hide results

    Stereo Placement System Guide by FinalAtomicBuster

    Version: 1.1 | Updated: 03/26/05 | Printable Version | Search Guide | Bookmark Guide

         For best results use Notepad with Font set to "Courier" and size to 10
    Game:    Daigasso! Band Brothers ("Jam with the Band" in US)
    System:  Nintendo DS
    Guide:   Score Maker Pro Stereo Placement Guide
    Version: 1.1
    01 - Latest Update
    02 - Purpose of this guide
    03 - Definitions
    04 - The Score Maker Pro Stereo Placement System
    05 - Moving Channels around
    06 - Update History
    07 - Acknowledgments
    08 - Contact Information
                 ** Copy the above lines for easy searching to sections **
                                   ** Disclaimer **
    You know what? I really don't care if you want to rip my guide off. I just don't
    consider this guide to be of any real value. The information in this guide could
    easily have been discovered by anyone, I just happen to be the first to write
    about it. As far as I'm concerned this doesn't mean I should take credit for it
    seeing as its just a game. I mean, if I was the first to discover a cure for
    world hunger, then that's a different story...
    So in a nut shell, plagiarize if you really want.
    01 - Latest Update
         The latest update is here. For the rest of the updates, check section
    2005-03-27: Added more about drum tracks not included; re-worded to make it
                easier to understand.
    02 - Purpose of this guide
         So, you unlocked the Score Maker Pro, and you have written an epic
    masterpiece that Uematsu would be jealous of. However, there's something not
    right with it. But what is it? Oh, that's it - the bass guitar is on the far
    left of the stereo mix! Well, fret not, because this guide will explain how the
    channels are panned within the stereo spectrum.
         Now, all this information is handy BEFORE you start writing, but what if
    you're the person above and already has all 8 tracks full of beautiful
    harmonies? Fret not, because I will also show you a nifty technique to move your
    channels and instruments around without losing a single channel in the process
    03 - Definitions
         This is a pretty simple and straight forward guide, so there won't be
    many definitions here. But here's some that you may need to know:
    Stereo:      Basically 2 channels of sound. Most music is done in stereo
                 because humans have 2 ears to listen with.
    Mono:        1 channel of sound. Even if you are using 2 speakers, both
                 speakers will produce the exact same track of sound.
    Pan/Panning: The term used to discribe moving a sound from one end of the
                 stereo spectrum to the other. Pan far left means is completely
                 in the left speaker.
         This guide also assumes that you understand how stereo panning works in
    general. Think of the slider or knob that you have on your stereo system that
    lets you move the sound from one speaker to the other and you'll get the basic
    idea here.
    04 - The Score Maker Pro Stereo Placement System
         I'll both explain what goes on with the stereo panning and also give you
    a simple ascii diagram of possible combinations of stereo placements you could
    have. If anyone discovers anything not in here and thinks it should be added,
    just email it to me at the address on the bottom of this guide.
         Balance is the key. Think of Yin and Yang :D. The designers created a
    system where each track is placed throughout the stereo spectrum to create an
    equal balance of sounds left and right. So that nothing is all on the left, or
    all in the middle, or all on the right; tracks are dispersed evenly throughout
    both sides so no two tracks occupy the same position in the spectrum. It may not
    be completely ideal, but if you know which tracks go where in the spectrum, then
    you can easily work around it and deliberately place instruments almost anywhere
    you want them.
         The stereo placement system basically places each track in a set
    position within the stereo spectrum. They way it decides what track to put where
    lies in the track order. Basically, the lower the track number, the more central
    the track placement. Notice how I used the word "lower" and didn't say "track 1
    goes in the middle". If you don't use track 1 at all, then the next lowest track
    number will be the most central track. Again, notice that I said "the most
    central track" and not "in the middle". Another thing the system does is move
    lowest tracks around from middle pan to just outside of it depending on the
    total number of tracks used. This is basically to create an even balance of the
    total tracks in the spectrum. The key to this is if you have an odd number of
    tracks, then your lowest track will be in the center. Look at the ascii art for
    a visual explanation.
         But you might notice that you have all 8 tracks in use and still have
    your lowest track centered. The reason for this is because drum tracks aren't
    included as part of the stereo placement process. This is due to them having
    their own set of stereo placements for each specific instrument within the Drum
    Set, therefore already submitting itself into the stereo balancing that all
    tracks are succumb to. So if one of your tracks is a drum track, then the total
    number track included in the stereo placement process is one less than your
    actual total. In other words, if you used all 8 tracks with one being a drum
    track, then you will use the 7 channel configuration; if you used 5 tracks with
    one being a drum track, then you will use the 4 channel configuration; if you
    used 3 tracks with TWO drum tracks then you will use the 1 channel
         Whew... that's a little long winded, here's a quick re-cap.
            1. The lowest most numbered track goes closest to the center
            2. Drum tracks are ignored as part of the placement process; minus 1 to
               channel configuration
            3. Odd number of tracks means lowest numbered track is in the center
            4. Drum tracks cannot be used on track 1
         I just thought I'd add that "no drums on 1" thing there for the sake of
    it ;). Anyway, here's the ascii art that more visually describes the stereo
    placement system. The numbers on the charts represent the position from lowest
    to highest, NOT the actual track number. So 1 is lowest. Basically, if you used
    just tracks 3, 5 and 8; then you would have the "3 Channels" configuration and
    track 3 would be in the middle, track 5 no the far left and track 8 on the far
            8 Channels                                7 Channels
            L7--5--3--1|2--4--6--8R                   L-6--4--2--1--3--5--7-R
            6 Channels                                5 Channels
            L5---3----1|2----4---6R                   L4---2-----1-----3---5R
            4 Channels                                3 Channels
            L3-------1-|-2-------4R                   L2---------1---------3R
            2 Channels                                1 Channel
            L--1-------|-------2--R                   L----------1----------R
         Notice that all the odd numbered configurations (on the right) have the
    lowest numbered track in the center and that the even numbered configurations
    (on the left) have the lowest numbered track sharing the opposite position as
    the 2nd lowest numbered track. If you think about it, this is just to balance it
    all out.
         That pretty much covers stereo placement 101. Use this information
    wisely, like putting bass tracks lower or placing 2 string tracks on opposite
    sides or something. I'm sure you'll think of a way to use this info ;).
    05 - Moving Channels around
         So you've got that perfect song, but you've used up all the tracks and
    can't move anything around? Well, actually you can. I'll do both a detailed and
    simple explanation. If I get anything wrong here, just email me at the address
    at the bottom and I'll update this guide.
         Lets correct that track order!
         This method just abuses the games ability to differentiate between
    copying tracks and copying notes. Most of you probably know about copying
    tracks. Its the middle bottom option in the track selection pop-up. BTW,
    canceling this option is just a matter of copying to same track. Anyway, you'll
    probably also know that this copy option is also present in the track editor
    (bottom left purple button, then left middle yellow button). Both these copy
    functions are independent of each other. This means, that you can copy an entire
    track via the "do re me type" (or track) editor, and still paste it after
    deleting the track you copied it from. You just need a track to paste it into
         For both explanations, start at the track view screen (the one where you
    can see all 8 tracks and the instrument names, not the screen with the playback
    controls on the bottom). Skip to the short explanation if you know how to
    navigate the editor.
    *** PLEASE, PLEASE save your song before you do any of this. I hope I don't need
    to state how obvious that is to do. Also, I will not be held responsible if you
    delete a track and can't get it back. I've tested everything I've done here and
    it works fine for me. If I did however get a step wrong, then please email me
    right away at the address on the bottom of this guide and I'll fix it up
    asap. ***
         Here's the long of it (with menu explanations):
            1. Select the track you wish to move and select the top left most option
               to get into the track editor
            2. Make sure you're at the beginning of the track by holding L until you
               can't go back any further
            3. Select the left purple button on the bottom of the screen then press
               the left yellow button under the green one in the pop-up menu
            4. A new button will be highlighted green, press it and this will mark
               the start of the section you want to copy
            5. The button will turn red, but don't press it yet; hold down the R
               button until the whole track is selected (you could go to bar 120 or
               just to the end of your song if its easier)
            6. When you've reached the end of your selection, press the red button
               (it was green before) to mark the end of your selection
            7. Now press the bottom right yellow button to exit this pop-up; DO NOT
               press the bottom left yellow button (that's the paste button that
               you'll use later)
            8. Press the bottom right yellow button on the track edit screen to
               return to the track selection screen
            9. Select the track you just came out of, and press the red button in
               the pop-up menu to delete it
            10.Now that you have a spare track, move tracks around to your liking
               by copying them into the spare track and deleting the original; just
               make sure you don't do any copying and pasting within the track
               editor itself
            11.Once you're happy with where the tracks have been moved to, select
               the new spare track you've made for the first track you deleted and
               select the top right option in the pop-up to choose the instrument
            12.Select the same instrument as before and make sure that it brings
               you to the start of the track editor; if it doesn't, just hold down
               L until you get to the start
            13.Select the left bottom purple button again, and this time just press
               the bottom left yellow button to paste in the notes you copied in
               steps 3-6
            14.You've now successfully moved your tracks around! Have a listen to
               the song to make sure its in order; if it isn't then DON'T save the
               song, reload it and try again.
         Here's the short of it (without menu explanations):
            1. Go into the editor for the track you wish to move
            2. Copy the entire track from start to finish; do not paste the track
               anywhere and
               do not copy anything else in track editor
            3. Go into the track view screen and delete the track you just copied
            4. Begin to move tracks around by using the spare slot you've just
               created; don't worry about over riding the copy of notes you've done,
               its held separately
            5. Once you've freed the track you want, create the track and assign the
               same instrument as before
            6. In the track editor for the new track, simply paste your notes in
               that you copied in step 2
            7. Done!
    06 - Update History
    2005-03-27: Added more about drum tracks not included; re-worded to make it
                easier to understand.
    2005-03-25: Guide created.
    07 - Acknowledgments
         This guide would not be possible without thanking the following:
    - PlayAsia; have always been great in importing games, highly recommended.
    - Nintendo; always ready to innovate and entertain with their products.
    - ndsart; a great new site dedicated to the DS, nice people there too ;).
    - Gamefaqs; for hosting this and providing an endless resource to gamers
    - You; for reading this guide and therefore making it "useful"... to an extent
    anyway ;)
    08 - Contact Information
         If for any reason, you would like to contact me, send an email with
    'Band Brothers' somewhere in the subject line to here:
    finalatomicbuster (at) hotmail (dot) com
         I can also be found lurking in the ndsart/ndsmusic forum and gamefaqs
    forum for this game.