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    Item Guide by Stevewins123

    Version: 1.45 | Updated: 08/18/09 | Printable Version | Search Guide | Bookmark Guide

    Mario Kart DS - Items Guide/Walkthrough
    For the Nintendo DS
    Guide by Stephen Marcok - steve.gamefaqs(at)gmail.com
    1 Player Offline Game, 4 Person Online Game, 8 Player Download Play
    Created on: 08/07/2008
    Last Update: 18/09/2009
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    				    Test
    This is just a test for me to ensure that it is 79 characters.
    
    ABCDEFGHIJKLMNOPQRSTUVWXYZABCDEFGHIJKLMNOPQRSTUVWXYZABCDEFGHIJKLMNOPQRSTUVWXYZA
    ABCDEFGHIJKLMNOPQRSTUVWXYZABCDEFGHIJKLMNOPQRSTUVWXYZABCDEFGHIJKLMNOPQRSTUVWXYZA
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    				Table Of Contents
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    Introduction....................1
    Version History.................2
    What are Items?.................3
    Items and Descriptions..........4
    				4.01.......Triple Bananas / Banana
    				4.02.......Green Shell / Triple Green Shell
    				4.03.......Red Shell / Triple Red Shell
    				4.04.......Mushroom / Triple Mushroom
    				4.05.......Bob-omb
    				4.06.......Spiny Shell
    				4.07.......Fake Item Block
    				4.08.......Golden Mushroom
    				4.09.......Bullet Bill
    				4.10.......Blooper
    				4.11.......Lightning
    				4.12.......Star
    				4.13.......Boo
    Credits.........................5
    Copyright.......................6
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    				Introduction (1)
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    Hello. My name is Stephen and I am the author of this guide. This guide is
    specifically for the items in Mario Kart DS. In it, I will explain what
    they are, what they look like, how to use them, and how to avoid them if
    possible. I'm using the American version of the game to write this guide.
    
    If you need to specifically find something, use the Table of Contents and find
    the number of what you are looking for. Then, use the "Find" feature and type
    in the number. It should bring you to where you want to go. (The "Find"
    feature shortcut is accessed by pushing "Control" + "F" on the standard
    internet browser.)
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    				Version History (2)
    -------------------------------------------------------------------------------
    July 8, 2008	Guide completed and sent in for approval on GameFAQs.
    Version 1.00
    
    July 15, 2008   Another way to dodge a blue shell has been added.
    Version 1.10
    
    July 17, 2008   Fixed a problem with the numerical sections. Not anything
    Version 1.15    to do with the actual information.
    
    August 18, 2009 This guide was really in need of an update.
    Version 1.45	Added a lot of points on items throughout the guide.
    ===============================================================================
    
    
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    				What are Items? (3)
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    Items are things on the course in Mario Kart DS that can affect you in a
    negative way, or a positive way. They look like blue, green cubes with a
    question mark in the middle. When you touch one, you pick it up, and an item is
    randomly determined. Your place can affect which items you get, as the farther
    back you are in the race, the better your items will be - or should be. For
    example, if you were in first, you might get a banana which barely helps you.
    If you were in last, you might get a Bullet Bill, which will help you greatly.
    Sometimes, if you're in last, you can get an item that will bring you all the
    way up to first!
    
    This is a picture of an item so that you can see what it looks like:
    http://i345.photobucket.com/albums/p378/MKItems/RegularItemBox.jpg
    
    Some items can be equipped, and held behind you, some leave you once you deploy
    them, and one starts to affect you once you obtain it. You can only hold one
    item at a time, but if you equip it, you can hold two. For example, if you had
    a banana, and you held the button that is used to deploy it without letting
    go, that will equip the banana behind you so that you can pick up another item
    at the same time.
    ===============================================================================
    
    
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    				Items and Descriptions (4)
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    ALL ITEM NAMES ARE TAKEN FROM THE AMERICAN VERSION OF THE GAME.
    
    ------------------------------
    Triple Bananas / Banana (4.01)
    ------------------------------
    
    Description:
    The banana is a yellow banana peel that stays on the road until it
    is hit. When it's hit, it will make your car spin out, making you slow down
    or fall behind in the race.
    
    Using it:
    The banana isn't that useful, but if used properly, it can help you
    out. It's best to use it when someone is right behind you, so that they hit it
    and it puts some distance between you two. Another way to use it would be to
    hold it behind you. If someone fired a red shell, or a green shell, and it was
    on its way to hit you, it would hit the banana instead. This will keep you
    from being affected. The banana that you were holding onto would no longer
    exist, but you wouldn't spin out or lose time.
    
    Defending against it:
    The banana just sits on the road and doesn't move so the
    only way not to run into it is to watch where you're going! Also, watch the
    backs of other racers, as they might be holding one out behind them. The only
    way you can run through a banana without getting affected is to have
    a star and become invincible, or to have shells rotating around you so that
    they hit the banana, and protect you.
    
    Picture:
    http://i345.photobucket.com/albums/p378/MKItems/Banana.jpg
    NOTE: This image is only of one banana. A triple banana item looks similar,
    but has three, instead of one.
    
    
    
    ---------------------------------------
    Green Shell / Triple Green Shell (4.02)
    ---------------------------------------
    
    Description:
    The green shell is an item that you can fire. It will bounce off walls, and if
    it hits a racer, will make them spin out. This will make them slow down or
    fall behind in a race. The Triple Green Shell does the same, but all three
    rotate around you.
    
    Using it:
    Normally, the green shell is used to fire at people, but it takes good aim
    if you are actually going to hit them. It's best to use them on straight roads
    so that there is more of a chance that you will hit someone. Another way to use
    it would be to hold it behind you. Like the banana (see above,) they can
    protect you from red and green shells that other people are firing.
    
    The triple green shell is different, and should be equipped once obtained.
    When equipped, they will rotate around you protecting you from other shells
    and bananas on the road. When they are rotating around you, you could also try
    to ram into other racers, as the green shells will make them spin out.
    
    Defending against it:
    If you are holding something behind you (such as another shell or banana,) you
    can defend yourself from these. It's not to often that these shells will
    actually end up hitting you.
    
    Picture:
    http://i345.photobucket.com/albums/p378/MKItems/TripleGreenShell.jpg
    NOTE: This is a picture of a Triple Green Shell item. A single green shell
    looks similar, but there is only one.
    
    
    
    -----------------------------------
    Red Shell / Triple Red Shell (4.03)
    -----------------------------------
    
    Description:
    The red shell is an item that you can fire. It looks exactly like the green
    shell but is red. When fired, it will automatically home in on the racer ahead
    of you. When it hits them (if it hits them,) it will make them spin out, and
    slow down. The Triple Red Shell does the same, but all three rotate around you.
    
    Using it:
    The red shell is often used to fire at people if there are any ahead of you.
    There is a high chance of it hitting them unless they know how to defend
    against it. (See "Defending against it" section.) If there is nobody ahead of
    you, there isn't much point to firing it, and you should just hold on to it
    behind you in case someone else fires a Red Shell at you. If nobody does,
    you could save it for when someone passes you, and as soon as they do, fire it
    to hit them. If you fire a red shell and it hits a wall, it will vanish.
    
    The triple red shell is different, and should be equipped once obtained.
    When equipped, they will rotate around you protecting you from other shells
    and bananas on the road. When they are rotating around you, you could also try
    to ram into other racers, as the red shells will make them spin out. Red Shells
    will not vanish when they hit a wall, if they're rotating around you.
    
    Defending against it:
    If you are holding something behind you (such as another shell or banana,) you
    can defend yourself from these. This is the most effective way. Another way
    would be to drive near some bananas and hope that the red shell hits them, or
    to try and get the shell to hit a wall.
    
    Picture:
    http://i345.photobucket.com/albums/p378/MKItems/TripleRedShell.jpg
    NOTE: This is a picture of a Triple Red Shell item. A single red shell looks
    similar, but there is only one.
    
    
    
    ---------------------------------
    Mushroom / Triple Mushroom (4.04)
    ---------------------------------
    
    Description:
    A mushroom is red and white and will give you a burst of speed that lasts
    for a short amount of time. Each one will give you one boost.
    
    Using it:
    Make sure that there are no obstacles ahead of you, and then just use it.
    It's best to use them on straight roads - they will not help you if you use
    them on turns. Also, you should save them if you know that there is a shortcut
    on the track. Some shortcuts will only work if you use a mushroom with them.
    
    Next, balloons can also be used as weapons. If you crash into someone will
    using a mushroom, they will be pushed out of the way, and you'll get their
    item.
    
    And lastly, when used on balloon battle, they can be used to steal an
    opponent's balloon.
    
    Defending against it:
    If you get hit by someone using a mushroom, you'll be pushed out of the way. To
    defend against someone hitting you while using one, you can hold a banana or a
    shell behind you.
    
    Picture:
    http://i345.photobucket.com/albums/p378/MKItems/TripleMushrrom.jpg
    NOTE: This is a picture of a Triple Mushroom item. A single mushroom looks
    similar, but there is only one.
    
    
    
    --------------
    Bob-omb (4.05)
    --------------
    
    Description:
    A Bob-omb is a bomb that can be dropped on the road. It will explode after a 
    certain amount of time, or if something hits it.
    
    Using it:
    If you have it, look behind to see if there are a bunch of people behind you.
    If there are, it would be best to drop it because it is likely that at least
    one will hit it. If one hits it, any kart near the one is also going to spin
    out because the explosion is quite large. It would not be very smart to hold
    a Bob-omb out behind you, because if someone hits you with an item, or bumps
    into you, the bomb will go off causing you to spin out. However, in the rare
    circumstance that you're going fast enough while holding the bomb behind you,
    it will not take you out when it explodes.
    
    Defending against it:
    If someone who is right ahead of you drops a bomb, there isn't much time and
    you will likely run into it. If there is more space between you, try as hard
    as you can to drive around it, and hope that you miss the explosion.
    
    Picture:
    http://i345.photobucket.com/albums/p378/MKItems/Bob-omb.jpg
    
    
    
    ------------------
    Spiny Shell (4.06)
    ------------------
    
    Description:
    A Spiny Shell is a blue shell that when fired, flys through the air to get to
    first place. When it gets there, it will make an explosion like a Bob-ombs
    (only it will be blue) and will make you spin out, costing you lots of time.
    
    Using it:
    Once you get it, you may as well use it because there is no way it can be used
    against you (unless you are in first place.) When it is fired, it will fly 
    through the air and home in on firt place. It will blow them up in a Bob-omb
    like explosion, costing them time. If you are in first and you have one of
    these, do NOT use it, becuase you will just blow yourself up.
    
    Defending against it:
    It is quite hard to dodge these shells. The easiest way to avoid them is to
    have a Star or a Bullet Bill so that it doesn't affect you, but it is quite
    likely that you won't have either of those items while you're in first. The
    next way requires you to quickly speed up, and works well if you have a
    mushroom. The blue shell matches your speed, so if you quickly speed up,
    it won't hit you, and will hit right behind you. This only works if it is right
    above you and is just about to hit you. You can also manage to speed up by
    doing a power-slide. See the following YouTube video for a video example:
    http://www.youtube.com/watch?v=449nN0MNzNM
    (If that video doesn't work, there are many other videos showing examples out
    there on the internet. Search around for some more. Credit to ArtefactMP for
    that video.)
    
    If you don't have any of these items, and you can't manage to speed up quickly,
    the most you can do if one is coming for you is slow down so that second place
    gets caught in the blast too. Of course, if they are far behind you, there is
    no point and you should just continue without waiting for second place. Another
    option that you have when you know that it'll hit you is to hit something else
    which will make you spin out--such as a car on Shroom Ridge. If timed
    correctly, you will not go flying, and you'll only spin out. You'll still lose
    your item, but you'll save a few seconds of time.
    
    If you are in second and are right behind first when one of these shells are
    coming, try and keep away from first place so you don't get blown up too.
    
    Picture:
    http://i345.photobucket.com/albums/p378/MKItems/SpinyShell.png
    
    [Thanks to reader Andrew Guo for pointing out how to dodge a Spiny Shell by
    speeding up quickly.]
    
    ----------------------
    Fake Item Block (4.07)
    ----------------------
    
    Description:
    Fake item blocks are item blocks that look real, but are not. The are red, and
    have an upside-down question mark in the middle. Real blocks have a proper
    question mark in the middle. Like bananas, these items will make you spin out,
    costing you time.
    
    Using it:
    Just drop these items on the track and hope that opponents will run into them.
    It's best not to drop them near the sides of the track, and in the middle
    instead because that's where most people go. If you are playing with only CPUs,
    it doesn't take much strategy to decide where to put them, but if you are
    playing with other humans, you should think a little bit harder as to where to
    put them. A good spot to put them would be in real item blocks. When you pick
    a real item block up, simply drop a fake one there. A real one will reappear
    making it look as though the fake block is real. Another way to use these would
    be to hold them behind you. If someone bumps into you, they will also hit the
    block making them spin out. Unfortunatly, these blocks do not keep items such
    as shells from hitting you.
    
    Defending against it:
    If you see a lone item block on the road, chances are it's a fake one so don't
    go for it. You can also tell a fake by checking to see if it's red and has
    an upside-down question mark in the middle. Like bananas, they don't move
    so just look on the road and try not to hit them.
    
    Picture: 
    http://i345.photobucket.com/albums/p378/MKItems/FakeItemBox.jpg
    
    
    
    ----------------------
    Golden Mushroom (4.08)
    ----------------------
    
    Description:
    These look like mushrooms, but are all gold and have a crown on them. These
    will give you multiple speed boosts. Once you get one, you will hold onto it
    until you use it. As soon as you use it once, an (internal) timer starts and
    the mushroom will dissappear once that timer reaches zero. You are free to use
    the mushroom as many times as you'd like before it runs out.
    
    Using it:
    Make sure that there are no obstacles ahead of you, and then just use it.
    It's best to use them on straight roads - they will not help you if you use
    them on turns. Also, you should save them if you know that there is a shortcut
    on the track. Some shortcuts will only work if you use a mushroom with them.
    
    When used on balloon battle, they can be used to steal an opponent's balloon.
    
    Defending against it:
    If you get hit by someone using a mushroom, you'll be pushed out of the way. To
    defend against someone hitting you while using one, you can hold a banana or a
    shell behind you.
    
    Picture: 
    http://i345.photobucket.com/albums/p378/MKItems/GoldenMushroom.jpg
    
    
    
    ------------------
    Bullet Bill (4.09)
    ------------------
    
    Description:
    This looks like a giant bullet. Your car will turn into one of these as soon as
    it is activated.
    
    Using it:
    Once you get one of these, you should use it. It will put your car on
    "auto-pilot" for a couple of seconds (depending on how far back you are.)
    It goes faster than a regular vehicle, and will bring you along the track
    taking out whatever is in it's way. This is basically like a star, but it
    drives for you.
    
    Defending against it:
    If you hear one coming up behind you, look back to see where it is, and try
    hard to get out of it's path. It might knock you off the track, and will
    knock whatever items you have out of you. You should definitly try not to get
    hit by one of these.
    
    Picture: 
    http://i345.photobucket.com/albums/p378/MKItems/BulletBill.jpg
    
    
    
    --------------
    Blooper (4.10)
    --------------
    
    Description:
    This looks like a grey squid. It will cover your opponents (whatever opponents
    are ahead of you) with splotches of ink on their screen.
    
    Using it:
    When you get this, you should use it and it will cover your opponenets (the
    ones in front of you) screens with splotches of ink. This will make it harder
    for them to see, and will hopefully make them crash into things.
    
    Defending against it:
    If you get covered with this ink, the only way to get it off is to use a
    mushroom, or go over a speed patch. The ink will fade away after a couple of
    seconds. If you have a working bottom screen, you can still use this to easily
    steer, and avoid items or opponents.
    
    Picture: 
    http://i345.photobucket.com/albums/p378/MKItems/Blooper.png
    
    
    
    ----------------
    Lightning (4.11)
    ----------------
    
    Description:
    This looks like a lightning bolt, and when used will shrink all of the other
    opponents in the race.
    
    Using it:
    As soon as you get it, you may as well use it. It will shrink whatever
    opponents are in the race. Because they are small, they will go slower and
    it will be easy to pass or catch up to them. Another nice side effect is that
    all of their items will fall onto the road so you might find stars, or
    mushrooms on the road. However, shells will also fall so watch out for those.
    
    "When people are affected by Lightning, then 8th place will revert immediately
    after the shrinking stops, 7th will change back one second later, 6th  will
    grow one second after that, etc. When racing with Nintendo WFC, the time that
    it takes each player to change back is still based on the imaginary 8th place
    person changing back immediately. That means 4th still waits 4 seconds."
    	- Quote by YuseiDarkUmbreon, used with permission
    
    Defending against it:
    There isn't any way to stop yourself from getting shrunk, unless you are using
    a bullet bill or invincibility at the time. Another way you won't get shrunk is
    if you are off the course at the time in an out-of-bounds area. If you are
    shrunk, do not go over any jumps that have gaps in the middle because you will
    not be able to get over them.
    
    Picture: 
    http://i345.photobucket.com/albums/p378/MKItems/Lightning.jpg
    
    
    
    -----------
    Star (4.12)
    -----------
    
    Description:
    A gold star. When used your car will be invincible and nothing will be able
    to hurt it.
    
    Using it:
    When you use it, your car will become many different colors, and you will be
    lots faster. You will also be invincible so nothing will be able to hurt you.
    If you have it, you should try to run into other people, as that will make them
    spin out and lose all of their items.
    
    Defending against it:
    If someone behind you has this, keep out of their way so that they don't hit
    you. If they do, you will spin out and lose all of your items.
    
    Picture: 
    http://i345.photobucket.com/albums/p378/MKItems/Star.jpg
    
    
    
    ----------
    Boo (4.13)
    ----------
    
    Description:
    Boo is a white ghost and always has been throughout the Mario series. In the
    Mario Kart series, he's known to help you out, by taking away from others.
    
    Using it:
    When you use it, Boo will make you invisible for a short amount of time, and 
    will go out in search of items that other opponents will have. Boo will look
    for items, steal them, and give them to you so you can use them. As an added
    feature to the invisibility, you will be able to go through things on the road
    such as bananas, fake blocks, opponents, and shells.
    
    Defending against it:
    Using the bottom screen, you should be able to see what items people have. If
    you see that someone has a Boo item, and you don't want him stealing your item,
    you should use or equip your item. That will keep your items safe, and away
    from Boo.
    
    Picture:
    http://i345.photobucket.com/albums/p378/MKItems/Boo.png
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    				Credits (5)
    -------------------------------------------------------------------------------
    If I've made any mistakes in this guide, please e-mail me at
    "steve.gamefaqs(at)gmail.com" You will be credited. Any feedback is also
    appreciated. Thanks.
    
     - Andrew Guo for pointing out how to dodge a Spiny Shell
    
     - Cameron Welch for showing me a problem (not with the actual information)
    
     - GameFAQs for hosting this on their site
    
     - You for reading or just browsing this FAQ 
    
     - YuseiDarkUmbreon for providing lots of information. Enough info to make me
       update this again. ;-)
    
     - Chocolatepie2 for providing information on mushrooms
    
    YOUR NAME COULD BE HERE IF YOU HELP ME IN SOME WAY!
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    				Copyright (6)
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    This FAQ is Copyright 2008 Stephen Marcok.
    
    This may be not be reproduced under any circumstances except for personal,
    private use. It may not be placed on any web site or otherwise distributed
    publicly without advance written permission. Use of this guide on any other
    web site or as a part of any public display is strictly prohibited, and a
    violation of copyright.
    
    All trademarks and copyrights contained in this document are owned by their
    respective trademark and copyright holders.
    
    
    The only websites allowed to host this FAQ are:
    GameFAQs......................................(www.gamefaqs.com)
    
    The most updated version will be found at GameFAQs. (www.gamefaqs.com)
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