=============================================================================
Dead or Alive 2 Combo File                                      Version 1.0
=============================================================================


Written by The Chi-Crew
Copyright 2000
Last Update: 4/22/00

Questions? Corrections? Comments? Suggestions? Combos?
Send them all to Harold (H-Bomb)

Authors

  Harold Hess     =  harold_hess@hotmail.com (Maintainer of Combo File)
  Andy Creighton  =  crewwolfy@hotmail.com
  Khris Gaines    =  shin_kid@hotmail.com
  Dave Jiles      =  blustorm1@hotmail.com
  Chris Ghorbani  =  a_chris_1@hotmail.com

This File is for private and personal use only.  It can only be reproduced 
electronically, and if placed on a web page or site, may not be altered in
any way. This disclaimer and the above copyright notice must appear in full.
This File is not to be used for profitable/promotional purposes; this
includes being used by publishers of magazines, guides, books, etc. or being 
incorporated into magazines, etc. in ANY way. This File was created and is 
owned by the above Authors. All copyrights and trademarks are acknowledged
that are not specifically mentioned in this File. 

Dead or Alive   (c) Tecmo
Sega Dream Cast (c) Sega


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Contents
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=


  1.  Revision History
  2.  Introduction
  3.  Conventions and Notes
  4.  Character Sections
  5.  Contributors


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
1.  Revision History
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=


  (3/26/00) Combos for Gen and Hayabusa added.
  (3/27/00) Combos for Ein, Kasumi, and Leon added.
  (3/28/00) Combos for Ayane and Jann Lee added.
  (3/29/00) Combos for Bass, Tina, and Zack added.
  (4/01/00) Combos for Ayane, Jann Lee, and Zack added.
  (4/02/00) Combos for Bass, Helena, and Lei Fang added.
  (4/08/00) Combos for Bass, Gen, Helena, and Kasumi added.
  (4/15/00) Combos for Ayane, Jann Lee, and Zack added.
  (4/17/00) Combos submitted by Chris Commons for Hayabusa added.
  (4/19/00) Combos discovered by jenocide for Jann Lee added.
  (4/22/00) Combos discovered by Wind-X for Lei Fang added.

  Note: Combos starting with a '*' are new since the last submission.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
2.  Introduction
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=


Since the DOA series came out, many people have had mixed opinions as to what
constitutes as a true combo. The following definition is taken from Catlord's
Tekken3 Combo Compendium:

  COMBO - A stringing of moves that when the first hit connects, the
  -----   following hits are _COMPLETELY INESCAPABLE_.

A stringing of moves in which the opponent can escape at any time by using a
defensive hold does not constitute as a true combo. It is very unfortunate 
that the actual game counts them as such. 

If the above definition does not apply, then a stringing of moves is nothing
more than just that. This is not to say that strings are useless, but they 
most definitely are not true combos.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
3.  Conventions and Notes
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=


Directions listed are for the opponent to the right of your character

  ub  u  uf
    \ | /
  b-- n --f
    / | \
  db  d  df

Directions printed in upper-case letters must be held instead of tapped

  S = Free
  P = Punch
  K = Kick

  QCF = Quarter Circle Forward
  QCB = Quarter Circle Back
  HCF = Half Circle Forward
  HCB = Half Circle Back

  *  = Combos are new since the last submission
  ,  = Separates the commands of moves for clarity
  +  = Commands must be inputted at the same time
  >  = Separates moves in combos for clarity
  >> = Combo continues on next line

  FC - From Crouching position
  WS - While standing (FC,n+X)
  BK - Back turned
  () - Contains Stance required for next move
  [] - Moves inside are escapable or do not hit in all situations. Check
      notes at the end of each character's section for more details.


It is important to note that most staggers can be escaped by canceling the
stun animation with a defensive hold. Therefore most of the combos listed in
this File will begin with the launchers only. Any exceptions or combos 
needing extra explanation will be addressed at the end of each character's
section.

A character will stagger when he or she is struck with a critical hit. A 
portion of that character's life bar will start to flash when this happens. 
Unless the character cancels the stagger animation with any defensive hold 
or by struggling (mashing on the buttons and stick), he or she will be open
to all attacks (except for throws). Any moves that do not normally launch on
counter hit will continue to re-stagger the character until the flashing 
portion of the life bar is depleted. The hit that empties out the flashing
part of the life bar or any move that normally launches on counter hit will
knock the staggering character down. If the character recovers before the
flashing part is drained, he or she will keep that life.

Damage % breakdown for all types of hits:

             | First Hit | Stagger Hits | Juggle Hits
  -----------+-----------+--------------+--------------
  Normal     |   100%    |     50%      |     50%
  -----------+-----------+--------------+--------------
  Counter    |   125%    |     50%      |     62%
  -----------+-----------+--------------+--------------
  Hi Counter |   150%    |     60%      |     75%


Not all follow ups for every starter will be listed. We will try to provide
most of the bread and butter combos for each character, but don't expect to
find all the petty follow ups as well. (Like P,P,P with Gen for example. He
has much better follow ups once the opponent is launched.) 

All combos have been tested on the Dream Cast version of the game in 
practice mode on FLAT GROUND. Combos may or may not work depending on the
angulation of the ground for different stages. Additionally, combos that
would usually only work on specific weight classes might also work for
other classes depending on the angulation.

Combos will be listed with the starter first, several different follow ups, 
minimum hit type requirement of the starter for each weight class, and an 
approximate total damage for all three hit types.

Weight classes

  H = Heavy  = Bass, Leon
  M = Medium = Ein, Gen Fu, Hayabusa, Helena, Jann Lee, Lei Fang, Tina, Zack
  L = Light  = Ayane, Kasumi

Starter Hit Types

  N = Normal Hit  =  Normal Float, Normal Damage, and Normal flashing
                     life bar length on critical hit staggers.
  C = Counter Hit =  Higher Float, Increased Damage, and Shorter  
                     flashing life bar length on critical hit staggers.
  H = Hi Counter  =  Higher Float, Insane Damage, and Longer flashing
                     life bar length on critical hit staggers.
  S = Stagger Hit =  Variable float and damage. Some starters will launch
                     the opponent higher if they connect during a stagger.
  - = None        =  A dash indicates that the combo will not work for 
                     that particular weight class.

The Damage Range section lists the total damage for each combo for all hit 
types (normal, counter, hi).


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
4.  Character Sections
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=


=============================================================================
                                  Ayane
-----------+--------------------------------------+---+---+---+--------------
Starters   | Combos                               | H | M | L | Damage Range
-----------+--------------------------------------+---+---+---+--------------
[P,P],P    | P,P,P                                | C | C | C | - , 49, 59
           | f+P,P                                | C | C | N | 45, 55, 67
           | P,P,f+P,P                            | - | C | C | - , 67, 81
-----------+--------------------------------------+---+---+---+--------------
u+K        | P,P,P                                | C | C | C | - , 55, 66
           | f+P,P                                | C | C | C | - , 61, 70
           | P,P,f+P,P                            | - | C | C | - , 73, 88
-----------+--------------------------------------+---+---+---+--------------
f,f+P      | P,P,P                                | C | C | C | - , 55, 66
           | f+P,P                                | C | N | N | 50, 61, 74
           | P,P,f+P,P                            | - | C | C | - , 73, 88
-----------+--------------------------------------+---+---+---+--------------
(BK) d+P   | P,P,f+P,P                            | C | C | C | - , 77, 93
-----------+--------------------------------------+---+---+---+--------------
[f+P],P    | P,P,f+P,P                            | C | C | C | - , 77, 93
-----------+--------------------------------------+---+---+---+--------------
b+P        | (BK) P,P,b+P,P,u+K                   | C | C | C | - , 73, 88
           | (BK) P,P,f+P > (BK) S+K              | - | - | C | - , 78, 95
-----------+--------------------------------------+---+---+---+--------------
[df+P],b+P | (BK) P,P,b+P,P,u+K                   | C | C | C | - , 73, 88
           | (BK) P,P,f+P > (BK) S+K              | - | - | C | - , 78, 95
-----------+--------------------------------------+---+---+---+--------------
(BK) ub+P  | (BK) P,P,b+P,P,u+K                   | C | C | C | - , 75, 90
           | (BK) P,P,f+P > (BK) S+K              | - | - | C | - , 80, 97
-----------+--------------------------------------+---+---+---+--------------
b+S+K      | [ b+P > (BK) P,P,b+P,P,u+K ]         | N | N | N | 80, 96,115
           | [ P > (BK) d+P > P,P,f+P,P ]         | N | N | N | 86, - ,121
           | [ b+P > (BK) P,P,f+P > (BK) S+K ]    | - | - | N | 84,101,122
           | [ df+P, b+P > (BK) P,P,b+P,P,u+K ]   | H | H | H | - , - ,127
           | [ df+P > b+P > (BK) P,P,f+P >>       |   |   |   |
           | > (BK) S+K ]                         | - | - | H | - , - ,134
-----------+--------------------------------------+---+---+---+--------------
b+S+P      | b+P > (BK) P,P,b+P,P,u+K             | N | N | N | 65, 65, 65
           | b+P > (BK) P,P,f+P > (BK) S+K        | - | - | N | 69, 69, 69
           | f+P,P > P,P,f+P,P                    | N | N | N | 76, 76, 76
-----------+--------------------------------------+---+---+---+--------------
b,f+S      | QCF+S+K                              | N | N | N | 57, 71, 86
           | u+K > P,P,f+P,P                      | N | N | N | 77, 94,114
           | [u+P] > (BK) ub+P >>                 |   |   |   |
           | > (BK) P,P,b+P,P,u+K                 | N | N | N | 79, 97,117
           | [u+P] > (BK) ub+P > (BK) P,P,f+P >>  |   |   |   |
           | > (BK) S+K                           | N | N | N | 83,102,124
           | [u+P] > (BK) P,P,f+P >>              |   |   |   |
           | > (BK) P,P,b+P,P,u+K                 | N | N | N | 87,106,128
           | [u+P] > (BK) P,P,f+P >>              |   |   |   |
           | > (BK) P,P,f+P > (BK) S+K            | - | N | N | 91,111,135 
           | [u+P] > (BK) ub+P > (BK) ub+P >>     |   |   |   |
           | > (BK) P,P,b+P,P,u+K                 | - | N | N | 91,112,135
           | [u+P] > (BK) ub+P > (BK) ub+P >>     |   |   |   |
           | > (BK) P,P,f+P > (BK) S+K            | - | - | N | 95,117,142
           | [u+P] > (BK) ub+P > (BK) P,P,f+P >>  |   |   |   |
           | > (BK) P,P,b+P,P,u+K                 | - | N | N | 99,121,146
-----------+--------------------------------------+---+---+---+--------------

- The parts of the canned combos listed in "[]" of the Starters section are
  not part of the combo. They all produce stuns on counter hit that can be 
  broken out of with defensive holds. Damage is not worked into the Range.

- Buffer a forward dash (f,f) after f+P,P to get in range for the next hit.

- b+S+K causes two different stuns depending on stance. In open stance it
  will produce a double over stun which can be escaped. In closed stance
  it will produce a back stun which cannot be escaped because it turns the
  opponent around. Combos listed for b+S+K are only guaranteed when the move
  hits in closed stance and causes the special back stun.

- Damage for combos after the b+S+P throw do not vary for different types of
  hits because the base damage for the throw itself is 0.

- The f+P,P cannot be broken out of after a b+S+P because the opponent 
  cannot cancel a stagger with a defensive hold when his or her back is 
  turned. A df+P,b+P is not fast enough to work though. The opponent will
  get hit by the df+P as he or she is turning around, but will be able to
  reverse the b+P follow up.

- The u+P is a movement that makes Ayane turn her back to the opponent and
  does not do any damage.

- Make sure to wait before doing the (BK) ub+P for Ayane's reversal combos.
  If you're having trouble, then you're probably doing it way too soon. It's
  all in the timing. Try doing it as late as possible first and adjusting
  your timing from there.


=============================================================================
                                   Bass
----------+---------------------------------------+---+---+---+--------------
Starters  | Combos                                | H | M | L | Damage Range
----------+---------------------------------------+---+---+---+--------------
[df+K],K  | f+K,P                                 | C | C | C | - , 72, -
----------+---------------------------------------+---+---+---+--------------
[P],K     | f+K,P                                 | C | C | C | - , 63, 76
----------+---------------------------------------+---+---+---+--------------
P+K       | f+K,P                                 | C | C | C | - , 68, 82
----------+---------------------------------------+---+---+---+--------------
u+K       | P+K > f+K,P                           | N | N | N | 74, 91,110
          | b+P,P > f+K,P                         | - | - | N | 76, 94,113
----------+---------------------------------------+---+---+---+--------------
df,df+P   | f+K,P                                 | N | N | N | 60, 74, 89
          | P,P,K                                 | C | C | C | - , 77, 94
          | P+K > f+K,P                           | - | C | C | - , 92,111
          | b+P,P > f+K,P                         | - | - | C | - , 95,114
----------+---------------------------------------+---+---+---+--------------
f+P       | [ df,df+P > P,P,K ]                   | C | C | C | - , 81, 99
          | [ df,df+P > P+K > f+K,P ]             | - | C | C | - , 96,116
          | [ df,df+P > b+P,P > f+K,P ]           | - | - | C | - , 99,119
          | [ df+P > df,df+P > P,P,K ]            | H | H | H | - , - ,111
          | [ df+P > df,df+P > P+K > f+K,P ]      | - | H | H | - , - ,128
          | [ df+P > df,df+P > b+P,P > f+K,P ]    | - | - | H | - , - ,131
----------+---------------------------------------+---+---+---+--------------

- The df+K in df+K,K of the Starters section is not part of the combo and
  the damage range does not include that kick.

- The 2nd hit of df+K,K causes a "crumple stun" (a type of stagger) on hi
  counter which does not allow for any follow ups. The opponent can cancel
  the stagger with a defensive hold as well.

- The P in P,K of the Starters section is not part of the combo and the
  damage range does not include that punch.

- f+P causes two different stuns on counter hit depending on stance. In 
  closed stance it will produce a double over stun which can be escaped. In
  open stance it will produce a back stun which cannot be escaped because 
  it turns the opponent around. Combos listed for f+P are only guaranteed 
  when the move hits in open stance and causes the special back stun.


=============================================================================
                                   Ein
----------+---------------------------------------+---+---+---+--------------
Starters  | Combos                                | H | M | L | Damage Range
----------+---------------------------------------+---+---+---+--------------
[db+K],P  | P,P,f+P,K                             | C | C | C | - , 62, 74
----------+---------------------------------------+---+---+---+--------------
uf+P      | (BK) db+K,f+P,K                       | N | N | N | 51, 63, 76
----------+---------------------------------------+---+---+---+--------------
uf+K      | P,P,f+P,K                             | C | C | C | - , 65, 78
----------+---------------------------------------+---+---+---+--------------
b+S+K     | (BK) db+K,f+P,K                       | C | C | C | - , 67, 81
----------+---------------------------------------+---+---+---+--------------
f+K       | P,P,f+P,K                             | C | C | C | - , 68, 81
----------+---------------------------------------+---+---+---+--------------
b+K       | P,P,f+P,K                             | C | C | C | - , 72, 86
----------+---------------------------------------+---+---+---+--------------
ub+K      | P,P,f+P,K                             | C | C | C | - , 82, 98
          | f+K,K,f+K                             | - | C | C | - , 91,110
----------+---------------------------------------+---+---+---+--------------
(BK) K    | P,P,f+P,K                             | N | N | N | 60, 74, 89
          | f+K,K,f+K                             | C | C | C | - , 83,101
          | df+P > P,P,f+P,K                      | - | C | C | - , 86,104
          | b+S+K > (BK) db+K,f+P,K               | - | C | C | - , 86,105
----------+---------------------------------------+---+---+---+--------------
df,df+K   | P,P,f+P,K                             | N | N | N | 60, 74, 89
          | f+K,K,f+K                             | C | C | C | - , 83,101
          | df+P > P,P,f+P,K                      | - | C | C | - , 86,104
          | b+S+K > (BK) db+K,f+P,K               | - | C | C | - , 86,105
----------+---------------------------------------+---+---+---+--------------
WS+K      | P,P,f+P,K                             | N | N | N | 65, 80, 96
          | f+K,K,f+K                             | C | C | C | - , 89,108
          | df+P > P,P,f+P,K                      | - | C | C | - , 92,112
          | b+S+K > (BK) db+K,f+P,K               | - | C | C | - , 92,112
          | f+P > P,P,f+P,K                       | - | C | C | - , 95,114
          | df+P > f+K,K,f+K                      | - | - | C | - ,101,123
----------+---------------------------------------+---+---+---+--------------

- The db+K in db+K,P of the Starters section is not part of the combo and
  damage range does not include that kick. Even if it hits on counter the 
  opponent can cancel the stun with a defensive hold.


=============================================================================
                                  Gen Fu
----------+---------------------------------------+---+---+---+--------------
Starters  | Combos                                | H | M | L | Damage Range
----------+---------------------------------------+---+---+---+--------------
db+P+K    | (BK) K                                | C | C | C | - , 58, 70
          | (BK) d+K > f,f+P                      | - | - | C | - , 71, 86
----------+---------------------------------------+---+---+---+--------------
(BK) d+K  | db,f+P                                | C | C | C | - , 64, 77 
          | f+P,P,P                               | C | C | C | - , 67, 81
          | d+P+K, b,f+P                          | - | C | C | - , 69, 84
          | f+P,P,[P+K]                           | - | C | C | - , 80, 96
----------+---------------------------------------+---+---+---+--------------
u+P       | db,f+P                                | C | C | C | - , 51, 61
          | f+P,P,P                               | C | C | C | - , 54, 65
          | d+P+K, b,f+P                          | C | C | C | - , 56, 68
          | f+P,P,[P+K]                           | C | C | C | - , 67, 80
          | F+K > d+P+K, b,f+P                    | - | C | C | - , 71, 86
          | u+P > f+P,P,[P+K]                     | - | C | C | - , 77, 92
          | F+K > f+P,P,[P+K]                     | - | C | C | - , 82, 98
----------+---------------------------------------+---+---+---+--------------
f+K       | db,f+P                                | C | C | C | - , 63, 73
          | f+P,P,P                               | C | C | C | - , 66, 77
          | f+P,P,[P+K]                           | - | C | C | - , 79, 92
----------+---------------------------------------+---+---+---+--------------
uf+P      | db,f+P                                | C | C | C | - , 65, 75
          | f+P,P,P                               | C | C | C | - , 68, 79
          | f+P,P,[P+K]                           | - | C | C | - , 81, 94
----------+---------------------------------------+---+---+---+--------------
S+K       | db,f+P                                | C | C | C | - , 66, 79
          | f+P,P,P                               | C | C | C | - , 69, 83
          | f+P,P,[P+K]                           | - | C | C | - , 82, 98
          | F+K > d+P+K, b,f+P                    | - | C | C | - , 86,104
          | F+K > f+P,P,[P+K]                     | - | - | C | - , 97,116
----------+---------------------------------------+---+---+---+--------------
u+K       | db,f+P                                | C | C | C | - , 68, 82
or        | f+P,P,P                               | C | C | C | - , 71, 83
[F+K],K   | d+P+K, b,f+P                          | C | C | C | - , 73, 89
          | f+P,P,[P+K]                           | - | C | C | - , 84,101
          | F+K > d+P+K, b,f+P                    | - | C | C | - , 88,107
----------+---------------------------------------+---+---+---+--------------
DF+P      | db,f+P                                | C | C | C | - , 61, 73
or        | f+P,P,P                               | C | C | C | - , 64, 77
(BK) d+P  | d+P+K, b,f+P                          | C | C | C | - , 66, 80
          | f+P,P,[P+K]                           | C | C | C | - , 77, 92
          | F+K > d+P+K, b,f+P                    | - | C | C | - , 81, 98
          | df+K, P, b,f+P                        | - | - | C | - , 85,102
          | u+P > f+P,P,[P+K]                     | - | C | C | - , 87,104
          | F+K > f+P,P,[P+K]                     | - | C | C | - , 92,110
----------+---------------------------------------+---+---+---+--------------
d+P+K     | db,f+P                                | C | C | C | - , 87,104
          | f+P,P,P                               | C | C | C | - , 90,108
          | d+P+K, b,f+P                          | C | C | C | - , 92,111
          | F+K > db,f+P                          | - | - | C | - ,102,122
          | f+P,P,[P+K]                           | - | C | C | - ,103,123
----------+---------------------------------------+---+---+---+--------------
QCF+S+P   | b+P+K > u+P > d+P+K, b,f+P            | N | N | N | 88,107,130
          | b+P+K > df+K, P, b,f+P                | N | N | N | 94,116,140
          | b+P+K > u+P > f+P,P,[P+K]             | N | N | N | 96,118,142
          | b+P+K > u+P > u+P > f+P,P,P           | - | N | N | 94,119,139
          | b+P+K > b+P+K > d+P+K, b,f+P          | - | N | N | 95,115,140
          | b+P+K > u+P > u+P > d+P+K, b,f+P      | - | N | N | 96,117,142
          | b+P+K > F+K > f+P,P,[P+K]             | - | N | N |100,123,148
          | b+P+K > u+P > u+P > f+P,P,[P+K]       | - | - | N |104,128,154
          | b+P+K > u+P > F+K > f+P,P,[P+K]       | - | - | N |108,133,160
----------+---------------------------------------+---+---+---+--------------

- Combos involving u+P can be performed more easily if you "Guard Cancel"
  the u+P to prevent the canned combo u+P,P,P from coming out. This can be
  done by simply pressing S (Free) after u+P. You can then start buffering
  in the command for the next move in the combo.

- Combos involving f+P,P,P+K are "Stance Dependent." This means that the
  combo may or may not work depending on how the characters were facing
  each other before the starter connected. Sometimes the last hit (P+K)
  will whiff completely. Usually works on high launchers regardless of 
  stance. Not as reliable on heavies.


=============================================================================
                                  Hayabusa
----------+---------------------------------------+---+---+---+--------------
Starters  | Combos                                | H | M | L | Damage Range
----------+---------------------------------------+---+---+---+--------------
u+P       | FC,b+K > (HS) P+K                     | C | C | C | - , 59, 72
          | P,P,b+P,f+P                           | C | C | C | - , 62, 75
          | FC,b+K > (HS) K,K                     | - | C | C | - , 65, 79
          | P,P,b+P,K                             | - | C | C | - , 67, 81
----------+---------------------------------------+---+---+---+--------------
df+P+K    | ,K                                    | N | N | N | 34, 42, 59
          | (BK) P,P,b+P,f+P                      | C | N | N | 53, 65, 79
          | (BK) P,P,b+P,K                        | C | C | N | 57, 70, 85
        * | (BK) P,P,b+P > ub+K                   | C | C | C | - , 73, 88
----------+---------------------------------------+---+---+---+--------------
f+K       | FC,b+K > (HS) P+K                     | C | C | C | - , 68, 82
          | P,P,b+P,f+P                           | C | C | C | - , 71, 85
          | FC,b+K > (HS) K,K                     | - | C | C | - , 74, 89
----------+---------------------------------------+---+---+---+--------------
(HS) P+K  | ub+K                                  | C | C | C | - , 68, 82
          | FC,b+K > (HS) P+K                     | - | C | C | - , 83, 97
----------+---------------------------------------+---+---+---+--------------
uf+K      | ub+K                                  | - | C | C | - , 68, 82
          | FC,b+K > (HS) P+K                     | - | - | C | - , 83, 97
----------+---------------------------------------+---+---+---+--------------
u+K       | FC,b+K > (HS) > K,K                   | C | C | C | - , 75, 91
          | P,P,b+P,K                             | C | C | C | - , 77, 93
        * | u+P > u+K,K                           | - | C | C | - , 77, 93
        * | P,P,b+P > ub+K                        | - | C | C | - , 80, 96
        * | u+P > f+P,[K,K]                       | - | C | C | - , 84,101
          | u+P > FC,b+K > (HS) K,K               | - | C | C | - , 86,104
----------+---------------------------------------+---+---+---+--------------
QCF+P     | FC,b+K > (HS) P+K                     | N | N | N | 58, 72, 87
          | f+P,[K,K]                             | N | N | N | 61, 76, 91
          | FC,b+K > (HS) K,K                     | N | N | N | 63, 78, 94
          | P,P,b+P,K                             | C | N | N | 65, 80, 96
        * | P,P,b+P > ub+K                        | C | N | N | 67, 83, 99
          | u+P > FC,b+K > (HS) P+K               | C | N | N | 68, 83,100
        * | u+P > P,P,b+P,f+P                     | - | C | C | - , 86,103
        * | u+P > f+P,[K,K]                       | - | C | C | - , 87,104
        * | df+P > P,P,b+P,f+P                    | - | C | C | - , 87,105
        * | df+P > f+P,[K,K]                      | - | C | C | - , 88,106
          | u+P > FC,b+K > (HS) K,K               | - | C | C | - , 89,107
          | u+P > P,P,b+P,K                       | - | C | C | - , 91,109
          | FC,b+K > (HS) P,P,b+P,f+P             | - | - | C | - , 91,109
        * | df+P > P,P,b+P,K                      | - | - | C | - , 92,111
        * | u+P > P,P,b+P > ub+K                  | - | - | C | - , 94,112
          | u+P > u+P > FC,b+K > (HS) P+K         | - | - | C | - , 94,113
        * | P,P,b+P > FC,b+K > (HS) P+K           | - | C | C | - , 95,114
        * | P,P,b+P > FC,b+K > (HS) K,K           | - | - | C | - ,101,121
----------+---------------------------------------+---+---+---+--------------
WS+K    * | b+P+K                                 | - | - | C | - , 62, 74
          | FC,b+K > (HS) P+K                     | N | N | N | 59, 73, 88
          | f+P,[K,K]                             | N | N | N | 62, 75, 92
          | FC,b+K > (HS) K,K                     | N | N | N | 64, 79, 95
          | P,P,b+P,K                             | C | N | N | 66, 81, 97
        * | P,P,b+P > ub+K                        | C | N | N | 68, 84,100
          | u+P > FC,b+K > (HS) P+K               | C | N | N | 69, 84,101
        * | u+P > S+K,K,K                         | - | - | C | - , 86,104
        * | u+P > P,P,b+P,f+P                     | - | C | C | - , 87,104
        * | u+P > f+P,[K,K]                       | - | C | C | - , 88,105
        * | df+P > P,P,b+P,f+P                    | - | C | C | - , 88,106
        * | df+P > f+P,[K,K]                      | - | C | C | - , 89,107
          | u+P > FC,b+K > (HS) K,K               | - | C | C | - , 90,108
          | u+P > P,P,b+P,K                       | - | C | C | - , 92,110
          | FC,b+K > (HS) P,P,b+P,f+P             | - | - | C | - , 92,110
        * | P,P,b+P > u+K,K                       | - | - | C | - , 93,111
        * | df+P > P,P,b+P,K                      | - | - | C | - , 93,112
        * | u+P > P,P,b+P > ub+K                  | - | - | C | - , 95,113
          | u+P > u+P > FC,b+K > (HS) P+K         | - | - | C | - , 95,114
        * | P,P,b+P > FC,b+K > (HS) P+K           | - | C | C | - , 96,115
        * | P,P,b+P > [P,P,b+P,f+P]               | - | - | C | - , 99,118 
        * | P,P,b+P > FC,b+K > (HS) K,K           | - | C | C | - ,102,122
----------+---------------------------------------+---+---+---+--------------
QCF+K     | FC,b+K > (HS) P+K                     | N | N | N | 64, 79, 96
          | f+P,[K,K]                             | C | N | N | 67, 83,100
          | FC,b+K > (HS) K,K                     | C | N | N | 69, 85,103          
          | P,P,b+P,K                             | C | C | C | - , 87,105
        * | P,P,b+P > ub+K                        | - | C | C | - , 90,108
        * | u+P > f+P,[K,K]                       | - | C | C | - , 94,113
          | u+P > FC,b+K > (HS) K,K               | - | C | C | - , 96,116
----------+---------------------------------------+---+---+---+--------------
HCF+S+P   | FC,b+K > (HS) P,P,b+P,K               | N | N | N | 80, 87, 95
          | u+P > u+P > f+P,[K,K]                 | N | N | N | 81, 88, 96
          | u+P > u+P > P,P,b+P,f+P               | N | N | N | 81, 88, 96
        * | FC,b+K > (HS) P,P,b+P > ub+K          | N | N | N | 82, 89, 97
        * | QCF+P > P,P,b+P > ub+K                | N | N | N | 83, 90, 98
        * | QCF+P > u+P > FC,b+K > (HS) P+K       | N | N | N | 83, 90, 98
          | u+P > df+P > FC,b+K > (HS) K,K        | - | N | N | 84, 91, 99
        * | QCF+P > u+P > f+P,[K,K]               | - | N | N | 86, 93,101
          | u+P > df+P > P,P,b+P,K                | - | N | N | 86, 93,101
        * | QCF+P > u+P > P,P,b+P,f+P             | - | N | N | 86, 93,101
        * | QCF+P > u+P > FC,b+K > (HS) K,K       | - | N | N | 88, 95,103
          | Combo Throw                           | N | N | N | 80, 99,120
----------+---------------------------------------+---+---+---+--------------

- HS = Handstand Stance

- Combos involving f+P,K,K are "Stance Dependent." This means that the combo
  may or may not work depending on how the characters were facing each other
  before the starter connected. Sometimes the second hit will whiff 
  completely. Usually works on high launchers regardless of stance.

- Combos involving the move FC,b+K can be performed easily as long as you
  buffer the command for a "Crouch Dash" (df,df) towards the end of the move
  before it. EX: tap df,df towards the end of the recovery animation of u+P
  and Hayabusa will go immediately into a crouching position after the move.
  This makes the FC,b+K come out as fast as possible and is necessary for 
  some of the harder combos.

- The 2nd to last combo under WS+K is stance dependent and only works if the
  starter connected while in open stance.

- Combos starting with the HCF+F+P throw can also work with Hayabusa's punch
  attack reversals. Although you are generally better off just doing the 
  combo throw in both cases as it usually does more damage (Shown above).


=============================================================================
                                   Helena
----------+---------------------------------------+---+---+---+--------------
Starters  | Combos                                | H | M | L | Damage Range
----------+---------------------------------------+---+---+---+--------------
u+P       | P,P,d+K                               | - | C | C | - , 52, 63
----------+---------------------------------------+---+---+---+--------------
u+K       | (AoP) b+P,K,P                         | C | C | C | - , 65, 79
----------+---------------------------------------+---+---+---+--------------
uf+K      | b+P,P,P                               | N | N | N | 54, 64, 77
          | f,f+K,P,P                             | - | N | N | 55, 66, 80
----------+---------------------------------------+---+---+---+--------------
P+K       | b+P,P,P                               | C | C | C | - , 66, 79
          | P,P,b+P,P                             | - | C | C | - , 67, 81
          | f,f+K,P,P                             | - | C | C | - , 68, 82
----------+---------------------------------------+---+---+---+--------------
DF+P      | b+P,P,P                               | C | C | C | - , 66, 79
          | f,f+K,P,P                             | - | C | C | - , 68, 82
----------+---------------------------------------+---+---+---+--------------
[d+K],K   | b+P,P,P                               | C | C | C | - , 67, 80
          | f,f+K,P,P                             | - | C | C | - , 69, 83
----------+---------------------------------------+---+---+---+--------------
f+K       | b+P,P,P                               | C | C | C | - , 68, 82
          | f,f+K,P,P                             | - | C | C | - , 70, 85
----------+---------------------------------------+---+---+---+--------------
(BK) d+K  | (BK) f,f+K                            | N | N | N | 33, 45, 54
          | (BK) f+P                              | N | N | N | 37, 46, 55
          | (BK) f+K,P                            | C | N | N | 50, 62, 74
          | (BK) P,P,b+P,P,P                      | C | N | N | 60, 73, 88
----------+---------------------------------------+---+---+---+--------------
f+K,P     | P,P,K                                 | - | C | C | - , 79, 96
----------+---------------------------------------+---+---+---+--------------
ub+K      | (BK) f,f+K                            | N | N | N | 41, 51, 62
          | (BK) f+P                              | C | N | N | 42, 52, 63
          | (BK) f+K,P                            | - | C | C | - , 68, 82
          | (BK) P,P,P,[P]                        | C | C | C | - , 71, 86
          | (BK) P,P,b+P,P,P                      | - | C | C | - , 74, 96
----------+---------------------------------------+---+---+---+--------------
(AoP) P+K | b+P,P,P                               | N | N | N | 65, 81, 97
          | P,P,b+P,P                             | - | C | N | 65, 82, 99
          | f,f+K,P,P                             | - | N | N | 66, 83,100
----------+---------------------------------------+---+---+---+--------------
(BK) P+K  | P,P,K                                 | N | N | N | 65, 79, 96
          | b+P,P,P                               | - | N | N | 67, 83,100
          | P,P,b+P,P                             | - | N | N | 69, 84,102
----------+---------------------------------------+---+---+---+--------------
f+P       | [ [d+P+K] > (AoP) b+P > (BK) d+K >>   |   |   |   |
          | > (BK) f,f > (BK) P,P,b+P,P,P ]       | C | C | C | - , 87,105
          | [ P > [d+P+K] > (AoP) b+P,K >>        |   |   |   |
          | > b+P,P,P ]                           | C | C | C | - , 87,104
          | [ P > [d+P+K] > (AoP) b+P,K >>        |   |   |   |
          | > f,f+K,P,P ]                         | - | C | C | - , 89,107
          | [ [d+P+K] > (AoP) P,P > [d+P+K] >>    |   |   |   |
          | > (AoP) P+K > b+P,P,P ]               | C | C | C | - , 91,109
          | [ [d+P+K] > (AoP) P,P > [d+P+K] >>    |   |   |   |
          | > (AoP) P+K > f,f+K,P,P ]             | - | C | C | - , 93,112
          | [ P > [d+P+K] > (AoP) b+P,K,P >>      |   |   |   |
          | > P,P,K ]                             | - | C | C | - , 98,118
          | [ [d+P+K] > (AoP) P,P > P > [d+P+K] >>|   |   |   |
          | > (AoP) b+P,K > b+P,P,P ]             | H | H | H | - , - ,116
          | [ [d+P+K] > (AoP) P,P > P > [d+P+K] >>|   |   |   |
          | > (AoP) b+P,K > f,f+K,P,P ]           | - | H | H | - , - ,119
          | [ [d+P+K] > (AoP) P,P > [d+P+K] >>    |   |   |   |
          | > (AoP) P,P > [d+P+K] > (AoP) P+K >>  |   |   |   |
          | > b+P,P,P ]                           | H | H | H | - , - ,121
          | [ [d+P+K] > (AoP) P,P > [d+P+K] >>    |   |   |   |
          | > (AoP) P,P > [d+P+K] > (AoP) P+K >>  |   |   |   |
          | > f,f+K,P,P ]                         | - | H | H | - , - ,124
          | [ [d+P+K] > (AoP) P,P > [d+P+K] >>    |   |   |   |
          | > (AoP) P,P > ub+K > (BK) P,P,b+P,P,P | - | H | H | - , - ,126
          | [ [d+P+K] > (AoP) P,P > P > [d+P+K] >>|   |   |   |
          | > (AoP) b+P,K,P > P,P,K ]             | - | H | H | - , - ,130
----------+---------------------------------------+---+---+---+--------------

- AoP = Art of Phoenix Stance

- Combos starting with u+K, uf+K, f+K, f+K,P, or f+P will also work for any
  of Helena's canned combos ending with the same moves. EX: (AoP) [P,P],K

- The last hit of ub+K > (BK) P,P,P,[P] is stance dependent for heavy 
  characters and may not hit depending on how the characters were facing 
  each other before the starter connected.

- f+P causes two different stuns on counter hit depending on stance. In 
  open stance it will produce a double over stun which can be escaped. In
  closed stance it will produce a back stun which cannot be escaped
  because it turns the opponent around. Combos listed for f+P are only 
  guaranteed when the move hits in closed stance and causes the special
  back stun.

- d+P+K is a movement that makes Helena go into the Art of Phoenix Stance
  and does not do any damage.


=============================================================================
                                  Jann Lee
----------+---------------------------------------+---+---+---+--------------
Starters  | Combos                                | H | M | L | Damage Range
----------+---------------------------------------+---+---+---+--------------
[P,P],f+P | P,P,P,f+P                             | C | C | C | - , 61, 72
          | P,P,f+P > f+K, b,f+K                  | - | C | C | - , 69, 83
----------+---------------------------------------+---+---+---+--------------
uf+K      | P,f+P,K                               | C | C | C | - , 63, 76
          | P,P,P,f+P                             | - | C | C | - , 74, 88
          | P,P,f+P > f+K, b,f+K                  | - | C | C | - , 82, 99
----------+---------------------------------------+---+---+---+--------------
ub+K      | P,P,P,f+P                             | C | C | C | - , 77, 91
          | P,P,f+P > f+K, b,f+K                  | - | C | C | - , 85,102
          | P,P,f+P > P,f+P,K                     | - | C | C | - , 85,102
          | uf+P > P,P,P,f+P                      | - | - | C | - , 87,103
----------+---------------------------------------+---+---+---+--------------
S+K       | [ f+K > ub+K > P,P,P,f+P ]            | C | C | C | - , 98,117
          | [ f+K > ub+K > P,P,f+P > f+K, b,f+K ] | - | C | C | - ,106,128
          | [ f+K > ub+K > P,P,f+P > P,f+P,K ]    | - | C | C | - ,106,128 
          | [ f+K > ub+K > uf+P > P,P,P,f+P ]     | - | - | C | - ,108,129
          | [ df+P > f+K > ub+K > P,P,P,f+P ]     | H | H | H | - , - ,129
          | [ df+P > f+K > ub+K > P,P,f+P >>      |   |   |   |
          | > f+K, b,f+K ]                        | - | H | H | - , - ,140
          | [ df+P > f+K > ub+K > P,P,f+P >>      |   |   |   |
          | > P,f+P,K ]                           | - | H | H | - , - ,140
          | [ df+P > f+K > ub+K > uf+P >>         |   |   |   |
          | > P,P,P,f+P ]                         | - | - | H | - , - ,141
----------+---------------------------------------+---+---+---+--------------
f+S+P   * | P,f+P                                 | N | N | N | 70, 80, 91
        * | f+S+K                                 | N | N | N | 78, 88, 99
        * | QCF+P                                 | N | N | N | 82, 92,103
----------+---------------------------------------+---+---+---+--------------
f,u+S   * | P,f+P                                 | N | N | N | 86,100,115
        * | f+S+K                                 | N | N | N | 94,108,123
        * | QCF+P                                 | N | N | N | 98,112,127
----------+---------------------------------------+---+---+---+--------------
f,b+S   * | P,f+P                                 | N | N | N | 48, 52, 58
        * | f+S+K                                 | N | N | N | 56, 60, 66
          | FC,b,f+P                              | N | N | N | 70, 74, 80
          | Close Hit QCF+P                       | N | N | N | 80, 84, 90
----------+---------------------------------------+---+---+---+--------------


- The first two punches of P,P,f+P in the Starters section are not part of 
  the combo. The opponent can reverse after them, even on hi counter stun
  or during staggers.

- S+K causes two different stuns on counter hit depending on stance. In 
  open stance it will produce a double over stun which can be escaped. In
  closed stance it will produce a back stun which cannot be escaped
  because it turns the opponent around. Combos listed for S+K are only 
  guaranteed when the move hits in closed stance and causes the special
  back stun.

- Guard cancel the S+K to prevent the second kick from coming out. This 
  can be done by pressing S (Free) right after the move. You can start 
  buffering the commands for the next move right away.

- P,f+P and f+S+K both produce stuns when they connect on normal hit. 
  Follow up P,f+P with fast attacks like P or f+K and f+S+K with  f+K > 
  f+P,d+K or f+K > f+K,b,f+K on light characters. Keep in mind that these
  follow ups can be escaped with a defensive hold.

- Combos listed for the f,u+S defensive hold are for the kick counter only.

- Buffer a forward dash after a f+S+P or high kick counter to get in range
  for the follow ups. A crouch dash works really well if you are going for
  the QCF+P.

- Buffer a "Crouch Dash" (df,df) after a f,b+S counter to get into a
  crouching position to be able to pull off the FC,b,f+P.

- The QCF+P will do more damage after a f,b+S counter if you can get close 
  enough for a "Close Hit." Buffer a forward or (preferably) crouch dash
  after the counter and try to get as close as possible before doing the 
  QCF+P. Keep in mind that the move will do less damage than a FC,b,f+P if 
  you are not close enough.


=============================================================================
                                   Kasumi
----------+---------------------------------------+---+---+---+--------------
Starters  | Combos                                | H | M | L | Damage Range
----------+---------------------------------------+---+---+---+--------------
[K],K     | ub+K                                  | C | C | C | - , 55, 66
----------+---------------------------------------+---+---+---+--------------
f+K       | ub+K                                  | C | C | C | - , 55, 66
          | P,P,f+P,K,[d+K]                       | C | C | C | - , 70, 84
----------+---------------------------------------+---+---+---+--------------
df,df+P   | (BK) P,P,f+P,K,[d+K]                  | C | C | C | - , 70, 84
----------+---------------------------------------+---+---+---+--------------
df+S+K    | ub+K                                  | C | C | C | - , 58, 69
          | P,P,f+P,K,[d+K]                       | C | C | C | - , 73, 87
----------+---------------------------------------+---+---+---+--------------
u+K       | ub+K                                  | C | C | C | - , 59, 70
          | P,P,f+P,K,[d+K]                       | C | C | C | - , 74, 88
----------+---------------------------------------+---+---+---+--------------
df,df+K   | ub+K                                  | C | C | C | - , 60, 72
          | P,P,f+P,K,[d+K]                       | C | C | C | - , 75, 98
          | df,df+P > [ (BK) P,P,f+P,K ]          | - | C | C | - , 88,106
----------+---------------------------------------+---+---+---+--------------
(BK) d+P  | ub+K                                  | C | C | N | 60, 75, 90
          | P,P,f+P,K,[d+K]                       | C | C | C | - , 90,108
----------+---------------------------------------+---+---+---+--------------
b,uf+S    | [ f,f+P > P > f,f+P > df,df+K >>      |   |   |   |
or        | > P,P,f+P,K,[d+K] ]                   | N | N | N |  88, 88, 88
b,df+S    | [ P,P,P,P > f,f+P > df,df+K >>        |   |   |   |
          | > P,P,f+P,K,[d+K] ]                   | N | N | N | 104,104,104
          | [ P,P,P > f,f+P > P > f,f+P >>        |   |   |   |
          | > df,df+K > P,P,f+P,K,[d+K] ]         | N | N | N | 112,112,112
----------+---------------------------------------+---+---+---+--------------
b,f+S     | df,df+P > (BK) P,P,f+P,K,[d+K]        | N | N | N | 76, 94,113
          | df+S+K > P,P,f+P,K,[d+K]              | N | N | N | 77, 95,114
          | df,df+P > (BK) d+P > ub+K             | - | N | N | 82,101,122
----------+---------------------------------------+---+---+---+--------------

- The first K in [K],K of the Starters section is not part of the combo and
  damage range does not include that kick. Even if it hits on counter the 
  opponent can cancel the stun with a defensive hold.

- The last hit of the canned combo P,P,f+P,K,[d+K] will not hit in all 
  situations. It needs to be against a wall or have angulation in the ground
  for it to hit. Damage for this move is not worked into the Damage Range
  section. The move (d+K) has a base damage of 28.

- Buffer a forward dash after df,df+K to get in range for the next hit.

- The last follow up for df,df+K is a "Wall Combo" and will only connect in
  full if the opponent's back is to the wall when the starter connects. The
  damage has been worked into the Damage Range.

- Damage for combos after the b,uf+S and b,df+S defensive holds do not vary 
  for different types of hits because the base damage for the counter itself
  is 0.

- Combos after the b,uf+S and b,df+S defensive holds are only gauranteed
  if the move that was countered had long enough recovery time. Otherwise
  the opponent will be able to escape the follow ups. If the opponent 
  recovers crouching after the counter, then use the f,f+P follow up. Use
  the other follow ups if the opponent recovers standing for more damage.


=============================================================================
                                  Lei Fang
----------+---------------------------------------+---+---+---+--------------
Starters  | Combos                                | H | M | L | Damage Range
----------+---------------------------------------+---+---+---+--------------
f+K       | f+P,K                                 | C | C | C | - , 55, 66
          | P,P,d+K                               | - | C | C | - , 58, 70
----------+---------------------------------------+---+---+---+--------------
d+P+K   * | (BK) db+K                             | C | N | N | 63, 70, 73
        * | (BK) d+K                              | - | C | C | - , 71, 74
        * | (BK) P,df+P,P+K                       | - | S | S | - , 57, 77
        * | (BK) P,P,K,K                          | - | S | S | - , 63, 84
        * | (BK) P,K,K,d+K                        | - | S | S | - , 63, 84
----------+---------------------------------------+---+---+---+--------------
[K],d+K * | f,f+P                                 | C | N | N | 33, 41, 49
        * | db+K,db+K                             | C | N | N | 38, 48, 58
        * | df+P,df+P,P+K                         | C | C | C | - , 70, 86
        * | df+P,P,K,K                            | C | C | C | - , 76, 93
----------+---------------------------------------+---+---+---+--------------
u+K       | df+P,df+P,P+K                         | C | C | C | - , 75, 92
          | df+P,P,K,K                            | C | C | C | - , 81, 99
          | df+P,K,K,d+K                          | - | C | C | - , 81, 99
----------+---------------------------------------+---+---+---+--------------
f,f+K     | P,P,d+K                               | C | C | C | - , 68, 82
          | df+P,P,K,K                            | - | C | C | - , 91,111
          | df+P,K,K,d+K                          | - | C | C | - , 91,111
----------+---------------------------------------+---+---+---+--------------
P+K       | P,P,d+K                               | C | C | C | - , 84,101
          | P,df+P,P+K                            | - | C | C | - , 95,115
----------+---------------------------------------+---+---+---+--------------
b,f+S     | df+P,df+P > u+K > df+P,P,K,K          | N | N | N | 89, 89, 89
          | df+P,df+P > P+K > P,df+P,P+K          | - | N | N | 89, 89, 89
          | df+P,df+P > f,f+K > df+P,P,K,K        | - | N | N | 93, 93, 93
----------+---------------------------------------+---+---+---+--------------

- d+P+K causes a higher float when it hits a staggering opponent.

- Combos starting with P+K, [K],d+K, or d+P+K will also work for any of Lei 
  Fang's canned combos ending with the same move. EX: [P,P,f+P],K 

- Damage for combos after the b,f+S counter do not vary for different types
  of hits because the base damage for the counter itself is 0.

- df+P,df+P is one of the few moves fast enough to catch the opponent after
  a b,f+S counter and cause the right type of stun for a quick follow up.
  We tried more damaging moves like f+P+K, df+K... etc. But the opponent
  will be able to escape most of the other hits and stuns by running away
  and stuggling (even if the opponent's back is turned).


=============================================================================
                                    Leon
----------+---------------------------------------+---+---+---+--------------
Starters  | Combos                                | H | M | L | Damage Range
----------+---------------------------------------+---+---+---+--------------
DF+P      | P,f+P,K                               | C | C | C | - , 70, 85
----------+---------------------------------------+---+---+---+--------------
[b+P+K],P | P,f+P,K                               | C | C | C | - , 76, 93
----------+---------------------------------------+---+---+---+--------------
[K,P],P   | P,f+P,K                               | C | C | C | - , 76, 93
----------+---------------------------------------+---+---+---+--------------
uf+K      | P,f+P,K                               | C | C | C | - , 81, 99
----------+---------------------------------------+---+---+---+--------------
[u+P],P   | P,f+P,K                               | C | C | C | - , 66, 81
          | df+P > f+P,K                          | C | C | C | - , 68, 83
          | df+P > P,f+P,K                        | - | C | C | - , 74, 96
          | f+K > P,f+P,K                         | - | - | C | - , 81, 99
----------+---------------------------------------+---+---+---+--------------
QCB+P     | P,f+P,K                               | C | C | C | - , 79, 86
          | df+P > f+P,K                          | C | C | C | - , 81, 98
          | df+P > P,f+P,K                        | - | C | C | - , 91,111
          | f+K > P,f+P,K                         | - | - | C | - , 94,114
----------+---------------------------------------+---+---+---+--------------
WS+K      | P,f+P,K                               | N | N | N | 68, 84,102
          | df+P > P,f+P,K                        | - | C | C | - , 96,117
          | f+K > P,f+P,K                         | - | - | C | - , 99,120
----------+---------------------------------------+---+---+---+--------------

- The parts of the canned combos listed in "[]" of the Starters section are
  not part of the combo. u+P produces a stun that can be cancelled with a 
  defensive hold and K,P and b+P+K knock the opponent down.


=============================================================================
                                    Tina
----------+---------------------------------------+---+---+---+--------------
Starters  | Combos                                | H | M | L | Damage Range
----------+---------------------------------------+---+---+---+--------------
df,df+P   | P,P,K                                 | N | N | N | 48, 60, 71
          | f+P,P,d+K                             | C | C | C | - , 67, 81
          | f+P,P,[K]                             | C | C | C | - , 69, 83
          | f+P,P,P                               | - | C | C | - , 72, 87
          | f,f+P,P,K                             | - | C | C | - , 77, 93
          | uf+K > [f+K,P]                        | - | C | C | - , 80, 96
----------+---------------------------------------+---+---+---+--------------
[f+P,P],K | f+P,P,d+K                             | C | C | C | - , 67, 81
          | f+P,P,[K]                             | C | C | C | - , 69, 83
          | f+P,P,P                               | - | C | C | - , 72, 87
          | f,f+P,P,K                             | - | C | C | - , 77, 93
          | uf+K > [f+K,P]                        | - | C | C | - , 80, 96
----------+---------------------------------------+---+---+---+--------------
uf+K      | f+P,P,d+K                             | C | C | C | - , 68, 83
          | f+P,P,[K]                             | C | C | C | - , 70, 85
          | f+P,P,P                               | - | C | C | - , 73, 89
          | f,f+P,P,K                             | - | C | C | - , 78, 95
          | uf+K > [f+K,P]                        | - | - | C | - , 81, 98
----------+---------------------------------------+---+---+---+--------------
[P,P,P],K | f+P,P,d+K                             | C | C | C | - , 73, 89
          | f+P,P,[K]                             | C | C | C | - , 75, 91
          | f+P,P,P                               | - | C | C | - , 78, 95
          | f,f+P,P,K                             | - | C | C | - , 83,101
----------+---------------------------------------+---+---+---+--------------
[uf+P],K  | f+P,P,d+K                             | C | C | C | - , 73, 89
          | f+P,P,[K]                             | C | C | C | - , 75, 91
          | f+P,P,P                               | - | C | C | - , 78, 95
          | f,f+P,P,K                             | - | C | C | - , 83,101
----------+---------------------------------------+---+---+---+--------------
f+K       | f+P,P,d+K                             | C | C | C | - , 73, 89
          | f+P,P,[K]                             | C | C | C | - , 75, 91
          | f+P,P,P                               | - | C | C | - , 78, 95
          | f,f+P,P,K                             | - | C | C | - , 83,101
          | uf+K > [f+K,P]                        | - | - | C | - , 86,104
----------+---------------------------------------+---+---+---+--------------
S+K       | P,P,K                                 | N | N | N | 55, 69, 82
          | f+P,P,d+K                             | C | N | N | 62, 76, 92
          | f+P,P,[K]                             | C | N | N | 64, 78, 97
          | f+P,P,P                               | - | C | C | - , 81, 98
          | f,f+P,P,K                             | - | C | C | - , 86,104
          | uf+K > [f+K,P]                        | - | - | C | - , 89,107
----------+---------------------------------------+---+---+---+--------------

- The parts of the canned combos listed in "[]" of the starters section are
  not part of the combo. They all produce stuns on counter hit that can be 
  cancelled with a defensive hold.

- All of the combos involving a "knee" (f+P,P,K or f+K,P) are "Stance 
  Dependent." This means that the combo may or may not work depending on 
  how the characters were facing each other before the starter connected.


=============================================================================
                                    Zack
------------+-------------------------------------+---+---+---+--------------
Starters    | Combos                              | H | M | L | Damage Range
------------+-------------------------------------+---+---+---+--------------
df,df+P     | (BK) P,P,f+P,P                      | C | C | C | - , 60, 73
            | (BK) P,K,K                          | - | C | C | - , 66, 79
------------+-------------------------------------+---+---+---+--------------
[P,P,f+P],P | (BK) P,P,f+P,P                      | C | C | C | - , 60, 73
            | (BK) P,K,K                          | - | C | C | - , 66, 79
------------+-------------------------------------+---+---+---+--------------
u+K         | f+K,K                               | - | C | C | - , 67, 81
------------+-------------------------------------+---+---+---+--------------
[P,P],f+K   | f+K,K                               | - | C | C | - , 73, 88
            | P,P,f+P,P                           | - | C | C | - , 76, 93
------------+-------------------------------------+---+---+---+--------------
df+P+K      | f+K,K                               | - | C | C | - , 80, 96
            | P,P,f+P,P                           | - | C | C | - , 83,101
------------+-------------------------------------+---+---+---+--------------
df,df+K     | f+K,K                               | N | N | N | 52, 65, 78
            | df,df+K,K                           | C | N | N | 57, 70, 85
            | P,K,K                               | C | N | N | 60, 74, 89
            | P,P,P,K                             | C | C | C | - , 79, 96
            | df,df+K > P,P,f+P,P                 | - | C | C | - , 85,104
            | df,df+K > df,df+K,K                 | - | - | C | - , 87,106
            | df,df+K > P,K,K                     | - | - | C | - , 91,110
------------+-------------------------------------+---+---+---+--------------
f,f+K       | P,K,K                               | C | C | C | - , 82, 99
            | P,P,P,K                             | - | C | C | - , 87,106
            | df,df+K > P,P,f+P,P                 | - | C | C | - , 93,114
------------+-------------------------------------+---+---+---+--------------
(BK) b+K    | [ df,df+K > P,P,f+P,P ]             | C | C | C | - , 78, 94
            | [ df,df+K > P,K,K ]                 | C | C | C | - , 84,100
            | [ f,f+K > P,K,K ]                   | C | C | C | - , 87,105
            | [ df,df+K > P,P,P,K ]               | C | C | C | - , 89,107
            | [ f,f+K > P,P,P,K ]                 | - | C | C | - , 92,112
            | [ df,df+K > df,df+K > P,P,f+P,P ]   | - | C | C | - , 95,115
            | [ df,df+K > df,df+K > df,df+K,K ]   | - | - | C | - , 97,117
            | [ f,f+K > df,df+K > P,P,f+P,P ]     | - | C | C | - , 98,120
            | [ df,df+K > df,df+K > P,K,K ]       | - | - | C | - ,101,121
            | [ f+K > P > df,df+K > P,P,f+P,P ]   | H | H | H | - , - ,115
            | [ f+K > P > df,df+K > P,K,K ]       | H | H | H | - , - ,121
            | [ f+K > P > f,f+K > P,K,K ]         | H | H | H | - , - ,126
            | [ f+K > P > df,df+K > P,P,P,K ]     | H | H | H | - , - ,128
            | [ f+K > P > f,f+K > P,P,P,K ]       | - | H | H | - , - ,133
            | [ f+K > P > df,df+K > df,df+K >>    |   |   |   |
            | > P,P,f+P,P ]                       | - | H | H | - , - ,136
            | [ f+K > P > df,df+K > df,df+K >>    |   |   |   |
            | > df,df+K,K ]                       | - | - | H | - , - ,138
            | [ f+K > P > f,f+K > df,df+K >>      |   |   |   |
            | > P,P,f+P,P ]                       | - | H | H | - , - ,141
            | [ f+K > P > df,df+K > df,df+K >>    |   |   |   |
            | > P,K,K ]                           | - | - | H | - , - ,142
------------+-------------------------------------+---+---+---+--------------

- The first three hits of P,P,f+P,P in the Starters section are not part of
  the combo. Damage for those hits are not worked into the Damage Range.

- The first two hits of P,P,f+K in the Starters section are not part of the
  combo. Damage for those hits are not worked into the Damage Range.

- When only doing the first hit of df,df+K,K, it helps to "gaurd cancel" 
  the first hit to prevent the second kick from coming out. This can be 
  done by pressing S (Free) right after the move. This allows you to start
  buffering the command for the next attack right away.

- Combos starting with (BK) b+K will also work for any of Zack's canned
  combos ending with the same move. EX: [P,P,P],K or [QCF+P],K ... etc. 

- (BK) b+K causes two different stuns on counter hit depending on stance.
  If Zack was in closed stance before he turned around, then it will produce
  a double over stun which can be escaped. In open stance it will produce a
  back stun which cannot be escaped because it turns the opponent around. 
  Combos listed for (BK) b+K are only guaranteed when the move hits in open
  stance and causes the special back stun.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
5.  Contributors
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=


Paul Bratsch <frisbratsch202@hotmail.com>
 - Tester. Helped confirm the validity of stun combos.

Chris Commons <Resist@worldnet.att.net>
 - Submitted some excellent combos for Hayabusa. Most notable are the ones 
   involving P,P,b+P > ub+K or FC,b+K >... and HCF+S+P > QCF+P >... etc. 
   Also suggested to somehow flag new combos for updates.

jenocide <jenocide71@hotmail.com>
 - Discovered all combos for Jann Lee involving the f+S+P catch throw and
   high kick defensive hold.

Wind-X <wind-x@fighters.net>
 - Discovered combos for Lei Fang involving d+P+K and [K],d+K. Combos are
   from his Lei Fang combo movie found at http://doaonline.fighters.net


=============================================================================
Dead or Alive 2 Combo File                                              END
=============================================================================