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    Item List by Cybiolink8000

    Updated: 08/19/03 | Search Guide | Bookmark Guide

     ____  _                ____      _     _
    |  _ \(_)_ __   ___    / ___|_ __(_)___(_)___
    | | | | | '_ \ / _ \  | |   | '__| / __| / __|
    | |_| | | | | | (_) | | |___| |  | \__ \ \__ \
    |____/|_|_| |_|\___/   \____|_|  |_|___/_|___/
       ______              __   _     __ 
      /  _/ /____ __ _    / /  (_)__ / /_
     _/ // __/ -_)  ' \  / /__/ (_-</ __/
    /___/\__/\__/_/_/_/ /____/_/___/\__/ 
                                         
    Disclaimer
    ----------
    Please don't upload this file to any website or publish it
    anywhere without my permission unless I send it in to you or
    certain sites.
    
    Questions and/or Comments
    -------------------------
    If you have any questions or comments regarding this Item list,
    you can e-mail me for further clarification or Permission to use it.
    
    ***SPOILERS NOTICE***
    Seeing how this is a list of all the items you get, there might be
    spoilers for you, or not, but either way, THIS is your warning. Do NOT
    read on and ruin something for yourself then blame me or this file.
    Thank You.
    *********************
    
     __________________________
    |\------------------------/|
    | \----------------------/ |
    |  |      I T E M S     |  |
    | /----------------------\ |
    |/------------------------\|
     ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    BG Area Key
    DDK Input Disc H
    Panel Key 2
    DDK Code Disc H
    Entrance Key
    DDK Code Disc N
    Panel Key 1
    DDK Input Disc N
    Key Card L
    Handgun Slides
    BG Room B1 Key
    Startup Batt. R
    DDK Code Disc L
    DDK Input Disc L
    B1 Crane Card
    ID Card
    DDK Code Disc E
    F. C. Device
    Handgun Sights
    DDK Input Disc E
    Screwdriver
    B1 Key Chip
    Small Size Key
    Key Card R
    Shotgun Stocks
    Antenna Key
    C. O. Pass Card
    Startup Batt. W
    B3 Crane Card 2
    B3 Crane Card 1
    B3 Crane Card 3
    C. O. Area Key
    DDK Input Disc W
    B2 Key Chip 1
    DDK Input Disc S
    Key Card Lv. C
    DDK Code Disc W
    B2 Key Chip 2
    Startup Batt. W
    Port Card Key
    DDK Input Disc D
    DDK Code Disc S
    DDK Code Disc D
    Key Card Lv. B
    Researcher Memo
    Shotgun Parts
    Key Card Lv. A
    Initializer
    Stabilizer
    Planning Disc
    CG Parts
    Core Parts 1
    Core Parts 2
    Protect P. 2-B
    Protect P. 1-B
    Protect P. 1-A
    Protect P. 2-A
    Pulse Receiver
    Energy Tank
    Nucleum
    Secret Disc
    
    -------------------------------------------------------------------------------
    
    Name: BG Area Key
    Location: Material Storage - On the shelf
    Description: An old-style cylinder key
    Purpose: Opens the Backup Generator Area/Ground Level (Gail takes it)
    
    -------------------------------------------------------------------------------
    
    Name: DDK Input Disc H
    Location: Management Office - On the counter
    Description: Collect the "Code" disc with the same mark and set both
    parts into the door
    Purpose: Can only open a specific door when both "H" discs are obtained
    
    -------------------------------------------------------------------------------
    
    Name: Panel Key 2
    Location: Management Office - Beside the corpse
    Description It appears to be a panel that can unlock an electronic lock
    Purpose: Used with Panel Key 1 to open the box in the Chief's Room
    
    -------------------------------------------------------------------------------
    
    Name: DDK Code Disc H
    Location: Locker Room - On the lockers
    Description: Collect the "Input" disc with the same mark and set both
    parts into the door
    Purpose: Can only open a specific door when both "H" discs are obtained
    
    -------------------------------------------------------------------------------
    
    Name: Entrance Key
    Location: Management Office - In the safe
    Description: The words "Main Entrance" are carved into it.
    Purpose: Opens the Main Entrance door
    
    -------------------------------------------------------------------------------
    
    Name: DDK Code Disc N
    Location: Front Area of Entrance - On the corpse
    Description: Collect the "Input" disc with the same mark and set both
    parts into the door
    Purpose: Can only open a specific door when both "N" discs are obtained
    
    -------------------------------------------------------------------------------
    
    Name: Panel Key 1
    Location: Chief's Room - The survivor gives it to you right before he dies
    Description: It appears to be a panel that can unlock an electronic lock
    Purpose: Used with Panel Key 2 to open the box in the Chief's Room
    
    -------------------------------------------------------------------------------
    
    Name: DDK Input Disc N
    Location: Chief's Room - On the counter
    Description: Collect the "Code" disc with the same mark and set both
    parts into the door
    Purpose: Can only open a specific door when both "N" discs are obtained
    
    -------------------------------------------------------------------------------
    
    Name: Key Card L
    Location: Chief's Room - In the box
    Description: The letter "L" is carved into the card
    Purpose: Used with Key Card R to open the door to the Experiment Simulation
    Room
    
    -------------------------------------------------------------------------------
    
    Name: Handgun Slides
    Location: Lounge - In the box
    Description: You can remodel your handgun into a Glock 35 by using this
    Purpose: Used with the Handgun weapon to make it stronger
    
    -------------------------------------------------------------------------------
    
    Name: BG Room B1 Key
    Location: Lecture Room - On one of the computers
    Description: The words "Backup Generator Room B1" are carved into it
    Purpose: Opens the gate to the Backup Generator Room B1
    
    -------------------------------------------------------------------------------
    
    Name: Startup Batt. R
    Location: Backup Generator Room B1 - In the charger
    Description: It is fully charged
    Purpose: Put it in the generator startup battery box in the same room
    
    -------------------------------------------------------------------------------
    
    Name: DDK Code Disc L
    Location: Large Size Elevator Control Room - Tom gives it to you
    (In Rick's Strategy)
    Description: Collect the "Input" disc with the same mark and set both
    parts into the door
    Purpose: Can only open a specific door when both "L" discs are obtained
    
    -------------------------------------------------------------------------------
    
    Name: DDK Input Disc L
    Location: Large Size Elevator Control Room - On the counter
    Description: Collect the "Code" disc with the same mark and set both
    parts into the door
    Purpose: Can only open a specific door when both "L" discs are obtained
    
    -------------------------------------------------------------------------------
    
    Name: B1 Crane Card
    Location: Elevator Power Room - On the ground
    Description: The card seems to be used when transporting chemical materials
    Purpose: Allows you to operate the crane in Carrying Out Room B1
    
    -------------------------------------------------------------------------------
    
    Name: ID Card
    Location: Medical Room - On the desk
    Description: The card data may be overwritten when facility personnel changes
    occur
    Purpose: Allows access to certain areas
    
    -------------------------------------------------------------------------------
    
    Name: DDK Code Disc E
    Location: Strategy Room - On the table
    Description: Collect the "Input" disc with the same mark and set both
    parts into the door
    Purpose: Can only open a specific door when both "E" discs are obtained
    
    
    -------------------------------------------------------------------------------
    
    Name: F. C. Device
    Location: Strategy Room - On the table
    Description: When an ID Card is created, this device is used to input the
    identification data
    Purpose: Collects fingerprint data to upload to the terminal during rewriting
    of the ID Card
    
    -------------------------------------------------------------------------------
    
    Name: Handgun Sights
    Location: Library Room - On the floor in one of the aisles
    Description: A critical hit will inflict tremendous damage
    Purpose: Is used to customize the Pistol, making it more powerful
    
    -------------------------------------------------------------------------------
    
    Name: DDK Input Disc E
    Location: Research Meeting Room - On the table
    Description: Collect the "Code" disc with the same mark and set both
    parts into the door
    Purpose: Can only open a specific door when both "E" discs are obtained
    
    -------------------------------------------------------------------------------
    
    Name: Screwdriver
    Location: Computer Room - In the toolbox on the chair
    Description: A specially shaped screwdriver that is used for computer
    maintenance
    Purpose: Is used to unscrew the plate covering the circuit panel in the same
    room
    
    -------------------------------------------------------------------------------
    
    Name: B1 Key Chip
    Location: Gas Experiment Room - The dying man gives it to you
    Description: The numbers "3695" are hand-written onto it.
    Purpose: With the second key chip, they unlock Dr. Kirk's Secret Lab
    
    -------------------------------------------------------------------------------
    
    Name: Small Size Key
    Location: Gas Experiment Room - From the man after he dies
    Description: The words "Emergency Case" are carved into it
    Purpose: Unlocks the 2 small locked boxes in the Medical Room
    
    -------------------------------------------------------------------------------
    
    Name: Key Card R
    Location: Library Room - In Data Storage 3695
    Description: The letter "R" is carved into the card
    Purpose: Used with Key Card L to open the door to the Experiment Simulation
    Room
    
    -------------------------------------------------------------------------------
    
    Name: Shotgun Stocks
    Location:  Experiment Simulation Room - Under the shelf
    Description: By attaching it, the time lag for reloading is eliminated
    Purpose: Is used to customize the Shotgun making it faster
    
    -------------------------------------------------------------------------------
    
    Name: Antenna Key
    Location: Communication Room - In the box
    Description: A startup key in the shape of a card
    Purpose: Used to activate the Antenna
    
    -------------------------------------------------------------------------------
    
    Name: C. O. Pass Card
    Location: Materials Room
    Description: Without this pass card, you will not be able to access all of the
    floors
    Purpose: Enables access to the B3 floor from the C. O. Area
    
    -------------------------------------------------------------------------------
    
    Name: Startup Batt. W
    Location: Backup Generator Room B3 - In the Generator Startup
    Description: Supplies the startup power for the Backup Generator and the Main
    Generator
    Purpose: Is used to replace the dead battery that Rick finds
    
    -------------------------------------------------------------------------------
    
    Name: B3 Crane Card 2
    Location: Control Room B3 - On the Counter
    Description: Apparently, it cannot be used for the crane on the B1 floor
    Purpose: Used to operate the Crane on floor B3
    
    -------------------------------------------------------------------------------
    
    Name: B3 Crane Card 1
    Location: Control Room B3 - On the Computer beside Rick
    Description: Apparently, it cannot be used for the crane on the B1 floor
    Purpose: Used to operate the Crane on floor B3
    
    -------------------------------------------------------------------------------
    
    Name: B3 Crane Card 3
    Location: Transport Passageway - On the Trailer
    Description: Apparently, it cannot be used for the crane on the B1 floor
    Purpose: Used to operate the Crane on floor B3
    
    -------------------------------------------------------------------------------
    
    Name: C. O. Area Key
    Location: Transport Passageway - On the Trailer
    Description: The words "Carrying Out Area" are carved into it
    Purpose: Unlocks the door to the Passageway to the Carrying Out Room on
    floor B3
    
    -------------------------------------------------------------------------------
    
    Name: DDK Input Disc W
    Location: General Weapons Storage - Beside Alan's Corpse
    Description: Collect the "Code" disc with the same mark and set both
    parts into the door
    Purpose: Can only open a specific door when both "W" discs are obtained
    
    -------------------------------------------------------------------------------
    
    Name: B2 Key Chip 1
    Location: Security Pass Room - Beside the Corpse
    Description: There is no writing carved into the usual place. Data needs
    rewriting
    Purpose: It first needs to be rewriten in the Key Chip rewriter then used
    in the "Passageway" on floor B2 to open the second of two doors
    
    -------------------------------------------------------------------------------
    
    Name: DDK Input Disc S
    Location: Security Pass Room - On the computers
    Description: Collect the "Code" disc with the same mark and set both
    parts into the door
    Purpose: Can only open a specific door when both "S" discs are obtained
    
    -------------------------------------------------------------------------------
    
    Name: Key Card Lv. C
    Location: Experiment Room Hall(way) - Near the Stabilizer Design Room door on
    the left side shelf where the Velociraptor comes out of the floor
    Description: The level of this card is "C"
    Purpose: Allows access to rooms with Security Level "C"
    
    -------------------------------------------------------------------------------
    
    Name: DDK Code Disc W
    Location: Stabilizer Design Room - On one of the tables
    Description: Collect the "Input" disc with the same mark and set both
    parts into the door
    Purpose: Can only open a specific door when both "W" discs are obtained
    
    -------------------------------------------------------------------------------
    
    Name: B2 Key Chip 2
    Location: Disembarkation Immigration Office - On one of the computers
    Description: The numbers "0392" are carved into it. Data needs rewriting
    Purpose: It first needs to be rewriten in the Key Chip rewriter then used
    in the "Passageway" on floor B2 to open the first of two doors
    
    -------------------------------------------------------------------------------
    
    Name: Startup Batt. W
    Location: Carrying Out Room B3 - In the Generator Startup after the T-Rex
    smashes the Generator
    Description: Supplies the startup power for the Backup Generator and the Main
    Generator
    Purpose: For the Generator Startup in Backup Generator Room B3 when you have
    to switch power sources after the T-Rex destroys the Generator
    
    -------------------------------------------------------------------------------
    
    Name: Port Card Key
    Location: Large Size Elevator - Beside one of the 3 corpses
    Description: Part of a strict security system
    Purpose: Allows access to the Port which is on floor B3
    
    -------------------------------------------------------------------------------
    
    Name: DDK Input Disc D
    Location: Large Size Elevator - Beside one of the 3 corpses
    Description: Collect the "Code" disc with the same mark and set both
    parts into the door
    Purpose: Can only open a specific door when both "D" discs are obtained
    
    -------------------------------------------------------------------------------
    
    Name: DDK Code Disc S
    Location: Passageway to the Port - On the ground
    Description: Collect the "Input" disc with the same mark and set both
    parts into the door
    Purpose: Can only open a specific door when both "S" discs are obtained
    
    -------------------------------------------------------------------------------
    
    Name: DDK Code Disc D
    Location: Stabilizer Experiment Room - On the big Table
    Description:  Collect the "Input" disc with the same mark and set both
    parts into the door
    Purpose: Can only open a specific door when both "D" discs are obtained
    
    -------------------------------------------------------------------------------
    
    Name: Key Card Lv. B
    Location: Third Energy Control Room - On one of the computers on the lower
    level
    Description: The level of this card is "B"
    Purpose: Allows access to rooms with Security Level "B"
    
    -------------------------------------------------------------------------------
    
    Name: Researcher Memo
    Location: Power Freq. Room - Beside the now Dead Female Researcher
    Description: The code for the locked storage in the Stabilizer Experiment Room
    is written on a piece of paper
    Purpose: Allows access to the locked storage that holds the Shotgun Parts
    
    -------------------------------------------------------------------------------
    
    Name: Shotgun Parts
    Location: Stabilizer experiment Room - In the locked storage
    Description: Parts such as the fore grip and barrel upgrade the weapon to
    a SPAS12
    Purpose: You can remodel the Shotgun to make a new type of Shotgun
    
    -------------------------------------------------------------------------------
    
    
    Name: Key Card Lv. A
    Location: Dr. Kirk's Personal Lab - Gail makes Dr. Kirk give it to you
    Description: It can be used to enter all areas of the facility
    Purpose: Allows you access anywhere from the time when you get it and onwards
    
    -------------------------------------------------------------------------------
    
    Name: Initializer
    Location: Special Weapons Storage - On the second floor in storage
    Description: These parts create the energy that is required to start the
    generator
    Purpose: Is used with the Stabilizer to start the 3rd Energy Generator
    
    -------------------------------------------------------------------------------
    
    Name: Stabilizer
    Location: Special Weapons Storage - On the second floor in storage
    Description: The parts necessary to stabilize control of the generator
    Purpose: Is used with the Initializer to start the 3rd Energy Generator
    
    -------------------------------------------------------------------------------
    
    Name: Planning Disc
    Location: Dr. Kirk's Personal Lab - Rick gives it to you but you only get it
    if you choose his Strategy
    Description: With this, you can build the Initializer and the Stabilizer.
    Purpose: It's used to access storages and devices that hold parts or are used
    in some way or form for the parts of the Initializer and Stabilizer
    
    -------------------------------------------------------------------------------
    
    Name: CG Parts
    Location: Parts Storage - Around the corner in the storage part of the room
    Description: By remodeling the cylinder, Grenade Bullets can be fired
    continuously
    Purpose: You can remodel the Grenade Gun with this part to fire without
    reloading
    
    -------------------------------------------------------------------------------
    
    Name: Core Parts 1
    Location: Parts Storage - In one of the locked storages
    Description: To be combined with Protective Parts 1-A and Protective Parts 1-B
    Purpose: Is combined with other parts to construct the Stabilizer
    
    -------------------------------------------------------------------------------
    
    Name: Core Parts 2
    Location: Parts Storage - In one of the locked storages
    Description: To be combined with Protective Parts 2-A and Protective Parts 2-B
    Purpose: Is combined with other parts to construct the Initializer
    
    -------------------------------------------------------------------------------
    
    Name: Protect P. 2-B
    Location: Stabilizer Experiment Room - In a storage in the second room
    Description: A critical part to the Initializer. It protects the core parts
    from shock
    Purpose: Is combined with other parts to construct the Initializer
    
    -------------------------------------------------------------------------------
    
    Name: Protect P. 1-B
    Location: Stabilizer Design Room - In one of the locked storages(Code = 0367)
    Description: A critical part to the Stabilizer. It protects the core parts
    from shock
    Purpose: Is combined with other parts to construct the Stabilizer
    
    -------------------------------------------------------------------------------
    
    Name: Protect P. 1-A
    Location: Stabilizer Design Room - In one of the locked storages(Code = 0204)
    Description: A critical part to the Stabilizer. It protects the core parts
    from shock
    Purpose: Is combined with other parts to construct the Stabilizer
    
    -------------------------------------------------------------------------------
    
    Name: Protect P. 2-A
    Location: Stabilizer Design Room - In one of the locked storages(Code = 0204)
    Description: A critical part to the Initializer. It protects the core parts
    from shock
    Purpose: Is combined with other parts to construct the Initializer
    
    -------------------------------------------------------------------------------
    
    Name: Pulse Receiver
    Location: Dr. Kirk's Library Room - Gail gives it to you
    Description: You can use it to find the location of Dr. Kirk
    Purpose: Helps you find Dr. Kirk if that's what you choose to do
    
    -------------------------------------------------------------------------------
    
    Name: Energy Tank
    Location: Hovercraft Storage - Rick gives it to you to put the Nucleum in
    Description: The tank capacity meter reads "Empty"
    Purpose: You put the fuel in this then give it back to Rick
    
    -------------------------------------------------------------------------------
    
    Name: Nucleum
    Location: Port - In any of the fuel barrels
    Description: A highly stable, man-made nuclear energy. the fuel meter reads
    "Full"
    Purpose: Give it back to Rick to fuel the Hovercraft
    
    -------------------------------------------------------------------------------
    
    Name: Secret Disc
    Location: - Gail gives it to you
    Description: The disc contains information about using the Third Energy as
    a weapon
    Purpose: Your mission is to retrieve this for the government
    
    -------------------------------------------------------------------------------
    
    
    
                --------------------------------------
                Dino Crisis Item List By Cybiolink8000
                      Cybiolink8000@hotmail.com
    
    
    

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