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    Hayabusa Combo by Nikojoke

    Version: 1.2 | Updated: 04/11/00 | Search Guide | Bookmark Guide

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                            -=Dead or ALive 2 : Hayabusa Combo Faq : Ver. 1.2=-
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                   :::::::::::::::...:::::Nikojoke@hotmail.com::::::::::::::::::: 
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    -------------------------------------------------------------------------------------------------
    =============================================N-E-W-S=============================================
    = 02.4.2000: First work on this FAQ just a few combos (but good working ;) )
    = 11.4.2000: Add the Hayabusa strategy section 6.1 and 6.2
    =                       
    =                     
    =                                                      
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    =================================================================================================
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     ----------
    -=Contents=-
     ----------
    1.Hayabusa
    2.Conventions
    3.Damage
    4.Combostarters
    5.Combos
    6.Hayabusa Strategie (Coming soon)
      1.Against Computer
      2.Against Human Player
      3.Tag Team
      4.Survival
    
    --1--
    
    Ein=-
    .----------------------------------.
    :Name          : Hayabusa          :
    :Fighting Style: Hayabusa Ninjitsu :
    :Age           : 23                :
    :Height        : 5`10"             :
    :Weight        : 154 lbs.          :
    :Nationality   : Japanese          :
    :----------------------------------:
    
    He is modern Super Ninja and the best frtiend of Kasumi´s brother.
    Being a Super Ninja has the responsibility to confront  "Bankotsubo"
    the Evil Tengu, who came from the dark world into human existence.
    To face the Evil Tengu would be siucidal act for any human being
    but Hayabusa owes it to himself and to mankind to confront his fate.
    
    --2--
    
    N=Normaly Damage
    W=Damage against a Wall
    
    ..................................................................
    : u=up    uf=up-front   : p=punch   : +=must be pushed at the    :
    : b=back  ub=ub-back    : k=kick    :   same time                :
    : f=front fd=front-down : f=free    : >=good timing into the next:
    : d=down  bd=back-down  : ws=get up :   move                     :
    :................................................................:      
    ****************************************************************
    *1= p,p,k,k,k can be done instead the last part of the combo if* 
    *   oponent is at the wall.                                    *
    *--------------------------------------------------------------*
    *2= Works only against a wall.                                 *
    *--------------------------------------------------------------*
    *3= Can only be done if oponnents turned back                  *
    *--------------------------------------------------------------*
    *4= Can only be done after a punch counter when oponnent is in *
    *   air                                                        *
    ****************************************************************  
    
    --3--
    
    Damage in % for all types of hits
    
                ..........................................
                : First Hit : Stagger Hits : Juggle Hits :
    ............:...........:..............:.............:
    :Normal     :    100%   :      50%     :     50%     :
    :-----------:-----------:--------------:-------------:
    :Counter    :    125%   :      50%     :     62%     :
    :-----------:-----------:--------------:-------------:
    :Hi-Counter :    150%   :      60%     :     75%     :
    :...........:...........:..............:.............:
    
    
    --4--
    
    With this Combostarters you can start most of the Combos and 
    continue them like you want. 
    
    
    :---------------:
    : Combostarters :__________
    :--------:-------:----------:
    : u,p    :  f+k  : d,df,f+p : 
    : uf,p   :  ws+k : d,df,f+k :
    :--------:-------:----------:
     ---------------------------
    
    --5--
     ______________________________________________________________________
    :________________________________________________.______.__N______W__:_:
    :Combo                                           : Hits :   Damage   :!:
    :------------------------------------------------:------:------------:-:
    :uf,p > p,p > p,p,k,k,k                          :  08  :  60  :  80 : :
    :------------------------------------------------:------:------:-----:-:
    :u+p > p,p,p > d,df,f+k > p,p,b+p,f+p            :  09  :  90  : 110 :1:
    :------------------------------------------------:------:------:-----:-:
    :uf,p > p,p,p > u+k > p,p,b+p,f+p                :  09  :  83  : 103 :1:
    :------------------------------------------------:------:------:-----:-:
    :uf,p > p,p > df+p > p > f+p,k > p,p,b+p,f+p     :  11  :  94  : 114 :1:
    :------------------------------------------------:------:------:-----:-:
    :uf,p > p > uf,p > p > uf,p > f+p,k > p,p,b+p,f+p:  11  :  93  : 113 :1:
    :------------------------------------------------:------:------:-----:-:
    :uf,p > p,p > p > f+p,k > p,p,b+p,f+p            :  10  :  84  : 104 :1:
    :------------------------------------------------:------:------:-----:-:
    :d,df,f+k > u+p > p,p,b+p,f+p                    :  06  :  84  : 104 :3:
    :------------------------------------------------:------:------:-----:-:
    :d,df,f+p > p,p,b+p,f+p                          :  05  :  61  :  81 :3:
    :------------------------------------------------:------:------:-----:-:
    :ws,k > u+p > p,p,b+p,f+p                        :  06  :  78  :  98 :3:
    :------------------------------------------------:------:------:-----:-:
    :uf,p > p,p > p,p > p > d,df,f+k > p,p,b+p,f+p   :  11  :  90  : 110 :1:
    :------------------------------------------------:------:------:-----:-:
    :uf,p > p,p > p,p > p > f+p,k > p,p,b+p,f+p      :  12  :   -  : 114 :2:
    :------------------------------------------------:------:------:-----:-:
    :s+k,k,k                                         :  03  :  62  :  82 :4:
    :------------------------------------------------:------:------:-----:-:
    :p,p,b+p,f+p                                     :  04  :  70  :  90 :4:
    :------------------------------------------------:------:------:-----:-:
    :u+p > p,p,b+p,f+p                               :  05  :  79  :  99 :4:
    :------------------------------------------------:------:------:-----:-:
     ----------------------------------------------------------------------
    
    Hayabusa Strategy
    ---------------
    
    6.1 Against Computer
    
    Ok,ok the only thing you have to know to win with Hayabusa is... the 
    Combo throw if you counter a punch, make the combo throw if you in front 
    of your oponnent grab him and make the combothrow again. Ok another important
    thing is that you have to use the d,df,f+p and d,df,f+k moves everytime you can
    to start a good combo. Or try one of my big combos against the comp is working 
    on ever level. And the third thing is thet you have to use his throw, the throw
    which you can go behind your oponnent and then you´re able to make a very big 
    combo with the u+p and to continue then with the other combos. Ok thets all
    .. ok not all one thing more use his s+k,k,k kick it´s very usefull..
    I know what I say ;)
    
    6.2 Against Human Players
    
    Hayabusa against human players is very cool if you can do the combo throw 
    perfect at every situation. Think of it most of the oponnents start with a 
    punch combo so counter his punch and do the combo throw. And most of the 
    players just try to counter if you near them so grab him and do the throw again 
    or grab him and go behind him and do a combo. Try to use the s+k,k,k kick 
    and try to walk to the wall with him and then you can hit him everytime he gets 
    up against the wall but that´s boring. Go often behind him give him combos
    use every strategy you have so you´re oponnent won´t know what you´ll do next.
    
    
    This document is copyrighted (c) 2000
    Niko Komninos, all rights reserved.
    ---------------------------------------------
    All aspects of Dead or Alive 2 used 
    in this document are Copyright (c) 1999, 2000 
    Tecmo Inc.  All rights reserved.
    
    _________________________________
    Niko Komninos (Nikojoke)
    nikojoke@hotmail.com Icq:61923723
    
    Never do a loose, all I do is win
    _________________________________ 
    

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