Last Blade 2 Final Edition  SNK, 2000
Sega Dreamcast  Sega, 1998


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Last Blade 2 Final Edition for Dreamcast
-=Hanafuda FAQ=-  Nick Calcaterra aka zero2dash - December 23, 2000
web: http://i.am/zero2dash
email: zero2dash@excite.com


I picked up Last Blade 2 Final Edition for the Dreamcast, because a) I love 2D
fighting games, b) I love SNK, and c) 'cause I actually had the money *and* a +
b. However I'm an American who doesn't know Japanese (not yet at least; I'll
learn once I sign up for a class or something sometime soon). Anyway, upon
beating the game with Setsuna (my favorite LB2 character so far in the week
that I've been playing the game since I learned it)...the Hanafuda game was
unlocked. I messed around in the Hanafuda game for awhile, just blindly trying
to figure out what the hell was going on. =P Call me hard headed but I'm gonna
try everything once. Anyway with more play of it, and guesswork, I figured out
*some* things about Hanafuda, and well, Jeeves (as in "Ask Jeeves"; money-less
plug being http://www.ask.com) helped me figure out the rest. Now, you can
*certainly* get Hanafuda general information anywhere on the net (search
engines, et al) but then again the cards in LB2FE are a little different, plus
some are *completely* different than the traditional deck (from what I gather
of traditional decks) since they have actual LB2 character art on them. So this
is a FAQ on the LB2FE Hanafuda mode, with some general knowledge gathered from
*general* Hanafuda knowhow. Again, I'm not Japanese I'm American, and I also
don't understand Japanese language (Kanji, Katakana, or Hiragana) so if this
appears to be a "blind guessing game" to you, well read another FAQ. (Oh
wait...no one else has DONE a LB2FE Hanafuda FAQ yet...d'oh for you, eh? LOL)
My entire idea behind doing this FAQ is to give people in the same boat as me
(that is, those that don't know the Japanese language but still import games
'cause they don't give a damn and want to play the game first, or the game
won't come out in the US as is true in this case; trust me) a general idea as
to what Hanafuda is and give them a reason to actually *play* the Hanafuda game
in LB2FE.


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1. Starting out/general information
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That being said, let's start.

<start of general Hanafuda information>

Hanafuda is a card game played in Japan (duh) with a deck containing 48 cards
(4 less than your average gaijin poker deck heh) divided into twelve card suits
represented to the 12 months of the year. Each card has a different point and
name, and there are 3 types of cards:

-Cards that depict an animal or figure are worth 10 or 20 points

-Cards that depict a *Tanzaku* (a strip of poem writing paper) which are
separated themselves into 3 styles:
 -red strip with a poem
 -normal red strip
 -normal blue strip
 all of these are worth 5 points.

-Cards that depict plants with no other objects, which are called *Kasu* (or
*Trash*) cards which are worth 1 point each. (shitty)

</end of general Hanafuda information>


IMPORTANT NOTE: the above information, AGAIN, has to deal with the actual game
of Hanafuda. Read on and you'll see how the actual game varies GREATLY from the
LB2FE Hanafuda game.


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2. General information/control scheme
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Now, in LB2FE, as I said earlier the cards are different, sometimes *greatly*.
The best way for LB2FE players to figure out what cards are what is to hit the
X button while playing Hanafuda and a screen will pop up showing cards and
their point values...in a nutshell. In the actual game of Hanafuda, each card
has a value. In LB2FE Hanafuda, they DO NOT. When you look at this screen, what
you're going to see (aside from MASSIVE amounts of Kanji) is a line of cards,
and a point value *for* that line of cards. Essentially, if you look at the
first screen that comes up when you hit X...you'll see 2 rows of cards; the row
on top shows 5 cards with a point value of 10. The row on bottom shows 4 cards
with a point value of 8. Basically, if you get those 5 cards on the top row,
you'll get 10 points and inflict 10 damage on your opponents' life meter (read
below to figure out what/where that is). Against your first opponent, that's a
KILL. (Easier said than done though.)

<general LB2FE Hanafuda information>

Hanafuda in LB2FE has a simple control setup; either figure it out on your own
or keep on readin'.

A = select (basically) Use the D-Pad to pick a card, press A to select/play
that card. Easy enough?
B = cancel out/go back (use when you're in the X or Y screens)
X = show card classes/point information (use it OFTEN until you remember)
Y = show control menu (which tells you what the buttons do; if you don't know
Kanji you'll look at it pointlessly because it's all Kanji)
R = zoom in on your win pile (lower right bottom of screen)
Start = pause. duh. =P
D-Pad left/right = move cursor.

</end of general LB2FE Hanafuda information>


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3. On the screen/how to play
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You look at the screen in LB2FE Hanafuda, and you'll see:

-A row of 8 overturned cards on the bottom of the screen, these are yours of
course
-A row of 8 hidden cards on the top of the screen, these are your opponents'
-A center pile of 8 overturned cards, these are the *pot* (as explained in most
American card games, be it poker or general ("Uno", etc)
-A deck of the remaining/"to be played" cards stacked up on the right side of
the screen
-Your win pile...lower right corner of screen
-Your opponents' win pile...upper right corner of screen
-A row of 10 yellow circles on the top and bottom of the screen; these
essentially represent how much life you have left in the match. Successful
matches will inflict damage on your opponent. They win, you take damage. "Kill"
the other person to win (of course). Note: the first person you face has 10
yellow circles. The 2nd person has 12 and it keeps adding on more on your
opponent's side the further along you get in LB2FE Hanafuda (making it more
difficult to win of course).

Now, you want to match up the cards that are of the same grouping in the X
menu. If you are highlighted on a card (with the cursor) in LB2FE that matches
one of the cards in the center pile, they will both expand (as if to show you
"hey, we match"). Just find a card that has a match in the center pile, and hit
A to play that card.

NOTE: if you don't have a card that matches anything, then just pick a card to
play and HOPE that your opponent can't match anything off it.

Once you play that card, it will appear/move over the top of the center pile
card that it matches, and both will float over to your win pile. Then, from the
deck, a card will appear, and if it matches a card *also*, it will appear/move
over the top of the center pile card that *it* matches, and both will float
over to your win pile. Now you might ask, how/why the hell does this happen?
Well, the remainder deck (or whatever you want to call it) will put out a card
back *into* the center pile, and if the card that it draws next to *put into*
the center pile matches a center pile card that is already out there, well then
those cards will both match (in their own respective grouping) and you'll get
those cards in your win pile because it's still considered your turn. Now, if
the card being *put into* the center pile doesn't match anything, then it's the
other person's turn and you get no extra points.

(NOTE: if the card matches or not, you only get 1 *discard* off that pile, so
if say, the card matches, you get the points, but it's then the other person's
turn regardless - i.e. you can't match, then match again, and so on...you only
get the 1 card off the pile as a chance and it's more of a *luck*-based thing.)

In a nutshell...after your turn, if you match or do not match, there will be 1
card taken automatically off the deck and *an attempt* to match is
automatically done. If it matches, you get the cards. If it doesn't, the card
is added to the center pile and you get no points.


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4. Play...continued
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You will play, taking turns, and try to match as many as possible. Now, once
you match a group (X menu, again), the card will do a slam-dive of sorts =P on
the pile and then a question (I think) pops up, with 2 choices...default is the
LEFT choice. Since this is Kanji, again, I don't understand a word of what it's
saying but I believe I've figured it out at least guess-work wise that the LEFT
selection = continue playing, and the RIGHT select = fold (in other words, take
your match, get your hits/points, and start a new card deal). IF you get this
screen and pick the LEFT option, you get no points, your opponent takes no
damage, and you continue playing. I don't particularly see the reason to pick
this one, but then again maybe there's something there in Kanji that explains
it, which of course I wouldn't understand. I'm assuming that you'd pick to play
on to try and get a better/more damaging match of cards (shown in X menu) but
then again I don't know for sure. I always pick the RIGHT option, and it will
match up the cards and inflict damage on the opponent. Once this is over with,
you will start a brand new deal of cards. There IS *one exception* to this
screen coming up...if you DO NOT have any more cards to play, it will
automatically END the match (i.e. pick "fold" for you), since you don't have
any cards to play further.


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5. Closing notes
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Essentially, this is how you play the game, in layman's terms and not getting
too specific, because, again - I can't read Kanji so I have no idea what it's
saying when I play. I've won matches by following these rules, and it's never
*not* worked following this set of guidelines. After you've read this and start
playing the game, you'll probably say "yeah I woulda figured this out" and most
people would, but the thing I didn't understand at first was that you have to
match up the card sets in the X menu to do damage/win matches; I figured it was
like traditional Hanafuda where you get points for each card and try to get
more points than the other person to win. No...it's more or less an
alternate-method of playing Hanafuda in LB2FE from what I gather, from
guess-work, general Hanafuda information, and a little ingenuity.


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6. End/thanks
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This concludes my first FAQ. I hope you've enjoyed it and I hope it helps you
out.

Want to throw out a few thank-you's:

-Sega for making the greatest console created, the Dreamcast, and being the
best in-house developer in the world

-SNK for being the best...err *tied* for the best (with Capcom) 3rd party
developer *and* 2D fighter maker

-NCS, the best place to import games...you guys rock; customer support is #1,
prices are hella cheap, and you're friendly as hell on the phone. I will order
from you and you alone as long as games come out and I want them. ;^)

-My local St. Louis friends/arcade buddies, especially Tyrone ("Chocolate
Thunder" to the ladies) for showing me how badass the Saturn was back in '96,
as well as all the sleepless nights of 2D gaming action...and some excellent
Last Blade 2 competition (as well as 2D fighter comp all around...you're the
best, man). Also for the discussion on how the hell to play Hanafuda in Last
Blade 2. =)

-Shawn Fanning, for making Napster, to which I just downloaded songs from...

-Dragon Ash, one of the coolest Japanese bands I've ever heard (only beaten by
B'z and X-Japan) and what I listened to in typing this FAQ
(Thank you both)

-Winamp for making the best PC MP3 player

-CJayC and the entire Gamefaqs staff (if there is anyone else heh) for
*hopefully* putting up this FAQ and *hopefully* will put up more after I've
done them/typed them up. (soon to come, hopefully...Guilty Gear X LE
*general/combo*, Last Blade 2 Final Edition *general/combo*...more...?
possibly?)

-Kao Megura for FAQ inspiration...you're the best at FAQs and it shows in your
work. A thousand thank-you's. =)

-My family for either pissing me off or making me love you guys. Oh and for
buying me games when I was little and couldn't afford them myself. (funded my
gaming fix up until the 32-bit days)

-Microsoft for making Windows 2000 Professional which is on my PC now and has
always been CRASH-PROOF (yep...)

</done>

RIP Sony, the cancer of videogames...I hope the PoS2 flops worse than the
Jaguar, 3Do, and CDi. >=/ *chip on shoulder*