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    Bestiary by steamliner88

    Version: 1.02 | Updated: 12/30/12 | Search Guide | Bookmark Guide

    
    
    
    
    
    Bestiary
    
    
    
    
    Table of Contents
    --------------------------------
    I. Version History
    II. Introduction
    III. Bestiary
    IV. Recognition
    V. Legal
    VI. Contact Information
    
    
    
    
    
    I. Version History.
    
    Version 1.0 121230. - Initial version with complete list of all monsters.
    
    Version 1.01 130112. - Minor updates including some fixed spelling errors, a
    new introduction and an updated legal section.
    
    
    Version 1.02 130825. - Minor update. Fixed some small errors including an
    entry that was listed twice.
    
    
    
    
    II. Introduction.
    
    Compared to most JRPGs, the bestiary in Magical Starsign can be a pain in the
    behind to complete. While there are few missable monsters, almost 20% of the
    enemies can only be found in the Amigo Dungeon, a local multi-player mode
    that most people will probably never get to play since you have to have access
    to two systems and two carts. Considering how long it took me to get all the 
    Amigo mode enemies and their drops, you'll also need a friend with unlimited
    patience unless you want to suffer the ultimate gaming indignity and play with
    yourself. Aside from the monsters found in the Amigo Dungeon mode, another 10%
    can only be found by using special statues on Master Macademus. You'll get one
    during the story while the rest are found by tagging with other players or in
    Amigo-exclusive chests.
    
    Completing the bestiary took me around 70 hours total, so hopefully this guide
    will help those who want to find that last elusive monster or drop. The
    bestiary is complete once you have fought and defeated every monster and
    gotten every drop. A monster will have a star in front of its name in the
    bestiary once you have beaten it and gotten its drop. 
    
    
    
    
    III. Bestiary
    Enemies 1-178 are regular enemies, sorted by elemental alignment first and
    level second. 179-224 are the regular bosses, listed in chronological order.
    225-228 are bosses from the optional Glissini Cave dungeon while 229-254 are
    monsters found in figurines. 255 is Macadameus, the closest thing to a "super
    boss" that you'll find in the game. 
    
    
    Every entry is listed in the following format:
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    Number in the bestiary. Name of monster.
    
    Type: The elemental alignment of the monster.
    Level: I don't have to explain this one.
    HP: Amount of HP.
    
    Bira: How much money you'll recieve for killing it.
    Experience: The amount of experience you earn if you are at the same level
    as the monster. If you are at a higher level, you'll recieve less experience
    and vice-versa.
    
    Habitat: Where you'll find the monster.
    
    Drops: Item dropped, if any.
    
    
    Description: The in-game description of the monster.
    
    Notes: My own notes on the monster including if it's missable, how to find it
    and, since I can't resist it, some random trivia.
    
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    1. Chippermunk
    
    Type: Fire
    Level: 7
    HP: 400
    
    Bira: 5
    Experience: 0
    
    Habitat: Will-o'-Wisp Academy (Amigo Mode)
    
    Drops: Crimson frog
    
    
    Description: The adorable Chippermunk uses its cute looks as a weapon. If you
    see one, you will probably want to snuggle up to it and give it a big hug.
    Don't. It would be bad.
    
    Notes: Only found in the Amigo Mode. It's a common enemy in the Will-o'-Wisp
    Academy dungeon.
    
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    2. Sniffles
    
    Type: Fire
    Level: 8
    HP: 240
    
    Bira: 25
    Experience: 12
    
    Habitat: Great Dragon Road, Tangerine Beach 
    
    Drops: Ice cube
    
    
    Description: Its actual name is long and difficult to pronounce, so everyone
    just calls it "Sniffles" for short. Instead of fire, it sneezes a disgusting
    gob of green guck.
    
    Notes: When you first encounter Sniffles in the Great Dragon Road dungeon,
    they are frozen into ice chunks (entry 108). Later in the dungeon, they will
    appear in groups with several Ice Chunks and a Hearty Dog (entry 129). The 
    Hearty Dog will thaw the ice on its first turn, thus turning the Ice Chunk
    into a Sniffles. Later, they can be found on Tangerine Beach after you've
    thawed Cassia.
    
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    3. Merlechaun
    
    Type: Fire
    Level: 14
    HP: 620
    
    Bira: 30
    Experience: 0
    
    Habitat: Carbonara Jungle (Amigo Mode) 
    
    Drops: Violet frog
    
    
    Description: Born of fire, these flame sprites feel compelled to hang out in
    the frigid cold. Many suspect this is just to show everyone exactly
    how crazy they are.
    
    Notes: Only found in the Amigo Mode. It's a somewhat common enemy in the
    Carbonara Jungle dungeon.
    
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    4. Atomic Firebat
    
    Type: Fire
    Level: 16
    HP: 250
    
    Bira: 80
    Experience: 5
    
    Habitat: Jalapeno Wasteland, World Seam 
    
    Drops: Bat husk
    
    
    Description: Beware the bite of the Atomic Firebat: it burns hotter than the 
    hottest salsa. Daring chefs try to harvest their glands, with delicious (but 
    often tragic) results.
    
    Notes: You'll come to hate this pest during your first visit on Razen. It's
    very common and capable of causing scorch to one or more characters.
    
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    5. Guyclops
    
    Type: Fire
    Level: 16
    HP: 750
    
    Bira: 112
    Experience: 8
    
    Habitat: Jalapeno Wasteland, World Seam
    
    Drops: Monster meat
    
    
    Description: This thickheaded giant loves to dance. Its lack of peripheral
    vision makes this a dangerous prospect. Don't be afraid to share a dance
    with him!
    
    Notes: Like the Atomic Firebat, it's common as dirt on Razen.
    
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    6. Lava Lumpling
    
    Type: Fire
    Level: 18
    HP: 650
    
    Bira: 100
    Experience: 7
    
    Habitat: Jalapeno Wasteland, World Seam 
    
    Drops: Pyramid hat
    
    
    Description: These creatures form when a fireproof seed falls into hot magma.
    The resulting creature mopes around for a while, wondering if its flower will
    ever bloom.
    
    Notes: A relatively common encounter in the later parts of your first visit on
    Razen.
    
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    7. Fireclaw
    
    Type: Fire
    Level: 19
    HP: 600
    
    Bira: 120
    Experience: 8
    
    Habitat: Jalapeno Wasteland, World Seam 
    
    Drops: Blaze bomb
    
    
    Description: Nobody knows who crafted the containment unit that allows these
    fire elementals to leave their molten homes, but whoever it was has a lot of
    explaining to do.
    
    Notes: Fast and annoying, Fireclaw is a common encounter in the World Seam and
    later parts of the Jalapeno Wasteland.
    
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    8. Gurglegut
    
    Type: Fire
    Level: 19
    HP: 600
    
    Bira: 140
    Experience: 10
    
    Habitat: World Seam 
    
    Drops: Bang berry
    
    
    Description: Scientists have yet to figure out what gives the gurglegut dragon
    such intestinal distress. Until they do, don't approach this creature with any
    open flames.
    
    Notes: A common encounter in the World Seam area.
    
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    9. Ember Jackal
    
    Type: Fire
    Level: 20
    HP: 450
    
    Bira: 110
    Experience: 9
    
    Habitat: World Seam 
    
    Drops: Cleats
    
    
    Description: This fiery, two-headed jackal gobbles flames for breakfast,
    lunch, and dinner. For dessert, it indulges on adventurers. If you see one
    after supper time, RUN!
    
    Notes: A common encounter in the World Seam area.
    
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    10. Permalava
    
    Type: Fire
    Level: 20
    HP: 400
    
    Bira: 160
    Experience: 13
    
    Habitat: World Seam 
    
    Drops: Flip-flops
    
    
    Description: Permalava spews endless torrents of the most vile curse words in
    the galaxy. Thankfully, its insults fly so fast and so furiously that no one
    can understand it.
    
    Notes: A repaint of the rare and highly annoying Permafrost, Permalava is both
    easier to find and less frustrating to beat.
    
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    11. Foul Fly
    
    Type: Fire
    Level: 21
    HP: 250
    
    Bira: 95
    Experience: 8
    
    Habitat: Shishkebab Cave 
    
    Drops: Bang berry
    
    
    Description: This monster is notorious for creepily rubbing its hands together
    as if it is plotting the galaxy's untimely doom. Which it is.
    
    Notes: Foul Fly: the Atomic Firebats of the Shishkebab Cave.
    
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    12. Swurly
    
    Type: Fire
    Level: 22
    HP: 700
    
    Bira: 140
    Experience: 6
    
    Habitat: Shishkebab Cave 
    
    Drops: Bang berry
    
    
    Description: The blustery Swurly has a low tolerance for irritation. It blows
    up at the smallest things--literally. It's best to approach this tempestuous
    terror with a cool head.
    
    Notes: Common encounter + drops common junk + gives poor exp for the effort=
    Use the run command as soon as you have its entry in your bestiary.
    
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    13. Mechanibex
    
    Type: Fire
    Level: 22
    HP: 420
    
    Bira: 70
    Experience: 10
    
    Habitat: Shishkebab Cave 
    
    Drops: Bang berry
    
    
    Description: This odd mechanical beast uses gummy frogs to stoke its belly-
    furnace. As it burns through them rather quickly, it's always hungry for more.
    
    Notes: Loves to attack your entire party from the back row. Always kill it
    first when you encounter it in a formation.
    
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    14. Brawliflower
    
    Type: Fire
    Level: 23
    HP: 400
    
    Bira: 40
    Experience: 3
    
    Habitat: Capsicum Caverns 
    
    Drops: Sugarstar
    
    
    Description: Beware the Brawliflower: it may look cute and strangely
    vegetableish, but this garden terror bites back!
    
    Notes: A weak and common enemy in the Capsicum Caverns. Often starts battles
    scorched.
    
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    15. Pigeonator
    
    Type: Fire
    Level: 24
    HP: 900
    
    Bira: 120
    Experience: 0
    
    Habitat: Capsicum Caverns (Amigo Mode)
    
    Drops: Bang berry
    
    
    Description: When this mechanical menace senses a fight, it goes berserk. The
    effect is somewhat like looking at a boiling kettle of water dancing on the 
    stove top.
    
    Notes: Amigo Mode only. A relatively common encounter in the Capsicum dungeon.
    
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    16. Stag Lizard
    
    Type: Fire
    Level: 26
    HP: 720
    
    Bira: 130
    Experience: 5
    
    Habitat: Capsicum Caverns 
    
    Drops: Critter horn
    
    
    Description: The Stag Lizard's clacking mandibles can pinch through steel like
    it's butter. Because they can be used in potions, Stag-Lizard mandibles are
    highly prized items.
    
    Notes: Somewhat common in the innermost regions of the Capsicum Caverns, Stag
    Lizards can later be found as rare encounters in the area just outside the
    collapsed entrence.
    
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    17. Charred Tree
    
    Type: Fire
    Level: 28
    HP: 1000
    
    Bira: 50
    Experience: 8
    
    Habitat: Carbonara Jungle (Burning path) 
    
    Drops: Sweet meat
    
    
    Description: This sad sapling holds a grudge against the cruel world that let
    it catch fire. Its sooty breath serves as a grim reminder to all who face it:
    put your campfires out!
    
    Notes: MISSABLE. Only found in the short path that opens after the Carbonara
    Jungle cataches fire. It can't be fought after you have put out the flames.
    
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    18. Rainboar
    
    Type: Fire
    Level: 30
    HP: 1200
    
    Bira: 100
    Experience: 0
    
    Habitat: Capsicum Caverns (Amigo Mode) 
    
    Drops: Orange frog
    
    
    Description: The Rainboar's pink pelt may not help it blend into its
    surroundings, but with that terrible attitude, the Rainboar doesn't really
    have to.
    
    Notes: Amigo Mode only. While many Amigo-exclusive enemies are simple repaints
    of foes from the regular game, there are a few unique designs like the this
    purple pest. A relatively common encounter in the Capsicum Caverns dungeon.
    
    
    ^^^^^^^^^^^^^^^^^^B^Y^^S^T^E^A^M^L^I^N^E^R^8^8^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    19. Scorchberry
    
    Type: Fire
    Level: 36
    HP: 900
    
    Bira: 85
    Experience: 7
    
    Habitat: Path of Five Organs, Phunnel Pit
    
    Drops: Green frog
    
    
    Description: This dangerously tart creature gushes spicy juices when it pops.
    While this is a terrible defense mechanism, it's a great way to give a 
    smoothie a little kick.
    
    Notes: Commonly thought of as missable, Scorchberry, like the rest of the
    enemies from the Path of Five Organs dungeon, later appears in
    the Phunnel Pit area on Nova.
    
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    20. Mossworm
    
    Type: Fire
    Level: 37
    HP: 1000
    
    Bira: 110
    Experience: 12
    
    Habitat: Path of Five Organs, Phunnel Pit
    
    Drops: Catdog boots
    
    
    Description: The Mossworm enjoys an exceptionally long life. "Enjoys" might
    be the wrong word, though, given that it doesn't move much and is covered in
    a thick moss.
    
    Notes: Commonly thought of as missable, Mossworm, like the rest of the
    enemies from the Path of Five Organs dungeon, later appears in the Phunnel 
    Pit area on Nova.
    
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    21. Steamburper
    
    Type: Fire
    Level: 38
    HP: 840
    
    Bira: 5
    Experience: 0
    
    Habitat: Capsicum Caverns (Amigo Mode)
    
    Drops: Gold dust
    
    
    Description: The more worked up it gets, the more searing-hot steam belches
    out of its exhaust pipes. If you see a thick plume of steam, stay away!
    
    Notes: Amigo Mode only. A common encounter in the Capsicum Caverns dungeon.
    
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    22. Sacrificer
    
    Type: Fire
    Level: 48
    HP: 840
    
    Bira: 550
    Experience: 6
    
    Habitat: Cocoabutter Valley
    
    Drops: Monster meat
    
    
    Description: This cruel monster sacrifices its own kind to advance its own
    evil plots. Even the vilest creatures don't want to be associated with this
    loathsome beast.
    
    Notes: An uncommon enemy found in the later parts of Cocoabutter Valley on 
    Shadra. Two sacrificers will often team up with one requesting back-up and 
    calling a Condemned (entry 72) into battle while the other uses summon
    offering to sacrifice the Condemned and summon a Requiel (entry 142). Waiting
    for this to happen can be annoying, but it is the only way to encounter
    Requiels.
    
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    23. Firebelcher
    
    Type: Fire
    Level: 49
    HP: 2300
    
    Bira: 600
    Experience: 10
    
    Habitat: Chromagar Cave
    
    Drops: Martial fist
    
    
    Description: The Firebelcher is a traditional fire-breathing dragon.
    Fun fact: the firebelcher is a not-too-distant cousin to the lagoon dragon.
    
    Notes: A common enemy in the later parts of the Chromagar Cave. Strangely
    enough, there's no enemy called "Lagoon Dragon" in the game. However, a
    Firebelcher is always paired with a Seagulper (entry 125), a water dragon
    described as "closely related to the Firebelcher".
    
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    24. Violent Joe
    
    Type: Fire
    Level: 53
    HP: 1300
    
    Bira: 560
    Experience: 8
    
    Habitat: Chromagar Cave
    
    Drops: Red frog
    
    
    Description: This curious beast is strangely proud of its magnificent chin.
    It was all but wiped out in a battle against the Punkasaurs over whether
    chins out-cooled mohawks.
    
    Notes: A common enemy in the later parts of the Chromagar Cave. According to
    the bestiary entry, it fought its pallet-swap Punkasaurus (entry 86) to the
    death despite both having the same chin and mohawk as its repaint.
    
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    25. Ant Noble
    
    Type: Fire
    Level: 61
    HP: 2000
    
    Bira: 610
    Experience: 5
    
    Habitat: Glissini Caves
    
    Drops: Misty studs
    
    
    Description: Despite the name, these ants are not, in fact, royalty. They
    rely on their money to pay off lackeys who responded to their call in battle.
    What's noble about that?
    
    Notes: Found on the first floor of the Glissina Cave along with Clockwork Goat
    (entry 74). Not only are they by far the hardest enemies you have fought up
    until that point, they hit like runnaway trains and love to call for 
    reinforcements. If you haven't paid a visit to the Game Over screen before,
    the first pack of Ant Nobles will gladly introduce you to it.
    
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    26. Crabrador
    
    Type: Fire
    Level: 75
    HP: 600
    
    Bira: 1600
    Experience: 18
    
    Habitat: Glissini Caves
    
    Drops: Nut spread
    
    
    Description: This breed of hermit lab seems to be a shy creature. However, it
    can show a lot of bravery at almost entirely the wrong times.
    
    Notes: Found on the eight floor of the Glissina Caves. Like the rest of the
    enemies down there, this repaint of the Hermit Lab boss is deadlier than a
    sack of vipers. Don't let the low HP fool you: it has insanely high magical
    defence and can be a pain to take down.
    
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    27. Jellybeast
    
    Type: Fire
    Level: 89
    HP: 4100
    
    Bira: 890
    Experience: 5
    
    Habitat: Glissini Caves
    
    Drops: Red frog
    
    
    Description: The gluttonous Jellybeast will snack on anything that wanders
    near its gaping maw. It never brushes its teeth, making its breath just as
    dangerous as its bite.
    
    Notes: Found on the 16th floor of the Glissina Caves. Since you probably had
    to grind like crazy to beat the boss on floor 15, the Jellybeast shouldn't be
    as much of a problem as most other Glissina Caves residents.
    
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    28. Juniperil
    
    Type: Wood
    Level: 3
    HP: 200
    
    Bira: 10
    Experience: 0
    
    Habitat: Will-o'-Wisp Academy (Amigo Mode)
    
    Drops: Brass frog
    
    
    Description: The Juniperil is a master of the art of caring for diminutive
    trees. It expertly clips and manicures itself to reach a tiny, zenlike bliss.
    
    Notes: Only found in the Amigo Mode. It's a common enemy in the Will-o'-Wisp 
    Academy dungeon.
    
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    29. Broot
    
    Type: Wood
    Level: 4
    HP: 390
    
    Bira: 8
    Experience: 0
    
    Habitat: Will-o'-Wisp Academy (Amigo Mode)
    
    Drops: Nut spread
    
    
    Description: These plant monsters are freshest in the spring. Their rich
    flavor is ideal for stews, but their cute, doelike eyes also make them an
    ideal garnish!
    
    Notes: Only found in the Amigo Mode. It's a common enemy in the Will-o'-Wisp 
    Academy dungeon.
    
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    30. Mossling
    
    Type: Wood
    Level: 6
    HP: 140
    
    Bira: 25
    Experience: 9
    
    Habitat: Tangerine Beach, Mandarin Beach, Dragon Beach, Great Dragon Road
    
    Drops: Rainbow shell
    
    
    Description: This living clot of moss is tough enough to protect itself in
    even the harshest of climates.
    
    Notes: The first wood monster you'll meet in the game, and also the first to
    be resistant to one of your spells (Lassi's wind magic does 50% to it). When
    you encounter Mosslings in the Great Dragon Road dungeon, they are frozen
    into ice chunks (entry 110). In the later parts of the dungeon, they will
    appear in groups with several Ice Chunks and a Hearty Dog (entry 129). The
    Hearty Dog will thaw the ice on its first turn, thus turning the Ice Chunk
    into a Mossling.
    
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    31. Gold Sneakbug
    
    Type: Wood
    Level: 8
    HP: 4
    
    Bira: 0
    Experience: 3
    
    Habitat: Quinoa Plain
    
    Drops: Gold shoes
    
    
    Description: Some monsters have no class. This one spends all day rolling
    around in piles of money. All it takes is one good hit to knock the spare
    change out of its pockets.
    
    Notes:  A rare ancounter in the Quinoa Plains. While the zero bira may seem
    cheap, the Gold Sneakbug is actually a good source of income. Not only does
    it drop a pair of expensive gold shoes, it will also drop bira every time you
    hit it.
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    32. Spriggan
    
    Type: Wood
    Level: 8
    HP: 400
    
    Bira: 5
    Experience: 0
    
    Habitat: Carbonara Jungle (Amigo Mode)
    
    Drops: Purple frog
    
    
    Description: Notable because of its massive, treelike hair, this spooky tree
    fairy wanders through the forests, challenging anyone whose hair looks better
    than its own.
    
    Notes: Amigo mode only. A somewhat common enemy in the Carbonara Jungle amigo
    dungeon.
    
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    33. Sneakbug
    
    Type: Wood
    Level: 9
    HP: 220
    
    Bira: 55
    Experience: 12
    
    Habitat: Quinoa Plain
    
    Drops: Hiking shoes
    
    Description: Anger this aromatic beast, and it will release a stink unlike
    anything you have ever known...unless you've ever  worn the same socks for
    more than a week.
    
    Notes: Common as dirt on the Quinoa Plains, this basic green version to the
    Gold Sneakbug will get on your nerves faster than you can say "vendor trash".
    
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    34. Cuddlemunk
    
    Type: Wood
    Level: 9
    HP: 40
    
    Bira: 55
    Experience: 11
    
    Habitat: Quinoa Plain
    
    Drops: Baobab sap
    
    Description: This monster is cute! So cute, in fact, that it is impossible to
    resist giving it a tickle. Once it has lured you in, the coldhearted predator
    pounces!
    
    Notes: A repaint of the Chippermunk (entry 1), this monster is just as cute
    as the description will have you believe.
    
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    35. Floranha
    
    Type: Wood
    Level: 10
    HP: 150
    
    Bira: 40
    Experience: 6
    
    Habitat: Carbonara Jungle
    
    Drops: Lucky studs
    
    Description: This strange fish developed the ability to swim in air after its
    natural environment dried up.
    
    Notes: Aside from being a fish vulnerable to fire, there's noting remarkable
    about this common encounter from the later parts of the Carbonara Jungle.
    
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    36. Spiky Nut
    
    Type: Wood
    Level: 11
    HP: 180
    
    Bira: 30
    Experience: 9
    
    Habitat: Carbonara Jungle
    
    Drops: Baobab sap
    
    Description: Just a newborn, this spiky little creature deserves every
    chance to survive in this cruel world. Fortunately, It's tough enough that it
    doesn't need much help.
    
    Notes: Its decent intelligence and annoying habit of casting Pepperthorn will
    probably force you to grind a bit before making any real progress in the
    Carbonara Jungle.
    
    
    ^^^^^^^^^^^^^^^^^^B^Y^^S^T^E^A^M^L^I^N^E^R^8^8^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    37. Crocobusker
    
    Type: Wood
    Level: 12
    HP: 500
    
    Bira: 60
    Experience: 10
    
    Habitat: Carbonara Jungle
    
    Drops: Ukulele
    
    Description: Some may say it's impossible to rock out with a ukulele, but the
    Crockobusker laughs at its doubters. It rocks the Ukulele like none hath
    rocked it before.
    
    Notes: An uncommon encounter in the later parts of the Carbonara Jungle.
    
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    38. Elder Beetle
    
    Type: Wood
    Level: 12
    HP: 250
    
    Bira: 90
    Experience: 12
    
    Habitat: Carbonara Jungle
    
    Drops: Baobab sap
    
    Description: The Elder Beetle wears its magnificent horn as proudly as a
    jewel-encrusted tiara. Don't call it a cockroach. It's very sensitive about
    that.
    
    Notes: An uncommon encounter in the later parts of the Carbonara Jungle, the
    Elder Beetle is a quite annoyng mage who loves to cast Briar Patch on your
    entire party.
    
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    39. Poor Thing
    
    Type: Wood
    Level: 12
    HP: 1400
    
    Bira: 3
    Experience: 0
    
    Habitat: Carbonara Jungle (Amigo Mode)
    
    Drops: Rusty screw
    
    Description: The poor thing has no money and cannot afford to replace its
    tattered threads. It uses its bombs to stave off the cold of winter.
    
    Notes: Only found in the Amigo Mode. It's a rare enemy in the Carbonara Jungle
    dungeon. With a worthless drop and minimal bira, the Poor Thing lives up to
    its name.
    
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    40. Swinger
    
    Type: Wood
    Level: 13
    HP: 420
    
    Bira: 80
    Experience: 11
    
    Habitat: Carbonara Jungle
    
    Drops: Frog shirt
    
    Description: This angry simian flings gummy frogs faster than anyone around.
    Those gummy frogs might look soft, but at those speeds, they pack quite a
    wallop.
    
    Notes: A common enemy in the Carbonara Jungle. If you manage to reflex guard
    the Swinger's Frog Toss attack, you'll recieve a green gummy frog instead of
    taking damage.
    
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    41. Goateesaur
    
    Type: Wood
    Level: 13
    HP: 500
    
    Bira: 40
    Experience: 10
    
    Habitat: Carbonara Jungle 
    
    Drops: Baobab sap
    
    Description: This monster will dazzle you with its hilarious moves. That is,
    until you break its horn--then the beast's confidence deflates like a sad
    balloon.
    
    Notes: A common enemy in the Carbonara Jungle.
    
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    42. Stabby Nut
    
    Type: Wood
    Level: 14
    HP: 600
    
    Bira: 70
    Experience: 0
    
    Habitat: Carbonara Jungle (Amigo Mode)
    
    Drops: Striped frog
    
    Description: This little monster is wrapped in a nutty, yet strangely
    delicious, outer shell. It will feebly swat you with a spiky stick, doing
    little more than annoying you.
    
    Notes: Amigo Mode only. A lot of the Amigo Mode exclusives are pallet swaps of
    other enemies. A lot of these pallet swaps drop frogs of various colors.
    Stabby Nut is one of them.
    
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    43. Trilobiter
    
    Type: Wood
    Level: 15
    HP: 700
    
    Bira: 45
    Experience: 0
    
    Habitat: Carbonara Jungle (Amigo Mode)
    
    Drops: Yellow ooze
    
    Description: The trilobiter is a master of disguise. Sadly, it emits a fruity,
    citrusy, and yet intensely gut-wrenching stench that completely ruins any
    attempt at hiding.
    
    Notes: Amigo Mode only. There's nothing special about this Sneakbug repaint.
    
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    44. Bwahahaboon
    
    Type: Wood
    Level: 15
    HP: 500
    
    Bira: 50
    Experience: 0
    
    Habitat: Carbonara Jungle (Amigo Mode)
    
    Drops: Nut spread
    
    Description: This strange baboon likes nothing more than a good laugh. You
    could drop a spoon, and it would laugh itself into a coma. It's especially
    good for one's self-esteem.
    
    Notes: A rare encounter in the Carbonara Jungle amigo dungeon. Is rarity
    and low drop rate will make it a pain to get into your bestiary. As with the
    Swinger (entry 40), a successful reflex block of its Frog Toss attack will
    net you a green frog.
    
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    45. Forest Eel
    
    Type: Wood
    Level: 26
    HP: 1120
    
    Bira: 130
    Experience: 0
    
    Habitat: Capsicum Caverns (Amigo Mode)
    
    Drops: Fuchsia frog
    
    Description: This obnoxious beast wanders the forest, lecturing others about
    their scandalous clothes and bad attitudes and how they're too lazy to chase
    after adventurers.
    
    Notes: Amigo Mode only. How a monster called Forest Eel ended up in a lava
    cave is anybody's guess. It's also the only notable thing about the Forest 
    Eel.
    
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    46. Woodschrank
    
    Type: Wood
    Level: 26
    HP: 1150
    
    Bira: 130
    Experience: 0
    
    Habitat: Capsicum Caverns (Amigo Mode)
    
    Drops: Lime frog
    
    Description: The woodschrank considers itself the guardian of the forest.
    It gladly skewers anyone who dares to threaten the sanctity of the grove with
    its sharp wooden lance.
    
    Notes: Amigo mode only. Like the Forest Eel (entry 45), it drops rare but
    useless frogs and seems misplaced in the fiery depths of the Capsicum Caverns.
    
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    47. Leafwich
    
    Type: Wood
    Level: 32
    HP: 1200
    
    Bira: 140
    Experience: 10
    
    Habitat: The Holy Tree
    
    Drops: Green frog
    
    Description: It's a leaf. It's a sandwich. It's both!
    
    Notes: MISSABLE DROP. You fight it by examining leaves in the Holy Tree
    dungeon. Since there are a finite number of leaves, you have only so many
    opportunities to add the drop to your bestiary. However, even if you screw up
    during the dungeon, there's one final chance to get the drop. Holy Sapling
    (entry 205) will summon a Leafwich if you hit it with fire magic, but farming
    for drops during a tricky boss encounter is not the best idea in the world. 
    
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    48. Weed Devil
    
    Type: Wood
    Level: 38
    HP: 1800
    
    Bira: 104
    Experience: 11
    
    Habitat: Path of Five Organs, Phunnel Pit
    
    Drops: Grudge ball
    
    Description: This garden-variety weed has a terribly bad disposition.
    No matter how many times you step on it, it keeps coming back for more.
    And more. And more. 
    
    Notes: Commonly thought of as missable, Weed Devil, like the rest of the
    enemies from the Path of Five Organs dungeon, later appears in the Phunnel
    Pit area on Nova.
    
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    49. Scarecrow
    
    Type: Wood
    Level: 40
    HP: 1400
    
    Bira: 90
    Experience: 6
    
    Habitat: Couscous Ruins
    
    Drops: Lucky clover
    
    Description: Having grown bored of its traditional role as guardian of the
    wheat field, this scarecrow has decided to abandon the farm and see the world.
    
    Notes: A common monster in the Couscous Ruins. The high rate of random
    encounters in that area will force you to fight this Oz reject far more times
    than you'd like. 
    
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    50. Jamari
    
    Type: Wood
    Level: 46
    HP: 1400
    
    Bira: 400
    Experience: 9
    
    Habitat: Sugarleaf Plains
    
    Drops: Holy incense
    
    Description: The Jamari smells like a meadow of flowers after a rainy day.
    However, no matter how hectic your life may seem, do not stop to smell the
    Jamaris. 
    
    Notes: A common enemy on Nova.
    
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    51. Grample
    
    Type: Wood
    Level: 53
    HP: 500
    
    Bira: 650
    Experience: 7
    
    Habitat: Chromagar Cave
    
    Drops: Thorn bangle
    
    Description: Behold its magnificent beard! If beards were a source of profound
    magical power, this beast would be able to warp the fabric of reality itself.
    
    Notes: Possibly the most troublesome regular enemy outside of the Glissini
    Caves. Its solid defence stat and insane magical resistance makes those 500 hp
    seem like ten times as much. 
    
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    52. Fallwich
    
    Type: Wood
    Level: 67
    HP: 3200
    
    Bira: 670
    Experience: 5
    
    Habitat: Glissini Caves
    
    Drops: Dethorn tail
    
    Description: It is a very sad sandwich made of very sad, wistful leaves.
    
    Notes: Found on the fourth floor of the Glissini Caves. Like most of the
    enemies in the caves, Fallwich will kill you if you take it lightly. 
    
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    53. Treehemoth
    
    Type: Wood
    Level: 72
    HP: 3000
    
    Bira: 720
    Experience: 5
    
    Habitat: Glissini Caves
    
    Drops: Misty cap
    
    Description: This wrathful stump has been possessed by the spirit of a
    chopped-down tree. It's more like a tree zombie, and chlorophyll is not what
    it hungers for. 
    
    Notes: Found on the seventh and eight floors of the Glissini Caves. Purely a
    physical attacker, the Treehemoth is a pushover compared to most foes in the
    dungeon. It will still slaughter your front row though.  
    
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    54. Gnocchalien
    
    Type: Wood
    Level: 91
    HP: 3500
    
    Bira: 910
    Experience: 5
    
    Habitat: Glissini Caves
    
    Drops: Self circlet
    
    Description: The Gnocchalien thrives in moist, earthy places. This might
    explain why a sapling has started to grow out of its forhead. Some people
    call it the "head gardener."
    
    Notes: Found on the sixteenth and seventeenth floors of the Glissini Caves.
    High level + high stats = Highly dangerous. 
    
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    55. Choker
    
    Type: Wind
    Level: 5
    HP: 450
    
    Bira: 15
    Experience: 0
    
    Habitat: Will-o'-Wisp Academy (Amigo Mode)
    
    Drops: Lemon jam
    
    Description: What's cuter than a fuzzy, little kitty? A fuzzy, little kitty
    riding on a big, fluffy cloud! How precious! Unless, of course, it's trying
    to destroy you. Which it is. 
    
    Notes: Amigo mode only. The adorable Choker and its repaints Mistral and
    Nimbus (entries 66 and 231, respectively) are almost reason enough to put up
    with the tedious Amigo Mode. It's a uncommon enemy in the Will-o'-Wisp Amigo
    dungeon.
    
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    56. Skylancer
    
    Type: Wind
    Level: 5
    HP: 480
    
    Bira: 10
    Experience: 0
    
    Habitat: Will-o'-Wisp Academy (Amigo Mode)
    
    Drops: Khaki frog
    
    Description: Rider and steed move together with the understated grace of a
    one-man band. Their combination attacks dazzle and damage anyone close enough
    to see them.
    
    Notes: Amigo mode only. Common encounter. Repaint. Drops unique frog. Boring. 
    
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    57. Funguroach
    
    Type: Wind
    Level: 7
    HP: 250
    
    Bira: 20
    Experience: 9
    
    Habitat: Tangerine Beach, Mandarin Beach, Dragon Beach, Great Dragon Road
    
    Drops: Ice cube
    
    Description: This filthy insect is covered with a slimy mold. Clean freaks are
    advised to bolt when the Funguroach is around, as it has no conception at all
    of personal hygiene.
    
    Notes: The first wind monster you'll meet in the game. When you encounter
    Funguroaches in the Great Dragon Road dungeon, they are frozen into ice chunks
    (entry 109). In the later parts of the dungeon, they will appear in groups
    with several Ice Chunks and a Hearty Dog (entry 125). The Hearty Dog will thaw
    the ice on its first turn, thus turning the Ice Chunk into a Funguroach.
    
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    58. Rairbit
    
    Type: Wind
    Level: 8
    HP: 150
    
    Bira: 50
    Experience: 5
    
    Habitat: Quinoa Plain
    
    Drops: Sugarstar
    
    Description: Much like the increasingly uncommon yeti, the Rairbit makes a
    great pet and seldom attacks people. Unlike the yeti, however, Rairbits
    can be housebroken.
    
    Notes: A common enemy on the Quinoa Plains. Weak and pointless unless you go
    to Puffon before Gren, in which case it's decent grinding material immediately
    after reaching the planet.  
    
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    59. Anisoptera
    
    Type: Wind
    Level: 9
    HP: 230
    
    Bira: 60
    Experience: 8
    
    Habitat: Quinoa Plain
    
    Drops: Headband
    
    Description: Nobody knows how this fossilized dragon-fly can remain airborne
    when its wings--and indeed, its entire body--are made entirely of stone.
    
    Notes: A common enemy on the Quinoa Plains. Found in the same areas as Rairbit 
    (entry 58), it's decent for grinding a level or two early in the game.
    
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    60. Slashback
    
    Type: Wind
    Level: 10
    HP: 350
    
    Bira: 85
    Experience: 11
    
    Habitat: Quinoa Plain
    
    Drops: Bronze ring
    
    Description: Don't let the rubber ducky fool you. On its squeaky haunches
    rides a vicious, cold-blooded monster intent on introducing you to its
    hatchet. 
    
    Notes: A common enemy on the Quinoa Plains. 
    
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    61. Boomeranger
    
    Type: Wind
    Level: 12
    HP: 320
    
    Bira: 70
    Experience: 11
    
    Habitat: Carbonara Jungle
    
    Drops: Green frog
    
    Description: The Boomeranger's face bears the scar of a tragic boomerang
    accident. Though it is quite spiteful because of the scar, its dedication
    to its craft remains admirable. 
    
    Notes: Loves to attack you with its two-hit boomerang attack. Slows your
    progress quite a bit in the Carbonara Jungle by forcing you to frequently
    backtrack and heal.
    
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    62. Airpony
    
    Type: Wind
    Level: 12
    HP: 650
    
    Bira: 60
    Experience: 0
    
    Habitat: Carbonara Jungle (Amigo Mode)
    
    Drops: Salmon frog
    
    Description: The Airpony is a hunter, first and foremost, riding high in the
    sky and looking for prey. This makes it into a valuable soldier.
    
    Notes: Amigo Mode only. This somewhat uncommon encounter from the Carbonara
    Jungle dungeon is yet another frog-dropping repaint. 
    
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    63. Hybrena
    
    Type: Wind
    Level: 15
    HP: 560
    
    Bira: 40
    Experience: 0
    
    Habitat: Carbonara Jungle (Amigo Mode)
    
    Drops: Choco frog
    
    Description: These two monsters are literally joined at the hip! Like all
    couples, they often want to pursue individual interests. Too bad for them.
    That's not happening. 
    
    Notes: Amigo Mode only. This common encounter from the Carbonara
    Jungle dungeon is about as exciting as the Airpony (entry 62) above. 
    
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    64. Happiloon
    
    Type: Wind
    Level: 25
    HP: 350
    
    Bira: 150
    Experience: 0
    
    Habitat: Capsicum Caverns (Amigo Mode)
    
    Drops: Yellow frog
    
    Description: This dainty critter catches the wind with its parasol and floats
    through the air. This pastime can be costly, as it gets a lot of tickets from
    the Space Police. 
    
    Notes: Amigo Mode only. A common encounter from the Capsicum Caverns dungeon. 
    
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    65. Wanderanger
    
    Type: Wind
    Level: 36
    HP: 450
    
    Bira: 70
    Experience: 5
    
    Habitat: Ships' Graveyard
    
    Drops: Green frog
    
    Description: This monster is a master boomerang thrower. It's spent its whole
    life looking for the one that got away. The boomerang, that is. 
    
    Notes: Found by looking into worm holes in the Ships' Graveyard. 
    
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    66. Mistral
    
    Type: Wind
    Level: 36
    HP: 400
    
    Bira: 50
    Experience: 0
    
    Habitat: Capsicum Caverns (Amigo Mode)
    
    Drops: Thunder bomb
    
    Description: The cloud part of the Mistral is made of marshmallow, on which
    the cat secretly feeds. The adorable kitten on its back is, in fact, a
    horrible parasitic abomination. 
    
    Notes: Amigo Mode only. A rare encounter from the Capsicum Caverns dungeon,
    its rarity and low drop rate combined with the sheer size of the dungeon will
    give you some serious problems with this entry. As a side note, it has what
    may be the best description in the entire game. 
    
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    67. Feather Vane
    
    Type: Wind
    Level: 39
    HP: 2000
    
    Bira: 100
    Experience: 7
    
    Habitat: Couscous Ruins
    
    Drops: Spinel ring
    
    Description: The Feather Vane spins in the slightest breeze, leaving it, more
    often than not, confused and unsure of its surroundings. 
    
    Notes: If you attack the Feather Vane with a wind spell or physical attack,
    the weather vane it sits on will spin, leaving it unable to do anything other
    than wasting a turn to spin it back into position. 
    
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    68. Pandemon
    
    Type: Wind
    Level: 39
    HP: 1200
    
    Bira: 108
    Experience: 8
    
    Habitat: Couscous Ruins
    
    Drops: Dark robe
    
    Description: The Pandemon spent its life dreaming of being a pop star. When
    its dreams failed, it went into marketing and lost its soul, spreading evil
    to its target demographic.  
    
    Notes: Often travels in packs with Feather Vanes (Entry 67). The Pandemon's
    dark robe and the Feather Vane's spinel ring are great when you are grinding
    for bira. 
    
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    69. Shyclone
    
    Type: Wind
    Level: 40
    HP: 1600
    
    Bira: 140
    Experience: 10
    
    Habitat: Couscous Ruins
    
    Drops: Grudge ball
    
    Description: While the tornado it rides looks quite menacing, it also serves
    to hide this monster from the world. The poor thing suffers from an incredible
    shyness. 
    
    Notes: Common as dirt in the later parts of the Couscous Ruins. 
    
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    70. Horus
    
    Type: Wind
    Level: 40
    HP: 1500
    
    Bira: 80
    Experience: 10
    
    Habitat: Couscous Ruins
    
    Drops: Sparrow wings
    
    Description: This king of the birds adores his subjects, singing songs and,
    at times, kissing them. Sometimes, he eats them. His subjects are justifiably
    paranoid when he comes by. 
    
    Notes: A common encounter in the outdoor sections of the Couscous Ruins. 
    
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    71. Manmoo Rider
    
    Type: Wind
    Level: 42
    HP: 2000
    
    Bira: 320
    Experience: 9
    
    Habitat: Sugarleaf Plains
    
    Drops: Blue frog
    
    Description: The Manmoo Rider dreams of finding a legendary bronco and
    breaking it. Until that time, it is content to ride the plains on the back
    of this unsettling beast.
    
    Notes: A common encounter on the Sugarleaf Plains. 
    
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    72. Condemned
    
    Type: Wind
    Level: 49
    HP: 1200
    
    Bira: 500
    Experience: 9
    
    Habitat: Cocoabutter Valley
    
    Drops: Grudge ball
    
    Description: Also known as the overreactor, this monster is feared by all for
    its ability to blow things out of propotions. Watch out! It can make a
    mountain out of a molehill.
    
    Notes: Also know as the favorite food of Requiel (entry 142), this monster is
    summoned by Sacrificer (entry 22) and promptly sacrificed to summon a Requiel.
    You can also find it as a random encouter, which is a far easier way to get it
    into your bestiary.
    
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    73. Haroeris
    
    Type: Wind
    Level: 53
    HP: 1800
    
    Bira: 200
    Experience: 10
    
    Habitat: Chromagar Cave
    
    Drops: Heaven boots
    
    Description: This strange bird has lips instead of a beak. That alone is
    disturbing, but to top things off, when it sneezes, it kicks up a terrible
    and mucousy tornado.
    
    Notes: A repaint of the Horus (entry 70). 
    
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    74. Clockwork Goat
    
    Type: Wind
    Level: 61
    HP: 2500
    
    Bira: 610
    Experience: 5
    
    Habitat: Glissini Caves
    
    Drops: Bang berry
    
    Description: Its tail serves as the key to wind up its spring. Because it
    never truly tires, the Clockwork Goat makes a good watchgoat. But don't
    forget to wind it up at night!
    
    Notes: Part of the set group of monsters you battle on the first floor of the
    Glissini Caves and also found as a random encounter on the second floor. Its
    attacks are very stong and target the entire party. Taking out any Clockwork
    Goats you encounter first should be your number one priority when you brave
    the dungeon. 
    
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    75. Gazellebear
    
    Type: Wind
    Level: 76
    HP: 3200
    
    Bira: 150
    Experience: 0
    
    Habitat: Capsicum Caverns (Amigo Mode)
    
    Drops: Puce frog
    
    Description: Although the Gazellebear boasts powerful claws that can tear
    through anything, its hidden shame is that it needs a weekly manicure to
    keep its claws in good shape. 
    
    Notes: Amigo Mode only. Other than bosses and figurines, no monster outside of
    the Glissini Caves boasts a higher level. Since most enemies in the Capsicum
    Caverns are in the mid-twenties, this juggernaut will be a very unplesant
    surprise when you first encounter it. Fun trivia: the final boss of the
    story mode (entry 224) is at level 58.
    
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    76. Short-Fuser
    
    Type: Wind
    Level: 78
    HP: 3000
    
    Bira: 780
    Experience: 5
    
    Habitat: Glissini Caves
    
    Drops: Lemon jam
    
    Description: If the Short-Fuser gets mad, the tornado it rides swells to
    mammoth proportions. It's like a cake baking in the oven, except that it's
    terrifying instead of delicious. 
    
    Notes: Found on the tenth and eleventh floors of the Glissina Caves. 
    
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    77. Whimsy Bolt
    
    Type: Wind
    Level: 82
    HP: 3400
    
    Bira: 820
    Experience: 5
    
    Habitat: Glissini Caves
    
    Drops: Misty boots
    
    Description: This weather vane goes wherever the wind blows, never showing
    any interest in the things around it. It can't even be relied on to show the
    wind direction accurately. 
    
    Notes: Found on the twelfth floor of the Glissina Caves. Like the Feather
    Vane (entry 67), if you attack the Whimsy Bolt with a wind spell or physical
    attack, the weather vane it sits on will spin, leaving the Whimsy Bolt unable
    to do anything other than wasting a turn to spin it back into position. 
    
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    78. Balloonfish
    
    Type: Wind
    Level: 94
    HP: 3800
    
    Bira: 940
    Experience: 5
    
    Habitat: Glissini Caves
    
    Drops: Undizzy tail
    
    Description: Ages ago, the first Balloonfish swelled up to intimidate an
    attacking parakeet shark. Its descendants never managed to return to its
    normal size.  
    
    Notes: Found on the eighteenth floor of the Glissina Caves. 
    
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    79. Dust Punisher
    
    Type: Wind
    Level: 95
    HP: 3200
    
    Bira: 950
    Experience: 5
    
    Habitat: Glissini Caves
    
    Drops: Lemon jam
    
    Description: The Dust Punisher is on a mission to clean everything in sight,
    including your clock! 
    
    Notes: Found on the eighteenth floor of the Glissina Caves. 
    
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    80. Mud Jammer
    
    Type: Earth
    Level: 1
    HP: 200
    
    Bira: 15
    Experience: 5
    
    Habitat: Forgotten Land, Ant Hole
    
    Drops: Yellow worm
    
    Description: This is a cautionary tale of what can happen when jam goes bad.
    It loses its sweetness, starts to move, and tries to destroy you. Eat it at
    you own risk.
    
    Notes: The first real enemy you'll fight in story mode. First appears in the
    worm holes just south of the prison on Erd and later, after the worm holes are
    gone, as a rare encounter in the Ant Hole. Has an annoyingly low drop rate.
    
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    81. Soldier Ant
    
    Type: Earth
    Level: 3
    HP: 50
    
    Bira: 10
    Experience: 8
    
    Habitat: Ant Hole
    
    Drops: Green frog
    
    Description: This brave and loyal ant uses its sword to protect itself and its
    queen. This is all very admirable, but that doesn't mean you should refrain
    from squishing it.
    
    Notes: A common encounter in the Ant Hole. The Ant Queen (entry 183) is joined
    in battle by a Soldier Ant and a Magician Ant (entry 82). She will summon more
    if you kill her escort.
    
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    82. Magician Ant
    
    Type: Earth
    Level: 3
    HP: 50
    
    Bira: 10
    Experience: 8
    
    Habitat: Ant Hole
    
    Drops: Yellow worm
    
    Description: This fierce ant uses magic to serve its queen. Because it knows
    so much about magic, it is largely immune to magical attacks. 
    
    Notes: A common encounter in the Ant Hole. The Ant Queen (entry 183) is joined
    in battle by a Magician Ant and a Soldier Ant (entry 81). She will summon more
    if you kill her escort.Note that the Magician Ants that she summons look a bit
    different from the ones you fight as random encounters. There's no separate
    entry for them though. 
    
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    83. Meteorn
    
    Type: Earth
    Level: 6
    HP: 80
    
    Bira: 25
    Experience: 0
    
    Habitat: Will-o'-Wisp Academy (Amigo Mode)
    
    Drops: Brown frog
    
    Description: These creatures thrive on the many meteors that coast through
    Baklava. This one must have crashed onto Erd recently. It seems surprisingly
    fragile.
    
    Notes: Amigo Mode only. Seeing that it crashed on Erd, how did it end up on
    Kovomaka? 
    
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    84. Buffalope
    
    Type: Earth
    Level: 10
    HP: 250
    
    Bira: 35
    Experience: 10
    
    Habitat: Carbonara Jungle
    
    Drops: Silver ring
    
    Description: On its own, the Buffalope is fairly weak. However, when many of
    them join together, they become very powerful. It's a good idea to keep that
    from happening. 
    
    Notes: A lone Buffalope will usually use Request Backup to summon another. If
    there are more than one and a free space in the middle of the row they'll
    often summon a Sheepdevil (entry 153). Allowing the Buffalopes to do this is
    the only way to fight a Sheepdevil. 
    
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    85. Hoody Thing
    
    Type: Earth
    Level: 15
    HP: 320
    
    Bira: 60
    Experience: 5
    
    Habitat: Jalapeno Wasteland
    
    Drops: Bang berry
    
    Description: The Hoody Thing's hood protects it against dry skin. When it
    wants a fresh look, it wears its hood at a rakish tilt. It's not the most
    fashion forward of monsters. 
    
    Notes: An uncommon encounter in the Jalapeno Wasteland.
    
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    86. Punkasaur
    
    Type: Earth
    Level: 16
    HP: 1020
    
    Bira: 20
    Experience: 0
    
    Habitat: Carbonara Jungle (Amigo Mode) 
    
    Drops: Taupe frog
    
    Description: Much to the Punkasaur's dismay, its glorious mohawk is thinning.
    It might be time to update its look to something a little more contemporary,
    like a mullet. 
    
    Notes: Amigo Mode only. Apparently has a history of violence with Violent Joe
    (entry 24).
    
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    86. Cabong
    
    Type: Earth
    Level: 19
    HP: 80
    
    Bira: 80
    Experience: 10
    
    Habitat: World Seam
    
    Drops: Nut spread
    
    Description: This monster has two moods: mad and really mad. It has no
    patience for softies, so don't let it catch you petting a puppy or anything
    like that. 
    
    Notes: A common enemy in the World Seam.
    
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    88. Eggkeeper
    
    Type: Earth
    Level: 24
    HP: 950
    
    Bira: 87
    Experience: 4
    
    Habitat: Capsicum Caverns
    
    Drops: Dragon egg
    
    Description: Filled with an instinctive need to sit on eggs and a genetic
    inability to produce them, this creature is a terrible caretaker and wildly
    irresponsible. 
    
    Notes: A somewhat common enemy in the parts of the Capsicum Caverns that you
    won't be able to revisit after the entrance collapses. It can also be found
    just outside the entrance, but it's a bit less common in this area. 
    
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    89. Sarcophaghoul
    
    Type: Earth
    Level: 25
    HP: 340
    
    Bira: 10
    Experience: 4
    
    Habitat: Capsicum Caverns
    
    Drops: Cashwad cloak
    
    Description: It's said that this coffin holds the mysteries of the universe.
    Or a dead guy. No one's really sure. Or it might be full of money. Only one
    way to find out! 
    
    Notes: A somewhat rare enemy in the Capsicum Caverns. Vulnerable to physical
    attacks. 
    
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    90. Gobbler
    
    Type: Earth
    Level: 26
    HP: 950
    
    Bira: 110
    Experience: 0
    
    Habitat: Capsicum Caverns (Amigo Mode)
    
    Drops: Magenta frog
    
    Description: This monster has a huge mouth, but it's actually quite a picky
    eater. Just another sign that you can't judge a monster by its gaping maw. 
    
    Notes: Amigo Mode only. A pallets swap of a regular monster. Drops a rare
    colored frog. Is far from unique. 
    
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    91. Unihorn
    
    Type: Earth
    Level: 28
    HP: 1300
    
    Bira: 90
    Experience: 10
    
    Habitat: Granule Island
    
    Drops: Platinum ring
    
    Description: The Unihorn rally loves its horn, and with good reason. By
    swinging it, it can create strong winds, and by drilling it into the ground,
    it can shake the earth.  
    
    Notes: The platinum ring it drops is a good source of income when you first
    encounter Unihorns.  
    
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    92. Monster Chest
    
    Type: Earth
    Level: 29
    HP: 120
    
    Bira: 350
    Experience: 1
    
    Habitat: Holy Water Pyramid
    
    Drops: Rock robe
    
    Description: This monster chest may look vicious, but it's actually quite
    delicate. Handle it with care, or the treasure inside of it will turn to sand. 
    
    Notes: You must deal between 120 and 140 damage to it if you want it to drop
    a rock robe. If you do more damage, it will literally turn to sand robbing you
    of the chance to get a rock robe. Having Sorbet use Hailstorm from the back
    row or letting Lassi hit it with a physical attack are probably the easiest
    ways to get the drop. 
    
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    93. Bagong
    
    Type: Earth
    Level: 36
    HP: 130
    
    Bira: 80
    Experience: 10
    
    Habitat: Ships' Graveyard
    
    Drops: Green frog
    
    Description: This monster is created in earthquakes that shake massive rocks
    loose from the hillsides. According to studies, another Bagong is born every
    three seconds on Erd.
    
    Notes: Found in worm holes in the Ships' Graveyard.
    
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    94. Smiley Leech
    
    Type: Earth
    Level: 36
    HP: 800
    
    Bira: 75
    Experience: 10
    
    Habitat: Path of Five Organs, Phunnel Pit
    
    Drops: Green frog
    
    Description: Every battle begins with a kiss, thanks to the smile leech's
    friendliness and utter lack of personal boundaries. What happens after that
    is up to you.
    
    Notes: Since you can't revisit the Path of Five Organs dungeon, the enemies in
    it are often and incorrectly assumed to be missable. Fortunately, that's not
    the case as all the monsters from that dungeon are found in the Phunnel Pit on
    Nova. For some reason, the Smiley Leech is called "smile leech" in the text in
    the in-game bestiary. 
    
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    95. Wood Warrior
    
    Type: Earth
    Level: 36
    HP: 920
    
    Bira: 110
    Experience: 8
    
    Habitat: Ships' Graveyard
    
    Drops: Nut spread
    
    Description: The Wood Warrior travels the wilderness seeking powerful
    opponents to challenge. Its devil-may-care attitude throws of even the most
    steely of opponents. 
    
    Notes: Found in worm holes in the Ships' Graveyard.
    
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    96. Pegmafly
    
    Type: Earth
    Level: 36
    HP: 180
    
    Bira: 100
    Experience: 8
    
    Habitat: Path of Five Organs, Phunnel Pit
    
    Drops: Bird charm
    
    Description: This monster, made of pegmalite ore, moves very stiffly because
    of the rigid crystals that make up its body.
    
    Notes: Since you can't revisit the Path of Five Organs dungeon, the enemies in
    it are often and incorrectly assumed to be missable. Fortunately, that's not
    the case as all the monsters from that dungeon are found in the Phunnel Pit on
    Nova. 
    
    
    ^^^^^^^^^^^^^^^^^^B^Y^^S^T^E^A^M^L^I^N^E^R^8^8^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    97. Clodling
    
    Type: Earth
    Level: 37
    HP: 9000
    
    Bira: 800
    Experience: 60
    
    Habitat: Path of Five Organs, Phunnel Pit
    
    Drops: Gold dust
    
    Description: Clods live inside the stone giant like huge parasites. When two
    clods bump into each other, they become one. Eventually, they are expelled
    from the giant. 
    
    Notes: When you attack it, it will divide into two Dirtlings (entry 98). The
    only way to get its description into the bestiary is to kill it in one hit.
    Unfortunately, the 9000 HP stated above is not a typo. The best way I've found
    to do this is to move Lassi into the fron row, boost her intelligence and use
    Pteranodon. Needless to say, it won't happen when you first meet them in the
    Path of Five Organs. 
    
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    98. Dirtling
    
    Type: Earth
    Level: 37
    HP: 2000
    
    Bira: 500
    Experience: 20
    
    Habitat: Path of Five Organs, Phunnel Pit
    
    Drops: Gold dust
    
    Description: When a Clodling breaks apart, it forms Dirtlings. Science has
    long wondered how many more times a Dirtling can be divided. 
    
    Notes: Dirtlings are found by attacking Clodlings (entry 97). If you deal less
    than 9000 damage to the Clodling, it will split into two Dirtlings. To get
    the Dirtling's information into the bestiary, you must deal at least 2000
    damage to one. If you do less than that, it will split into two Dustlings
    (entry 99).
    
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    99. Dustling
    
    Type: Earth
    Level: 37
    HP: 100
    
    Bira: 80
    Experience: 5
    
    Habitat: Path of Five Organs, Phunnel Pit
    
    Drops: Gold dust
    
    Description: Dustlings form when Dirtlings break down. And thus, the cycle of
    life continues.
    
    Notes: If you deal less than 2000 damage to a Dirtling, it will split into two
    Dustlings. Fortunately, the Dustlings will not split again, no matter how weak
    your attacks are. 
    
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    100. Elder Dragon
    
    Type: Earth
    Level: 38
    HP: 1700
    
    Bira: 350
    Experience: 10
    
    Habitat: Path of Five Organs, Phunnel Pit
    
    Drops: Heavy metal
    
    Description: The Elder Dragon has lived inside the stone giant for ages. It
    devours anything in sight. The sheer monotony of its surroundings turned it
    into a bored eater.
    
    Notes: Like every other enamy from the Path of Five Organs dungeon, the Elder
    Dragon returns in the Phunnel Pit on Nova. 
    
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    101. Boogaclops
    
    Type: Earth
    Level: 50
    HP: 2800
    
    Bira: 400
    Experience: 5
    
    Habitat: Chromagar Cave
    
    Drops: Berry jam
    
    Description: This four-armed foe has a face only a mother could love and a
    chip on its shoulder the size of a moon. But have no fear: its arms are
    shorter than they look. 
    
    Notes: A common encounter on the first floor of the Chromagar Cave. 
    
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    102. Planetern
    
    Type: Earth
    Level: 52
    HP: 1600
    
    Bira: 400
    Experience: 8
    
    Habitat: Chromagar Cave
    
    Drops: Quake bomb
    
    Description: This monster is made from the rubble of many meteors. Legend has
    it that its beady eyes can see the truth of the universe. 
    
    Notes: A common encounter on the first floor of the Chromagar Cave. 
    
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    103. Faded Stone
    
    Type: Earth
    Level: 63
    HP: 1500
    
    Bira: 630
    Experience: 5
    
    Habitat: Glissini Caves
    
    Drops: Stoneoff tail
    
    Description: "The secret to making a piecrust that is both flaky and tender 
    is--" Oh, no! The rest of the words have been rubbed off! Now we're doomed to
    eating leaden pies! 
    
    Notes: Found on the second and third floors of the Glissini Caves. It's
    resistant to magic, forcing you to trade blows with it. Not a very healthy 
    idea seeing that you are going up against a laughing tombstone that hits like
    a frieght train, but it's the only way to beat it.   
    
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    104. Mad Cashbox
    
    Type: Earth
    Level: 80
    HP: 100
    
    Bira: 2000
    Experience: 40
    
    Habitat: Glissini Caves
    
    Drops: Diamond studs
    
    Description: Someone hid this strange treasure chest so well that it remained
    hidden for thousands of years.
    
    Notes: A rare encounter on the eleventh floor of the Glissini Caves. It's not
    part of any of the set encounters in the cave, making it easy to miss. Just
    like the Monster Chest (entry 92), it will crumble to dust if you hit it too
    hard, taking its drop and bestiary entry with it. Despite its low HP, it's far
    easier to handle than the Monster Chest.
    
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    105. Peewee
    
    Type: Earth
    Level: 81
    HP: 6000
    
    Bira: 810
    Experience: 5
    
    Habitat: Glissini Caves
    
    Drops: Ancient mitts
    
    Description: The Peewee is attracted to bright light because its eyesight is
    so terrible. Sometimes, it attacks its own lure filament, much to its own
    dismay. 
    
    Notes: Found on the tenth and eleventh floors of the Glissini Caves.  
    
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    106. Sand Carrier
    
    Type: Earth
    Level: 84
    HP: 3000
    
    Bira: 840
    Experience: 5
    
    Habitat: Glissini Caves
    
    Drops: Gold nugget
    
    Description: This robot was programed to carry sand. While this seems like a
    waste of effort, it sometimes stumbles across a gold nugget of two hidden 
    buried in the sands. 
    
    Notes: Found on the twelfth and thirteenth floors of the Glissini Caves.  
    
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    107. Sand Crab
    
    Type: Earth
    Level: 93
    HP: 4500
    
    Bira: 930
    Experience: 5
    
    Habitat: Glissini Caves
    
    Drops: Misty ring
    
    Description: Some call it the shark of the desert. If you see its massive
    claws approaching you in the sand, you would do well to head for safer ground.
    
    Notes: Unfortunately, it's found on the seventeenth floor of the Glissini
    Caves. There's nothing even resembling safe ground that deep into the dungeon.
    
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    108. Ice Chunk
    
    Type: Water
    Level: 1
    HP: 100
    
    Bira: 5
    Experience: 5
    
    Habitat: Great Dragon Road
    
    Drops: Ice cube
    
    Description: This monster has been frozen into an unmoving chunk of ice.
    
    Notes: MISSABLE. Has no moves in battle. In the later parts of the Great
    Dragon Road dungeon, Ice Chunks will appear alongside a Hearty Dog (entry
    129). The Hearty Dog will thaw the ice on its first turn, thus turning the 
    Ice Chunk into a Sniffles (entry 2). Note that there are three different Ice 
    Chunks (entries 108, 109 and 110). Make sure you have all three and their
    drops before you complete the dungeon. 
    
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    109. Ice Chunk
    
    Type: Water
    Level: 1
    HP: 100
    
    Bira: 5
    Experience: 5
    
    Habitat: Great Dragon Road
    
    Drops: Ice cube
    
    Description: This monster has been frozen into an unmoving chunk of ice.
    
    Notes: MISSABLE. Has no moves in battle. In the later parts of the Great
    Dragon Road dungeon, Ice Chunks will appear alongside a Hearty Dog (entry
    129). The Hearty Dog will thaw the ice on its first turn, thus turning the 
    Ice Chunk into a Funguroach (entry 57). Note that there are three different
    Ice Chunks (entries 108, 109 and 110). Make sure you have all three and their
    drops before you complete the dungeon. 
    
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    110. Ice Chunk
    
    Type: Water
    Level: 1
    HP: 100
    
    Bira: 5
    Experience: 5
    
    Habitat: Great Dragon Road
    
    Drops: Ice cube
    
    Description: This monster has been frozen into an unmoving chunk of ice.
    
    Notes: MISSABLE. Has no moves in battle. In the later parts of the Great
    Dragon Road dungeon, Ice Chunks will appear alongside a Hearty Dog (entry
    129). The Hearty Dog will thaw the ice on its first turn, thus turning the 
    Ice Chunk into a Mossling (entry 30). Note that there are three different
    Ice Chunks (entries 108, 109 and 110). Make sure you have all three and their
    drops before you complete the dungeon. 
    
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    111. Frozen Coral
    
    Type: Water
    Level: 5
    HP: 100
    
    Bira: 20
    Experience: 10
    
    Habitat: Tangerine Beach
    
    Drops: Green frog
    
    Description: What once was beautiful coral became an icy monstrosity when the
    planet Cassia froze. 
    
    Notes: MISSABLE. Frozen Coral can't be fought after you have beaten the Great 
    Dragon Road. It's very common though, so it's highly unlikely that you'll
    actually miss it. 
    
    
    ^^^^^^^^^^^^^^^^^^B^Y^^S^T^E^A^M^L^I^N^E^R^8^8^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    112. Squid Mage
    
    Type: Water
    Level: 6
    HP: 150
    
    Bira: 20
    Experience: 10
    
    Habitat: Great Dragon Road, Mandarin Beach, Dragon Beach, Tangerine Beach
    
    Drops: Tentacle
    
    Description: Its wiggling limbs captivate anyone who sees them dance. Be
    careful when you see those tentacles start to move, though, as it's beginning
    to cast a spell. 
    
    Notes: A common monster in most parts of Cassia. It doesn't appear on the
    beaches until you have thawed the planet.  
    
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    113. Seapony
    
    Type: Water
    Level: 6
    HP: 180
    
    Bira: 5
    Experience: 11
    
    Habitat: Great Dragon Road, Mandarin Beach, Dragon Beach, Tangerine Beach
    
    Drops: Rainbow shell
    
    Description: The Seapony is so obsessed with keeping the water clean that it
    picks a fight with anybody who looks even remotely unkempt. Naturally, it has
    very few friends.
    
    Notes: A common monster in most parts of Cassia. It doesn't appear on the
    beaches until you have thawed the planet.  
    
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    114. Umbrellon
    
    Type: Water
    Level: 7
    HP: 450
    
    Bira: 12
    Experience: 0
    
    Habitat: Will-o'-Wisp Academy (Amigo Mode)
    
    Drops: Rainbow shell
    
    Description: Its trademark parasol gives this creature away. However, we do
    not recommend taking refuge in its shade, and we hold no responsibility for
    what happens if you do.
    
    Notes: Amigo Mode only. A common encounter in the Will-o'-Wisp amigo dungeon. 
    
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    115. Permafrost
    
    Type: Water
    Level: 8
    HP: 300
    
    Bira: 30
    Experience: 18
    
    Habitat: Great Dragon Road, Tangerine Beach
    
    Drops: Pearls
    
    Description: This frozen spire never melts. Its banshee scream sends chills
    down the spine of anyone who hears it. 
    
    Notes: Possibly missable. I have only encountered it in the later indoor
    sections of the Great Dragon Road, but I have seen several people claim that
    it will appear on Tangerine Beach after you have thawed the planet. Either
    way, it's extremely rare.  
    
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    116. Curtain Fish
    
    Type: Water
    Level: 18
    HP: 700
    
    Bira: 50
    Experience: 0
    
    Habitat: Carbonara Jungle (Amigo Mode)
    
    Drops: Pickle frog
    
    Description: This monster got its name from its fins, which create a rainbow
    curtain in the water. Though it can be lovely, don't stop to admire this
    dangerous beauty. 
    
    Notes: Amigo Mode only. Despite the description, there's nothing to see here.
    Unless you like palette swapping and Amigo-exclusive frogs, of course.  
    
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    117. Frigitad
    
    Type: Water
    Level: 18
    HP: 720
    
    Bira: 20
    Experience: 0
    
    Habitat: Carbonara Jungle (Amigo Mode)
    
    Drops: Cyan frog
    
    Description: This little fellow often gets mistaken for a baby, but it's full
    grown. Pay no attention to its adorable ensemble and definitely do NOT coo at
    it. 
    
    Notes: Amigo Mode only. Fans of palette swapping and Amigo-exclusive frogs,
    rejoice! Sane people, move along. Nothing to see here. 
    
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    118. Waniwango
    
    Type: Water
    Level: 24
    HP: 950
    
    Bira: 40
    Experience: 0
    
    Habitat: Capsicum Caverns (Amigo Mode)
    
    Drops: Ukulele
    
    Description: Waniwangos smash their instruments when they rock out. The God
    of rock is a harsh master, and it demands wooden sacrifice. 
    
    Notes: Amigo Mode only. Aside from the fact that this hillbilly lizard thing
    actually drops an ukulele, there's nothing notable about the Waniwango.
    
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    119. Bloaterfish
    
    Type: Water
    Level: 26
    HP: 700
    
    Bira: 90
    Experience: 5
    
    Habitat: Granule Island
    
    Drops: Defrost tail
    
    Description: Tired of life underwater, this creature moved to dry land and
    fresh air. Living on land leaves its skin dry and chapped, so it spends its
    days appying moisturizer.
    
    Notes: Common as dirt on Granule Island.
    
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    120. Sealing
    
    Type: Water
    Level: 26
    HP: 800
    
    Bira: 80
    Experience: 7
    
    Habitat: Granule Island
    
    Drops: Rainbow shell
    
    Description: This monster is as blue as the deep sea and has the consistency
    of gelatin dessert. Its slight jiggle is mesmerizing to behold. 
    
    Notes: A blue Mossling (entry 30) with better stats.
    
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    121. Wendigo
    
    Type: Water
    Level: 26
    HP: 1300
    
    Bira: 200
    Experience: 0
    
    Habitat: Capsicum Caverns (Amigo Mode)
    
    Drops: Kiwi frog
    
    Description: This critter used to be kind until the fateful day it got
    stranded on a snowy mountain. Its heart froze, and now, ice water pumps
    through its frozen veins. 
    
    Notes: What is an ice monster doing in a lava cave? And how does it manage to
    stay frozen?
    
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    122. Horned Maimai
    
    Type: Water
    Level: 27
    HP: 100
    
    Bira: 90
    Experience: 7
    
    Habitat: Granule Island
    
    Drops: Maimai husk
    
    Description: Some speculate that this monster's big horns are actually
    overgrown eyebrows. In fact, it appears that the horns receive transmissions
    from outer space 
    
    Notes: A common enemy on Granule Island.
    
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    123. Hangfin
    
    Type: Water
    Level: 28
    HP: 640
    
    Bira: 50
    Experience: 13
    
    Habitat: Granule Island
    
    Drops: Fish charm
    
    Description: Hailing from Cassia, this monster knows its way around waves.
    No matter how choppy the sea may be, it always comes out on top. Strange, as
    it has no legs. 
    
    Notes: A common enemy on Granule Island.
    
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    124. Husked Maimai
    
    Type: Water
    Level: 33
    HP: 200
    
    Bira: 80
    Experience: 8
    
    Habitat: The Holy Tree
    
    Drops: Blue frog
    
    Description: This monster's tough shell protects both its tender, gooey
    innards and its tender, gooey feelings. Without its shell, it weeps 
    uncontrollably during soap operas. 
    
    Notes: MISSABLE DROP. The Husked Maimai is found by pulling wines in the Holy
    Tree dungeon. There are a limited number of wines and you can only pull them
    once before they fall down, giving you very few opportunities to get the
    Husked Maimai's drop. To make things more interesting, the Husked Maimai has a
    quite low drop rate. Stock up on slippy oil and prepare to soft reset several
    times if you want to complete its bestiary entry.
    
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    124. Husked Maimai
    
    Type: Water
    Level: 33
    HP: 200
    
    Bira: 80
    Experience: 8
    
    Habitat: The Holy Tree
    
    Drops: Blue frog
    
    Description: This monster's tough shell protects both its tender, gooey
    innards and its tender, gooey feelings. Without its shell, it weeps 
    uncontrollably during soap operas. 
    
    Notes: MISSABLE DROP. The Husked Maimai is found by pulling wines in the Holy
    Tree dungeon. There are a limited number of wines and you can only pull them
    once before they fall down, giving you very few opportunities to get the
    Husked Maimai's drop. To make things more interesting, the Husked Maimai has a
    quite low drop rate. Stock up on slippy oil and prepare to soft reset several
    times if you want to complete its bestiary entry.
    
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    125. Seagulper
    
    Type: Water
    Level: 49
    HP: 2300
    
    Bira: 500
    Experience: 10
    
    Habitat: Chromagar Cave
    
    Drops: Sea ring
    
    Description: This dragon uses water magic. Closely related to the firebelcher
    dragon, the Seagulper possesses incredibly powerful attacks 
    
    Notes: Unsurprisingly, it's a pallette swap of the Firebelcher (entry 23).
    It's a common enemy in the later parts of the Chromagar Cave.
    
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    126. King Crab
    
    Type: Water
    Level: 53
    HP: 1500
    
    Bira: 600
    Experience: 12
    
    Habitat: Chromagar Cave
    
    Drops: Crab husk
    
    Description: This monster is the king of crustaceans. It combines both the
    meatiness and tenderness that everyone adores. Some say melted butter runs
    through its veins.
    
    Notes: A somewhat common enemy in the later parts of the Chromagar Cave. Also
    a good source of experience if you want to grind before the last bosses. 
    
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    127. Sea Cucumber
    
    Type: Water
    Level: 70
    HP: 2600
    
    Bira: 700
    Experience: 5
    
    Habitat: Glissini Caves
    
    Drops: Defrost tail
    
    Description: These enemies are like paparazzi swarming after a celebrity.
    Except, instead of taking unflattering pictures of you while you eat, they
    bite. 
    
    Notes: Found on the sixth and seventh floors of the Glissini Caves. 
    
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    128. Sea Crawler
    
    Type: Water
    Level: 86
    HP: 4800
    
    Bira: 860
    Experience: 12
    
    Habitat: Glissini Caves
    
    Drops: Frog fins
    
    Description: This bloated, belching beast releases noxious fumes when it
    becomes enraged. It mostly spends its time poppin' cherry-flavored antacids. 
    
    Notes: Found on the thirteenth and fourteenth floors of the Glissini Caves.
    Faster than it looks, but not as bad as some of the other monsters down there.
    
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    129. Hearty Dog
    
    Type: Light
    Level: 5
    HP: 140
    
    Bira: 140
    Experience: 8
    
    Habitat: Great Dragon Road, Mandarin Beach
    
    Drops: Yellow worm
    
    Description: This loyal bulldog wanders around trying to make people happy.
    Unfortunately, his freakish appearance usually frightens them off, as does
    the slobber.  
    
    Notes: The first light monster you encounter in the game. The most notable
    thing about the Hearty Dog is that it thaws the three Ice Chunks (entries 108-
    110) in the Great Dragon Road dungeon. 
    
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    130. Bellcharm
    
    Type: Light
    Level: 5
    HP: 290
    
    Bira: 10
    Experience: 0
    
    Habitat: Will-o'-Wisp Academy (Amigo Mode)
    
    Drops: Gold frog
    
    Description: This vicious monster wages the ultimate kind of psychological
    warfare: loud, annoying noises in the early morning. Destroy it before it
    destroys you. 
    
    Notes: Amigo Mode only. If you have access to the Amigo Mode, Bellcharm and
    the gold frogs it drops are an amazing source of income. They sell for an
    insane 12000 bira. Since you can enter Will-o'-Wisp Academy from the start
    of the game, those expensive items in Bena Rikashi are suddenly within reach.
    
    
    ^^^^^^^^^^^^^^^^^^B^Y^^S^T^E^A^M^L^I^N^E^R^8^8^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    131. Prettyboy
    
    Type: Light
    Level: 8
    HP: 500
    
    Bira: 10
    Experience: 0
    
    Habitat: Will-o'-Wisp Academy (Amigo Mode), Three Brothers figurine
    
    Drops: Wakey tail
    
    Description: Some people wear their hearts on their sleeves. Prettyboy wears
    his heart on his chest and his eyes on top of his head. What a freak. 
    
    Notes: Can only be found in Amigo Mode. Prettyboy is a common encounter in the
    Will-o'-Wisp Academy dungeon and can also be fought by using the Three 
    Brothers figurine on Macadameus (entry 255). The figurine will summon 
    Prettyboy, Loverboy (entry 132) and the figurine-only Happyboy (entry 232).
    
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    132. Loverboy
    
    Type: Light
    Level: 16
    HP: 460
    
    Bira: 30
    Experience: 0
    
    Habitat: Carbonara Jungle (Amigo Mode), Three Brothers figurine
    
    Drops: Wakey tail
    
    Description: Commonly considered the most attractive of three identical
    brothers, Loverboy in truth simply has a better publicist. 
    
    Notes: Can only be found in Amigo Mode. Loverboy is an uncommon encounter in
    the Carbonara Jungle dungeon and can also be fought by using the Three 
    Brothers figurine on Macadameus (entry 255). The figurine will summon 
    Loverboy, Prettyboy (entry 131) and the figurine-only Happyboy (entry 232).
    
    
    ^^^^^^^^^^^^^^^^^^B^Y^^S^T^E^A^M^L^I^N^E^R^8^8^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    133. Cuckoo Claxon
    
    Type: Light
    Level: 18
    HP: 350
    
    Bira: 20
    Experience: 5
    
    Habitat: Shishkebab Cave
    
    Drops: Rusty screw
    
    Description: Cuckoo Claxons hate to be late. When they do run late, they get
    flustered, which causes them to be even more late. It's a vicious cycle.  
    
    Notes: Found in the prison section of the Shishkebab Caverns. Summons Major
    (entry 201) as backup. 
    
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    134. Ma Cherie
    
    Type: Light
    Level: 24
    HP: 870
    
    Bira: 100
    Experience: 0
    
    Habitat: Capsicum Caverns (Amigo Mode)
    
    Drops: Pink frog
    
    Description: Look deep into Ma Cherie's beady eyes. Feel its overpowering
    cuteness wash over you, mesmerizing your senses. Now run far away before it
    snacks on your head.   
    
    Notes: Amigo Mode only. Yet another frog-dropping repaint. 
    
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    135. Brainboxer
    
    Type: Light
    Level: 25
    HP: 1000
    
    Bira: 160
    Experience: 0
    
    Habitat: Capsicum Caverns (Amigo Mode)
    
    Drops: White frog
    
    Description: The Brainboxer is a testament to the power of concentration.
    It can bend spoons, fold laundry, and implode large watermelons simply by
    focusing its mind. 
    
    Notes: Amigo Mode only. Pastelle swap and funky frogs FTW!
    
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    136. Bad Dad
    
    Type: Light
    Level: 25
    HP: 800
    
    Bira: 90
    Experience: 0
    
    Habitat: Capsicum Caverns (Amigo Mode)
    
    Drops: Russet frog
    
    Description: The Bad Dad is a prime example of the dangers of tough love. Even
    though it enrolls its eggs in the school of hard knocks, they still turn out
    rotten.
    
    Notes: An Amigo-exclusive brown Eggkeeper (entry 88) who drops a Russet frog.
    
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    137. Angelder
    
    Type: Light
    Level: 40
    HP: 1600
    
    Bira: 120
    Experience: 11
    
    Habitat: Couscous Ruins
    
    Drops: Sugarstar
    
    Description: The Angelder is a lovable old monster that usually keeps to doing
    crossword puzzles. It's not above shaking its sword at you if you step on its
    lawn. 
    
    Notes: Found outdoors in the later parts of the Couscous Ruins. 
    
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    138. Golden Bat
    
    Type: Light
    Level: 44
    HP: 1100
    
    Bira: 300
    Experience: 8
    
    Habitat: Phunnel Pit
    
    Drops: Gold circlet
    
    Description: This bat shines so brightly, it can illuminate the darkest of
    caves. Wear one like a hat if you need a mining helmet. Warning: it will
    probably eat your head. 
    
    Notes: An excellent source of income. A gold circlet sells for 5000 bira,
    turning a group of five Golden Bats and some slippy oil into instant profit!
    
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    139. Marilyn
    
    Type: Light
    Level: 45
    HP: 1600
    
    Bira: 700
    Experience: 7
    
    Habitat: Sugarleaf Plains
    
    Drops: Wing robe
    
    Description: Marilyn is a lover, not a fighter, unless you start beating up
    its friends. Then its all fighter. 
    
    Notes: A common enemy on the Sugarleaf Plains. It will often escape if you
    don't kill it quickly. 
    
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    140. Psychoboxer
    
    Type: Light
    Level: 45
    HP: 1300
    
    Bira: 250
    Experience: 10
    
    Habitat: Sugarleaf Plains
    
    Drops: Nothing
    
    Description: Psychoboxers learn all 42 of their telepathic techniques by
    staring at a waterfall. That is why you should never allow one near a garden
    hose.  
    
    Notes: A common enemy on the Sugarleaf Plains. It's the only common enemy that
    doesn't drop an item. 
    
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    141. Masked Devil
    
    Type: Light
    Level: 46
    HP: 2100
    
    Bira: 400
    Experience: 8
    
    Habitat: Sugarleaf Plains
    
    Drops: Ruby studs
    
    Description: This mysterious monster wanders around in a mask made of freshly
    washed towels. Needless to say, it spends about half its life doing laundry. 
    
    Notes: A common enemy on the Sugarleaf Plains. 
    
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    142. Requiel
    
    Type: Light
    Level: 50
    HP: 1300
    
    Bira: 300
    Experience: 20
    
    Habitat: Cocoabutter Valley
    
    Drops: Winged shirt
    
    Description: This dragon swallows all light and then spews it at its foes.
    Some say it was born in the big bang. 
    
    Notes: Summoned by Sacrificer (entry 22). Two sacrificers will often team up 
    with one requesting back-up and calling a Condemned (entry 72) into battle 
    while the other uses summon offering to sacrifice the Condemned and summon a
    Requiel. Waiting for this to happen can be annoying, but it is the
    only way to encounter Requiels.
    
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    143. Reversio
    
    Type: Light
    Level: 52
    HP: 1800
    
    Bira: 320
    Experience: 6
    
    Habitat: Chromagar Cave
    
    Drops: Versatail
    
    Description: Reversio monsters spin so fast, they can switch the alignment of
    the stars. Sandwich pieces of the same color to flip their color. 
    
    Notes: Hitting it without killing it will cause Reversio to switch element
    between light and dark (entry 173). Each type has their own entry in the 
    bestiary.
    
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    144. Rainbow King
    
    Type: Light
    Level: 54
    HP: 2000
    
    Bira: 300
    Experience: 12
    
    Habitat: Chromagar Cave
    
    Drops: Planet ring
    
    Description: This fish loves skin products. Weekly facials just aren't cutting
    it, so it ate a lightbulb to improve its radiance. This turned out to be a
    terrible idea. 
    
    Notes: A slightly darker repaint of the Peacock Fish (entry 194). Not only
    does the Rainbow King have the look of a boss, it has the power to back it up.
    
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    145. Cosmic Rider
    
    Type: Light
    Level: 54
    HP: 1400
    
    Bira: 380
    Experience: 13
    
    Habitat: Chromagar Cave
    
    Drops: Odd circlet
    
    Description: This intergalactic surfer lives for catching righteous space
    winds.
    
    Notes: A common enemy in the deepest parts of the Chromagar Cave. 
    
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    146. Zap Hound
    
    Type: Light
    Level: 68
    HP: 2000
    
    Bira: 680
    Experience: 5
    
    Habitat: Glissini Caves
    
    Drops: Sparkle bomb
    
    Description: This dog was a soft, cuddly little puppy until it licked a
    flagpole during a lightning storm. Now, whenever people hug it, ZAP! 
    
    Notes: Found on the fifth and sixth floors of the Glissini Caves. Four Zap
    Hounds escort the boss on the fifth floor, turning what was already one of the
    hardest battles in the game into an unfair, rage-inducing mess. It loves to
    hit the entire party from the back row and is arguably the most troublesome
    enemy in the first half of the Glissini Caves. 
    
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    147. Cephalomage
    
    Type: Light
    Level: 68
    HP: 1100
    
    Bira: 100
    Experience: 0
    
    Habitat: Capsicum Caverns (Amigo Mode)
    
    Drops: Black frog
    
    Description: A master contortionist that can twist itself into different
    shapes, the Cephalomage actually possesses no truly stable form.  
    
    Notes: Amigo Mode only. Compared to the vast majority of enemies in the
    Capsicum Caverns amigo dungeon, Cephalomage is a real powerhouse. If you visit
    the dungeon as soon as you unlock it, Cephalomage will be an almost as nasty
    surprise as the Gazellebear (entry 75).
    
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    148. Oldfangel
    
    Type: Light
    Level: 77
    HP: 3100
    
    Bira: 770
    Experience: 5
    
    Habitat: Glissini Caves
    
    Drops: Misty cloak
    
    Description: Despite its appearance, the Oldfangel isn't much of a warrior.
    However, in a pinch, it doesn't mind putting on a good show. 
    
    Notes: Found on the thirteenth floor of the Glissini Caves.  
    
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    149. Erilyn
    
    Type: Light
    Level: 87
    HP: 2900
    
    Bira: 870
    Experience: 5
    
    Habitat: Glissini Caves
    
    Drops: Thinky cloak
    
    Description: Marilyn's younger sister, Erilyn, shares her sister's big heart
    but is also graceful and articulate. Although it's too soon to tell, she
    stands to be this year's It monster.
     
    Notes: Found on the fourteenth and fiftheenth floor of the Glissini Caves.
    Unsurprisingly, it's a palette swap of Marilyn (entry 139). Its annoying habit
    of using Celestial Swap contributes to making the boss battle on the fifteenth
    floor of the Glissini Caves one of the trickiest battles in the game. 
    
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    150. Zap Raccoon
    
    Type: Light
    Level: 97
    HP: 3600
    
    Bira: 970
    Experience: 5
    
    Habitat: Glissini Caves
    
    Drops: Red Worm
    
    Description: Poor Zap Raccoon. It fries anything that gets too close to it.
    It drains the energy from any machine that gets too close.
     
    Notes: Found on the seventeenth floor of the Glissini Caves. It's the bigger,
    badder brother of the notorious Zap Hound. Probably the hardest non-boss enemy
    in the game.
    
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    151. Bellber
    
    Type: Light
    Level: 98
    HP: 3900
    
    Bira: 980
    Experience: 5
    
    Habitat: Glissini Caves
    
    Drops: Bellber husk
    
    Description: Popularity is a double-edged sword. Just ask a Bellber. They
    hoard Bellber husks, but that just makes them top targets of collectors and
    looters alike. 
     
    Notes: Found on the bottom floor of the Glissini Caves. A tough enemy whose
    drop is one of the rarest in the game. It takes luck and a whole lot of
    slippy oil if you want to complete its entry in the bestiary. 
    
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    152. Pumpkrone
    
    Type: Dark
    Level: 6
    HP: 550
    
    Bira: 10
    Experience: 0
    
    Habitat: Will-o'-Wisp Academy (Amigo Mode)
    
    Drops: Jasmine frog
    
    Description: Pumpkrone is a happy old granny that wears a pumpkin mask, eats
    pumpkin for every meal, and sleeps in a wet pile of pumpkin mush. 
     
    Notes: Amigo Mode only. Like most of the monsters in the Will-o'-Wisp dungeon,
    it's common and has a decent drop rate. 
    
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    153. Sheepdevil
    
    Type: Dark
    Level: 14
    HP: 900
    
    Bira: 200
    Experience: 18
    
    Habitat: Carbonara Jungle
    
    Drops: Leaf hat
    
    Description: This recently resurrected beast must defeat you to earn its
    freedom.
     
    Notes: Summoned by two Buffalopes (entry 84) if they have an open space in the
    middle of the front line of their formation. Waiting for the Buffalopes to
    summon it is the only way to find a Sheepdevil. 
    
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    154. Emoterpillar
    
    Type: Dark
    Level: 16
    HP: 660
    
    Bira: 20
    Experience: 0
    
    Habitat: Carbonara Jungle (Amigo Mode)
    
    Drops: Lilac frog
    
    Description: This beast stores pent-up rage, sorrow, anger, resentment, pity,
    panic, and befuddlement, and then unloads all of its emotional baggage on you
    in one sad burst. 
     
    Notes: Amigo Mode only, this repaint of the Sea Crawler (entry 128) drops a
    unique frog. Whoop-de-fiddely-do. 
    
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    155. Ghoul Dog
    
    Type: Dark
    Level: 23
    HP: 2000
    
    Bira: 50
    Experience: 0
    
    Habitat: Capsicum Caverns (Amigo Mode)
    
    Drops: Maroon frog
    
    Description: A quick knife-attacker. It raises the knife, but it's anyone's
    guess where it will land. Some say simply that its brain has gone rotten. 
     
    Notes: Amigo Mode only. While I'm sure that a marron frog is truly a thing of 
    beauty, nobody could care less about yet another palette swap who drops yet 
    another useless gummy.
    
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    156. Hoody Devil
    
    Type: Dark
    Level: 24
    HP: 1100
    
    Bira: 150
    Experience: 0
    
    Habitat: Capsicum Caverns (Amigo Mode)
    
    Drops: Sugarstar
    
    Description: Why does he wear a mask? Is he a criminal on the the run, or
    is he just shy?
    
    Notes: Amigo Mode only. Amazingly, this recycled fellow may be a repainted
    Masked Devil (entry 141), but at least he doesn't drop a a pointless frog.
    Unfortunately, "drops sugarstars" is the most interesting thing one can say
    about this fellow.
    
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    157. Galsium
    
    Type: Dark
    Level: 25
    HP: 850
    
    Bira: 150
    Experience: 5
    
    Habitat: Capsicum Caverns 
    
    Drops: Shadow bomb
    
    Description: The fact that Galsiums have empty heads might explain why they
    slash anything they see, even each other. 
    
    Notes: A common encounter is most parts of the Capsicum Caverns.
    
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    158. Dark Warrior
    
    Type: Dark
    Level: 25
    HP: 920
    
    Bira: 90
    Experience: 0
    
    Habitat: Capsicum Caverns (Amigo Mode)
    
    Drops: Peach frog
    
    Description: This martial artist is at his best in pitch dark, where he can
    strike you from the shadows! 
    
    Notes: Amigo Mode only. Yet another frog-dropping repaint. 
    
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    159. Mummy Dog
    
    Type: Dark
    Level: 28
    HP: 750
    
    Bira: 85
    Experience: 5
    
    Habitat: Holy Water Pyramid
    
    Drops: Decursy tail
    
    Description: Mummy Dogs never get fed by their mummy masters. That might
    explain why they're so hungry. 
    
    Notes: A random encounter in the Holy Water Pyramid. Note that there are two
    kinds of Mummy Dogs, each with their own separate entry in the bestiary. This
    is the blue, yellow and white one. 
    
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    160. Mummy Dog
    
    Type: Dark
    Level: 29
    HP: 800
    
    Bira: 20
    Experience: 3
    
    Habitat: Holy Water Pyramid
    
    Drops: Decursy tail
    
    Description: Ancient mummy magic has summoned this bone-dry dog from the
    underworld. No one can escape its paws of terror. 
    
    Notes: Summoned by the Dog Master (entry 162) in the Holy Water Pyramid. Note
    that there are two kinds of Mummy Dogs, each with their own separate entry in
    the bestiary. This is the gray one. 
    
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    161. Bonebox
    
    Type: Dark
    Level: 30
    HP: 350
    
    Bira: 130
    Experience: 6
    
    Habitat: Holy Water Pyramid
    
    Drops: Versatail
    
    Description: Life took hold in a dark coffin and shut the lid on itself.
    Now, only despair oozes out. And strange smells. 
    
    Notes: A somewhat common encounter in the Holy Water Pyramid. 
    
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    162. Dog Master
    
    Type: Dark
    Level: 30
    HP: 950
    
    Bira: 94
    Experience: 10
    
    Habitat: Holy Water Pyramid
    
    Drops: Decursy tail
    
    Description: A high-ranking shaman. He may be arrogant, cunning, conniving,
    and a puppy hater, but he's not such a bad guy. 
    
    Notes: A somewhat common encounter in the later parts of the Holy Water
    Pyramid. Summons Mummy Dog (entry 160).
    
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    163. Dog Trainer
    
    Type: Dark
    Level: 30
    HP: 950
    
    Bira: 94
    Experience: 10
    
    Habitat: Holy Water Pyramid
    
    Drops: Decursy tail
    
    Description: This harsh trainer knows no mercy for the weak and flabby. Drop
    down and give him twenty, maggot!
    
    Notes: A somewhat common encounter in the later parts of the Holy Water
    Pyramid. Looks similar to the Dog Master (entry 162), but has a whip instead
    of a spear.
    
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    164. Phantom Jar
    
    Type: Dark
    Level: 39
    HP: 150
    
    Bira: 110
    Experience: 10
    
    Habitat: Couscous Ruins
    
    Drops: Windy boots
    
    Description: Long ago, the Phantom Jar held the world's finest delicacies.
    Some food might make it happy. 
    
    Notes: A common encounter in the later parts of the Couscous Ruins.
    
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    165. Meatmaul
    
    Type: Dark
    Level: 45
    HP: 1800
    
    Bira: 110
    Experience: 0
    
    Habitat: Capsicum Caverns (Amigo Mode)
    
    Drops: Gray frog
    
    Description: The Meatmaul is covered with with gigantic, savory meatballs,
    lending it a certain freakish-yet-mouthwatering look. Sadly, it does not have
    a special pasta attack. 
    
    Notes: Amigo Mode only. It's an uncommon encounter in the Capsicum Caverns
    dungeon. 
    
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    166. Tin Swordsman
    
    Type: Dark
    Level: 48
    HP: 350
    
    Bira: 380
    Experience: 9
    
    Habitat: Cocoabutter Valley 
    
    Drops: Goblin array
    
    Description: A Tin Swordsman can't walk up a flight of stairs without breaking
    a sweat, thanks to its heavy armour. That's why it's always saving for an
    aluminum upgrade. 
    
    Notes: A common encounter in the Cocoabutter Valley. The goblin array it drops
    is a good way to make money if you have yet to pick up the best stuff from
    Assam.
    
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    167. Hodmedod
    
    Type: Dark
    Level: 48
    HP: 1900
    
    Bira: 340
    Experience: 11
    
    Habitat: Cocoabutter Valley 
    
    Drops: Winged boots
    
    Description: Someone threw away this doll, but she has risen. Now, she hunts
    the one who threw her away. If you tell her where that person is, she'll let
    you go... for now. 
    
    Notes: A common enemy in the Cocoabutter Valley. The description is a bit
    puzzling. Who on earth would have a scarecrow for a doll?
    
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    168. Grizzly Goat
    
    Type: Dark
    Level: 49
    HP: 1000
    
    Bira: 330
    Experience: 10
    
    Habitat: Cocoabutter Valley 
    
    Drops: Winged hat
    
    Description: This creature acts on instinct, answering the call of the wind
    at all times. That's what it wants you to think, anyway. It's really quite
    reserved and mild mannered.
    
    Notes: A common enemy in the Cocoabutter Valley. Looks far harder than it is. 
    
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    169. Meloniac
    
    Type: Dark
    Level: 50
    HP: 250
    
    Bira: 230
    Experience: 9
    
    Habitat: Chromagar Cave
    
    Drops: Star robe
    
    Description: This member of the Dark Magician Tribe thrives on darkness melons
    These melons turn all who eat them into ghastly horrors, which explains why
    this mage wears a mask.
    
    Notes: A common encounter on the first floor of the Chromagar Cave. Don't let
    the low HP fool you, Meloniacs can take quite a bit of punishment.
    
    
    ^^^^^^^^^^^^^^^^^^B^Y^^S^T^E^A^M^L^I^N^E^R^8^8^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    170. Goblin Dog
    
    Type: Dark
    Level: 50
    HP: 680
    
    Bira: 200
    Experience: 8
    
    Habitat: Chromagar Cave
    
    Drops: Shadow bomb
    
    Description: This naughty dog loves pranking people. If it's ever in a fix,
    it just wags its tail and acts cute. Nobody can resist its charms. 
    
    Notes: A common encounter on the first floor of the Chromagar Cave. Frequently
    appears in groups with Meloniac (entry 169). 
    
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    171. Spearschrank
    
    Type: Dark
    Level: 51
    HP: 1300
    
    Bira: 450
    Experience: 8
    
    Habitat: Chromagar Cave
    
    Drops: Tech Model S
    
    Description: This master of the three-pronged spear can skewer enemies and
    finger foods alike. 
    
    Notes: An uncommon encounter in the south-east parts of the the bottom floor
    of the Chromagar Cave.
    
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    172. Grim Barber
    
    Type: Dark
    Level: 51
    HP: 1900
    
    Bira: 160
    Experience: 5
    
    Habitat: Chromagar Cave
    
    Drops: Winged bangle
    
    Description: The dreaded Grim Barber takes more than a little off the top.
    
    Notes: An common encounter in most parts of the the bottom floor
    of the Chromagar Cave.
    
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    173. Reversio
    
    Type: Dark
    Level: 52
    HP: 1800
    
    Bira: 320
    Experience: 6
    
    Habitat: Chromagar Cave
    
    Drops: Versatail
    
    Description: Reversio monsters spin so fast, they can switch the alignment of
    the stars. Sandwich pieces of the same color to flip their color. 
    
    Notes: A common encounter on the first floor of the Chromagar Cave. Hitting it
    without killing it will cause Reversio to switch element between dark and
    light (entry 143). Each type has their own entry in the bestiary.
    
    
    ^^^^^^^^^^^^^^^^^^B^Y^^S^T^E^A^M^L^I^N^E^R^8^8^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    174. Beelzeboar
    
    Type: Dark
    Level: 54
    HP: 1600
    
    Bira: 230
    Experience: 10
    
    Habitat: Chromagar Cave
    
    Drops: Winged studs
    
    Description: This beast wields immense magical power. It holds itself up by
    balancing on its tail. This majestic talent impresses other monsters, so
    they follow it around.  
    
    Notes: A common encounter on the bottom floor of the Chromagar Cave. Like the
    description suggests, it appears in an unusually wide variety of enemy
    formations. 
    
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    175. Flute Devil
    
    Type: Dark
    Level: 55
    HP: 1800
    
    Bira: 150
    Experience: 0
    
    Habitat: Capsicum Caverns (Amigo Mode)
    
    Drops: Silver frog
    
    Description: This wandering musician calls itself a bard. Don't try to tell it
    otherwise, or you'll be in for a few orchestra hits yourself.
    
    Notes: Amigo Mode only. It's an uncommon encounter in the Capsicum Caverns
    amigo dungeon. 
    
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    176. Nightmop
    
    Type: Dark
    Level: 65
    HP: 2300
    
    Bira: 650
    Experience: 5
    
    Habitat: Glissini Caves
    
    Drops: Decursy tail
    
    Description: The Nightmop executes its dastardly, clandestine cleaning 
    operations under the shroud of inky darkness. 
    
    Notes: A common encounter on the third and forth floors of the Glissini Caves.
    It has strong physical attacks, but is a pushover compared to some of the 
    other monsters down there.
    
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    177. Graver
    
    Type: Dark
    Level: 96
    HP: 3500
    
    Bira: 960
    Experience: 5
    
    Habitat: Glissini Caves
    
    Drops: Fossil charm
    
    Description: The Graver is the spirit of an evildoer who has possessed a whole
    grave and returned to life. It gets its kicks from freaking out people 
    visiting the cemetery. 
    
    Notes: A common encounter on the seventeenth floor of the Glissini Caves. Did
    you think that Faded stone (entry 103) was a pain? Wait until you reach the 
    last few floors of the Glissini Caves and come face-to-stone with its bigger
    brother. Like most enemies down there, it will kill your party if you make a
    single mistake. 
    
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^'
    
    
    178. Armagel
    
    Type: Dark
    Level: 98
    HP: 4400
    
    Bira: 980
    Experience: 5
    
    Habitat: Glissini Caves
    
    Drops: Space ring
    
    Description: This mysterious enigma has been revived to serve eternally as a
    soldier. Somehow, he lost the lower half of his body in the process. His only
    dream? To run again. 
    
    Notes: Found on the bottom floor of the Glissini Caves. On its own, a single
    one of these is far more dangerous than most regular bosses including Shadra 
    (entry 224). Unfortunately for you, they travel in groups. 
    
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    179. Magic Dummy
    
    Type: Fire
    Level: 1
    HP: 160
    
    Bira: 0
    Experience: 35
    
    Habitat: Magic Academy
    
    Drops: None
    
    Description: Magic Dummies live only to be crushed, sliced, soaked, frozen,
    buried, incinerated, and nailed in the head with roundhouse kicks. Then they
    go back in the closet.
    
    Notes: You beat up Magic Dummies during the tiresome tutorial on Kovomaka. 
    
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    180. Ant Lion
    
    Type: Earth
    Level: 2
    HP: 650
    
    Bira: 50
    Experience: 40
    
    Habitat: Quiet Plateau
    
    Drops: Green frog
    
    Description: The Ant Lion lurks below the sandy waves, waiting for the 
    pattering of little footsteps before launching out of the ground to feast on
    its prey. 
    
    Notes: The first real boss in the game. It looks huge and intimidating, but is
    a complete puchover. 
    
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    181. Sentry Mk 1
    
    Type: Earth
    Level: 2
    HP: 70
    
    Bira: 5
    Experience: 5
    
    Habitat: Khave Ruins
    
    Drops: None
    
    Description: These robots approach you silently, with a coolness that only the
    mechanical can pull off. Watch out, though: it will surprise you with a
    lightning-fast rocket punch! 
    
    Notes: Not sure why these are listed in the boss section. You'll encounter 
    groups of them in the Khave Ruins. Most can be skipped, but since the 
    experience points are are good at such an early point in the game, I 
    recommend that you fight all of them.
    
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    182. Securitron
    
    Type: Earth
    Level: 2
    HP: 700
    
    Bira: 30
    Experience: 50
    
    Habitat: Gumbo Gaol
    
    Drops: Rusty screw
    
    Description: Like all super-high tech gadgets, this bleeding-edge security
    robot is expensive, extremely fragile, and...already outdated.
    
    Notes: The first boss to put up any kind of fight. Still not much of a
    problem though. Has the most useless drop in the game. 
    
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    183. Ant Queen
    
    Type: Earth
    Level: 5
    HP: 800
    
    Bira: 150
    Experience: 70
    
    Habitat: Queen's Chambers
    
    Drops: None
    
    Description: This ant queen lives underground on Erd. She's selfish and
    violent on a good day. Catch her on a bad day, and she'll sic her entire
    army on you without a thought.
    
    Notes: A not-too tricky boss who loves to have her minions Magician Ant
    (entry 82) and Soldier Ant (entry 81) do her dirty work for her. Note that
    the Magician Ants that she summons are slightly lighter blue than the ones
    that you fought earlier in the Ant Hole. They don't have a seperate entry
    though. 
    
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    184. Sentry mk 2
    
    Type: Earth
    Level: 5
    HP: 100
    
    Bira: 15
    Experience: 5
    
    Habitat: Khave Ruins, Quiet Plateau
    
    Drops: None
    
    Description: Robots don't care about basic courtesy. These robots will attack
    you without even so much as a simple "hello." They vary in strength depending
    on their level.
    
    Notes: A souped-up Sentry Mk 1 (entry 181). You'll fight groups of them during
    the last part of your first visit to Erd. Like its smalller brother (or should
    that be sister?), its inclusion in the boss section of the bestiary is
    puzzling at best. 
    
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    185. Sentry mk 3
    
    Type: Earth
    Level: 6
    HP: 340
    
    Bira: 30
    Experience: 7
    
    Habitat: Khave Ruins
    
    Drops: None
    
    Description: These callous robots will sneak up to attack you without warning.
    They vary in strength depending on their levels. Never underestimate a robot!
    
    Notes: The strongest in the Sentry series of not-bosses, Mk 3 is still
    nothing more than minor annoyance. 
    
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    186. Securitron 2
    
    Type: Earth
    Level: 6
    HP: 1500
    
    Bira: 40
    Experience: 12
    
    Habitat: Khave Ruins
    
    Drops: Rusty screw
    
    Description: Freshly repaired, patched, and reinstalled, this security robot
    lusts for sweet, roboty revenge. 
    
    Notes: It's stronger than the first Securitron (entry 182), but by the time
    you encounter it during your second wisit to the Khave Ruins, you should have
    leveled enough to beat it easily. In an extraordinary show of laziness, the
    game designers didn't even bother to repaint Securitron when they upgraded it.
    
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    187. Hermit Lab
    
    Type: Water
    Level: 5
    HP: 600
    
    Bira: 500
    Experience: 20
    
    Habitat: Lover's Cove
    
    Drops: Green frog
    
    Description: The Hermit Lab is a simple beast with simple tastes: making
    mischief, swiping stuff, and scratching. Some say it's a messenger of the
    Dragon God.  
    
    Notes: Another weak early-game boss. It can whitdraw into its shell to raise
    its defences and trick you into wasting MP, but doesn't present much of a
    challenge.
    
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    188. Pirate Otter
    
    Type: Water
    Level: 6
    HP: 480
    
    Bira: 80
    Experience: 8
    
    Habitat: Great Dragon Road
    
    Drops: Rainbow shell
    
    Description: Bored with life in the sticks, these otters have started running
    amok to amuse themselves. They leave a trail of wedgies in their wake. 
    
    Notes: Pirate Otters come in six different flavors with six different entries
    in the bestiary. This version is dressed in red and is a set encounter in the
    Great Dragon Road dungeon. 
    
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    189. Pirate Otter
    
    Type: Water
    Level: 6
    HP: 450
    
    Bira: 40
    Experience: 7
    
    Habitat: Great Dragon Road
    
    Drops: Rainbow shell
    
    Description: Bored with life in the sticks, these otters have started running
    amok to amuse themselves. They leave a trail of wedgies in their wake.
    
    Notes: Pirate Otters come in six different flavors with six different entries
    in the bestiary. This version is dressed in blue and is a set encounter in the
    Great Dragon Road dungeon.
    
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    190. Chard
    
    Type: Dark
    Level: 8
    HP: 3200
    
    Bira: 1000
    Experience: 60
    
    Habitat: Great Dragon Road
    
    Drops: Sage hat
    
    Description: The leader of the pirate otters suffers from a superiority
    complex, which isn't helped by his mastery of dark magic. He fought Miss
    Madeleine at some point... 
    
    Notes: You'll fight Chard several times during the adventure. The first
    encounter is also the hardest, mainly due to the low levels and poor
    equipment you are stuck with at this point.
    
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    191. Mojo
    
    Type: Water
    Level: 10
    HP: 2500
    
    Bira: 600
    Experience: 20
    
    Habitat: Carbonara Jungle
    
    Drops: Raggedy leaf
    
    Description: The pirates keep this mojo as their own vicious pet. This
    unstoppable, hideous, slobbering fiend is, in fact, stoppable, as long as
    you attack it with magic.  
    
    Notes: Not the hardest boss in the world. If you managed to beat Chard
    (entry 190), this dachshund-like landshark shouldn't be too much of a problem. 
    
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    192. Pirate Otter
    
    Type: Water
    Level: 13
    HP: 1400
    
    Bira: 20
    Experience: 5
    
    Habitat: Carbonara Jungle, Assam, Nata de Coco Door
    
    Drops: Rainbow shell
    
    Description: Bored with life in the sticks, these otters have started running
    amok to amuse themselves. They leave a trail of wedgies in their wake.
    
    Notes: Pirate Otters come in six different flavors with six different entries
    in the bestiary. This version wields a saber and is a set encounter in the 
    later parts of the Carbonara Jungle. You'll also fight it in Assam and later
    along with Chard (entry 196) by the Nata de Coco door. 
    
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    193. Totem Bomb
    
    Type: Water
    Level: 13
    HP: 1000 (according to Fondue's Reveal. It doesn't matter during the battle)
    
    Bira: 150
    Experience: 30
    
    Habitat: Carbonara Jungle
    
    Drops: Totem studs
    
    Description: Like all things annoying, this road-blocking bot comes courtesy
    of the astro pirates. Get near it, and the crazy thing will hop on you and
    blow itself up! 
    
    Notes: A tricky boss if you don't know how to fight them. To beat the two 
    totem poles, you must attack them with physical attacks. Each attack will
    knock away one Totem Bomb from the pole. Their suicide attacks will also
    remove a bomb, but the character it targets will likely die in the process.
    Reduce each pole to zero to beat the Totem Bombs. 
    
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    194. Peacock Fish
    
    Type: Water
    Level: 14
    HP: 3600
    
    Bira: 750
    Experience: 30
    
    Habitat: Port Assam
    
    Drops: Rainbow shell
    
    Description: The Peacock Fish attracts its mate by spreading its majestic 
    fins. The brighter the fins, the less likely it is to spend its Friday nights
    playing role-playing games.
    
    Notes: Not the hardest of bosses as long as you don't expect Pico to survive
    the battle. Just focus on keeping your uselful characters alive and you'll be
    fine.  
    
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    195. Mugwort
    
    Type: Wood
    Level: 15
    HP: 4500
    
    Bira: 2500
    Experience: 60
    
    Habitat: Honey Mint
    
    Drops: None
    
    Description: Although he's a deputy police chief in Bena Rikashi, he got this
    one-day job because he didn't mind massaging the chief's shoulders. It's not
    a glamorous job. 
    
    Notes: First you save his behind when he's out of tp, then he forces you to
    fight him? Ungrateful jerk. On an unrelated note, he's the first character in
    the game to use Celestial Swap. 
    
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    196. Chard
    
    Type: Dark
    Level: 16
    HP: 6800
    
    Bira: 7000
    Experience: 120
    
    Habitat: Nata de Coco Door
    
    Drops: Sage band
    
    Description: The leader of the pirate otters suffers from delusions of
    grandeur. He claims he held his punches last time. This time, he means
    business! 
    
    Notes: Like his otter underlings, Chard keeps reappering throughout the game
    (and as a result, the bestiary). This time he brought some sword-wielding
    Pirate Otters (entry 192) and a new attack or two. He's still not much of a
    challenge though. 
    
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    197. Pooka
    
    Type: Dark
    Level: 20
    HP: 2200
    
    Bira: 650
    Experience: 60
    
    Habitat: World Seam
    
    Drops: None
    
    Description: This mysterious enigma is more of a grunt, possessing powerful
    attacks and empty, terrifying eyes. 
    
    Notes: Not really a boss, but listed in this part of the bestiary since it's
    a set encounter. If you chose a dark hero/heroine and tag with 100 people in
    amigo mode, you'll get an egg that can be hatched for a cute baby Pooka,
    making it the only enemy you can actually control. 
    
    You'll fight a stronger version of Pooka in the Cocoabutter Valley, but for
    some reason, it doesn't get its own entry in the bestiary. 
     
    
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    198. Policeman
    
    Type: Light
    Level: 20
    HP: 1000
    
    Bira: 100
    Experience: 15
    
    Habitat: World Seam
    
    Drops: None
    
    Description: The noble police officer works hard day and night to protect
    space. The motto of the Space Police: "Arrest 'em all, and let prison sort 'em
    out!"
    
    Notes: Not really a boss, but listed in this part of the bestiary since it's a
    space police. You'll first fight them in the prison section of the World Seam
    and later encounter them in other parts of Razen.   
     
    
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    199. Buck Private
    
    Type: Light
    Level: 22
    HP: 4000
    
    Bira: 20
    Experience: 5
    
    Habitat: Shishkebab Cave
    
    Drops: None
    
    Description: This trooper is one of Gil Mudflap's personal guard. He treats
    his men like footstools. Literally. 
    
    Notes: MISSABLE. Only fought alongside Mudflap (entry 200). If you kill 
    Mudflap before at least one of the two Buck Privates, you'll not be able to
    get the entry for the bestiary. 
    
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    200. Mudflap
    
    Type: Earth
    Level: 24
    HP: 6500
    
    Bira: 8000
    Experience: 80
    
    Habitat: Shishkebab Cave
    
    Drops: Pigheaded hat
    
    Description: Mudflap is one of Bena Rikashi's police inspectors. 
    He looks--and smells--powerful. Be careful not to let him smother you. 
    
    Notes: A somewhat tricky boss even if you are well-prepared. Mudflap loves to
    inflict satatus on you, including the ever-annoying sick that  prevents you
    from using magic. He'll also use one of his Buck Privates (entry 199) as a
    springbord to deal some hefty damage to a single character. Make sure you
    take out at least one of the two Buck Privates before you finish off Mudflap
    since this is your only chance to get them in your bestiary.  
     
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    201. Major
    
    Type: Light
    Level: 23
    HP: 620
    
    Bira: 200
    Experience: 12
    
    Habitat: World Seam
    
    Drops: None
    
    Description: The elite Space Police sniper is in charge of only one thing:
    silently obliterating the enemy without warning, anytime and anywhere. 
    
    Notes: Like all space police-type enemies, Major is listed in the boss section
    of the bestiary. He's summoned as backup by Cuckoo Claxon (entry 133).
     
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    202. Dab Hasnel
    
    Type: Dark
    Level: 26
    HP: 8000
    
    Bira: 900
    Experience: 60
    
    Habitat: Capsicum Caverns, Cocoabutter Valley
    
    Drops: None
    
    Description: This swift enigma is battle-ready and deadly, possessing a hard
    outer shell and agile limbs. It relies on its natural springiness to attack
    its foes. 
    
    Notes: Again, not a real boss. You'll fight Dab Hasnel as a set encounter in
    the Capsicum Caverns and later as a regular enemy in the first part of the
    Cocoabutter Valley on Shadra.
     
    
    ^^^^^^^^^^^^^^^^^^B^Y^^S^T^E^A^M^L^I^N^E^R^8^8^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    203. Demar
    
    Type: Water
    Level: 32
    HP: 12 000
    
    Bira: 10 000
    Experience: 65
    
    Habitat: Holy Water Pyramid
    
    Drops: Shampoo cap
    
    Description: This Bena Rikashi police commissioner possesses an almost
    inexplicable charm. One glance with those bright eyes of his, and you can't
    help but fall for him.
    
    Notes: A vain and somewhat feminine man, Abalon Demar puts up quite a fight
    due to his ability to inflict various statuses including charm, which makes
    an affected character unable to attack him.
     
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    204. Sergeant
    
    Type: Light
    Level: 35
    HP: 1300
    
    Bira: 240
    Experience: 9
    
    Habitat: Holy Water Pyramid
    
    Drops: None
    
    Description: This Space Police squad specializes in charging blindly into
    battle. More often than not, this results in what they playfully call 
    "friendly head trauma." 
    
    Notes: A set encounter during your second visit to Cassia, Sergeants are easy
    to take out if you know how to do it. When they have their shields in front of
    them, use magic. When they hold their shields above their heads, use melee 
    attacks. 
    
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    205. Holy Sapling
    
    Type: Wood
    Level: 35
    HP: 19 000
    
    Bira: 12 000
    Experience: 70
    
    Habitat: The Holy Tree
    
    Drops: Garden mitts
    
    Description: Farina raised this gigantic and bloodthirsty tree from a sapling,
    nurturing it on a steady diet of villagers.
    
    Notes: One of the harder bosses. Its wood magic will usually kill Lassi in
    one hit, forcing you to spam wakey tails unless you want your party to be
    grinded down by its other spells. Keep Lassi alive and cast Healing wing every
    time it uses an attack that damages the whole party and you should be able to
    outlast it. Note that while Pico's fire spells are super effective, they will
    also cause Holy Sapling to summon a Leafwich (entry 47).
    
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    206. Gummy Girl
    
    Type: Dark
    Level: 36
    HP: 22 000
    
    Bira: 10 000
    Experience: 70
    
    Habitat: Khave Ruins
    
    Drops: Sage string
    
    Description: This mysterious girl has been gummified. Nobody knows who she is,
    but she had a very mysterious item with her. What will happen if you stop to
    use it?
    
    Notes: An optional boss fought by examining the circular containment unit on
    the top floor of the Khave Ruins (after recharging Mokka's battery). She's
    not too hard, if you managed to cut down the Holy Sapling, you shouldn't have
    any problems with Gummy Girl. Beating her will not only get you a Sage string
    (part of the exp up set), but also an access card that you can use on the
    computer in Rio Villa to learn more about Erd's history and the rise of the
    robots. 
    
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    207. Sr. Patrolman
    
    Type: Light
    Level: 43
    HP: 2200
    
    Bira: 150
    Experience: 8
    
    Habitat: Jalapeno Wasteland, Rio Villa, Ships' Graveyard,
    Plateau of the Giant, Paella, Sugarleaf Plains West 
    
    Drops: None
    
    Description: This senior Space Police officer may spend most of his time
    behind a desk, but he's not afraid to glower and shuffle some papers. 
    
    Notes: Yet another Space Police. You'll fight them at several different
    locations towards the ends of the story. Sr. Patrolman is nothing but a
    Policeman (entry 198) with better stats. 
    
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    208. Muzzleflash
    
    Type: Fire
    Level: 39
    HP: 22 000
    
    Bira: 15 000
    Experience: 70
    
    Habitat: Path of Five Organs
    
    Drops: Loincloth
    
    Description: Muzzleflash is a reckless fighter, notorious for gunning down
    friend and foe alike. After his last battle, he was imprisoned for the safety
    of the galaxy.
    
    Notes: Considering that Magnus Muzzleflash is depicted as some kind of insane
    power house, this battle is easy. While he hits hard and can cause scorch,
    Muzzie shouldn't cause you any problems unless you are woefully unprepared to
    fight him. 
    
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    209. Pourri
    
    Type: Wind
    Level: 42
    HP: 18 000
    
    Bira: 12 000
    Experience: 70
    
    Habitat: Couscous Ruins
    
    Drops: Airy sleeves
    
    Description: As the chief of the Space Police in Bena Rikashi, Brie Pourri
    possesses unrivaled leadership skills, although she does question the
    decisions made by the brass.
    
    Notes: With her impractical heart-shaped flying saucer/backpack, Brie looks
    more like a heroine that a bunch of girls in kindergarten would come up with
    than a space police chief. Her annoying Cyclone Waltz attack will temporarily
    take a character out of the battle for a couple of turns, making her a bit
    more of a threat than her apperence suggests. Still not really a challenge
    though.
    
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    210. Odd Beetle
    
    Type: Light
    Level: 43
    HP: 18 000
    
    Bira: 5000
    Experience: 120
    
    Habitat: Couscous Ruins
    
    Drops: Fairy tiara
    
    Description: What manner of insect is this? A mutation? Or is it perhaps the
    product of some experiment?
    
    Notes: Like Pourri (entry 209), Odd Beetle is able to take one of your
    characters out of the battle for a few turns with its cocoon attack. The
    beetle has some excellent defences and will take awhile to wear down, but as
    long as it doesn't put Lassi in a cocoon, you should be able to outlast it.
    
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    211. Pirate Otter
    
    Type: Water
    Level: 41
    HP: 1600
    
    Bira: 300
    Experience: 5
    
    Habitat: Condimen Tower, Phunnel Pit
    
    Drops: None
    
    Description: Bored with life in the sticks, these otters have started running
    amok to amuse themselves. They leave a trail of wedgies in their wake.
    
    Notes: Pirate Otters come in six different flavors with six different entries
    in the bestiary. This version is dressed in green and is a set encounter in
    the Condimen Tower during the Space police's assault. 
    
    
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    212. Pirate Otter
    
    Type: Water
    Level: 42
    HP: 2200
    
    Bira: 250
    Experience: 5
    
    Habitat: Condimen Tower, Phunnel Pit
    
    Drops: None
    
    Description: Don't let its adorable exterior fool you. The otter buccaneer
    is a fierce fighter equipped with an anchor that can smash items--and it's
    not afraid to use it!
    
    Notes: Pirate Otters come in six different flavors with six different entries
    in the bestiary. This version carries an anchor and is a set encounter in
    the Condimen Tower during the Space police's assault. It uses its anchor
    to destroy items from your inventory when it attacks you. I've never seen one
    destroy anything more valuable than a blue frog, so it's not as bad as it
    sounds.
    
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    213. Pirate Otter
    
    Type: Water
    Level: 42
    HP: 1900
    
    Bira: 500
    Experience: 5
    
    Habitat: Condimen Tower, Phunnel Pit
    
    Drops: None
    
    Description: Like all otters, the otter rogue loves to fish--especially when
    it's fishing for wallets.
    
    Notes: Pirate Otters come in six different flavors with six different entries
    in the bestiary. This version carries a fishing rod and is a set encounter in
    the Condimen Tower during the Space police's assault. It uses its fishing
    rod to steal small amounts of bira from your wallet. 
    
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    214. CSI
    
    Type: Light
    Level: 43
    HP: 680
    
    Bira: 250
    Experience: 10
    
    Habitat: Paella, Sugarleaf Plains West
    
    Drops: None
    
    Description: These investigators specialize in forensic crime-scene analysis.
    They're always looking for new ways to drum up business, so try not to look
    nervous around them.
    
    Notes: Yet another space police enemy. You'll fight them during the attack on
    Condimen Tower after collecting all the millenium gummies. For some reason
    the bestiary lists their habitat as Jalapeno Wastelands, but you'll only
    fight them in Paella and Sugarleaf Plaines West.
    
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    215. Inspector
    
    Type: Light
    Level: 43
    HP: 920
    
    Bira: 280
    Experience: 10
    
    Habitat: Jalapeno Wasteland, Paella, Sugarleaf Plains West
    
    Drops: None
    
    Description: The chief inspector of the Space Police wastes no time on
    investigations. He keeps himself free for more important things, like
    throwing bombs at civilians.
    
    Notes: Yet another space police enemy, this time wielding a trumpet. You'll 
    fight them during the attack on Condimen Tower after collecting all the 
    millenium gummies. For some reason the bestiary lists their habitat as 
    Jalapeno Wastelands, but you'll only fight them in Paella and Sugarleaf 
    Plaines West.
    
    
    ^^^^^^^^^^^^^^^^^^B^Y^^S^T^E^A^M^L^I^N^E^R^8^8^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    216. Cybersaurus
    
    Type: Dark
    Level: 46
    HP: 20 000
    
    Bira: 0
    Experience: 70
    
    Habitat: Sugarleaf Plains West
    
    Drops: Manic shoes
    
    Description: Once, this creature wandered freely, terrorizing the locals as it
    pleased. The Space Police captured it and brought it under their control with
    cybernetic parts. 
    
    Notes: Finally a real boss after all those fishy otters and spaced-out cops.
    Probably the hardest boss you've encountered up to this point, the Cybersaurus
    is accompanied by a Space Warden (entry 217). Like the CSI (entry 214) and
    inspector (215), Cybersaurus and Space warden are incorrectly listed as 
    habitants of the Jalapeno Wastelands.
    
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    217. Space Warden
    
    Type: Dark
    Level: 46
    HP: 8000
    
    Bira: 20 000
    Experience: 20
    
    Habitat: Sugarleaf Plains West
    
    Drops: None
    
    Description: The warden of the Space Police prisons has a brilliant mind and
    never makes mistakes. He controls the Cybersaurus with a remote that never
    leaves his side.  
    
    Notes: Fought alongside the Cybersaurus (entry 216), Space Warden is possibly
    missable. I've never beaten the Cybersaurus before killing the Space Warden,
    but I assume that, like with Buck Private (entry 199), you must kill him first
    to get his entry in the bestiary. Cybersaurus and Space warden are incorrectly
    listed as habitants of the Jalapeno Wastelands.
    
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    218. Fowler
    
    Type: Dark
    Level: 48
    HP: 20 000
    
    Bira: 30 000
    Experience: 75
    
    Habitat: Starway
    
    Drops: Hill boots
    
    Description: Chief fighting instructor for the Space Police and a (mostly)
    unparalleled martial artist, Biek Fowler's slightly sleazy style has bested
    many a lawbreaker.
    
    Notes: Every time you meet Biek Fowler during the story, he comes across as a
    real bad-ass. Unfortunately, he turns out to be a (mainly) physical attacker,
    not a good thing in a game where everything revolves around magic... A weak
    and disappointing boss who won't last long if you know what you are doing.
    
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    219. Equillekrew
    
    Type: Dark
    Level: 50
    HP: 8000
    
    Bira: 1200
    Experience: 25
    
    Habitat: Cocoabutter Valley
    
    Drops: None
    
    Description: On top of being a powerful conjurer, the Equillekrew is also
    quite the smooth talker, leaving many an adventurer with a broken heart.
    
    Notes: Not a boss, but like the otters and space cops, he/she/it still manages
    to get lumped with the big dudes. Equillekrews wander around the map in
    Cocoabutter Valley, triggering an encounter if you touch them. 
    
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    220. Chard
    
    Type: Dark
    Level: 52
    HP: 20 000
    
    Bira: 16 000
    Experience: 70
    
    Habitat: Cocoabutter Valley
    
    Drops: None
    
    Description: You've beaten him twice, but now the dark planet is feeding his
    power. Is this the last stand of a man obsessed with the dark teachings of
    Master Kale?
    
    Notes: Considering that Chard is one of the final bosses of the story and
    caused you quite a few problems earlier in the game, one could assume that he
    would put up quite a fight, right? He doesn't. He's remarkably easy. 
    
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    221. Giant Larva
    
    Type: Light
    Level: 53
    HP: 25 000
    
    Bira: 0
    Experience: 70
    
    Habitat: Chromagar Cave
    
    Drops: None
    
    Description: This mysterious insect larva seems to absorb any magic around it
    insatiably, as though its feeding off of the magical energies. Will it ever
    turn into a cocoon?
    
    Notes: The infant form of the final boss of the story and the first of a
    string of three boss battles that you have to finish in one go. Don't save
    after beating it since there's no way to go back afterwards. Finishing the
    game and restarting from your last save point will get it into your bestiary
    without getting you stuck in the last area without means of going back.  
    
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    222. Kale
    
    Type: Light or dark, depending on your hero. Kale will always be the opposite
    element of you.
    Level: 56
    HP: 18 000
    
    Bira: 0
    Experience: 80
    
    Habitat: Chromagar Cave
    
    Drops: None
    
    Description: This former Will-o'-Wisp Academy student manipulated the Space
    Police and led them on a mad crusade against magicians. He possesses vast
    knowledge.
    
    Notes: Fought alongside Gummy Giant (entry 223), Kale is the second of a
    string of three boss battles that you have to finish in one go. Don't save
    after beating him since there's no way to go back afterwards. Finishing the
    game and restarting from your last save point will get him into your bestiary
    without getting you stuck in the last area without means of going back.  
    
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    223. Gummy Giant
    
    Type: Light or dark, depending on your hero. Gummy Giant will always be the 
    same element as you.
    Level: 55
    HP: 14 000
    
    Bira: 0
    Experience: 80
    
    Habitat: Chromagar Cave
    
    Drops: None
    
    Description: Fueled by the power of Kale's sinister magic, this creature has
    no mind of its own. It simply carries out any order it receives, no matter
    how cruel.
    
    Notes: Fought alongside Kale (entry 222), it is part of the second of a
    string of three boss battles that you have to finish in one go. Don't save
    after beating it since there's no way to go back afterwards. Finishing the
    game and restarting from your last save point will get it into your bestiary
    without getting you stuck in the last area without means of going back.  
    
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    224. Shadra
    
    Type: Changes during the battle (first form)/the opposite element of the hero
    (second form).
    Level: 58
    HP: 35 000
    
    Bira: 0
    Experience: 0
    
    Habitat: Chromagar Cave
    
    Drops: None
    
    Description: Shadra has transformed into a giant, sun-devouring monstrosity.
    Legends say that when the sun has been consumed, a new universe will be born.
    
    Notes: The last boss in the story, Shadra is actually quite tricky, especially
    if the two boss encounters before forced you to waste supplies. It will change
    element during the first part of the battle before morphing into a gruesome
    monster. Make sure to revive Mocca at the start of the battle since having him
    in the front row will take a lot of pressure of your other characters. 
    Finishing the game and restarting from your last save point will get it into
    your bestiary.
    
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    225. Securitron 3
    
    Type: Earth
    Level: 70
    HP: 40 000
    
    Bira: 16 000
    Experience: 30
    
    Habitat: Glissini Caves (5th floor)
    
    Drops: None
    
    Description: These mighty robots were built using the pinnacle of Espresso
    technology. The war ended before they could be used. They've been mothballed
    underground since.
    
    Notes: The first boss of the Glissini Caves and so hard it will make Shadra
    seem like a poorly told joke in comparasion. To even stand a chance against
    Securitron 3 and its escort of four Zap Hounds (entry 146) you'll need to do
    three things; kill the Zap Hounds before they tear up your party, make sure
    to have everybody's aura aligned and pray for luck. Securitron 3 have two
    attacks. The first is a combo of lock on and a missile barrage. If it uses it,
    good, because the attack takes two turns and will "only" cause three hits,
    making it entirely possible for you to have everybody survive the assault.
    The other attack, Zap Net, is a single turn attack that hits everybody for
    massive damage. If Securitron 3 uses it five times in a row, you are basically
    dead no matter what you do. Easily one of the three hardest bosses in the
    game.
    
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    226. Elder Tree
    
    Type: Wood
    Level: 80
    HP: 50 000
    
    Bira: 20 000
    Experience: 30
    
    Habitat: Glissini Caves (10th floor)
    
    Drops: None
    
    Description: Long ago, the Elder Tree's seeds gave birth to the planets. Its
    great, gigantic flowers will bloom until the end of time...or a really huge
    giant picks them. 
    
    Notes: It's basically a super charged version of Holy Sapling (entry 205).
    Not that it says much, but the Elder Tree is by far the weakest of the bosses
    in the Glissini Caves. If you got past Securiton 3 (entry 225) this battle 
    shouldn't be much of a problem.
    
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    227. Cybersaurus
    
    Type: Fire
    Level: 90
    HP: 60 000
    
    Bira: 24 000
    Experience: 30
    
    Habitat: Glissini Caves (15th floor)
    
    Drops: None
    
    Description: This space monster once terrorized every corner of the galaxy.
    The Espressos caught it and sent it to anger management therapy. It now leads
    a quiet life.
    
    Notes: It may share its name and (minor palette swap aside) looks with the
    Cybersaurus (entry 216) you fought on Razen, but this thing is far stronger.
    Not only does it wield insanely powerfull attacks that will kill half your
    party in one hit, it comes with an escort consisting of a starsign-swapping
    Erilyn and two Jellybeasts (entry 27). Other than Macadameus (entry 249), it's
    the hardest boss in the game. 
    
    
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    228. Umbra
    
    Type: Light or dark, depending on your hero. Umbra will always be the opposite
    of your element.
    Level: 99
    HP: 75 000
    
    Bira: 0
    Experience: 0
    
    Habitat: Glissini Caves (20th floor)
    
    Drops: None
    
    Description: Shadra, grown to massive dimensions after devouring powerful
    millennium gummies, has shed its old husk and risen in this new and awe-
    inspiring body. 
    
    Notes: A much stronger version of Shadra. Not as hard as some of the enemies
    you fought to get there, but still a formidable opponent. Beat it and a chest
    containing the final putty pea will apear. 
    
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    229. Monocorn
    
    Type: Wind
    Level: 13
    HP: 2200
    
    Bira: 800
    Experience: 20
    
    Habitat: Figurine
    
    Drops: Antenna
    
    Description: Its big body and useless wings may seem funny, but consider the
    tragedy of its situation: the Monocorn weeps itself to sleep with impossible
    dreams of flight.
    
    Notes: MISSABLE!!! To fight it, you must use the Monocorn Horn Figurine on 
    Macadameus. The fishing brownie just outside the entrance to Honey Mint will
    give you the figure if you answer "no" when he/she asks you about the Space
    Police. Note that you will be unable to get it after you have recieved the
    Tempus Forget. 
    
    Monocorn is unique in that it's the only figurine monster that you can fight
    without getting the figurine from the Amigo Mode. It's a repaint of Unihorn
    (entry 91). 
    
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    230. Hot Lava
    
    Type: Fire
    Level: 28
    HP: 800
    
    Bira: 0
    Experience: 1
    
    Habitat: Figurine
    
    Drops: None
    
    Description: In the heat of battle, this creature gets a little carried away,
    bursting forth with energy in an overzealous display of enthusiasm.
    
    Notes: Can only be found by using Amigo Mode. To fight it, you must use the
    Hot Lava figurine on Macadameus. The figurine can be found by tagging between
    two files with male heroes or in chests in the Capsicum Caverns amigo dungeon.
    Like the Lava Lumpling (entry 6), Hot Lava is a palette swap of the Mud Jammer
    (entry 80).
    
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    231. Nimbus
    
    Type: Wind
    Level: 29
    HP: 780
    
    Bira: 0
    Experience: 1
    
    Habitat: Figurine
    
    Drops: None
    
    Description: This cloud creature heralds the coming of winter. He has never 
    known the pleasures of a warm summer day, which explains why his heart is so
    very cold.
    
    Notes: Can only be found by using Amigo Mode. To fight it, you must use the
    Nimbus figurine on Macadameus. The figurine can be found by tagging between
    two files with male heroes or in chests in the Capsicum Caverns amigo dungeon.
    Like the Mistral (entry 66), Nimbus is a palette swap of the Choker
    (entry 55).
    
    
    ^^^^^^^^^^^^^^^^^^B^Y^^S^T^E^A^M^L^I^N^E^R^8^8^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    232. Happyboy
    
    Type: Light
    Level: 30
    HP: 860
    
    Bira: 0
    Experience: 1
    
    Habitat: Figurine
    
    Drops: None
    
    Description: Happyboy is the youngest of the three brothers. While not the 
    most handsome, he is the strongest and hardiest. Fun fact: Happyboy isn't all
    that happy.
    
    Notes: Can only be found by using Amigo Mode. To fight him, you must use the
    Three Brothers figurine on Macadameus. The figurine can be found by tagging 
    between two files with a male and a female hero/heroine or in chests in the 
    Capsicum Caverns amigo dungeon. He's the only figurine monster that doesn't
    fights alongside otther monsters. Using the Three Brothers figurine will put
    you in a battle against Happyboy and his two brothers Prettyboy (entry 131)
    and Loverboy (entry 132). Happyboy shares his character model with his two
    brothers. 
    
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    233. Spiky Nut
    
    Type: Wood
    Level: 31
    HP: 600
    
    Bira: 0
    Experience: 1
    
    Habitat: Figurine
    
    Drops: None
    
    Description: This rare monster wriggles out of its rock-hard shell once a
    century. It's lazy and in poor shape, but the beast's shell protects it from
    most attacks. 
    
    Notes: Can only be found by using Amigo Mode. To fight it, you must use the
    Spiky Nut figurine on Macadameus. The figurine can be found by tagging between
    two files with male heroes or in chests in the Capsicum Caverns amigo dungeon.
    Like the Stabby Nut (entry 42), Spiky Nut is a palette swap of the Spiny Nut 
    (entry 36).
    
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    234. Wee Tadpole
    
    Type: Water
    Level: 32
    HP: 800
    
    Bira: 0
    Experience: 1
    
    Habitat: Figurine
    
    Drops: Flash mitts
    
    Description: This monster dreams of being a beautiful gummy frog. While it
    gazes at gummy frogs in admiration, it sometimes eats them. It's got a sweet
    tooth.
    
    Notes: Can only be found by using Amigo Mode. To fight it, you must use the
    Wee Tadpole figurine on Macadameus. The figurine can be found by tagging
    between two files with female heroines or in chests in the Capsicum Caverns
    amigo dungeon. Like Wendigo (entry 121), Wee Tadpole is a palette swap of
    Frigtad (entry 117).
    
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    235. Buffalope Herd
    
    Type: Earth
    Level: 33
    HP: 450
    
    Bira: 0
    Experience: 1
    
    Habitat: Figurine
    
    Drops: Green frog
    
    Description: When Buffalopes gather, the strength of their family bond makes
    them more powerful than any of them could be on their own.
    
    Notes: Can only be found by using Amigo Mode. Use the Buffalope Herd figurine
    on Macadameus to fight a group of five Buffalope Herds. The figurine can be
    found by tagging between two files with a male and a female hero/heroine or
    in chests in the Capsicum Caverns amigo dungeon. Like Sacrificer (entry 22),
    Buffalope Herd is a palette swap of Buffalope (entry 84).
    
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    236. Bone Warrior
    
    Type: Dark
    Level: 34
    HP: 999
    
    Bira: 0
    Experience: 1
    
    Habitat: Figurine
    
    Drops: None
    
    Description: This fossilized warrior may have creaky joints, and the entire
    lower half of his body may be crumbling away. But he still stands tall,
    mostly out of pride and spite.
    
    Notes: Can only be found by using Amigo Mode. To fight it, you must use the
    Bone Warrior figurine on Macadameus. The figurine can be found by tagging
    between two files with male heroes or in chests in the Capsicum Caverns amigo
    dungeon. Like Armagel (entry 178), Bone Warrior is a palette swap of Galcium
    (entry 157).
    
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    237. Panic Alarm
    
    Type: Light
    Level: 35
    HP: 1100
    
    Bira: 0
    Experience: 1
    
    Habitat: Figurine
    
    Drops: None
    
    Description: This fidgety monster tends to overreact about everything. It's
    easy to tease, but it's all fun and games until someone freaks one out at
    the crack of dawn.
    
    Notes: Can only be found by using Amigo Mode. To fight it, you must use the
    Panic Alarm figurine on Macadameus. The figurine can be found by tagging
    between two files with male heroes or in chests in the Capsicum Caverns amigo
    dungeon. Like Bellcharm (entry 130), Panic Alarm is a palette swap of Bellber
    (entry 151).
    
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    238. Bat Noble
    
    Type: Fire
    Level: 36
    HP: 1400
    
    Bira: 0
    Experience: 1
    
    Habitat: Figurine
    
    Drops: Belly band
    
    Description: Its courteous and skillful biting style has earned it the name
    "Bat Noble," but don't let the name fool you. It picks its nose, just like
    everyone else.
    
    Notes: Can only be found by using Amigo Mode. To fight it, you must use the
    Bat Noble figurine on Macadameus. The figurine can be found by tagging
    between two files with male heroes or in chests in the Capsicum Caverns amigo
    dungeon. Like Golden Bat (entry 138), Bat Noble is a palette swap of Atomic
    Firebat (entry 4).
    
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    239. Storm Judge
    
    Type: Wind
    Level: 36
    HP: 1444
    
    Bira: 0
    Experience: 1
    
    Habitat: Figurine
    
    Drops: Fringe beads
    
    Description: Guardian of the tempests themselves, this creature judges
    according to its own rules. When it's having a bad day, everyone is guilty!
    
    Notes: Can only be found by using Amigo Mode. To fight it, you must use the
    Storm Judge figurine on Macadameus. The figurine can be found by tagging
    between two files with male heroes or in chests in the Capsicum Caverns amigo
    dungeon. Like Grim Barber (entry 172), Storm Judge is a palette swap of
    Shyclone (entry 69).
    
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    240. Whimsy Salad
    
    Type: Wood
    Level: 37
    HP: 2500
    
    Bira: 0
    Experience: 1
    
    Habitat: Figurine
    
    Drops: None
    
    Description: This is another sad tale of cooking gone wrong. A chef
    accidentally created this monster when trying to make lasagna. The secret
    ingredient? Cream of evil.
    
    Notes: Can only be found by using Amigo Mode. To fight it, you must use the
    Whimsy Salad figurine on Macadameus. The figurine can be found by tagging 
    between two files with a male and a female hero/heroine or in chests in the
    Capsicum Caverns amigo dungeon. Like Fallwich (entry 52), Whimsy Salad is a 
    palette swap of Leafwich (entry 47).
    
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    241. Witch Waif
    
    Type: Dark
    Level: 37
    HP: 1820
    
    Bira: 0
    Experience: 1
    
    Habitat: Figurine
    
    Drops: None
    
    Description: The Witch Waif will capture your heart and haunt your dreams.
    Or it may haunt your heart and capture your dreams.
    
    Notes: Can only be found by using Amigo Mode. To fight it, you must use the
    Witch Waif figurine on Macadameus. The figurine can be found by tagging 
    between two files with male heroes or in chests in the Capsicum Caverns amigo
    dungeon. Like Pumpkrone (entry 152), Witch Waif is a palette swap of Meloniac
    (entry 169).
    
    
    ^^^^^^^^^^^^^^^^^^B^Y^^S^T^E^A^M^L^I^N^E^R^8^8^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    242. Chatterbox
    
    Type: Water
    Level: 39
    HP: 1300
    
    Bira: 0
    Experience: 1
    
    Habitat: Figurine
    
    Drops: Mirror cloak
    
    Description: Chatterboxes talk trash like lawn mowers mulch grass.
    
    Notes: Can only be found by using Amigo Mode. To fight it, you must use the
    Chatterbox figurine on Macadameus. The figurine can be found by tagging 
    between two files with female heroines or in chests in the Capsicum Caverns
    amigo dungeon. Like Umbrellon (entry 114), Chatterbox is a palette swap of
    Happiloon (entry 64).
    
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    243. Bagagong
    
    Type: Earth
    Level: 45
    HP: 300
    
    Bira: 0
    Experience: 1
    
    Habitat: Figurine
    
    Drops: Crystal hat
    
    Description: Ten thousand Bagongs have joined together to form the mightiest
    Bagong ever!
    
    Notes: Can only be found by using Amigo Mode. To fight it, you must use the
    Bagagong figurine on Macadameus. The figurine can be found by tagging
    between two files with male heroes or in chests in the Capsicum Caverns amigo
    dungeon. Like Bagong (entry 93), Bagagong is a palette swap of Cabong
    (entry 87).
    
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    244. Fallen Devil
    
    Type: Dark
    Level: 52
    HP: 6500
    
    Bira: 0
    Experience: 1
    
    Habitat: Figurine
    
    Drops: None
    
    Description: This devil once streaked across the sky in flaming glory. Now
    that it has lost its evil, batlike wings, it yearns to fly again.
    
    Notes: Can only be found by using Amigo Mode. To fight it, you must use the
    Fallen Devil figurine on Macadameus. The figurine can be obtained by tagging
    between two files after both have cleared the game. Fallen Devil is a palette
    swap of Chard (entries 190, 196 and 220).
    
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    245. Dance Machine
    
    Type: Wood
    Level: 60
    HP: 18 000
    
    Bira: 0
    Experience: 1
    
    Habitat: Figurine
    
    Drops: Towel
    
    Description: This ferocious dancing machine believes that life is a
    battlefield and the battlefield is the dance floor!
    
    Notes: Can only be found by using Amigo Mode. To fight it, you must use the
    Dance Machine figurine on Macadameus. The figurine can be obtained by tagging
    between two files after both have cleared the game. Dance Machine is a palette
    swap of Mugwort (entry 195).
    
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    246. Stench Lord
    
    Type: Earth
    Level: 66
    HP: 26 000
    
    Bira: 0
    Experience: 1
    
    Habitat: Figurine
    
    Drops: Washbasin
    
    Description: You can almost see the crippling stench wafting off of this
    sickening being. All it takes is a shift in the wind, and all living matter
    will be suffocated for miles!
    
    Notes: Can only be found by using Amigo Mode. To fight him, you must use the
    Stench Lord figurine on Macadameus. The figurine can be obtained by tagging
    between two files after both have cleared the game. Stench Lord is a palette
    swap of Mudflap (entry 200).
    
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    247. Narcissist
    
    Type: Water
    Level: 78
    HP: 42 000
    
    Bira: 0
    Experience: 1
    
    Habitat: Figurine
    
    Drops: Bathrobe
    
    Description: This narcissistic blowhard loves to love himself. Why think about
    anyone else when you look this good? 
    
    Notes: Can only be found by using Amigo Mode. To fight him, you must use the
    Narcissist figurine on Macadameus. The figurine can be obtained by tagging
    between two files after both have cleared the game. Narcissist is a palette
    swap of Demar (entry 203).
    
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    248. Fugitive
    
    Type: Fire
    Level: 81
    HP: 50 000
    
    Bira: 0
    Experience: 1
    
    Habitat: Figurine
    
    Drops: Slippers
    
    Description: This infamous madman is responsible for countless heinous acts
    of wanton violence and cruelty. He has escaped prison time and again. He has
    a price on his head. 
    
    Notes: Can only be found by using Amigo Mode. To fight him, you must use the
    Fugitive figurine on Macadameus. The figurine can be obtained by tagging
    between two files after both have cleared the game. Fugitive is a palette
    swap of Muzzleflash (entry 208).
    
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    249. Wind Master
    
    Type: Wind
    Level: 86
    HP: 66 000
    
    Bira: 0
    Experience: 1
    
    Habitat: Figurine
    
    Drops: Bath set
    
    Description: This master of the winds grew up with the breeze in her hair.
    She's become very close friends with the wind. Now, with just a word, she
    can call on a hurricane.
    
    Notes: Can only be found by using Amigo Mode. To fight her, you must use the
    Wind Master figurine on Macadameus. The figurine can be obtained by tagging
    between two files after both have cleared the game. Wind Master is a palette
    swap of Pourri (entry 209).
    
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    250. Seeker
    
    Type: Dark
    Level: 92
    HP: 68 000
    
    Bira: 0
    Experience: 1
    
    Habitat: Figurine
    
    Drops: None
    
    Description: This grandmaster swordsman won't settle for anything less than
    slaying his opponent with a single slash. Anything more would be uncivilized.
    
    Notes: Can only be found by using Amigo Mode. To fight him, you must use the
    Seeker figurine on Macadameus. The figurine can be obtained by tagging
    between two files after both have cleared the game. Seeker is a palette
    swap of Fowler (entry 218).
    
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    251. Insect Mage
    
    Type: Light
    Level: 99
    HP: 80 000
    
    Bira: 0
    Experience: 1
    
    Habitat: Figurine
    
    Drops: None
    
    Description: This insect overlord controls the actions of every insect in the
    cosmos. Blame him for all of history's ruined picnics.
    
    Notes: Can only be found by using Amigo Mode. To fight him, you must use the
    Insect Mage figurine on Macadameus. The figurine can be obtained by tagging
    between two files after both have cleared the game. Insect Mage is a palette
    swap of Kale (entry 222).
    
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    252. Zaphropeak
    
    Type: Dark
    Level: 56
    HP: 6800
    
    Bira: 0
    Experience: 1
    
    Habitat: Figurine
    
    Drops: None
    
    Description: The Zaphropeak coasts through life, never stopping to consider
    what (or who) it has eaten.
    
    Notes: Can only be found by using Amigo Mode. To fight it, you must use the
    Zaphropeak figurine on Macadameus. The figurine can be obtained by tagging
    between two files after both have cleared the game. Zaphropeak is a palette
    swap of Pooka (entry 197).
    
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    253. Pig Hasnel
    
    Type: Dark
    Level: 71
    HP: 38 000
    
    Bira: 0
    Experience: 1
    
    Habitat: Figurine
    
    Drops: None
    
    Description: This well-fortified enigma's bright red shell can shrug off any
    blow. It's a truly gnarly foe, even without the bomb shelter on its back.
    
    Notes: Can only be found by using Amigo Mode. To fight it, you must use the
    Pig Hasnel figurine on Macadameus. The figurine can be obtained by tagging
    between two files after both have cleared the game. Pig Hasnel is a palette
    swap of Dab Hasnel (entry 202).
    
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    254. Zodalkrew
    
    Type: Dark
    Level: 95
    HP: 70 000
    
    Bira: 0
    Experience: 1
    
    Habitat: Figurine
    
    Drops: None
    
    Description: Boasting a monstrous intellect, this weird enigma can control
    the minds of others like puppets. Sometimes, it'll even put on a puppet show
    for its own amusement. 
    
    Notes: Can only be found by using Amigo Mode. To fight it, you must use the
    Zodalkrew figurine on Macadameus. The figurine can be obtained by tagging
    between two files after both have cleared the game. Zodalkrew is a palette
    swap of Equillekrew (entry 219).
    
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    255. Macadameus
    
    Type: Wind
    Level: 99
    HP: 85 000
    
    Bira: 0
    Experience: 0
    
    Habitat: Quinoa Plain
    
    Drops: Warrior's nose
    
    Description: This master of martial arts lives a hermit's life. He has fought
    every battle a hundred times in his head before the first blow ever lands.
    Handle with care. 
    
    Notes: You'll meet Macadameus early in the game, but it's not a good idea to
    challenge him until you are at level 80 or higher and have beaten the Glissini
    Caves. You'll also need the best available equipment for everybody (or at
    least Misty sets) and a good supply of wakey tails and red worms. I had every
    character at level 99 and the best possible gear (including one Egg set from
    the Amigo Tag Mode and a Bath set for Lassi), but still struggled to beat him
    after several tries.
    
    Since the battle won't start until you attack Macadameus, take your time to
    set up the planets and boost your stats as much as possible. Note that the
    first hit you land will cause most damage, so make sure that it's a boosted
    Cactus Crush from Chai. 
    
    Macadameus will one-hit kill Mokka most of the time, so hiding behind him
    won't help you here. Try to keep him alive anyway since he will at least take
    a hit that would have killed one of your crucial characters like Lassi or
    Chai. You can fight Macadameus multiple times and beating him once will not
    prevent you from returning to him to use figurines and bean pops on him. 
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    
    
    IV. Recognition
    
    Thanks goes out to: 
    
    CjayC, for founding gamefaqs, the site that have kept me hooked for years. 
    
    My friend Anders Joensson for letting me borrow his DS Lite for the weeks it
    took to find all the figurines in Amigo mode. 
    
    You, the reader.
    
    
    
    V. Legal
    
    This guide was written by me, Sverker Johansson AKA steamliner88 and is
    copyright by Sverker Johansson. This document may not be reproduced under
    any circumstances except for personal, private use. It may not be placed
    on any website or otherwise distributed publicly without advance written
    permission. Use of this guide on any other website or as a part of any
    public display is strictly prohibited, and a violation of copyright. Do
    not copy or alter this guide, and do not present it as your own. The
    creation of this guide took a lot of time, and I would appreciate it
    greatly if you'd respect that. Below is a list of sites that are allowed
    to host this document and/or adaptations of it. The latest update of this
    text file can always be found at GameFAQs.com.
    
    Sites allowed to host this guide: 
    
    www.gamefaqs.com
    www.neoseeker.com
    
    
    
    VI. Contact Information
    
    If you have comments and/or information that you feel should be included in
    this guide, drop me a line on sverker (dot) johansson (at) gmail (dot) com.
    Any feedback is appreciated. 
    

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