o Lemuris - Celestial Ship (chest)
A soldier's sword crafted with Cardianon technology. Obsolete in modern
Cardianon forces, largely replaced by guns.
-------------
006. Silvance:
-------------
o Cardianon Mothership: Control Tower (chest)
A shiny silver sword forged from mithril ore.
----------------
007. Venom Sword:
----------------
o Made using Item Creation (Smithery)
A sword imbued with the power of poison hemlock when it was forged. Highly
toxic.
------------------
008. Bastard Sword:
------------------
o Tatroi (buy from Ed's Weapons)
A sword that can be wielded with one or two hands. Powerful, yet easy to use.
---------------------------
010. Famed Sword "Veinslay":
---------------------------
o Astral Castle (chest)
A famous sword said to carve negative emotions into opponents.
---------------------
012. Observer's Sword:
---------------------
o En II - Centropolis (buy from shop)
A sword designed for one who watches over the universe. Created by the Morphus.
--------------------------
014. Holy Sword "Farewell":
--------------------------
o Palace of Creation - Area 6 (chest - Light Ring needed)
A demon-slaying blade of condemnation.
--------------
020. Short Bow:
--------------
o Calnus - After scene
A portable fold-out bow, an innovation of the SRF. Its userbase is dwindling,
as old-fashioned weapons like this are fast becoming obsolete.
-----------------
021. Eldarian Bow:
-----------------
o Aeos - Exploration Base (buy from Base Shop: Omega)
An Eldarian bow with an automatic trajectory-correction feature that enhances
the user's accuracy.
--------------
022. Torch Bow:
--------------
o Lemuris - Woodley Village (buy from Woodley Weapon Shop VIII)
A bow engraved with fire-crest markings.
----------------
023. Hunting Bow:
----------------
o Item Creation (Smithery S.Lv2)
A bow designed for hunting. The markings on its arrows add extra punch to their
impact.
------------------
024. Earthsoul Bow:
------------------
o Item Creation (Recipe Memo 07 needed, Smithery S.Lv4)
A bow engraved with earth-crest markings. Its arrows generate power from the
souls of the earth.
------------------
025. Cardianon Bow:
------------------
o Subterranean City (in a chest)
A mechanical bow with a very quick firing rate. Designed by the Cardianon.
--------------
026. Alien Arc:
--------------
o Military Facility (chest)
A bow believed to have been owned by an alien species. Built much like bows on
Earth.
------------------
027. Composite Bow:
------------------
o Item Creation
A bow made from a mixture of materials designed to make it more lethally
powerful.
---------------------
028. Bellwether's Bow:
---------------------
o Roak - Tatroi Area (chest inside tent)
A bow passed down for generations by members of the Black Tribe. Well suited
for hunting.
------------------
030. Bow of Wisdom:
------------------
o Purgatorium (chest)
A bow made to help the user always hit their target. the pinnacle of the
ancients' skills.
-------------
031. Wild Arc:
-------------
o Tatroi (buy from Colosseum)
An exquisite bow with Roakian markings. A truly irreplaceable weapon crafted by
an artisan several generations ago.
----------------
033. Saint's Bow:
----------------
o En II - Centropolis (buy from shop)
A bow whose mechanical and symbological components combine to create a single
superior product. Created by the Morphus.
--------------------
039. Eldarian Rapier:
--------------------
o Aeos: Northern Coast - After a scene
An Eldarian rapier favored by Eldarian warriors
----------------------
040. Guardian's Rapier:
----------------------
o Lemuris: Alanaire Citadel
A rapier used by the defenders of Alanaire Citadel long, long ago.
---------------
041. Iron Saber:
---------------
o Item Creation (Smithery S.Lv2)
A rapier made of reinforced iron.
------------------
042. Icicle Rapier:
------------------
o Subterranean City (chest)
A rapier imbued with the power of ice.
---------------
044. Rune Saber:
---------------
o Made using Item Creation
A rapier enhanced with runic power. Sharpens the reflexes of its user.
-------------------
045. Mithril Rapier:
-------------------
o Tatroi (buy from colosseum)
A rapier forged from mithril ore.
------------------
046. Sylph's Saber:
------------------
o Astral City (buy from Treasure Hunter Weapons)
A rapier imbued with the power of Sylph, the wind spirit.
---------------
050. Candy Wand:
---------------
o Lemuris: Triom - After a scene
A training wand given to apprentice oracles. Contains almost no magical power.
---------------
051. Flame Wand:
---------------
o Lemuris: Woodley Village (buy from Woodley Weapon Shop VIII)
A wand that enhances the power of fire just a bit.
-----------------
052. Booster Wand:
-----------------
o Cardianon Mothership: Control Tower (chest)
A wand with the capability of boosting its user's symbological skills. Designed
by the Cardianon.
--------------
053. Ruby Wand:
--------------
o Item Creation
A wand with a ruby on the tip.
-------------------
054. Wand of Wonder:
-------------------
o Tropp (buy from weapon shop)
A common wand used by symbologists on Roak.
-----------------
056. Crystal Wand:
-----------------
o Made using Item Creation (Recipe Memo 17)
A wand for advanced symbologists that features a crystal on the tip.
----------------
057. Nature Wand:
----------------
o Aeos - Miga Insect Warren (chest - need Fire Ring)
An Eldarian wand made from the branch of a spirit tree that's over a thousand
years old.
-------------------
059. Nightmare Wand:
-------------------
o Nox Obscurus - Pulsating Bog (chest)
A dark wand said to grant its user fabulous magical skills...while also cursing
them with nightmares.
------------------
064. Maser Cannon:
------------------
o Subterranean City (after a scene)
A Morphus-built cannon, the right hand (literally) of many a cyborg.
------------------
065. Plasma Cannon:
------------------
o Military Facility (chest)
A cannon cobbled together from parts taken off assorted spaceships.
-------------------
066. Ancient Cannon:
-------------------
o Purgatorium (chest)
A relic from an ancient civilization. One of the Purgatorium's secret
treasures.
-------------------------
068. T08 Lightning Cannon:
-------------------------
o En II - Centropolis (buy from shop)
A cannon imbued with lightning to enhance its destructive power.
---------------------
070. Immortal Smasher:
---------------------
o Lemuris - Celestial Ship (chest - need Wind Ring)
A state-of-the-art Cardianon cannon. Only a test unit, but still devastating in
action.
----------------------
071. Vulcan Discharger:
----------------------
o Palace of Creation - Area 4 (chest)
A cannon that fires high-voltage bursts of light energy.
---------------
076. Iron Claws:
---------------
o Military Facility (dropped by Genomic Beast)
Iron claws designed to be used for blunt attacks rather than slashes.
--------------------
077. Vermilion Claws:
--------------------
o Tropp (buy from weapon shop)
Crimson, beast-like claws made from the skin and nails of real animals.
--------------------
080. Hurricane Claws:
--------------------
o Aeos - Miga Insect Warren (chest)
Claws that tear through enemies like the howling winds of a hurricane.
------------------
081. Slasher Claws:
------------------
o En II - Centropolis (buy from shop)
Claws that combine good durability with the slicing power of a well-honed
sword.
---------------------
086. Ceremonial Spear:
---------------------
o Roak (after a scene)
An ornate spear and treasure of the Featherfolk. Not meant to be used as a
weapon.
------------------------
087. Searfarer's Harpoon:
------------------------
o Tatroi (after completing The Seafarer's Treasure quest)
A harpoon made for spearing fish in the ocean. Its aerodynamic shape makes it a
formidable thrusting weapon.
---------------------
091. Observer's Spear:
---------------------
o En II - Centropolis (buy from shop)
A spear designed for the guardian of this universe. Created by the Morphus.
-----------------
092. Sacred Spear:
-----------------
o Made using Item Creation (Recipe Memo 03)
A holy spear blessed by sacred light.
------------------------
093. Sea Serpent Harpoon:
------------------------
o Nox Obscurus - Area 2 (chest - need Fire Ring)
A spear named after a legendary monster. Powerful enough to cut the ocean
itself in two.
-----------------
097. Symbol Staff:
-----------------
o Roak (Myuria's default weapon)
The preferred staff among Morphus symbologists.
--------------------
098. Fanatic's Staff:
--------------------
o Purgatorium (dropped by Tamiel)
The staff used by Tamiel, leader of the Church of Sydonai.
-------------------
100. Sacred Scepter:
-------------------
o Lemuris - Alanaire Citadel (chest, Light Ring required)
A holy staff passed down since ancient times on Lemuris. Only those of royal
lineage were allowed to wield it.
-----------------------
102. Mysterious Scepter:
-----------------------
o En II - Centropolis (buy from shop)
A mystical staff designed by Giotto. Fires spheres of concentrated magic
energy.
----------------
103. Raven Staff:
----------------
o En II - Old Road to the Sanctuary (chest - Fire Ring needed)
A dark spear that forebodes death and pestilence. The weak-hearted are said to
lose their souls if they try to wield it.
--------------------
107. Eldarian Scythe:
--------------------
o Aeos, second time (after a scene)
Arumat's personal scythe. Its four blades can be folded back for convenience.
-----------------
109. Laser Scythe:
-----------------
o Made using Item Creation (Engineering)
A scythe whose laser blades can slice through and pulverize any object.
----------------
110. Grim Reaper:
----------------
o En II - Centropolis (buy from shop)
An executioner's scythe used in laying down judgment on the wicked. Its
vengeance has indelibly stained its blade.
-------------------
114. Scumbag Slayer:
-------------------
o From Symbol of Bravery quest in Tropp, or made using Item Creation
A scummy yet lethal weapon that can bury the scum of the world with a single
swipe.
-----------------
115. Laser Weapon:
-----------------
o Sanctuary (complete the Trial of Might)
A close-quarters weapon that uses a high-power laser. Can take on alternate
forms according to the wielder's need.
---------------------
116. FLZ01 Beam Saber:
---------------------
o Aeos, second time (after a scene)
An anti-Phantom close-range weapon that uses a high-output beam compressed by
electromagnetic superconduction. A safety device assists in targeting and
adjusts beam intensity.
------------------------
117. ELD7X Plasma Cannon:
------------------------
o Aeos, second time (after a scene)
A small Eldarian rail cannon developed as an anti-Phantom weapon. Fires
particle beams accelerated by a synchrotron.
----------------
118. Gesture Rod:
----------------
o Calnus - After using the Item Creation console
Welch's favorite rod. The hand can take any form its user desires. Useful for
grabbing faraway objects.
-------------------
119. Oracle's Staff:
-------------------
o Lemuris - Woodley Village (Lutea's House)
A custom-made staff for aspiring oracles. This one was created for Lutea.
-------------------
120. Maiden's Staff:
-------------------
o Roak (talk to Eleyna in her hideout)
Eleyna's self-made staff, once used to stabilize her spirit during auguries.
Not it lies unused.
-----------------
121. Astral Sword:
-----------------
o Astral City (speak to a knight in front of a building, near the docks)
A sharp sword, the masterwork of a famous Astralian smith. Granted to only the
most distinguished members of the Astral Knights.
--------------------------------
122. SRF-Issue F98 Assault Rifle:
--------------------------------
o Calnus - Meeting Room
A small, recoil-free SRF railgun. Needle ammunition is charged up in its
chamber, then dispersed as bursts of plasma fire.
---------------------------
123. SMG103U Submachine Gun:
---------------------------
o Military Facility (after a scene)
A submachine gun used by forces in the military facility. Uses drum magazines.
-----------------------------
124. S&T-M010 Security Pistol:
-----------------------------
o Military Facility (after a scene)
An automatic pistol used by forces in the military facility. Uses the same ammo
as submachine guns, making switching a snap.
--------------------
125. Bouncer's Sword:
--------------------
o Tatroi (speak to one of the bouncers, after going to Astral Castle)
An inferior sword that bludgeons better than it slices. Lent out to bouncers
hired by the Colosseum.
-------------------
126. Donzel's Sword:
-------------------
o Astral City (speak to the Terminally Shy Knight, walking around to the south
of the inn)
A mass-produced sword passed out to rookie knights. Designed to be heavier than
it looks in an effort to strengthen the rookies' conditioning.
----------------------
127. Guardsman's Lance:
----------------------
o Tatroi (speak to the guard in front of Tools 'R' Us)
A guardsman's spear designed to suppress castle attackers. As light as it
looks, and often used as a baton weapon.
----------------------
128. ND003 Handblaster:
----------------------
o En II (speak to the person in the center area of the Central Control Room)
A portable Morphus anti-Phantom weapon that destroys its targets at the atomic
level. Can also be used in the form of an energy-sword.
------------------------
129. NDS002 Symbolic Rod:
------------------------
o En II (speak to a woman in the Central Control Room)
A symbologist's staff popular among the Morphus. Protects its user with an aura
made by amplifying their innate power.
-----------------------
130. F98X Assault Rifle:
-----------------------
Aeos, second time (after the Phantom battle)
Similar in appearance to the SRF F98, but far more lethal. Its inner workings
are a mystery.
-----------------
131. Skullbreaker:
-----------------
o Lemuris (defeat a Lizard Soldier enemy)
A large sword heavy enough to break bones on impact. Mainly used by lizardmen.
----------------------
132. Kobold's Scimitar:
----------------------
o Lemuris (defeat a Kobold enemy)
A knife made by kobolds from discarded materials. Cuts through even thick
animal hides with ease.
-----------------------
133. Draconic Jamadhars:
-----------------------
o Cardianon Mothership (defeat an Armed Dragon Newt enemy)
Close-range weapons that take advantage of a dragon newt's massive strength.
Equipped on both arms.
---------------------
134. Draconic Smasher:
---------------------
o Cardianon (after a forced fight)
A basic Cardianon weapon that fires gas-bonded plasma fireballs. Also usable as
as a high-wavelength blade in melee battles.
---------------------
135. M26 Hand Grenade:
---------------------
o Military Facility (defeat a Soldier Zombie enemy)
An anti-personnel grenade from Earth. Ignites its TNT payload in four seconds,
sending shrapnel everywhere.
-----------------
136. Comet Hammer:
-----------------
o Roak (defeat a Spirit Priest enemy)
A mace designed for wicked priests. Uses mystic energy to expand to three times
its size, increasing its attack power.
------------------------
137. Sword of Punishment:
------------------------
o Lemuris (defeat a Skeleton Soldier enemy)
A sword picked up somewhere by a skeleton soldier. Its blade is rusted and
falling apart.
------------------
138. Crescent Moon:
------------------
o Purgatorium (defeat a Succubus enemy)
A weapon (and mode of transportation) for succubi. Made of an almost lighter-
than-air material, making it easy to swing.
--------------------
139. Demonhead Staff:
--------------------
o En II - Old Road to the Sanctuary (defeat a Master Wizard enemy)
A demon-shaped staff wielded by a high-level wizard. When the demon smiles,
chaos erupts.
-----------------
140. Cheap Dagger:
-----------------
o Lemuris (defeat an Apprentice Scumbag enemy)
A short sword stolen from someone by a thieving scumbag. Used primarily to
threaten others; rarely sees any real action.
---------------
142. Bushripper:
---------------
o Roak (defeat a Sydonait Alpha enemy)
A hatchet carried by Sydonaist fighters at all times. Some of them have been
cursed by dark gods.
-----------------
143. Nightslasher:
-----------------
o Tatroi (automatically, after a certain event)
A blade carried by the Black Eagle. They say he spends each night polishing it
before going out on his "big jobs."
-----------------------------
144. Staff of the Valiant Eye:
-----------------------------
o Purgatorium (after defeating Tamiel)
A staff that only the truly evil may wield. When the eyes on it shine, Tamiel's
destruction reaches its climax.
--------------------------------
145. Wicked Blade "Amezu-Jacula":
--------------------------------
o After defeating the Apostle of Creation
A large sword made by the Apostle of Creation himself. Powerful enough to
annihilate a planet.
===============================================================================
Monsters (S3C03)
===============================================================================
-------------
001. Adephaga:
-------------
o Race: Insect
o Locations Found: Planet Aeos, Urd Falls Cave
o Items Dropped: Insect Leg, Insect Egg, Blueberries
o EXP: 1
o Fol: 16
A large insect species that developed on Aeos. It lives in large colonies
headed by a single queen and consumes other insects and animals for sustenance.
This particular type is seen to take a worker-ant position in insect society,
gathering food for the rest of the colony. Without the large mandibles an ant
possesses, however, exactly how it brings food back to the nest is a mystery.
------------------
002. Adephaga Drus:
------------------
o Race: Insect
o Locations Found: Planet Aeos, Urd Falls Cave
o Items Dropped: Insect Leg, Insect Egg, Blueberries
o EXP: 2
o Fol: 33
A large insect that is better equipped for battle than the Adephaga, spitting
out a sticky, highly acidic substance believed to be stomach fluid. Its job is
to escort the worker Adephagas as they transport food; if it finds an edible
creature nearby, it will take the front line in the ensuing battle. It is
believed to strike even at carnivorous species, leaving not a single living
creature in its wake.
----------------
003. Killer Wasp:
----------------
o Race: Insect
o Locations Found: Planet Aeos, Urd Falls Cave
o Items Dropped: Accuracy Seeds, Aquaberries, Blueberries
o EXP: 1
o Fol: 33
A large, bee-like insect that lives on Aeos. Believed to live in groups, but
nothing resembling a nest has been found yet. Highly territorial, it attacks
and drives away intruders immediately upon discovery. Its stinger contains a
lightly poisonous venom.
--------------
004. Giant Bat:
--------------
o Race: Bird
o Locations Fond: Urd Falls Cave
o Items Dropped: Blackberries
o EXP: 2
o Fol: 25
A giant bat whose wingspan extends two meters wide. It spends the daylight
hours inside caves and other dark places before flying off in search of food at
night. It almost never attacks people, but waking it up in its living space can
be extremely dangerous. (And yes, it does feed off the blood of its prey.)
----------
005. Gerel:
----------
o Race: Plant
o Locations Found: Planet Aeos, Urd Falls Cave
o Items Dropped: Seaweed, Blackberries
o EXP: 1
o Fol: 27
A large mollusk that lives on Aeos, usually in moist areas. Its appetite is
voracious, and it will readily consume all forms of organic matter, plant or
animal. When its cubic volume reaches double the base level for the species, it
splits into two separate creatures. Gerels have recently begun to attack
insects, a new behavior that scientists believe is helping keep the planet's
bug population in check.
--------------
006. Polyphaga:
--------------
o Race: Insect
o Locations Found: Planet Aeos
o Items Dropped: Fresh Sage, Iron
o EXP: 3
o Fol: 58
A large, beetle-like insect that lives on Aeos. Well-adapted for battle, it
possesses a hard shell and sharp, protruding horns. It frequently takes to the
skies when traveling, as its movement on the ground is very slow. While
unrelated by blood to the Adephaga family, it often works in tandem with them,
suggesting some sort of symbiotic relationship.
------------------
007. Killer Chelae:
------------------
o Race: Insect
o Locations Found: Planet Aeos
o Items Dropped: Fresh Sage, Warped Carapace, Seaweed, White Rice
o EXP: 4
o Fol: 29
A large, crab-like crustacean discovered on Aeos. Its gigantic pincers look
like they could slice a man in two without a second thought. The bubbles it
spits out of its mouth are made of a highly sticky substance; when the bubble
bursts, the resulting shockwave is strong enough to cause a concussion if
you're caught in the wrong spot.
------------
008. Armaros:
------------
o Race: Other
o Locations Found: Planet Aeos
o Items Dropped: Warped Carapace
o EXP: 40
o Fol: 609
A sea slug-like aquatic creature that has grown to enormous size due to
exposure to some agent or another. It digs its tentacle-like front feet into
the earth, using them to attack faraway enemies. The right side of its body is
covered by a shell made from pieces of a spaceship; it can remove this shell
and use it as an arm of sorts. An organ known as the 'core' lies under the
shell; whatever it is, it apparently plays a vital role in its life function.
------------
009. Peryton:
------------
o Race: Bird
o Locations Found: Planet Lemuris: Thalia Plains
o Items Dropped: Peryton Droppings, Common Egg
o EXP: 5
o Fol: 58
A large bird that lives on Lemuris. Its cute exterior hides a massive beak
sharp enough to crush boulders. Its wings have atrophied to the point where it
can no longer fly. During mating season, the males spread out their crests wide
and engage in courtship.
----------
010. Dryad:
----------
o Race: Plant
o Locations Found: Planet Lemuris: Thalia Plains
o Items Dropped: Magic Seeds, Nectar, Blueberries
o EXP: 5
o Fol: 49
A plant species discovered on Lemuris that uses its leaves and stalks to
achieve a measure of mobility. It usually achieves the size shown approximately
one year after sprouting. If its living environment changes for the worse, it
uses its unique "walking" ability to search for a better place to live. Emits a
terrifying scream if dug out of the earth.
-----------
011. Kobold:
-----------
o Race: Animal
o Locations Found: Planet Lemuris: Van Elm Region
o Items Dropped: Raw Animal Meat, Hot Chocolate
o EXP: 5
o Fol: 114
o A beastman that lives on Lemuris and spends his time attacking and robbing
travelers. Kobolds work in large packs, sending one fighter after another at
their attackers and retreating only when they realize the battle is unwinnable.
They apparently have a habit of collecting shiny objects, but they certainly
never seem to try purchasing anything with the riches they steal.
-------------------
012. Lizard Solider:
-------------------
o Race: Animal
o Locations Found: Planet Lemuris: Thalia Plains
o Items Dropped: Lizardskin
o EXP: 7
o Fol: 76
A reptillian humanoid that suddenly appeared on Lemuris. Believed to possess a
measure of intelligence judging by the armor and weapons it wields, but
attempts to communicate with the species have proven worthless. They seem to
fight for sport, carrying out the worst of atrocities without hesitation.
Despite their cold-blooded circulation, they are highly resilient against the
cold. Almost the entire population is left-handed.
-------------------
013. Wise Lizardman:
-------------------
o Race: Animal
o Locations Found: Planet Lemuris: Thalia Plains
o Items Dropped: Lizardskin
o EXP: 9
o Fol: 68
A reptillian humanoid that suddenly appeared on Lemuris. Believed to have
attained a higher level of intelligence than other lizardmen, judging by the
symbology it wields. They are thought to be above Lizard Soldiers in rank, and
are often witnessed giving orders to their subordinates.
---------------
014. Mist Grave:
---------------
o Race: Plant
o Locations Found: Planet Lemuris: Thalia Plains
o Items Dropped: Tasty Mushroom, Basil, Tasty Mushroom?
o EXP: 6
o Fol: 61
A bouncing mushroom that lives on Lemuris. The spores it scatters cause
paralysis, giving the creature time to latch on to its pre and absorb its
innards. Sometimes it absorbs so much that it becomes too massive to move;
these fattened Mist Graves are both delicious and highly nutritious.
---------------------
015. Skeleton Soldier:
---------------------
o Race: Undead
o Locations Found: Alanaire Citadel
o Items Dropped: Special Warishita Sauce, Rotten Fish, Darkness Gem, DANGER! DO
NOT DRINK!
o EXP: 7
o Fol: 79
The ghost of a warrior who once guarded Alanaire Citadel. He has lost all
memories of his past life; his envy and jealousy of the living drives him to
massacre everyone he sees. When he is almost defeated, he fuses with other
skeletons in an attempt to keep himself rooted to the human world. The patterns
carved when he was still alive may hold more of his story.
----------------
016. Stone Golem:
----------------
o Race: Demon
o Locations Found: Planet Lumeris: Van Elm Region, Alanaire Citadel
o Items Dropped: Crystal, Silver, Earth Gem
o EXP: 13
o Fol: 160
A stone man created when a symbologist breathed life into boulders and made
them do his bidding. Unable to comprehend its master's death, it wanders
endlessly in search of its beloved keeper. It approaches any human it meets,
believing them to be its master, but often kills the hapless person when it
realizes they're the wrong man.
----------------
017. Dragon Newt:
----------------
o Race: Demon
o Locations Found: Alanaire Citadel
o Items Dropped:
o EXP: 19
o Fol: 176
A reptillian humanoid believed to play a leader role among the lizardmen. Its
strength and intelligence are both a cut above average, striking fear into the
hearts of many a man. It shares the same tendency for violence seen in its kin,
taking the helm during countless attacks on Lemurisian villages.
--------------
018. Mana Yeti:
--------------
o Race: Animal
o Locations Found: Planet Lemuris: Van Elm Region
o Items Dropped: Ice Gem, Raw Animal Meat, Frozen Cider
o EXP: 17
o Fol: 86
A large primate spotted in the snowfields of Lemuris. His massively enlarged
right arm is the result of repeatedly breaking the arm and waiting for it to
heal, deliberately increasing its size. Highly territorial, he will flail away
at any other primate species that enters its turf, sending them a message that
making the same mistake again would be a poor idea.
------------------
019. Horned Turtle:
------------------
o Race: Animal
o Locations Found: Planet Lemuris: Van Elm Region
o Items Dropped: Raw Fish, Rotten Fish
o EXP: 12
o Fol: 96
A turtle-like reptile with horns on its shell that lives on Lemuris. When
surprised, it retreats into its shell. Easily capable of navigating through
water and the thickest of ice; like most creatures on Lemuris, the cold hardly
seems to bother it at all.
-----------------------
020. Apprentice Scumbag:
-----------------------
o Race: Humanoid
o Locations Found: Planet Lemuris: Van Elm Region
o Items Dropped: Support Card, Hot Chocolate, Special Warishita Sauce, Peryton
Droppings, Tasty Mushroom?
o EXP: 13
o Fol: 106
An apprentice thief plying his scummy trade on a daily basis against travelers
across the land. He must accrue a certain amount of spoils before he will be
recognized as a full-fledged theif, but simply robbing the first rich-looking
target he finds is against the rules; he must make his money bit by bit,
striking over and over again and humbly building a name for himself.
--------------------
021. Man-Eating Tree:
--------------------
o Race: Plant
o Locations Found: Planet Lemuris: Van Elm Region
o Items Dropped: Wooden Stick, Aquaberries, Blackberries, Fire Gem
o EXP: 18
o Fol: 83
A mobile tree found living near the Silent Forest on Lemuris. Said to be an
ancient tree transformed into a monster, it moves by working its roots like a
set of feet, flailing its branches like arms to attack. After killing its prey,
it spreads its roots over the body to absorb nutrients.
-----------------
022. Giant Fungus:
-----------------
o Race: Plant
o Locations Found: Planet Lemuris: Van Elm Region
o Items Dropped: Tasty Mushroom, Basil, Tasty Mushroom?, Nectar
o EXP: 8
o Fol: 63
A bouncing mushroom that lives on Lemuris. Its bionomy is largely the same as
the Mist Grave's, but it also has a deadly toxin in its body. If you eat a
Giant Fungus in the forest, you'll frequently wind up becoming food for another
Giant Fungus. It can be prepared for consumption, but doing so safely requires
a great deal of skill.
------------------------
023. Saber-Toothed Tiger:
------------------------
o Race: Animal
o Locations Found: Planet Lemuris: Wind Swallow Valley
o Items Dropped: Wolf Oil
o EXP: 6
o Fol: 102
Named for its large, protruding canine teeth, this creature is less ferocious
and much more endearing than its counterpart in Earth zoology. This is not the
animal's young, but rather its full adult size. Its ability to withstand the
cold stems from the water-element crystals on its body, a product of evolution.
------------
024. Harpyia
------------
o Race: Bird
o Locations Found: Planet Lemuris: Wind Swallow Valley
o Items Dropped:
o EXP: 19
o Fol: 85
A race of avians that live on the cliffs of Wind Swallow Valley on Lemuris.
Their song has a charming effect that transfixes their prey long enough to
snatch them away. They have an insatiable love for shiny objects, often ripping
jewelry away from people and flying off with it. Their nests are built where it
is difficult for humans to reach, making much of their lifestyle a mystery.
---------------------
025. Lizard Commander:
---------------------
o Race: Animal
o Locations Found: Celestial Ship
o Items Dropped:
o EXP: 15
o Fol: 99
A lizardman more powerful in battle than the Lizard Soldier. He is believed to
be a crewman of the so-called "celestial ship," a craft piloted by crew from a
highly advanced civilization, but just looking at him, intelligence is not the
first thing that comes to mind.
--------------
026. Barachiel:
--------------
o Race: Other
o Locations Found: Celestial Ship
o Items Dropped: Monster Jewel
o EXP: 833
o Fol: 2403
A monster created when the corpse of a Dragon Newt was absorbed into the
Grigori onboard the celestial ship on Lemuris. It floats in the air and can
move at high speeds. The bottom half of its body forms a sword that packs a
powerful punch when thrust of slashed into the air. Its core is located on its
back, but attacking the core is difficult while it's airborne.
-------------------------
027. Guard Bot "Commando":
-------------------------
o Race: Mechanical
o Locations Found: Cardianon Mothership, Biological Laboratory
o Items Dropped: Compact Freezing Bomb, Universal Device, EM Bomb, Micro
Circuit, Silver
o EXP: 19
o Fol: 102
A security robot that patrols the Cardianon mothership, created to help make up
for the loss in defensive ability due to the ship's falling population. Its
original mission was to pursue and capture intruders, but nowadays it's
frequently deployed to quell disputes between the lizardman forces. It's only a
matter of time before that stun gun knocks another lizardman unconscious.
--------------------------
028. Guard Bot "Assaulter":
--------------------------
o Race: Mechanical
o Locations Found: Cardianon Mothership, Biological Laboratory, Cardianon
Subterranean City
o Items Dropped: Universal Device, EM Bomb, Micro Circuit, Quantum Processor
o EXP: 23
o Fol: 123
An internal defense robot that resides on the Cardianon mothership, handling
the front lines when hand-to-hand combat breaks out on board. Armed with a
variety of deadly weaponry, it eradicates intruders with machine-like
precision. Its outfitting far exceeds its stock carrying capacity, however,
requiring frequent recharging during long shifts.
----------------------
029. Cardianon Soldier:
----------------------
o Race: Humanoid
o Locations Found: Cardianon Mothership, Biological Laboratory, Cardianon
Subterranean City
o Items Dropped: Strength Potion, Self-Destructor 3000, Gunpowder, Compact
Silence Bomb
o EXP: 19
o Fol: 153
The footsoldier of the Cardianon people. His standard method of operation is to
spray his enemies with his gun as he charges in, then slash away with his
bayonet. Has a tendency to fire at random when he falls into panic. Believes
humans to be "soft-skinned and weak."
-------------------
030. Lizard Warrior:
-------------------
o Race: Animal
o Locations Found: Cardianon Mothership, Biological Laboratory
o Items Dropped: Iron, Frozen Cider
o EXP: 39
o Fol: 144
A lizardman charged with defending the Cardianon mothership. Given that it is
able to live alongside the Cardianon, one can surmise that it has either
retained its pre-transformation memories or its mind is being controlled by
Cardianon scientists.
------------------
031. Lizard Shaman:
------------------
o Race: Animal
o Locations Found: Cardianon Mothership, Biological Laboratory, Cardianon
Subterranean City
o Items Dropped: Empty Bottle, Darkness Gem, Light Gem
o EXP: 30
o Fol: 148
A lizardman charged with defending the Cardianon mothership. Rarely seen on the
front lines, it usually provides support for the other fighters. It can use
symbology, but is inexperienced with guns and machinery.
----------------------
032. Armed Dragon Newt:
----------------------
o Race: Demon
o Locations Found: Cardianon Subterranean City
o Items Dropped: Berserker's Scarf, Mercury, Alchemist's Water
o EXP: 68
o Fol: 159
A Dragon Newt granted a defense role in the Cardianon mothership thanks to its
outstanding fighting ability. It has retained its pre-transformation intellect,
but the enormous size it's grown to prohibits it from using any precision
machinery.
----------------------
033. Cardianon General:
----------------------
o Race: Humanoid
o Locations Found: Biological Laboratory, Cardianon Subterranean City
o Items Dropped: Barrier Spirtwater, Fortitude Potion
o EXP: 24
o Fol: 164
The elite soldiers of the Cardianon force. They are frequently seen leading
squadrons of footsoldiers, though some elite-only units have also been formed.
Talented marksmen, they usually engage in sniper combat from a distance.
------------------
034. Armed Dragoon:
------------------
o Race: Mechanical
o Locations Found: Subterranean City
o Items Dropped: Laser Oscillator, Compact Stun Bomb, Warning Brooch
o EXP: 57
o Fol: 270
A powered suit used by the Cardianon, allowing even those who have not yet
evolved to enjoy heavyweight power and impervious defense. Originally a piece
of heavy construction equipment, this weapon provides an extra level of
confidence when facing off against a fully-evolved, fully-grown dragon or
Dragon Newt. Some pilots feel so secure inside one, they never want to get out.
-------------------
035. Dragon General:
-------------------
o Race: Demon
o Locations Found: Control Tower
o Items Dropped:
o EXP: 135
o Fol: 191
The ultimate evolution of the Cardianon race, a Dragon Newt engineered with an
eye toward skill in battle. Not a single Cardianon doesn't wish to become one
of these someday. It has high intelligence, but it fights without a trace of
emotion, making it essentially a slaughter machine.
-------------
036. Sahariel:
-------------
o Race: Other
o Locations Found: Control Tower
o Items Dropped:
o EXP: 10003
o Fol: 7711
A monster created when an Armed Dragoon was absorbed by the Grigori onboard the
Cardianon mothership. It attacks with the multitude of weaponry installed in
its body. When its upper body is fully upright, it spouts powerful beams and
deadly lightning. Its vital core is usually hidden inside its body, but there
might be some other way of getting to it...
------------------
037. Genomic Beast:
------------------
o Race: Demon
o Locations Found: Military Facility
o Items Dropped: Iron Claws
o EXP: 5156
o Fol: 2388
A creature synthesized on Earth from a mixture of animal and alien genes. It
was created to be the strongest creature on Earth, but it proved wholly
untamable, and its exasperated handlers kept it in cages its entire life. It
exhales a flammable gas which it then ignites with static electricity, creating
a "fire-breathing" effect.
-------------------
038. Soldier Zombie:
-------------------
o Race: Undead
o Locations Found: Military Facility
o Items Dropped: Natto, Pickled Plum, Gunpowder, Aquaberries
o EXP: 76
o Fol: 102
The cumulative result of lengthy human experimentation on soldiers. Nothing one
could call intelligence remains; all he thinks about is attacking anything that
moves. Most of his internals have atrophied and transformed into poison-
generating organs.
-----------------
039. Little Alien:
-----------------
o Race: Humanoid
o Locations Found: Military Facility
o Items Dropped: Bizarre Fruit, Fresh Sage, Bigberries
o EXP: 64
o Fol: 81
Aliens that crash-landed on Earth while on a tourist trip. Imprisoned by the
people of Earth, they were subjected to forced examinations and cruel
experiments, angering them greatly. They have since managed to make contact
with their home planet, and as far as they're concerned, something must be done
to eliminate this rabble of barbarians as soon as possible.
----------------
040. Bigfoot Sam:
----------------
o Race: Mechanical
o Locations Found: Military Facility
o Items Dropped: Bigberries, Basil
o EXP: 144
o Fol: 134
An artificial human created in an experimental facility on Earth by splicing
together the dead bodies of several different animals. It obeys orders well,
but it is incapable of independent behavior. It runs on electric power, and its
life-support systems shut down when its batteries run out. One test subject was
lost in the Himalayas during an experimental run.
-------------
041. Honeybee:
-------------
o Race: Insect
o Locations Found: Planet Roak: Astralian Continent
o Items Dropped: Accuracy Seeds, Bee Stinger, Aquaberries
o EXP: 108
o Fol: 90
A large, bee-like insect that lives on Roak. Its diet consists mainly of the
nectar it retrieves from flowers, but it also attacks small creatures for the
animal protein its larval form requires. It has even been known to attack
people on rare occasions.
-----------------
042. Unicorn Wolf:
-----------------
o Race: Animal
o Locations Found: Planet Roak: Astralian Continent
o Items Dropped: Wolf Fang, Blueberries
o EXP: 108
o Fol: 111
A carnivorous animal living on Roak and distributed across the entirety of the
Astralian continent. Traveling in groups, they surround and attack their prey,
occasionally striking at creatures far bigger than themselves. They are
fearless in battle, but share an utter distaste for garlic, to the point where
they flee at the mere smell of it.
------------------
043. Kobold Bandit:
------------------
o Race: Animal
o Locations Found: Planet Roak: Astralian Continent
o Items Dropped:
o EXP: 162
o Fol: 189
A race of bandit beasts that lives on the Astralian continent, attacking
travelers and merchant caravans who cross the desert. Posses are formed on
regular occasions to quell them, but the bandits seem to all disappear just
before the fighters arrive, reappearing from nowhere once they have left the
desert.
-------------------
044. Waving Pincers:
-------------------
o Race: Insect
o Locations Found: Planet Roak: Astralian Continent
o Items Dropped: Rotten Fish, Warped Carapace
o EXP: 162
o Fol: 163
A large, crab-like crustacean that lives near bodies of water on Roak. Its most
notable trait is its method of attack: it flips over, driving the protrusions
on its shell into the ground, then spins around rapidly, trying to bash into
its enemies. How it managed to evolve such a unique method of attack is a
complete mystery.
-------------
045. Axe Beak:
-------------
o Race: Bird
o Locations Found: Planet Roak: Astralian Continent
o Items Dropped: Basil, Giant Bird Feather, Common Egg, Peryton Droppings
o EXP: 189
o Fol: 151
A large bird that lives on Roak. Its name comes from the tree cuts made by the
bird's highly-developed beak to mark its territory, which happen to look like
they were made with an axe. Occasionally, it chops down a tree in one fell
swoop and is later found dead under the fallen trunk. Its mastery of symbology
suggests a fairly advanced intelligence.
-------------------
046. Skeleton Armor:
-------------------
o Race: Undead
o Locations Found: Planet Roak: Astralian Continent
o Items Dropped: Vile Goop, Solid Protector
o EXP: 236
o Fol: 179
The wandering ghost of a dead Roakian soldier. It is said that men killed by a
certain monster are turned into these, but the rumors never specify exactly
which monster. His will is driven soley by battle; if he ceases fighting, he
will disappear into the ether. Not even victory provides him solace - it only
spurs him to seek the next battle.
----------------
047. Desert Ogre:
----------------
o Race: Animal
o Locations Found: Planet Roak: Astralian Continent
o Items Dropped: Bigberries
o EXP: 409
o Fol: 949
a large hominid species that frequents desert areas. The hair that grows all
over its body helps stave off water loss and protects against overheating. The
males squabble with each other over the females during mating season; these
fights can last over five days, until one competitor or the other dies of
dehydration.
---------------------
048. Thieving Scumbag:
---------------------
o Race: Humanoid
o Locations Found: Planet Roak: Astralian Continent
o Items Dropped: tri-Emblum, Hot Chocolate, Natto
o EXP: 163
o Fol: 237
A full-fledged (?) thieving scumbag. Thieves like these compete over who's the
most scummy in the land, although they must be careful not to cross the line
and make themselves out as too good to be thieves. If they do, then it's back
to being an apprentice scum-hauler.
--------------------
049. Albero di Anima:
--------------------
o Race: Plant
o Locations Found: Planet Roak: Astralian Continent
o Items Dropped: Bigberries, Aquaberries, Basil, Nectar
o EXP: 354
o Fol: 290
A mobile tree that lives on Roak and swallows up any animals attracted to the
ripened fruit hanging on its branches. Instead of absorbing nutrients via its
roots, it literally consumes its prey inside its body, suggesting that it
possesses a digestive system similar to that of a Venus flytrap.
----------------
050. Black Eagle:
----------------
o Race: Humanoid
o Locations Found: Planet Roak: Astralian Continent
o Items Dropped: Attack Seeds
o EXP: 871
o Fol: 2031
A bandit active in Astral, named after the tattoo on hsi back. A highly elusive
thief, one story claims that he pulled off robberies in four different places
at once. He's also well-versed in the sword, able to hold his own even in one-
on-one combat.
-----------------
051. Vomiting Gel:
-----------------
o Race: Plant
o Locations Found: Planet Roak: Astralian Continent
o Items Dropped: Natto, Vile Goop, Blackberries, Glowstick
o EXP: 183
o Fol: 248
A mollusk that lives on Roak, often in dark, moist places. The digestive fluid
it spits undergoes a chemical reaction when exposed to air, causing it to emit
a thick, irritating mist that works like potent tear gas on the naked eye. By
the time the Vomiting Gel's victim is able to open its eyes again, it has
usually already been swallowed.
---------------
052. Corpse Bat:
---------------
o Race: Bird
o Locations Found: Planet Roak: Astralian Continent
o Items Dropped: Protection Seeds, Raw Animal Meat, Lizardskin
o EXP: 97
o Fol: 165
A large bat that lives in caves on Roak. At night, it patrols the skies all the
way to the desert, drinking the blood of carcasses and small animals it passes.
a naturally timid species, it will flee from humans even at nighttime, but
invading its nest will cause mass panic and virtually guarantee a head-on visit
from a horde of angry bats.
----------
053. Harpy:
----------
o Race: Bird
o Locations Found: Planet Roak Astralian Continent (Tropp Area)
o Items Dropped: Cashmere, Glowstick, Common Egg, Silk
o EXP: 226
o Fol: 304
A race of avians that frequent western Astral and live off of animal carcasses.
They frequently play cat-and-mouse games with adventurers, waiting for them to
frow weak and die. This habit has caused people to view them as back luck, an
avian harbinger of doom to be avoided.
---------------
054. Mandragora:
---------------
o Race: Plant
o Locations Found: Planet Roak: Astralian Continent (Tropp Area)
o Items Dropped: Faerie Embroidery Thread, Nectar, Dwarven Embroidery Thread,
Mixed Syrup
o EXP: 187
o Fol: 241
A sentient plant species found on the Astralian continent. It lives in the
deserts to the south during the rainy season, then moves north to more
temperate climes after the skies clear. Upon reaching full maturity (a process
that takes about three years), it begins to emit a pleasant scent, captivating
anyone who passes by.
------------------
055. Spirit Priest:
------------------
o Race: Humanoid
o Locations Found: Planet Roak: Astralian Continent, Purgatorium
o Items Dropped: Lezard's Flask, Glowstick, Pumpkin Extract, Healing Card,
Pumpkin Cider
o EXP: 228
o Fol: 304
An oracle that governs over the spirits worshiped by the sentient beast species
on Astral. A master of recovery and support symbology, he devotes himself
solely to aiding monsters in their times of need. He can communicate with many
types of monsters, occasionally endowing them with symbological powers for
their own use.
--------------------
056. Sydonaist Alpha:
--------------------
o Race: Humanoid
o Locations Found: Planet Roak: Astralian Continent, Purgatorium
o Items Dropped: Cloudy Cider, Aquaberries, DANGER! DO NOT DRINK!, Static Cider
o EXP: 114
o Fol: 117
A combat agent that eliminates anyone who impedes or turns his back to the
teachings of teh Church of Sydonai. Since they're recruited from the general
population of followers, they are not terribly experiences in battle. They wear
masks not to protect their identities, but to symbolize how they serve Asmodeus
selflessly.
-------------------
057. Sydonaist Beta:
-------------------
o Race: Humanoid
o Locations Found: Planet Roak: Astralian Continent, Purgatorium
o Items Dropped: Aquaberries, Healing Card, Poison Cider
o EXP: 125
o Fol: 141
A combat squad leader in the Church of Sydonai. Merely a regular soldier who
was promoted, they are not actually all that well-versed in fighting. They live
highly conflicted lives, balancing their pride for their social position with
their spiritual compulsion to serve their church selflessly at all times.
-----------------
058. Mage Chimera:
-----------------
o Race: Demon
o Locations Found: Purgatorium
o Items Dropped: Snakeskin, Aquaberries, Raw Animal Meat, Lizardskin
o EXP: 576
o Fol: 532
A synthesized beast created by Sydonaists. It can carry out commands if trained
correctly, but forgets them within three days, requiring constant retraining.
Although the process is arduous, a talented trainer can even teach them how to
use symbology.
----------------
059. Fire Corpse:
----------------
o Race: Undead
o Locations Found: Purgatorium
o Items Dropped: Holy Water
o EXP: 214
o Fol: 156
The ghost of a man who burned to death. He wanders the world searching for an
escape from the burning pain. Upon sighting the living, he hurls flames at
them, hoping to spread some of his suffering.
-------------
060. Succubus:
-------------
o Race: Demon
o Locations Found: Purgatorium
o Items Dropped: Manacloth, Velvet Ribbon, Silent Cider
o EXP: 863
o Fol: 299
A small demon accidentally summoned from another world by the Sydonaists.
Gifted with the power of the ancient sirens; any man caught in her snare will
have his life force sucked dry.
-------------------
061. Guardian Beast:
-------------------
o Race: Demon
o Locations Found: Purgatorium
o Items Dropped: Lezard's Flask
o EXP: 5940
o Fol: 4626
A protective beast created by the ancients. It guards the Light Ring inside the
Purgatorium, reflecting, refracting, and amplifying the ambient light to
produce its searing-hot attack beams. In addition to protecting the ring from
evil, it is also charged with choosing the person worthy enough of bearing the
artifact.
-----------
062. Tamiel:
-----------
o Race: Other
o Locations Found: Purgatorium
o Items Dropped: Fanatic's Staff
o EXP: 4778
o Fol: 14129
The leader of the Church of Sydonai, the cult that has thrown all of Astral
into chaos. Tamiel fights to eliminate all who oppose the resurrection of
Asmodeus. In addition to symbology, he also has a range of special attacks
granted to him by the powers of Asmodeus himself. If he uses too much of his
power, he goes out of control, as if the power itself has taken over his body.
He looks human, but the truth is far more complicated...
----------------
063. Rock Hermit:
----------------
o Race: Demon
o Locations Found: Astral Caves
o Items Dropped: Thunder Gem
o EXP: 600
o Fol: 993
A monster created when a slime-like creature absorbed a nearby boulder and used
it as a shell. Highly intelligent, it can use symbology and throw its boulder
at enemies to attack. It has a tendency to shrink its body structure and
protect itself with the boulder when surprised, though after years of abuse,
the stone is no longer able to completely cover the creature's body.
---------------
064. Ice Corpse:
---------------
o Race: Undead
o Locations Found: Astral Caves
o Items Dropped:
o EXP: 448
o Fol: 257
The ghost of someone who froze to death, yet still lingers in this world. On a
constant search for warmth, he latches on to any living thing he sees, refusing
to let go. Once his victim grows cold, he searches for more warmth elsewhere.
------------------
065. Cave Guardian:
------------------
o Race: Mechanical
o Locations Found: Astral Caves
o Items Dropped:
o EXP: 25623
o Fol: 13406
An ancient robot dug up inside the Astral Caves. Some of its internals have
been found to use living tissue, suggesting that it is actually a sort of
hybrid creature. Although a bone framework is all that exists to provide
structure, it is believed that the robot is meant to be covered by an outer
shell.
--------------
066. Sand Bird:
--------------
o Race: Bird
o Locations Found: Planet Roak: Astralian Continent
o Items Dropped: Bracteate
o EXP: 6384
o Fol: 15893
A bird made of sand that appeared in the deserts of Astral. It is believed to
be the cause of the recent bouts of quicksand in the area. Inside the creature
is a geometrical shape that controls the entire bird, believed to be the work
of symbology. A powerful symbologist itself, it combines both earth and wind
elements in its attacks.
-------------------
067. Phantom Leader:
-------------------
o Race: Humanoid
o Locations Found: Planet Aeos: Southern Reaches
o Items Dropped: Glowstick, Self-Destructor 3000, Darkness Gem, EM Bomb
o EXP: 470
o Fol: 232
A Phantom squad leader, modeled after similar SRF forces. The soldiers under
his command all share the same consciousness, allowing for lockstep precision
in every battle maneuver.
--------------------
068. Phantom Soldier:
--------------------
o Race: Humanoid
o Locations Found: Planet Aeos: Southern Reaches
o Items Dropped: Healing Card +, Compact Stun Bomb, Self-Destructor 3000
o EXP: 374
o Fol: 168
A Phantom soldier, modeled after similar SRF forces. Eradicates all other forms
of life with machine-like precision. The railgun-like weapon he carries packs
more power than anything the SRF has ever manufactured.
-------------------
069. Adephaga Venom:
-------------------
o Race: Insect
o Locations Found: Undersea Tunnel
o Items Dropped: Fresh Sage, Aquaberries, Insect Egg
o EXP: 467
o Fol: 224
An Adephaga subspecies that continually secretes poisonous fluid from the
spaces in between its armor plating. Its digestive fluid is not poisonous in
itself, but poison is believed to be introduced when the fluid passes through
an oral cavity before being spat at its target.
--------------------
070. Adephaga Milies:
--------------------
o Race: Insect
o Locations Found: Undersea Tunnel
o Items Dropped: Light Gem, Insect Egg, Blueberries, Fresh Sage
o EXP: 431
o Fol: 155
The top of the heap among the Adephaga family. Its thick shell and tendency to
always stay inside the nest suggests a defensive role in the colony, but it
exhibits combative behavior only when the nest is in a state of emergency.
Otherwise, it devotes its time to transporting eggs and raising larvae.
----------------
071. Vampire Bat:
----------------
o Race: Bird
o Locations Found: Undersea Tunnel
o Items Dropped: Blackberries, Bigberries
o EXP: 236
o Fol: 105
An enormous vampire bat that lives on Aeos. With Aeos' vertebrate species dying
off one after another at the hands of the explosive growth in insect
populations, this creature is facing the near-total loss of its food supply.
The lack of food has made it extremely touchy, and approaching it is not
considered a smart idea.
------------
072. Stinger:
------------
o Race: Insect
o Locations Found: Planet Aeos: Southern Reaches
o Items Dropped: Bigberries, Aquaberries, Bee Stinger
o EXP: 266
o Fol: 128
A ferocious carnivorous insect that lives on Aeos. While the Killer Wasp
attacks outside intruders in order to protect its territory, the Stinger
strikes in order to procure food. They roam in swarms in search of prey,
working in tandem to take their spoils back to the nest.
----------------
073. Lamia Radix:
----------------
o Race: Plant
o Locations Found: Planet Aeos: Southern Reaches
o Items Dropped: Glowstick
o EXP: 512
o Fol: 160
An intelligent plant species discovered on Aeos. Reaching this size takes
several decades, by which time it is able to cast symbology. While active both
day and night, it has been observed looking up into the sky during times of
darkness - a state believed analogous to that of dreaming in humans.
--------------------
074. Horned Tortoise:
--------------------
o Race: Animal
o Locations Found: Planet Aeos: Southern Reaches
o Items Dropped: Red Herb
o EXP: 1477
o Fol: 361
A tortoise-like reptile spotted on the coastlines of Aeos. This was one of the
few vertebrate species to survive annihilation at the hands of the insect
monsters that threaten all of Aeos. Perhaps the bugs aren't quite hungry enough
to bother trying to break open their shells.
-------------------
075. Polyphaga Drus:
-------------------
o Race: Insect
o Locations Found: Miga Insect Warren
o Items Dropped: Red Herb
o EXP: 1030
o Fol: 415
An insect called the "king of beetles" thanks to its bright golden shell, and
the envy (?) of insects everywhere. Light reflecting off its shell produces an
intense glare that blinds its enemies. Far more intelligent than other large
insect species, it is even capable of using symbology.
---------------
076. Dermoptera:
---------------
o Race: Insect
o Locations Found: Miga Insect Warren
o Items Dropped: Aquaberries
o EXP: 475
o Fol: 311
A large insect that burrows into the earth and preys upon anyone who tries to
walk about it. It digs its holes using its dexterous tail, entering the ground
tailfirst like a hermit crab. When surprised, it dives into the ground, hiding
its head even as it leaves its tail exposed. Believed to be the larval form of
some other species, but an adult example has yet to be observed.
---------------------
077. Armaros Manifest:
---------------------
o Race: Other
o Locations Found: Miga Insect Warren
o Items Dropped: Monster Jewel
o EXP: 34147
o Fol: 34302
A monster created when the corpse of a queen ant fused with the Grigori that
crash-landed on Aeos. It has the ability to lay insect eggs out of its stomach
which hatch quickly into soldiers who fight at its side. Its vital core can be
seen in its stomach, but it's always kept just out of reach enough that
attacking it is difficult.
------------
078. Stroper:
------------
o Race: Plant
o Locations Found: Old Road to the Sanctuary
o Items Dropped: Aquaberries, Basil
o EXP: 629
o Fol: 263
A liquid creature created on En II. The exact circumstances behind its birth
are lost; it's said that the scientist behind its creation was also its first
prey. It reproduces by division at a rapid pace, and large populations can
develop in a very short time, making total eradication an impossibility.
------------------
079. Cursed Horror:
------------------
o Race: Undead
o Locations Found: Old Road to the Sanctuary
o Items Dropped: Faerie Embroidery Thread, Red Herb, Lesser Demon's Fetish,
Shadow Rose, Alchemist's Cloak
o EXP: 842
o Fol: 171
A ghost that lives and moves purely in ethereal form. Its conciousness is
filled only with hatred for the living, and it slashes away and consumes the
souls of its victims with the scythe in its hands. Its thirst can never be
quenched, however, and its quest for souls is neverending.
----------------
080. Metal Golem:
----------------
o Race: Mechanical
o Locations Found: Old Road to the Sanctuary
o Items Dropped: Void Recovery Unit
o EXP: 1474
o Fol: 2351
A golem created several hundred million years ago by a group of Morphus
scientists. The group was attempting to create a form of life that would never
die, but development was canceled after results fell below expectations. The
failed test subjects produced were assigned to guard duty in the Sanctuary.
---------------------
081. Lightning Corpse:
---------------------
o Race: Undead
o Locations Found: Old Road to the Sanctuary
o Items Dropped: Thorstone, Thunder Gem
o EXP: 943
o Fol: 269
After this man passed away, an electrically conductive microbe invaded his body
and revived it, charging it with plasma. The host body has no intelligence,
though like a bolt of lightning, it is attracted to and will attack anything
that conducts electricity. After the attack, its victims are likewise infected
with the microbe.
------------------
082: Master Wizard:
------------------
o Race: Undead
o Locations Found: Old Road to the Sanctuary
o Items Dropped: Hot Chocolate, Mana Ribbon, Manacloth, Fine Parchment
o EXP: 1375
o Fol: 270
A symbologist whose quest for power continues even after his death. Even as his
body withers, he continues to travel day and night in search of new symbols,
just as he did before death.
--------------------
083. Ancient Chimera:
--------------------
o Race: Demon
o Locations Found: En II: Sanctuary
o Items Dropped: Cane, Basil, Ebony, Snakeskin
o EXP: 2040
o Fol: 804
A Morphus-synthesized intelligent creature capable of using symbology. Allowed
to roam the Sanctuary freely to ward off intruders. Its multiple heads think
independently of each other; the head in the middle takes care of organizing
them.
------------------
084. Early Psynard:
------------------
o Race: Bird
o Locations Found: En II: Sanctuary
o Items Dropped: Psynard Egg, Holy Water, Barrier Spiritwater
o EXP: 4500
o Fol: 419
A living embodiment of symbology. Created by the Morphus on En II in a
groundbreaking series of experiments, it escaped before it could be brought
under full control. An urgent recovery operation is currently underway; after
reclamation, it will be fitted with a mechanized outer shell, allowing a pilot
to board and operate it directly.
-------------
085. Kokabiel:
-------------
o Race: Other
o Locations Found: En II: Sanctuary
o Items Dropped: Potent Magic Seeds
o EXP: 63166
o Fol: 30712
A Grigori that has come from the far reaches of space. It has taken this form
naturally, rather than by absorbing another living creature. Waited on at all
times by an endless horde of Grigori servants, it utilizes them to unleash a
dizzying repertoire of offensive power. When the horde starts to dwindle, it
diverts energy to the survivors in order to shore up its forces. No core is
visible anywhere.
-------------------
086. Kokabiel Spawn:
-------------------
o Race: Other
o Locations Found: En II: Sanctuary
o Items Dropped:
o EXP: 0
o Fol: 15
The small Grigori that serve Kokabiel. Divied into four squadrons, they attack
Kokabiel's enemies at her command. When their numbers dwindle to the point
where the squadrons can no longer be maintained, they regroup near Kokabiel to
recharge their energy. It is during this recharging phase that one of the
Grigori looks a bit different from the others.
-------------------
087. Phantom Beetle:
-------------------
o Race: Insect
o Locations Found: Nox Obscurus
o Items Dropped: Insect Leg, Thornberries
o EXP: 1643
o Fol: 311
A large beetle believed to have been created by the Grigori. Like the
Polyphaga, it skewers its enemies with its sharp horns. Its symbology provides
backup for the Phantoms it accomanies.
--------------------
088. Phantom Chimera:
--------------------
o Race: Demon
o Locations Found: Nox Obscurus
o Items Dropped: Red Herb, Snakeskin
o EXP: 3486
o Fol: 965
A failed Phantom life form, a type of synthesized beast created by mixing the
DNA information of several creatures into a witch's brew of genes. It has
multiple head, but all of them are completely dedicated to servicing the will
of the Phantoms, making inter-brain arguments an unlikely possibility.
----------------
089. Soul Reaper:
----------------
o Race: Undead
o Locations Found: Nox Obscurus
o Items Dropped: Lezard's Flask, Runic Metal, Attack Card
o EXP: 1419
o Fol: 2572
A Phantom-made ghost that stalks the hallways of Nox Obscurus. Motivated only
by its lust to kill, it robs the soul of any intruder who dares to enter its
domain.
----------------
090. Dark Panzer:
----------------
o Race: Humanoid
o Locations Found: Nox Obscurus
o Items Dropped: Mercury, Blackberries, Thornberries
o EXP: 1878
o Fol: 386
An officer that presides over a squadron of Dark Soldiers, infantry whose level
of Grigori purity stands above the rest of the Phantom forces. His uncanny
ability to predict which way the enemy will move often allows him to eliminate
his opponents without taking any damage.
-----------------
091. Dark Soldier:
-----------------
o Race: Humanoid
o Locations Found: Nox Obscurus
o Items Dropped: Shadestone, Blackberries, Bracteate
o EXP: 1598
o Fol: 280
A Phantom soldier born on Nox Obscurus with a high level of Grigori purity. As
an advance-line soldier, he feels no pain, has no fear, and is ready to give up
his life without question.
-------------------
092. Phantom Lizard:
-------------------
o Race: Animal
o Locations Found: Nox Obscurus
o Items Dropped: Physical Stimulant, Fresh Sage, Bigberries
o EXP: 2215
o Fol: 467
A Phantom soldier derived from a lizardman's biological data. A versatile
fighter who is also capable of using symbology.
-------------------
093. Little Phantom:
-------------------
o Race: Humanoid
o Locations Found: Nox Obscurus
o Items Dropped: Hot Chocolate, Red Herb, Silent Cider, Alien's Robe
o EXP: 3930
o Fol: 311
A miniature Phantom soldier. Since it does not breathe, it can survive even in
airless environments. Its self-regenerating functionality allows it to rebuild
its body after a period of time.
----------------
094. Dark Raptor:
----------------
o Race: Humanoid
o Locations Found: Nox Obscurus
o Items Dropped: Disintegration Stone, Cardianon Sword, Basil, Static Cider
o EXP: 2115
o Fol: 331
An even more violent and unstable class of Cardianon, created from reptilian
data absorbed by the Grigori. Never speaking, never resting, the Dark Raptor
moves and functions entirely off of battle instinct.
-----------------------
095. Dark Bot "Striker":
-----------------------
o Race: Mechanical
o Locations Found: Nox Obscurus
o Items Dropped:
o EXP: 1538
o Fol: 497
A Phantom robot; an enhanced version of the Guard Bot.
--------------------
096. Phantom Dragoon:
--------------------
o Race: Mechanical
o Locations Found: Nox Obscurus
o Items Dropped: Rivet
o EXP: 7448
o Fol: 819
A Phantom modeled after the Armed Dragoon whose data was absorbed by Sahariel.
-------------------
097. Chaotic Leader:
-------------------
o Race: Undead
o Locations Found: Nox Obscurus
o Items Dropped: Aquaberries, Vile Goop, DANGER! DO NOT DRINK!
o EXP: 1878
o Fol: 386
A failed attempt at a humanoid Phantom soldier. While still better off than the
utterly disfigured Chaotic Cell, the intelligence and fighting ability of the
original prototype has not made it into this model.
------------------------
098. Phantom Dragon Newt:
------------------------
o Race: Demon
o Locations Found: Nox Obscurus
o Items Dropped:
o EXP: 3279
o Fol: 887
A Phantom soldier modeled after a Dragon Newt. Instead of blindly charging for
the enemy, it demonstrates a strategic approach to every battle it fights.
------------------
099. Dark Material:
------------------
o Race: Demon
o Locations Found: Nox Obscurus
o Items Dropped: Glowstick, Cloudy Cider, Darkness Gem
o EXP: 2230
o Fol: 646
A slime monster that lives on Nox Obscurus and has absorbed some of the dark
mineral that the vast structure is made from.
-----------------
100. Chaotic Cell:
-----------------
o Race: Plant
o Locations Found: Palace of Creation
o Items Dropped: Aquaberries, Vile Goop
o EXP: 1551
o Fol: 396
A failed Phantom life form, mutated by factors such as genetic loss, noise, or
corrupted DNA transmission. Its loyalty to the Grigori remains stout, however,
and it faithfully guards its defense post on Nox Obscurus.
---------------
101. Lava Golem:
---------------
o Race: Demon
o Locations Found: Palace of Creation
o Items Dropped:
o EXP: 2952
o Fol: 6482
A metallic ore creature that wanders the halls of Nox Obscurus. An intensely
warm core rests within its body, heating the metal that surrounds it to a
white-hote state. Anyone foolhardy enough to touch it immediately bursts into
flames. After approximately 100 years, the heat subsides and the creature
functions as a run-of-the-mill golem.
-------------
102. Dark Ape:
-------------
o Race: Animal
o Locations Found: Palace of Creation
o Items Dropped:
o EXP: 3137
o Fol: 443
A hominid summoned to the Palace of Creation. Its reproductive powers are a
sight to behold, and large populations are still being birthed today. Unlike
other creatures, it is impossible to discern the males from the females
externally.
----------------
103. Dark Bishop:
----------------
o Race: Humanoid
o Locations Found: Palace of Creation
o Items Dropped:
o EXP: 1895
o Fol: 456
A dark priest that embraces the cycle of creation and destruction governed by
the Grigori on Nox Obscurus. Worshiping the Grigori as gods, he offers them his
prayers and hopes fervently to become part of them someday, body and soul.
----------------
104. Necromancer:
----------------
o Race: Undead
o Locations Found: Palace of Creation
o Items Dropped:
o EXP: 2776
o Fol: 378
A symbologist that has mastered necromancy, the ability to control the dead. He
retains the undead at his side at all times, but he paid a heavy price for this
skill - he himself has become undead.
---------------
105. Dark Clown:
---------------
o Race: Demon
o Locations Found: Palace of Creation
o Items Dropped:
o EXP: 2609
o Fol: 1163
A fighting clown who toys with his opponents using a variety of tricks and
illusions. His motto: keep the battle fun! Even as his opponents breathe their
last, he never drops the act, ensuring they enjoy themselves fully before
slipping off into the void.
-------------------
106. Forsaken Beast:
-------------------
o Race: Demon
o Locations Found: Palace of Creation
o Items Dropped: Star Ruby
o EXP: 14617
o Fol: 3404
A beast that guards the Palace of Creation, ready to crush, shred, and burn
anyone who dares stand against the will of the Grigori.
------------------------
107. Apostle of Creation:
------------------------
o Race: Other
o Locations Found: Palace of Creation
o Items Dropped:
o EXP: 63052
o Fol: 7984
The creator of Nox Obscurus and the key to its entire operation. Blessed with
the power to control all forms of life, he oversees the ruin and creation of
space. He uses non-elemental symbology and the large sword in his left hand to
attack, and the cloak he wears offers more than protection - it also hides
shadowy tentacles that grasp opponents.
-------------
108. Satanail:
-------------
o Race: Other
o Locations Found: Palace of Creation
o Items Dropped:
o EXP: 0
o Fol: 0
The largest Grigori known to exist, ensconed in the central core of Nox
Obscurus. Absorbing the Apostle of Creation has made it the most powerful
Grigori throughout the universe. The surface of its body is protected by an
impregnable defense wall that renders all attacks harmless.
-------------------
109. Undying Dragon:
-------------------
o Race: Demon
o Locations Found: Nox Obscurus
o Items Dropped: Darkness Ring
o EXP: 41365
o Fol: 31189
A dragon that has thrashed and twisted on the floor of a room in the Palace of
Creation for an extended period of time. Believed to be the embodiment of a
certain man's evil ambition, it decided of its own volition to hide itself
away.
===============================================================================
- - - - - - - - - - - - - - - - Recipes - - - - - - - - - - - - - - - - - - -
===============================================================================
________________________________________________________________________(S5R00)
Usable Items........(S5R01)
Food................(S5R02)
Weapons.............(S5R03)
Armor...............(S5R04)
Neck Accessories....(S5R05)
Wrist Accessories...(S5R06)
Other Items.........(S5R07)
Synthesis...........(S5RSY)
===============================================================================
Recipes: Usable Items (S5R01)
===============================================================================
--------------
Attack Breaker:
--------------
Required Skill: Engineering (S.Lv5)
Ingredients:
o Strength Potion x1
o Gunpowder x1
o Micro Circuit x1
------------
Cloudy Cider:
------------
Required Skill: Compunding (S.Lv1)
Ingredients:
o Empty Bottle x1
o Natural Water x1
o Peryton Droppings x1
---------------------
Compact Freezing Bomb:
---------------------
Required Skill: Engineering (S.Lv4)
Ingredients:
o Gunpowder x1
o Micro Circuit x1
o Frozen Cider x1
-------------------
Compact Poison Bomb:
-------------------
Required Skill: Engineering (S.Lv4)
Ingredients:
o Gunpowder x1
o Micro Circuit x1
o Poison Cider x1
-----------------
Compact Stun Bomb:
-----------------
Required Skill: Engineering (S.Lv3)
Ingredients:
o Gunpowder x1
o Micro Circuit x1
o Peryton Droppings x1
------------
Cursed Cider:
------------
Required Skill: Compounding (S.Lv1)
Required Item: Recipe Memo 29
Ingredients:
o Empty Bottle x1
o Natural Water x1
o Insect Egg x1
---------------------
DANGER! DO NOT DRINK!:
---------------------
Required Skill: Compounding (S.Lv1)
Ingredients:
o Empty Bottle x1
o Thornberries x1
---------------
Defense Breaker:
---------------
Required Skill: Engineering (S.Lv3)
Ingredients:
o Fortitude Potion x1
o Gunpowder x1
o Micro Circuit x1
--------------------
Deluxe Freezing Bomb:
--------------------
Required Skill: Engineering (S.Lv6)
Ingredients:
o Intensified Gunpowder x1
o Micro Circuit x1
o Frozen Cider x1
------------------
Deluxe Poison Bomb:
------------------
Required Skill: Engineering (S.Lv6)
Ingredients:
o Intensified Gunpowder x1
o Micro Circuit x1
o Poison Cider x1
-------------------
Deluxe Silence Bomb:
-------------------
Required Skill: Engineering (S.Lv4)
Ingredients:
o Intensified Gunpowder x1
o Micro Circuit x1
o Silent Cider x1
----------------
Deluxe Stun Bomb:
----------------
Required Skill: Engineering (S.Lv5)
Ingredients:
o Intensified Gunpowder x1
o Micro Circuit x1
o Peryton Droppings x1
---------------
Dispelling Unit:
---------------
Required Skill: Engineering (S.Lv5)
Ingredients:
o Universal Device x1
o Holy Water x1
---------------
Element Breaker:
---------------
Required Skill: Engineering (S.Lv6)
Ingredients:
o Resistance Potion x1
o Gunpowder x1
o Micro Circuit x1
-------
EM Bomb:
-------
Required Skill: Engineering (S.Lv2)
Ingredients:
o Gunpowder x1
o Micro Circuit x1
o Fire Gem x1
---------------
Fainting Potion:
---------------
Required Skill: Compounding (S.Lv3)
Ingredients:
o Poison Hemlock x1
o Ginseng x1
o Empty Bottle x1
----------------
Fortitude Potion:
----------------
Required Skill: Alchemy (S.Lv3)
Ingredients:
o Caterpillar Fungus x1
o Earth Gem x1
o Empty Bottle x1
------------
Frozen Cider:
------------
Required Skill: Compounding (S.Lv1)
Ingredients:
o Empty Bottle x1
o Natural Water x1
o Insect Leg x1
-------------
Gambleberries:
-------------
Required Skill: Compounding (S.Lv2)
Ingredients:
o Thornberries x1
o Holy Water x1
o Pumpkin Cider x1
----------------------
Greater Demon's Fetish:
----------------------
Required Skill: Artistry (S.Lv8)
Ingredients:
o Parchment x1
o Dark Paint x4
o Dragonblood Crystal x1
------------
Hyper Potion:
------------
Required Skill: Alchemy (S.Lv5)
Ingredients:
o Earth Gem x1
o Ice Gem x1
o Fire Gem x1
o Wind Gem x1
o Empty Bottle x1
--------------------
Intelligence Breaker:
--------------------
Required Skill: Engineering (S.Lv5)
Ingredients:
o Mental Potion x1
o Gunpowder x1
o Micro Circuit
---------------------
Lesser Demon's Fetish:
---------------------
Required Skill: Artistry (S.Lv4)
Ingredients:
o Parchment x1
o Dark Paint x2
-------------------
Love Potion No. 256:
-------------------
Required Skill: Compounding (S.Lv7)
Ingredients:
o Tasty Mushroom x4
o Ginseng x2
o Vile Goop x2
o Empty Bottle x1
------------
Melting Unit:
------------
Required Skill: Engineering (S.Lv3)
Ingredients:
o Universal Device x1
o Hot Chocolate x1
-------------
Mental Potion:
-------------
Required Skill: Alchemy (S.Lv4)
Required Items: Recipe Memo 09
Ingredients:
o Ge Gen Tang x1
o Ice Gem x1
o Empty Bottle x1
----------------
Mental Stimulant:
----------------
Required Skill: Compounding (S.Lv6)
Required Items: Recipe Memo 28
Ingredients:
o Blackberries x4
o Vinegar x2
o Empty Bottle x1
-----------
Mixed Syrup:
-----------
Required Skill: Compounding (S.Lv1)
Ingredients:
o Red Seed x1
o Blue Seed x1
-----------------
Mobilization Unit:
-----------------
Required Skill: Engineering (S.Lv4)
Ingredients:
o Universal Device x1
o Basil x1
------------------
MP Absorption Unit:
------------------
Required Skill: Engineering (S.Lv8)
Ingredients:
o Vile Goop x1
o Laster Oscillator x1
o Micro Circuit x1
o tri-Emblum x1
o Mental Stimulant x1
---------------
Perfect Berries:
---------------
Required Skill: Compounding (S.Lv5)
Ingredients:
o Bigberries x4
o Holy Water x1
------------------
Physical Stimulant:
------------------
Required Skill: Compounding (S.Lv5)
Ingredients:
o Blueberries x2
o Bigberries x2
o Empty Bottle x1
---------------------
Pickled Pepper Potion:
---------------------
Required Skill: Cooking (S.Lv3)
Required Item: Recipe Memo 06
Ingredients:
o Seasonings x1
o Vinegar x1
o Empty Bottle x1
------------
Poison Cider:
------------
Required Skill: Compounding (S.Lv1)
Ingredients:
o Empty Bottle x1
o Natural Water x1
o Poison Hemlock x1
------------------
Poison Relief Unit:
------------------
Required Skill: Engineering (S.Lv5)
Ingredients:
o Universal Device x1
o Aquaberries x1
-------------
Pumpkin Cider:
-------------
Required Skill: Compounding (S.Lv1)
Ingredients:
o Empty Bottle x1
o Natural Water x1
o Bunny Feed x1
-----------------
Resistance Potion:
-----------------
Required Skill: Alchemy (S.Lv1)
Ingredients:
o Ge Gen Tang x1
o Light Gem x1
o Darkness Gem x1
o Empty Bottle x1
-------------------
Resurrection Elixir:
-------------------
Required Skill: Compounding (S.Lv6)
Ingredients:
o Blueberries x2
o Fresh Sage x1
o Empty Bottle x1
-----------------
Resurrection Unit:
-----------------
Required Skill: Compounding (S.Lv8)
Ingredients:
o Ripe Berries x2
o Fresh Sage x2
o Universal Device x1
-----------
Riot Potion:
-----------
Required Skill: Compounding (S.Lv4)
Ingredients:
o Nectar x1
o Sweet Fruit x1
o Empty Bottle x1
------------
Ripe Berries:
------------
Required Skill: Compounding (S.Lv3)
Ingredients:
o Blueberries x3
o Holy Water x1
---------------
Scrambling Unit:
---------------
Required Skill: Engineering (S.Lv2)
Ingredients:
o Universal Device x1
o Barrier Spiritwater x1
--------------------
Self-Destructor 3000:
--------------------
Required Skill: Engineering (S.Lv1)
Ingredients:
o Gunpowder x1
o Micro Circuit x1
o DANGER! DO NOT DRINK! x1
------------
Silent Cider:
------------
Required Skill: Compounding (S.Lv1)
Ingredients:
o Empty Bottle x1
o Natural Water x1
o Lacquer x1
-----------------------
Speech Restoration Unit:
-----------------------
Required Skill: Engineering (S.Lv4)
Ingredients:
o Universal Device x1
o Red Herb x1
------------
Static Cider:
------------
Required Skill: Compounding (S.Lv1)
Ingredients:
o Empty Bottle x1
o Natural Water x1
o Gunpowder x1
---------------
Strength Potion:
---------------
Required Skill: Alchemy (S.Lv4)
Ingredients:
o Ginseng x1
o Fire Gem x1
o Empty Bottle x1
-----------------
Super Aphrodisiac:
-----------------
Required Skill: Compounding (S.Lv5)
Ingredients:
o Tasty Mushroom? x4
o Ginseng x2
o Lemon x1
o Empty Bottle x1
----------------------
Symbol Card "Antidote":
----------------------
Required Skill: Artistry (S.Lv3)
Ingredients:
o Healing Paint x2
o Healing Card x1
---------------------------
Symbol Card "Arctic Impact":
---------------------------
Required Skill: Artistry (S.Lv6)
Ingredients:
o Water Paint x4
o Attack Card + x1
-----------------------------
Symbol Card "Arctic Impact" +:
-----------------------------
Required Skill: Artistry (S.Lv9)
Ingredients:
o Water Paint x6
o Fine Parchment x1
-----------------------------
Symbol Card "Blast Hurricane":
-----------------------------
Required Skill: Artistry (S.Lv3)
Ingredients:
o Wind Paint x3
o Attack Card x1
---------------------------
Symbol Card "Dark Devourer":
---------------------------
Required Skill: Artistry (S.Lv6)
Ingredients:
o Dark Paint x4
o Attack Card + x1
-----------------------------
Symbol Card "Dark Devourer" +:
-----------------------------
Required Skill: Artistry (S.Lv9)
Ingredients:
o Dark Paint x6
o Fine Parchment x1
-------------------------
Symbol Card "Deep Freeze":
-------------------------
Required Skill: Artistry (S.Lv4)
Ingredients:
o Water Paint x3
o Attack Card x1
---------------------------
Symbol Card "Deep Freeze" +:
---------------------------
Required Skill: Artistry (S.Lv7)
Ingredients:
o Water Paint x5
o Attack Card + x1
-------------------------
Symbol Card "Divine Wave":
-------------------------
Required Skill: Artistry (S.Lv8)
Ingredients:
o Nil Paint x2
o Parchment x1
---------------------------
Symbol Card "Divine Wave" +:
---------------------------
Required Skill: Artistry (S.Lv10)
Ingredients:
o Nil Paint x4
o Fine Parchment x1
--------------------------
Symbol Card "Earth Glaive":
--------------------------
Required Skill: Artistry (S.Lv2)
Ingredients:
o Earth Paint x2
o Attack Card x1
---------------------
Symbol Card "Enhance":
---------------------
Required Skill: Artistry (S.Lv4)
Ingredients:
o Mysterious Paint x2
o Support Card x1
-----------------------
Symbol Card "Enhance" +:
-----------------------
Required Skill: Artistry (S.Lv6)
Ingredients:
o Mysterious Paint x4
o Support Card + x1
-----------------------
Symbol Card "Enlighten":
-----------------------
Required Skill: Artistry (S.Lv4)
Ingredients:
o Mysterious Paint x2
o Support Card x1
-----------------------
Symbol Card "Enshelter":
-----------------------
Required Skill: Artistry (S.Lv4)
Ingredients:
o Mysterious Paint x2
o Support Card x1
-------------------------
Symbol Card "Enshelter" +:
-------------------------
Required Skill: Artistry (S.Lv6)
Ingredients:
o Mysterious Paint x4
o Support Card + x1
-----------------------
Symbol Card "Explosion":
-----------------------
Required Skill: Artistry (S.Lv3)
Ingredients:
o Fire Paint x3
o Attack Card x1
------------------------
Symbol Card "Extinction":
------------------------
Required Skill: Artistry (S.Lv7)
Ingredients:
o Nil Paint x3
o Parchment x1
----------------------------
Symbol Card "Faerie Light" +:
----------------------------
Required Skill: Artistry (S.Lv10)
Ingredients:
o Healing Paint x7
o Fine Parchment x1
-----------------------
Symbol Card "Fire Bolt":
-----------------------
Required Skill: Artistry (S.Lv1)
Ingredients:
o Fire Paint x2
o Attack Card x1
---------------------
Symbol Card "Healing":
---------------------
Required Skill: Artistry (S.Lv2)
Ingredients:
o Healing Paint x2
o Healing Card x1
-----------------------
Symbol Card "Healing" +:
-----------------------
Required Skill: Artistry (S.Lv5)
Ingredients:
o Healing Paint x3
o Healing Card + x1
-------------------------
Symbol Card "Ice Needles":
-------------------------
Required Skill: Artistry (S.Lv2)
Ingredients:
o Water Paint x2
o Attack Card x1
---------------------------
Symbol Card "Ice Needles" +:
---------------------------
Required Skill: Water Paint x4
Ingredients:
o Water Paint x4
o Attack Card + x1
-----------------------------
Symbol Card "Lightning Blast":
-----------------------------
Required Skill: Artistry (S.Lv1)
Ingredients:
o Thunder Paint x2
o Attack Card x1
------------------------------
Symbol Card "Plasma Cyclone" +:
------------------------------
Required Skill: Artistry (S.Lv8)
Ingredients:
o Thunder Paint x6
o Fine Parchment x1
-----------------------------
Symbol Card "Reaping Spark" +:
-----------------------------
Required Skill: Artistry (S.Lv9)
Ingredients:
o Nil Paint x6
o Fine Parchment x1
------------------------
Symbol Card "Reflection":
------------------------
Required Skill: Artistry (S.Lv5)
Ingredients:
o Mysterious Paint x2
o Support Card x1
-------------------------
Symbol Card "Sacred Pain":
-------------------------
Required Skill: Artistry (S.Lv3)
Ingredients:
o Mysterious Paint x2
o Support Card x1
---------------------------
Symbol Card "Sacred Pain" +:
---------------------------
Required Skill: Artistry (S.Lv6)
Ingredients:
o Mysterious Paint x4
o Support Card + x1
----------------------------
Symbol Card "Shadow Needles":
----------------------------
Required Skill: Artistry (S.Lv2)
Ingredients:
o Dark Paint x2
o Attack Card x1
------------------------------
Symbol Card "Shadow Needles" +:
------------------------------
Required Skill: Artistry (S.Lv5)
Ingredients:
o Dark Paint x4
o Attack Card + x1
---------------------
Symbol Card "Silence":
---------------------
Required Skill: Artistry (S.Lv2)
Ingredients:
o Mysterious Paint x2
o Support Card x1
------------------------
Symbol Card "Stone Rain":
------------------------
Required Skill Artistry (S.Lv4)
Ingredients:
o Earth Paint x3
o Attack Card x1
----------------------------
Symbol Card "Terra Hammer" +:
----------------------------
Required Skill: Artistry (S.Lv9)
Ingredients:
o Earth Paint x6
o Fine Parchment x1
---------------------------
Symbol Card "Thunder Flare":
---------------------------
Required Skill: Artistry (S.Lv3)
Ingredients:
o Thunder Paint x3
o Attack Card x1
-----------------------
Symbol Card "Tornado" +:
-----------------------
Required Skill: Artistry (S.Lv8)
Ingredients:
o Wind Paint x6
o Fine Parchment x1
----------------------------
Symbol Card "Vampiric Blade":
----------------------------
Required Skill: Artistry (S.Lv4)
Ingredients:
o Dark Paint x3
o Attack Card x1
------------------------------
Symbol Card "Vampiric Blade" +:
------------------------------
Required Skill: Artistry (S.Lv7)
Ingredients:
o Dark Paint x5
o Attack Card + x1
--------------------
Symbol Card "Void" +:
--------------------
Required Skill: Artistry (S.Lv9)
Ingredients:
o Mysterious Paint x6
o Parchment x1
------------------------------
Symbol Card "Volcanic Burst" +:
------------------------------
Required Skill: Artistry (S.Lv8)
Ingredients:
o Fire Paint x6
o Fine Parchment x1
------------------------
Symbol Card "Wind Blade":
------------------------
Required Skill: Artistry (S.Lv1)
Ingredients:
o Wind Paint x2
o Attack Card x1
--------------------------
Symbol Card "Wind Blade" +:
--------------------------
Required Skill: Artistry (S.Lv4)
Ingredients:
o Wind Paint x4
o Attack Card + x1
---------
Vile Goop:
---------
Required Skill: Alchemy (S.Lv5)
Ingredients:
o Natto x1
o Darkness Gem x2
-----------------------
Vision Enhancement Unit:
-----------------------
Required Skill: Engineering (S.Lv3)
Ingredients:
o Universal Device x1
o Glowstick x1
------------------
Void Recovery Unit:
------------------
Required Skill: Engineering (S.Lv6)
Required Item: Recipe Memo 15
Ingredients:
o Universal Device x1
o Ge Gen Tang x1
o Ginseng x1
o Caterpillar Fungus x1
------------------
Wide-Range EM Bomb:
------------------
Required Skill: Engineering (S.Lv5)
Required Item: Recipe Memo 16
Ingredients:
o Intensified Gunpowder x2
o Micro Circuit x1
o Fire Gem x2
===============================================================================
Recipes: Food (S5R02)
===============================================================================
----------------
Acceleration Pie:
----------------
Required Skill: Cooking (S.Lv8)
Required Characters: Sarah
Ingredients:
o Pie Crusts x2
o Sweet Fruit x3
----------
Beef Steak:
----------
Required Skill: Cooking (S.Lv7)
Required Characters: Meracle
Ingredients:
o Raw Animal Meat x2
o Vegetables x1
o Seasonings x1
--------------
Blueberry Tart:
--------------
Required Skill: Cooking (S.Lv6)
Required Characters: Meracle
Ingredients:
o Common Egg x1
o Fresh Cream x1
o Blueberries x4
------------
Caesar Salad:
------------
Required Skill: Cooking (S.Lv3)
Ingredients:
o Vegetables x2
o Olive Oil x1
o Lemon x1
o Rich Cheese x1
----------
Curry Rice:
----------
Required Skill: Cooking (S.Lv4)
Required Characters: Meracle
Ingredients:
o White Rice x2
o Raw Animal Meat x1
o Vegetables x1
o Seasonings x1
-----------
Custard Pie:
-----------
Required Skill: Cooking (S.Lv4)
Ingredients:
o Pie Crusts x1
o Fresh Cream x1
---------------
Fermented Sushi:
---------------
Required Skill: Cooking (S.Lv7)
Required Characters: Meracle
Ingredients:
o White Rice x2
o Raw Fish x2
-------------
Hamburg Steak:
-------------
Required Skill: Cooking (S.Lv4)
Ingredients:
o Raw Animal Meat x2
o Vegetables x1
o Common Egg x1
o Seasonings x1
-----------
Lemon Juice:
-----------
Required Skill: Cooking (S.Lv1)
Ingredients:
o Lemon x1
o Natural Water x1
-------------
Mille-feuille:
-------------
Required Skill: Cooking (S.Lv8)
Required Item: Recipe Memo 08
Ingredients:
o Pie Crusts x3
o Fresh Cream x1
o Sweet Fruit x1
-----------
Miracle Pie:
-----------
Required Skill: Cooking (S.Lv10)
Required Characters: Sarah
Ingredients:
o Pie Crusts x2
o Common Egg x1
o Vegetables x1
o Rich Cheese x1
--------
Ochazuke:
--------
Required Skill: Cooking (S.Lv2)
Ingredients:
o White Rice x1
o Pickled Plum x1
o Seaweed x1
o Natural Water x1
--------------------
Otherworldly Cuisine:
--------------------
Required Skill: Cooking (S.Lv2)
Ingredients:
o Insect Leg x2
o Insect Egg x4
o Rotten Fish x1
o Vinegar x2
--------
Oyakodon:
--------
Required Skill: Cooking (S.Lv3)
Ingredients:
o White Rice x2
o Raw Animal Meat x1
o Common Egg x1
o Special Warishita Sauce x1
---------------
Pasta Bolognese:
---------------
Required Skill: Cooking (S.Lv5)
Required Item: Recipe Memo 07
Ingredients:
o Uncooked Pasta x1
o Raw Animal Meat x1
o Vegetables x1
o Rich Cheese x1
--------------
Pasta Genovese:
--------------
Required Skill: Cooking (S.Lv7)
Ingredients:
o Uncooked Pasta x1
o Seasonings x1
o Blue Seed x2
o Olive Oil x1
o Rich Cheese x1
-----------------
Pasta Peperoncino:
-----------------
Required Skill: Cooking (S.Lv3)
Ingredients:
o Uncooked Pasta x1
o Seasonings x1
o Olive Oil x1
-----------------
Pickled Plum Rice:
-----------------
Required Skill: Cooking (S.Lv1)
Ingredients:
o White Rice x1
o Pickled Plum x1
o Seaweed x1
---------------------
Potent Accuracy Seeds:
---------------------
Required Skill: Compounding (S.Lv9)
Ingredients:
o Accuracy Seeds x2
o Natural Water x3
o Coquettish Vase x1
o Alchemist's Water x1
-------------------
Potent Attack Seeds:
-------------------
Required Skill: Compounding (S.Lv10)
Ingredients:
o Attack Seeds x2
o Natural Water x3
o Japonesque Vase x1
o Alchemist's Water x1
--------------------
Potent Defense Seeds:
--------------------
Required Skill: Compounding (S.Lv9)
Ingredients:
o Defense Seeds x2
o Natural Water x3
o Vivid Vase x1
o Alchemist's Water x1
-------------------
Potent Health Seeds:
-------------------
Required Skill: Compounding (S.Lv10)
Ingredients:
o Health Seeds x2
o Natural Water x3
o Coquettish Vase x1
o Alchemist's Water x1
-----------------------
Potent Protection Seeds:
-----------------------
Required Skill: Compounding (S.Lv9)
Ingredients:
o Protection Seeds x2
o Natural Water x3
o Traditional Vase x1
o Alchemist's Water x1
-----------
Ratatoullie:
-----------
Required Skill: Cooking (S.Lv8)
Required Characters: Meracle
Ingredients:
o Vegetables x3
o Olive Oil x2
---------------
Salmon Meuniere:
---------------
Required Skill: Cooking (S.Lv6)
Required Characters: Meracle
Ingredients:
o Raw Fish x1
o Olive Oil x1
o Lemon x1
------------------
Salt-Grilled Saury:
------------------
Required Skill: Cooking (S.Lv4)
Ingredients:
o Raw Fish x1
o Vegetables x1
---------
Shortcake:
---------
Required Skill: Cooking (S.Lv5)
Ingredients:
o Common Egg x1
o Fresh Cream x2
o Blueberries x1
---------
Speed Pie:
---------
Required Skill: Cooking (S.Lv8)
Required Characters: Sarah
Ingredients:
o Pie Crusts x2
o Lemon x1
o Fresh Cream x1
-----------
Stamina Pie:
-----------
Required Skill: Cooking (S.Lv7)
Required Characters: Sarah
Ingredients:
o Pie Crusts x2
o Raw Animal Meat x2
--------
Sukiyaki:
--------
Required Skill: Cooking (S.Lv10)
Required Characters: Sarah
Ingredients:
o Raw Animal Meat x2
o Vegetables x1
o Special Warishita Sauce x1
-----
Sushi:
-----
Required Skill: Cooking (S.Lv9)
Required Characters: Sarah
Ingredients:
o White Rice x2
o Vinegar x1
o Raw Fish x1
-----------------
Swordfish Piccata:
-----------------
Required Skill: Cooking (S.Lv8)
Required Characters: Sarah
Ingredients:
o Raw Fish x1
o Common Egg x1
o Rich Cheese x1
------------------
Vegetable Stir-fry:
------------------
Required Skill: Cooking (S.Lv10)
Required Characters: Sarah
Ingredients:
o Raw Animal Meat x1
o Vegetables x2
o Seasonings x1
===============================================================================
Recipes: Weapons (S5R03)
===============================================================================
---------------
Bigfoot's Claws:
---------------
Required Skill: Crafting (S.Lv6)
Ingredients:
o Mithril x2
o Carbon Fiber x2
o Wool x4
o Red Dragon Scale x2
--------------
Calamity Staff:
--------------
Required Skill: Crafting (S.Lv8)
Ingredients:
o Cane x2
o Symbol Booster x1
o Star Sapphire x2
o Crystal Skull x1
-------------
Composite Bow:
-------------
Required Skill: Smithery (S.Lv6)
Required Characters: Reimi
Ingredients:
o Carbon Fiber x3
o Aluminum x1
o Aramid Fiber x2
------------
Crystal Wand:
------------
Required Skill: Crafting (S.Lv6)
Required Item: Recipe Memo 17
Ingredients:
o Oak x1
o Taffeta Ribbon x1
o Crystal x1
-------------
Deadly Cannon:
-------------
Required Skill: Engineering (S.Lv4)
Ingredients:
o Steel x4
o Quantum Processor x1
o Micro Hadron Collider x1
---------------
Dragoon Blaster:
---------------
Required Skill: Engineering (S.Lv6)
Ingredients:
o Mithril x4
o Mystery Electronic Circuit x1
o Micro Hadron Collider x1
o Dragonblood Crystal x3
-------------
Earthsoul Bow:
-------------
Required Skill: Smithery (S.Lv4)
Required Item: Recipe Memo 02
Ingredients:
o Torch Bow x1
o Earth Gem x2
o Iron x2
-------------
Elastic Saber:
-------------
Required Skill: Smithery (S.Lv4)
Ingredients:
o Steel x3
o Silver x1
o Carbon Fiber x2
o Swept Hilt x1
-----------
Flame Sword:
-----------
Required Skill: Smithery (S.Lv1)
Ingredients:
o Blessed Sword x1
o Fire Gem x2
-----------
Hunting Bow:
-----------
Required Skill: Smithery (S.Lv2)
Ingredients:
o Eldarian Bow x1
o Bowstring x1
o Iron x2
----------------
Icecrusher Sword:
----------------
Required Skill: Smithery (S.Lv5)
Ingredients:
o Runic Metal x2
o Bracteate x1
o Ash x1
o Ice Gem x3
----------
Iron Saber:
----------
Required Skill: Smithery (S.Lv2)
Ingredients:
o Iron x3
o Silver x1
o Sharkskin x2
High Quality Version: Iron Saber-R01
------------
Laser Scythe:
------------
Required Skill: Engineering (S.Lv7)
Ingredients:
o All-Purpose Ceramic x2
o Laser Oscillator x5
---------------
Moonstone Sword:
---------------
Required Skill: Smithery (S.Lv9)
Ingredients:
o Moonstone x3
o Gold x1
o Carbon Fiber x2
-----------
Ocean Claws:
-----------
Required Skill: Crafting (S.Lv4)
Required Characters: Myuria
Ingredients:
o Runic Metal x2
o Bracteate x2
o Carbon Fiber x2
o Ice Gem x2
----------
Onyx Saber:
----------
Required Skill: Smithery (S.Lv8)
Required Characters: Faize
Ingredients:
o Moonstone x2
o Gold x1
o Swept Hilt x1
o Philosopher's Stone x1
o Darkness Gem x4
----------------
Photonic Blaster:
----------------
Required Skill: Engineering (S.Lv10)
Ingredients:
o Moonstone x4
o Mystery Electronic Circuit x2
o Micro Hadron Collider x1
o T08 Lightning Cannon x1
---------------
Quadplex Scythe:
---------------
Required Skill: Engineering (S.Lv8)
Ingredients:
o Meteorite x2
o Laser Oscillator x5
o Star Sapphire x1
------------
Quake Scythe:
------------
Required Skill: Engineering (S.Lv10)
Ingredients:
o Moonstone x2
o Laser Oscillator x5
o Philosopher's Stone x1
o Gnomestone x4
---------
Ruby Wand:
---------
Required Skill: Crafting (S.Lv3)
Ingredients:
o Oak x1
o Taffeta Ribbon x1
o Ruby x1
----------
Rune Saber:
----------
Required Skill: Smithery (S.Lv6)
Ingredients:
o Runic Metal x2
o Bracteate x2
o Ash x1
o Swept Hilt x1
------------
Sacred Spear:
------------
Required Skill: Smithery (S.Lv7)
Required Item: Recipe Memo 03
Ingredients:
o Meteorite x2
o Carbon Fiber x4
o Angelstone x2
--------------
Scumbag Slayer:
--------------
Required Skill: Smithery (S.Lv1)
Required Characters: Meracle
Ingredients:
o Meteorite x1
o Swept Hilt x1
o Mana Ribbon x1
o Wooden Stick x2
-----------------
Staff of Freezing:
-----------------
Required Skill: Crafting (S.Lv4)
Required Characters: Myuria
Ingredients:
o Ash x2
o Bracteate x1
o Magic Capacitor x1
o Ice Gem x4
--------------
Star Ruby Wand:
--------------
Required Skill: Crafting (S.Lv7)
Required Item: Recipe Memo 18
Ingredients:
o Cane x1
o Satin Ribbon x1
o Star Ruby x1
-----------
Storm Blade:
-----------
Required Skill: Smithery (S.Lv1)
Required Item: Recipe Memo 05
Ingredients:
o Broken Metal Cutting Blade x1
o Repair Kit x1
o Wind Gem x1
-----------
Venom Sword:
-----------
Required Skill: Smithery (S.Lv3)
Ingredients:
o Steel x3
o Aluminum x1
o Carbon Fiber x1
o Poison Hemlock x2
===============================================================================
Recipes: Armor (S5R04)
===============================================================================
---------
Aqua Mail:
---------
Required Skill: Smithery (S.Lv4)
Ingredients:
o Iron x4
o Rivet x8
o Ice Gem x2
------------
Dragon Guard:
------------
Required Skill: Crafting (S.Lv7)
Ingredients:
o Dragon Scale x5
o Handspun Thread x4
---------------
Flame Rune Mail:
---------------
Required Skill: Smithery (S.Lv6)
Ingredients:
o Runic Metal x3
o Bracteate x2
o Rivet x8
o Fire Gem x8
-----------------
Fully-Tuned Plate:
-----------------
Required Skill: Engineering (S.Lv6)
Ingredients:
o Mithril x6
o Rivet x12
o Mystery Electronic Circuit x1
--------------
Iron Protector:
--------------
Required Skill: Smithery (S.Lv2)
Ingredients:
o Iron x4
o SRF Protector x1
----------
Laser Suit:
----------
Required Skill: Engineering (S.Lv10)
Ingredients:
o Laster Oscillator x4
o Gnomestone x2
o Symbol Card "Aurora Rings" + x1
------------
Lizard Guard:
------------
Required Skill: Crafting (S.Lv5)
Ingredients:
o Lizardskin x12
o Handspun Thread x4
-----------
Mirage Robe:
-----------
Required Skill: Crafting (S.Lv4)
Ingredients:
o Cashmere x4
o Handspun Thread x1
o Faerie Embroidery Thread x1
-----------------
Mithril Protector:
-----------------
Required Skill: Engineering (S.Lv7)
Ingredients:
o Mithril x3
o Rivet x8
o Mystery Mobile Frame x2
------------
Ogre's Armor:
------------
Required Skill: Smithery (S.Lv7)
Ingredients:
o All-Purpose Ceramic x2
o Rivet x8
o Gold x1
o Aluminum x1
o Steel x12
---------------
Protective Robe:
---------------
Required Skill: Crafting (S.Lv3)
Ingredients:
o Silk x4
o Handspun Thread x2
o Dwarven Embroidery Thread x2
---------------
Red Dragon Mail:
---------------
Required Skill: Smithery (S.Lv8)
Ingredients:
o Meteorite x4
o Rivet x12
o Red Dragon Scale x2
---------------
Shell Protector:
---------------
Required Skill: Smithery (S.Lv1)
Ingredients:
o Iron x4
o Warped Carapace x2
---------------
Sorcerous Guard:
---------------
Required Skill: Crafting (S.Lv9)
Ingredients:
o Dragon God Scale x6
o Handspun Thread x4
o Barrier Spiritwater x3
----------------
Traveler's Cloak:
----------------
Required Skill: Crafting (S.Lv1)
Ingredients:
o Wool x4
o Handspun Thread x2
-------------
Volcanic Gear:
-------------
Required Skill: Engineering (S.Lv4)
Required Items: Recipe Memo 14
Ingredients:
o Runic Metal x3
o Bracteate x1
o Rivet x20
o Quantum Processor x1
o Fire Gem x8
===============================================================================
Recipes: Neck Accessories (S5R05)
===============================================================================
-----------------
Anti-Curse Amulet:
-----------------
Required Skill: Crafting (S.Lv6)
Required Item: Recipe Memo 23
Ingredients:
o Ebony x2
o Darkness Gem x1
o Holy Water x4
---------------
Anti-Fog Amulet:
---------------
Required Skill: Crafting (S.Lv5)
Required Items: Recipe Memo 22
Ingredients:
o Ebony x2
o Fire Gem x1
o Glowstick x3
------------------
Anti-Poison Amulet:
------------------
Required Skill: Crafting (S.Lv7)
Ingredients:
o Ebony x2
o Light Gem x1
o Aquaberries x4
-------------------
Anti-Pumpkin Amulet:
-------------------
Required Skill: Crafting (S.Lv6)
Ingredients:
o Ebony x2
o Earth Gem x1
o Pumpkin Extract x3
High Quality Verson: Anti-Pumpkin Amulet-R01
----------------
Anti-Stun Amulet:
----------------
Required Skill: Crafting (S.Lv6)
Required Items: Recipe Memo 21
Ingredients:
o Ebony x2
o Earth Gem x1
o Vinegar x3
----------------
Anti-Void Amulet:
----------------
Required Skill: Crafting (S.Lv8)
Required Item: Recipe Memo 24
Ingredients:
o Ebony x2
o Light Gem x1
o Magical Brush x4
--------------
Battler Amulet:
--------------
Required Skill: Crafting (S.Lv7)
Ingredients:
o Mithril x2
o Holy Water x4
o Neck Chain x1
-------------
Blue Talisman:
-------------
Required Skill: Crafting (S.Lv4)
Required Item: Recipe Memo 25
Ingredients:
o Star Sapphire x1
o Meteorite x1
o Blackberries x4
-----------
Earth Charm:
-----------
Required Skill: Artistry (S.Lv4)
Ingredients:
o Parchment x2
o Magical Brush x1
o Earth Gem x4
----------
Fire Charm:
----------
Required Skill: Artistry (S.Lv4)
Ingredients:
o Parchment x2
o Magical Brush x1
o Fire Gem x4
-----------
Light Charm:
-----------
Required Skill: Artistry (S.Lv8)
Required Items: Recipe Memo 11
Ingredients:
o Parchment x2
o Magical Brush x1
o Light Gem x5
---------------------
Override Gear "Omega":
---------------------
Required Skill: Engineering (S.Lv9)
Ingredients:
o Moonstone x4
o Rivet x12
o Mystery Electronic Circuit x2
o Philosopher's Stone x1
-------------
Silver Amulet:
-------------
Required Skill: Crafting (S.Lv7)
Ingredients:
o Silver x4
o Holy Water x4
o Neck Chain x1
-------------
Thunder Charm:
-------------
Required Skill: Artistry (S.Lv4)
Ingredients:
o Parchment x2
o Magical Brush x1
o Thunder Gem x4
-----------
Water Charm:
-----------
Required Skill: Artistry (S.Lv6)
Ingredients:
o Parchment x2
o Magical Brush x1
o Ice Gem x4
----------
Wind Charm:
----------
Required Skill: Artistry (S.Lv5)
Ingredients:
o Parchment x2
o Magical Brush x1
o Wind Gem x4
===============================================================================
Recipes: Wrist Accessories (S5R06)
===============================================================================
---------------
Attack Bracelet:
---------------
Required Skill: Crafting (S.Lv7)
Ingredients:
o Gold x2
o Fire Gem x1
-----------------
Berserker's Scarf:
-----------------
Required Skill: Crafting (S.Lv3)
Ingredients:
o Manacloth x1
o Pickled Pepper Potion x8
o Giant Bird Feather x4
------------
Earth Armlet:
------------
Required Skill: Crafting (S.Lv3)
Required Items: Recipe Memo 20
Ingredients:
o Silver x3
o Earth Gem x4
o Earth Paint x2
o Earth Charm x1
---------------
Energy Bracelet:
---------------
Required Skill: Crafting (S.Lv2)
Ingredients:
o Oak x1
o Light Gem x2
-----------
Fire Armlet:
-----------
Required Skill: Crafting (S.Lv3)
Ingredients:
o Silver x3
o Fire Gem x4
o Fire Paint x2
o Fire Charm x1
----------
Foal Snaps:
----------
Required Skill: Crafting (S.Lv8)
Ingredients:
o Gold x2
o Citrine x8
---------------
Learning Gloves:
---------------
Required Skill: Crafting (S.Lv9)
Ingredients:
o Snakeskin x2
o Dwarven Embroidery Thread x4
o Caterpillar Fungus x1
o Symbol Card "Enhance" + x1
--------------
Magic Bracelet:
--------------
Required Skill: Crafting (S.Lv4)
Ingredients:
o Snakeskin x2
o Light Gem x1
--------------
Power Bracelet:
--------------
Required Skill: Crafting (S.Lv4)
Ingredients:
o All-Purpose Ceramic x1
o Silver x1
o Light Gem x1
o Darkness Gem x1
---------------
Slayer's Bangle:
---------------
Required Skill: Crafting (S.Lv9)
Ingredients:
o Platinum x4
o Thunder Gem x4
o Bracteate x1
--------------
Stallion Snaps:
--------------
Required Skill: Crafting (S.Lv7)
Ingredients:
o Gold x2
o Green Beryl x2
o Riot Potion x16
---------------
Sturdy Bracelet:
---------------
Required Skill: Crafting (S.Lv3)
Ingredients:
o Platinum x2
o Earth Gem x1
--------------
Thunder Armlet:
--------------
Required Skill: Crafting (S.Lv3)
Ingredients:
o Silver x3
o Thunder Gem x4
o Thunder Paint x2
------------
Water Armlet:
------------
Requried Skill: Crafting (S.Lv4)
Ingredients:
o Silver x3
o Ice Gem x4
o Water Paint x2
-----------
Wind Armlet:
-----------
Required Skill: Crafting (S.Lv4)
Ingredients:
o Silver x3
o Wind Gem x4
o Wind Paint x2
---------------
Wisdom Bracelet:
---------------
Required Skill: Crafting (S.Lv7)
Required Item: Recipe Memo 19
Ingredients:
o Silver x2
o Ice Gem x1
o Intelligence Seeds x1
===============================================================================
Recipes: Other Items (S5R07)
===============================================================================
--------
Aluminum:
--------
Required Skill: Alchemy (S.Lv2)
Ingredients:
o Iron x4
o Alchemist's Water x1
-------------
Aroma of Love:
-------------
Required Skill: Compounding (S.Lv3)
Ingredients:
o Lemon x8
o Wind Gem x2
o Empty Bottle x1
--------------
Boy's Gift Box:
--------------
Required Skill: Crafting (S.Lv9)
Ingredients:
o Mystery Box x1
o Satin Ribbon x1
---------------
Coqeuttish Vase:
---------------
Required Skill: Crafting (S.Lv4)
Required Character: Sarah
Ingredients:
o Magical Clay x2
o Mental Stimulant x1
-----------------------
Faerie of Fortification:
-----------------------
Required Skill: Alchemy (S.Lv9)
Ingredients:
o Defense Seeds x1
o Sacrificial Doll x1
o Mercury x2
o Lezard's Flask x1
--------------------
Faerie of Protection:
--------------------
Required Skill: Alchemy (S.Lv7)
Ingredients:
o Protection Seeds x1
o Sacrificial Doll x1
o Mercury x2
o Lezard's Flask x1
----------
Fang Flute:
----------
Required Skill: Crafting (S.Lv3)
Ingredients:
o Wolf Fang x1
o Lacquer x1
--------------
Feathered Comb:
--------------
Required Skill: Crafting (S.Lv2)
Required Characters: Myuria
Ingredients:
o Giant Bird Feather x4
o Lacquer x1
---------------
Funereal Bouqet:
---------------
Required Skill: Crafting (S.Lv6)
Required Item: Recipe Memo 26
Ingredients:
o Dendrobium x1
o Blue Rose x2
o Velvet Ribbon x1
----
Gold:
----
Required Skill: Alchemy (S.Lv2)
Required Characters: Bacchus
Ingredients:
o Silver x2
o Alchemist's Water x1
----------
Gnomestone:
----------
Required Skill: Alchemy (S.Lv6)
Ingredients:
o Mithril x1
o Earth Gem x4
o Lezard's Flask x1
-----------------------
Growth Stimulant Ampule:
-----------------------
Required Skill: Compounding (S.Lv2)
Required Item: Recipe Memo 30
Ingredients:
o Ginseng x4
o Caterpillar Fungus x2
o Empty Bottle x1
-------------
Healing Sheet:
-------------
Required Skill: Artistry (S.Lv6)
Required Item: Recipe Memo 13
Ingredients:
o Magical Brush x1
o Healing Paint x4
o Parchment x2
---------------------
Intensified Gunpowder:
---------------------
Required Skill: Compounding (S.Lv4)
Ingredients:
o Gunpowder x4
o Thunder Gem x1
---------------
Japonesque Vase:
---------------
Required Skill: Crafting (S.Lv4)
Required Character: Sarah
Ingredients:
o Magical Clay x2
o Mental Stimulant x1
-------
Jukebox:
-------
Required Skill: Engineering (S.Lv9)
Ingredients:
o Micro Circuit x2
o Laser Oscillator x1
o Ebony x4
--------------------------
Li'l Vending Machine No. 2:
--------------------------
Required Skill: Engineering (S.Lv10)
Required Character: Sarah
Ingredients:
o Micro Circuit x2
o Iron x4
o Scrambling Unit x1
o Universal Device x2
-----------
Light Scarf:
-----------
Required Skill: Crafting (S.Lv5)
Ingredients:
o Manacloth x1
o Angelstone x1
o Mana Ribbon x1
------------
Memory Plate:
------------
Required Skill: Smithery (S.Lv8)
Ingredients:
o Memorial Plate x1
o Magical Brush x3
-------
Mithril:
-------
Required Skill: Alchemy (S.Lv9)
Ingredients:
o Platinum x8
o Alchemist's Water x2
o Symbol Card "Angel Feather" x1
-------------
Monster Jewel:
-------------
Required Skill: Alchemy (S.Lv3)
Ingredients:
o Crystal x1
o Mercury x2
o Alechemist's Water x4
----------
Mood Stone:
----------
Required Skill: Alchemy (S.Lv8)
Ingredients:
o Meteorite x2
o Light Gem x8
---------
Music Box:
---------
Required Skill: Engineering (S.Lv1)
Required Characters: Meracle
Ingredients:
o Broken Music Box x1
o Repair Kit x1
-----------
Nereidstone:
-----------
Required Skill: Alchemy (S.Lv7)
Ingredients:
o Mithril x1
o Ice Gem x4
o Lezard's Flask x1
-------------
Ominous Metal:
-------------
Required Skill: Alchemy (S.Lv6)
Ingredients:
o Runic Metal x2
o Darkness Gem x9
--------
Platinum:
--------
Required Skill: Alchemy (S.Lv4)
Ingredients:
o Gold x3
o Silver x3
o Alchemist's Water x1
---------------
Salamanderstone:
---------------
Required Skill: Alchemy (S.Lv7)
Ingredients:
o Mithril x1
o Fire Gem x4
o Lezard's Flask x1
------
Silver:
------
Required Skill: Alchemy (S.Lv1)
Required Characters: Bacchus
Ingredients:
o Mercury x2
o Alchemist's Water x1
------------
Small Guitar:
------------
Required Skill: Crafting (S.Lv3)
Ingredients:
o Ebony x2
o Steel x1
o Guitar Parts x1
-----
Steel:
-----
Required Skill: Alchemy (S.Lv3)
Required Characters: Bacchus
Ingredients:
o Iron x4
o Coal x2
----------
Sylphstone:
----------
Required Skill: Alchemy (S.Lv6)
Ingredients:
o Mithril x1
o Wind Gem x4
o Lezard's Flask x1
---------
Thorstone:
---------
Required Skill: Alchemy (S.Lv7)
Ingredients:
o Mithril x1
o Thunder Gem x4
o Lezard's Flask x1
----------------
Traditional Vase:
----------------
Required Skill: Crafting (S.Lv4)
Required Character: Sarah
Ingredients:
o Magical Clay x2
o Mental Stimulant x1
----------
Vivid Vase:
----------
Required Skill: Crafting (S.Lv4)
Required Character: Sarah
Ingredients:
o Magical Clay x2
o Mental Stimulant x1
===============================================================================
Synthesis (S5RSY)
===============================================================================
This section will help you get the best equipment in the game, using Sarah's
Synthesis skill.
-------------------------------------------------------------------------------
What You Need to Know About Synthesis
-------------------------------------------------------------------------------
***Thank you to DreadedDarkness for the contents of this section***
Synthesis
This is the ability to reforge your equipment to improve it or simply make it
stronger. It is easily the most useful tool and the most powerful weapon you
will use in this game, however before you can seriously think about it you need
to work on inventing items.
I'm not going to go in depth on how to invent or who makes what, but I can tell
you that there are only 120 possible combinations of inventors, so you can
simply do them all and invent every item. The task is a tedious one if you
haven't gotten started on it (and you will lose out on 29 combinations if you
wait too long) but it is very easy and more than worth it. Please note that the
game's best items MUST be made this way and cannot be bought at all, so
slacking off here only hurts you.
Now then, assuming you've invented some good items (or at the very least found
a place to buy some decent ones) you're almost ready to start. When you do
Synthesis right you will make extremely powerful items worth many times more
than you paid for the materials, and when you do it wrong you will have wasted
time and possibly difficult to replace items. The first thing you need to do is
Save before you begin, and thankfully there is a Save Point a few yards away
from the item creation room on the Calnus. Saving before hand lets you
experiment with what you make, and if you make a mistake or aren't happy with
what you make you can always just reload to before you tried.
Synthesis can improve upon any of the four equipment types, Weapons, Armor,
Neck Accessories, and Wrist Accessories, allowing you to use four augmented
items at once. You can change the item's basic stats and elemental resistances,
but that's only the icing on the cake. The real magic comes from Factors. A
Factor is a latent ability the item has and is highlighted in a yellow box when
the item you're viewing is selected. Things like "Hit +2" and "Shoots balls of
light when attacking" are Factors. All items can have a maximum of four.
The best way to show where to go from with that is through an example:
Suppose you have four amulets that each grant immunity to a different thing.
You have an anti-silence, an anti-paralysis, an anti-fog, and an anti-frozen
amulet. Normally you would need to pick between them before a battle if you
wanted protection from one of those effects, and if the monsters could inflict
multiple effects on you then you were simply out of luck. But no worries,
Synthesis has your back. Each of those Accessories has one Factor which grants
immunity to one thing, but you can combine those items through synthesis so
that all four immunities are carried on one amulet. Now you have an item that
protects against just about all of the most dangerous of the game's stat
effects, and to top it off the process costs you nothing.
Remember that whichever amulet you use for the Base Item the first time is the
one you should use as a Base the next two times, this conserves all the boosts
to the items basic stats and elemental resistances. The Base Item is the item
you start your synthesis with, it is the first you select to begin the process.
The second item you choose augments the Base Item and disappears at the end of
the synthesis, leaving only the enhanced Base Item.
Now, why did that work? When you combine two items of the same type, such as
the Neck Accessories in the example, any Factors on the items smoothly combine
with no change. However, if you try to combine items of different types, like a
weapon with a piece of armor, the effects can be altered. A Factor that is
offensive on a weapon, like "Shoots balls of light when attacking", might be
changed to a defensive Factor like "Shoots balls of light when guarding". In
other cases, like an Attack + Factor being added to armor, the Factor will
disappear entirely and you'll have wasted an item. Before you Synth an item the
menu on the right will show you what your new item will be like, always pay
attention to this so that you don't make a mistake. Fortunately you've already
been instructed to save so even mishaps like that shouldn't cause too much
trouble.
Experiment
The game has many items, from food to usables to weapons, accessories, and
armor, and while only the last three can work as Base Items all of these can be
used in Synthesis. Because there are so many items it would take too long to
list the specific effects of each one on each of the four types of equipment,
so I won't be providing that information here. I leave it to you to find the
Factors you like and think are helpful, and then to combine them to the best of
your ability. What I can give you though are a few tips, hints, and ideas.
Tip - Every item has a Synthesis limit. This is the number of times that item
can be used as a Base Item. But after you've added all four Factors and can't
add anymore, what else is there? The basic stats of the item, such as Attack,
Defense, Hit, Guard, and Intelligence. By using various items you can raise
these stats on the item to further give you a boost. On weapons and armor this
is straight forward. For example, the Laser Blade has 900 Attack stock, and a
synth limit of 16. After adding four factors there are still 12 synths left.
You could leave the weapon as is, or you continue to synth it to raise one of
the stats, like attack. Using other weapons will yield the best results, and
(generally) the better the weapon the better the results. Some weapons can
raise the attack by more than 80 points with every synthesis, meaning that
after all 12 you'll have raise the blade's attack my at least 960 if you used
that kind of weapon that many times, for a new total of 1860 (not counting
whatever your Factors do).
You can do similar things with armor and accessories. Different kinds of items
give you different results and raise different stats, so again experiment to
see what works for you. But now I see a question forming in your mind, "But
Dreaded, where am I going to get 12 of the same item to use over and over in
Synthesis?" It's a good question. You're going to make it in item creation. As
I said before, the best items are those you make, and they are doubly important
in Synthesis because after using one you can make another. Many of the items
you buy in stores can be made cheaply and you can make items you'll never see
in stores. Another reason this is important is because you never want to synth
an item that is one of a kind, because you'll have lost out on something
irreplaceable. If you can't make very good items in Synthesis because you did
not take my advice and haven't invented much you can always just buy the best
stuff you can get your hands on, but honestly you'll be wasting your money and
losing out on the benefits of the better items you could just make.
Hint - I hope you haven't been using up your stat boosting seeds (Attack
Seeds, Defense Seeds, Health Seeds, etc.) because they are incredible in
Synthesis. Likewise, I hope you haven't been using regular seeds in your
synthing because the Potent versions are far and away better. Potent Attack
Seeds, when added to your weapon, give you +18% Attack power each. You can add
four, for a staggering +72% Attack, this dramatically raises the damage you do.
As you might guess you can do the same with your armor, except Potent Defense
Seeds add 20% for a total of +80% if you use 4, I would not use those though.
Why? Because you could use Potent Health Seeds to give yourself +20% Health
each, +80% with four, and at level 80 that should bring your health up to
between 60k and 70k by itself. If you have the HP battle skill maxed out (+
10,000 HP at level 10) your health will be closer to 80k.
You can "find" Potent Seeds, but they are astronomically rare. As an
alternative you can make them in item creation, and nowhere is my advice about
inventing everything you can more relevant than it is right here. In order to
create Potent Seeds after inventing them you will need two of any kind of Seed
and a specific kind of Vase (there are other ingredients but they cannot be
made and can easily be bought or farmed). For the Seeds you will need to refer
to the Seed Farming section of the guide, but the Vases are things you must
again make in item creation. There are four different types of Vases you will
need, each being used to make different Seeds, so make sure to invent this
stuff or you cannot attempt this and will not be able to enjoy the vast
benefits.
Ideas - While I did say it would be up to you to experiment in making the items
you want, I would still like to provide you with the "blue prints" for items I
found very helpful.
All Resist Amulet
You Need:
- an anti-paralysis amulet
- an anti-fog amulet
- an anti-freeze amulet
- an anti-silence amulet
These can be crafted or bought, whichever is easier for you. Using one as a
Base Item (I suppose whichever is your favorite color) Synth those items
together.
You Get:
One amulet with all four effects, this is very good as those are the most
dangerous effects you're likely to face in the game and certain monsters SPAM
those spells.
Infinite Mana Armlet, You Need:
- Magic bracelet (+5% to maximum mp)
- Three Regeneration Symbols (recovers 2% of your maximum MP over time)
Combine these with the Magic Bracelet as the base.
You Get:
An armlet with 5% extra MP that recovers 6% of your maximum MP every few
seconds (It seems around 10 or 15 seconds to me, I could be wrong but I know it
isn't a long time). With this item you won't have to worry about your MP
anymore. I never have to use MP recovery items for any of my characters because
even when I constantly use special attacks I regenerate the MP faster than I
use it up.
-------------------------------------------------------------------------------
The Duplicate Skill and Magical Clay Farming
-------------------------------------------------------------------------------
***Thank you to DreadedDarkness for the contents of this section***
After beating the game and finding the Seven Stars Dungeon you'll be faced with
enemies far above any you met in the game before. Taking these down will
require skill and, more than likely, you will need to rely on the vast power of
Synthesis. Powerful as this tool is to begin with there is a way to drastically
improve its usefulness, and that is with the hidden skill Duplicate, found on
the 7th floor of the Seven Stars dungeon.
"Duplicate" lets you make a perfect copy of nearly any item (key items and
skill manuals are on the very short list of things you can't replicate). The
process uses the item Magical Clay to make the copies, and the amount you need
can range from 1 to 11 pieces.
I cannot stress enough how useful this is, as you're able to copy extremely
rare items like Seeds, Laser Weapons, and Moonstones, to name a few. The sky is
the limit here, as long as your Clay supply doesn't run dry. But you can run
out quickly if you aren't careful. When you first acquire the skill be sure to
level it to 10 immediately, this drops the amount of Clay you need for each
copy. Note that Seeds all cost 11 Clay each (both normal and Potent versions
cost the same).
If you Synthesize something it's cost in Clay never changes. In fact, I've
found that you can Synthesize something very "expensive" into something very
"cheap" and retain the Clay cost of the "cheap" item. To simplify things and
show how practical this is I'll use an example. Say I want to Synthesize 4
Potent Attack Seeds into a single weapon, for the combined 72% Attack increase,
but I only have 1 potent attack seed. Normally a player would need to farm for
more seeds, then make more Potent Seeds in item creation or gather 11 Magical
Clays three separate times so you could Duplicate the Potent Seeds three times.
You do not have to do either of these.
Instead, Synth the single Potent Attack Seed into a low level weapon with no
other Factors. Make sure this weapon only costs 1 Clay to Duplicate. You will
wind up with a lone weapon, that STILL costs 1 Clay, but has a +18% Attack
Factor on it that would normally cost you 11 Clays. Now, with the 11 Clays you
might have used to Duplicate the Seeds once for an extra Factor, you can make
11 copies of that Weapon and outfit your entire party with +72% Attack weapons.
This works with any Factor.
One additional tip: When you have an item like a Weapon that you would like to
get the most out of you should always Synth all of the factors you want onto a
separate weapon first, then Synth that weapon into the one you intend to have
those powers. Every item has a limit to the number of times it can be Synthed,
so normally if you want 4 factors you need to waste 4 synths. You can instead
cheat the system, because by putting the 4 factors in one place you can get all
of them on your weapon for the price of only 1 Synth. With the remaining Synths
you can use other weapons to further strengthen the attack power. This trick
can be used for armor and accessories as well.
Unfortunately, Magical Clay is not found everywhere, and hoarding it can be
difficult as few enemies drop them and even then they don't drop often. To deal
with that problem I worked out a way to quickly farm for as many Clays as you
would possibly need.
Magical Clay Farming:
To get your hands on "Duplicate" you will have to have beaten the game, and
that's part of what makes this trick work. Your ship, the Calnus, should be on
Nox Obscurus. Go there and board the ship, save onboard at the first save
point, and leave. Head to the teleporter and travel to Centropolis on EN II. As
you head towards the shopping district you will notice an Inn on your left and
another building on your right (the Transport building). Enter and head to the
teleporter at the far end of the room, it will automatically take you to the
Santuary. This is where you will get your clay. There are two Mining points in
the area, and I've always had at least one give up Magical Clay (normally)
both.
With your clay found head back to Nox Obscuras and the Calnus, repeat the
opening instructions: Board, Save, Leave. Boarding the Calnus resets all the
Mining and Harvesting points in the game, giving you the ability to go right
back to Sanctuary and get more clay. Doing this you should average 1 Magical
Clay every 90 seconds, and 9 SP as well which Is a nice little bonus. In no
time you'll have everything you need. If you ever go to the Sanctuary and
neither point offers you the item you need only to reload at the Calnus and try
again. This shaves off about a little over a minute that would have been
wasted going back to the Calnus anyway.
===============================================================================
- - - - - - - - - - - - - - - - Skills - - - - - - - - - - - - - - - - - - - -
===============================================================================
_______________________________________________________________________(S6SK00)
Arumat..........(S6SKAR)
Bacchus.........(S6SKBA)
Edge............(S6SKED)
Faize...........(S6SKFA)
Lymle...........(S6SKLY)
Meracle.........(S6SKME)
Myuria..........(S6SKMY)
Reimi...........(S6SKRE)
Sarah...........(S6SKSA)
Skill Manuals...(S6SKMN)
BEAT: B.........(S6BS0B)
BEAT: S.........(S6BS0S)
===============================================================================
Arumat: Skills (S6SKAR)
===============================================================================
--------------------------------Field Skills-----------------------------------
-------
Alchemy:
-------
Default
Item creation skill. Allows you to forge metal into other materials. At higher
skill levels, more types of items become available.
---------------------------------Symbols---------------------------------------
------------
Earth Glaive:
------------
Default
Attack symbol (Earth). Blades of stone burst forth from under the enemy's feet.
----------
Stone Rain:
----------
Default
Attack symbol (Earth). Countless rocks rain down upon the enemy.
---------
Fire Bolt:
---------
Default
Attack symbol (Fire). Unleashes enemy-seeking fireballes.
---------
Explosion:
---------
Level 58
Attack symbol (Fire). Sets off a large explosion centered around the enemy.
--------------------------------Special Arts-----------------------------------
----------------
Unholy Maelstrom:
----------------
Default
Generate a giant scythe, take a swing with it, then strike it into the ground.
-------------
Nether Strike:
-------------
Default
Strike the ground to call up a pillar of fire, launching the enemy skyward.
-------------
Diabolic Edge:
-------------
Default
Lunge forward with a five-hit spinning scythe attack.
---------------------
Bloodstorm Revolution:
---------------------
Default
Spin your scythe vertically at high-speed, striking over and over as you rise
into the air.
-------------------------------Battle Skills-----------------------------------
-----
Pride:
-----
Default
Boosts status parameters when fighting weaker enemies. At higher skill levels,
the effect increases. The effect is only active when set as a battle skill.
===============================================================================
Bacchus: Skills (S6SKBA)
===============================================================================
--------------------------------Field Skills-----------------------------------
-----------
Engineering:
-----------
Default
Item creation skill. Allows you to craft mechanical equipment and items such as
bombs. At higher skill levels, more types of items become available.
------
Mining:
------
Default
Allows you to mine ores at mining points. Press the B button at a mining point
to use. At higher skill levels, the number of items you can mine increases.
--------
Robotics:
--------
Default
Increases the chance of earning items after defeating mechanical enemies. At
higher skill levels, the effect increases. Once the skill is learned, its
effect is always active.
-------
Stealth:
-------
Default
Allows you to hide from enemies on the field for a limited time. At higher
skill levels, the duration of the stealth effect increases. If you touch an
enemy, you'll enter into battle.
----------------------------Special Arts---------------------------------------
-------------
Force Breaker:
-------------
Default
Launch a barrage of missiles from behind, exploding on contact and damaging any
enemies in the vicinity.
--------------
Galvanic Shock:
--------------
Default
Charge up both arms with electricity, then grab the enemy and shock them with a
high-voltage burst.
-----------
Irradiation:
-----------
Level 30
Lock on to the enemy and call in a massive laser attack from the skies.
-----------
Termination:
-----------
Level 38
Rend the earth with a devastating chest beam, causing a shockwave.
-----------------
Black Hole Sphere:
-----------------
Level 50
Generate a gravity field that immobilizes enemies in the vicinity.
--------------
Blessed Buster:
--------------
Level 61
Tear enemies apart with a beam emitted by the Blessed Buster support mech.
===============================================================================
Edge: Skills (S6SKED)
===============================================================================
-----------------------------Field Skills--------------------------------------
--------
Smithery:
--------
Default
MP Cost: 0
Item creation skill. Allows you to craft metallic weapons and armor. At higher
skill levels, more types of items become available.
---------
Sprinting:
---------
Default
MP Cost: 0
Allows you to run faster on the field for a limited distance. Press the X
button while running to use.
-------------------------------Symbols-----------------------------------------
(Note: You must reach a certain part of the story before you can get any of
these skills.)
-------
Healing:
-------
Gained after a cetain story event
HP recovery symbol. Recovers at least 31% of one ally's maximum HP.
-------
Silence:
-------
Level 17
Support symbol. Places the target and nearby enemies in 'silence' status,
preventing them from using symbols. At higher skill levels, the chance of
success increases.
--------------
Cure Condition:
--------------
Level 30
MP Cost: 8
Curative symbol. Purifies one ally of all status ailments.
---------------
Symbolic Weapon:
---------------
Level 46
Support symbol. Allows one ally to absorb MP from the enemy with each attack.
At higher skill levels, the effect duration increases.
--------------
Radiant Lancer:
--------------
Level 57
Attack symbol (Light). Rains spears of light down upon the enemy.
------------
Aurora Rings:
------------
Level 70
Attack symbol (Light). Erects four pillars of light, damaging any enemy that
touches them.
-----------------------------Special Arts--------------------------------------
------------
Rising Blade:
------------
Default
Attack with four rapid strikes, then launch the enemy skyward with a final
rising thrust.
--------------
Stampede Slash:
--------------
Level 10
Make a beeline for the enemy, slashing along the way.
----------
Aura Spark:
----------
Level 23
Unleash a wave of focused energy with a downward swipe of the sword.
------------
Mystic Cross:
------------
Level 39
Kick the enemy into the air, then jump up and run them through.
-------------
Cyclone Blade:
-------------
Level 54
Spin upward with your sword, slashing repeatedly as you go.
---------------
Celestial Sword:
---------------
Level 63
Spin jump to generate a huge energy sword, then strike the enemy three times.
===============================================================================
Faize: Skills (S6SKFA)
===============================================================================
--------------------------------Field Skills-----------------------------------
-------
Alchemy:
-------
Default
MP Cost: 0
Item creation skill. Allows you to forge metal into other materials. At higher
skill levels, more types of items become available.
---------------------------------Symbols---------------------------------------
------------
Earth Glaive:
------------
Default
Attack symbol (Earth). Blades of stone burst forth from under the enemy's feet.
--------
Antidote:
--------
Level 6
MP Cost: 4
Curative symbol. Purifies one ally of poison.
-----------
Ice Needles:
-----------
Level 12
Attack symbol (Water). Launches needles of ice at the enemy.
----------
Stone Rain:
----------
Level 21
Attack symbol (Earth). Countless rocks rain down upon he enemy.
--------------
Shadow Needles:
--------------
Level 26
Attack symbol (Darkness). Launches needles of darkness at the enemy from
behind.
---------
Enlighten:
---------
Level 34
Support symbol. Temporarily boosts one ally's INT by 30%. At higher skill
levels, the effect duration increases.
-----------
Deep Freeze:
-----------
Level 41
Attack symbol (Water). Cools the air surrounding the enemy, freezing them from
the ground up.
--------------
Vampiric Blade:
--------------
Level 48
Attack symbol (Darkness). Mows down the area surrounding the caster with dark
blades that absorb MP.
-------------------------------Battle Skills-----------------------------------
-----
Pride:
-----
Default
MP Cost: 0
Boosts status parameters when fighting weaker enemies. At higher skill levels,
the effect increases. The effect is only active when set as a battle skill.
===============================================================================
Lylme: Skills (S6SKLY)
===============================================================================
------------------------------Field Skills-------------------------------------
--------
Artistry:
--------
Default
MP Cost: 0
Item creation skill. Allows you to create symbol cards and other symbology-
related items. At higher skill levels, more types of items become available.
--------------------------------Symbols----------------------------------------
---------
Fire Bolt:
---------
Default
Attack symbol (Fire). Unleashes three enemy-seeking fireballs.
-------
Healing:
-------
Level 6
HP recovery symbol. Recovers at least 31% of one ally's maximum HP.
----------
Wind Blade:
----------
Level 13
Attack symbol (Wind). Fires swirling blades of wind at the enemy.
--------------
Faerie Healing:
--------------
Level 21
HP recovery symbol. Summons a faerie to recover at least 26% of all allies'
maximum HP.
-------
Silence:
-------
Level 25
Support symbol. Places the target and nearby enemies in "silence" status,
preventing them from using symbols. At higher skill levels, the chance of
success increases.
---------------
Lightning Blast:
---------------
Level 28
Attack symbol (Thunder). Hurls lightning bolts at the enemy.
----
Void:
----
Level 36
Support symbol. Places the target and nearby enemies in "void" status,
cancelling all support effects. At higher skill levels, the chance of success
increases.
---------
Explosion:
---------
Level 47
Attack symbol (Fire). Sets off a large explosion centered around the enemy.
----------
Reflection:
----------
Level 51
Support symbol. Temporarily boosts one ally's elemental resistance by 3. At
higher skill levels, the effect duration increases.
-------
Tornado:
-------
Level 56
Attack symbol (Wind). Calls forth an enemy-seeking tornado that sweeps up any
foe it touches.
-------------
Thunder Flare:
-------------
Level 65
Attack symbol (Thunder). Summons a ball of lightning that envelops and damages
the enemy.
------------------------------Special Arts-------------------------------------
------------
Hatchet Reel:
------------
Default
Summon Cerberus to perform a devastating spin attack on the enemy.
--------------
Scorching Star:
--------------
Level 18
Summon Cerberus to breathe a giant wave of fire that damages any enemies in the
vicinity.
-------------
Hound Grenade:
-------------
Level 32
Summon Cerberus to chase after the enemy and set off an explosion.
-----------
Spiral Fang:
-----------
Level 41
Summon Cerberus to charge straight ahead in a swirling blaze of flame, knocking
back any enemies in its path.
===============================================================================
Meracle: Skills (S6SKME)
===============================================================================
-------------------------------Field Skills------------------------------------
--------
Crafting:
--------
Default
Item creation skill. Allows you to craft lightweight equipment and accessories.
At higher skill levels, more types of items become available.
-------------------------------Special Arts------------------------------------
-------------
Ripper Pounce:
-------------
Default
Scratch the enemy with feline obstinacy, shredding them to pieces.
------------
Comet Impact:
------------
Default
Strike the enemy right where it hurts with a devastating wind-up punch.
---------------
Acrobatic Vault:
---------------
Level 26
Launch a three-part kick combination that sends both you and the enemy sky-
high.
-------------
Claws of Fury:
-------------
Level 38
Unleash a lethal flurry of scratches, uppercuts, and straight punches.
----------------
Somersault Smash:
----------------
Level 49
Roll forward, somersault kick the enemy into the air, then follow up with a
crushing heel kick.
-----------
Drill Spike:
-----------
Level 61
Spin forward at high-speed, attacking any enemy in the way.
===============================================================================
Myuria: Skills (S6SKMY)
===============================================================================
-------------------------------Field Skills------------------------------------
-----------
Compounding:
-----------
Default
Item creation skill. Allows you to create medicinal items. At higher skill
levels, more types of items become available.
--------------------------------Symbols----------------------------------------
-------
Healing:
-------
Default
HP recovery symbol. Recovers at least 31% of one ally's maximum HP (at base
level).
-----------
Ice Needles:
-----------
Default
Attack symbol (Water). Launches needles of ice at the enemy.
-----------
Deep Freeze:
-----------
Default
Attack symbol (Water). Cools the air surrounding the enemy, freezing them from
the ground up.
---------------
Lightning Blast:
---------------
Default
Attack symbol (Thunder). Hurls lightning bolts at the enemy.
-------------
Thunder Flare:
-------------
Default
Attack symbol (Thunder). Summons a ball of lightning that envelops and damages
the enemy.
----
Void:
----
Default
Support symbol. Places the target and nearby enemies in "void" status,
cancelling all support effects. At higher skill levels, the chance of success
increases.
--------------
Shadow Needles:
--------------
Level 35
Attack symbol (Darkness). Launches needles of darkness at the enemy from
behind.
--------------
Faerie Healing:
--------------
Level 47
HP recovery symbol. Summons a faerie to recover at least 26% (at base level) of
all allies' maximum HP.
----------
Reflection:
----------
Level 52
Support symbol. Temporarily boosts one ally's elemental resistance by 3. At
higher skill levels, the effect duration increases.
-------------
Dark Devourer:
-------------
Level 56
Attack symbol (Darkness). Summons a creature from the netherworld and sends it
to feast upon the enemy.
-----------
Restoration:
-----------
Level 61
Resurrection symbol. Revives an incapacitated ally with 22% (at base level) of
their maximum HP.
-------------
Arctic Impact:
-------------
Level 67
Attack symbol (Water). Encases the enemy in a giant pillar of ice, then
shatters it to pieces.
-----------------------------Battle Skills-------------------------------------
-----
Pride:
-----
Default
Boosts status parameters when fighting weaker enemies. At higher skill levels,
the effect increases. The effect is only active when set as a battle skill.
===============================================================================
Reimi: Skills (S6SKRE)
===============================================================================
-------------------------------Field Skills------------------------------------
-------
Cooking:
-------
Default
MP Cost: 0
Item creation skill. Allows you to prepare food items. At higher skill levels,
more types of items become available.
----------
Harvesting:
----------
Default
MP Cost: 0
Allows you to harvest items at harvesting points. Press the B button at a
harvesting point to use. At higher skill levels, the number of items you can
harvest increases.
----------------------------Special Arts---------------------------------------
-----------
Sonic Thorn:
-----------
Default
Fire a charged arrow that slices through everything in its path.
----------------
Seraphic Thunder:
----------------
Level 14
Shoot an arrow into the air, causing lightning to rain down in the vicinity. At
higher skill levels, the number of lightning bolts increases.
--------------
Crimson Squall:
--------------
Level 25
Fire a charged arrow that erupts into a torrent of rapid-fire bolts. At higher
skill levels, the number of bolts increases.
----------------
Chaotic Blossoms:
----------------
Level 35
Close in on the enemy with a jump-kick, then launch a flurry of kicks that
culminates with a crushing blow.
-------------
Hunter's Moon:
-------------
Level 46
Fire a charged arrow that explodes into a sphere of smaller arrows that rain
down upon the enemy.
--------------
Crescent Wings:
--------------
Level 59
Fire an arrow adorned with wings of fury that cuts through any enemy it hits.
===============================================================================
Sarah: Skills (S6SKSA)
===============================================================================
------------------------------Field Skills-------------------------------------
---------
Synthesis:
---------
Default
Item creation skill. Allows you to merge equipment with other items to
synthesize even stronger equipment.
---------------------------------Symbols---------------------------------------
-------
Healing:
-------
Default
HP recovery symbol. Recovers at least 31% (at base level) of one ally's maximum
HP.
--------------
Faerie Healing:
--------------
Default
HP recovery symbol. Summons a faerie to recover at least 26% (at base level) of
all allies' maximum HP.
--------------
Cure Condition:
--------------
Default
Curative symbol. Purifies one ally of all status ailments.
----------
Wind Blade:
----------
Default
Attack symbol (Wind). Fire swirling blades of wind at the enemy.
---------------
Lightning Blast:
---------------
Default
Attack symbol (Thunder). Hurls lightning bolts at the enemy.
--------------
Radiant Lancer:
--------------
Default
Attack symbol (Light). Rains four spears of light down upon the enemy.
---------
Enshelter:
---------
Default
Support symbol. Temporarily boosts one ally's DEF by 30%. At higher skill
levels, the effect duration increases.
-----------
Restoration:
-----------
Level 37
Resurrection symbol. Revives an incapacitated ally with 22% (at base level) of
their maximum HP.
-------
Enhance:
-------
Level 40
Support symbol. Temporarily boosts one ally's ATK by 30%. At higher skill
levels, the effect duration increases.
---------------
Blast Hurricane:
---------------
Level 44
Attack symbol (Wind). Summons a great vortex that blows away any enemy caught
in its grasp.
----------
Ex Healing:
----------
Level 46
HP recovery symbol. Recovers at least 71% (at base level) of one ally's maximum
HP.
-----------
Sacred Pain:
-----------
Level 48
Support symbol. Temporarily lowers one enemy's elemental resistance by 4. At
higher skill levels, the effect duration increases.
------------
Faerie Light:
------------
Level 51
HP recovery symbol. Summons a faerie to recover at least 51% (at base level) of
all allies' maximum HP.
------------
Aurora Rings:
------------
Level 54
Attack symbol (Light). Erects pillars of light, damaging any enemy that touches
them.
-------------
Angel Feather:
-------------
Level 59
Support symbol. Temporarily boosts one ally's ATK, INT, HIT, GRD, and DEF by
15%. At higher skill levels, the effect duration increases.
-------------
Thunder Flare:
-------------
Level 64
Attack symbol (Thunder). Summons a ball of lightning that envelops and damages
the enemy.
-----------------------------Battle Skills-------------------------------------
----------
Fury Boost:
----------
Default
Increases the chance of surviving via Fury when your HP hits 0. At higher skill
levels, the effect increases. The effect is only active when set as a battle
skill.
===============================================================================
Skill Manuals (S6SKMN)
===============================================================================
Anthropology
o Learn: Edge
Increases the chance of earning items after defeating humanoid enemies. At
higher skill levels, the effect increases. Once the skill is learned, its
effect is always active.
Appetite
o Learn: Edge, Meracle
Adds a bonus to the effect of HP recovery items. At higher skill levels, the
effect increases. Once the skill is learned, its effect is always active.
ATK Boost
o Learn: Arumat, Bacchus, Edge, Meracle, Reimi
Adds 10 to your ATK (at base level). The effect is only active when set as a
battle skill.
Augury
o Learn: Sarah
Allows you to listen to Eleyna's auguries anywhere you like. The exact effect
of the auguries is a mystery...
Auto Healing
o Learn: Edge, Faize, Lymle, Reimi
Gradually restores HP during battle. At higher skill levels, HP is restored
more frequently. The effect is only active when set as a battle skill.
Berserk
o Learn: Bacchus, Edge, Meracle, Reimi
Boosts ATK by 40% (at base level) for 30 seconds, but doubles damage taken from
attacks. Use this skill from the battle menu.
Botany
o Learn: Reimi
Increases the chance of earning items after defeating plant enemies. At higher
skill levels, the effect increases. Once the skill is learned, its effect is
always active.
Bunny Call
o Learn: Sarah
Allows you to summon a bunny to ride on the field. Requires Bunny Feed.
Chain Combos
o Learn: All
Allows you to assign multiple skills to a chain combo. At higher skill levles,
the number of skill slots and amount of damage dealt increases. Once the skill
is learned, its effect is always present.
Charge
o Learn: Lymle
Allows you to use a Disintegration Stone to charge a Disintegration Ring. One
use adds two charges.
Convert
o Learn: Bacchus, Edge, Faize
Converts some HP to MP over a period of 30 seconds. At higher skill levels, the
effect increases. Use this skill from the battle menu.
Critical Hit
o Learn: Arumat, Edge, Meracle, Reimi
Allows you to perform critical hits outside of Rush Mode. At higher skill
levels, the chance of success and the amount of damage dealt increases. The
effect is only active when set as a battle skill.
Demonology
o Learn: Myuria
Increases the chance of earning items after defeating demon enemies. At higher
skill levels, the effect increases. Once the skill is learned, its effect is
always active.
Elusion
o Learn: Lymle
Allows you to run from battles quickly. At higher skill levels, the time needed
to escape decreases. The effect is only active when set as a battle skill.
Emergency Repairs
o Learn: Bacchus
Recovers 30% of your HP (at base level). Use this skill from the battle menu.
Energy Shield
o Learn: Lymle, Myuria, Reimi, Sarah
Occasionally nullifies physical attacks. At higher skill levels, the chance of
success increases. The effect is only active when set as a battle skill.
Entomology
o Learn: Arumat, Faize
Increases the chance of earning items after defeating insect enemies. At higher
skill levels, the effect increases. Once the skill is learned, its effect is
always active.
Faerie Star
o Learn: Edge, Lymle, Myuria, Sarah
HP recovery symbol. Summons a faerie to recover at least 81% (at base level) of
all allies' maximum HP.
Fast Cast
o Learn: Lymle, Myuria
Reduces the amount of time it takes to cast a symbol. At higher skill levels,
the effect increases. The effect is only active when set as a battle skill.
First Aid
o Learn: Arumat, Bacchus, Edge, Faize, Lymle, Meracle, Reimi
When taking damage from an enemy, occasionally recovers 20% of damage taken as
HP. The effect is only active when set as a battle skill.
Focus
o Learn: Meracle, Reimi, Sarah
Boosts HIT and critical hit chance for 30 seconds. At higher skill levels, the
effect increases. Use this skill from the battle menu.
Fury Boost
o Learn: Bacchus, Edge, Faize, Lymle, Meracle, Reimi
Increases the chance of surviving via Fury when your HP hits 0. At higher skill
levels, the effect increses. The effect is only active when set as a battle
skill.
Haggling
o Learn: Myuria
Increases the amount of Fol received when selling items at shops by 5% (at base
level) over