FAQ/Walkthrough by RedIsPoetic

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    FAQ/Walkthrough by RedIsPoetic

    Version: 2.20 | Updated: 10/22/12 | Search Guide | Bookmark Guide

    Table of Contents

    1. Introduction
    2. Basics
      1. Controls
      2. Exploring, Collecting and Battling
    3. Main Walkthrough
      1. Preparing For Your Adventure
      2. Aspertia City
      3. Route 19
      4. Floccesy Town
      5. Route 20
      6. Floccesy Ranch
      7. Floccesy Town - Alder's House
      8. Aspertia City Gym
      9. Route 20 - Onwards to Virbank City!
      10. Virbank City
      11. Virbank Complex
      12. Virbank City Gym
      13. PokeStar Studios
      14. Virbank City - Team Plasma Strikes!
      15. Route 20 - Chasing Team Plasma
      16. Virbank City - Headed For The Mainland
      17. Castelia City
      18. Castelia City Sewers
      19. Relic Passage - Castelia City Sewers Entrance
      20. Castelia City Gym
      21. Route 4
      22. Desert Resort
      23. Relic Castle - Desert Resort Entrance
      24. Join Avenue
      25. Nimbasa City
      26. Anville Town
      27. Old Nimbasa City Gym
      28. Route 5
      29. Route 16
      30. Lostlorn Forest
      31. New Nimbasa City Gym
      32. Nimbasa City - Team Plasma Strike Again!
      33. Route 5 & The Driftveil Drawbridge
      34. Driftveil City
      35. Route 6
      36. Chargestone Cave
      37. Driftveil City Gym
      38. PWT
      39. Plasma Frigate - PWT
      40. Relic Passage - PWT Entrance
      41. Relic Castle - Relic Passage Entrance
      42. Chargestone Cave - Onwards To Mistralton City!
      43. Mistralton Cave
      44. Mistralton City
      45. Route 7
      46. Celestial Tower
      47. Mistralton City Gym
      48. Lentimas Town
      49. Reversal Mountain
      50. Strange House
      51. Undella Town
      52. Undella Bay
      53. Route 14
      54. Abundant Shrine
      55. Route 13
      56. Lacunosa Town
      57. Route 12
      58. Village Bridge
      59. Route 11
      60. Opelucid City
      61. Route 9
      62. Shopping Mall Nine
      63. Opelucid City Gym
      64. Opelucid City - Team Plasma's Gone Too Far!
      65. Marine Tube
      66. Humilau City
      67. Humilau City Gym
      68. Route 22
      69. Route 21
      70. Seaside Cave
      71. Plasma Frigate - Route 21
      72. Giant Chasm
      73. Plasma Frigate - Giant Chasm
      74. Giant Chasm - The Final Chase
      75. Route 23
      76. Victory Road
      77. Pokemon League
    4. Post-Game Walkthrough
      1. Back At Aspertia City
      2. Skyarrow Bridge
      3. Pinwheel Forest
      4. Nacrene City
      5. Route 3
      6. Wellspring Cave
      7. Striaton City
      8. Dreamyard
      9. Route 2
      10. Accumula Town
      11. Route 1
      12. Nuvema Town
      13. Route 17
      14. Route 18
      15. Route 17 Again
      16. P2 Laboratory
      17. Route 18 Again
      18. Victory Road - Entering N's Castle
      19. N's Castle
      20. Tubeline Bridge
      21. Route 8
      22. Moor of Icirrus
      23. Icirrus City
      24. Dragonspiral Tower
      25. Giant Chasm - Kyurem
      26. Black City
      27. White Forest
      28. Route 15
      29. Marvelous Bridge
      30. Cave of Being
      31. Reversal Mountain - Heatran
      32. Clay Tunnel
      33. Underground Ruins
      34. Twist Mountain
      35. Abyssal Ruins
    5. Other Areas
      1. Surf Required Areas
      2. Waterfall Required Areas
      3. Battle Subway
      4. Pokemon Musicals
      5. Big Stadium
      6. Small Court
      7. Pokemon World Tournament
    6. Appendices
      1. Legendary Pokemon
      2. Type Vs. Type Chart
      3. Medal List
      4. Move List
      5. Shop List
      6. Item List - General
      7. Item List - Medicine
      8. Item List - Berries
      9. Item List - TMs & HMs
      10. Item List - Key Items
    7. Version History
    8. Legal Notice
    9. Contact Me
    10. Credits
    11. Final Word
    TypeKindPowerAccuracyPPTargetLong RangeContact
    GhostPhysical3010015One EnemyNoYes
        • The user attacks the target while shouting in a startling fashion. It may also make the target flinch.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    BugPhysical9010015One EnemyNoNo
        • The user calls out its underlings to pummel the target. Critical hits land more easily.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    NormalStatus-10015One EnemyNoNo
        • If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    FightingSpecial90-20One EnemyYesNo
        • The user looses a blast of aura power from deep within its body at the target. This move is certain to hit.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    IceSpecial6510020One EnemyNoNo
        • The target is hit with a rainbow-colored beam. This may also lower the target's Attack stat.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    SteelStatus--15SelfNoNo
        • The user sheds part of its body to make itself lighter and sharply raises its Speed stat.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    IcePhysical6010010One EnemyNoYes
        • An attack move that inflicts double the damage if the user has been hurt by the target in the same turn.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    NormalPhysical158520One EnemyNoNo
        • Round objects are hurled at the target to strike two to five times in a row.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    PsychicStatus--30SelfNoNo
        • The user throws up a sturdy wall that sharply raises its Defense stat.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    NormalStatus--40SelfNoNo
        • The user switches places with a party Pokemon in waiting, passing along any stat changes.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    DarkPhysical-10010One EnemyNoNo
        • The user gets all party Pokemon to attack the target. The more party Pokemon, the greater the number of attacks.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    NormalStatus--10SelfNoNo
        • The user maximizes its Attack stat in exchange for HP equal to half its max HP.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    NormalStatus--15One EnemyNoNo
        • The user passes its held item to the target when the target isn't holding an item.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    NormalPhysical--10SelfNoYes
        • The user endures attacks for two turns, then strikes back to cause double the damage taken.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    NormalPhysical158520One EnemyNoYes
        • Things such as long bodies or tentacles are used to bind and squeeze the target for four to five turns.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    DarkPhysical6010025One EnemyNoYes
        • The target is bitten with viciously sharp fangs. It may make the target flinch.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    FireSpecial150905One EnemyNoNo
        • The target is razed by a fiery explosion. The user must rest on the next turn, however.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    FirePhysical859010One EnemyNoYes
        • The user launches a kick that lands a critical hit more easily. It may also leave the target with a burn.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    IceSpecial120705Many OthersNoNo
        • A howling blizzard is summoned to strike the opposing team. It may also freeze them solid.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    NormalStatus--5One EnemyNoNo
        • The user blocks the target's way with arms spread wide to prevent escape.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    FireSpecial130855One EnemyNoNo
        • The user attacks by engulfing the target in an intense, yet beautiful, blue flame. It may leave the target with a burn.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    NormalPhysical8510015One EnemyNoYes
        • The user drops onto the target with its full body weight. It may also leave the target with paralysis.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    ElectricPhysical130855One EnemyNoYes
        • The user charges its target, surrounded itself with a great amount of electricity. It may leave the target with paralysis.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    GroundPhysical658520One EnemyNoNo
        • The user clubs the target with a bone. It may also make the target flinch.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    GroundPhysical259010One EnemyNoNo
        • The user strikes the target with a hard bone two to five times in a row.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    GroundPhysical509010One EnemyNoNo
        • The user throws the bone it holds. The bone loops to hit the target twice, coming and going.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    FlyPhysical85855One EnemyYesYes
        • The user bounces up high, then drops on the target on the second turn. It may also leave the target with paralysis.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    FlyPhysical12010015One EnemyYesYes
        • The user tucks in its wings and charges from a low altitude. The user also takes serious damage.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    FightingPhysical7510015One EnemyNoYes
        • The user attacks with a swift chop. It can also break any barrier such as Light Screen and Reflect.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    WaterSpecial6510010One EnemyNoNo
        • If the target's HP is down to about half, this attack will hit with double the power.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    WaterSpecial2010030Many OthersNoNo
        • A spray of countless bubbles is jetted at the opposing team. It may also lower the targets' Speed stats.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    WaterSpecial6510020One EnemyNoNo
        • A spray of bubbles is forcefully ejected at the opposing team. It may also lower their Speed stats.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    BugPhysical6010020One EnemyNoYes
        • The user bites the target. If the target is holding a Berry, the user eats it and gains its effect.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    BugSpecial9010010One EnemyNoNo
        • The user vibrates its wings to generate a damaging sound wave. It may also lower the target's Sp. Def stat.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    FightingStatus--20SelfNoNo
        • The user tenses its muscles to bulk up its body, boosting both its Attack and Defense stats.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    GroundPhysical6010020AdjacentNoNo
        • The user stomps down on the ground and attacks everything in the area. Hit Pokemon's Speed stat is reduced.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    SteelPhysical4010030One EnemyNoYes
        • The user strikes the target with tough punches as fast as bullets. This move always goes first.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    GrassPhysical2510030One EnemyNoNo
        • The user forcefully shoots seeds at the target. Two to five seeds are shot in rapid succession.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    PsychicStatusNoNo20SelfNoNo
        • The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    NormalStatus--20SelfNoNo
        • The user's type is changed depending on its environment, such as at water's edge, in grass, or in a cave.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    NormalStatus-10020Many OthersNoNo
        • If it is the opposite gender of the user, the target is charmed into harshly lowering its Sp. Atk stat.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    ElectricStatus--20SelfNoNo
        • The user boosts the power of the Electric move it uses on the next turn. It also raises the user's Sp. Def stat.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    ElectricSpecial509010One EnemyNoNo
        • The user attacks with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    NormalStatus-10020One EnemyNoNo
        • The user gazes at the target rather charmingly, making it less wary. The target's Attack is harshly lowered.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    FlySpecial6010020One EnemyYesNo
        • The user attacks using a sound wave based on words it has learned. It may also confuse the target.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    NormalPhysical7010020One EnemyNoYes
        • Looking for an opening, the user strikes continually. The target's stat changes don't affect this attack's damage.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    FightingPhysical609010One EnemyNoYes
        • The user throws the target and drags out another Pokemon in its party. In the wild, the battle ends.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    WaterPhysical358515One EnemyNoYes
        • The target is clamped and squeezed by the user's very thick and sturdy shell for four to five turns.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    PoisonSpecial50-15One EnemyNoNo
        • The user attacks by throwing a clump of special mud. All status changes are returned to normal.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    FightingPhysical1201005One EnemyNoYes
        • The user fights the target up close without guarding itself. It also cuts the user's Defense and Sp. Def.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    PoisonStatus--20SelfNoNo
        • The user coils up and concentrates. This raises its Attack and Defense stats as well as its accuracy.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    NormalPhysical188515One EnemyNoYes
        • The target is hit with a flurry of punches that strike two to five times in a row.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    GhostStatus-10010One EnemyNoNo
        • The target is exposed to a sinister ray that triggers confusion.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    PsychicSpecial5010025One EnemyNoNo
        • The target is hit by a weak telekinetic force. It may also leave the target confused.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    NormalPhysical1010035One EnemyNoYes
        • The target is attacked with long, creeping tentacles or vines. It may also lower the target's Speed stat.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    NormalStatus--30SelfNoNo
        • The user changes its type to become the same type as one of its move.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    NormalStatus--30One EnemyNoNo
        • The user changes its type to make itself resistant to the type of the attack the opponent used last.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    NormalStatus--20SelfNoNo
        • The user mimics the move used immediately before it. The move fails if no other move has been used yet.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    PsychicStatus--20SelfNoNo
        • The user absorbs a mystical power from space to raise its Defense and Sp. Def stats.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    GrassStatus--10SelfNoNo
        • The user protects itself by wrapping its body in soft cotton, drastically raising the user's Defense stat.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    GrassStatus-10040One EnemyNoNo
        • The user releases cotton-like spores that cling to the target, harshly reducing its Speed stat.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    FightingPhysical-10020VariesNoYes
        • A retaliation move that counters any physical attack, inflicting double the damage taken.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    NormalPhysical6010040One EnemyNoYes
        • The user endearingly approaches the target, then steals the target's held item.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    WaterPhysical909010One EnemyNoYes
        • The target is hammered with a large pincer. Critical hits land more easily.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    FightingPhysical100805One EnemyNoYes
        • The user delivers a double chop with its forearms closed. Critical hits land more easily.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    PoisonPhysical7010020One EnemyNoYes
        • A slashing attack with a poisonous blade that may also leave the target poisoned. Critical hits land more easily.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    DarkPhysical8010015One EnemyNoYes
        • The user crunches up the target with sharp fangs. It may also lower the target's Defense stat.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    NormalPhysical759510One EnemyNoYes
        • The user slashes the target with hard and sharp claws. It may also lower the target's Defense.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    NormalPhysical-1005One EnemyNoYes
        • The target is crushed with great force. The attack is more powerful the more HP the target has left.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    GhostStatus--10VariesNoNo
        • A move that works differently for the Ghost type than for all other types.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    NormalPhysical509530One EnemyNoYes
        • The target is cut with a scythe or a claw. It can also be used to cut down thin trees.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    DarkSpecial8010015One EnemyYesNo
        • The user releases a horrible aura imbued with dark thoughts. It may also make the target flinch.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    DarkStatus-8010Many OtherNoNo
        • Opposing Pokemon are dragged into a world of total darkness that makes them sleep.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    BugStatus--10SelfNoNo
        • The user calls out its underlings to shield its body, raising its Defense and Sp. Def stats.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    NormalStatus--40SelfNoNo
        • The user curls up to conceal weak spots and raise its Defense stat.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    FlyStatus--15One EnemyNoNo
        • A strong wind blows away the target's obstacles such as Reflect or Light Screen. It also lowers the target's evasiveness.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    GhostStatus--5SelfNoNo
        • When this move is used, if the user faints, the Pokemon that landed the knockout hit also faints.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    FightingStatus--5SelfNoNo
        • It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    GroundPhysical8010010One EnemyNoYes
        • The user burrows, then attacks on the second turn. It can also be used to exit dungeons.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    NormalStatus-10020One EnemyNoNo
        • For four turns, this move prevents the target using the move it last used.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    ElectricSpecial8010015AdjacentNoNo
        • A flare of electricity is loosed to strike the area around the user. It may also cause paralysis.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    WaterPhysical8010010One EnemyNoYes
        • Diving on the first turn, the user floats up and attacks on the second turn. It can be used to dive deep in the ocean.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    NormalPhysical7010010One EnemyNoYes
        • The target is hit with rhythmically launched punches that may also leave it confused.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    SteelSpecial1401005One EnemyNoNo
        • Two turns after this move is used, the user blasts the target with a concentrated bundle of light.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    NormalPhysical359010One EnemyNoYes
        • The user slams the target with a long tail, vines or tentacle. The target is hit twice in a row.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    FightingPhysical3010030One EnemyNoYes
        • The target is quickly kicked twice in succession using both feet.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    NormalStatus--15SelfNoNo
        • By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    NormalPhysical12010015One EnemyNoYes
        • A reckless, life-risking tackle. It also damages the user by a fairly large amount, however.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    NormalPhysical158510One EnemyNoYes
        • The target is slapped repeatedly, back and forth, two to five times in a row.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    DragonSpecial140905One EnemyNoNo
        • Comets are summoned down from the sky onto the target. The attack's recoil harshly reduces the user's Sp. Atk stat.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    DragonPhysical8010015One EnemyNoYes
        • The user slashes the target with huge, sharp claws.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    DragonStatus--20SelfNoNo
        • The user vigorously performs a mystic, powerful dance that boosts its Attack and Speed stats.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    DragonSpecial9010010One EnemyYesNo
        • The target is attacked with a shock wave generated by the user's gaping mouth.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    DragonSpecial-10010One EnemyNoNo
        • The attack hits the target with a shock wave of pure rage. This attack always inflicts 40 HP damage.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    DragonPhysical1007510One EnemyNoYes
        • The user tackles the target while exhibiting overwhelming menace. It may also make the target flinch.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    DragonPhysical609010One EnemyNoYes
        • The user knocks away the target and drags out another Pokemon in its party. In the wild, the battle ends.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    DragonSpecial6010020One EnemyNoNo
        • The user exhales a mighty gust that inflicts damage. It may also leave the target with paralysis.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    FightingPhysical7510010One EnemyNoYes
        • An energy-draining punch. The user's HP is restored by half the damage taken by the target.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    PsychicSpecial10010015One EnemyNoNo
        • The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal the user's HP.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    FlyPhysical8010020One EnemyYesYes
        • A corkscrewing attack with a sharp beak acting as a drill.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    GroundPhysical809510One EnemyNoYes
        • The user crashes into its target while rotating its body like a drill. Critical hits land more easily.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    DragonPhysical409015One EnemyNoYes
        • The user attacks its target by hitting it with brutal strikes. The target is hit twice in a row.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    FightingPhysical100505One EnemyNoYes
        • The user punches the target with full, concentrated power. It confuses the target if it hits.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    GroundSpecial9010010One EnemyNoNo
        • The user makes the ground under the target erupt with power. It may also lower the target's Sp. Def.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    GroundPhysical10010010AdjacentNoNo
        • The user sets off an earthquake that strikes those around it.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    NormalSpecial4010015One EnemyNoNo
        • The user attacks the target with an echoing voice. If this move is used every turn, it does greater damage.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    NormalPhysical1007510One EnemyNoNo
        • A large egg is hurled at the target with maximum force to inflict damage.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    ElectricSpecial-10010One EnemyNoNo
        • The user hurls an electric orb at the target. The faster the user is than the target, the greater the damage.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    ElectricSpecial559515Many OthersNoNo
        • The user captures and attacks opposing Pokemon by using an electric net. It reduces the targets' Speed stat.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    DarkStatus-10015One EnemyNoNo
        • It prevents the target from using its held item. Its Trainer is also prevented from using items on it.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    FireSpecial4010025One EnemyNoNo
        • The target is attacked with small flames. It may also leave the target with a burn.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    NormalStatus-1005One EnemyNoNo
        • The user compels the target to keep using only the move it last used for three turns.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    NormalPhysical-1005One EnemyNoYes
        • An attack move that cuts down the target's HP to equal the user's HP.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    NormalStatus--10SelfNoNo
        • The user endures any attack with at least 1 HP. Its chances of failing rises if it is used in succession.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    GrassSpecial8010010One EnemyNoNo
        • The user draws power from nature and fires it at a target. If may also lower the target's Sp. Def.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    NormalStatus-10015One EnemyNoNo
        • The user dances with an odd rhythm that compels the target to mimic it, making the target's Ability the same as the user's.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    FireSpecial1501005Many OthersNoNo
        • The user attacks the opposing team with explosive fury. The lower the user's HP, the less powerful this attack becomes.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    NormalPhysical2501005AdjacentNoNo
        • The user explodes to inflict damage on those around it. The user faints upon using this move.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    PsychicSpecial8010030One EnemyNoNo
        • The user attacks with an odd, unseeable power. It may also make the target flinch.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    NormalPhysical801005One EnemyNoYes
        • The user charges the target at blinding speed. This attack always goes before any other move.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    NormalPhysical7010020One EnemyNoYes
        • An attack move that doubles its power if the user is poisoned, burned or has paralysis.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    DarkPhysical60-20One EnemyNoYes
        • The user approaches the target disarmingly, then throws a sucker punch. It hits without fail.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    NormalPhysical4010010One EnemyNoYes
        • An attack that hits first and makes the target flinch. It only works the first turn the user is in battle.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    DarkStatus-10020One EnemyNoNo
        • The user feigns crying to fluster the target, harshly lowering its Sp. Def stat.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    NormalPhysical4010040One EnemyNoYes
        • A restrained attack that prevents the target from fainting. The target is left with at least 1 HP.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    FlyStatus-10015One EnemyNoNo
        • The user covers the target's body with a mass of down that harshly lowers its Attack stat.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    NormalPhysical3010010One EnemyNoNo
        • An attack that hits a target using Protect or Detect. It also lifts the effects of those moves.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    FireSpecial8010010One EnemyNoNo
        • Cloaked in flames, the user dances and flaps its wings. It may also raise the user's Sp. Atk stat.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    FightingSpecial-1005One EnemyNoYes
        • The user risks everything to attack its target. The user faints but does damage equal to the user's HP.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    FireSpecial120855One EnemyNoNo
        • The target is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    FirePhysical659515One EnemyNoYes
        • The user bites with flame-cloaked fangs. It may also make the target flinch or leave it burned.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    FireSpecial5010010One EnemyNoNo
        • A column of fire hits opposing Pokemon. When used with its Grass equivalent, its damage increases into a vast sea of fire.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    FirePhysical7510015One EnemyNoYes
        • The target is punched with a fiery fist. It may also leave the target with a burn.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    FireSpecial358515One EnemyNoNo
        • The target becomes trapped within a fierce vortex of fire that rages for four to five turns.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    NormalPhysical-305One EnemyNoNo
        • The user opens up a fissure in the ground and drops the target in. The target instantly faints if it hits.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    NormalPhysical-10015One EnemyNoYes
        • The user flails about aimlessly to attack. It becomes more powerful the less HP the user has.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    FireSpecial7010015One EnemyNoNo
        • The user attacks the target with a bursting flame. The bursting flame damages Pokemon next to the target as well.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    FirePhysical5010020One EnemyNoYes
        • The user cloaks itself with flame and attacks. Building up more power, it raises the user's Speed stat.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    FirePhysical6010025One EnemyNoYes
        • The user cloaks itself in fire and charges at the target. It may also leave the target with a burn.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    FireSpecial9510015One EnemyNoNo
        • The target is scorched with an intense blast of fire. It may also leave the target with a burn.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    FirePhysical12010015One EnemyNoYes
        • The user cloaks itself in fire and charges at the target. The user sustains serious damage and may leave the target burned.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    NormalStatus-10020One EnemyNoNo
        • The user flashes a bright light that cuts the target's accuracy. It can also be used to illuminate caves.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    SteelSpecial8010010One EnemyNoNo
        • The user gathers all its light energy and releases it at once. It may also lower the target's Sp. Def stat.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    DarkStatus-10015One EnemyNoNo
        • Flattery is used to confuse the target. However, it also raises the target's Sp. Atk stat.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    DarkPhysical-10010One EnemyNoNo
        • The user flings its held item at the target to attack. Its power and effects depend on the item.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    FlyPhysical909515One EnemyYesYes
        • The user soars, then strikes its target on the second turn. It can also be used for flying to any familiar town.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    FightingSpecial120705One EnemyNoNo
        • The user heightens its mental focus and unleashes its power. It may also lower the target's Sp. Def.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    NormalStatus--30SelfNoNo
        • The user takes a deep breath and focuses so that critical hits land more easily.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    FightingPhysical15010020One EnemyNoYes
        • The user focuses its mind before launching a punch. It will fail if the user is hit before it is used.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    NormalStatus--20SelfNoNo
        • The user draws attention to itself, making all targets aim only at the user.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    FightingPhysical6010010One EnemyNoYes
        • The target is attacked with a shock wave. It may also leave the target with paralysis.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    NormalStatus--40One EnemyNoNo
        • Enables a Ghost-type target to be hit by Normal- and Fighting-type attacks. It also enables an evasive target to be hit.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    DarkPhysical9510015One EnemyNoYes
        • The user turns the target's power against it. The higher the target's Attack stat, the greater the damage.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    GrassSpecial150905One EnemyNoNo
        • The user slams the target with an enormous tree. The user can't move on the next turn.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    IceSpecial409010One EnemyNoNo
        • The user blows a cold breath on the target. This attack always results in a critical hit.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    NormalPhysical-10020One EnemyNoYes
        • A full-power attack that grows more powerful the less the user likes its Trainer.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    NormalPhysical158520One EnemyNoYes
        • The target is jabbed repeatedly with a horn or beak two to five times in a row.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    BugPhysical209520One EnemyNoYes
        • The target is slashed with scythes or claws. Its power increases if it hits in succession.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    NormalPhysical188015One EnemyNoYes
        • The target is raked with sharp claws or scythes for two to five times in quick succession.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    ElectricPhysical1001005One EnemyNoNo
        • The user throws down a giant thunderbolt. This attack does greater damage when influenced by an enormous flame.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    FireSpecial1001005One EnemyNoNo
        • The user brings down a giant flame. This attack does greater damage when influenced by an enormous thunderbolt.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    PsychicSpecial10010010One EnemyNoNo
        • Two turns after this move is used, a hunk of psychic energy attacks the target.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    PoisonStatus-10010One EnemyNoNo
        • The user hurls up its stomach acids on the target. The fluid eliminates the effects of the target's Ability.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    SteelPhysical508515One EnemyNoYes
        • The user attacks by throwing two steel gears at its target.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    GrassSpecial7510010One EnemyNoNo
        • A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    NormalPhysical150905One EnemyNoYes
        • The user charges at the target using every bit of its power. The user must rest on the next turn.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    IceSpecial659510Many Others--
        • The user attacks by blowing freezing cold air at opposing Pokemon. This attack reduces the targets' Speed stat.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    NormalStatus-9030One EnemyNoNo
        • The user intimidates the target with the pattern on its belly to cause paralysis.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    GrassSpecial-10020One EnemyNoYes
        • The user snares the target with grass and trips it. The heavier the target, the greater the damage.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    GrassSpecial5010010One EnemyNoNo
        • A column of grass hits opposing Pokemon. When used with its water equivalent, its damage increases into a vast swamp.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    GrassStatus-5515One EnemyNoNo
        • The user plays a pleasant melody that lulls the target into a deep sleep.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    PsychicStatus--5Both SidesNoNo
        • Gravity is intensified for five turns, making moves involving flying unusable and negating Levitate.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    NormalStatus-10040Many OthersNoNo
        • The user growls in an endearing way, making the opposing team less wary. The foes' Attack stats are lowered.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    NormalStatus--40SelfNoNo
        • The user's body grows all at once, raising the Attack and Sp. Atk stats.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    GhostStatus--5SelfNoNo
        • If the user faints, the user's grudge fully depletes the PP of the opponent's move that knocked it out.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    PsychicStatus--10One EnemyNoNo
        • The user employs its psychic power to average its Defense and Sp. Def stats with those of its target's.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    PsychicStatus--10One EnemyNoNo
        • The user employs its psychic power to switch changes to its Defense and Sp. Def with the target.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    NormalPhysical-305One EnemyNoYes
        • A vicious, tearing attack with big pincers. The target will faint instantly if this attack hits.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    PoisonPhysical120705One EnemyNoNo
        • The user shoots filthy garbage at the target to attack. It may also poison the target.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    FlySpecial4010035One EnemyYesNo
        • A gust of wind is whipped up by wings and launched at the target to inflict damage.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    SteelPhysical-1005One EnemyNoYes
        • The user tackles the target with a high-speed spin. The slower the user, the greater the damage.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    IceStatus--10Both SidesNoNo
        • The user summons a hailstorm lasting five turns. It damages all Pokemon except the Ice type.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    FightingPhysical1009010One EnemyNoYes
        • The user swings and hits with its strong and heavy fist. It lowers the user's Speed, however.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    NormalStatus--30SelfNoNo
        • The user stiffens all the muscles in its body to raise its Defense stat.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    IceStatus--30Both SidesNoNo
        • The user creates a haze that eliminates every stat change among all the Pokemon engaged in battle.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    NormalPhysical12010015One EnemyNoYes
        • The user charges its head into its target, using its powerful guard hair. It also damage the user a little.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    RockPhysical150805One EnemyNoYes
        • The user attacks the target with a hazardous, full-power headbutt. The user also takes terrible damage.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    NormalPhysical7010015One EnemyNoYes
        • The user sticks out its head and attacks by charging straight into the target. It may also make the target flinch.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    NormalStatus--5Own PartyNoNo
        • The user makes a soothing bell chime to heal the status problems of all the party Pokemon.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    PsychicStatus-10015Many OthersNoNo
        • For five turns, the user prevents the opposing team from using any moves, Abilities, or held items that recover HP.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    BugStatus--10SelfNoNo
        • The user calls out its underlings to heal it. The user regains up to half of its max HP.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    PsychicStatus--10One EnemyYesNo
        • The user emits a healing pulse which restores the target's HP by up to half of its max HP.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    PsychicStatus--10SelfNoNo
        • The user faints. In return, the Pokemon taking its place will have its HP restored and status cured.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    PsychicPhysical6010025One EnemyNoYes
        • The user unleashes a vicious blow after its cute act makes the target less wary. It may also make the target flinch.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    PsychicStatus--10One EnemyNoNo
        • The user employs its psychic power to switch stat changes with the target.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    FirePhysical-10010One EnemyNoYes
        • The user slams its target with its flame-covered body. The more the user outweighs the target, the greater the damage.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    FireSpecial1009010Many OthersNoNo
        • The user attacks by exhaling hot breath on the opposing team. It may also leave targets with a burn.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    SteelPhysical-10010One EnemyNoYes
        • The user slams into the target with its heavy body. The more the user outweighs the target, the greater the damage.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    NormalStatus--20One AllyNoNo
        • The user assists an ally by boosting the power of its attack.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    GhostSpecial5010010One EnemyNoNo
        • This relentless attack does massive damage to a target affected by status problems.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    FightingPhysical1309010One EnemyNoYes
        • The target is attacked with a knee kick from a jump. If it misses, the user is hurt instead.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    NormalSpecial-10015One EnemyNoNo
        • A unique attack that varies in type and intensity depending on the Pokemon using it.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    DarkStatus--15SelfNoNo
        • The user sharpens its claws to boost its Attack stat and accuracy.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    NormalPhysical6510025One EnemyNoYes
        • The target is jabbed with a sharply pointed horn to inflict damage.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    NormalPhysical-305One EnemyNoYes
        • The user stabs the target with a horn that rotates like a drill. If it hits, the target faints instantly.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    GrassPhysical7510010One EnemyNoYes
        • The user drains the target's energy with its horns. The user's HP is restored by half of the damage taken by the target.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    NormalStatus--40SelfNoNo
        • The user howls loudly to raise its spirit, boosting its Attack stat.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    FlySpecial1207010One EnemyYesNo
        • The user attacks by wrapping its opponent in a fierce wind that flies up into the sky. It may also confuse the target.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    WaterSpecial150905One EnemyNoNo
        • The target is hit with a watery blast. The user must rest on the next turn however.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    WaterSpecial120805One EnemyNoNo
        • The target is blasted by a huge volume of water launched under great pressure.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    NormalSpecial150905One EnemyNoNo
        • The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    NormalPhysical809015One EnemyNoYes
        • The user bites hard on the target with its sharp front fangs. It may also make the target flinch.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    NormalSpecial9010010Many OthersNoNo
        • The user lets loose a horribly echoing shout with the power to inflict damage.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    PsychicStatus-6020One EnemyNoNo
        • The user employs hypnotic suggestion to make the target fall into a deep sleep.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    IcePhysical309020One EnemyNoYes
        • The user continually rolls into the target over five turns. It becomes stronger each time it hits.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    IceSpecial9510010One EnemyNoNo
        • The target is struck with an icy-cold beam of energy. It may also freeze the target solid.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    IcePhysical659515One EnemyNoYes
        • The user bites with cold-infused fangs. It may also make the target flinch or leave it frozen.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    IcePhysical7510015One EnemyNoYes
        • The target is punched with an icy fist. It may also leave the target frozen.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    IcePhysical4010030One EnemyNoNo
        • The user flash freezes chunks of ice and hurls them at the target. This move always goes first.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    IcePhysical859010One EnemyNoNo
        • The user attacks by harshly dropping an icicle onto the target. It may also make the target flinch.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    IcePhysical2510030One EnemyNoNo
        • The user launches sharp icicles at the target. It strikes two to five times in a row.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    IceSpecial559515Many OthersNoNo
        • The user attacks with a gust of chilled air. It also reduces the targets' Speed stat.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    PsychicStatus--10SelfNoNo
        • If the opponents know any move also known by the user, the opponents are prevented from using it.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    FireSpecial3010015Many OthersNoNo
        • The user attacks the target with fire. If the target is holding a Berry, the Berry becomes burnt up and unusable.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    FireSpecial100505One EnemyNoNo
        • The user attacks by engulfing the target in an intense fire. It leaves the target with a burn.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    GrassStatus--20SelfNoNo
        • The user lays roots that restore its HP on every turn. Because it is rooted, it can't switch out.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    SteelStatus--15SelfNoNo
        • The user hardens its body's surface like iron, sharply raising its Defense stat.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    SteelPhysical8010015One EnemyNoYes
        • The user slams the target with its steel-hard head. It may also make the target flinch.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    SteelPhysical1007515One EnemyNoYes
        • The target is slammed with a steel-hard tail. It may also lower the target's Defense stat.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    NormalSpecial10010010One EnemyNoNo
        • The user releases countless shots of light at the target. Its type varies with the kind of Plate the user is holding.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    FightingPhysical1009510One EnemyNoYes
        • The user jumps up high, then strikes with a kick. If the kick misses, the user hurts itself.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    FightingPhysical5010025One EnemyNoYes
        • The target is attacked with a sharp chop. Critical hits land more easily.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    PsychicStatus-8015One EnemyNoNo
        • The user distracts the target by bending a spoon. It lowers the target's accuracy.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    DarkPhysical2010020One EnemyNoYes
        • The user slaps down the target's held item, preventing that item from being used in the battle.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    NormalPhysical1401005One EnemyNoYes
        • This move can be used only after the user has used all the other moves it knows in the battle.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    FireSpecial8010015AdjacentNoNo
        • An inferno of scarlet flames torches everything around the user. It may leave targets with a burn.
    TypeKindPowerAccuracyPPTargetLong RangeContact
    GrassPhysical9010015One EnemyNoYes
        • The user handles a sharp leaf like a sword and attacks by cutting its target. Critical hits land more easily.