FAQ/Walkthrough by RedIsPoetic

FAQ Table of Contents:


hide results

    FAQ/Walkthrough by RedIsPoetic

    Version: 2.20 | Updated: 10/22/12 | Search This Guide

    Table of Contents

    1. Introduction
    2. Basics
      1. Controls
      2. Exploring, Collecting and Battling
    3. Main Walkthrough
      1. Preparing For Your Adventure
      2. Aspertia City
      3. Route 19
      4. Floccesy Town
      5. Route 20
      6. Floccesy Ranch
      7. Floccesy Town - Alder's House
      8. Aspertia City Gym
      9. Route 20 - Onwards to Virbank City!
      10. Virbank City
      11. Virbank Complex
      12. Virbank City Gym
      13. PokeStar Studios
      14. Virbank City - Team Plasma Strikes!
      15. Route 20 - Chasing Team Plasma
      16. Virbank City - Headed For The Mainland
      17. Castelia City
      18. Castelia City Sewers
      19. Relic Passage - Castelia City Sewers Entrance
      20. Castelia City Gym
      21. Route 4
      22. Desert Resort
      23. Relic Castle - Desert Resort Entrance
      24. Join Avenue
      25. Nimbasa City
      26. Anville Town
      27. Old Nimbasa City Gym
      28. Route 5
      29. Route 16
      30. Lostlorn Forest
      31. New Nimbasa City Gym
      32. Nimbasa City - Team Plasma Strike Again!
      33. Route 5 & The Driftveil Drawbridge
      34. Driftveil City
      35. Route 6
      36. Chargestone Cave
      37. Driftveil City Gym
      38. PWT
      39. Plasma Frigate - PWT
      40. Relic Passage - PWT Entrance
      41. Relic Castle - Relic Passage Entrance
      42. Chargestone Cave - Onwards To Mistralton City!
      43. Mistralton Cave
      44. Mistralton City
      45. Route 7
      46. Celestial Tower
      47. Mistralton City Gym
      48. Lentimas Town
      49. Reversal Mountain
      50. Strange House
      51. Undella Town
      52. Undella Bay
      53. Route 14
      54. Abundant Shrine
      55. Route 13
      56. Lacunosa Town
      57. Route 12
      58. Village Bridge
      59. Route 11
      60. Opelucid City
      61. Route 9
      62. Shopping Mall Nine
      63. Opelucid City Gym
      64. Opelucid City - Team Plasma's Gone Too Far!
      65. Marine Tube
      66. Humilau City
      67. Humilau City Gym
      68. Route 22
      69. Route 21
      70. Seaside Cave
      71. Plasma Frigate - Route 21
      72. Giant Chasm
      73. Plasma Frigate - Giant Chasm
      74. Giant Chasm - The Final Chase
      75. Route 23
      76. Victory Road
      77. Pokemon League
    4. Post-Game Walkthrough
      1. Back At Aspertia City
      2. Skyarrow Bridge
      3. Pinwheel Forest
      4. Nacrene City
      5. Route 3
      6. Wellspring Cave
      7. Striaton City
      8. Dreamyard
      9. Route 2
      10. Accumula Town
      11. Route 1
      12. Nuvema Town
      13. Route 17
      14. Route 18
      15. Route 17 Again
      16. P2 Laboratory
      17. Route 18 Again
      18. Victory Road - Entering N's Castle
      19. N's Castle
      20. Tubeline Bridge
      21. Route 8
      22. Moor of Icirrus
      23. Icirrus City
      24. Dragonspiral Tower
      25. Giant Chasm - Kyurem
      26. Black City
      27. White Forest
      28. Route 15
      29. Marvelous Bridge
      30. Cave of Being
      31. Reversal Mountain - Heatran
      32. Clay Tunnel
      33. Underground Ruins
      34. Twist Mountain
      35. Abyssal Ruins
    5. Other Areas
      1. Surf Required Areas
      2. Waterfall Required Areas
      3. Battle Subway
      4. Pokemon Musicals
      5. Big Stadium
      6. Small Court
      7. Pokemon World Tournament
    6. Appendices
      1. Legendary Pokemon
      2. Type Vs. Type Chart
      3. Medal List
      4. Move List
      5. Shop List
      6. Item List - General
      7. Item List - Medicine
      8. Item List - Berries
      9. Item List - TMs & HMs
      10. Item List - Key Items
    7. Version History
    8. Legal Notice
    9. Contact Me
    10. Credits
    11. Final Word

    Champion League

    Once you've won the the World Leaders Tournament ten times, the Champion League will open up. This is a regular-style Tournament with only two special rules. Firstly, all Pokemon that enter are set to Level 50. This doesn't matter whether they're above or below this level. Secondly, some Pokemon are banned. A table of the banned Pokemon can be found below:

    Banned Pokemon
    ArceusCelebiDarkraiDeoxysDialga
    GenesectGiratinaGroudonHo-OhJirachi
    KeldeoKyogreKyuremLugiaManaphy
    MeloettaMewMewtwoPalkiaPhione
    RayquazaReshiramShayminVictiniZekrom

    Note: This includes all Formes for those Pokemon that have more than one.

    In this Tournament, you will be battling all of the trainers that have ever been Champion in any region, with the exception of the Champion in BW2 (I have no idea why that Champion doesn't appear). The only other thing to note is that you can choose to participate in a Single Battle, Double Battle, Triple Battle or Rotation Battle style for the Tournament.

    The complete trainer list for the Champion League is found below. Trainers are listed in the order in which they first appear at all by Generation, not just the order in which they appear as Champion, or that could get confusing. And I just put Red at the start, because Red's awesome.

    Note that if you're playing a Single Battle Type, Three of the first four Pokemon listed in their party will be used (the three are chosen at random). If you're playing a Double or Rotation Battle Type, their first four will be used and if you're playing a Triple Battle Type, all of their Pokemon will be used!

    Trainer Battle: Pokemon Trainer Red
    PokemonLevelType
    Venusaur50Grass/Poison
    Charizard50Fire/Flying
    Blastoise50Water
    Pikachu50Electric
    Snorlax50Normal
    Lapras50Water/Ice
    Trainer Battle: Pokemon Trainer Blue
    PokemonLevelType
    Aerodactyl50Rock/Flying
    Exeggutor50Grass/Psychic
    Gyarados50Water/Flying
    Alakazam50Psychic
    Arcanine50Fire
    Machamp50Fighting
    Trainer Battle: Pokemon Trainer Lance
    PokemonLevelType
    Dragonite50Dragon/Flying
    Salamence50Dragon/Flying
    Kingdra50Water/Dragon
    Hydreigon50Dark/Dragon
    Hexorus50Dragon
    Flygon50Ground/Dragon
    Trainer Battle: Pokemon Trainer Steven
    PokemonLevelType
    Metagross50Steel/Psychic
    Aggron50Steel/Rock
    Excadrill50Ground/Steel
    Archeops50Rock/Flying
    Cradily50Rock/Grass
    Armaldo50Rock/Bug
    Trainer Battle: Pokemon Trainer Wallace
    PokemonLevelType
    Milotic50Water
    Sharpedo50Water/Dark
    Walrein50Ice/Water
    Ludicolo50Water/Grass
    Swampert50Water/Ground
    Starmie50Water/Psychic
    Trainer Battle: Pokemon Trainer Cynthia
    PokemonLevelType
    Garchomp50Dragon/Ground
    Spiritomb50Ghost/Dark
    Togekiss50Normal/Flying
    Lucario50Fighting/Steel
    Roserade50Grass/Poison
    Glaceon50Ice
    Trainer Battle: Pokemon Trainer Alder
    PokemonLevelType
    Volcarona50Bug/Fire
    Conkeldurr50Fighting
    Reuniclus50Psychic
    Krookodile50Ground/Dark
    Chandelure50Ghost/Fire
    Braviary50Normal/Flying

    Legendary Pokemon

    This is a section to centralise all of the Legendary Pokemon walkthroughs in a single place, allowing you to easily find the links to each one. And here we are:

    Click any of the following links for information on how to encounter it. You may need to backtrack a few sections to work out how to get there, or what you may need to collect or do so that it will appear. You get the idea. Enjoy!

    Type Vs. Type Chart

    Below is a table displaying the damage multipliers of type vs. type match-ups. The left column shows the type of the move being used, and the top row shows the type of the Pokemon being attacked. The value in the table that's in the same row as the type of the move being used and the same column of the enemy being hit is the damage multiplier for that particular match-up. This chart can be used as an easy reference to see which match-ups are strong, which are average and which are weak.

    Example: The Normal-type move Tackle is used against Steelix, a Steel-type Pokemon. As Normal-type moves only have a damage multiplier of 0.5 against Steel-types moves as shown in the table, they'll only do half the damage they normally would. If however, the move was used against a Patrat, which is Normal-type, the table shows that the damage multiplier will be 1.0, meaning that the damage won't be higher or lower than normal.

    If a move is used against a Dual-Type Pokemon, the damage multiplier is found for each separate type first and then multiplied together itself.

    NormalFlyingFightingGrassFireWaterElectricIcePsychicBugPoisonGroundRockDarkSteelDragonGhost
    Normal1.01.01.01.01.01.01.01.01.01.01.01.00.51.00.51.00.0
    Flying1.01.02.02.01.01.00.51.01.02.01.01.00.51.00.51.01.0
    Fighting2.00.51.01.01.01.01.02.00.50.50.51.02.02.02.01.00.0
    Grass1.00.51.00.50.52.01.01.01.00.50.52.02.01.00.50.51.0
    Fire1.01.01.02.00.50.51.02.01.02.01.01.00.51.02.00.51.0
    Water1.01.01.00.52.00.51.01.01.01.01.02.02.01.01.00.51.0
    Electric1.02.01.00.51.02.00.51.01.01.01.00.01.01.01.00.51.0
    Ice1.02.01.02.00.50.51.00.51.01.01.02.01.01.00.52.01.0
    Psychic1.01.02.01.01.01.01.01.00.51.02.01.01.00.00.51.01.0
    Bug1.00.50.52.00.51.01.01.02.01.00.51.01.02.00.51.00.5
    Poison1.01.01.02.01.01.01.01.01.01.00.50.50.51.00.01.00.5
    Ground1.00.01.00.52.01.02.01.01.00.52.01.02.01.02.01.01.0
    Rock1.02.00.51.02.01.01.02.01.02.01.00.51.01.00.51.01.0
    Dark1.01.00.51.01.01.01.01.02.01.01.01.01.00.50.51.02.0
    Steel1.01.01.01.00.50.50.52.01.01.01.01.02.01.00.51.01.0
    Dragon1.01.01.01.01.01.01.01.01.01.01.01.01.01.00.52.01.0
    Ghost0.01.01.01.01.01.01.01.02.01.01.01.01.00.50.51.02.0

    Medal List

    After receiving the Medal Box in Floccesy Town, you can begin collecting Medals. Medals are the Pokemon equivalent of achievements or trophies from Steam or the like. There are a variety of Medals, each with their own unique task that must be completed to earn them. Some are pretty basic and easy and you'll get them without even trying to, but some represent interesting challenges that many players will enjoy striving to succeed at. Below is a list of every Medal, their final Medal number (as they go up and down until all Medals are collected) and their official in-game Medal Description. The chart's self-explanatory, so I shouldn't need to elaborate any more than that.

    SPECIAL MEDALS
    Medal No.Medal NameMedal Description
    001First StepA Medal give to all Medal Rally participants at the beginning. A symbol of a Trainer's Potential.
    002Participation PrizeA Medal for Medal Rally participants who achieved certain results and reached a goal.
    003Rookie MedalistA Medal commemorating the advance to the Rookie Rank as the result of constant efforts in the Medal Rally.
    004Elite MedalistA Medal commemorating the advance to the Elite Rank as the result of constant efforts in the Medal Rally.
    005Master MedalistA Medal commemorating the advance to the Master Rank as the result of constant efforts in the Medal Rally.
    006Legend MedalistA Medal commemorating the advance to the Legend Rank as the result of constant efforts in the Medal Rally.
    007Top MedalistAn honorable Medal for those who collected all the Medals.
    ADVENTURE MEDALS
    Medal No.Medal NameMedal Description
    008Light WalkerA Medal to praise light walkers who took 5,000 steps on the land of Unova.
    009Middle WalkerA Medal to praise middle walkers who took 10,000 steps on the land of Unova.
    010Heavy WalkerA Medal to praise heavy walkers who took 20,000 steps on the land of Unova.
    011Honored FootprintsA Medal to praise ultimate walkers who took 100,000 steps on the land of Unova.
    012Step-by-Step SaverA Medal to recognize a newly started journey that has been recorded 10 times.
    013Busy SaverA Medal to recognize an energetic journey that has been recorded 20 times.
    014ExperiencedA Medal to recognize a smooth journey that has been recorded 50 times.
    015Wonder WriterA Medal to recognize an astonishing journey that has been recorded 100 times.
    016Pokemon Center FanA Medal given to kind Trainers who let their Pokemon rest at Pokemon Centers many times.
    017Signboard StarterA Medal for those who are very keen to collect information and checked five Trainer Tips signs.
    018Signboard SavvyA Medal for those who have master the art of collecting information and checked 15 Trainer Tips signs.
    019Graffiti GazerA Medal to recognize the keen observation of Trainers who even noticed graffiti behind signs.
    020Starter CyclingA Medal given to beginning cyclists who rode a Bicycle for the first time.
    021Easy CyclingA Medal given to casual cyclists who have ridden a Bicycle 30 times.
    022Hard CyclingA Medal given to outstanding cyclists who have ridden a Bicycle 100 times.
    023Pedaling LegendA Medal given to earthshaking cyclists who have ridden a Bicycle 500 times.
    024Old Rod FishermanA Medal given to beginning fishers who caught a Pokemon for the first time.
    025Good Rod FishermanA Medal given to leisure fishers who caught 10 Pokemon.
    026Super Rod FishermanA Medal given to very experienced fishers who caught 50 Pokemon.
    027Mighty FisherA Medal given to legendary fishers who caught 100 Pokemon.
    028Normal-type CatcherA Medal in commemoration of catching all the Normal-type Pokemon in the Unova Pokedex.
    029Fire-type CatcherA Medal in commemoration of catching all the Fire-type Pokemon in the Unova Pokedex.
    030Water-type CatcherA Medal in commemoration of catching all the Water-type Pokemon in the Unova Pokedex.
    031ElectricCollectorA Medal in commemoration of catching all the Electric-type Pokemon in the Unova Pokedex.
    032Grass-type CatcherA Medal in commemoration of catching all the Grass-type Pokemon in the Unova Pokedex.
    033Ice-type CatcherA Medal in commemoration of catching all the Ice-type Pokemon in the Unova Pokedex.
    034Fighting-type CatcherA Medal in commemoration of catching all the Fighting-type Pokemon in the Unova Pokedex.
    035Poison-type CatcherA Medal in commemoration of catching all the Poison-type Pokemon in the Unova Pokedex.
    036Ground-type CatcherA Medal in commemoration of catching all the Ground-type Pokemon in the Unova Pokedex.
    037Flying-type CatcherA Medal in commemoration of catching all the Flying-type Pokemon in the Unova Pokedex.
    038Psychic-type CatcherA Medal in commemoration of catching all the Psychic-type Pokemon in the Unova Pokedex.
    039Bug-type CatcherA Medal in commemoration of catching all the Bug-type Pokemon in the Unova Pokedex.
    040Rock-type CatcherA Medal in commemoration of catching all the Rock-type Pokemon in the Unova Pokedex.
    041Ghost-type CatcherA Medal in commemoration of catching all the Ghost-type Pokemon in the Unova Pokedex.
    042Dragon-type CatcherA Medal in commemoration of catching all the Dragon-type Pokemon in the Unova Pokedex.
    043Dark-type CatcherA Medal in commemoration of catching all the Dark-type Pokemon in the Unova Pokedex.
    044Steel-type CatcherA Medal in commemoration of catching all the Steel-type Pokemon in the Unova Pokedex.
    045Unova CatcherA Medal in commemoration of receiving the award from the Game Director for completing the Unova Pokedex.
    046National CatcherA Medal in commemoration of receiving the award from the Game Director for completing the National Pokedex.
    04730 BoxedA Medal given to novice Trainers who have deposited 30 Pokemon in their PC Boxes.
    048120 BoxedA Medal given to skilled Trainers who have deposited 120 Pokemon in their PC Boxes.
    049360 BoxedA Medal given to highly skilled Trainers who have deposited 360 Pokemon in their PC Boxes.
    050Boxes MaxA Medal given to Trainers of high caliber who have caught enough Pokemon to fill all their PC Boxes.
    051Capturing SpreeA Medal for those who caught 50 Pokemon in a day.
    052Vending VirtuosoA Medal for thirsty Trainers who bought 10 or more drinks at vending machines.
    053Lucky DrinkA Medal for lucky people who got a bonus at a vending machine.
    054Evolution HopefulA Medal for promising Trainers who evolved a Pokemon for the first time.
    055Evolution TechA Medal for skilled Trainers who evolved Pokemon 10 times and are recognised by even PKMN Breeders.
    056Evolution ExpertA Medal for great Trainers who evolved Pokemon 50 times, which surprises even the Day-Care Man.
    057Evolution AuthorityA Medal for exceptional Trainers who evolved Pokemon 100 times, which astounds even Pokemon Professors.
    058Ace PilotA Medal for those who flew all over the Unova sky using Fly.
    059Hustle MuscleA Medal to praise the strength of Trainers who moved many boulders out of their way.
    060Trash MasterA Medal for curiosity seekers who checked trash cans even though they knew they were empty.
    061Dowsing BeginnerA Medal to praise sharp-eyed Trainers who found a hidden item for the first time.
    062Dowsing SpecialistA Medal to praise sharp-eyed Trainers who found 10 hidden items.
    063Dosing CollectorA Medal to praise sharp-eyed Trainers who found 50 hidden items.
    064Dowsing WizardA Medal to praise peerlessly sharp-eyed Trainers who found 150 hidden items.
    065Naming ChampA Medal given to those who gave many nicknames to Pokemon.
    066Television KidA Medal given to today's children who get absorbed in television and can't help watching it.
    067Regular CustomerA Medal for Trainers who kept going to various shops and became regular customers.
    068Moderate CustomerA Medal for rich people who spent $10,000 at various shops.
    069Great CustomerA Medal for rich people who spent $100,000 at various shops.
    070Indulgent CustomerA Medal for rich people who spent $1,000,000 at various shops.
    071Super RichA Medal for super-rich people who spent $10,000,000 at various shops.
    072Smart ShopperA Medal for thrifty shoppers who made bulk purchases and got bonus Premier Balls
    073Sweet HomeA Medal for those who love their hometown and went home to rest and revisit old memories.
    074The First PasserbyA Medal commemorating a small encounter and farewell with the first passerby.
    07530 PasserbyA Medal commemorating busy encounters and farewells with 30 passerby.
    076100 PasserbyA Medal commemorating turbulent encounters and farewells with 100 passerby.
    077Heavy TrafficA Medal commemorating the extraordinary human dramas of 1,000 passerby.
    078Pass Power+A Medal to recognize a new current of power in using a Pass Power for the first time.
    079Pass Power++A Medal to recognize a strong current of power in using 10 Pass Powers.
    080Pass Power+++A Medal to recognize a fierce current of power in using 50 Pass Powers.
    081Pass Power MAXA Medal to recognize an ultimate current of power in using 100 Pass Powers.
    082Dozing CaptureA Medal for daydreamers who caught a Pokemon for the first time in the Entree Forest.
    083Sleeping CaptureA Medal for daydreamers who caught 10 Pokemon in the Entree Forest.
    084Deep Sleep CaptureA Medal for daydreamers who caught 50 Pokemon in the Entree Forest.
    085Sweet DreamerA dreamy Medal for those who caught 100 Pokemon in the Entree Forest.
    086Hidden Grotto AdeptA Medal to praise the wild nature of people who found all the Hidden Grottoes.
    087Egg BeginnerA Medal to prove the fresh parental instincts of people who hatched a Pokemon Egg for the first time.
    088Egg BreederA Medal to prove the decent parental instincts of people who hatched 10 Pokemon Eggs.
    089Egg EliteA Medal to prove the outstanding parental instincts of people who hatched 50 Pokemon Eggs.
    090Hatching AficionadoA Medal to prove the endless parental instincts of people who hatched 100 Pokemon Eggs.
    091Day-Care FaithfulA Medal for those who love to raise Pokemon and left many Pokemon at the Pokemon Day Care.
    092Archeology LoverA Medal to prove the power of science that restored Pokemon from Fossils and bought them to the present time.
    093Pure YouthA Medal for those how befriended a Pokemon of the Trainer who was recognized by the legendary Pokemon.
    094Lucky ColorA Medal to praise the luck of people who have befriended a Shiny Pokemon.
    095Pokerus DiscovererA Medal given to Trainers whose Pokemon were infected with the mysterious Pokerus.
    096Castelia BossA Medal for those who became the leader of the pack in Castelia City.
    097Rail EnthusiastA Medal for all rail enthusiasts who heard information on all the trains in Anville Town.
    098Wailord WatcherA Medal for those who had the rare sight of a Wailord swimming past the Marine Tube.
    099Face Board MemorialA Medal for those who took a commemorative photo at the face board in Humilau City.
    100Heavy Machinery ProA Medal for mavens who know everything about construction trucks.
    101Ruins RaiderA Medal given to explorers who have reached the deepest part of the Abyssal Ruins.
    102Diamond DustA Medal given to those people who have seen the rare diamond dust.
    103Bridge EnthusiastA Medal for bridge enthusiasts who visited all the bridges in the Unova region.
    104Around UnovaA Medal given to great travelers who have visited every city and town in the Unova region.
    105Great AdventurerA Medal to reward people who collected all the Adventure Medals.
    BATTLE MEDALS
    Medal No.Medal NameMedal Description
    106Battle LearnerA Medal for courageous young Trainers who went through 100 battles.
    107Battle TeacherA Medal for ferociously courageous Trainers who went through 200 battles.
    108Battle VeteranA Medal for tremendously courageous Trainers who went through 400 battles.
    109Battle VirtuosoA Medal for peerlessly courageous Trainers who went through 2,000 battles.
    110Link Battle AmateurA Medal to praise the fresh competitive spirit of Trainers who had a Link Battle for the first time.
    111Link Battle PioneerA Medal to praise the advanced competitive spirit of Trainers who had 10 Link Battles.
    112Link Battle ExpertA Medal to praise the sophisticated competitive spirit of Trainers who had 50 Link Battles.
    113Born To BattleA Medal to praise the impressive competitive spirit of Trainers who had 100 Link Battles.
    114Magikarp AwardA Medal to praise the guts of Trainers who kept using Splash no matter what.
    115Never Give UpA Medal for those who don't know when to quit even when there's nothing they can do.
    116Noneffective ArtistA consolation Medal for Trainers who made the cute mistake of using noneffective moves.
    117Supereffective SavantA Medal for Trainers who saw through many foes' weak points and battled to their best advantage.
    118Subway Low GearA Medal for gearing-up challengers who tried the Battle Subway for the first time.
    119Subway AcceleratorA Medal for accelerating challengers who tried the Battle Subway 10 times.
    120Subway Top GearA Medal for top-geared challengers who tried the Battle Subway 50 times.
    121Runaway ExpressA Medal for unstoppable challengers who tried the Battle Subway 100 times.
    122Single ExpressA Medal to praise the toughness of Trainers who beat the Subway Boss in a Single Train in the Battle Subway.
    123Double ExpressA Medal to praise the toughness of Trainers who beat the Subway Boss in a Double Train in the Battle Subway.
    124Multi ExpressA Medal to praise the toughness of Trainers who beat the Subway Boss in a Multi Train in the Battle Subway.
    125Test NoviceA Medal for promising novice challengers who took the first Battle Test.
    126Test FanA Medal for energized challengers who took 10 Battle Tests.
    127Test EnthusiastA Medal for regular challengers who took 30 Battle Tests.
    128Exam GeniusA Medal for well-known challengers who took 50 Battle Tests.
    129Exp. MillionaireA Medal commemorating battles that earned 1,000,000 Exp. Points in a day.
    130BP WealthyA Medal to praise the strength and continuous efforts of those who earned 100BP.
    131Superb LocatorA Medal to prove the adventurous spirit of people who don't miss rustling grass and dust clouds.
    132Battle RepeaterA Medal for Trainers who battled with 30 Trainers in Big Stadium and Small Court.
    133Cruise ConnoisseurA Medal to commemorate 10 cruises on the Royal Unova.
    134Driftveil MightiestA Medal to prove victory in the Driftveil Tournament in the PWT.
    135Rental ChampA Medal to prove victory in the Rental Tournament in the PWT.
    136Mix ChampA Medal to prove victory in the Mix Tournament in the PWT.
    137Unova MightiestA Medal to prove victory in the Unova Leaders Tournament in the PWT.
    138Kanto MightiestA Medal to prove victory in the Kanto Leaders Tournament in the PWT.
    139Johto MightiestA Medal to prove victory in the Johto Leaders Tournament in the PWT.
    140Hoenn MightiestA Medal to prove victory in the Hoenn Leaders Tournament in the PWT.
    141Sinnoh MightiestA Medal to prove victory in the Sinnoh Leaders Tournament in the PWT.
    142Mightiest LeaderA Medal to prove victory in the World Leaders Tournament in the PWT.
    143World's MightiestA Medal to prove victory in the Champions Tournament in the PWT.
    144Rental MasterA Medal to prove victory in the Rental Master Tournament in the PWT.
    145Mix MasterA Medal to prove victory in the Mix Master Tournament in the PWT.
    146All Types ChampA Medal to prove victories ain all the Type Expert Tournaments.
    147Tower JuniorA Medal to modest adventurers who have explored up to Area 5 in the Black Tower.
    148Tower MasterA Medal for formidable adventurers who have explored up to Area 10 in the Black Tower.
    149Treehollow JuniorA Medal for modest adventurers who have explored up to Area 5 in the White Treehollow.
    150Treehollow MasterA Medal for formidable adventurers who have explored up to Area 10 in the White Treehollow.
    15120 VictoriesA Medal given to slightly strong Trainers who beat 20 Trainers in Unova's Challenge.
    15250 VictoriesA Medal given to modestly strong Trainers who beat 50 Trainers in Unova's Challenge.
    153100 VictoriesA Medal given to pretty strong Trainers who beat 100 Trainers in Unova's Challenge.
    1541,000 WinsA Medal given to unbeatable fighters who beat 1,000 Trainers in Unova's Challenge.
    155Undefeated: EasyA Medal for Trainers who defeated all Trainers in Area 2, 3, 4, or 5 in Unova's Challenge.
    156Undefeated: HardA Medal for Trainers who defeated all Trainers in Area 6, 7, 8, 9, or 10 in Unova's Challenge.
    157Pinpoint: EasyA Medal for Trainers who cleared Area 2, 3, 4, or 5 within four battles in Unova's Challenge.
    158Pinpoint: HardA Medal for Trainers who cleared Area 6, 7, 8, 9, or 10 within six battles in Unova's Challenge.
    159Quick Clear: EasyA Medal for Trainers who cleared Area 2, 3, 4, or 5 within 100 steps in Unova's Challenge.
    160Quick Clear: HardA Medal for Trainers who cleared Area 6, 7, 8, 9, or 10 within 1,000 steps in Unova's Challenge.
    161Battle GuruA Medal to reward people who collected all the Battle Medals.
    ENTERTAINMENT MEDALS
    Medal No.Medal NameMedal Description
    162Beginning TraderA Medal to commemorate the first trade of Pokemon by Link Trade.
    163Occasional TraderA Medal to commemorate the rich experience of trading Pokemon 50 times by Link Trade.
    164Frequent TraderA Medal to commemorate the valuable experience of trading Pokemon 50 times by Link Trade.
    165Great Trade-UpA Medal to commemorate the extraordinary experience of trading Pokemon 100 times by Link Trade.
    166Opposite TraderA Medal for trading Pokemon between two worlds.
    167Pen PalA Medal to honor the nostalgic communication method of writing Mail and having a Pokemon hold it.
    168Talented Cast MemberA Medal given to Trainers who participated in Musicals many times and became indispensable on stage.
    169Big StarA Medal to mark the budding success of those who received a good review for the first time in a Musical.
    170Rising StarA Medal to mark the brilliant success of those who received five good reviews in Musicals.
    171SuperstarA Medal to mark the glorious success of those who received 10 good reviews in Musicals.
    172Musical Prima DonnaA Medal to mark the celebrated success of those who received 30 good reviews in Musicals.
    173Musical StarA Medal to praise the glitz and glamor of those who collected all the Musical Props and became fashion leaders.
    17410 FollowersA Medal to praise the unshaken popularity proven by 10 followers in a Musical.
    175First FriendA Medal to honor the new friendship formed by trading Friend Codes for the first time.
    176Broad FriendshipA Medal to honor the lively interaction of trading Friend Codes with five people.
    177Extensive FriendshipA Medal to honor the active interaction of trading Friend Codes with 10 people.
    178Global ConnectionA Medal to honor the worldwide friendship that filled up a Pal Pad.
    179Spin Trade WhizA Medal to commemorate teh excitement of playing a lot in Spin Trade and exchanging Eggs.
    180Feeling MasterA Medal for Trainers who keep communication by playing Feeling Check many times.
    181Ace of HeartsA Medal given to those who scored 80 points or more in Feeling Check.
    182Ferris Wheel FanA Medal for those who enjoyed all four seasons by meeting various people at the Ferris wheel.
    183New GuideA Medal for new guides who guided 10 customers in Join Avenue.
    184Elite GuideA Medal for popular guides who guided 20 customers in Join Avenue.
    185Veteran GuideA Medal for veteran guides who guided 50 customers in Join Avenue.
    186Guiding ChampA Medal for unbeatable guides who guided 100 customers in Join Avenue.
    187Shop StarterA Medal for start-up owners who created five shops in Join Avenue.
    188Shop BuilderA Medal for up-and-coming owners who created 10 shops in Join Avenue.
    189Shop ConstructorA Medal for charismatic owners who created 20 shops in Join Avenue.
    190Extreme DeveloperA Medal for ultimate owners who created 50 shops in Join Avenue.
    191OK Souvenir GetterA Medal for modestly popular people who received 10 souvenirs in Join Avenue.
    192Good Souvenir GetterA Medal for rather popular people who received 30 souvenirs in Join Avenue.
    193Great Souvenir GetterA Medal for very popular people who have received 50 souvenirs in Join Avenue.
    194Tycoon of SouvenirsA Medal for the most popular people who received 100 souvenirs in Join Avenue.
    195Avenue of FameA Medal for those who developed Join Avenue and earned the right to give it an original name.
    196Minigame FanA Medal to praise the emerging playful minds of those who played minigames on the Xtransceiver 10 times.
    197Minigame BuffA Medal to praise the modestly playfield playful minds of those who played minigames on the Xtransceiver 30 times.
    198Minigame ExpertA Medal to praise the substantially playful minds of those who played minigames on the [[Xtransceiver[[ 50 times.
    199Best MinigamerA Medal to praise the superbly playful minds of those who played minigames on the Xtransceiver 100 times.
    200Balloon RookieA Medal to celebrate the small achievement of reaching 50 points in a minigame on the Xtransceiver.
    201Balloon TechnicianA Medal to celebrate the great achievement of reaching 200 points in a minigame on the Xtransceiver.
    202Balloon ExpertA Medal to celebrate the major acheivement of reaching 500 points in a minigame on the Xtransceiver.
    203Balloon ConquerorA Medal to celebrate the ultimate achievement of reaching 1,000 points in a minigame on the Xtransceiver.
    204New Face HeroA Medal commemorating the release of the debut movie "Brycen-Man" in Pokestar Studios.
    205Hero Movie StarA Medal commemorating the release of the full series of "Brycen-Man Strikes Back" in Pokestar Studios.
    206Cop Movie MasterA Medal commemorating the release of the complete series of "Full Metal Cop" in Pokestar Studios.
    207UFO Movie MasterA Medal commemorating the release of the full series of "Invaders" in Pokestar Studios.
    208Monster Movie MasterA Medal commemorating the release of the full series of "Big Monster" in Pokestar Studios.
    209Sci-Fi Movie MasterA Medal commemorating the release of the full series of "Timegate Traveler" in Pokestar Studios.
    210Romantic Movie StarA Medal commemorating the release of the full series of "Love and Battles" in Pokestar Studios.
    211Fantasy Movie MasterA Medal commemorating the release of the full series of "Mystery Doors at the Magical Land" in Pokestar Studios.
    212Comedic Movie StarA Medal commemorating the release of the full series of "The Giant Woman!" in Pokestar Studios.
    213Horror Movie StarA Medal commemorating the release of the full series of "Red Fog of Terror" in Pokestar Studios.
    214Robot Movie MasterA Medal commemorating the release of the full series of "Everlasting Memories" in Pokestar Studios.
    215Ghost Movie MasterA Medal commemorating the release of the full series of "Ghost Eraser" in Pokestar Studios.
    216Hero EndingA Medal commemorating the release of "Brycen-Man Strikes Back Harder" in Pokestar Studios.
    217Popular Movie StarA Medal given to movie stars who acted in all the movies in Pokestar Studios.
    218Blockbuster StarA Medal for talented movie stars who acted in all movies with good endings in Pokestar Studios.
    219Masterpiece StarA Medal for popular movie stars who reached box sales of $100 billion.
    220First Cult ClassicA Medal honoring geniuses who acted in a strange movie for the first time in Pokestar Studios.
    221Cult Classic StarA Medal for cult-classic movie stars who acted in all movies with strange stories in Pokestar Studios.
    22210 People FunfestA Medal commemorating participation in a midsized mission with 10 or more people.
    22330 People FunfestA Medal commemorating participation in a large-sized mission with 30 or more people.
    224Scored 100A Medal to prove participation in an exciting mission that had 100 or more points.
    225Scored 1,000A Medal to prove participation in a very exciting mission thathad 1,000 or more points.
    226Mission Host Lv1A Medal to honor modestly independent people who hosted 10 Funfest Missions.
    227Mission Host Lv 2A Medal to honor exceptionally independent people who hosted 50 Funfest Missions.
    228Participant Lv 1A Medal for fledgling active people who participated in a Funfest Mission for the first time.
    229Participant Lv 2A Medal for dazzling active people who participated in 10 Funfest Missions.
    230Achiever Lv 1A Medal for people who have modest executive ability and cleared 30 Funfest Missions.
    231Achiever Lv 2A Medal for people who have astounding executive ability and cleared 100 Funfest Missions.
    232Funfest CompleteA Medal for people who have peerless executive ability and cleared all the Funfest Missions.
    233Good NightA Medal for those who tucked in their Pokemon using Game Sync and let them play in the Pokemon Dream World.
    234Beginning of MemoryA Medal for those who used Memory Link and saw a link event for the first time.
    235Memory MasterA Medal for those who used Memory Link and saw all the link events.
    236Entertainment MasterA Medal to reward people who collected all the Entertainment Medals.
    CHALLENGE MEDALS
    Medal No.Medal NameMedal Description
    237Normal-type ChampA Medal to honor the extraordinary skill of those who won the Pokemon League with only Normal-type Pokemon.
    238Fire-type ChampA Medal to honor the blazing ambition of those who won the Pokemon League with only Normal-type Pokemon.
    239Water-type ChampA Medal to honor the flowing style of those who won the Pokemon League with only Normal-type Pokemon.
    240Electric-type ChampA Medal to honor the electrifying power of those who won the Pokemon League with only Normal-type Pokemon.
    241Grass-type ChampA Medal to honor the flourishing talent of those who won the Pokemon League with only Normal-type Pokemon.
    242Ice-type ChampA Medal to honor the coolness of those who won the Pokemon League with only Normal-type Pokemon.
    243Fighting-type ChampA Medal to honor the sheer power of those who won the Pokemon League with only Normal-type Pokemon.
    244Poison-type ChampA Medal to honor the intoxicating charm of those who won the Pokemon League with only Normal-type Pokemon.
    245Ground-type ChampA Medal to honor the grounded nature of those who won the Pokemon League with only Normal-type Pokemon.
    246Flying-type ChampA Medal to honor the soaring victory of those who won the Pokemon League with only Normal-type Pokemon.
    247Psychic-type ChampA Medal to honor the mental focus of those who won the Pokemon League with only Normal-type Pokemon.
    248Bug-type ChampA Medal to honor the enthusiasm of those who won the Pokemon League with only Normal-type Pokemon.
    249Rock-type ChampA Medal to honor the solid performance of those who won the Pokemon League with only Normal-type Pokemon.
    250Ghost-type ChampA Medal to honor the spirited skills of those who won the Pokemon League with only Normal-type Pokemon.
    251Dragon-type ChampA Medal to honor the dynamic nature of those who won the Pokemon League with only Normal-type Pokemon.
    252Dark-type ChampA Medal to honor the somber attitude of those who won the Pokemon League with only Normal-type Pokemon.
    253Steel-type ChampA Medal to honor the iron hearts of those who won the Pokemon League with only Normal-type Pokemon.
    254One and OnlyA Medal for the lonely champion who won the Pokemon League with only one Pokemon.
    255Supreme ChallengerA Medal to reward those who collected all the Challenge Medals.

    Move List

    Below is a complete list of every move in Pokemon B2/W2. Included in each entry is complete information on that particular move. This list can be referred to whenever a player is unsure of how a move works, wants to make comparisons between moves or any other reason to find information.

    Each of the table headers for each move will be explained in more detail below. Some are obvious, while others play more subtle roles in the Pokemon world.

    Type

    Shows the type of the move. It is used to calculate damage multipliers dependent on the type of the Pokemon that uses it, the type of the target Pokemon and the type of the move itself. Examples include Normal, Fire and Ghost type moves.

    Kind

    Shows the kind of move. This differs from types and has very different effects. There are three move kinds: Physical, Special and Status. The damage Physical moves inflict is dependent on the Attack of the Pokemon using the move and the Defense of the target Pokemon. The damage Special moves inflict is instead dependent on the Special Attack of the Pokemon using the move and the Special Defense of the target Pokemon. Status moves generally don't cause damage but instead lower or raise stats, inflict a status on the target (Burn, Sleep etc.) or a plethora of other effects.

    Power

    This is the base damage of a move. Various other factors come into play to determine the actual damage dealt, but this is a good indication of a move's power. A hyphen denotes that damage is either not dealt or that the move has special damage mechanics.

    Accuracy

    This is the base accuracy of a move. A few other factors affect the actual accuracy of a move, but this provides a good indication of how often it will hit. The actual accuracy is a percentage. If the accuracy was 80, it means that the move would hit 80% of the time.

    PP

    PP stands for Power Points This is the number of times a move can be used before it can no longer be used. Certain items restore PP, but the most common way to restore PP is by healing your Pokemon at a Pokemon Center or by talking to a nurse or doctor in the field. Struggle is used if all of a Pokemon's moves run out of PP.

    Target

    This states who's targeted by a given move. The different possible target types listed are all self-explanatory. Listing 'Adjacent' as the target includes allies next to the Pokemon using the move, so if it's a damage-based move, it will hurt them too, unless the manage to avoid it or somesuch thing. Additionally, it also includes enemies diagonal to the Pokemon using the move.

    Long Range

    This is used in triple battles, so doesn't come into play very often. If a move is long range, it means that it can hit target all enemies in a triple battle. If it's not long range and the Pokemon using it isn't in the centre of his team he will be unable to target the Pokemon in the opposite corner.

    Contact

    Contact states whether a move causes the attacking Pokemon to physically touch the targeted Pokemon. This variable doesn't play a large role in the game, but some moves and Pokemon abilities use this.

    Underneath each information table is a sentence or two in italics. This is the flavour text found in the original Black and White for each move. It often gives basic information on any special effects a move has, so is worth reading. Although it is the flavour text of another game, only minor changes will appear in moves between games, so these will remain the same.

    TypeKindPowerAccuracyPPTargetLong RangeContact
    GrassSpecial2010025One EnemyNoNo
        • A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    PoisonSpecial4010030Many OthersNoNo
        • The opposing team is attacked with a spray of harsh acid. The acid my also lower the target's Sp. Def stats.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    PoisonStatus--40SelfNoNo
        • The user alters its cellular structure to liquefy itself, sharply raising its Defense stat.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    PoisonSpecial4010020One EnemyNoNo
        • The user spits fluid that works to melt the target. This harshly reduces the target's Sp. Def stat.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    FlyPhysical5510015One EnemyYesYes
        • The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    NormalStatus--30Self or AllyNoNo
        • The user applies pressure to stress points, sharply boosting one of its stats.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    FlyPhysical60-20One EnemyYesYes
        • The user confounds the target with speed, then slashes. The attack lands without fail.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    FlySpecial100955One EnemyYesNo
        • A vortex of air is shot at the target to inflict damage. Critical hits land more easily.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    NormalStatus--15One EnemyNoNo
        • The user helps the target and makes it use its move right after the user.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    PsychicStatus--30SelfNoNo
        • The user relaxes and lightens the body to move faster. It sharply boosts the Speed stat.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    FlySpecial559525Many OthersNoNo
        • The user launches razor-like wind to slash the opposing team. Critical hits land more easily.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    FlySpecial759520One EnemyYesNo
        • The user attacks with a blade of air that slices even the sky. It may also make the target flinch.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    PsychicStatus--15SelfNoNo
        • The user teleports using a strange power and switches its place with one of its allies.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    PsychicStatus--20SelfNoNo
        • The user temporarily empties its mind to forget its concerns. It sharply raises the user's Sp. Def stat.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    RockSpecial601005One EnemyNoNo
        • The user attacks with a prehistoric power. It may also raise all the user's stats at once.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    WaterPhysical4010020One EnemyNoYes
        • The user lunges at the target at a speed that makes it almost invisible. It is sure to strike first.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    WaterStatus--20SelfNoNo
        • The user envelopes itself in a veil made of water. It regains some HP on every turn.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    WaterPhysical909010One TargetNoYes
        • The user attacks by swinging its tail as if it were a vicious wave in a raging storm.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    FightingPhysical1510020One EnemyNoYes
        • The user looses a flurry of open-palmed arm thrusts that hit two to five times in a row.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    GrassStatus--5Own PartyNoNo
        • The user releases a soothing scent that heals all status problems affecting the user's party.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    NormalStatus--20SelfNoNo
        • The user hurriedly and randomly uses a move among those known by other Pokemon in the party.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    DarkPhysical5010010One EnemyNoYes
        • If the target has already taken some damage in the same turn, this attack's power is doubled.