_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ Sonic Adventure 2 Gold Beetle FAQ Brandon Prager a.k.a. Moth366 _________ 1. Intro -------------- Hello. I'm Brandon Prager. This is my first FAQ and probably my only one. I have decided to do this FAQ with the motivation of a few GameFAQS companions. They will be mentioned in my Special Thanks section. This FAQ will reveal the Gold Beetle locations in each level in Sonic Adventure 2. Ok, then let's begin! :) _________ 2. Contents -------------- 1. Intro 2. Contents (You're reading them) 3. Version History 4. What is a Gold Beetle? 5. Characters 6. Moves 7. Beetle Locations 7a. Hero 7b. Dark 7c. Last 8. Special Thanks 9. Legal Babble _________ 3. Version History -------------- V 0.25 9/30/01 Just got started. Adding as much info as I can. I'm already almost done! _________ 4. What is a Gold Beetle? -------------- Simply put, A gold Beetle is a Beetle-shaped enemy in Sonic Adventure 2 that is gold-colored. There is only ONE gold beetle in a stage, but it is well worth the effort to get at it because it is worth 1000 points. The gold beetle can make or break an A rank. They only appear in one spot on the stage ever. The catch is, they only come out when you near their vicinity, and then disappear if you don't get them quickly. _________ 5. Characters -------------- Sonic ----- Of course, you can't name a game with the main character's name if the main character isn't in it. Our hero, Sonic The Hedgehog, Opposite Shadow The Hedgehog, is, well, a hedgehog that runs really fast. This guy has over 10 games bearing his name. His job is to save Earth from a 50 year old space colony, ARK. His best friend is Miles "Tails" Prower. I'll get to him next. Tails ----- Miles "Tails" Prower, long time friend and companion of Sonic, his prime goal in life is to live independent of Sonic. He has proven himself in many ways in previous titles. In this game he opposes Dr. Ivo Robotnik, long time hated enemy of Sonic. He uses a mech, the Tornado, A transformable biplane. Knuckles -------- Knuckles The Echidna, (EE-kid-nuh, for those who weren't sure), is the lone protector of the Master Emerald, An emerald with the power to neutralize the 7 Chaos Emeralds. Opposite Rouge, he breaks the Master Emerald in an effort to save it from Dr. Robotnik. His purpose is to hunt down the pieces of the Master Emerald. Dr. Ivo Robotnik ---------------- Ever since the creation of Sonic The Hedgehog, this guy has been trying to ruin our hero's day, whether it's turning Sonic's animal friends into robots or destroying the Earth. He hijacks ARK and the dreaded Eclipse Cannon. His most common invention is the Egg Capsule, the floating egg shaped ship that he rides in. He has an IQ of 300 and specializes in robotics. He opposes Tails in his mech. Shadow The Hedgehog ------------------- Shadow is the creation of Dr. Gerald Robotnik, Ivo Robotnik's grandfather. He is around 50 years old and was awakened by Dr. Robotnik. Opposite Sonic, he challenges Sonic, whom he believes is a faker. He has an underlying memory in ARK. Maria Robotnik, Gerald Robotnik's daughter, tells him to keep the Earth a happy place. Rouge The Bat ------------- Secret Agent Rouge is a spy from the president who is obsessed with jewels. Opposite Knuckles, she aims to have the Master Emerald for her very own. She has a crush on Knuckles though, while Knuckles has absolutely no crush on her. Her second mission is to uncover Project Shadow, the plans of Shadow's creation. Secondary Characters [[[[[[[[[[[[[[[[[[[[ Dr. Gerald Robotnik ------------------- Dr. Gerald Robotnik is Ivo Robotnik's grandfather. He went mad after his daughter, Maria, is killed in the shutdown of ARK. Maria ----- Maria Robotnik was Gerald Robotnik's daughter. She was killed when ARK was shut down. Her last request to Shadow was to make the people of Earth happy. G.U.N. ------ A military organization that is but a constant thorn in the side of the main characters. Sonic is apprehended and jailed by them twice in the game. Amy Rose -------- Amy was a main character in SA1. She is only in the storyline now. She has a serious crush on Sonic, who saved her life on numerous occasions. _________ _________ 6. Moves -------------- Sonic ----- A: Jump A+A: Jump Dash Tap B: Somersault Hold B: Spin Dash\Crouch B(near a row of rings): Light Speed Dash A+B: Bounce Attack* Analog: Move Tails ----- A: Jump A+Hold A: Jet Boost* B: Volkan Cannon Hold B: Lock On Release B: Bazooka B(up close to enemy): Propeller Punch Analog: Move Knuckles -------- A: Jump A+Hold A: Glide B: Punch 360 degree Analog + B: Spiral Punch Analog: Move Shadow ------ Same as Sonic except: Has no Bounce attack B after Jump Dash: Fake Jump Dash B after Spin Dash: Fake Spin Dash Robotnik -------- Same as Tails except: B(near enemy): Punch Rouge ----- Same as Knuckles except: B: Kick 360 degree Analog+B: Spiral Kick _________ 7. Beetle Locations -------------- Hero Side --------- 1. City Escape After the first checkpoint, go down the road and grind the rail to build up speed. At the end of the rail, run up the wall and the gold beetle is there. 2. Wild Canyon Go up the wind vent and glide to the left. In the area with the big head half buried in the sand, go down and walk to the area with the thing that goes up and then falls. The gold beetle is on the other side. 3. Prison Lane After the second checkpoint, pass the gauntlet of gates and enemies. You'll come to two lifts, one directly after the other. Go up them. You'll come to one more gate. Pass through and as you step onto the next lift the gold beetle will appear nearby in plain sight. 4. Metal Harbor After the first checkpoint, hit the springs and you'll come to a platform with a string of beetles. Home in on the first four, then, instead of going forward, go to the deft and down, THEN home in on the next beetle. Following it will be a 1-UP container and the gold beetle. NOTE: If you take shortcuts, you might miss the first checkpoint. First find the gold beetle then get used to the shortcuts. 5. Green Forest After the first loop-the-loop, there are three robots. The gold beetle is there in plain sight when you home in on at least one of them. 6. Pumpkin Hill Coming soon! (Near impossible to find) 7. Mission Street After the first pulley in the level, jump on to one of the hexagonal platforms that go up and down. Once on the fifth one, the gold beetle will appear in plain sight. 8. Aquatic Mine Man, this ones easy. On the floor you start on, just glide to the opposite end, then to the left corner. It's there. 9. Route 101 Well, to find the NEXT gold beetle, you have to beat this level, go to the next level, and look for it there, or you can look at the FAQ, under Hidden Base. =P 10. Hidden Base Right before the first checkpoint, you'll find a destroyable block. Blow it up and go down the path. Take the pulley and the gold beetle will be visible at the end of the pulley ride. 11. Pyramid Cave After the third checkpoint, run through the two loops and you'll be in a room with an enemy and a spring. Don't go on the spring. Instead, go to the right and the gold beetle is there. 12. Death Chamber In the first room, go to the right and break the metal boxes. Dig through the picture and, in the new room, destroy the spike enemy. In that same room, hit the button to launch the missile into the crates. The gold beetle is near where the crates used to be. 13. Eternal Engine After the fifth checkpoint, in the zero-g floaty, enemy-infested area, jump on the platform. It'll fall from under your feet and you'll start floating. The gold beetle will appear. Try to get it. It's not too easy. 14. Meteor Herd Coming Soon! (This level is MASSIVE!) 15. Crazy Gadget After the fourth checkpoint, take the warp tube, cross the string of electric beetles, continue going until you come a room with a Chaos-type enemy. Kill it, and hit a spring. Grind down the upside-down rail and you'll come to a room with another Chaos enemy. Hit a spring and go on to the ledge. STOP! Don't run. Instead, Lightspeed Dash across the row of rings to avoid falling into the pit. In this room, break the metal boxes until you find a spring. Hit it and you'll fall to the floor. Kill this Chaos enemy to open the locked door. Now Lightspeed Dash to the next room. Here, there is a Bubble shaped Chaos enemy. Kill it and continue. Avoid or kill the electric beetle and grab on to the ceiling rail and at the end the gold beetle will be in this room.(whew :D|) 16. Final Rush Coming Soon (once again, this level is MASSIVE!) Dark Side --------- 1. Iron Gate Coming Soon! 2. Dry Lagoon Coming Soon! 3. Sand Ocean Coming Soon! (Man, these are hard to find!) 4. Radical Highway After the second checkpoint, go down the double-loop and jump on the ramp. On the platform you land on, don't jump at the swinging bar. Instead run up the edge of the bridge. You can hit the bar to swing on, but make sure you hit the bar directly to the right of the sign, or you'll miss your target. If you do land on one of the hexagonal things, jump to the top and time your homing attack to get across the string of electric beetles. After that, hit one of the three springs, and at the top the gold beetle will be in front of you. 5. Egg Quarters In the Egg Snake Chamber, go to the left wall of boxes. Break them, and the gold beetle is right there. 6. Lost Colony After the second checkpoint, go through the door. You'll come to a room with enemies and boxes. Kill the enemies and destroy the wooden boxes and hit the switch to open the locked door. You'll now come to a segmented catwalk. Cross it and you'll come to a room with a bunch of small lights. Those are beetles so destroy them. Step onto the floating platform. As the camera changes view, the gold beetle will pop up. Get it quickly. 7. Weapons Bed Coming Soon! (Ugh.) 8. Security Hall Coming Soon! (I think.) 9. White Jungle After the second checkpoint, you'll swing on some vines. After the SECOND vine, go straight and there it is, the gold beetle of course. 10. Route 280 If you think there is a gold beetle here, then you're probably never going to find it. 11. Sky Rail Right after checkpoint three, on the rail you get on, there will be a winding turn. Jump when you get to that turn. There will be a string of enemies. The third enemy is the gold beetle. 12. Mad Space Warning: Only get the beetle if you have a piece of the emerald near there, otherwise it could take you FAR out of the way. Turn left and break the metal box. Hit the button and then the spring. Take the rocket and when falling, avoid the spring. You should be on the Holy Planet now. Clime the structure at the top ant take the rocket. Take the next rocket, too. And the next rocket. Climb up the wall and make your way to the right. Land on the platform with all the floating boxes. Keep going until you're on a platform with a Chao Box and a rocket. Keep going forward until you find the gold beetle suspended in mid-air. 13. Cosmic Wall Coming Soon (Almost done with the prototype) 14. Final Chase I found this by far the easiest gold beetle to find. As soon as you hit the second checkpoint, jump as high as you can. Land yourself on the gravity cylinder suspended high above the normal path. Jump to the next cylinder up ahead and run to the end of it. The gold beetle is waiting above you. Last Side --------- Cannon's Core Coming Soon (err... later.) _________ 8. Special Thanks --------------- This section is for who I especially thank(obviously). Shadow13 Zeromavhunter a.k.a. Singing Fish New Noise Tank Moth366(me) All for wanting me to make it in the first place. My computer - For without it, none of this could be possible. My Dreamcast - Same reason as my computer. GameFAQs.com - For giving me a place to put the FAQ. Sega - For creating Sonic The Hedgehog. _________ 9. Legal Babble -------------- This unpublished document Copyright 2001 Brandon Prager a.k.a. Moth366. This document is for use on GameFAQs.com and ONLY GameFAQs.com! Reproduction and distribution AND especially sale are not welcome here in ANY WAY. You may view it on GameFAQs.com, but if you see it anywhere else, be sure to inform me via e-mail at Blp5@prodigy.net. This document is for private or personal use ONLY. Any magazines, CDs, or basically anything else with this FAQ other than GameFAQs.com can and will be punished by law.