hide results

    FAQ/Walkthrough (JIS) by tancients

    Version: 1.7 | Updated: 09/21/05 | Search Guide | Bookmark Guide

    ******************************************************************************
                            Castlevania: Dawn of Sorrow            
                         悪魔城ドラキュラ:蒼い月の十字架
    
                                   FAQ version (1.7)
    
                        Copyright 2005-2006 Jae Bird (Tancients)
    
    ******************************************************************************
    
    Table of contents
    
    1. Legal info    [LGLNFO]
    2. FAQ info      [FAQNFO]
    3. Storyline     [STRYLN]
    4. Controls      [CNTRLS]
    5. Walkthrough   [WLKTHR]  (Coming soon!)
    6. Bosses        [BOSSES]  (Coming soon!)
    7. Enemy info    [NMYNFO]  (Coming soon!)
    8. Souls         [SOULS ]
    9. Forging       [FORGNG]
    10. Items        [ITEMS ]
    11. Misc. info   [MSCNFO]
    12. Credits      [CREDIT]
    
    ******************************************************************************
    
    -=-=-=-=-=-=-=-=-=-=
    -=  1. Legal info -=                                                 [LGLNFO]
    -=-=-=-=-=-=-=-=-=-=
      
    This file is Copyright 2005-2006 Jae Bird. This file was entirely written by
    me, unless otherwise noted in the Credits section.  At this point, this faq
    can only be found on GameFaqs(www.gamefaqs.com).  If you are interested in
    hosting this on your website, you can contact me and ask.  If this is hosted
    at any other websites without permission, I will commence with a formal legal
    written letter, followed by further actions if necessary.
    
    Contact info:
    AIM: Abrengihomun
    MSN: tancients(circly a)yahoo.com
    YIM: Same as above
    E-mail: Same as two above.
    
    Also, if there are any errors, typos, bad information, or comments, you're 
    welcome to contact me at any of the above.
    
    
    ******************************************************************************
    
    -=-=-=-=-=-=-=-=-=-=
    -=  2. Faq info   -=                                                 [FAQNFO]
    -=-=-=-=-=-=-=-=-=-=
    
    A few things to make this faq more useful to everyone....
    Little markers so one can do a 'find' option to quickly jump to the section
    they're interested in. Also, please note that since I am initially working
    off of a Japanese version of the game, I have included the Japanese names of
    items,enemies, and locations.  If your browser isn't displaying the Japanese
    font,
    make sure that it is installed and set to decode the JIS format.  Once an
    English version is released, I'll adjust any translation errors, but will
    still keep the Japanese names in here for anyone interested.  Please note that
    this faq is not spoiler free, and by reading parts, you might find out more
    than you wanted to know.  I did attempt to keep it in a progressive format, so
    that you won't have anything spoiled up to where you are in the game. But
    there may be points where such isn't the case, so consider yourself warned.
    
    ******************************************************************************
    
    -=-=-=-=-=-=-=-=-=-=
    -=  3. Storyline  -=                                                 [STRYLN]
    -=-=-=-=-=-=-=-=-=-=
    
    Castlevania: Dawn of Sorrow (悪魔城ドラキュラ:蒼い月の十字架)
    takes place a year after the end of Aria of Sorrow (暁月の円舞曲).
    Life goes on as normal for Soma until he gets attacked by Celia.  In
    revenge,
    he chases Celia down, and from there the game begins.  Apparently all the
    main
    characters from Aria of Sorrow make a return in this game, so there are many
    familiar faces for the people who played the prequal to this title.
    
    Characters:
    
    来須蒼真 くろすそうま/Soma Cruz   19 years old
    Soma has the ability to control the souls of monsters.  One year ago, he
    discovered that it was his fate to become Dracula. Instead of sucummbing to
    his
    fate, he destroyed the chaos, and thus escaped becoming Dracula.
    
    白馬弥那 はくばみな/Mina Hakuba  19 years old
    A protector of the Hakuba shrine.  Mina and Soma were friends, and a year ago,
    they went to see the solar eclipse of 2035, only to end up taken to Dracula's
    Castle.  She doesn't have any special powers, but is close to Soma.
    
    ユリウス・ベルモンド/Julis Belmont   56 years old
    Belonging to the Belmont clan of Vampire Hunters, Julius sealed away Dracula
    back in 1999 in the solar Eclipse. He lost his memory of that fight, but
    during
    the events of 2035 in Aria of Sorrow, he regains his memories. He is currently
    assisting the church.
    
    有角幻也 ありかどげんや/ Genya Arikado  Age Unkown
    His origins are secret (In game anyway), and is always wrapped in mystery. He
    currently works  for the Japanese government, and only a few people know who
    he
    really is.
    
    ヨーコヴェルナンデス/Yoko Belnades  25 years old
    Another member of the church, she has magic abilities at her disposal. She
    studies the evil in human hearts in secret.  In 1476, her ancestor Sylpha
    Belnades first inherited the destiny to destroy Dracula with the Belmonts. She
    is friendly to Soma, and even acts like a big sister at times.
    
    ハマー/Hammer
    Retired from the military as of one year ago.  He got swept up to Dracula's
    castle in 2035 randomly, and set up a shop there for Soma.  There is a rumor
    that he likes Yoko, and attempts to flirt with her.
    
    ドミトリー/Domitri  37 years old
    
    ダリオ/Dario  37 years old
    
    セリア/Celia  26 years old
    
    
     
        
    
    ******************************************************************************
    
    -=-=-=-=-=-=-=-=-=-=
    -=  4. Controls   -=                                                 [CNTRLS]
    -=-=-=-=-=-=-=-=-=-=
    
    来須蒼真 くろすそうま/Soma Cruz
    
    Digital Pad:
    Left - Moves character left
    Down - Makes character duck
    Right - Moves character right
    Up + Y - Red soul(赤ソウル) use; consumes MP
    R button - Blue soul (青ソウル) turn on/off
    Y: Attack
    B: Jump
    A: Magic Attack
    X: Switch form (Quick change equipment)
    L: Dash backwards
    
    
    The touch screen has a few uses known so far.  One is the requirement to draw
    seals in order to deliver the coupe de grace to bosses.  Simply remember the
    order of the symbol, and when it shows up, quickly draw it! Another feature is
    that crystal blocks can be destroyed by poking at them. Not too much is known
    beyond that. There also seem to be many additional ways to use the touch
    screen
    with the different souls, and as those are discovered, they will be placed
    among
    the specific soul.
    
    
    
    ******************************************************************************
    
    -=-=-=-=-=-=-=-=-=-=
    -=  5. Walkthrough-=                                                 [WLKTHR]
    -=-=-=-=-=-=-=-=-=-=
    
    -The Prelude-
    The game starts out with Soma and Mina  talking about the past events the
    previous year. Suddenly a strange woman appears, looking for Soma.  Her name
    is
    Seria セリア.  She then summons up a skeleton, and at the same time,
    Arikado
    appears.  He tosses a knife ナイフ to Soma (Which becomes appears.  He
    tosses a knife ナイフ to Soma (Which becomes automatically equipped).  Thus
    begins the little tutorial for the game.and to get you used to the controls.
    You fight a skeleton セケルトン, armor knight
    アーマーナイト and a golem ゴーレム.  Defeating each one will give
    you each of their souls. For these, and any other soul info, refer  to the
    soul
    section. After the fight, Seria flees, taunting Soma to follow her.
    
    Soma finds himself in a snow region while hunting for Seria.  He comes across
    Hammer who apparently had been following Yoko.  After their conversation, you
    get full control of Soma, so go ahead and head to the right.
    
    -地図から消えた村/Missing village-
    
    Keep heading right, a few screes away you'll find a short sword
    ショートソード Down below you is a save point and a potion
    ポーション, go there if you need health.  Then continue to the right. 
    You'll come across Julius and Yoko. Apparently Julius was following the call
    of a hunter as a belmont.  Despite Yoko telling him to wait, he dashes off
    into
    the castle, leaving the
    drawbridge up.  Yoko gives you a level one sealing symbol, then asks if you
    want instructions on how to use it. そうだね is yes, いいよ is no.
    Whichever option you choose you must now escort Yoko and look for another  way
    in.  Don't worry, she  can't be hurt at all.  Go back West to where you got
    the short sword and
    drop down.  Head to the right door, and Yoko tells you about needing the rght
    level unsealing to open them. Its time for the first boss!
    
    ----------------------------------------------------------------     
    BOSS: Flying Armor フラインゲアーマー                        
    ----------------------------------------------------------------  
    
    A pretty easy boss.  He flies around and attacks with his two swords. If the
    swords cross each other, then be ready to jump off the ground to avoid the
    swords as they slice across the ground. If the swords point towards you,
    simply
    keep moving to avoid their attack.  If the swords point opposite of each
    other, avoid the Flying Armor as the swords spin around him.  This boss should
    be quick work.  Once you've hit the boss enough times, the sealing symobl
    will
    appear. Quickly draw the pattern that was shown by Yoko, and you'll have
    finished off the boss and obtained his soul.
    
    ----------------------------------------------------------------  
    BOSS: Flying Armor フラインゲアーマー
    ----------------------------------------------------------------  
    
    Yoko comes in to congratulate you for defeating the enemy.  Your job of
    escorting her is done, and now its time to press on.  In the first room you
    come to, you'll notice that you're unable to reach the ledge normally.
    You'll need to equip the new soul you got and use it with the R button in
    order to glide across  to the ledge. There is a claymore ケレイモア lying
    on the ground
    there.  In  the next room, hop along the ledges on the top to pick up a spear
    スピア.  At that point, there is a roadblock, so the only choice is down.
    If
    you want to grab the save point, head west to the next room, and pick up the
    mace メイス on the ground.  Go down.*To jump down platforms, hold down and
    jump* then go left for the save point.  Go out the east side to go back to the
    big room. In the big room, there are two places down at the bottom.  One is
    Yoko's weapon synthesis shop, the other is Hammer's store.  If you need any
    supplies or upgrades to your weapons, get them here.  Once you're done, head
    up and out a new path on the east of this room.  Keep going east and you'll
    find a potion at the end of the path.  Jump up the ledges near the entrance to
    this room, and use the flying armor to glide across.  Go past the sign with
    Seria's picture on it. Go through one room, and a hallway.  The following
    room
    has a  switch which will drain the moat.  Hit the switch, and the go through
    the
    newly opened path.  Keep heading right, and go through the door.  You've now
    made it into the castle.
    
    -?????/?????-
    
    Once here, start heading downward.  The first doorway on your left leads to a
    save point.  The doorway is marked with a mind up マインドアップ.  If
    you  want a stronger weapon, head east into the door across from the save
    point
    and go to the end of the hall to pick up a namakera ナマケラ.  Follow the
    room to the end to find a chest with some gold in it.  Then just go to the
    previous room. Keep going down to the bottom, and then head west.  Go through
    the room, and down another room.  Take the second door east, and drop down
    through the floor.  Head east, and down to the bottom again.  East through the
    door leads to a cutscene with Seria and her two henchmen Dimitri and Dario. 
    They are also candidates for becoming Dracula, and want to kill you off.  But
    not at this point. Everyone leaves,  so you can continue East.  Go down and
    east to a save point, and get
    ready for the next boss fight. Once you're ready, head west through the door.
    
    ----------------------------------------------------------------  
    BOSS: Baroll バロール
    ----------------------------------------------------------------  
    
    This boss is a little tricky at first.  When you enter the room, get close to
    the crystals, you character will automatically duck and avoid the beam the
    boss
    fires. Head through the new path, and be greeted face to face. The boss has a
    few attacks. The room for avoiding them is small, but once you learn how his
    moves are, you'll have the hang of it. If you see his eye charging up. Duck! 
    Thats the que for the laser beam, and it
    seriously packs a punch. When he brings his fist closer to his body, thats the
    sign that its going to be attacking up, so don't be standing on the fist at
    that point. When the fist moves closer to his face, that means he is going to
    punch the wall. Duck down below his face to avoid it, and then avoid the
    follow
    up punch he does. I stand on the fist for this one, as its easier for me. Once
    he's been hurt enough, be prepared to seal him!
    
    ----------------------------------------------------------------  
    BOSS: Baroll バロール
    ----------------------------------------------------------------  
    
    With the new soul ability, use the touch screen to shatter a path through the
    crystals, and move back to the save point. Head up, then west, then up to the
    top.  Go out to the East and make your way around this room. Go out the west
    side, and head up.  First door on the east leads to a warp room. Go ahead and
    add it to your map for the future.  Keep going up and at the top go east.  Go
    through this room and into the next.  Jump up onto the glowing green platform,
    and have stylus at hand.  Have Soma duck, and take out all the crystals before
    they knock Soma off.  At the end, head out the room and go through the door to
    enter the next area of the castle.
    
    -狂乱の花園/Flower garden of Madness-
    
    Head up and take the first left for a save point.  Go to the top and take the
    West exit. In this room you'll pick up sealing level 2. Head up, and go west
    for another warp point. Go up to the next room.  Head east a little and pick
    up
    a breastplate
    ブレストプレート. Go out the Top east exit, head east, and then go to
    the middle of this room to get the doppleganger ドップルゲンガー soul.
    This soul allows you to have two equipment/soul settings, and to easily switch
    between them. Head east out of this room, and follow the path along eastward
    and go through the door there to the next area.
    
    -?????/Black Cathedral-
    
    Head straight east and get the save point.  Then take the top east exit. Go
    across the hall, and in the next room head down to the very bottom. Take the
    west exit.  Continue down the hall, and then go down one section to the next
    west doorway.  Enter there for a warp point.  Go to the top of this room, and
    head out on the east.  Go to the end of the hall, and work your way up and
    then
    east.  Go to the top and west for a save point.  Get prepared for another boss
    fight, and go down to the bottom.  Open sesame!
    
    ----------------------------------------------------------------  
    BOSS: Dimitri ドミトリ
    ----------------------------------------------------------------  
    
    We walk in on Dimitri fighting a creature.  This also gives you a clue as to
    his weakness.  He absorbs the soul attack that is used on him. So, the easiest
    thing to do, is to use a weak, easy to doge red soul attack.  A good one is
    skeleton.  And its one you're guranteed to have at this point anyway.  All
    you
    need to do is hit him with the attack once. Then that is the only attack
    Dimitri
    will do.  Rather pitiful boss. Defeat him and get his soul.
    
    ----------------------------------------------------------------  
    BOSS: Dimitri ドミトリ
    ----------------------------------------------------------------  
    
    Go back and save if you want, and then move forward.  Go up and around and
    you'll see another boss door.  This time, its the real boss. 
    
    ----------------------------------------------------------------  
    BOSS: Marthas マルファス
    ----------------------------------------------------------------  
    
    Not too much of a fight either, but at least a vast improvement over Dimitri. 
    The boss has a few attacks to watch for.  When he lands, he will either wait a
    few seconds and then take off, or suck in crows and then fly, firing them all
    towards whatever side you're on.  So when that happens, just get close, and
    get under and to the other side.  He also charges electric orbs
    and throws them at you.  Simply get away from him enough that you  can jump
    over the orbs.  They have a slight homing ability.  His final attack is where
    he unfolds both wings in mid-air and fires his heathers on both sides.  Keep
    an
    eye on him and when he stretches out, slide underneath him.
    
    As always, remember to be ready to seal!
    
    ----------------------------------------------------------------  
    BOSS: Marthas マルファス
    ----------------------------------------------------------------  
    
    After getting his soul, we now have the highly useful double jump ability!
    While heading out of the bosses area, use the flying armor and double jump to
    reach the small ledge and pick up the peace ring リングピアス. Head back
    to the nearest save point. Go out the west door below the save point, and use
    the double jump to pick up the power belt ポワーベルト. Head towards the
    earlier save point by going down, and through the hall. Use the double jump in
    the northwest corner of the room and snag the longsword ロングソード if
    you want it.  Head west through the door.
    
    -狂乱の花園/Flower garden of Madness-
    
    Take the northwest exit, and go up through the northwest exit again.  Here you
    will see a ledge you couldn't reach before, but now you have the double jump,
    so head on up there.  Grab the elf robe エルフノローブ and take the
    northeast exit.  Follow the hallway to the end for a save point, and then head
    north. Get ready, and enter the boss door.  Fun time again!
    
    ----------------------------------------------------------------  
    BOSS: Dario ダリオ
    ----------------------------------------------------------------  
    
    After a short conversaton and an explosion of fire, the battle starts. He only
    has a few attacks, but they all pack a severe punch. One attack is where he
    simply shoots a fireball from his fist.  Duck or jump over it to avoid it. 
    The
    next attack is where he slams his fists into the ground and causes a giant
    shockwave.  Jump over this to avoid it.  His third attack is where he summons
    3
    pillars of fire from the ground to attack, just keep moving and they won't
    hit
    you.
    
    I usually use the une soul to damage him constantly, so I can stay far enough
    away to safely avoid his attacks.  Just keep an eye for when he transports so
    you can make sure you throw the une in the right spot.
    
    After you deal enough damage, Seria comes in and stops Dario, and they both
    flee away.
    
    ----------------------------------------------------------------  
    BOSS: Dario ダリオ
    ----------------------------------------------------------------  
    
    Go back to the save point if you need it, and then proceed onward.
    
    Head West, and then up to the top.  Go west through the door into the next
    area.
    
    -????/?????-
    
    Go west through the hallway into the next room.  You'll be stopped by
    Arikado.
     He gives you ミナのおまもり/Mina's Charm to keep away evil.  It'll
    be
    important later. Keep heading west, and then go down a little and take the
    west
    exit out of this big room.  Go through the hallway, and we come to a fun
    little
    puzzle.
    
    This puzzle is basically one where you slide the rooms around to make a path. 
    At default, its already leading you straight to the next area, so you really
    don't need to mess with it unless you're exploring or want to pick up some
    items.  Or just want to make a path back to the beginning area.  Any
    combination works, but the easiest one that gives you access to all exits is
    simply by putting the rooms in order!  1 2 3 4 on the top row, 5 6 7 8 on the
    next, and so forth.
    
    The items you can find in this little puzzle are:
    Room 1 has a セスタス/Cestus
    Room 5 has a カタール/katar
    Room 8 has a ターコイズピアス/Turqoise piece
    Room 9 has a ジュストコール/Justaucorps?
    Room 12 has a グレートソード/Great sword
    The room on the upper right just leads to a room with a mirror. It has a
    リングメイル/ring mail and a hidden item in it.
    The lower left leads back to the village.
    The upper left leads forward towards the next boss.
    
    Can't figure out how to line them all up in numerical order? Hit the reset
    switch, and here is the step-by-step!
    
    3UP, 13UP, 15RIGHT, 1UP, 9LEFT, 14LEFT, 6LEFT, 7DOWN, 4RIGHT, 10DOWN, 5LEFT,
    4UP, 10RIGHT, 5DOWN, 12DOWN, 8LEFT, 4UP, 12RIGHT, 13RIGHT, 11RIGHT, 1UP,
    15LEFT, 5LEFT, 13DOWN, 8DOWN, 3RIGHT, 2RIGHT, 1UP (1 2 3 4 done), 15UP 5LEFT,
    13LEFT, 6UP, 7LEFT, 10DOWN, 12DOWN, 8RIGHT, 6UP, 7UP, 14RIGHT, 13DOWN, 11DOWN,
    15RIGHT, 5UP, 11LEFT, 15DOWN, 6LEFT, 7UP (5 6 7 8 done), 15RIGHT, 11RIGHT,
    9UP,
    13LEFT, 14LEFT, 15DOWN, 11RIGHT, 14UP, 15LEFT 10LEFT, 12DOWN, 11RIGHT, 10UP,
    15RIGHT, 14DOWN, 10LEFT, 11LEFT, 12UP (9 10 11 12 13 14 15 DONE!)
    
    Yay for puzzles! 
    
    Now that we're through that (and on the upper-left corner of the puzzle) lets
    keep moving west.  Go up and to the east.  Up again, east again.  Take the
    upper east exit, and up and west.  Up and east, then up and west.  Take the
    upper west exit, and pick up the level 3 magic seal, then go back to the
    previous room. Up out the top, and then to the right for a save point.  Just
    to
    the west is the boss.  Its fun time!
    
    ----------------------------------------------------------------  
    BOSS: Puppetmaster パペットマスター
    ----------------------------------------------------------------
    
    This boss is lethal if you don't know what to watch out for.  He starts out
    by
    spitting out a bunch of dolls.  These just fly around and try and run into
    you,
    mostly causing a nuisance. What ou have to watch out for, is when you hear a
    crystallic sound.  That is when he is creating a dummy doll.  It will be in
    one
    of his four hands.  You'll want to destroy that before it gets to the iron
    maiden, otherwise you'll switch places with the doll, and take a lot of
    damage!  The boss nor the iron maidens (when open) will hurt you if you touch
    them.  So just dodge the flying dolls, and destroy the dummy.
    
    New sealing time!
    
    ----------------------------------------------------------------  
    BOSS: Puppetmaster パペットマスター
    ----------------------------------------------------------------
    
    We now have a most interesting soul....just like the boss attack with the
    dummy
    doll, we can now switch places with a doll you toss. Also, at this point, we
    can
    choose between 2 bosses.  The route that I'm giving from this point on is to
    follow the main bosses and work towards the end.  The other bosses will be
    added at the end when the paths aren't two anymore.  You can skip down to the
    next section marked with *SPLIT* or keep following down.
    
    Go down, and take the bottom east path.  Down and then west, down and east,
    and
    go straight east.  Here you'll see a small hole in the wall.  Use the
    puppetmaster soul, and toss the doll through it.  Nice trick, eh?  Keep going
    to the end of the hall. Go down and out the bottom of this room. Take the top
    eatern exit, and to the end of the hall.  GO through the door.
    
    -狂乱の花園/Flower garden of Madness-
    
    Go down, and east.  East again, and then down.  West, west, Then around and
    out
    the bottom east. Go straight across and out the east.  Down and east, and then
    down and east out the door.
    
    -?????/Black Cathedral-
    
    Through the northeast exit, east through the hall.  Up and out the top-west
    exit.  West through the hall, and go through the next room out the top.  Up
    and
    to the east exit, then up and east again.  Through the hall, and back to the
    bellroom.  Top east side there is a little hole for the doll.  Toss and go. Go
    to the bottom of this room, and hit the switch, then go east through the door.
    
    
    -?????/Tower of the Sinned-
    
    Go as far east as you can, and you'll come across Julius.  Hell tell you
    about
    the dark seal.  Afterwards, go back one room and head up.  Our goal, the top
    of
    the tower!  Its pretty much just weaving up through each room.  About halfway
    up there is a doorway on the right that leads to a locked door.  Remember
    where
    that is.  At the top is a save point on the right, and the boss on the left.
    
    ----------------------------------------------------------------  
    BOSS: Gigas (aka: Giggles) ゲーゴス
    ----------------------------------------------------------------
    
    One of the harder bosses of the game.  Only one of his moves is hard to dodge.
    The trick is to stay low, and slide around (With the exception of 2 moves) 
    Swords are recommended for their upper arcing attack.
    
    Sometimes he'll start sucking in air, stay out from under him, and jump away
    until he nosedives his face into the ground.  If he is close to the wall on
    the
    side you're on, make sure you've landed before he pulls his nose out.
    If he curls inward, that means he's getting ready to expel gases (either
    stone
    or poison) and you want to duck in the farthest corner or jump up high and use
    the flying armor until the gas dissapates.  It CAN hit you if you're standing
    up, and very rarely in the corner.
    If he starts foaming at the mouth, he's about to shoot a large beam, run up
    close to his leg and duck down.  Free hits for you, just remember to slide
    away
    before he finishes his beam attack in case he decides to step forward.
    The hardest one to dodge is his jump.  It almost looks like he is going to gas
    you, and then he ducks down and leaps.  You'll want to be ready to slide
    under
    him. You need to be close enough that you can make it in one or two slides,
    but
    not close enough that he hurts you when he ducks down for the leap.  Hiding in
    the far corner rarely helps, as he ducks back down after landing.
    
    After beating on him for a while, he'll leap again, which will cause the
    floor
    to crumble.  And when that happens, the whole boss arena crumbles.  Free hits
    while you two fall though.  Just avoid his head when he pulls it out of the
    sand.  After landing, his leg shackles break, and he moves faster.  But his
    attacks are still the same.
    
    ----------------------------------------------------------------  
    BOSS: Gigas (aka: Giggles) ゲーゴス
    ----------------------------------------------------------------
    
    Whew.  Al that climbing, a big beast, and now we're back at the bottom.  And
    we need to climb up again.  Use the flying armor soul to glide across each
    opening.  Once up to where the boss room was, glide across there too.  Pick up
    the key on the ground, and walk to the next room to activate a warp room. 
    Then
    go back.  We need to go down the tower and take the doorway. We can unlock the
    door there now.  Unlock it, go through the door, and we're in a new area!
    
    -????/Cursed Clocktower-
    
    Move forward, and Seria will appear. She tells you of her plan, and Arikado
    comes up behind, shortly followed by an overly anxious Julius.  Seria
    vanishes,
    and the other two run on ahead.  Go ahead and do the same.
    
    Keep heading west, and you'll come to a room with a bunch of pistons.  You
    want to be on the ones without blood when they go up.  So duck when you get to
    them, and try to move across without getting hurt.  In the next room go up and
    out the east side.  In this room, take the bottom path, and avoid getting hit
    by the spinning spikes.  Go through the bottom, and then come back on the top
    to get to the exit going up.  Sometimes a doublejump will keep you above the
    spike if its just barely coming across the floor.  Next room is full of
    pendulums.  Jump on each one and work your way to the top.  Out the east,
    there
    is a level 4 magic seal.  Pick it up and keep going.  Ride the platform to the
    top, and head out the west side.  This is another room with a pendulum.  Jump
    on it, and when it swings to the right, jump on the wooden platform and go up.
    
    Grab the save room on the right, and then head left to the boss.
    
    ----------------------------------------------------------------  
    BOSS: Zepher ゼファル
    ----------------------------------------------------------------
    
    Ahh, the boss of time.  A nice dramatic entrance too.  Not too difficult boss
    here.
    If he raises his right hand, he's going to swipe his claw at you.  Just stand
    back enough to avoid it.
    If his left hand moves, he's going to throw a knife. Jump over it or attack
    it
    and it'll land on the ground.
    If he jumpes up to the ceiling, be prepared to dodge the dagger he throws, and
    don't get in his way either.  Just move slightly behind him, and when he
    starts jumping down, take a step or two either direction.
    He will glow for a second, and do one of two types of attacks depending on if
    you hit try to attack while he is glowing.  If you attack, he will slash
    forward with his claw, doubletap the backward dash to avoid this.  If you
    don't, he freezes time and jumps in an arc over you throwing up to 5 daggers
    (less if he hits a wall first) and then unfreezes time.  Just make sure you
    stand inbetween the daggers.  Take a step left or right if need be.
    
    Seal and soul.  Now you too can stop time!
    
    ----------------------------------------------------------------  
    BOSS: Zepher ゼファル
    ----------------------------------------------------------------
    
    After the boss, keep heading west until you get to the warp room.  Take the
    warp room to the black cathedral
    
    -?の???/Black Cathedral-                 *SPLIT*
    
    Back in the cathedral, go to the bottom and exit out the west side.  Down the
    hall to the enxt room, go down to the bottom and exit west, take the next path
    east.  Avoid the spike trap, and use the puppet soul to go through the hole. 
    Head east, avoid the other spike trap, and go through the door.
    
    -????/Underground Hades-
    
    Go down and snag the save point, and then go back up, take a right, and enter
    the boss chamber.
    
    ----------------------------------------------------------------  
    BOSS: Rahab ラハブ
    ----------------------------------------------------------------
    
    This is an interesting boss fight.  Takes place in the water.  The key to this
    battle is to watch the bubbles and stay slightly behind them.  They're your
    clue as to where Rahab is.  I also don't recommend jumping around or on the
    ice platforms, its safer just drifting in the water.
    
    Rahab usually comes up on either side, but can sometimes come up in the
    middle,
    and does a number of attacks.
    Leaps out of the water in an arc, sending 5 ice crystals down on you. Just
    stay
    inbetween them and you'll be fine.
    Pulls out of the water, and shoots ice.  You shouldn't be hit by this unless
    you're far away from him.
    Does a spinning attack destroying any ice bricks and hurting you if you're
    too
    close.
    
    When he goes back down, try not to be too close (Better yet, back away), or
    he'll hit your feet.  Also, the reason to stay behind his bubbles is to avoid
    him from coming up on you, or doing his underwater spiral (Just turns around
    underwater, butit comes up into your drifting area) to hit you.
    
    Other than that, the boss is pretty simple.  Seal away!
    
    
    ----------------------------------------------------------------  
    BOSS: Rahab ラハブ
    ----------------------------------------------------------------
    
    We can now walk underwater! Jump out the east and we can now explore the
    underground area.
    Follow the path around, down, then bottom west corner.  Down and west, and
    west
    through the hallway.  Go up and take the west exit, and west through the
    hallway
    again.  Then go down and take the bottom west exit again.  Down, and bottom
    west
    again. West, then straight down.  To the east is a save point if you need it. 
    Then head west, you'll pick up a うまいキノコ/Good mushroom and go
    straight down and turn east.  Go through the door at the end of the hall.
    
    -????/Ruins-
    
    Apparently time has stopped here, so you won't be able to proceed further
    without Zepher's soul.  Use it, and the cannonball will finish clearing the
    way for you.  Welcome to nostalgia. Head east through the halls, and then go
    down a little and continue going east.  In the big room take the northeastern
    exit, and be greeted by Julius and Dario, apparently in the middle of a fight.
    
    One which Dario is winning.  Dario then yells insults at Soma and vanishes. 
    Continue east until you get to a save point.  Go ahead and save here, the boss
    is two rooms away. Go back and then up.  Go east all the way to the boss room.
    
    ----------------------------------------------------------------  
    BOSS: Bat Company バットカンパニー
    ----------------------------------------------------------------
    
    Not just one bat! This boss likes to take many forms, and flies around a lot. 
    The best way to dodge its default form is to stay in one corner, and when it
    comes to you, jump and use flying armor to get over it.  This also works when
    its a hand.  When it is a face, simply dodge or destroy the blue bullets it
    shoots out.  Don't let the hand touch you! If it grabs you, it'll squeeze
    you
    and it hurts.
    
    The main trick is, don't hug the wall unless you're planning on jumping. 
    When in bat form, it will move to where you are, and just a little bit
    further.
     So you want to plan for that.  In that way, you can basically control where
    the
    bat moves to, and thus remove almost any chance of getting hurt.  Seal'd!
    
    ----------------------------------------------------------------  
    BOSS: Bat Company バットカンパニー
    ----------------------------------------------------------------
    
    Now we can turn into a bat!  That opens up all the areas you can go except 5.
    Two of which needs specific souls, the other two you need certain story
    triggers.  Those other paths will be covered later on.  For now, we're headed
    to the top!
    
    Warp back to the Clock Tower.
    
    -????/Cursed Clocktower-
    
    From the warp point, go out and down, then take the left path.  Zig-zag your
    way down and you'll come across a narrow path with spikes.  Go batty and fly
    your way through there. Continue to follow the path, and then go through the
    door.  You're now at the highest point of the castle.
    
    -?????/Top Floor-
    
    The first thing you'll see is Yoko.  After you're through with her, keep
    going west down the hall, and then go west through the next one.  In this new
    area, drop straight down, and head east for a save point. Go out and back up,
    then keep heading west until you can't.  Go up to the next room, and head
    east. Head east again.  Keep going east to the next room, and then up.  Go
    around and up again, and then head west until you get to a save point.  Its
    time for the final boss.  Go out and up, and head west all the way to the
    boss.
    
    ----------------------------------------------------------------  
    BOSS: Dario ダリオ  2nd fight
    ----------------------------------------------------------------
    
    Its Dario! He's become all evil!  Just look in the mirror.  See that firey
    soul of his?  Unfortunately, it seems like he's only got one new attack.  I
    copy/pasted the info from the first time in case you forgot.
    
    He only
    has a few attacks, but they all pack a severe punch. One attack is where he
    simply shoots a fireball from his fist.  Duck or jump over it to avoid it. He
    can now shoot 3 at a time in a spread formation (sideways W)
    The
    next attack is where he slams his fists into the ground and causes a giant
    shockwave.  Jump over this to avoid it.  His third attack is where he summons
    3
    pillars of fire from the ground to attack, just keep moving and they won't
    hit
    you.
    The new attack is where he summons up two giant dragons.  Always back away
    when
    he starts running his mouth. Thats your que he's going to do this attack. 
    Then
    just stand inbetween the dragons where they don't collide, and you're safe.
    
    Another thing that will make him even easier.  Jump behind him.  He's pretty
    slow to figure out where you are. 
    
    ----------------------------------------------------------------  
    BOSS: Dario ダリオ  2nd fight
    ----------------------------------------------------------------
    
    
    Congratulations! You beat the game!  Want a better ending? Want more bosses?
    Read on!
    
    
    *Coming Soon*
    
    ******************************************************************************
    
    -=-=-=-=-=-=-=-=-=-=
    -=  6. Bosses     -=                                                 [BOSSES]
    -=-=-=-=-=-=-=-=-=-=
    
    ----------------------------------------------------------------     
    BOSS: Flying Armor フラインゲアーマー                        
    ----------------------------------------------------------------  
    
    A pretty easy boss.  He flies around and attacks with his two swords. If the
    swords cross each other, then be ready to jump off the ground to avoid the
    swords as they slice across the ground. If the swords point towards you,
    simply
    keep moving to avoid their attack.  If the swords point opposite of each
    other, avoid the Flying Armor as the swords spin around him.  This boss should
    be quick work.  Once you've hit the boss enough times, the sealing symobl
    will
    appear. Quickly draw the pattern that was shown by Yoko, and you'll have
    finished off the boss and obtained his soul.
    
    ----------------------------------------------------------------  
    BOSS: Flying Armor フラインゲアーマー
    ----------------------------------------------------------------
    
    ----------------------------------------------------------------  
    BOSS: Baroll バロール
    ----------------------------------------------------------------  
    
    This boss is a little tricky at first.  When you enter the room, get close to
    the crystals, you character will automatically duck and avoid the beam the
    boss
    fires. Head through the new path, and be greeted face to face. The boss has a
    few attacks. The room for avoiding them is small, but once you learn how his
    moves are, you'll have the hang of it. If you see his eye charging up. Duck! 
    Thats the que for the laser beam, and it
    seriously packs a punch. When he brings his fist closer to his body, thats the
    sign that its going to be attacking up, so don't be standing on the fist at
    that point. When the fist moves closer to his face, that means he is going to
    punch the wall. Duck down below his face to avoid it, and then avoid the
    follow
    up punch he does. I stand on the fist for this one, as its easier for me. Once
    he's been hurt enough, be prepared to seal him!
    
    ----------------------------------------------------------------  
    BOSS: Baroll バロール
    ----------------------------------------------------------------
    
    ----------------------------------------------------------------  
    BOSS: Dimitri ドミトリ
    ----------------------------------------------------------------  
    
    We walk in on Dimitri fighting a creature.  This also gives you a clue as to
    his weakness.  He absorbs the soul attack that is used on him. So, the easiest
    thing to do, is to use a weak, easy to doge red soul attack.  A good one is
    skeleton.  And its one you're guranteed to have at this point anyway.  All
    you
    need to do is hit him with the attack once. Then that is the only attack
    Dimitri
    will do.  Rather pitiful boss. Defeat him and get his soul.
    
    ----------------------------------------------------------------  
    BOSS: Dimitri ドミトリ
    ---------------------------------------------------------------- 
    
    ----------------------------------------------------------------  
    BOSS: Marthas マルファス
    ----------------------------------------------------------------  
    
    Not too much of a fight either, but at least a vast improvement over Dimitri. 
    The boss has a few attacks to watch for.  When he lands, he will either wait a
    few seconds and then take off, or suck in crows and then fly, firing them all
    towards whatever side you're on.  So when that happens, just get close, and
    get under and to the other side.  He also charges electric orbs
    and throws them at you.  Simply get away from him enough that you  can jump
    over the orbs.  They have a slight homing ability.  His final attack is where
    he unfolds both wings in mid-air and fires his heathers on both sides.  Keep
    an
    eye on him and when he stretches out, slide underneath him.
    
    As always, remember to be ready to seal!
    
    ----------------------------------------------------------------  
    BOSS: Marthas マルファス
    ----------------------------------------------------------------
    
    ----------------------------------------------------------------  
    BOSS: Dario ダリオ
    ----------------------------------------------------------------  
    
    After a short conversaton and an explosion of fire, the battle starts. He only
    has a few attacks, but they all pack a severe punch. One attack is where he
    simply shoots a fireball from his fist.  Duck or jump over it to avoid it. 
    The
    next attack is where he slams his fists into the ground and causes a giant
    shockwave.  Jump over this to avoid it.  His third attack is where he summons
    3
    pillars of fire from the ground to attack, just keep moving and they won't
    hit
    you.
    
    I usually use the une soul to damage him constantly, so I can stay far enough
    away to safely avoid his attacks.  Just keep an eye for when he transports so
    you can make sure you throw the une in the right spot.
    
    After you deal enough damage, Seria comes in and stops Dario, and they both
    flee away.
    
    ----------------------------------------------------------------  
    BOSS: Dario ダリオ
    ----------------------------------------------------------------
    
    ----------------------------------------------------------------  
    BOSS: Puppetmaster パペットマスター
    ----------------------------------------------------------------
    
    
    This boss is lethal if you don't know what to watch out for.  He starts out
    by
    spitting out a bunch of dolls.  These just fly around and try and run into
    you,
    mostly causing a nuisance. What ou have to watch out for, is when you hear a
    crystallic sound.  That is when he is creating a dummy doll.  It will be in
    one
    of his four hands.  You'll want to destroy that before it gets to the iron
    maiden, otherwise you'll switch places with the doll, and take a lot of
    damage!  The boss nor the iron maidens (when open) will hurt you if you touch
    them.  So just dodge the flying dolls, and destroy the dummy.
    
    New sealing time!
    
    ----------------------------------------------------------------  
    BOSS: Puppetmaster パペットマスター
    ----------------------------------------------------------------  
    
    ----------------------------------------------------------------  
    BOSS: Gigas (aka: Giggles) ゲーゴス
    ----------------------------------------------------------------
    
    One of the harder bosses of the game.  Only one of his moves is hard to dodge.
    The trick is to stay low, and slide around (With the exception of 2 moves) 
    Swords are recommended for their upper arcing attack.
    
    Sometimes he'll start sucking in air, stay out from under him, and jump away
    until he nosedives his face into the ground.  If he is close to the wall on
    the
    side you're on, make sure you've landed before he pulls his nose out.
    If he curls inward, that means he's getting ready to expel gases (either
    stone
    or poison) and you want to duck in the farthest corner or jump up high and use
    the flying armor until the gas dissapates.  It CAN hit you if you're standing
    up, and very rarely in the corner.
    If he starts foaming at the mouth, he's about to shoot a large beam, run up
    close to his leg and duck down.  Free hits for you, just remember to slide
    away
    before he finishes his beam attack in case he decides to step forward.
    The hardest one to dodge is his jump.  It almost looks like he is going to gas
    you, and then he ducks down and leaps.  You'll want to be ready to slide
    under
    him. You need to be close enough that you can make it in one or two slides,
    but
    not close enough that he hurts you when he ducks down for the leap.  Hiding in
    the far corner rarely helps, as he ducks back down after landing.
    
    After beating on him for a while, he'll leap again, which will cause the
    floor
    to crumble.  And when that happens, the whole boss arena crumbles.  Free hits
    while you two fall though.  Just avoid his head when he pulls it out of the
    sand.  After landing, his leg shackles break, and he moves faster.  But his
    attacks are still the same.
    
    ----------------------------------------------------------------  
    BOSS: Gigas (aka: Giggles) ゲーゴス
    ----------------------------------------------------------------
    
    ----------------------------------------------------------------  
    BOSS: Zepher ゼファル
    ----------------------------------------------------------------
    
    Ahh, the boss of time.  A nice dramatic entrance too.  Not too difficult boss
    here.
    If he raises his right hand, he's going to swipe his claw at you.  Just stand
    back enough to avoid it.
    If his left hand moves, he's going to throw a knife. Jump over it or attack
    it
    and it'll land on the ground.
    If he jumpes up to the ceiling, be prepared to dodge the dagger he throws, and
    don't get in his way either.  Just move slightly behind him, and when he
    starts jumping down, take a step or two either direction.
    He will glow for a second, and do one of two types of attacks depending on if
    you hit try to attack while he is glowing.  If you attack, he will slash
    forward with his claw, doubletap the backward dash to avoid this.  If you
    don't, he freezes time and jumps in an arc over you throwing up to 5 daggers
    (less if he hits a wall first) and then unfreezes time.  Just make sure you
    stand inbetween the daggers.  Take a step left or right if need be.
    
    Seal and soul.  Now you too can stop time!
    
    ----------------------------------------------------------------  
    BOSS: Zepher ゼファル
    ----------------------------------------------------------------
    
    ----------------------------------------------------------------  
    BOSS: Rahab ラハブ
    ----------------------------------------------------------------
    
    This is an interesting boss fight.  Takes place in the water.  The key to this
    battle is to watch the bubbles and stay slightly behind them.  They're your
    clue as to where Rahab is.  I also don't recommend jumping around or on the
    ice platforms, its safer just drifting in the water.
    
    Rahab usually comes up on either side, but can sometimes come up in the
    middle,
    and does a number of attacks.
    Leaps out of the water in an arc, sending 5 ice crystals down on you. Just
    stay
    inbetween them and you'll be fine.
    Pulls out of the water, and shoots ice.  You shouldn't be hit by this unless
    you're far away from him.
    Does a spinning attack destroying any ice bricks and hurting you if you're
    too
    close.
    
    When he goes back down, try not to be too close (Better yet, back away), or
    he'll hit your feet.  Also, the reason to stay behind his bubbles is to avoid
    him from coming up on you, or doing his underwater spiral (Just turns around
    underwater, butit comes up into your drifting area) to hit you.
    
    Other than that, the boss is pretty simple.  Seal away!
    
    
    ----------------------------------------------------------------  
    BOSS: Rahab ラハブ
    ----------------------------------------------------------------
    
    ----------------------------------------------------------------  
    BOSS: Bat Company バットカンパニー
    ----------------------------------------------------------------
    
    Not just one bat! This boss likes to take many forms, and flies around a lot. 
    The best way to dodge its default form is to stay in one corner, and when it
    comes to you, jump and use flying armor to get over it.  This also works when
    its a hand.  When it is a face, simply dodge or destroy the blue bullets it
    shoots out.  Don't let the hand touch you! If it grabs you, it'll squeeze
    you
    and it hurts.
    
    The main trick is, don't hug the wall unless you're planning on jumping. 
    When in bat form, it will move to where you are, and just a little bit
    further.
     So you want to plan for that.  In that way, you can basically control where
    the
    bat moves to, and thus remove almost any chance of getting hurt.  Seal'd!
    
    ----------------------------------------------------------------  
    BOSS: Bat Company バットカンパニー
    ----------------------------------------------------------------
    
    ----------------------------------------------------------------  
    BOSS: Dario ダリオ  2nd fight
    ----------------------------------------------------------------
    
    Its Dario! He's become all evil!  Just look in the mirror.  See that firey
    soul of his?  Unfortunately, it seems like he's only got one new attack.  I
    copy/pasted the info from the first time in case you forgot.
    
    He only
    has a few attacks, but they all pack a severe punch. One attack is where he
    simply shoots a fireball from his fist.  Duck or jump over it to avoid it. He
    can now shoot 3 at a time in a spread formation (sideways W)
    The
    next attack is where he slams his fists into the ground and causes a giant
    shockwave.  Jump over this to avoid it.  His third attack is where he summons
    3
    pillars of fire from the ground to attack, just keep moving and they won't
    hit
    you.
    The new attack is where he summons up two giant dragons.  Always back away
    when
    he starts running his mouth. Thats your que he's going to do this attack. 
    Then
    just stand inbetween the dragons where they don't collide, and you're safe.
    
    Another thing that will make him even easier.  Jump behind him.  He's pretty
    slow to figure out where you are. 
    
    ----------------------------------------------------------------  
    BOSS: Dario ダリオ  2nd fight
    ----------------------------------------------------------------
    
    
    ******************************************************************************
    
    -=-=-=-=-=-=-=-=-=-=
    -=  7. Enemy info -=                                                 [NMYNFO]
    -=-=-=-=-=-=-=-=-=-=
    
    001 ゾンビ/Zombie
    HP: ???
    Item1: めののふく/Cloth Tunic
    Item2: ---
    Soul:  0/9 Red  RARITY: ★★ 2 stars
    
    Description:
    Used to be a villager
    
    
    002 こうもり/bat
    HP: ???
    Item1: ---
    Item2: ---
    Soul 0/3 Blue  RARITY: ★★ 2 stars
    
    Description:
    Blood sucking bat which lives in the castle
    
    
    003 ゴースト/Ghost
    HP: ???
    Item1: ---
    Item2: ---
    Soul 0/1 Blue  RARITY: ★★★ 3 stars
    
    Description:
    Tiny spirit fearfully wandering around in the castle forever.
    
    004 スケルトン/Skeleton
    HP: ???
    Item1: ---
    Item2: ---
    Soul 0/3 Red RARITY: ★★ 2 stars
    
    Description:
    Magically animated skeleton
    
    
    005 ターンネートテーブル/Dinette table
    HP: ???
    Item1: ---
    Item2: ---
    Soul 0/1 Enchant RARITY: ★★★ 3 stars
    
    Description:
    Table possessed by a poltergeist
    
    006 ピーピングアイ/Peeping eye
    HP: ???
    Item1: ---
    Item2: ---
    Soul: 0/1 Enchant RARITY: ★★★ 3 stars
    
    Description:
    Watches the castle secretly.
    
    007 アックスアーマー/Axe Armor
    HP: ???
    Item1: ???
    Item2: ???
    Soul: 0/3 Red RARITY: ★ 1 star
    
    Description:
    Armed soldier who is good with an axe.
    
    008 スカルアーキャー/Skelearcher
    HP: ???
    Item1: ---
    Item2: ---
    Soul 0/3 Enchant RARITY: ★★ 2 star
    
    Description:
    Skeleton shooter equipped with a bow. 
    
    009 フェンリル/Fenrir
    HP: ???
    Item1: ---
    Item2: ---
    Soul 0/9 Red RARITY: ★ 1 star
    
    Description:
    A wolf which is breathing out hot fire.
    
    010 スピンデビル/Spin devil
    HP: ???
    Item1: ---
    Item2: ---
    Soul 0/5 Blue RARITY: ★ 1 star
    
    Description:
    Blades controlled by evil.
    
    011 アーマーナト/Armor knight
    HP: ???
    Item1: スピア/Spear
    Item2: ---
    Soul 0/3 Blue RARITY: ★★ 2 star
    
    Description:
    Armored solider equipped with spear.
    
    
    012 まじょみならい/Witch's apprentice
    HP: ???
    Item1: ???
    Item2: ---
    Soul 0/9 Red RARITY: ★★ 2 star
    
    Description:
    Cannot use real magic.
    
    013 フアシトスローター/Fat slaughter
    HP: ???
    Item1: 
    Item2: ???
    Soul 0/1 Red RARITY: ★★ 2 star
    
    Description:
    Half animal half man.  Attacks with bare fists.
    
    014 ボンバーアーマー/Bomber armor
    HP: ???
    Item1: ???
    Item2: ---
    Soul: 0/3 Red RARITY: ★★ 2 star
    
    Description:
    Bomb throwing armed soldier.
    
    015 ゴーレム/Golem
    HP: ???
    Item1: ---
    Item2: ---
    Soul: 0/9 Yellow RARITY: ★★ 2 star
    
    Description:
    A mud doll which is given artifical life.
    
    016 スライム/Slime
    HP: ???
    Item1: ---
    Item2: ---
    Soul: 0/9 Red RARITY: ★ 1 star
    
    Description:
    Monster made by some gel-like material.
    
    017 ウネ/une
    HP: ???
    Item1: ---
    Item2: ---
    Soul: 0/9 Red RARITY: ★★ 2 star
    
    Description:
    Evil grass grown by blood.
    
    018 スケルトン・エイプ/Skeleton Ape
    HP: ???
    Item1: ---
    Item2: ---
    Soul: 0/1 Enchant RARITY: ★★★ 3 star
    
    Description:
    Ape skeleton controlled by magic.
    
    019 マンタィコア/Manticore
    HP: ???
    Item1: スパゲティ/Spaghetti
    Item2: ---
    Soul: 0/9 Blue RARITY: ★★ 2 star
    
    Description:
    A monster with lion body, bat wings, and scorpion tail.
    
    020 モニュモニュ/monyumonyu (slug)
    HP: ???
    Item1: ???
    Item2: ---
    Soul: 0/3 Red RARITY: ★★ 2 star
    
    Description:
    Soft body which has grown big due to the magic of the castle.
    
    021 ライクーダ/Raikuda
    HP: ???
    Item1: ???
    Item2: ---
    Soul: 0/9 Red RARITY: ★★ 2 star
    
    Description:
    Strange bird controlling thunder.
    
    022: マンドラゴラ/Mandragora
    HP: ???
    Item1: ---
    Item2: ---
    Soul: 0/1 Red RARITY: ★★ 2 star
    
    Description:
    The one who pulls it out will die.  Legendary evil plant.
    
    023 サッカーボーイ/Soccer boy
    HP: ???
    Item1: ---
    Item2: ---
    Soul 0/1 Red RARITY: ★★ 2 star
    
    Description:
    Skeleton chasing its own head.
    
    024 スケルトン・ファーマー/Skeleton Farmer
    HP: ???
    Item1: ---
    Item2: ---
    Soul 0/1 Yellow RARITY: ★★★ 3 star
    
    Description:
    Plants evil plants.
    
    025 フランケン/Franken
    HP: ???
    Item1: 
    Item2: ---
    Soul 0/1 Yellow RARITY: ★★★ 3 star
    
    Description:
    Created using multiple dead bodies.
    
    026 カトブレパス/Catoblepas
    HP: ???
    Item1: ミルク/Milk
    Item2: ???
    Soul: 0/3 Blue RARITY: ★★ 2 star
    
    Description:
    Strange bull whose breath can turn you to stone.
    
    027 グール/Ghoul
    HP: ???
    Item1:
    Item2:
    Soul: 0/1 Enchant RARITY: ★★★ 3 star
    
    Description:
    A monster who eats dead bodies. It wakes up from its tomb to feed.
    
    028 /Human face plant
    HP: ???
    Item1: ---
    Item2: ---
    Soul: 0/9 Blue RARITY: ★ 1 star
    
    Description:
    A Une which has grown up using dead bodies decomposing materials.
    
    029 イエティ/Yeti
    HP: ???
    Item1: ---
    Item2: ---
    Soul: 0/1 Red RARITY: ★ 1 star
    
    Description:
    
    030 グレイブ/Grave
    HP: ???
    Item1: ---
    Item2: ---
    Soul: 0/1 Enchant RARITY: ★★★ 3 star
    
    Description:
    The grudge of a dead person, or even a living person.	
    
    031 ゴーストダンサー/Ghost Dancer
    HP: ???
    Item1: 
    Item2: ---
    Soul: 0/9 Enchant RARITY: ★★ 2 star
    
    Description:
    Elegant dancing royal family.
    
    032 フライングヒューマノイド/Flying humanoid
    HP: 1
    Item1: ---
    Item2: ---
    Soul 0/1 Blue RARITY: 0 star
    
    Description:
    
    033 ミニデビル/Minidevil
    HP: ???
    Item1: ---
    Item2: ---
    Soul: 0/3 Blue RARITY: ★★ 2 stars
    
    Description:
    Small devil with a big heart
    
    034 ケシャルケアトル/Quezlcoatl
    HP: ???
    Item1: ---
    Item2:
    Soul: 0/9 Blue RARITY: ★★ 2 star
    
    Description:
    Ancient Snake God
    
    035 トレント/Treant
    HP: ???
    Item1: ---
    Item2: ---
    Soul: 0/1 Yellow RARITY: ★★★ 3 star
    
    Description:
    An old tree moved by evil will.
    
    036 アマラリックスネイパー/Amararikku Sniper
    HP: ???
    Item1: ---
    Item2: ???
    Soul: 0/9 Red RARITY: ★★ 2 star
    
    Description:
    Fallen angel archer
    
    037 ヴァルキリー/Valkyrie
    HP: ???
    Item1: ???
    Item2: ???
    Soul: 0/1 Blue RARITY: ★★★ 3 star
    
    Description:
    A girl who loves to fight with an evil heart and holy power.
    
    038 ゲレートアーマー/Great Armor
    HP: ???
    Item1: リングメイル/Ring mail
    Item2: ---
    Soul: 0/1 Blue RARITY: ★★ 2 star
    
    Description:
    Heavily armed knight built with dead bodies of powerful warriors.
    
    039 キラードール/Killer doll
    HP: ???
    Item1: ---
    Item2: ---
    Soul: 0/1 Enchant RARITY: ★★★ 3 star
    
    Description:
    Evil doll wandering around, wanting a living body.
    
    040 セケルトン・ボーイ/Skeleton boy
    HP: ???
    Item1: ---
    Item2: ???
    Soul: 0/3 Red RARITY: ★★ 2 star
    
    Description:
    Skeleton working in the castle, carrying curry all the time.
    
    041 プロセルピナ/Prosperina
    HP: ???
    Item1: 
    Item2: ???
    Soul: 0/3 Blue RARITY: ★★ 2 star
    
    Description:
    Maid who is serving the master.
    
    042 まじょ/Witch
    HP: ???
    Item1: ???
    Item2: ???
    Soul: 0/3 Red RARITY: ★★ 2 star
    
    Description:
    Witch who knows much magic.
    
    043 ブエル/Buer
    HP: ???
    Item1: ---
    Item2: ---
    Soul: 0/5 Blue RARITY: ★ 1 star
    
    Description:
    Monster with many legs.
    
    044 リリス/Lilith
    HP: ???
    Item1: コーヒー/Coffee
    Item2: ---
    Soul: 0/9 Yellow RARITY: ★★ 2 star
    
    Description:
    Beautiful devil who will confuse and attract a human.
    
    045 キラークラウン/Killer clown
    HP: ???
    Item1: ???
    Item2: ???
    Soul: 0/9 Red RARITY: ★★ 2 star
    
    Description:
    Killer clown who is good in poker
    
    046 ブーメラン・スケルトン/Boomerang skeleton
    HP: ???
    Item1: ブーメラン/Boomerang
    Item2: ---
    Soul: 0/1 Yellow RARITY: ★★ 2 star
    
    Description:
    Skeleton who skillfully uses a boomerang.
    
    047 のみおとこ/Flea man
    HP: ???
    Item1: 
    Item2: ---
    Soul: 0/9 Red RARITY: ★★ 2 star
    
    Description:
    Strange man jumping like a flea.
    
    048 デビル/Devil
    HP: ???
    Item1: ???
    Item2: ???
    Soul: 0/1 Blue RARITY: ★★ 2 star
    
    Description:
    Devil, resident of hell.
    
    049 ギロチンデビル/Guillotine devil
    HP: ???
    Item1: ---
    Item2: ---
    Soul: 0/3 Red RARITY: ★ 1 star
    
    Description:
    Devil which has put hundreds of thousands of people on the
    guillotine.
    
    050 ドラグナッシォ/Draghignazzo
    HP: ???
    Item1: ???
    Item2: ---
    Soul: 0/1 Yellow RARITY: ★★★ 3 star
    
    Description:
    Hells jailer with a negative mind.
    
    051 ニードルス/Needles
    HP: ???
    Item1: ???
    Item2: ---
    Soul: 0/3 Blue RARITY: ★★ 2 star
    
    Description:
    	
    
    
    
    
    ******************************************************************************
    
    -=-=-=-=-=-=-=-=-=-=
    -=  8. Souls      -=                                                 [SOULS ]
    -=-=-=-=-=-=-=-=-=-=
    
    There are four types of souls in Dawn of Sorrow 
    
    All souls get powered up the more you have of them.  A skeleton soul gets a
    bigger bone thrown with each soul you aquire.  You can have up to 9 of each
    soul, though Ability souls are limited to one and don't get further powered
    up.
    
    Also, some souls can mix with other souls, resulting in added effects and/or
    bonuses.  If a soul has a known counterpart(s) that will be listed at the end
    of the soul description.
    
    赤ソウル/Red Soul: Basically a sub-weapon type.  Once equipped, 
    pressing up and Y will unleash the attack that the soul has.
    
    青ソウル/Blue Soul: Guardian type.  Things such as familiars, fire shields
    and
    more are found from these souls.  Press the R button to turn them on/off. 
    These souls consume MP while active.
    
    黄ソウル/Yellow Soul: Enchant type.  These souls are always on, and don't
    use
    MP power.  Effects such as seeing hidden walls, and more are used with these
    souls.
    
    シルパーのソウル/super soul: Ability Type.  These souls are limited
    quantity, 
    found in one place, and grant abilities such as double jump, walk under water.
    
    and more.
    
    ゾンビ/Zombie
    Type: Red Bullet 0/9
    Cost: 12/Use
    Effect:  Summon a zombie.
    Details: Summons a zombie from the ground, and shambles forward a few steps
    before sinking back down.  With each level up, an additional zombie can be
    summoned on the screen at the same time.
    
    こうもり/Bat
    Type: Blue Guardian 0/3
    Cost: 3/Time
    Effect: Summons a bat
    Details: Summons a bat familiar which will attack the enemies.  For each
    level,
    you get a bat.  Up to 3 bats at once.
    
    ゴースト/Ghost
    Type: Blue Guardian 0/1
    Cost: 5/Time
    Effect: Soma's soul will leave his body and then you can fly around and check
    the area
    Details: The description says it all.  You can't go very far, and Soma is
    completely vulnurable while using this.  No known advantages.
    
    スケルトン/Skeleton
    Type: Red Bullet 0/3
    Cost: 8/Use
    Effect:
    Details:
    
    ターンネートテーブル/Dinette Table
    Type: Yellow Enchant 0/1
    Cost: None
    Effect: Sit on a chair and recover
    Details: Chairs are useful!  With this soul equipped, sitting in a chair will
    quickly recover your health.  Just don't let the chair get smashed!
    
    ピーピングアイ/Peeping eye
    Type: Yellow Enchant 0/1
    Cost: None
    Effect: 
    Details:
    
    アッケスアーマー/Axe Armor
    Type: Red Bullet 0/3
    Cost: 25/Use
    Effect: Throw axe upwards
    Details: Just like in previous Castlevanias.  Axe goes in an upward arc.  Can
    be upgraded to throw more than one axe at a tim e(max of 3)
    
    スカルアーキャー/Skelearcher
    Type: Blue Guardian 0/3
    Cost: 20/Time
    Effect: Charge up ones power.  Shoot.
    Details: A nifty and powerful attack if able to charge it.  This soul also
    mixes with アマラリックスネイパー/amararikku sniper soul for a
    combo
    attack, as you hold the R button, sniper appears and also shoots an arrow.
    
    フェンリル/Fenrir
    Type: Red Bullet 0/9
    Cost: 25/Use
    Effect: Teeth which eat and tear your enemy.
    Details
    
    スピンデビル/Spin Devil
    Type: Blue Guardian 0/5
    Cost: 20/Time
    Effect:
    Details:
    
    アーマーナイト/Armor Knight
    Type: Blue Guardian 0/3
    Cost: 30/Time
    Effect: Attack by spinning spear
    Details:
    
    まじょみならい/Witch's apprentice
    Type: Red Bullet 0/9
    Cost: 12/Use
    Effect: Summon cat
    Details:
    
    フアットスローター/Fat Slaughter
    Type: Red Bullet 0/1
    Cost: 15/Use
    Effect: Forward killing move
    Details:
    
    ボンバーアーマー/Bomber Armor
    Type: Red BUllet 0/3
    Cost: 48/Use
    Effect:
    Details:
    
    ゴーレム/Golem
    Type: Yellow Enchant 0/9
    Cost: None
    Effect: Strenth up
    Details
    
    スライム/Slime
    Type: Red Bullet 0/9
    Cost: 12/Use
    Effect: Slime jumping around
    Details: 
    
    ウネ/Une
    Type: Red Bullet 0/9
    Cost: 18/Use
    Effect: Throw une
    Details:
    
    スケルトン・エイプ/Skeleton Ape
    Type: Yellow Enchant 0/1
    Cost: None
    Effect:
    Details:
    
    マンティコア/Manticore
    Type: Blue Guardian 0/9
    Cost: 5/Time
    Effect: Have a scorpion tail
    Details:
    
    モニュモニュ/monyumonyu? (Slug)
    Type: Red Bullet 0/3
    Cost: 10/Use
    Effect: Summon monyumonyu
    Details:
    
    ライクーダ/Rakuda
    Type: Red Bullet 0/9
    Cost: 35/Use
    Effect: Create Thunder
    Details:
    
    マンドラゴラ/Mandragora
    Type: Red Bullet 0/1
    Cost: 30/Use
    Effect:
    Details:
    
    サッカーボーイ/Soccer boy
    Type Red Bullet 0/1
    Cost: 20/Use
    Effect:
    Details:
    
    スケルトン・ファーマー/Skeleton Farmer
    Type: Yellow Enchant 0/1
    Cost: N/A
    Effect:
    Details:
    
    フランケン/Franken
    Type: Yellow Enchant 0/1
    Cost: N/A
    Effect:
    Details:
    
    カトブレパス/Catoblepas
    Type: Blue Guardian 0/3
    Cost: 15/Time
    Effect:
    Details:
    
    グール/Ghoul
    Type: Yellow Enchant 0/1
    Cost: N/A
    Effect:
    Details:
    
    じんめんそう/Man Faced plant
    Type: Blue Guardian 0/9
    Cost: 3/Time
    Effect:
    Details:
    
    イェティ/Yeti
    Type: Blue Guardian 0/1
    Cost: 10/Time
    Effect:
    Details:
    
    グレイブ/Grave
    Type: Yellow Enchant 0/1
    Cost: N/A
    Effect:
    Details:
    
    ゴーストダンサー/Ghost Dancer
    Type: Yellow Enchant 0/9
    Cost: N/A
    Effect: Luck up
    Details: Not much to say, raises luck by 2 for each level. Great for soul
    hunting.
    
    フライングヒューマノイド/Flying Humanoid
    Type: Blue Guardian 0/1
    Cost: 15/Time
    Effect:
    Details:
    
    ミニデビル/Mini Devil
    Type: Blue Guardian 0/3
    Cost: 5/Time
    Effect: Familiar 'Mini Devil'
    Details:
    
    ケシアルクアトル/Quetalcouatl
    Type: Blue Guardian 0/9
    Cost: 5/Time
    Effect: Familiar 'Quetalcouatl'
    Details:
    
    トレント/Treant
    Type: Yellow Enchant 0/1
    Cost: N/A
    Effect:
    Details:
    
    アマラリックスナイパー/Amalaric Sniper
    Type: Red Bullet 0/9
    Cost: 25/Use
    Effect:
    Details:
    
    ヴァルキリー/Valkyrie
    Type: Blue Guardian 0/1
    Cost: 30/Time
    Effect:
    Details:
    
    グレートアーマー/Great armor
    Type: Blue Guardian 0/1
    Cost: 5/Time
    Effect: Familiar 'Great armor'
    Details:
    
    キラードール/Killer Doll
    Type: Yellow Enchant 0/1
    Cost: N/A
    Effect:
    Details:
    
    スケルトン・ボーイ/Skeleton boy
    Type: Red Bullet 0/3
    Cost: 10/Use
    Effect:
    Details:
    
    プロセルピナ/Proserpina
    Type: Blue Guardian 0/3
    Cost: 5/Time
    Effect:
    Details:
    
    まじょ/Witch
    Type: Red Bullet 0/3
    Cost: 20/Use
    Effect:
    Details:
    
    ブエル/Buer
    Type: Blue Guardian 0/5
    Cost: 10/Time
    Effect:
    Details:
    
    リリス/Lilith
    Type: Yellow Enchant 0/9
    Cost: N/A
    Effect: Intelligence Up
    Details: Raise intelligence, which increase MP and damage with souls.
    
    キラークラウン/Killer Clown
    Type: Red Bullet 0/9
    Cost: 21/Use
    Effect:
    Details:
    
    ブーメラン・スケルトン/Boomerang skeleton
    Type: Yellow Enchant 0/1
    Cost: N/A
    Effect:
    Details:
    
    のみおとこ/Flea man
    Type: Red Bullet 0/9
    Cost: 8/Use
    Effect:
    Details:
    
    デビル/Devil
    Type: Blue Guardian 0/1
    Cost: 10/Time
    Effect:
    Details:
    
    ギロチンデビル/Guillotine Devil
    Type: Red Bullet 0/3
    Cost: 24/Use
    Effect:
    Details:
    
    ドラグナッシォ/Draghignazzo
    Type: Yellow Enchant 0/1
    Cost: N/A
    Effect:
    Details:
    
    ニードルス/Needles
    Type: Blue Guardian 0/3
    Cost: 3/Time
    Effect: Familiar 'Needles'
    Details:
    
    ヘルボア/Hellboar
    Type: Red Bullet 0/1
    Cost: 15/Use
    Effect: An upper cut with all your strength
    Details:
    
    ほねぽしら/Bone Tower
    Type: Yellow Enchant 0/9
    Cost: N/A
    Effect: Constitution Up
    Details: Easy to understand, no tricks to it.
    
    ホワイトドラゴン/White Dragon
    Type: Blue Guardian 0/3
    Cost: 15/Time
    Effect: Breath out Flame
    Details:
    
    ワクワクの木/Wakuwaku tree
    Type: Yellow Enchant 0/9
    Cost: N/A
    Effect: Constitution Up, Strength Down
    Details:
    
    インプ/imp
    Type: Red Bullet 0/1
    Cost: 50/Use
    Effect: Damage the mind in the created space
    Details: All attacks damage MP, and treat it as HP.  Makes the Iron Golem go
    from 50 HP to 20, for example.
    
    ハーピー/Harpy
    Type: Blue Guardian 0/3
    Cost: 5/Time
    Effect: Familiar 'harpy'
    Details:
    
    バルバリッチャ/Barbariccia
    Type: Blue Guardian 0/1
    Cost: 30/Time
    Effect: Transform into Barbariccia
    Details:
    
    エビル/Evil
    Type: Red Bullet 0/3
    Cost: 44/Use
    Effect: Emit a ball of darkness
    Details:
    
    チュバカプラ/Chupacabra
    Type: Red Bullet 0/9
    Cost: 8/Use
    Effect: Stretch your tongue to attack
    Details:
    
    ラルヴァ/Larva
    Type: Red Bullet 0/3
    Cost: 25/Use
    Effect: Summon larva
    Details:
    
    ハートイーター/Heart Eater
    Type: Yellow Enchant 0/9
    Cost: N/A
    Effect: Increase the hearts you get
    Details:  For each heart you pick up, more MP is recovered than without heart
    eater.  Higher levels, more heart.
    
    はんぎょじん/Manfish
    Type: Red Bullet 0/3
    Cost: 10/Use
    Effect: Shoot out water like a bullet
    Details:
    
    フィッシュヘッド/Fish head
    Type: Red Bullet 0/3
    Cost: 15/Use
    Effect: Throw out a fishhead
    Details:
    
    メディウサヘッド/Medusa Head
    Type: Blue Guardian 0/1
    Cost: 10/Time
    Effect: Stop in mid-air.
    Details:
    
    ユコバック/Ukobach
    Type: Red Bullet 0/9
    Cost: 10/Use
    Effect: Set a fire
    Details:
    
    キラーフィッシュ/Killer Fish
    Type: Red Bullet 0/3
    Cost: 10/Use
    Effect: Summon a killer fish
    Details:
    
    ミミック/Mimic
    Type: Yellow Enchant 0/1
    Cost: N/A
    Effect: Recieve money when you take damage.
    Details: Very good soul for getting enough money for the soul eater ring. Just
    make sure you take over 100 damage a hit, and you'll get 500 gold bags.
    
    デッドパイレーツ/Dead Pirate
    Type: Yellow Enchant 0/1
    Cost: N/A
    Effect: Do more damage if you attack the enemy from behind
    Details:
    
    フローズンシェイド/Frozen Shade
    Type: Red Bullet 0/3
    Cost: 25/Use
    Effect: Cold Ice blade
    Details:
    
    ホムンクルス/Humunculus
    Type: Red Bullet 0/9
    Cost: 8/Use
    Effect: Summon Humunculus
    Details:
    
    ディスクアーマー/Disk Armor
    Type: Red Bullet 0/2
    Cost: 35/Use
    Effect: Spinning disk with sharp blades
    Details:
    
    デカラビア/Decarabia
    Type: Red Bullet 0/9
    Cost: 20/Use
    Effect: Throw a Decarabia.
    Details:
    
    デッドメイト/Dead Mate
    Type: Red Bullet 0/9
    Cost: 12/Use
    Effect: Summon dog
    Details:
    
    バックベアード/Buckbaird
    Type: Yellow Enchant
    Cost: N/A
    Effect: Resist thunder
    Details:
    
    ブロケル/Procer
    Type: Ability Soul 0/1
    Cost: 0/Use
    Effect: Don't slow down in water
    Details: Nice and convenient.  Plain and simple too!
    
    こうきどうほねばしら/Mobile Bone Pillar
    Type: Blue Guardian 0/1
    Cost: 15/Time
    Effect: Transported by skeleton
    Details: You're basically invulnerable while being moved with this.  They
    can't jump, but they can go up small inclines, etc. Handy for spiked areas.
    
    ゴルゴン/Gorgon
    Type: Blue Guardian 0/3
    Cost: 15/Time
    Effect: Poisonous Breath
    Details:
    
    アルラ・ウネ/Alura Une
    Type: Blue Guardian 0/9
    Cost: 10/Time
    Effect: Protetion by Alura Une
    Details:
    
    Gアクスアーマー/Great Axe Armor
    Type: Red Bullet 0/9
    Cost: 60/Use
    Effect: 
    Details:
    
    モスマン/Mothman
    Type: Yellow Enchant 0/1
    Cost: N/A
    Effect:
    Details:
    
    ムシュフシュ/Mushufushu
    Type: Blue Guardian 0/9
    Cost: 5/Time
    Effect:
    Details:
    
    デッドクルセイダー/Dead Crusader
    Type: Yellow Enchant 0/1
    Cost: N/A
    Effect:
    Details:
    
    エリニュス/Erinys
    Type: Red Bullet 0/1
    Cost: 45/Use
    Effect:
    Details:
    
    サキャブス/Succubus
    Type: Red Bullet 0/1
    Cost: 25/Use
    Effect:
    Details:
    
    リッパー/Ripper
    Type: Red Bullet 0/3
    Cost: 5/Use
    Effect:
    Details:
    
    ブラックパンサー/Black Panther
    Type: Blue Guardian 0/1
    Cost: 3/Time
    Effect:
    Details:
    
    マッドデーモン/Mud Demon
    Type: Ability Soul
    Cost: 0/Use
    Effect: Move freely even in sand
    Details: Like water, handy.  But a lot more limited area.
    
    ジャイアントスラグ/Giant Slug
    Type: Yellow Enchant 0/1
    Cost: N/A
    Effect:
    Details:
    
    ワーウルフ/Werewolf
    Type: Blue Guardian 0/1
    Cost: 15/Time
    Effect:
    Details:
    
    フレイムデーモン/Flame Demon
    Type: Red Bullet 0/1
    Cost: 25/Use
    Effect:
    Details:
    
    タンジェリー/Tan Jelly
    Type: Yellow Enchant 0/1
    Cost: N/A
    Effect:
    Details:
    
    アックデーモン/Arch Demon
    Type: Yellow Enchant 0/1
    Cost: N/A
    Effect:
    Details:
    
    ギャイボン/Gaibon
    Type: Blue Guardian 0/3
    Cost: 5/Time
    Effect:
    Details:
    
    ベリガン/Berigan
    Type: Red Bullet 0/9
    Cost: 20/Use
    Effect:
    Details:
    
    ストラス/Stolas
    Type: Yellow Enchant 0/9
    Cost: N/A
    Effect:
    Details:
    
    ファイナルガード/Final Guard
    Type: Blue Guardian 0/1
    Cost: 60/Time
    Effect:
    Details:
    
    マラコーダ/Malacoda
    Type: Red Bullet 0/1
    Cost: 15/Use
    Effect:
    Details:
    
    アラストール/Alastor
    Type: Blue Guardian 0/3
    Cost: 5/Time
    Effect:
    Details:
    
    アイアンゴーレム/Iron Golem
    Type: Blue Guardian 0/1
    Cost: 30/Time
    Effect:
    Details:
    
    フライングアーマー/Flying Armor
    Type: Blue Guardian 0/1
    Cost: 5/Time
    Effect:
    Details:
    
    バロール/Berrol
    Type: Ability Soul 0/1
    Cost: 0/Use
    Effect:
    Details:
    
    マルファス/Malphas
    Type: Ability Soul 0/1
    Cost: 0/Use
    Effect:
    Details:
    
    ドミトリー/Dimitri
    Type: Special
    Cost: N/A
    Effect: Storyline point
    Details: Doesn't show up in the encyclopedia, but you DO get his soul.  Its
    used in the storyline automatically.
    
    パペットマスター/Puppet Master
    Type: Red Bullet 0/1
    Cost: 5/Use
    Effect:
    Details:
    
    ラハブ/Rahab
    Type: Ability Soul 0/1
    Cost: 0/Use
    Effect:
    Details:
    
    ギーゴス/Gergoth
    Type: Blue Guardian 0/1
    Cost: 30/Time
    Effect:
    Details:
    
    セフアル/Zepher
    Type: Red Bullet 0/1
    Cost: 80/Use
    Effect:
    Details:
    
    バットカンパニー/Bat Company
    Type: Blue Guardian 0/1
    Cost: 15/Time
    Effect:
    Details:
    
    パラノイア/Paranoia
    Type: Red Bullet 0/1
    Cost: 10/Use
    Effect:
    Details:
    
    アグニ/Agni
    Type: Red Bullet 0/1
    Cost: 24/Use
    Effect:
    Details:
    
    デス/Death
    Type: Blue Guardian 0/1
    Cost: 10/Time
    Effect:
    Details:
    
    アバドン/Abadon
    Type: Red Bullet 0/1
    Cost: 40/Use
    Effect:
    Details:
    
    
    
    ******************************************************************************
    
    -=-=-=-=-=-=-=-=-=-=
    -=  9. Forging    -=                                                 [FORGNG]
    -=-=-=-=-=-=-=-=-=-=
    
    Short Sword:
    
    ショートソード/Short Sword ATK + 11
    +アーマーナイト/Armor Knight
    ->カトラス/Cutlass ATK + 18
    +じんめんそう
    -->ロングソード/Long sword ATK + 22
    +ゲレートアーマー/Great armor
    --->フラガラッハ/Fragrah ATK + 29  From here are 2 forging choices
    ------------------------------------------------
    >+モニュモニュ/Monyumonyu
    >->フランチング/Fletching ATK + 32
    >or
    >+トレント/Treant
    >->ミストルティン/Mistotin ATK + 25
    ------------------------------------------------
    +キラークラウン/Killer Clown
    ----->ジュワユース/Julius ATK+ 36/LCK + 5 From here are 3 forging
    choices
    ------------------------------------------------
    >ジュワユース/Julius ATK+ 36/LCK + 5            
    >+ユコバック/Ukobach
    >->レーヴァテイン/Level Ten ATK + 22/INT + 5
    >or
    >ジュワユース/Julius ATK+ 36/LCK + 5
    >+フローズンシェイド/Frozen Shade
    >->アイスブランド/Ice brand ATK + 43/INT + 5
    >or                                              
    >ジュワユース/Julius ATK+ 36/LCK + 5            
    >+カトブレパス/Catoblepas                       
    >->ミリカンの石刀/Stone Katana "Milican" ATK + 0
    ------------------------------------------------
    +アイアンゴーレム/Iron Golem
    ------>ブルトガンク/Brute Gang ATK + 50/DEF + 13/CON + 10
    +アークデーモン/Arch Demon
    ------->カルドボルク/Cadbolg ATK + 57/INT + 8
    +アバドン/Abadon
    --------> ヴァルマンウェ/Valmanway ATK + 32 Magic Atk: None  Think
    Crissagrim (from SotN), multiple blades at once.
    
    
    Big Sword:
    
    
    クレイモア/Claymore ATK + 25
    +フェンリル/Fenrir
    -> ファルシオン/Falchion ATK + 32
    +ゲレートアーマー/Great armor
    -->ゲレートソード/Great sword ATK + 43
    +ヴァルキリー/Valkyrie
    --->ヂャランダル/Durandal ATK + 54
    +リリス/Lilith
    ---->ダインスレイプ/Dainslef ATK + 71/DEF + 3/STR + 6/CON + 6/INT + 6
    +ドラクナッシォ/Draghignazzo
    ----->アスカロン/Ascalon ATK + 72
    +ゲーゴス/Gigas (Giggles!)
    ------>バルマンク/Balmong ATK + 83
    +ファイナルガード/Final Guard
    ------->ファイナルソード/Final Sword ATK + 97
    +アラストール/Alastor
    -------->クラウ・ソラス/Claimh Soas ATK + 108  Magic Atk: 150 MP Covers
    whole screen in front of you with a giant sword swipe.
    
    Special Sword:
    
    マン・ゴージュ/Man gojyu ATK + 22/DEF + 3
    or
    スマールソード/Small sword ATK + 25
    or
    エスタック/Estoc ATK + 29
    +オワイトドラゴン/White Dragon
    ->ウィップソド/Whip sword ATK + 32
    +ケシャルクアトル/Quezacoatl
    -->ガリアンソード/Garian sword ATK + 36
    +マラコーダ/Marakoda
    --->ネビュラ/Nebula ATK + 47  Magic Atk: 50 MP Forward Dash Attack
    
    Hammer:
    
    メイス/Mace ATK + 29
    +ニードルス/Needles
    ->モルゲンステルン/Morning Star ATK + 43
    +バックベアード/Blackbird
    -->ミョルニル/Mourner ATK + 25 Magic Atk: 40 MP Forward Dash
    
    Spear:
    
    スピア/Spear ATK + 22
    +アーマーナイト/Armor Knight
    ->パルチサン/Pallash ATK + 29
    +アックスアーマー/Axe Armor
    -->ハルバート/Halbert ATK + 36
    +ヴァルキリー/Valkyrie
    --->ランス/Lance ATK + 43
    +ミニデビル/Mini devil
    ---->トライダント/Trident ATK + 50
    +デカラビア/Decariba
    ----->ブリューナク/Brionac ATK + 61
    +ベリガン/Berigan
    ------>クイオルク/Kirok Atk + 72
    +エリニュス/Erinys
    ------->ロンギヌス/Longinus ATK + 83
    +バックバアード/Blackbird
    -------->グングニル/Gungir ATK + 50 Magic Atk: 50 MP  Shoots a beam
    across
    the screen
    
    Axe:
    
    アクス/Axe ATK + 40
    +アックスアーマー/Axe Armor
    ->バトルアックス/Battle axe ATK + 57
    +マンティコア/Manticore
    -->プージ/Pugi ATK + 79
    +Gアクスアーマー/Great Axe Armor
    --->グレートアクス/Great axe ATK + 100
    +フアイナルガード/Final Guard
    ---->ゴールデナクス/Golden Axe ATK + 126
    +デス/Death
    ----->デスサイズガ/Death Scythe ATK + 147 Magic Atk: 130 MP Summons a
    small version of Death's skull attack.
    
    Katana:
    
    まさむね/Masamune ATK + 32
    +バルバリッチャ/Balbachi
    -> おさふね/Osafune ATK + 43
    +エビル
    -->くにつな/kunitsune ATK + 50
    +ギャイボン/Gaibon
    --->やすつな/Yasutsune ATK + 61
    +マラコータ/marakot
    ---->むらまさ/Muramasa  ATK + 75 Magic Atk: 50 MP Triple swing of the
    sword
    plus added range.
    
    Punch:
    
    セスタス/Cestus ATK + 11
    +ファットスローター/Fat Slaughter
    ->ウイップナクル/Whip knuckle ATK + 18
    +ヘルボア/Hell boar
    -->マッハバンチ/Maha punch ATK + 25
    +ワーウルフ/Wolf
    ---> カイザーナックル/Kaiser knuckle ATK + 11 Magic Atk: 20 MP
    Uppercut.  Regular attack is 5 punchs at once.
    
    ******************************************************************************
    
    -=-=-=-=-=-=-=-=-=-=
    -=  10. Items     -=                                                 [ITEMS ]
    -=-=-=-=-=-=-=-=-=-=
    
    Ranging from potions to swords, a list of items will be placed here in
    inventory order.
    
    ******************************************************************************
    
    -=-=-=-=-=-=-=-=-=-=
    -=  11. Misc. Info-=                                                 [MSCNFO]
    -=-=-=-=-=-=-=-=-=-=
    
    Secret items!
    
    A loud noise:
    Use the hippogriph soul to L jump into the leftmost bell in the bellroom
    (O-44)
    and a bell will fall out!
    
    A lazy king:
    Sit in a chair in a room in the reception hall, and a crown will come out of
    the ground, just like in old times! (N-23)
    
    Puzzles:
    
    Strange number door:
    In the Garden of Madness, there is an odd gold door with numbers on it.
    Those numbers have to match what you have in your hundreds, tens, and
    ones place in gold.  For example, if it said 777, you can have any amount
    of gold with the numbers x777 or xx777 etc.  Once opened, you get the
    armor three sevens スリーセブン
    
    See-saw room:
    
    At Ae-42 there is a see-saw with a boulder on it.  If you hit it with a strong
    enough hammer weapon, it will send the rock flying.  You get a few potions for
    this.
    
    Unlockables:
    
    If you get the bad ending (Soma becomes Dracula) then you unlock a classic
    style
    gameplay from Castlevania 3, where you get to play as Julius, Yoko, and
    Alucard.
    Best part is, there is even some storyline to it!  The controls are as
    follows:
    
    ユリウスとヨーコとありかど/Julis and Yoko and Arikado
    
    Y: Attack
    Up+Y: Subweapon(Julius)/Magic(Yoko)/Hellfire&Change Bat(Alucard)
    B: Jump/Double Jump
    Down+B: Slide(except for Alucard, who has no slide)
    A: "Teleport Double Slash" for Alucard
    X: Switch characters
    R: Switch subweapons/magic
    L: Backdash/Uppercut(for Julius)/High-jump(for Alucard)
    Start: Pause
    Select: Not used
    
    
    
    ******************************************************************************
    
    -=-=-=-=-=-=-=-=-=-=
    -=  12. Credits   -=                                                 [CREDIT]
    -=-=-=-=-=-=-=-=-=-=
    
    Thanks goes out to all of the following:
    
    Gamefaqs, for being there when I needed game help with many other games
    CjayC, for hosting my faq along with many others
    せいじいさん, for helping me get started REALLY learning Japanese.
    xybazelu from the Dawn of Sorrow board for lots and lots of info!
    vile666 for his dilligent headbanging into bells.
    Daniel Campbell for his 'Wrap me up!' program.
    Pesmerga81 for bouncing translation ideas and other info!
    omega"just some elixir BAH!!"v for info about the see-saw
    

    FAQ Display Options: Printable Version