SHENMUE II

MOVES GUIDE

Contents:

1. Intro
2. Copyright Stuff
3. Moves Guide
3a. Unlisted Moves
3b. The Y Button
4. Other Stuff
4a. Where to find the Monkey Roll Drop and Heel Sweep Move Scrolls
4b. Prices of Move Scrolls
4c. Who teaches you what and where.
5. Things to remember
6. FAQ
7. Version History
8. Credits

~~~~~~~~~~~~~~~~~~~~~~~~~~NOTICE~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

What would you like to see on this FAQ? I'm taking requests for new sections on
this FAQ. Just give me an email and I'll put what I can on the subject!




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1. Intro
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Hi everyone and welcome to my faq! Ok so it may not be the best in the world
but I have tried to make it so I can help you in the best way possible. I hope
you like it. If you see anything wrong or want to add anything, or just want to
ask a question. Please e-mail me at my new address which is
kool_dood12@hotmail.com and you will be credited for it, and please, NO CHAIN
LETTERS!!!! I can't stress that enough, I have more chain letters than anything
getting received and I don't want more. Note. THIS GUIDE WILL CONTAIN SPOILERS!
USE AT YOUR OWN RISK.

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2. Copyright stuff.
_____________________________________________________________________

I hate copyrights so I'll make it short. This FAQ is copyright (c)2001
kool_dood12@hotmail.com (Michael Hennessey) if you change anything or steal any
of my stuff, by law I can make your life a living hell supposedly, so be nice.
If you do add anything and I dont credit it, dont go crying to gamefaqs or
anyone. I will keep records of what I have been sent and will try to credit
everyone, but if I miss something just email me telling me and I will look over
my records and if I find you. I will e-mail you back apologising and add you to
my credits list, hows that sound.
The only people who can show this faq up to now are:
GameFAQs.com
Neoseeker.com
(hopefully more to come!)

Any way enough babbling, lets get on to the faq!

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3. Moves guide.
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Ok basically in this section all I'll do is tell about each move and how to
perform it along with any add-ons which will be in brackets. If I miss any
moves out or there is a mistake or if there is an add on i missed e-mail me and
if it works you shall be credited. I'll make this in a kind of table format.

MOVE                   HOW TO PERFORM IT/ADD-ONS          NOTES

TIGER KNUCKLE                  X

STEPPING STRIKE            FWD,X

ELBOW SLAM                 FWD,X

RAIN THRUST                FWD,X

UPPER KNUCKLE              BCK,X

TWIST KNUCKLE              BCK,X

ELBOW ASSAULT              FWD,FWD,X

RISING FLASH               BCK,BCK,X

BRAWLING UPPERCUT          BCK,BCK,X               VERY POWERFUL MOVE

TWIN BLADES                FWD,BCK,X

KATANA MIST SLASH          FWD,BCK,X

PIT BLOW                   BCK,FWD,X (X)

SLEEVE STRIKE              BCK,FWD,X

BIG WHEEL                  X+A

IRON PALM                  X+A                      VERY USEFUL MOVE

TWIN HAND WAVES            FWD,X+A

TWIN PALM THRUST           FWD,X+A

LUNGING STRIKE             FWD,X+A (X WHEN PARRIED)  MASTER MO SAYS THAT THERE
ARE OTHER ADD-ONS WHEN PARRIED, BUT I HAVE NEVER FOUND ANY, IF ANYONE HAS EMAIL
ME AND YOU SHALL BE CREDITED

BACKFIST WILLOW            BCK,X+A

COUNTER ELBOW ASSAULT      BCK,X+A           ONE OF MY FAVOUITE MOVES

AVALANCHE LANCE            FWD,FWD,X+A

STAB ARMOUR                FWD,FWD,X+A

DOUBLE BLOW                BCK,BCK,X+A

MANTIS COMBO               BCK,BCK,X+A (X)

MISTAL FLASH               L TRIGGER+X

SWALLOW FLIP               BCK,X (A,X)       ONLY WORKES IF THE ENEMY TRIES TO
PUNCH YOU

OBLIQUE SLAM               FWD,X+Y

DIAGONAL WIPE              BCK,X+Y     IT MAY SEEM USELESS BUT IF YOU CATCH AN
ENEMY RIGHT YOU WILL SEND THEM FLYING WITH ANOTHER PUNCH, NO ADD ON NEEDED FOR
OTHER PUNCH

CRESCANT KICK              A

TRAMPLE KICK               A

HOLD AGAINST LEG           FWD,A

SWALLOW DIVE               BCK,A

SIDE REAPER KICK           BCK,A

TORNADO KICK               FWD,FWD,A,A   ANOTHER ONE OF MY FAVOURITES

DOUBLE STORM KICK          FWD,FWD,A,A   I THOUGHT THIS WAS GOOD AT FIRST,
UNTIL I REALISED IT WOULD NEVER WORK BECAUSE ENEMIES WENT TO THE SIDE AND I WAS
WIDE OPEN

CRAWL CYCLONE              BCK,BCK,A

HEEL SWEEP                 BCK,BCK,A

MUD SPIDER                 BCK,BCK,A

THUNDER KICK               FWD,BCK,A

SURPLICE SLICE             FWD,BCK,A

HOOK KICK                  BCK,FWD,A

AGAINST CASCADE            BCK,FWD,A

BRUTAL TIGER               FWD,BCK,X+A

HORSESHOE KICK             FWD,BCK,X+A      SIMILAR TO HOOK KICK

TWIN SWALLOW LEAP          BCK,FWD,X+A      IF YOU USE THIS ON THE PASSIVE RAID
STYLE MASTER YOU WILL EASILY DEFEAT HIM IN ONE GO.

DARK MOON                  BCK,FWD,X+A

OBLIQUE AIR KICK           L TRIGGER+A

CYCLONE KICK               L TRIGGER+A

WINDMILL                   L TRIGGER+X+A

DRAGON SPIN                L TRIGGER+X+A

SHADOW REAPER              L TRIGGER+Y+A

WILD THROW                 B (ANYTHING EXEPT THE TRIGGERS AND Y)

OVERTHROW                  B

REAR FOOT SWEEP            FWD,B

SWEEP THROW                FWD,B

VORTEX THROW               BCK,B (FWD,BCK,A)

MACHINEGUN FIST            FWD,FWD,B (A)

MIST REAPER                FWD,FWD,B

DEMON DROP                 BCK,BCK,B

SHOULDER BUSTER            FWD,BCK,B (X)

SERPENT COIL               FWD,BCK,B

TENGU DROP                 BCK,FWD,B (X)

DARKSIDE HAZUKI            B FROM THE SIDE

BACK TWIST DROP            B FROM BEHIND

ARM BREAK FIRE             FWD,BCK,BCK,B (X,X+A)

MONKEY ROLL DROP           FWD,BCK,BCK,B (X,X+A)

TIGER STORM                BCK,FWD,FWD,B,B              A MUST USE AGAINST
IZUMI

HIND BLOW                  Y+B

SHADOW STEP                FWD,Y+B

SHADOW BLADE               FWD,Y+B,X

CROSS CHARGE               FWD,FWD,Y+B

DEMONS TRIANGLE            BCK,FWD,FWD,Y+B

PREDICTIVE EXPLOSION       IT IS USED AGAINST THE ACROBAT MASTER NEAR THE GHOST
HALL BUILDING IN KOWLOON, IT TELLS YOU THE TIMING TO CATCH HIM, WHEN YOU ARE IN
A POSITION TO CATCH HIM, A LITTLE B BUTTON ICON WILL FLASH AT THE BOTTOM OF THE
SCREEN.


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3a.Unlisted Moves
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Y+A IT'S A WEIRD TYPE OF KICK THAT HAS NO RANGE AND IS VERY SLOW, NOT
RECOMMENDED

IF YOU HAVE ANY MORE TELL ME

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3b. The Y Button.
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The Y Button was a very useful thing in Shenmue 1. You used to be able to
block, dodge or parry any attack. But in Shenmue 2 I doesn't do the same thing,
instead you will usually roll to the side. Which can be bad news, especially
when you fight Greg More and his ring can barely fit the two of you in. However
I won't go into many changes to the Y button, I'll just tell you what it does.
Normally if you press the Y button when the enemy isn't attacking, Ryo will
just crouch. If you to it when an enemy is attacking though, you will do 1 of 3
things. You will either roll to the side, parry the attack, or duck very low to
the ground. If you duck, that's when the fun begins. When you duck you will
have a choice of three things. You can either follow up with X, which is an
uppercut, follow up with A, which similar to crawl cyclone, or press B. B would
be my choice. If the enemy is far away, you will do exactly the same as if you
pressed X. If you're close in though, it's show time. If the enemy's attack was
a punch, you will grad hold of his arm and punch the side of his body. If you
press B while doing that move, you will finish the enemy off with a nice little
flip. If the enemy's attack was a kick, you will grab hold of his leg and trip
him to the floor, again if you press B twice, Ryo will keep hold of his leg and
stomp on him.
That's all on the Y button.

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4.Other Stuff
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This just going to tell you where to get the moves I have mentioned in that
long list. I will only mention the ones you can get in Shenmue 2 though.

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4a.Where to find the Monkey Roll Drop and Heel Sweep move scrolls.
_____________________________________________________________________

These are by far the hardest move scrolls to get. If you aren't any good at
lucky hit, and you really want these scrolls you are in for a hard time, as I
was.
The best way to do this is to buy a map of Dragon St. in Kowloon. It is
possible without a map but if you have one it'll be strikingly obvious where to
go. So, assuming you have bought a map, go to the very bottom of the stairs
leading to Thousand White Qr. On your map there should be another path leading
off from that exact same position. If you don't what I mean, face the stairs
and then look right, there should be another path. Follow that path and you
should get to some lucky hit stands. At this point you may think, "so what it's
just another lucky hit stand, big deal", look closer at the rightmost stand and
lock on to it, look at the bottom and you should see every square has an X on
it except, one has a picture of a move scroll. This is the location where you
get the move scrolls. I have actually come up with locations to drop the balls
to win. On the first on you want to drop it close to the edge of the left side.
The second one you'll want to drop it right on the edge of the right side. I
now have an exact location (I haven't tested it yet, but I'll believe it!)
According to J the Xtreme Gamer (he sat and played well over 50 games on it!
What devotion!) You make four or five light taps on the controller to the left,
eventually after dropping it here a while it bounced off the wall that
separates the slots and bounced into the scroll slot! He sez he'll send me a
more accurate version later. I hope you do!

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4b.Prices of Move Scrolls
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Here I'm just going to tell you how much money to bring to the kung fu stores
so you don't end up going in to the stores and finding you don't have enough
money.

Note. Most of the most scrolls master mo gives you, if you bought them all in
disc one, the last one you should get will be diagonal wipe, so keep airing
books out until you get it. Also, Xiuying gives you demons triangle after you
kill Dou Niu.

Wise Men's Kung Fu:

Stepping Strike: HK$100
Oblique Air Kick: HK$100
Twin Palm Thrust: HK$200
Dragon Spin: HK$200
Double Storm Kick: HK$300

I'm not sure of the name but it's the one with three move scrolls in stock in
the thousand white building:

Rear Foot Sweep: HK$200 or 250
Serpent Coil: HK$250
Machinegun Fist: HK$500

The one next to it:

Oblique Slam: HK$100

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~TIP~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

My best locations of making money, they are all to do with gambling.

Aberdeen, Fortunes Pier, I think the name is warehouse no 12 but if its not
it's the one that dosent have a door, you enter it through a tunnel near
fortunes eatery.

Wan Chai, Green Market Qr.

Go to the come over guest house as if you just walked out the door, turn right
and go down the alley, take the first left, then take another left when you
enter the plaza type thing.
Kowloon, Thousand White Qr.

Face the door of the Great View building, (where you beat hell out of yang)
Then turn right and go that way around the builing, you should see stairs
leading down, go down them and go straight. You should come out in something
like, former workers site (I forgot the name), it should have three big or
small tables. Go to the first one you seethe max bet should be HK$1000,
assuming you have HK$1000, you should do if you gambled in the other places I
mentioned. (A note, SAVE BEFORE YOU GAMBLE, that is the most useful thing you
could ever do) Save and then bet on wai sik, if you lose restart the game
(start+X+Y+A+B) and try again, I you win, congratulations! you just won
HK$30000!
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4c. Who teaches you what and where.
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This section will tell you who teaches you what moves and where you find them,
exactly like the title says. If I miss any tell me.

Another note. I don't know where Ryo learns hook kick, it just magically
appears at the beginning of Shenmue 2.

Brawling uppercut. Delin teaches you this move if you work for him when you are
trying to earn HK$500 to find Ren, or just after that. He doesn't when you have
to say goodbye to everyone.

Iron Palm. Jianmin teaches you this when you are trying to find out about the
Wude, unavoidable.

Lunging Strike. Master Mo teaches you this when you manage to complete the
airing books out job twice.

Counter Elbow Assault. Xiuying teaches this when you leave for Kowloon.

Wild Throw. The man at the kung fu school in Green Market Qr. teaches you this
when you are trying to find out about the chawan sign. (Before Guixiang tells
you what it is.)

Hind Blow. Guixiang teaches you this when you are searching for restaurants
(about chawan signs), go back to Yan Tin apartments. You must perform it on a
land shark to master it.

Predictive Explosion. When you do a chawan sign in nihao teahouse in Kowloon.
You get a note telling you to go to a room in Moon Child Bldg. The blind
musician teaches it to you there.












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5.Things to remember
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Here I'm just going to give you some hints.

Always pick the right move for the right situation, I know it's a split second
before Dou Niu or Baihu knocks your head off, but think about what they are
doing and how to counter their attacks. Say for instance the passive raid
master, he dodges all of your attacks, if you use twin swallow leap, he duck
the first kick, but he'll never see the next one coming.

Practice every day without neglect, no I am not being daft, training with
Jianmin does help, a lot. The better you get a one move, the more powerful it
will be. All to have to do is go to the other side of the park from him in a
sparring match and use your moves there, he won't parry them because you'll be
hitting thin air.

A way to hit Jianmin is to go mad with cyclone kick, it will do next to nothing
damage to him but its still cool to be able to hit him!

This may seem obvious, but if anyone offers to teach you a move learn it. It is
better to mix up your move style so you can take on anyone without having to
switch moves. Say having brawling uppercut, which is the strongest move in the
game, and the slowest. If you find the enemy blocks that use a fast move
instead, like twin palm thrust.

Maybe more to come, watch this space...

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6.FAQ
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This is where I'll answer all of your questions and everything. If you see a
question up here please please don't e-mail me asking the same one.

None as of yet.

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7. Version History
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Version 1. 21 February 2002, this faq is created, I've put all I know of the
combat of Shenmue 2
in this guide, now I'll wait for any corrections, or additional hints.

Version 2. 22 February 2002. Thanks to Napoleon2513 for telling me how to hit
Jianmin and what predictive explosion does, I've added that.

Version 2.5. 23 February 2002. Minor update, just added the add on for pit
blow.

Version 3. 28 February 2002. Just added the notice at the top, probably my last
update, it depends if I can find any new add on for lunging strike.

Version 4. 11 March 2002. Changed the notice at the top, I decided to show a
little more enthusiasm in this now. Also added the lucky hit scroll info.




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8.Credits
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Sega-for making such a great game.
YOU-thank you for taking the time to read this!

Like I said, if you make any contribution to this FAQ, like hints or any
corrections or stuff like that, no matter how big or how small, I'll credit you
for it.

Special thanks goes to Napoleon2513 for telling me what predictive explosion
does and how to hit Jianmin

Thanks go to J the Xtreme Gamer for sending me the lucky hit scroll info.

"If I groove more customers may come!" Tom, Shenmue 1.