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    Equipment Guide by Dark_Seraphim

    Version: 1.07 | Updated: 11/04/11 | Printable Version | Search Guide | Bookmark Guide

    Radiant Historia (DS)
    Equipment Guide
    
    By:  Spiteful_Crow
    
    Table of Contents
    1) Introduction
    2) General Information
    3) Weapons
    4) Armor
    5) Accessories
    6) Credits
    7) Contact
    8) Copyright
    
    ===============================================================================
    Introduction
    
    Radiant Historia is an RPG for the Nintendo DS, released in 2010 in Japan, and
    2011 in the United States.  It utilizes a grid-based combat system, where the 
    goal is to push and pull your enemies around the grid building combos, which 
    increases damage, money received, and experience gained.
    
    Early in the game, main character Stocke aquires a book known as the "White 
    Chronicle".  This enables him to travel to various nodes in history and replay 
    the events of that time, making new choices and using new items and information
    to open up more of the story.  The story branches early into Standard History
    and Alternate History, and you need to go through both storylines in order to
    advance the game, as choices made in one timeline affect the other.
    
    There are seven characters that join your party throughout the game.  Each
    character has a role in combat and unique skills that allow you to manipulate
    enemies on the grid, cause negative statuses, build combos, and deal high
    damage.  These characters have a wide range of weapons and armor to find that
    increase their usefulness in battle, and a number of accessories that raise
    stats and increase resistances.  This guide will let you know where to find
    these items, including rare drops and steals.
    
    ===============================================================================
    General Information
    
    I will be using the following terms and abbreviations throughout this guide:
    
    Buy - indicates where you can buy said item
    Drop - indicates that an enemy drops said item.  This is usually a rare drop.
    Steal - indicates that you can steal said item from an enemy.  Usually rare.
    Reward - indicates that this is a reward for an event.
    Treasure - indicates that this item can be found as treasure at the location.
    Initial - indicates that a character starts with this item.
    
    SH - Standard History
    AH - Alternate History
    
    The format for where you can purchase an item will be "location, time, time;"
    
    An example:
    
    Buy:  Alistel, SH Chapter 1, 2, AH Chapter 1; Granorg, SH Chapter 1
    
    This means you can buy this item in Alistel during Standard History Chapters
    1 and 2, and Alternate History Chapter 1, and also Granorg during Standard
    History Chapter 1.
    
    To find things for specific characters, search for their names to get to a
    section of equipment for them.
    
    Version History
    1.01 (03/17/11): Updated Historica entry, thanks to Tactician_J for the
    information; Corrected King Stud entry; minor changes to other entries for
    consistency.
    1.02 (03/22/11): Updated Master Fist entry, thanks to FF_4ever for the
    information; Updated Soul Eater entry
    1.03 (05/21/11): Correct typos with some entries, thanks to zabrakspam2 for
    pointing out typos.
    1.04 (06/14/11): Updated Skull Cape entry, thanks to Videogamemaster5 for the
    information.
    1.05 (09/22/11): Updated Bastard Sword entry
    1.06 (11/04/11): Updated Master Guard entry, thanks to Ladysoalluring for the
    information.
    1.07 (04/10/12): Changed name after GameFAQs Username Reconciliation.
    
    ===============================================================================
    Weapons
    *******************************************************************************
    Swords (Stocke and Marco)
    
    Light Sword
    ATK+7
    An old army sword
    Initial:  Marco
    
    Bronze Sword
    ATK+10
    A simple, mass-produced sword
    Initial:  Stocke
    
    Epee
    ATK+12/MAG+3
    Thin sword made for thrusting
    Buy:  Alistel, Prologue, SH Chapter 1
    
    Vital Blade
    ATK+12/MAG+5/HP+25
    Empowers its wielder
    Drop:  Feepo, Lazvil Hills, SH Chapter 1
    
    Silver Edge
    ATK+13/MAG+12
    Rumored to ward off evil
    Buy:  Alistel, AH Chapter 1, 3, 6; Alma Mine, Prologue; Granorg, SH Chapter
    1, 2, 3, 6
    
    Custom Sword
    ATK+14
    Balanced for a single wielder
    Buy:  Alistel, Prologue, SH Chapter 1; Alma Mine, Prologue
    
    Alistel Edge
    ATK+16/MAG+6
    Given to distinguished knights
    Reward:  Night Watch
    
    Rune Edge
    ATK+17/MAG+26/SPD-1
    Engraved with magic symbols
    Buy:  Celestia, AH Chapter 3, 4; Forgia, AH Chapter 5; Granorg, SH Chapter
    3, 6; Sand Fortress, SH Chapter 1, 3, AH Chapter 1, 2, 5
    
    Blitz Epee
    ATK+18
    A bendy sword
    Buy:  Alistel, AH Chapter 1; Granorg, SH Chapter 3, 6
    
    Wisp Blade
    ATK+18/MAG+12/HP+50
    Enfused with natural spirits
    Treasure:  Sand Fortress
    
    Iron Sword
    ATK+20/MAG+5
    Honed to a razor edge
    Buy:  Alistel, AH Chapter 3, 6; Celestia, AH Chapter 3, 4; Cornet Village,
    SH Chapter 3; Forgia, AH Chapter 5; Granorg, SH Chapter 1, 2
    
    Sorcery Epee
    ATK+21/MAG+32/SPD-1
    Engraved with magical learning
    Buy:  Alistel, AH Chapter 3, 6; Forgia, AH Chapter 5
    
    Madre Blade
    ATK+24/MAG+19/HP+75
    Filled with the secret of life
    Reward:  The Tournament
    
    Bastard Sword
    ATK+25/MAG+10
    A long, wide blade
    Buy:  Cygnus, SH Chapter 4, 5, 6; Itolia Wasteland, SH Chapter 5; Skalla,
    SH Chapter 6, AH Chapter 4
    Steal:  Hermit Pierre, Granorg, SH Chapter 3 Boss
    
    Alchemy Edge
    ATK+25/MAG+42/SPD-2
    Glows with a golden sheen
    Buy:  Skalla, SH Chapter 6, AH Chapter 4, 5
    
    Soul Eater
    ATK+30/HP-10
    Cursed to drain life
    Buy:  Granorg, SH Chapter 3, 6
    Steal:  Garland, Cygnus, SH Chapter 4 Boss
    
    Titanium Sword
    ATK+30/MAG+15
    Forged from strong metal
    Buy:  Granorg, SH Chapter 6, Final, AH Chapter 6, Final
    
    Gaia Blade
    ATK+30/MAG+25/HP+100
    Borrows power from the earth
    Treasure:  Abyssia Forest
    
    Pieti Edge
    ATK+30/MAG+48/SPD-2
    Melancholic but deadly
    Reward:  The Next Foe
    
    Mythril Edge
    ATK+32/MAG+55/SPD-2
    Inherently magical metal
    Buy:  Sand Fortress, AH Final
    
    Adamantine Sword
    ATK+35/MAG+20
    The blade never dulls or chips
    Buy:  Skalla, AH Chapter 5
    
    Slayer Sword
    ATK+40/MAG+25
    Can strike down any obstacle
    Buy:  Forgia, AH Chapter 5
    
    Suna-Watari
    ATK+42/SPD-4
    Garland's personal blade
    Reward:  Moon Armlet
    
    Bloody Rose
    ATK+45/HP-20
    Spreads flowers of blood
    Steal:  Shadow, Sand Fortress, AH Chapter 5 Boss
    
    Fidele Epee
    ATK+58
    Known as "loyalty's claw"
    Steal:  Alistel Officer, Skalla, AH Chapter 5 Boss
    
    Entropy
    ATK+60/MP-30
    Sharpens itself with mana
    Drop: Assassin, Imperial Ruins, AH Final
    
    Historica
    ATK+58/MAG+28/SPD+2
    Governs time.  Stocke only.
    Reward:  Blade's Resurrection
    
    True Historica
    ATK+70/MAG+34/SPD+5
    Stocke only.  At its full power
    Reward:  The Final Trial
    
    *******************************************************************************
    Spears (Raynie and Rosch)
    
    Silver Spear
    ATK+11/MAG+15
    Etched with evil-warding sigil
    Buy:  Alistel, AH Chapter 1, 3, 6; Granorg, SH Chapter 1, 2, 3, 6
    
    Light Lance
    ATK+12
    A lightweight spear
    Initial:  Rosch
    
    Spear
    ATK+14
    A thin, easy-to-use spear
    Initial:  Raynie
    
    Rune Spear
    ATK+15/MAG+19
    Increases mana power
    Buy:  Celestia, AH Chapter 3, 4; Sand Fortress, SH Chapter 1, 3, AH Chapter
    1, 2, 5
    
    Priere Bonheur
    ATK+15/MAG+52/Fear Res+5
    Filled with gentle prayers
    Reward:  At Journey's End
    
    Bronze Spear
    ATK+17
    A simple, mass-produced spear
    Buy:  Alistel, Prologue, SH Chapter 1; Granorg, SH Chapter 3, 6
    
    Custom Lance
    ATK+20
    Balanced for ease of use
    Buy:  Alistel, Prologue, SH Chapter 1; Alma Mine, Prologue
    
    Magic Spear
    ATK+21/MAG+24
    Engraved with magical learning
    Buy:  Alistel, AH Chapter 3, 6; Forgia, AH Chapter 5
    
    Iron Spear
    ATK+22
    A lightweight spear
    Buy:  Alistel, AH Chapter 1; Alma Mine, Prologue; Granorg, SH Chapter 3, 6
    
    P. Thauma Spear
    ATK+23/DEF+2
    A prototype thaumatech weapon
    Reward:  Red-Letter Day
    
    Witch Spear
    ATK+24/MAG+30
    Kissed with a witch's lips
    Buy:  Skalla, SH Chapter 6, AH Chapter 4, 5
    
    Halberd
    ATK+25/MDF+5
    Balanced in attack and defense
    Steal: Special Forces, Lazvil Hills, AH Chapter 2
    
    Iron Lance
    ATK+25
    Heavy spear made for thrusting
    Buy:  Alistel, AH Chapter 3, 6; Celestia, AH Chapter 3, 4; Cornet Village,
    SH Chapter 3; Forgia, AH Chapter 5; Granorg, SH Chapter 1, 2
    
    Phase Spear
    ATK+27/MAG+36
    Made with devotion to the gods
    Buy:  Forgia, AH Chapter 5
    
    Bloody Pike
    ATK+28/SPD-1
    Coated with gore stains
    Buy:  Forgia, AH Chapter 5; Granorg, SH Chapter 3, 6
    
    Goldy Lance
    ATK+30
    All that glitters is deadly
    Buy:  Cygnus, SH Chapter 4, 5; Itolia Wasteland, SH Chapter 5, 6; Skalla,
    SH Chapter 6, AH Chapter 4
    
    Mythril Spear
    ATK+30/MAG+42
    Forged from mystical ore
    Buy:  Sand Fortress, AH Final
    
    La Tormenta
    ATK+30/MAG+60/LUC+8
    Summons rain and wind
    Steal:  Heavy Thautomaton, Royal Hall, AH Chapter 6 Boss
    
    Diable Spear
    ATK+33/MAG+48
    A black spear owned by a demon
    Buy:  Granorg, SH Final, AH Chapter 6, Final
    
    Titanium Lance
    ATK+35
    Perfectly optimized to pierce
    Buy:  Granorg, SH Chapter 6, Final, AH Chapter 6, Final
    
    Schutzer
    ATK+35/MAG+25/MDF+25
    Made to protect knights
    Drop:  Alistel Soldier, Sand Fortress, AH Chapter 5
    
    Diamun Lance
    ATK+43
    Always hits its mark
    Buy:  Skalla, AH Chapter 5
    
    General
    ATK+55
    Made for leaders of armies
    Buy:  Granorg, SH Final, AH Chapter 6, Final
    
    Death Pike
    ATK+58/SPD-3
    A heavy spear promising death
    Buy:  Forgia, AH Chapter 5
    
    Der Lowe
    ATK+65/HP+100
    Carried by those known as lions
    Treasure:  Imperial Ruins
    
    Ogre Spear
    ATK+72/SPD-2
    Said to be used by demonslayers
    Drop: Noble Flame, Royal Hall, SH Final
    
    *******************************************************************************
    Gauntlets (Gafka)
    
    Leather Gauntlet
    ATK+25
    Worn leather gloves
    Initial:  Gafka
    
    Copper Gauntlet
    ATK+31
    Made to protect the fists
    Buy:  Celestia, AH Chapter 3, 4
    
    Silver Claw
    ATK+35/MDF+3
    Said to ward off evil
    Steal: Forest Bear, Lazvil Hills, AH Chapter 3 Boss
    
    Chain Gauntlet
    ATK+37
    A metal glove wrapped in chain
    Buy:  Cornet Village, SH Chapter 3
    
    Fighter's Fist
    ATK+38/MP+10/LUC+5
    Worn by expert veterans
    Drop: Poison Crab, Judgement Cliff, SH Chapter 3
    
    Rune Claw
    ATK+41/MDF+5
    Said to heighten mana
    Treasure:  Lazvil Hills
    
    Steel Gauntlet
    ATK+43
    An arm-length metal sheath
    Buy:  Cygnus, SH Chapter 4, 5, 6; Itolia Wasteland, SH Chapter 5; Skalla,
    SH Chapter 6, AH Chapter 4
    
    Expert Fist
    ATK+44/MP+20/LUC+10
    Worn by champion warriors
    Treasure:  Holff Ruins
    
    Blessed Claw
    ATK+48/MDF+7
    Forged with the breath of God
    Drop: Blom, Abyssia Forest, SH Chapter 6
    
    Alloy Gauntlet
    ATK+49
    Made with flexibile metal
    Buy:  Granorg, SH Chapter 6, Final, AH Chapter 6, Final
    
    Master Fist
    ATK+50/MP+30/LUC+15
    Worn by masters of fisticuffs
    Drop:  Kenpo Master, Holff Ruins, SH Chapter 6
    Steal: Grand Bear, Abyssia Forest, AH Chapter 4 & 5
    
    Diamond Gauntlet
    ATK+55
    Designed for durability
    Buy:  Skalla, AH Chapter 5
    
    Emperor Fist
    ATK+56/MP+40/LUC+20
    Worn by a king of battle
    Steal:  Shadow, Sand Fortress, AH Chapter 5 Boss
    
    Prayer Claw
    ATK+57/MDF+10/SPD+2
    Filled with prayers to God
    Buy:  Sand Fortress, AH Final
    
    Bloody Claw
    ATK+57/HP-20
    Stained the color of blood
    Buy:  Forgia, AH Chapter 5
    
    World Gauntlet
    ATK+62
    For those craving power
    Buy:  Granorg, SH Final, AH Chapter 6, Final
    
    Death Claw
    ATK+65/HP-35
    A claw the beckons death
    Buy:  Forgia, AH Chapter 5
    
    Magic Fist Forza
    ATK+67/Paralysis Res+5
    Man's evil heart creates fists
    Reward:  The Beast God's Birth
    
    Mythril Claw
    ATK+68/MDF+12/SPD+2
    Has the power of the cosmos
    Drop:  Platinum Bear, Imperial Ruins, AH Final
    
    Glorious Fist
    ATK+78/SPD+2
    Worn by an undefeated fighter
    Drop: Rage Thunder, Royal Hall, SH Final
    
    Beast Claw
    ATK+80/HP-50
    Holds the soul of a beast
    Steal:  Sapphire, Granorg, AH Chapter 6 Boss
    
    *******************************************************************************
    Knives (Aht)
    
    Petty Knife
    ATK+7/MAG+10
    Small, for personal protection
    Initial:  Aht
    
    Knife
    ATK+9/MAG+16
    A simple knife
    Buy:  Alistel, AH Chapter 3, 6; Celestia, AH Chapter 3, 4; Cornet Village,
    SH Chapter 3; Forgia, AH Chapter 5; Granorg, SH Chapter 1, 2, 3, 6
    
    Custom Knife
    ATK+11/MAG+22
    Made for throwing
    Buy:  Celestia, AH Chapter 3, 4
    
    Rhapsody
    ATK+12/MAG+18/SPD+5
    Flies through the air like a song
    Treasure:  Alistel
    
    Silver Dagger
    ATK+12/MAG+35/HP-10
    Used in holy blood sacrifices
    Buy:  Cornet Village, SH Chapter 3
    
    Mueke Knife
    ATK+13/MAG+28
    Made with lightweight metal
    Buy:  Cygnus, SH Chapter 4, 5, 6; Itolia Wasteland, SH Chapter 5; Skalla,
    SH Chapter 6, AH Chapter 4
    
    Red Dagger
    ATK+14/MAG+8/SPD-1
    Bloodstained to the grip
    Buy:  Alistel, AH Chapter 1; Celestia, AH Chapter 3, 4; Forgia, AH Chapter 5;
    Granorg, SH Chapter 3, 6
    
    Nocturne
    ATK+15/MAG+21/LUC+10
    A black blade for hidden death
    Drop: Magus, Holff Ruins, SH Chapter 6
    
    Titanium Knife
    ATK+15/MAG+34
    Thin, made to pierce
    Buy:  Granorg, SH Chapter 6, Final, AH Chapter 6, Final
    
    Diamond Knife
    ATK+17/MAG+40
    A beautiful yet deadly knife
    Buy:  Skalla, AH Chapter 5
    
    Serenade
    ATK+18/MAG+25/DEF+20
    Made to protect a single person
    Drop: Red Storm, Itolia Wasteland, AH Chapter 4 & 5
    
    Rune Dagger
    ATK+18/MAG+55/HP-20
    Exchanges vitality for power
    Buy:  Skalla, AH Chapter 4, 5
    
    Last Knife
    ATK+20/MAG+46
    Often its victims' last sight
    Buy:  Granorg, SH Final, AH Chapter 6, Final
    
    Mythril Dagger
    ATK+22/MAG+65/HP-20
    Filled with magical strength
    Buy:  Sand Fortress, AH Final
    
    Oratorio
    ATK+25/MAG+30/MDF+20
    Brings victims closer to God
    Steal:  Thautomaton, Sand Fortress, AH Chapter 5 Boss
    
    Promised Knife
    ATK+27/MAG+75/HP-30
    Actually two knives entwined
    Reward:  Mankind & Beastkind
    
    Death Dagger
    ATK+28/MAG+14/SPD-1
    Has a unique, deadly shape
    Buy:  Skalla, SH Chapter 6, AH Chapter 4, 5
    
    Glaux Dagger
    ATK+31/MAG+85/HP-30
    Designed for silent stabbing
    Steal: Alistel Officers (Sword), Granorg, AH Chapter 6
    
    Kannagi Knife
    ATK+35/MAG+65/SPD+10
    A divine knife used by shamans
    Drop: Silent Soul, Royal Hall, SH Final
    
    Curse Dagger
    ATK+42/MAG+23/SPD-1
    Feared as much as dark magic
    Drop:  Granorg Blitzer, Granorg, SH Chapter 6
    
    *******************************************************************************
    Guns (Eruca)
    
    Pandur
    ATK+4/MAG+24/SPD+1
    Embued with the twins' hearts
    Reward:  What Was Inherited
    
    Freikugel Kreuz
    ATK+4/MAG+35/DEF-3
    Made of consecrated silver
    Steal: Ballista, Itolia Wasteland, SH Chapter 5
    
    Normal Shell
    ATK+5/MAG+14
    Weak but easy to use
    Initial:  Eruca
    
    Freikugel Argent
    ATK+5/MAG+45/DEF-6
    Made to pierce evil
    Buy:  Skalla, AH Chapter 4, 5
    
    Mignolina
    ATK+7/MAG+20/MDF+10
    A small holy bullet
    Steal:  Sand Hunter, Sand Fortress/Judgement Cliff, SH Chapter 3
    
    Custom Shell
    ATK+7/MAG+20
    Low recoil for its power
    Buy:  Granorg, SH Chapter 3, 6
    
    Brass Shell
    ATK+9/MAG+26
    Made of stainless metal
    Buy:  Cornet Village, SH Chapter 3
    
    Freikugel Mistel
    ATK+10/MAG+65/DEF-9
    Engraved with enigmatic signs
    Buy:  Sand Fortress, AH Final
    
    Snow White
    ATK+11/MAG+32/MDF+26
    Pure as a fresh snowfall
    Treasure:  Holff Ruins
    
    Solid Slugs
    ATK+11/MAG+32
    A large and heavy round
    Buy:  Cygnus, SH Chapter 4, 5, 6; Itolia Wasteland, SH Chapter 5;
    Skalla, SH Chapter 6, AH Chapter 4
    
    Cendrillon
    ATK+13/MAG+36/MDF+38
    A holy bullet made of glass
    Steal:  Cannon, Sand Fortress, AH Chapter 5 Boss
    
    FMJ Rounds
    ATK+13/MAG+38
    Designed to kill
    Buy:  Granorg, SH Chapter 6, Final, AH Chapter 6, Final
    
    Vega
    ATK+13/MAG+42/MDF+18
    Glitters as coldly as a star
    Buy:  Forgia, AH Chapter 5
    
    Hollowpoints
    ATK+15/MAG+44
    Does spectacular damage
    Buy:  Skalla, AH Chapter 5
    
    Peacemakers
    ATK+17/MAG+50
    Named with cynical irony
    Buy:  Granorg, SH Final, AH Chapter 6, Final
    
    Freikugel Zamiel
    ATK+18/MAG+75/DEF-12
    Said to never miss its mark
    Steal: Cannon, Granorg, AH Chapter 6
    
    Sniper Rounds
    ATK+20/MAG+3
    A small, piercing bullet
    Treasure:  Judgement Cliffs
    
    Freikugel Mercy
    ATK+25/MAG+90/DEF-15
    Kills before victims feel pain
    Treasure:  Imperial Ruins
    
    Princess
    ATK+28/MAG+80
    Made of solid gold for royalty
    Drop:  Pure Ice, Royal Hall, SH Final
    
    Death Shell
    ATK+40/MAG+10
    Causes fatal wounds
    Buy:  Alistel, AH Chapter 6
    
    ===============================================================================
    Armor
    *******************************************************************************
    Heavy Armor (Stocke, Raynie, Marco, and Rosch)
    
    Brigandine
    DEF+8/MDF+5
    Old, military-issue vest
    Initial:  Stocke, Raynie, Marco, Rosch
    
    Bronze Mail
    DEF+14/MDF+10
    Light, mass-produced armor
    Buy:  Alistel, Prologue, SH Chapter 1, AH Chapter 1; Alma Mine,
    Prologue; Granorg, SH Chapter 3, 6
    
    Silver Mail
    DEF+15/MDF+24
    Laced with silver threads
    Buy:  Alistel, AH Chapter 1, 3, 6; Alma Mine, Prologue; Celestia,
    AH Chapter 3, 4; Granorg, SH Chapter 1, 2, 3, 6
    
    Heavy Mail
    DEF+21/MDF+15/SPD-2
    Protective but ponderous
    Buy:  Alistel, AH Chapter 3, 6; Celestia, AH Chapter 3, 4; Granorg,
    SH Chapter 1, 2
    
    Mail Vest
    DEF+22/MDF+17
    Leather with metal rings
    Buy:  Granorg, SH Chapter 3, 6
    
    Runic Mail
    DEF+24/MDF+32
    Charmed to repel evil spirits
    Buy:  Cornet Village, SH Chapter 3
    
    Iron Mail
    DEF+28/MDF+22
    Sheets of metal woven together
    Buy:  Cygnus, SH Chapter 4, 5, 6; Itolia Wasteland, SH Chapter 5;
    Skalla, SH Chapter 6, AH Chapter 4
    
    Bloody Armor
    ATK+10/DEF+30/MDF+25
    Decorated with sharp thorns
    Buy:  Skalla, AH Chapter 4, 5
    
    Giant Armor
    DEF+30/MDF+40/MP+30
    Channels life energy
    Steal:  Executioner Palomides, Itolia Wasteland, SH Chapter 5 Boss
    
    Elemental Mail
    DEF+32/MDF+48/SPD-1
    Crafted from mystic stone
    Buy:  Forgia, AH Chapter 5
    
    Gospel Armor
    DEF+33/MDF+23/LUC+20
    Armor of great blessings
    Reward:  Search for Friends
    
    Sable Larme
    DEF+33/MDF+25/MAG+5
    Supposedly of sand god tears
    Reward:  An Unwanted Reunion
    
    Titanium Mail
    DEF+34/MDF+27
    Armor crafted by artisans
    Buy:  Granorg, SH Chapter 6, Final, AH Chapter 6, Final
    
    Grace Mail
    DEF+34/MDF+55
    Armor from blessed ore
    Buy:  Sand Fortress, AH Final
    
    Mythril Mail
    DEF+38/MDF+64/SPD-2
    Highly protective armor
    Treasure:  Underground Lab
    
    Adamantine Mail
    DEF+40/MDF+32
    Designed for durability
    Buy:  Skalla, AH Chapter 5
    
    Tungsten Mail
    DEF+42/MDF+24/SPD-2
    Heavy, but with high defense
    Buy:  Forgia, AH Chapter 5
    
    Diamond Mail
    DEF+46/MDF+37
    Brilliantly shining armor
    Buy:  Granorg, SH Final, AH Chapter 6, Final
    
    Chevalier
    DEF+55/MDF+45/HP+200
    Worn only by true knights
    Drop:  Ginas, Royal Hall, SH Final
    
    Orichalque Mail
    DEF+65/MDF+30/SPD-3
    Notoriously Difficult to forge
    Drop: Alistel Officer, Underground Lab, AH Chapter 6
    
    *******************************************************************************
    Cloaks (Stocke and Aht)
    
    Handmade Poncho
    DEF+6/MDF+5
    A light fur poncho
    Initial:  Aht
    
    Beast Skins
    DEF+9/MDF+12
    Made of durable dermis
    Buy:  Alistel, Prologue, SH Chapter 1, AH Chapter 1; Celestia, AH Chapter 3, 4
    
    Silver Cape
    DEF+9/MDF+34/SPD-1
    Woven for spiritual protection
    Buy:  Alistel, AH Chapter 1, 3, 6; Alma Mine, Prologue; Celestia,
    AH Chapter 3, 4; Granorg, SH Chapter 3, 6
    
    Life Robe
    DEF+12/MDF+19/HP+50
    Woven with a seal of life
    Treasure:  Judgement Cliffs
    
    Chain Kimono
    DEF+12/MDF+19
    Robes woven with metal links
    Buy:  Cygnus, SH Chapter 4, 5, 6; Itolia Wasteland, SH Chapter 5
    
    Hymnal Cape
    DEF+12/MDF+41/SPD-1
    Embroidered with scripture
    Buy:  Celestia, AH Chapter 3, 4; Cornet Village, SH Chapter 3; Forgia,
    Chapter 5; Granorg, SH Chapter 3, 6, Final, AH Chapter 6, Final; Sand Fortress,
    SH Chapter 1, 3, AH Chapter 1, 2, 5
    
    Rabbit Robe
    DEF+15/MDF+26/SPD+5
    A light robe of rabbit fur
    Drop: Black Curtain, Itolia Wasteland, SH Chapter 6
    
    Gold Clothes
    DEF+15/MDF+26
    Beautiful golden fabric
    Buy:  Alistel, AH Chapter 3, 6; Cygnus, SH Chapter 4, 5, 6; Forgia,
    AH Chapter 5; Itolia Wasteland, SH Chapter 5; Skalla, SH Chapter 6,
    AH Chapter 4, 5
    
    Moonlight Cape
    DEF+15/MDF+52/SPD-2
    A cape made of moonlight
    Buy:  Sand Fortress, AH Final
    
    Brave Robe
    ATK+15/DEF+19/MDF+33
    A robe to awaken courage
    Drop: Desert Mercenary, Itolia Wasteland, SH Chapter 5
    
    Gemstone Cape
    DEF+18/MDF+33
    Decorated with precious gems
    Buy:  Skalla, SH Chapter 6
    
    Sunrise Cape
    DEF+18/MDF+59/SPD-3
    A cape made of sunlight
    Buy:  Alistel, AH Chapter 6
    
    Reinforced Cape
    DEF+20/MDF+12/SPD-1
    Cloth with a layer of metal
    Buy:  Alistel, AH Chapter 3, 6; Celestia, AH Chapter 3, 4; Granorg,
    SH Chapter 1, 2
    
    Fortune Robe
    DEF+21/MDF+40/LUC+30
    Calls forth love of the gods
    Drop:  Wizard, Abyssia Forest, AH Chapter 4
    
    White Gold Wear
    DEF+21/MDF+40
    Woven with white gold thread
    Buy:  Skalla, AH Chapter 4, 5
    
    Mana Cape
    DEF+21/MDF+68/SPD-3
    Glows with the light of Mana
    Treasure:  Underground Lab
    
    Clergy Raiment
    DEF+24/MDF+47
    Robes for those who serve God
    Buy:  Granorg, SH Final, AH Chapter 6, Final
    
    Cleansing Cape
    DEF+30/MDF+36/MAG+5
    Worn by generations of shamans
    Reward:  Wandering Soul
    
    Skull Cape
    DEF+32/MDF+26/SPD-2
    Bits of bone are woven in
    Buy:  Forgia, AH Chapter 5
    Steal:  Iron Shell, Holff Ruins, SH Chapter 6
    
    Satyros Finery
    DEF+38/MDF+52/MP+50
    Worn by Satyros nobility
    Drop: Mana Storm, Imperial Ruins, AH Final
    
    Giant Cape
    DEF+45/MDF+33/SPD-3
    Rumored to be made by giants
    Treasure:  Forgia
    
    Moirae Manteau
    DEF+48/MDF+41/Stocke only
    A cape from a goddess of time
    Reward:  The Road to Victory
    
    *******************************************************************************
    Plate Armor (Gafka)
    
    Slashing Wind
    DEF+3/SPD+3
    Etched in feather patterns
    Drop: Rafflesia, Lazvil Hills, AH Chapter 3
    
    Old Breastplate
    DEF+4
    A battle-scarred bit of armor
    Initial:  Gafka
    
    Running Sand
    DEF+7/MDF+1/SPD+5
    Enhances running speed
    Buy:  Skalla, SH Chapter 6, AH Chapter 4, 5
    
    Leather Cuirass
    DEF+8/MDF+3
    Armor of leather layers
    Buy:  Celestia, AH Chapter 3, 4
    
    Holy Plate
    DEF+9/MDF+15/SPD-1
    Silver plate keeps evil at bay
    Buy:  Cornet Village, SH Chapter 3
    
    Chain Byrnie
    DEF+12/MDF+6
    A shirt of heavy chain
    Buy:  Cornet Village, SH Chapter 3
    
    Binding Plate
    DEF+14/MDF+23/SPD-2
    Protective but restrictive
    Buy:  Forgia, AH Chapter 5
    
    Feather Guard
    DEF+15
    Lightweight, but still strong
    Steal: Poison Crab, Judgement Cliff, SH Chapter 3
    
    Divine Protector
    DEF+15/MDF+7/LUC+10
    Provides heavenly protection
    Steal:  Bodyguard, Cygnus, SH Chapter 4
    
    Blessed Plate
    DEF+15/MDF+23/SPD-1
    Engraved with a prayer
    Buy:  Forgia, AH Chapter 5
    
    Iron Breastplate
    DEF+16/MDF+9
    Chest armor of dark metal
    Buy:  Cygnus, SH Chapter 4, 5, 6; Itolia Wasteland, SH Chapter 5; Skalla,
    SH Chapter 6, AH Chapter 4
    
    Bestial Soul
    ATK+10/DEF+18/MDF+11
    Sealed with a wolf's spirit
    Buy:  Skalla, AH Chapter 4, 5
    
    Elemental Plate
    DEF+18/MDF+31/SPD-2
    Armor of carved stone
    Buy:  Alistel, AH Chapter 6
    
    Alloy Plate
    DEF+20/MDF+12
    A breastplate of many metals
    Buy:  Granorg, SH Chapter 6, Final, AH Chapter 6, Final
    
    Nirvana Plate
    DEF+22/MDF+45/SPD-4
    Ensures great safety
    Treasure:  Imperial Ruins
    
    Diamond Lorica
    DEF+24/MDF+24
    Incredibly durable and lustrous
    Buy:  Skalla, AH Chapter 5
    
    Mighty Protector
    DEF+28/MDF+18
    Given only to the strongest
    Buy:  Granorg, SH Final, AH Chapter 6, Final
    
    Jeweled Guard
    DEF+30
    Decorated with jewels
    Drop: Grand Bear, Abyssia Forest, AH Chapters 5 & 6
    
    Master Guard
    DEF+35/MDF+28/SPD+5
    Worn by the strongest Gutrals
    Drop: Gigas, Royal Hall, SH Final; Imperial Ruins, AH Final
    
    Champion Guard
    DEF+45
    For those with determination
    Drop: Brynhildr, Underground Waterway, AH Chapter 6
    
    *******************************************************************************
    Dresses (Eruca)
    
    Simple Dress
    DEF+3/MDF+10
    A traditional, classy dress
    Initial:  Eruca
    
    Glitter Dress
    DEF+6/MDF+15/LUC+5
    Provides slight insight
    Steal: Sand Hunter, Granorg, SH Chapter 3
    
    Cocktail Dress
    DEF+6/MDF+15
    A gorgeous evening dress
    Treasure:  Granorg
    
    Chainmail Dress
    DEF+9/MDF+20
    A dress of woven metal links
    Buy:  Granorg, SH Chapter 3, 6
    
    Shadowrun Dress
    DEF+9/MDF+24/SPD+5
    Promises silent footsteps
    Buy:  Skalla, SH Chapter 6, AH Chapter 4, 5
    
    Silver Dress
    DEF+9/MDF+35/SPD-1
    The silver thread repels evil
    Buy:  Celestia, AH Chapter 3, 4
    
    Metal Dress
    DEF+12/MDF+15/SPD-1
    Reinforced with a metal lining
    Drop: Ice Tail, Holff Ruins, SH Chapter 6
    
    Gold Dress
    DEF+12/MDF+25
    Sparkly dress of golden thread
    Buy:  Cygnus, SH Chapter 4, 5, 6; Itolia Wasteland, SH Chapter 5; Skalla,
    SH Chapter 6, AH Chapter 4
    
    Rune Dress
    DEF+12/MDF+43/SPD-1
    Woven with protective spells
    Buy:  Cornet Village, SH Chapter 3; Forgia, AH Chapter 5
    
    Fortune Gown
    DEF+15/MDF+30/LUC+20
    Invites good luck
    Steal:  Protea Guard, Granorg, SH Chapter 6 Boss
    
    Jeweled Gown
    DEF+15/MDF+30
    Bedecked with gemstones
    Buy:  Granorg, SH Chapter 6, Final, AH Chapter 6, Final
    
    Diana Dress
    DEF+15/MDF+52/SPD-1
    A dress made of moonlight
    Buy:  Sand Fortress, AH Final
    
    Thorned Dress
    ATK+10/DEF+16/MDF+27
    A dress with strategic thorns
    Buy:  Skalla, AH Chapter 4, 5
    
    Platinum Dress
    DEF+18/MDF+35
    A beautiful shining dress
    Buy:  Skalla, AH Chapter 5
    
    Apollo Dress
    DEF+18/MDF+61/SPD-1
    A dress made of sunlight
    Buy:  Alistel, AH Chapter 6
    
    Charisma Dress
    DEF+21/MDF+40
    A dress worn by the chosen
    Buy:  Granorg, SH Final, AH Chapter 6, Final
    
    Luminous Dress
    DEF+21/MDF+70/SPD-2
    Emanates a mystical light
    Treasure:  Royal Hall
    
    Skull Dress
    DEF+24/MDF+30/SPD-1
    Decorated with bits of bone
    Buy:  Forgia, AH Chapter 5
    
    Divinity Dress
    DEF+25/MDF+55
    Fashion fit for a goddess
    Drop: Menas, Imperial Ruins, AH Final
    
    Deformed Dress
    DEF+35/MDF+40/SPD-2
    Made for inhuman wearers
    Drop: Death Wasp, Underground Waterway, AH Chapter 6
    
    ===============================================================================
    Accessories
    
    Charm
    ATK+1/MAG+1/HP+3
    An amulet worn by travelers
    Buy:  Alistel, Prologue, SH Chapter 1, AH Chapter 1, 3, 6; Alma Mine, Prologue;
    Celestia, AH Chapter 3, 4; Cornet Village, SH Chapter 3; Granorg, SH Chapter
    1, 2, 3, 6
    
    Horn Charm
    MAG+3
    Amulet of carved Satyros horn
    Buy:  Alistel, AH Chapter 1, 3, 6; Alma Mine, Prologue; Celestia,
    AH Chapter 3, 4; Cornet Village, SH Chapter 3; Cygnus, SH Chapter 4, 5, 6;
    Granorg, SH Chapter 3, 6; Sand Fortress, SH Chapter 1, 3, AH Chapter 1, 2, 5
    
    Crystal Charm
    MAG+6
    Made from a shard of crystal
    Buy:  Itolia Wasteland, SH Chapter 5; Skalla, SH Chapter 6, AH Chapter 4, 5
    
    Thauma Charm
    MAG+10
    Amulet charged with thaumatech
    Buy:  Alistel, AH Chapter 6; Granorg, SH Final, AH Chapter 6, Final;
    Sand Fortress, AH Final
    
    Fang Charm
    ATK+3
    Amulet from a Beastkind fang
    Buy:  Celestia, AH Chapter 3, 4; Cornet Village, SH Chapter 3; Cygnus,
    SH Chapter 4, 5, 6; Forgia, AH Chapter 5; Granorg, SH Chapter 3, 6;
    Sand Fortress, SH Chapter 1, 3, AH Chapter 1, 2, 5
    
    Iron Charm
    ATK+6
    A fragment of a broken sword
    Buy:  Forgia, AH Chapter 5; Itolia Wasteland, SH Chapter 5; Skalla,
    SH Chapter 6, AH Chapter 4, 5
    
    Beast Charm
    ATK+10
    Worn by hopeful warriors
    Buy:  Forgia, AH Chapter 5; Granorg, SH Final, AH Chapter 6, Final;
    Sand Fortress, AH Final
    
    Pawn Stud
    DEF+3/MDF+3
    Stud shaped like a chess piece
    Buy:  Alistel, Prologue, SH Chapter 1, AH Chapter 1, 3, 6; Alma Mine,
    Prologue; Celestia, AH Chapter 3, 4; Granorg, SH Chapter 1, 2, 3
    
    Knight Stud
    DEF+4/MDF+4
    Stud shaped like a chess piece
    Buy:  Alistel, AH Chapter 3, 6; Celestia, AH Chapter 3, 4; Granorg,
    SH Chapter 1, 2, 3; Sand Fortress, SH Chapter 1, 3, AH Chapter 1, 2, 5
    
    Bishop Stud
    DEF+6/MDF+6
    Stud shaped like a chess piece
    Buy:  Celestia, AH Chapter 3, 4; Cornet Village, SH Chapter 3; Cygnus,
    SH Chapter 4, 5, 6; Granorg, SH Chapter 6; Itolia Wasteland, SH Chapter 5;
    Skalla, SH Chapter 6, AH Chapter 4
    
    Rook Stud
    DEF+10/MDF+10
    Stud shaped like a chess piece
    Buy:  Forgia, AH Chapter 5; Sand Fortress, AH Final; Skalla, AH Chapter 5
    
    Queen Stud
    DEF+15/MDF+15
    Stud shaped like a chess piece
    Buy:  Granorg, SH Final, AH Chapter 6, Final
    
    King Stud
    DEF+20/MDF+20
    Stud shaped like a chess piece
    Steal:  Heiss, Imperial Ruins, AH Final Boss
    
    Thaumatech Orb
    MAG+5/MDF+5
    A thaumatech power source
    Reward:  Flower of Promise
    
    Breeze Armlet
    SPD+1
    Armlet with a light haste spell
    Buy:  Alistel, AH Chapter 1, 3, 6
    
    Wind Armlet
    SPD+3
    Etched with an airy symbol
    Buy:  Celestia, AH Chapter 3, 4
    
    Feather Armlet
    SPD+5
    Etched with a feather design
    Buy:  Skalla, AH Chapter 4, 5
    
    Wing Armlet
    SPD+8
    Etched in a wing pattern
    Treasure:  Imperial Ruins
    
    Sky Armlet
    SPD+10
    Etched with a flying bird
    Treasure:  Royal Hall
    
    Seed Ring
    HP+10/MP+5
    Resembles a sprouting seed
    Buy:  Alistel, Prologue, SH Chapter 1, AH Chapter 1, 3; Alma Mine, Prologue;
    Celestia, AH Chapter 3, 4; Granorg, SH Chapter 1, 2, 3; Sand Fortress,
    SH Chapter 1, 3, AH Chapter 1, 2, 5
    
    Leaf Ring
    HP+20/MP+10
    Resembles woven leaves
    Buy:  Celestia, AH Chapter 3, 4; Cornet Village, SH Chapter 3
    
    Sprig Ring
    HP+30/MP+15
    Resembles a small branch
    Buy:  Cygnus, SH Chapter 4, 5, 6; Itolia Wasteland, SH Chapter 5; Skalla,
    SH Chapter 6, AH Chapter 4
    
    Flower Ring
    HP+40/MP+20
    Resembles a wilting bloom
    Buy:  Forgia, AH Chapter 5; Granorg, SH Chapter 6; Skalla, AH Chapter 4
    
    Mistel Ring
    HP+50/MP+30
    Resembles holy mistletoe
    Buy:  Forgia, AH Chapter 5; Skalla, AH Chapter 5
    
    Arbor Ring
    HP+60/MP+40
    Resembles a reaching tree
    Buy:  Sand Fortress, AH Final
    
    Vesper Ring
    HP+30/MP+60
    Resembles a shining star
    Steal:  Viola, Granorg, AH Chapter 6 Boss
    
    Venus Ring
    HP+70/MP+50
    Symbolizes a goddess' love
    Steal:  Hugo, Underground Lab, AH Chapter 6 Boss
    
    Rabbit's Foot
    MP+10/LUC+15
    A token of good fortune
    Reward:  The King's Daughter
    
    Rose Ring
    HP+10/ATK+5
    A ring shaped like a rose
    Reward:  Assassination of Dias
    
    Obsidian
    Petrify Res +2
    Jewel resisting petrification
    Buy:  Skalla, AH Chapter 5
    
    Celestine
    Sleep Res +2
    Jewel that resists slumber
    Buy:  Skalla, AH Chapter 5
    
    Peridot
    Paralysis Res +2
    Jewel that resists paralysis
    Buy:  Skalla, SH Chapter 6, AH Chapter 4, 5
    
    Sapphire
    Paralysis Res +6
    Jewel that resists paralysis
    Buy:  Forgia, AH Chapter 5
    
    Amazonite
    Fear Res +2
    Jewel that resists fear
    Buy:  Celestia, AH Chapter 3, 4; Skalla, SH Chapter 6, AH Chapter 4, 5
    
    Amethyst
    Fear Res +6
    Jewel that repels fear
    Buy:  Forgia, AH Chapter 5
    
    Amber
    Poison Res +2
    Jewel that resists poison
    Buy:  Celestia, AH Chapter 3, 4; Skalla, AH Chapter 5
    
    Emerald
    Poison Res +6
    Jewel that repels poison
    Buy:  Forgia, AH Chapter 5
    
    Noah Amulet
    Poison/Sleep/Paralysis Res +4
    Amulet with the power of Noah
    Reward:  A Letter to Tomorrow
    
    Earth Drops
    Poison/Fear/Paralysis Res +4
    Jewel raising many resistances
    Buy:  Forgia, AH Chapter 5
    
    Sky Drops
    All resistances +2
    Jewel raising all resistances
    Buy:  Forgia, AH Chapter 5
    ===============================================================================
    Credits
    
    Thanks to the people on the Radiant Historia board, especially LightHawKnight,
    Melchior111, Tactician_J, Silfurbor_Negla, the_rowan, Necrorks, Khelv, ohsss,
    mzimek, Kirbye2006, xenomos, and anyone else that contributed to the MiniFAQ
    and Rare Item topics that I've neglected to mention, for offering information
    and pointing me to http://alphawiki.net/radiant_historia/index.php and
    http://wiki.mmo-station.com/wiki/radianth/, both of which provided a wealth of
    information.
    
    Thanks to Atlus for making the game.
    
    Thanks to GameFAQs for providing access to information that made this guide
    possible.
    
    Thanks to anyone who chooses to use this guide.
    ===============================================================================
    Contact
    
    If you want to send me information on something I've missed, praise,
    criticisms, whatever, send a message on GameFAQs to Spiteful_Crow.
    ===============================================================================
    Copyright
    
    This may be not be reproduced under any circumstances except for personal,
    private use. It may not be placed on any web site or otherwise distributed
    publicly without advance written permission. Use of this guide on any other
    web site or as a part of any public display is strictly prohibited, and a
    violation of copyright.
    
    All trademarks and copyrights contained in this document are owned by their
    respective trademark and copyright holders.