FAQ/Walkthrough by RedIsPoetic

Version 2.20, Last Updated 2012-10-22

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Table of Contents

  1. Introduction
  2. Basics
    1. Controls
    2. Exploring, Collecting and Battling
  3. Main Walkthrough
    1. Preparing For Your Adventure
    2. Aspertia City
    3. Route 19
    4. Floccesy Town
    5. Route 20
    6. Floccesy Ranch
    7. Floccesy Town - Alder's House
    8. Aspertia City Gym
    9. Route 20 - Onwards to Virbank City!
    10. Virbank City
    11. Virbank Complex
    12. Virbank City Gym
    13. PokeStar Studios
    14. Virbank City - Team Plasma Strikes!
    15. Route 20 - Chasing Team Plasma
    16. Virbank City - Headed For The Mainland
    17. Castelia City
    18. Castelia City Sewers
    19. Relic Passage - Castelia City Sewers Entrance
    20. Castelia City Gym
    21. Route 4
    22. Desert Resort
    23. Relic Castle - Desert Resort Entrance
    24. Join Avenue
    25. Nimbasa City
    26. Anville Town
    27. Old Nimbasa City Gym
    28. Route 5
    29. Route 16
    30. Lostlorn Forest
    31. New Nimbasa City Gym
    32. Nimbasa City - Team Plasma Strike Again!
    33. Route 5 & The Driftveil Drawbridge
    34. Driftveil City
    35. Route 6
    36. Chargestone Cave
    37. Driftveil City Gym
    38. PWT
    39. Plasma Frigate - PWT
    40. Relic Passage - PWT Entrance
    41. Relic Castle - Relic Passage Entrance
    42. Chargestone Cave - Onwards To Mistralton City!
    43. Mistralton Cave
    44. Mistralton City
    45. Route 7
    46. Celestial Tower
    47. Mistralton City Gym
    48. Lentimas Town
    49. Reversal Mountain
    50. Strange House
    51. Undella Town
    52. Undella Bay
    53. Route 14
    54. Abundant Shrine
    55. Route 13
    56. Lacunosa Town
    57. Route 12
    58. Village Bridge
    59. Route 11
    60. Opelucid City
    61. Route 9
    62. Shopping Mall Nine
    63. Opelucid City Gym
    64. Opelucid City - Team Plasma's Gone Too Far!
    65. Marine Tube
    66. Humilau City
    67. Humilau City Gym
    68. Route 22
    69. Route 21
    70. Seaside Cave
    71. Plasma Frigate - Route 21
    72. Giant Chasm
    73. Plasma Frigate - Giant Chasm
    74. Giant Chasm - The Final Chase
    75. Route 23
    76. Victory Road
    77. Pokemon League
  4. Post-Game Walkthrough
    1. Back At Aspertia City
    2. Skyarrow Bridge
    3. Pinwheel Forest
    4. Nacrene City
    5. Route 3
    6. Wellspring Cave
    7. Striaton City
    8. Dreamyard
    9. Route 2
    10. Accumula Town
    11. Route 1
    12. Nuvema Town
    13. Route 17
    14. Route 18
    15. Route 17 Again
    16. P2 Laboratory
    17. Route 18 Again
    18. Victory Road - Entering N's Castle
    19. N's Castle
    20. Tubeline Bridge
    21. Route 8
    22. Moor of Icirrus
    23. Icirrus City
    24. Dragonspiral Tower
    25. Giant Chasm - Kyurem
    26. Black City
    27. White Forest
    28. Route 15
    29. Marvelous Bridge
    30. Cave of Being
    31. Reversal Mountain - Heatran
    32. Clay Tunnel
    33. Underground Ruins
    34. Twist Mountain
    35. Abyssal Ruins
  5. Other Areas
    1. Surf Required Areas
    2. Waterfall Required Areas
    3. Battle Subway
    4. Pokemon Musicals
    5. Big Stadium
    6. Small Court
    7. Pokemon World Tournament
  6. Appendices
    1. Legendary Pokemon
    2. Type Vs. Type Chart
    3. Medal List
    4. Move List
    5. Shop List
    6. Item List - General
    7. Item List - Medicine
    8. Item List - Berries
    9. Item List - TMs & HMs
    10. Item List - Key Items
  7. Version History
  8. Legal Notice
  9. Contact Me
  10. Credits
  11. Final Word
TypeKindPowerAccuracyPPTargetLong RangeContact
GhostPhysical3010015One EnemyNoYes
      • The user attacks the target while shouting in a startling fashion. It may also make the target flinch.
TypeKindPowerAccuracyPPTargetLong RangeContact
BugPhysical9010015One EnemyNoNo
      • The user calls out its underlings to pummel the target. Critical hits land more easily.
TypeKindPowerAccuracyPPTargetLong RangeContact
NormalStatus-10015One EnemyNoNo
      • If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
TypeKindPowerAccuracyPPTargetLong RangeContact
FightingSpecial90-20One EnemyYesNo
      • The user looses a blast of aura power from deep within its body at the target. This move is certain to hit.
TypeKindPowerAccuracyPPTargetLong RangeContact
IceSpecial6510020One EnemyNoNo
      • The target is hit with a rainbow-colored beam. This may also lower the target's Attack stat.
TypeKindPowerAccuracyPPTargetLong RangeContact
SteelStatus--15SelfNoNo
      • The user sheds part of its body to make itself lighter and sharply raises its Speed stat.
TypeKindPowerAccuracyPPTargetLong RangeContact
IcePhysical6010010One EnemyNoYes
      • An attack move that inflicts double the damage if the user has been hurt by the target in the same turn.
TypeKindPowerAccuracyPPTargetLong RangeContact
NormalPhysical158520One EnemyNoNo
      • Round objects are hurled at the target to strike two to five times in a row.
TypeKindPowerAccuracyPPTargetLong RangeContact
PsychicStatus--30SelfNoNo
      • The user throws up a sturdy wall that sharply raises its Defense stat.
TypeKindPowerAccuracyPPTargetLong RangeContact
NormalStatus--40SelfNoNo
      • The user switches places with a party Pokemon in waiting, passing along any stat changes.
TypeKindPowerAccuracyPPTargetLong RangeContact
DarkPhysical-10010One EnemyNoNo
      • The user gets all party Pokemon to attack the target. The more party Pokemon, the greater the number of attacks.
TypeKindPowerAccuracyPPTargetLong RangeContact
NormalStatus--10SelfNoNo
      • The user maximizes its Attack stat in exchange for HP equal to half its max HP.
TypeKindPowerAccuracyPPTargetLong RangeContact
NormalStatus--15One EnemyNoNo
      • The user passes its held item to the target when the target isn't holding an item.
TypeKindPowerAccuracyPPTargetLong RangeContact
NormalPhysical--10SelfNoYes
      • The user endures attacks for two turns, then strikes back to cause double the damage taken.
TypeKindPowerAccuracyPPTargetLong RangeContact
NormalPhysical158520One EnemyNoYes
      • Things such as long bodies or tentacles are used to bind and squeeze the target for four to five turns.
TypeKindPowerAccuracyPPTargetLong RangeContact
DarkPhysical6010025One EnemyNoYes
      • The target is bitten with viciously sharp fangs. It may make the target flinch.
TypeKindPowerAccuracyPPTargetLong RangeContact
FireSpecial150905One EnemyNoNo
      • The target is razed by a fiery explosion. The user must rest on the next turn, however.
TypeKindPowerAccuracyPPTargetLong RangeContact
FirePhysical859010One EnemyNoYes
      • The user launches a kick that lands a critical hit more easily. It may also leave the target with a burn.
TypeKindPowerAccuracyPPTargetLong RangeContact
IceSpecial120705Many OthersNoNo
      • A howling blizzard is summoned to strike the opposing team. It may also freeze them solid.
TypeKindPowerAccuracyPPTargetLong RangeContact
NormalStatus--5One EnemyNoNo
      • The user blocks the target's way with arms spread wide to prevent escape.
TypeKindPowerAccuracyPPTargetLong RangeContact
FireSpecial130855One EnemyNoNo
      • The user attacks by engulfing the target in an intense, yet beautiful, blue flame. It may leave the target with a burn.
TypeKindPowerAccuracyPPTargetLong RangeContact
NormalPhysical8510015One EnemyNoYes
      • The user drops onto the target with its full body weight. It may also leave the target with paralysis.
TypeKindPowerAccuracyPPTargetLong RangeContact
ElectricPhysical130855One EnemyNoYes
      • The user charges its target, surrounded itself with a great amount of electricity. It may leave the target with paralysis.
TypeKindPowerAccuracyPPTargetLong RangeContact
GroundPhysical658520One EnemyNoNo
      • The user clubs the target with a bone. It may also make the target flinch.
TypeKindPowerAccuracyPPTargetLong RangeContact
GroundPhysical259010One EnemyNoNo
      • The user strikes the target with a hard bone two to five times in a row.
TypeKindPowerAccuracyPPTargetLong RangeContact
GroundPhysical509010One EnemyNoNo
      • The user throws the bone it holds. The bone loops to hit the target twice, coming and going.
TypeKindPowerAccuracyPPTargetLong RangeContact
FlyPhysical85855One EnemyYesYes
      • The user bounces up high, then drops on the target on the second turn. It may also leave the target with paralysis.
TypeKindPowerAccuracyPPTargetLong RangeContact
FlyPhysical12010015One EnemyYesYes
      • The user tucks in its wings and charges from a low altitude. The user also takes serious damage.
TypeKindPowerAccuracyPPTargetLong RangeContact
FightingPhysical7510015One EnemyNoYes
      • The user attacks with a swift chop. It can also break any barrier such as Light Screen and Reflect.
TypeKindPowerAccuracyPPTargetLong RangeContact
WaterSpecial6510010One EnemyNoNo
      • If the target's HP is down to about half, this attack will hit with double the power.
TypeKindPowerAccuracyPPTargetLong RangeContact
WaterSpecial2010030Many OthersNoNo
      • A spray of countless bubbles is jetted at the opposing team. It may also lower the targets' Speed stats.
TypeKindPowerAccuracyPPTargetLong RangeContact
WaterSpecial6510020One EnemyNoNo
      • A spray of bubbles is forcefully ejected at the opposing team. It may also lower their Speed stats.
TypeKindPowerAccuracyPPTargetLong RangeContact
BugPhysical6010020One EnemyNoYes
      • The user bites the target. If the target is holding a Berry, the user eats it and gains its effect.
TypeKindPowerAccuracyPPTargetLong RangeContact
BugSpecial9010010One EnemyNoNo
      • The user vibrates its wings to generate a damaging sound wave. It may also lower the target's Sp. Def stat.
TypeKindPowerAccuracyPPTargetLong RangeContact
FightingStatus--20SelfNoNo
      • The user tenses its muscles to bulk up its body, boosting both its Attack and Defense stats.
TypeKindPowerAccuracyPPTargetLong RangeContact
GroundPhysical6010020AdjacentNoNo
      • The user stomps down on the ground and attacks everything in the area. Hit Pokemon's Speed stat is reduced.
TypeKindPowerAccuracyPPTargetLong RangeContact
SteelPhysical4010030One EnemyNoYes
      • The user strikes the target with tough punches as fast as bullets. This move always goes first.
TypeKindPowerAccuracyPPTargetLong RangeContact
GrassPhysical2510030One EnemyNoNo
      • The user forcefully shoots seeds at the target. Two to five seeds are shot in rapid succession.
TypeKindPowerAccuracyPPTargetLong RangeContact
PsychicStatusNoNo20SelfNoNo
      • The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.
TypeKindPowerAccuracyPPTargetLong RangeContact
NormalStatus--20SelfNoNo
      • The user's type is changed depending on its environment, such as at water's edge, in grass, or in a cave.
TypeKindPowerAccuracyPPTargetLong RangeContact
NormalStatus-10020Many OthersNoNo
      • If it is the opposite gender of the user, the target is charmed into harshly lowering its Sp. Atk stat.
TypeKindPowerAccuracyPPTargetLong RangeContact
ElectricStatus--20SelfNoNo
      • The user boosts the power of the Electric move it uses on the next turn. It also raises the user's Sp. Def stat.
TypeKindPowerAccuracyPPTargetLong RangeContact
ElectricSpecial509010One EnemyNoNo
      • The user attacks with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat.
TypeKindPowerAccuracyPPTargetLong RangeContact
NormalStatus-10020One EnemyNoNo
      • The user gazes at the target rather charmingly, making it less wary. The target's Attack is harshly lowered.
TypeKindPowerAccuracyPPTargetLong RangeContact
FlySpecial6010020One EnemyYesNo
      • The user attacks using a sound wave based on words it has learned. It may also confuse the target.
TypeKindPowerAccuracyPPTargetLong RangeContact
NormalPhysical7010020One EnemyNoYes
      • Looking for an opening, the user strikes continually. The target's stat changes don't affect this attack's damage.
TypeKindPowerAccuracyPPTargetLong RangeContact
FightingPhysical609010One EnemyNoYes
      • The user throws the target and drags out another Pokemon in its party. In the wild, the battle ends.
TypeKindPowerAccuracyPPTargetLong RangeContact
WaterPhysical358515One EnemyNoYes
      • The target is clamped and squeezed by the user's very thick and sturdy shell for four to five turns.
TypeKindPowerAccuracyPPTargetLong RangeContact
PoisonSpecial50-15One EnemyNoNo
      • The user attacks by throwing a clump of special mud. All status changes are returned to normal.
TypeKindPowerAccuracyPPTargetLong RangeContact
FightingPhysical1201005One EnemyNoYes
      • The user fights the target up close without guarding itself. It also cuts the user's Defense and Sp. Def.
TypeKindPowerAccuracyPPTargetLong RangeContact
PoisonStatus--20SelfNoNo
      • The user coils up and concentrates. This raises its Attack and Defense stats as well as its accuracy.
TypeKindPowerAccuracyPPTargetLong RangeContact
NormalPhysical188515One EnemyNoYes
      • The target is hit with a flurry of punches that strike two to five times in a row.
TypeKindPowerAccuracyPPTargetLong RangeContact
GhostStatus-10010One EnemyNoNo
      • The target is exposed to a sinister ray that triggers confusion.
TypeKindPowerAccuracyPPTargetLong RangeContact
PsychicSpecial5010025One EnemyNoNo
      • The target is hit by a weak telekinetic force. It may also leave the target confused.
TypeKindPowerAccuracyPPTargetLong RangeContact
NormalPhysical1010035One EnemyNoYes
      • The target is attacked with long, creeping tentacles or vines. It may also lower the target's Speed stat.
TypeKindPowerAccuracyPPTargetLong RangeContact
NormalStatus--30SelfNoNo
      • The user changes its type to become the same type as one of its move.
TypeKindPowerAccuracyPPTargetLong RangeContact
NormalStatus--30One EnemyNoNo
      • The user changes its type to make itself resistant to the type of the attack the opponent used last.
TypeKindPowerAccuracyPPTargetLong RangeContact
NormalStatus--20SelfNoNo
      • The user mimics the move used immediately before it. The move fails if no other move has been used yet.
TypeKindPowerAccuracyPPTargetLong RangeContact
PsychicStatus--20SelfNoNo
      • The user absorbs a mystical power from space to raise its Defense and Sp. Def stats.
TypeKindPowerAccuracyPPTargetLong RangeContact
GrassStatus--10SelfNoNo
      • The user protects itself by wrapping its body in soft cotton, drastically raising the user's Defense stat.
TypeKindPowerAccuracyPPTargetLong RangeContact
GrassStatus-10040One EnemyNoNo
      • The user releases cotton-like spores that cling to the target, harshly reducing its Speed stat.
TypeKindPowerAccuracyPPTargetLong RangeContact
FightingPhysical-10020VariesNoYes
      • A retaliation move that counters any physical attack, inflicting double the damage taken.
TypeKindPowerAccuracyPPTargetLong RangeContact
NormalPhysical6010040One EnemyNoYes
      • The user endearingly approaches the target, then steals the target's held item.
TypeKindPowerAccuracyPPTargetLong RangeContact
WaterPhysical909010One EnemyNoYes
      • The target is hammered with a large pincer. Critical hits land more easily.
TypeKindPowerAccuracyPPTargetLong RangeContact
FightingPhysical100805One EnemyNoYes
      • The user delivers a double chop with its forearms closed. Critical hits land more easily.
TypeKindPowerAccuracyPPTargetLong RangeContact
PoisonPhysical7010020One EnemyNoYes
      • A slashing attack with a poisonous blade that may also leave the target poisoned. Critical hits land more easily.
TypeKindPowerAccuracyPPTargetLong RangeContact
DarkPhysical8010015One EnemyNoYes
      • The user crunches up the target with sharp fangs. It may also lower the target's Defense stat.
TypeKindPowerAccuracyPPTargetLong RangeContact
NormalPhysical759510One EnemyNoYes
      • The user slashes the target with hard and sharp claws. It may also lower the target's Defense.
TypeKindPowerAccuracyPPTargetLong RangeContact
NormalPhysical-1005One EnemyNoYes
      • The target is crushed with great force. The attack is more powerful the more HP the target has left.
TypeKindPowerAccuracyPPTargetLong RangeContact
GhostStatus--10VariesNoNo
      • A move that works differently for the Ghost type than for all other types.
TypeKindPowerAccuracyPPTargetLong RangeContact
NormalPhysical509530One EnemyNoYes
      • The target is cut with a scythe or a claw. It can also be used to cut down thin trees.
TypeKindPowerAccuracyPPTargetLong RangeContact
DarkSpecial8010015One EnemyYesNo
      • The user releases a horrible aura imbued with dark thoughts. It may also make the target flinch.
TypeKindPowerAccuracyPPTargetLong RangeContact
DarkStatus-8010Many OtherNoNo
      • Opposing Pokemon are dragged into a world of total darkness that makes them sleep.
TypeKindPowerAccuracyPPTargetLong RangeContact
BugStatus--10SelfNoNo
      • The user calls out its underlings to shield its body, raising its Defense and Sp. Def stats.
TypeKindPowerAccuracyPPTargetLong RangeContact
NormalStatus--40SelfNoNo
      • The user curls up to conceal weak spots and raise its Defense stat.
TypeKindPowerAccuracyPPTargetLong RangeContact
FlyStatus--15One EnemyNoNo
      • A strong wind blows away the target's obstacles such as Reflect or Light Screen. It also lowers the target's evasiveness.
TypeKindPowerAccuracyPPTargetLong RangeContact
GhostStatus--5SelfNoNo
      • When this move is used, if the user faints, the Pokemon that landed the knockout hit also faints.
TypeKindPowerAccuracyPPTargetLong RangeContact
FightingStatus--5SelfNoNo
      • It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TypeKindPowerAccuracyPPTargetLong RangeContact
GroundPhysical8010010One EnemyNoYes
      • The user burrows, then attacks on the second turn. It can also be used to exit dungeons.
TypeKindPowerAccuracyPPTargetLong RangeContact
NormalStatus-10020One EnemyNoNo
      • For four turns, this move prevents the target using the move it last used.
TypeKindPowerAccuracyPPTargetLong RangeContact
ElectricSpecial8010015AdjacentNoNo
      • A flare of electricity is loosed to strike the area around the user. It may also cause paralysis.
TypeKindPowerAccuracyPPTargetLong RangeContact
WaterPhysical8010010One EnemyNoYes
      • Diving on the first turn, the user floats up and attacks on the second turn. It can be used to dive deep in the ocean.
TypeKindPowerAccuracyPPTargetLong RangeContact
NormalPhysical7010010One EnemyNoYes
      • The target is hit with rhythmically launched punches that may also leave it confused.
TypeKindPowerAccuracyPPTargetLong RangeContact
SteelSpecial1401005One EnemyNoNo
      • Two turns after this move is used, the user blasts the target with a concentrated bundle of light.
TypeKindPowerAccuracyPPTargetLong RangeContact
NormalPhysical359010One EnemyNoYes
      • The user slams the target with a long tail, vines or tentacle. The target is hit twice in a row.
TypeKindPowerAccuracyPPTargetLong RangeContact
FightingPhysical3010030One EnemyNoYes
      • The target is quickly kicked twice in succession using both feet.
TypeKindPowerAccuracyPPTargetLong RangeContact
NormalStatus--15SelfNoNo
      • By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TypeKindPowerAccuracyPPTargetLong RangeContact
NormalPhysical12010015One EnemyNoYes
      • A reckless, life-risking tackle. It also damages the user by a fairly large amount, however.
TypeKindPowerAccuracyPPTargetLong RangeContact
NormalPhysical158510One EnemyNoYes
      • The target is slapped repeatedly, back and forth, two to five times in a row.
TypeKindPowerAccuracyPPTargetLong RangeContact
DragonSpecial140905One EnemyNoNo
      • Comets are summoned down from the sky onto the target. The attack's recoil harshly reduces the user's Sp. Atk stat.
TypeKindPowerAccuracyPPTargetLong RangeContact
DragonPhysical8010015One EnemyNoYes
      • The user slashes the target with huge, sharp claws.
TypeKindPowerAccuracyPPTargetLong RangeContact
DragonStatus--20SelfNoNo
      • The user vigorously performs a mystic, powerful dance that boosts its Attack and Speed stats.
TypeKindPowerAccuracyPPTargetLong RangeContact
DragonSpecial9010010One EnemyYesNo
      • The target is attacked with a shock wave generated by the user's gaping mouth.
TypeKindPowerAccuracyPPTargetLong RangeContact
DragonSpecial-10010One EnemyNoNo
      • The attack hits the target with a shock wave of pure rage. This attack always inflicts 40 HP damage.
TypeKindPowerAccuracyPPTargetLong RangeContact
DragonPhysical1007510One EnemyNoYes
      • The user tackles the target while exhibiting overwhelming menace. It may also make the target flinch.
TypeKindPowerAccuracyPPTargetLong RangeContact
DragonPhysical609010One EnemyNoYes
      • The user knocks away the target and drags out another Pokemon in its party. In the wild, the battle ends.
TypeKindPowerAccuracyPPTargetLong RangeContact
DragonSpecial6010020One EnemyNoNo
      • The user exhales a mighty gust that inflicts damage. It may also leave the target with paralysis.
TypeKindPowerAccuracyPPTargetLong RangeContact
FightingPhysical7510010One EnemyNoYes
      • An energy-draining punch. The user's HP is restored by half the damage taken by the target.
TypeKindPowerAccuracyPPTargetLong RangeContact
PsychicSpecial10010015One EnemyNoNo
      • The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal the user's HP.
TypeKindPowerAccuracyPPTargetLong RangeContact
FlyPhysical8010020One EnemyYesYes
      • A corkscrewing attack with a sharp beak acting as a drill.
TypeKindPowerAccuracyPPTargetLong RangeContact
GroundPhysical809510One EnemyNoYes
      • The user crashes into its target while rotating its body like a drill. Critical hits land more easily.
TypeKindPowerAccuracyPPTargetLong RangeContact
DragonPhysical409015One EnemyNoYes
      • The user attacks its target by hitting it with brutal strikes. The target is hit twice in a row.
TypeKindPowerAccuracyPPTargetLong RangeContact
FightingPhysical100505One EnemyNoYes
      • The user punches the target with full, concentrated power. It confuses the target if it hits.
TypeKindPowerAccuracyPPTargetLong RangeContact
GroundSpecial9010010One EnemyNoNo
      • The user makes the ground under the target erupt with power. It may also lower the target's Sp. Def.
TypeKindPowerAccuracyPPTargetLong RangeContact
GroundPhysical10010010AdjacentNoNo
      • The user sets off an earthquake that strikes those around it.
TypeKindPowerAccuracyPPTargetLong RangeContact
NormalSpecial4010015One EnemyNoNo
      • The user attacks the target with an echoing voice. If this move is used every turn, it does greater damage.
TypeKindPowerAccuracyPPTargetLong RangeContact
NormalPhysical1007510One EnemyNoNo
      • A large egg is hurled at the target with maximum force to inflict damage.
TypeKindPowerAccuracyPPTargetLong RangeContact
ElectricSpecial-10010One EnemyNoNo
      • The user hurls an electric orb at the target. The faster the user is than the target, the greater the damage.
TypeKindPowerAccuracyPPTargetLong RangeContact
ElectricSpecial559515Many OthersNoNo
      • The user captures and attacks opposing Pokemon by using an electric net. It reduces the targets' Speed stat.
TypeKindPowerAccuracyPPTargetLong RangeContact
DarkStatus-10015One EnemyNoNo
      • It prevents the target from using its held item. Its Trainer is also prevented from using items on it.
TypeKindPowerAccuracyPPTargetLong RangeContact
FireSpecial4010025One EnemyNoNo
      • The target is attacked with small flames. It may also leave the target with a burn.
TypeKindPowerAccuracyPPTargetLong RangeContact
NormalStatus-1005One EnemyNoNo
      • The user compels the target to keep using only the move it last used for three turns.
TypeKindPowerAccuracyPPTargetLong RangeContact
NormalPhysical-1005One EnemyNoYes
      • An attack move that cuts down the target's HP to equal the user's HP.
TypeKindPowerAccuracyPPTargetLong RangeContact
NormalStatus--10SelfNoNo
      • The user endures any attack with at least 1 HP. Its chances of failing rises if it is used in succession.
TypeKindPowerAccuracyPPTargetLong RangeContact
GrassSpecial8010010One EnemyNoNo
      • The user draws power from nature and fires it at a target. If may also lower the target's Sp. Def.
TypeKindPowerAccuracyPPTargetLong RangeContact
NormalStatus-10015One EnemyNoNo
      • The user dances with an odd rhythm that compels the target to mimic it, making the target's Ability the same as the user's.
TypeKindPowerAccuracyPPTargetLong RangeContact
FireSpecial1501005Many OthersNoNo
      • The user attacks the opposing team with explosive fury. The lower the user's HP, the less powerful this attack becomes.
TypeKindPowerAccuracyPPTargetLong RangeContact
NormalPhysical2501005AdjacentNoNo
      • The user explodes to inflict damage on those around it. The user faints upon using this move.
TypeKindPowerAccuracyPPTargetLong RangeContact
PsychicSpecial8010030One EnemyNoNo
      • The user attacks with an odd, unseeable power. It may also make the target flinch.
TypeKindPowerAccuracyPPTargetLong RangeContact
NormalPhysical801005One EnemyNoYes
      • The user charges the target at blinding speed. This attack always goes before any other move.
TypeKindPowerAccuracyPPTargetLong RangeContact
NormalPhysical7010020One EnemyNoYes
      • An attack move that doubles its power if the user is poisoned, burned or has paralysis.
TypeKindPowerAccuracyPPTargetLong RangeContact
DarkPhysical60-20One EnemyNoYes
      • The user approaches the target disarmingly, then throws a sucker punch. It hits without fail.
TypeKindPowerAccuracyPPTargetLong RangeContact
NormalPhysical4010010One EnemyNoYes
      • An attack that hits first and makes the target flinch. It only works the first turn the user is in battle.
TypeKindPowerAccuracyPPTargetLong RangeContact
DarkStatus-10020One EnemyNoNo
      • The user feigns crying to fluster the target, harshly lowering its Sp. Def stat.
TypeKindPowerAccuracyPPTargetLong RangeContact
NormalPhysical4010040One EnemyNoYes
      • A restrained attack that prevents the target from fainting. The target is left with at least 1 HP.
TypeKindPowerAccuracyPPTargetLong RangeContact
FlyStatus-10015One EnemyNoNo
      • The user covers the target's body with a mass of down that harshly lowers its Attack stat.
TypeKindPowerAccuracyPPTargetLong RangeContact
NormalPhysical3010010One EnemyNoNo
      • An attack that hits a target using Protect or Detect. It also lifts the effects of those moves.
TypeKindPowerAccuracyPPTargetLong RangeContact
FireSpecial8010010One EnemyNoNo
      • Cloaked in flames, the user dances and flaps its wings. It may also raise the user's Sp. Atk stat.
TypeKindPowerAccuracyPPTargetLong RangeContact
FightingSpecial-1005One EnemyNoYes
      • The user risks everything to attack its target. The user faints but does damage equal to the user's HP.
TypeKindPowerAccuracyPPTargetLong RangeContact
FireSpecial120855One EnemyNoNo
      • The target is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn.
TypeKindPowerAccuracyPPTargetLong RangeContact
FirePhysical659515One EnemyNoYes
      • The user bites with flame-cloaked fangs. It may also make the target flinch or leave it burned.
TypeKindPowerAccuracyPPTargetLong RangeContact
FireSpecial5010010One EnemyNoNo
      • A column of fire hits opposing Pokemon. When used with its Grass equivalent, its damage increases into a vast sea of fire.
TypeKindPowerAccuracyPPTargetLong RangeContact
FirePhysical7510015One EnemyNoYes
      • The target is punched with a fiery fist. It may also leave the target with a burn.
TypeKindPowerAccuracyPPTargetLong RangeContact
FireSpecial358515One EnemyNoNo
      • The target becomes trapped within a fierce vortex of fire that rages for four to five turns.
TypeKindPowerAccuracyPPTargetLong RangeContact
NormalPhysical-305One EnemyNoNo
      • The user opens up a fissure in the ground and drops the target in. The target instantly faints if it hits.
TypeKindPowerAccuracyPPTargetLong RangeContact
NormalPhysical-10015One EnemyNoYes
      • The user flails about aimlessly to attack. It becomes more powerful the less HP the user has.
TypeKindPowerAccuracyPPTargetLong RangeContact
FireSpecial7010015One EnemyNoNo
      • The user attacks the target with a bursting flame. The bursting flame damages Pokemon next to the target as well.
TypeKindPowerAccuracyPPTargetLong RangeContact
FirePhysical5010020One EnemyNoYes
      • The user cloaks itself with flame and attacks. Building up more power, it raises the user's Speed stat.
TypeKindPowerAccuracyPPTargetLong RangeContact
FirePhysical6010025One EnemyNoYes
      • The user cloaks itself in fire and charges at the target. It may also leave the target with a burn.
TypeKindPowerAccuracyPPTargetLong RangeContact
FireSpecial9510015One EnemyNoNo
      • The target is scorched with an intense blast of fire. It may also leave the target with a burn.
TypeKindPowerAccuracyPPTargetLong RangeContact
FirePhysical12010015One EnemyNoYes
      • The user cloaks itself in fire and charges at the target. The user sustains serious damage and may leave the target burned.
TypeKindPowerAccuracyPPTargetLong RangeContact
NormalStatus-10020One EnemyNoNo
      • The user flashes a bright light that cuts the target's accuracy. It can also be used to illuminate caves.
TypeKindPowerAccuracyPPTargetLong RangeContact
SteelSpecial8010010One EnemyNoNo
      • The user gathers all its light energy and releases it at once. It may also lower the target's Sp. Def stat.
TypeKindPowerAccuracyPPTargetLong RangeContact
DarkStatus-10015One EnemyNoNo
      • Flattery is used to confuse the target. However, it also raises the target's Sp. Atk stat.
TypeKindPowerAccuracyPPTargetLong RangeContact
DarkPhysical-10010One EnemyNoNo
      • The user flings its held item at the target to attack. Its power and effects depend on the item.
TypeKindPowerAccuracyPPTargetLong RangeContact
FlyPhysical909515One EnemyYesYes
      • The user soars, then strikes its target on the second turn. It can also be used for flying to any familiar town.
TypeKindPowerAccuracyPPTargetLong RangeContact
FightingSpecial120705One EnemyNoNo
      • The user heightens its mental focus and unleashes its power. It may also lower the target's Sp. Def.
TypeKindPowerAccuracyPPTargetLong RangeContact
NormalStatus--30SelfNoNo
      • The user takes a deep breath and focuses so that critical hits land more easily.
TypeKindPowerAccuracyPPTargetLong RangeContact
FightingPhysical15010020One EnemyNoYes
      • The user focuses its mind before launching a punch. It will fail if the user is hit before it is used.
TypeKindPowerAccuracyPPTargetLong RangeContact
NormalStatus--20SelfNoNo
      • The user draws attention to itself, making all targets aim only at the user.
TypeKindPowerAccuracyPPTargetLong RangeContact
FightingPhysical6010010One EnemyNoYes
      • The target is attacked with a shock wave. It may also leave the target with paralysis.
TypeKindPowerAccuracyPPTargetLong RangeContact
NormalStatus--40One EnemyNoNo
      • Enables a Ghost-type target to be hit by Normal- and Fighting-type attacks. It also enables an evasive target to be hit.
TypeKindPowerAccuracyPPTargetLong RangeContact
DarkPhysical9510015One EnemyNoYes
      • The user turns the target's power against it. The higher the target's Attack stat, the greater the damage.
TypeKindPowerAccuracyPPTargetLong RangeContact
GrassSpecial150905One EnemyNoNo
      • The user slams the target with an enormous tree. The user can't move on the next turn.
TypeKindPowerAccuracyPPTargetLong RangeContact
IceSpecial409010One EnemyNoNo
      • The user blows a cold breath on the target. This attack always results in a critical hit.
TypeKindPowerAccuracyPPTargetLong RangeContact
NormalPhysical-10020One EnemyNoYes
      • A full-power attack that grows more powerful the less the user likes its Trainer.
TypeKindPowerAccuracyPPTargetLong RangeContact
NormalPhysical158520One EnemyNoYes
      • The target is jabbed repeatedly with a horn or beak two to five times in a row.
TypeKindPowerAccuracyPPTargetLong RangeContact
BugPhysical209520One EnemyNoYes
      • The target is slashed with scythes or claws. Its power increases if it hits in succession.
TypeKindPowerAccuracyPPTargetLong RangeContact
NormalPhysical188015One EnemyNoYes
      • The target is raked with sharp claws or scythes for two to five times in quick succession.
TypeKindPowerAccuracyPPTargetLong RangeContact
ElectricPhysical1001005One EnemyNoNo
      • The user throws down a giant thunderbolt. This attack does greater damage when influenced by an enormous flame.
TypeKindPowerAccuracyPPTargetLong RangeContact
FireSpecial1001005One EnemyNoNo
      • The user brings down a giant flame. This attack does greater damage when influenced by an enormous thunderbolt.
TypeKindPowerAccuracyPPTargetLong RangeContact
PsychicSpecial10010010One EnemyNoNo
      • Two turns after this move is used, a hunk of psychic energy attacks the target.
TypeKindPowerAccuracyPPTargetLong RangeContact
PoisonStatus-10010One EnemyNoNo
      • The user hurls up its stomach acids on the target. The fluid eliminates the effects of the target's Ability.
TypeKindPowerAccuracyPPTargetLong RangeContact
SteelPhysical508515One EnemyNoYes
      • The user attacks by throwing two steel gears at its target.
TypeKindPowerAccuracyPPTargetLong RangeContact
GrassSpecial7510010One EnemyNoNo
      • A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
TypeKindPowerAccuracyPPTargetLong RangeContact
NormalPhysical150905One EnemyNoYes
      • The user charges at the target using every bit of its power. The user must rest on the next turn.
TypeKindPowerAccuracyPPTargetLong RangeContact
IceSpecial659510Many Others--
      • The user attacks by blowing freezing cold air at opposing Pokemon. This attack reduces the targets' Speed stat.
TypeKindPowerAccuracyPPTargetLong RangeContact
NormalStatus-9030One EnemyNoNo
      • The user intimidates the target with the pattern on its belly to cause paralysis.
TypeKindPowerAccuracyPPTargetLong RangeContact
GrassSpecial-10020One EnemyNoYes
      • The user snares the target with grass and trips it. The heavier the target, the greater the damage.
TypeKindPowerAccuracyPPTargetLong RangeContact
GrassSpecial5010010One EnemyNoNo
      • A column of grass hits opposing Pokemon. When used with its water equivalent, its damage increases into a vast swamp.
TypeKindPowerAccuracyPPTargetLong RangeContact
GrassStatus-5515One EnemyNoNo
      • The user plays a pleasant melody that lulls the target into a deep sleep.
TypeKindPowerAccuracyPPTargetLong RangeContact
PsychicStatus--5Both SidesNoNo
      • Gravity is intensified for five turns, making moves involving flying unusable and negating Levitate.
TypeKindPowerAccuracyPPTargetLong RangeContact
NormalStatus-10040Many OthersNoNo
      • The user growls in an endearing way, making the opposing team less wary. The foes' Attack stats are lowered.
TypeKindPowerAccuracyPPTargetLong RangeContact
NormalStatus--40SelfNoNo
      • The user's body grows all at once, raising the Attack and Sp. Atk stats.
TypeKindPowerAccuracyPPTargetLong RangeContact
GhostStatus--5SelfNoNo
      • If the user faints, the user's grudge fully depletes the PP of the opponent's move that knocked it out.
TypeKindPowerAccuracyPPTargetLong RangeContact
PsychicStatus--10One EnemyNoNo
      • The user employs its psychic power to average its Defense and Sp. Def stats with those of its target's.
TypeKindPowerAccuracyPPTargetLong RangeContact
PsychicStatus--10One EnemyNoNo
      • The user employs its psychic power to switch changes to its Defense and Sp. Def with the target.
TypeKindPowerAccuracyPPTargetLong RangeContact
NormalPhysical-305One EnemyNoYes
      • A vicious, tearing attack with big pincers. The target will faint instantly if this attack hits.
TypeKindPowerAccuracyPPTargetLong RangeContact
PoisonPhysical120705One EnemyNoNo
      • The user shoots filthy garbage at the target to attack. It may also poison the target.
TypeKindPowerAccuracyPPTargetLong RangeContact
FlySpecial4010035One EnemyYesNo
      • A gust of wind is whipped up by wings and launched at the target to inflict damage.
TypeKindPowerAccuracyPPTargetLong RangeContact
SteelPhysical-1005One EnemyNoYes
      • The user tackles the target with a high-speed spin. The slower the user, the greater the damage.
TypeKindPowerAccuracyPPTargetLong RangeContact
IceStatus--10Both SidesNoNo
      • The user summons a hailstorm lasting five turns. It damages all Pokemon except the Ice type.
TypeKindPowerAccuracyPPTargetLong RangeContact
FightingPhysical1009010One EnemyNoYes
      • The user swings and hits with its strong and heavy fist. It lowers the user's Speed, however.
TypeKindPowerAccuracyPPTargetLong RangeContact
NormalStatus--30SelfNoNo
      • The user stiffens all the muscles in its body to raise its Defense stat.
TypeKindPowerAccuracyPPTargetLong RangeContact
IceStatus--30Both SidesNoNo
      • The user creates a haze that eliminates every stat change among all the Pokemon engaged in battle.
TypeKindPowerAccuracyPPTargetLong RangeContact
NormalPhysical12010015One EnemyNoYes
      • The user charges its head into its target, using its powerful guard hair. It also damage the user a little.
TypeKindPowerAccuracyPPTargetLong RangeContact
RockPhysical150805One EnemyNoYes
      • The user attacks the target with a hazardous, full-power headbutt. The user also takes terrible damage.
TypeKindPowerAccuracyPPTargetLong RangeContact
NormalPhysical7010015One EnemyNoYes
      • The user sticks out its head and attacks by charging straight into the target. It may also make the target flinch.
TypeKindPowerAccuracyPPTargetLong RangeContact
NormalStatus--5Own PartyNoNo
      • The user makes a soothing bell chime to heal the status problems of all the party Pokemon.
TypeKindPowerAccuracyPPTargetLong RangeContact
PsychicStatus-10015Many OthersNoNo
      • For five turns, the user prevents the opposing team from using any moves, Abilities, or held items that recover HP.
TypeKindPowerAccuracyPPTargetLong RangeContact
BugStatus--10SelfNoNo
      • The user calls out its underlings to heal it. The user regains up to half of its max HP.
TypeKindPowerAccuracyPPTargetLong RangeContact
PsychicStatus--10One EnemyYesNo
      • The user emits a healing pulse which restores the target's HP by up to half of its max HP.
TypeKindPowerAccuracyPPTargetLong RangeContact
PsychicStatus--10SelfNoNo
      • The user faints. In return, the Pokemon taking its place will have its HP restored and status cured.
TypeKindPowerAccuracyPPTargetLong RangeContact
PsychicPhysical6010025One EnemyNoYes
      • The user unleashes a vicious blow after its cute act makes the target less wary. It may also make the target flinch.
TypeKindPowerAccuracyPPTargetLong RangeContact
PsychicStatus--10One EnemyNoNo
      • The user employs its psychic power to switch stat changes with the target.
TypeKindPowerAccuracyPPTargetLong RangeContact
FirePhysical-10010One EnemyNoYes
      • The user slams its target with its flame-covered body. The more the user outweighs the target, the greater the damage.
TypeKindPowerAccuracyPPTargetLong RangeContact
FireSpecial1009010Many OthersNoNo
      • The user attacks by exhaling hot breath on the opposing team. It may also leave targets with a burn.
TypeKindPowerAccuracyPPTargetLong RangeContact
SteelPhysical-10010One EnemyNoYes
      • The user slams into the target with its heavy body. The more the user outweighs the target, the greater the damage.
TypeKindPowerAccuracyPPTargetLong RangeContact
NormalStatus--20One AllyNoNo
      • The user assists an ally by boosting the power of its attack.
TypeKindPowerAccuracyPPTargetLong RangeContact
GhostSpecial5010010One EnemyNoNo
      • This relentless attack does massive damage to a target affected by status problems.
TypeKindPowerAccuracyPPTargetLong RangeContact
FightingPhysical1309010One EnemyNoYes
      • The target is attacked with a knee kick from a jump. If it misses, the user is hurt instead.
TypeKindPowerAccuracyPPTargetLong RangeContact
NormalSpecial-10015One EnemyNoNo
      • A unique attack that varies in type and intensity depending on the Pokemon using it.
TypeKindPowerAccuracyPPTargetLong RangeContact
DarkStatus--15SelfNoNo
      • The user sharpens its claws to boost its Attack stat and accuracy.
TypeKindPowerAccuracyPPTargetLong RangeContact
NormalPhysical6510025One EnemyNoYes
      • The target is jabbed with a sharply pointed horn to inflict damage.
TypeKindPowerAccuracyPPTargetLong RangeContact
NormalPhysical-305One EnemyNoYes
      • The user stabs the target with a horn that rotates like a drill. If it hits, the target faints instantly.
TypeKindPowerAccuracyPPTargetLong RangeContact
GrassPhysical7510010One EnemyNoYes
      • The user drains the target's energy with its horns. The user's HP is restored by half of the damage taken by the target.
TypeKindPowerAccuracyPPTargetLong RangeContact
NormalStatus--40SelfNoNo
      • The user howls loudly to raise its spirit, boosting its Attack stat.
TypeKindPowerAccuracyPPTargetLong RangeContact
FlySpecial1207010One EnemyYesNo
      • The user attacks by wrapping its opponent in a fierce wind that flies up into the sky. It may also confuse the target.
TypeKindPowerAccuracyPPTargetLong RangeContact
WaterSpecial150905One EnemyNoNo
      • The target is hit with a watery blast. The user must rest on the next turn however.
TypeKindPowerAccuracyPPTargetLong RangeContact
WaterSpecial120805One EnemyNoNo
      • The target is blasted by a huge volume of water launched under great pressure.
TypeKindPowerAccuracyPPTargetLong RangeContact
NormalSpecial150905One EnemyNoNo
      • The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
TypeKindPowerAccuracyPPTargetLong RangeContact
NormalPhysical809015One EnemyNoYes
      • The user bites hard on the target with its sharp front fangs. It may also make the target flinch.
TypeKindPowerAccuracyPPTargetLong RangeContact
NormalSpecial9010010Many OthersNoNo
      • The user lets loose a horribly echoing shout with the power to inflict damage.
TypeKindPowerAccuracyPPTargetLong RangeContact
PsychicStatus-6020One EnemyNoNo
      • The user employs hypnotic suggestion to make the target fall into a deep sleep.
TypeKindPowerAccuracyPPTargetLong RangeContact
IcePhysical309020One EnemyNoYes
      • The user continually rolls into the target over five turns. It becomes stronger each time it hits.
TypeKindPowerAccuracyPPTargetLong RangeContact
IceSpecial9510010One EnemyNoNo
      • The target is struck with an icy-cold beam of energy. It may also freeze the target solid.
TypeKindPowerAccuracyPPTargetLong RangeContact
IcePhysical659515One EnemyNoYes
      • The user bites with cold-infused fangs. It may also make the target flinch or leave it frozen.
TypeKindPowerAccuracyPPTargetLong RangeContact
IcePhysical7510015One EnemyNoYes
      • The target is punched with an icy fist. It may also leave the target frozen.
TypeKindPowerAccuracyPPTargetLong RangeContact
IcePhysical4010030One EnemyNoNo
      • The user flash freezes chunks of ice and hurls them at the target. This move always goes first.
TypeKindPowerAccuracyPPTargetLong RangeContact
IcePhysical859010One EnemyNoNo
      • The user attacks by harshly dropping an icicle onto the target. It may also make the target flinch.
TypeKindPowerAccuracyPPTargetLong RangeContact
IcePhysical2510030One EnemyNoNo
      • The user launches sharp icicles at the target. It strikes two to five times in a row.
TypeKindPowerAccuracyPPTargetLong RangeContact
IceSpecial559515Many OthersNoNo
      • The user attacks with a gust of chilled air. It also reduces the targets' Speed stat.
TypeKindPowerAccuracyPPTargetLong RangeContact
PsychicStatus--10SelfNoNo
      • If the opponents know any move also known by the user, the opponents are prevented from using it.
TypeKindPowerAccuracyPPTargetLong RangeContact
FireSpecial3010015Many OthersNoNo
      • The user attacks the target with fire. If the target is holding a Berry, the Berry becomes burnt up and unusable.
TypeKindPowerAccuracyPPTargetLong RangeContact
FireSpecial100505One EnemyNoNo
      • The user attacks by engulfing the target in an intense fire. It leaves the target with a burn.
TypeKindPowerAccuracyPPTargetLong RangeContact
GrassStatus--20SelfNoNo
      • The user lays roots that restore its HP on every turn. Because it is rooted, it can't switch out.
TypeKindPowerAccuracyPPTargetLong RangeContact
SteelStatus--15SelfNoNo
      • The user hardens its body's surface like iron, sharply raising its Defense stat.
TypeKindPowerAccuracyPPTargetLong RangeContact
SteelPhysical8010015One EnemyNoYes
      • The user slams the target with its steel-hard head. It may also make the target flinch.
TypeKindPowerAccuracyPPTargetLong RangeContact
SteelPhysical1007515One EnemyNoYes
      • The target is slammed with a steel-hard tail. It may also lower the target's Defense stat.
TypeKindPowerAccuracyPPTargetLong RangeContact
NormalSpecial10010010One EnemyNoNo
      • The user releases countless shots of light at the target. Its type varies with the kind of Plate the user is holding.
TypeKindPowerAccuracyPPTargetLong RangeContact
FightingPhysical1009510One EnemyNoYes
      • The user jumps up high, then strikes with a kick. If the kick misses, the user hurts itself.
TypeKindPowerAccuracyPPTargetLong RangeContact
FightingPhysical5010025One EnemyNoYes
      • The target is attacked with a sharp chop. Critical hits land more easily.
TypeKindPowerAccuracyPPTargetLong RangeContact
PsychicStatus-8015One EnemyNoNo
      • The user distracts the target by bending a spoon. It lowers the target's accuracy.
TypeKindPowerAccuracyPPTargetLong RangeContact
DarkPhysical2010020One EnemyNoYes
      • The user slaps down the target's held item, preventing that item from being used in the battle.
TypeKindPowerAccuracyPPTargetLong RangeContact
NormalPhysical1401005One EnemyNoYes
      • This move can be used only after the user has used all the other moves it knows in the battle.
TypeKindPowerAccuracyPPTargetLong RangeContact
FireSpecial8010015AdjacentNoNo
      • An inferno of scarlet flames torches everything around the user. It may leave targets with a burn.
TypeKindPowerAccuracyPPTargetLong RangeContact
GrassPhysical9010015One EnemyNoYes
      • The user handles a sharp leaf like a sword and attacks by cutting its target. Critical hits land more easily.

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