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                        Castlevania: Dawn of Sorrow            
                     悪魔城ドラキュラ:蒼い月の十字架

                               FAQ version (1.7)

                    Copyright 2005-2006 Jae Bird (Tancients)

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Table of contents

1. Legal info    [LGLNFO]
2. FAQ info      [FAQNFO]
3. Storyline     [STRYLN]
4. Controls      [CNTRLS]
5. Walkthrough   [WLKTHR]  (Coming soon!)
6. Bosses        [BOSSES]  (Coming soon!)
7. Enemy info    [NMYNFO]  (Coming soon!)
8. Souls         [SOULS ]
9. Forging       [FORGNG]
10. Items        [ITEMS ]
11. Misc. info   [MSCNFO]
12. Credits      [CREDIT]

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-=-=-=-=-=-=-=-=-=-=
-=  1. Legal info -=                                                 [LGLNFO]
-=-=-=-=-=-=-=-=-=-=
  
This file is Copyright 2005-2006 Jae Bird. This file was entirely written by
me, unless otherwise noted in the Credits section.  At this point, this faq
can only be found on GameFaqs(www.gamefaqs.com).  If you are interested in
hosting this on your website, you can contact me and ask.  If this is hosted
at any other websites without permission, I will commence with a formal legal
written letter, followed by further actions if necessary.

Contact info:
AIM: Abrengihomun
MSN: tancients(circly a)yahoo.com
YIM: Same as above
E-mail: Same as two above.

Also, if there are any errors, typos, bad information, or comments, you're 
welcome to contact me at any of the above.


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-=-=-=-=-=-=-=-=-=-=
-=  2. Faq info   -=                                                 [FAQNFO]
-=-=-=-=-=-=-=-=-=-=

A few things to make this faq more useful to everyone....
Little markers so one can do a 'find' option to quickly jump to the section
they're interested in. Also, please note that since I am initially working
off of a Japanese version of the game, I have included the Japanese names of
items,enemies, and locations.  If your browser isn't displaying the Japanese
font,
make sure that it is installed and set to decode the JIS format.  Once an
English version is released, I'll adjust any translation errors, but will
still keep the Japanese names in here for anyone interested.  Please note that
this faq is not spoiler free, and by reading parts, you might find out more
than you wanted to know.  I did attempt to keep it in a progressive format, so
that you won't have anything spoiled up to where you are in the game. But
there may be points where such isn't the case, so consider yourself warned.

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-=-=-=-=-=-=-=-=-=-=
-=  3. Storyline  -=                                                 [STRYLN]
-=-=-=-=-=-=-=-=-=-=

Castlevania: Dawn of Sorrow (悪魔城ドラキュラ:蒼い月の十字架)
takes place a year after the end of Aria of Sorrow (暁月の円舞曲).
Life goes on as normal for Soma until he gets attacked by Celia.  In
revenge,
he chases Celia down, and from there the game begins.  Apparently all the
main
characters from Aria of Sorrow make a return in this game, so there are many
familiar faces for the people who played the prequal to this title.

Characters:

来須蒼真 くろすそうま/Soma Cruz   19 years old
Soma has the ability to control the souls of monsters.  One year ago, he
discovered that it was his fate to become Dracula. Instead of sucummbing to
his
fate, he destroyed the chaos, and thus escaped becoming Dracula.

白馬弥那 はくばみな/Mina Hakuba  19 years old
A protector of the Hakuba shrine.  Mina and Soma were friends, and a year ago,
they went to see the solar eclipse of 2035, only to end up taken to Dracula's
Castle.  She doesn't have any special powers, but is close to Soma.

ユリウス・ベルモンド/Julis Belmont   56 years old
Belonging to the Belmont clan of Vampire Hunters, Julius sealed away Dracula
back in 1999 in the solar Eclipse. He lost his memory of that fight, but
during
the events of 2035 in Aria of Sorrow, he regains his memories. He is currently
assisting the church.

有角幻也 ありかどげんや/ Genya Arikado  Age Unkown
His origins are secret (In game anyway), and is always wrapped in mystery. He
currently works  for the Japanese government, and only a few people know who
he
really is.

ヨーコヴェルナンデス/Yoko Belnades  25 years old
Another member of the church, she has magic abilities at her disposal. She
studies the evil in human hearts in secret.  In 1476, her ancestor Sylpha
Belnades first inherited the destiny to destroy Dracula with the Belmonts. She
is friendly to Soma, and even acts like a big sister at times.

ハマー/Hammer
Retired from the military as of one year ago.  He got swept up to Dracula's
castle in 2035 randomly, and set up a shop there for Soma.  There is a rumor
that he likes Yoko, and attempts to flirt with her.

ドミトリー/Domitri  37 years old

ダリオ/Dario  37 years old

セリア/Celia  26 years old


 
    

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-=-=-=-=-=-=-=-=-=-=
-=  4. Controls   -=                                                 [CNTRLS]
-=-=-=-=-=-=-=-=-=-=

来須蒼真 くろすそうま/Soma Cruz

Digital Pad:
Left - Moves character left
Down - Makes character duck
Right - Moves character right
Up + Y - Red soul(赤ソウル) use; consumes MP
R button - Blue soul (青ソウル) turn on/off
Y: Attack
B: Jump
A: Magic Attack
X: Switch form (Quick change equipment)
L: Dash backwards


The touch screen has a few uses known so far.  One is the requirement to draw
seals in order to deliver the coupe de grace to bosses.  Simply remember the
order of the symbol, and when it shows up, quickly draw it! Another feature is
that crystal blocks can be destroyed by poking at them. Not too much is known
beyond that. There also seem to be many additional ways to use the touch
screen
with the different souls, and as those are discovered, they will be placed
among
the specific soul.



******************************************************************************

-=-=-=-=-=-=-=-=-=-=
-=  5. Walkthrough-=                                                 [WLKTHR]
-=-=-=-=-=-=-=-=-=-=

-The Prelude-
The game starts out with Soma and Mina  talking about the past events the
previous year. Suddenly a strange woman appears, looking for Soma.  Her name
is
Seria セリア.  She then summons up a skeleton, and at the same time,
Arikado
appears.  He tosses a knife ナイフ to Soma (Which becomes appears.  He
tosses a knife ナイフ to Soma (Which becomes automatically equipped).  Thus
begins the little tutorial for the game.and to get you used to the controls.
You fight a skeleton セケルトン, armor knight
アーマーナイト and a golem ゴーレム.  Defeating each one will give
you each of their souls. For these, and any other soul info, refer  to the
soul
section. After the fight, Seria flees, taunting Soma to follow her.

Soma finds himself in a snow region while hunting for Seria.  He comes across
Hammer who apparently had been following Yoko.  After their conversation, you
get full control of Soma, so go ahead and head to the right.

-地図から消えた村/Missing village-

Keep heading right, a few screes away you'll find a short sword
ショートソード Down below you is a save point and a potion
ポーション, go there if you need health.  Then continue to the right. 
You'll come across Julius and Yoko. Apparently Julius was following the call
of a hunter as a belmont.  Despite Yoko telling him to wait, he dashes off
into
the castle, leaving the
drawbridge up.  Yoko gives you a level one sealing symbol, then asks if you
want instructions on how to use it. そうだね is yes, いいよ is no.
Whichever option you choose you must now escort Yoko and look for another  way
in.  Don't worry, she  can't be hurt at all.  Go back West to where you got
the short sword and
drop down.  Head to the right door, and Yoko tells you about needing the rght
level unsealing to open them. Its time for the first boss!

----------------------------------------------------------------     
BOSS: Flying Armor フラインゲアーマー                        
----------------------------------------------------------------  

A pretty easy boss.  He flies around and attacks with his two swords. If the
swords cross each other, then be ready to jump off the ground to avoid the
swords as they slice across the ground. If the swords point towards you,
simply
keep moving to avoid their attack.  If the swords point opposite of each
other, avoid the Flying Armor as the swords spin around him.  This boss should
be quick work.  Once you've hit the boss enough times, the sealing symobl
will
appear. Quickly draw the pattern that was shown by Yoko, and you'll have
finished off the boss and obtained his soul.

----------------------------------------------------------------  
BOSS: Flying Armor フラインゲアーマー
----------------------------------------------------------------  

Yoko comes in to congratulate you for defeating the enemy.  Your job of
escorting her is done, and now its time to press on.  In the first room you
come to, you'll notice that you're unable to reach the ledge normally.
You'll need to equip the new soul you got and use it with the R button in
order to glide across  to the ledge. There is a claymore ケレイモア lying
on the ground
there.  In  the next room, hop along the ledges on the top to pick up a spear
スピア.  At that point, there is a roadblock, so the only choice is down.
If
you want to grab the save point, head west to the next room, and pick up the
mace メイス on the ground.  Go down.*To jump down platforms, hold down and
jump* then go left for the save point.  Go out the east side to go back to the
big room. In the big room, there are two places down at the bottom.  One is
Yoko's weapon synthesis shop, the other is Hammer's store.  If you need any
supplies or upgrades to your weapons, get them here.  Once you're done, head
up and out a new path on the east of this room.  Keep going east and you'll
find a potion at the end of the path.  Jump up the ledges near the entrance to
this room, and use the flying armor to glide across.  Go past the sign with
Seria's picture on it. Go through one room, and a hallway.  The following
room
has a  switch which will drain the moat.  Hit the switch, and the go through
the
newly opened path.  Keep heading right, and go through the door.  You've now
made it into the castle.

-?????/?????-

Once here, start heading downward.  The first doorway on your left leads to a
save point.  The doorway is marked with a mind up マインドアップ.  If
you  want a stronger weapon, head east into the door across from the save
point
and go to the end of the hall to pick up a namakera ナマケラ.  Follow the
room to the end to find a chest with some gold in it.  Then just go to the
previous room. Keep going down to the bottom, and then head west.  Go through
the room, and down another room.  Take the second door east, and drop down
through the floor.  Head east, and down to the bottom again.  East through the
door leads to a cutscene with Seria and her two henchmen Dimitri and Dario. 
They are also candidates for becoming Dracula, and want to kill you off.  But
not at this point. Everyone leaves,  so you can continue East.  Go down and
east to a save point, and get
ready for the next boss fight. Once you're ready, head west through the door.

----------------------------------------------------------------  
BOSS: Baroll バロール
----------------------------------------------------------------  

This boss is a little tricky at first.  When you enter the room, get close to
the crystals, you character will automatically duck and avoid the beam the
boss
fires. Head through the new path, and be greeted face to face. The boss has a
few attacks. The room for avoiding them is small, but once you learn how his
moves are, you'll have the hang of it. If you see his eye charging up. Duck! 
Thats the que for the laser beam, and it
seriously packs a punch. When he brings his fist closer to his body, thats the
sign that its going to be attacking up, so don't be standing on the fist at
that point. When the fist moves closer to his face, that means he is going to
punch the wall. Duck down below his face to avoid it, and then avoid the
follow
up punch he does. I stand on the fist for this one, as its easier for me. Once
he's been hurt enough, be prepared to seal him!

----------------------------------------------------------------  
BOSS: Baroll バロール
----------------------------------------------------------------  

With the new soul ability, use the touch screen to shatter a path through the
crystals, and move back to the save point. Head up, then west, then up to the
top.  Go out to the East and make your way around this room. Go out the west
side, and head up.  First door on the east leads to a warp room. Go ahead and
add it to your map for the future.  Keep going up and at the top go east.  Go
through this room and into the next.  Jump up onto the glowing green platform,
and have stylus at hand.  Have Soma duck, and take out all the crystals before
they knock Soma off.  At the end, head out the room and go through the door to
enter the next area of the castle.

-狂乱の花園/Flower garden of Madness-

Head up and take the first left for a save point.  Go to the top and take the
West exit. In this room you'll pick up sealing level 2. Head up, and go west
for another warp point. Go up to the next room.  Head east a little and pick
up
a breastplate
ブレストプレート. Go out the Top east exit, head east, and then go to
the middle of this room to get the doppleganger ドップルゲンガー soul.
This soul allows you to have two equipment/soul settings, and to easily switch
between them. Head east out of this room, and follow the path along eastward
and go through the door there to the next area.

-?????/Black Cathedral-

Head straight east and get the save point.  Then take the top east exit. Go
across the hall, and in the next room head down to the very bottom. Take the
west exit.  Continue down the hall, and then go down one section to the next
west doorway.  Enter there for a warp point.  Go to the top of this room, and
head out on the east.  Go to the end of the hall, and work your way up and
then
east.  Go to the top and west for a save point.  Get prepared for another boss
fight, and go down to the bottom.  Open sesame!

----------------------------------------------------------------  
BOSS: Dimitri ドミトリ
----------------------------------------------------------------  

We walk in on Dimitri fighting a creature.  This also gives you a clue as to
his weakness.  He absorbs the soul attack that is used on him. So, the easiest
thing to do, is to use a weak, easy to doge red soul attack.  A good one is
skeleton.  And its one you're guranteed to have at this point anyway.  All
you
need to do is hit him with the attack once. Then that is the only attack
Dimitri
will do.  Rather pitiful boss. Defeat him and get his soul.

----------------------------------------------------------------  
BOSS: Dimitri ドミトリ
----------------------------------------------------------------  

Go back and save if you want, and then move forward.  Go up and around and
you'll see another boss door.  This time, its the real boss. 

----------------------------------------------------------------  
BOSS: Marthas マルファス
----------------------------------------------------------------  

Not too much of a fight either, but at least a vast improvement over Dimitri. 
The boss has a few attacks to watch for.  When he lands, he will either wait a
few seconds and then take off, or suck in crows and then fly, firing them all
towards whatever side you're on.  So when that happens, just get close, and
get under and to the other side.  He also charges electric orbs
and throws them at you.  Simply get away from him enough that you  can jump
over the orbs.  They have a slight homing ability.  His final attack is where
he unfolds both wings in mid-air and fires his heathers on both sides.  Keep
an
eye on him and when he stretches out, slide underneath him.

As always, remember to be ready to seal!

----------------------------------------------------------------  
BOSS: Marthas マルファス
----------------------------------------------------------------  

After getting his soul, we now have the highly useful double jump ability!
While heading out of the bosses area, use the flying armor and double jump to
reach the small ledge and pick up the peace ring リングピアス. Head back
to the nearest save point. Go out the west door below the save point, and use
the double jump to pick up the power belt ポワーベルト. Head towards the
earlier save point by going down, and through the hall. Use the double jump in
the northwest corner of the room and snag the longsword ロングソード if
you want it.  Head west through the door.

-狂乱の花園/Flower garden of Madness-

Take the northwest exit, and go up through the northwest exit again.  Here you
will see a ledge you couldn't reach before, but now you have the double jump,
so head on up there.  Grab the elf robe エルフノローブ and take the
northeast exit.  Follow the hallway to the end for a save point, and then head
north. Get ready, and enter the boss door.  Fun time again!

----------------------------------------------------------------  
BOSS: Dario ダリオ
----------------------------------------------------------------  

After a short conversaton and an explosion of fire, the battle starts. He only
has a few attacks, but they all pack a severe punch. One attack is where he
simply shoots a fireball from his fist.  Duck or jump over it to avoid it. 
The
next attack is where he slams his fists into the ground and causes a giant
shockwave.  Jump over this to avoid it.  His third attack is where he summons
3
pillars of fire from the ground to attack, just keep moving and they won't
hit
you.

I usually use the une soul to damage him constantly, so I can stay far enough
away to safely avoid his attacks.  Just keep an eye for when he transports so
you can make sure you throw the une in the right spot.

After you deal enough damage, Seria comes in and stops Dario, and they both
flee away.

----------------------------------------------------------------  
BOSS: Dario ダリオ
----------------------------------------------------------------  

Go back to the save point if you need it, and then proceed onward.

Head West, and then up to the top.  Go west through the door into the next
area.

-????/?????-

Go west through the hallway into the next room.  You'll be stopped by
Arikado.
 He gives you ミナのおまもり/Mina's Charm to keep away evil.  It'll
be
important later. Keep heading west, and then go down a little and take the
west
exit out of this big room.  Go through the hallway, and we come to a fun
little
puzzle.

This puzzle is basically one where you slide the rooms around to make a path. 
At default, its already leading you straight to the next area, so you really
don't need to mess with it unless you're exploring or want to pick up some
items.  Or just want to make a path back to the beginning area.  Any
combination works, but the easiest one that gives you access to all exits is
simply by putting the rooms in order!  1 2 3 4 on the top row, 5 6 7 8 on the
next, and so forth.

The items you can find in this little puzzle are:
Room 1 has a セスタス/Cestus
Room 5 has a カタール/katar
Room 8 has a ターコイズピアス/Turqoise piece
Room 9 has a ジュストコール/Justaucorps?
Room 12 has a グレートソード/Great sword
The room on the upper right just leads to a room with a mirror. It has a
リングメイル/ring mail and a hidden item in it.
The lower left leads back to the village.
The upper left leads forward towards the next boss.

Can't figure out how to line them all up in numerical order? Hit the reset
switch, and here is the step-by-step!

3UP, 13UP, 15RIGHT, 1UP, 9LEFT, 14LEFT, 6LEFT, 7DOWN, 4RIGHT, 10DOWN, 5LEFT,
4UP, 10RIGHT, 5DOWN, 12DOWN, 8LEFT, 4UP, 12RIGHT, 13RIGHT, 11RIGHT, 1UP,
15LEFT, 5LEFT, 13DOWN, 8DOWN, 3RIGHT, 2RIGHT, 1UP (1 2 3 4 done), 15UP 5LEFT,
13LEFT, 6UP, 7LEFT, 10DOWN, 12DOWN, 8RIGHT, 6UP, 7UP, 14RIGHT, 13DOWN, 11DOWN,
15RIGHT, 5UP, 11LEFT, 15DOWN, 6LEFT, 7UP (5 6 7 8 done), 15RIGHT, 11RIGHT,
9UP,
13LEFT, 14LEFT, 15DOWN, 11RIGHT, 14UP, 15LEFT 10LEFT, 12DOWN, 11RIGHT, 10UP,
15RIGHT, 14DOWN, 10LEFT, 11LEFT, 12UP (9 10 11 12 13 14 15 DONE!)

Yay for puzzles! 

Now that we're through that (and on the upper-left corner of the puzzle) lets
keep moving west.  Go up and to the east.  Up again, east again.  Take the
upper east exit, and up and west.  Up and east, then up and west.  Take the
upper west exit, and pick up the level 3 magic seal, then go back to the
previous room. Up out the top, and then to the right for a save point.  Just
to
the west is the boss.  Its fun time!

----------------------------------------------------------------  
BOSS: Puppetmaster パペットマスター
----------------------------------------------------------------

This boss is lethal if you don't know what to watch out for.  He starts out
by
spitting out a bunch of dolls.  These just fly around and try and run into
you,
mostly causing a nuisance. What ou have to watch out for, is when you hear a
crystallic sound.  That is when he is creating a dummy doll.  It will be in
one
of his four hands.  You'll want to destroy that before it gets to the iron
maiden, otherwise you'll switch places with the doll, and take a lot of
damage!  The boss nor the iron maidens (when open) will hurt you if you touch
them.  So just dodge the flying dolls, and destroy the dummy.

New sealing time!

----------------------------------------------------------------  
BOSS: Puppetmaster パペットマスター
----------------------------------------------------------------

We now have a most interesting soul....just like the boss attack with the
dummy
doll, we can now switch places with a doll you toss. Also, at this point, we
can
choose between 2 bosses.  The route that I'm giving from this point on is to
follow the main bosses and work towards the end.  The other bosses will be
added at the end when the paths aren't two anymore.  You can skip down to the
next section marked with *SPLIT* or keep following down.

Go down, and take the bottom east path.  Down and then west, down and east,
and
go straight east.  Here you'll see a small hole in the wall.  Use the
puppetmaster soul, and toss the doll through it.  Nice trick, eh?  Keep going
to the end of the hall. Go down and out the bottom of this room. Take the top
eatern exit, and to the end of the hall.  GO through the door.

-狂乱の花園/Flower garden of Madness-

Go down, and east.  East again, and then down.  West, west, Then around and
out
the bottom east. Go straight across and out the east.  Down and east, and then
down and east out the door.

-?????/Black Cathedral-

Through the northeast exit, east through the hall.  Up and out the top-west
exit.  West through the hall, and go through the next room out the top.  Up
and
to the east exit, then up and east again.  Through the hall, and back to the
bellroom.  Top east side there is a little hole for the doll.  Toss and go. Go
to the bottom of this room, and hit the switch, then go east through the door.


-?????/Tower of the Sinned-

Go as far east as you can, and you'll come across Julius.  Hell tell you
about
the dark seal.  Afterwards, go back one room and head up.  Our goal, the top
of
the tower!  Its pretty much just weaving up through each room.  About halfway
up there is a doorway on the right that leads to a locked door.  Remember
where
that is.  At the top is a save point on the right, and the boss on the left.

----------------------------------------------------------------  
BOSS: Gigas (aka: Giggles) ゲーゴス
----------------------------------------------------------------

One of the harder bosses of the game.  Only one of his moves is hard to dodge.
The trick is to stay low, and slide around (With the exception of 2 moves) 
Swords are recommended for their upper arcing attack.

Sometimes he'll start sucking in air, stay out from under him, and jump away
until he nosedives his face into the ground.  If he is close to the wall on
the
side you're on, make sure you've landed before he pulls his nose out.
If he curls inward, that means he's getting ready to expel gases (either
stone
or poison) and you want to duck in the farthest corner or jump up high and use
the flying armor until the gas dissapates.  It CAN hit you if you're standing
up, and very rarely in the corner.
If he starts foaming at the mouth, he's about to shoot a large beam, run up
close to his leg and duck down.  Free hits for you, just remember to slide
away
before he finishes his beam attack in case he decides to step forward.
The hardest one to dodge is his jump.  It almost looks like he is going to gas
you, and then he ducks down and leaps.  You'll want to be ready to slide
under
him. You need to be close enough that you can make it in one or two slides,
but
not close enough that he hurts you when he ducks down for the leap.  Hiding in
the far corner rarely helps, as he ducks back down after landing.

After beating on him for a while, he'll leap again, which will cause the
floor
to crumble.  And when that happens, the whole boss arena crumbles.  Free hits
while you two fall though.  Just avoid his head when he pulls it out of the
sand.  After landing, his leg shackles break, and he moves faster.  But his
attacks are still the same.

----------------------------------------------------------------  
BOSS: Gigas (aka: Giggles) ゲーゴス
----------------------------------------------------------------

Whew.  Al that climbing, a big beast, and now we're back at the bottom.  And
we need to climb up again.  Use the flying armor soul to glide across each
opening.  Once up to where the boss room was, glide across there too.  Pick up
the key on the ground, and walk to the next room to activate a warp room. 
Then
go back.  We need to go down the tower and take the doorway. We can unlock the
door there now.  Unlock it, go through the door, and we're in a new area!

-????/Cursed Clocktower-

Move forward, and Seria will appear. She tells you of her plan, and Arikado
comes up behind, shortly followed by an overly anxious Julius.  Seria
vanishes,
and the other two run on ahead.  Go ahead and do the same.

Keep heading west, and you'll come to a room with a bunch of pistons.  You
want to be on the ones without blood when they go up.  So duck when you get to
them, and try to move across without getting hurt.  In the next room go up and
out the east side.  In this room, take the bottom path, and avoid getting hit
by the spinning spikes.  Go through the bottom, and then come back on the top
to get to the exit going up.  Sometimes a doublejump will keep you above the
spike if its just barely coming across the floor.  Next room is full of
pendulums.  Jump on each one and work your way to the top.  Out the east,
there
is a level 4 magic seal.  Pick it up and keep going.  Ride the platform to the
top, and head out the west side.  This is another room with a pendulum.  Jump
on it, and when it swings to the right, jump on the wooden platform and go up.

Grab the save room on the right, and then head left to the boss.

----------------------------------------------------------------  
BOSS: Zepher ゼファル
----------------------------------------------------------------

Ahh, the boss of time.  A nice dramatic entrance too.  Not too difficult boss
here.
If he raises his right hand, he's going to swipe his claw at you.  Just stand
back enough to avoid it.
If his left hand moves, he's going to throw a knife. Jump over it or attack
it
and it'll land on the ground.
If he jumpes up to the ceiling, be prepared to dodge the dagger he throws, and
don't get in his way either.  Just move slightly behind him, and when he
starts jumping down, take a step or two either direction.
He will glow for a second, and do one of two types of attacks depending on if
you hit try to attack while he is glowing.  If you attack, he will slash
forward with his claw, doubletap the backward dash to avoid this.  If you
don't, he freezes time and jumps in an arc over you throwing up to 5 daggers
(less if he hits a wall first) and then unfreezes time.  Just make sure you
stand inbetween the daggers.  Take a step left or right if need be.

Seal and soul.  Now you too can stop time!

----------------------------------------------------------------  
BOSS: Zepher ゼファル
----------------------------------------------------------------

After the boss, keep heading west until you get to the warp room.  Take the
warp room to the black cathedral

-?の???/Black Cathedral-                 *SPLIT*

Back in the cathedral, go to the bottom and exit out the west side.  Down the
hall to the enxt room, go down to the bottom and exit west, take the next path
east.  Avoid the spike trap, and use the puppet soul to go through the hole. 
Head east, avoid the other spike trap, and go through the door.

-????/Underground Hades-

Go down and snag the save point, and then go back up, take a right, and enter
the boss chamber.

----------------------------------------------------------------  
BOSS: Rahab ラハブ
----------------------------------------------------------------

This is an interesting boss fight.  Takes place in the water.  The key to this
battle is to watch the bubbles and stay slightly behind them.  They're your
clue as to where Rahab is.  I also don't recommend jumping around or on the
ice platforms, its safer just drifting in the water.

Rahab usually comes up on either side, but can sometimes come up in the
middle,
and does a number of attacks.
Leaps out of the water in an arc, sending 5 ice crystals down on you. Just
stay
inbetween them and you'll be fine.
Pulls out of the water, and shoots ice.  You shouldn't be hit by this unless
you're far away from him.
Does a spinning attack destroying any ice bricks and hurting you if you're
too
close.

When he goes back down, try not to be too close (Better yet, back away), or
he'll hit your feet.  Also, the reason to stay behind his bubbles is to avoid
him from coming up on you, or doing his underwater spiral (Just turns around
underwater, butit comes up into your drifting area) to hit you.

Other than that, the boss is pretty simple.  Seal away!


----------------------------------------------------------------  
BOSS: Rahab ラハブ
----------------------------------------------------------------

We can now walk underwater! Jump out the east and we can now explore the
underground area.
Follow the path around, down, then bottom west corner.  Down and west, and
west
through the hallway.  Go up and take the west exit, and west through the
hallway
again.  Then go down and take the bottom west exit again.  Down, and bottom
west
again. West, then straight down.  To the east is a save point if you need it. 
Then head west, you'll pick up a うまいキノコ/Good mushroom and go
straight down and turn east.  Go through the door at the end of the hall.

-????/Ruins-

Apparently time has stopped here, so you won't be able to proceed further
without Zepher's soul.  Use it, and the cannonball will finish clearing the
way for you.  Welcome to nostalgia. Head east through the halls, and then go
down a little and continue going east.  In the big room take the northeastern
exit, and be greeted by Julius and Dario, apparently in the middle of a fight.

One which Dario is winning.  Dario then yells insults at Soma and vanishes. 
Continue east until you get to a save point.  Go ahead and save here, the boss
is two rooms away. Go back and then up.  Go east all the way to the boss room.

----------------------------------------------------------------  
BOSS: Bat Company バットカンパニー
----------------------------------------------------------------

Not just one bat! This boss likes to take many forms, and flies around a lot. 
The best way to dodge its default form is to stay in one corner, and when it
comes to you, jump and use flying armor to get over it.  This also works when
its a hand.  When it is a face, simply dodge or destroy the blue bullets it
shoots out.  Don't let the hand touch you! If it grabs you, it'll squeeze
you
and it hurts.

The main trick is, don't hug the wall unless you're planning on jumping. 
When in bat form, it will move to where you are, and just a little bit
further.
 So you want to plan for that.  In that way, you can basically control where
the
bat moves to, and thus remove almost any chance of getting hurt.  Seal'd!

----------------------------------------------------------------  
BOSS: Bat Company バットカンパニー
----------------------------------------------------------------

Now we can turn into a bat!  That opens up all the areas you can go except 5.
Two of which needs specific souls, the other two you need certain story
triggers.  Those other paths will be covered later on.  For now, we're headed
to the top!

Warp back to the Clock Tower.

-????/Cursed Clocktower-

From the warp point, go out and down, then take the left path.  Zig-zag your
way down and you'll come across a narrow path with spikes.  Go batty and fly
your way through there. Continue to follow the path, and then go through the
door.  You're now at the highest point of the castle.

-?????/Top Floor-

The first thing you'll see is Yoko.  After you're through with her, keep
going west down the hall, and then go west through the next one.  In this new
area, drop straight down, and head east for a save point. Go out and back up,
then keep heading west until you can't.  Go up to the next room, and head
east. Head east again.  Keep going east to the next room, and then up.  Go
around and up again, and then head west until you get to a save point.  Its
time for the final boss.  Go out and up, and head west all the way to the
boss.

----------------------------------------------------------------  
BOSS: Dario ダリオ  2nd fight
----------------------------------------------------------------

Its Dario! He's become all evil!  Just look in the mirror.  See that firey
soul of his?  Unfortunately, it seems like he's only got one new attack.  I
copy/pasted the info from the first time in case you forgot.

He only
has a few attacks, but they all pack a severe punch. One attack is where he
simply shoots a fireball from his fist.  Duck or jump over it to avoid it. He
can now shoot 3 at a time in a spread formation (sideways W)
The
next attack is where he slams his fists into the ground and causes a giant
shockwave.  Jump over this to avoid it.  His third attack is where he summons
3
pillars of fire from the ground to attack, just keep moving and they won't
hit
you.
The new attack is where he summons up two giant dragons.  Always back away
when
he starts running his mouth. Thats your que he's going to do this attack. 
Then
just stand inbetween the dragons where they don't collide, and you're safe.

Another thing that will make him even easier.  Jump behind him.  He's pretty
slow to figure out where you are. 

----------------------------------------------------------------  
BOSS: Dario ダリオ  2nd fight
----------------------------------------------------------------


Congratulations! You beat the game!  Want a better ending? Want more bosses?
Read on!


*Coming Soon*

******************************************************************************

-=-=-=-=-=-=-=-=-=-=
-=  6. Bosses     -=                                                 [BOSSES]
-=-=-=-=-=-=-=-=-=-=

----------------------------------------------------------------     
BOSS: Flying Armor フラインゲアーマー                        
----------------------------------------------------------------  

A pretty easy boss.  He flies around and attacks with his two swords. If the
swords cross each other, then be ready to jump off the ground to avoid the
swords as they slice across the ground. If the swords point towards you,
simply
keep moving to avoid their attack.  If the swords point opposite of each
other, avoid the Flying Armor as the swords spin around him.  This boss should
be quick work.  Once you've hit the boss enough times, the sealing symobl
will
appear. Quickly draw the pattern that was shown by Yoko, and you'll have
finished off the boss and obtained his soul.

----------------------------------------------------------------  
BOSS: Flying Armor フラインゲアーマー
----------------------------------------------------------------

----------------------------------------------------------------  
BOSS: Baroll バロール
----------------------------------------------------------------  

This boss is a little tricky at first.  When you enter the room, get close to
the crystals, you character will automatically duck and avoid the beam the
boss
fires. Head through the new path, and be greeted face to face. The boss has a
few attacks. The room for avoiding them is small, but once you learn how his
moves are, you'll have the hang of it. If you see his eye charging up. Duck! 
Thats the que for the laser beam, and it
seriously packs a punch. When he brings his fist closer to his body, thats the
sign that its going to be attacking up, so don't be standing on the fist at
that point. When the fist moves closer to his face, that means he is going to
punch the wall. Duck down below his face to avoid it, and then avoid the
follow
up punch he does. I stand on the fist for this one, as its easier for me. Once
he's been hurt enough, be prepared to seal him!

----------------------------------------------------------------  
BOSS: Baroll バロール
----------------------------------------------------------------

----------------------------------------------------------------  
BOSS: Dimitri ドミトリ
----------------------------------------------------------------  

We walk in on Dimitri fighting a creature.  This also gives you a clue as to
his weakness.  He absorbs the soul attack that is used on him. So, the easiest
thing to do, is to use a weak, easy to doge red soul attack.  A good one is
skeleton.  And its one you're guranteed to have at this point anyway.  All
you
need to do is hit him with the attack once. Then that is the only attack
Dimitri
will do.  Rather pitiful boss. Defeat him and get his soul.

----------------------------------------------------------------  
BOSS: Dimitri ドミトリ
---------------------------------------------------------------- 

----------------------------------------------------------------  
BOSS: Marthas マルファス
----------------------------------------------------------------  

Not too much of a fight either, but at least a vast improvement over Dimitri. 
The boss has a few attacks to watch for.  When he lands, he will either wait a
few seconds and then take off, or suck in crows and then fly, firing them all
towards whatever side you're on.  So when that happens, just get close, and
get under and to the other side.  He also charges electric orbs
and throws them at you.  Simply get away from him enough that you  can jump
over the orbs.  They have a slight homing ability.  His final attack is where
he unfolds both wings in mid-air and fires his heathers on both sides.  Keep
an
eye on him and when he stretches out, slide underneath him.

As always, remember to be ready to seal!

----------------------------------------------------------------  
BOSS: Marthas マルファス
----------------------------------------------------------------

----------------------------------------------------------------  
BOSS: Dario ダリオ
----------------------------------------------------------------  

After a short conversaton and an explosion of fire, the battle starts. He only
has a few attacks, but they all pack a severe punch. One attack is where he
simply shoots a fireball from his fist.  Duck or jump over it to avoid it. 
The
next attack is where he slams his fists into the ground and causes a giant
shockwave.  Jump over this to avoid it.  His third attack is where he summons
3
pillars of fire from the ground to attack, just keep moving and they won't
hit
you.

I usually use the une soul to damage him constantly, so I can stay far enough
away to safely avoid his attacks.  Just keep an eye for when he transports so
you can make sure you throw the une in the right spot.

After you deal enough damage, Seria comes in and stops Dario, and they both
flee away.

----------------------------------------------------------------  
BOSS: Dario ダリオ
----------------------------------------------------------------

----------------------------------------------------------------  
BOSS: Puppetmaster パペットマスター
----------------------------------------------------------------


This boss is lethal if you don't know what to watch out for.  He starts out
by
spitting out a bunch of dolls.  These just fly around and try and run into
you,
mostly causing a nuisance. What ou have to watch out for, is when you hear a
crystallic sound.  That is when he is creating a dummy doll.  It will be in
one
of his four hands.  You'll want to destroy that before it gets to the iron
maiden, otherwise you'll switch places with the doll, and take a lot of
damage!  The boss nor the iron maidens (when open) will hurt you if you touch
them.  So just dodge the flying dolls, and destroy the dummy.

New sealing time!

----------------------------------------------------------------  
BOSS: Puppetmaster パペットマスター
----------------------------------------------------------------  

----------------------------------------------------------------  
BOSS: Gigas (aka: Giggles) ゲーゴス
----------------------------------------------------------------

One of the harder bosses of the game.  Only one of his moves is hard to dodge.
The trick is to stay low, and slide around (With the exception of 2 moves) 
Swords are recommended for their upper arcing attack.

Sometimes he'll start sucking in air, stay out from under him, and jump away
until he nosedives his face into the ground.  If he is close to the wall on
the
side you're on, make sure you've landed before he pulls his nose out.
If he curls inward, that means he's getting ready to expel gases (either
stone
or poison) and you want to duck in the farthest corner or jump up high and use
the flying armor until the gas dissapates.  It CAN hit you if you're standing
up, and very rarely in the corner.
If he starts foaming at the mouth, he's about to shoot a large beam, run up
close to his leg and duck down.  Free hits for you, just remember to slide
away
before he finishes his beam attack in case he decides to step forward.
The hardest one to dodge is his jump.  It almost looks like he is going to gas
you, and then he ducks down and leaps.  You'll want to be ready to slide
under
him. You need to be close enough that you can make it in one or two slides,
but
not close enough that he hurts you when he ducks down for the leap.  Hiding in
the far corner rarely helps, as he ducks back down after landing.

After beating on him for a while, he'll leap again, which will cause the
floor
to crumble.  And when that happens, the whole boss arena crumbles.  Free hits
while you two fall though.  Just avoid his head when he pulls it out of the
sand.  After landing, his leg shackles break, and he moves faster.  But his
attacks are still the same.

----------------------------------------------------------------  
BOSS: Gigas (aka: Giggles) ゲーゴス
----------------------------------------------------------------

----------------------------------------------------------------  
BOSS: Zepher ゼファル
----------------------------------------------------------------

Ahh, the boss of time.  A nice dramatic entrance too.  Not too difficult boss
here.
If he raises his right hand, he's going to swipe his claw at you.  Just stand
back enough to avoid it.
If his left hand moves, he's going to throw a knife. Jump over it or attack
it
and it'll land on the ground.
If he jumpes up to the ceiling, be prepared to dodge the dagger he throws, and
don't get in his way either.  Just move slightly behind him, and when he
starts jumping down, take a step or two either direction.
He will glow for a second, and do one of two types of attacks depending on if
you hit try to attack while he is glowing.  If you attack, he will slash
forward with his claw, doubletap the backward dash to avoid this.  If you
don't, he freezes time and jumps in an arc over you throwing up to 5 daggers
(less if he hits a wall first) and then unfreezes time.  Just make sure you
stand inbetween the daggers.  Take a step left or right if need be.

Seal and soul.  Now you too can stop time!

----------------------------------------------------------------  
BOSS: Zepher ゼファル
----------------------------------------------------------------

----------------------------------------------------------------  
BOSS: Rahab ラハブ
----------------------------------------------------------------

This is an interesting boss fight.  Takes place in the water.  The key to this
battle is to watch the bubbles and stay slightly behind them.  They're your
clue as to where Rahab is.  I also don't recommend jumping around or on the
ice platforms, its safer just drifting in the water.

Rahab usually comes up on either side, but can sometimes come up in the
middle,
and does a number of attacks.
Leaps out of the water in an arc, sending 5 ice crystals down on you. Just
stay
inbetween them and you'll be fine.
Pulls out of the water, and shoots ice.  You shouldn't be hit by this unless
you're far away from him.
Does a spinning attack destroying any ice bricks and hurting you if you're
too
close.

When he goes back down, try not to be too close (Better yet, back away), or
he'll hit your feet.  Also, the reason to stay behind his bubbles is to avoid
him from coming up on you, or doing his underwater spiral (Just turns around
underwater, butit comes up into your drifting area) to hit you.

Other than that, the boss is pretty simple.  Seal away!


----------------------------------------------------------------  
BOSS: Rahab ラハブ
----------------------------------------------------------------

----------------------------------------------------------------  
BOSS: Bat Company バットカンパニー
----------------------------------------------------------------

Not just one bat! This boss likes to take many forms, and flies around a lot. 
The best way to dodge its default form is to stay in one corner, and when it
comes to you, jump and use flying armor to get over it.  This also works when
its a hand.  When it is a face, simply dodge or destroy the blue bullets it
shoots out.  Don't let the hand touch you! If it grabs you, it'll squeeze
you
and it hurts.

The main trick is, don't hug the wall unless you're planning on jumping. 
When in bat form, it will move to where you are, and just a little bit
further.
 So you want to plan for that.  In that way, you can basically control where
the
bat moves to, and thus remove almost any chance of getting hurt.  Seal'd!

----------------------------------------------------------------  
BOSS: Bat Company バットカンパニー
----------------------------------------------------------------

----------------------------------------------------------------  
BOSS: Dario ダリオ  2nd fight
----------------------------------------------------------------

Its Dario! He's become all evil!  Just look in the mirror.  See that firey
soul of his?  Unfortunately, it seems like he's only got one new attack.  I
copy/pasted the info from the first time in case you forgot.

He only
has a few attacks, but they all pack a severe punch. One attack is where he
simply shoots a fireball from his fist.  Duck or jump over it to avoid it. He
can now shoot 3 at a time in a spread formation (sideways W)
The
next attack is where he slams his fists into the ground and causes a giant
shockwave.  Jump over this to avoid it.  His third attack is where he summons
3
pillars of fire from the ground to attack, just keep moving and they won't
hit
you.
The new attack is where he summons up two giant dragons.  Always back away
when
he starts running his mouth. Thats your que he's going to do this attack. 
Then
just stand inbetween the dragons where they don't collide, and you're safe.

Another thing that will make him even easier.  Jump behind him.  He's pretty
slow to figure out where you are. 

----------------------------------------------------------------  
BOSS: Dario ダリオ  2nd fight
----------------------------------------------------------------


******************************************************************************

-=-=-=-=-=-=-=-=-=-=
-=  7. Enemy info -=                                                 [NMYNFO]
-=-=-=-=-=-=-=-=-=-=

001 ゾンビ/Zombie
HP: ???
Item1: めののふく/Cloth Tunic
Item2: ---
Soul:  0/9 Red  RARITY: ★★ 2 stars

Description:
Used to be a villager


002 こうもり/bat
HP: ???
Item1: ---
Item2: ---
Soul 0/3 Blue  RARITY: ★★ 2 stars

Description:
Blood sucking bat which lives in the castle


003 ゴースト/Ghost
HP: ???
Item1: ---
Item2: ---
Soul 0/1 Blue  RARITY: ★★★ 3 stars

Description:
Tiny spirit fearfully wandering around in the castle forever.

004 スケルトン/Skeleton
HP: ???
Item1: ---
Item2: ---
Soul 0/3 Red RARITY: ★★ 2 stars

Description:
Magically animated skeleton


005 ターンネートテーブル/Dinette table
HP: ???
Item1: ---
Item2: ---
Soul 0/1 Enchant RARITY: ★★★ 3 stars

Description:
Table possessed by a poltergeist

006 ピーピングアイ/Peeping eye
HP: ???
Item1: ---
Item2: ---
Soul: 0/1 Enchant RARITY: ★★★ 3 stars

Description:
Watches the castle secretly.

007 アックスアーマー/Axe Armor
HP: ???
Item1: ???
Item2: ???
Soul: 0/3 Red RARITY: ★ 1 star

Description:
Armed soldier who is good with an axe.

008 スカルアーキャー/Skelearcher
HP: ???
Item1: ---
Item2: ---
Soul 0/3 Enchant RARITY: ★★ 2 star

Description:
Skeleton shooter equipped with a bow. 

009 フェンリル/Fenrir
HP: ???
Item1: ---
Item2: ---
Soul 0/9 Red RARITY: ★ 1 star

Description:
A wolf which is breathing out hot fire.

010 スピンデビル/Spin devil
HP: ???
Item1: ---
Item2: ---
Soul 0/5 Blue RARITY: ★ 1 star

Description:
Blades controlled by evil.

011 アーマーナト/Armor knight
HP: ???
Item1: スピア/Spear
Item2: ---
Soul 0/3 Blue RARITY: ★★ 2 star

Description:
Armored solider equipped with spear.


012 まじょみならい/Witch's apprentice
HP: ???
Item1: ???
Item2: ---
Soul 0/9 Red RARITY: ★★ 2 star

Description:
Cannot use real magic.

013 フアシトスローター/Fat slaughter
HP: ???
Item1: 
Item2: ???
Soul 0/1 Red RARITY: ★★ 2 star

Description:
Half animal half man.  Attacks with bare fists.

014 ボンバーアーマー/Bomber armor
HP: ???
Item1: ???
Item2: ---
Soul: 0/3 Red RARITY: ★★ 2 star

Description:
Bomb throwing armed soldier.

015 ゴーレム/Golem
HP: ???
Item1: ---
Item2: ---
Soul: 0/9 Yellow RARITY: ★★ 2 star

Description:
A mud doll which is given artifical life.

016 スライム/Slime
HP: ???
Item1: ---
Item2: ---
Soul: 0/9 Red RARITY: ★ 1 star

Description:
Monster made by some gel-like material.

017 ウネ/une
HP: ???
Item1: ---
Item2: ---
Soul: 0/9 Red RARITY: ★★ 2 star

Description:
Evil grass grown by blood.

018 スケルトン・エイプ/Skeleton Ape
HP: ???
Item1: ---
Item2: ---
Soul: 0/1 Enchant RARITY: ★★★ 3 star

Description:
Ape skeleton controlled by magic.

019 マンタィコア/Manticore
HP: ???
Item1: スパゲティ/Spaghetti
Item2: ---
Soul: 0/9 Blue RARITY: ★★ 2 star

Description:
A monster with lion body, bat wings, and scorpion tail.

020 モニュモニュ/monyumonyu (slug)
HP: ???
Item1: ???
Item2: ---
Soul: 0/3 Red RARITY: ★★ 2 star

Description:
Soft body which has grown big due to the magic of the castle.

021 ライクーダ/Raikuda
HP: ???
Item1: ???
Item2: ---
Soul: 0/9 Red RARITY: ★★ 2 star

Description:
Strange bird controlling thunder.

022: マンドラゴラ/Mandragora
HP: ???
Item1: ---
Item2: ---
Soul: 0/1 Red RARITY: ★★ 2 star

Description:
The one who pulls it out will die.  Legendary evil plant.

023 サッカーボーイ/Soccer boy
HP: ???
Item1: ---
Item2: ---
Soul 0/1 Red RARITY: ★★ 2 star

Description:
Skeleton chasing its own head.

024 スケルトン・ファーマー/Skeleton Farmer
HP: ???
Item1: ---
Item2: ---
Soul 0/1 Yellow RARITY: ★★★ 3 star

Description:
Plants evil plants.

025 フランケン/Franken
HP: ???
Item1: 
Item2: ---
Soul 0/1 Yellow RARITY: ★★★ 3 star

Description:
Created using multiple dead bodies.

026 カトブレパス/Catoblepas
HP: ???
Item1: ミルク/Milk
Item2: ???
Soul: 0/3 Blue RARITY: ★★ 2 star

Description:
Strange bull whose breath can turn you to stone.

027 グール/Ghoul
HP: ???
Item1:
Item2:
Soul: 0/1 Enchant RARITY: ★★★ 3 star

Description:
A monster who eats dead bodies. It wakes up from its tomb to feed.

028 /Human face plant
HP: ???
Item1: ---
Item2: ---
Soul: 0/9 Blue RARITY: ★ 1 star

Description:
A Une which has grown up using dead bodies decomposing materials.

029 イエティ/Yeti
HP: ???
Item1: ---
Item2: ---
Soul: 0/1 Red RARITY: ★ 1 star

Description:

030 グレイブ/Grave
HP: ???
Item1: ---
Item2: ---
Soul: 0/1 Enchant RARITY: ★★★ 3 star

Description:
The grudge of a dead person, or even a living person.	

031 ゴーストダンサー/Ghost Dancer
HP: ???
Item1: 
Item2: ---
Soul: 0/9 Enchant RARITY: ★★ 2 star

Description:
Elegant dancing royal family.

032 フライングヒューマノイド/Flying humanoid
HP: 1
Item1: ---
Item2: ---
Soul 0/1 Blue RARITY: 0 star

Description:

033 ミニデビル/Minidevil
HP: ???
Item1: ---
Item2: ---
Soul: 0/3 Blue RARITY: ★★ 2 stars

Description:
Small devil with a big heart

034 ケシャルケアトル/Quezlcoatl
HP: ???
Item1: ---
Item2:
Soul: 0/9 Blue RARITY: ★★ 2 star

Description:
Ancient Snake God

035 トレント/Treant
HP: ???
Item1: ---
Item2: ---
Soul: 0/1 Yellow RARITY: ★★★ 3 star

Description:
An old tree moved by evil will.

036 アマラリックスネイパー/Amararikku Sniper
HP: ???
Item1: ---
Item2: ???
Soul: 0/9 Red RARITY: ★★ 2 star

Description:
Fallen angel archer

037 ヴァルキリー/Valkyrie
HP: ???
Item1: ???
Item2: ???
Soul: 0/1 Blue RARITY: ★★★ 3 star

Description:
A girl who loves to fight with an evil heart and holy power.

038 ゲレートアーマー/Great Armor
HP: ???
Item1: リングメイル/Ring mail
Item2: ---
Soul: 0/1 Blue RARITY: ★★ 2 star

Description:
Heavily armed knight built with dead bodies of powerful warriors.

039 キラードール/Killer doll
HP: ???
Item1: ---
Item2: ---
Soul: 0/1 Enchant RARITY: ★★★ 3 star

Description:
Evil doll wandering around, wanting a living body.

040 セケルトン・ボーイ/Skeleton boy
HP: ???
Item1: ---
Item2: ???
Soul: 0/3 Red RARITY: ★★ 2 star

Description:
Skeleton working in the castle, carrying curry all the time.

041 プロセルピナ/Prosperina
HP: ???
Item1: 
Item2: ???
Soul: 0/3 Blue RARITY: ★★ 2 star

Description:
Maid who is serving the master.

042 まじょ/Witch
HP: ???
Item1: ???
Item2: ???
Soul: 0/3 Red RARITY: ★★ 2 star

Description:
Witch who knows much magic.

043 ブエル/Buer
HP: ???
Item1: ---
Item2: ---
Soul: 0/5 Blue RARITY: ★ 1 star

Description:
Monster with many legs.

044 リリス/Lilith
HP: ???
Item1: コーヒー/Coffee
Item2: ---
Soul: 0/9 Yellow RARITY: ★★ 2 star

Description:
Beautiful devil who will confuse and attract a human.

045 キラークラウン/Killer clown
HP: ???
Item1: ???
Item2: ???
Soul: 0/9 Red RARITY: ★★ 2 star

Description:
Killer clown who is good in poker

046 ブーメラン・スケルトン/Boomerang skeleton
HP: ???
Item1: ブーメラン/Boomerang
Item2: ---
Soul: 0/1 Yellow RARITY: ★★ 2 star

Description:
Skeleton who skillfully uses a boomerang.

047 のみおとこ/Flea man
HP: ???
Item1: 
Item2: ---
Soul: 0/9 Red RARITY: ★★ 2 star

Description:
Strange man jumping like a flea.

048 デビル/Devil
HP: ???
Item1: ???
Item2: ???
Soul: 0/1 Blue RARITY: ★★ 2 star

Description:
Devil, resident of hell.

049 ギロチンデビル/Guillotine devil
HP: ???
Item1: ---
Item2: ---
Soul: 0/3 Red RARITY: ★ 1 star

Description:
Devil which has put hundreds of thousands of people on the
guillotine.

050 ドラグナッシォ/Draghignazzo
HP: ???
Item1: ???
Item2: ---
Soul: 0/1 Yellow RARITY: ★★★ 3 star

Description:
Hells jailer with a negative mind.

051 ニードルス/Needles
HP: ???
Item1: ???
Item2: ---
Soul: 0/3 Blue RARITY: ★★ 2 star

Description:
	




******************************************************************************

-=-=-=-=-=-=-=-=-=-=
-=  8. Souls      -=                                                 [SOULS ]
-=-=-=-=-=-=-=-=-=-=

There are four types of souls in Dawn of Sorrow 

All souls get powered up the more you have of them.  A skeleton soul gets a
bigger bone thrown with each soul you aquire.  You can have up to 9 of each
soul, though Ability souls are limited to one and don't get further powered
up.

Also, some souls can mix with other souls, resulting in added effects and/or
bonuses.  If a soul has a known counterpart(s) that will be listed at the end
of the soul description.

赤ソウル/Red Soul: Basically a sub-weapon type.  Once equipped, 
pressing up and Y will unleash the attack that the soul has.

青ソウル/Blue Soul: Guardian type.  Things such as familiars, fire shields
and
more are found from these souls.  Press the R button to turn them on/off. 
These souls consume MP while active.

黄ソウル/Yellow Soul: Enchant type.  These souls are always on, and don't
use
MP power.  Effects such as seeing hidden walls, and more are used with these
souls.

シルパーのソウル/super soul: Ability Type.  These souls are limited
quantity, 
found in one place, and grant abilities such as double jump, walk under water.

and more.

ゾンビ/Zombie
Type: Red Bullet 0/9
Cost: 12/Use
Effect:  Summon a zombie.
Details: Summons a zombie from the ground, and shambles forward a few steps
before sinking back down.  With each level up, an additional zombie can be
summoned on the screen at the same time.

こうもり/Bat
Type: Blue Guardian 0/3
Cost: 3/Time
Effect: Summons a bat
Details: Summons a bat familiar which will attack the enemies.  For each
level,
you get a bat.  Up to 3 bats at once.

ゴースト/Ghost
Type: Blue Guardian 0/1
Cost: 5/Time
Effect: Soma's soul will leave his body and then you can fly around and check
the area
Details: The description says it all.  You can't go very far, and Soma is
completely vulnurable while using this.  No known advantages.

スケルトン/Skeleton
Type: Red Bullet 0/3
Cost: 8/Use
Effect:
Details:

ターンネートテーブル/Dinette Table
Type: Yellow Enchant 0/1
Cost: None
Effect: Sit on a chair and recover
Details: Chairs are useful!  With this soul equipped, sitting in a chair will
quickly recover your health.  Just don't let the chair get smashed!

ピーピングアイ/Peeping eye
Type: Yellow Enchant 0/1
Cost: None
Effect: 
Details:

アッケスアーマー/Axe Armor
Type: Red Bullet 0/3
Cost: 25/Use
Effect: Throw axe upwards
Details: Just like in previous Castlevanias.  Axe goes in an upward arc.  Can
be upgraded to throw more than one axe at a tim e(max of 3)

スカルアーキャー/Skelearcher
Type: Blue Guardian 0/3
Cost: 20/Time
Effect: Charge up ones power.  Shoot.
Details: A nifty and powerful attack if able to charge it.  This soul also
mixes with アマラリックスネイパー/amararikku sniper soul for a
combo
attack, as you hold the R button, sniper appears and also shoots an arrow.

フェンリル/Fenrir
Type: Red Bullet 0/9
Cost: 25/Use
Effect: Teeth which eat and tear your enemy.
Details

スピンデビル/Spin Devil
Type: Blue Guardian 0/5
Cost: 20/Time
Effect:
Details:

アーマーナイト/Armor Knight
Type: Blue Guardian 0/3
Cost: 30/Time
Effect: Attack by spinning spear
Details:

まじょみならい/Witch's apprentice
Type: Red Bullet 0/9
Cost: 12/Use
Effect: Summon cat
Details:

フアットスローター/Fat Slaughter
Type: Red Bullet 0/1
Cost: 15/Use
Effect: Forward killing move
Details:

ボンバーアーマー/Bomber Armor
Type: Red BUllet 0/3
Cost: 48/Use
Effect:
Details:

ゴーレム/Golem
Type: Yellow Enchant 0/9
Cost: None
Effect: Strenth up
Details

スライム/Slime
Type: Red Bullet 0/9
Cost: 12/Use
Effect: Slime jumping around
Details: 

ウネ/Une
Type: Red Bullet 0/9
Cost: 18/Use
Effect: Throw une
Details:

スケルトン・エイプ/Skeleton Ape
Type: Yellow Enchant 0/1
Cost: None
Effect:
Details:

マンティコア/Manticore
Type: Blue Guardian 0/9
Cost: 5/Time
Effect: Have a scorpion tail
Details:

モニュモニュ/monyumonyu? (Slug)
Type: Red Bullet 0/3
Cost: 10/Use
Effect: Summon monyumonyu
Details:

ライクーダ/Rakuda
Type: Red Bullet 0/9
Cost: 35/Use
Effect: Create Thunder
Details:

マンドラゴラ/Mandragora
Type: Red Bullet 0/1
Cost: 30/Use
Effect:
Details:

サッカーボーイ/Soccer boy
Type Red Bullet 0/1
Cost: 20/Use
Effect:
Details:

スケルトン・ファーマー/Skeleton Farmer
Type: Yellow Enchant 0/1
Cost: N/A
Effect:
Details:

フランケン/Franken
Type: Yellow Enchant 0/1
Cost: N/A
Effect:
Details:

カトブレパス/Catoblepas
Type: Blue Guardian 0/3
Cost: 15/Time
Effect:
Details:

グール/Ghoul
Type: Yellow Enchant 0/1
Cost: N/A
Effect:
Details:

じんめんそう/Man Faced plant
Type: Blue Guardian 0/9
Cost: 3/Time
Effect:
Details:

イェティ/Yeti
Type: Blue Guardian 0/1
Cost: 10/Time
Effect:
Details:

グレイブ/Grave
Type: Yellow Enchant 0/1
Cost: N/A
Effect:
Details:

ゴーストダンサー/Ghost Dancer
Type: Yellow Enchant 0/9
Cost: N/A
Effect: Luck up
Details: Not much to say, raises luck by 2 for each level. Great for soul
hunting.

フライングヒューマノイド/Flying Humanoid
Type: Blue Guardian 0/1
Cost: 15/Time
Effect:
Details:

ミニデビル/Mini Devil
Type: Blue Guardian 0/3
Cost: 5/Time
Effect: Familiar 'Mini Devil'
Details:

ケシアルクアトル/Quetalcouatl
Type: Blue Guardian 0/9
Cost: 5/Time
Effect: Familiar 'Quetalcouatl'
Details:

トレント/Treant
Type: Yellow Enchant 0/1
Cost: N/A
Effect:
Details:

アマラリックスナイパー/Amalaric Sniper
Type: Red Bullet 0/9
Cost: 25/Use
Effect:
Details:

ヴァルキリー/Valkyrie
Type: Blue Guardian 0/1
Cost: 30/Time
Effect:
Details:

グレートアーマー/Great armor
Type: Blue Guardian 0/1
Cost: 5/Time
Effect: Familiar 'Great armor'
Details:

キラードール/Killer Doll
Type: Yellow Enchant 0/1
Cost: N/A
Effect:
Details:

スケルトン・ボーイ/Skeleton boy
Type: Red Bullet 0/3
Cost: 10/Use
Effect:
Details:

プロセルピナ/Proserpina
Type: Blue Guardian 0/3
Cost: 5/Time
Effect:
Details:

まじょ/Witch
Type: Red Bullet 0/3
Cost: 20/Use
Effect:
Details:

ブエル/Buer
Type: Blue Guardian 0/5
Cost: 10/Time
Effect:
Details:

リリス/Lilith
Type: Yellow Enchant 0/9
Cost: N/A
Effect: Intelligence Up
Details: Raise intelligence, which increase MP and damage with souls.

キラークラウン/Killer Clown
Type: Red Bullet 0/9
Cost: 21/Use
Effect:
Details:

ブーメラン・スケルトン/Boomerang skeleton
Type: Yellow Enchant 0/1
Cost: N/A
Effect:
Details:

のみおとこ/Flea man
Type: Red Bullet 0/9
Cost: 8/Use
Effect:
Details:

デビル/Devil
Type: Blue Guardian 0/1
Cost: 10/Time
Effect:
Details:

ギロチンデビル/Guillotine Devil
Type: Red Bullet 0/3
Cost: 24/Use
Effect:
Details:

ドラグナッシォ/Draghignazzo
Type: Yellow Enchant 0/1
Cost: N/A
Effect:
Details:

ニードルス/Needles
Type: Blue Guardian 0/3
Cost: 3/Time
Effect: Familiar 'Needles'
Details:

ヘルボア/Hellboar
Type: Red Bullet 0/1
Cost: 15/Use
Effect: An upper cut with all your strength
Details:

ほねぽしら/Bone Tower
Type: Yellow Enchant 0/9
Cost: N/A
Effect: Constitution Up
Details: Easy to understand, no tricks to it.

ホワイトドラゴン/White Dragon
Type: Blue Guardian 0/3
Cost: 15/Time
Effect: Breath out Flame
Details:

ワクワクの木/Wakuwaku tree
Type: Yellow Enchant 0/9
Cost: N/A
Effect: Constitution Up, Strength Down
Details:

インプ/imp
Type: Red Bullet 0/1
Cost: 50/Use
Effect: Damage the mind in the created space
Details: All attacks damage MP, and treat it as HP.  Makes the Iron Golem go
from 50 HP to 20, for example.

ハーピー/Harpy
Type: Blue Guardian 0/3
Cost: 5/Time
Effect: Familiar 'harpy'
Details:

バルバリッチャ/Barbariccia
Type: Blue Guardian 0/1
Cost: 30/Time
Effect: Transform into Barbariccia
Details:

エビル/Evil
Type: Red Bullet 0/3
Cost: 44/Use
Effect: Emit a ball of darkness
Details:

チュバカプラ/Chupacabra
Type: Red Bullet 0/9
Cost: 8/Use
Effect: Stretch your tongue to attack
Details:

ラルヴァ/Larva
Type: Red Bullet 0/3
Cost: 25/Use
Effect: Summon larva
Details:

ハートイーター/Heart Eater
Type: Yellow Enchant 0/9
Cost: N/A
Effect: Increase the hearts you get
Details:  For each heart you pick up, more MP is recovered than without heart
eater.  Higher levels, more heart.

はんぎょじん/Manfish
Type: Red Bullet 0/3
Cost: 10/Use
Effect: Shoot out water like a bullet
Details:

フィッシュヘッド/Fish head
Type: Red Bullet 0/3
Cost: 15/Use
Effect: Throw out a fishhead
Details:

メディウサヘッド/Medusa Head
Type: Blue Guardian 0/1
Cost: 10/Time
Effect: Stop in mid-air.
Details:

ユコバック/Ukobach
Type: Red Bullet 0/9
Cost: 10/Use
Effect: Set a fire
Details:

キラーフィッシュ/Killer Fish
Type: Red Bullet 0/3
Cost: 10/Use
Effect: Summon a killer fish
Details:

ミミック/Mimic
Type: Yellow Enchant 0/1
Cost: N/A
Effect: Recieve money when you take damage.
Details: Very good soul for getting enough money for the soul eater ring. Just
make sure you take over 100 damage a hit, and you'll get 500 gold bags.

デッドパイレーツ/Dead Pirate
Type: Yellow Enchant 0/1
Cost: N/A
Effect: Do more damage if you attack the enemy from behind
Details:

フローズンシェイド/Frozen Shade
Type: Red Bullet 0/3
Cost: 25/Use
Effect: Cold Ice blade
Details:

ホムンクルス/Humunculus
Type: Red Bullet 0/9
Cost: 8/Use
Effect: Summon Humunculus
Details:

ディスクアーマー/Disk Armor
Type: Red Bullet 0/2
Cost: 35/Use
Effect: Spinning disk with sharp blades
Details:

デカラビア/Decarabia
Type: Red Bullet 0/9
Cost: 20/Use
Effect: Throw a Decarabia.
Details:

デッドメイト/Dead Mate
Type: Red Bullet 0/9
Cost: 12/Use
Effect: Summon dog
Details:

バックベアード/Buckbaird
Type: Yellow Enchant
Cost: N/A
Effect: Resist thunder
Details:

ブロケル/Procer
Type: Ability Soul 0/1
Cost: 0/Use
Effect: Don't slow down in water
Details: Nice and convenient.  Plain and simple too!

こうきどうほねばしら/Mobile Bone Pillar
Type: Blue Guardian 0/1
Cost: 15/Time
Effect: Transported by skeleton
Details: You're basically invulnerable while being moved with this.  They
can't jump, but they can go up small inclines, etc. Handy for spiked areas.

ゴルゴン/Gorgon
Type: Blue Guardian 0/3
Cost: 15/Time
Effect: Poisonous Breath
Details:

アルラ・ウネ/Alura Une
Type: Blue Guardian 0/9
Cost: 10/Time
Effect: Protetion by Alura Une
Details:

Gアクスアーマー/Great Axe Armor
Type: Red Bullet 0/9
Cost: 60/Use
Effect: 
Details:

モスマン/Mothman
Type: Yellow Enchant 0/1
Cost: N/A
Effect:
Details:

ムシュフシュ/Mushufushu
Type: Blue Guardian 0/9
Cost: 5/Time
Effect:
Details:

デッドクルセイダー/Dead Crusader
Type: Yellow Enchant 0/1
Cost: N/A
Effect:
Details:

エリニュス/Erinys
Type: Red Bullet 0/1
Cost: 45/Use
Effect:
Details:

サキャブス/Succubus
Type: Red Bullet 0/1
Cost: 25/Use
Effect:
Details:

リッパー/Ripper
Type: Red Bullet 0/3
Cost: 5/Use
Effect:
Details:

ブラックパンサー/Black Panther
Type: Blue Guardian 0/1
Cost: 3/Time
Effect:
Details:

マッドデーモン/Mud Demon
Type: Ability Soul
Cost: 0/Use
Effect: Move freely even in sand
Details: Like water, handy.  But a lot more limited area.

ジャイアントスラグ/Giant Slug
Type: Yellow Enchant 0/1
Cost: N/A
Effect:
Details:

ワーウルフ/Werewolf
Type: Blue Guardian 0/1
Cost: 15/Time
Effect:
Details:

フレイムデーモン/Flame Demon
Type: Red Bullet 0/1
Cost: 25/Use
Effect:
Details:

タンジェリー/Tan Jelly
Type: Yellow Enchant 0/1
Cost: N/A
Effect:
Details:

アックデーモン/Arch Demon
Type: Yellow Enchant 0/1
Cost: N/A
Effect:
Details:

ギャイボン/Gaibon
Type: Blue Guardian 0/3
Cost: 5/Time
Effect:
Details:

ベリガン/Berigan
Type: Red Bullet 0/9
Cost: 20/Use
Effect:
Details:

ストラス/Stolas
Type: Yellow Enchant 0/9
Cost: N/A
Effect:
Details:

ファイナルガード/Final Guard
Type: Blue Guardian 0/1
Cost: 60/Time
Effect:
Details:

マラコーダ/Malacoda
Type: Red Bullet 0/1
Cost: 15/Use
Effect:
Details:

アラストール/Alastor
Type: Blue Guardian 0/3
Cost: 5/Time
Effect:
Details:

アイアンゴーレム/Iron Golem
Type: Blue Guardian 0/1
Cost: 30/Time
Effect:
Details:

フライングアーマー/Flying Armor
Type: Blue Guardian 0/1
Cost: 5/Time
Effect:
Details:

バロール/Berrol
Type: Ability Soul 0/1
Cost: 0/Use
Effect:
Details:

マルファス/Malphas
Type: Ability Soul 0/1
Cost: 0/Use
Effect:
Details:

ドミトリー/Dimitri
Type: Special
Cost: N/A
Effect: Storyline point
Details: Doesn't show up in the encyclopedia, but you DO get his soul.  Its
used in the storyline automatically.

パペットマスター/Puppet Master
Type: Red Bullet 0/1
Cost: 5/Use
Effect:
Details:

ラハブ/Rahab
Type: Ability Soul 0/1
Cost: 0/Use
Effect:
Details:

ギーゴス/Gergoth
Type: Blue Guardian 0/1
Cost: 30/Time
Effect:
Details:

セフアル/Zepher
Type: Red Bullet 0/1
Cost: 80/Use
Effect:
Details:

バットカンパニー/Bat Company
Type: Blue Guardian 0/1
Cost: 15/Time
Effect:
Details:

パラノイア/Paranoia
Type: Red Bullet 0/1
Cost: 10/Use
Effect:
Details:

アグニ/Agni
Type: Red Bullet 0/1
Cost: 24/Use
Effect:
Details:

デス/Death
Type: Blue Guardian 0/1
Cost: 10/Time
Effect:
Details:

アバドン/Abadon
Type: Red Bullet 0/1
Cost: 40/Use
Effect:
Details:



******************************************************************************

-=-=-=-=-=-=-=-=-=-=
-=  9. Forging    -=                                                 [FORGNG]
-=-=-=-=-=-=-=-=-=-=

Short Sword:

ショートソード/Short Sword ATK + 11
+アーマーナイト/Armor Knight
->カトラス/Cutlass ATK + 18
+じんめんそう
-->ロングソード/Long sword ATK + 22
+ゲレートアーマー/Great armor
--->フラガラッハ/Fragrah ATK + 29  From here are 2 forging choices
------------------------------------------------
>+モニュモニュ/Monyumonyu
>->フランチング/Fletching ATK + 32
>or
>+トレント/Treant
>->ミストルティン/Mistotin ATK + 25
------------------------------------------------
+キラークラウン/Killer Clown
----->ジュワユース/Julius ATK+ 36/LCK + 5 From here are 3 forging
choices
------------------------------------------------
>ジュワユース/Julius ATK+ 36/LCK + 5            
>+ユコバック/Ukobach
>->レーヴァテイン/Level Ten ATK + 22/INT + 5
>or
>ジュワユース/Julius ATK+ 36/LCK + 5
>+フローズンシェイド/Frozen Shade
>->アイスブランド/Ice brand ATK + 43/INT + 5
>or                                              
>ジュワユース/Julius ATK+ 36/LCK + 5            
>+カトブレパス/Catoblepas                       
>->ミリカンの石刀/Stone Katana "Milican" ATK + 0
------------------------------------------------
+アイアンゴーレム/Iron Golem
------>ブルトガンク/Brute Gang ATK + 50/DEF + 13/CON + 10
+アークデーモン/Arch Demon
------->カルドボルク/Cadbolg ATK + 57/INT + 8
+アバドン/Abadon
--------> ヴァルマンウェ/Valmanway ATK + 32 Magic Atk: None  Think
Crissagrim (from SotN), multiple blades at once.


Big Sword:


クレイモア/Claymore ATK + 25
+フェンリル/Fenrir
-> ファルシオン/Falchion ATK + 32
+ゲレートアーマー/Great armor
-->ゲレートソード/Great sword ATK + 43
+ヴァルキリー/Valkyrie
--->ヂャランダル/Durandal ATK + 54
+リリス/Lilith
---->ダインスレイプ/Dainslef ATK + 71/DEF + 3/STR + 6/CON + 6/INT + 6
+ドラクナッシォ/Draghignazzo
----->アスカロン/Ascalon ATK + 72
+ゲーゴス/Gigas (Giggles!)
------>バルマンク/Balmong ATK + 83
+ファイナルガード/Final Guard
------->ファイナルソード/Final Sword ATK + 97
+アラストール/Alastor
-------->クラウ・ソラス/Claimh Soas ATK + 108  Magic Atk: 150 MP Covers
whole screen in front of you with a giant sword swipe.

Special Sword:

マン・ゴージュ/Man gojyu ATK + 22/DEF + 3
or
スマールソード/Small sword ATK + 25
or
エスタック/Estoc ATK + 29
+オワイトドラゴン/White Dragon
->ウィップソド/Whip sword ATK + 32
+ケシャルクアトル/Quezacoatl
-->ガリアンソード/Garian sword ATK + 36
+マラコーダ/Marakoda
--->ネビュラ/Nebula ATK + 47  Magic Atk: 50 MP Forward Dash Attack

Hammer:

メイス/Mace ATK + 29
+ニードルス/Needles
->モルゲンステルン/Morning Star ATK + 43
+バックベアード/Blackbird
-->ミョルニル/Mourner ATK + 25 Magic Atk: 40 MP Forward Dash

Spear:

スピア/Spear ATK + 22
+アーマーナイト/Armor Knight
->パルチサン/Pallash ATK + 29
+アックスアーマー/Axe Armor
-->ハルバート/Halbert ATK + 36
+ヴァルキリー/Valkyrie
--->ランス/Lance ATK + 43
+ミニデビル/Mini devil
---->トライダント/Trident ATK + 50
+デカラビア/Decariba
----->ブリューナク/Brionac ATK + 61
+ベリガン/Berigan
------>クイオルク/Kirok Atk + 72
+エリニュス/Erinys
------->ロンギヌス/Longinus ATK + 83
+バックバアード/Blackbird
-------->グングニル/Gungir ATK + 50 Magic Atk: 50 MP  Shoots a beam
across
the screen

Axe:

アクス/Axe ATK + 40
+アックスアーマー/Axe Armor
->バトルアックス/Battle axe ATK + 57
+マンティコア/Manticore
-->プージ/Pugi ATK + 79
+Gアクスアーマー/Great Axe Armor
--->グレートアクス/Great axe ATK + 100
+フアイナルガード/Final Guard
---->ゴールデナクス/Golden Axe ATK + 126
+デス/Death
----->デスサイズガ/Death Scythe ATK + 147 Magic Atk: 130 MP Summons a
small version of Death's skull attack.

Katana:

まさむね/Masamune ATK + 32
+バルバリッチャ/Balbachi
-> おさふね/Osafune ATK + 43
+エビル
-->くにつな/kunitsune ATK + 50
+ギャイボン/Gaibon
--->やすつな/Yasutsune ATK + 61
+マラコータ/marakot
---->むらまさ/Muramasa  ATK + 75 Magic Atk: 50 MP Triple swing of the
sword
plus added range.

Punch:

セスタス/Cestus ATK + 11
+ファットスローター/Fat Slaughter
->ウイップナクル/Whip knuckle ATK + 18
+ヘルボア/Hell boar
-->マッハバンチ/Maha punch ATK + 25
+ワーウルフ/Wolf
---> カイザーナックル/Kaiser knuckle ATK + 11 Magic Atk: 20 MP
Uppercut.  Regular attack is 5 punchs at once.

******************************************************************************

-=-=-=-=-=-=-=-=-=-=
-=  10. Items     -=                                                 [ITEMS ]
-=-=-=-=-=-=-=-=-=-=

Ranging from potions to swords, a list of items will be placed here in
inventory order.

******************************************************************************

-=-=-=-=-=-=-=-=-=-=
-=  11. Misc. Info-=                                                 [MSCNFO]
-=-=-=-=-=-=-=-=-=-=

Secret items!

A loud noise:
Use the hippogriph soul to L jump into the leftmost bell in the bellroom
(O-44)
and a bell will fall out!

A lazy king:
Sit in a chair in a room in the reception hall, and a crown will come out of
the ground, just like in old times! (N-23)

Puzzles:

Strange number door:
In the Garden of Madness, there is an odd gold door with numbers on it.
Those numbers have to match what you have in your hundreds, tens, and
ones place in gold.  For example, if it said 777, you can have any amount
of gold with the numbers x777 or xx777 etc.  Once opened, you get the
armor three sevens スリーセブン

See-saw room:

At Ae-42 there is a see-saw with a boulder on it.  If you hit it with a strong
enough hammer weapon, it will send the rock flying.  You get a few potions for
this.

Unlockables:

If you get the bad ending (Soma becomes Dracula) then you unlock a classic
style
gameplay from Castlevania 3, where you get to play as Julius, Yoko, and
Alucard.
Best part is, there is even some storyline to it!  The controls are as
follows:

ユリウスとヨーコとありかど/Julis and Yoko and Arikado

Y: Attack
Up+Y: Subweapon(Julius)/Magic(Yoko)/Hellfire&Change Bat(Alucard)
B: Jump/Double Jump
Down+B: Slide(except for Alucard, who has no slide)
A: "Teleport Double Slash" for Alucard
X: Switch characters
R: Switch subweapons/magic
L: Backdash/Uppercut(for Julius)/High-jump(for Alucard)
Start: Pause
Select: Not used



******************************************************************************

-=-=-=-=-=-=-=-=-=-=
-=  12. Credits   -=                                                 [CREDIT]
-=-=-=-=-=-=-=-=-=-=

Thanks goes out to all of the following:

Gamefaqs, for being there when I needed game help with many other games
CjayC, for hosting my faq along with many others
せいじいさん, for helping me get started REALLY learning Japanese.
xybazelu from the Dawn of Sorrow board for lots and lots of info!
vile666 for his dilligent headbanging into bells.
Daniel Campbell for his 'Wrap me up!' program.
Pesmerga81 for bouncing translation ideas and other info!
omega"just some elixir BAH!!"v for info about the see-saw