-----   Looney Tunes Space Race   -----
Ver. +1.0
For the Dreamcast console

Ryan Boechler

~Contents~
I. Introduction
II. Legal jiggary
1.	Characters
      -1.1 Bugs Bunny
      -1.2 Daffy Duck
      -1.3 Yosemite Sam
      -1.4 Elmer Fudd
      -1.5 Wile E. Coyote
      -1.6 Sylvester
       ----Spoilers----
      -1.7 Porky Pig (secret character)
      -1.8 Marvin the Martian (Secret Character)
2.	Controls
3.	Tracks
4.	Challenges
5.	Events
6.	Secrets
7.	Contact Information


------------------------------------------------------------
!This FAQ was made for the Dreamcast Version of the game!
 
I.	Step astride your rocket-powered space racer and hold on tight, 
because you're about to go for the ride of your life. ACME corp., 
manufacturer of the universe's most sought after products, has 
just announced it's sponsoring the most spectacular and 
prestigious series or races ever seen in this, or any other 
Galaxy! The Grand Prize? A lifetime supply of ACME products.

Taken from the Looney Tunes Space Race Game Manual

II. 

This guide is copyright 2002 Ryan Boechler, and Looney Tunes Space Race  
is copyright 2000 Infogrames. This guide is not official. Do not 
distribute without my permission. This guide cannot be reproduced in 
any way without it. 

-------------------------------------------------------------------
Now that we're done with the boring stuff... on to the game!
 
1.	CHARACTERS


1.1	- Bugs Bunny

Warner Bros. Trademark character. The wisecracking, know-it-all, 
rabbit. He's back in this game to show off his skills as a racer 
and to reap the benefits or war (or racing in this case). He pilots 
a custom made racer that looks remarkably like a carrot and is 
named ....... The Carrot Racer (Woooo big surprise). He is one of 
the best racers in the game and has a wide variety of one-liners. 
 
Overall mark  8.5/10

1.2	- Daffy Duck

Daffy is the craziest on of the bunch and also the best for 
beginners and intermediates. He rides in his own version of The 
Martian Maggot (one of Marvin's ships) which he has named The Hover 
Ship. 

Overall mark  9/10

1.3	- Yosemite Sam

The original rootenist, tooenist, shootenist, bob-tailed wildcat in 
the West. And if you couldn't tell by that, it means he is one bad-
arsed cowboy. He flies around the track on a suped up chopper. 
(Although his steering lacks a little bit)

Overall mark  7/10

1.4	- Elmer Fudd

He's been after that wascilly rabbit for many a year and now he has 
had it. This time around he isn't holding anything back, and is 
determined to win the ACME prize and maybe pick off Bugs a few 
times. He rides a Sabre Jet, which has excellent steering but not a 
very good top speed. He is well suited for beginners and winding 
tracks.

Overall mark  7/10

1.5	-  Wile E. Coyote 

You've seen him get blown up, crushed, and sent flying into the air 
before and every time he just gets back up a tries again. This is 
one determined Coyote. After many years of using ACME rockets he 
has finally realized the power of them, and has modeled his ship to 
act like one. He is the fastest racer of the starting 6 and has 
average steering.

Overall mark  9/10

1.6	- Sylvester
 
    He hasn't forgotten that little yellow tweety bird after all these         
    years and is still trying to eat the little sucker. He figures that 
    if he wins the lifetime supply of ACME products, he can surely use
    something to get that bird. He uses a Rocket Scooter to race around
    the track, which has both an average top speed and turning. A good 
    for a few of the tougher tracks.

    Overall mark  8.5/10

SPOILERS ~ SPOILERS ~ SPOILERS ~ SPOILERS ~ SPOILERS ~ SPOILERS ~   

1.7	- Porky Pig
 
    A stuttering, farm-lovin' pig...right.......... Anyway, he rides on
    one of his favorite machines, a tractor. He is quite fast and has  
    the best acceleration, but also has the worst steering out of 'em
    all. You'll be using the brake a lot with this one

    Overall mark  6/10

1.8 - Marvin the Martian 
   INCLUDED IN NEXT UPDADTE

Overall mark  ?/10




2.	Controls

Control setup A: -D-pad __________ zoom in/out
                 -Joystick _______ move character
                 -A ______________ use gag
                 -B ______________ boost
                 -X ______________ discard gag
                 -Y ______________ front view    
                 -RS _____________ accelerate 
                 -LS _____________ brake        

Control setup B: -D-pad _________ zoom in/out
                 -Joystick ______ move character
                 -A _____________ accelerate
                 -B _____________ brake
                 -X _____________ discard gag
                 -Y _____________ front view
                 -RS ____________ use gag
                 -LS ____________ boost


3.	TRACKS

A)	Planet ACME 1

The first race in the game. This one is quite easy and you should have 
no trouble beating it
TIPS:
-	Discard every gag you get except the 4-leaf clover if you're far 
ahead
-	Don't go past someone if you see they have a close range weapon.
-	Boost as much as possible

BEST RACER - Wile E. Coyote

B)	Planet ACME 2

The second one is no harder. Watch out for obstacles such as giant ACME 
crates.
TIPS:
-	Take the right hand path at the first cut off
-	Turn a tad early on the really sharp corner in the testing area

BEST RACER - Daffy Duck
 
C)	Pyramids of Mars 1
 
This one is far harder than the first couple. Make sure to gather 
enough speed to make it over the jumps.
TIPS: 
-	Use boost as much as possible.
-	In the rocky purple part, after you pass through the first detour 
continue through the danger sign for a small shortcut.
-	Try to plant a black hole when it the hallways part.

BEST RACER - Sylvester or Bugs

D)	Pyramids of Mars 2

This one is easier than the previous race. Be prepared for a few sharp 
turns.
TIPS:
-	Try to anticipate the turns and remember their placement the first 
lap around. 
-	Boost only on straight-away's 

BEST RACER - Elmer Fudd or Daffy
  
E)	Asteroid Belt

An annoying track for beginners. Be careful not to fall off. This track 
has practically no sidings
TIPS
-	Don't boost on the second jump 
-	Try to time your jump through Taz's mouth. If it hasn't gone up for 
about 8 seconds don't attempt it.

BEST RACER - Yosemite Sam

F)	Off-World City Limits 1
INCLUDED IN NEXT UPDATE
G)	Off-World City Limits 2
INCLUDED IN NEXT UPDATE
H)	Wild West Quadrant 1
INCLUDED IN NEXT UPDATE
I)	Wild West Quadrant 2
INCLUDED IN NEXT UPDATE
J)	The Nebula
INCLUDED IN NEXT UPDATE
K)	Galactorama Park 1
INCLUDED IN NEXT UPDATE
L)	Galactorama Park 2
INCLUDED IN NEXT UPDATE


4.	CHALLENGES

~ALWAYS ACCEPT A CHALLENGE WHEN FIRST OFFERED TO YOU. IT WILL GIVE 
YOU MORE ACME POINTS~

VS. Sylvester

Use Daffy Duck. Try to cut him off as much as possible. Use as many 
gags as possible. He will use lots of anvils, safes, elephants, and 
pianos. Try to dodge them by making sharp turns.

VS. Daffy Duck

Use either Bugs or Wile E. Your best chance here is to speed ahead 
and use as many clovers while in first place as possible.

VS. Bugs

Use Yosemite Sam, Daffy, or Wile E. Use same tactics as shown above.

VS. Yosemite Sam

Use Sylvester. He will try to use as many gags as possible. Stay 
right behind him until the last 10 seconds of the last lap then hit 
him with a direct weapon such as Pistol or Rockets. DON'T use a 
boxing glove. It may punch him ahead of you.

VS. Elmer

Use Daffy. Just stay ahead of him as far as you can. Use lots of 
Black Holes.

VS. Wile E. Coyote.

Use either Bugs or Sylvester. He will rely on his speed to get 
ahead. Use lots of Heavy, falling objects. I.E. anvils, safe etc.

VS. Porky Pig. 

Use Yosemite Sam or Wile E. He fast but bad at turning. Try to punch 
him off the side of the track with a Boxing Glove when he is close 
to it.

VS. Marvin The Martian

Use Bugs. Marvin is very fast and uses lots of gags. Try to use the 
same tactics as the "VS. Daffy" race.

5.	ACME EVENTS.

A)	Duck  - Heavy Objects will constantly fall from the sky
B)	Gag free zone - No gags     
C)	Gag frenzy - have unlimited supply of gags. No need to use boxes
D)	Vanishing slowpoke - slowest racer of each lap vanishes
E)	The big bang-a-roonie - all weapons are either bombs or rockets
F)	Holy mackerel - Every gag box contains a black hole 
G)	Lucky seven - A race with 7 laps
H)	Supa Boosta Time Trial - Unlimited amount of boosts.
I)	Double trouble - Two races have to be completed to win
J)	Supa Boosta race - same as SB Time Trial but in a race
K)	Ecar ecaps senut yenool - mirror mode race

6.	SECRETS.

WARNING___________________________SPOILERS_____________________WARNING


Cheats:
Unlock  ACME Events - 3LILBOPS 
Unlock Challenges - MOIDALIZE 
Unlock Gallery - MICHIGANJ 
Unlock Characters - CHAR 
Unlock Tracks - TRACK 
Unlock everything - CHEESFISH 
Unlimited Boost - DUCKAMUCK 
Mirror Mode - SAMRALPH 
No Gags - SUCCOTASH 
Unlock  ACME Events - 3LILBOPS 
Unlock Challenges - MOIDALIZE 
Unlock Gallery - MICHIGANJ 
Unlock Characters - CHAR 
Unlock Tracks - TRACK 
Unlock everything - CHEESFISH 

Unlock Marvin the Martian- REDWAGON
Unlock Porky Pig - YAVARMINT 

Unlock ACME 2 - MAROON 
Unlock Mars 2 - SCWEWBALL 
Unlock Off World City Limits 1 - DURNIDGIT 
Unlock Off World City Limits 2 - PALOOKA 
Unlock Wild West 1 - HOGGRAVY 
Unlock Wild West 2 - MACKEREL 
Unlock Nebula - MRFUZZY 
Unlock Galactorama Park 1 - YOIKS 
Unlock Galactorama Park 2 - DODGPARRY 
Unlimited Boost - DUCKAMUCK 
Mirror Mode - SAMRALPH 
No Gags - SUCCOTASH 
Unlock  ACME Events - 3LILBOPS 
Unlock Challenges - MOIDALIZE 
Unlock Gallery - MICHIGANJ 
Unlock Characters - CHAR 
Unlock Tracks - TRACK 
Unlock everything - CHEESFISH 

To get Porky Pig, Beat the game.

To get Marvin the Martian, beat all the time trials.


7.	CONTACT INFORMATION

To contact me E-mail me, Ryan Boechler, at R_Boechler@hotmail.com. 
My GameFaq's username is Flayme.