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    Ending Guide by RemTheRetroPlayer

    Updated: 02/01/12 | Search Guide | Bookmark Guide

    Maken X Ending Infomation Guide
    By J Remi/Yugix 
    Created in 2004?
    FAQ to a pretty underrated game.
    First version (Sometime in 2004?)
    Second version (Dec 2005) (Typo fix V1)
    Made a lot of corrections. (Sometime in Dec 08)
    Made more corrections again. Hopefully got all errors. (1-21-09)
    Last Revial. Don't worry, its better this time. (1-17-11)
    Changed FAQ name to Guide since it didn't sound right after all these years
    and some very last fixes. (5-24-11)
    Added additional infomation about how to find missable to Find Hakke like Dal,
    Margaret, Ray and one Blademaster along with Don Regalia along with other 
    details. (1-26-12)
    One more note I forgot to add: Some of the things I add to the Guide
    about the script of the game comes from the debug voice test, so you 
    might not hear some of the things I had put in the Guide through a 
    ending run, but I realize that the dialog you get from anyone in this game
    is releated to how many hakke/blademasters you had defeated among bodies
    you use to fight other hakke in this game. Example being if you use Bianca
    again Dal the opening dialog will be diffrent than if you used someone like
    Alys. You can do this with other Hakke, by opening the electronic lock to their
    lair, then leave the stage, and you can switch characters instead of the one 
    required to get slighlty diffrent dialog.
    Please be warned that THIS GUIDE IS NOT SPOILER FREE. Its 
    for those that want to know how to find all endings or just want to 
    know them all without playing through it. If that where so, then it 
    would not be much of an Guide to begin with. O and you can apply this 
    guide to Maken Shao (remake) as well.
    Maken (Deus EX)
    Ending 1: Maintaning World Order (Blademaster Path)
    Ending 2: The world comes first.
    Ending 3: The Sacrifice.
    Ending 4: You Choose to Save Sagami.
    Ending 5: You Choose to Save Kei.
    Ending 6: Utopia Through Chaos (Hakke path)
    Ending 7: Chaos and Order. (Maken's Way)
    Finding Missable Hakke. (Becaue you can't get Ending 1 without defeating them)
    Blademasters (Fukenshi)
    The Hakke (Geist's Main Servants)
    This is my first FAQ. You know who I am by username which is a botched 
    version of an old email address, but really, no one cares who I am so 
    I don't need to tell you more on that, and most only want to read 
    the FAQ, so here you go. 
    Maken (Deus EX)
    Maken is an artificial god. Thought everyone though it was a tool used
    to cure mental disorders. This sword once in the hands of the user will 
    take over the persons body. This thing is a genderless self-aware entity, 
    and can control and take over anybody it chooses. That is why I will refer 
    to Maken as a it though the Guide. One more thing I notice is I'm sure it 
    was created to replace Geist (another artificial god) since he used to follow 
    the Blademasters, but rebeled against them. I'm sure Maken was created to fill 
    that spot.
    Ending 1: Maintaning World Order (Blademaster Path)
    Infomation on this ending.
    This is the only true good ending in the game. This the basic 
    path but actally tricky to get due to easily missing areas where 
    a Blademaster and some hakkes are hiding. Maken in this path, chooses 
    to do what the blademasters tell it, and follows their ideas. Not only 
    that, it ends up saving Kei and Sagami. J.J. Jones will ask Sagami why 
    does he have to seal Maken since it saved the world, and if
    Maken deserves the chance to live a normal life. Sagami said that
    it will be an bad idea because it could become another Geist, mainly
    now since Maken now has control of the whole world of Psi.
    How to get it.
    Defeat all the Hakke in Eruope Including Hakke Ray, Hakke Margaret,
    and Hakke Dal. These hakke can easily be missed. Then in Libson, 
    Blademaster Kitty, will want you to go to Arabia to talk to Hakke Yusuf 
    the oil man, but Kou wants you to go see Dr. Gennuiss. Say yes to see him, 
    but Kitty will offer you one more time to go to Arabia. Say yes to that. 
    After that, you will end up going there, and then see the doctor.  
    After that, go to the U.S. and china, fight Geist, and you will see the 
    Or you can say no to Kou to about seeing Dr. Gennuiss and say yes to him
    when he ask do you want to save kei. I had not really seen what happens 
    but he does say come to the lab when you done in Arabia. I might be
    wrong about this one though.
    A secret FMV 
    If you agree with Kei on everything she askes you. She will mention
    that she wants to travel the world with Maken. After the Ending 1
    credits, she will unseal Maken to live up to her promise. This a bit
    harder to do this in the PS2 version thanks to the mostly literal 
    translation which makes it difficult at times to understand Kei's 
    Ending 2: The world comes first.
    Infomation on this ending.
    This is almost the same as path 1, but Maken refuses to see Dr.
    Gennuiss since Maken only cares about its No.1 prority, and that 
    is to deafeat Geist. This will end up having Kei's psi absored into Maken. 
    In Geist's hideout, Kou confronts Maken in anger for not saving Kei, and 
    makes a poor attempt at trying to fight Maken. In the end it seems 
    the U.S. and china puts a halt to the comming war with themselves. 
    In the whitehouse, some people question if they can trust China with 
    this cease fire. But the President says that the devil (Geist)
    in control of China is now gone. He then request to be left alone. Then 
    you can see a sword apearing in his hand symbolizing that Maken, has
    took control of the President.
    How to get this ending.
    You don't have to defeat all hakke in Eruope, but in libson, say
    yes to Kitty to go to Arabia. Say no to Kou's offer to save Kei.
    That is what you have to do. Everything is straightforward from
    there or you can do the same thing in ending 1 but go straight to 
    the U.S. after going to Arabia. I think that will work, but I had not
    tried it.
    Ending 3: The Sacrifice.
    Infomation on this ending.
    This path is rather intresting because of the idea of a artifical god 
    that is self-aware caring so much about a girl enough to even die for her. 
    Anyway, maken refuses to go to Arabia when Kou ask that it needs to
    see the doctor. Later on, Dr. Gennuiss can do a reverse brainjack
    on Maken to save Kei, but the problem is that Maken will die after
    doing this. Maken Chooses to take the sacrifice. Later on, they
    needed to get kei's body to the lab, but the people flying the plane
    that took the body is Geist's henchmen. At the lab, Kou touches a message 
    button, and on the screen appears to be the leader of China. The leader of 
    China (Geist) then tells them to come to Shikin Castle if they want to 
    save Kei. Kou with new body armor, goes to Geist's hideout, and when he 
    makes it to the space-room where Geist is, he sees Kei traped in a crystal, 
    then suddenley he gets stabed by a crystal object. After some words 
    from Geist, Kou then throws Maken (in the sword form) at the crystal to 
    do the reverse brainjack. After this, Kei is back in her own body. With 
    the power of Maken, ends up defeating Geist herself. After the battle was 
    over, Maken (sword) started to break into peices. Kei wonders why this is 
    happening. Kou tells her that he sacrifice himself for her. Kei crying,
    mention that she will never forget what Maken had done for her.
    How to get it.
    Say yes when Kou wants you to go to the lab. Say no when Kitty 
    wants you to defeat Geist. Sometimes kitty in anger will 
    fight you because you refuse to go to Arabia, at the lab. 
    I'm sure this happens when you don't want to sacrifice yourself or
    if you take yourself off the path of the Hakke, and do this.
    Ending 4: You choose to save Sagami.
    Infomation on this ending.
    This is if you choose not to sacrifice yourself. 1 of 2 things 
    will happen. One Geist's men will break into the lab, and kill 
    Dr. Gennuiss (that is if you fight Kitty outside the lab) or you 
    just go off to the U.S. as if nothing happened (to what I remember). 
    When you get to Geist, he will offer you a truce. Say no to this truce,
    and Geist will say your foolish for not thinking about Kei, and some
    other stuff. After the fight, Kei's Psi will be asorbed. Later Sagami's 
    Psi will find its way back to his body, and Maken will wake up inside Kei's
    body. Then a few seconds later, he relizes that he is not looking at his
    daughter anymore, but Maken. 
    How to get it.
    Do everything in ending 3, but say no when your ask to go along the
    reverse brainjack. From there go to Geist, and say no when he wants 
    you to call a truce. Fight him, and you will get the ending. 
    Ending 5: You choose to save Kei.
    Like on Ending 4, Geist wants to make revisions to his plans since
    he realizes the path Maken took is to save humanity, and geist feels 
    that his goals are the same. He feels that he has alot in common with 
    Maken. He then wants to come to a cease fire.
    Like in path 3 Geist will offer a truce. Say yes, and he will give 
    you Sagami's infomation on how to save Kei. You end up going back
    to the research place in the end, sealed. Anne and Jones with
    the infomation they got from Maken will put the lost psi back
    into Kei's body saving her. But Kei is upset that Maken did'nt save her
    father due to the truce. Can't blame Maken. It was him or Her. 
    How to get this ending
    Do everything in ending 3 or 4 up until Geist offers you a truce. Say
    yes, and there is the ending.
    Ending 6: Utopia Through Chaos (Hakke path)
    Infomation on this ending.
    The one of the things I like about this game. There is there is no generic
    good or evil side. Both sides have their weight to carry. Maken Refuses to 
    take the blademasters orders, and ends up wiping most/all of them out. Later 
    on it defeats Kou and Blademaster Kitty who seems to be the 2nd-in-command 
    of the Blademasters. Once you enter the oil palace, Hakke Yusuf will be happy 
    to see you. He then give you a message from Geist about the nature of humans. 
    He has a good point in his message about one calles the other side evil, and 
    repeats the history of war. Anyway, Yusuf explains more on their plans about 
    what they're doing. He even mentions that Blademaster Kitty allowed Sagami to 
    die when he got kidnapped just so they can have an excuse to fuel Maken 
    more into killing Geist (Alternative Dialogue). Yusuf after this, asks you 
    to join the Hakke. Maken takes the offer, and Yusuf orders Maken to 
    get rid the leader of the Blademasters, Fu Shou Lee. 
    Later he goes to the Blademaster's headquaters, and confronts Fu Shou Lee.
    Lee criticizes Maken for the path it takes, then you fight him. In the 
    end, the war with the U.S and China started. Anne and Jones talk about
    the war, then suddenly Jones drops dead, (there psi been taken by Geist?). 
    Then in the shadows, Geist talks about creating a utopia by controlling human 
    thoughts, and having a certain amount of people living on the earth. Then 
    shows a scene of Kei absored into Maken wanting to get out.
    How to get the ending.
    Do not fight any hakke in this game. Fight any blademaster in your
    way. When you get to Libson, Kitty questions what you are doing. 
    Say yes when she askes you if you are taking their side. Say no 
    when Kou wants you to see Dr. Gennuiss (Just wow, this kid really 
    likes this girl, but she does seem to be nice to have as a girlfriend though). 
    Then Kitty convices Kou that if he defeats Maken, he could free her psi. 
    Then you fight both of them. Later you go to Arbaia. There when Yusuf offers 
    you to join the Hakke, say yes. Then you will fight Fu Shou Lee in the 
    Kunlun mountain base.
    Ending 7: Chaos and Order. (Maken's Way)
    This ending path is almost the same as Ending 6. This time Maken refuses
    to join the Hakke. Yusuf wonders why he refues to take orders from
    the Blademasters or the Hakke. He wonder if it wants to become the 
    King of chaos. Then you fight him. Later when you get to the U.S. 
    Hakke Brown questions Maken as well. He makes a very good 
    guess on what Maken wants to do. He sums it up by saying that 
    it want to defeat Geist, then take over the world. You fight Brown 
    then you get to Geist. Geist comments about what Maken wants to 
    do, then you fight him. In the ending Fu Shou lee mentions that you did 
    your job in defeating Geist, but the problem is that Kei was a vital
    part to restoring the world. Since Maken did'nt give time to try to 
    save Kei, and defeated all/most blademasters. Lee tells Maken that 
    it has to rebuild the world since it now has the power of 
    chaos and order.
    How to get this ending
    Take path 6 and refuse to join the hakke. Its straightfoward from 
    Finding Missable Hakke, because if you go to Libson before defeating them,
    this could effect have an effect on the endings that will be available to 
    you, but I can be wrong.
    To find Devon, just before you leave the swears back to the open door 
    outside where the  stage exit is located, there is a lit room on the right. 
    When you reach the end, look to  your right and you will find a door that 
    leads to a club where Blademaster Devon is hidding. You will unlock Vienna, 
    Austria if you agree to go there.
    When you meet Alys, she will tell you to go (back) to Istanbu to find his 
    daughter who knows where he is hiding. At the end of the stage, on your
    left, there is a blue ward door that can be missed, and if you come here a 
    second time, it will open. You will find Bianca, and you will have to Brainjack 
    her to extract infomation about Dal's hideout. Transylvania, Romania will be 
    unlocked, and I find it messed up that you have to do this to an innocent girl 
    instead of just talk to her since brainjacking involes absorbing one's soul! 
    Don Regalia and Ray
    They both seem to directly work together so I merged the two. Anyway 
    Blademaster Tyrus tells you to go to England where you will find Samuel 
    Smith, who knows where Regalia is hidding. This can be missable, but your 
    chances of missing this is much lower since its a straight path to the 
    outside area were the tower is. Find the tower, and again, instead of 
    just asking where he is, brainjack the poor guy, and Sicily, Italy will 
    be unlocked. At Jeanne D'Arc Palace, use Don Regalia to open the pannel to 
    find Ray's hidden room. 
    Quick tip: If you don't want to use Regalia's to fight Ray since he is
    damn slow, then exit the stage, and the pannel will still be open once 
    you come back with another body. I recommend Tyrus for this fight. 
    The Blademasters (Fukenshi)
    This is not really apart of the FAQ but this is just to give a 
    better understanding on what side your choosing to get these 
    endings. The Blademasters are a secret society that for centuries
    had maintained world order. They had been trying to preserve the 
    current state of humanity while avoiding chaotic solutions such as what
    Geist planned. They do it with the aide of an Deus EX, that helps them 
    in keeping most of the worlds problems toned down. Geist, the first 
    Deus EX, then started to have its own ideas on how should world order 
    work. At the same time, they try there best to stop most of the problems, 
    while preserving free will. Each member (except trainees like Fei Shan Lee) 
    had sacrificed a body part of theirs as well, but its suppose to be apart of 
    their training from what I read from the Fukenshi (Blademaster) bio. 
    The Hakke (Geist's Main Servants)
    The Hakke are a small group of influential humans that had had there psi 
    altered to think like Geist, and in turn some became deformed as a result. 
    Their goal is to completly control the world of psi so they can make huamns 
    think like Geist, and at the same time inslaving there minds so they don't 
    rebel against his ideas on utopia. They kidnapped Sagami to steal his
    information on the world of psi to do this. They cause alot 
    of the worlds problems to get worse before starting the war with the 
    U.S and China which is the final stage of their plans, but that is because
    its apart of their population reduction part of the plan though.
    Debug info Gameshark/Codebreaker Code
    To find most of the script in this game.
    Well that is the end of the FAQ. 

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