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    FAQ by stevensproat

    Version: 0.1 | Updated: 03/21/02 | Search Guide | Bookmark Guide

    An FAQ for...                                              By stevensproat 
                                         UNREAL TOURNAMENT 
                                              Version 0.1
    Sorry, I would've made that ACSII, but I cannot do it, so if you can
    write it for me, email me: I would be VERY grateful
    1.  Copyright Information
    2.  History
    3.  Introduction
    4.  How To Play Unreal Tournament
    5.  Tips And Techniques
    6.  Weapon Guide
    7.  Item Guide
    8.  Game Guide
    9.  Arena Guide
    10. Credits
    1.  Copyright Information  
    This FAQ was made for the Dreamcast game Unreal Tournament. All
    information in this FAQ is copyright Steven Sproat (steven_s50@hotmail.com).
    Nobody can alter, edited or sell this FAQ for any profit. You may put it
    on your site, only if you e-mail me first. 
    Any websites that violate these terms will face proper legal action.
    I will ask you to remove it first, and then I'll take
    legal action. This FAQ is unofficial and is not affiliated with any company.
    Oh, and this is my first FAQ by the way, so if anyone has any tips,
    feel free to e-mail me!
    Right, with that out of the way, lets get on with the FAQ!
    2.  History
    04 Feb, 2002 
    >Started making this FAQ
    >Added some more tips
    05 Feb, 2002
    >Started weapons
    06 Feb, 2002
    >Finish weapons
    07 Feb, 2002
    >Started items
    >Finished items
    >Started arena guide
    08 Feb, 2002
    >Added game guide
    >Finished game guide
    >Finished arena guide
    >Finished FAQ, may be future updates
    21 March, 2002
    >Added some more notes and added contributers
    3.  Introduction
    Unreal Tournament is the Dreamcast's best FPS (First Person Shooter). Instead
    of being the usual 
    -the-level type game, Unreal is set with you battling against computer 'bots'
    in arenas, and to win, you must frag (kill) the other bots a certain amount
    of times. The game has many different modes, like:
    Deathmatch : Straight forward battle, first to a certain amount of kills wins.
    Domination : This is a team-based game.  You and a certain amount of 
    computer bots must control certain 'points' scattered around the arenas,
    you earn more points (score) if you own more 'points' - first team to a 
    certain score wins.
    Capture The Flag: Another team-based game. In this, you have a base and the
    computer team has a base. You must invade the 
    computer's base, and steal their flag, then return it to your base. 
    However, you cannot return their flag if the computer has it, therefore
    you must get it off them if they manage to steal it!
    Challenge: This is a straightforward one-on-one deathmatch. You 
    versus the computer. The arenas here are large for a one on
    one, so they can get a bit frustrating searching around for your opponent.
    There's tutorials on how to play each type of game, in-game 
    (providing you've unlocked them, of course)
    4.  How To Play Unreal Tournament
    Playing Unreal Tournament is very simple. You can play with either the
    Dreamcast controller or a keyboard and mouse combination. I have yet to
    play with the keyboard and mouse, although I've heard that it improves
    your game and makes it
    easier to aim. You can change the defauly keyboard and controller button
     configurations, although the default controls arethese:
    Analog Stick: Move character around
    Double press of analog left or right: Dodges to that direction
    Up on D-pad: Secondary fire
    Left/Right on D-pad: Change weapons
    Down on D-pad: Changes to face your nearest enemy
    A button: Aim down
    B button: Strafe right
    Y button: Aim up
    X button: Strafe left
    R Trigger: Primary Fire
    L Trigger: Jump
    Start button: Pauses game, allows you to control team bots
    The basic Unreal Tournaments motivation is to move around and kill anything
    that moves! There are advanced techniques to be learnt, but let's just stick
    to the basics for now. You start out with a Impact Hammer and a Enforcer,
    but you move around and pick up weapons. Then, you'll see an enemy running
    around. Press the primary fire button rapidly to shoot him 
    (with everything except the Impact Hammer - which sucks). It's really easy
    to play, and that's the beauty of Unreal Tournament, it's so easy and fun to
    play. Also, if you check in the options menu from the main screen, there 
    should be an option of auto-aim. Although this is only available whilst 
    using thecontroller, it will make you life a lot easier in the world of 
    Unreal.I suggest that you turn that on, along with the dodging feature.
    You can also pick up weapons from dead enemies.
    5.  Tips And Techniques
    The basic rule of Unreal Tournament is to keep moving. A moving target is 
    much harder to hit than a stationary one. Jump around. The computer bots 
    will find it much harder to hit you. Turn on auto-aim and the dodging options
    (mentioned above). Learn all the maps well. Learn to use both functions of
    weapons, although it's hard to press up in amongst all the fury that's going
    on. A good example of this is with the Shock Rifle. If you shoot the second
    function, it will release a rather slow but powerfull ball of energy, but then
    if you shoot that with the primary function of the Shock Rifle, it will cause 
    the ball to explode, causing even more damage! When playing Domination or 
    Capture The Flag, make good use of the bot command function (start). You could
    have your teamates attack the enemies' base in Capture The Flag, while you
    defend the base, or the other way around. You could assign each of 
    the team members to defend a certain point in Domination, while you go around 
    attacking the enemy, making sure they don't attack your base. Some weapons, 
    like the rocket launcher can hurt the enemy even if you miss them, by 
    shooting some 'spread damage' as I call it. Make good use of this by making
    sure that if you can't hit an enemy for certain, that you 
    try and hit a wall near them or something. But, if you stupidly shoot the
    floor underneath you, the splash damage will hurt you, so be careful! 
    It is possible to get killing sprees. These can be achieved by killing 5
    enemies in the row, without getting killed yourself. When you get 5, it's
    a Killing Spree, then 10 is a Rampage, 15 is Unstoppable,and so on. Try and 
    see how far you can get! You can also get multi kills, by taking out an 
    nemy, then another up to 3 seconds later. It goes like this 
    1 > Nothing 
    2 (within 3 seconds) > Double Kill > 
    3 (within 3 seconds of the Double Kill) > Multi Kill. 
    4 (within 3 seconds of the Multi Kill) > Ultra Kill 
    5 (within 3 seconds of the Ultra Kill) > Monster Kill.
    If you are a skilled player, you can kill using headshots, either by the
    Sniper Rifle or Ripper. Using the Sniper Rifle, you can zoom in and shoot
    your opponent in the head (fun) and sometimes if you're lucky you can manage
    it with the Ripper. These features are especially cool in the Sniper Rifle as
    you see your opponent being beheaded, with giblets flying everywhere :)
    6.  Weapon Guide
    When you pick up a new weapon, it automatically selects the most powerful one
    in your inventory (unless you've turned this feature off in the options menu).
    The order is as followed, from highest to lowest:
    Rocket Launcher
    Flak Cannon
    Sniper Rifle
    Pulse Gun
    Shock Rifle
    GES BioRifle
    Enforcer / Double Enforcer
    Impact Hammer
    For example, if you have a Enforcer, and pick up the Rocket Launcher, it will
    select the rocket launcher. However, if you went back and selected the 
    Enforcer, then picked up another weapon, the game realizes that you want the
    Enforcer and keeps it on that, instead of switching to that weapon.
    Here is a guide to all the weapons available, with description in
    Unreal Tournament:
    a) Impact Hammer
    Primary Fire: Hold fire button, automatically releases when someone is touched
    Secondary Fire: Can be used to deflect shots if the timing's right
    Ammo: None
    Combo Fire: Aim and floor and release to jump high
    This is the first of your 2 starting weapons. In my view, it's pretty useless,
    as you cannot shoot from far away, it can only be used close up. Also, when
    used close up, you're likely to get straight away by your enemy, and it's very
    unaccurate. Avoid at all costs.
    b) Enforcer
    Primary Fire: Normal firing rate
    Secondary Fire: Shot on side, rapid shots
    Ammo: Standard Bullets
    Combo Fire: Can hold 2 pistols and shoot 2 at a time
    This is a pistol. It has a pretty fast shooting rate, and is quite accurate.
    The secondary fire is less accurate than the normal fire. You can hold 2
    pistols at once, meaning you can shoot both :) This is very fun, and is also
    quite a fast way of disposing your enemy. I love this gun, you should learn to
    as well :P
    c) Shock Rifle
    Primary Fire: Energy blast
    Secondary Fire: Slower energy blast
    Ammo: Shock Core
    Combo Fire: Shoot secondary fire, then shoot that blast with the primary fire;
    gives a more powerful explosion
    A rifle that shoots out balls of energy. This rifle is best used whilst using
    the combo fire, as this can be very powerful. I don't use this weapon very
    much, I tend to hunt around to find other weapons, as this isn't as powerful
    as I like my weapons to be :) Use it as a last resort.
    d) Ripper
    Primary fire: Shoots out bouncing blades
    Secondary fire: Exploding non-bouncing blades
    Ammo: Razor Blades
    The primary fire shoots out spinning blades, that can be effectivley used 
    to bounce around corners. The make corner shots very easy, and very cool too
    :) The secondary fire shoots exploding blades, that explode on impact against
    any surface. Be careful whilst shooting the bouncing blades though, as they
    might come back and kill you! Also, headshots are possible withthis weapon :)
    e) Rocket Launcher
    Primary Fire: Launches little rockets, that explode on impact
    Secondary Fire: Launches little grenades that explode after a few seconds
    Ammo: Rockets
    Combo Fire: Hold down primary fire button to build up to 6 rockets that
    shoot at once
    The Rocket Launcher is one of my favourite Unreal Tournament weapons. The
    reason over this is that it's very easy and fun to use. You could kill someone
    in a single hit with this weapon. It shoots off it's rockets fast, and is the
    perfect killing weapon. I don't use the secondary fire at all, as I can't be
    bothered to take my finger off the fire button to press the secondary one :P
    Anyway, this is one on my best and mostly used weapon, so use it with all
    your might :)
    f) Flak Cannon
    Primary Fire: Shoots chunks of hot shrapnel
    Secondary Fire: Shoots a shrapnel grenage that explodes on impact
    Ammo: Flak Shells
    This weapon is very good for close combat, as it can kill almost instantly. 
    The secondary fired grenade is very usefull for shooting at targets below you, 
    and can be allright for long-range combat. Use this wisley, as it's hard to 
    get carried away and keep on pummelling the fire button, as you'll find 
    yourself with no ammo! 
    g) BioRifle
    Primary Fire: Shoots toxic sludge
    Secondary Fire: Hold and release to shoot a larger piece of toxic sludge that
    bursts into multiple sludges upon impact
    Ammo: Tarydium BioSludge
    This is very useful for protecting your bases. As the sludge can stick to 
    walls, you can cover corridors in the sludge, killing anyone that walks
    through. The secondary fire is good, too. Don't use this weapon much, but
    it's usefull whenever I need it, mostly in Capture The Flag games.
    h) Sniper Rifle
    Primary Fire: Shoots a bullet
    Secondary Fire: Zoom in
    Ammo: High-powered bullets
    This is one of the most useful weapons in Unreal Tournament. It is the weapon
    of choice for long-range attackers, thanks to the zoom function. Although it's
    hard to use the zoom properly using the Dreamcast controller, I've played it 
    on the PC and it was easy, and superb. My advice is to get a mouse and 
    keyboard if you plan to zoom around and sniper properly. Anyway...the Sniper
    Rifle is an awesome weapon thanks to it's incredible reach. My advice is to
    kill you opponent with a headshot, as it kills in one hit. Practice makes
    perfect, so go practice.
    i) Minigun
    Primary Fire: Normal firing rate
    Secondary Fire: Faster firing rate
    Ammo: Standard Bullets
    Ooooh baby! Now this weapon is fun! And it's also a fast killing machine! 
    This is really a useful weapon, which can kill enemies fast. It can be used 
    effectively long range or close range. Just, pure fun. I love this weapon, 
    only the problem is that it eats ammo like errr...my sister :P
    j) Redeemer
    Primary Fire: Launches mini nuclear warhead
    Secondary Fire: Launches and guides a mini nuclear warhead
    Ammo: Nuclear Missile
    Hmm. This is quite a rare weapon. It is huge, and as it's so powerful, it can 
    only fire 1 shot. But, make sure you use this weapon effectivley, as it's the
    most powerful weapon in the game, and has a HUGE blast radius. Often, people
    shooting this weapon kill themselves :P
    k) Pulse Gun
    Primary Fire: Shoot rapid plasma energy blasts
    Secondary Fire: A beam of pulse gets shot
    Ammo: Pulse Cells
    This gun fires green plasma bolts, that are pretty powerful. The second fire
    of the beam is cool, as you can hit multiple enemies with it. I don't use it
    much, but it's not bad, overall.
    l) Chainsaw
    Primary Fire: Forward Thrust
    Secondary Fire: Side-to-side sweep
    Ammo: None
    The Chainsaw is a close-combat melee weapon. It's primary fire sticks your
    chainsaw into your opponent's gut, eating their health faster than the 
    Minigun. Alt fire swings the Chainsaw from left to right. Although this
    does leave you vulnerable for a few seconds, it does a lot of damage and 
    if you're accurate, you can lob your opponents head off. 
    7.  Item Guide
    This item is only available in Capture The Flag and Domination. It allows
    you to shoot the translocator with the primary fire button, then warp to 
    that point with the second fire. If you throw it close enough to your enemy
    then teleport there, you can telefrag him: killing by teleporting. In Capture
    The Flag games, teleporting whilst you have the flag will make you 
    drop the flag.
    Health Pack
    Gives back 20 points of health, up to a maximum of 100
    Big Keg O' Health
    This gives you 100 points of health, up a maximum of 199
    Health Vial
    Eac vial gives you 5 points of health, up yo a maximum of 199
    Thigh Pads
    Gives you 50 armour points
    Body Armour
    Gives you 100 armour points
    Shield Belt
    Gives you 150 armour points
    Damage Amplifier
    Dramatically increases the power of all weapons. Lasts for 30 seconds 
    and makes your weapons glow purple.
    Makes you practically invisible for a short period of time
    Anti Gravity Boots
    Allows you to jump very high. Gives you 3 super jumps. Good for jumping 
    over the walls in the Face levels in Capture The 
    Scuba Gear
    This is featured in the PC version of Unreal Tournament and allows you to 
    breathe underwater. I haven't found one in the Dreamcast version though.
    8.  Game Guide
    Here, I will name all the levels you will play in the Tournament feature of 
    Unreal Tournament. I played this first in novice mode, and haven't played any 
    other difficulties, but I think they'd be the same about of frags and 
    enemies, etc...
    If you know of any that are different, please e-mail me at 
    steven_s50@hotmail.com . I've not included the tutorial levels, 
    as I don't think they're really that useful.
    Oblivion - 1 enemy - 15 frags
    Stalwart - 2 enemies - 20 frags
    Halberd - 3 enemies - 20 frags
    Healpod - 4 enemies - 20 frags
    Nebula - 3 enemies - 20 frags
    Codex - 3 enemies - 20 frags
    Pressure - 4 enemies - 25 frags
    Deck16 - 3 enemies - 25 frags
    Curse - 4 enemies - 25 frags
    Liandri - 3 enemies - 25 frags
    Barricade - 4 enemies - 25 frags
    Agony - 5 enemies - 25 frags
    Condemned - Team Size: 3 - 100 points required
    Osiris - Team Size: 3 - 100 points required
    Coagulate - Team Size: 3 - 125 points required
    Ghardhen - Team Size: 4 - 125 points required
    Lament - Team Size: 4 - 125 points required
    Cinder - Team Size: 4 - 150 points required
    Gearbolt - Team Size: 4 - 150 points required
    Oldern - Team Size: 4 - 175 points required
    Sepuichre - Team Size: 2 - 3 flags required
    Niven - Team Size: 3 - 3 flags required
    Face - Team Size: 3 - 3 flags required
    EternalCave - Team Size: 4 - 3 flags required
    Sundial - Team Size: 3 - 3 flags required
    Coret - Team Size: 4 - 3 flags required
    Gauntlet - Team Size: 4 - 3 flags required
    Face2 - Team Size: 3 - 3 flags required
    Dreary - Team Size: 4 - 3 flags required
    Command - Team Size: 4 - 3 flags required
    LavaGiant - Team Size: 4 - 3 flags required
    Phobos - 15 frags, one on one combat VS Damien
    Flux - 15 frags, one on one combat VS Rampage
    Malevolance - 15 frags, one on one combat VS Dominator
    Hyperblast - 15 frags, one on one combat VS Xah
    9.  Arena Guide
    Name                             | Max Bots         | Max Players Splitscreen
                                     |                  |
    Agony                            |  6               |  3
    Babylon                          |  4               |  3
    Barricade                        |  8               |  4
    Blockparty                       |  6               |  3
    Brickyard                        |  6               |  3
    Canyonfear                       |  4               |  3
    Codex                            |  8               |  4
    ColdSteelPressure                |  4               |  4
    Core                             |  4               |  3
    Curse                            |  8               |  3
    Damnation                        |  4               |  4
    Deck16                           |  6               |  4
    Depot                            |  4               |  3
    Dust                             |  4               |  3
    Flux                             |  4               |  3 
    Gearbox                          |  4               |  3
    Girder                           |  4               |  3
    Google                           |  4               |  2
    Halberd                          |  6               |  3
    Healpod                          |  6               |  4
    Hyperblast                       |  6               |  4
    Industrial                       |  6               |  4
    Infernal                         |  4               |  3
    Instinct                         |  4               |  3
    Liandri                          |  6               |  4
    Loathing                         |  4               |  4
    Malevolence                      |  8               |  3
    Megaplex                         |  6               |  3
    Morbias                          |  4               |  2
    Nebula                           |  6               |  3
    Neotokyo                         |  4               |  3
    Oblivion                         |  4               |  2
    Outskirts                        |  6               |  3
    Paladin                          |  4               |  4
    Pantheon                         |  6               |  3
    Phobos                           |  5               |  3
    Pressure                         |  8               |  4
    Sector9                          |  4               |  4
    Singularity                      |  6               |  4
    Sorayama                         |  6               |  4
    SpaceNoxx                        |  4               |  4
    Stalwart                         |  6               |  3
    StalwartXL                       |  8               |  4
    Station Control                  |  4               |  4
    Underlord                        |  4               |  3
    Name                             | Max Bots         | Max Players Splitscreen
                                     |                  |
    Command                          |  8               |  4
    Coret                            |  8               |  4
    Dreary                           |  8               |  3
    EternalCave                      |  8               |  4
    Face                             |  6               |  4                   
    Face2                            |  6               |  2
    Gauntlet                         |  8               |  2
    LavaGiant                        |  8               |  4
    Niven                            |  8               |  2
    Phalanx                          |  6               |  4
    Sepulchre                        |  6               |  4
    Spirito                          |  6               |  4
    Stormfront                       |  6               |  4
    Sundial                          |  6               |  4
    Name                             | Max Bots         | Max Players Splitscreen
                                     |                  |
    Cinder                           |  8               |  3
    Coagulate                        |  6               |  4
    Condemned                        |  6               |  3
    Gearbolt                         |  8               |  2
    Ghardhen                         |  8               |  4
    Hood                             |  4               |  4
    Lament                           |  6               |  4
    Olden                            |  8               |  2
    Osiris                           |  6               |  4
    ** NOTE **
    I've had several e-mails stating that you can't play certain maps in
    multiplayer. I will try and find a list of these after I unlock the 
    levels again, as somehow Unreal Tournament won't load the game off
    my memory card, even though the file is there.
    10.  Credits
    Not many yet, but...
    Me: Making this FAQ
    Infogrames: Making this awesome game!
    Metallica: Providing me with music from my PC to entertain me whilst writing
    Liam Jolly (joldo@ironmaiden.com) - Gave me information on the chainsaw
    Chris (chrisman24@hotmail.com) - The first person to tell me about the 
    multiplayer arena support thing.
    GameH626@aol.com - Also told me about the multiplayer arena support.
    Any questions/comments/suggestions/tips/spelling errors should be e-mailed to
    This FAQ is only to appear on GameFaqs, or my website when it's done
    In conclusion, I hope that I have taught you something about this game. Good
    luck, and keep on fraggin'!

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