@@@@@@@@@  %@@   %@@ @@@@@@@@@ @@@@   %@@ @@@@      @@@ @%      %@ @@@@@@@@@@
@%        @ %@@   %@@ @@%       @@%@@  %@@ @@%@@    @@@@ @%      %@ @@%
@%          %@@   %@@ @@%       @@%%@@ %@@ @@%%@@%%@@%@@ @%      %@ @@%
 @@@@@@@@@  %@@@@@@@@ @@@@@@@   @@% %@@%@@ @@%%%@@@@%%@@ @%      %@ @@@@@@@@
         %@ %@@   %@@ @@%       @@%  %@@@@ @@         @@ @%      %@ @@%
@        %@ %@@   %@@ @@%       @@%   %@@@ @@         @@ @%%%%%%%%@ @@%
 @@@@@@@@@  %@@   %@@ @@@@@@@@@ @@%    %@@ @@         @@  @@@@@@@@  @@@@@@@@@@

Walkthrough is finally 100% complete (I should receive a full circle now :)
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
                             FAQ/WALKTHROUGH
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

For the Dreamcast console only.
Shenmue FAQ/Walkthrough
By GheddonLN.
Version 0.26
Guide started on January 16, 2002
Guide last updated on January 16, 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
                             TABLE OF CONTENTS
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

                             10. Version history
                             20. Copyright notice
                             30. Credits
                             40. Introduction
                             50. Shenmue for dummies
                             60. FAQ/Walkthrough
                             70. Minigames
                             80. Fighting techniques
                             90. Notebook
                            100. Items
                            200. Characters
                            300. Making of Shenmue
                            400. Passport disk
                            500. Collectables
                            600. Outro

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
                             VERSION HISTORY
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Version 0.10
===========

Date: 1/16/02
Information: Let's see... I got the walkthrough (disk ones and two),
minigames, fighting, notebook, basics, items, making of shenmue, passport disk
and collectables sections done. So, the guide is complete in other words.
File size: 98KB

Version 0.26
============
Date: 1/18/02
Information: Finished the walkthrough. In the next update (which is going to
be the final version by the way) I'll finish the notebook and reformat it, as
well as sections as collectables. Stay tuned...
File size: 128KB.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
                             COPYRIGHT NOTICE
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

J.F. Vargas, best known as "GheddonLN", has written Shenmue unofficial
FAQ/Walkthrough. Therefore, this document is (c) of the author and may not be
used for any purpose, by anyone, without previous permission. The walkthrough
may NOT be used under ANY circumstance to satisfy monetary needing. So, anyone
who has permission to use this document CAN'T print it and sell, put it on a
magazine or on a promotional CD. In other words, people who can use this for X
thing may not gain money with this. You can't say you did it, as this is
copyrighted. Bad things happen to those who violate any of these rules... oh
yes.

-This document is (c) José F. Vargas 2001. All rights reserved-

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
                             CREDITS
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

---C Jay C
   For posting this and my other FAQs and maintaining GameFAQs.com

---EmailEffects
   For creating the great ASCII arts inside the walkthrough (as disk headers)

---Prima Strategy guide
   I followed the same game progression on the guide during my gameplay and in
this guide. I also got a lot of information from it.

---To me
   For writing this FAQ.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
                             INTRODUCTION
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Welcome to my ninth FAQ for GameFAQs.com. I've been writing for quite a long
time (actually three months...) and I've collected a lot of experience and
I've used different kind of formats to select my style (witch is going to be
set-up with this guide). I consider that with this guide I'm starting to
become "GheddonLN" and not a mix of other authors.

Anyway, let's talk Shenmue. Shenmue, a game created by Sega, is one of the
best things you'll come across in the Dreamcast, but is easily superated by
games such as Skies of Arcadia in terms of gameplay. But is great anyway.
Shenmue is what you would call "F.R.E.E" game, or "FULL REACTIVE EYES
ENTERTAINMENT".  Is sure an in depth games, and is something you may want to
buy if you have a Dreamcast.

This game has tremendous graphics, as well as controls, music, but sadly,
there is something just "wrong" with the gameplay. Even though is really
addicting game, sometimes, the "go-around-and-ask" people can be tedious or
boring. But at later parts you'll find yourself so immersed in the game you
won't pay attention to anything else. Basically, is a great game that will
make you play for hours, and is an experience you must live.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
                             SHENMUE FOR DUMMIES
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

CONTROLS (WHILE ON FOOT SCHEME)
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ

==============================================================================
        D-PAD CONTROL SCHEME    |             D-PAD FUNCTIONS
==============================================================================
|                 _ Analog Thumb|
|          Up    (_)__________  |
|         ____                  |
|                      Right    |
|             |       ________  | Up...............................Move Ryu up
|             U      |          | Down...............Have Ryu make a 180ş turn
|   Left ---L   R----           | Left........................Make a step left
|  _____|     D  Down           | Right......................Make a step right
|             |_________        | Analog thumb..........Movement of the camera
|                               |
==============================================================================

==============================================================================
      BASIC BUTTONS SCHEME      |             BASIC BUTTONS FUCTIONS
==============================================================================
|               Y button        |
|             ---------         |
|            Y                  | Y button.........Used to open the quest menu
| X button X   B B button       | X button...............Used to open notebook
| _________| A |________        | B button...................Cancel selections
|            | A button         | A button.................Examine things/talk
|            |____________      |
|                               |
|                               |
==============================================================================

==============================================================================
      OTHER BUTTONS SCHEME      |             OTHER BUTTONS FUNCTIONS
==============================================================================
|   __ L trigger R trigger__    |
|  |  |_______   ________|  |   | L trigger......................Use it to run
|  |  |                  |  |   | R trigger........Use it to explore the areas
|  |__|     START        |__|   | START...................Open the help screen
|                               |
==============================================================================

IN-DEPTH CONTROLS
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
D-PAD/.................Used to move Ryu throughout the world of Shenmue.

ANALOG THUMB...........Use this to move Ryu's head. In other words, you'll
move the camera in different ways(depending to where you point the stick) and
check what is in that or this direction.

Y BUTTON...............Use this button to open the sub-menu. If there is a
moment where you must use an item mandatorly, you'll have to press the button
and select the item you have to use.

X BUTTON...............Press this button while on gameplay to bring up the
notebook. Then use the d-pad to scroll through the notebook pages and check
your notes to get misc. information.

B BUTTON...............Use this button to cancel any kind of selection you
make, and to speed up those long conversations(obviously, you'll lose some
valuable information and the experience of hearing Shenmue's voice acting).

A BUTTON...............This is THE button of the game. Use it to talk with
people and learn information, to grab items and examine environments objects.
Normally, when you can interact with something, a little A will appear in the
bottom of the screen, indicating that if you press this button, Ryu will do...
something.

L TRIGGER..............Press and HOLD this, and then jiggle on the d-pad. Ryu
will suddenly start moving his feet faster towards the direction you pressed
the d-pad. He'll run.

R TRIGGER..............This is the second button of the game. When you press
it, you'll go into first person view, and you'll be able to check things. Is
there is something you can interact with, you'll lock-on that thing, and then
you'll be able to check/grab it by pressing A.

START BUTTON...........Press this to pause the game and check different basic
stuff which is already covered here, so, move on.

CONTROLS(FREE BATTLE SCHEME).
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
==============================================================================
        D-PAD CONTROL SCHEME    |             D-PAD FUNCTIONS
==============================================================================
|                 _ Analog Thumb|
|          Up    (_)__________  |
|         ____                  |
|                      Right    |
|             |       ________  | Up...............................Move Ryu up
|             U      |          | Down...........................Move Ryu down
|   Left ---L   R----           | Left.............................Strafe left
|  _____|     D  Down           | Right...........................Strafe right
|             |_________        | Analog thumb.................Move the camera
|                               |
==============================================================================

==============================================================================
      BASIC BUTTONS SCHEME      |             BASIC BUTTONS FUCTIONS
==============================================================================
|               Y button        |
|             ---------         |
|            Y                  | Y button...............................Parry
| X button X   B B button       | X button...............................Punch
| _________| A |________        | B button...............................Throw
|            | A button         | A button................................Kick
|            |____________      |
|                               |
|                               |
==============================================================================

==============================================================================
      OTHER BUTTONS SCHEME      |             OTHER BUTTONS FUNCTIONS
==============================================================================
|   __ L trigger R trigger__    |
|  |  |_______   ________|  |   | L trigger......................Use it to run
|  |  |                  |  |   | R trigger...........Check through your moves
|  |__|     START        |__|   | START...................Open the help screen
|                               |
==============================================================================

IN-DEPTHS CONTROLS
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
D-PAD..................Use this button to move Ryu throughout the battlefield.

ANALOG THUMB...........Use this to move Ryu's head. In other words, you'll
move the camera in different ways(depending to where you point the stick) and
check what is in that or this direction.

Y BUTTON...............Guess what?. Use this to parry and to escape harm's
way. This is only used for cowards.

X BUTTON...............Press this and Ryu will swing his hand and punch down
an enemy. Press it repeatedly to perform a punchie-doonchie combo that causes
a lot of damage.

A BUTTON...............Press this button and Ryu will do a spin with his legs
and kick the enemy. Jiggle on the d-pad while mashing this button and you may
end up doing a variation of the tornado kick.

B BUTTON...............Get near an enemy, and press on this button. Ryu will
then grab an enemy and throw him in the floor and cause damage to him. The
enemy won't also "wake up" after a while. This move is very powerful.

L TRIGGER..............Press this along the d-pad and to run and evade punches
as well as kicks, throws and ass kicking.

R BUTTON...............Press this button and enter your moves scroll. While
there, select a move to set it up, and perform it easily. That way, you won't
have to perform those complicated button combinations too often.

START....................Press this to pause the game and check different
basic stuff that is already covered here, so, move on.

STARTING MENU
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
After you press the START button on the main screen, a couple of options will
appear. This is called the starting menu, and the options are the ones listed
below:

START GAME...............When you select this button, you'll start a new game.
Starting a new game signifies seeing the intro cinema, and starting from zero.
I suppose you already know what new game means, uh?.

LOAD GAME................Load game. You already saved once during gameplay.
Now, you'll be able to start from that point by selecting this option. Is
common sense actually.

CONTINUE.................If you select the resume option during gameplay,
you'll create a temporary save game that can be loaded by selecting this
option. When you do so, you'll lose this save, unless you save again or select
this option again.

OPTIONS..................Use the d-pad to scroll through the options and the A
button to select them. The options are the ones listed below.
 ____________________________________________________________________________
| ---TEXT AND DIALOGUE RELATED OPTIONS                                       |
|____________________________________________________________________________|
| With this option, you'll be able to select to see text, no text, and
dialogue  |
| only or no dialogue or just text, etc, etc. See below for more reference.  |
|____________________________________________________________________________|
| CINEMA MODE   | This mode is like watching like a movie(hence the name     |
|               | "cinema"). You'll hear all the conversations spoken, with  |
|               | no dialogue, but you won't be able to skip through         |
|               | conversations.                                             |
|_______________|____________________________________________________________|
| GAME MODE     | This is the mode I use because my ear is not so English    |
|               | trained(is rather Spanish trained). This mode lets you hear|
|               | the dialogue and to read the text. Is the mode you'll use  |
|               | if you're not north American(or if you're north American,
too)
|_______________|____________________________________________________________|
| SHENMUE MODE  | This mode is kind-of-complicated. You'll hear only dialogue|
|               | like in the cinema mode, but, if you press B, you'll shut  |
|               | up the voice actors and read the text. Is kind-of-a-combo  |
|               | between text mode and cinema mode.                         |
|_______________|____________________________________________________________|
| TEXT MODE     | Don't you REALLY know what this means?. When you select this
|               | option, you won't hear any voice acting, but you'll only   |
|               | read text. I don't why would you use this, specially if you|
|               | have game mode(read: "there is nothing written about tastes|
|               | ---translation of a Latin proverb).                       |
|_______________|____________________________________________________________|
| ---SOUND RELATED OPTIONS                                                   |
|____________________________________________________________________________|
| This options let you change between mono and stereo type of sound(no Dolby |
| surround, sadly; I don't have Dolby at this moment, though).               |
|____________________________________________________________________________|
| ---AREA JUMP OPTIONS                                                       |
|____________________________________________________________________________|
| When you toggle these options on, the minutes you spend on walking will be
|
| severely compressed. With this on, when you exit Ryu's house, an option    |
| menu will appear. Basically, you can choose to go to any place without     |
| walking. Use this if you want to rush through the game(which is NOT        |
| recommended by the way).                                                   |
|____________________________________________________________________________|
| ---TOGGLE RUN OPTIONS                                                      |
|____________________________________________________________________________|
| With this options, you'll be able to select weather the L button is to run
and
| the R button to explore and vice versa.                                    |
|____________________________________________________________________________|

BASIC EXPLORATION
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Shenmue is a world filled with people who hold interesting information, or
sometime un-useful information. To know which people have interesting
information, talk with them by pressing A. A single conversation can give you
the tip or the information you need to advance through the game. Always talk
with people. Also, Shenmue has several items and building spread across its
world. Not all of the buildings can be entered, but you should always check
them. Also, check the environments by pressing the R button and using the d-
pad to move the camera. If there is something you can interact, it'll get
locked-on. Press A then to examine that object.

GAME PROGRESS
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
The way you progress through Shenmue is up to you. Even though you could go
and use this walkthrough and start rushing through the game while skipping on
dialogues, you could also play calmly, ands talk to people while playing
minigames and honing your battle skills in the different areas where you can.
You could also talk with everybody you find and learn tips and information
about your adventure. Either way you select, you should always go through the
way that fits you better.

MAGIC WEATHER
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
The world of Shenmue, being so realistic, has it owns weather and the weather
has its owns effect on the game. During Shenmue, you may find yourself in a
rainy day where people are not out the streets because they don't want to get
wet, unless they are wearing some kind of raincoat. During a sunny day, kids
are out the streets, playing soccer and goofing with their friends. During
snowy days, you may find kids goofing around too, but other will just be in
their houses. So, don't expect to find a certain person during a rainy day.

THE CLOCK
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
The clock in Shenmue is as important at the general exploration. The clock is
also as important as in real life. In Shenmue, people go to work in morning,
and return home or go to bars in the night. Also, there are certain
places(mainly shops) that open at certain hours only. Also, you can't stay
sleeping all day or exploring all night. You wake up at the 8:30 am and you
have to sleep at 11:30. This is Shenmue, where time does really matter.

THE NOTEBOOK
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
The notebook is probably the most useful item you have, as well as the most
important. When you talk to a certain person, and they give you valuable
information, Ryu will record his information on the notebook. After he records
this information, you can access it by pressing X and check what he wrote. The
notebook is used mainly to refresh your memory about certain information you
may forget or numbers or names you need to use.

BATTLES
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
There are two kinds of battles, free battles, and QTE. Free battles are what
the name says, free battles, where you use the d-pad to move Ryu throughout
the arena. Use the buttons listed at the battle scheme above(x,y,a,b) to
punch, kick, throw, kick ass your enemy until they give up. You also have a
stamina meter, which represents your health, and is recovered as you evade
attacks, but is also diminished as the enemies kick your ass. You can also
press different kind of button combinations and perform certain butt-kicking
combos that will make your enemies fly like a piece of paper.

The other kind of battle is the QTE, or quick time event. Quick Time Event is
a quick even(duuuuuuuh!) which can be accomplished "quickly"(...) by pressing
a certain button. Suddenly, a cinema will take place, and a big button will
appear on-screen. Mash the button that appears on-screen within the allotted
time to perform a certain action(normally a butt-kick). These are very
commons.

TRAINING
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
And you thought that when you learn a move, you could just perform it in any
battle you want. Well, you can do so, but is also recommended to train the
moves you learn. Go to the parking lot by the bus station in dobuita or to the
Hazuki dojo, and you will be able to train. Select a move in the scroll, and
perform it until you're confident with it. This not only gives you confidence,
but also, the damage of the move you train will be increased. Train
frequently.

SEARCHING FOR ITEMS
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
In Shenmue, there are a lot of interactive objects you can work with, in order
to advance with the history, widen your items menu or just to perform certain
mandatory thing. To search, you'll need to use your hands and both the R and
the A button. Press the R button, and use the d-pad and move the camera until
it suddenly zooms into some things. You'll know you'll be able to interact
with it, so, press A and Ryu will do his thing with the item. This is normally
the best way to collect items or advance with the history.

TALKING WITH PEOPLE
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
In this long adventure where the clues people has are the most important
things of survival(and are the most valuable informationers), you'll need to
talk with a lot of people. To talk with people, get near them and press the A
button. Ryu will then converse with the person. They may just say junk, or may
give you some useful information, though not necessary. Other people will give
you information so damn important, that Ryu will have to write it in his
notebook, or else he would forget it(or _you_ would forget it). Either way,
always talk with people when you're stuck(or refer to this FAQ). The may save
your life.

MINIGAMES
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Who would live without videogames, uh?. Unfortunately, for this game, you
don't have playstations2 or GameCubes or XBoXes. You have arcadarizated
versions of the Genesis(I remember you, good old pal...) such as Hang-On,
Space Harrier, and other kind of games such as Darts and QTE related games.
All of the minigames available in the game can be played at the YOU ARCADE at
Dobuita. They cost some Yen, but are worth it, because they're extremely fun.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
                             FAQ/WALKTHROUGH
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

           _____  _____   _____  _  __    ____   _   _  ______
          |  __ \|_   _| / ____|| |/ /   / __ \ | \ | ||  ____|
          | |  | | | |  | (___  | ' /   | |  | ||  \| || |__
          | |  | | | |   \___ \ |  <    | |  | || . ` ||  __|
          | |__| |_| |_  ____) || . \   | |__| || |\  || |____
          |_____/|_____||_____/ |_|\_\   \____/ |_| \_||______|

==============================================================================

After you pop on the disk, you'll see an opening cinema which pretty much
shows us what we're going to see in this epic adventure. Afterwards, the
action begins.

==============================================================================

Hazuki's home
-------------

After Ryu finally wakes up, you're free to leave the room. Before doing so,
however, check Ryu's desk. In the top part of the desk is a cassette. In the
drawers, you can snag the cassette player, as well as another cassette and the
"photo of friends" which shows Ryu and his friends(duh). Now, go through the
door. In the hall outside, Ine-san appears and tells you she'll leave 500 Yen
every day waiting for you. You can recollect this money by exiting the house.

Before doing so, however, check the Hazuki's place, where you could find some
useful ítems or knowing-worthy things. If you enter Iwao's, Ryu's father room,
you could get to examine a letter in a desk. It shows that Iwao knew somebody
was coming, and gives Ryu some final advice and "tips". Time to move on
towards the kitchen. Examine the table with the R button, and you'll see
another cinema where Ryu refuses to eat his carrots, but Iwao makes him to do
so. This is pretty much everything you could do here. Go out the house.

Outside Hazuki's home
---------------------

Head towards the far right end of the patio. On your way there, examine the
cherry tree, and you'll see a cinema, were Iwao gives a young Ryo some advice
regardless the ways of martial arts and similar. Afterwards, go inside the
dojo were Fukusan gives Ryo information regardless the man who killed your
dad. He says it was a man with dark clothes, a tattoo and named Lan Di. After
Fukusan gives you this valuable information, enter again the dojo, and examine
both the locked box(brown) to get a note into your notebook, and the scroll in
the above of the... eh, um, search for a scroll to see another cinema.
Afterwards, head towards the double brown doors and leave you home.

Yamanose
--------

As you advance down the streets, Ryo will suddenly hear Megumi, who's near a
kitten, who nearly got killed by a speedy black car. According to Megumi, the
kitty's mom was killed by the same car, which, by the way, almost rammed down
Yamagishi San. He lives by the candy store in Sakuragaoka, and it's vital for
the adventure to speak with him. During this scene, also, you'll have to
select some food for the cat. The best option, is obviously, the dried fish,
and it also adds a note to your notebook. After doing all this, continue down
the streets towards Sakuragaoka.

\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
UN-NECESSARY INFORMATION

If you return to the Yamanose shrine later, Megumi will then ask for a name
for the cat. The names you can select from are: Mimi, Sasuke, Chibi and Tama.
If you select Mimi, she'll accept it. If you select Sasuke, she'll say "no"
and select Mimi instead. If you select Chibi or Tama, she'll accept a believe.
//////////////////////////////////////////////////////////////////////////////

Sakuragaoka
-----------

As you advance further into this district, you'll spot two women standing by a
phone booth, which are lively talking. Talk with the one in yellow, and she'll
direct you to Sumiyasan, who may know where Yamagishisan lives. Go talk with
here, and she doesn't tells you a thing about where Yamagishisan lives. She
tells you the same thing Megumi told you. What a waste of time... Head towards
the store here in Sakuragaoka, which is where Yamagishisan lives. As soon as
you get near the store, an elderly woman appears, and tells you to search for
the Yamamoto's  house. Inspect each houses' plates with the R button, and when
you find it, go and check for he lady, which is in the park. Afterwards, Ryu
adds a note to his notebook.

Now, let's look for yamagishi, whose house is located on the far end of the
park's street. You should find him outside his house. Talk with him, and he
says that I car nearly rammed him the day of the "incident" and that it then
rushed towards Dobuita. He doesn't knows more, but he says you should go and
ask the townsfolk. So, go down the street adjacent of the park, and enter the
new District, Dobuita.

Dobuita
-------

Go to either the Funny Bear Shop, Yokoatsu Product or Uokichi Food, and all of
them suggest you to visit Nozomi at Aida Florist, who get here new sweater
splashed by mud the other day thanks to a black car. Aida Florist is directly
across the funny bear shop, by the tomato convenience store. Talk with Nozomi,
and she says that the car was black and pretty, just like a limo. She also
says you should go and talk with Tom, who is up the street, because,
apparently, he had his words with the men inside the car.

//////////////////////////////////////////////////////////////////////////////
UN-NECESSARY INFORMATION

Go and talk with the Lapis Fortune teller after talking with Nozomi to get an
extra-notebook note.
\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\

Go and talk with tom, which is this guy with long black hair, white shirt and
red trousers. He's also dancing, by a hot dog stand. And don't forget that
when you get near him, you'll hear music. Anyway, talk with him. He says he
had his words with the men inside the car because they freaked out nearly
every purchaser Tom had. So, he wanted to gave them his piece of mind. Tom
also says that there was a man with a green coat, which suggests he was
Chinese. He also says you should visit the Chinese travel agency across the
stand. What are you waiting for?

//////////////////////////////////////////////////////////////////////////////
If you go and pay a visit to Yamagishi in the Suzume park here in Dobuita,
you'll be able to learn the <DOUBLE BLOW> skill, which is: LEFT + X + A.
Perform this technique properly to master it.
\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\

When you arrive at the travel agency, the man inside tells you he doesn't know
a thing about the Chinese men you're looking for. Actually, he directs you to
the Ajiichi Chinese restaurant, whose owner are 100% Chinese, and may have the
information you need. If you don't know where the Ajiichi restaurant is, you
could chat with Nozomi at Aida's florist or to the man in the water dragon
store, and get its location as well as another entry for your notebook.

Ajiichi is across the Hattori Sporting Goods. Inside, talk with the old man,
who directs you to the three blades, you are the most appropriate persons to
ask for Chinese. The cook at Mampukuken Ramen, Itoi of Mary's Patches and
Embroidery and Maeda the barber represents the three blades. These people are
101% Chinese, so they may know more than Tao does.

//////////////////////////////////////////////////////////////////////////////
If you go through the street adjacent to the Tomato Convenience store, you may
end up playing your first QTE. When prompted, press this buttons: LEFT + A+ B
to finish down the thugs and show them what you got.
\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\

Now, go towards the Mampukuken Ramen(which opens at around 2:00PM, by the
way). Inside, talk with Junko Yamamoto, which suggests you to find two men who
normally wander around bars late night(a minute after 7:00PM is enough).
Talking with this women also grants you a note for your notebook. Now, wait
for the night, and haul your ass towards the Bar Yokosuka and talk with the
two men inside twice, and they'll spit their guts. They'll direct you to the
Liu Barber & Hair Salon, as they may know something.

//////////////////////////////////////////////////////////////////////////////
At this moment, you may want to go to sleep. After you wake up, wander around
until the clock says is about 9:30. Then, go talk with Fuku-san at the dojo to
learn a new skill, the <PIT BLOW> which is: LEFT + B. Perform it properly to
master it
\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\

Go and talk with the people inside the Liu Barber & Hair Salon. The barber and
his wife suggest you to go to the Suzume park, where Liu Senior, the Chinese
around here, may be. If you are having trouble getting there, talk with the
man inside Bob's Pizzeria, who tells you the location of the Suzume park. Talk
with him twice to get another entry for your notebook. Now that you've
collected enough information, head towards the Suzume park, and talk with Liu
Senior. He suggests that Land Di may be part of a gang, and that gang normally
hang around the harbor. Therefore, you should look for sailors, as they're
familiar with the harbor.

Now, wander around Dobuita and speak with the people around. Nearly everybody
tells you that the sailors hang around bars in the night, as they love night
parties and disorder. Wait the night to fall, and head towards bar yokosuka.
Your friend there directs you towards the MJQ Jazz bar or the Heartbeats bar,
as in both you may find Sailors. Head towards the MJQ bar first, and talk with
the shop owner, who directs you to the two man playing pool there. They
challenge you to a bet. Make the perfect shot, and you'll get your info, but
miss it, and you'll have to pay them 1.000, and you'll get no info.

With the information or without it, head towards the Heartbeats bar. Talk with
the people at the Kurita Military Shop, Tom's hot dogs, Jupitor's Jackets and
Linda Bar to learn the exact location of the Heartbeats bar.

//////////////////////////////////////////////////////////////////////////////
You could go and visit the Lapis Fortune teller, and get this note for your
notebook: "He you seek waits on a dark street".
\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\

As you approach the heartbeats door, two drunken sailors confront you. These
guys are not too happy to let you inside, so they challenge you a fight. Press
B and A when prompted to make them bleed(literally). Now, you may enter to the
bar Ryo... Inside, things are not-too-different, as the thugs around consider
Ryo a crybaby, and try to smash him. Press this buttons: B, A, B, A when
prompted to show them what you got. The bar owner then directs you to Charlie,
and takes you of the bar by force. Time to return home....

Looking for Charlie
-------------------

//////////////////////////////////////////////////////////////////////////////
After you wake up, you could go to the Sakuragaoka park in
Sakuragaoka(duuuuuuuhh!) and find Nozomi being threatened by two thugs. You'll
then challenge them to a free battle. Run around to recharge your stamina and
use the punch combo and tornado kick(variation) to beat them easily.
\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\

Go towards the Knocking Motorcycle shop. You can easily find it because there
are normally two druggie-looking pals, as well as an old man with a motorcycle
by him. This "old-man" is Ono, Ryu's friend, and has some information. Talk
with him and he directs you to the Jupitor Jackets store. However, don't go
there. Instead, head towards Hokuhoku Lunches, to learn about the Nagai
Industries. The Nagai industries are a big building with a green door that is
by Dobuita's entrance, near the Water Dragon store. Get inside the building(be
sure the timer is around 1:00PM) and go up the stairs. Talk with the men
inside, and they direct you to Kurita-San, the man at the Kurita Military
surplus.

Head there then. Talk with Kurita, which is the one with a guerrilla-like
uniform as well as a hat. He says that you can normally find him around
Jupitor's Jacket at about 7:00PM. Instead of going there for some useless
information, swing your feet towards he parking lot around You Arcade. There,
five sailors ambush you. You'll need to beat them in a free battle. Once you
beat them, you'll get a lot of information as well as an entry for your shiny
notebook. Apparently, we need to look for a tattoo parlor...

//////////////////////////////////////////////////////////////////////////////
If you visit the Lapis fortuneteller after kicking some sailor ass, she'll add
another entry for your notebook.
\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\

After you wake up(after finishing the events above, it should be pretty late),
you'll have to look for the tattoo parlor. Our first target is no other that
the Nagai Industries, in Dobuita. Talk with the same man who gave you clues
about Charlie, and he'll direct you to an apartment in something Heights. Do
not head there, though(petty much duh!). Instead, head towards the Hazuki dojo
and share words with Fuku, who directs you to the Yokosuka bar. Do not head
there either. Haul ass your way towards the You Arcade. If you're lucky
enough, you may find the two druggie looking men who normally hang around the
Knocking Motorcycle shop. They direct you to Okayama heights.

If you want information of where this place may be, talk with Kurita from the
Kurita Military Surplus, as well as the manager of Hattori Sporting Goods.
Both of them will give you the exact location. So, swing your leg towards
there(be sure its at least 2:00PM), and go up the stairs. Press A in front of
the door with the nifty drawings, and go inside. The man inside directs you to
the coat there. This begins a QTE. Press A to open the coat, and then,
immediately press LEFT and then A to deflect Charlie attack.

Now, after hearing what the punk has to say, get out the store, and you'll
bump into Nozomi, who is worried thanks to your acts. She says you should take
care. Did you know she's in love with you?. Nothing-important here, so move
on, and return to your house. If night hasn't fallen, wait for it. Then, head
towards your house, were Ine gives you a "mysterious letter". From now on, our
new quest is translating this letter. Oh, and don't forget you can now train
with Fuku at the dojo.

Translating  the letter
------------------------

As you swing your leg(I love saying that, goddamit!) towards Dobuita, you'll
find a grupito of thugs in Sakuragaoka. This guys are not so happy to see your
worthless piece of face around, so, they go for the killing, and attack you.
You must kick their asses free-battle style. After all of them are in the
floor crying, press A in the QTE to finally finish this sequence of events.
After all of this ruckus, haul your ass towards Dobuita.

//////////////////////////////////////////////////////////////////////////////
While in Dobuita, you may want to visit the Wakaba Apartments, where Enoki and
his gang attack you. Put a "R" of Ryo in their faces with your dynamical punch
and win the free battle. You get nothing, lamentably.
\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\

Let's stop from free battles from a while, shall we. Head towards Ajiichi, and
speak with Tao sen. Even though he's Chinese, he has the foggiest idea of what
the letter says. He then directs you to his deliveryman, Wang, who should be
around here. Swing your leg towards Nagai Industries, and find him next to it,
trying to get a soda from a soda machine. Buy him one, and he'll gladly look
at the letter. He can't translate it(what a waste of Yen...), but he sets up
your new objective: visit the Russiya China Shop.

//////////////////////////////////////////////////////////////////////////////
If you hang around Aida Florist after this events, Nozomi will stop you, and
make an announcement(I believe that is the fact that she's going to Canada).
According to Prima Guides, you should evade here from now on, because you
could miss some events. Better follow their advice, because I don't really
know what could happen if you don't evade her...
\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\

Talk with the woman at Hokuhoku  lunches to learn the Russiya China Shop
location. Head towards there(you thought I was going to say "swing your leg!?
Mwhahahahahaha!) and enter the shop. Talk with Xia, who discovers the letter
trick, and uses a mirror to read it. The letter contains a series of weird
collections of words, as well as a phone number(0468-61-5647). The
words(phrases) are: Father's heaven, Nine Dragons, Mother's Earth and
Comrades. All of these is added to your notebook.

Now, go back to the Hazuki's residence, and talk with Fuku, who should be at
the dojo(you could also find him inside the house, where he'll have a little
chit-chat with you). Fuku says he's seen those words somewhere inside the
house(in one of the scrolls spread across it, actually). After the chat with
Fuku, get inside your house, and grab the phone. Dial the number written on
the letter, and on the other side, a man suddenly says Father's Heavens. Then,
you'll have four choices. Quickly select Nine dragons. He then says Mother's
earth. Answer comrades. He then says warehouse # 8, and closes the phone.

Warehouse # 8?
--------------

To get the exact location of the warehouse, ask people around. Talk with
Nozomi, and she'll say you should call for the 104. Instead of returning your
home, make your way towards You Arcade, and go up the street, towards the
tobacco shop. There is a payphone there. Call the 104, and they direct you to
Amihama. Now, there is a bus stop by the tobacco shop. Wait a bus to come, and
hop into it. You've finished disk one.

//////////////////////////////////////////////////////////////////////////////
Before hoping into the bus, you may want to talk with the bartender at the Bar
Yokosuka, who'll give you a note for your notebook
\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\

        _____  _____   _____  _  __  _______ __          __ ____
       |  __ \|_   _| / ____|| |/ / |__   __|\ \        / // __ \
       | |  | | | |  | (___  | ' /     | |    \ \  /\  / /| |  | |
       | |  | | | |   \___ \ |  <      | |     \ \/  \/ / | |  | |
       | |__| |_| |_  ____) || . \     | |      \  /\  /  | |__| |
       |_____/|_____||_____/ |_|\_\    |_|       \/  \/    \____/

==============================================================================

Ryo has finally leaved his home district. Now, he's venturing into a new
world. The new Yokosuka Harbor will be your place from now on. But, you still
have to get back to your house and sleep. Sucks.

==============================================================================

New Yokosuka Harbor
-------------------

As you arrive, go down the street into the warehouse district, where you'll
spot a couple of thugs bothering an innocent pedestrian. This starts a QTE.
Press LEFT, A, B when prompted to finish this QTE, and obtain new information
from Goro. he tells you "enter the harbor and then take a right". But, now, we
should talk with the security guard. This guy has blue clothes, a orange coat,
glasses, some kind of beret and a big stomach. Talk with him, and he suggests
you to look at each warehouse #'s so you can find the one you're looking. What
a worthless tip, but anyway, this adds a note to your notebook.

//////////////////////////////////////////////////////////////////////////////
                         UN-NECESSARY INFORMATION

After you complete the events above, you can do a bit of wandering and see
some scenes and talks. Check below to see the nifty things you may miss:

                         THE HOMELESS MAN
                         ^^^^^^^^^^^^^^^^
If you pass by the warehouse # 13, you'll find Shozo Mizuki, who wants you to
buy him a coffee. Search for a vending machine that has coffee, and buy it for
him. It is important for you to dos this, specially if you want to learn some
skills later in the game.

                         NOZOMI'S DILEMMA
                         ^^^^^^^^^^^^^^^^
After you arrive at home at about 7:00PM, you'll hear the phone ringing. Wait
it to ring for about 7 times, and answer it. Nozomi then orders you to meet
her in the Sakuragaoka park. Swing your less towards there to learn about her
trip and her feelings towards you.

                         FUKU AND FRIENDS
                         ^^^^^^^^^^^^^^^^
The day after the "Nozomi's dilemma" go to the Bar Yokosuka, where you'll
learn that Fuku called a while ago. The scene immediately shifts back to your
house, where you'll witness a cinema that includes Ryu's and his buddies, as
well as Fuku.
\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\

THE WALKTHROUGH BELOW IS THE CONTINUATION OF THE WALKTHROUGH LISTED BEFORE THE
HEADER "UN-NECESSARY INFORMATION"

Go look for the warehouse # 8, by looking on the warehouse's #'s. Try to enter
through the front door, and the guard then stops you. You must then search for
another way to get inside. Go around the entrance, and you'll find a stockpile
of crates. Use the analog thumb to lock-on on the open window. Guess what?.
Push a crate around here and align it so you can use it to climb towards the
window. Then go through it.

Walk through the catwalk towards a window, where you'll learn about _another_
warehouse # 8, which should be at the old warehouse district. Swing your feet
towards there(it is west from the store). On your way there, you should find
Tom, the hot-dogger. Talk with him, and head towards the old warehouse
district entrance. Try to enter, but a guard will stop you. Apparently, you'll
need to return at night.

Now, if you want some information, go towards the lunch's stand, which is
directly across Tom's place. Talk with the woman there(Husk) who wants you to
look for her sister, Mai, who's hanging with bad companies. Afterwards, head
towards Warehouse # 17. Enter an alleyway by it, where you find Mai with here
bad friends. Press LEFT, A, LEFT, LEFT, LEFT and the poor girls will receive
their punishments. Afterwards, go and check on Hisaka. She'll then give you
some food to deliver to the guard of the _old warehouse district_ You'll learn
some information too. Now, wait the night to fall and enter the old warehouse
district through the gate. You'll have to press LEFT or else you'll have to
try again.

Old Warehouse District
----------------------

Now that you're inside, is time to get a little Metal Gear Solid-is. You have
to evade the guards, or else they'll take you to the district. You can also
play Solid Snake and flatten against the crates and wall by pressing the A
button and look around the corner. Cool!. Wait the first guard to look
anywhere(just make sure he's not looking at you, and advance towards the
bottom right part. Wait the second guard to walk away, and take a left. Move
on until you get to a branch. Take a right, and there it is, warehouse # 8.
Enter it.

Old warehouse # 8
-----------------

The warehouse is empty. It took me a long time to figure this part out(didn't
had the prima guide handy) and my friends(who were around) didn't help too
much. Suddenly, I picked up one of the plates in the shelves by the door, and
Master Cheng, as well as his son, Gui Zhang(probably my fave character). Then,
we'll witness a chitchat between the three, where we hear a lot of information
regardless the phoenix mirror(which is in Ryo's houses, by the way) as well as
Lan-Di.

The phoenix Mirror
------------------

Head back to your house. On your way there, Gui Zhang badass appears, and
suddenly, challenges you to a free battle. Prepare to fight. This guy is
extremely tough, and can put quite a fight, but don't give up. You can beat
him, and he can't beat you. Once you finish him off, continue your way towards
your house.

After you arrive in your house, talk with Ine inside the house, which directs
you to Fuku. Talk with him, and he tells you to talk with Ine. On your way
there, he'll stop you and send you to the Antique shop at Dobuita. So, swing
your leg towards there.

//////////////////////////////////////////////////////////////////////////////
On your way towards Dobuita, stop in the shrine where the kitten is to trigger
a cutscene with Nozomi).
\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\

We must now find the antique shop. Go towards Hokuhoku lunches, and enter the
shop on the right. Talk with the shop owner, who immediately recognizes you as
Iwao's son, and gives you an strange item, which is called the sword
handguard. Afterwards, travel back to the Hazuki Residence. Talk with Fuku,
who directs you to Ine. Talk with her, and she tells you the origin of the
sword handguard. You'll learn that it represents the Hazuki family crest.

Now, go to the dojo, and hang around it for about 2 hours and a half(or even
three hours) and examine the wooden box. You'll then get a message telling you
to look for a key. Go to Iwao's room, and grab the key there, which adds a
note to your notebook. Now, head towards the wooden box, and open it. Inside,
you'll find a sword. Afterwards, remove the left wall scroll on the dojo, and
place the sword handguard on it. Then, remove the right scroll, and slide the
sword into the slot. A hidden door then opens. Before going so, swing your leg
towards the tomato convenience store and buy a flashlight, some batteries, and
a light bulb.

Hazuki's residence basement
---------------------------

Go down the ladder and enter the hidden basement. This place is extremely
dark, so use your flashlight to light up this place, and walk towards an open
room. Look for a "slot" where you can put your light bulb. Then, flip the
switch and voila, you made the light. The basement has all kind of
"examinable" objects, and some of them can be even picked up. Look for a Iwao
picture above the red chest, and grab the move scroll in the shelf nearby.

Then look for a shelves directly across the red chest. Slide it, and you'll
reveal and odd colored portion of the wall, which looks extremely breakable.
Now, look for the axe in the "hall" by the ladder, and pick it up. Go back to
the odd colored portion of the wall and smash it down. You'll find the Phoenix
Mirror inside it.

//////////////////////////////////////////////////////////////////////////////
After you get the phoenix mirror, go and visit Lapis the Fortune Teller, who
gives you this clue: "Father's Heaven, Nine Dragons, Mother's Earth, Comrades,
are words that are interchangeable". This adds a not to your notebook.
\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\

Looking for clues
-----------------

We now have the Phoenix Mirror in hands, and we must search for clues. The
chronological order listed here is the same one you found in the Prima Guides.
First, go and talk with Yamagishisan, and talk with hi. He'll then give you
more information. Now, travel to Dobuita, and talk with Xia at the Russiya
china shop, who'll tell you about the Phoenix Legend as well as other
information. Move towards the Bunkado Antiques and talk with Keizo for the
last piece of information. You know have enough information, so swing your
feet towards a PHONE, can call warehouse #8(0468-61-5647) where you'll have to
give a password. Head towards the old warehouse by using the bus by the
tobacco store and talk with Chen. During the conversation, you'll have to
press LEFT, so be ready to act.

//////////////////////////////////////////////////////////////////////////////
After you go to sleep the day after the chat with Chen, you'll witness one of
Ryo's strange dreams, which this time, includes the Phoenix mirror.
\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\

Needing for money
-----------------

After you go out from the bed, Ryo will pull out his life savings from the
bank, but it is still ain't enough to get to Honk Kong(which is by the way,
our next destination). Afterwards, go and check on Fuku in his room, who'll
try to convince Ine that going to Honk Kong is a good idea, but Ine doesn't
agree. Now, we must learn who can take you to honk kong. Talk with Yamagishi,
who directs you to the global travel agency. You could also try your luck with
the owners of the knocking motorcycle shop and Yokoatsu product, who direct
you to the Asia Travel Company, who are cheap, but have bad reputation.

Now, go look for the Global Travel Agency, which lend you a piece of paper
which tells you the price you need to pay in order to go to honk kong. 198.000
Yen. Damn. That's too expensive and we can't pay that much money, so haul your
ass towards the Asia Travel Company. The woman inside doesn't lends you any
kind of paper, but not-so-gently tells you that they require 158.000 in order
to send you to honk kong. Well, we know have two options, but both of them are
out our range. Damn again.

Haul ass your way towards your house again, and talk with Fuku, who gives you
his life savings. Is a helluva lot of money, but it ain't enough to cover the
expenses.  We must know learn a way to travel for less. Go and talk the owners
of the Jupitor's Jacket, as well as Yokoatsu Product, who gives you tips about
how to travel cheaply. But no one ca give you the valuable tip Nozomi gives
you. Talk with her to learn about boat tickets. Now the dilemma is: who the
hell here can sell me a boat ticket for a few greens?.

Try to visit the global travel agency to get your answer. Unfortunately, they
don't sell boat tickets, but they tell you that the people at the Asia Global
Agency DO give you boat tickets, so swing your leg towards there, and hang
over the required 69.000 Yen. You are going to have to wait four hours before
they give you your ticket though. Goof around or play a little of Hang-On or a
QTE game until the time passes. Then pay a visit to the Asian Agency.

Nobody's there. Ryo then breaks(literally) some arms and get the information
he wants. Now, head back to your house(wait the night to fall if it hasn't)
and go to sleep. Once you wake up, a strange guy called Jimmy calls for you.
He tells you should go to the You Arcade at noon. Go there, and Chain, a
creepy-looking martial-arts-expert ambushes you. Fight with him(he's _tough_
and you only get a chance). What you get after the fight depends on your
performance on the battle:

IF you win.......
......you get a set of notes and you'll be able to continue with your
exploring.

IF you lose......
......you get another set of notes and are sent to bed for the rest of the day
thanks to Fuku and Ine.

Finding Jimmy
-------------

Go to the Asia travel company at Dobuita, and after a series of cinemas,
you'll end up chasing Jimmy throughout a QTE. Press the buttons as listed
below to catch him:

LEFT, RIGHT, LEFT, RIGHT, LEFT, RIGHT, A, LEFT, LEFT,
         ___________       |___________|
        |           |
RIGHT, LEFT, RIGHT, A
 |_____________|

The connecting lines mean that you can press either one of the buttons(for
example, after pressing left, you can press A instead of right and so on).
After you catch on Jimmy, the second disk is finally finished.

                        _____  _____   _____  _  __
                       |  __ \|_   _| / ____|| |/ /
                       | |  | | | |  | (___  | ' /
                       | |  | | | |   \___ \ |  <
                       | |__| |_| |_  ____) || . \
                       |_____/|_____||_____/ |_|\_\


                  _______  _    _  _____   ______  ______
                 |__   __|| |  | ||  __ \ |  ____||  ____|
                    | |   | |__| || |__) || |__   | |__
                    | |   |  __  ||  _  / |  __|  |  __|
                    | |   | |  | || | \ \ | |____ | |____
                    |_|   |_|  |_||_|  \_\|______||______|

==============================================================================

Looking for a job
------------------
After you finally catch this Jimmy guy, Ryo makes him talk. Jimmy then tells
you that you can get a lot more of information regarding the MAD ANGELS and
Chai if you find a job at the harbor. Guess what?. That's our new objective.
Begin by traveling towards the harbor, and go to the warehouse # 18, and talk
to the guard outside, who points to a supervisor inside the warehouse # 18.
Talk with him, who directs you to a young man who wanders around warehouse #
12. Go and head towards warehouse # 12. As you approach, Goro appears. He then
says you should visit him at warehouse # 1 the following day.

//////////////////////////////////////////////////////////////////////////////
If you don't find Goro the day after you talk with him, he'll call for you. Do
this twice, and a note is added to your notebook
\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\

Now, wait the following day to arrive, and head towards the harbor, and
afterwards go the where Goro told you to meet him. There you'll find him and
Mai, who tell you should go to the Alpha Trading Office at 2:PM. Before you go
there, you may want to know where this place is. Talk with the guards around,
specially the one around warehouse # 17, who'll tell you the location. When
the clock marks the time, go to the alpha trading office.

Inside, the manager will immediately send you to work. After this scene,
you'll end up in front of Mark, who'll teach you how to drive a forklift.
Follow them carefully, because you'll be using them for the rest of the game.
Afterwards, you'll need to put the crates outside the warehouse inside it. The
more crates you put inside, the more money you'll earn. Even if you don't put
inside any create, you'll still get your money.

After the training end, you're free to leave, but you could gather some
information with the people around. There is a man with a brown suit wandering
around warehouse # 1, and talk with him who'll give you a lot of information
regarding the mad angels. Afterwards, wait the night to fall and travel
towards hokuhoku lunches stand. A chicken race with the mad angels around will
start. Press these commands: A, DOWN, LEFT, RIGHT to finish the QTE as well as
this scene.

//////////////////////////////////////////////////////////////////////////////
Regardless on how you do in the race, the following events may change. If you
go through the race flawlessly, the drivers will fall onto the ocean. If you
mess up once, you'll win the race. Mess up two or three times and you finish
by a scratch. Fail a fourth time, and you'll fall onto the ocean. Also,
depending on how you do in the race, Shozo Mizuki, the homeless man will start
teaching you movement at different hours. Mess 0 times, and he'll start
teaching you moves at 17:00. Mess up twice, or three times, 19:00. Fall onto
the ocean: 21:00
\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\

From now on, you won't be able to wander around Dobuita or Sakuragaoka. You'll
now go to the harbor every morning(you'll get your daily money on your way)
and start working there. Before actual work begins, you'll have to perform the
forklift race. When in work, be sure you move at least three crates and
position them good. While on lunch, certain events may happen, as long as you
moved three crates(see?). Also, you can train at warehouse # 4. Lastly, after
work, you can explore, and you won't be able to leave until 20:00.

From Now on, I'll use also a new way of writing.

Name of the area(N.Y.H)
-----------------------
-During work events(tips on taking the crates)
-Noon(lunch) events.

-After lunch events
-After works event

>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>><<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
-After harbor events and tips
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>><<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<

New Yokosuka Harbor
-------------------

You'll now have to deliver 10 crates. The route is pretty straightforward, so
I guess you don't need any kind of directions. During noon, you'll see a
cinematic where a couple of thugs pick on Mark. Because Ryo is the only hero
around, he intervenes. You'll then have to fight both of the thugs on free
battle. Use your skills and bring them down. You'll get more information about
the so-popular MAD ANGELS.

During your afternoon work, while taking a crate to warehouse # 18, a couple
of thugs pick on you. Sadly, you'll have to beat 'em up. There are 5 of them.
Now, be extra careful on this fight. If you lose it, you'll lose ALL OF YOUR
MONEY as well, so be careful not to lose. Lucky for you, Sega knew that making
a battle like this a tough fight would be a mistake, so these thugs are very
easy. Once you beat them, you're good to go.

Once you finish your afternoon duties, Goro pays a visit. Ryo asks him about
the Mad Angels, but he says he doesn't knows a thing. Looks like he won't be
supplying you with information. Anyway, wander around the central pier, around
17: 30 or 18:00. After a while, Ghui Zang will appear. He'll then teach a new
move, the Swallow Dive, which is: RIGHT+A. perform it to master it.

After you learn this new technique, swing your leg towards warehouse # 18,
where you encounter Shozo Mizuki again, who'll teach you another fighting
technique, which is the shadow step. Press this buttons: RIGHT+Y+B to master
this technique. Perhaps this guy ran a dojo and went bankrupt... anyway, move
on. If the timer hasn't marked 20:00, go and talk with Mark, who is across the
harbor lounger, by the sea. Talk with him. It looks like he's in trouble.

>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>><<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
When you go to sleep after the first day of work, Ryo dreams about the Phoenix
Mirror.
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>><<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<

                                * * *

New Yokosuka Harbor(second day)
-------------------------------
This time around, you'll have to take the eight crates outside the harbor
cafeteria and drop them off on the warehouse # 8. The best way to get there is
to go around the harbor lounge and drive towards your destination. Once again,
make sure you drop off at least four of the eight crates, and four more crates
right after the lunch(be sure to complete the quota). Once you receive the
payment, goof around the harbor lounge, and go to your home, as there is not
further exploration to do.

                                * * *

New Yokosuka Harbor(third day)
------------------------------
You have eight crates to drop off once again. The best route to take is to go
forwards from the place the crates are stockpiled and go around the corner,
then go up the street and look for warehouse # 18(which is your destination by
the way). Drop off at least 5 or six crates before lunch because you'll have
to go through a few events on the noon.

While you drop off crates onto warehouse # 18, Sailor's will attack(around
15:30). This is a very tough battle, as there are nine guys to fights, and
come on two waves. Use X,X,A combo to do some serious damage on a whole bunch
of enemies, or the L+Movement+A to do a cyclone kick which also affects groups
of enemies. When you finally beat them, you may continue with your work. This
time around, you have a bit of after-work stuff to do. First off, go to
warehouse # 18 after you finish your work, where you'll find Shozo Mizuki once
again. This time around, he'll teach you the Shadow Step move. Press LEFT+Y+B,
X to master it.

Afterwards, go to warehouse # 17, where you find the Mad Angels picking on
Mark once again. There are five of them, and you got to fight all of the in
order to save Mark. They are pretty tough, but once again, let them form a
bunch, and do a couple of roundhouse kicks to hit all of them. Once you beat
them, you get a lot of information regarding Mark's bro and himself.

                                * * *

New Yokosuka Harbor(fourth day)
-------------------------------
You have to take at least eight crates from those in front warehouse # 15, and
take them to warehouse # 18. The best way to do so is to go forwards the crate
pickups and around the corner. Drive down the street, and take the SECOND
right you can, and drive through the alleyway and head left when you exit it.
Look for the warehouse, and drop off the crates. You don't have to do anything
while on job, so take your time. After the lunch bell sounds, Nozomi arrives
with here friend. Her friend wants you take two photos of you and Nozomi. One
of them shows you close and the other far away from each other. Afterwards,
you must select one. Make sure Nozomi gets the one where you are standing next
to her. Now, after all of the cinematic, head towards Warehouse # 1 and talk
with the supervisor around to information regarding the mad angels.

After finishing your work, go towards warehouse # 18, and learn from Shozo
Mizuki the move cross charge. This move button combination is: RIGHT, RIGHT
Y+B. Once again, is a very useful technique. After learning from Shozo, wait
the night to fall and head towards the harbor lounge, where Charlie and his
men attack. This is a long but very straightforward QTE. Press: RIGHT, LEFT,
A, LEFT, LEFT, A, RIGHT, RIGHT, RIGHT, LEFT, LEFT, RIGHT.

>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>><<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
After you finish your fourth day of work, you dream about Lan Di.
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>><<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<

New Yokosuka Harbor(fifth day)
------------------------------
You'll have to drop off from two different pickup points and take those crates
to two different dropoff points. Grab the ones by the old warehouse district,
and take them to warehouse # 8. Take the crates there, and take them to
warehouse # 18. You have 10 crates to pickup and drop-off this time around. On
lunch, talk with the man with the man with a jacket and black hair, to learn
that there are spies around you...

As you pick up and drop off crates on the afternoon, pass around warehouse #
12 at around 14:30, and you'll find Goro who was beat up by a couple of
sailors around. This starts a long QTE, which us really cool. Press the
buttons below to complete it, and watch out!. You can only take three hits
before being knocked out. There are lot of combinations to do too:

                   B--A--B---A--A----B--LEFT--DOWN--A
                   | /|/ |   |  | \   \ |           |
                   B  B  UP  B--A  B    B           B

After finishing working, go and check on Mark, who is across the harbor
lounger once again. This time around, he gives you a lot of valuable
information regarding the Mad Angels. Talk to him once again who'll give you
more information about the Long Zha. Afterwards, go check on the supervisor
around warehouse # 1. This finally finishes your info-recollection of the day.

New Yokosuka Harbor(sixth day)
------------------------------
Pick up the crates and take them to their drop-off point, and do the same
thing again. After you finish the pre-lunch, and go to lunch, Goro and Mai
show off, and announce their marriage. Cool. Anyway, let's continue with the
game.

While you work, you'll encounter a couple of sailor's who are around the
harbor cafeteria. Ryo questions them about the Long Zha, and they run. A QTE
chase through the harbor then ensues. This QTE has a lot of way to work with,
so use the table below for more reference:                 ___________
                                                          /           \
                           ____________   _RIGHT_A_LEFT_RIGHT_LEFT_RIGHT
                          /            \ /
LEFT---B---B---LEFT---A--OR             OR
                          \__LEFT__LEFT/ \_LEFT_RIGHT_A_RIGHT_LEFT_RIGHT
                                                  \_______/\__________/

After you finish your daily work, you'll be sent to receive your payment.
While there, the manager gives you a letter from Ghui Zhang. You're
immediately taken to the old warehouse district where you get information
outta from Master Chen and Ghui Zhang regarding the Long Zha.

>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>><<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
While sleeping, Ryo wakes up, and finds out that something happened to Nozomi.
He then receives a phone call. He has to go to the harbor within four hours or
else Nozomi will suffer the consequences.
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>><<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<

Nozomi is in peril
------------------
Now, swing your leg as fast as you can towards the Knocking Motorcycle shop,
and knock the door, and talk with Ono, who directs you to Ito house in
Sakuragaoka. Swing your leg towards his house without any distractions, and
knock his door. Ito then lends you his motorcycle. You'll now have to drive
towards the harbor on it. This plays like a hang on, so if you have been
playing this a lot, this should be a cinch.

After you arrive at the harbor, you'll have to fight with eight mad angles,
followed by a second wave of mad angels conformed by six of them. Have them
form a bunch, and kick their ass.

New Yokosuka Harbor(Final day)
------------------------------
As you arrive at the harbor, Tom meets on you, and tells you to visit him at
about 12:00. After this scene, you're automatically taken onto the alpha
trading shop, where the manager fires you because you've been causing a lot of
trouble and being late for job.

Go and wander around and talk with your friends until is about 12:30, and go
and check on Tom. There, he'll teach you a new move, the Tornado Kick, which
is: LEFT, LEFT, A, A. This is the most useful kick move in the game and
probably the best one. He then tells you that he'll leave towards the U.S.A.
After this scene finishes, you're taken to the next point of the game. You'll
have to fight with Ghui Zhang, and then press RIGHT on a QTE scene.

After all of the events above, you'll have to fight 70 Mad Angels, as well as
three bosses. Once you finish this tough sequence, you'll catch on Terry. Ghui
Zhang will take on him, and on the cinema, be ready to press A when prompted
to lend a hand.

Farewell
--------
After all of the events above, Ryo has finally decided to leave. He travels to
the harbor, where he find Master Chen as well as Ghui Zhang. Master Chen
teaches you another fighting technique, which is the swallow flip(RIGHT+X,A).
After you finally master it, Chai enters the scene. You'll have to fight him
them. He's TOUGH(he's your final boss) but you'll be able to beat him.

"Never Give up"/Farewell Yokosuka
----------------------------------
After the battle, Chai wakes up and attacks. press: DOWN, A, A, A to finish
this QTE and dump Chai into the ocean and finish this scene. Finally, we see
Ryo leaving. This is the end. Ryo is off to Honk Kong, where he'll get his
revenge.

THANKS FOR READING THE WALKTHROUGH, WHICH IS FINALLY FINISHED.
==============================================================================

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
                             MINIGAMES
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
 ___________________
| HANG ON           |
|___________________|________________________________________________________
| Hang on is my least favorite game. The controls are extremely awkward, and|
| the tracks are long, hard and tedious. I really don't like it. But, anyway |
| you'll need to make 10 MILLION points in order to collect this arcade      |
| miniature. If you do so, then, finish all of the stages to get a certificate
| that tells how good you're in this game. To play it, you need to pay 100 Yen
| and you get one try only.                                                  |
|____________________________________________________________________________|
 ____________________
| SPACE HARRIER      |
|____________________|_______________________________________________________
| The space harrier reminds me from my genesis days. Basically, you're this  |
| guy who can run and fly and has a blaster equipped. You need to blast your |
| way across eighteen stages, and beat a boss at the end of each one of them|
| The core of this game is a lot of firefight, where you can destroy every   |
| thing you find to earn points. Problem is that, things appear in any part of
| the screen, making this game appropriate only for people with Jedi
Reflexes.|
| .. or at least good reflexes.                                              |
|____________________________________________________________________________|
 ____________________
| QTE BATTLE         |
|____________________|_______________________________________________________
| If you're a die-hard QTE fanatic, then this is the game for you. You'll be |
| in front of three panels. Suddenly, one of them will "wake up" and a big   |
| <<PUT BUTTON HERE>> symbol will appear on-screen. Press that button and you|
| punch the panel. The three buttons you'll have to press(depending the panel|
| that wakes up) are X, A and B. You must be really quick to do this, and can|
| get sometimes annoying. You must collect 300.000 points in this game to get|
| its miniature. See below to see what buttons you'll have to press.         |
|____________________________________________________________________________|
 ____________________
| DARTS & NEODARTS   |
|____________________|_______________________________________________________
| When you pay 100 yen to play this game(which can played also at the harbor |
| lounger by the way) you'll see Ryo's hand. Wait it to point at the bulls
eye|
| and that is moving upwards, and launch the dart(this is the best strategy)
|
| If you manage to score 120 in the first round, you get an extra game. Score|
| 240 in the second round and you'll get another extra game. In the third game
| no matter what score you get, the game ends. Get at least 300 points and   |
| you'll get this minigames miniature.
|
|____________________________________________________________________________|
 ____________________
| EXCITE QTE2        |
|____________________|_______________________________________________________
| If you're a die-hard QTE fanatic, then this is the game for you. You'll be |
| in front of three panels. Suddenly, one of them will "wake up" and a big   |
| <<PUT BUTTON HERE>> symbol will appear on-screen. Press that button and you|
| punch the panel. The three buttons you'll have to press(depending the panel|
| that wakes up) are X, A and B. You must be really quick to do this, and can|
| get sometimes annoying. You must collect 300.000 points in this game to get|
| its miniature. See below to see what buttons you'll have to press.         |
|____________________________________________________________________________|

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
                             FIGHTING TECHNIQUES
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

                             ***********
                             PUNCH MOVES
                             ***********
LEGEND
*******

R/RIGHT: Right
L/LEFT: Left
D/DOWN: Down
U/UP: Up
LT: L trigger
RT: R trigger
X: X button
Y: Y button
A: A button
B: B button


TWIST KNUCKLE(LEFT, X)
----------------------
This move is pretty powerful. Ryu rushes towards his enemy and uses his right
arm to blast his face out. When performing it, you're out for the attack
though.

TIGER KNUCKLE(X)
---------------
This is an extremely basic move. Basically, you throw a punch aimed at the
jiunchu, a focal point located between the nose and mouth(I've received
punches there and it hurts.)

ELBOW SLAM(RIGHT, X)
--------------------
This is a variation of the tiger knuckle. This move consists on a downwards-
directed forearm hit. It is as powerful as the tiger knuckle.

ELBOW ASSAULT(RIGHT, RIGHT, X)
-----------------------------
The elbow assault throw Ryu's FULL body with high speed to the opponent's
center part of the body(around the stomach, which means that this hurts).

UPPER KNUCKLE(L,L,X)
--------------------
Man, this gotta hurt!. This move is like the uppercut in the mortal kombat
games. You crouch for a moment, and then get up, along with your punch, which
is aimed at your opponent's jaw. Jaw-breaking!.

SLEEVE STRIKE(R,L,X)
--------------------
You step forward and then punch whatever is in front of you with extreme
speed. This move is not as effective in tall people, but small people get
their faces crushed.

RAIN THRUST(L,R,X)
------------------
This move makes Ryo swing his hand towards the enemy's left side of the
neck(focal point). I suppose that this may be lethal in real life.

BIG WHEEL(X+A)
--------------
This move is a diagonal punch directed to the collarbone with extreme speed.
Extremely powerful at close range.

TWIN HAND WAVES(RIGHT,X+A)
--------------------------
Ryu does a step forwards and using the palm of the hand as well as his
forearm, he hits the enemy jaw and chest. This affects internal
organs(Japanese must be crazy! j/k).

BACKFIST WILLOW(LEFT,X+A)
-------------------------
Ryo does a spin and hits the enemy in the right part of the face with his
knuckle. The spin obviously increases the move power.

MISTRAL FLASH(LT,X)
-------------------
Ryo rushed the enemy and does a diagonal punch with hits the nape of the neck
as well as a portion of the shoulder.

AVALANCHE LANCE(R,R,X+A)
------------------------
Ryo uses his forearm and performs a deadly hit which affects the lower portion
of the stomach(it doesn't hits the nuts). Again, it shoulda hurt.

KATANA MIST SLASH(L,L,X+A)
--------------------------
Ryo advances one step with the forwards leg, and hits the enemy with the side
of his hand. Extremely powerful.

PIT BLOW(R,X)
-------------
Ryo steps forwards and punches the enemies with one hand and then with the
other.

RISING FLASH(L,R,R,X)
---------------------
This is another variation of the Mortal Kombat uppercut. Ryu crouches, and
then wakes up and hits the enemy in the head. This looks more mortal-kombat-is
than the upper knuckle.

RABBIT'S REVENGE(X)
------------------
If an enemy is on your back, perform this skill. Surprise!. Rabbit's revenge!.

TWIN BLADES(L,R,R,X)
--------------------
Ryo uses both sides of his open hands and lands a chop on both sides of the
enemies neck. In real life, performing this move could kill somebody, so don't
go Bruce Lee and do it on the local thugs.

DOUBLE BLOW(R,X+A)
-----------------
Ryo uses his palm and hits the enemy, and then puts the other palm above the
first palm to deliver a deadly blow(this creates an internal shockwave, you
know).

STAB ARMOR(R,L,L,X+A)
---------------------
Ryo does a spin and then uses both hands to hit the enemy in his body.
Extremely powerful.
                             **********
                             KICK MOVES
                             **********

CRESCENT KICK(A)
----------------
Ryo performs an upward-directed kick that is not so powerful.

SWALLOW FLIP(LEFT,X,A,X)
------------------------
When an attack is coming, Ryo stops the attack and slides his foot towards the
opponent feet at the same time, knocking him out of balance and throwing him
to the floor.

TRAMPLE KICK(R,A)
-----------------
Ryo delivers a kick directed to the vital organs located on the torso
frontally.

SIDE REAPER KICK(LEFT,A)
-----------------------
This kick hits the opponent's lower portion of the knee, throwing him out of
balance.

AGAINST CASCADE(R,R,A)
----------------------
Ryo leaps towards his enemy and hits him with his knee in the upper portion of
the body. Cool to see and powerful at the same time.

SURPLICE SLASH(LEFT,LEFT,A)
---------------------------
This is basically a roundhouse kick. You swing your foot from the lower to the
midst to the highest in a semi-circular motion.

THUNDER KICK(L,R,A)
-------------------
Ryo swings his foot upwards and then drops it with good speed, causing the
enemy to receives a lot of damage(in reel life this can knock out somebody
easily).

HOLD AGAINST LEG(L,R,A)
-----------------------
Ryo delivers a mid level kick. Before Ryo perform it, he contracts his leg and
then de-contracts it to gain additional power.

BRUTAL TIGER(R,L,X+A)
---------------------
This is a roundhouse kick with a bigger radius(compared to surplice slash).
Therefore, the semi-circle is bigger.

DARK MOON(L,R,X+A)
------------------
Ryo does a boomerang like kick. He jumps, and while in the air, he does an
aerial roundhouse kick that gives him more speed.

DESTROY PROTECTIONS(Y+A)
------------------------
This is the move you were waiting for. Ryo SLOWLY swing his leg towards the
enemies nuts!. Sadly, it is not very damaging. Crap!.

CYCLONE KICK(LT+A)
------------------
Ryo jumps and does a roundhouse kick. He flies forwards in the process, making
it more powerful.

CYCLONE KICK(LT,X+A)
--------------------
This is a variation of the cyclone kick, as it goes for the neck. When it
connects, it normally throws the enemy out of balance. Is easy to dodge
though.

SWALLOW DIVE(LEFT+A)
--------------------
Ryo swings his leg upwards and finishes the move with a heel drop. This hits
the jaw and the forehead.

TORNADO KICK(R, R, A, A)
---------------------
Ryo does a spin, then lands on the floor and almost immediately does a second
spin kick(hence the name "Tornado Kick").

CRAWL CYCLONE(R,L,L,A)
----------------------
Ryo crouches and does a spin, which knocks out the enemy off balance. The
damage is double, because it hits the legs and the body hits the floor.

MAD SPIDER(L,R,R,A)
-------------------
Ryo crouches and slides towards the enemy. On his way there, he points his
foot upwards and hits the lower portion of the stomach of the enemy.

TWIN SWALLOW LEAP(L,R,R,X+A)
----------------------------
Ryo leaps upwards and gains height. While flying, he performs a drops himself
down with full-force and hits the enemy.

SHADOW REAPER(LT,Y+A)
---------------------
Ryo runs towards his enemy and slides to hit his enemy's feet.

FOOT MOVER(A)
-------------
With an enemy in your back, press A and you'll surprise him.

                             ******
                             THROWS
                             ******

I won't give explanations about throws, because, even though some of them are
different, they're pretty much the same(there are some of them that have
descriptions though).

OVERTHROW(B)
------------
Get near your enemy, and press this button. Ryo will grab the enemy and throw
him into the floor. This is the basic throw.

SWEEP THROW(RIGHT,B)
-------------------

VORTEX THROW(LEFT,B,RIGHT,LEFT,A)
---------------------------------

MIST REAPER(RIGHT, RIGHT, B)
----------------------------
Ryo grabs his enemy by the neck and pushes forwards, and with his leg, he
pushes his enemy feet backwards, which throws the enemy out of balance. This
move is very effective.

DEMON DROP(LEFT,LEFT,B)
-----------------------

SHOULDER BUSTER(RIGHT,LEFT,B)
-----------------------------
When an attack is coming to you, press this combination to grab the enemy by
his arm and perform a armlock.

TENGU DROP(LEFT,RIGHT,B)
------------------------

DARKSIDE HAZUKI(B)
------------------
Put yourself in the side of an enemy and Ryo will grab the enemy and then use
his forearm to throw the enemy to the floor.

BACKTWIST DROP(B)
-----------------
Put yourself behind the opponent and press this button and you'll grab the
enemy and throw him backwards.

WEDGE STRIKE(B)
---------------
While behind of the enemy, press B to kick the enemy's ass.

SWALLOW DIVE(RIGHT,Y+B)
-----------------------

ARM BREAK FIRE(RIGHT,LEFT,B,X,X+A)
----------------------------------

TIGER STORM(LEFT,RIGHT,RIGHT,B,B)
---------------------------------
This a move a like a lot. When you do this combination, Ryo will crouch and
then rush towards his enemy. The hits launches the enemy flying backwardly.

SHADOW BLADE(RIGHT,Y+B,X)
-------------------------

CROSS CHARGE(RIGHT,RIGHT,Y+B)
-----------------------------

                             *****
                             GRABS
                             *****

COLLAR GRAB(Y+B)
----------------
You grab the enemy from the neck and lift him. While you have him in your
hands, you can do any of the attacks below.

GUT PUNCH(X,X)
--------------
Use this move to punch your enemy twice in the stomach. This is only effective
when there aren't too much enemies around.

SCABBARD'S REVENGE(A,X)
-----------------------
Ryo hits his grabbed enemy twice in the stomach, and then goes around him and
does a kick.

RISING KNEE(A)
--------------
Ryo releases his enemy for less than a second and uses his knee to blast him
in the stomach with speed and power. Is a great move.

OVERTHROW(B)
------------
You'll take the enemy and throw him into the floor. The his most basic
finisher, but is great for all situations.

                             *********************
                             GUARD MOVES(ARMLOCKS)
                             *********************

ARMLOCK(B)
----------
When an enemy tries to punch you, press B to perform an armlock. Afterwards,
you may perform any of the following moves.

FEATHER FOLD(---)
-----------------
Ryo releases his enemy after a while if you do not press any button.

EPIGRAM(X)
----------
Ryo hits his enemy with an elbow in the back of his neck and knocks him onto
the floor. Is an effective move, but not very powerful.

KIDNEY KICK(A)
--------------
Ryo hits his enemy side with his knee.

SICKLE KICK(A+D-PAD movement)
-----------------------------
With this move, Ryo will hit any enemy(depending the location you pointed the
d-pad) while using his hostage as a balancer.

                             ***************************
                             GUARDS MOVES(MOVE COUNTERS)
                             ***************************

QUICK DUCK(Y)
-------------
Duck a high attack.

HEAVEN'S PRIZE(X)(After Quick Duck)
-----------------------------------
Ryo does an uppercut with his palms of his hands. Do this fast or the enemy
may dodge it.

SWEEP KICK(A)
-------------
After ducking his enemy attack, Ryo will use his leg to hit his enemy feet and
knock him out of balance.

SUN FLIP(X+A)
-------------
After you duck an attack, Ryo does an impressive-looking flip and hits various
enemies.

PRIZE STRIKE(X)
---------------
Ryo does a turn after ducking and chops the enemy on his back

BACK MOWER(A)
-------------
If you have an opponent behind, press this after ducking and Ryo will push his
enemy backwards. This causes damage and prevents the enemy from attacking.

HEAD SPLIT(X+A)
---------------
If you have an enemy on your back after ducking, press this combination and
Ryo will do a chop on his enemy's face.

LEG SCISSORS(B)
---------------
After ducking, if you have an enemy behind, do this and Ryo will do a cool
looking movement(you should do it by yourself. It is so damn cool!).

CORNER DROP(B,B)
----------------
If an enemy is about to punch it, press B twice and you'll grab his arm and
flip him and throw him into the floor.

LEG TRIP(B,B)
-------------
Ryo uses his leg to drop down his enemy,

                             ************
                             COMBINATIONS
                             ************


TORRENT COMBO(X,X,X,X,X,X,X,X)
------------------------------
Ryo does an eight-hitting punch combo. This move is extremely fast and
powerful, and should be used wherever you can. Problem is that it leaves you
open for attack because of it's length.

TORRENT CIRCLE(X,X,X,A)
-----------------------
This combo is as powerful and as fast as the previous combo, but is a lot
better. Ryo does three rapid punches and finishes with a big, aerial,
roundhouse kick. You should use this a lot.

TORRENT TURNING ATTACK(X,X,RIGHT,X,X)
-------------------------------------
Ryo does two rapid punches and an elbow and finishes with a chop. Sadly, the
finishing chop is performed slowly, making this move dangerous when fighting
large groups of enemies(coughmadangelscough).

TORRENT OPEN TROOP(X,X,RIGHT,X,A)
---------------------------------
Ryo does two rapid punches, and an elbow, which is followed by another punch
and finished by an aerial roundhouse kick. Unlike the torrent turning, this is
a very powerful and useful move.

TORRENT SCATTER ATTACK(X,X,A)
-----------------------------
Ryo punches the enemy twice and fast, and then does a vertical kick. This move
pushes your enemy backwards, and leaves him open for attack.

TORRENT HIP COMBO(A,A)
----------------------
Ryo performs three kicks rapidly and vertically(like Devil May Cry rapid
fencing). This is a great combo against various enemies, and can push enemies
backwardly.

TORRENT STROMY HIP(A,X,A)
-------------------------
Ryo does a an upward kick followed by a punch and finished by a jumping kick.
It is very quick, deadly, and is one of the combos you should pullout the
most.

TORRENT KICK ATTACK(S,X,X,X,X,X,X)
----------------------------------
Ryo starts with an upward-diagonal kick and finishes with six punches. Its
very long, but useful any way.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
                             NOTEBOOK
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

I'll soon add the starting notes as well as "how to get...".

<<<NOTE>>>: Lapis notes are located at the bottom.

           _____  _____   _____  _  __    ____   _   _  ______
          |  __ \|_   _| / ____|| |/ /   / __ \ | \ | ||  ____|
          | |  | | | |  | (___  | ' /   | |  | ||  \| || |__
          | |  | | | |   \___ \ |  <    | |  | || . ` ||  __|
          | |__| |_| |_  ____) || . \   | |__| || |\  || |____
          |_____/|_____||_____/ |_|\_\   \____/ |_| \_||______|


[Ine-San will leave 500 Yen on the shoe cabinet for me daily]
[I should go to the dojo and ask Fuku-San...]

[I'll get revenge for my father!]
[Ask around or see if anyone saw men wearing black that day]
[I can't involve Fuku-San]

[I found a locked box in the Dojo. Where's the key]

[Yamagishi-san almost got hit by the black car]
[I need to visit Yamagishi-San]

[Sumiya-San may know something...]

[The black car went towards Dobuita. Maybe people who work there may know
something]

[I'll ask Ajiichu Chinese Restaurant owner Tao-sen]

[Ajiichi Chinese restaurant is across Hattori Sporting goods]

[When searching for Chinese, see for the three blades]
[3 blades: knives...cook. Mampukuken Ramen; scissors... tailor, Itoi-San of
Mary's patches and Embroidery; barber, Maeda-san]

[I should visit the Lui Barber & hair salon]

[Landi-black market Chinese organization or chinese mafia]
[Sailors who work at Honk kong or Shangai import may know the chinese mafia]
[Must find sailor]

[Sailors hang around in bars at night]

[Bars that sailors frequent: MQJ jazz bar & heartbeats]

[Charlie has arm tattoo, leather jacket, sunglass, rides a hawg]
[Heard Charlie's a biker]
[I should visit Knocking Motorcycle shop for information]
[Where is Charlie]

[Ask Isuruka-san(Jupitor Jackets)

[Tattoo...Nagai Industries? Could charlie be a Yakuza]
[I should visit the Nagai Industries]

[Charlie will be in Dobuita at night]
[He's often at the military surplus]

[If Charlie had his tattoo done around here...]
[Need to find tattoo parlor]
[Tattoo parlor location...]

[Tattoo parlor at XXX heights]

[Yokosuka Bar Akemi's should know]
[Ask Saijo-san]

[A tattooed man seen at You Arcade? Go check it out]

[Tattoo Parlor at Okayama Heights]
[Okayama heights is...]

[Meet Charlie at You Arcade tomorrow 3PM]

[Nozomi seems to be worried about me...]

[Ine gave me a letter written in chinese]

[Helped out a chinese boy called Gao Wen]
[This letter is my only lead now]
[I'm sure it will reveal the next step but...who can read this letter for me]

[Go to Ajiichi]
[Maybe wangsan can read it...but he's in delivery. Where?]
[It may be good to visit Liu]

[Dobuita back street?]
[A vending machine?]

[Wang-san was unable to read it]
[Xia-san(Russiya China Shop) might be able to read it]

[Xia-San may be able to read it]

[Near the Water Dragon 2]

[Letter contents: Beware those who seek a Mirror. Should you need help,
contact Master Chen at 0486-61-5647]
[Back of letter "Father's heaven, Nine Dragons, Mother's earth, Comrades]
[Signed by Zhu Yuan Dan]
[Call the #, use the phone at...]

[Hanging scroll at altar room reads "Heaven, Dragon, Earth, Comrade]

[Use the phone at tobacco shop]

[Father's heaven is a password!]
[I need to locate warehouse # 8]

[Can I get the address from the phone #]
[Need to call 104]

[Area code 61 is for Amihama]
[Near the Water Dragon 2]

[Warehouse #8 is in New Yokosuka Harbor]
[Go by bus]
[The bus stop for Amihama is near the tobacco shop]


        _____  _____   _____  _  __  _______ __          __ ____
       |  __ \|_   _| / ____|| |/ / |__   __|\ \        / // __ \
       | |  | | | |  | (___  | ' /     | |    \ \  /\  / /| |  | |
       | |  | | | |   \___ \ |  <      | |     \ \/  \/ / | |  | |
       | |__| |_| |_  ____) || . \     | |      \  /\  /  | |__| |
       |_____/|_____||_____/ |_|\_\    |_|       \/  \/    \____/


[Where is the warehouse]

[Where's warehouse # 8? Check numbers]

[Made friends with old homeless man]

[Nozomi spoke to me yesterday of her feelings...but what are mine]

[Can't enter warehouse # 8 from the front. Wonder if there is another way
inside]

[2 Warehouse # 8's. The other is at the old warehouse district]

[I'll find old # 8]

[Hisaka-san(Lunch Box Stand) knows the harbor well]

[Old warehouse district is NW]
[From entrance go straight and left]

[Heavy security in day. Night is my only chance inside]

[Lack of guards on night may shift]

[Hisaka-san is worried about her sister Mei]
[Where's Mei]

[Mai should be all right now]
[Report to Hisaka-san so she won't worry anymore...OK]
[I was careless...what's happened to him]

[Aim for after the guard shift 8 pm...must wait until nighttime]

[Met with Master Chen in Old Warehouse # 8]
[Lan di is leader of a Chinese organization called Chi You Men. He uses a
deadly martial arts style]
[It seems another mirror, called the Phoenix Mirror exists]
[Password: Heaven, Dragon, Earth, and Comrades]
[The phoenix mirror must be somewhere must be somewhere in our house...it's my
only lead so...I must find it]

[I hear Fuku-san is looking for me]
[Father apparently took something from the antique shop]
[Could it be the phoenix mirror]

[Dad left the Hazuki family handguard]

[Legend of-Heave, Dragon, earth, comrades-9 dragons born of father's heaven
grow on mother's earth to become land gods even today. They're respected as
both parents and comrades and are believed to protect honk kong from natural
disasters]

[Snow ring, two stars, and one sword. The Hazuki family crest]

[The wall scroll may have a meaning...]

[A hidden door in the dojo...]
[Found a basement: Could the phoenix mirror be here]

[Found an old photo of dad]

[Floor scratches]
[This shelf's been moved...why?]
[Is there a space behind the wall]
[I need to break the wall...how]

[Fuku-san: floor scratches, part of wall of different colors]

[Get the phoenix mirror! Must see Master chen]

[Secret of Ying-Yang-All items harbor both good and evil fortune]
[Is there meaning other than of the legend]

[The Phoenix is a sacred guardian of Chinese legend-Protector of the North
Star(highest emperor)]
[In china the big dipper was also highly respected, like north star for a long
time]

[Phoenix mirror made of precious stone only found at Gui Lin region carved by
master artist by mandate from an ancient emperor]

[When the dragon ascends and Phoenix descends, something occurs]
[Land Di still does not know there are two mirrors]
[A creepy skinhead(from Chi You men) tried to steal the phoenix mirror]
[The Chi You Men and Mad Angels are connected]
[Mad angels are enemies of master chen group]
[It appears lan di has already left for honk kong]

[I must go to honk kong ASAP. But how?. No connections, no money...]
[I should talk with Fuku san]

[Fuku san said a cheap travel co in Dobuita]
[I don't want to worry about ine san. I'll get to honk kong on my own]
[First I need to check the travel co's in dobuita]
[Find out how much it costs to get to honk kong]

[Megumi was worried because the kitten was missing]
[We found the kitten! I'm sure Megumi is happy]

[I heard the global travel agency has a good reputation]

[Asia travel co. near Yokoatsu product has a bad reputation]

[Global travel-198.000 Yen]
[Got pamphlets for honk kong but too expensive]
[Maybe I should discuss with fuku san again]

[Asia travel-158.000 Yen]

[Fuku san gave him his life savings. I must not waste this money]
[Someone must know a cheaper way of getting to honk kong]
[Should ask Nozomi from Aida Florist]]

[Wang-san(Ajiichi) may also know...]
[Tatsumi(Water dragon) opposite Hokuhoku lunches may have information]
[Ask Saijo-san at Yokosuka bar too]

[Boat fare is less than plane fares! Ask at the travel agencies again]
[For boat fare, g to Asia travel]

[Purchased boat at Asia travel for 69.000 yen]
[Pick up ticket at Asia travel in four hours]

[Arranged to get new ticket with man from Asia travel]
[The woman at Asia travel co ran off with my money]
[Man from Asia travel co will contact me tomorrow]

[Eri was worried because Nozomi seems depressed lately]
[Suppose I should be concerned too]
[Meet Nozomi at Sakuragaoka park]

[Nozomi brought flowers for the altar]

[Jimmy(Asia travel) called-meet at you arcade at noon]

[That skinhead showed up again! Who is he? Where did he go?]
[Could Jimmy from Asia travel co. be one of them]
[Go to Asia travel co.]

[Could jimmy from Asia travel be one of them]
[Go to Asia travel]

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
                             ITEMS
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

                          >>>ITEMS YOU FIND<<<

Father's letter
Found at: Hazuki garden
Description: Ine gives you this letter after the incidents at the tattoo
parlor
             It is in chinese, so you may want to visit Xia at the Russiya
Chin
             a shop for her to translate.

Father's picture
Found at: Hazuki basement
Description: This picture, which is found inside a red box at the basement,
             shows a photo where we can see Iwao and one of his friends. If
             you miss it, Fuku gives it to you.

Harbor maps
Found at: New Yokosuka harbor/old warehouse district.
Description: This maps show you the routes you need to follow while working on
             the harbor as well as the patrol routes of the guards inside the
             old warehouse district.

Flashlight
Found at: Tomato Convenience store
Description: A flashlight that must be used in conjunction of the batteries.
             It is used to light dark places such as the basement. It costs
             500 Yen can comes with batteries included.

Sword Guard
Found at: Bunkado antiques
Description: This handguard represents the hazuki family crest. Use this to
             open the door that leads for the basement. You can only acquire
             it when you need to do so(is a story-driven item)

White Leaf
Found at: Hazuki basement
Description: This is apparently a pigeon feather. Is found inside a book in
             the Hazuki basement.

Phoenix Basement
Found at: Hazuki Basement
Description: This is the mirror Lan di was looking for(it's is copy, actually)
             This item must be found the next way: Use the axe the hazuki
             basement on the discolored wall, where this is.

Mysterious key
Found at: Iwao's room
Description: This key is found in a drawer in a desk in Iwao's room. Is used
             to open the locked box on the dojo and get the sword.


                          >>>OTHER ITEMS<<<

Cassette player
Found at: Ryo's room.
Description: This is found in one of the drawers at Ryo's room desk. It is
             used to listen to the cassettes you find or you buy. It comes
with
             batteries, and if they run out, you'll have to buy some more.

C size batteries
Found at: Tomato convenience store
Description: These can be bought at the tomato convenience store for 150 yen.
             Use them to recharge your flashlight.

AA size batteries
Found at: Tomato convenience store
Description: This can be bought only at the tomato convenience store. They
             cost 150 Yen, and are used to recharge your cassette player so
             you can hear to music.

Light bulb
Found at: Tomato convenience store
Description: These can be bought at the tomato convenience store only and are
             used ONLY to light the Hazuki's basement by putting it onto the
             slot on the ceiling.

Candle
Found at: Altar room/Tomato convenience store
Description: These can be bought at the tomato convenience store for 150. Use
             them in the Hazuki basement. Light them by using your matches and
             then put them in the candleholders.

Winning can
Found at: Vending machine
Description: If you buy a soda at a vending machine, you may end up receiving
             this. These are used to participate in the Shenmue lottery at the
             tomato convenience store.

Matches
Found at: Altar room/Tomato Convenience store
Description: These are used to light candles and can be bought at the tomato
             convenience store for 50 yen. They're pretty much useless, but
             have at least one of them if you don't want to buy a light bulb.

                          >>>FOOD ITEMS<<<

All of the food items can be bought at the tomato convenience store.

Dried Fish
Description: The dried fish is used to feed the kitten at the Yamanose shrine.
             Buy it for 300 Yen.

Milk
Description: The milk can also be used to feed the kitten at the Yamanose
             shrine. It costs a considerable 100 Yen.

Canned tuna
Description: This is also used to feed the kitten at Yamanose shrine. It costs
             180 Yen, so it's a great choice compared to the dried fish.

Squid Legs
Description: These are also a cheap way to feed the kitten at the Yamanose
             shrine as they cost only 90 yen.

Salami
Description: The salami are the second best way to feed the kitten at the
             Yamanose shrine due to its price. 90 Yen apiece.

Caramel
Description: This caramel is used to only to participate in the shenmue
             lottery. Sadly, you can't feed the kitten with it and it costs
             120 yen.

Potato Chips
Description: When you buy this fried chips, you get to participate in the
             Shenmue lottery. You can't use it to feed the kitten(duh!) and it
             costs 120 Yen.

Chocolate
Description: This tasty caramel lets you to participate in the Shenmue lottery
             but is can't be used to feed the kitten. It costs 120 Yen.

Sliced Fish
Description: The sliced fish is used to feed the kitten at the Yamanose shrine
             It costs 500 Yen, therefore, you should avoid it at all costs.

                          >>>PICTURES<<<

Photo of friends
Location: Hazuki's house
Description: This picture is found at one of the drawers of Ryu's desk at his
             room. It shows Ryo, Nozomi, Ito and Sakurada.

Hazuki house
Location: Ine's room
Description: Find this at a box inside Ine's room(by her mirror). It shows Ryo
             Iwao, Ine and Fukuhara.

Nozomi(1)
Location: Harbor
Description: This photo shows Nozomi's standing next to Ryo on the harbor in a
             clear day with the ocean as the background.

Nozomi(2)
Location: Harbor
Description: This photo shows Nozomi standing next to Ryo on the harbor on a
             cloudy day with the ocean as the background.

Nozomi(3)
Location: Harbor
Description: This photo shows Nozomi standing next to Ryo on the harbor on a
             snowy day with the ocean as the background.

Nozomi(4)
Location: Harbor
Description: This photo shows Nozomi standing far away from Ryo on the
             harbor on a clear day with the ocean as the background.

Nozomi(5)
Location: Harbor
Description: This photo shows Nozomi standing far away from Ryo  on the
             harbor on a cloudy day with the ocean as the background.

Nozomi(6)
Location: Harbor
Description: This photo shows Nozomi standing far away from Ryo on the
             harbor on a snowy day with the ocean as the background.

                          >>>CASETTES<<<

Antiquity Tree
Be-Witch
Bozo Nov
Dandy Old Man
Destiny
Like a feeling
Feel tired song
?????
Glyfada
GoGo
Harbor Bar
Harbor beats
Heart Beats
Hip de Hop
Linda
Liqour
NaNa
Shenmue cassette
Sha Hua disk
Spider
Strong
YaDa
Yokosuka blues

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
                             CHARACTERS
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Ryo Hazuki
----------

Gender: Male
Age: 18
Height: 5'9''
Weight: 143LBS
Blood type: 0
Birthday: 11/29
Zodiac sign: Sagittarius
Where: Everywhere

He was born and raised in the Hazuki dojo by his father, and is the one who
taught Ryo his style(the Hazuki style). He's a great martial arts pro, and a
great student. He wears a leather jack and blue jeans. He's looking for Landi,
the ma who killed his dad, and wants to get his revenge. He is the main
character and you'll be using him everywhere and anytime.

Iwao Hazuki
-----------

Gender: Male
Age: 46
Weight: 177lbs
Height: 5'9''
Blood type: A
Birth date: 5/3
Zodiac sign: Taurus
Where: cutscenes only

Iwao is Ryo's dad, and is the one who founded the Hazuki dojo, and is the
creator of the Hazuki style. He taught this style to Fuku and Ryo and wants to
teach it to as many people as he can. Landi killed him when he refused to give
him the Phoenix Mirror, and Ryo, his son, plans to avenge him. He can only be
seen in the cutscenes and in the manual.

Lan Di
------

Gender: Male
Age: 31
Height: 6'1''
Weight: 188Lbs
Blood type: A
Birth date: unknown
Zodiac sign: Unknown
Where: Cutscenes only

Lan di is the focal point of this story. He's the murderer of your  father,
and apparently, he has some sort of connection with the Chi You Men, which
controls the black market in china. His skills were forbidden for a long time
and people often feel intimidated while talking with him. No other information
is available.

Fukuhara
---------

Gender: Male
Age: 26
Height: 5'8''
Weight: 150lbs
Blood type: O
Birth date: 8/6
Zodiac sign: Leo
Where: Hazuki dojo

One of Iwao's pupils, he's the one who tried to defend Iwao in the dojo the
day of the incident and got his butt kicked. He's the one running the dojo
now, and is worried about Ryo and his adventure. He knows little about Lan Di
and his men, but he can help you to understand the sutile world of the martial
arts, as well as give you practice. He wears a hazuki-ish outfit: blue pants
and white shirt.

Ine Hayata
-----------

Gender: Female
Age: 64
Height: 5'1''
Weight: 106lbs
Blood type: A
Birthday: 8/9
Zodiac sign: Leo
Where: Hazuki house

Ine Hayata has been serving the Hazuki family for generations. She's very
quiet and calmly, but inside herself, there is a maternal love for Ryo, and
hence, she won't let him to do whatever he wants and she is always worried
about him. She normally gives Ryo some advice and tips on how to take the
problems he's confronting now.

Lin Sha Hua
-----------

Gender: Male
Age: 16
Height: 5'1''
Weight: 96lbs
Blood type. A
Birth date: 9/9
Zodiac sign: Virgo
Where: Dream sequences only

A girl raised in a nature panorama, who shows on Ryo's dream. No further
information available.

Nozomi Harasaki
---------------

Gender: Female
Age: 18
Height: 5'5''
Weight: 105lbs
Blood type: AB
Birth date: 8/23
Zodiac sign: Virgo
Where: Dobuita

Nozomi is the one who attends the Aida Florist during most of the day, and
attends to college at night. She is Ryo's classmate, and harbors a secret love
for him, but she can't express it because of something... However, she's
always worried about Ryo(and who's not) and consider him as a great friend.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
                             MAKING OF SHENMUE
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

I haven't the foggiest idea regardless the making of Shenmue, so the
information below is a word-by-word copy of the information found at the Prima
Strategy Guide. Also, my note are between [These symbols]

      !!!!   !!!! !!!!!!!! !!    !!  !!!!!!!!!! !!!!  !! !!!!!!!!!
      !! !! !! !! !!    !! !!   !!       !!     !! !! !! !!
      !!  !!!  !! !!!!!!!! !!!!!!        !!     !!  !!!! !!    !!!!
      !!       !! !!    !! !!   !!       !!     !!   !!! !!     !!
      !!       !! !!    !! !!    !!  !!!!!!!!!! !!    !! !!!!!!!!!

                           !!!!!!!!! !!!!!!!!!!
                           !!     !! !!
                           !!     !! !!!!!!!!
                           !!     !! !!
                           !!     !! !!
                           !!!!!!!!! !!


 @@@@@@@@@  %@@   %@@ @@@@@@@@@ @@@@   %@@ @@@@      @@@ @%      %@ @@@@@@@@@@
@%        @ %@@   %@@ @@%       @@%@@  %@@ @@%@@    @@@@ @%      %@ @@%
@%          %@@   %@@ @@%       @@%%@@ %@@ @@%%@@%%@@%@@ @%      %@ @@%
 @@@@@@@@@  %@@@@@@@@ @@@@@@@   @@% %@@%@@ @@%%%@@@@%%@@ @%      %@ @@@@@@@@
         %@ %@@   %@@ @@%       @@%  %@@@@ @@         @@ @%      %@ @@%
@        %@ %@@   %@@ @@%       @@%   %@@@ @@         @@ @%%%%%%%%@ @@%
 @@@@@@@@@  %@@   %@@ @@@@@@@@@ @@%    %@@ @@         @@  @@@@@@@@  @@@@@@@@@@


"As you marvel at the beautiful graphics and the incredible intricacies of
Shenmue, you'll ask yourself 'how did they do that?. In addition to sharing
some of the fascinating eye candy we observed while writing this guide, you
can also read a reprint of a report by Yu Suzuki, creator of Shenmue."

                                                            EYE CANDY AND MORE
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
"Interesting character, a deep story line, and battles galore-Shenmue has it
all. Playing as Ryo Hazuki, you're on a quest to avenge your father's murder,
and while your days are filled with seeking out information and unraveling
clues, be sure to check out some of the small details that help make Shenmue
the fabulous RPG it is[GLN'S NOTE: Shenmue is NOT an RPG. Is a F.R.E.E.
game]".

"Everyone has a story to tell in Shenmue, and that includes the dogs, cats and
even the birds. While walking along the New Yokosuka harbor, take note of the
pigeons. The animations are so real, that whenever you get near the birds,
they'll walk, run or fly away".

"The weather in Shenmue is constantly changing thanks to the magic weather
engine. If the weather is sunny the first time you play, it may be raining or
even snowing the next time you play it again. You can choose the actual
weather option if you want the actual weather as it was in 1986[GLN'S NOTE:
Shenmue takes place in 1986]. That's how real Shenmue can get"

"If the weather is sunny, check out the shadow your character casts on
sidewalks and buildings. If it's raining, you can stand under building's
awning and watch the rain fall in front of you"

"So many details are woven into this game that's impossible to list them all
here. You may not even notice many of these details, but they add to the
beautiful symmetry of the Shenmue environment"

                                                                    THE MOVIES
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ

==============================================================================
HAND MOTIONS
==============================================================================
"Grab it, twist it, and grab the phone. To reproduce even the smallest
movements the shenmue team used "motion capture technology". You can see the
differences on the screen. Everything looks realistic, even down to the
faithful reproduction of the blood vessels in the back of the characters
hands".

==============================================================================
MOTION CHARACTERS
==============================================================================
"To make the character's movements look as realistic as possible, professional
actors were filmed acting out each scene. Of course, even the greater efforts
were taken with the firefights scenes; martial artists were enlisted to ensure
realistic actions"

                                                                      THE MAPS
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ

==============================================================================
CREATING THE MAPS
==============================================================================
"The maps in Shenmue are based from actual and real maps. The shenmue team
studied real maps to understand more of how a city is laid out, so the map of
the city created closely resembles that of a real city. Not only that, but the
whole makeup of the city is incredibly real; look at the moisture of large and
small, tall and short buildings, the distances between them and the types of
architecture used".

                                                                     THE SOUND
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ

"For the U.S version, the voice actors are different from the Japanese
version[GLN'S NOTE: Duh!] in which motion capture actors synched their voices
to the film to create character dialogue".

                                                  YU SUZUKI-CREATOR OF SHENMUE
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ

"In creating a game this game I had  few restrictions placed upon me and was
able to proceed at my leisure. I hoped that I could develop a game that would
be just as trouble free. That was my goal as I set out to create Shenmue. In
the act of investigating, something creates something new, and this is
something that even a child of ten can do. It goes beyond generations,
crossing country borders, and is a theme that people all over the world can
sympathize with. Forcing strong emotions on the players makes them experiences
the game as if they were there and creates a story people talk about. This
game can be enjoyed at any age. The system is simple to use and gun to play.
Through this new world you can experience a life that is totally
different(than your own). You'll want to see what happens next. The stages are
realistic and the story is so easy that even a child will understand it but
the depths of the story will draw into adults. The characters are appealing,
the story is moving, and everything is interwoven into an harmonious whole. My
goal is to hand the whole world to the player. It is a super realism and this
is exactly what I wanted to create. 'FREE' is a totally new kind of game".

                                                                   ~Yu Suzuki~

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
                             PASSPORT DISK
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

It took me a long of time to get into this, but finally, I achieved it. But my
console doesn't lasts too long inside the passport, so I have to use my prima
guide to do this.

SETTING UP
==============================================================================
Put the [BROWSER CD] onto the CD lid, and follow the instructions. Once you
have to set up your user ID, exit the browser and insert the [SHENMUE PASSPORT
DISK] into the Dreamcast. From now on, you'll be able to check on the nifty
information this has.

INFORMATION
==============================================================================
You'll see some of the character's faces on the screen. When you select one of
them, they'll explain you a certain fact of the game. If you enter a sub menu,
use the d-pad to scroll through it. See below to know what each face means:
                  ____________________________
                 | RYO     | BATTLE SYSTEM    |
                 |_________|__________________|
                 | NOZOMI  | MINIGAMES        |
                 |_________|__________________|
                 | OISHI   | MAGIC WEATHER    |
                 |_________|__________________|
                 | MARK    | MONEY            |
                 |_________|__________________|
                 | XIU YING| GAME SYSTEM      |
                 |_________|__________________|
                 | CHAI    | QTE              |
                 |_________|__________________|
                 | SHAHUA  | PROLOGUE         |
                 |_________|__________________|

THEATER
==============================================================================
This a mode I like to use a lot. Select one of the frozen frames to repeat a
cinema you saw. Anyone. Want to see that cinema that made you cry/scream/jump?
Use this option to do so!. Below are the cinemas you can see in the theater...
    ____________________________________________________________________
   | Promotional movie trailer  Nozomi returns from class               |
   | What's Yokosuka            Nozomi's confession                     |
   | Magic weather and time     Encounter with Master Chen              |
   | Control                    Oishi's antiques                        |
   | Preview                    The north star                          |
   | Forklift preview           Chai attack                             |
   | prologue                   Piggy bank                              |
   | drifting blossoms          Boat ticket                             |
   | top on the street          Chai's trap                             |
   | Nozomi vs Enoki            Jimmy's apology                         |
   | Tatto parlor & Charlie     Goro's job introduction                 |
   |                                                                    |
   | Goro's information          Tom move instruction                   |
   | Mark takes an ugly beating  Goodbye Tom                            |
   | Goro's marriage             Ambushing Ghui Zang                    |
   | Nozomi's tears              Ryo and Ghui Zhang at sunrise          |
   | Borrowing Ito's motorcycle  The parting                            |
   | To the harbor               Dobuita, departure                     |
   | Nozomi and the motorcycle   Nozomi's amulet                        |
   | Dream of the Phoenix mirror Ending                                 |
   | Meditation                                                         |
   | Tom's treat                                                        |
   |____________________________________________________________________|

MUSIC
==============================================================================
There is a song you heard in the game and fell in love with it?. Use this
option to hear it again!. See below for more information about what songs you
can hear.

         _______________________________________________________________
        | Shenmue original                  The sport                   |
        | Sha Hua orchestra with vocals     Beyond the memory           |
        | Sha Hua orchestra with chinese    Yamaji                      |
        | fiddles                           Lapis                       |
        | Loneliness                        Bob Pizzeria                |
        | Harbor light                      Abe store                   |
        | Visitor at night                  Slot house                  |
        | To the sky                        Tomato convenience store    |
        |                                                               |
        | Liu Barber & Hair salon           Mysterious letter           |
        | Asia travel Co.                   Morning dew                 |
        | Harbor lounge                    Working man                 |
        | Light                             I wish...                   |
        | Earth and sea                     Why?                        |
        | Sadness, hope                     Antiquity                   |
        | Sunny place                       Jingle bells                |
        |                                   Silent night, Holy night    |
        |                                   Sha Hua Christmas           |
        |_______________________________________________________________|


PASSPORT
==============================================================================
With this browser, you can log into Shenmue online and look at a lot of eye-
popping information regardless Shenmue and other of its aspects. See below for
more information.

URGENT MESSAGES!
----------------
Select "TOPICS" to get information on upcoming Shenmue events. Click on
"TROUBLESHOOTING" to get messages from the Shenmue Team itself.

SHENMUE WORLD
--------------
With this browser, you can check on information about the gameplay. You can
learn more about locations, characters profiles, as well as fighting
techniques. All of these is extremely detailed.

NOZMI'S MESSAGES
-----------------
Click on the button to hear what Nozomi has to say about certain in-game
events and features.

NETWORK RANKING
----------------
With this option, you'll be able to check other's people rankings in all of
the minigames you find at Shenmue. You could also post YOURS and you may end
up being one of the bests.

ONLINE MANUAL
-------------
This shows you basically the same information found at the manual, which
includes controls, basics, story, overview, blah, blah, blah.

EVERYONE'S SPACE
-----------------
Here, use the winning cans you get from vending machines and exchange them for
the hard-to-find and one-in-kind collectables. You can only complete your
collectables collection once you gather everything here.

SHENMUE.COM
------------
In the Shenmue official site, you can find a lot of nifty information and
more.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
                             COLLECTABLES
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Abe store(Virtua Fighter/machine#1)
-----------------------------------

Akira 1
Akira 2
Jacky
Jacky 2
Jeffrey 1
Jeffrey 2
Lou 1
Lou 2
Wooden Man
Pai 1
Pai 2
Sarah 1
Sarah 2
Kage 1
Kage 2
Wolf 1
Wolf 2

Abe store(Sonic the hedheog/machine#3)
--------------------------------------

Sonic 1
Sonic 2
Knuckles
Tails
Eggman
Espio
Amy
Bark
Bean
Fang
Chap & Plain
Ristar

You arcade(Virtua Fighter kids/machine#2)
-----------------------------------------

Kids akira 1
Kids akira 2
Kids dural 1
Kids dural 2
Kids jacky 1
Kids jacky 2
Kids jeffrey 1
Kids jeffrey 2
Kids Lau 1
Kids Lau 2
Kids Lion 1
Kids Lion 2
Kids Pai 1
Kids Pai 2
Kids Sarah 1
Kids Sarah 2
Kids wolf 1
Kids wolf 2
Kids kage 1
Kids kage 2
Kids shun Di 1
Kids shun di 2

You Arcade and Harbor Lounger(Excited Sega World/machine#4)
-----------------------------------------------------------
Aida II
Alex kid
Chicken leg
Dreamcasko
Hornet
Gear-O
Jet Opa Opa
NiGHTS 1
NiGHTS 2
Coba Beach
Megadra brothers
Myau
Mobo
Opa Opa
Poppors
Robo
Ruber
Sataro
Shop
Solo wing
Tri-Z

You Arcade and Harbor Lounge(QTE buttons/machine#2 & #4)
--------------------------------------------------------
A button
B button
X button
Y button

Harbor Lounge(Vehicles/machine#5)
---------------------------------
Bus
Coupe 1
Coupe 2
Coupe 3
Coupe 4
Coupe 5
Delivery moped
Hang on 1
Hang on 2
Hang on 3
Hang on 4
Hang on 5
Motor scooter
Wagon 1
Wagon 2
Wagon 3
Wagon 4
Wagon 5

Harbor lounger(Port-related items/machine#6)
---------------------------------------------
Anchor
Container
Forklift
Float
Steering Wheel
Truck 1
Truck 2
Truck 3
Truck 4
Wooden Crate

Gacha Gacha machines collectables
----------------------------------
Binsbein 1
Binsbein 2
Binsbein 3
Dice 1
Dice 2
Dice 3
Heavy bomb 1
Heavy bomb 2
Heavy bomb 3
Super ball 1
Super ball 2
Super ball 3

Shenmue lottery(Abe store)
--------------------------
Dural gold
Dural silver
Director(Yakawa)
Director 2(Yakawa)
R-360
Space Harrier
Rent-a-Hero
Bonanza Brothers

Shenmue lottery(Tomato convenience store)
-----------------------------------------
Radio cassette player (used to play cassettes. Its batteries don't die
[because it doesn't have] and is always in your room)

Sega Saturn Software (this games are Hang On and Space Harrier, which can be
played at the Saturn in your house)

Final take off (cassette)
Space Harrier main theme (cassette)
Hang on main theme (cassette)
Magical sound shower (cassette)

B B ultra
Food car
Metal sonic
Super sonic

Shenmue lottery (Harbor's tomato convenience store)
-------------------------------------------------
Crane
Ferry
Fork lift (blue)
Fork lift (red)

Minigames prize(arcade games)
-----------------------------
Space harrier certificate
Hang on certificate
Mini darts board
Mini hangs on
Mini space harrier
Mini QTE title
Mini excite QTE

Minigames prize (slot machine)
-----------------------------
Matsuyama certificate
Mitsuka certificate
Cherries
Mini billiards
Mini slot machine
Mini jukebox

Passport items
---------------
Mary
Black kitten
Tiger kitten
Pochi
Philips
Pyonta
Kelly
John
Robins
Big philip
Big robbin
Chip
Litttle philip
Little robbin
Pip
Pop
Rap

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
                             OUTRO
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Thanks for taking your time and reading this guide. I hope you find it useful
and you like it. I'll add more stuff to it as time passes, but as for now,
it'll stay like it is. G'Bye!.

Shameless self promotion---other FAQs by me
--------------------------------------------

DREAMCAST
---------
Skies of Arcadia(walkthrough)
Skies of Arcadia(Elcian enemy strategy)

PLAYSTATION
-----------
Harry Potter(walkthrough)

GAME BOY COLOR
--------------
Pokémon crystal(walkthrough[spanish])

PLAYSTATION 2
-------------
Grand Theft Auto III(car database)
Grand Theft Auto III(walkthrough)
Metal Gear Solid 2(walkthrough)

XBOX
-----
Dead or alive 3(Hayabusa movelist).

                                   ===EOF===
                     "Shenmue" is a trademark of Sega Inc.
                 This document is (c) José Felipe Vargas 2002

   _____  _    _  ______  _____   _____    ____   _   _  _       _   _
  / ____|| |  | ||  ____||  __ \ |  __ \  / __ \ | \ | || |     | \ | |
 | |  __ | |__| || |__   | |  | || |  | || |  | ||  \| || |     |  \| |
 | | |_ ||  __  ||  __|  | |  | || |  | || |  | || . ` || |     | . ` |
 | |__| || |  | || |____ | |__| || |__| || |__| || |\  || |____ | |\  |
  \_____||_|  |_||______||_____/ |_____/  \____/ |_| \_||______||_| \_|