0000000000000000000000000000000000000000000000000000000000000000000000000000000
()  () U    U        GGGGG IIII    OOOO  H   H !-!
 ()()  U    U       G       II    O    O H   H ! !
  ()   U    U  --   G   GG  II -- O    O HHHHH ! !
  ()   U    U  --   G    G  II -- O    O H   H ! !
  ()   UUUUUU        GGGGG IIII    OOOO  H   H  o

NNN      N  ()  ()()() H     TTTTTTT MM       MM                   RRR
N  N     N  II  ()  () H       T T   M M     M M                      R
N   N    N  II  ()()() H       T T   M  M   M  M          RRRRR  EEEE  R
N    N   N  II      () HHHHH   T T   M   M M   M          R      E  E  R
N     N  N  II  () ()  H   H   T T   M    M    M AAA      R      EEEE  R
N      N N  II () ()   H   H   T T   M         M A  AAA   R      E     R
N       NN  II  ()     H   H   T_T   M         M AAAA     R       EEE   R
                                                                         R
TTTTTTT RRRRR    OOO          U   U B            DD       OOOOO RRRRR     RRR
  T T   R   R   O   O         U   U B            D D      O   O R    R      R
  T T   R  R    O   O         U   U B            D  D     00000 R   R      R
  T T   RRR      O O   RRRRR  U   U BBBB    A    D  D U  U      RRRR      R
  T T   R  R      O    R      U   U B   B  AAA   D D  U  U      R  R     R
  T_T   R   RRRRRRRRRRR        UUU  BBBBB AAAAAA DD   UUUUU     R   RRRRR

Hi and Welcome to the guide!  This is my secnd FAQ.  My first one is on GX.
well, now that you've seen that art, lets get started!
-------------------------------------------------------------------------------
[ SECTION 1:           ]
[ INTRODUCTION/RUELS!  ]
[______________________]
!______________________!

Yu-gi-oh!  NIghtmare Troubadour is the next sequel of Yu-Gi-Oh Games.  So far,
it ms the only one for the DS, but there are rumours of more coming.  So,
Nihgtmare troubadour is based on the TV series of Yu-gi-Oh and the TGC.  It
features all the hit TV characters from all the sereies.  No new ones, however.


              PPP
H H     TTT   P P
HHH ow   T o  PP lay!
H H      T    P
              P

The rules of Yu-Gi-Oh! Are listed Below:

1)  There are Monsters Magic and Traps.

2)  You can summon Monsters and Set/Activate Magic and traps.

3)  Only one monster may be summoned per turn.

4)  Traps have to be set befor activating.

5)  You may summon a monster in attack mode OR put it in face-down Defence mode.
    You may not place it in Face Up DEF or face down attack, however, you are
    allowed to change the position of a monster, as long as at least a turn has
    past by.

6)  There is another type of summon called special summon.  You are allowed
    to special summon as many of those as you like.

    I KNOW THERE ARE MORE, BUT THEY MAY COME LATER!

I will do a description of a duel now.

Oh and akso, there are Phases to a turn, but I will explain those as I go
along!

We shall start.  POTH PLAYERS DRAW FIVE CARDS.

DRAW PHASE

In the draw phase, you draw one card from your deck.  This is also the time
to activate cards that can be activated in the draw phase.

STANDBY PHASE

This is when all standby phase cards may be activated.  Also any cards that say
' Pay ...... amount of lifepoints in the standby phase... '  Or discard a/more
thank one card from your hand, MUST BE PAID NOW!  Except if it is stated
otherwise, the cost is optional.  If not paid, then the card is destroyed.

MAIN PHASE ONE

Main phase one is when you may NORMAL SUMMON, SET or SPECAIL SUMMON.(Unless
stated otherwise).  You may normal summon OR set once a turn.  Normal summon,
means that you place it face up attack mode.  After a turn, you may place it in
defence position.  If you choose to set, then you place it in facedown DEF
position.  During your next turn, you may flip them up into attack position,
then, a turn after that, you may turn  it into a face-up defence position
monster.  YOU CANNOT NORMAL SUMMON A MONSTER IN DEFENCE POSTITION AND SET
A MONSTER IN ATTACK MODE!  You may also set spell's and trap's now.

BATTLE PHASE

The battle phase is when all face up attack position monsters are able to
attack.  This is an optional phase.  Anyway, I will do a diagram below:
 ______  ______   _______
[      ][      ] [       ]
[      ][      ] [       ]
[ ATK  ][ ATK  ] [ ATK   ]
[ 3000 ][ 1000 ] [ 1500  ]
[______][______] [_______]

Your opponent has one face down mnster on the field.  It has ? defence.  You
attack it with the 1000 atk monster.  It turns out to have 1100 def. You lose
LP = to the difference in points.  So 1100-1000 = 100.  You then destroy it
with the 1500 ATK monster.  Now there are no monsters on the opponents side of
the field, you may attack them directly!  In other words, your monster takes
away the the amoint of attack points it has from your opponents LP.  So 3000 -
(calln it 8000 in this case.) 8000 = 5000.  Get it?

MAIN PHASE TWO

You do EXACTLY what you do in Main phase one.  If you already have summoned
a monster, then you may NOT summon another one.  However, you may set as many
spells and traps as you like.

END PHASE

All cards that required to be paid / are used in the end phase, are activated
now.  Then, its your opponents turn


-------------------------------------------------------------------------------
[ SECTION 2:           ]
[ TABLE OF CONTENTS!   ]
[______________________]
!______________________!

Tables of contents:

Section 1:  Introduction / rules of Yu-gi-oh!

Section 2:  Table Of Contents

Section 3:  Legal Stuff

Section 4:  Version History

Section 5:  Walthrough

Section 6:  Forbidden/Limited list

Section 7:  COntact me

Section 8:  Thanks To...

Section 9:  Combo's
-----------------------------------------------------------------------------
[ SECTION 3:           ]
[ LEGAL STUFF!         ]
[______________________]
!______________________!
This guide is copyright 2006 by Chaet_legend.  Below are the rules:

@  This may not be reprouduced without my permission.

@  You may not put this on your site without my permission.

@  You may not steal it and claim it as your own.

@  If I do give you permission, which happens sometimes, you MUST give me
full credit.

@ Below are the sites eligibal to host this FAQ without my permission:

www.gamefaqs.com

www.supercheats.com

www.gamespot.com

www.aolgames.com

That is NOT YOU CHEAT CODE CENTRAL OR YOU NEOSEEKER!

@  Bla bla bla *FALLS ASLEEP*

And thats it with all the negitave stuff!
-----------------------------------------------------------------------------
[ SECTION 4:           ]
[ VERSION HISTORY!     ]
[______________________]
!______________________!

Version 1.0 = Tuesday the 21 of March 2006 / I have finished typing sections
One To Sixteen.  Lots of stuff included!

Version 1.1 = Friday 31 of Mach 2006 / Finished Walkthrough. Yay!

Version 1.2 = Saturady 1 of April 2006 / Added a Combo and I FINALLY managed
to dig out the code for Magicians Cross/Unite.  In a WCT 2006 FAQ.

Version 1.3 = Friday 7 of April 2006 / Added a Combo and fixed a spelling mistake.

Version 1.4 = Wednesday 10 of April 2007 / For the most WTF reason, GameFAQs
decided to take this guide down (I know, its WTFable).  Maybe becuase I use
excessive amounts of "Bloody", or I dont update enough.  I'll get the reason
why if this doesnt re-submitt, or it COULD just be a database error.  It hasnt
gone down before and I was still getting emails concerning the game yesterday,
so I guess it happened earlier...
-----------------------------------------------------------------------------
[ SECTION 5 :          ]
[ WALKTHROUGH!         ]
[______________________]
!______________________!
This is the walthrough for the game.  I tells you what happend and when.  This
takes you through the evnts in the game.

Part One:  This is the first event in the game.  It may take some time.
Yami Yugi will appear in either the night or at sunset.  He tells you to stay
at home, and not to wander around at night.  You say yes.  Finish the day and
go to sleep.

Part Two:  You wake up to find your computer saying that you got an email from
Kaiba Corp.  It tells you the exact same message.

*NOTE*  From now on, you will start to have random shadow duels at night.

*NOTE TWO*  For the next event, you must beat Serenity and Dox once each.

Part Three:  Dox will kidnap Serenity, at night.  Beat him to free her.  He uses
the same deck that he always uses.  After the LOOOOOOOONG dialog with Yugi and
Joey, Serenity thanks you, and you return outdoors.

Part Four:  After this, Para will challenge you to a shadow game at night.  He
uses an upgraded version of Doxes deck.  He is pretty hard.

*NOTE*  For the next event, you need to be Level Eight or more!

Part Five:  Mokuba will wake you up the next morning and invite you to the
Beginner's Cup Finals.  He says he is beeing nice, because your Level is low.
MEH TO YOU TO, MATE!

Part Six:  The next day, Roland will take you to the beginners cup finals.

<><><><><><><><><><><><><><><><><><><>
<>Part Seven: BEGINNERS CUP FINALS! <>
<><><><><><><><><><><><><><><><><><><>

This takes place in a Kaiba Corp. building.  There is a shop, selling all
thepacks that you have unlocked and also in there is a save book.  USE IT!
For practice, you are allowed to duel Tea, Serenity and Mai.
There is a locker room wich they are in and the others are in the
corridor.  When you are ready, talk to Roland.  You then get taken to
the duel-arena.  You face a match duel against Joey.  He uses the
same deck as before (Dice / Warriors).
He is fairly hard.
Beat him 2 out of three to then go back to where you were before.  You can do
the previous things, but whatever you do S-A-V-E!!!!  Talk to Roland again.
Look familliar?  The finals is against (Suprise, Suprise) Yugi!  This is also
a match duel.  He uses his standard deck aswell.  Beatn him to get 1000 DP and
... told that your other prize has been stolen!!
(So you, Yugi and Joey decide to look for it.)

Part Eight:  Find a few people, they will give you a breif description on what
they look like.  After this, find Joey.  He says that the theif has blonde hair.
Then he says IT'S NOT ME!  WHY WON'T anyone belive me?!  He then suggests Mai.
You, and Joey meet up with Yugi and go the shopping destrict.  Then, there is a
cut-scene, with Mai and Joey having an argument.  Mai then says she hates Joey,
and runs off.  He then says that he was wrong and also runs off, looking for
Mai.

Part Nine:  Wait until night.  Then, find Yami.  You both hear a scream.  You
run to an old run-down warehouse, to find that Joey lost a shadow duel.  You
then challenge Bandit Keith to a duel.  He is fairly easy; you should have a
stein storm in your deck.  Beat him to find out that he is not the theif, and he
runs off.  Joey, comes back to life!  BOO!!(Sorry about that Joey fans... if
there are any..................)  You then should go home and sleep.

Part Ten:  The next morning, Kaiba and Mokuba discuss the theif.  Then, when
YOU wake up Kaiba tells you (the lazy dog stuff first though...) that he will
let the duelsits find the theif for him.  He gives you an upgrade to your duel
disk, which tells you how many stars your opponent has.  Stars are how strong
an opponent is rated to you.  However, they do change over time, depending on
their win and loss ratio.

Part Eleven:  Wait until night.  Then begin to search around for a *** duelist.
It should be Keith.  But he is not the theif.  so who comes in and you duel him?
Well... PEGASUS (WHOO HOO!:Q) ) decides to duel you.  he uses a (yep, same as
ever...)  toon deck!  Beat him in a shadow game to get your 'stolen' prize.  It
is a pack of rare cards.(Below are them and their passwords:  )

Silent Magicain Level Four:          73665146.
Spellcaster's Circle:                00050755.
Graveyard In The Fourth Dimension:   88089103.

Kaiba then invites you and Yugi to the expert cup finals.  Joey dose not get
invited, but he taggs along anyway.

Part Twelve:  The next morning, Kabia takes you with him on the train.  You can
now access the second city via train!  Kaiba then explains that the victor will
be crowned THE NEXT king of games.

Part Thirteen:  Find Ishizu Ishtar in the second city.  She has around ***.
Defeat her three times to unlock Yami Bakura as an opponent.  He has around
****.  HE IS BLOODY HARD!  But to pass this event you must beat him.  He uses
a Destiny board/fiend/Necrofaer beatdown.

*NOTE*  For the next bit, you must have beaten Y B once and be AT LEAST level
12.

Part Fourteen:  The next day you get an e-mail from Kaiba's Mansion about a
Party.  Go to the mansion to find that is locked.  Wait Until tommorow's night.
Then Roland will take you there.

Part Fifteen:   OK this evnt is REALLY LONG!  Ok, you arrive at Kaiba's Mansion
and the party lasts 3 seconds.  Then guess who shows up?  Mokuba!  But, whats
this?  He's been brainwashed.  Noah enters... there is a LOOOOOOOOONG dialoug,
but after that, you get released back into a 'Virtual' version of your city.
The night dose not end until this event is completed.  The big five ALL have
*****.  (Should really have *...).  I defeated them ALL first time with the
begginers cup deck one.  Then, defeat the first four, and then you will be asked
if you want to save.  Then, defeat the fith to be taken to an underwater
millitary base (Nice place Noah!)  Then, you are confronted by Mokuba.  Defeat
him.  He uses the same deck as he always did.  Then, you have to beat Noah.
Again, he is quite easy.  And finally, a timed duel against Gozabouro.  In other
words, beat him in 20 turns, and you live.  He uses an exodia necross deck.  I
found, that he only played ONE monster in the whole duel and 0 Spell's / Traps'.
It was a Sangan.  So bla bla bla... Noah says sorry for all that he has done and
you get released back into the real world.  As you wake up in Kaiba's mansion,
you get a little present.  A Shinato, King of a higher Plane and a Shinao's Ark!
Yay!  Then there is a cut-scene with Para, Dox and Pegasus saying where are they.
Now, you get to duel them in non-shadow games!  Then, you get taken to the
expert cup Finals!

<><><><><><><><><><><><><><><><><><><>
<>Part Sixteen: EXPERT CUP FINALS!  <>
<><><><><><><><><><><><><><><><><><><>

You get taken to a building similar to the one you enterd last time.  Once again
there is a shop with a save book in it, that you can use.  There is a locker
room in which a few opponets wait for you.  Also, you may have duels against
Tea, Serentiy and Mai.  When you feel ready, talk to Roland.  This time, you
to beat THREE opponents in matches (and their BLOODY HARD too!)  First, you duel
Rebbeaca and TEDDY! (Yay!)  Her deck is a gravity bind deck with Fire Princess.
So use Low-Level beatdowns, and you should be fine!  (Shame... no Bad Reaction
To Simioci...)  Then, you are dragged screaming to watch Joey lose to Yami
Bakura (No, not his soul!).  Then, its back to the Foyer.  Do what you want but
save, save, S A V E !  Then, talk to Roland again.   You then have to duel Yami
Bakura.  OMFG!  He is much harder than Rebecca and the next opponent COMBINED!
He focuses on Dark Necrofear and Low-Level Feinds!  Then you are dragged
screaming AGAIN... to watch Yami Yugi THRASH Kaiba.  Then, you go back to the
waiting room.  SAVE!  Also, try buying some packs to STRENGHTEN your deck.  Then
when you are ready, talk to Roland.  You then Duel (Surprise, surprise) Yami
Yugi!  This is a duel where the pride of the king of games is on the line.  His
dck focuses on Dark Magician.  He is fairly easy, infact, the EASIEST duelist of
the EC.  Beat him to get 2000 DP and these cards:

Level Up!:             25290459
Silent Magiacian LV 8: 72443568
Magicians Cross:       36045450

You also get the ability to use ONE forbidden card in your deck (Not one of each
but one CARD out of the set).  Of course, your opponents also get this ability.

Part 17:  After this make sure to check the card shop.  There may be a nice
surprise waiting for you... anyways, look out for Ishizu Ishtar IN THE FIRST
CITYTHIS TIME! She has around ***.  Anyway, when you find her, she will ask
you if  you prefer Unity or Power.  Nevertheless, you must face Kaiba
in a duel. He is a Medium Duelist.  Beat him to get the following:
____________________________________
|If you said:|     Reward:         |
====================================
|Unity       |Slifer the sky Dragon|
|Power       |Obelisk the Tormentor|
____________________________________

Yami Yugi gets the one that you don't get.  Then Ishizu will tell you that the
3rd Egyptian God Card (The Winged Dragon of Ra) as stolen from her.  Then you
are asked to retreive it for her.

*NOTE*  After recieving a God from Ishizu, the rare hunters will start to
challenge you, at night, to shadow duels.

Part 18:  In the day, look in the second city for a 0* duelist.  Chances
are, it will be those RUDDY normal people.  But if you are lucky,
you will find Namu.(SNEEEEEEZE!) He will tell you that you are a good duelist and
refuse to duel you.  After a longCut-Scene, you will say, 'What A Weirdo', and
so will your game!  (What a weirdo Chaet is.  He can't even spell
his name right . . . OI!)

Part 19:  This may thake a few WEEKS to do so be PATIENT AND IT WILL HAPPEN!
At night, walk around A LOT untill you are ambushed by a 'Rare Hunter'
(Seeker in DDS.)Beat his Exodia deck (No deck needed he is so CRAP...)
to see him beeing controlled by Marik (Namu... HELP ME!)
and you have to sit through Long-Cut scene # God knows!
Yami Yugi then arrives and warns everyone about the rare hunters.

Part 20:  Look for around a **** in the second city.  It wil be Joey.  Whether you
have registerd him or not, you still won't see his picture.  Win to learn more about
Marik's Plans.

Part 21:  Find Yami Yugi in the day (***** in the second city.)  As you are talking
to him, a mind controlled Téa appears.  Then, you go seeking for her.
Look for her *. Defeat her NORMAL deck to free her.  Then Yami tells the group
to look for strange  people.

*NOTE*  After Part 22, in the American game, PEGASUS WILL NOT APPEAR!  However, the
U.K. version seems fine.

Part 22:  Look for *** in the second city.  Now you find the 'Marik' Person.
He DOSE NOT stop you from moving.  Beat his Traps deck to find out who the REAL
Marik is.  (Look at the duelist name when you go to duels the Fake.  He he he...).
Marik then transforms into Yami Marik.  Then Ishizu will explain that his dark side
has taken controll (So damn lond that cut-scene...)

Part 23:  Look for **** in the second city.  It will be evil Joey.  He will refuse to
duel you, as Marik Explains that a win might harm him.

Part 24:  Look for Yami Yugi's ***** on the second city.  You tell him of his message.
Yami then realises that a draw might work.  He then gives you a Ring of Destruction and
Self-Destruct Button.  'What are these?'  BLOODY HELL!  He just gave you the rarest
card in the last pack, and you want ot give it back?  GET REAL!

Part 25:Find Joey's **** in the second city (Don't forget to put those in.)
Personally, I just let himdamage me then I use S-D-B.  If you win or lose,
it's GAME OVER!  Then Yami Marik comes to Mock you.

Part 26:  You have as much time as you want to build a satisfactory deck (Preferaley
Beat Down.)  Find a ***** duelist in the second city at night.  This will ALWAYS
be Yami Marik.  And you MUST include your God card in your deck.  If you beat him
normally, you get experience and DP, but then Yami will arrive to tell you to strike
the final blow to his LP. with your God.  Then Yami turns back to normal.  Then, the
Credits roll.  In this, you can play Pears instead!  YAY! YIPEE! YAHOO!  Anyways, don't
forget to save, otherwise you go back to the last save point.

Part 27:  Noah's Base will re-appear.  When you try and go to it though, it will be
locked.  ALSO!  Don't forget to go to the card shop for a surprise...

Part 28:  When you reach LV. 20, you may enter the duel base.  The challenges
are:


Course 1 pits you against the Kaiba family.  You must face all four
of them in this order: Mokuba, Noah, Seto and Gozaburo.
Completing the course earns you 400 DP and the Course 1 Clear
recipe.

Course 2 pits you against the Big 5 (In order.) (Use Begginers Cup Deck ONE for this.)
They use the same decks as before.  Completing the course earns you 500 DP
and the Course 2 Clear recipe.

Course 3 includes most of the Rare Hunters.  They are: Rare Hunter,
Arkana, Lumis, Umbra, Odion, and Yami Marik.  Completing this course
earns you 600 DP and the Course 3 Clear recipe.

Part 29:  (See table)
___________________________________________
|When you reach... |You get... |Pasword...|
===========================================
|   LV. 22         | Credits   | 57300000 |
|   LV. 23         | Sound Test| 00000375 |
|__________________|___________|__________|

They each cost 1000 DP BUT THEY WILL BE IMMEDIATLEY REFUNDED. (You have to KEEP
entering them when you want to access them.)

Part 30:  When you have unlocked all packs, got all cards, registerd all duelists and
anything else, Congrats, you have now officialy mastered the game!

------------------------------------------------------------------------
[ SECTION 6:           ]
[ FORBIDDEN LIST!      ]
[______________________]
!______________________!

Forbidden Cards:
 Butterfly Dagger - Elma
 Change of Heart
 Chaos Emperor Dragon - Envoy of the End
 Confiscation
 Dark Hole
 Fiber Jar
 Harpie's Feather Duster
 Imperial Order
 Magical Scientist
 Makyura the Destructor
 Mirage of Nightmare
 Monster Reborn
 Painful Choice
 Raigeki
 Sixth Sense
 The Forceful Sentry
 Witch of the Black Forest
 Yata-Garasu

Limited Cards:
 Black Luster Soldier - Envoy of the Beginning
 Breaker the Magical Warrior
 Call of the Haunted
 Card Destruction
 Ceasefire
 Crush Card
 Cyber Jar
 Dark Magician of Chaos
 D.D. Warrior Lady
 Deck Devastation Virus
 Delinquent Duo
 Exiled Force
 Exodia the Forbidden One
 Graceful Charity
 Heavy Storm
 Injection Fairy Lily
 Jinzo
 Left Arm of the Forbidden One
 Left Leg of the Forbidden One
 Lightning Vortex
 Mage Power
 Magic Cylinder
 Marshmallon
 Mirror Force
 Morphing Jar
 Mystical Space Typhoon
 Pot of Greed
 Premature Burial
 Protector of the Sanctuary
 Reckless Greed
 Reflect Bounder
 Reversal of Graves
 Right Arm of the Forbidden One
 Right Leg of the Forbidden One
 Ring of Destruction
 Sacred Phoenix of Nephthys
 Sangan
 Sinister Serpent
 Snatch Steal
 Swords of Revealing Light
 Torrential Tribute
 Tribe-Infecting Virus
 Twin-Headed Behemoth
 United We Stand

Semi-Limited Cards:
 Abyss Soldier
 Creature Swap
 Dark Scorpion - Chick the Yellow
 Emergency Provisions
 Good Goblin Housekeeping
 Gravity Bind
 Last Turn
 Level Limit - Area B
 Manticore of Darkness
 Marauding Captain
 Night Assailant
 Nobleman of Crossout
 Reinforcement of the Army
 Upstart Goblin
 Vampire Lord
----------------------------------------------------------------------------
[ SECTION 7:           ]
[ CONTACT ME!          ]
[______________________]
!______________________!


Right.  No Flames. No Viruses.  If I receive them, after a while I will take
My email address off.  But then to contact me, you MUST give me your email
Address On a message board.  THEN I WILL POST YOU A PRIVATE MAIL.  Ok here it
Is:

mushmellon_3@yahoo.co.uk

No nothing.  You may ask me FAQ and I will be glad to reply to you and make a
Section about it.  Thank you for your co-operation.  Make sure to put as a
Subject OR I WILL NOT READ IT!:

Yu-Gi-Oh NT FAQ Update:  Something that I missed.

Yu-Gi-Oh NT FAQ :  For a question about the game

Yu-Gi-Oh NT Walkthrough Guide : If something confused you

Yu-Gi-Oh NT Legal:  If you want to know about  legal and ask permission.

Yu-Gi-Oh talk : If you want to know something or talk to me about the Yu-Gi-oh!
Trading card game.

Hi : If you just want to say hi!

Total Flame Count So Far: 6 after 25, my E-Mail goes off the list!
----------------------------------------------------------------------------

[ SECTION 8:           ]
[ Thanks to...         ]
[______________________]
!______________________!

Me - For Typing This

CJayC and Game FAQS - For hosting a great website

[Insert Someones Name Here.] - [Insert Reason Here.]


----------------------------------------------------------------------------
[ SECTION 9:           ]
[ COMBO'S!             ]
[______________________]
!______________________!

Combo's are cards that are chained together ton make it DEVASTATING for your
opponent.  There arent alot at the moment, but here are a few!


*SUPER FIRE*


CARDS REQUIRED:  Fire Princess X3, X3 Numinous healer (2 in the graveyard) and
any amount of Dark Room of Nightmare.

Play Numinous healer.  You increase your LP two separate times.  Then the
fire princess activates dealing a total of 2400 damage.  Meh.  You could try
adding Stealth bird to this Combo to.


*ABYSS SERPENT*

Cards Required:  Abyss soldier and sinister serpent.

Use Abyss soldiers effect, to discard SS and do as you wish!  Use this as many
times as you like thanks to SS's effect.

*AN EMAIL I RECEIVED BELOW*

*PIKERU'S SELF-DESTRUCT* (thanks to yugi nightmare from Supercheats for this!)

Cards Required: Self Destruct Button, A Pikerus Circle of Enchantment and
7000 Less LP than your opponent

HAVE BOTH CARDS SET ON THE FIELD THEN WHEN YOU HIT 1000 LP ACTIVATE
PIKERU 1ST AND THEN ACTIVATE SELF-DESTRUCT BUTTON, YOUR OPPONENT
LOSES EVERY LAST LIFE POINT WHILE YOU DON'T LOSE 1.

*BAD REACTION TO SNATCH STEAL* (not in-game)

Cards Required:  Snatch Steal and Bad Reaction To Simiochi.

Play S S then Bad reaction.  Your opponent will LOSE LP instead of gaining them and
you get a nice monster to boot!


-----------------------------------------------------------------------------
()  () U    U        GGGGG IIII    OOOO  H   H !-!
 ()()  U    U       G       II    O    O H   H ! !
  ()   U    U  --   G   GG  II -- O    O HHHHH ! !
  ()   U    U  --   G    G  II -- O    O H   H ! !
  ()   UUUUUU        GGGGG IIII    OOOO  H   H  o

NNN      N  ()  ()()() H     TTTTTTT MM       MM                   RRR
N  N     N  II  ()  () H       T T   M M     M M                      R
N   N    N  II  ()()() H       T T   M  M   M  M          RRRRR  EEEE  R
N    N   N  II      () HHHHH   T T   M   M M   M          R      E  E  R
N     N  N  II  () ()  H   H   T T   M    M    M AAA      R      EEEE  R
N      N N  II () ()   H   H   T T   M         M A  AAA   R      E     R
N       NN  II  ()     H   H   T_T   M         M AAAA     R       EEE   R
                                                                         R
TTTTTTT RRRRR    OOO          U   U B            DD       OOOOO RRRRR     RRR
  T T   R   R   O   O         U   U B            D D      O   O R    R      R
  T T   R  R    O   O         U   U B            D  D     00000 R   R      R
  T T   RRR      O O   RRRRR  U   U BBBB    A    D  D U  U      RRRR      R
  T T   R  R      O    R      U   U B   B  AAA   D D  U  U      R  R     R
  T_T   R   RRRRRRRRRRR        UUU  BBBBB AAAAAA DD   UUUUU     R   RRRRR