FAQ/Walkthrough by RedIsPoetic

Version 2.20, Last Updated 2012-10-22

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Table of Contents

  1. Introduction
  2. Basics
    1. Controls
    2. Exploring, Collecting and Battling
  3. Main Walkthrough
    1. Preparing For Your Adventure
    2. Aspertia City
    3. Route 19
    4. Floccesy Town
    5. Route 20
    6. Floccesy Ranch
    7. Floccesy Town - Alder's House
    8. Aspertia City Gym
    9. Route 20 - Onwards to Virbank City!
    10. Virbank City
    11. Virbank Complex
    12. Virbank City Gym
    13. PokeStar Studios
    14. Virbank City - Team Plasma Strikes!
    15. Route 20 - Chasing Team Plasma
    16. Virbank City - Headed For The Mainland
    17. Castelia City
    18. Castelia City Sewers
    19. Relic Passage - Castelia City Sewers Entrance
    20. Castelia City Gym
    21. Route 4
    22. Desert Resort
    23. Relic Castle - Desert Resort Entrance
    24. Join Avenue
    25. Nimbasa City
    26. Anville Town
    27. Old Nimbasa City Gym
    28. Route 5
    29. Route 16
    30. Lostlorn Forest
    31. New Nimbasa City Gym
    32. Nimbasa City - Team Plasma Strike Again!
    33. Route 5 & The Driftveil Drawbridge
    34. Driftveil City
    35. Route 6
    36. Chargestone Cave
    37. Driftveil City Gym
    38. PWT
    39. Plasma Frigate - PWT
    40. Relic Passage - PWT Entrance
    41. Relic Castle - Relic Passage Entrance
    42. Chargestone Cave - Onwards To Mistralton City!
    43. Mistralton Cave
    44. Mistralton City
    45. Route 7
    46. Celestial Tower
    47. Mistralton City Gym
    48. Lentimas Town
    49. Reversal Mountain
    50. Strange House
    51. Undella Town
    52. Undella Bay
    53. Route 14
    54. Abundant Shrine
    55. Route 13
    56. Lacunosa Town
    57. Route 12
    58. Village Bridge
    59. Route 11
    60. Opelucid City
    61. Route 9
    62. Shopping Mall Nine
    63. Opelucid City Gym
    64. Opelucid City - Team Plasma's Gone Too Far!
    65. Marine Tube
    66. Humilau City
    67. Humilau City Gym
    68. Route 22
    69. Route 21
    70. Seaside Cave
    71. Plasma Frigate - Route 21
    72. Giant Chasm
    73. Plasma Frigate - Giant Chasm
    74. Giant Chasm - The Final Chase
    75. Route 23
    76. Victory Road
    77. Pokemon League
  4. Post-Game Walkthrough
    1. Back At Aspertia City
    2. Skyarrow Bridge
    3. Pinwheel Forest
    4. Nacrene City
    5. Route 3
    6. Wellspring Cave
    7. Striaton City
    8. Dreamyard
    9. Route 2
    10. Accumula Town
    11. Route 1
    12. Nuvema Town
    13. Route 17
    14. Route 18
    15. Route 17 Again
    16. P2 Laboratory
    17. Route 18 Again
    18. Victory Road - Entering N's Castle
    19. N's Castle
    20. Tubeline Bridge
    21. Route 8
    22. Moor of Icirrus
    23. Icirrus City
    24. Dragonspiral Tower
    25. Giant Chasm - Kyurem
    26. Black City
    27. White Forest
    28. Route 15
    29. Marvelous Bridge
    30. Cave of Being
    31. Reversal Mountain - Heatran
    32. Clay Tunnel
    33. Underground Ruins
    34. Twist Mountain
    35. Abyssal Ruins
  5. Other Areas
    1. Surf Required Areas
    2. Waterfall Required Areas
    3. Battle Subway
    4. Pokemon Musicals
    5. Big Stadium
    6. Small Court
    7. Pokemon World Tournament
  6. Appendices
    1. Legendary Pokemon
    2. Type Vs. Type Chart
    3. Medal List
    4. Move List
    5. Shop List
    6. Item List - General
    7. Item List - Medicine
    8. Item List - Berries
    9. Item List - TMs & HMs
    10. Item List - Key Items
  7. Version History
  8. Legal Notice
  9. Contact Me
  10. Credits
  11. Final Word

Post-Game Walkthrough (Continued)

Twist Mountain B1F

PokemonTypeChance of EncounterPossible LevelsFound In
ALL SEASONS
DurantBug/Steel15%56-57Anywhere
OnixRock/Ground5%57Anywhere
WoobatPsychic/Flying10%54Anywhere
ExcadrillGround/Steel75%54-57Dust Cloud
OnixRock/Ground20%54Dust Cloud
SteelixSteel/Ground5%57Dust Cloud
ALL EXCEPT SUMMER
HeatmorFire5%56Anywhere
GurdurrFighting10%55Anywhere
ALL EXCEPT WINTER
CryogonalIce5%57Anywhere
SPRING AND AUTUMN
BearticIce10%56Anywhere
BoldoreRock40%54-55Anywhere
SUMMER ONLY
BearticIce5%56Anywhere
BoldoreRock20%54Anywhere
GurdurrFighting20%55Anywhere
HeatmorFire20%55-56Anywhere
WINTER ONLY
BearticIce20%54Anywhere
BoldoreRock20%55Anywhere
CryogonalIce15%56-57Anywhere

Regigigas time! Assuming that you have the three Regis in your party that is. Anyway, head north along the eastern edge of this area, until you're in the north-east corner. Head down the stairs and grab TM71 - Stone Edge waiting for you. Now head back up the stairs and west. When you see the doorway, head through.

Twist Mountain - Regigigas Chamber

PokemonTypeChance of EncounterPossible LevelsFound In
No Wild Pokemon In This Area

Here's a bit of a puzzle. Head west, around to the boulder there. Use Strength to push it three tiles north, then head around to the one-way ledge and jump over it. Now push the boulder east until it's in the hole. Push the nearby boulder south until it's in its hole too. Now head south-east over it and follow the path around to the third boulder. Push this boulder three tiles north, one tile west, one tile north and then push it west until it's in the hole. You'll need to follow this exactly, otherwise you'll mess it up. Move over it and head north. Guess what?! It's Regigigas! He's taking a nap at the moment though. How cute! If you have all three Regis in your party, interacting with it will make it wake up and you'll battle it! Obviously, make sure to save before you battle it. That way, if you accidentally lose or defeat it without catching it, you can start over. You only get one chance otherwise.

Wild Pokemon Battle
PokemonLevelType
Regigigas68Normal

Once you're done with it (hopefully you've caught it!) head south over all of the boulders until you're back at the entrance to the area. Head back out.

Twist Mountain B1F

PokemonTypeChance of EncounterPossible LevelsFound In
ALL SEASONS
DurantBug/Steel15%56-57Anywhere
OnixRock/Ground5%57Anywhere
WoobatPsychic/Flying10%54Anywhere
ExcadrillGround/Steel75%54-57Dust Cloud
OnixRock/Ground20%54Dust Cloud
SteelixSteel/Ground5%57Dust Cloud
ALL EXCEPT SUMMER
HeatmorFire5%56Anywhere
GurdurrFighting10%55Anywhere
ALL EXCEPT WINTER
CryogonalIce5%57Anywhere
SPRING AND AUTUMN
BearticIce10%56Anywhere
BoldoreRock40%54-55Anywhere
SUMMER ONLY
BearticIce5%56Anywhere
BoldoreRock20%54Anywhere
GurdurrFighting20%55Anywhere
HeatmorFire20%55-56Anywhere
WINTER ONLY
BearticIce20%54Anywhere
BoldoreRock20%55Anywhere
CryogonalIce15%56-57Anywhere

Head west and jump over the ledge, then keep moving south until you reach the exit at the end. Head out into the next area. Head up the steps Make sure to speak with the worker facing the wall here as he'll hand you a fossil! He gives one random fossil per day, so I definitely recommend coming back and seeing him until he's given out all of the fossils he has. The following table lists what Pokemon each fossil can be used to regenerate.

FossilUsed to Regenerate
Armor FossilShieldon
Claw FossilAnorith
Dome FossilKabuto
Helix FossilOmanyte
Old AmberAerodactyl
Root FossilLileep
Skull FossilCranidos

You can take these to the Nacrene Museum in Nacrene City and speak to the lady at the right counter at the entrance, who will use the fossil to regenerate the corresponding Pokemon. Once you're done, head south and through the exit.

Twist Mountain - Inner Exterior

PokemonTypeChance of EncounterPossible LevelsFound In
No Wild Pokemon In This Area

You're now outside. Head up the stairs, then north-east up the next set. Head west over to the trash can next to the Vending Machine. Check it to find a Full Restore. Enter the door to your north-west.

You can instead enter the north-eastern door, head north until you reach the path leading east and follow it to the end. Entering the doorway there will take you into Icirrus City. If you want to head there, feel free to, but if you want to continue exploring Twist Mountain, continue reading on!

Twist Mountain 2F

PokemonTypeChance of EncounterPossible LevelsFound In
ALL SEASONS
DurantBug/Steel15%56-57Anywhere
OnixRock/Ground5%57Anywhere
WoobatPsychic/Flying10%54Anywhere
ExcadrillGround/Steel75%54-57Dust Cloud
OnixRock/Ground20%54Dust Cloud
SteelixSteel/Ground5%57Dust Cloud
ALL EXCEPT SUMMER
HeatmorFire5%56Anywhere
GurdurrFighting10%55Anywhere
ALL EXCEPT WINTER
CryogonalIce5%57Anywhere
SPRING AND AUTUMN
BearticIce10%56Anywhere
BoldoreRock40%54-55Anywhere
SUMMER ONLY
BearticIce5%56Anywhere
BoldoreRock20%54Anywhere
GurdurrFighting20%55Anywhere
HeatmorFire20%55-56Anywhere
WINTER ONLY
BearticIce20%54Anywhere
BoldoreRock20%55Anywhere
CryogonalIce15%56-57Anywhere

Head north until you reach the Worker at the end. Battle time!

Trainer Battle: Worker Victor
PokemonLevelType
Glalie61Ice
Beartic61Ice
Reward:$2440

To the Worker's west you'll find a Dusk Ball. Check the rock directly south of this item to find a hidden Rare Bone. Cool. Head east from the Worker now, heading south when you can no longer head further east. You'll find a door there. Head through it. Now head south until you reach the Hiker. Battle!

Trainer Battle: Hiker Hunter
PokemonLevelType
Larvitar61Rock/Ground
Probopass61Rock/Steel
Reward:$1952

Head south from the Hiker and head out the door there. Head west and follow the path along. When you reach the Worker, battle the bastard!

Trainer Battle: Worker Cliff
PokemonLevelType
Sigilyph62Psychic/Flying
Reward:$2480

Continue past the Worker and enter the next door.

Head west through this area, past the ledge for now. You'll see a female Veteran. You know the drill. Note that this is a Rotation Battle.

Rotation Battle: Veteran Chloris
PokemonLevelType
Gyarados64Water/Flying
Archeops64Rock/Flying
Kangaskhan64Normal
Reward:$5120

Grab TM90 - Substitute to her west, then head east back to the ledge. Jump over it and grab the Rare Bone there. Now head south until you hit the southern wall. From there, go west and turn your Dowsing MCHN on. Use it to find the hidden Ultra Ball in the bottom left corner. Now run east until you reach the door. Stride on through.

Head north along the path outside, until you reach TM91 - Flash Cannon. Move south, back past the door and follow the path all the way around until you reach the next door. Continue past it and take on the Nurse there by interacting with her!

Trainer Battle: Nurse Carol
PokemonLevelType
Blissey62Normal
Reward:$2480

Once you've beaten the Nurse, and every time you speak with her from now on, she'll heal your Pokemon. Just past her is a Full Restore. Pick it up then move back to the door that you moved past before and enter it.

Head east over to the Worker. Yeppp!

Trainer Battle: Worker Patton
PokemonLevelType
Machoke61Grass/Ice
Abomasnow61Fighting
Reward:$2440

The rock in the south-west corner of the area to the Worker's south contains a Yellow Shard. Check it to obtain it. Head north down the hallway until you reach the door and head on through.

Move up the stairs and take the nearby Worker on.

Trainer Battle: Worker Gus
PokemonLevelType
Geodude60Rock/Ground
Boldore60Rock
Steelix60Steel/Ground
Reward:$2400

Now go east and grab the Dusk Stone sitting behind the large rock. Head west back past the Worker and follow the path around until you reach the door at the end.

Head south along the path. Take on the Hiker!

Trainer Battle: Hiker Wade
PokemonLevelType
Golett61Ground/Ghost
Mamoswine61Ice/Ground
Reward:$1952

Continue down past the Worker that doesn't want to fight and enter the door.

Move south until you catch the eye of the Veteran. Yep, she wants to try and whoop your ass.

Trainer Battle: Veteran Julia
PokemonLevelType
Glaceon63Ice
Drapion63Poison/Dark
Bastiodon63Rock/Steel
Rhyperior63Ground/Rock
Reward:$5040

Once she's defeated, move south until the path turns west. When it does, follow it until you reach a path taking you back north. Head down it to the door at the end. Head through the door and Triple Battle the Veteran just outside.

Triple Battle: Veteran Carter
PokemonLevelType
Carracosta64Water/Rock
Crobat64Poison/Flying
Tauros64Normal
Reward:$5120

Head back through the door and south until you reach the junction. This time, go west. You'll notice a Worker. Fight time!

Trainer Battle: Worker Cairn
PokemonLevelType
Roggenrola60Rock
Graveler60Rock/Ground
Excadrill60Ground/Steel
Reward:$2400

Follow the path around west, then north, then move through the door.

Back outside, move east first, over to the Float Stone. Once you have it, run west, past the doorway that you just came out of and follow the path until you reach the Worker just past the next door. He won't be looking for a fight, so continue further until you reach the very end of the path. You'll find a Red Shard here, which you should pick up. Once you have, backtrack to the door near the Worker and enter it.

Follow the path around until you reach the next and move through it. Talk to the man outside and he'll run off. Guess what? That's it! You're actually in Route 7 now. Feel free to do whatever you now wish to.

Abyssal Ruins

The Abyssal Ruins are a cool little post-game feature. Brimming with ancient treasure, the ruins are found underwater, on the bottom of Undella Bay. To reach them you need HM06 - Dive, which can be received from Hugh by speaking with him in Undella Town after defeating the Elite Four. When you're ready to, Fly to Undella Town and head down the steps west of the Pokemon Center.

You'll find Hugh standing here. If you speak with him, he'll give you HM06 - Dive. How awesome! After he does, he'll ask if you want to battle. Feel free to respond with 'Yes' and initiate a battle, or respond with 'No' and come back later. If you do battle him, his party is as follows:

Rival Battle!

[If Snivy was your starter]

PokemonLevelType
Unfezant62Normal/Flying
Simipour62Water
Bouffalant62Normal
Flygon62Ground/Dragon
Eelektross62Electric
Emboar64Fire/Fighting
Reward:$6400

[If Tepig was your starter]

PokemonLevelType
Unfezant62Normal/Flying
Simisage62Grass
Bouffalant62Normal
Flygon62Ground/Dragon
Eelektross62Electric
Samurott64Water
Reward:$6400

[If Oshawott was your starter]

PokemonLevelType
Unfezant62Normal/Flying
Simisear62Fire
Bouffalant62Normal
Flygon62Ground/Dragon
Eelektross62Electric
Serperior64Grass
Reward:$6400

Once you're all done, head east into Undella Bay, use Surf to move onto the water and head east. Close to the coast you'll find the first dive spot, denoted by a dark patch of water. Due east you'll find another spot to the north-east and south-east you'll find the other two spots. After teaching Dive to a Pokemon, you can move onto the dive spots and use the move to head underwater. Once you're below, press and hold 'Up' on the D-Pad or Circle Pad until you reach the entrance and head on through.

Depending on where you entered, you'll start in a different part of the first floor of the ruins. If you entered via the western dive spot, you'll start at the western entrance. If you entered via the eastern dive spot, you'll start at the eastern entrance and so on. There are no Pokemon found in the Abyssal Ruins, only a variety of valuable ancient items which can be collected. The biggest thing to note is that after moving over around 500 tiles, you'll be swept back outside the ruins and will have to re-enter at the first floor, no matter how far into the ruins you were. For this reason, you'll need to enter a number of times if you want to collect every single item in the ruins (around five times would be the absolute minimum). Below you'll find a few tips on how to tackle the ruins.

  • Plan ahead. Minimising the number of tiles you cover by minimising or eliminating heading down wrong paths or taking longer routes than you need to will mean that you'll be able to explore more in a single run, so you'll be done in a shorter time.
  • Explore Abyssal Ruins 1F in sections. Looking at the map, you should be able to tell that 1F is split into four parts, with all parts leading to the centre of the floor. It's best to fully complete one part before moving to the next. This will help minimise the number of tiles you move over.
  • It doesn't matter which entrance to 1F you come from, all are the same distance away from the entrance to 2F.
  • When aiming for Abyssal Ruins 4F, it's best to forget about all other items and focus on making the route you take as short as possible. It's not exceptionally hard to reach 4F by any means, but you don't want to be swept out of the ruins a few steps before you grab the Relic Crown there, now do you?

You can do about two quarters (or a little less) of Abyssal Ruins 1F per run, so it'll take you two or three (probably three) trips before you've cleared just the first floor. You can do almost all of Abyssal Ruins 2F in a single run, as with Abyssal Ruins 3F. When on a new run, after clearing out 1F, you should head directly to the entrance to 2F so that you're not wasting time and can explore more. Some with 3F after clearing out 2F.

Note that you'll need to have a Pokemon that can use Flash and one that can use Strength. If you don't, you won't be able to access 3F or 4F, so keep that in mind. This is because you must use Flash when adjacent to the purple moveable block in 2F, blocking the entrance to 3F, and use Strength when adjacent to the block in 3F. This will cause them to move out of the way and allow you through.

All Relic items can be sold to a Black Belt in the house just to the west of the entrance to Marine Tube in Undella Town. Talking with him will open up your bag, where you can select Relic items to offer to him. He will offer up to $300,000 for a Relic item (the Relic Crown in that case)! It's most definitely worth selling to him, especially seeing as there's no real use for them otherwise.

Other than that, there's not much else to be said. Have fun exploring and make sure you don't miss any items. You'll find ASCII maps of each floor, created by yours truly (aren't I talented?!), which will aid in planning your route. Legends will be found below each map, listing what numbers and letters correspond to which items, as well as the meaning of any miscellaneous letters or symbols used.

Abyssal Ruins 1F

                         xxxx
                         x  x
                         x  >
                         x
                         x
                         x
           xxxxxxxxx x E x xxx x xxxC xxx
           F   x   x xxx xxx x xxx xx x x
             xxx xxxxx   x x    x     xxx
           xxx       xxxxx D xxxxxxxxxx
           x   5xxxx x x     x    x     I
             4   x x   xxxxxxxxx  xx  H x
           xxx x x xxx         x   xx x x
           x xxx x x xxx Bxxxx   x  x xxx
           xxx x x x   x     xxxxxxxx   x
            x  x xxxxx x xxx   x x    xxx
           xxxxx   x 6 xxxxxxx x x xxxx
 xxxxxx    xx  x x x   x  7  x x x x xxxx
 x    x     xx xxxxxxx xx   xxxx   x    x   xxx
 x    x    xxx x x   x x  <  xx  Gxxxxxxx   x x
 x    x    x   x xxxxx x x!  xxx x x   x    x x
 x    xxxxxxxxxxxx x   x  x  x 8 xxxxxxxxxxxx x
 x         x     x 3 xxx xxx x       x x      x
 x         xxxxx x   x xxx xxxxx9 xx x xx     x
 x         x x xx2 xxx         x  x  x        >
 >         xxx x   x   x Q xxP xxxxx xxx
             xxx x x xxxxx x x    x  x x
           xxx   x x x x xxx xxx  x xx xx
           1   Jxxxxxxxx x xxx xx x    x
             x   x     x x  x   x xx A xx
           xxxxx x Kxxxx xxxxxxxx  x xxxx
           x   x     x x x x    x xx   x
           x xxxxxxxxxxxxx xx xxx x  x x
           xxx x  x x    x x  x N xxxxxxx
             x xxxx x xxxxxxxxx      x x
           Lxxxxx xxxxx  x M xx xxxxxx 0
                         x
                         x
                         x
                       xxx xxx
                       x   x x
                       xxxxx x
                             x
                      xxxxxxxx
                      x
                      x
                      >

Abyssal Ruins 2F

 xxxxxxxxxxxxxxxxx
   x x  x        x
 0xx xx x 9 x xx x
      x x xxx xxxx
 xx< xx x x      x
 xx     x xxxxx7 x
 x!xxxxxx xx x   x
 x         8 xxxxx
 xx< x2 >x   x
     x  xx 1 x xxx
 xxx xx  x x xxx 6
 xxxxxxxxxxx x
 x   x   x x x xxx
 xxxxx 3 x   x  x
     xxx xxxxxxxxx
 4 xxx   x     x
 xxx xxxxxxx 5xxxx
Legend
SymbolWhat It Represents
1Relic Copper
2Relic Silver
3Relic Copper
4Relic Statue
5Relic Band
6Relic Gold
7Relic Gold
8Relic Band
9Relic Silver
0Relic Vase
ARelic Gold
!Moveable Purple Block
>Exit to 1F
<Entrance to 3F
xPath

Note: Use Flash when next to the moveable purple block to make it move.

Abyssal Ruins 3F

 xx1xxxxxxxxx8
 x x x x   x x
 xxx xxxxxxxxx
 x x x x x x x
  >xxxx xxx7 x
 2 x   3 x  <
 xxxxxxx xxx!x
 x x   x x
   xxxx xxxxx6
 x x x 5 x x x
 xxx xxxxxxxxx
 x x x x   x x
 xx4xxxxxxxxxx
Legend
SymbolWhat It Represents
1Relic Statue
2Relic Vase
3Relic Band
4Relic Gold
5Relic Silver
6Relic Band
7Relic Band
8Relic Vase
!Moveable Purple Block
>Exit to 2F
<Entrance to 4F
xPath

Note: Use Strength when next to the moveable purple block to make it move.

Abyssal Ruins 4F

  xx xx
 xxxxxxx
  xx1xx
 xxxxxxx
  xxxxx
 xxxxxxx
  x > x
Legend
SymbolWhat It Represents
1Relic Crown
>Exit to 3F
xPath

REST OF POST-GAME CONTENT COMING SOON!

Surf Required Areas

Before you received Surf in Route 6 and were enabled to surf around on water, you were forced to skip over some areas in the game that you couldn't access without the HM. Once you have it, you can head back to these areas and access the areas that required Surf. There are a few, so it may take a little bit of work to go through each area. The areas that required Surf before you obtained it are as follows:

If you want to work your way through all of these areas, you can do so in order. Simply click on the first link (Aspertia City - Surf Required) and follow the directions given. At the bottom of each one you'll find the link to the next area, so you can quickly and easily complete all of them and cover all the stuff that you missed previously. Enjoy!

Waterfall Required Areas

Before you received Waterfall at the start of Victory Road and you were enabled to surf around on water, you were forced to skip over some areas in the game that you couldn't access without the HM. Once you have it, you can head back to these areas and access the areas that required Waterfall. There aren't many, so it shouldn't take too long to cover it all. The areas that required Waterfall before you obtained it are as follows:

If you want to work your way through all of these areas, you can do so in order. Simply click on the first link (Route 20 - Waterfall Required) and follow the directions given. At the bottom of each one you'll find the link to the next area, so you can quickly and easily complete all of them and cover all the stuff that you missed previously. Enjoy!

Battle Subway

Cool, you're in Battle Subway! Here you can battle a wide variety of trainers in controlled conditions, much of which you can choose. There are a number of battle types that you can partake in. The types, along with their corresponding train colours, are as follows:

Battle TypeTrain ColourNumber of Pokemon allowed per trainer
Single BattleDark Green3
Super Single BattleLight Green3
Double BattleRed4
Super Double BattlePink4
Multi BattleOrange2
Super Multi BattleYellow2
Wi-Fi BattleBlue3

In addition to these, there's the Brown Train line. If the player takes this line, they'll be taken to Anville Town, possibly the most isolated town in all of Unova. You can only get there by train (you can't even Fly there!), but you there isn't a whole lot to do so you won't find yourself visiting often. If you do want to visit Anville Town, feel free to. Simply head onto the Brown Train Line platform and talk to the Depot Agent dressed in green to go there. If you answer 'Yes', you'll hop onto the train and head up to the town!

As for the other lines, the Super versions of the Single, Double and Multi types are locked until you defeat the Pokemon League, as well as the regular version of that type. Until then, you can still enter the other four battle lines. If you talk to the Depot Agent on any of the platforms and tell them that you want to ride the Battle Subway, you'll be able to jump on and begin the battling after selecting a few things.

What? I haven't actually explained the rules for the Battle Subway? Well, for all battle types you will have a number of allowed Pokemon. The number depends upon the type you choose and can be found in the chart above. Put the Pokemon you intend to choose into your party, then select them when asked to by the Depot Agent. All Pokemon that you and your opponents use are set to Level 50. This is regardless of whether they're above or below Level 50, meaning that you can use the Battle Subway at any time and still have a chance to actually do decently, but can't rock up overpowered and slaughter everyone either. There are a few banned Pokemon that you may not use on the Battle Subway. These tend to mostly be Legendaries. Check below for a list of all banned Pokemon.

Banned Pokemon
ArceusCelebiDarkraiDeoxysDialga
GenesectGiratinaGroudonHo-OhJirachi
KeldeoKyogreKyuremLugiaManaphy
MeloettaMewMewtwoPalkiaPhione
RayquazaReshiramShayminVictiniZekrom

Note: This includes all Formes for those Pokemon that have more than one.

Once you've chosen your Pokemon, you're free to head onto the train and take on the first of hopefully many trainers! Each trainer you're up against has the same number of Pokemon as you, which are set at the same level as yours. You now basically continue battling trainers consecutively until you either lose, retire or win a total of 21 consecutive battles if you're participating in the normal version of a battle type. If you're participating in the Super version, or Wi-Fi, battles continue indefinitely. Between battles your Pokemon are healed and you're given the opportunity to retire. Obviously this isn't the easiest task in the world, but it makes it very satisfying when you do well. Oh, and you get rewards!

Rewards come in the form of Battle Points (BP). The further you progress in a line, the greater the reward. BP can be exchanged for fabulous prizes at any of the counters in all of the Train Lines, excluding the Brown Train Line. Simply talk to either of the women behind them and they'll show you their wares. The left and right woman at each counter sells different wares, but each counter has the same wares, so don't bother going to a different one to see if they're selling something else, because they're not. You don't earn points linearly though (except in Wi-Fi). Every seven games that you win during a single attempt, you earn some BP. The BP reward is different depending on how far you progress (again, excluding Wi-Fi). BP earnt from the Pokemon World Tournament and Battle Subway are interchangeable and BP earnt from either location can be spent on prizes at either location. The prizes at both locations are identical. See below for a table showing the total BP earned during a single attempt, dependent on how far you make it. Check the Left BP Exchange Service Corner and Right BP Exchange Service Corner for a list of available items, as well as prices.

WinsNormal VersionSuper VersionWi-Fi
73510
1461120
21161830
282640
353550
424560
497570

Note: Add an extra 10 points to the total for every seven additional battles won after 49, for both Super Versions and Wi-Fi.

Okay, now to actually explain the differences between each battle type! In Single Battle, it's just you against your opponent, using one Pokemon at a time. In Double Battle, it's just you against your opponent, but you're using two Pokemon each at a time. In Multi Battle, it's you and either a friend (who you've connected your DS or 3DS with locally, through wireless or infrared), or the main character that you didn't opt to play as (ie. the male one if you chose to be female and vice versa). The two of you are against two trainers and you each control one Pokemon in a Double Battle. If you're playing with a friend, they will choose their own Pokemon. If, however, you're playing with the other main character, you will be able to tell them to take a party that fits a certain play-style. The Pokemon they choose is entirely up to them though. The Super Versions of these types play exactly the same, but the opponents you're up against are more powerful, so the version's more difficult. In ''Wi-Fi Battle', you partake in Single Battles, but you're up against a set of trainers that's been downloaded via Wi-Fi.

The 21st Battle in Normal Version battle types, the final battle for these types, is against a Subway Boss, or both if you're partaking in Multi Battle. These battles are much tougher, but if you win them you've completed the Normal Version for that battle type. Once you defeat the Pokemon League, the Super Version will then be unlocked for the Normal Version that you beat.

The 49th Battle in Super Version battle types, the milestone battle for these types, is against a Subway Boss, or both if you're partaking in Multi Battle. These battles are much tougher than the other Super Version battles (which are already tough), but if you win them you've technically completed the Super Version for that battle type. You can continue battling trainers after winning this battle though.

That's really all there is to it! Feel free to try out any of the types and enjoy yourself! Below are the party listings for the Normal and Super Version battles against the Subway Bosses.

[21st Battle of Single Battle]

Trainer Battle: Subway Boss Ingo
PokemonLevelTypeMove 1Move 2Move 3Move 4
Garbodor50PoisonToxicVenoshockPsychicFocus Blast
Klinklang50SteelGear GrindShift GearGiga ImpactVolt Switch
Crustle50Bug/RockX-ScissorFlailEarthquakeStone Edge

[49th Battle of Super Single Battle]

Trainer Battle: Subway Boss Ingo
PokemonLevelTypeMove 1Move 2Move 3Move 4
Excadrill50Ground/SteelRock SlideEarthquakeAerial AcePoison Jab
Haxorus50DragonDragon ClawDragon DanceEarthquakeDragon Tail
Chandelure50Ghost/FireProtectShadow BallOverheatWill-O-Wisp

[21st Battle of Double Battle]

Trainer Battle: Subway Boss Emmet
PokemonLevelTypeMove 1Move 2Move 3Move 4
Crustle50Bug/RockX-ScissorFlailEarthquakeStone Edge
Garbodor50PoisonToxicVenoshockPsychicFocus Blast
Durant50Bug/SteelIron HeadX-ScissorShadow ClawRock Slide
Klinklang50SteelToxicProtectThunderboltFlash Cannon

[49th Battle of Super Double Battle]

Trainer Battle: Subway Boss Emmet
PokemonLevelTypeMove 1Move 2Move 3Move 4
Eelektross50ElectricDischargeThunderboltThunder WaveGastro Acid
Chandelure50Ghost/FireProtectShadow BallOverheatWill-O-Wisp
Excadrill50Ground/SteelRock SlideEarthquakeAerial AcePoison Jab
Haxorus50DragonDragon ClawDragon DanceEarthquakeDragon Tail

[21st Battle of Multi Battle]

Double Battle: Subway Boss Ingo and Subway Boss Emmet
PokemonLevelTypeMove 1Move 2Move 3Move 4
Ingo's Pokemon
Garbodor50PoisonToxicVenoshockPsychicFocus Blast
Klinklang50SteelGear GrindShift GearGiga ImpactVolt Switch
Emmet's Pokemon
Galvantula50Bug/ElectricThunder WaveX-ScissorWild ChargeCross Poison
Durant50Bug/SteelIron HeadX-ScissorShadow ClawRock Slide

[49th Battle of Super Multi Battle]

Double Battle: Subway Boss Ingo and Subway Boss Emmet
PokemonLevelTypeMove 1Move 2Move 3Move 4
Ingo's Pokemon
Excadrill50Ground/SteelRock SlideEarthquakeAerial AcePoison Jab
Haxorus50DragonDragon ClawDragon DanceEarthquakeDragon Tail
Emmet's Pokemon
Eelektross50ElectricDischargeThunderboltThunder WaveGastro Acid
Archeops50Rock/FlyingRock SlideProtectEarthquakeAerial Ace

Pokemon Musicals

In the north-east part of Nimbasa City is a building that holds Pokemon Musicals. In these Musicals, four Pokemon are adorned with accessories called Props, dance to music and appeal with some of their Props. Pokemon Musicals in Pokemon BW2 work exactly like they do in Pokemon BW, so if you know how they work in Pokemon BW, you should have no trouble participating in them in BW2.

To enter a Musical, talk to the woman at the centre counter if you wish to participate with NPC's Pokemon or talk to the woman at the left counter if you wish to participate with friends with your Wireless or infrared. You can't participate via Wi-Fi.

As soon as you decide to enter a Musical, you will be asked to select a Pokemon to participate.The only thing that matters about the Pokemon you choose to have perform in the Musical is the amount of 'slots' it has for Props. The more Props it can hold, the better! Generally, humanoid Pokemon (ie. two arms, two legs, a head, a torso etc.) are the best choice, but sometimes they have less slots than non-humanoid Pokemon, so be careful with this.

Next, you must pick a Show. You're given a total of four Shows that you can choose to perform in (although you can download more via Global Link). Each has a different style that your Pokemon should dress to if you participate in it. The Shows, along with their style, is shown below:

ShowStyle
StardomCool
Forest StrollCute
A Sweet SoireeElegant
Exciting NimbasaUnique

Once you've picked one of the Musicals to perform in, you will be asked to dress your Pokemon. Once you reach the dressing screen, it's time to place props on! Each Prop has one or two spots that it can be placed on, as well as a style that matches the style of one of the Shows. You want to place Props on your Pokemon that match the style of the Show. You should fill every Prop slot with Props of that style, except for one, which you should place a Prop of a different style in. If you do this, your Pokemon will perform better and have a better chance of winning. Once you've dressed your Pokemon, it's time for the Show to begin!

Shows last for a minute or so. During this time you can only really do one thing, which is to show off. You do this by making 'appeals' to the audience. On the bottom corners of the bottom screen of your DS or 3DS should be two 'appeal' buttons (assuming that you placed Props on both arms). You can use these at any time to gain the audiences attention. The most optimal time to use an appeal is when the spotlight is on your Pokemon, simply because he's already having attention drawn to him. The more attention you get, the more likely you are to win.

Other times that you can use an 'appeal', the other Pokemon participating in the Musical can 'steal' attention from your Pokemon by using an 'appeal' immediately after you do. This is bad for you and means you're less likely to win. For this reason, a good time to use your second appeal is right at the end of the Musical, so that no one else can steal attention from your Pokemon by following with an 'appeal'. If you correctly dress up a Pokemon with many Prop slots and use 'appeals' as explained above, you're near guaranteed to win!

If you do win, you'll be able to talk with people in the Pokemon Musical building after the show to receive more Props, making it easier to correctly dress your Pokemon. There are a few other Props floating about in other places, although there's not all that many.

As the Props don't tell you what style they are, I've included a list of each Prop along with its style below:

PropStyle
BeretUnique
BibUnique
Big BagUnique
Big BarretteCute
Black CapeElegant
Black TieElegant
Black WingsCool
Blue BaretteCute
Blue FlowerCute
BouquetElegant
BowtieElegant
CandyCute
CaneElegant
Chef's HatCool
Colorful ParasolCute
Cowboy HatCool
Crimson ScarfCute
CrownElegant
Decorative RibbonCute
Dressy TieElegant
Electric GuitarCool
Fake Belly ButtonUnique
Fake BoneUnique
FedoraCute
Fluffy BeardElegant
FootballCool
Frilly Apron [1]Cute
Frilly Apron [2]Elegant
Frying PanCool
Gentleman's HatElegant
Germ MaskUnique
Gift BoxCute
Googly SpecsUnique
Gorgeous FlowerElegant
Gorgeous SpecsElegant
Green BaretteUnique
Headband [1]Cute
Headband [2]Elegant
HelmetUnique
Horn HelmetCool
Hula SkirtUnique
Jester's CapUnique
Lace CapElegant
LadelCool
LanternCool
Laurel WreathElegant
Lonely FlowerElegant
Magic WandUnique
MalletUnique
MaracaUnique
MicrophoneCool
MonocleElegant
NecklaceElegant
Paint BrushUnique
PennantUnique
Pink BaretteCute
Pirate HatCool
Pocket WatchElegant
Professor HatUnique
PurseCute
RacketCool
Red BaretteCute
Red FlowerCute
Red NoseUnique
Red ParasolCute
Rigid ShieldCool
RoseElegant
Round ButtonCute
Round MushroomUnique
Scarlet CapeCool
Scarlet HatUnique
ShurikenCool
Small BarretteCute
Smiley-Face MaskUnique
Snow CrystalElegant
Square GlassesElegant
Standing MikeCool
Straw HatUnique
Striped BarretteCute
Striped TieCool
TambourineCute
Thick BookUnique
TiaraElegant
TieCool
Toy CakeUnique
Toy CutlassCool
Toy Fishing RodCool
Toy SwordCool
TridentCool
TrumpetElegant
Umber BeltCool
WhiskCute
White CapeElegant
White Domino MaskCool
White PompomCute
White WingsCute
WigCool
Wind Up KeyCute
Winner's BeltCool
Witchy HatUnique
WrenchUnique

Big Stadium

If you visit the Big Stadium in Nimbasa City, you can head out onto the field and take on a few trainers each day. The types of trainers depend on which day of the week it is when you visit. You will be able to battle different, more powerful trainers the higher your badge count is. The only time that you can't battle the trainers is during event hours, which is when the actual sports matches are being played. Any other time is fair game though, even 3am! Feel free to come here from day to day to train!

The Big Stadium's counterpart is the Small Court which functions in a similar way.

A full list of every trainer found at the Big Stadium is listed below. Skip to the section that matches your badge count, then skip to the trainer that you're battling as you encounter them.

Click the appropriate link below to skip immediately to the corresponding section:

Big Stadium - 3 or 4 Badges

Sundays, Mondays & Thursdays

Trainer Battle: Infielder Alex
PokemonLevelType
Pansear24Fire
Panpour24Water
Pansage24Grass
Reward:$2400
Trainer Battle: Infielder Randy
PokemonLevelType
Tranquill25Normal/Flying
Sandile25Ground/Dark
Reward:$2500
Trainer Battle: Infielder James
PokemonLevelType
Timburr26Fighting
Reward:$2600

Tuesdays & Fridays

Trainer Battle: Striker Tony
PokemonLevelType
Tranquill26Normal/Flying
Reward:$2600
Trainer Battle: Striker Roberto
PokemonLevelType
Liepard26Dark
Reward:$2600
Trainer Battle: Striker Marco
PokemonLevelType
Roggenrola26Rock
Reward:$2600

Wednesdays & Saturdays

Trainer Battle: Linebacker Bob
PokemonLevelType
Timburr25Fighting
Timburr25Fighting
Reward:$2500
Trainer Battle: Linebacker Dan
PokemonLevelType
Darumaka25Fire
Timburr25Fighting
Reward:$2500
Trainer Battle: Linebacker Jonah
PokemonLevelType
Dwebble26Bug/Rock
Reward:$2600

Big Stadium - 5 or 6 Badges

Sundays, Mondays & Thursdays

Trainer Battle: Infielder Alex
PokemonLevelType
Pansage32Grass
Panpour32Water
Pansear32Fire
Reward:$3200
Trainer Battle: Infielder Randy
PokemonLevelType
Sandile33Ground/Dark
Unfezant33Normal/Flying
Reward:$3300
Trainer Battle: Infielder James
PokemonLevelType
Gurdurr34Fighting
Reward:$3400
Double Battle: Backers Amy and Eira
PokemonLevelType
Panpour31Water
Pansear31Fire
Reward:$1488

Tuesdays & Fridays

Trainer Battle: Striker Tony
PokemonLevelType
Ducklett34Water/Flying
Reward:$3400
Trainer Battle: Striker Roberto
PokemonLevelType
Liepard34Dark
Reward:$3400
Trainer Battle: Striker Marco
PokemonLevelType
Boldore34Rock
Reward:$3400
Double Battle: Backers Kay and Ali
PokemonLevelType
Ducklett31Water/Flying
Ducklett31Water/Flying
Reward:$1488

Wednesdays & Saturdays

Trainer Battle: Linebacker Bob
PokemonLevelType
Gurdurr33Fighting
Gurdurr33Fighting
Reward:$3300
Trainer Battle: Linebacker Dan
PokemonLevelType
Darumaka33Fire
Gurdurr33Fighting
Reward:$3300
Trainer Battle: Linebacker Jonah
PokemonLevelType
Dwebble34Bug/Rock
Reward:$3400
Double Battle: Backers Hawk and Dar
PokemonLevelType
Darumaka31Fire
Darumaka31Fire
Reward:$1488

Big Stadium - 7 or 8 Badges

Sundays, Mondays & Thursdays

Trainer Battle: Infielder Alex
PokemonLevelType
Simipour46Water
Simisage46Grass
Simisear46Fire
Reward:$4600
Trainer Battle: Infielder Randy
PokemonLevelType
Krokorok47Ground/Dark
Unfezant47Normal/Flying
Reward:$4700
Trainer Battle: Infielder James
PokemonLevelType
Gurdurr47Fighting
Pawniard47Dark/Steel
Reward:$4700
Double Battle: Backers Amy and Eira
PokemonLevelType
Simipour45Water
Simisear45Fire
Reward:$2160

Tuesdays & Fridays

Trainer Battle: Striker Tony
PokemonLevelType
Swanna48Water/Flying
Reward:$4800
Trainer Battle: Striker Roberto
PokemonLevelType
Liepard48Dark
Reward:$4800
Trainer Battle: Striker Marco
PokemonLevelType
Boldore47Rock
Boldore47Rock
Reward:$4700
Double Battle: Backers Kay and Ali
PokemonLevelType
Swanna45Water/Flying
Swanna45Water/Flying
Reward:$2160

Wednesdays & Saturdays

Trainer Battle: Linebacker Bob
PokemonLevelType
Gurdurr47Fighting
Gurdurr47Fighting
Reward:$4700
Trainer Battle: Linebacker Dan
PokemonLevelType
Gurdurr47Fighting
Darmanitan47Fire
Reward:$4700
Trainer Battle: Linebacker Jonah
PokemonLevelType
Crustle48Bug/Rock
Reward:$4800
Double Battle: Backers Hawk and Dar
PokemonLevelType
Darmanitan45Fire
Darmanitan45Fire
Reward:$2160

Big Stadium - Pokemon League Defeated

Sundays, Mondays & Thursdays

Trainer Battle: Infielder Alex
PokemonLevelType
Simipour62Water
Simisear62Fire
Simisage62Grass
Reward:$6200
Trainer Battle: Infielder Randy
PokemonLevelType
Unfezant63Normal/Flying
Krookodile63Ground/Dark
Reward:$6300
Trainer Battle: Infielder James
PokemonLevelType
Cubone63Ground
Bisharp63Dark/Steel
Reward:$6300
Double Battle: Backers Amy and Eira
PokemonLevelType
Simipour61Water
Simisear61Fire
Reward:$2928
Double Battle: Backers Alf and Fred
PokemonLevelType
Simisage61Grass
Bisharp61Dark/Steel
Reward:$2928

Tuesdays & Fridays

Trainer Battle: Striker Tony
PokemonLevelType
Swanna63Water/Flying
Kecleon63Normal
Reward:$6300
Trainer Battle: Striker Roberto
PokemonLevelType
Taillow62Normal/Flying
Sneasel62Dark/Ice
Liepard62Dark
Reward:$6200
Trainer Battle: Striker Marco
PokemonLevelType
Graveler63Rock/Ground
Hitmonlee63Fighting
Reward:$6300
Double Battle: Backers Kay and Ali
PokemonLevelType
Swanna61Water/Flying
Swanna61Water/Flying
Reward:$2928
Double Battle: Backers Les and Web
PokemonLevelType
Liepard61Dark
Liepard61Dark
Reward:$2928

Wednesdays & Saturdays

Trainer Battle: Linebacker Bob
PokemonLevelType
Sawk62Fighting
Throh62Fighting
Hariyama62Fighting
Reward:$6200
Trainer Battle: Linebacker Dan
PokemonLevelType
Lickitung62Normal
Darmanitan62Fire
Conkeldurr62Fighting
Reward:$6200
Trainer Battle: Linebacker Jonah
PokemonLevelType
Forretress64Bug/Steel
Reward:$6400
Double Battle: Backers Hawk and Dar
PokemonLevelType
Darmanitan61Fire
Darmanitan61Fire
Reward:$2928
Double Battle: Backers Cam and Abbey
PokemonLevelType
Sawk61Fighting
Throh61Fighting
Reward:$2928

Big Stadium & Small Court - Extra Post-Game Trainers

Somewhat of a lengthy name, but oh well. This section covers the extra trainers that will sometimes appear at random in the Big Stadium or Small Court. When they appear, they do so in groups of three, although it's a random group. This can only occur after the Pokemon League has been conquered though. Until then, these events can't happen. The extensive list of possible random trainers are below:

Trainer Battle: Ace Trainer Charlie
PokemonLevelType
Galvantula63Bug/Electric
Tropius63Grass/Flying
Mamoswine63Ice/Ground
Reward:$3780
Trainer Battle: Ace Trainer Lucille
PokemonLevelType
Jynx63Ice/Psychic
Vaporeon63Water
Aerodactyl63Rock/Flying
Reward:$3780
Trainer Battle: Artist Pierre
PokemonLevelType
Smeargle62Normal
Reward:$2976
Trainer Battle: Backpacker Alexander
PokemonLevelType
Zangoose62Normal
Reward:$1488
Trainer Battle: Backpacker Patty
PokemonLevelType
Flareon62Fire
Reward:$1488
Trainer Battle: Baker Lilly
PokemonLevelType
Torkoal61Fire
Miltank61Normal
Reward:$2440
Trainer Battle: Battle Girl Janie
PokemonLevelType
Hitmonchan63Fighting
Reward:$2016
Trainer Battle: Black Belt Lao
PokemonLevelType
Mankey61Fighting
Heracross61Bug/Fighting
Conkeldurr61Fighting
Reward:$2016
Trainer Battle: Clerk Fredric
PokemonLevelType
Persian62Normal
Honchkrow62Dark/Flying
Reward:$4960
Trainer Battle: Clerk Nelson
PokemonLevelType
Yanma58Bug/Flying
Ledian58Bug/Flying
Kricketune58Bug
Scizor58Bug/Steel
Scolipede58Bug/Poison
Reward:$2320
Trainer Battle: Clerk Wren
PokemonLevelType
Cherubi60Grass
Sunflora60Grass
Cherrim60Grass
Reward:$2400
Trainer Battle: Dancer Davey
PokemonLevelType
Mr. Mime61Psychic
Mr. Mime61Psychic
Reward:$1952
Trainer Battle: Depot Agent Josh
PokemonLevelType
Diglett61Ground
Dugtrio61Ground
Reward:$2440
Trainer Battle: Doctor Jules
PokemonLevelType
Chansey62Normal
Reward:$3720
Trainer Battle: Fisherman Devon
PokemonLevelType
Finneon59Water
Gorebyss59Water
Huntail59Water
Lumineon59Water
Reward:$1888
Trainer Battle: Gentleman Renaud
PokemonLevelType
Slowking62Water/Psychic
Reward:$12400
Trainer Battle: Harlequin Charley
PokemonLevelType
Exeggcute61Grass/Psychic
Electrode61Electric
Reward:$1952
Trainer Battle: Janitor Caleb
PokemonLevelType
Koffing61Poison
Weezing61Poison
Reward:$2440
Trainer Battle: Lady Sophie
PokemonLevelType
Illumise62Bug
Reward:$9920
Trainer Battle: Lass Dana
PokemonLevelType
Delcatty60Normal
Pachirisu60Electric
Reward:$960
Trainer Battle: Maid Alica
PokemonLevelType
Growlithe61Fire
Cinccino61Normal
Reward:$2440
Trainer Battle: Musician Boris
PokemonLevelType
Chatot61Normal/Flying
Wigglytuff61Normal
Reward:$1952
Trainer Battle: Nurse Kirsten
PokemonLevelType
Chansey62Normal
Reward:$2480
Trainer Battle: Nursery Aide Leah
PokemonLevelType
Clefairy61Normal
Clefable61Normal
Reward:$2440
Trainer Battle: Parasol Lady Gwyneth
PokemonLevelType
Castform62Normal
Reward:$1984
Trainer Battle: Pilot Leonard
PokemonLevelType
Hoothoot60Normal/Flying
Swellow60Normal/Flying
Unfezant60Normal/Flying
Reward:$3600
Trainer Battle: Pokefan Colin
PokemonLevelType
Slowpoke61Water/Psychic
Slowbro61Water/Psychic
Reward:$3904
Trainer Battle: Pokefan Darcy
PokemonLevelType
Rattata58Normal
Sentret58Normal
Zigzagoon58Normal
Bidoof58Normal
Patrat58Normal
Reward:$3712
Trainer Battle: Pokemon Breeder Brooke
PokemonLevelType
Swinub57Ice/Ground
Poliwag57Water
Cleffa57Normal
Gible57Dragon/Ground
Igglybuff57Normal
Larvitar57Rock/Ground
Reward:$2736
Trainer Battle: Pokemon Breeder Owen
PokemonLevelType
Bonsly57Rock
Wooper57Water/Ground
Munchlax57Normal
Sandshrew57Ground
Wynaut57Psychic
Spoink57Psychic
Reward:$2736
Trainer Battle: Pokemon Ranger Alan
PokemonLevelType
Ambipom61Normal
Carnivine61Grass
Steelix61Steel/Ground
Reward:$3660
Trainer Battle: Pokemon Ranger Heidi
PokemonLevelType
Musharna61Psychic
Drifblim61Ghost/Flying
Umbreon61Dark
Reward:$3660
Trainer Battle: Policeman Jeff
PokemonLevelType
Arcanine61Fire
Mienshao61Fighting
Reward:$2440
Trainer Battle: Preschooler Evan
PokemonLevelType
Mime Jr.61Psychic
Reward:$244
Trainer Battle: Preschooler Mia
PokemonLevelType
Smoochum61Ice/Psychic
Reward:$244
Trainer Battle: Psychic Gerard
PokemonLevelType
Girafarig61Normal/Psychic
Sigilyph61Psychic/Flying
Claydol61Ground/Psychic
Reward:$1952
Trainer Battle: Psychic Madhu
PokemonLevelType
Mismagius62Ghost
Gothitelle62Psychic
Reward:$1984
Trainer Battle: Rich Boy Anthony
PokemonLevelType
Volbeat62Bug
Reward:$9920
Trainer Battle: School Kid Alan
PokemonLevelType
Shelgon60Dragon
Dragonair60Dragon
Reward:$1200
Trainer Battle: School Kid Sally
PokemonLevelType
Luvdisc60Water
Farfetch'd60Normal/Flying
Lickitung60Normal
Reward:$1200
Trainer Battle: Scientist Blythe
PokemonLevelType
Skorupi61Poison/Bug
Swalot61Poison
Reward:$2928
Trainer Battle: Scientist Simon
PokemonLevelType
Stunky61Poison/Dark
Muk61Poison
Reward:$2928
Trainer Battle: Socialite Emilia
PokemonLevelType
Sableye61Dark/Ghost
Liepard61Dark
Reward:$12200
Trainer Battle: Veteran Arlen
PokemonLevelType
Jolteon63Electric
Sandslash63Ground
Skarmory63Steel/Flying
Tyranitar63Rock/Dark
Reward:$5040
Trainer Battle: Veteran Sayuri
PokemonLevelType
Relicanth63Water/Rock
Magcargo63Fire/Rock
Glaceon63Ice
Dragonite63Dragon/Flying
Reward:$5040
Trainer Battle: Waiter Clint
PokemonLevelType
Clamperl60Water
Glameow60Normal
Unfezant60Normal/Flying
Reward:$2400
Trainer Battle: Worker Tyler
PokemonLevelType
Mawile61Steel
Excadrill61Ground/Steel
Reward:$2440
Trainer Battle: Youngster Kevin
PokemonLevelType
Venonat60Bug/Poison
Raticate60Normal
Venomoth60Bug/Poison
Reward:$960

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