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LEGO Batman The Videogame Walkthrough For DS

By Eric "Harvey" Dent
Copyright 2008

Please do not copy my work unless you ask.

Character Controls 

Use the D-Pad to move around
Y is to shoot or swing your weapon, or just hit with your fists
A is to use switches, pick up objects, build LEGO objects, use the Batarang
B is to jump
X is to Tag between characters in the game.
L and R are to switch characters in the freeplay mode and some parts of the 
story mode. You can also use the Touchpad to switch characters.

See the character abilities section for more inforomation.

Vehicle controls 

D-Pad to move, press down to slow the vehicle.
X is to use the Boost rockets, you need Boost Energy to do so.
Y is to shoot.

Characters 

Character List 
Name / Cost in studs and/or level unlocked

Batman / Start of the game
Robin / Start of the game
Batgirl / 300,000 / Buy after Ch. 1 Lv. 5 Villain Mode
Nightwing / 300,000 / Buy after Ch. 2 Lv. 5 Villain Mode
Alfred/ 60,000 / Buy after Ch. 1 Lv. 1 Hero Mode
Clayface / After Ch. 1 Lv. 1 Hero Mode
Mr. Freeze / 450,000 / Buy after Ch. 1 Lv. 2 Hero Mode
Poison Ivy / 250,000 / Buy after Ch. 1 Lv. 4 Hero Mode
The Riddler / 300,000 / Buy Ch. 1 Lv. 5 Hero Mode
Two-Face / 300,000 / Buy after Ch. 1 Lv. 5 Hero Mode
Bane / / Buy after Ch. Lv. Hero Mode
Killer Croc / After Ch. 1 Lv. 4 Hero Mode
The Penguin / After Ch. 2 Lv. 1 Villain Mode
Catwoman / 300,000 / Buy after Ch. 1 Lv. 5 Hero Mode
Mad Hatter / After Ch. 3 Lv. 1 Hero Mode
Scarecrow / After Ch. 3 Lv. 4 Hero Mode
Harley Quinn / 300,000 / Buy after Ch, 3 Lv. 5 Villain Mode
The Joker / Buy after Ch. 3 Lv. 5 Hero Mode
Batman (Classic) / 800,000 / Buy after Ch. 3 Lv. 5 Villain Mode
Bruce Wayne / 800,000 / Buy after Ch. 2 Lv. 5 Villain Mode
Tim Drake / After Ch. 2 Lv. 5 Villain Mode
Barbara Gordon / 250,000 / Buy after Ch. 1 Lv. 5 Villain Mode
Dick Grayson / 200,000 / Buy after Ch. 2 Lv. 5 Villain Mode
Commissioner Gordon / After Ch. 3 Lv. 2 Villain Mode
Lucius Fox / 50,000 / Buy after Ch. 3 Lv. 5 Villain Mode
Harvey Bullock / 50,000 / Buy after Ch. 3 Lv. 4 Villain Mode
Dr. Jeremiah Arkham / Buy after Ch. 3 Lv. 5 Villain Mode
Riddler Goon / After Ch. 1 Lv. 1 Villain Mode
Riddler Bodyguard / After Ch. 1 Lv. 5 Hero Mode
Two-Face Goon / 20,000 / Buy after Ch. 1 Lv. 1 Hero Mode
Two-Face Bodyguard / / Buy after Ch. Lv. Hero Mode
Freeze Goon / After Ch. 1 Lv. 2 Hero Mode
Freeze Bodyguard / 40,000 / Buy after Ch.1 Lv.2 Villain Mode
Ivy Goon / After Ch. 1 Lv. 4 Hero Mode
Penguin Goon / After Ch. 3 Lv. 1 Hero Mode
Penguin Bodyguard / After Ch. 2 Lv. 1 Hero Mode
Joker Goon / After Ch. 3 Lv. 1 Hero Mode
Joker Bodyguard / After Ch. 3 Lv. 2 Hero Mode
Goon / 20,000 / Buy after Ch. 3 Lv. 2 Hero Mode
Bodyguard / 40,000 / Buy after Ch. 3 Lv. 4 Hero Mode
Policeman / 20,000 / Buy after Ch. 1 Lv. 1 Villain Mode
Policeman (Sergeant) / After Ch. 1 Lv. 2 Villain Mode
Policeman (Mind-Controlled) / After Ch. 3 Lv. 1 Villain Mode
Policewoman / After Ch. 2 Lv. 4 Villain Mode
Security Guard / After Ch. 1 Lv. 4 Villain Mode
Security Guard (Officer) / After Ch. 2 Lv. 2 Villain Mode
SWAT / After Ch. 1 Lv. 5 Villain Mode
SWAT (Officer) / After Ch. 3 Lv. 5 Villain Mode
Harvey Dent / After Ch. 1 Lv. 1 Villain Mode
Poison Ivy (Alternate) / 250,000 / Buy after Ch. 1 Lv. 4 Villain Mode
Pamela Isley/ 250,000 / Buy after Ch. 1 Lv. 4 Hero Mode
The Riddler (Suit) / 300,000 / Buy after Ch. 1 Lv. 5 Villain Mode
Catwoman (Classic) / 300,000 / Buy after Ch. 2 Lv. 2 Villain Mode
Selina Kyle / After Ch. 2 Lv. 2 Hero Mode
Professor Johnathan Crane / After Ch. 3 Lv. 4 Villain Mode
Dr. Harleen Quinzel / After Ch. 3 Lv. 5 Hero Mode
Talia / 50,000 / Buy after Ch. 3 Lv. 5 Villain Mode
Azrael / 1,500,000 / Buy after True Hero Story Mode Hero Mode
Huntress / 200,000 / Buy after True Hero Story Mode Hero Mode
Killer Moth (Alternate) / 100,000 / Buy after Ch. 3 Lv. 5 Villain Mode 
Killer Moth / 100,000 / Buy after you catch him in Villain Hunt
Man-Bat / 100,000 / Buy after you catch him in Villain Hunt
Dr. Hugo Strange / 300,000 / Buy after you catch him in Villain Hunt
Mr. Zsasz / 400,000 / Buy after you catch him in Villain Hunt
Black Mask / 600,000 / Buy after you catch him in Villain Hunt
Firefly / 700,000 / Buy after you catch him in Villain Hunt
Ventriloquist and Scarface / 800,000 / Buy after you catch him in Villain Hunt
Ra's Al Ghul / 900,000 / Buy after you catch him in Villain Hunt
Hush / 1,000,000 / Buy after you catch him in Villain Hunt
The Joker (Tropical) / 1,500,000 / Buy after you catch him in Villain Hunt
Custom Character 1 / When you make a custom character
Custom Character 2 / When you make a second custom character

Character Abilities

Batarang/Razor Card Users: Can use a Batarang or Razor Card to disarm enemies,
shoot certain targets, or break objects. 
Characters with ability: Batman,Robin, Batgirl, Nightwing, Bruce Wayne, Tim 
Drake, Barbara Gordon, Dick Grayson, The Joker, Batman (Classic) & The Joker 
(Tropical).

Grapple Pad Users: Can use a Grapple Pad (yellow pads) to access higher areas.
Characters with ability: Batman, Batgirl, Bruce Wayne, Barbara Gordon, Batman
(Classic), Dr. Jeremiah Arkham, SWAT, SWAT (Officer), The Riddler, The Riddler 
(Suit), Catwoman, Catwoman (Classic), Selina Kyle, Dr. Hugo Strange, Mr. Zsasz,
Ventriloquist and Scarface, Ra's Al Ghul, The Joker, and The Joker (Tropical).

Double Jumpers: Can jump twice to reach higher ledges.
Characters with ability: Batman, Batgirl, Bruce Wayne, Barbara Gordon, 
The Riddler, The Riddler (Suit), Catwoman, Catwoman (Classic), Selina Kyle,
The Joker, The Joker (Tropical), Batman (Classic), Azrael, Mr. Zsasz, and Ra's 
Al Ghul.

Double Jump Attackers: When double jumping, some characters can press Y to do
an attack.
Characters with ability: Batman, Batgirl, The Riddler, Catwoman, The Joker,
Batman (Classic), Bruce Wayne, Barbara Gordon, The Riddler (Suit), Catwoman
(Classic), Selina Kyle, Azrael, Mr. Zsasz, Ra's Al Ghul, and The Joker 
(Tropical).

Wall Jump Pole Users: Can use Wall Pole Pads (red pads) to swing arround a pole
to reach higher areas, to jump off the pole just press B.
Characters with ability: Robin, Nightwing, Poison Ivy, Catwoman, Harley QUinn,
Tim Drake, Dick Grayson, Poison Ivy (Alternate), Pamela Isley, Catwoman 
(Classic), Selina Kyle, Dr. Harleen Quinzel, Talia, and Huntress.

Tightrope Walkers: Can walk accross a tightrope to reach areas where others can
not.
Characters with ability: Robin, Nightwing, Poison Ivy, The Penguin, Catwoman,
Harley Quinn, Tim Drake, Dick Grayson, Poison Ivy (Alternate), Pamela Isley,
Catwoman (Classic), Selina Kyle, Dr. Harleen Quinzel, Talia, and Huntress.

Travel Chute Users: Shorter characters can use these to access areas where 
taller characters can not go.
Characters with ability: Robin, Nightwing, The Penguin, Mad Hatter, Tim Drake,
and Dick Grayson.

Ranged Attackers: Have a gun, or other weapon to shoot certain targets, break 
objects, or shoot at enemies.
Characters with ability: Mr. Freeze, Poison Ivy, The Riddler, Two-Face, Bane,
The Penguin, Mad Hatter, Scarecrow, Harley Quinn, Commisioner Gordon, Harvey
Bullock, Dr. Jeremiah Arkham, All the Goons (except Ivy Goon), All the 
Bodyguards, All the Police, All the Security Guards, All the SWAT, Harvey Dent,
Poison Ivy (Alternate), Pamela Isley, The Riddler (Suit), Dr. Harleen Quinzel,
Killer Moth (Alternate), Killer Moth, Dr. Hugo Strange, Black Mask, Firefly,
Ventriloquist and Scarface, and Hush.

Super Strength Users: Can grap onto certain objects (A) and pull them, can also
break certain types of walls.
Characters with ability: Clayface, Mr. Freeze, Bane, Killer Croc, Azrael, 
and Man-Bat. 

Immune To Toxic Gas/Goo: These characters can walk through toxic gas or goo 
without being hurt.
Characters with ability: Mr. Freeze, Poison Ivy, Killer Croc, Scarecrow, The
Joker, All the Bodyguards, Ivy Goon, Poison Ivy (Alternate), Pamela Isley,
Professor Jonathan Crane, Azrael, Firefly, Ra's Al Ghul, and The Joker 
(Tropical).

Immune To Freezing Gas: These characters can walk through freezing gas without
getting turned into an ice cube.
Characters with ability: Mr. Freeze, Killer Croc, All the Bodyguards, Feeze
Goon, Penguin Goon, Azrael, and Firefly.

Hero Access Panel Users: Only the good guys can use these panels to open 
objects.
Characters with ability: Batman, Robin, Batgirl, Nightwing, Alfred, Batman
(Classic) Bruce Wayne, Tim Drake, Barbara Gordon, Dick Grayson, Commissioner
Gordon, Lucius Fox, Harvey Bullock, Dr. Jeremiah Arkham, All the Police (except
Mind-Controled), All the Security Guards, All the SWAT, Azrael, and Huntress.

Villain Access Panel Users: Only the bad guys can use these panels to open
objects.
Characters with ability: Clayface, Mr. Freeze, Poison Ivy, The Riddler, 
Two-Face, Bane, Killer Croc, The Penguin, Catwoman, Mad Hatter, Scarecrow,
Harley Quinn, The Joker, All the Goons, All the Bodyguards, Policeman (Mind-
Controlled), Harvey Dent, Poison Ivy (Alternate), Pamela Isley, The Riddler 
(Suit), Catwoman (Classic), Selina Kyle, Professor Jonathan Crane, Dr. Harleen
Quinzel, Talia, Killer Moth (Alternate), Killer Moth, Man-Bat, Dr. Hugo Strange,
Mr. Zsasz, Black Mask, Firefly, Ventriloquist and Scarface, Ra's Al Ghul, Hush,
and The Joker (Tropical).
 
Gliders: Some characters can glide a short distance after jumping, press A to
jump & hold it to glide.
Characters with ability: Alfred, The Penguin, Killer Moth (Alternate),
Killer Moth, Man-Bat, and Firefly.

Explosive Canister Users (called Bomb Users in the guide): These characters 
carry around explosives to place near an object (touch screen) then use the 
detonator (touch screen) to blow it up.
Characters with ability: Two-Face, Mad Hatter, Scarecrow, SWAT, SWAT (Officer),
Harvey Dent, Professor Jonathan Crane, Black Mask, and Hush.

Note: Some of the Suit Switchers for Batman or Robin may give you some of the
abilities listed above.

Walkthroughs

Hero Mode

The Batcave: You start out right next to the Bat-Computer. Access it by 
pressing A when near it. This gives you the option to buy characters, extras,
host a multiplayer game, play mini-games, buy hints, or view the Story 
sequence comics. You have to unlock the items within the game in order to buy
anything besides hints. Upstairs from here is the area where you can go to the
levels to play through the Hero Story Mode of the game. Also there is a door
to Wayne Manor, and a door to Arkham Asylum. In order to go to Arkham, you 
must beat at least one level in Hero Story Mode. From the Bat-computer go right
to find the Custom Character maker, here you can make two custom characters 
from parts of other characters. The more characters you have unlocked, the 
more parts you have to work with. Go right some more to find a door to the
Trophy Room, in here you can build some familiar objects from the Batman 
Comics. You can also look at artwork for the game, but only if you find the
Joker Cards in the actual game levels. Go to the right some more to get to a
smaller computer, this is where you can view the Mini-kit sets you have found
all 10 parts for. Only the ones you have found all 10 parts for will be 
viewable. 

Note: This guide is hoping that you try to smash & break objects throughout the
levels, in order to gain Studs, discover hidden items, and just for fun. Also
make sure to build any LEGO object, even if you can not use it yet, the Studs
you obtain will help you buy more Characters/Extras in the long run.
 
Chapter 1: The Bullion Dollar Riddle

Level 1: Gotham Streets: True Hero: Story: 27,000 Freeplay: 42,000

In the first area go right and some bad guys attack you, throw your Battarang
to disarm them if you can, then beat them up. Build a nearby wall switch & use
it, this makes a garage door open. Inside smash a box & build a Grapple Spot.
Use the Grapple Spot with Batman, and build another wall switch & use it. This
makes a ladder to build, for Robin to climb. Switch to Robin and head to the
right to find a Travel Chute to build & use. Build another wall switch & use it
to get a Grapple Spot to build for Batman. Switch to Batman and grapple up, use
the Suit Switcher to get the glide suit. Glide to the right over a large gap,
beat up some more bad guys and build the Tigtrope nearby so Robin can join you.
Go down & right a bit to find another Travel Chute to build & use as Robin.
Build a circular floor switch and step on it to open the gate so Batman can join
you. Switch to Batman to build & use a Grapple Spot. Build a Demolition Suit
Switcher and use it to get Bombs to use. Use a Bomb on the lock on the door to
get it to open, go inside to get to the next area.

In the second area, go to the right a bit and fight some bad guys. You will see
a Blue Brick Machine in the area. Gather the 2 Blue Bricks nearby, and step on
a circular floor switch to get the 3rd one. Placeing all 3 of them on the 
machine gets you a Grapple Spot to build & use as Batman. Build & use a wall
switch to get a ladder to build for Robin to climb up. Switch to Robin and
head towards the back of the ledge to build a Tightrope. Cross the Tightrope
with Robin to get to the top of the Cinema. Build & use a wall switch to open
the door near the gate that is locked. Go into the door & use a wall switch to
open the doors to the cinema. Switch to Batman & Bomb the Red box in the lobby.
This gets you 2 circular floor switches to build. Step on one, and your partner
will step on the other. This makes a ladder to build appear, carefully avoid the
green stuff in this area, cause you are not immune to toxic & climb the ladder
and Bomb the lock on the gate to get it open. Walk to the right and jump down 
off the ledge, build another ladder nearby in case you want to go back. Fight
a couple more bad guys, and Bomb the Red box nearby to get a couple of
Battarang targets to build. Shoot them to get a Magnet Boot Ramp to build. 
Switch to Robin & go right a bit more to build a Magnet Boot Suit Switcher. To 
climb the ramp, simply just walk towards it while wearing the Magnet Boots. Push
a box off of the ledge to get a wall switch to build & use so the gate opens for
Batman. Switch to Batman to build & use a Grapple Spot nearby. Use a wall switch
to get a ladder to build so Robin can join you. Step on the 2 circular floor
switches with your partner to open the garage door to the next area.

In the third area walk down a bit and build a ladder in case you want to go 
back, some bad guys will show up, so fight them. As soon as you beat the first
2 bad guys, 2 more bad guys show up, so beat them up as well. Then simply walk
into the doorway that looks like it was bombed to get the the next area.

In the 4th area, you will encounter your first Boss Fight. This fight is against
Clayface. He is pretty easy to beat, keep pounding away at him until he loses
3 hearts. Then he will jump up to a ledge, and some bad guys will come after
you. Beat off 4 bad guys, and Clayface will return. Beat him up again for 3
hearts, and he will jump back on the ledge. 4 more bad guys to fight, and then
beat up Clayface for 3 more hearts. Now he only has one heart left, and stays on
the ledge. To finally defeat him, go to the left side of the room to build & 
use a circular floor switch to make 2 wall switches appear on the right side
of the room. Use the 2 wall switches with your partner to cause the sprinkler
to turn on, which makes Clayface collapse. This ends the level automatically.

Level 2: Ice Cream Factory: True Hero: Story: 38,000 Freeplay: 81,000

In the first area of the level head to the right to find a gate that is 
locked. A bad guy attacks you, so fight him off, another bad guy shows up
after that, so fight him as well. As Batman build a Demolition Suit Switcher.
Bomb the lock on the gate to open it. Go to the left side and build an Ice
Cream Cone to make the first light on the doorway light up. Build & use a 
Grapple Spot to go up to the next ledge to build another Ice Cream Cone, while
up here step on a circular floor switch to make a ladder appear. Then go to the
right side of the area to build another Ice Cream Cone. Switch to Robin and use
the Magnet Boot Suit Switcher nearby. Climb up to the right ledge and build the
4th Ice Cream Cone, step on a circular floor switch to make a Grapple Spot to
build appear. Switch to Batman & use the Grapple spot, and use another Grapple
Spot to go up to the right side's 3rd ledge, build the 5th Ice Cream Cone.
Switch back to Robin & head to the left side & climb the ladder to reach a 
Magnet Boot Ramp to the left side's 3rd ledge. Build the last Ice Cream Cone to
make the door open, go inside to get to the next area.

In the second area go down and to the right to fight some bad guys. Keep going
to the right to find & build an Anti-Freeze Suit Switcher for Batman. Then go to
the right a bit more to build a wall switch & use it to open the door. Now 
switch to Robin and head back to the begining of the room. Build & use a Travel
Chute to get up to a Tightrope to cross. Walk down & to the right to build & 
use a wall switch to make the conveyor belt drop a box. Smash the box to find
the first Blue Brick. Carry it to the Blue Brick Machine using Batman, because
if you try doing it as Robin you will die due to the freezing gas in the room
with the machine in it. Now go back to where you fought the bad guys, and build
& use a Grapple Spot to get on a ledge. Build & use a wall switch to make the
2nd conveyor belt drop another box with the 2nd Blue Brick in it, carry it to
the machine with Batman. Then near the Anti-freeze Suit Switcher, switch to 
Robin to build & use a Magnet Boot Ramp. Build & use another wall switch to make
the last conveyor belt drop the box with the 3rd Blue Brick inside. Carry it
to the machine with Batman, and a wall switch to build & use appears. This will
turn off the freeze gas, letting Robin join you. Step on the circular floor
switches to make an elevator rise up. Walk to the left as Batman through the
freeze gas to reach a Demolition Suit Switcher. Use a bomb on the Red objects
on the wall to turn off the 2 freeze gas vents. Keep walking to the left to
find a Grapple Spot to build & use. Use a wall switch to get a ladder to build
for Robin. Switch to Robin and head to the right to get to a Tightrope to cross,
use a wall switch to make a bridge. Then pull the wall switches with your 
partner to open the door to the next area.

In the third area there is a large device that is spewing Ice Cream that you 
have to turn off. Go down and jump off the ledge, and fight 2 bad guys that
showed up. Then go to the left a bit to find & use a Travel Chute as Robin.
Step on a circular floor switch to open the door for Batman. Switch to Batman
& Bomb the Red box in the room to get a wall switch to build & use. This turns
the 1st light on the device off. Then go to the right a bit, and Bomb the door
to the room. Build & use another wall switch to get the 2nd light to turn off.
Go to the left side of the room to find a Spin Pole Pad to use as Robin. Build
& use a circular floor switch to get a Grapple Spot for Batman to build & use.
As Batman Bomb the Red box to get a wall switch to build & use. Shoot the 2
Battarang targets to get the 3rd light to turn off. Go back to the right side
of the room. Use a Glide Suit Switcher with Batman, and build & use a Grapple
Spot to get up to a ledge. Glide across to another ledge & build a Magnet Boot
Ramp. Then step on the 4 switches on the ground to get a Travel Chute to build
& use as Robin. Climb the Magnet Boot Ramp as Robin and use the wall switch to
turn off the final light on the device. This stops the ice cream from spewing
out. Go back to the middle of the room & climb the ladder. Build the Grapple 
Spot and build & use a circluar step switch to get a Spin Pole Pad to build so 
both characters can get up to the top ledge. Go to the right and step on the 
large square switch, your partner will join you making the door to the next area
open.

In the forth area, Glide to the right using Batman, and use a Demolition Suit
Switcher. Bomb the Red objects on the wall & build the plugs to stop the 2
freeze gas pipes. Then simply walk right and use the wall switches with your
partner to open the door to the next area.

In the fifth area, you will have another Boss Battle. This time it is with Mr.
Freeze. Again there is a pattern for beating him. Pound him until he looses 2
hearts and he jumps on the ledge. Beat up a bad guy and walk up the Magnet Boot
Ramp with Robin, step on the switch to get a Grapple Spot for Batman. Beat up
another bad guy & grapple up & Bomb the Red pipe to make Mr. Freeze jump down
again. Beat him up for 2 more hearts, and repeat the previous step, this time
on the middle pipe. Beat up him again, and repeat the process again on the 3rd
pipe. After that he will jump down again, beat him up for the 2 final hearts,
and the level will end automatically.

Level 3: Batmobile Chase: True Hero: Story: 23,000

This is the first vehicle level of the game. You will probably be replaying
this level, as well as the other vehicle levels quite often to get all the 
Mini-Kit Parts & Riddler Clues. Basically the idea of this level is to reach
the end of the level. In the first area there are lots of overpasses, jumps, and
other vehicles on the road to avoid. Shoot as many vehicles that are purple & 
green, these are the villain vehicles. At the end of the area you will go over 
a large jump.

In the next area it starts out the same as the last area, but soon you will get
to a large "?" in the road made out of studs, after that it becomes a train 
track. Make sure to avoid the trains and continue after the bad guys. At the 
end of the train tracks there will be an area with toxic waste spilling on the
ground. Make sure to avoid the toxic waste as much as possible. At the end of
the area you will have a boss fight with Two-Face's Truck.

To beat it, just keep shooting and trying to avoid the objects in the road, as
well as the missiles that it is shooting at you. Once you deplete the vehicle of
all it's hearts, the level will end automatically.

Level 4: Botanical Gardens: True Hero: Story: 63,000 Freeplay: 60,000

Start out the level by building the Suit Switcher nearby to get Batman into
the Demolition Suit. Then go to the left and build another Suit Switcher to
get Robin the Bio Suit, as Robin walk through the toxic to the back left
corner. Build and step on a Circular Floor Switch to make some platforms rise
so Batman can join you. Some Ivy Goons suddenly appear, so take care of them.
Switch to Batman, and build & use a Grapple Spot. Build & use a Wall Switch to
get a ladder to build. Switch back to Robin and climb the ladder. Go over the
Tightrope, and build & step on another Circular Floor Switch. This makes another
ladder to build appear. Switch back to Batman, and climb the ladder. Bomb the 
Red box, and build a push block. Push it into the machine, and switch the 2
Wall Switches (with your partner) to kill the large vine that was blocking the
path. Go through the gate past where the vine was at. Build & use a Grapple Spot
to get up on a large leaf, then use another Grapple Spot to swing across. Bomb
the Red box to build & step on a Circular Floor Switch to get a ladder to build.
Switch to Robin, there will be another fight with an Ivy Goon, so take care of
that. Climb the ladder & switch the Wall Switch that is in some Toxic to light 
up the first light over the door. Then head to the right. Another Ivy Goon will
appear, so take care of  it. As Batman, build & use a Grapple Spot to get up on
another leaf, and use another Grapple Spot to swing across. Bomb the Red Box and
build another Circular Floor Switch to get another ladder to build. Climb the 
ladder as Robin and use the Wall Switch that is in the Toxic to make the second
light over the door light up. This opens the door. Go through it to get to the
next area.

In the next area use Batman to build & use a Grapple Spot to drag a bridge down.
Then walk across the bridge and build & use a Wall Switch to drain the water.
Keep going right, and build a push box to push into the machine, and pull the
2 Wall Switches (with your partner) to kill another vine. Go to where the vine
was, and build & use another Grapple Spot to drag another bridge down. Build
& use another Wall Switch to drain the water. In the drained pond, build a big
fan and ride the air current up to a ledge. As Batman go to the left & Bomb a 
Red box to get a Travel Chute to build. As Robin use the Travel Chute, and walk
right to step on 4 Square Floor Switches to open the door to the next area.

In this area we will be having another Boss "Battle". Though you don't really
fight against Poison Ivy, you are just avoiding her bombs, and solving a puzzle
to get rid of her. To solve the puzzle first go to the left as Robin through
some Toxic, step on a Circular Floor Switch to get some platforms for Batman
to join you. As Batman build & use a Grapple Spot to get up on the ledge. Build
& step on another Circular Floor Switch to get a ladder to build so Robin can
join you. Bomb the Red box to get a Push box to build. Push it into the machine
and pull the 2 Wall Switches (with your partner) to kill the first vine. Now
go back to the middle section and build a push box and push it into place. Bomb
a Red box to get another push box to build. Push that into place as well. Then
head to the right. Build another Grapple Spot & use it with Batman. Build 
another Circular Floor Switch to get another Ladder to build for Robin. Bomb
the Red box for another Push box to push into the machine. Pull the 2 Wall 
Switches (with your partner) to kill the other vine. Now go back to the middle
section and pull the 2 Wall Switches (with your partner) to cause Poison Ivy to
get shocked, ending the level automatically.

Level 5: Gotham Bullion Fortress: True Hero: Story: 57,000 Freeplay: 59,000

In the begining of the level head right and down until some bad guys show up.
Take care of them and continue right & down to find some steps. Hop up the
steps, and build & use a Grapple Spot. Build a Tightrope so Robin can join you.
Keep going right until a boat with some bad guys shows up. Take care of the
bad guys and build a Suit Switcher for Robin's Bio Suit. Then Double Jump up
on the ledge on the back right of this area (follow the gold studs) build a
Spin Pole for Robin to use. Use a Travel Chute with Robin, and walk through the
Toxic, push a box off the wall to get a Grapple Spot to build for Batman. Go to
the left a bit and some bad guys try to surround you, take care of them. As 
Batman go to the left and double jump across a gap. Step on the Square Floor
Switches to get another Spin Pole for Robin to use. As Robin go accross & use
another Spin Pole Pad near the Square Floor Switches. Build a Grapple Spot so
Batman can join you. Go right and some more bad guys will show up, so take care
of them. Keep going right to get to a tall ladder. Climb the ladder and go into
a gated area. Build the Wall Switch & use the 2 Wall Switches (with your 
partner) to open the door to the next area.

In the next area use a Grapple Spot to drag down a box. Build a Travel Chute &
use it with Robin. Build a ladder to have Batman join you. Use another Travel
Chute on the left to get to a fenced in area. Use a Circular Floor Switch to 
open the gate, so Batman can join you. Some bad guys show up, so take care of 
them. Then step on the Large Square Floor Switch (with your partner) to open 
the door to the next area.

As soon as you enter the next area, some bad guys show up, so take care of them.
Use a Travel Chute nearby to get up to a ledge above. Smash the boxes near a Red
box to find a Wall Switch to build & use. This gets a Grapple Spot for Batman.
As Batman use the Grapple Spot and double jump across the gap with the "$" sign
over it. Use the Hero switch to extend a bridge so Robin can join you. Step
on the 2 Circular Floor Switches (with your partner) to open the door into the
next area.

In the next area use the Suit Switcher for the Glide Suit for Batman. Smash the
boxes nearby and step on the 2 Circular Floor Switches (with your partner) to
get a Travel Chute to build. Use the Travel Chute with Robin, and build a ladder
so Batman can climb up. As Batman glide across the gap, and build a Suit 
Switcher for Robin's Magno Suit. Climb the ladder as Robin and climb the 
Magnet Ramp nearby. Jump across the gap to the right and build a ladder for
Batman. As Batman glide across a gap to the right. Then step into the Demolition
Suit Switcher & Bomb the Red object to make the tower fall. Some Bad Guys show
up nearby. Step on the Large Square Floor Switch (with your partner) to make
the ladder come down. Climb the ladder & take care of those bad guys. Build
another ladder to climb. Go to the left with Batman and double jump across the
gap with the really large "$" Sign. Use a Grapple Spot to drag down that sign
so Robin can join you. Some more bad guys appear so take care of them. Then use
the 2 Wall Switches (with your parner) to open the door to the next area.

In this area we will be having a mini-boss fight. This time it is against Two-
Face. To defeat him do the following. Beat up the 2 bad guys that show up.
This makes a large money bag appear over Two-Face's head. If he is not under
the money bag you can move it to the left or right using one of the 2 Wall
Switches nearby. Once he is under the bag, use a Battarang to shoot the target.
This makes the money bag fall on him. Then 2 more bad guys show up, beat them
up & repeat the previous steps. Then 2 more bad guys show up, beat them up as
well. This time a cage will appear, again shoot the target when the cage is 
over his head. This will catch him. The Riddler will run off again so let us
chase him! Bomb the Red box that is near a conveyor belt, to get a ladder to
build & climb. Go into the doorway that is straight ahead to get to the last 
area.

In the next area there are lots of tricky jumps so be careful. Walk on to the
conveyor belt, and head to the right, avoiding getting squished by the gold
press. Beat up The Riddler for 3 Hearts and he will run away. Keep going right
and cross 2 conveyor belts, at the end of the 2nd one ride the gold press up
to find a ledge. Beat up The Riddler for 2 more Hearts and he runs away again.
This will make a ladder appear so Robin can join you. Build & use a Travel
Chute nearby to get past the first set of moving money bags. Use a Wall
Switch to turn them off. As Batman double jump to a ledge to the right
of the Wall Switch, jump up & right to get to another Wall Switch. Use it and
the 2nd set of moving money bags will stop. Use the 2 Wall Switches nearby
(with your partner) to make the platform you are standing on become an elevator.
Head to the right & down to find The Riddler. Beat him up for 2 more Hearts,
and the level will end automatically. Congragulations, you just beat the Hero 
side of The Bullion Dollar Riddle.

Chapter 2: Power-Crazed Penguin

Level 1: Gotham Docks: True Hero: Story: 34,000 Freeplay: 55,000

In the first part of the levelgo right and up a small ramp till you see some
Policemen, then some bad guys come out to attack them, help the Police out by
beating up the bad guys. Then smash some boxes to the left to find a Grapple
Spot to build & use. Grapple up and push down a box off the ledge. Build the
Travel Chute for Robin to use. Use it and build & use a Tightrope. Go right & 
follow the ledge until it ends. Jump down and smash the boxes to find a Wall
Switch to use, this opens the gate so Batman can join you. Smash more boxes to
find a Grapple Spot to build & use it to pull down a bridge. Go right till you
come to 2 garage doors. Some bad guys come out of one of them, so take care of
them. Use the Wall Switch on the right garage door, and build an Anti-Toxic
Suit Switcher for Robin. Go right a bit more till you get to a door. To the
left of the door is a push box, which you have to PULL out. To do this walk up
to it and press and hold A to grab it, and walk away from the wall. Then double
jump up to the left with Batman to grab a Blue Brick. Go down a bit to find a
ship with a Blue Brick Machine on it. Place the Blue Brick on the machine. Smash
some boxes near the machine to find the 2nd Blue Brick and put it on the 
machine. Then switch to Robin and walk into the Toxic near the machine to get 
the 3rd Blue Brick. When you do this, a Demolition Suit Switcher for Batman
to build & use comes out. Use a Bomb on the lock on the door to open it. Then
go inside to get to the next area.

In the second area go right until you run into some bad guys to fight, beat the
bad guys. Go right a bit more until The Penguin & Bane block your path with a
large container car. A gate to the left will open, and some more bad guys to
fight will appear, get rid of them. Then go through the gate. Bomb the lock
on the container car, and smash the boxes inside to build & use a Magno Suit
Switcher for Robin. Use the suit to climb a nearby Magnet Boot Ramp, and go
to the right and down a bit. Smash the boxes on top of the container car to get
a Wall Switch to build & use. This will get a Grapple Spot to build & use as
Batman. Push down the box on the ledge to get a ladder for Robin to join you.
Go into the small room to the right, and use the 2 Wall Switches (with your
partner) to make a train push the large container box out of the way. Then go
out of the room and follow the train tracks to the right until you go to the
next area.

In the third area build & use the Spin Pole Pad to get over the Toxic. Then
smash a box near where you land to build a circular floor switch to step on.
Doing so makes a platform appear in the Toxic. Go up a bit, until a Slow-Mo
forklift crash happens (which is pretty funny) then some bad guys will show up,
so make them disapear again. Smash the boxes nearby to get a Grapple Spot to
build & use to drag down the ramp to the ship nearby. Go onto the ship and go
down a bit to find a forklift. Smash the boxes near the forklift, and some
more bad guys will appear, get rid of them. Then build the Wall Switch that
was uncovered when you smashed the boxes near the forklift. Use the switch to
make the forklift drive into some machinery near the front of the ship. This
reveals another Wall Switch to build & use. Doing so makes a container car
crash into another ramp so you can now go forward. Go right and down a bit to
keep going right. Pretty soon Bane shows up, he blocks off the left side with
a large container car, and starts pushing it trying to squish you. Go to the
right and smash the boxes and go up a bit. Wait there till Bane shows up again.
He will then start throwing barrels & boxes at you. Just keep moving around and
avoid the shadows on the ground to avoid getting hit. After a bit he will stop.
Then he will try to squish you again, quickly build the ladder to the left and
climb it to avoid getting smashed. Then Bane will run away & jump into a hole
in the ground. Follow him and a couple more bad guys will show up, so take
care of them. Jump into the hole, and you will now be in the last area of the
level.

In the last area of the level, you will be having a boss battle with Bane.
Basically since you can't actually hit him with your fists (since he is immune)
this will be a quick game of "Keep Away". Just keep running away from him until
the screen zooms into a certain area. Go to that area, and he will run at you
move out of the way, and he will smash into the area hurting himself. There
will be a Travel Chute inside the first area he smashes, use the Chute and
build a Wall Switch. This will get a box overhead. This will reveal another 
area to lure him to, stand there and then move when he runs at you. Go back up
the Chute and then use the Switch to drop the box on his head. Then run away 
some more until the 3rd area is revealed, behind there is another Travel Chute, 
use it and build another Wall Switch. Stand in front of the pipes it shows you, 
and move away when Bane runs at you. Go up the Chute again, and use the Switch 
to make some steam come out hurting Bane again. Run around a bit more, and a
cage will appear over the area where you dropped the box on him. Lure him
again, and use the Chute & pull the Switch to drop the cage. This will end the
level automatically. 

Level 2: The Rooftops: True Hero: Story: 22,000 Freeplay: 30,000

In the first area build a Magno Suit Switcher and use it with Robin. Build 2
circular floor switches, and step on them (with your partner) this makes a
Magnet Boot Ramp appear. Climb the ramp, and build the push box and push it in
to the hole. This will get a Grapple Spot for Batman to build & use. Swing
across & beat up the bad guy that is over there. Then use another Grapple
Spot to drag a bridge so Robin can join you. Use the Spin Pole Pad with Robin
to get up on a roof, shoot the 2 Battarang targets to make a ladder to build
appear. Smash some boxes nearby to get a Demolition Suit Switcher to build & use
with Batman, and then climb the ladder. Bomb the red boxes to get 2 more floor
switches to build & step on (with your partner). This makes another push box to
build & push into the hole appear. Doing so makes a Travel Chute to build & use
with Robin appear. Go through the chute, and jump down on to a ledge. Step on
the floor switch, and 4 square floor switches will appear. Smash a box & build
the ladder to climb up. Quickly step on the switches to get a Wall Switch to
build & use to make a bridge extend so Batman can join you. Use a Grapple Spot
to drag another bridge out to the right. Go across and some bad guys will attack
so get rid of them. Bomb the red box nearby to get a Grapple Spot to build & 
use. Step on the floor switch to get a Travel Chute to build & use, then use
the Spin Pole Pad nearby. Important when you are spinning on the poles, do NOT
push any directional buttons. If you do it right you will smash into an antanna.
This will reveal another floor switch to build & step on. Doing this makes yet
another floor switch (on the ledge above) to build & step on. Stepping on it
makes 2 Wall Switches appear. Use them (with your partner) to make a ladder come
down. Climb the ladder with Batman and Bomb the objects blocking the door. After
you do you go through the door into the next area.

In the second area go to the left a bit & use the Grapple Spot to get on top of
the Snowman's Hat, step on the floor switch to make the arm of the Snowman fall.
Walk to the right on the arm, and smash the "ice cream" so you can jump to the
ledge to the right. Once you get over there 2 bad guys show up and try to 
surround you. Beat them up, and a Magnet Boot Ramp will appear. Climb the ramp
with Robin and step on the 3 square floor switches. This will make a "plug" to
build appear. Build it and the lower steam vent will be blocked. Bomb a nearby
red box to get a floor switch to build & step on. This will make a bridge fall,
go across the bridge to the next area.

In the third area beat up the bad guy that shows up. Then push in the switch
on the wall to get a ladder to build. Climb the ladder and smash the boards over
the door. Go right, and use a Wall Switch to get a push box to build & push it
into the hole on the wall. This will make a garage door open back where you
fought the bad guy. Go back & bomb the box inside the garage door, this will
get you a Magnet Boot Ramp to build & use. Climb the ramp and pull the Wall
Switch to make another ladder appear above the first ladder that you built.
Climb the ladder and follow the ledge, bomb the lock on the gate to open it.
Go inside and smash the boards over the door, a bad guy will suddenly appear
so take care of him. Go into the small room and smash the boxes to get a floor
switch to build & step on. This will make some poles appear for the Spin Pole
Pad nearby. Use the pad, and go to the left and up a bit to build & step on 
another floor switch. This will get a ladder to build for Batman to climb.
Bomb the red object to get a Travel Chute to build & use. Pull the Wall Switch
to get a Grapple Spot to build & use with Batman. Go right and down a bit to
use another Grapple Spot to drag a bridge down. Go across the bridge and it will
fall down, now you are in the last area of the level.

In the last area of the level, we will be having a boss battle with Catwoman.
She is standing on the ledges above you. First you need to beat up some bad guys
that show up. After you do that the 3 Wall Switches will activate. Quickly
find the switch under whatever ledge she is standing on (if you don't do it
quickly she will jump to another ledge). Doing this will release some steam
hurting her, and causeing her to jump down. Hit her and she will jump back up
on the ledge. Repeat this process until her hearts run out, and the level will
end automatically.

Level 3: Batboat Chase: True Hero: Story: 23,000 

Another vehicle level that you will probably be playing quite often to get
all the Mini-Kit Parts & other items. In the first area keep shooting and
avoid the rocks near the end of the first section. Then you will go over a 
large jump.

In the second section avoid crashing into the ships, and go over the jumps to
avoid the objects in the way. Near the start of this area is a large "umbrella"
made of studs. At the end of the area there will be a short cut-scene with The
Penguin's Submarine dropping some large containers into the water. Avoid them
and go over the jumps. Pretty soon another quick cut-scene will happen and then
you will be in the last area.

In the last area you will be having a boss battle with The Penguin's Submarine.
Keep shooting and avoid the containers as well as the missiles it shoots at you.
Once you deplete the Submarine of it's hearts the level will end automatically.

Level 4: The Sewers: True Hero: Story: 29,000 Freeplay: 77,000

In the first area use the Hero Switch that is right beside you to get an Anti-
Toxic Suit Switcher for Robin. As Robin walk into the Toxic & build a platform
so Batman can cross. Push in the switch on the oven looking device, and then
use a Travel Chute on the back wall (in a small cave-looking area). Use the Hero
Switch to get a push box to build, push it off the ledge for a Demolition Suit
Switcher for Batman. Bomb the red boxes nearby to get a Grapple Spot to build &
use. Bomb another red box to get a push switch to build & use it to make a 
ladder to build so Robin can join you. As Robin climb the ladder and head right.
Some bad guys show up to fight you, so beat them up. While this happens some
Toxic gas will start coming out of the pipes nearby. As Robin walk through them
and build & use a Wall Switch to make a red box come out back where Batman is.
Bomb the box, and build & step on the floor switch to make the gas stop. Then
use the 2 Wall Switches (with your partner) to open the door to the next area.

In the second area head to the right with Robin to enter some Toxic, use the
Battarang to shoot 2 targets to get a Wall Switch to build & use it to make the
first of 2 lights over a door light up. Then head to the left, as Batman bomb
a red box to get a pull switch to build, pull it like you did the box in the 2nd
level of this story. When you do this the water in the pond nearby will drain
out. Jump down into the bottom of the pond and build a ladder and a platform.
Then climb the ladder and use the pull switch again, filling the water back up.
Jump across the pond using the platform and bomb the red box to get a Travel
Chute to build & use. Build a push switch and push it in to drain another pond.
Build another ladder, and bomb the red box to get a floor switch to build & use.
Doing so will get a Grapple Spot to build & use, grapple up and head left. A
bad guy will show up, so get rid of him. Bomb the object blocking the doorway,
and smash everything you can in the room. You will find a floor switch to build
& use. Doing this will get you a Wall Switch to build & use for the 2nd light
over the door to light up, which will open it. A bad guy comes out of the door
so when you go back to the door, which is to the right, make sure to get rid of
him. Go into the doorway to get to the next area.

In the third area, jump on to the moving raft and then jump off again when you
get to the other side of the first waterfall. Smash the box to get a ladder to
build and climb up. Bomb the red box to get a Travel Chute to build, then head
left and smash another box to get a Wall Switch to build & use. Doing this gets
a ladder to build so Robin can join you. As Robin use the Travel Chute and
step on a floor switch to make the gate open so Batman can join you. Bomb the
red box and build & use a Wall Switch to make the gate on the ground open. Bomb
the ground to get it open. Use Robin to smash a box, and build & use a pull 
switch (which is in Toxic) to make the 2nd waterfall stop and get a ladder to
build & use. Climb the ladder & use the 2 Wall Switches (with your partner) to
get the door to the next area open.

In the 4th area bomb the door to get out of the room, and use the Wall Switch
to make the platforms move (this is optional). Go right to find a Hero Switch
& use it to get a Spin Pole Pad to build & use as Robin. Shoot your Battarang
at 2 targets to get a Grapple Spot to build & use as Batman. Bomb the red box
to get a Travel Chute to build & use as Robin. Step on the 3 switches to
get another Grapple Spot to build & use with Batman. Then use the 2 Wall 
Switches (with your partner) on the "Window Washer" looking elevator to get
to the next area.

In the last area we will be having a Boss battle with Killer Croc. Again there
is a pattern to beating him. Beat him up a couple of times, and he will jump up
on the ledge and release some other bad guys from the jail cells. Beat them up
and Killer Croc will return to fight you again. Keep repeating this 3 times to
defeat Killer Croc, which will end the level automatically.

Level 5: Artic World: True Hero: Story: 44,000 Freeplay: 17,000

In the first area beat up the 2 bad guys nearby, then 2 more bad guys will show
up, beat them up as well. This will make the gate open to the next area.

In the second area 2 more bad guys will show up, so beat them up. Smash some
boxes to the left of the doorway you just entered from to find a Demolition
Suit Switcher for Batman. Bomb the red box nearby to get a Tightrope to build
& use with Robin. Build the push switch & push it to make 2 icebergs rise up.
Step on the 2 floor switches (with your partner) and another Tightrope to build
& use with Robin will appear. Build another push switch & use it to make 2 more
icebergs rise up. Bomb the lock on the Wall Switch & use the switch to lower 
the bars blocking the way forward. Bomb a red box nearby and build & use a
Grapple Spot. Build & use a Wall Switch to make some icebergs start to come
out of the wall. Carefully hop across 3 icebergs with Batman cause you have to
double jump to get to the first one. Then pull out the switch at the end to
cause the icebergs to make a pathway. Then step on the large floor switch (with
your partner) to get the door to the next area to open.

In the 3rd area head to the right and bomb a large red & black object to get a
platform to build. When you build it 2 bad guys will show up, so get rid of 
them. Shoot the 2 Battarang targets to get a Tightrope to build & use with
Robin. Smash the ice blocks nearby after you cross to get a floor switch to]
build & step on for a Grapple Spot. Head back & build the Grapple Spot. Cross
back again and bomb the red box to get a Wall Switch to build & use to make
an iceberg rise up. There are 2 floor switches on the iceberg, step on them
(with your partner) and hop onto the iceberg that comes out to get to the next
area.

In the last area we will have a short Boss battle with Catwoman again. After you
land on the iceberg go up the ramp a bit. Then Catwoman will come after you.
Beat her up 3 times and she will run away. 2 bad guys will show up, so beat 
them up as well. Build & use a Travel Chute on the right side of the room to
get into the force-fielded area, build & step on a floor switch to lower the
force-field. Bomb the object that is red to get one of the lights over the 
device in the middle of the room to shut off. Then Catwoman will show up again,
beat her up 3 more times. 2 more bad guys will show up, beat them up. Repeat
the same process on the left side of the room, and now both lights will be off.
Shoot the 2 targets with your Battarang, and a Grapple Spot to build & use will
appear. Once you use the Grapple Spot to drag the diamond out of the machine,
and you walk up to the diamond, the level will end automatically. Good work
now you have beaten the Hero side of Power-Crazed Penguin.

Chapter 3: The Joker's Last Laugh

Level 1: The Chemical Factory: True Hero: Story: 41,000 Freeplay: 43,000

In the first area of the level 3 bad guys will imediately attack, so get rid of
them. Go to the right and build a Demolition Suit Switcher for Batman. Use the
bombs on any red objects in the area, especailly the boards covering the door in
the middle of the area. Bomb the right side & left side (the left side will have
another bad guy to beat up) locks and boxes. This will make 2 small step 
switches to build & use appear. Build them and step on them to make the door 
open to the next area.

In the second area, 2 more bad guys will attack you imediately so deal with 
them. Go to the right and up a bit to shoot a Batarang target to get an Anti-
Toxic Suit for Robin, as Robin walk right through some toxic gas coming out of
the pipes. Step on a switch to make the gas stop, use the Magno Suit Switcher.
Bomb the red box nearby to get a Grapple Spot to build and use it. Step on a
switch to get a Magnet Boot Ramp to build. Then either Grapple or climb the 
ramp back up and use the 2 Wall Switches (with your partner) to make a bridge
extend nearby. Then head back to the start of the area and go to the left. You
will find another Magnet Boot Ramp to build, build it and climb up. Use a nearby
Tightrope to cross the gap, and build & use a Wall Switch to make a platform so
Batman can cross. Use a Bomb on the red box nearby to get another Wall Switch to
build & use. Doing this will cause 2 floor switches to build appear near the 
bridge that you extended earlier. Carefully jump back across to the area with
the bridge. Build & step on the switches (with your partner) to make the door
to the next area open. This also makes some bad guys to fight off appear, so
if you want you can beat them up.

In the third area 2 more bad guys will attack you imediately, so beat them up.
This area is an area with lots of switching stuff. First find the 3 Blue Bricks
in the area by smashing the objects with the blue sparkles over them. Then put
all 3 on the Blue Brick machine to get a step switch to build & step on, this
will make a light on the middle section light up. Then climb the ladder & build
a push box & push it into the wall to make the 2nd light turn on. Then use an
Anti-Toxic Suit Switcher to get to a floor switch under some toxic gas. 
Steping on it will make a Wall Switch to build & use to make the last light turn
on. This will make the Wall Switch on the panel under the lights become active.
Use the switch to get a platform to build, building it will make the platforms
become a staircase. Hop up the stairs, and go into the doors to get to the next
area.

In the forth area yet again some bad guys will attempt to ambush you, so deal
with them. Use the Wall Switch on the device nearby 3 times to make it explode
this gets you a step switch to build & use. Doing so will get a Spin Pole
nearby. Using Robin walk to the right through the Toxic stuff (with loads of
studs inside) and use the Spin Pole Pad to get to a platform above. Step on
the 4 switches to make the Toxic drain out. Switch to Batman, and use the
Anti-Freeze Suit Switcher to go right through the freeze gas. 2 more bad guys
will show up, so beat them up. Use the Demolition Suit Switcher, and bomb the
red box near the freeze gas. This will get you a "plug" to build to stop the
gas, repeat on the next red box. Now go back to the right, and step on the
large switch (with your partner) to open the door to the next area.

In the last area we will be having a Boss Battle against Mad Hatter. This is
not really a battle with your fists. Basically here is what you will do,
when the Mind-Controlled Policemen come out, use your Battarang to snap them
out of their mind control. They will then use the 2 Wall Switches to open a
glass panel behind them, shoot the target on it to make the machine behind
Mad Hatter start to come apart. Keep up this pattern while avoiding the gas
that Mad Hatter will be making by steping on the switches near his feet.
Do it 3 times total, and Mad Hatter will get slimed, and the level will end
automatically.

Level 2: The Fairground: True Hero: Story: 40,000 Freeplay: 61,000

As soon as you begin this level 2 bad guys will attack 2 cops, they "kill"
the cops, so you should beat them senseless. Then smash a mailbox nearby to
get a Grapple Spot to build & use with Batman. Go left a bit on the ledge and
build a Tightrope so Robin can join you. Use Robin to go through the Travel
Chute on the right side of the ledge. Step on the floor switch, and the big
clown will open it's mouth. This reveals 2 wall switches, use them (with your
partner) to open the gates to the Fair. 2 more bad guys will come to greet you
so get them. Then go through either gate to get to the next area.

In the 2nd area some more bad guys will try to get you, so get them first.
Smash the objects in the tent near a Magnet Boot Ramp to get a floor switch
to build & step on. This will get a Magno Suit Switcher to build & use. Climb
the Magnet Ramp, and push the box off the ledge. This will get a Grapple Spot
to build & use with Batman. Use the Glide Suit Switcher on the ledge and glide
across 2 gaps to the right. Then step on the floor switch to make 2 wall 
switches activate. Then hop down off the ledge to deal with 2 more bad guys
that are shooting at you. Then use the 2 wall switches (with your partner) to
get a swan boat to appear, there is another bad guy riding it, so deal with him
first. Then hop on the boat, and step on the 2 switches (with your partner) to
go to the next area.

In the 3rd area, jump out of the boat and head down & right some more bad guys 
will try to shoot you, so get rid of them. Then head right and build a Travel 
Chute for Robin to use. Use the wall switch on the ledge when you land to make
a ramp part rise up. This also gets a Grapple Spot to build & use with Batman.
Doing this will make the ramp come down so you can walk up it. Harley Quinn will
run away when you use the Travel Chute, so let us follow her. Use a wall switch
on the far right wall, and a Grapple Spot to build & use will appear. Use the
Grapple Spot and glide to the ledge towards the top of the sceen. Use the wall
switch to get a ladder to build. Build it and climb up with Robin, use the
Travel Chute to get to another ledge, use the wall switch here to get another
Grapple Spot to appear. Use that Grapple Spot and shoot the 2 targets with
your Battarang to get the clown's mouth to open, which will lead to the next
area. First though you have to deal with 2 bad guys that come to get you.

In the 4th area, we will be dealing with a lot of traps. Also this area can
cause a headache, due to the rather psychadelic pattern on the walls. As soon
as you enter this area, Harley Quinn will turn on some deadly lasers, use a
Demolition Suit Switcher nearby. Bomb the red box to get a wall switch to build
& use. Doing this will turn off the lasers on the first trap section. A bad guy
will wander into the trap and die, and another bad guy will follow but he avoids
the trap, so you have to beat him up. To avoid dieing do NOT step on any squares
with a clown face, step on the STAR squares only. Use a nearby Spin Pole Pad
to get to a ledge, and use the wall switch to turn off the next set of lasers.
Walk through to the next wall switch and use it. Build a Grapple Spot & use it
to get on the ledge. Step on a floor switch to get a Travel Chute to build.
Get back up on the ledge, and use the 2 wall switches (with your partner) to
lower the ladder to the left. Climb the ladder to get to the next traps. These
are crusher traps, and they also have lasers as well. So carefully time your
movements, and go through the 2 crusher areas. Use the wall switch to disable
the rest of the traps, now you can walk wherever you want and not die. Build
the Travel Chute that is revealed, and use it to get to a ledge. Use the Spin
Pole Pad to get on top of the left crusher, push in the switch to open the
gate guarding the door that Harley Quinn went through earlier. Bomb the door
to get it open, this will lead to the next area.

In this area we will have a Boss battle of sorts. This boss is The Joker &
Harley Quinn in a roller coaster car. They will try to run you over, so watch
out. There will also be some bad guys to beat up. After you beat up 4 of them
The Joker will jump out of the car, and start to throw bombs at you. Avoid them
and then shoot the target with a Battarang when it starts to short out.
Do this 2 times, and The Joker will hop back in the car, and you have to beat up
2 more bad guys again, while avoiding getting ran over. Then avoid the bombs 
again and shoot the targets 2 more times. The Joker now throws Harley at you.
So you have to beat her up, while avoiding getting run over. As soon as all
of Harley's hearts are gone the level will end automatically.

Level 3: Batwing Chase: True Hero: Story: 24,000

Another vehicle level that you will be spending a lot of time replaying. This
level is a bit different in the layout of the level, it is not a "straight line"
type level like the other vehicle levels. It has some curves, as well as lots
of buildings to fly around. At the end of the level you will be fighting against
The Scarecrow's Bi-Plane. Basically keep shooting as much as possible, and after
you deplete his hearts, the level will end automatically.

Level 4: The Art Gallery: True Hero: Story: 38,000 Freeplay: 43,000

In the first area head right until some bad guys hop off the ledge to attack,
get rid of them. Then smash a box near where they jumped down to get a Grapple
Spot to build & use. Use the wall switch to make a bridge appear. Head right
and up to build an Anti-Toxic Suit Switcher for Robin, go to the left again.
Build a ladder, and then build & use a wall switch with Robin in the Toxic area.
This gets another Grapple Spot to build & use. After you get on the ledge build
a Tightrope so Robin can join you. Smash the boxes to find a Travel Chute to
build & use. Push the box off the ledge, and build & use the wall switch. This
makes a Joker Chopper appear. Several bad guys come out to fight, so take care
of them. After you do 3 targets will appear nearby, shoot them all with your
Battarang, and the door to the next area will open.

In the 2nd area go down the steps and to the left, some bad guys will show up
so take care of them. Shoot the 2 targets on the wall to make a Hero switch to
build appear back near where you came in the room. Take care of any bad guys
that may have shown up, and use the switch to get a Tightrope to build. Use
the tightrope, and use the Magno Suit Switcher. Build & step on a floor switch
to make the chandolier come down, then use the wall switch to get a Grapple
Spot to build. Get back to the ledge and step on the 4 switches to open a door
build & use the Grapple Spot inside to get on a ledge. Then build the Magnet
Boot Ramp so Robin can join you. Then use the 2 wall switches (with your 
partner) to open the door to the next area.

In the 3rd area, several bad guys will show up so take care of them. Shoot
the 2 targets with your Battarang to get some Spin Poles to appear, build
the Spin Pole Pad and use it. Push the box off the ledge to get a Grapple
Spot to build & use. Build & use a Hero switch to open a door, which gets you
a Glide Suit Switcher to build. Glide to the right and push down another box
to get a Travel Chute to build. Get back on the ledge and step on the 2 switches
(with your partner) to get the door to the next area open.

In the last area we will be having a Boss battle with The Scarecrow. He will
be using his fear gas to make you see weird stuff, so be warned that this area
is a bit of a headache causer. First punch The Scarecrow 3 times, and he will
jump on the ledge and turn on his gas. Then some bad guys will show up, but they
will look like skelletons. Beat them up anyways, cause they are not really
skelletons. After beating them shoot the 2 targets on the back wall to make
a Grapple Spot to build & use appear. Build a ladder, and then glide to the
left. Build a Tightrope, and then use the 2 wall switches (with your partner)
to make the gas go away. Then beat up The Scarecrow 3 more hits, and then you
have to fight the "skelletons" again. This time after you beat them go and use
the wall switches again (with your partner) and beat up The Scarecrow 3 more
hits. This will end the level automatically.

Level 5: Gotham Cathedral: True Hero: Story: 15,000 

In the first area head to the left side of the area, and smash the dumpster to
get a Magno Suit Switcher to build & use with Robin. Then use the Demolition
Suit Switcher with Batman. Use the Hero switch nearby to get a Grapple Spot
to build & use. Smash the box to find, build & push in the switch on the ledge 
to get a Magnet Boot Ramp to build. Climb the ramp and use the Spin Pole Pad on
the ledge. Smash another box to find, build & use a push switch to make some
steps. Then shoot the 3 targets with your Battarang to get a Grapple Spot to
build & use. Walk into the Glide Suit Switcher and go up and glide right. Push
a box off the ledge to get another push switch to build & use. Useing it makes
the large doors open to the next area.

In the 2nd area some bad guys are working on some weird looking box, this box
is a Joker Device. After you beat up the bad guys a wall switch to build & use
will appear near the box. Pulling the switch will open the door to the next
area.

In the 3rd area some bad guys will come crashing through the windows, so take
them out. After you do that a push switch to build & use appears, push it in
to make the wall that is blocking your path come down. There is another Joker
Device in this area. Walk to the right side of the room to use a Demolition 
Suit Switcher, and bomb the red object in the middle of the room. This gets a
large floor switch to build & step on (with your partner). This makes the 2
targets become active, so shoot them with your Battarang. This makes a ledge
come out of the wall on the right side of the room, and a Grapple Spot to build
& use appear. Use the Grapple Spot and step on the floor switch on the ledge to
get another ledge on the left side of the room, as well as another Grapple Spot
to build. Shoot the target with your Battarang, and go to the left side & build
& use the Grapple Spot to get on the ledge. Shoot the target with your 
Battarang. This gets a wall switch to build & use. Useing it will make the
wall switch to build & use on the Joker Device. First though some bad guys will
show up, so make them disappear. After you beat them up, pull the wall switch
and 2 floor switches will appear. Step on them (with your partner) to open the
door to the next area.

In the 4th area, we will be climbing up a lot. Walk down a bit and 2 bad guys
will jump out, take care of them. Then the wall switch to build & use on the
nearby Joker Device will appear. Use the device, and a Grapple Spot to build
will appear up some stairs. Use the Grapple Spot to get to a ledge with another
Grapple Spot on it. Use that Grapple Spot to get to near a floor switch, step
on it to make the staircase come out of the wall. Then smash a nearby box to
get a Spin Pole Pad to build & use. Use the wall switch to get a Grapple Spot
to appear, use the Grapple Spot on the same ledge as the wall switch to get to
another floor switch to build & use it to make the stairs come out of the wall.
Use the next Grapple Spot to get to another ledge, Smash the box and build & use
the Grapple Spot to get to the last ledge. Step on the floor switch to make the
stairs come out of the wall. Then use the 2 wall switches (with your partner) to
make the door to the last area open.

In the last area, walk right a bit until you see Harley Quinn & The Joker.
This is another Boss Battle time! The Joker will come after you this time.
Beat him up for 3 hearts and he will jump back on the ledge. Shoot the 2 targets
on the pipes with your Battarang to cause the Villains to get shocked. Then use
the 2 wall switches (with your partner) to make one of the timer lights go on.
The Joker will attack again, so beat him up for 2 more hearts. Then shoot the
targets again, and use the wall switches again to get the 2nd light on. Then 
beat up The Joker again for 3 more hearts. Repeat until The Joker has no more
hearts and the level will end automatically. Also during this fight Harley
Quinn will be trying to shoot you while The Joker is on the ledge. This should
not really be a problem if you are moving quickly to shoot the targets. Good
Job! You have now beaten the Hero Side of LEGO Batman. Now you can move on
to the Villain Side. To get there go through the door with the "cage" symbol
over it in the Bat-Cave.
 
Villain Mode

Arkham Asylum: Once you arrive at Arkham, you are assaulted by some rather 
creepy music, and The Joker laughing, as well as somebody screaming a lot. You 
start out right next to the mission doors for the various Chapters. You can 
wander arround and use switches to open the cells (where some of the villains 
will appear when you unlock them). This area is going to get pretty crowded, 
since the only people who hang out in the Batcave are Batman, Robin & Alfred.
There is an area upstairs with more cells, and a secret room (you need a super
strong character) that gives you several studs for your collection.

Chapter 1: The Bullion Dollar Riddle

Level 1: Gotham Streets: True Villain: Story: 17,000 Freeplay: 33,000

In this level you have 3 Villains to use, so remember you can either tap the
icon on the Touch Screen to change, or tag to the other character. You are
Two-Face, The Riddler, and Clayface. 

In the first area walk to the right as 
Two-Face and bomb the lock on the door. Walk right a bit more and some Cops 
will try to stop you, stomp the coppers. Bomb another lock to the right, and
use the wall switch. Build the handles & switch to Clayface and use his Super 
Strength to open the wall. Go into the small room and to the left side of it
build a wall switch & use it. Go back out and build the 2 wall switches that
appeared and use them (with your partner) to open the door to the next area.

In the second area some more cops will try to catch you, so lets make some
bacon out of those pigs. Use Clayface to pull out the platform, and use The
Riddler to double jump onto the ledge. Build & use the Villain switch to make
a ladder to build appear. Build the ladder so your partners can join you.
Go to the right, and use Clayface to push another platform, this reveals a red
object on the ground. Use Two-Face to bomb it, and you will probably fall into
the next area (if you don't just jump into the hole).

In the third area go right a bit and bomb the red object on the wall. Build a
plug to stop the water, and use The Riddler to double jump across the gap. Push
in the switch to make a bridge rise up. Then go right and build & use 2 wall 
switches (with your partner) to make a ladder decend. Climb up the ladder and
you will be in the next area (which even though it is technically the 2nd area
again will be called the 4th area).

In the forth area go right a bit and another cop will try to arrest you, you'll
never take us you lousy copper! Bomb a red box to get a Grapple Spot to build
The Riddler can use this to get up on the ledge. Build & use the wall switch to
make a ladder to build. Build the ladder, and bomb the red box with Two-Face.
Build the handles, and have Clayface open the wall. Pull out the switch to get
another wall switch to build & use. Useing it will open a garage door, go in
the door to get to the next area.

In the fifth area (which will look familiar) use a bomb on a red box to get a
Grapple Spot to use, use it and use the wall switch to make the first of 3 Blue
Bricks appear. First though let's take out the fuzz, there are 3 cops in the
area. After dealing with them, place the brick on the Blue Brick Machine. Then
pull a platform out of the wall on the right side with Clayface, use The 
Riddler on the Grapple Spot and build the wall switch & use it to get the 2nd
blue brick, grab it and jump down to place it on the machine. Now go to the
left side of the area, and use Clayface to open a wall. Grab the last blue 
brick and put it on the machine. This will get you some dynamite to put on
the bank door, after you do this a detonator to build will appear. Build it &
use it to make the bank have a new door. A cop will come after you so put him
down for a dirt nap. Then go into the new door to get to the last area.

In the last area (again a familiar place) some cops will be waiting, so get 
them. Bomb the red object on the wall to uncover a platform. Some more cops
will crash your fun, so take out the trash. Then use Clayface to pull out the
platform, and The Riddler to double jump to the ledge. Use a wall switch to
get a Villain switch to build. Build & use it to make the level end 
automatically.

Level 2: Ice Cream Factory: True Villain: Story: 11,000 Freeplay: 60,000

In this level you are The Riddler & Mr. Freeze. Mr. Freeze can freeze people
with his ice gun, which is pretty handy against all those darn cops.

In the first area (again another familiar looking area) head to the right and
use Mr. Freeze to pull out the platform. Use The Riddler to double jump up on
the ledge. Build & use a wall switch to get a ladder to build, build it so your
partner can join you. Walk up the ledge and build 2 floor switches, step on them
(with your partner) to get a Villain switch to build. Build & use it to open the
door to the next area.

In the second area, head to the right and use Mr. Freeze to open the wall. Step
on a floor switch to make another floor switch to build & use appear. Stepping
on that floor switch makes a partial bridge come out. Use The Riddler to jump
to the other side, and build & use a wall switch to complete the bridge. As Mr.
Freeze go to the right through some freezing gas and shoot the target on the
wall with your freeze gun. This will get you the first of 3 Blue Bricks, grab
the brick and put it on the nearby Blue Brick Machine. Then climb the nearby
ladder and shoot the 2 targets up there for the other 2 bricks, after you put 
all 3 on the machine, a wall switch to build & use will appear. Use it to make
the freezing gas stop so The Riddler can join you. Climb back up the ladder and
head left. Use Mr. Freeze to open a wall and step on a floor switch, again this
will get another floor switch to build & step on. Step on it and another half
bridge will appear. Use The Riddler to jump across the gap and use the wall
switch to make the bridge complete. As Mr. Freeze walk to the left through the
freezing gas to use another wall switch to make the gas stop. Then step on the
2 floor switches (with your partner) to make the door to the next area open.

In the 3rd area (which is really short) walk right with Mr. Freeze through the
freezing gas, and use a wall switch to make the gas stop. Build & step on 2 
floor switches (with your partner) to get the door to the next area to open.

In the last area (which will look familiar) some SWAT team members will come to
get you. So get rid of them by giving them the cold shoulder. Then use the
Grapple Spots with The Riddler to grapple up to the 3 ledges, step on the 
switches, and a wall switch to build will appear. Build each wall switch and
use them to make the glass guarding another floor switch drop. Use 3 wall
switches & 3 floor switches to make the door in the middle of the room open.
This will get you near 2 more floor switches. Step on them (with your partner)
to get the cage guarding the Ice Cannon to open, which will end the level 
automatically.

Level 3: Batmobile Chase: True Villain: Story: 23,000

In this vehicle level, you are the Villain, so you are trying to get away from
Batman. If he catches up to you, the level will end automatically. So try to go
as fast as possible if you want to get through the level, and grab as many items
as you can. After you get caught, or get to the end of the level, the level will
end automatically.

Level 4: Botanical Gardens: True Villain: Story: 36,000 Freeplay: 45,000

In this level you are The Riddler & Poison Ivy. Ivy can throw plant bombs, and
can walk through Toxic areas.

In the first area walk to the right with Ivy, and build & use a wall switch to
get some platforms to rise in the toxic. Then walk to the right and build & use
a Grapple Spot with The Riddler. Step on the switch to get a Spin Pole Pad for
Ivy to build & use. Step on the 2 floor switches (with your partner) to get
another Grapple Spot to build & use. Step on the floor switch to get a ladder
to build. Use the 2 wall switches (with your partner) to get another Grapple
Spot to build & use. Doing so drags a box down, which gets you another ladder
to build. Climb the ladder and head right to build a detonator for the barrels
of explosives nearby. Use the detonator, and head right. Use Ivy to build & use
a wall switch in the toxic to get a Grapple Spot to build & use. Step on the 
switch to get a ladder to build with Ivy in the toxic. Then step on the 2 floor
switches (with your partner) to open the gate. Keep going right and some of the
fuzz will show up, get out your hair removal devices and take them out. Then
walk to the right with Ivy through the toxic gas, build & use the wall switch
to make the gas stop. Use a Grapple Spot to the right, and some more pigs will
try to stop you, so make some bacon out of them. Step on the switch to get a
Spin Pole Pad to build & use. Build a floor switch with Ivy cause it is in the
toxic. Step on it to make the ladder come down. Climb the ladder and head left
with Ivy through the toxic. Build & use a wall switch to make some more 
platforms in the toxic. Step on the 2 floor switches (with your partner) to get
the glass roof to open. Jump inside to get to the next area.

In the 2nd area head down and right with Ivy through the toxic gas. Build &
use a wall switch to turn off the gas. Walk right a bit and the heat will be
on yet again, cause those lousy coppers will try to get you, so get them first.
Then build & use a Grapple Spot nearby. Step on the switch to get a ladder to
build. Build the 2 wall switches on the device, and use them (with your partner)
to make the toxic gas stop flowing to the plant. This lowers a gate nearby as
well. Build & use the Spin Pole Pad to get on the ledge, step on the switch
to get another ladder to build. Build the push block and push it in. This makes
the 2 wall switches activate, use them (with your partner) to make the plant
get some water and grow. Jump up the plant to the ledge and use the 2 wall
switches (with your partner) to open the door to the next area.

In the 3rd area walk right and jump off the ledge, 2 of the police force will
try to stop you, so take them out. Walk right a bit more and build & use the
2 wall switches (with your partner) to make the gas over another plant stop.
Then go to the left side of the room and build the push block that was revealed
when you deactivated the gas. Push it into place, and use the 2 wall switches
(with your partner) to water the plant. Jump up the plant and follow the ledge.
Step on the 2 floor switches (with your partner) to open the door. Go through
the door and the level will end automatically.

Level 5: Gotham Bullion Fortress: True Villain: Story: 25,000 Freeplay: 33,000

In this level you are The Riddler and Two-Face.

In the 1st area go to the right and up to bomb the lock on the fence, this will
alert the long arm of the law, so make sure to break it. Bomb a red box to get a
fan to build. Ride the fan's air current to get on the ledge. Bomb the red
object on the large $ sign. Double jump onto the next ledge with The Riddler and
push the box off the ledge. This will get a ladder to build. Use another bomb on
the other red object on the large $ sign to make it into a bridge. Cross the
brigge and jump into the hole to get to the next area.

In the 2nd area go through the metal detector, and an alarm will sound. Some
local donut shop solicitors will come to greet you, since they love donuts so
much maybe you should fill them full of holes. Then double jump up the stack
of gold nearby with The Riddler. Push the gold off the ledge, and use a bomb to
bomb the red floor nearby. Jump into the hole, and push in the switch on the
wall. Build the push box and push it into the hole on the wall with a light
over it. This makes the vault door open to the next area.

In the 3rd area go to the right and bomb the red object on the wall under the
security camera. Then bomb the red box nearby and build & step on the 2 floor
switches (with your partner). This will turn off the laser fence, then you
can build a ladder and climb it. This is a bit of a tricky area so be carefull.
There are some lasers that are moving in a pattern, carefully walk through the
area while avoiding the lasers. You should do this with Two-Face, since you 
will need to bomb a red box at the end to build & use a wall switch to turn off
the lasers. Then step on the 2 floor switches (with your partner) to make the
elevator start to come down. 2 Cops will come out of a door you passed, you
can either beat them up, or if you are really evil, you can turn the lasers
back ON again by using the wall switch again. After you either fry them or beat
them senseless. The elevator will open, go inside to get to the next area.

In the 4th area bomb the red object that is right in front of you. Once you do
so 4 SWAT team members will try to stop you, so take care of them. After you
do, the wall switch in the middle of the area will become active. Use the switch
to make a large "key" bridge. Grab the Blue Brick and head across the bridge.
Jump over the last gap, and set the brick on the Blue Brick Machine. Use The
Riddler to double jump left, and then use the wall switch to get the "key"
to turn. Double jump onto the ledge to the left and push the object off the
ledge. Bomb the object to get the 2nd Blue Brick, and cross the bridge to put
it on the machine. Double jump to the right and use the wall switch to make
the "key" turn again. Double jump on the ledge to the right, and build a ladder.
Bomb the object to get the 3rd Blue Brick, and cross the bridge to put it on
the machine. This will get you a wall switch to build & use. Use it and an
elevator platform will come down. Ride it up and head into the door with the
golden glow to end the level automatically. That was some seriously evil work!
You just beat the first chapter of the Villain side.

Chapter 2: Power-Crazed Penguin

Level 1: Gotham Docks: True Villain: Story: 42,000 Freeplay: 50,000

In this level you are Bane & The Penguin.

In the first area go down and right a bit to build a ladder. Build & use a 
Travel Chute with Penguin. Glide to the back ledge using Penguin's Umbrella,
push the box off the ledge. Take care of the 2 uniformed meatheads (police), and
build & use the wall switch. This makes a floor switch on the front of the
forklift active. Step on the switch with Bane, and use him to open the wall.
Push the box off the ledge, and onto a conveyor belt. Use the wall switch that
was activated, and pull the truck out of the garage. Jump on top of the truck
with Penguin, and glide to the right. Build & use the Travel Chute to get near
a wall switch to use. Use the switch to make a nearby garage door open, some
more blue buffoons will attempt to thwart your plans, so deal with them. Build
& use the Travel Chute that appeared when you opened the door. This will open
another garage door. Step on the 2 floor switches (with your partner) to open
the door to the next area.

In the 2nd area pull out the trailer on the right using bane. Then use the 
Travel Chute, and step on the switch with Penguin. This gets a handle to build,
use the handle with Bane to push the trailer on the left in. This makes the
trailer on top of it fall down. Go inside the trailer and walk up it like a ramp
smash the boxes, and build & use a Travel Chute with Penguin. Go left a bit and
use a wall switch to make some floor switches active. Step on the switches (with
your partner) to get back up to the ledge. Step on the next 2 switches (with
your partner) to get the door to the next area open.

In the 3rd area take care of the 2 obnoxius officials. Then go up and left to
build a Travel Chute, use the chute and build a ladder. Pull the wall switch to
make a platform. Use Bane to jump over to the left ledge from the platform. 
Build & use the handles to open the wall. Grab the Blue Brick from inside and
jump down, put down the brick temporarily. Smash a nearby box for the 2nd Blue
Brick, then climb back up the ladder. Use Penguin to glide over to the right
ledge from the platform, and step on the switches. Also build the wall switch
as well. After you step on the switches, build & use the handles with Bane to
open the trailer. Grab the 3rd Blue Brick. Use the wall switch you made to 
activate a floor switch on the front of the forklift. Grab a Blue Brick and
step on the switch, then put the bricks in the machine one by one. After you
do this the platform will become a crane, and take the trailer that was blocking
the path out of the way. 2 more donut-loving dunces will come after you, so
get rid of them. Then walk to where they appeared from to get to the next area.

In the 4th area, take out the 2 government goofs (police). Then go up and left
smash the boxes, and build a ladder. Climb the ladder and step on the switches
to get a handle. Use Bane to build & pull the trailer, then use Penguin to 
glide over to the left ledge. Walk into the hallway, and use the wall switch.
This will cause a box to fall, and 2 SWAT members show up on a Boat. Swat the 
SWAT members, and build the floor switch that appeared out of the box. Step on
the switch to ride up on another forklift. Jump over the fence to end the level.

Level 2: The Rooftops: True Villain: Story: 38,000 Freeplay: 42,000

In this level you are Catwoman and The Penguin.

In the 1st area step on the 2 switches (with your partner) to get a push box
to build & use on the right side. Push it in to light up the gargoyle's eyes.
Then step on some switches to the left & down to get another push box to build
on the right side. Push it in to light up another gargoyle's eyes. Then glide
across the gap towards the top of the area. Smash the boxes on the left side &
build & use a floor switch. Build & push the push box into place to light up
the 3rd light. Then go to the right side and smash the boxes to find another
floor switch to build & use. This gets another push box to build & push into
place, this will light up the last light. This makes a bridge to span the gap.
So Catwoman can join you. Use the Grapple Spot nearby with Catwoman to drag a
bridge down into place. Go left and step on the 5 switches to get a Travel
Chute to build & use. Shoot the 2 targets with Penguin's Umbrella gun to get
a Grapple Spot to build. Step on the 2 floor switches (with your partner) to
get another Grapple spot to build & use it to drag a box down. Build the ladder
and climb it. Use the 2 wall switches (with your partner) to open the door to
the next area.

In the 2nd area use the Grapple Spot to get up on the ledge, and step on the
3 switches to get another Grapple Spot to build & use to drag a box down.
Then build & use the wall switch to get a push box to build. Push it into place
and a floor switch to build will appear. Build & step on it, use the Travel
Chute to get on another ledge. Use the wall switch to get another push box to
build, push it into place to get another floor switch to build. Step on it, then
use the 2 wall switches that were activated (with your partner). This makes the
radio beacon signal, This makes a Police Helicopter land, and 3 SWAT team 
members will jump down to get you. Slap them silly, and a bridge will extend
nearby. Another 3 SWAT members will rush at you, show them that running on the 
rooftops is not a good idea. Cross the bridge and shoot the targets to get 2
floor switches to build. Step on them (with your partner) to get a Grapple Spot.
Use the Grapple Spot to drag the glass window off the building. Go into the
opening to get to the next area.

In the 3rd area, use Catwoman to double jump over the lasers to the left. Use
the wall switch to turn off the lasers. Use the Travel Chute nearby to get to
the other side of the next set of lasers. Use a wall switch a bit too the left
to deactivate those lasers. Use Catwoman to double jump over 2 sets of lasers 
and use the wall switch to deactivate them. A hapless Security Guard will show
up so make him very unsecure. Then use the 2 wall switches (with your partner)
to open the door to the next area.

In the 4th area go right a bit and build the partial dinosaur skelleton. Jump
up the skelleton and build some more of it. Use the 2 wall switches (with your
partner) to deactivate the lasers. Jump over to that ledge and finish the
dino skelleton. Jump up the skelleton, and onto the ledge. Step on the switches
on the left side of the room to get a Travel Chute to build & use. Smash the
object on the wall that looks like an ATM, build the wall switch in the small 
room and use it. Then go back down and build & use the other wall switch on the
left side. Now step on the switches on the right side to get a Grapple Spot, 
build & use the wall switch first to deactivate the lasers. Use the Grapple
Spot, and smash the "ATM" object again, build & use the wall switch to turn
off the lasers guarding the Diamond. Go to the diamond, and the level will end
automatically. 

Level 3: Batboat Chase: True Villain: Story: 23,000

In this vehicle level, you are the Villain, so you are trying to get away from
Batman. If he catches up to you, the level will end automatically. So try to go
as fast as possible if you want to get through the level, and grab as many items
as you can. After you get caught, or get to the end of the level, the level will
end automatically.

Level 4: The Sewers: True Villain: Story: 14,000 Freeplay: 33,000

In this level you are Killer Croc & The Penguin.

In the first area build & use the wall switch nearby, then walk to the right 
with Killer Croc to get through the toxic. Build a platform so Penguin can join
you, go to the right and a odorfull official attacks, so take out the trash. 
Smash the boxes nearby to get a Blue Brick, place it on the machine. Build a 
wall switch & use it to get the 2nd brick, and put it on the machine. Build
a handle, and use Killer Croc to open the wall. Use the Travel Chute to get on
the ledge for the 3rd blue brick. Build & push in the switch to make the door
open (back where you started) to the next area. First deal with the green-
gilled gumshoe that comes out of the door.

In the 2nd area head left and use Killer Croc to open the wall, build the 
ladder. Climb up, and walk left with Killer Croc through the toxic. Use a wall
switch to make some platforms appear, and the nearby platforms come down. Hop
up to the right and use the Villain switch. This gets a Travel Chute to build
& use. Jump down to the right and use the wall switch to make the platforms
rise up again, making a bridge. Climb the ladder as Killer Croc, and open the
wall. Build & use the floor switch to get another ladder to build. Climb up
and build & use the wall switch to make yet another ladder decend. Climb up
the ladder to get to the next area.

In the 3rd area, deal with the dunderhead detectives first. Then build a handle
to have Killer Croc drag a cop car out of the way. This will get you a Blue
Brick, put it in the machine nearby. Smash a police motorcycle to get the 2nd
blue brick, and put it in the machine. Samsh a nearby garbage dumpster to get
a Travel Chute to build & use. Build a Tightrope and cross it, push in the 
switch to get the last blue brick. This gets you some handles to build, use
Killer Croc to open the wall and go inside to get to the next area.

In the 4th area, settle the score with the police. Then build & use the Travel
Chute. Smash the boxes to the right to get a target to build. Shoot the target
to get a handle to build. Use Killer Croc to open the cell with Catwoman in it
to end the level automatically.

Level 5: Artic World: True Villain: Story: 23,000 Freeplay: 46,000

In this level you are Catwoman & The Penguin.

In the first area, put the Cops in the litter box. Then grab the blue brick
nearby and place it on the machine. Smash a box near the police car to find
the 2nd blue brick and put it on the machine. Then go to the left side to
build & use a Grapple Spot. Smash the box on the ledge to get the 3rd blue
brick. Build & use the Travel Chute that appears, and build the first head
of the penguin statues. Glide to the left and build the 2nd statue head. This
will open the gate to the next area.

In the 2nd area go right and use the Villain switch to get a Grapple Spot to
build & use to get up on the ledge. Use the wall switch to get a ladder to
build. Step on the 2 floor switches (with your partner) to make a bridge
extend. Cross the bridge to the right, and smash the box to get a Travel Chute
to build & use. Use the wall switch on the ledge to make the waterfall turn
off. Jump over and go right, use the Travel Chute to get on the next ledge
and push the box off the ledge. Step on the 2 floor switches (with your partner)
to open the door to the next area.

In the 3rd area we will be freezing a large pool of water. First go up and
build & use a wall switch to start the freezing process. Then go left and glide
over the gap. Go up again and build a Tightrope so Catwoman can join you, then
build & use the wall switch to lower the temperature some more. Go down and
left some more to build & use a Travel Chute to get on a ledge. Push the box
off the ledge and build & use the Grapple Spot. Use another Grapple Spot on the
ledge to get to the top area of the room. Build the wall switch & use it to
lower the temperature yet again. Step on the 8 switches to get a Travel Chute
way back at the bottom of the room. Build & use the chute to get back up, glide
to the right. Smash some boxes and build & use the last wall switch to make
the pool freeze. This opens the door to the next area, walk on the ice to get
to it.

In the 4th area walk down and left a bit to build a push box, push it into
place to make a bridge extend. Cross the bridge and use the Travel Chute to get
on the ledge. Push the ice block off the ledge to get a Grapple Spot to build &
use. Some frozen flatfoots come to spoil the party, so dunk them in the drink.
Get back on the ledge and use the Grapple Spot nearby to drag another ice block
down. This gets a Tightrope to build & use, jump over to the large square floor
switch and step on it (with your partner) to get an elevator to come down. Step
on the 2 floor switches (with your partner) to ride it back up. Use the 2 wall
switches (with your partner) to make the head of the really HUGE penguin come
down. Go to the left and hop up on top of the large penguin to get to a ledge
to the left. Build & use the wall switch to open the door, go inside to end
the level automatically. That was some really nasty work, and you just beat
the 2nd chapter of the Villain story!

Chapter 3: The Joker's Last Laugh

Level 1: The Chemical Factory: True Villain: Story: 26,000 Freeplay: 40,000

In this level you are The Joker & Mad Hatter.

In the first area bomb the lock using Mad Hatter. Some cops come out to stop 
you, so let them have it. Use Joker to throw a Razor Card at the target to
get a floor switch to build & step on, this makes a platform rise up. Jump to
the left and smash the ladder and re-build it. Use the Grapple Spot with Joker
and step on the floor switch to make another ladder decend. Step on the large
floor switch (with your partner) to open the gate to the next area.

In the 2nd area bomb the red box nearby to get a Grapple Spot to build & use.
Build & step on a floor switch, and throw a Razor Card at the target. This will
get you a Blue Brick near the Blue Brick Machine. Walk to the left across the
bridge you got when you stepped on the floor switch. Shoot 2 more targets with
Razor Cards to get another Blue Brick. Then go left and bomb the chimney near
the start of the area for the last Blue Brick. Place them in the machine and
you will get a ladder to build, climb the ladder and head right. Double Jump
over the gap with Joker, deal with the cops that are shooting at you. Then step
on the switches to make a platform rise, which makes a bridge. Bomb the red 
object nearby to make an object fall and break the skylight on the roof. Jump in
the skylight and you will be in the next area.

In the 3rd area take out the cops that come after you. Then go left and
jump up the pipes and onto the platform with Mad Hatter. Bomb the object on the
platform, and hop back. Use the wall switch nearby to make the platform spin to
become a bridge. Build & shoot the target with a Razor Card to make the steam
stop. Hop across the bridge and use a Travel Chute with Mad Hatter. Step on a
switch to make the bridge fall so Joker can join you. Use the 2 wall switches
(with your partner) to make the door to the next area open.

In the 4th area walk right a bit and take care of the cops. Bomb the large red
pipe, and use Joker to walk right through the toxic. Push in a wall switch to
make a push box drop down. Push in the box to get a Travel Chute to build. Go
back to the right, and step on the 2 floor switches (with your partner) to get
the door to the next area open.

In the 5th area is a puzzle, to solve the puzzle do the following. Shoot a 
target over one of the 4 doors to get a barrel. Step on the floor switch that
matches the color of the door/barrel to start mixing the chemical, repeat until
all 4 barrels are done. After you do it, the level will end automatically. If
you mess up, then you can start the process over from the first barrell.

Level 2: The Fairground: True Villain: Story: 20,000 Freeplay: 45,000

In this level you are The Joker and Harley Quinn

In the first area, walk to the right a bit and use Joker to push a box. This
is because the box is in some toxic. Push the switch to make the boxing glove
smash the box, and build & step on the 2 floor switches (with your partner) to
make the floor drop. This area might make you a bit dizzy, so be warned. Walk &
hop left to get off the conveyor belts. Shoot the 2 targets with Razor Cards to
get a Grapple Spot to build & use. Push in the switch to make the 1st light over
the door light up. Walk left a bit and build a Tightrope, use Harley to walk up
it and push in another switch to open the door to the next area.

In the 2nd area take out the cops, then build & use a Spin Pole Pad with Harley.
Use a Wall Switch to get a Grapple Spot to build & use with Joker. Use another
Grapple Spot to get up on a ledge, push the box off the edge to make the goon
become a test of strength game. This gets you a Blue Brick, go right a bit and
take out the cops, and use a Wall Switch in some toxic with Joker. This gets you
a target to build, shoot it with a Razor Card to make a goon go in the dunk tank
getting you the 2nd Blue Brick. Use a Grapple Spot nearby to drag a box, and
build & use a Wall Switch that appears. This makes the crane game activate, & 
gets another Blue Brick. Place all 3 bricks on the machine on the far right
side of the area. This gets you a Wall Switch to build & use. This opens a
garage door to the next area.

In the 3rd area take care of the cops, and head right. Walk through the toxic
with Joker, and build a Tightrope for Harley to cross. Step on the 2 floor
switches (with your partner). Some more cops show up so take them out. Then 4
SWAT Team members show up, so take them out as well. After you take care of all
them build an object to get a Roller Coaster car fixed. Then use the 2 Wall 
Switches (with your partner) to open the door. Go through the door to end the
level automatically.

Level 3: Batwing Chase: True Villain: Story: 23,000

In this vehicle level, you are the Villain, so you are trying to get away from
Batman. If he catches up to you, the level will end automatically. So try to go
as fast as possible if you want to get through the level, and grab as many items
as you can. After you get caught, or get to the end of the level, the level will
end automatically.

Level 4: The Art Gallery: True Villain: Story: 62,000 Freeplay: 68,000

In this level you are The Joker & The Scarecrow.

In the first area head down and to the right. Use Scarecrow to bomb a doorway
to open it, and shoot the 3 targets inside with a Razor Card using Joker. Smash
the panels covering the door, and build & use a Grapple Spot to drag down a
radio tower. Cross over the radio tower like it was a bridge, and bomb a red
box towards the top of the area. This gets you a Grapple Spot to build & use.
This gets you up on a ledge, some SWAT Team members attack so take them out.
Smash the objects to the right & down to get another Grapple Spot, build & use
it to drag a box down. This gets you a ladder to build so Scarecrow can join 
you. Bomb the base of a tower to cause it to crash into the skylights, jump into
the hole to go to the next area.

In the 2nd area, go down and left to smash a bench near a Grapple Spot. This
will get a floor switch to build & step on to get a tall ladder to build. Use
the Grapple Spot to get up on a ledge, use another Grapple Spot to drag the
ladder down to make a ramp. Use Scarecrow to bomb a lock on a door. Use the Wall
Switch inside to get another Grapple Spot to show up near the start of the area.
Use the Grapple Spot to get on a ledge, build & push a box off the ledge to get
a gate to open. Use the Wall Switch inside to get a Grapple Spot to show up.
First 2 SWAT Team members attack, so take them out. Go left & build & use the
Grapple Spot to get on a ledge. Some more SWAT Team members will show up so
take care of them first. Throw Razor Cards at the targets to get a ladder to 
build. Climb the ladder and bomb the red object on the wall to get another 
ladder to build. Build it and 2 cops will show up, climb the ladder and take
them out. Pull out the switch to open some doors way back in the start of the
area. Go to them and use the Wall Switch to lower another gate. Use the Wall
Switch in that area to make the gate to the next area open.

In the 3rd area use a Bomb on the lock on the door nearby. Smash the box inside
to get a Wall Switch to build & use to make a light over a door light up. Go
right a bit, and some cops will come out. Take them out, and head right & up 
some stairs. Use a Villain switch to get a Wall Switch to build & use. This gets
a Grapple Spot to build & use. Smash the bench, and build a floor switch & step
on it to get another Wall Switch to build & use. This makes the large door open.
Push & pull the statue into place, and walk away from the door. The door will
come down, but get stuck, this gets you another Wall Switch to build & use. Do
this and another gate will go down. Push the box along the track until it gets
to the end, it will turn into a Red Box. Bomb the box and the door will get
blasted open to the next area.

In the 4th area walk right, and a truck full of SWAT Team members will crash
your fun. Take them out, and head to the right. Shoot the 2 targets with a
Razor Card, a box will fall down, and another truck full of SWAT members will
appear, so take them out. Use Joker to double jump up to the ledge and then
jump to the left. Walk left a bit and a ladder will fall down. Then hop back
down to grab a Blue Brick inside the first SWAT truck, hop back up to the
ledge and put it into the machine. Jump back down and grab the 2nd brick in
the back of the 2nd truck. Put it on the machine, and then bomb the red box
near the machine to get the 3rd brick. Put it into the machine to get a Wall
Switch to build & use. Doing this will open the garage door nearby, go into
the door to end the level automatically.

Level 5: Gotham Cathedral: True Villain: Story: 45,000 Freeplay: 42,000

In this level you are The Joker & Harley Quinn.

In the first area go right a bit and use a Villain switch. This gets a Grapple
Spot to build & use. Step on the square switch to get a ladder to build. Use
the Spin Pole Pad on the ledge near the square switch to get on another ledge.
Use the Wall switch to make another ladder to build appear. Shoot the 3 targets
with a Razor Card to get another Grapple Spot to build & use. Use the Wall
Switch to make a ladder appear. Climb the ladder and push the box off the ledge.
Build & push in the switch to lock the large doors. Then go back up to the
ledge you pushed the box off of. There are now some steps to hop up. Step on
the large Square Switch (with your partner) to open the door to the next area.

In the 2nd area go right a bit, and some cops will try to stop you, so take
them out. After you beat them, a gate will open, go through the gate to get to
the next area.

In the 3rd area go down and jump off the ledge to get to the lower area. Some
cops will try to catch you, so deal with them. Go right a bit more and shoot
the 2 targets with a Razor Card. Then build & use the Grapple Spot that appears.
Shoot the target with a Razor Card, and step on the floor switch to get another
Grapple Spot to build & use on the left side of the room. Grapple up on that
side and shoot the target with a Razor Card. This will get a floor switch to
build & step on. Doing this makes the middle of the room rise up, revealing
a Wall Switch to use. Use the wall switch, and a wall switch to build & use
appears by the Joker Device. Use the switch to arm the device, and 2 square
floor switches will appear. Step on them (with your partner) to make the
wall to the left rise up, and the door to the next area open.

In the 4th area 2 SWAT Team members will try to stop you, so stop them instead.
After you beat them a Wall Switch to build & use will appear near another
Joker Device. Use the switch to arm the device. This will also get you a Grapple
Spot to build & use up the stairs. Use the Grapple Spot, and then use another
Grapple Spot to get near a floor switch, step on the switch to make the stairs
come out of the wall. Smash a nearby box to get a Spin Pole Pad to build & use.
Use the Wall Switch to make a Grapple Spot appear, use the next Grapple Spot to
get to another floor switch, which you have to build & step on to make the
stairs come out of the wall. Use the Grapple Spot nearby and smash the box on
the ledge to get another Grapple Spot to build & use. This will get you by the
last floor switch to make the stairs come out of the wall. Use the 2 Wall 
Switches near the door (with your partner) to open it. Go in to get to the last
area.

In the last area go right and step on the 4 switches to get a Grapple Spot to
build & use. Shoot the 2 targets with a Razor Card to get a ladder to appear.
Use the 2 Wall Switches (with your partner) to get a push box from the chopper.
Push the box into place and it breaks, build the object to get part of the
device. This also gets a Spin Pole Pad to build to the right of the machine.
Use the Spin Pole Pad and step on the 5 switches to get a Grapple Spot to build.
Smash the statues and build 2 floor switches, step on them (with your partner)
to get 2 Wall Switches. Use them (with your partner) to get the chopper to
drop another push box. Push it into place and it breaks, build the object to
get another part of the machine. This also gets a Grapple Spot nearby to build
& use. Step on a floor switch on the ledge to activate 2 Wall Switches, use
them (with your partner) to activate the machine, which also ends the level
automatically. That was some seriously mean and nasty work, now you have beaten
the entire story mode of LEGO Batman!

Now you can go back into the levels, using the Freeplay mode to find stuff you
could not before. Make sure to purchase as many characters as possible to help
you go into areas you could not before.

Chapter 1: The Bullion Dollar Riddle

Level 1: Gotham Streets

1: Need a Strong Character & Bomb User. In the first area use Strong Character 
to open the wall on right side of area, Bomb the box inside wall, build & use
switch to make the Part appear near you.

2: Need a Bomb User & Grapple Gun User. In the first area, build the Grapple 
Spot, use it and head left, Bomb the box, and build & use Step Switch to make
the gate rise, giving you access to the Part.

3: Need a Strong Character, Grapple Gun User, Double Jumper, & Purchase of the 
Gold Key. Use Strong Character to open the wall near the Bomb Suit Switcher at
the end of the first area. Push the switch inside wall to get a Grapple Spot to
build & use, double jump to the left to get to some windows. Smash the windows
and keep heading left. Push a box off the ledge to get the Gold Key Switch to
build & use. Useing the switch opens a door to access the Part.

4: Need a Travel Chute User. Build & use a Travel Chute in the second area, it
is left of the door you came from. Inside the small room build a Part to get it.

5: Find the 3 Riddler Clues
A: Inside of a pipe near 4th Mini-kit part. 
B: Inside the Ice Cream Shop (need Silver Key to access) smash a box near Movie 
Theater to find Silver Door Panel, go inside the door to find Clue.
C: Inside a safe on the right side of the room you fight Clayface, you need to
use a Grapple Spot to get to it. The Grapple Spot (you need to build it) is also
inside of a safe in the same area.

Level 2: Ice Cream Factory

1: Need Purchase of Gold Key, Strong Character, Grapple Gun User, Glider, Bomb
User, and Double Jumper. Use the Gold Key Panel near the begining of the level,
Push the box into place with a Strong Character, Build & Use Grapple Spot, use
another Grapple Spot, Double Jump or Glide right, Bomb the box, build and use
switch to make gate open, double jump inside to get Part.

2: Need Glider. Get to the ledge near a Grapple Spot in the second area, jump
and Glide left to get Part.

3: Need Strong Character & Travel Chute Character. Use a Strong Character on the
wall near the Spin Pole Pad in 3rd area, use the Travel Chute inside to get to
Part.

4: On a ledge near the end of the 3rd area, to the right of the door, hard to 
miss Part.

5: Find the 3 Riddler Clues
A: Need Magnet Boots, and Double Jumper. Go right near the Ice Cream Cones you
build to open the door. Climb the ladder nearby, and use the Magnet Boots to
climb wall, use a Double Jumper to get to a ledge, break the box.
B: In a Box in the 2nd area, to the left of the first Blue Brick conveyor belt.
c: In a Box to the left of the ladder where you switch off the Ice Cream Flow.

Level 3: Batmobile Chase

1: Destroy 5 of the enemy vehicles.

2: On the right side of the first section of the level, destroy several 
containers to get it.

3: Go over a jump on the left side of the first area, you will need to use
Boost Energy to get it.

4: Drive over some more switches in the area with the toxic waste to get it.

5: Find the 3 Riddler Clues
A: On an overpass on the right side of the first section of the level.
B: Over a jump on the left side of the first section.
C: In the middle of the road near the begining of the train section.

Level 4: Botanical Gardens

1: Need an Anti-Toxic Strong Character. Walk into the toxic & open the wall
with Strong Character for Part.

2: Need Purchase of Gold Key & Bomb User. Use the Gold Key Panel on the far
right side of the 1st area. Step on the switches, climb the ladder, Bomb box,
build & use switch to drain fountain for Part.

3: Drain the water in the first pool, smash the flowers in the bottom of the
pool to get a Part.

4: In a bush on the right ledge of the area where you face Poison Ivy.

5: Find the 3 Riddler Clues
A: In a bush in the toxic area.
B: In a bush near the first pool, after you drain it.
C: In a bush on the left ledge of the area where you face Poison Ivy.

Level 5: Gotham Bullion Fortress

1: Need Glider, Grapple Gun User, & Anti-Toxic Character. Glide left after 
reaching the top of the ledge in 1st area. Use Grapple Spot & break the box in
the toxic area for Part.

2: Need Bomb User, and Purchase of Blue Key. In 2nd area Bomb box near steam 
vents, Build & use Blue Key Panel for ladder, step on switches to get Part.
Be careful of the steam vents.

3: Need Strong Character. Use a Strong Character on the wall near the large $
sign. Walk to the left to get Part.

4: Ride the 1st gold bar press to the top to find the Part. Where you fight The
Riddler.

5: Find the 3 Riddler Clues
A: Need Strong Character, Purchase of Silver Key, & Grapple Gun User. Break Wall
in 2nd area, use the Silver Key Panel inside, build & use Grapple Spot, break
box.
B: Need Double Jumper & Spin Pole User. Double jump on to Spin Pole Pad on top
of some pipes, use Spin Pole, break box.
C: In the vault where The Riddler was standing when you fight Two-Face, in box.

Chapter 2: Power-Crazed Penguin

Level 1: Gotham Docks

1: Need Purchase of Silver Key. Use the Silver Key Panel near the garage the
goons come out of to open door for Part.

2: Need Double Jumper, Villain, Spin Pole User, Bomb User & Strong Character.
After pulling the block out from the wall Double Jump and go left . Use a 
Villain switch near a Blue Brick on ledge. Build & use Spin Pole Pad, Bomb box,
build & use Strong Character to open wall. Walk left to get Part.

3: Need Villain, Spin Pole User, Bomb User & Anti-Freeze Character. Use Villain
switch to the left of the train engines, you can climb on them by building a
ladder on the back of the train car. Build & use Spin Pole Pad, Bomb lock, walk
through with Anti-Freeze Character & break ice cubes to get Part.

4: Need Purchase of Silver Key. In the area after the ship. Smash boxes to find
& build & use Silver Key Panel. Smash the box it gives you for the Part.

5: Find the 3 Riddler Clues
A: Need Purchase of Silver Key, Strong Character & Anti-Toxic Character. Use
the Silver Key Panel in 1st area, build & use Strong Character to open wall,
walk through toxic.
B: Inside box near the Blue Brick on the ledge.
C: Use a ladder near the Train engines, to find a short dock, build some
floats and hop on them.

Level 2: The Rooftops

1: Need Batarang/Razor Card User & Strong Character. Batarang the targets on the
wall past the sign that says "Vote Dent". Build & use a Strong Character to open
wall for Part.

2: Need Purchase of Silver Key. Use the Silver Key Panel on ledge near a ladder.
Climb the ladder it gives you, smash the radio tower to get Part.

3: Need Purchase of Blue Key, Bomb User & Strong Character. Use Blue Key near
the steam vent you cover with lid, bomb the object to make a piano fall, step
on a switch to open a panel. Jump into panel, and bomb object on floor to go
down some more, use a Strong Character to open wall for Part. 

4: Need Tightrope Walker. Before you do this smash 2 panels nearby with a 
yellow triangle on them. This makes the fans stop moving giving you access to
the Part.

5: Find the 3 Riddler Clues
A: Need Magnet Boots, Anti-Freeze Character & Strong Character. Walk up wall
with Magnet boots in 1st area. Use Anti-Freeze Character to walk through, use
Strong Character to open wall.
B: Inside the Snowman Sign's Hat.
C: Need Silver Key, near the Radio Tower for Mini-Kit Part 2, smash box.

Level 3: Batboat Chase

1: Destroy 5 enemy vehicles.

2: On the right side of the first section, at the end of a large boat, really
easy to miss.

3: Over a jump in the second section of the level, it is on the left side after
the large boats.

4: Go over the switches near the end of the level to get it.

5: Find the 3 Riddler Clues
A: Over a jump on the left side of the first section of the level.
B: On the left side of the first section of the level, right before a rock
outcropping divides the path.
C: After the large jump, at the end of a large ship. It is after the section
with the red switches.

Level 4: The Sewers

1: Need Villain, Spin Pole User, Anti-Toxic, Strong Character, Purchase of Gold
Key & Bomb User. In the room with the computers, use a Villain switch, build &
use Spin Pole Pad, walk through toxic, & build the elevator. Push in the box 
with Strong Character. Build & use switch to ride elevator, carefully go right
avoiding the steam. Bomb box & build & use Gold Key Panel for Part.

2:Need Strong Character & Bomb User. Use Strong Character in the area you ride
the raft to open wall. Bomb boards in the way & walk in to get Part.

3: Need Purchase of Blue Key. Use the Blue Key Panel in area you ride the raft
to get door to open for Part.

4: Need Anti-Toxic Character, Travel Chute User & Purchase of Gold Key. Use the
Gold Key outside of room in 3rd area. Walk through toxic & build platform. Use
Travel Chute to get to part.

5: Find the 3 Riddler Clues
A: Need Anti-Toxic Character, Purchase of Silver Key & Bomb User. Walk through
toxic, use the Silver Key Panel in 1st area. Bomb box.
B: Need Strong Character. Near toxic gas pipes use a Strong Character to open
wall.
C: Need Purchase of Blue Key. In the area you fight Killer Croc, use the Blue
Key Panel to open door. Go inside & smash boxes.

Level 5: Artic World

1: Need Grapple Gun User & Bomb User. Use Grapple Spot & Bomb box for Part.

2: Need Bomb User, Grapple Gun User & Glider. Bomb the box after the 2nd Ice
Berg raising area. Build & use Grapple Spot, Glide right to get Part.

3: Need Strong Character, Anti-Freeze Character. On the right side of the area
where you find the gun targets, use a Strong Character to open the wall, and
use an Anti-Freeze character to build a Part inside.

4: In a box on the left side where you fight Catwoman you will find a Part.

5: Find the 3 Riddler Clues
A: Inside an ice cube after the Travel Chute near Penguin Statue in 1st area.
B: Inside an ice cube at the end of the Ice Berg raising area.
C: Inside a small penguin in the area with the gun targets, right next to the
door you entered from.

Chapter 3: The Joker's Last Laugh

Level 1: The Chemical Factory

1: Need Strong Character. Push in the Car in the begining of the level with a
Strong Character to get a Part.

2: Need Villain, Bomb User, Grapple Gun User & Double Jumper. Use the Villain
Switch on the right side of the 2nd area. Bomb the box that comes out, build &
use Grapple Spot, Double Jump to the right ledge for the Part.

3: Need Purchase of Gold Key, Strong Character & Bomb User. In the 3rd area 
walk right to use a Gold Key Panel, smash the computers in the room, build &
use a Strong Character to open the wall, Bomb the box for the Part.

4: Need Villain, Batarang/Razor Card User & Anti-Toxic Character. Use the
Villain Switch in the 4th area near the left side of some toxic. Batarang/Razor
Card the 3 Targets to get the Part to appear in the middle of some toxic.

5: Find the 3 Riddler Clues
A: Need Bomb User. Bomb the Manhole Cover in the 1st area, it is on the right
side of the area.
B: Need Anti-Toxic Character. In the 3rd area, go to the right, near the Gold
Key Panel is a ladder, go down & through toxic gas.
C: Inside a computer at the end of the 4th area.

Level 2: The Fairground

1: Need Bomb User, Grapple Gun User & Double Jumper. Use the Grapple Spot in
the beginning of the level to get over the gates. Bomb the box, build & use
Grapple Spot to get on ledge, double jump to the top of the Clown's head to 
find Part.

2: Need Battarang/Razor Card User. Shoot the targets in the Shooting Gallery
in the far right side of the 2nd area for a Part.

3: Need Strong Character & Spin Pole User. In the area right after you land
inside the Tunnel of Love, use a Strong Character to pull out the platform,
use the Spin Pole Pad to get to a ledge, and walk left to get the Part.

4: Need Bomb User, Tightrope Walker & Grapple Gun User. Grapple up to the
Clown Face where you see Harley Quinn run away for the 1st time. Jump to the
left, Bomb the box, build & use Tightrope to get to Part.

5: Find the 3 Riddler Clues
A: Need Strong Character. Pull the Car with a Strong Character at the start of
the level.
B: Need Strong Character, Double Jumper & Bomb User. Pull out the platform
in the right side of the 2nd area with a Strong Character, double jump up, step
on the switches, and Bomb the box.
C: Need Travel Chute User, Spin Pole User & Glider. When Harley Quinn runs away
for the 2nd time, use the Travel Chute, then the Spin Pole Pad, and glide to the
right to other side.

Level 3: Batwing Chase

1: Destroy 5 enemy vehicles.

2: There is a part sitting on top of a building, it is after the large
"Bat-Symbol" made of studs.

3: 

4: Fly over the switches in the end of the level, before you fight the boss 
battle.

5: Find the 3 Riddler Clues
A: Near the begining of the level on top of a building, really hard to miss.
B: After the large "Bat Symbol" made of studs, near a blimp.
C: On another building near the end of the level, also near a blimp.

Level 4: The Art Gallery

1: Need Anti-Toxic & Grapple Gun User. In the first area build & use the wall
switch in the toxic to get a ladder to build. Climb the ladder and smash the
objects to get a Grapple Spot to build & use it to drag down a box for a part
to build.

2: In the area where you fight against the goons coming out of the Joker's 
Chopper, go down to find a ledge with a part on it. To get back up, smash
a box to build a ladder.

3: Need Glider. In the 2nd area after you beat up the goons, smash a box near
the large garage door to get a wall switch to build & use it to make a part
appear. To get it, go back to the begining of the area and jump & glide to the
left.

4: Need Super Strong Character. In the 3rd area, use a Super Strong Character
to open a wall for the part.

5: Find the 3 Riddler Clues
A: Inside a grate on the ground near the toxic in the 1st area.
B: Inside a Fire Extinguisher on the ledge you push a box off of in the 3rd
area.
C: Inside a Fire Extinguisher on the right side of the room you fight The
Scarecrow in.

Level 5: Gotham Cathedral

1: Need Bomb User & Super Strong Character. Bomb the door near the Hero Switch
to get a handle to build, use a Super Strong Character to open the wall for the
part.

2: Need Villain. In the 2nd area, use the Villain Switch to raise a ladder. 
Climb the ladder to find a ledge with the part on it.

3: Need Villian, Spin Pole User & Super Strong Character. In the 3rd area use
the Villain Switch to get a Spin Pole to build & use. This gets you to a ledge.
Walk up and to the right to use a Super Strong Character to open the wall to get
the part.

4: Need Super Strong Character. At the top of the long staircase in the 5th area
use a Super Strong Character to open the wall for a part.

5: Find the 3 Riddler Clues
A: Inside a flower on the right side of the 1st area.
B: Inside a statue on the top left ledge in the 1st area.
C: Inside a statue in the 4th area, it is in the large room with the Joker
Device.

Villain Mini-Kit Locations

Chapter 1: The Bullion Dollar Riddle

Level 1: Gotham Streets

1: Need Hero, Anti-Toxic Character, Villain, Bomb User, Magnet Boots, Strong 
Character & Purchase of the Gold Key. Use Hero Switch to make the Magnet Boot
Ramp rise in the first area of the level. Walk through the toxic & build & use
Villain Switch, Bomb the Box inside & use Magnet Boot Suit Switcher. Go up
Magnet Boot Ramp, use a Strong Character to open wall, push in the switch, build
& use Gold Key Panel to get Part.

2: Need Hero Anti-Toxic Character, Bomb User & Batarang/Razor Card User. In the
2nd area walk left through some toxic & smash a box. Build & Use Hero Switch, go
into the door that opens. Bomb the box on the platform in the water & build a
Batarang target, shoot both targets. Build the platform that appears, and then
build & use the switch to get the Part.
 
3: Need Bomb User & Purchase of Gold Key. In the 3rd area bomb the planks 
blocking the door, build & use Gold Key Panel for the Part.

4: Need Bomb User & Hero. In the last area Bomb the box on the ledge near the
clock. Build & Use Hero Switch, build the Part to get.

5: Find the 3 Riddler Clues
A: Need Villain, Anti-Toxic & Bomb User. Use the Villain switch in the toxic
to open the container car, Bomb the box inside.
B: Inside the sign near the locked gate in the first area.
C: Need Purchase of Gold Key & Bomb User. In the 3rd area smash the objects to
get a Gold Key Panel to build & use, bomb the box that comes out.

Level 2: Ice Cream Factory

1: Need Hero. In begining of the 2nd area use the Hero Switch to get Part.

2: Need Double Jumper, Bomb User & Grapple Gun User. In the 2nd area bomb the
object on the wall past the first freeze gas area, it is up the ladder. Build &
use Grapple Spot, double jump towards bottom of screen to find a ledge with
a Part.

3: Need Bomb User & Grapple Gun User. In 2nd area, bomb the object on the wall
past the 2nd freeze gas area, build & use Grapple Spot for Part.

4: Need Bomb User, Grapple Gun User & Tightrope Walker. Bomb the box in the 3rd
area, build & use Grapple Spot, build & use Tightrope, jump down to lower ledge
for the Part.

5: Find the 3 Riddler Clues
A: In trash can on left side of the first area.
B: Need Bomb User & Grapple Gun User. In 2nd area Bomb the object on the wall
that is up the ladder past the first freeze gas area. Build & use Grapple Spot.
C: Need Bomb User. In the last area Bomb the top of the 2nd doorway from the 
left.

Level 3: Batmobile Chase

1: Shoot 10 Enemy Vehicles

2: Over a jump on the left side about 1/2 way, need Boost Energy to get.

3: In the middle of the really big jump.

4: On the train tracks at the end of the level. Make sure to get there before
you get caught.

5: Find the 3 Riddler Clues
A: On the right side of the road about 1/3 of the way.
B: On the left side of the road about 1/2 of the way.
C: On the train tracks near the end of the level.

Level 4: Botanical Gardens

1: Need Purchase of Silver Key. In the begining of the level use the Silver
Key Panel for a Part.

2: Need Strong Anti-Toxic Character. In the 1st area use an Anti-Toxic Strong
Character to open the wall in the middle of some toxic for a Part.

3: Need Bomb User & Tightrope Walker. In the 3rd area climb a ladder, Bomb the
box & build & use Tightrope for Part.

4: Need Double Jumper & Magnet Boots. In the 4th area. Double jump to the left
after making the plant grow. Use the Magnet Ramp & jump to the back ledge for
the Part.

5: Find the 3 Riddler Clues
A: Trash can on the left side near the gate in begining of level.
B: Inside a chimney in the 2nd area, it is where you encounter the Cops.
C: In a bush next to the 2nd water pump in the 4th area.

Level 5: Gotham Bullion Fortress

1: Need Travel Chute User, Bomb User & Purchase of Blue Key. USe the Travel 
Chute in the 2nd area, Bomb the box. Build & use Blue Key Panel to open a door.
Go into the door, quickly step on the switches (careful of the steam) to get a
Part.

2: Need Strong Character. In the 3rd area use a Strong Character to open the
wall for a Part.

3: Need Magnet Boots, Purchase of Silver Key & Travel Chute User. In the last
area use the Magnet Boot Ramp on the left side of the room, use the Silver Key 
Panel, build & use Travel Chute. Step on the switches to get to Part.

4: Need Magnet Boots & Strong Character. In the last area use the Magnet Boot 
Ramp on the right side of the room, use a Strong Character to open wall for
Part.

5: Find the 3 Riddler Clues
A: Break the electric panel (with a yellow triangle) near the big $ sign.
B: In the 3rd area break the box to the left of the door you enter from.
C: Need Magnet Boots. In the last area go to the left side of the room, use
Magnet Boot Ramp, break the box.

Chapter 2: Power-Crazed Penguin

Level 1: Gotham Docks

1: Need Magnet Boots. Get Magnet Boots in the first area of the level. Use 
Magnet Boot Ramp to climb to roof, jump right to get to another roof, smash
some boxes to find the Part.

2: Need Double Jumper. After you make the ramp out of the hollow box car, double
jump on top of it and double jump to a ledge for the Part.

3: Need Magnet Boots. In the area where you use the Blue Brick Machine, use a
Magnet Boot Ramp to get a Part.

4: Inside of a box on the boat the SWAT team rides on is a Part.

5: Find the 3 Riddler Clues
A: In a box in the alley near the conveyor belt in the first area of the level.
B: Need Strong Character. Inside a box in a box car you use a Strong Character 
to open the wall of.
C: In a box near the forklift in the last area.

Level 2: The Rooftops

1: Need Spin Pole User. In the first area of the level use a Spin Pole Pad
which is located across the large gap, to get a Part.

2: Need Bomb User. Use a Bomb on the box near the 5 switches on the ground
shaped like an "X" in the 1st area for a Part.

3: Need Purchase of Blue Key. In the area you push the blocks into the wall to 
signal the helicopter. Keep walking towards the bottom of the screen to find a 
ledge. Go right & use a Blue Key Panel to open a door, go inside & head left to
find a Part. When you go out you need to build a ladder in order to get back to
where you are supposed to go.

4: On the back side of the building you yank the window out of, walk around the
building or over the top to find a Part.

5: Find the 3 Riddler Clues
A: Need Bomb User. Bomb the box on the right side of the 2nd area.
B: Inside a bench to the left of the large dinosaur skelleton you build.
C: Need Gun User & Grapple Gun User. Shoot the left target on the statues 
guarding the Red Brick, build & use a Grapple Spot to get up on ledge, inside
a potted plant.

Level 3: Batboat Chase

1: Shoot 10 Enemy Vehicles

2: Over a jump in the rocky area about 1/2 way.

3: In the middle of the really big jump.

4: In the middle of the end of the level. Make sure to get there before Batman
catches you.

5: Find the 3 Riddler Clues
A: In the left side behind a ship.
B: On the right side behind some rocks.
C: On the left side after the Umbrella shaped group of studs.

Level 4: The Sewers

1: Need Strong Character & Grapple Gun User. In the first area use a Grapple
Spot to find a wall to open using a Strong Character for a Part.

2: Need Purchase of Gold Key. In the 2nd area go right to find & use Gold Key
Panel for a Part.

3: Need Magnet Boots, Hero & Bomb User. In the 3rd area use a Magnet Boot Ramp,
use a Hero Switch & Bomb the box for a Part.

4: Need Purchase of Blue Key, Bomb User, Travel Chute User & Glider. In the
area you rescue Catwoman, use a Blue Key Panel to open a door. Go inside &
smash the Penguin, and bomb the safe for 2 Blue Bricks, use a Travel Chute
found behind the safe on the left side of the room & glide left to find the 3rd
Blue Brick. Place all 3 Blue Bricks on the Blue Brick Machine to get a Part to
build.

5: Find the 3 Riddler Clues
A: Need Purchase of Silver Key, Anti-Toxic Character & Bomb User. Use a Silver
Key Panel in the toxic in the 1st area, bomb the box that shows up.
B: In the 2nd area go to the area where the heroes would be riding an elevator.
C: Need Travel Chute & Bomb User. In the last area use a Travel Chute & head
to the right to bomb a box. 

Level 5: Artic World

1: Need Strong Character & Purchase of Gold Key. In the 2nd area after you turn
off the waterfall, use a Strong Character to open the wall. Use the Gold Key
Panel inside to get a box to smash for the Part. 

2: Need Travel Chute User, Purchase of Gold Key & Bomb User. Use a Gold Key
Panel in the room where you are trying to freeze the water. This makes a Travel
Chute to build & use, go right & bomb box for a Part.

3: Need Purchase of Gold Key. In the room with the really large Penguin use
a Gold Key Panel for a Part.

4: Need Purchase of Gold Key & Grapple Gun User. On the right side of the last
area, go down to find a ladder. Jump down to use a Gold Key Panel to raise an
Iceburg. Build & use the Grapple spot, and go into the doorway. Step on the
floor switch to activate a snowball gun to shoot 4 penguins, this will get you
the part.

5: Find the 3 Riddler Clues
A: Inside an ice block left of the door you enter from in the 2nd area.
B: Need Bomb User. Bomb the box near the right side of the room where you are
trying to freeze the water.
C: In a box near the Ice Block you push to get a Grapple Spot near the really
large Penguin.

Chapter 3: The Joker's Last Laugh

Level 1: The Chemical Factory

1: Need Purchase of Silver Key. Use a Silver Key Panel in the first area for
a Part.

2: Need Hero & Travel Chute User. In 2nd area use a Hero Switch to reveal a 
Travel Chute. Build & use Travel Chute then jump on the platform to get a
Part.

3: Need strong Character. In the 3rd area Push the large object off the ledge
using a Strong Character for a Part.

4: Need Anti-Toxic Strong Character. Use a Strong Anti-Toxic Character to open
a wall in the toxic pipe for a Part.

5: Find the 3 Riddler Clues
A: Need Battarang/Razor Card User. Near the object you have to bomb to get into
the window on the roof in the first area, use a Battarang/Razor Card to shoot
the target & the object with the yellow triangle on it. This opens a door with
the clue inside.
B: Need Anti-Toxic & Bomb User. In the area with the large vat. Walk to the left
through the toxic & bomb the box. 
C: Need Spin Pole User. Use a Spin Pole Pad in the area with the toxic pipe.
Smash a computer to find.


Level 2: The Fairground

1: Need Purchase of Gold Key. In the 1st area smash a Drink Machine to build
& use Gold Key Panel for a Part.

2: Need Grapple Gun User, Bomb User & Magnet Boots. Get to the area where you
push a box off the ledge to make the goon turn into a "Test of Strength" game,
Bomb the box, use the Magnet Boot Suit Switcher. Use the Magnet Boot Ramp
near the Blue Brick Machine to find a ledge. Go down towards the screen a bit
to find a Part.

3: Need Anti-Toxic Character, Strong Character & Purchase of Gold Key. Cross
the toxic in the 3rd area. Use a Strong Character to open the wall, use the
Gold Key Panel inside. Build a ladder & climp up. Smash the 2nd chimney for the
Part.

4: Need Grapple Gun User. Use a Grapple Spot in the 4th area near the right side
of the area. Step on the switches for a Part.

5: Find the 3 Riddler Clues
A: Need Bomb User. Bomb the box near a tightrope in the first area.
B: In a cart in the 2nd area, it is near the "Dunk Tank".
C: In a Bench in the 3rd area, near the start of the area.

Level 3: Batwing Chase

1: Destroy 10 enemy vehicles.

2: On a building near the start of the level.

3:

4: On a building near the end of the level. Make sure to beat Batman here before
he catches you.

5: Find the 3 Riddler Clues
A: On a building on right about 1/3 of the way. 
B:
C: On a building near the end of the level.

Level 4: The Art Gallery

1: Need Strong character. In the first area use a Strong Character to open a
wall for a Part.

2: need Travel Chute User. In the 1st area use a Travel Chute & walk left to
find a Part.

3: Need Double Jumper or Glider. Smash a bench on the right side of the 3rd area
to build & use a switch for a Part to appear. Double Jump or glide left off a
ledge to get it.

4: Need Double Jumper or Glider. In the 4th area climb the tall ladder & double
jump or glide left to find a Part on a ledge.

5: Find the 3 Riddler Clues
A: Need Double Jumper. In the very start of the level, Double Jump on the
object sticking out of the wall behind you, then smash the vent.
B: Inside a Fire Extinguisher on the left side of the 2nd area.
C: In a crate near the Blue Brick Machine in the 4th area.

Level 5: Gotham Cathedral

1: Need Strong Character. use a Strong Character to open the wall on the left
side of the 1st area for a Part.
 
2: Need Battarang/Razor Card User. Battarang the 3 pictures in the 2nd area to
find 3 switches, Battarang the switches for a Part.

3: Need Strong Character. In the 3rd area use a Strong Character to open a wall
for a Part.
 
4: Need Strong Character. On the top of the long set of stairs, use a Strong
Character to open the wall for a Part.

5: Find the 3 Riddler Clues
A: Inside a statue on the top right ledge in the first area.
B: Inside a bookcase in the 2nd area.
C: Inside the holy water holder near the Joker Device in the 5th area.

Mini-Kit Vehicles

1: Gotham Streets: Two-Face's Armored Truck

2: Ice Cream Factory: Batman's Buggy

3: Batmobile Chase: Batmobile

4: Botanical Gardens: The Batman Dragster

5: Gotham Bullion Fortress: Bat-Tank

6: Gotham Docks: Bane's Motorcycle

7: The Rooftops: Catwoman's Motorcycle

8: Batboat Chase: Batboat

9: The Sewers: Penguin's Submarine

10: Artic World: Bat-Ski

11: The Chemical Factory: Batcopter

12: The Fairground: Harley Quinn's Hammer Truck

13: Batwing Chase: Batwing

14: The Art Gallery: Scarecrow's Biplane

15: Gotham Cathedral: Joker's Chopper

Red Brick Locations

1: Hero Mode Ch. 1 Lv. 1 Gotham Streets. Need Bomb User, Grapple Gun User, 
Glider, Anti-Freeze Person, & Purchase of the Blue Key. Use a Bomb near the 
Glide Suit Switcher, Build & use a Grapple Spot to get to some windows, smash 
them and head left. Jump & glide left to get to a rooftop, use an Anti-freeze 
Person to build & use switch, this makes the Blue Key Panel to build & use 
appear. Use the Panel & enter the door. Inside use a Bomb on the box, build the 
Step Switch & step on the Step Switches until the bottom light's color matches 
the top light's color. This will get you the x2 Score Extra Red Brick to buy for
1,000,000 Studs.

2: Villain Mode Ch. 1 Lv. 2 Ice Cream Factory. Need Purchase of Gold Key, Strong
Character, Grapple Gun User, Glider, Bomb User, Double Jumper & Magnet Boots.
Use the Gold Key Panel in the first area, push in the block with a Strong 
Character, Build & use Grapple Spot, use another Grapple Spot, double jump or
glide right, build & use Magnet Boot ramp, bomb the 2 chimneys, the Red Brick
appears in the Snowman's hat. To get to it, go to the right side of the area
where you build ice cream cones to open the door, use the Magnet ramp (or
Grapple Spot), use a Grapple Spot, use a Travel Chute and head left to hop to
the hat of the Snowman. This will get you the Gotham Streets (Hero) Mini-Game 
Red Brick to buy for 20,000 Studs.
 
3: Hero or Villain Mode Mode Ch. 1 Lv. 3 Batmobile Chase. Drive over the
switches in the first area before the large jump to get the Silver Key Extra 
Red Brick to buy for 100,000 Studs.

4: Villain Mode Ch. 1 Lv. 4 Botanical Gardens. Need Anti-Toxic, Grapple Gun User
, Glider. In the first area of the level go to the right side through the toxic
and build & use a Grapple Spot, step on the two switches (with your partner) to
get another Grapple Spot to build & use. Pull the 2 wall switches (with your
partner) to get another Grapple Spot to build & use. Use it to drag down a box.
This gets a ladder to build. Climb the ladder & head left, then jump and glide 
to the left to find the Gotham Streets (Villain) Mini-Game Red Brick to buy for 
20,000 Studs.

5: Villain Mode Ch. 1 Lv. 5 Gotham Bullion Fortress. In the 3rd area go into the
door that the guards come out of near the "laser trap". Use the wall switch to
start the lights over the safes. Step on the floor switch when the light is over
the third safe to get the Regenerate Hearts Extra Red Brick to buy for 800,000 
Studs. 

6: Hero Mode Ch. 2 Lv. 1 Gotham Docks. In the area where Bane tries to squish 
you with the container cars. After the 2nd attempt to squish you, go to the 
right & down to the bottom of the area to find several boxes, smash them to find
the Gotham Docks (Hero) Mini-Game Red Brick to buy for 20,000 Studs.

7: Villian Mode Ch. 2 Lv. 2 The Rooftops. Need Gun User, Grapple Gun User, Super
Strong Character, Bomb User, and Double Jumper. In the 3rd area shoot the 
targets on the statues to get a Grapple Spot to build & use to the left, and a
ladder to build & use to the right. Go to the left and use the Grapple Spot to 
get on the ledge and use the wall Switch to light up the first light over the
case. Then carefully double jump and build the ladder to the right. Climb the
ladder and open the wall with a Super Strong Character. Bomb the box inside to
get a wall switch to build & use to light up the 2nd light. Go back to the
area with the statues to get the Score x4 Extra Red Brick to buy for 2,000,000 
Studs.

8: Hero or Villain Mode Mode Ch. 2 Lv. 3 Batboat Chase. Go over the switches 
near the end of the level, where the boats are moving backwards to get the Gold 
Key Extra Red Brick to buy for 200,000 Studs.

9: Villain Mode Ch. 2 Lv. 4 The Sewers. Need Purchase of Gold Key, Anti-Toxic,
Travel Chute User, Bomb User & Strong Character. Use the Gold Key Panel near the
begining of the 3rd part of the level. This makes a ladder appear, climb down
with an Anti-Toxic Character, build a platform and use the Travel Chute. Bomb
the large box in the room, and build & use a Strong Character to open the wall
for the Gotham Docks (Villain) Mini-Game Red Brick to buy for 20,000 Studs.

10: Villain Mode Ch. 2 Lv. 5 Artic World. Need Travel Chute User, Glider, Strong
Character, Bomb User & Grapple Gun User. Use a Travel Chute in the first area of
the level, jump on top of the penguin statue, and glide left. Use a Strong
Character to open the wall, Bomb the box, build & use Grapple Spot, step on the
switches to open the gate to get the x6 Score Extra Red Brick to buy for 
4,000,000 Studs.

11: Hero Mode Ch. 3 Lv. 1 The Chemical Factory. Need Purchase of Gold Key & Spin
Pole User. In the 3rd area go to the right to use the Gold Key Panel. Build &
use the Spin Pole Pad, jump up towards the Red Brick, be careful because of the
steam vents. This gets you the Score x8 Extra Red Brick to buy for 6,000,000 
Studs.

12: Villain Mode Ch. 3 Lv. 2 The Fairground. Need Strong Character, Purchase of
Gold Key, Bomb User, Anti-Freeze Character & Anti-Toxic Character. Cross the
toxic in the 3rd area, use a Strong Character to open the wall. Use the Gold Key
Panel to get a ladder to build. Climb it & head left. Bomb a box & use
Anti-Freeze Character to build a step switch, step on it to reveal the Red Brick
which is in the middle of some toxic. This gets you Gotham Skies (Hero) Mini-
Game Red Brick to buy for 20,000 Studs.

13: Hero or Villain Mode Ch. 3 Lv. 3 Batwing Chase. Fly over the switches in the
middle of the level. You need to shoot a water tower to find the first one. This
is a bit tricky to do. If you accomplish it you get the Blue Key Extra Red Brick
to buy for 400,000 Studs.

14: Villain Mode Ch. 3 Lv. 4 The Art Gallery. Need Double Jumper, Bomb User,
Battarang/Razor Card User & Grapple Gun User. In the area you bomb the tower to
break into the glass on the roof of the art museum. Double jump from the top of
that tower after you bomb it. Bomb the 2 objects covering the 2 targets. Use a
Battarang to shoot the targets, build & use a switch to get a Grapple Spot to
build & use for the Gotham Skies (Villain) Mini-Game Red Brick to buy for 20,000
Studs.

15: Hero or Villain Mode Ch. 3 Lv 5 Gotham Cathedral. Need Purchase of Gold Key,
Villain ,Grapple Gun User, Battarang User, Bomb User, and Spin Pole User. Use
the Villain switch on the right side of the first area to get a Grapple Spot to
build & use, use a Spin Pole Pad to get higher, shoot the targets with a 
Battarang/Razor Card to get another Grapple Spot to build & use. Then jump back
down to the bottom of the level and use the Gold Key Panel to the far right.
Quickly get back up to the top of the cathedral and push a box off the ledge to
open the door. Then bomb the red box to get a floor switch to step on for the
Fast Build Extra Red Brick to buy for 600,000 Studs.

Bonus Items: After you purchase all of the Red Brick powerups, you can now 
purchase 2 more powerups.

Bonus 1: Invincibility Extra Costs 1,000,000 Studs.

Bonus 2: One Shot Extra Costs 1,000,000 Studs.

Joker Card Locations

1: Gotham Streets Hero Mode: Need Gun User, Travel Chute Person, Bomb User, &
purchase of Silver Key. Shoot the targets near the end of the second area, build
& use a Travel Chute, Bomb the box to build & use Silver Key Panel. This gets 
you Joker Card # 1 Alfred.

2: Ice Cream Factory Hero Mode: Need Purchase of Gold Key, Strong Character, 
Grapple Gun User Double Jumper, Glider & Magnet Boots. Use the Gold Key Panel in
the first area of the level, use a Strong Character to push the block in, build
& use a Grapple Spot, use another Grapple Spot, Double Jump or Glide right,
build & use the Magnet Boot Ramp, head down past the chimneys, you hop off the
roof onto a small platform, smash the boards to get you Joker Card # 3 
Commisoner Gordon.

3: Batmobile Chase Hero Mode: Catch up to the Two-Face's Truck this gets you 
Joker Card # 5 The Batmobile.

4: Botanical Gardens Hero Mode: Inside a bush near the fountain in the first
area you will find Joker Card # 7 Robin.

5: Gotham Bullion Fortress Hero Mode: In the final area where you fight The
Riddler. Break the objects towards the bottom of the area where you fight The
Riddler for the last time to find Joker Card # 9 The Riddler
 
6: Gotham Docks Hero Mode: Need Anti-Toxic Character. After the Train Section
walk into the Toxic & smash the barrels to find Joker Card # 11 Batgirl.

7: The Rooftops Hero Mode: Need Purchase of Blue Key & Bomb User. Use the Blue
Key Panel near the steam vent you cover up. Bomb the object to make a Piano
fall on the object, step on the switch to make a panel open. Jump down into
the panel, and Bomb the hole on the floor to go down some more. Smash the box
for Joker Card # 13 Nightwing.

8: Batboat Chase Hero Mode: Catch up to The Penguin's Submarine to get Joker 
Card # 15 The Batboat

9: The Sewers Hero Mode: Need Purchase of Gold Key & Anti-Toxic Character.
In the area where there is lots of toxic, go to the right to find a ledge with
a ladder, go down the ladder & right to find a Gold Key Panel, use it to get
Joker Card # 17 Tim Drake.

10: Artic World Hero Mode: Need Gun User. In the area you raise several
icebergs, find & shoot the targets with a gun to get Joker Card # 19 Catwoman.

11: The Chemical Factory Hero Mode: Need Villain & Bomb User. Build a Villain 
Switch next to the door you are trying to get open. Climb the ladder you build,
Bomb the object to make a safe fall on the sign to get Joker Card # 21 The 
Batcave.

12: The Fairground Hero Mode: Need Grapple Gun User, Strong Character & Spin 
Pole User. In the area where Harley Quinn first runs away. Use a Grapple Spot,
use a Strong Character to open the wall, build & use the Spin Pole Pad for
Joker Card # 23 Gotham City.

13: Batwing Chase Hero Mode: Catch up to Scarecrow's Plane to get Joker Card #
25 The Batwing.

14: The Art Gallery Hero Mode: In the 1st area push in the switches on the small
building in this order Top, Bottom, and backside Top to get Joker Card # 27
Arkham Asylum.

15: Gotham Cathedral Hero Mode: On the top right ledge in the first area next
to the push box you will find Joker Card # 29 Batman.

16: Gotham Streets Villain Mode. In the begining of the area before you enter
the bank, inside a traffic cone on the left side you find Joker Card # 2 
Clayface.

17: Ice Cream Factory Villain Mode: Need Grapple Gun User, Glider & Bomb User.
In the 2nd area bomb the object on the wall up the ladder from the first freeze
gas area. Build & use Grapple Spot, jump & glide to the left to get to a ledge.
Bomb box for Joker Card # 4 Mr. Freeze.

18: Batmobile Chase Villian Mode: Joker Card # 6 Two-Face's Truck

19: Botanical Gardens Villain Mode: Need Travel Chute User. Near the gas box you
destroy in the 4th area. Break a bush to find & build & use a Step Switch.
This makes a Travel Chute to build appear on a ledge above. After making the
plant grow, build & use the Travel Chute, jump to back ledge to get Joker Card
# 8 Poison Ivy.

20: Gotham Bullion Fortress Villain Mode: Need Travel Chute User. In the 2nd 
area use the Travel Chute to get up to the left ledge, break a safe near the 
front of the ledge for Joker Card # 10 Two-Face.

21: Gotham Docks Villain Mode: Need Double Jumper & Travel Chute User. After
making the ramp with the hollow box car double jump on top of it, and double
jump to the ledge. Go right & smash boxes to find a Travel Chute, use the 
Travel Chute & smash boxes to find Joker Card # 12 Bane.

22: The Rooftops Villain Mode: Smash a piano in the 2nd area to find Joker Card
# 14 Bruce Wayne.

23: Batboat Chase Villain Mode: Go over the switches near the start of the level
to get Joker Card # 16 The Penguin's Submarine.

24: The Sewers Villain Mode: Go to the door at the end of the first area where
the Heroes would go to get to the next area to get Joker Card # 18 Killer Croc.

25: Artic World Villain Mode: Go to the area where the heroes raise the 1st
icebergs to push a switch for Joker Card # 20 The Penguin

26: The Chemical Factory Villain Mode: Need Bomb User. Go to the large floor
switch in the begining of the level, and walk to the left to climb on the roof,
find a Red chimney & bomb it to get Joker Card # 22 Mad Hatter.

27: The Fairground Villain Mode: Need Purchase of Gold Key. Smash the soda 
machine in the start of the level, build & use the Gold Key Panel to get Joker
Card # 24 Harley Quinn.

28: Batwing Chase Villain Mode: Go over the switches about 3/4 of the way to
get Joker Card # 26 The Joker's Chopper.

29: The Art Gallery Villain Mode: Near the box you push off the ledge in the 3rd
area jump to the left to find a ledge, smash the grate to get Joker Card # 28 
The Scarecrow.

30: Gotham Cathedral Villain Mode. Need Battarang/Razor Card User. In the 5th
area smash the boxes near the door you came in. Build 2 targets, and shoot them
with a Battarang/Razor Card to get Joker Card # 30 The Joker.

Special Thanks: Thanks again to Traveler's Tales for yet another fun LEGO Game!
Thanks to Acharred, Batgirl, and all the others on the message boards for the
help.

Special Thanks to all my supporters who have praised my walkthroughs. Most 
likely this will probably be my last walkthrough, at least until they make 
another LEGO game...So thanks for all the support through the last 3 LEGO games!
I will still be looking in on these boards, so if you need any help, feel free 
to ask.