Worms Armageddon
Review by Knightmare6
"Worms aren't the only thing without a clue!"
This light-hearted, war-simulator, strategy game deals with Worms packed to the brim with combat abilities and equipment from Dragon Punches (ala Street Fighter II) to Holy Hand Grenades (ala Monty Python and the Holy Grail).
This game allows the player to customize their own teams, from choosing team names and member names to even choosing the voices of the worms, from dialects, like Redneck, to foreign languages, like French. Unfortunately, the voice changes affect all team, and not just each one, but it's still fun to hear different voices whine or taunt.
Many of the missions in the game require time and patience, but the odds are in favor of the computer in this game. While you're struggling to try to aim your weapons precisely, the computer rarely ever has any problem trying to injure or kill you. This game is more fun to play with other players, for a grand total of four teams. There are a few missions that are extremely hard in this game, so remember to save your progress and reload your game often if you wish to get high medals in this game.
The options in the game vary from free play, which starts you right off to just kill the computer's worms, to training sessions with different weapons, customizable scenarios, and last, but not least, the missions. The missions often require you to do more than just kill the PC's worms, from retrieving specific items to just surviving the time limit, so that's where the strategy comes in the most.
The antics of the worms are humorous, but the graphics are very cartoonish, especially the backgrounds and landscapes in the game, which are usually destroyed as you play.
My main problem I had though, is the instruction booklet was vague on the abilities and directions of many weapons, so it took a lot of time to figure out how to utilize them most effectively.
The music is very simple, and after a while it just get's annoying, because it's so repetitive. There were times the game would freeze momentarily as the Dreamcast would load up the next soundtrack, so I found myself just turning off the music instead, replacing it with my own music from a stereo.
It can provide a lot of fun, especially for the younger demographic who isn't looking for any serious storyline! I primarily used it as a party game for friends, since the ability to allow four players to play, while others can be entertained by the antics is quite appealing.
Reviewer's Score: 6/10, Originally Posted: 07/15/03, Updated 07/15/03
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Game Detail

Dreamcast
- Team 17 / Hasbro Interactive
- Release: Nov 30, 1999 »
- Also on: PC N64 PS GBC MAC
Titles rated E (Everyone) have content that may be suitable for ages 6 and older.




