Review by sega31098
We're to talk about Rayman for the DS. No, it's not a lousy new game, nor is it a fresh new story. Its...Rayman 2.
I'm here to talk about this game, and tell you if this game is worth buying if you are impressed by average games or just want to kill time.
The game starts with a cutscene telling you what happened to Rayman's world. It has been nearly ruined by some pirates. Rayman has lost his power, but after awhile and given some powers, he regains his potential. Rayman now has to stop the pirates before it's too late.
I think that the story is good, and it does not need to change. That's basically the story of all versions of Rayman 2.
The button mapping and gameplay is good. However, the movement is somewhat frustrating. This, in my opinion, is the worst controls of all of the ports of Rayman 2. The DS lacks analog sticks, so the pad could be used for analog control. Unlike Super Mario 64 DS, there is only one mode of control, so you can only use the D-pad, touch pad and the buttons for the same use. The D-pad, has very laggy controls and takes 1 second per push. The game looks like it was designed for left handed people, since if you're right handed, you can't use the touch pad analog control with the buttons at the same time.
The graphics, like all other ports of Rayman 2, is in FULL 3D! It's quite amazing for handhelds. These good graphics are basically the same as the Nintendo 64 version, since basically, it's a direct port. However, some graphics are blocky and grainy. There are no FMVs in this.
The music is directly ported from the N64 version, which, unlike other ports of Rayman 2, is MIDI based. The music changes when the mood changes, so it's likely you'll never get bored with it. The DS doesn't depend on MIDI like the N64 version did, so it could of used the soundtrack the original PC game used. Even though the music is low quality, you will still likely enjoy the ambient music it gives out.
The sound is OK. When it comes to dialogue, the characters speak in an amusing gibberish language with the exception of a few words. No cutscenes have real voices. The sound effects give out nice atmospheric effects.
The difficulty is sort of easy, and sort of hard. The hard part is that some parts are hard to avoid being hurt by, like some lasers, and some enemies. Some enemies keep respawning over and over again, and some levels are just too easy. That's basically all of the difficulty.
Play time: 8/10
Each level takes quite a while to complete. Some levels are easy and can be completed in half an hour, while others take at least 1 hour, depending on your skill. Pretty reasonalble time for a platformer.
The game could of been better if they made a few more control modes. This game is basically an average game. If you want better, get the one for Playstation 1 (has proper voice acting), PC, Nintendo 64, Dreamcast or Playstation 2 (under the title Rayman 2: Revolution; also has proper voice acting with a choice of several different languages).
Reviewer's Score: 7/10 | Originally Posted: 10/22/07, Updated 07/21/08
Game Release: Rayman DS (US, 03/24/05)
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