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    FAQ/Walkthrough by MYellott

    Version: Final | Updated: 01/04/03 | Printable Version | Search This Guide

         This FAQ written exclusively for GameFAQs (www.gamefaqs.com)
    ========================================================================
    
                              V I G I L A N T E  8 :
    
                                     2 N D
    
                                 O F F E N S E
           _______________________________________________________
          |    A FAQ/Walkthrough for V8: 2nd Offense (Dreamcast)  |
          |    Written by Michael Yellott (myellott@hotmail.com)  |
          |               Final Version (1/4/03)                  |
          |                Copyright 1999-2003                    |
           -------------------------------------------------------
    
    ========================================================================
    
    I N D E X
    
    ========================================================================
    
    0 - U P D A T E S
    
    1 - G A M E  I N F O
       1.1- Controls and Menus
       1.2- Screen Explained
       1.3- Upgrading & Customizing
       1.4- Propulsion Mechanisms
       1.5- Weapons, Power-Ups, and Stuff
       1.6- Car Specs
    
    2 - W A L K T H R O U G H
       2.1- Wonderwagon Guide
       2.2- Thunderbolt Guide
       2.3- Stunt Cycle Guide
       2.4- Grubb Dual Loader Guide
       2.5- Moon Trekker Guide
       2.6- Chrono Stinger Guide
       2.7- El Guerrero Guide
       2.8- Palomino XIII Guide
       2.9- Blue Burro Bus Guide
       2.10- Samson Tow Truck Guide
       2.11- Livingston Truck Guide
       2.12- Vertigo Guide
       2.13- Goliath Halftrack Guide
       2.14- Excelsior Stretch Guide
       2.15- Tsunami Guide
    
    3 - E N D I N G  M O V I E S
       3.1- Wonderwagon Ending
       3.2- Thunderbolt Ending
       3.3- Stunt Cycle Ending
       3.4- Grubb Dual Loader Ending
       3.5- Moon Trekker Ending
       3.6- Chrono Stinger Ending
       3.7- El Guerrero Ending
       3.8- Palomino XIII Ending
       3.9- Blue Burro Bus Ending
       3.10- Samson Tow Truck Ending
       3.11- Livingston Truck Ending
       3.12- Vertigo Ending
       3.13- Goliath Halftrack Ending
       3.14- Excelsior Stretch Ending
       3.15- Tsunami Ending
    
    4 - G A M E  C O D E S
    
    5 - L O C K E D  &  S E C R E T  C A R S
       5.1- Locked Cars
       5.2- Secret Cars
    
    6 - F U N  S T U F F  T O  D O
        6.1- V8:2 Levels (New Levels)
        6.2- V8 Levels (Old Levels)
    
    7 - C R E D I T S
    
    
    ========================================================================
    
    0 - U P D A T E S
    
    ========================================================================
    
    Version 0.1(12/26/99)-
       First release of my FAQ which included Car Stats, Quest Walkthroughs
    with the Wonderwagon and Thunderbolt guides and also the ending movie
    for both of those quests.
    
    Version 0.2(12/27/99)-
       First version to include the updates section actually.  Some
    structure change in the FAQ like getting rid of the Car Stats section
    and making it a sub-section in the new Game Info section since it is all
    straight from the instruction manual.  Changed around the Car Stats a little and
    added a rating system for the vehicles.  Also added the Stunt Cycle guide to the
    Quest Walkthrough section and the ending for it:)
    
    Version 0.3(12/28/99)-
       Well I added the Locked and Secret Cars section along with the Codes
    section.  Also put up the Grubb Dual Loader Guide with help from
    Turkey6158@aol.com and TripleHHHX@aol.com who sent in how to accomplish
    Objective B in the California stage.  Also added the Dual Loader's car
    stats and ending to the guide.  That's pretty much it for today even
    though it took MUCH longer to type all the new info in then you would
    think.
    
    Version 0.4(1/2/00)-
       First update of 2000 for the FAQ after my break of updates.  Finished the
    Secret Cars section and fixed the Locked Cars Section because I made a mistake
    with Obake and Lord Clyde.  Also added the Moon Trekker walkthrough.  Also put a
    notice that you cannot take the codes off in the Dreamcast version if you put
    them on and save a game.  Sorry about that to all the annoyed people who put
    them on:(  Now that vacation is over I might only update this on the weekends
    unless I don't have much to do.
    
    Version 0.5(1/7/00)-
       After counting endless e-mails I have come up with 86 that have JUST
    been about the other way to get the bombs in the swamp level.  For this
    VERY VERY VERY annoying problem I added a totally new section just for
    it so I stop getting those same exact e-mails every day.  Please read
    the new section!!!!!
    
    Version 0.6(1/23/00)-
       After all the hate mails about the Louisiana level I took off Section 0.5 and
    I put in the alternate way to get the briefcases in the swamp.  I will update
    again as soon as I get my game back.
    
    Version 0.7(1/24/00)-
       Got my game back!!!  Added the car specs, ending movie, and guide for Agent
    R. Chase/Chrono Stinger as well as the new OLD_LEVELS code thanks to
    samsoniteq@hotmail.com.  A HUGE SPECIAL THANKS to dionisio@cinci.rr.com for
    sending me the entire story for Chase's quest while I didn't have the game!!!!
    Maybe not another update till the weekend:(
    
    Version 0.8(1/25/00)-
       Added the first two Coyote quest which is Nina Loco's and Dallas 13's.  Also
    added car stats and an ending for both of them as well.  Don't expect me to
    update it tomorrow because I have a lot of tests to study for and I did a huge
    update today with two guides so I'm tired of staring at the computer all day.
    
    Version 0.9(1/31/00)-
       Added Molo's guide as well as car stats and an ending for him.  Now that I
    have all of the normal characters done I can get on with the locked ones and
    maybe finish this guide sometime next month.
    
    Version 0.10(2/1/00)-
       Added the first locked characters guide(Houston), stats, and ending for the
    game.  Also added the code MIXES_CARS since it is very useful for two people
    playing.  Special thanks to TripleHHHX@aol.com  for submitting that.
    
    Version 0.11(2/6/00)-
       Added Convoy's and Chassey's guides, car stats, and endings.  Only 3 more
    cars to do guides for and then I can move onto the other sections and finally
    finish this time consuming guide...
    
    Version 0.12(2/10/00)-
       Added Padre's and Lord Clyde's guides, car stats, and endings.  Just Tsunami
    left and the secret cars stats.  I know I didn't update the codes with some of
    the new ones but I will when I have some more time.
    
    Version 1.0(2/12/00)-
       Finished up the guide with Tsunami and added the car stats for
    Tsunami.(thanks to TripleHHHX@aol.com)  Also added the fun stuff to do in levels
    and finished up the codes section.  All's well that ends well!
    
    Version 1.1(2/20/00)-
       Well, TripleHHHX@aol.com did it again.  He wrote a ton of info for the stats
    of the 3 secret characters I missed which are Boogie, Dusty Earth, and Dave's
    Cultsmen.  If you haven't sent him a thankyou e-mail yet I suggest you do
    because he has helped A LOT on this FAQ!
    
    
    ========================================================================
    
    1 - G A M E  I N F O
    
    ========================================================================
    
    This entire section is devoted to help people who do NOT have the
    instruction manual for one reason or another.  Almost all of it is
    straight from the instruction manual except little notes I put in it.
    This is included because I have received a large number of e-mails
    asking one thing or another about a game that I wrote a FAQ for because
    they didn't have the instruction manual so this will (hopefully) save
    the time of someone e-mailing me and me e-mailing them back.  Please
    note this is not my original work except for the little comments!
    
    ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    1.1- Controls and Menus
    ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    The controls for the game is as follows-
    
    D-Pad and Analog Thumb Pad=steer vehicle
    Y Button-select target
    B Button-toggle weapons
    A Button-gas
    X Button-brake
    Back Right Button-fire machine gun
    Back Left Button-fire selected weapon
    B + Y Buttons-change view
    
    Menu Guide-
       One Player-
          Quest Mode-
    Quest mode consists of a series of eight levels for each character.  To
    win each level, you must complete the mission objectives and destroy all enemy
    vehicles.  Enemy vehicles are automatically chosen and the number of enemy
    vehicles as well as each enemy's skill increases with each level successfully
    passed.  You must fulfill both primary and secondary objectives before
    destroying all enemies.  You can review your objectives at any time during game
    play by pressing the START button to pause the game, and selecting Objectives.
    Successfully completing all objectives will lead to "unlocking" additional
    character/vehicles!  If you fail to fulfill any of the mission objectives in
    Quest Mode, you can replay that level and try again.  Your primary objectives
    usually requires you to find and collect some items(e.g., a few briefcases or
    gas cans).  Occasionally, you will be required to deliver these items to a
    specific location.  Collected items get stored in one of your weapon slots.  If
    your mission objective requires that you deliver an item somewhere on the map,
    drive to that location, select the item to deliver by using the TOGGLE WEAPON
    button and then eject it by pressing the FIRE SELECTED WEAPON button.  You can
    only unload your collected items at the required locations.  Briefcases, bombs,
    gas cans, and tool boxes are the 4 items that can be collected and delivered.
          Arcade Mode-
    In Arcade mode, you must select an arena, a vehicle and opponents.(You
    may select up to 12 enemy vehicles per arena)
    NOTE-this is a great way to quickly get some more points to upgrade your car.
    For example, you could pick 5 Blue Burro Buses to fight and
    quickly kill them off since the Burro Bus is a large slow vehicle and
    get tons of points for it)
          Survival Mode-
    In Survival Mode, you must select an arena, a vehicle and opponents.
    The object is to see how many enemies you can destroy before you are
    eliminated.  You will face unlimited waves of enemies with a maximum of
    four enemies facing you at any given time.  The number of cars you
    destroy will be displayed as icons on the bottom right of the screen.
    You will also get a repair wrench power-up each time you total an enemy
    car.
    
    NOTE-I didn't include 2 player descriptions because you can basically
    figure that out for yourself and if you can't you shouldn't be playing
    the game.
    
    Options Screen-
       Game Status-Shows the status of all unlocked/available characters for players
    1 through 4
       Difficulty-This section allows players to adjust difficulty and
    weapons damage.  First select the player(s) difficulty you want to
    adjust, then select difficulty levels(87 easy, 89 medium, 92 hard).
    Here you can also adjust weapon damage settings for each player, which
    will affect the amount of damage objects and vehicles can sustain before being
    destroyed.  A low damage setting will typically result in lengthy battles, and
    vice versa.  Select the player(s) you want to adjust damage for and then select
    a weapons damage setting(1 bullet-low damage, 2 bullets-medium damage, 3
    bullets-high damage).
       Backstory-read the story behind Vigilante 8:Second Offense
    
    ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    1.2- Screen Explained
    ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    The following is an explanation of all the things that are in the screen
    when facing other cars.
    
    Upper left-hand corner-Radar
    Dots on radar-
       Gray-ally
       Red-enemy
       Green-selected enemy
    Below radar screen-Your health
    Right of radar screen-Selected enemy's health
    Right of enemy's health screen-Weapon selected
    Below weapon selected screen-ammo
    Circles around selected enemy-
       White-cannot track enemy
       Green-can track enemy
       Yellow-difficulty tracking enemy
    
    ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    1.3- Upgrading & Customizing
    ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    Upgrading-
       Within the game, each vehicle has preset values for acceleration, top speed,
    armor and target avoidance.  These are shown in the Select Player screen.
    However, each vehicle and its default values can be upgraded.  Each time the
    player destroys an enemy, a "salvage points" power-up appears on the map.
    Salvage point power-ups are worth 2-10 salvage points each(depending on the
    Difficulty/Damage settings) and enhance the characteristics of the player's
    vehicle.  For example, if the player picks up 10 acceleration salvage points,
    their car will accelerate more quickly next time around.  When the player
    obtains 50 points of a specific type, their vehicle is upgraded, and a new
    attachment is added to the chassis.  The attachments include wider tire, spoiler
    wings, antennas, ram bars, etc.  When the player obtains a full 100 points in
    every category, they are rewarded with a completely new chassis for their car.
    
    Customizing-
       The player can customize the color of his vehicle by pressing the Y
    BUTTON at the Select Player screen.
    
    ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    1.4- Propulsion Mechanisms
    ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    Throughout the game, the player will be able to transform his vehicle
    using different propulsion mechanisms.  These propulsion mechanisms
    change the way each vehicle handles, allowing them to perform different
    maneuvers and travel to different areas of each level.  The different
    propulsion mechanisms can be obtained by picking up the appropriate
    power-up icons.  Once collected, the mechanism will remain attached and
    functional until a moderate amount of damage is sustained, in which case it will
    revert to standard wheels or a different mechanism power-up is collected.  Any
    mechanism can be ejected manually by simultaneously pressing the A and Y
    BUTTONS.  The following is a list of the propulsion mechanisms available in the
    game-
    
    Hoverpods-
          Hoverpods enable each vehicle to hover a few feet off of the
    ground.  This gives each car the ability to travel over virtually any
    terrain, and the ability to jump much farther than usual.  Be careful
    when using these, however, as the resulting loss in traction can cause
    the vehicle to slide around more than it usually does on wheels.
    
    Hydrofloaters-
          Hydrofloaters help a great deal when traveling over water.  They
    transform the player's vehicle into a sea-faring vessel, changing the
    front tires into flotation devices and the rear ones into propellers.
    When the player drives back onto the land, the hydrofloaters
    automatically revert to standard tires.
    
     Skis N' Treads-
          These provide a tremendous advantage on snow levels, as they help
    maintain traction on slippery surfaces.  Using Skis N' Treads turns each
    vehicle's front wheels into skis, and rear wheels into oversized,
    treaded tires.
    
    ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    1.5- Weapons, Power-Ups, and Stuff
    ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    Weapons-
    
    Combo Key-
    Up=^
    Down=V
    Right=>
    Left=<
    Machine Gun=M
    EXAMPLE-Up, Up, Down, Fire Machine Gun= ^,^,V,M
    Costs= how many of weapon ammo needed for combo
    
    INTERCEPTOR MISSILES(Guided Missiles)
    ------------------------------------------------------------------------
    Moves-
    ^,^,V,M  (Costs 2)
    ^,^,^,M  (Costs 2)
    ^,^,>,M  (Costs 2-4)
    
    BULL'S EYE ROCKETS(Dumb Fire Rockets)
    ------------------------------------------------------------------------
    Moves-
    ^,V,V,M  (Costs 2)
    ^,V,^,M  (Costs 2-5)
    ^,V,>,M  (Costs 3)
    
    SKY HAMMER MORTAR(Experimental Auto-Tracking Mortar)
    ------------------------------------------------------------------------
    Moves-
    V,V,V,M  (Costs 2)
    V,V,^,M  (Costs 2-5)
    V,V,>,M  (Costs 2)
    
    BRUISER CANNON(Auto-Targeting Cannon)
    ------------------------------------------------------------------------
    Moves-
    V,^,V,M  (Costs 2)
    V,^,^,M  (Costs 2-6)
    V,^,>,M  (Costs 2)
    
    ROADKILL MINES
    ------------------------------------------------------------------------
    Moves-
    <,>,V,M  (Costs 2)
    <,>,^,M  (Costs 2-6)
    <,>,>,M  (Costs 2)
    
    BRIMSTONE BURNER
    ------------------------------------------------------------------------
    Moves-
    >,<,^,M  (Costs 10)
    >,<,V,M  (Costs 2-6)
    >,<,>,M  (Costs 5)
    
    
    Power-Ups-
       Shield(GREEN)-Special force-field protects the vehicle from being
    damaged for a limited time
       Radar Jammer(YELLOW)-Confuses enemy radar and homing devices for a
    limited time
       Weapon Upgrade(BLUE)-Doubles the damage factor of any standard weapon fired
    for a limited time
       Repair Wrench-Partial damage repair
    
    Stuff-
       Green Crate-Contains a special weapon for vehicle
       Brown Crate-Surprise: may contain any standard weapon or a special
    weapon
    
    ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    1.6- Car Specs
    ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    Car Rating System is as follows-
    
    Perfect=Couldn't be better, is one of the best in the game
    Great=A good aspect of car and is very helpful
    Good=Average
    Bad=Some difficulties or problems with aspect of car
    Terrible=Makes car a pain in the neck to use
    Worst=Don't use this car!
    
    
    Sheila/Wonderwagon
    ------------------------------------------------------------------------
    Sheila-Convoy's niece put her academic studies on hold when she received an
    alarming call from John Torque.  Apparently, the Coyotes had resurfaced, led by
    a mysterious new leader, and both her uncle and
    Houston were missing!
    
    Wonderwagon Base Stats-
       Acceleration-348
       Speed-176
       Armor-86
       Target Avoidance-310
    
    Special Weapon-Tantrum Gun, shoots large bullets like the machine gun
    but only has 50 ammo per box and hits for more damage.  Cannot auto-lock onto
    target
    
    Steering-Good
    Speed-Good
    Armor-Bad
    Special Weapon-Terrible
    Hoverpod Steering-Good
    Hydrofloater Steering-Good
    Skis N' Treads Steering-Good
    Overall-Bad
    
    John Torque/Thunderbolt
    ------------------------------------------------------------------------
    John Torque-Horrified when he found his friends Convoy and Houston
    missing, J.T. unearthed a couple of old Mosquitoes from Convoy's
    backyard and set out on a search for his friends...
    
    Thunderbolt Base Stats-
       Acceleration-400
       Speed-344
       Armor-182
       Target Avoidance-104
    
    Special Weapon-Wheel O'Fortune, shoots a large round from a 6-shooter
    barrel which propels the enemy car backwards and takes off a large
    amount of damage if it hits the car.  No auto-lock onto target.
    
    Steering-Great
    Speed-Good
    Armor-Good
    Special Weapon-Great
    Hoverpod Steering-Great
    Hydrofloater Steering-Good
    Skis N' Treads Steering-Good
    Overall-Great
    
    All Star Trio/Dakota Stunt Cycle
    ------------------------------------------------------------------------
    All Star Trio-Tomey, Romey, and Leilah began touring at the age of 14
    and their incredible stunt shhows soon captivated audiences nationwide.
    In 1977, they set out for the Southwest in search of their missing
    sister.
    
    Stunt Cycle Base Stats-
       Acceleration-336
       Speed-204
       Armor-50
       Target Avoidance-348
    
    Special Weapon-Soaring Glory,about the only good thing about this
    vehicle is it's special weapon.  It shoot  3 rockets into the air which
    then lock on to your target and hit.  Even though it only has 3 ammo
    about 2 of them will kill the character if they all hit and almost never miss
    unless an object is blocking the way.
    
    Steering-Bad
    Speed-Great
    Armor-Terrible
    Special Weapon-Perfect
    Hoverpod Steering-Terrible
    Hydrofloater Steering-Worst
    Skis N' Treads Steering-Bad
    Overall-Terrible
    
    
    Garbage Man/Grubb Dual Loader
    ------------------------------------------------------------------------
    Garbage Man-He was first spotted in 1976 near Necada, rummaging through
    a landfill.  He's been seen as far as Florida and Oregon but didn't
    appear to be associated with any trash company.  No one knew what he did with
    the stolen refuse...
    
    Grubb Dual Loader Base Stats-
       Acceleration-180
       Speed-50
       Armor-376
       Target Avoidance-78
    
    Special Weapon-Compctor, my absolute favorite special weapon which picks up the
    enemy in front of you and either shakes it up and down if it is big or throws it
    in the back of the garbage truck and spits it out of the back.   A very powerful
    weapon but has a very short range:(
    
    Steering-Bad
    Speed-Bad(it is only a garbage truck)
    Armor-Perfect
    Special Weapon-Great
    Hoverpod Steering-Good
    Hydrofloater Steering-Good
    Skis N' Treads Steering-Bad
    Overall-Good
    
    
    Astronaut Bob O./Moon Trekker
    ------------------------------------------------------------------------
    Astronaut Bob O.-No one ever heard the astonaut speak, or saw his face,
    which was always hidden behind a helmet.  He was simply known as Bob O.
    When new auto skirmishes began in the fall of 1977, Bob's rover was often
    reported seen amidst the action.
    
    Moon Trekker Base Stats-
       Acceleration-322
       Speed-64
       Armor-134
       Target Avoidance-308
    
    Special Weapon-Collector, another short range special weapon.  The
    collector has is two claws that starts swiping and tearing at the car in front
    of it.  It can do a lot of damage if you hit the car from start to finish with
    this special weapon but isn't all that useful otherwise.
    
    Steering-Terrible
    Speed-Good
    Armor-Good
    Special Weapon-Good
    Hoverpod Steering-Bad
    Hydrofloater Steering-Good
    Skis N' Treads Steering-Bad
    Overall-Good
    
    Agent R. Chase/Chrono Stinger
    ------------------------------------------------------------------------
    Agent R. Chase-2017:Agent Chase-one of the CIA's best detectives-had been
    following OMAR and its enigmatic leader, Lord Clyde, for years.  Following the
    discovery of Clyde's time warp, Agent Chase volunteered to travel to the '70s,
    to apprehend Clyde and bring him back.
    
    Chrono Stinger Base Stats-
       Acceleration-374
       Speed-330
       Armor-98
       Target Avoidance-224
    
    Special Weapon-Hard Time, a hard weapon to use yet interesting none the less.
    The Hard Time device shoots a yellow ball in front of the car.  If it hits
    another car it will freeze it in place.  The Hard Time itself doesn't do any
    damage but allows you to unleash any other weapons you may have handy.  Not a
    very useful weapon when it comes down to it since you only get one a crate and
    you need to have another weapon before you launch it.
    
    Steering-Good
    Speed-Perfect
    Armor-Good
    Special Weapon-Terrible
    Hoverpod Steering-Good
    Hydrofloater Steering-Good
    Skis N' Treads Steering-Good
    Overall-Good
    
    Nina Loco/El Guerrero
    ------------------------------------------------------------------------
    Nina Loco-A master smuggler and dealmaker, Nina managed to stockpile most of the
    classified weaponry that was originally stolen from the military by the Coyotes.
    Wanted by the FBI and Mexican mob, she gladly signed up with Clyde.
    
    El Guerrero Base Stats-
       Acceleration-336
       Speed-260
       Armor-206
       Target Avoidance-136
    
    Special Weapon-Lemming Missile, a very cool looking special weapon that launches
    3 homing missiles directly at the targeted enemy.  However, this weapon takes
    off little damage and using normal missiles would be more effective.
    
    Steering-Good
    Speed-Good
    Armor-Great
    Special Weapon-Bad
    Hoverpod Steering-Great
    Hydrofloater Steering-Good
    Skis N' Treads Steering-Good
    Overall-Good
    
    Dallas 13/Palomino XIII
    ------------------------------------------------------------------------
    Dallas 13-2017:Dallas 13 was the latest and most advanced "biobot" in OMAR's
    long line of cybernetic henchmen.  Dallas was created specifically for Lord
    Clyde's Mission '70's.
    
    Palomino XIII Base Stats-
       Acceleration-362
       Speed-316
       Armor-232
       Target Avoidance-72
    
    Special Weapon-Mega Collider, a fun and awsome weapon to use against your
    enemies.  Shooting a beam across an open field it will hurt and vehicle that
    gets in it's path and flip it over with tremendous force.  However, the gun
    overall only does a lot of damage if you hit the car for the full time period
    the laser is on.
    
    Steering-Good
    Speed-Great
    Armor-Great
    Special Weapon-Good
    Hoverpod Steering-Good
    Hydrofloater Steering-Terrible
    Skis N' Treads Steering-Terrible
    Overall-Great
    
    Molo/Blue Burro Bus
    ------------------------------------------------------------------------
    Molo-Disillusioned after the Coyotes' defeat, Molo began burglarizing gas
    stations and trailer parks.  he was eventually caught and sent to "Juvie" hall.
    He rejoined the Coyotes after Clyde busted him out during a prison transport.
    
    Blue Burro Bus Base Stats-
       Acceleration-128
       Speed-92
       Armor-352
       Target Avoidance-112
    
    Special Weapon-Smog Check, ALMOST as useless as Chase's special weapon.  This
    weapon only shoots from the back which makes it very hard to line up with your
    enemy and even if you do hit them it takes off little or no damage and only
    stalls the engine out:(
    
    Steering-Bad
    Speed-Bad
    Armor-Great
    Special Weapon-Terrible
    Hoverpod Steering-Good
    Hydrofloater Steering-Good
    Skis N' Treads Steering-Good
    Overall-Bad
    
    Houston/Samson Tow Truck
    ------------------------------------------------------------------------
    Houston-After freeing herself of OMAR's mind-control device, Houston slowly
    recovered. She married ex-Vigilante Convoy. However, her dark past continued to
    haunt her-she still suffers from amnesia and nightmares. She knew OMAR would be
    back.
    
    Samson Tow Truck Base Stats-
       Acceleration-310
       Speed-204
       Armor-256
       Target Avoidance-110
    
    Special Weapon-Tow Hook, perhaps the best specil weapon in the game.  This
    weapon is so effective it can kill Tsunami in one tow if you set the damage to
    high.  There is no worrying about aiming, just being close to the guy.  And best
    of all the enemies get thrown across the map when your done:)
    
    Steering-Great
    Speed-Great
    Armor-Great
    Special Weapon-Perfect
    Hoverpod Steering-Great
    Hydrofloater Steering-Great
    Skis N' Treads Steering-Great
    Overall-Perfect(ALMOST)
    
    Convoy/Livingston Truck
    ------------------------------------------------------------------------
    Convoy-Convoy, the newly married Vigilante trucker, and his wife, Houston, were
    on the road
    when they spotted three unusual vehicles approaching from the opposite
    direction.  Before Convoy could react, the vehicles opened fire...
    
    Livingston Truck Base Stats-
       Acceleration-50
       Speed-140
       Armor-400
       Target Avoidance-62
    
    Special Weapon-Rolling Thunder, an almost useless weapon unless you have your
    enemy the right distance away from you so it hits it.  Though useless on close
    up vehicles this weapon is great against cars with hoverpods and will get them
    down fast.
    
    Steering-Good
    Speed-Terrible
    Armor-Perfect
    Special Weapon-Good
    Hoverpod Steering-Great
    Hydrofloater Steering-Great
    Skis N' Treads Steering-Good
    Overall-Bad
    
    Chassey Blue/Vertigo
    ------------------------------------------------------------------------
    Chassey Blue-After joining the FBI, the agency wanted Chassey to investigate
    reports of renewed Coyote activity in Arizona, and its possible connection to
    local time disparities and abnormal weather patterns.
    
       Acceleration-388
       Speed-372
       Armor-110
       Target Avoidance-186
    
    Special Weapon-Star Power, pretty good special, it sends a beam from a satallite
    directly at an enemy.  This works long distance but doesn't hurt as much since
    the beam gets activated after a certain amount of time.  Also does a lot of
    damage.
    
    Steering-Great
    Speed-Great
    Armor-Good
    Special Weapon-Great
    Hoverpod Steering-Great
    Hydrofloater Steering-Great
    Skis N' Treads Steering-Great
    Overall-Great
    
    Padre Destino/Goliath Halftrack
    ------------------------------------------------------------------------
    Padre Destino-This traveling preacher was busy spreading the word, however, not
    by singing gospel.  Instead, he was promoting the idea of impending Armageddon.
    To this effect, he liked to follow each of his sermons with a good dose of
    destruction...
    
       Acceleration-322
       Speed-120
       Armor-328
       Target Avoidance-50
    
    Special Weapon-Hades gate, a pretty cool weapon but not that effective unless
    the enemy is stalled or completely still so you can hit it and cause a lot of
    damage.  Still.....fun to use
    
    Steering-Good
    Speed-Good
    Armor-Great
    Special Weapon-Good
    Hoverpod Steering-Good
    Hydrofloater Steering-Good
    Skis N' Treads Steering-Good
    Overall-Good
    
    Lord Clyde/Excelsior Stretch
    ------------------------------------------------------------------------
    Lord Clyde-2017: Ex-Vigilante Slick Clyde turned OMAR leader. In his most
    desperate move yet,he acquired a time-travel device to send himself back
    to the days when OMAR still had a chance of putting America out of
    business- the '70s.
    
       Acceleration-270
       Speed-260
       Armor-280
       Target Avoidance-74
    
    Special Weapon-Chain Lightning, an awsome special which delivers a bolt of
    electricity to the closest enemy and shocks them up in the air.  It delivers a
    lot of damage and stuns them at the same time so is very useful and fun to use.
    
    Steering-Bad
    Speed-Good
    Armor-Good
    Special Weapon-Great
    Hoverpod Steering-Bad
    Hydrofloater Steering-Bad
    Skis N' Treads Steering-Good
    Overall-Good
    
    
    Obake/Tsunami
    ------------------------------------------------------------------------
    (Credit: TripleHHHX@aol.com)
    Obake - Keiko underwent a rigorous education as a disciple of the Katana
    School-run by her father's Uzumi Manufacturing Company. She excelled in all
    subjects, only to be occasionally outdone by a classmate named Darius; Keiko
    and Darius were the best of friends. Keiko especially loved martial arts and
    Darius nicknamed her "Obake" (Ghost), for she could move without a sound or
    trace. Obake and Darius were first placed into Clyde's service when only
    eight years old. Supposedly, Uzumi gave the children to OMAR as a token of
    gratitude. A short letter from her father confirmed it-he asked her to
    respect and obey Lord Clyde as if he were her own father. Soon afterwards,
    OMAR acquired her father's company, and Obake never heard of her family
    again. Though Obake always felt out of place in OMAR's world, she followed
    her father's wishes and soon became Clyde's favorite pupil. She and Darius
    continued training, though the focus of their studies changed to offensive
    combat, surveillance, interrogation, with a heavy dose of nonstop OMAR
    propaganda. By the time they reached adulthood, Obake and Darius were
    seasoned operatives, having never failed a mission. This was to change in
    2017, when the two were sent to America to steal time propulsion capsules
    from Stanford University. While they managed to fulfill the objective, the
    mission went awry due to Darius' error. As a result, the CIA were on OMAR's
    tail, and Clyde was outraged. Soon, Darius disappeared. In the meantime,
    Clyde was preparing for an important sabotage mission and requested Obake's
    assistance. While her head was still reeling from the events, Obake
    accompanied her master without questioning…
    
    
    Tsunami Base Stats-
       Acceleration-400
       Speed-400
       Armor-62
       Target Avoidance-228
    
    Special Weapon-Rift Blade, Once you are locked onto the target car, Launch
    it! After you launch it you will go in a line of that killer damage. This
    works best on enemy cars that are right in front of you or slow vehicles. The
    problem is that slow vehicles are usually very well armored.
    
    Steering-Good
    Speed-Perfect
    Armor-Worst
    Special Weapon-Good
    Hoverpod Steering-Bad
    Hydrofloater Steering-Perfect
    Skis N' Treads Steering-Bad
    Overall-Good
    
    
    Boogie/Marathon
    ------------------------------------------------------------------------
    Boggie - Disco aficionado and the late Sid Burn's prime henchman, Boogie had
    been sentenced to serve 10 years at San Quentin Penitentiary for burglary,
    assault with a deadly weapon, and DUI. Despite agent Blue's testimony, the
    court did not find sufficient evidence of Boogie's involvement with the
    Coyotes.
    
    After one year in the can, Boogie had had enough-not only didn't the prison
    meet his sanitary standards, the ambient elevator music piped constantly
    through the speakers was truly unbearable. Thank God for a visit from Nina
    Loco, Sid's former flame, arms supplier and an all-around bad Mama. Boogie
    knew Nina was always charmed by his genteel ways, so it wasn't surprising
    that she volunteered to help. Orchestrating Boogie's jailbreak was second
    nature for Nina, especially after befriending the prison's warden at a local
    saloon. Adding insult to injury, Boogie stole the warden's Marathon on his
    way out.
    
    En route to New Mexico, Nina told Boogie of old Clyde's paranormal arrival
    from the future and his efforts to revive the Coyotes. At first, Boogie was
    miffed at Nina when he learned that Clyde paid her to get him out.
    Nevertheless, he was thrilled to be free and was anxious to show off for the
    new Boss!
    
    Marathon Base Stats-
       Acceleration-218
       Speed-120
       Armor-74
       Target Avoidance-400
    
    Special Weapon-Disco Inferno, a good weapon if you are right next to the
    enemy. It shoot special colored balls out of a big silver disco ball. This
    looks really weird.
    
    Steering-Great
    Speed-Good
    Armor-Bad
    Special Weapon-Poor
    Hoverpod Steering-Poor
    Hydrofloater Steering-Great
    Skis N' Treads Steering-Great
    Overall-Good
    
    
    Dave's Cultmen/Xanadu RV
    ------------------------------------------------------------------------
    At the end of the Coyote Wars, legends of Dave's extraterrestrial travels
    spread quickly among UFO aficionados, alternative religion advocates and
    other believers. Ham-radio enthusiasts across the nation tuned in every
    night, scanning the airwaves for transmissions from the mythical Dave. Soon,
    a small industry sprang up to satisfy the craving for Dave
    memorabilia-"Daveness" T-shirts, Dave-brand telescopes, toys and books.
    "Davemania" was destined to become one of the key cultural phenomena of the
    era, often credited as one of the key factors in lifting America's economy
    out of the recession.
    
    Thus, it should come as no surprise that there were many who took the
    movement a little too seriously. Take a group of hippies from Santa Cruz,
    Dave's hometown. Tired of their unfocused existence, they became easily
    enraptured with Dave's heroics and decided to seek his guidance. The group's
    resident wise guy, Dorkiel, spent countless nights at his ham-radio, awaiting
    a message from The Man. Finally, Dorkiel emerged from his RV enlightened; He
    proclaimed that in order to find their true calling, the group must retrace
    Dave's footsteps.
    
    And so, in the summer of 1977, the hippies boarded Dorkiel's RV and embarked
    on a spiritual journey across the Southwest. They decided to begin by paying
    respects to Convoy-the man who guided Dave during the Coyote Wars…
    
    
    Xanadu RV Base Stats-
       Acceleration-114
       Speed-176
       Armor-304
       Target Avoidance-142
    
    Special Weapon-Super Saucer Invasion, goo weapon but does not do much damage.
    Works best from up close. The satellite on top of the car calls UFO's to
    attack your opponent's car.
    
    Steering-Poor
    Speed-Poor
    Armor-Great
    Special Weapon-Good
    Hoverpod Steering-Bad
    Hydrofloater Steering-Worst
    Skis N' Treads Steering-Good
    Overall-Poor
    
    Dusty 'Earth'/Wapiti 4WD
    ------------------------------------------------------------------------
    Nina Loco-A master smuggler and dealmaker, Nina managed to stockpile most of the
    classified weaponry that was originally stolen from the military by the Coyotes.
    Wanted by the FBI and Mexican mob, she gladly signed up with Clyde.
    
    Wapiti 4WD Base Stats-
       Acceleration-374
       Speed-232
       Armor-158
       Target Avoidance-190
    
    Special Weapon-Tribal Magic, great weapon if you are near the opponent and
    have some other weapon ready. But also good if you are far away. It shoots
    birds that lift your opponent's car up into the air and the bird attack it.
    
    Steering-Great
    Speed-Great
    Armor-Great
    Special Weapon-Good
    Hoverpod Steering-Great
    Hydrofloater Steering-Good
    Skis N' Treads Steering-Good
    Overall-Great
    
    
    ========================================================================
    
    2 - W A L K T H R O U G H
    
    ========================================================================
    NOTE-Since a lot of the quests are exactly the same as others I just
    copy and paste and change it around for the enemies to save time.
    
    ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    2.1- Wonderwagon Guide
    ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    
    Level 1-Arizona
       Story-UC Berkeley was a hip place to study and play, or more like...
    play, then study.  OK, forget study altogether.  For better or worse,
    Sheila had clearly undergone a transformation at the university.  Now,
    summoned by her old buddy Torque, she's heading back to Arizona.
    Something's up with Houston and uncle Convoy...
       Objectives-
           A-Locate enemy documents-collect 2 briefcases
           B-Protect meteor observatory
           C-Defeat all enemies
    Enemies-Moon Trekker
    Walkthrough-
       First off is to find the 2 briefcases.  This will be very easy to do
    since it is the first level and there really isn't any trick to getting
    the items.  The briefcases are usually near a building or the meteor
    crater, not just out in the open.  Once you have collected the two
    briefcases go to the meteor crater and get the green box that gives you
    your special weapon.  Now follow the radar to find your enemy-Astronaut
    Bob O. in the Moon Trekker.  The Moon Trekker's special weapon only
    works in close range so stay away from it and launch your some 30
    special bullets at the Moon Trekker.  This will take its life down to
    almost nothing and then just use your bullets or other weapons to finish it off.
    Make sure you don't fight Bob O. near the observatory because he will try to
    destroy it if he is about to die.  Pretty easy level if you ask me:)
    
    ------------------------------------------------------------------------
    
    Level 2-Louisiana
       Story-Sheila never arrived at Convoy's service station-she was
    attacked by some lunatic near the meteor crater!  After the battle,
    Torque met Sheila near Flagstaff, Sheila can't believe the news-her
    uncle is dead?  She's devistated.  Torque thinks Houston may have
    survived the attack-Sheila must fine her...
       Objectives-
          A-Retrieve Coyote stash from tombs-collect 2 briefcases
          B-Protect Tombs
          C-Destroy all enemies
    Enemies-El Guerrero
    Walkthrough-
       This is also an easy battle because it tells you right away where to
    find the 2 briefcases.  Go to the right around the swamp to the tombs
    and shoot everyone a little bit with your machine gun.  2 briefcases
    will pop out of some.  After you collect them get away from the tombs so Nina
    Loco doesn't destroy them and get your special weapon in the swamp.  Watch out
    for the alligator though and the little swirling mist in front of a cage.  If
    you hit it the cage will trap you and you will have to use some firepower to get
    out.  Make sure your always moving because if you stop Nina Loco will hit you a
    lot with her missile special weapon.  Kill Nina Loco with any weapon you want
    and the stage will end.
    
    ------------------------------------------------------------------------
    
    Level 3-Florida
       Story-Houston is alive-what a relief!  It gets better when Houston
    tells Sheila of her master plan to bring Convoy back.  Coolness, sister!  Slick
    Clyde gone bad?  Not a surprise really, she never liked the dweeb anyway.  Now,
    Sheila is ready to kick some butt...
       Objectives-
          A-Disarm NASA building and Comm Tower-collect 3 bombs
          B-Protect and launch Apollo rocket
          C-Destroy all enemies
    Enemies-Goliath Halftrack, Moon Trekker
    Walkthrough-
       This is a really hard stage compared to the first two.  First of all get
    Goliath out of the way and kill him first since he will never stop pounding on
    you and since you have very little shield it doesn't take much to kill you.
    After that go to the building behind the rocket and
    shoot the door to the right to open up the launch button.  There might be a bomb
    in there which you will need to collect and then hit the start button to make
    the rocket go up to the launch site.  Now turn to the left and look at the
    island with the fence around it.  Find some hydrofloaters and go over to that
    island.  Watch out for the shark and when you get up blow up all of the fence
    because it is electrical and will hurt A LOT if it hits you.  Then destroy the
    tower so it won't shoot you and then collect the rest of the bombs that are
    there.  Go back to the main island and by now the rocket should have made it to
    the launch site unless one of the cars stopped it.  If they did just hit the
    start button again.  When it is at the launch site go back to the start button
    at the building and run into it to launch the rocket and accomplish objective B.
    Now with both objectives out of the way you can make your way to Moon Trekker
    and take him out.  It shouldn't be too hard with Goliath already out of the way.
    
    ------------------------------------------------------------------------
    
    Level 4-Pennsylvania
       Story-Wow, who is the fireball of a girl in the silver car?  Could it be...
    FBI agent Chassey Blue?!  Sheila is impressed-looks like she
    isn't the only one to undergo a major makeover.  Chassey has definitely
    taken a turn for the better-the clothes, the hair, the car!  She didn't
    even bust Sheila for vigilantism-how cool is that?!
       Objectives-
          A-Locate spare parts-collect 3 supply boxes
          B-Protect money train
          C-Destroy all enemies
    Enemies-Excelsior Stretch Limo, Palomino XIII
    Walkthrough-
       The enemies in this stage aren't too hard but I would take out the
    Stretch Limo if your having difficulties then searching for the 3 supply boxes.
    Although most boxes are in random places I found the 3 to be in the exact same
    places the 5 times I went back to this level.  There is one in the steel mill,
    one outside in a clearing by the tracks, and other right between two tracks.
    Make sure that you don't hit any of the red switches near the tracks while your
    going around because it will switch the course of the train and it might run
    into something.  Also, don't shoot around the bridges because they might
    collapse and then the train will blow up.  After you have the 3 boxes make
    Palomino get away from the bridges and then unleash everything you have on him
    and finish the stage.
    
    ------------------------------------------------------------------------
    
    Level 5-Minnesota
       Story-It looks like several well-known Coyotes are on the loose,
    including Molo.  To top it off, Sid Burn's ex-flame Nina is now
    supplying arms to Clyde.  The police remain concentrated in larger
    cities, so the outback is a free-for-all.  Sounds just like the old
    days... no biggie!
       Objectives-
          A-Disarm plant bobby traps-collect 3 bombs
          B-Protect nuclear reactors
          C-Destroy all enemies
    Enemies-Blue Burro Bus, El Guerrero, Grubb Dual Loader
    Walkthrough-
       First of all take out the El Guerrero and the Grubb Dual Loader since they
    are the most powerful out of the three.  The Blue Burro Bus is big and slow and
    it's special only works if you're behind it.  With those two out of the way go
    to the center building and collect the three bombs that are all inside the
    plant.  Now make sure you don't hit open the doors to the nuclear reactors
    because Blue Burro might try to destroy them.  Stash up on some good weapons
    like your special or missiles and then take out Molo.  This is overall an easy
    stage.
    
    ------------------------------------------------------------------------
    
    Level 6-Utah
       Story-According to Chassey, Clyde sent his crew to rob the Olympus
    resort so that he can continue funding his terrorist operations.  Since
    Chassey was ordered to stay close to Clyde, she suggested that Sheila
    take a trip to Utah and protect the resort.  No problemo!
    Unfortunately, she arrives too late...
       Objectives-
          A-Bring stolen prize money to lodge-collect & deliver 3 briefcases
          B-Protect lodge
          C-Destroy all enemies
    Enemies-Tsunami, Palomino XIII, Marathon
    Walkthrough-
       You won't find the 3 briefcases anywhere in the stage-the enemies
    have already collected them.  So first of all get your special weapon
    and destroy Tsunami and Marathon.  Marathon isn't in the instruction
    manual but is actually a boss driven by a guy named Boogie.  After you
    get the two briefcases from them deliver them to the lodge at the bottom by
    selecting it with B and dropping it with the back left button on the controller.
    Then go and hit Palomino until he is almost dead and get him near the lodge.
    When he is close to the lodge kill him, get the briefcase, and quickly deliver
    it before the game ends.  That part is the hardest in the stage but is nothing
    compared to the next stage.
    
    ------------------------------------------------------------------------
    
    Level 7-California
       Story-Helping Chassey actually feels like being an agent!  Sheila is
    totally into it-she's even referring to herself as "Convoy's Angel", in
    memory of her great uncle.  Torque thinks she's gone cuckoo, but Houston likes
    the moniker.  Supposedly, there is some contraband coming into the harbor...
    Angel is on the case!
       Objectives-
          A-Locate shipment of contraband fuses-collect 4 supply boxes
          B-Protect barge
          C-Destroy all enemies
    Enemies-Grubb Dual Loader, Moon Trekker, El Guerrero, Excelsior Stretch Limo
    Walkthrough-
       This is the hardest stage in Sheila's quest by far because these 4
    cars tend to come after you all at once.  If you are experiencing
    problems with this just change the difficulty to easy and the damage to
    max and you'll be fine.  The 4 supply boxes are all to the left of you
    inside the small buildings when you start out but you have more things
    to worry about, you can always come back for them.  I would kill the
    Dual Loader, the Trekker, and the Stretch Limo and just leave Nina Loco
    in the El Guerrero because she is by far the weakest of the 4.  After
    that you most likely will be low on life.  If so, go up to the
    lighthouse and blow open the door and ride it.  You will come out with
    hoverpods on.  Keep going forward and you'll land on top of a huge
    warehouse where there are two wrenches and a special weapon box.  That
    should revitalize you enough to get the 4 supply boxes and kill Nina
    Loco.  After this stage it is smooth sailin'.
    
    ------------------------------------------------------------------------
    
    Level 8-Alaska(FINAL LEVEL)
       Story-Chassey can see the crazy kid has potential.  She promises to
    arrange for a scholarship for Sheila in the fabled FBI Academy, provided Sheila
    can prove she's serious about it.  What a better opportunity to show initiative
    than to bust the notorious conman Boogie booby-trapping a major U.S. refinery?
       Objectives-
          A-Dispose booby trap bombs into ocean-collect & deliver 5 bombs
          B-Protect oil silos
          C-Destroy all enemies
    Enemies-Tsunami, Palomino XIII, Blue Burro Bus THEN Marathon
    Walkthrough-
       The 5 bombs are easy to find since they are all near the oil silos.
    Once you have collected them go out to the ocean by putting on the
    hydrofloaters and dispose of them there.  Now go back and first take out Tsunami
    and Palomino.  Make sure you aren't in front of an oil silo
    because they will destroy it when they shoot at you.  After that take
    care of the easy Molo in the Blue Burro Bus.  After that you'll see a
    notice on the screen that says "Boogie is approaching" and you'll see a
    new car on your radar.  Get some special weapon or rockets fast and then take
    out Boogie in his Marathon.  It is pretty easy unless Boogie starts to unleash
    his special which is very annoying.  When you destroy Boogie then sit back and
    watch the ending movie:)
    
    ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    2.2- Thunderbolt Guide
    ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    
    Level 1-Arizona
       Story-Does anyone have a problem with John Torque's latest gig?  J.T. has had
    it with the jokes!  Shoot, a bounty hunter is as honest of a job as any, right?
    Besides, there is some decent bread to be made in
    capturing wanted crooks, and it's fun too!  Especially when the felon is the
    foxy Nina Loco...
       Objectives-
          A-Locate enemy documents-collect 2 briefcases
          B-Protect meteor observatory
          C-Destroy all enemies
    Enemies-Marathon
    Walkthrough-
       This is an easy first and almost exactly like Sheila's quest.  Find
    the 2 briefcases which are always next to buildings and usually by the
    observatory.  Next go to the alien crater and pick up the two green
    special weapon boxes from it.  Then go and find Marathon.  Watch out for his
    special weapon since it is very annoying and hurts a lot then aim and use your
    special weapon to blow him away.  Make sure you don't fight near the observatory
    because one hit to it from your special weapon and it blows up.  A very easy
    first stage.
    
    ------------------------------------------------------------------------
    
    Level 2-Louisiana
       Story-What's going on here?!  While tracking Nina in Arizona, Torque
    gets ambushed by...  Boogie?!  Looks like Nina busted the dance-freak
    outta jail!  On top of that, Torque finds Convoy's place ablaze and
    abandoned.  He immediately phones Sheila in California, then sets out
    after the perpetrators...
       Objectives-
          A-Retrieve Coyote stash from tombs-collect 2 briefcases
          B-Protect tombs
          C-Destroy all enemies
    Enemies-Blue Burro Bus
    Walkthrough-
       First of all go to the right around the swamp to the tombs.  Now
    shoot ever one a little bit with your machine gun and some briefcases
    will pop out of them.  Quickly get away from the tombs because by now
    Molo should be on your tail and making a mess of the tombs.  Find you
    special weapon and it is all over for Molo since he is such a huge slow
    bus.  Just make sure you don't get behind him since his special weapon
    could hurt you.  Another easy stage.
    
    ------------------------------------------------------------------------
    
    Level 3-Florida
       Story-First Boogie and now... Molo?!  Is it Torque's worst freaking
    nightmare, or what?!  He sure hopes the Coyotes haven't caused Convoy or Houston
    any hurt-he's got to find his friends fast!  Following reports of attacks on
    civilians by strange flying cars, J.T. continues on to Florida...
       Objectives-
          A-Disarm NASA building and comm tower-collect 3 bombs
          B-Protect and launch Apollo rocket
          C-Destroy all enemies
    Enemies-Palomino XIII, Tsunami
    Walkthrough-
        First of all get Palomino out of the way and kill him first since he is the
    stronger of the two enemies.  After that go to the building
    behind the rocket and shoot the door to the right to open up the launch
    button.  There might be a bomb in there which you will need to collect
    and then hit the start button to make the rocket go up to the launch
    site.  Now turn to the left and look at the island with the fence around it.
    Find some hydrofloaters and go over to that island.  Watch out for the shark and
    when you get up blow up all of the fence because it is electrical and will hurt
    A LOT if it hits you.  Then destroy the tower so it won't shoot you and then
    collect the rest of the bombs that are there.  Go back to the main island and by
    now the rocket should have made it to the launch site unless one of the cars
    stopped it.  If they did just hit the start button again.  When it is at the
    launch site go back to the start button at the building and run into it to
    launch the rocket and accomplish objective B.  Now with both objectives out of
    the way you can make your way to Tsunami and take him out.  With your special
    weapon it only takes about 3 shots to kill Tsunami so it
    shouldn't be hard.
    
    ------------------------------------------------------------------------
    
    Level 4-Pennsylcania
       Story-Finally, Torque runs into Houston.  She is alive and well, but
    she tells him that Convoy is... dead?!  J.T. can't believe his mentor is gone.
    He also has a difficult time grasping Houston's stories of Slick Clyde traveling
    through time and all.  Good thing the girl has a plan of attack...
       Objectives-
          A-Locate spare parts-collect 3 supply boxes
          B-Protect money train
          C-Destroy all enemies
    Enemies-Marathon, Excelsior Stretch Limo
    Walkthrough-
       First off get rid of Lord Clyde in his Stretch Limo because he gets
    to be annoying as your trying to find the supply boxes.  Then look for
    the 3 boxes.  There is usually one in the factory and one outside near
    the tracks.  The last one is inside the money train.  Even though the
    objectives say to protect the train you have to shoot at it and its cars a
    little with the machine gun to get the last briefcase out.  With the briefcase
    out go get your special weapon and kill Boogie in the
    Marathon.
    
    ------------------------------------------------------------------------
    
    Level 5-Minnesota
       Story-Houston asks Torque to follow some suspects to Minnesota.  It
    is unclear whether these crazies are associated with the Coyotes, but
    it's obvious that they're up to no good.  When Torque catches up with
    the gangsters at Pander Island, he finds the place booby-trapped with
    explosives!
       Objectives-
          A-Disarm plant booby traps-collect 3 bombs
          B-Protect nuclear reactors
          C-Destroy all enemies
    Enemies-Grubb Dual Loader, Moon Trekker, Goliath Halftrack
    Walkthrough-
       This is one of the easiest levels in the game because you know right
    away where the bombs are.  Go to the center building that is the plant
    and collect the 3 bombs that are in there.  Now first take out Goliath
    then the Moon Trekker since they are the most dangerous.  The garbage
    truck doesn't have a very far range and it doesn't take as much life off as
    others.  Make sure that you aren't fighting near the glowing reactors because
    they will really hurt you if they explode and you'll fail objective B.  Now take
    out the large garbage man with your Wheel O'Fortune and that wraps up this
    stage.
    
    ------------------------------------------------------------------------
    
    Level 6-Utah
       Story-The efforts of the Vigilantes are paying off.  Now, Houston is
    determined to get her hands on one of Clyde's time-travel gadgets; who
    knows why?  Torque is off to Utah.  Supposedly, Nina and gang hit a sky
    resort and took off with lotsa cash.  J.T. would be darned if he didn't
    look into it...
       Objectives-
         A-Bring stolen prize money to lodge-collect & deliver 3 briefcases
         B-Protect lodge
         C-Destroy all enemies
    Enemies-Tsunami, Palomino XIII, Blue Burro Bus
    Walkthrough-
       You won't find the 3 briefcases anywhere in the stage-the enemies
    have already collected them.  So first of all get your special weapon
    and destroy Tsunami and Palomino.  After you get the two briefcases from them
    deliver them to the lodge at the bottom by selecting it with B and dropping it
    with the back left button on the controller.  Then go and hit Molo in the Blue
    Burro Bus until he is almost dead and get him near the lodge.  When he is close
    to the lodge kill him, get the briefcase, and quickly deliver it before the game
    ends.
    
    ------------------------------------------------------------------------
    
    Level 7-California
       Story-Whoa!!  Having obtained the time-travel device, Houston rewound time by
    a few weeks and now it's back to square one.  Only this time, her hubby Convoy
    is alive!  Cool, brother!  Now the Coyotes are toast.  It's about time J.T.
    captured Nina.  Not so fast-Torque falls right into Nina's trap at the harbor...
       Objectives-
          A-Locate shipment of contraband fuses-collect 4 supply boxes
          B-Protect barge
          C-Destroy all enemies
    Enemies-Grubb Dual Loader, Goliath Halftrack, Marathon, Excelsior
    Stretch Limo
    Walkthrough-
       This is the hardest stage in Torque's quest by far because these 4
    cars tend to come after you all at once.  If you are experiencing
    problems with this just change the difficulty to easy and the damage to
    max and you'll be fine.  The 4 supply boxes are all to the left of you
    inside the small buildings when you start out but you have more things
    to worry about, you can always come back for them.  I would kill the
    Dual Loader, Goliath, and the Stretch Limo and just Boogie in Marathon
    because he is by far the weakest of the 4 in this battle.  After that
    you most likely will be low on life.  If so, go up to the lighthouse and blow
    open the door and ride it.  You will come out with hoverpods on.  Keep going
    forward and you'll land on top of a huge warehouse where there are two wrenches
    and a special weapon box.  That should revitalize you enough to get the 4 supply
    boxes and kill Boogie.  Good luck!
    
    ------------------------------------------------------------------------
    
    Level 8-Alaska(FINAL LEVEL)
       Story-This Nina girl is a cunning creature-it is the second time she
    has evaded Torque.  Is Nina truly bad, or is she simply trying to
    survive in this world gone mad?  It sure looks like she's up to her neck in
    trouble, yet she continues to weave her webs of deception.  Is three times a
    charm?
       Objectives-
          A-Dispose booby trap bombs into ocean-collect & deliver 5 bombs
          B-Protect oil silos
          C-Destroy all enemies
    Enemies-Tsunami, Palomino XIII, Blue Burro Bus THEN El Guerrero
    Walkthrough-
       The 5 bombs are easy to find since they are all near the oil silos.
    Once you have collected them go out to the ocean by putting on the
    hydrofloaters and dispose of them there.  Now go back and first take out Tsunami
    and Palomino.  Make sure you aren't in front of an oil silo
    because they will destroy it when they shoot at you.  After that take
    care of the easy Molo in the Blue Burro Bus.  After that you'll see a
    new car on your radar.  Get some special weapon or fast and take out
    Nina Loco in the El Guerrero.  This is a VERY easy stage even though it
    is the final one so sit back and enjoy the ending:)
    
    ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    2.3- Stunt Cycle Guide
    ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    
    Level 1-Arizona
       Story-As siblings go, Tomey, Romey, and Leilah do not always agree,
    but there are two things all of themm love unanimously-their missing
    older sister Tanyah and their stunt cycles.  So, when Tomey spotted a
    picture of Tanyah in a paper one fateful morning, the trio hit the road
    right there and then, without any arguing.
       Objectives-
           A-Locate enemy documents-collect 2 briefcases
           B-Protect meteor observatory
           C-Defeat all enemies
    Enemies-Moon Trekker
    Walkthrough-
       First off is to find the 2 briefcases.  This will be very easy to do
    since it is the first level and there really isn't any trick to getting
    the items.  The briefcases are usually near a building or the meteor
    crater, not just out in the open.  Once you have collected the two
    briefcases go to the meteor crater and get the green box that gives you
    your special weapon.  Now follow the radar to find your enemy-Astronaut
    Bob O. in the Moon Trekker.  The Moon Trekker's special weapon only
    works in close range so stay away from it and launch your special weapon at the
    Moon Trekker.  This will take its life down to almost nothing and then just use
    your bullets or other weapons to finish it off.  Make sure you don't fight Bob
    O. near the observatory because he will try to destroy it if he is about to die.
    Pretty easy level if you ask me:)
    
    ------------------------------------------------------------------------
    
    Level 2-Louisiana
       Story-The local folk sure recognize Tanyah's picture, though down
    here she seems to be known as "Houston".  In the past two days, the
    siblings got more leads than they did during the entire year of their
    milk carton campaign!  Ok, let's follow this Boogie dude-looks like he's
    one of the gangstas!
       Objectives-
          A-Retrieve Coyote stash from tombs-collect 2 briefcases
          B-Protect Tombs
          C-Destroy all enemies
    Enemies-Marathon
    Walkthrough-
       This is also an easy battle because it tells you right away where to
    find the 2 briefcases.  Go to the right around the swamp to the tombs
    and shoot everyone a little bit with your machine gun.  2 briefcases
    will pop out of some.  After you collect them get away from the tombs so Boogie
    doesn't destroy them and get your special weapon in the swamp.  Watch out for
    the alligator though and the little swirling mist in front of a cage.  If you
    hit it the cage will trap you and you will have to use some firepower to get
    out.  Then kill Boogie with your great special weapon to end the level.
    
    ------------------------------------------------------------------------
    
    Level 3-Florida
       Story-Finally, a break!  The team runs into a secret agent wannabe
    named Sheila, who claims to know Houston personally.  Sounds like the
    gangstas killed Houston's old man, but their sister may be alive!  As a
    matter of fact, Sheila suspects Houston is after the Coyotes for
    revenge.  Ok, team-time to join the Vigilantes!
       Objectives-
          A-Disarm NASA building and Comm Tower-collect 3 bombs
          B-Protect and launch Apollo rocket
          C-Destroy all enemies
    Enemies-Palomino XIII, Goliath Halftrack
    Walkthrough-
       Here is where you see how I rated the hydrofloaters a "Worst"
    ranking.  First off, kill Goliath since he is a huge pain in the neck
    and then go to the building behind the rocket that is on the transporter on the
    runway.  Hit the garage door with your machine gun to open it and hit the start
    button in there with your car.  Also get a bomb if there is one in there then
    turn to the right to see the rocket going up to the launch site.  Now get some
    hydrofloaters and experiance the biggest pain in your life.  The only trick I
    found to not flip over is to let go of the gas while your turning every once and
    awhile.  You have to be fast to get to the large isle with an electric fence
    because the sharks will be after you.  When and IF you get there blow up the
    tower because it will try to shoot you and the electrical fence and get the last
    two bombs.  Go back to the building with the start button and run into it again
    to launch the shuttle.  Now go and kill Palomino with your special weapon.  This
    is most likely the hardest level in this quest!
    
    ------------------------------------------------------------------------
    
    Level 4-Pennsylvania
       Story-A black T,bolt joins the battle and helps out the team.  It's
    Vigilante brother Torque, who is also searching for Houston.  Torque is
    leery of the kids and their missing sister stories-are these brats
    simply looking to pull a publicity stunt?  Nevertheless, he agrees to
    spread the word.  They part ways and the team heads east...
       Objectives-
          A-Locate spare parts-collect 3 supply boxes
          B-Protect money train
          C-Destroy all enemies
    Enemies-Excelsior Stretch Limo, Marathon
    Walkthrough-
       The enemies in this stage aren't too hard but I would take out the
    Stretch Limo if your having difficulties then searching for the 3 supply
    boxes.  Although most boxes are in random places I found the 3 to be in
    the exact same places the 5 times I went back to this level.  There is
    one in the steel mill, one outside in a clearing by the tracks, and
    other right between two tracks.  If they aren't there just try shooting
    each car of the train with your machine gun till something pops out.
    Make sure that you don't hit any of the red switches near the tracks
    while your going around because it will switch the course of the train
    and it might run into something.  Also, don't shoot around the bridges
    because they might collapse and then the train will blow up.  After you
    have the 3 boxes make Marathon get away from the bridges and then
    unleash everything you have on him and finish the stage.
    
    ------------------------------------------------------------------------
    
    Level 5-Minnesota
       Story-Team FAST continues their search for Houston.  Following a lead
    from a juvenile prison bus driver, they arrive in eastern Minnesota.
    Bingo!  Among the remnants of battle, the siblings find orange towing
    gear, matching the make Houston is reportedly driving.  Suddenly,
    drifters spring a surprise attack!
       Objectives-
          A-Disarm plant booby traps-collect 3 bombs
          B-Protect nuclear reactors
          C-Destroy all enemies
    Enemies-Grubb Dual Loader, Moon Trekker, Goliath Halftrack
    Walkthrough-
       This is one of the easiest levels in the game because you know right
    away where the bombs are.  Go to the center building that is the plant
    and collect the 3 bombs that are in there.  Now first take out Goliath
    then the Moon Trekker since they are the most dangerous.  The garbage
    truck doesn't have a very far range and it doesn't take as much life off as
    others.  Make sure that you aren't fighting near the glowing reactors because
    they will really hurt you if they explode and you'll fail objective B.  Now take
    out the large garbage man with your special
    weapon and that wraps up this stage.
    
    ------------------------------------------------------------------------
    
    Level 6-Utah
       Story-The tip was a trap!  Fortunately, those lunatics were no match
    for the trio.  The fatso in the bus will get it, in his own good time.
    Right now, the FAST kids are on the trail of the Coyote gangsta leader.
    Looks like they're headed into Utah's snowy highlands.  Hey team-gotta
    put some chains on them tires!
       Objectives-
         A-Bring stolen prize money to lodge-collect & deliver 3 briefcases
         B-Protect lodge
         C-Destroy all enemies
    Enemies-Tsunami, Palomino XIII, Excelsior Stretch Limo
    Walkthrough-
       You won't find the 3 briefcases anywhere in the stage-the enemies
    have already collected them.  So first of all get your special weapon
    and destroy Tsunami and the limo.  After you get the two briefcases from them
    deliver them to the lodge at the bottom by selecting it with B and dropping it
    with the back left button on the controller.  Then go and hit Palomino until he
    is almost dead and get him near the lodge.  When he is close to the lodge kill
    him, get the briefcase, and quickly
    deliver it before the game ends.
    
    ------------------------------------------------------------------------
    
    Level 7-California
       Story-What a chill!  The stunt kids froze their butts off, but they
    showed the geezer how it's done in America.  They've never seen anyone
    limp so fast-the creep escaped!  No matter, the other Veegees will get
    him.  Sheila wants the meet at the coast.  When the team arrives at the
    harbor, they find a lone FBI car overwhelmed by Coyotes...
       Objectives-
          A-Locate shipment of contraband fuses-collect 4 supply boxes
          B-Protect barge
          C-Destroy all enemies
    Enemies-Grubb Dual Loader, Goliath Halftrack, Marathon, El Guerrero
    Walkthrough-
       This is an extremely hard stage  because these 4 cars tend to come
    after you all at once.  If you are experiencing problems with this just
    change the difficulty to easy and the damage to max and you'll be fine.
    The 4 supply boxes are all to the left of you inside the small buildings when
    you start out but you have more things to worry about, you can always come back
    for them.  I would kill the Dual Loader, Goliath, and the Marathon and just
    leave Nina in the El Guerrero because she is by far the weakest of the 4 in this
    battle.  After that you most likely will be low on life.  If so, go up to the
    lighthouse and blow open the door and ride it.  You will come out with hoverpods
    on.  Keep going forward and you'll land on top of a huge warehouse where there
    are two wrenches and a special weapon box.  That should revitalize you enough to
    get the 4 supply boxes and kill Nina Loco.  Good luck
    
    ------------------------------------------------------------------------
    
    Level 8-Alaska(FINAL LEVEL)
       Story-The kids are stunned to discover the identity of the FBI car
    driver-it's Sheila!  Looks like she's got a new job and some exciting
    news-ith the help of the agency, Sheila managed to track down Houston!
    The "reunion" is scheduled at the FBI campus in one week.  Sounds like
    enough time to settle some scores...
       Objectives-
          A-Dispose booby trap bombs into ocean-collect & deliver 5 bombs
          B-Protect oil silos
          C-Destroy all enemies
    Enemies-Tsunami, Palomino XIII, Excelsior Stretch Limo THEN Blue Burro
            Bus
    Walkthrough-
       The 5 bombs are easy to find since they are all near the oil silos.
    Once you have collected them go out to the ocean by putting on the
    hydrofloaters and dispose of them there.  Now go back and first take out Tsunami
    and Clyde in the limo.  Make sure you aren't in front of an oil silo because
    they will destroy it when they shoot at you.  After that take care of Palomino
    which shouldn't be too hard.  After that you'll see a notice on the screen that
    says "Molo is approaching" and you'll see a new car on your radar.  Get some
    special weapon or rockets fast and then take out Molo in the Blue Burro Bus.  It
    is pretty easy since Molo is very big and very slow and has a terrible special
    weapon.  When you destroy Molo then sit back and watch the ending movie:)
    
    ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    2.4- Grubb Dual Loader Guide
    ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    
    Level 1-Arizona
       Story-The Garbage Man isn't used to the ways of the locals-all this
    hostility and violence have gradually turned him into a savage.
    Originally he had traveled here in search of a lost friend, but due to
    an unforeseen problem, he was forced to stay and blend in.  Hopefully
    not for long...
       Objectives-
          A-Obtain extra fuel-collect 2 fuel cans
          B-Evade police
          C-Destroy all enemies
    Enemies-Chrono Stinger
    Walkthrough-
       First off get the 2 fuel cans which are always near some buildings
    and usually one is by the observatory.  Don't run into the police car or blow up
    a lot of stuff because it will start chasing you.  After that go up to the
    crater and get your special weapon and some hoverpods if you want and chase down
    Chrono Stinger.  Chrono Stinger has a unique special weapon to freeze you in
    time so he can then shoot you all he wants.  He usually will just circle you
    though until you unfreeze so get your compactor and kill him to end the level.
    
    ------------------------------------------------------------------------
    
    Level 2-California
       Story-The Garbage Man has been around awhile, but people still puzzle him.
    Sometimes he tries to help them, but often they turn on him, as if he was some
    mutant!  Granted, the G'Man doesn't really fit in-he is different, but so what?
       Objectives-
          A-Locate enemy weaponry-collect 3 supply boxes
          B-Create roadblock-force cargo truck to stop
          C-Destroy all enemeies
    Enemies-Xanadu RV
    Walkthrough-
       Bet your just dying to find out how to stop the truck.  Well I won't
    tell you.....Just kidding!  Actually it's very easy once you know what
    to do.  First off when you start the stage go to the other end of the
    bridge and turn around at the end so your still facing the bridge and
    your back is facing where the truck will come.  Now hold the brakes and
    center yourself on the road and wait.  Make sure to NOT hit it with
    anything because it will vanish and you'll have to wait again.  When the truck
    comes just hold your brakes and keep re-aligning yourself with the center of the
    road and the truck will hit you again and again and keep slowing down till
    finally....get ready for it.....it STOPS!!!!  It stopped for me right at the end
    of the bridge so you might have to do it a couple times.  If the RV keeps using
    those UFOs on you just hit him till he has almost no life and he will leave you
    alone.  After that just collect the items by the orange crates and then kill the
    Xanadu RV.  You finished the level from hell! (Credit: TripleHHHX@aol.com)
    
    ------------------------------------------------------------------------
    
    Level 3-Alaska
       Story-A lady named Houston offers the Garbage Man several totaled
    cars in exchange for a little assistance-what a sweet human!  Sure, the
    Garbage Man will gladly escort her up north-the girl looks truly
    distressed.  Suddenly, an unexpected attack!
       Objectives-
        A-Transport excess oil to large silos-collect & deliver 3 fuel cans
        B-Break up amassing icebergs
        C-Destroy all enemies
    Enemies-Palomino XIII, Tsunami
    Walkthrough-
        First off get the three fuel cans which are usually by the drums of
    oil stacked up on the hill and then take out Tsunami.  After that go
    towards the ocean and get the hydrofloaters on your car and drive out to find
    some icebergs.  There should be three icebergs, just run into them and shoot
    them down with you machine gun or other weapons and then come back onto the main
    land.  Now go over towards one of the large silos and drop off the three fuel
    cans.  Now with everything out of the way get your special weapon and pulvurize
    Palomino.
    
    ------------------------------------------------------------------------
    
    Level 4-Minnesota
       Story-The refinery was a treasure trove-all these quality resouces!
    The Garbage Man regrets not traveling to Alaska sooner, but it just
    never occured to him to venture this far north.  Hey, who are those
    hooligans vearing down on the G'Man?
       Objectives-
          A-stash plant plans into nuclear waste casks-collect & deliver 4
            briefcases
          B-Avoid radioactive contamination
          C-Destroy all enemies
    Enemies-Wapiti 4WD, Xanadu RV
    Walkthrough-
        Here you will fight off two of the three secret cars so don't expect to find
    any useful information in the instruction manual.  Find the 4 briefcases which
    are all in the middle building which is the plant.  Then take them to the little
    white structures that have a nuclear symbol on them.  After that take out either
    the Wapiti or Xanadu.(they are both equally annoying)  make sure you don't blow
    up any of the orange glowing structures in th huge buildings because you will
    fail objective B.  Now get any weapons you need and take out the last car to end
    the level.
    
    ------------------------------------------------------------------------
    
    Level 5-Utah
       Story-There is some ruckus going on in Utah.  The Garbage Man has
    learned to seek out such disturbances as they often bear bountiful
    amounts of useful salvage.  The mechanic at the Olympus Resort offers
    the Garbage Man a few old battery banks, if the G'Man can help him keep
    the lifts operational.  What a precious find!
       Objectives-
          A-Distribute parts to gondola stations-collect & deliver 4 supply
            boxes
          B-Beat record of each winter sport
          C-Destroy all enemies
    Enemies-Thunderbolt, Marathon, Livingston Truck
    Walkthrough-
       I would first take out Marathon and Thunderbolt because the
    Livingston Truck will have enough difficulties carrying around the rest
    of him.  Then take off and find the 4 supply boxes which are scattered
    almost everywhere.  Some are usually on the event where you have to go
    down the track and pass those signs that say "Go!  Go!".  After you have
    collected all of them go to the top and to the Gondola Station and
    deliver the 4 supply boxes.  Then go over to where the tower is in the
    middle at the top.  Blow up the door and enter then hold down the gas
    while you go down the ramp and shoot out.  It is REALLY fun if you turn
    off the gravity(see codes section).  After that go to the one with the
    flags and go through the start sign and you'll hear a bell.  Then go to
    the left of the first red flag and you should here another bell.  Then
    go to the right of the second red flag and another bell sounds.  Keep
    going back and forth making a zig-zag and hearing the bells and cross
    the finish.  After you do these three events you should see "Objective B
    cleared" on the screen.  If so go over to the huge yellow truck and take it out.
    It is really easy unless you get above it and it does it's special weapon and
    blasts you halfway across the stage.  Good luck!
    
    ------------------------------------------------------------------------
    
    Level 6-Louisiana
       Story-Who is this space fanatic following the Garbage Man?  Hey look, his
    rover carries high-absorption solar panels, the G'Man has been looking for those
    everywhere!  Since he's had quite a bit of luck
    bartering with the natives lately, the G'Man attempts to negociate a
    trade with the astronaut.  Bad idea!
       Objectives-
          A-Locate hidden explosives-collect 6 bombs
          B-Trap the alligator
          C-Destroy all enemies
    Enemies-Blue Burro Bus, Tsunami, Excelsior Stretch Limo
    Walkthrough-
       Trap the alligator?!?!?!  Who is the jerk that thinks up these
    objectives?!  Anyways, destroy Tsunami and Lord Clyde in the limo then
    pick up the 3 or 4 bombs that are on the land.  Now for the question
    that cracked most people's minds-How do you get the bombs above the
    swamp?  Well that's easy, just get the alligator to chase you and go
    underneath the bomb and wait for the alligator to chomp at you.  What do you
    know....  when you fly up in the air you catch it.  Do that with the rest of the
    bombs in the swamp until you've collected all of them and then get the alligator
    to chase you again.  Or you can do the safer method by going over to the two
    small bridges that have wrenches above them on the other side of the level.  At
    each bridge keep shooting the gear on the side of it to raise the bridges.  Once
    both are up you'll hear a bell.  Now go find some hydrofloaters(fast) and get on
    the swamp.  The water will raise high enough for a short amount of time to get
    the briefcases.  After that, get the alligator to chance you and this time go
    towards one of those cages with the swirling ball under it.  Keep going around
    it with the alligator following and it will eventually get caught in it and
    objective B will be done.  Now go and destroy Molo in the Blue Burro Bus to
    finally get out of this idiotic level.
    
    ------------------------------------------------------------------------
    
    Level 7-Pennyslvania
       Story-Whoa, the spaceman turned out to be another vicious freak!  Is
    there anything the Garbage Man can offer Bob for these fine panels, or
    will he have to muscle them out of him?  A forceful approach would be
    easy enough, but for some strange reason, the G'Man seems to like the
    weirdo...
       Objectives-
          A-Provide fuel to outside furnaces-collect & deliver 5 fuel cans
          B-Stop train at service dock
          C-Destroy all enemies
    Enemies-Stunt Cycle, Samson Tow Truck, Xanadu RV, Livingston Truck
    Walkthrough-
        First off, wait for the train to pass and then go on the tracks and
    follow them to the first red switch.  Hit it so the switch is to the
    right then continue along.  Make sure that damn huge truck didn't blow
    up the bridge because if it did you have to restart the level.  Now
    continue along the track and hit this next switch so it also is to the
    right.  Now quickly go to the right track and blow up the train car that is
    resting there.  Make sure you TOTALLY blow it up so it vanishes.  Then continue
    along that track and blow up the next car TOTALLY.  Now watch the train as it
    comes along and it should follow the track across the bridge and over to where
    the two train cars where that you blew up and then stop and it should say
    "Objective B cleared!"  Now with the hardest part in the level out of the way go
    destroy the Stunt Cycle, RV, and the Samson Tow Truck, just leaving the
    Livingston Truck.  Find the 5 fuel cans which are scattered all over the level
    and deliver them to the three furnaces behind the steel mill.  Now with all
    those two things out of the way go and blow up the last truck driven by Convoy.
    Next stop, Florida!
    
    ------------------------------------------------------------------------
    
    Level 8-Florida(FINAL LEVEL)
       Story-To get the solar panels, the G'Man decides to draw Bob into a
    trap.  He loads up on bananas and makes his way back to the NASA
    compound; now heavily guarded by goverment agents.  The astronaut knows
    he's wanted there, yet he can't resist the trashman's lure.  The G'Man
    hopes the agents will jump Bob...he hopes wrong...
       Objectives-
          A-Bring debris from orbit to NASA building-collect & deliver 5
            supply boxes
          B-Force enemies into wind-tunnels
          C-Destroy all enemies
    Enemies-Wapiti 4WD, Chrono Stinger, Vertigo, THEN Moon Trekker
    Walkthrough-
        Ok, last level, and not nearly as hard as the others.  First off, go around
    to the launch site to the tunnel that is all black and has a red and green
    flashing light.  Go in the tunnel when it turns green and
    you'll be launched into the sky.  Now hold down the breaks and hold back for a
    littl bit and you'll start catching a ton of supply boxes.  You'll most likely
    get all of them your first time but if you don't just go back in and try again.
    You cannot get launched if the rocket gets blownup so try to protect it.  Then
    comes the hard part-putting the cars in the wind tunnel.  You only have to put
    at least 1 car into each tunnel.  So get a car near it and use your special
    weapon to put it in your compactor.  Now aim your back towards the wind tunnel
    but don't get sucked in yourself and it should get spit out right near it and
    get into the wind tunnel.  Now get another car and do the same except with the
    other wind tunnel.  Now you can kill all of them.  Once you've done that Bob O.
    will start approaching and appear on your radar.  Get your special ready and
    take him out right away to end this annoying drifter quest.  Congrats on beating
    it!
    
    ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    2.5- Moon Trekker Guide
    ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    
    Level 1-Arizona
       Story-Since Bob's rampage had first begun, he was labeled an animal,
    freak, lunatic, vandel, and everything else in-between.  He clearly has
    developed the reputation of someone with less than desirable qualities.
    Well sure, but as Bob O. would readily admit, there is a good reason for that...
       Objectives-
          A-Obtain extra fuel-collect 2 fuel cans
          B-Evade police
          C-Destroy all enemies
    Enemies-Wonderwagon
    Walkthrough-
       First off get the 2 fuel cans which are always near some buildings
    and usually one is by the observatory.  Don't run into the police car or blow up
    a lot of stuff because it will start chasing you.  After that go up to the
    crater and get your special weapon and some hoverpods if you want and chase down
    the Wonderwagon.  The Wonderwagon is a VERY easy car to beat since her special
    weapon isn't all that effective against anything.  Just use your special "slice
    n' dice" weapon and take out the Wonderwagon to end the first level.
    
    ------------------------------------------------------------------------
    
    Level 2-California
       Story-So, why is Bob O. in such a terrible state of mind?  How about
    a life's dream shattered?  Well, there!  To the weak, this would be
    reason enough to end their life; to the strong, a reason to start over;
    but Bob O. is a different kind of animal-he just went berserk!
       Objectives-
          A-Locate enemy weaponry-collect 3 supply boxes
          B-Create roadblock-force cargo truck to stop
          C-Destroy all enemeies
    Enemies-Palomino XIII
    Walkthrough-
       Bet your just dying to find out how to stop the truck.  Well I won't
    tell you.....Just kidding!  Actually it's very easy once you know what
    to do.  First off when you start the stage go to the other end of the
    bridge and turn around at the end so your still facing the bridge and
    your back is facing where the truck will come.  Now hold the brakes and
    center yourself on the road and wait.  Make sure to NOT hit it with
    anything because it will vanish and you'll have to wait again.  When the truck
    comes just hold your brakes and keep re-aligning yourself with the center of the
    road and the truck will hit you again and again and keep slowing down till
    finally....get ready for it.....it STOPS!!!!  After that just collect all the
    tool boxes that are usually by the huge orange crates the trucks carry and then
    get your special and take out Palomino XIII to end the hardest level in the
    game.
    
    ------------------------------------------------------------------------
    
    Level 3-Alaska
       Story-Bob O. had been training for a space mission for years.  He had
    undergone countless tests and some very, very unpleasant experiments.  They were
    long, grueling years, but the NASA guys always knew how to keep the aspiring
    space traveler motivated.  And motivated he was...
       Objectives-
          A-Transport excess oil to large silos-collect & deliver 3 fuel
            cans
          B-Break up amassing icebergs
          C-Destroy all enemies
    Enemies-Vertigo, Chrono Stinger
    Walkthrough-
        First off get the three fuel cans which are usually by the drums of
    oil stacked up on the hill and then take out Vertigo.  After that go
    towards the ocean and get the hydrofloaters on your car and drive out to find
    some icebergs.  There should be three icebergs, just run into them and shoot
    them down with you machine gun or other weapons and then come back onto the main
    land.  Now go over towards one of the large silos and drop off the three fuel
    cans.  Now with everything out of the way get your special weapon and pulvurize
    Chrono Stinger.
    
    ------------------------------------------------------------------------
    
    Level 4-Minnesota
       Story-Then, only days before the launch, some motorized gangsters
    raided the Cape and destroyed most of the NASA compound, including the
    Prometheus-Bob's ticket to orbit.  No rocket, no launch, no dream.
    Poof, gone!  Fine, but there is no way in heck Bob O. will return to
    training labs and his sadist instructors!
       Objectives-
          A-Stash plant plans into nuclear waste casks-collect & deliver 4
            briefcases
          B-Avoid radioactive contamination
          C-Destroy all enemies
    Enemies-Samson Tow Truck, Xanadu RV
    Walkthrough-
          First find the 4 briefcases which are all in the middle building
    which is the plant.  Then take them to the little white structures that
    have a nuclear symbol on them.  After that take out the Xanadu RV
    because the UFO special move is REALLY annoying.  Make sure you don't
    blow up any of the orange glowing structures in the huge buildings
    because you will fail objective B.  Now get any weapons you need and
    take out the Samson Tow Truck to finish the level.  Just be sure not to
    get behind it so Houston doesn't have a chance to use her special tow
    move on you.
    
    ------------------------------------------------------------------------
    
    Level 5-Utah
       Story-Distressed over the events, Bob O. went ape-he bit the car off
    one of the instructors and ran for it.  On his way out, he stole an
    experimental Moon Trekker from one of the hangars and has been wanted
    since.  While Bob O. is clearly a felon, his actions can be quite
    puzzling at times...
       Objectives-
          A-Distribute parts to gondola stations-collect & deliver 4 supply
            boxes
          B-Beat record of each winter sport
          C-Destroy all enemies
    Enemies-Marathon, Blue Burro Bus, El Guerrero
    Walkthrough-
       I would first take out Marathon and El Guerrero because the Blue
    Burro Bus is very slow and can't get around very much in the snow.  Then take
    off and find the 4 supply boxes which are scattered almost
    everywhere.  Some are usually on the event where you have to go downthe
    track and pass those signs that say "Go!  Go!".  After you have
    collected all of them go to the top and to the Gondola Station and
    deliver the 4 supply boxes.  Then go over to where the tower is in the
    middle at the top.  Blow up the door and enter then hold down the gas
    while you go down the ramp and shoot out.  It is REALLY fun if you turn
    off the gravity(see codes section).  After that go to the one with the
    flags and go through the start sign and you'll hear a bell.  Then go to
    the left of the first red flag and you should here another bell.  Then
    go to the right of the second red flag and another bell sounds.  Keep
    going back and forth making a zig-zag and hearing the bells and cross
    the finish.  After you do these three events you should see "Objective B
    cleared" on the screen.  If so go to the Blue Burro Bus and take him out with
    your special.  Just be sure not to get behind him since his special weapon is
    only effective if you are.
    
    ------------------------------------------------------------------------
    
    Level 6-Louisiana
       Story-In Louisiana, Bob O. runs into an overzealous garbage man,
    intent of stripping the solar panels from his rover.  The garbage man
    even tries to distract Bob with a fresh, juicy bunch of bananas-what a
    devil!  Bob isn't buying it.  When the garbage man doesn't let up, the
    astronaut gives him a beating...
       Objectives-
          A-Locate hidden explosives-collect 6 bombs
          B-Trap the alligator
          C-Destroy all enemies
    Enemies-Palomino XIII, Tsunami, Excelsior Stretch Limo
    Walkthrough-
       First off destroy Palomino and Lord Clyde in the limo then pick up
    the 3 or 4 bombs that are on the land.  Now for the question that
    cracked most people's minds-How do you get the bombs above the swamp?
    Well that's easy, just get the alligator to chase you and go underneath
    the bomb and wait for the alligator to chomp at you.  What do you
    know....  when you fly up in the air you catch it.  Do that with the
    rest of the bombs in the swamp until you've collected all of them and
    then get the alligator to chase you again.  Or you can do the safer method by
    going over to the two small bridges that have wrenches above them on the other
    side of the level.  At each bridge keep shooting the gear on the side of it to
    raise the bridges.  Once both are up you'll hear a bell.  Now go find some
    hydrofloaters(fast) and get on the swamp.  The water will raise high enough for
    a short amount of time to get the briefcases.  After that, get the alligator to
    chance you and this time go towards one of those cages with the swirling ball
    under it.  Keep going around it with the alligator following and it will
    eventually get caught in it and objective B will be done. Now go and destroy
    Obake in the very easy Tsunami to end this annoying level.
    
    ------------------------------------------------------------------------
    
    Level 7-Pennsylvania
       Story-The trash man got it good, but continues to follow Bob O.  The
    astronaut doesn't mind, truth be told the garbage man intrigues him-
    there's something otherworldly about the hobo.  Bob has got a nose for
    things like that.  He decides to look further into it...
       Objectives-
          A-Provide fuel to outside furnaces-collect & deliver 5 fuel cans
          B-Stop train at service dock
          C-Destroy all enemies
    Enemies-Wonderwagon, Xanadu RV, Livingston Truck, Thunderbolt
    Walkthrough-
        First off, wait for the train to pass and then go on the tracks and
    follow them to the first red switch.  Hit it so the switch is to the
    right then continue along.  Make sure that damn huge truck didn't blow
    up the bridge because if it did you have to restart the level.  Now
    continue along the track and hit this next switch so it also is to the
    right.  Now quickly go to the right track and blow up the train car that is
    resting there.  Make sure you TOTALLY blow it up so it vanishes.  Then continue
    along that track and blow up the next car TOTALLY.  Now watch the train as it
    comes along and it should follow the track across the bridge and over to where
    the two train cars were that you blew up and then stop and it should say
    "Objective B cleared!"  Now with the hardest part in the level out of the way go
    destroy the Wonderwagon, RV, and the Thunderbolt, just leaving the Livingston
    Truck.  Find the 5 fuel cans which are scattered all over the level and deliver
    them to the three furnaces behind the steel mill.  Now with all those things out
    of the way go and blow up the last truck driven by Convoy.  Woo hoo, last level
    here we come!
    
    ------------------------------------------------------------------------
    
    Level 8-Florida(FINAL LEVEL)
       Story-Bob O. has the garbage man figured out-he is convinced that the hobo is
    an alien in disguise!  And...  Bob O. would bet a banana that he has a space
    craft stashed somewhere too!  Who cares about NASA and its new Apollo-forget the
    orbit!  If Bob can hook up with the alien, he will conquer galaxies!
       Objectives-
          A-Bring debris from orbit to NASA building-collect & deliver 5
            supply boxes
          B-Force enemies into wind-tunnels
          C-Destroy all enemies
    Enemies-Wapiti 4WD, Chrono Stinger, Vertigo, THEN Duel Grubb Loader
    Walkthrough-
        Ok, last level, and not nearly as hard as the others.  First off, go around
    to the launch site to the tunnel that is all black and has a red and green
    flashing light.  Go in the tunnel when it turns green and
    you'll be launched into the sky.  Now hold down the breaks and hold back for a
    little bit and you'll start catching a ton of supply boxes.
    You'll most likely get all of them your first time but if you don't just go back
    in and try again.  You cannot get launched if the rocket gets blownup so try to
    protect it.  Then comes the hard part-putting the cars in the wind tunnel.  You
    only have to put at least 1 car into each tunnel.  So get a car near it and use
    your special weapon to put it in your compactor.  Now aim your back towards the
    wind tunnel but don't get sucked in yourself and it should get spit out right
    near it and get into the wind tunnel.  Now get another car and do the same
    except with the other wind tunnel.  Now you can kill all of them.  Once you've
    done that the Garbage Man will start approaching and appear on your radar.  Get
    your special ready and take him out right away to end this annoying drifter
    quest.  Hope you like the ending!
    
    ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    2.6- Chrono Stinger Guide
    ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    (Credit: dionisio@cinci.rr.com for story sections)
    
    Level 1-Arizona
       Story-ChronoPol Agent Chase is bursting with anticipation. Just a few months
    ago the idea of time travel was pure fantasy. Now, here he is passing through
    the fabric of time, destined for the 1970s! With all of the excitement, it is
    easy for Chase to forget the true nature of his mission: follow and capture Lord
    Clyde of OMAR!
       Objectives-
          A-Obtain extra fuel-collect 2 fuel cans
          B-Evade police
          C-Destroy all enemies
    Enemies-Goliath Halftrack
    Walkthrough-
       First off get the 2 fuel cans which are always near some buildings
    and usually one is by the observatory.  Don't run into the police car or blow up
    a lot of stuff because it will start chasing you.  After that go up to the
    crater and get your special weapon and some hoverpods if you want and chase down
    Padre Destino in his Goliath.  The Goliath is a VERY hard car to beat since it's
    special weapon is long range and powerful.  Take it out with homing missiles or
    other weapons to finish the level.
    
    ------------------------------------------------------------------------
    
    Level 2-California
       Story-What a rush! The music, the fashion, the girls, and...the food! These
    hamburgers prepared from 100% beef are smashing! On top of that, Chase's pulse
    doubles when he learns that actress and FBI superstar Chassey Blue is
    investigating in the area. If he gets to meet her, his childhood dreams will
    come true.
       Objectives-
          A-Locate enemy weaponry-collect 3 supply boxes
          B-Create roadblock-force cargo truck to stop
          C-Destroy all enemeies
    Enemies-Moon Trekker
    Walkthrough-
       Bet your just dying to find out how to stop the truck.  Well I won't
    tell you.....Just kidding!  Actually it's very easy once you know what
    to do.  First off when you start the stage go to the other end of the
    bridge and turn around at the end so your still facing the bridge and
    your back is facing where the truck will come.  Now hold the brakes and
    center yourself on the road and wait.  Make sure to NOT hit it with
    anything because it will vanish and you'll have to wait again.  When the truck
    comes just hold your brakes and keep re-aligning yourself with the center of the
    road and the truck will hit you again and again and keep slowing down till
    finally....get ready for it.....it STOPS!!!!  After that just collect all the
    tool boxes that are usually by the huge orange crates the trucks carry and then
    get your special and take out the Moon Trekker to end the hardest level in the
    game.
    
    ------------------------------------------------------------------------
    
    Level 3-Alaska
       Story-The local gangs are doing some serious damage and Chase's superiors are
    livid.  If the country goes up in smoke, the consequences could be quite
    undesirable!  Chase is paged with a new directive: proceed to Alaska and prevent
    the Coyotes from destroying the Hexagon oil pipeline.
       Objectives-
          A-Transport excess oil to large silos-collect & deliver 3 fuel
            cans
          B-Break up amassing icebergs
          C-Destroy all enemies
    Enemies-Blue Burro Bus, El Guerrero
    Walkthrough-
        First off get the three fuel cans which are usually by the drums of
    oil stacked up on the hill and then take out the El Guerrero.  After that go
    towards the ocean and get the hydrofloaters on your car and drive out to find
    some icebergs.  There should be three icebergs, just run into them and shoot
    them down with you machine gun or other weapons and then come back onto the main
    land.  Now go over towards one of the large silos and drop off the three fuel
    cans.  Now with everything out of the way get your special weapon and pulvurize
    the slow Blue Burro Bus.
    
    ------------------------------------------------------------------------
    
    Level 4-Minnesota
       Story-Unexpectedly, Chase runs into Chassey Blue. Wow, she is even more
    beautiful in person than in his childhood posters! This is LOVE at first sight!
    Sadly for Chase, the diva does not seem to share his affections...but, she just
    may accept his help. She asks Chase to assist her in Minnesota...
       Objectives-
          A-Stash plant plans into nuclear waste casks-collect & deliver 4
            briefcases
          B-Avoid radioactive contamination
          C-Destroy all enemies
    Enemies-Moon Trekker, Grubb Dual Loader
    Walkthrough-
          First find the 4 briefcases which are all in the middle building
    which is the plant.  Then take them to the little white structures that
    have a nuclear symbol on them.  After that take out the Garbage man
    because it gets old when he keeps dumping you in the trash.  Make sure you don't
    blow up any of the orange glowing structures in the huge buildings because you
    will fail objective B.  Now get any weapons you need and take out the Moon
    Trekker to finish the level.
    
    ------------------------------------------------------------------------
    
    Level 5-Utah
       Story-Chase is certain to impress Chassey with his secret agent charm and
    skill.  During the short time they have been working together, she seems to have
    grown to tolerate him. Splendid! Together, they've tracked Clyde's sidekicks to
    a Utah winter resort. What an opportunity for Chase to show off!!
       Objectives-
          A-Distribute parts to gondola stations-collect & deliver 4 supply
            boxes
          B-Beat record of each winter sport
          C-Destroy all enemies
    Enemies-Marathon, Tsunami, Palomino XIII
    Walkthrough-
       I would first take out Marathon and Palomino because Tsunami is very small
    and has almost no shield.  Then take off and find the 4 supply boxes which are
    scattered almost everywhere.  Some are usually on the event where you have to go
    downthe track and pass those signs that say "Go!  Go!".  After you have
    collected all of them go to the top and to the Gondola Station and deliver the 4
    supply boxes.  Then go over to where the tower is in the middle at the top.
    Blow up the door and enter then hold down the gas while you go down the ramp and
    shoot out.  It is REALLY fun if you turn off the gravity(see codes section).
    After that go to the one with the flags and go through the start sign and you'll
    hear a bell.  Then go to the left of the first red flag and you should here
    another bell.  Then go to the right of the second red flag and another bell
    sounds.  Keep going back and forth making a zig-zag and hearing the bells and
    cross the finish.  After you do these three events you should see "Objective B
    cleared" on the screen.  If so go to Tsunami and take him out with a some
    rockets.
    
    ------------------------------------------------------------------------
    
    Level 6-Louisiana
       Story-Chase gets reprimanded by his superiors again! They threaten to replace
    him with a more capable agent. This is no time for "matters of the heart", they
    say. How insensitive! How dare they doubt his dedication and competence - he
    WILL capture Clyde!!
       Objectives-
          A-Locate hidden explosives-collect 6 bombs
          B-Trap the alligator
          C-Destroy all enemies
    Enemies-Wapiti 4WD, Goliath Halftrack, Dual Grubb Loader
    Walkthrough-
       First off destroy Wapiti and Goliath then pick up the 3 or 4 bombs that are
    on the land.  Now for the question that cracked most people's minds-How do you
    get the bombs above the swamp?  Well that's easy, just get the alligator to
    chase you and go underneath the bomb and wait for the alligator to chomp at you.
    What do you know....  when you fly up in the air you catch it.  Do that with the
    rest of the bombs in the swamp until you've collected all of them and then get
    the alligator to chase you again.  Or you can do the safer method by going over
    to the two small bridges that have wrenches above them on the other side of the
    level.  At each bridge keep shooting the gear on the side of it to raise the
    bridges.  Once both are up you'll hear a bell.  Now go find some
    hydrofloaters(fast) and get on the swamp.  The water will raise high enough for
    a short amount of time to get the briefcases.  After that, get the alligator to
    chance you and this time go towards one of those cages with the swirling ball
    under it.  Keep going around it with the alligator following and it will
    eventually get caught in it and objective B will be done. Now go and destroy the
    Garbage Man to end this annoying level.
    
    ------------------------------------------------------------------------
    
    Level 7-Pennsylvania
       Story-Our lover-boy is now confused. On one hand, there's his duty as an
    agent to fulfill his tasks and return to the boring future. On the other hand,
    he could stay, marry Chassey, make babies... Whoa, he might be getting ahead of
    himself!  First things first - his mission is still on...
       Objectives-
          A-Provide fuel to outside furnaces-collect & deliver 5 fuel cans
          B-Stop train at service dock
          C-Destroy all enemies
    Enemies-Marathon, Blue Burro Bus, Tsunami, El Guerrero
    Walkthrough-
        First off, wait for the train to pass and then go on the tracks and
    follow them to the first red switch.  Hit it so the switch is to the
    right then continue along.  Make sure that damn huge truck didn't blow
    up the bridge because if it did you have to restart the level.  Now
    continue along the track and hit this next switch so it also is to the
    right.  Now quickly go to the right track and blow up the train car that is
    resting there.  Make sure you TOTALLY blow it up so it vanishes.  Then continue
    along that track and blow up the next car TOTALLY.  Now watch the train as it
    comes along and it should follow the track across the bridge and over to where
    the two train cars were that you blew up and then stop and it should say
    "Objective B cleared!"  Now with the hardest part in the level out of the way go
    destroy Marathon, Tsunami, and El Guerrero, just leaving the poor slow Blue
    Burro Bus.  Find the 5 fuel cans which are scattered all over the level and
    deliver them to the three furnaces behind the steel mill.  Now with all those
    things out of the way go and blow up Molo in the bus to end the level.
    
    ------------------------------------------------------------------------
    
    Level 8-Florida(FINAL LEVEL)
       Story-Chase is devastated - he had proposed to Chassey, and she said..."No".
    It appears that nothing is going well for the super-agent lately. The Chronopol
    bosses have presented him with an ultimatum - if he doesn't capture Clyde this
    time, he can kiss his career goodbye!
       Objectives-
          A-Bring debris from orbit to NASA building-collect & deliver 5
            supply boxes
          B-Force enemies into wind-tunnels
          C-Destroy all enemies
    Enemies-Samson Tow Truck, Thunderbolt, Dakota Stunt Cycle THEN
            Excelsior Stretch Limo
    Walkthrough-
        Ok, last level, and not nearly as hard as the others.  First off, go around
    to the launch site to the tunnel that is all black and has a red and green
    flashing light.  Go in the tunnel when it turns green and
    you'll be launched into the sky.  Now hold down the breaks and hold back for a
    little bit and you'll start catching a ton of supply boxes.
    You'll most likely get all of them your first time but if you don't just go back
    in and try again.  You cannot get launched if the rocket gets blownup so try to
    protect it.  Then comes the hard part-putting the cars in the wind tunnel.  You
    only have to put at least 1 car into each tunnel.  So get a car near it and use
    your special weapon to put it in your compactor.  Now aim your back towards the
    wind tunnel but don't get sucked in yourself and it should get spit out right
    near it and get into the wind tunnel.  Now get another car and do the same
    except with the other wind tunnel.  Now you can kill all of them.  Once you've
    done that Lord Clyde will start approaching and appear on your radar.  Get ready
    for him and knock him away with some rockets to end the Drifter's Quest!
    
    ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    2.7- El Guerrero Guide
    ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    
    Level 1-Arizona
       Story-Nina grew up poor.  Fortune never smile much at folk south of the
    border.  Most learn to cope with what they have, but poverty only strengthened
    Nina's desire for the greenback.  She has been hustling ever since she can
    remember, but when Clyde showed up, Nina immediately smelled a motherload...
       Objectives-
          A-Locate extra explosives-collect 3 bombs
          B-Destroy gas stations
          C-Destroy all enemies
    Enemies-Wapiti 4WD
    Walkthrough-
       First off go to the gas station directly behind you when you start and blow
    it up to complete objective B.  There is also another gas station at the top of
    the cliff where the hoverpods are if you want to destroy that one instead.  Now
    go find the 3 bombs which are scattered EVERYWHERE in this level.  Once you've
    done that collect some weapons like homing missiles or the bruiser cannon and
    take out the Wapiti with his annoying special weapon that you can never get away
    from to end the level.
    
    ------------------------------------------------------------------------
    
    Level 2-Utah
       Story-Sid's weapons, plus one year in Clyde's employ for One Million Dollars?
    Nina could not refuse a deal like that!  Of course, she has no idea that the
    "job" would involve a lot more than a few weapon deliveries.  It begins
    innocently enough-just a small robbery and a little vandalism, Clyde says.
    Sure, Gringo!
       Objectives-
          A-Lift prize money-collect 4 briefcases
          B-Destroy lodge
          C-Destroy all enemies
    Enemies-Livingston Truck
    Walkthrough-
       Right away go up the mountain and up to the high jump tower.  Jump off of it
    and you should hit a briefcase in the air on the way down.  After that look for
    the other 3 which are all usually by the lodge.  Once you've collected all of
    them keep running into the lodge and shooting it to blow it up.  Once the screen
    says "Objective B Completed" go and get a bunch of weapons and take out the
    truck.  The truck should be immobile for the most part until you try to attack
    it and then it's back falls off.  Good luck!
    
    ------------------------------------------------------------------------
    
    Level 3-California
       Story-Hey, this warfare feels a little too rough for Nina-she may be Loco,
    but she ain't crazy!  Selling weapons is one thing, using them is another matter
    entirely.  But...look at all this cash!  Does Clyde really need all the
    briefcases?  He won't miss one if he doesn't know about it, right?
       Objectives-
          A-Steal warehoused shipments-collect 4 supply boxes
          B-Destroy container crates
          C-Destroy all enemies
    Enemies-Xanadu RV, Wonderwagon
    Walkthrough-
       First, take out the RV because his special is much more annoying than the
    Wonderwagon's.  Then go and find the 4 supply boxes which are generally in the
    same places as all the other quests.  The only difference is that there are
    usually two right by the building beside the lighthouse that you can only get
    when you go into the lighthouse and get hoverpods.  After you have collected all
    of the boxes go over to the opposite side where all the bright orange boxes are
    sitting.  Keep running into them until you finally see "Objective B Completed".
    Now take out the idiotic Wonderwagon to end the level.
    
    ------------------------------------------------------------------------
    
    Level 4-Alaska
       Story-Nina has been on the move for most of her life; so far, it has been a
    lonely road.  Thus, she is glad to finally make a friend in Clyde's assistant,
    Obake.  Nina likes Obake for her integrity and strength, though Obake's blind
    devotion to Clyde puzzles Nina.  Doesn't she see the man is bad too the bone?
       Objectives-
          A-Spill gasoline around refinery-collect & deliver 4 fuel cans
          B-Destroy refinery
          C-Destroy all enemies
    Enemies-Samson Tow Truck, Wapiti 4WD
    Walkthrough-
       Right away take out the Wapiti because I hate that car for it's special
    weapon that you can never dodge more than anything else in the game.  Now after
    that find the two fuel cans which are usually on top of some oil silos.  Then
    switch to your Hydrofloaters and find the other two which are usually on the
    ocean near the edge of the level.  With all 4 found, go to the opposite end of
    the level where the refinery is that has the huge pipe you can enter.  Deliver
    the cans and then start running into it.  Destroy all parts of it and the stuff
    around it to complete objective B.  Now you can finish off Houston in the Tow
    Truck to end the level.
    
    ------------------------------------------------------------------------
    
    Level 5-Minnesota
       Story-Nina begins to regret her involvement with Clyde.  All this terrorist
    crap-it's a bit much, even for the Loco girl.  She doubts whether she can put up
    with the freak for another eight months to collect her million.  Is there
    another angle here?  Hmm, Clyde's fancy weapons must be worth a bundle...
       Objectives-
          A-Gather bombs and booby trap main plant-collect & deliver 5
            bombs
          B-Destroy nuclear reactors
          C-Destroy all enemies
    Enemies-Grubb Dual Loader, Moon Trekker, Goliath Halftrack
    Walkthrough-
       Destroy Goliath and the Garbage Man in his Grubb Dual Loader just leaving Bob
    in the Moon Trekker.  Now find the 5 bombs which are mostly near the small
    electrical buildings that shock you if you get close to them.  After you have
    all the bombs go to the center building in the level and drop them off.  Now go
    to one of the huge buildings with the doors that show the nuclear symbol on it.
    Shoot it to open it then make sure you have a good amount of life.  Start
    shooting at the orange glowing reactor until it explodes and sends a shockwave
    at you doing some damage.  With that done get some weapons and take out the
    Trekker.  Be sure not to get in front of it since it's special weapon is close
    range.
    
    ------------------------------------------------------------------------
    
    Level 6-Louisiana
       Story-It seems like the whole world is constantly on Nina's trail.  Now, the
    Mexican weapons mob boss, Don Fuego, has put a price on her head for taking over
    his market!  If that wasn't enough, an obsessive bouty hunter named Torque has
    been trailing her for days.  As soon as she gets her money, she's outta here!
       Objectives-
          A-Move dirty money to large crypt-collect and deliver 5
            briefcases
          B-Destroy sugar mills
          C-Destroy all enemies
    Enemies-Wonderwagon, Livingston Truck, Xanadu RV
    Walkthrough-
       In case you didn't know, the sugar mills are the picture that the game shows
    on the story screen.  They are small rounded buildings that are over to the left
    when you start out.  Destroy two of them to complete the objective and then take
    out the Xanadu RV and the Wonderwagon.  Now go over to the other sides where the
    docks are and there should be anywhere from 1-3 briefcases there.  Collect them
    and then raise the gates on the opposites sides using the gear by shooting it.
    When you hear the bell ringing you'll know that the land will be flooded so
    QUICKLY get some hyrdrofloaters on and go to the center swamp where the other
    briefcases are suspended in the air.  When the water level gets high enough
    collect the rest of the briefcases.  If you are having trouble with this method
    then wait for the water to lower and get under the briefcases.  Wait for the
    alligator to come and it will chomp you sending you in the air high enough to
    get them.  After you have all of them go to the crypt that in the corner of the
    swamp and deliver the briefcases.  With everything done take out the huge yellow
    truck to end this REALLY annoying level.
    
    ------------------------------------------------------------------------
    
    Level 7-Florida
       Story-Unexpectedly, Nina gets caught by Don Fuego's goons.  What rotten luck!
    She was almost home free, but now, she'll be put to rest right here in the
    desert.  Wait!  Don't shoot!  Would the Don be interested in Clyde's futuristic
    weaponry?!  Fuego is intrique-he gives Nina two days to steal Clyde's guns...
       Objectives-
          A-Scavenge for nitrous oxide-collect 6 fuel cans
          B-Destroy rocket transport
          C-Destroy all enemies
    Enemies-Wapiti 4WD, Chrono Stinger, Moon Trekker, Vertigo
    Walkthrough-
       When you start off you are right next to the rocket transport so take care of
    that by running into it over and over again.  If you fail to do it now it might
    be launched by your enemies.  Now take out the Wapiti, Moon Trekker, and Vertigo
    just leaving the fast(but stupid) Chrono Stinger.  With only one car left look
    all over the island for fuel cans which are usually near the corners.  Now go
    over to the small island with the gun tower and electric fence and there should
    be some more.  If your still missing one then look by the shuttle that is
    docked.  When you have all 6 then take out Chase in the Chrono Stinger to end
    the level.  Now onto the last level!
    
    ------------------------------------------------------------------------
    
    Level 8-Pennyslvania(FINAL LEVEL)
       Story-Clyde has been under pressure lately, so swiping his guns was a cinch.
    but Nina has no illusions about Fuego letting her off the hook.  She just may
    have to take the initiative...  It's a deadly gamble, but if Torque can back off
    for a day, Nina's plan just may work out.  One last job to do...
       Objectives-
          A-Rob train and hide cash near long bridge-collect & deliver 4
            briefcases
          B-Destroy mill buildings
          C-Destroy all enemies
    Enemies-Wonderwagon, Dakota Stunt Cycle, Samson Tow Truck, THEN
            Thunderbolt
    Walkthrough-
       First off, the train will be coming by right away so get close to it and
    shoot every single car that passes by and the 4 briefcases should pop out.
    Collect them and then head left around the corner to the bridge with the little
    piece of land under it.  Drop of the briefcases and then take out the Tow Truck
    and the Wonderwagon just leaving that puny Stunt Cycle.  Now keep running into
    the two large buildings till parts of them blow up.  Keep blowing it up till you
    completed objective B.  Now get some homing weapons since the cycle is very fast
    and take it out.  With all the cars out of the way Thunderbolt will appear on
    your radar.  This is an easy battle so just pound on him with a bruiser cannon
    or homing missiles to end Nina's quest.  Congrats!!
    
    ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    3.8-Palomino XIII Guide
    ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    
    Level 1-Arizona
       Story-Dallas is crossing the fabric of time, following his master Lord Clyde,
    and Clyde's bodyguard Obake-INITIALIZING...OMAR BIOS 13.02...LOADING ASSASIN OS
    VER-WILD BILL...MEMORY CHECKSUM OK>>LOCAL TIME 07:22 AM>>ONLINE AND
    READY>>DESTROY...
       Objectives-
          A-Locate extra explosives-collect 3 bombs
          B-Destroy gas stations
          C-Destroy all enemies
    Enemies-Vertigo
    Walkthrough-
       First off go to the gas station directly behind you when you start and blow
    it up to complete objective B.  There is also another gas station at the top of
    the cliff where the hoverpods are if you want to destroy that one instead.  Now
    go find the 3 bombs which are scattered EVERYWHERE in this level.  Once you've
    done that go get Dallas' special weapon and find Vertigo.  When you do, unleash
    everything to kill her and end the level.
    
    ------------------------------------------------------------------------
    
    Level 2-Utah
       Story-Dallas' first combat act was less than perfect.  He seems to be
    experiancing some system problems-MEMORY CHECKSUM INVALID...RUNNING SELF
    DIAGNOSTICS>>MY NAME IS...DARIUS...DARRAS...DALLAS>>MEMORY DATA
    RECTIFIED>>INITIALIZING NEW MISSION DOWNLOAD...
       Objectives-
          A-Lift prize money-collect 4 briefcases
          B-Destroy lodge
          C-Destroy all enemies
    Enemies-Grubb Dual Loader
    Walkthrough-
       Right away go up the mountain and up to the high jump tower.  Jump off of it
    and you should hit a briefcase in the air on the way down.  After that look for
    the other 3 which are all usually by the lodge.  Once you've collected all of
    them keep running into the lodge and shooting it to blow it up.  Once the screen
    says "Objective B Completed" go and get your special weapon and find the slow
    Garbage Man.  Once you do make sure your not in front of him so he can compact
    you and then fire your special weapon to fry him and end the level.
    
    ------------------------------------------------------------------------
    
    Level 3-California
       Story-Clyde learns that Houston may have survived his ambush and is now
    organizing other Vigilantes together.  With OMAR implants still inside her,
    she's a loose cannon ready to go off-Clyde can't allow that.  He orders Dallas
    to track down Houston-COMMAND DOWNLOAD>>MUST TERMINATE
    VIGILANTE...OUTLAW...HOUSTON
       Objectives-
          A-Steal warehoused shipments-collect 4 supply boxes
          B-Destroy container crates
          C-Destroy all enemies
    Enemies-Vertigo, Dakato Stunt Cycle
    Walkthrough-
       First, take out Vertigo because her special is much more annoying than the
    the tiny Stunt Cycle's.  Then go and find the 4 supply boxes which are generally
    in the same places as all the other quests.  The only difference is that there
    are usually two right by the building beside the lighthouse that you can only
    get when you go into the lighthouse and get hoverpods.  After you have collected
    all of the boxes go over to the opposite side where all the bright orange boxes
    are sitting.  Keep running into them until you finally see "Objective B
    Completed".  Now take out the small All-Star Trio on their cycle.
    
    ------------------------------------------------------------------------
    
    Level 4-Alaska
       Story-Turns out that Dallas not only failed in his primary task, he didn't
    even attempt to pursue Houston.  Clyde is fuming-those incompetent engineers
    will pay dearly!  What's wrong with the robot?!-MY NAME IS DARIUS...ADOPTED BY
    OMAR IN 2003>>MANUAL SYSTEM RESET>>MUST FOLLOW LORD CLYDE'S ORDERS!!!
       Objectives-
          A-Spill gasoline around refinery-collect & deliver 4 fuel cans
          B-Destroy refinery
          C-Destroy all enemies
    Enemies-Thunderbolt, Chrono Stinger
    Walkthrough-
       Right away take out the Thunderbolt because he is much stronger than the
    Chrono Stinger.  Now after that find the two fuel cans which are usually on top
    of some oil silos.  Then switch to your Hydrofloaters and find the other two
    which are usually on the ocean near the edge of the level.  Don't floor the
    acceleration with Dallas or else the car will flip over backwards:(  Now with
    all 4 found, go to the opposite end of the level where the refinery is that has
    the huge pipe you can enter.  Deliver the cans and then start running into it.
    Destroy all parts of it and the stuff around it to complete objective B.  Now
    you can finish off Agent Chase in that useless Chrono Stinger.
    
    ------------------------------------------------------------------------
    
    Level 5-Minnesota
       Story-It appears Clyde managed to hack into Dallas' computer and disable all
    links into the robot's bionic memory, thus preventing any emotional responses.
    Hah, and the engineers said it couldn't be done!  They will be tortured upon
    Clyde's return!  Let's see how the "new" Dallas performs-DESTROY...DESTROY...
       Objectives-
          A-Gather bombs and booby trap main plant-collect & deliver 5
            bombs
          B-Destroy nuclear reactors
          C-Destroy all enemies
    Enemies-Chrono Stinger, Vertigo, Wapiti 4WD
    Walkthrough-
       Destroy Vertigo and the Wapiti with his eagle from hell just leaving Agent R.
    Chase in the Chrono Stinger.  Now find the 5 bombs which are mostly near the
    small electrical buildings that shock you if you get close to them.  Note that
    if you get close to one with blue rays it will attract Dallas' hoverpods and
    shock you.  After you have all the bombs go to the center building in the level
    and drop them off.  Now go to one of the huge buildings with the doors that show
    the nuclear symbol on it.  Shoot it to open it then make sure you have a good
    amount of life.  Start shooting at the orange glowing reactor until it explodes
    and sends a shockwave at you doing some damage.  With that done get some weapons
    and take out the Chrono Stinger.  Be sure not to get in front of it since it's
    special weapon will freeze you.
    
    ------------------------------------------------------------------------
    
    Level 6-Louisiana
       Story-Dallas continues to impress Clyde.  By locking onto Houston's implants,
    he is able to quickly locate the Vigilante in Louisiana.  Dallas is about to
    choke Houston, when she begins to talk to the robot, confusing him-PAUSE>>MY
    NAME IS DARIUS-Houston takes advantage of Dallas' lapse and runs for it...
       Objectives-
          A-Move dirty money to large crypt-collect and deliver 5
            briefcases
          B-Destroy sugar mills
          C-Destroy all enemies
    Enemies-Wonderwagon, Xanadu RV, Livingston Truck
    Walkthrough-
       In case you didn't know, the sugar mills are the picture that the game shows
    on the story screen.  They are small rounded buildings that are over to the left
    when you start out.  Destroy two of them to complete the objective and then take
    out the Xanadu RV and the Wonderwagon.  Now go over to the other sides where the
    docks are and there should be anywhere from 1-3 briefcases there.  Collect them
    and then raise the gates on the opposites sides using the gear by shooting it.
    When you hear the bell ringing you'll know that the land will be flooded so
    QUICKLY get some hyrdrofloaters on and go to the center swamp where the other
    briefcases are suspended in the air.  When the water level gets high enough
    collect the rest of the briefcases.  If you are having trouble with this method
    then wait for the water to lower and get under the briefcases.  Wait for the
    alligator to come and it will chomp you sending you in the air high enough to
    get them.  After you have all of them go to the crypt that in the corner of the
    swamp and deliver the briefcases.  With everything done take out the huge yellow
    truck to end this REALLY annoying level.
    
    ------------------------------------------------------------------------
    
    Level 7-Florida
       Story-Darn, the biobot fails again-Clyde is desperate!  The time displacement
    device allowed him to bring only two companions-Dallas must be in top form!  He
    decides to access Dallas' BIOS and severely overclock the CPU speeds.  It's
    risky, but it will turn Dallas into the ultimate killing machine-
    KILL...KILL...KILL...
       Objectives-
          A-Scavenge for nitrous oxide-collect 6 fuel cans
          B-Destroy rocket transport
          C-Destroy all enemies
    Enemies-Grubb Dual Loader, Vertigo, Moon Trekker, Chrono Stinger
    Walkthrough-
       When you start off you are right next to the rocket transport so take care of
    that by running into it over and over again.  If you fail to do it now it might
    be launched by your enemies.  Now take out the Dual Loader, Moon Trekker, and
    Vertigo just leaving the fast(but stupid) Chrono Stinger.  With only one car
    left look all over the island for fuel cans which are usually near the corners.
    Now go over to the small island with the gun tower and electric fence and there
    should be some more.  If your still missing one then look by the shuttle that is
    docked.  When you have all 6 then take out Chase in the Chrono Stinger to end
    the level.  Now onto the last level!
    
    ------------------------------------------------------------------------
    
    Level 8-Pennsyvania(FINAL LEVEL)
       Story-Perfection!  Dallas' circuits may by overheating, but his accuracy and
    performance are exemplary.  For the last two days, he's been pursuing Houston
    relentlessly and has finally chased her into a deadend at an old steel mill-
    TARGET ACQUIRED...TERMINATING NOW...
       Objectives-
          A-Rob train and hide cash near long bridge-collect & deliver 4
            briefcases
          B-Destroy mill buildings
          C-Destroy all enemies
    Enemies-Xanadu RV, Thunderbolt, Dakato Stunt Cycle, THEN Samson Tow
            Truck
    Walkthrough-
       First off, the train will be coming by right away so get close to it and
    shoot every single car that passes by and the 4 briefcases should pop out.
    Collect them and then head left around the corner to the bridge with the little
    piece of land under it.  Drop of the briefcases and then take out the Xanadu RV
    and the Thunderbolt just leaving that puny Stunt Cycle.  Now keep running into
    the two large buildings till parts of them blow up.  Keep blowing it up till you
    completed objective B.  Now get some homing weapons since the cycle is very fast
    and take it out.  With all the cars out of the way Houston will appear on your
    radar.  This is an easy battle so just hit it over and over again with Dallas'
    special to destroy it and end the game.
    
    ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    2.9-Blue Burro Bus Guide
    ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    
    Level 1-Arizona
       Story-Molo is quick to swear his allegiance to the new boss.  The teen finds
    Slick's return quite wicked, but heck, the man sure has some impressive
    gadgetry!  Not to mention, Molo is ga-ga over his new ride-this baby sure beats
    a school bus!  He can't wait to take the Burro Bus for a spin...
       Objectives-
          A-Locate extra explosives-collect 3 bombs
          B-Destroy gas stations
          C-Destroy all enemies
    Enemies-Xanadu RV
    Walkthrough-
       First off go to the gas station directly behind you when you start and blow
    it up to complete objective B.  There is also another gas station at the top of
    the cliff where the hoverpods are if you want to destroy that one instead.  Now
    go find the 3 bombs which are scattered EVERYWHERE in this level.  Once you've
    done that go get some rockets or the bruiser cannon and take out the annoying
    Xanadu RV to end the level.
    
    ------------------------------------------------------------------------
    
    Level 2-Utah
       Story-Molo is thrilled to learn that all hell is breaking loose again.  Clyde
    wants to increase his cash reserves, so he sends Molo to rob a few places.  Why
    waste time on small scores when there's easy money in Utah, and lots of it?
    Hey!  Old Veegee pals Sheila and Torque are guarding the resort-perfect!
       Objectives-
          A-Lift prize money-collect 4 briefcases
          B-Destroy lodge
          C-Destroy all enemies
    Enemies-Thunderbolt
    Walkthrough-
       Right away go up the mountain and up to the high jump tower.  Jump off of it
    and you should hit a briefcase in the air on the way down.  After that look for
    the other 3 which are all usually by the lodge.  Once you've collected all of
    them keep running into the lodge and shooting it to blow it up.  Once the screen
    says "Objective B Completed" go and get some weapons on maybe your special if
    you like it and take out the Thunderbolt.  Make sure your not in front of him so
    he can't land his special weapon on you.
    
    ------------------------------------------------------------------------
    
    Level 3-California
       Story-Those two didn't even know what him them, he he!  Having spent all this
    time in Juvie Hall, Molo is having a ball.  On Clyde's orders, he heads out to
    the harbor to pick up some contraband coming in from South America.  Look!
    There's Houston in a new truck-doesn't Clyde have some concerns about her?  Not
    for much longer-he he!
      Objectives-
          A-Steal warehoused shipments-collect 4 supply boxes
          B-Destroy container crates
          C-Destroy all enemies
    Enemies-Vertigo, Dakato Stunt Cycle
    Walkthrough-
       First, take out Vertigo because her special is much more annoying than the
    the tiny Stunt Cycle's.  Then go and find the 4 supply boxes which are generally
    in the same places as all the other quests.  The only difference is that there
    are usually two right by the building beside the lighthouse that you can only
    get when you go into the lighthouse and get hoverpods.  After you have collected
    all of the boxes go over to the opposite side where all the bright orange boxes
    are sitting.  Keep running into them until you finally see "Objective B
    Completed".  Now take out the small All-Star Trio on their cycle.
    
    ------------------------------------------------------------------------
    
    Level 4-Alaska
       Story-Stupid!  Houston managed to escape-she always was a tough cookie, even
    back when she was with Sid.  When Clyde learns Houston is on the loose
    organizing the Vigilantes, he goes berserk and immediately dispatches Dallas to
    deal with her.  In the meantime, Molo is asked to throw his weight around
    Alaska...
       Objectives-
          A-Spill gasoline around refinery-collect & deliver 4 fuel cans
          B-Destroy refinery
          C-Destroy all enemies
    Enemies-Vertigo, Chrono Stinger
    Walkthrough-
       Right away take out Vertigo because she is much stronger than the Chrono
    Stinger.  Now after that find the two fuel cans which are usually on top of some
    oil silos.  Then switch to your Hydrofloaters and find the other two which are
    usually on the ocean near the edge of the level.  Now with all 4 found, go to
    the opposite end of the level where the refinery is that has the huge pipe you
    can enter.  Deliver the cans and then start running into it.  Destroy all parts
    of it and the stuff around it to complete objective B.  Now you can finish off
    Agent Chase in that useless Chrono Stinger.
    
    ------------------------------------------------------------------------
    
    Level 5-Minnesota
       Story-Boom!  There goes a refinery, he he!  A few more jobs like that and
    Molo should be Clyde's top dog in no time.  Taking out the Pander Island Plant-
    America's pride and joy-should earn him more accolades.  Hey, who are those
    freaks at the plant-some Coyote wannabes out to beat Molo to it?!  No way!
       Objectives-
          A-Gather bombs and booby trap main plant-collect & deliver 5
            bombs
          B-Destroy nuclear reactors
          C-Destroy all enemies
    Enemies-Goliath Halftrack, Moon Trekker, Grubb Dual Loader
    Walkthrough-
       Blow up Goliath and the Garbage Man in the Grubb Dual Loader just leaving
    little Bob O.  Now find the 5 bombs which are mostly near the small electrical
    buildings that shock you if you get close to them.  After you have all the bombs
    go to the center building in the level and drop them off.  Now go to one of the
    huge buildings with the doors that show the nuclear symbol on it.  Shoot it to
    open it then make sure you have a good amount of life.  Start shooting at the
    orange glowing reactor until it explodes and sends a shockwave at you doing some
    damage.  With that done get some weapons and take out Bob, make sure you don't
    get in front of him or he'll claw at you with his special weapon.
    
    ------------------------------------------------------------------------
    
    Level 6-Louisiana
       Story-Upon his return, Molo is baffled to find Clyde running scared.
    Supposedly, Houston had pulled a fast one on Clyde-she kicked Dallas' butt,
    then, using the robot's time travel device, brought Convoy back from the grave.
    Big deal!  Not to worry, uncle Clye-Molo will send the old hick back to
    hicksville, he he!
       Objectives-
          A-Move dirty money to large crypt-collect and deliver 5
            briefcases
          B-Destroy sugar mills
          C-Destroy all enemies
    Enemies-Thunderbolt, Samson Tow Truck, Livingston Truck
    Walkthrough-
       In case you didn't know, the sugar mills are the picture that the game shows
    on the story screen.  They are small rounded buildings that are over to the left
    when you start out.  Destroy two of them to complete the objective and then take
    out the Thunderbolt and Houston in the tow truck.  Now go over to the other
    sides where the docks are and there should be anywhere from 1-3 briefcases
    there.  Collect them and then raise the gates on the opposites sides using the
    gear by shooting it.  When you hear the bell ringing you'll know that the land
    will be flooded so QUICKLY get some hyrdrofloaters on and go to the center swamp
    where the other briefcases are suspended in the air.  When the water level gets
    high enough collect the rest of the briefcases.  If you are having trouble with
    this method then wait for the water to lower and get under the briefcases.  Wait
    for the alligator to come and it will chomp you sending you in the air high
    enough to get them.  After you have all of them go to the crypt that in the
    corner of the swamp and deliver the briefcases.  With everything done take out
    the huge yellow truck to end this REALLY annoying level.
    
    ------------------------------------------------------------------------
    
    Level 7-Florida
       Story-Yeah, that Convoy dude should take an early retirement!  Poor Clyde-the
    old Slickster seems to be losing it.  Now, he wants Molo to get him some high-
    octane fuel.  Is Clyde planning a getaway?  Hey, sounds like a major opportunity
    up for grabs!  Molo is savoring the possibilities...
       Objectives-
          A-Scavenge for nitrous oxide-collect 6 fuel cans
          B-Destroy rocket transport
          C-Destroy all enemies
    Enemies-Chrono Stinger, Moon Trekker, Wapiti 4WD, Vertigo
    Walkthrough-
       When you start off you are right next to the rocket transport so take care of
    that by running into it over and over again.  If you fail to do it now it might
    be launched by your enemies.  Now take out Wapiti, Moon Trekker, and Vertigo
    just leaving the fast(but stupid) Chrono Stinger.  With only one car left look
    all over the island for fuel cans which are usually near the corners.  Now go
    over to the small island with the gun tower and electric fence and there should
    be some more.  If your still missing one then look by the shuttle that is
    docked.  When you have all 6 then take out Chase in the Chrono Stinger to end
    the level.  Now onto the last level!
    
    ------------------------------------------------------------------------
    
    Level 8-Pennsylvania
       Story-Clyde is a goner, but Molo may have to put his world domination plans
    on hold for a minute-the Veegees and the FBI are seriously hampering his growth!
    For the last few days, Molo has been constantly on the run.  To make matters
    worse, some stunt bozos keep on blinding him with their fireworks!  Geez, let's
    get some money and run...
       Objectives-
          A-Rob train and hide cash near long bridge-collect & deliver 4
            briefcases
          B-Destroy mill buildings
          C-Destroy all enemies
    Enemies-Thunderbolt, Wonderwagon, Xanadu RV, THEN Dakota Stunt Cycle
    Walkthrough-
       First off, the train will be coming by right away so get close to it and
    shoot every single car that passes by and the 4 briefcases should pop out.
    Collect them and then head left around the corner to the bridge with the little
    piece of land under it.  Drop of the briefcases and then take out the Xanadu RV
    and the Thunderbolt just leaving the Wonderwagon.  Now keep running into the two
    large buildings till parts of them blow up.  Keep blowing it up till you
    completed objective B.  Now get some weapons and chase down the Wonderwagon.
    Try not to get hit by her Special Weapon since it can knock off your weapons.
    After that, the Stunt Cycle will appear on the screen.  Ha ha, poor little thing
    thinks it has a chance.  Go over and either just keep running it over or take it
    out with some missiles to end Molo's quest.
    
    ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    2.10- Samson Tow Truck Guide
    ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    
    Level 1-Arizona
       Story-Miraculously, Houston survived the vicious attack.  She does not
    remember how she managed to jump out of the falling rig and grab onto a ledge,
    but then, she doesn't remember a lot of things.  Right now, her heart is filled
    with grief, because Convoy-her old man-is dead!  But why would someone do this?!
    She must find out...
       Objectives-
           A-Locate enemy documents-collect 2 briefcases
           B-Protect meteor observatory
           C-Defeat all enemies
    Enemies-Wapiti 4WD
    Walkthrough-
       First off is to find the 2 briefcases.  This will be very easy to do since it
    is the first level and there really isn't any trick to getting the items.  The
    briefcases are usually near a building or the meteor crater, not just out in the
    open.  Once you have collected the two briefcases go to the meteor crater and
    get the green box that gives you your special weapon.  Now follow the radar to
    find your enemy-the Wapiti 4WD.  The Wapiti has an almost perfect special weapon
    and is very annoying so just unleash everything you have on him.  Don't fight
    near the observatory because it might blow up.  When he dies be sure to collect
    the salvage points!!
    
    ------------------------------------------------------------------------
    
    Level 2-Louisiana
       Story-These look like Coyote plans, but weren't the gangstas wiped out two
    years ago?  On top of that, Houston has never seen such hot wheels this side of
    the Rio!  Suddenly, she just knows-they're the creeps from her nightmares-the
    old man, the robot, the ninja girl.  They are for real-OMAR is back!
       Objectives-
          A-Retrieve Coyote stash from tombs-collect 2 briefcases
          B-Protect Tombs
          C-Destroy all enemies
    Enemies-Tsunami
    Walkthrough-
       This is also an easy battle because it tells you right away where to
    find the 2 briefcases.  Go to the right around the swamp to the tombs
    and shoot every one a little bit with your machine gun.  2 briefcases
    will pop out of some.  After you collect them get away from the tombs so Tsunami
    doesn't destroy them and get your special weapon in the swamp.  Watch out for
    the alligator though and the little swirling mist in front of a cage.  If you
    hit it the cage will trap you and you will have to use some firepower to get
    out.  Get your special and on high damage mode it should kill Tsunami in one
    hit!!!!
    
    ------------------------------------------------------------------------
    
    Level 3-Florida
       Story-En route to Florida, Houston runs into a lawman.  A fancy-pants agent
    named Chase tries to convince her that the OMAR crew traveled here from the
    future, just like himself.  She's quick to call him bull, but then...that sixth-
    sense feeling again...it clicks!  That old man from her dreams-that face-it's
    old Slick!
       Objectives-
          A-Disarm NASA building and Comm Tower-collect 3 bombs
          B-Protect and launch Apollo rocket
          C-Destroy all enemies
    Enemies-Blue Burro Bus, Grubb Dual Loader
    Walkthrough-
       This is a really hard stage compared to the first two.  First of all get the
    Garbage Man out of the way and kill him first since he will never stop pounding
    on you.  After that go to the building behind the rocket and shoot the door to
    the right to open up the launch button.  There might be a bomb in there which
    you will need to collect and then hit the start button to make the rocket go up
    to the launch site.  Now turn to the left and look at the island with the fence
    around it.  Find some hydrofloaters and go over to that island.  Watch out for
    the shark and when you get up blow up all of the fence because it is electrical
    and will hurt A LOT if it hits you.  Then destroy the tower so it won't shoot
    you and then collect the rest of the bombs that are there.  Go back to the main
    island and by now the rocket should have made it to the launch site unless one
    of the cars stopped it.  If they did just hit the start button again.  When it
    is at the launch site go back to the start button at the building and run into
    it to launch the rocket and accomplish objective B.  Now with both objectives
    out of the way you can make your way to Molo is the bus and take him out to end
    this harder level.
    
    ------------------------------------------------------------------------
    
    Level 4-Pennsylvania
       Story-They've kidnapped her, wiped her memories, screwed with her mind, and
    now they've killed her hubby!  But they've picked the wrong sister to be messin'
    with.  It's time to find them OMAR boys.  Houston promises to help Chase track
    them down...
      Objectives-
          A-Locate spare parts-collect 3 supply boxes
          B-Protect money train
          C-Destroy all enemies
    Enemies-El Guerrero, Marathon
    Walkthrough-
       The enemies in this stage aren't too hard but I would take out
    Nina in the Guerrero if your having difficulties then searching for the 3 supply
    boxes.  Although most boxes are in random places I found the 3 to be in the
    exact same places the 5 times I went back to this level.  There is one in the
    steel mill, one outside in a clearing by the tracks, and other right between two
    tracks.  Make sure that you don't hit any of the red switches near the tracks
    while your going around because it will switch the course of the train and it
    might run into something.  Also, don't shoot around the bridges because they
    might collapse and then the train will blow up.  After you have the 3 boxes make
    Boogie in the Marathon get away from the bridges and then unleash everything you
    have on him and finish the stage.
    
    ------------------------------------------------------------------------
    
    Level 5-Minnesota
       Story-All these flashbacks and visions are driving Houston crazy!  At least
    she now knows who's causing them-OMAR robo-killah Dallas 13.  She thought that
    the OMAR armband was the only implant, but it looks like there's more to it.  No
    matter, these cerebral transmissions might be of some help...
       Objectives-
          A-Disarm plant bobby traps-collect 3 bombs
          B-Protect nuclear reactors
          C-Destroy all enemies
    Enemies-Grubb Dual Loader, Moon Trekker, Goliath Halftrack
    Walkthrough-
       First of all take out the Goliath Halftrack and the Grubb Dual Loader since
    they are the most powerful out of the three.  The Moon Trekker's special only
    works if you are directly in front of it so watch out for that.  With those two
    out of the way go to the center building and collect the three bombs that are
    all inside the plant.  Now make sure you don't hit open the doors to the nuclear
    reactors because Bob might destroy them.  Stash up on some good weapons like
    your special or missiles and then take out lil' Bob in the trekker to end the
    stage.
    
    ------------------------------------------------------------------------
    
    Level 6-Utah
       Story-Where are your friends when you need them?  It's about time when old
    homie Torque shows up.  He tells Houston of some stunt crew scouring the country
    to find her-JT believes these kids may be Houston's siblings.  Could this be
    true?!  Let's get this OMAR business settled, so she can find out...
       Objectives-
          A-Bring stolen prize money to lodge-collect & deliver 3 briefcases
          B-Protect lodge
          C-Destroy all enemies
    Enemies-Tsunami, Excelsior Stretch Limo, El Guerrero
    Walkthrough-
       You won't find the 3 briefcases anywhere in the stage-the enemies
    have already collected them.  So first of all get your special weapon
    and destroy Tsunami and the stretch limo.  After you get the two briefcases from
    them deliver them to the lodge at the bottom by selecting it with B and dropping
    it with the back left button on the controller.  Then go and hit Nina Loco until
    she is almost dead and get her near the lodge.  When she is close to the lodge
    kill her, get the briefcase, and quickly deliver it before the game ends.  That
    part is the hardest in the stage but is nothing compared to the next stage.
    
    ------------------------------------------------------------------------
    
    Level 7-California
       Story-Finally, an encounter with Dallas 13.  Houston tries to talk to him.
    After all, she was once just like him-she knows that deep inside that heavy
    armor is a human soul.  She asks Dallas to break free and help her.  In
    response, he tries to break her arm!  Houston decides to retreat and rethink her
    strategy...
       Objectives-
          A-Locate shipment of contraband fuses-collect 4 supply boxes
          B-Protect barge
          C-Destroy all enemies
    Enemies-Grubb Dual Loader, Blue Burro Bus, Goliath Halftrack, Marathon
    Walkthrough-
       This is a very hard quest if you aren't very experianced in the game.  If you
    are experiencing problems with this just change the difficulty to easy and the
    damage to
    max and you'll be fine.  The 4 supply boxes are all to the left of you inside
    the small buildings when you start out but you have more things to worry about,
    you can always come back for them.  I would kill the Dual Loader, Goliath, and
    Boogie in the Marathon just leaving the slow Molo in the bus.  After that you
    most likely will be low on life.  If so, go up to the
    lighthouse and blow open the door and ride it.  You will come out with hoverpods
    on.  Keep going forward and you'll land on top of a huge warehouse where there
    are two wrenches and a special weapon box.  That should revitalize you enough to
    get the 4 supply boxes and kill Molo.  After this stage it is smooth sailin'.
    
    ------------------------------------------------------------------------
    
    Level 8-Alaska(FINAL LEVEL)
       Story-That stupid tin-man won't give up!  It dawns on Houston that sooner or
    later she will have to face Dallas.  It might as well be sooner-the Coyotes are
    back in full force and unless Convoy can come back from the dead...come back?!
    C'mon girl, why didn't ya think of it before?!  Let's kick some metal butt!!!
       Objectives-
          A-Dispose booby trap bombs into ocean-collect & deliver 5 bombs
          B-Protect oil silos
          C-Destroy all enemies
    Enemies-Tsunami, El Guerrero, Excelsior Stretch Limo, THEN Palomino XIII
    Walkthrough-
       The 5 bombs are easy to find since they are all near the oil silos.
    Once you have collected them go out to the ocean by putting on the
    hydrofloaters and dispose of them there.  Now go back and first take out Nina
    and the stretch.  Make sure you aren't in front of an oil silo because they will
    destroy it when they shoot at you.  After that take care of the easy Tsunami.
    After that you'll see a
    notice on the screen that says "Dallas 13 is approaching" and you'll see a
    new car on your radar.  Get some special weapon or rockets fast and then take
    out Dallas in his Palomino.  After you kill him sit back and enjoy the show for
    Houston:)
    
    ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    2.11- Livingston Truck Guide
    ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    
    Level 1-Arizona
       Story-Whoa, this ol' trucker sure ain't ready for Boot Hill!  Considering
    Clyde had shoved him over the cliff at Navajo Canyon, Convoy was well on his way
    there.  But thanks to Houston, he's back, alive, and even younger by a few
    minutes.  Time travel, she says...  Sounds more like a miracle.  Nonetheless
    there's work to be done!
       Objectives-
           A-Locate enemy documents-collect 2 briefcases
           B-Protect meteor observatory
           C-Defeat all enemies
    Enemies-Marathon
    Walkthrough-
       First off is to find the 2 briefcases.  This will be very easy to do since it
    is the first level and there really isn't any trick to getting the items.  The
    briefcases are usually near a building or the meteor crater, not just out in the
    open.  Once you have collected the two briefcases go to the meteor crater and
    get the green box that gives you your special weapon.  Now since this huge truck
    is slow and can't follow Marathon easily go get a hoverpod icon to detach from
    your back part.  Now follow the radar to find your enemy-Boogie in the Marathon.
    Kill him with some rockets or a cannon and get the salvage points when he dies.
    Make sure not to fight near the observatory since you might blow it up.
    
    ------------------------------------------------------------------------
    
    Level 2-Louisiana
       Story-Looks like Houston, Sheila and J.T. have already cleaned up, but Clyde
    is still on the loose.  What a bummer to discover that an old "friend" turned on
    you-clearly, Slick has always had his own ideas.  Vigilante informants claim
    he's running low on cash.  Convoy decides to put a further squeeze on the
    creep...
       Objectives-
          A-Retrieve Coyote stash from tombs-collect 2 briefcases
          B-Protect Tombs
          C-Destroy all enemies
    Enemies-Tsunami
    Walkthrough-
       This is also an easy battle because it tells you right away where to
    find the 2 briefcases.  Go to the right around the swamp to the tombs
    and shoot every one a little bit with your machine gun.  2 briefcases
    will pop out of some.  After you collect them get away from the tombs so Tsunami
    doesn't destroy them and get your special weapon in the swamp.  Watch out for
    the alligator though and the little swirling mist in front of a cage.  If you
    hit it the cage will trap you and you will have to use some firepower to get
    out.  After that go get some weapons and blow up the easily defeated Tsunami.
    
    ------------------------------------------------------------------------
    
    Level 3-Florida
       Story-This time around, there are not only the Coyotes to deal with, but also
    many other drifters.  Convoy never understood why the media glamorized the
    exploits of the gangs.  Now, it looks like some gullible fellas got inspired to
    hit the road, as well.  Convoy always tries to reason first, but often he's left
    with no choice...
       Objectives-
          A-Disarm NASA building and Comm Tower-collect 3 bombs
          B-Protect and launch Apollo rocket
          C-Destroy all enemies
    Enemies-Goliath Halftrack, Moon Trekker
    Walkthrough-
       This is a really hard stage compared to the first two.  First of all get the
    Halftrack out of the way and kill him first since he will never stop pounding on
    you.  After that go to the building behind the rocket and shoot the door to the
    right to open up the launch button.  There might be a bomb in there which you
    will need to collect and then hit the start button to make the rocket go up to
    the launch site.  Now turn to the left and look at the island with the fence
    around it.  Find some hydrofloaters and go over to that island.  Watch out for
    the shark and when you get up blow up all of the fence because it is electrical
    and will hurt A LOT if it hits you.  Then destroy the tower so it won't shoot
    you and then collect the rest of the bombs that are there.  Go back to the main
    island and by now the rocket should have made it to the launch site unless one
    of the cars stopped it.  If they did just hit the start button again.  When it
    is at the launch site go back to the start button at the building and run into
    it to launch the rocket and accomplish objective B.  Now with both objectives
    out of the way you can make your way to Bob in his Moon Trekker and take him out
    to end this harder level.
    
    ------------------------------------------------------------------------
    
    Level 4-Pennsylvania
       Story-Convoy is overjoyed-his sweetie Houston finally located her family and
    re-discovered her forgotten identity-Houston's true name is Tanyah.  Convoy
    escourted her to Washington for her family reunion, and then continued on to
    Pennsylvania to track down Molo and Boogie-two notorious Coyotes...
      Objectives-
          A-Locate spare parts-collect 3 supply boxes
          B-Protect money train
          C-Destroy all enemies
    Enemies-Blue Burro Bus, Marathon
    Walkthrough-
       The enemies in this stage aren't too hard but I would take out
    Boogie in Marathon if your having difficulties then searching for the 3 supply
    boxes.  Although most boxes are in random places I found the 3 to be in the
    exact same places the 5 times I went back to this level.  There is one in the
    steel mill, one outside in a clearing by the tracks, and other right between two
    tracks.  Make sure that you don't hit any of the red switches near the tracks
    while your going around because it will switch the course of the train and it
    might run into something.  Also, don't shoot around the bridges because they
    might collapse and then the train will blow up.  After you have the 3 boxes make
    Molo get away from the bridges and then unleash everything you have on him and
    finish the stage
    
    ------------------------------------------------------------------------
    
    Level 5-Minnesota
       Story-Molo and Boogie are true diehards-Convoy has almost developed a sense
    of respect for those two.  Almost.  You squash them, and squash them again, they
    just keep on coming back.  Convoy is certain he hasn't seen the last of them.
    Now, he's off to Minnesota-the Pander Island plant seems to be a real scum
    magnet!
       Objectives-
          A-Disarm plant bobby traps-collect 3 bombs
          B-Protect nuclear reactors
          C-Destroy all enemies
    Enemies-Grubb Dual Loader, Blue Burro Bus, Goliath Halftrack
    Walkthrough-
       First of all take out the Goliath Halftrack and the Grubb Dual Loader since
    they are the most powerful out of the three.  The bus's special only works if
    you are directly behind of it so watch out for that.  With those two out of the
    way go to the center building and collect the three bombs that are all inside
    the plant.  Now make sure you don't hit open the doors to the nuclear reactors
    because Molo might destroy them.  Stash up on some good weapons like your
    special or missiles and then take out the dumbest character in the game-Molo.
    
    ------------------------------------------------------------------------
    
    Level 6-Utah
       Story-Looks like Clyde had seriously underestimated what he was going up
    against.  Considering that the creep had complete historical data at his
    disposal, he should've known better.  Now Clyde is completely out of cash-and is
    getting desperate.  Good!
       Objectives-
          A-Bring stolen prize money to lodge-collect & deliver 3 briefcases
          B-Protect lodge
          C-Destroy all enemies
    Enemies-Moon Trekker, El Guerrero, Tsunami
    Walkthrough-
       You won't find the 3 briefcases anywhere in the stage-the enemies have
    already collected them.  So first of all get some weapons and destroy the Moon
    Trekker and Nina Loco in the Guerrero.  After you get the two briefcases from
    them deliver them to the lodge at the bottom by selecting it with B and dropping
    it with the back left button on the controller.  Then go and hit Tsunami until
    she is almost dead and get her near the lodge.  When she is close to the lodge
    kill her, get the briefcase, and quickly deliver it before the game ends.  That
    part is the hardest in the stage but is nothing compared to the next stage.
    
    ------------------------------------------------------------------------
    
    Level 7-California
      Story-Clyde is losing his grip of the situation and the Coyotes are feeling
    the heat-they are getting sloppy!  Looks like both Molo and Nina have plans of
    their own.  Even Obake might soon be turning against Clyde.  Convoy has no
    problems staying on Clyde's tail-he will simply hunt him down to exaustion!
       Objectives-
          A-Locate shipment of contraband fuses-collect 4 supply boxes
          B-Protect barge
          C-Destroy all enemies
    Enemies-Grubb Dual Loader, El Guerrero, Goliath Halftrack, Marathon
    Walkthrough-
       This is a very hard quest if you aren't very experianced in the game.  If you
    are experiencing problems with this just change the difficulty to easy and the
    damage to
    max and you'll be fine.  The 4 supply boxes are all to the left of you inside
    the small buildings when you start out but you have more things to worry about,
    you can always come back for them.  I would kill the Dual Loader, Goliath, and
    Boogie in the Marathon just leaving the Guerrero with Nina.  After that you most
    likely will be low on life.  If so, go up to the
    lighthouse and blow open the door and ride it.  You will come out with hoverpods
    on.  Keep going forward and you'll land on top of a huge warehouse where there
    are two wrenches and a special weapon box.  That should revitalize you enough to
    get the 4 supply boxes and kill Nina.  After this stage it is smooth sailin'.
    
    ------------------------------------------------------------------------
    
    Level 8-Alaska(FINAL LEVEL)
       Story-OK, old-timer, it's time to wrap it up.  Convoy is tired.  He's looking
    forward to some vacation time with Houston-Tanyah that is.  Most of the
    Vigilantes have already called it quits, leaving it up to Convoy to settle his
    score with Clyde.  Convoy pursued Clyde all the way to Alaska-there is nowhere
    else to run...
       Objectives-
          A-Dispose booby trap bombs into ocean-collect & deliver 5 bombs
          B-Protect oil silos
          C-Destroy all enemies
    Enemies-Moon Trekker, Blue Burro Bus, Tsunami, THEN Excelsior Stretch Limo
    Walkthrough-
       The 5 bombs are easy to find since they are all near the oil silos.
    Once you have collected them go out to the ocean by putting on the
    hydrofloaters and dispose of them there.  Now go back and first take out Molo
    and Obake in Tsunami.  Make sure you aren't in front of an oil silo because they
    will destroy it when they shoot at you.  After that take care of the Bob in the
    trekker.  After that you'll see a
    notice on the screen that says "Clyde is approaching" and you'll see a
    new car on your radar.  Get some special weapon or rockets fast and then take
    out the final boss-Clyde.  After that enjoy the ending!
    
    ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    2.12- Vertigo Guide
    ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    
    Level 1-Arizona
       Story-Chassey is still somewhat bitter about her fall from grace in
    Hollywood.  She was a good actress and she deserved better than that!
    Thankfully, the FBI is giving her a second chance.  Being on duty is a nice
    change of pace, and besides, it ain't make-believe.
       Objectives-
          A-Obtain extra fuel-collect 2 fuel cans
          B-Evade police
          C-Destroy all enemies
    Enemies-El Guerrero
    Walkthrough-
       First off get the 2 fuel cans which are always near some buildings and
    usually one is by the observatory.  Don't run into the police car or blow up a
    lot of stuff because it will start chasing you.  After that go up to the crater
    and get your special weapon and some hoverpods if you want and chase down the
    Guerrero.  Just get kinda close to Nina and use your special to start draining
    her life.  Finish her off to end the level and make sure you get the salvage
    points.(Vertigo's other chassis is very cool looking)
    
    ------------------------------------------------------------------------
    
    Level 2-California
       Story-Chassey is getting the hang of things again.  It certainly looks like
    the Coyotes are back-she could've sworn it was Molo driving the prison bus.  How
    did he get out?!  The bureau suspects that someone else is behind these attacks,
    someone powerful.  Chassey is sent to the coast to look for clues...
       Objectives-
          A-Locate enemy weaponry-collect 3 supply boxes
          B-Create roadblock-force cargo truck to stop
          C-Destroy all enemeies
    Enemies-Xanadu RV
    Walkthrough-
       Bet your just dying to find out how to stop the truck.  Well I won't tell
    you.....Just kidding!  Actually it's very easy once you know what to do.  First
    off when you start the stage go to the other end of the bridge and turn around
    at the end so your still facing the bridge and your back is facing where the
    truck will come.  Now hold the brakes and center yourself on the road and wait.
    Make sure to NOT hit it with anything because it will vanish and you'll have to
    wait again.  When the truck comes just hold your brakes and keep re-aligning
    yourself with the center of the road and the truck will hit you again and again
    and keep slowing down till finally....get ready for it.....it STOPS!!!!  After
    that just collect all the tool boxes that are usually by the huge orange crates
    the trucks carry and then get your special and take out the Xanadu RV to end the
    hardest level in the game.
    
    ------------------------------------------------------------------------
    
    Level 3-Alaska
       Story-Chassey is intrigued by some of the weaponry  wielded by the gangs, and
    so are her bosses at the FBI.  Nonetheless, she's miffed at the agency for
    ordering her to battle the Vigilantes.  Isn't it about time somebody realized
    the Vigilantes are heroes, not criminals?!
       Objectives-
          A-Transport excess oil to large silos-collect & deliver 3 fuel
            cans
          B-Break up amassing icebergs
          C-Destroy all enemies
    Enemies-Wapiti 4WD, Moon Trekker
    Walkthrough-
        First off get the three fuel cans which are usually by the drums of oil
    stacked up on the hill and then take out the Wapiti before he can do his REALLY
    annoying specail.  After that go towards the ocean and get the hydrofloaters on
    your car and drive out to find some icebergs.  There should be three icebergs,
    just run into them and shoot them down with you machine gun or other weapons and
    then come back onto the main land.  Now go over towards one of the large silos
    and drop off the three fuel cans.  Now with everything out of the way get your
    special weapon and pulvurize the Moon Trekker.
    
    ------------------------------------------------------------------------
    
    Level 4-Minnesota
       Story-The Coyotes' next target is the nation's pride and joy-the Pander
    Island Nuclear Plant in Minnesota.  Chassey must hurry to save it from bitter
    destruction.  Another agent, named Chase, offers his help.  The fool is clearly
    infatuated with her; she might as well take advantage of him-he won't be the
    first.
       Objectives-
          A-Stash plant plans into nuclear waste casks-collect & deliver 4
            briefcases
          B-Avoid radioactive contamination
          C-Destroy all enemies
    Enemies-Blue Burro Bus, Marathon
    Walkthrough-
          First find the 4 briefcases which are all in the middle building which is
    the plant.  Then take them to the little white structures that have a nuclear
    symbol on them.  After that take out the Marathon because he is more annoying
    than Molo.  Make sure you don't blow up any of the orange glowing structures in
    the huge buildings because you will fail objective B.  Now get any weapons you
    need and take out the Blue Burro Bus to end the level.
    
    ------------------------------------------------------------------------
    
    Level 5-Utah
       Story-Not bad!  Lover-boy did come in handy...  she just may keep Chase
    around.  Besides, he is kinda cute, and an impeccable dresser!  If only he would
    stop annoying her with all that time travel nonsense.  It is painfully obvious
    that he's CIA.  Chassey's next mission is taking her to Utah-let's have some fun
    on the slopes...
       Objectives-
          A-Distribute parts to gondola stations-collect & deliver 4 supply
            boxes
          B-Beat record of each winter sport
          C-Destroy all enemies
    Enemies-Goliath Halftrack, Palomino XIII, El Guerrero
    Walkthrough-
       I would first take out Goliath and Palomino because Nina doesn't bother you
    much.  Then take off and find the 4 supply boxes which are scattered almost
    everywhere.  Some are usually on the event where you have to go downthe track
    and pass those signs that say "Go!  Go!".  After you have collected all of them
    go to the top and to the Gondola Station and deliver the 4 supply boxes.  Then
    go over to where the tower is in the middle at the top.  Blow up the door and
    enter then hold down the gas while you go down the ramp and shoot out.  It is
    REALLY fun if you turn off the gravity(see codes section).  After that go to the
    one with the flags and go through the start sign and you'll hear a bell.  Then
    go to the left of the first red flag and you should here another bell.  Then go
    to the right of the second red flag and another bell sounds.  Keep going back
    and forth making a zig-zag and hearing the bells and cross the finish.  After
    you do these three events you should see "Objective B cleared" on the screen.
    If so go to Nina Loco and take her out with your special.
    
    ------------------------------------------------------------------------
    
    Level 6-Louisiana
       Story-The FBI is anxious to determine the source of the weaponry Chassey had
    found.  Chase maintains it is futuristic OMAR technology, brought over by ex-
    Vigilante Slick Clyde and his henchmen.  Who is going to believe this?!
    Surprisingly, the bureau ain't laughing.  They want Chassey to track down the
    OMAR crew immediately.  Whatever!
       Objectives-
          A-Locate hidden explosives-collect 6 bombs
          B-Trap the alligator
          C-Destroy all enemies
    Enemies-Moon Trekker, Grubb Dual Loader, Wapiti 4WD
    Walkthrough-
       First off destroy Wapiti and the Moon Trekker then pick up the 3 or 4 bombs
    that are on the land.  Now for the question that cracked most people's minds-How
    do you get the bombs above the swamp?  Well that's easy, just get the alligator
    to chase you and go underneath the bomb and wait for the alligator to chomp at
    you.  What do you know....  when you fly up in the air you catch it.  Do that
    with the rest of the bombs in the swamp until you've collected all of them and
    then get the alligator to chase you again.  Or you can do the safer method by
    going over to the two small bridges that have wrenches above them on the other
    side of the level.  At each bridge keep shooting the gear on the side of it to
    raise the bridges.  Once both are up you'll hear a bell.  Now go find some
    hydrofloaters(fast) and get on the swamp.  The water will raise high enough for
    a short amount of time to get the briefcases.  After that, get the alligator to
    chance you and this time go towards one of those cages with the swirling ball
    under it.  Keep going around it with the alligator following and it will
    eventually get caught in it and objective B will be done. Now go and destroy the
    Garbage Man to end this annoying level
    
    ------------------------------------------------------------------------
    
    Level 7-Pennsylvania
       Story-All this travelling is getting tiresome!  Chassey has now been ordered
    to rush to Pittsburgh in search of Clyde and his weapons.  She is getting
    disillusioned with the agency once again.  Are her bosses interested in
    protecting the civilians and upholding justice, or are they simply after the
    stupid guns!
       Objectives-
          A-Provide fuel to outside furnaces-collect & deliver 5 fuel cans
          B-Stop train at service dock
          C-Destroy all enemies
    Enemies-Excelsior Stretch Limo, Marathon, Goliath Halftrack, Blue Burro Bus
    Walkthrough-
        First off, wait for the train to pass and then go on the tracks and follow
    them to the first red switch.  Hit it so the switch is to the right then
    continue along.  Make sure that damn huge truck didn't blow up the bridge
    because if it did you have to restart the level.  Now
    continue along the track and hit this next switch so it also is to the right.
    Now quickly go to the right track and blow up the train car that is resting
    there.  Make sure you TOTALLY blow it up so it vanishes.  Then continue along
    that track and blow up the next car TOTALLY.  Now watch the train as it comes
    along and it should follow the track across the bridge and over to where the two
    train cars where that you blew up and then stop and it should say "Objective B
    cleared!"  Now with the hardest part in the level out of the way go destroy the
    stretch limo, boogie in the Marathon, and Goliath just leaving the Blue Burro
    Bus.  Find the 5 fuel cans which are scattered all over the level and deliver
    them to the three furnaces behind the steel mill.  Now with all those two things
    out of the way go and blow up the last vehicle driven by Molo.  Next stop,
    Florida!
    
    ------------------------------------------------------------------------
    
    Level 8-Florida(FINAL LEVEL)
       Story-Chassey has had enough!  If the weapons are more important to the
    agency than human lives, she is through.  Heck, she'd rather go back to
    Hollywood!  Not so fast...  when a report comes in about Cape Canaveral coming
    under fire, Chassey doesn't need to be asked twice.  OK baby, do it one more
    time!
       Objectives-
          A-Bring debris from orbit to NASA building-collect & deliver 5
            supply boxes
          B-Force enemies into wind-tunnels
          C-Destroy all enemies
    Enemies-Palomino XIII, Moon Trekker, El Guerrero THEN Tsunami
    Walkthrough-
        Ok, last level, and not nearly as hard as the others.  First off, go around
    to the launch site to the tunnel that is all black and has a red and green
    flashing light.  Go in the tunnel when it turns green and you'll be launched
    into the sky.  Now hold down the breaks and hold back for a little bit and
    you'll start catching a ton of supply boxes.  You'll most likely get all of them
    your first time but if you don't just go back in and try again.  You cannot get
    launched if the rocket gets blownup so try to protect it.  Then comes the hard
    part-putting the cars in the wind tunnel.  You only have to put at least 1 car
    into each tunnel.  So get a car near it and use your special weapon to put it in
    your compactor.  Now aim your back towards the wind tunnel but don't get sucked
    in yourself and it should get spit out right near it and get into the wind
    tunnel.  Now get another car and do the same except with the other wind tunnel.
    Now you can kill all of them.  Once you've done that Tsunami will start
    approaching and appear on your radar.  Get your special ready and take her out
    right away to end this annoying drifter quest.  Hope you like the ending!
    
    ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    2.13- Goliath Halftrack Quest
    ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    
    Level 1-Arizona
       Story-Padre Destino-the name surely has a prophetic ring to it.  The preacher
    can't even remember when he adopted the moniker.  Actually, he can't remember
    much of his existance prior to being the Padre.  He may have been in the army
    once-he still has the pants-but past life does not concern him; the upcoming
    events do...
       Objectives-
          A-Obtain extra fuel-collect 2 fuel cans
          B-Evade police
          C-Destroy all enemies
    Enemies-Grubb Dual Loader
    Walkthrough-
       First off get the 2 fuel cans which are always near some buildings and
    usually one is by the observatory.  Don't run into the police car or blow up a
    lot of stuff because it will start chasing you.  After that go up to the crater
    and get your special weapon and some hoverpods if you want and chase down the
    Garbage Man in the Grubb Dual Loader.  Just keep pounding on him and avoid the
    front of him with his compactor and it shouldn't be hard to kill him.
    
    ------------------------------------------------------------------------
    
    Level 2-California
       Story-What are the upcoming events exactly?  Who knows!  No one said Padre is
    a psychic.  The preacher does not dwell on specifics, but The Book spells one
    prophecy clearly-the "fall of Babylon" is near!  Magnificent!  Padre will need
    plenty of supplies to wait it out until the "new beginning" arrives...
       Objectives-
          A-Locate enemy weaponry-collect 3 supply boxes
          B-Create roadblock-force cargo truck to stop
          C-Destroy all enemeies
    Enemies-Palomino XIII
    Walkthrough-
       Bet your just dying to find out how to stop the truck.  Well I won't tell
    you.....Just kidding!  Actually it's very easy once you know what to do.  First
    off when you start the stage go to the other end of the bridge and turn around
    at the end so your still facing the bridge and your back is facing where the
    truck will come.  Now hold the brakes and center yourself on the road and wait.
    Make sure to NOT hit it with anything because it will vanish and you'll have to
    wait again.  When the truck comes just hold your brakes and keep re-aligning
    yourself with the center of the road and the truck will hit you again and again
    and keep slowing down till finally....get ready for it.....it STOPS!!!!  After
    that just collect all the tool boxes that are usually by the huge orange crates
    the trucks carry and then get your special and take out the Palomino with Dallas
    13 in it to end the hardest level in the game.
    
    ------------------------------------------------------------------------
    
    Level 3-Alaska
       Story-Oh yes, The Book.  It is rumored that it was given to the preacher by
    an old vagrant, and is the source of Padre's psychosis.  Nonsense!  Padres
    maintains that he was given The Book by "Leviathan" himself, to spread its
    message and draft new believers, voluntarily or by force.  Of course, Padre
    prefers the latter...
       Objectives-
          A-Transport excess oil to large silos-collect & deliver 3 fuel
            cans
          B-Break up amassing icebergs
          C-Destroy all enemies
    Enemies-El Guerrero, Excelsior Stretch Limo
    Walkthrough-
        First off get the three fuel cans which are usually by the drums of oil
    stacked up on the hill and then take out the limo before he does his stupid
    shock special.  After that go towards the ocean and get the hydrofloaters on
    your car and drive out to find some icebergs.  There should be three icebergs,
    just run into them and shoot them down with you machine gun or other weapons and
    then come back onto the main land.  Now go over towards one of the large silos
    and drop off the three fuel cans.  Now with everything out of the way get your
    special weapon and pulvurize Nina in El Guerrero.
    
    ------------------------------------------------------------------------
    
    Level 4-Minnesota
       Story-Padre and his demonic elementals travel the land in search of new
    followers and further messages from Leviathan.  While camping out in eastern
    Minnesota one night, the skies opened with a boom, and someone named Chase
    emerged; he commands Padre's assistance.  Is Chase Leviathan's messenger?!
       Objectives-
          A-Stash plant plans into nuclear waste casks-collect & deliver 4
            briefcases
          B-Avoid radioactive contamination
          C-Destroy all enemies
    Enemies-Samson Tow Truck, Dakota Stunt Cycle
    Walkthrough-
          First find the 4 briefcases which are all in the middle building which is
    the plant.  Then take them to the little white structures that have a nuclear
    symbol on them.  After that take out the the tow truck because Houston is much
    more annoying than the puny cycle.  Make sure you don't blow up any of the
    orange glowing structures in the huge buildings because you will fail objective
    B.  Now get any weapons you need and take out the Dakota Stunt Cycle to end the
    level.
    
    ------------------------------------------------------------------------
    
    Level 5-Utah
       Story-Padre is suspicious.  These errands Chase asks of him do not reguire
    much destruction, which seems contrary to the ways of the Leviathan.  Is Chase
    an interloper out to silence Padre?  Possibly, but the preacher doesn't give up
    on potential followers this easy.  He will fulfill Chase's wishes once more...
       Objectives-
          A-Distribute parts to gondola stations-collect & deliver 4 supply
            boxes
          B-Beat record of each winter sport
          C-Destroy all enemies
    Enemies-Grubb Dual Loader, Marathon, Vertigo
    Walkthrough-
       I would first take out Vertigo and Marathon because the Garbage Man's special
    is only close range.  Then take off and find the 4 supply boxes which are
    scattered almost everywhere.  Some are usually on the event where you have to go
    downthe track and pass those signs that say "Go!  Go!".  After you have
    collected all of them go to the top and to the Gondola Station and deliver the 4
    supply boxes.  Then go over to where the tower is in the middle at the top.
    Blow up the door and enter then hold down the gas while you go down the ramp and
    shoot out.  It is REALLY fun if you turn off the gravity(see codes section).
    After that go to the one with the flags and go through the start sign and you'll
    hear a bell.  Then go to the left of the first red flag and you should here
    another bell.  Then go to the right of the second red flag and another bell
    sounds.  Keep going back and forth making a zig-zag and hearing the bells and
    cross the finish.  After you do these three events you should see "Objective B
    cleared" on the screen.  If so go to the garbage truck and take it out to finish
    the level.
    
    ------------------------------------------------------------------------
    
    Level 6-Louisiana
       Story-Chase turns out to be just another charlatan destined to fry in the
    depths of "Gehenna" for all eternity!  Nonetheless, Padre is baffles.  The first
    moment he laid his eyes on The Book, he became a believer.  Then why is it so
    tough recruiting new devotees?  Padre suspects the answer may lie in...more
    destruction!
       Objectives-
          A-Locate hidden explosives-collect 6 bombs
          B-Trap the alligator
          C-Destroy all enemies
    Enemies-Tsunami, Palomino XIII, Excelsior Stetch Limo
    Walkthrough-
       First off destroy the Palomino and the stretch limo then pick up the 3 or 4
    bombs that are on the land.  Now for the question that cracked most people's
    minds-How do you get the bombs above the swamp?  Well that's easy, just get the
    alligator to chase you and go underneath the bomb and wait for the alligator to
    chomp at you.  What do you know....  when you fly up in the air you catch it.
    Do that with the rest of the bombs in the swamp until you've collected all of
    them and then get the alligator to chase you again.  Or you can do the safer
    method by going over to the two small bridges that have wrenches above them on
    the other side of the level.  At each bridge keep shooting the gear on the side
    of it to raise the bridges.  Once both are up you'll hear a bell.  Now go find
    some hydrofloaters(fast) and get on the swamp.  The water will raise high enough
    for a short amount of time to get the briefcases.  After that, get the alligator
    to chance you and this time go towards one of those cages with the swirling ball
    under it.  Keep going around it with the alligator following and it will
    eventually get caught in it and objective B will be done. Now go and destroy
    Tsunami to end this annoying level
    
    ------------------------------------------------------------------------
    
    Level 7-Pennsylvania
       Story-Padre has read and re-read The Book countless times over.  It was
    during one such reading, that the following phrase caught his attention: "The
    one who commands a pillar of fire, shall command the fall of Babylon..." A
    pillar of fire!?!  It must be the key to the undoing!  There ought to be plenty
    of fire at a steel mill!
       Objectives-
          A-Provide fuel to outside furnaces-collect & deliver 5 fuel cans
          B-Stop train at service dock
          C-Destroy all enemies
    Enemies-Thunderbolt, Livingston Truck, Chrono Stinger, Xanadu RV
    Walkthrough-
        First off, wait for the train to pass and then go on the tracks and follow
    them to the first red switch.  Hit it so the switch is to the right then
    continue along.  Make sure that damn huge truck didn't blow up the bridge
    because if it did you have to restart the level.  Now
    continue along the track and hit this next switch so it also is to the right.
    Now quickly go to the right track and blow up the train car that is resting
    there.  Make sure you TOTALLY blow it up so it vanishes.  Then continue along
    that track and blow up the next car TOTALLY.  Now watch the train as it comes
    along and it should follow the track across the bridge and over to where the two
    train cars where that you blew up and then stop and it should say "Objective B
    cleared!"  Now with the hardest part in the level out of the way go destroy the
    Chrono Stinger, the Thunderbolt, and the Xanadu RV just leaving the huge
    Livingston Truck.  Find the 5 fuel cans which are scattered all over the level
    and deliver them to the three furnaces behind the steel mill.  Now with all
    those two things out of the way go and blow up the last vehicle driven by
    Convoy.  Next stop, Florida!
    
    ------------------------------------------------------------------------
    
    Level 8-Florida(FINAL LEVEL)
       Story-Padre sure turned up the heat at the mill, ha ha!  He can feel the
    earth rumble and the winds picking up from the east-the time has come!  He shall
    travel to sunny Florida to witness the coming!  But first, Padre ought to
    dispose of the shamen who has been trailing him for days...
       Objectives-
          A-Bring debris from orbit to NASA building-collect & deliver 5
            supply boxes
          B-Force enemies into wind-tunnels
          C-Destroy all enemies
    Enemies-Vertigo, Moon Trekker, Chrono Stinger, THEN Wapiti 4WD
    Walkthrough-
        Ok, last level, and not nearly as hard as the others.  First off, go around
    to the launch site to the tunnel that is all black and has a red and green
    flashing light.  Go in the tunnel when it turns green and you'll be launched
    into the sky.  Now hold down the breaks and hold back for a little bit and
    you'll start catching a ton of supply boxes.  You'll most likely get all of them
    your first time but if you don't just go back in and try again.  You cannot get
    launched if the rocket gets blownup so try to protect it.  Then comes the hard
    part-putting the cars in the wind tunnel.  You only have to put at least 1 car
    into each tunnel.  So get a car near it and use your special weapon to put it in
    your compactor.  Now aim your back towards the wind tunnel but don't get sucked
    in yourself and it should get spit out right near it and get into the wind
    tunnel.  Now get another car and do the same except with the other wind tunnel.
    Now you can kill all of them.  Once you've done that Dusty Earth will start
    approaching and appear on your radar.  Get your special ready and take him out
    right away to end this annoying drifter quest.  Hope you like the ending because
    it is the funniest one in the game!
    
    ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    3.14- Excelsior Stretch Quest
    ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    
    Level 1-Arizona
       Story-It may seem ironic that Clyde's life's work was determined by a piece
    of OMAR circuitry, but Clyde sure ain't complaining-selling pricey oil to
    impoverished nations has made him a fortune.  Nonetheless, Clyde isn't in this
    for the money, but for power, the action, the dirty dealings, and above all-he's
    out to make history!
       Objectives-
          A-Locate extra explosives-collect 3 bombs
          B-Destroy gas stations
          C-Destroy all enemies
    Enemies-Moon Trekker
    Walkthrough-
       First off go to the gas station directly behind you when you start and blow
    it up to complete objective B.  There is also another gas station at the top of
    the cliff where the hoverpods are if you want to destroy that one instead.  Now
    go find the 3 bombs which are scattered EVERYWHERE in this level.  Once you've
    done that go get your special weapon and find the Moon Trekker.  When you do,
    unleash everything to kill him and end the level.
    
    ------------------------------------------------------------------------
    
    Level 2-Utah
       Story-The going was good until the CIA started poking their nose into Clyde's
    business.  Now, the've dragged the UN Council into it, jeopardizing everthing
    Clyde has built!  The CIA thinks it can put him on trail for crimes against
    humanity?!  Think again!  By the time he's done here, his troubles will be
    history, ha ha!
       Objectives-
          A-Lift prize money-collect 4 briefcases
          B-Destroy lodge
          C-Destroy all enemies
    Enemies-Grubb Dual Loader
    Walkthrough-
       Right away go up the mountain and up to the high jump tower.  Jump off of it
    and you should hit a briefcase in the air on the way down.  After that look for
    the other 3 which are all usually by the lodge.  Once you've collected all of
    them keep running into the lodge and shooting it to blow it up.  Once the screen
    says "Objective B Completed" go and get your special weapon and find the slow
    Garbage Man.  Once you do make sure your not in front of him so he can compact
    you and then fire your special weapon to fry him and end the level.
    
    ------------------------------------------------------------------------
    
    Level 3-California
       Story-Why must Clyde, the richest man of the future, hunt for cash in the
    '70s?!  Simply put, the old geezer did not bring enough money along!  Why?  For
    one, he was certain that his weaponry would suffice.  Second, the time portal
    doesn't support a great deal of extra cargo.  Third, the local hired guns are
    sucking him dry!
       Objectives-
          A-Steal warehoused shipments-collect 4 supply boxes
          B-Destroy container crates
          C-Destroy all enemies
    Enemies-Wapiti 4WD, Chrono Stinger
    Walkthrough-
       First, take out the Wapiti because isspecial is much more annoying than the
    Chrono Stinger's.  Then go and find the 4 supply boxes which are generally in
    the same places as all the other quests.  The only difference is that there are
    usually two right by the building beside the lighthouse that you can only get
    when you go into the lighthouse and get hoverpods.  After you have collected all
    of the boxes go over to the opposite side where all the bright orange boxes are
    sitting.  Keep running into them until you finally see "Objective B Completed".
    Now take out Agent Chase in the Chrono Stinger.
    
    ------------------------------------------------------------------------
    
    Level 4-Alaska
       Story-Darn, this mission was supposed to be a no-brainer.  But so far, it's
    nothing but a headache!  To top things off, the CIA has sent one of their
    smelliest rats to follow Clyde into the '70s-Chase!  Clyde better make sure the
    leach doesn't make it back.  In the meantime, let's blow up the largest US oil
    refinery, eh?
       Objectives-
          A-Spill gasoline around refinery-collect & deliver 4 fuel cans
          B-Destroy refinery
          C-Destroy all enemies
    Enemies-Dakota Stunt Cycle, Xanadu RV
    Walkthrough-
       Right away take out the RV because he is much stronger than that tiny cycle.
    Now after that find the two fuel cans which are usually on top of some oil
    silos.  Then switch to your Hydrofloaters and find the other two which are
    usually on the ocean near the edge of the level.    Now with all 4 found, go to
    the opposite end of the level where the refinery is that has the huge pipe you
    can enter.  Deliver the cans and then start running into it.  Destroy all parts
    of it and the stuff around it to complete objective B.  Now you can finish off
    the small stunt cycle with your special.
    
    ------------------------------------------------------------------------
    
    Level 5-Minnesota
       Story-That should keep Chase busy for awhile but Clyde's troubles have only
    begun.  Houston reportedly survived his ambush and Dallas appears to be
    malfunctioning.  On top of that, Obake, Clyde's most trusted soldier, is
    questioning his motives.  The destruction of America's finest nuclear plant
    should lift CLyde's spirits...
       Objectives-
          A-Gather bombs and booby trap main plant-collect & deliver 5
            bombs
          B-Destroy nuclear reactors
          C-Destroy all enemies
    Enemies-Wonderwagon, Wapiti 4WD, Vertigo
    Walkthrough-
       Destroy Vertigo and the Wapiti with his eagle from hell just leaving the
    dumbest vehicle in the game-the Wonderwagon.  Now find the 5 bombs which are
    mostly near the small electrical buildings that shock you if you get close to
    them.  After you have all the bombs go to the center building in the level and
    drop them off.  Now go to one of the huge buildings with the doors that show the
    nuclear symbol on it.  Shoot it to open it then make sure you have a good amount
    of life.  Start shooting at the orange glowing reactor until it explodes and
    sends a shockwave at you doing some damage.  With that done get some weapons and
    take out the Wonderwagon to end the level.
    
    ------------------------------------------------------------------------
    
    Level 6-Louisiana
       Story-Indeed, you want the job done right, you've got to do it yourself.
    What?!?  Houston has defeated Dallas?!  Impossible!  Clyde needs more manpower-
    it's time to round up some extra cash.  Obake stashed some loot near the Big
    Easy.  Is should be enough to recruit a few good cutthroats...
       Objectives-
          A-Move dirty money to large crypt-collect and deliver 5
            briefcases
          B-Destroy sugar mills
          C-Destroy all enemies
    Enemies-Thunderbolt, Samson Tow Truck, Dakota Stunt Cycle
    Walkthrough-
       In case you didn't know, the sugar mills are the picture that the game shows
    on the story screen.  They are small rounded buildings that are over to the left
    when you start out.  Destroy two of them to complete the objective and then take
    out the Thunderbolt and the tow truck.  Now go over to the other sides where the
    docks are and there should be anywhere from 1-3 briefcases there.  Collect them
    and then raise the gates on the opposites sides using the gear by shooting it.
    When you hear the bell ringing you'll know that the land will be flooded so
    QUICKLY get some hyrdrofloaters on and go to the center swamp where the other
    briefcases are suspended in the air.  When the water level gets high enough
    collect the rest of the briefcases.  If you are having trouble with this method
    then wait for the water to lower and get under the briefcases.  Wait for the
    alligator to come and it will chomp you sending you in the air high enough to
    get them.  After you have all of them go to the crypt that in the corner of the
    swamp and deliver the briefcases.  To end this REALLY annoying level take out
    the easy stunt cycle.
    
    ------------------------------------------------------------------------
    
    Level 7-Florida
       Story-Is this Clyde's worst nightmare, or what?!  That stunt Houston pulled,
    using Dallas' time travel device to bring Convoy back-remarkable!  Clever,
    indeed.  Maybe Clyde had underestimated the Vigilantes.  A living-breathing
    Convoy?  Shoot!  Why are Clyde's pants wet?!  He just may need a fast getaway
    car...
       Objectives-
          A-Scavenge for nitrous oxide-collect 6 fuel cans
          B-Destroy rocket transport
          C-Destroy all enemies
    Enemies-Wonderwagon, Vertigo, Chrono Stinger, Moon Trekker
    Walkthrough-
       When you start off you are right next to the rocket transport so take care of
    that by running into it over and over again.  If you fail to do it now it might
    be launched by your enemies.  Now take out the Wonderwagon, Moon Trekker, and
    Vertigo just leaving the fast(but stupid) Chrono Stinger.  With only one car
    left look all over the island for fuel cans which are usually near the corners.
    Now go over to the small island with the gun tower and electric fence and there
    should be some more.  If your still missing one then look by the shuttle that is
    docked.  When you have all 6 then take out Chase in the Chrono Stinger to end
    the level.  Now onto the last level!
    
    ------------------------------------------------------------------------
    
    Level 8-Pennsylvania(FINAL LEVEL)
       Story-Crap!  Clyde is doing his best, but the operation is in shambles.
    Returning to the future, short of accomplishing his mission, is suicide.  What
    can Clyde do?  Stay in the '70s, score some extra cash, and find a cozy hidaway
    to plot his return!  Provided Chase or Convoy don't get him first, that is.
    Thankfully, Obake is still around...
       Objectives-
          A-Rob train and hide cash near long bridge-collect & deliver 4
            briefcases
          B-Destroy mill buildings
          C-Destroy all enemies
    Enemies-Xanadu RV, Thunderbolt, Dakato Stunt Cycle, THEN Livingston Truck
    Walkthrough-
       First off, the train will be coming by right away so get close to it and
    shoot every single car that passes by and the 4 briefcases should pop out.
    Collect them and then head left around the corner to the bridge with the little
    piece of land under it.  Drop of the briefcases and then take out the Xanadu RV
    and the Thunderbolt just leaving that puny Stunt Cycle.  Now keep running into
    the two large buildings till parts of them blow up.  Keep blowing it up till you
    completed objective B.  Now get some homing weapons since the cycle is very fast
    and take it out.  With all the cars out of the way Convoy will appear on your
    radar.  This is an easy battle so just hit it over and over again with your
    special to destroy it and end the game.
    
    ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    2.15- Tsunami Guide
    ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    
    Level 1-Arizona
       Story-"We are like ships in the seas of life, propelled by the winds of our
    destiny" Obake meditates; she is saddened by the disappearance of her best
    friend and partner, Darius.  She knows that she must be strong-she'll soon
    depart for Lord Clyde's most important mission yet...
       Objectives-
          A-Locate extra explosives-collect 3 bombs
          B-Destroy gas stations
          C-Destroy all enemies
    Enemies-Samson Tow Truck
    Walkthrough-
       First off go to the gas station directly behind you when you start and blow
    it up to complete objective B.  There is also another gas station at the top of
    the cliff where the hoverpods are if you want to destroy that one instead.  Now
    go find the 3 bombs which are scattered EVERYWHERE in this level.  Once you've
    done that go get your special weapon and find the tow truck.  When you do,
    unleash everything to kill her and end the level.
    
    ------------------------------------------------------------------------
    
    Level 2-Utah
       Story-Obake has seen her own share of covert ops-recond, espionage, sabotage,
    even elimination-but nothing quite like this.  She knows that business is a
    dirty game, yet somehow, for the first time, she has her doubts.  She dismisses
    it-Lord Clyde must have his reasons for all of this destruction!
       Objectives-
          A-Lift prize money-collect 4 briefcases
          B-Destroy lodge
          C-Destroy all enemies
    Enemies-Vertigo
    Walkthrough-
       Right away go up the mountain and up to the high jump tower.  Jump off of it
    and you should hit a briefcase in the air on the way down.  After that look for
    the other 3 which are all usually by the lodge.  Once you've collected all of
    them keep running into the lodge and shooting it to blow it up.  Once the screen
    says "Objective B Completed" go and get your special weapon and find the
    annoying Vertigo.  Take her out quickly so she can't use her special weapon on
    you.
    
    ------------------------------------------------------------------------
    
    Level 3-California
       Story-At first, Obake doesn't pay much attention to her new partner Dallas;
    she doesn't hold much respect for OMAR's biobots.  It is only on the third day
    of the mission that she notices his unusual mannerisms.  The robot's actions
    remind Obake of someone...Darius?!?  IT must be a coincidence...
       Objectives-
          A-Steal warehoused shipments-collect 4 supply boxes
          B-Destroy container crates
          C-Destroy all enemies
    Enemies-Xanadu RV, Livingston Truck
    Walkthrough-
       First, take out the Livingston Truck because he will take awhile with all his
    armor.  Then go and find the 4 supply boxes which are generally in the same
    places as all the other quests.  The only difference is that there are usually
    two right by the building beside the lighthouse that you can only get when you
    go into the lighthouse and get hoverpods.  After you have collected all of the
    boxes go over to the opposite side where all the bright orange boxes are
    sitting.  Keep running into them until you finally see "Objective B Completed".
    Now take out
    the easy Xanadu.
    
    ------------------------------------------------------------------------
    
    Level 4-Alaska
       Story-obake is confused.  It seems that her devotion to Lord Clyde is being
    put to the test.  Granted, she was never allowed to learn the inner workings of
    OMAR, but she also never had a reason to doubt her master.  New Coyote recruit
    Nina seems surprisingly judgmental about Lord Clyde...
       Objectives-
          A-Spill gasoline around refinery-collect & deliver 4 fuel cans
          B-Destroy refinery
          C-Destroy all enemies
    Enemies-Wonderwagon, Wapiti 4WD
    Walkthrough-
       Right away take out the Wapiti because that special bugs the hell out of me.
    Now after that find the two fuel cans which are usually on top of some oil
    silos.  Then switch to your Hydrofloaters and find the other two which are
    usually on the ocean near the edge of the level.    Now with all 4 found, go to
    the opposite end of the level where the refinery is that has the huge pipe you
    can enter.  Deliver the cans and then start running into it.  Destroy all parts
    of it and the stuff around it to complete objective B.  Now you can finish off
    the wonderwagon to exit the level.
    
    ------------------------------------------------------------------------
    
    Level 5-Minnesota
       Story-The suspicions are driving Obake crazy and are affecting her
    performance.  She has been trained to deal with such situations... "The flow of
    thoughts is like water filling a cup-the cup can always be emptied."  Focus!
    Lord Clyde sends Obake to Minnesota-she must not fail him!
       Objectives-
          A-Gather bombs and booby trap main plant-collect & deliver 5
            bombs
          B-Destroy nuclear reactors
          C-Destroy all enemies
    Enemies-Thunderbolt, Samson Tow Truck, Livingston truck
    Walkthrough-
       Destroy the Thunderbolt and the tow trcuk just leaving the huge but slow
    Livingston Truck.  Now find the 5 bombs which are mostly near the small
    electrical buildings that shock you if you get close to them.  After you have
    all the bombs go to the center building in the level and drop them off.  Now go
    to one of the huge buildings with the doors that show the nuclear symbol on it.
    Shoot it to open it then make sure you have a good amount of life.  Start
    shooting at the orange glowing reactor until it explodes and sends a shockwave
    at you doing some damage.  With that done get some weapons and take out the huge
    yellow truck to end the level.
    
    ------------------------------------------------------------------------
    
    Level 6-Louisiana
       Story-Obake is unable to conquer her qualms-these questions must be answered!
    She hooks into Dallas' circuits to access his memories.  Indeed, Dallas carries
    Darius' brain!  Lord  Clyde had done this to Darius for botching the Stanford
    mission!  Obake is dazed.  It takes time for this shocking discovery to sink
    in...
       Objectives-
          A-Move dirty money to large crypt-collect and deliver 5
            briefcases
          B-Destroy sugar mills
          C-Destroy all enemies
    Enemies-Moon Trekker, Dual Grubb Loader, Goliath Halftrack
    Walkthrough-
       In case you didn't know, the sugar mills are the picture that the game shows
    on the story screen.  They are small rounded buildings that are over to the left
    when you start out.  Destroy two of them to complete the objective and then take
    out the halftrack and the Moon Trekker.  Now go over to the other sides where
    the docks are and there should be anywhere from 1-3 briefcases there.  Collect
    them and then raise the gates on the opposites sides using the gear by shooting
    it.  When you hear the bell ringing you'll know that the land will be flooded so
    QUICKLY get some hyrdrofloaters on and go to the center swamp where the other
    briefcases are suspended in the air.  When the water level gets high enough
    collect the rest of the briefcases.  If you are having trouble with this method
    then wait for the water to lower and get under the briefcases.  Wait for the
    alligator to come and it will chomp you sending you in the air high enough to
    get them.  After you have all of them go to the crypt that in the corner of the
    swamp and deliver the briefcases.  To end this REALLY annoying level take out
    the garbage truck and make sure not to get in front of him so he can't do his
    special.
    
    ------------------------------------------------------------------------
    
    Level 7-Florida
       Story-Obake continues to delve into Darius' memories.  Clearly, Darius knew
    many details of Clyde's actions, but had never told her, protecting her.  She
    learns that Clyde had killed her father to destroy the competing Uzumi Power and
    then doctored her father's letter!!!  Obake must carefully develop a plan of
    revenge...
       Objectives-
          A-Scavenge for nitrous oxide-collect 6 fuel cans
          B-Destroy rocket transport
          C-Destroy all enemies
    Enemies-Dakota Stunt Cycle, Thunderbolt, Livingston Truck, Xanadu RV
    Walkthrough-
       When you start off you are right next to the rocket transport so take care of
    that by running into it over and over again.  If you fail to do it now it might
    be launched by your enemies.  Now take out the Thunderbolt, Livingston Truck,
    and Xanadu RV just leaving the puny stunt cycle.  With only one car left look
    all over the island for fuel cans which are usually near the corners.  Now go
    over to the small island with the gun tower and electric fence and there should
    be some more.  If your still missing one then look by the shuttle that is
    docked.  When you have all 6 then take out the Dakota Stunt Cycle.  Now onto the
    last level!
    
    ------------------------------------------------------------------------
    
    Level 8-Pennsylvania(FINAL LEVEL)
       Story-Obake is determined to rid the world of Clyde and his evil oil
    empire;neither is doing the world any good.  Clearly, there are better sources
    of energy then oil!  After this last mission, she will do the deed herself!
    Unfortunately, some locals are making things complicated.  outta the way!
       Objectives-
          A-Rob train and hide cash near long bridge-collect & deliver 4
            briefcases
          B-Destroy mill buildings
          C-Destroy all enemies
    Enemies-Chrono Stinger, Wapiti 4WD, Wonderwagon THEN Vertigo
    Walkthrough-
       First off, the train will be coming by right away so get close to it and
    shoot every single car that passes by and the 4 briefcases should pop out.
    Collect them and then head left around the corner to the bridge with the little
    piece of land under it.  Drop of the briefcases and then take out the
    Wonderwagon and the Wapiti just leaving Agent Chase who won't bother you much.
    Now keep running into the two large buildings till parts of them blow up.  Keep
    blowing it up till you completed objective B.  Now get some homing weapons since
    the cycle is very fast and take it out.  With all the cars out of the way
    Chassey Blue will appear on your radar.  This is an easy battle so just hit it
    over and over again with your special to destroy it and end the game.
    
    ========================================================================
    
    13 - E N D I N G  M O V I E S
    
    ========================================================================
    WARNING! WARNING! WARNING!
    This entire section is a huge spoiler in the game so if you don't want
    the ending ruined then just skip over this section and don't read it!
    
    ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    3.1- Wonderwagon Ending
    ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    You see the FBI Academy up close and Sheila comes bursting out of the
    doors on a skateboard with a graduation cap on.  She throws the cap in
    the air and opens a book to reveal her first assignment.  Inside there
    is a picture of Molo "The Bully" and a note that says "Good luck kid-
    Chassey".
    THE END
    
    ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    3.2- Thunderbolt Ending
    ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    J.T. drives up to the Bail Bond building with a briefcase full of cash
    in the seat next to him.  J.T. gets out and opens the trunk to reveal
    Nina Loco tied up in it.  J.T. then drives away with the cash AND Nina since he
    doesn't really think Nina is that bad.(STILL a pretty dumb ending if you ask me)
    THE END
    
    ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    3.3- Stunt Cycle Ending
    ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    You see Houston/Tanyah standing in front of the FBI building at night
    checking her watch for the time.  Suddenly three stunt cycles fly over
    her head as she ducks and the three siblings get out.  They all slap
    high fives with Houston and a newspaper comes up that says "Siblings
    Reunited" with a picture of them all hugging each other.  (I think I'm
    going to cry...sniffle...sniffle):p
    
    ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    3.4- Grubb Dual Loader Ending
    ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    You see the garbage truck roaming through the canyons of Arizona and
    then the Garbage Man come out carrying the solar panels from Bob's car
    into a canyon with light all around it.  He goes to a platform which
    then takes him up into the light and into a space ship!  You see the
    clothes he was wearing drop down and then you see a funny little alien
    dude in the cockpit starting up the ship and next to him Bob with his
    helmet broken to reveal that Bob is really a...  Oops, gotta have
    dinner, oh well, why don't you see it for yourself!:p
    THE END
    
    ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    3.5- Moon Trekker Ending
    ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    The Moon Trekker pulls up to the Garbage Man who is on the ground
    uncontious.  The Trekker opens up to reveal Bob O. as he climbs out and
    looks over the edge to see the Garbage Man has vanished.  Suddenly, the
    Garbage Man pulls Bob over and smashes his helmet.  You see Bob scream
    after the Garbage Man who gets away in his truck with the Solar Panels
    in the back.(and no, I'm not going to tell you what Bob is :p)
    THE END
    
    ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    3.6- Chrono Stinger Ending
    ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    Lord Clyde sits against his now recked limo as Chase gets out and picks up
    Clyde.  Clyde gets his "cane of power"(as I like to call it) from behind his
    back and knocks Chase onto the dirt.  Just as Clyde is about to kill him you see
    Obake knock out Clyde and drag him into the car.  Just as Chase yells out "wait,
    Obake!" you see the two of them travel back through time.(Wait till ya see
    Clyde's ending!)
    THE END
    
    ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    3.7- El Guerrero Ending
    ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    Nina backs her car up to the rear of a limo.  As both of the trunks open Nina
    delivers a huge box with a little device on the back that says "ARMED".  The
    window in the limo opens and Don Fuego gives Nina her money.  As they drive away
    Nina presses a switch and watches the Don's limo blow up into little pieces.
    Before she can make her escape she slams on the brakes to find Torque with a
    shotgun waiting for her...
    THE END
    
    ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    3.8- Palomino XIII Ending
    ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    You see through Dallas' eyes Houston get up from her smoking car.  As Dallas
    grabs Houston and is about to shoot Houston in the head she has the flashback of
    the truck diving over the cliff(intro to game) and suddenly she remembers.
    Houston screams "No!" as she does some wacky moves on Dallas and then jumps on
    him as you see "FATAL ERROR" in Dallas' screen.(poor robot)
    THE END
    
    ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    3.9- Blue Burro Bus Ending
    ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    You see Molo being chased by (what appears to be) Vertigo.  Molo pulls the cord
    to let out his special weapon but is stunned to find it not working and to see a
    roller skate stuck as it blows up and sends the bus spinning.  Next you see Molo
    with his hands behind his back and a new Sheila in a Chassey wannabe outfit with
    her FBI badge.
    THE END
    
    ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    3.10- Samson Tow Truck Ending
    ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    You see Houston standing over Dallas 13(in Pennsylvania oddly enough)and then go
    in his car to get the time travel device.  She sets it back and warps through
    with Convoy and her driving in the truck.(opening movie)  She quickly turns the
    truck around and brings out the weapons to Clyde's surprisement...he he he
    THE END
    
    ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    3.11- Livingston Truck Ending
    ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    You see Houston's truck pull up to a shack on the beach.  Then you see Houston
    and Convoy knock on the number 12 door and exchange glances wondering why there
    is no answer.  Then you see Torque answer the door and say "Whats up!".  Now
    Convoy, Houston, T.J. and....Nina are on the beach relaxing with Convoy enjoying
    a drink and getting his vacation.
    THE END
    
    ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    3.12- Vertigo Ending
    ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    You see Agent Chase in Pennsylvania kicking the ground and throwing down his
    badge and breaking it.  Then you see another FBI badge thrown down and Chase
    looks up to see Chassey and they hug.  Then Chase pulls out a gadget that says
    "WANTED!  AWOL!  WANTED!" showing a picture of Chase.  As 4 futuristic police
    cars exit time portals you see the Chrono Stinger drive away while they are
    being chased...(think they can outrun all 4 of them??)
    THE END
    
    ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    3.13- Goliath Halftrack Ending
    ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    heh....he he.....he he he.....ha ha ha ha ha!!!!!!  You have to see this one for
    yourself!!!
    THE END
    
    ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    3.14- Excelsior Stretch Ending
    ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    Clyde wakes up in his limo in the passenger seat.  He looks up to see Obake
    driving and him in futuristic hand cuffs.  Obake puts  on the time travel device
    and starts to pick up speed.  The limo crashes into Clyde's OMAR HQ and Obake
    teleports outta there just in time to hear Clyde scream "Noooooo!"(well I guess
    Clyde won't be returning in V8:3)
    THE END
    
    ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    3.15- Tsunami Ending
    ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    You see OMAR HQ burning down as Tsunami makes the press release of a new energy
    and the re-birth of Uzumi Power as she sets the world straight.  A "newspaper"
    comes by with the headline "Revolutionary New Power Source Discovered" with
    Obake in it.  (and she even saved all the cute little bunnies too)
    THE END
    
    
    ========================================================================
    
    4 - G A M E  C O D E S
    
    ========================================================================
    These codes were for the Playstation version but also work for the
    Dreamcast version with some slight alterations.
    
    WARNING!  It has come to my attention from other people that once you
    put these codes in and SAVE a game that they will NEVER come off so
    please do this only when you are fooling around or if you are SURE you
    want to keep them on.
    
    IMPORTANT!
    To access the code menu go to Options and then Game Status and press the A
    BUTTON twice and hold the back left and back right buttons and you should see
    some dashes appear at the bottom of the screen.  Then you can type in the
    following codes-
    
    JACK_IT_UP-faster and easier cars to control
    GO_SLOW_MO-slow motion, very annoying
    QUICK_PLAY-fast motion
    MORE_SPEED-fast cars
    BLAST_FIRE-stronger missiles
    RAPID_FIRE-fire missiles more quickly
    GO_MONSTER-huge wheels for cars
    GO_RAMMING-guess it takes more damage when you ram into cars?????
    UNDER_FIRE-makes all the cars come to you, pretty useless code
    NO_GRAVITY-stay in air longer when falling(my favorite code)
    LONG_MOVIE-see all the ending movies!
    OLD_LEVELS-play all the original levels!!!!!
    MIXES_CARS-use all types of unlocked cars in multiplayer
    QUICK_PLAY-selects cars for you(another useless code)
    HOME_ALONE-option to have NO enemies in arcade mode
    HI_CEILING-go higher with hoverpods
    
    ========================================================================
    
    5 - L O C K E D  &  S E C R E T  C A R S
    
    ========================================================================
    ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    5.1- Locked Cars
    ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    
    Houston-
       Complete John Torque's, Sheila's, and the All-Star Trio's quests and
    fulfill ALL of the objectives
    
    Convoy-
       Complete Houston's quest and fulfill ALL of the objectives
    
    Lord Clyde-
       Complete Dallas 13's, Nina Loco's, and Molo's quests and fulfill ALL
    of the objectives
    
    Obake-
       Complete Lord Clyde's quest and fulfill ALL of the objectives
    
    Chassey Blue-
       Complete Agent R. Chase's, Astronaut Bob O.'s, and Garbage Man's
    quests and fulfill ALL of the objectives.
    
    Padre Destino-
       Complete Chassey Blue's quest and fulfill ALL of the objectives.
    
    ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    5.2- Secret Cars
    ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    NOTE-Secret Cars are NOT available in Quest Mode and do NOT have an
    ending.
    
    Wapiti 4WD-
       Complete Padre Destino's quest and fulfill ALL of the objectives.
    
    Marathon-
       Complete Obake's quest and fulfill ALL of the objectives.
    
    Xanadu RV-
       Complete Convoy's quest and fulfill ALL of the objectives.
    
    
    ========================================================================
    
    6 - F U N  S T U F F  T O  D O
    
    ========================================================================
    ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    6.1- V8:2 Levels(New Levels)
    ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    
    Meteor Crater(Arizona)
       -Blow up everything
       -Get hit by a meteor
       -Kill/get killed by that huge bug in the meteor
       -Blow up the donut places and watch the huge donut roll around the level
       -TRY to blow up the police car
       -Go in the dark mines(transporter)
       -Shoot the garage and it will open up
       -Watch a romantic movie on the screen(ahhhhh)
    
    Winter Games(Utah)
       -Blow up everthing
       -Go off the huge jump(with NO_GRAVITY code on)
       -Go through the lodge doors to get on the deck
       -Go up on the roof of the lodge
       -Go in and out of the flags
       -Go down the speed test
       -Ride in the gondola
       -Get hooked by the ski lift
    
    Ghastly Bayou(Louisiana)
       -Blow up everthing
       -Get hit by the crocadile
       -Trap the crocadile
       -Raise the floodgates to flood the level
       -Go through the crypt or house(transporter)
       -Get trapped in the cage
    
    Launch Site(Florida)
       -Blow up evertything
       -Get shocked by the elctrical fences
       -Launch/Destroy the rocket
       -Get launched up by going through the black transport on launch site
       -Get burned while rocket is getting ready to launch
       -Get hit by shark
       -Get hit by gun towers
       -Get yourself/someone else caught in the wind tunnels
    
    Steel Mill(Pennsylvania)
       -Blow up everthing
       -Get liquid steel poured on you
       -Switch train tracks to blow up train
       -Destroy bridge(s) to blow up train
    
    Nuclear Plant(Minnesota)
       -Blow up everything
       -Blow up nuclear reactors
       -Get fried by blow generators
       -Go into toxic waste rivers
    
    Alaskan Pipeline(Alaska)
       -Blow up everthing
       -Go around in pipes and get shot out in the sky
       -Blow up rig in the ocean
       -Blow up glaciers in the ocean
       -Go whale hunting
       -Get hit by whale for going whale hunting
    
    Pacific Harbor(California)
       -Blow up everthing
       -Blow up transport ship
       -Go in lighthouse
       -Blow up bridge
       -Blow up all those annoying trucks for revenge for the drifter's quests
       -Go into three tunnel building to be shot out in the ocean
    
    ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    6.2- V8 Levels(Old Levels)
    ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    
    Secret Base(Nevada)
       -Blow up everthing
       -Launch all the stealths
       -Get hit by laser cannons
       -Watch the nifty comm satalites
       -Blow up the water tower
    
    Sand Factory(Utah)
       -Blow up everything
       -Watch sand mountain grow
       -Go up all the sand conveyers
       -Destroy the out-houses
       -Look at the "Sand!" Ad
       -Get launched out the tube in the sand refinery
    
    Oil Fields(New Mexico)
       -Blow up everything
       -Look at the oil drills(anything that moves facinates me:p)
       -Go through the fire/oil pipes
       -ummmmm.....blow up everthing again?
    
    Aircraft Graveyard(Arizona)
       -Blow up everything
       -Try to find your way around the level:p
       -Get pulverized by the airplane smashers
       -Then get even by blowing it up
       -Watch some airplanes go off
       -Blow open the hanger doors
       -Find the United States sign and blow it up to reveal a secret area
    
    Ghost Town(New Mexico)
       -Blow up everything
       -Watch the "purty" tornado go by
       -Chase the train with all the secret weapons boxes
       -...and then destroy it
       -Destroy the graves and hangman's stand in the ghost town
       -Blow up the bridges
       -Look at the cute little Indian village...and then destroy it
    
    Hoover Dam(Arizona/Nevada)
       -Blow up everything
       -Get the "rainy day" version of the level
       -Click the switch on the dam to electrify the water...
       -...while a friend is on it:p
       -Go near that irresistable power plant that is calling out "It won't hurt
    THAT MUCH if you        touch me"
       -Blow it up because it tricked you
    
    Valley Farms(California)
       -Blow up everything
       -Destroy those ANNOYING wind towers...
       -...and then get hit by the blade:p
       -Blow up the blow things on the side of the river...
       -...and then get hit by the wave that comes
    
    Casino City(Nevada)
       -Blow up everything
       -Follow the blimp until it lands and get inside and drive it!!!!
       -Then try to kill your friend for blowing it up while you were inside
    it(Thanks a lot Chris!)
       -Take a swim in the pool and relax(ahhhh)
       -Go under the garage in the buildings to find some nice weapons
    
    Canyonlands(Utah)
       -Blow up everthing
       -Go in the center circle of ruins(transporter)
       -Blow up the bridges
       -Blow up the cute little town
    
    Ski Resort(Colorado)
       -Blow up everything
       -Go up in the gondola
       -Blow up the cool snow blowers
       -Go in and out of the flags
    
    
    ========================================================================
    
    7 - C R E D I T S
    
    ========================================================================
    
    -Special thanks to the following people for submitting pieces of info
    for this walkthrough, it wouldn't be as good without you:
       ~ Turkey6158@aol.com
       ~ TripleHHHX@aol.com
       ~ samsoniteq@hotmail.com
       ~ dionisio@cinci.rr.com
    
    COPYRIGHT
    This document is protected by law.  You cannot sell, trade, offer as a
    promotion, or receive any profit directly or indirectly from the use of
    this document.  It is for private use only and may be printed.  This document
    cannot be altered from it's original form in any manner and *IMPORTANT* this
    document may ONLY appear on http://www.gamefaqs.com.  There are no exceptions!
    Do not e-mail me asking if you can host it, you can't!  If you are using this
    document as a basis for something you write please give proper acknowledgements
    to me.
    
    ~Fin