Bestiary




Table of Contents
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I. Version History
II. Introduction
III. Bestiary
IV. Recognition
V. Legal
VI. Contact Information





I. Version History.

Version 1.0 121230. - Initial version with complete list of all monsters.

Version 1.01 130112. - Minor updates including some fixed spelling errors, a
new introduction and an updated legal section.


Version 1.02 130825. - Minor update. Fixed some small errors including an
entry that was listed twice.




II. Introduction.

Compared to most JRPGs, the bestiary in Magical Starsign can be a pain in the
behind to complete. While there are few missable monsters, almost 20% of the
enemies can only be found in the Amigo Dungeon, a local multi-player mode
that most people will probably never get to play since you have to have access
to two systems and two carts. Considering how long it took me to get all the 
Amigo mode enemies and their drops, you'll also need a friend with unlimited
patience unless you want to suffer the ultimate gaming indignity and play with
yourself. Aside from the monsters found in the Amigo Dungeon mode, another 10%
can only be found by using special statues on Master Macademus. You'll get one
during the story while the rest are found by tagging with other players or in
Amigo-exclusive chests.

Completing the bestiary took me around 70 hours total, so hopefully this guide
will help those who want to find that last elusive monster or drop. The
bestiary is complete once you have fought and defeated every monster and
gotten every drop. A monster will have a star in front of its name in the
bestiary once you have beaten it and gotten its drop. 




III. Bestiary
Enemies 1-178 are regular enemies, sorted by elemental alignment first and
level second. 179-224 are the regular bosses, listed in chronological order.
225-228 are bosses from the optional Glissini Cave dungeon while 229-254 are
monsters found in figurines. 255 is Macadameus, the closest thing to a "super
boss" that you'll find in the game. 


Every entry is listed in the following format:

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Number in the bestiary. Name of monster.

Type: The elemental alignment of the monster.
Level: I don't have to explain this one.
HP: Amount of HP.

Bira: How much money you'll recieve for killing it.
Experience: The amount of experience you earn if you are at the same level
as the monster. If you are at a higher level, you'll recieve less experience
and vice-versa.

Habitat: Where you'll find the monster.

Drops: Item dropped, if any.


Description: The in-game description of the monster.

Notes: My own notes on the monster including if it's missable, how to find it
and, since I can't resist it, some random trivia.


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1. Chippermunk

Type: Fire
Level: 7
HP: 400

Bira: 5
Experience: 0

Habitat: Will-o'-Wisp Academy (Amigo Mode)

Drops: Crimson frog


Description: The adorable Chippermunk uses its cute looks as a weapon. If you
see one, you will probably want to snuggle up to it and give it a big hug.
Don't. It would be bad.

Notes: Only found in the Amigo Mode. It's a common enemy in the Will-o'-Wisp
Academy dungeon.


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2. Sniffles

Type: Fire
Level: 8
HP: 240

Bira: 25
Experience: 12

Habitat: Great Dragon Road, Tangerine Beach 

Drops: Ice cube


Description: Its actual name is long and difficult to pronounce, so everyone
just calls it "Sniffles" for short. Instead of fire, it sneezes a disgusting
gob of green guck.

Notes: When you first encounter Sniffles in the Great Dragon Road dungeon,
they are frozen into ice chunks (entry 108). Later in the dungeon, they will
appear in groups with several Ice Chunks and a Hearty Dog (entry 129). The 
Hearty Dog will thaw the ice on its first turn, thus turning the Ice Chunk
into a Sniffles. Later, they can be found on Tangerine Beach after you've
thawed Cassia.


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3. Merlechaun

Type: Fire
Level: 14
HP: 620

Bira: 30
Experience: 0

Habitat: Carbonara Jungle (Amigo Mode) 

Drops: Violet frog


Description: Born of fire, these flame sprites feel compelled to hang out in
the frigid cold. Many suspect this is just to show everyone exactly
how crazy they are.

Notes: Only found in the Amigo Mode. It's a somewhat common enemy in the
Carbonara Jungle dungeon.


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4. Atomic Firebat

Type: Fire
Level: 16
HP: 250

Bira: 80
Experience: 5

Habitat: Jalapeno Wasteland, World Seam 

Drops: Bat husk


Description: Beware the bite of the Atomic Firebat: it burns hotter than the 
hottest salsa. Daring chefs try to harvest their glands, with delicious (but 
often tragic) results.

Notes: You'll come to hate this pest during your first visit on Razen. It's
very common and capable of causing scorch to one or more characters.


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5. Guyclops

Type: Fire
Level: 16
HP: 750

Bira: 112
Experience: 8

Habitat: Jalapeno Wasteland, World Seam

Drops: Monster meat


Description: This thickheaded giant loves to dance. Its lack of peripheral
vision makes this a dangerous prospect. Don't be afraid to share a dance
with him!

Notes: Like the Atomic Firebat, it's common as dirt on Razen.


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6. Lava Lumpling

Type: Fire
Level: 18
HP: 650

Bira: 100
Experience: 7

Habitat: Jalapeno Wasteland, World Seam 

Drops: Pyramid hat


Description: These creatures form when a fireproof seed falls into hot magma.
The resulting creature mopes around for a while, wondering if its flower will
ever bloom.

Notes: A relatively common encounter in the later parts of your first visit on
Razen.


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7. Fireclaw

Type: Fire
Level: 19
HP: 600

Bira: 120
Experience: 8

Habitat: Jalapeno Wasteland, World Seam 

Drops: Blaze bomb


Description: Nobody knows who crafted the containment unit that allows these
fire elementals to leave their molten homes, but whoever it was has a lot of
explaining to do.

Notes: Fast and annoying, Fireclaw is a common encounter in the World Seam and
later parts of the Jalapeno Wasteland.


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8. Gurglegut

Type: Fire
Level: 19
HP: 600

Bira: 140
Experience: 10

Habitat: World Seam 

Drops: Bang berry


Description: Scientists have yet to figure out what gives the gurglegut dragon
such intestinal distress. Until they do, don't approach this creature with any
open flames.

Notes: A common encounter in the World Seam area.


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9. Ember Jackal

Type: Fire
Level: 20
HP: 450

Bira: 110
Experience: 9

Habitat: World Seam 

Drops: Cleats


Description: This fiery, two-headed jackal gobbles flames for breakfast,
lunch, and dinner. For dessert, it indulges on adventurers. If you see one
after supper time, RUN!

Notes: A common encounter in the World Seam area.


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10. Permalava

Type: Fire
Level: 20
HP: 400

Bira: 160
Experience: 13

Habitat: World Seam 

Drops: Flip-flops


Description: Permalava spews endless torrents of the most vile curse words in
the galaxy. Thankfully, its insults fly so fast and so furiously that no one
can understand it.

Notes: A repaint of the rare and highly annoying Permafrost, Permalava is both
easier to find and less frustrating to beat.


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11. Foul Fly

Type: Fire
Level: 21
HP: 250

Bira: 95
Experience: 8

Habitat: Shishkebab Cave 

Drops: Bang berry


Description: This monster is notorious for creepily rubbing its hands together
as if it is plotting the galaxy's untimely doom. Which it is.

Notes: Foul Fly: the Atomic Firebats of the Shishkebab Cave.


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12. Swurly

Type: Fire
Level: 22
HP: 700

Bira: 140
Experience: 6

Habitat: Shishkebab Cave 

Drops: Bang berry


Description: The blustery Swurly has a low tolerance for irritation. It blows
up at the smallest things--literally. It's best to approach this tempestuous
terror with a cool head.

Notes: Common encounter + drops common junk + gives poor exp for the effort=
Use the run command as soon as you have its entry in your bestiary.


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13. Mechanibex

Type: Fire
Level: 22
HP: 420

Bira: 70
Experience: 10

Habitat: Shishkebab Cave 

Drops: Bang berry


Description: This odd mechanical beast uses gummy frogs to stoke its belly-
furnace. As it burns through them rather quickly, it's always hungry for more.

Notes: Loves to attack your entire party from the back row. Always kill it
first when you encounter it in a formation.


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14. Brawliflower

Type: Fire
Level: 23
HP: 400

Bira: 40
Experience: 3

Habitat: Capsicum Caverns 

Drops: Sugarstar


Description: Beware the Brawliflower: it may look cute and strangely
vegetableish, but this garden terror bites back!

Notes: A weak and common enemy in the Capsicum Caverns. Often starts battles
scorched.


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15. Pigeonator

Type: Fire
Level: 24
HP: 900

Bira: 120
Experience: 0

Habitat: Capsicum Caverns (Amigo Mode)

Drops: Bang berry


Description: When this mechanical menace senses a fight, it goes berserk. The
effect is somewhat like looking at a boiling kettle of water dancing on the 
stove top.

Notes: Amigo Mode only. A relatively common encounter in the Capsicum dungeon.


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16. Stag Lizard

Type: Fire
Level: 26
HP: 720

Bira: 130
Experience: 5

Habitat: Capsicum Caverns 

Drops: Critter horn


Description: The Stag Lizard's clacking mandibles can pinch through steel like
it's butter. Because they can be used in potions, Stag-Lizard mandibles are
highly prized items.

Notes: Somewhat common in the innermost regions of the Capsicum Caverns, Stag
Lizards can later be found as rare encounters in the area just outside the
collapsed entrence.


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17. Charred Tree

Type: Fire
Level: 28
HP: 1000

Bira: 50
Experience: 8

Habitat: Carbonara Jungle (Burning path) 

Drops: Sweet meat


Description: This sad sapling holds a grudge against the cruel world that let
it catch fire. Its sooty breath serves as a grim reminder to all who face it:
put your campfires out!

Notes: MISSABLE. Only found in the short path that opens after the Carbonara
Jungle cataches fire. It can't be fought after you have put out the flames.


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18. Rainboar

Type: Fire
Level: 30
HP: 1200

Bira: 100
Experience: 0

Habitat: Capsicum Caverns (Amigo Mode) 

Drops: Orange frog


Description: The Rainboar's pink pelt may not help it blend into its
surroundings, but with that terrible attitude, the Rainboar doesn't really
have to.

Notes: Amigo Mode only. While many Amigo-exclusive enemies are simple repaints
of foes from the regular game, there are a few unique designs like the this
purple pest. A relatively common encounter in the Capsicum Caverns dungeon.


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19. Scorchberry

Type: Fire
Level: 36
HP: 900

Bira: 85
Experience: 7

Habitat: Path of Five Organs, Phunnel Pit

Drops: Green frog


Description: This dangerously tart creature gushes spicy juices when it pops.
While this is a terrible defense mechanism, it's a great way to give a 
smoothie a little kick.

Notes: Commonly thought of as missable, Scorchberry, like the rest of the
enemies from the Path of Five Organs dungeon, later appears in
the Phunnel Pit area on Nova.


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20. Mossworm

Type: Fire
Level: 37
HP: 1000

Bira: 110
Experience: 12

Habitat: Path of Five Organs, Phunnel Pit

Drops: Catdog boots


Description: The Mossworm enjoys an exceptionally long life. "Enjoys" might
be the wrong word, though, given that it doesn't move much and is covered in
a thick moss.

Notes: Commonly thought of as missable, Mossworm, like the rest of the
enemies from the Path of Five Organs dungeon, later appears in the Phunnel 
Pit area on Nova.


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21. Steamburper

Type: Fire
Level: 38
HP: 840

Bira: 5
Experience: 0

Habitat: Capsicum Caverns (Amigo Mode)

Drops: Gold dust


Description: The more worked up it gets, the more searing-hot steam belches
out of its exhaust pipes. If you see a thick plume of steam, stay away!

Notes: Amigo Mode only. A common encounter in the Capsicum Caverns dungeon.


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22. Sacrificer

Type: Fire
Level: 48
HP: 840

Bira: 550
Experience: 6

Habitat: Cocoabutter Valley

Drops: Monster meat


Description: This cruel monster sacrifices its own kind to advance its own
evil plots. Even the vilest creatures don't want to be associated with this
loathsome beast.

Notes: An uncommon enemy found in the later parts of Cocoabutter Valley on 
Shadra. Two sacrificers will often team up with one requesting back-up and 
calling a Condemned (entry 72) into battle while the other uses summon
offering to sacrifice the Condemned and summon a Requiel (entry 142). Waiting
for this to happen can be annoying, but it is the only way to encounter
Requiels.


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23. Firebelcher

Type: Fire
Level: 49
HP: 2300

Bira: 600
Experience: 10

Habitat: Chromagar Cave

Drops: Martial fist


Description: The Firebelcher is a traditional fire-breathing dragon.
Fun fact: the firebelcher is a not-too-distant cousin to the lagoon dragon.

Notes: A common enemy in the later parts of the Chromagar Cave. Strangely
enough, there's no enemy called "Lagoon Dragon" in the game. However, a
Firebelcher is always paired with a Seagulper (entry 125), a water dragon
described as "closely related to the Firebelcher".


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24. Violent Joe

Type: Fire
Level: 53
HP: 1300

Bira: 560
Experience: 8

Habitat: Chromagar Cave

Drops: Red frog


Description: This curious beast is strangely proud of its magnificent chin.
It was all but wiped out in a battle against the Punkasaurs over whether
chins out-cooled mohawks.

Notes: A common enemy in the later parts of the Chromagar Cave. According to
the bestiary entry, it fought its pallet-swap Punkasaurus (entry 86) to the
death despite both having the same chin and mohawk as its repaint.


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25. Ant Noble

Type: Fire
Level: 61
HP: 2000

Bira: 610
Experience: 5

Habitat: Glissini Caves

Drops: Misty studs


Description: Despite the name, these ants are not, in fact, royalty. They
rely on their money to pay off lackeys who responded to their call in battle.
What's noble about that?

Notes: Found on the first floor of the Glissina Cave along with Clockwork Goat
(entry 74). Not only are they by far the hardest enemies you have fought up
until that point, they hit like runnaway trains and love to call for 
reinforcements. If you haven't paid a visit to the Game Over screen before,
the first pack of Ant Nobles will gladly introduce you to it.


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26. Crabrador

Type: Fire
Level: 75
HP: 600

Bira: 1600
Experience: 18

Habitat: Glissini Caves

Drops: Nut spread


Description: This breed of hermit lab seems to be a shy creature. However, it
can show a lot of bravery at almost entirely the wrong times.

Notes: Found on the eight floor of the Glissina Caves. Like the rest of the
enemies down there, this repaint of the Hermit Lab boss is deadlier than a
sack of vipers. Don't let the low HP fool you: it has insanely high magical
defence and can be a pain to take down.


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27. Jellybeast

Type: Fire
Level: 89
HP: 4100

Bira: 890
Experience: 5

Habitat: Glissini Caves

Drops: Red frog


Description: The gluttonous Jellybeast will snack on anything that wanders
near its gaping maw. It never brushes its teeth, making its breath just as
dangerous as its bite.

Notes: Found on the 16th floor of the Glissina Caves. Since you probably had
to grind like crazy to beat the boss on floor 15, the Jellybeast shouldn't be
as much of a problem as most other Glissina Caves residents.


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28. Juniperil

Type: Wood
Level: 3
HP: 200

Bira: 10
Experience: 0

Habitat: Will-o'-Wisp Academy (Amigo Mode)

Drops: Brass frog


Description: The Juniperil is a master of the art of caring for diminutive
trees. It expertly clips and manicures itself to reach a tiny, zenlike bliss.

Notes: Only found in the Amigo Mode. It's a common enemy in the Will-o'-Wisp 
Academy dungeon.


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29. Broot

Type: Wood
Level: 4
HP: 390

Bira: 8
Experience: 0

Habitat: Will-o'-Wisp Academy (Amigo Mode)

Drops: Nut spread


Description: These plant monsters are freshest in the spring. Their rich
flavor is ideal for stews, but their cute, doelike eyes also make them an
ideal garnish!

Notes: Only found in the Amigo Mode. It's a common enemy in the Will-o'-Wisp 
Academy dungeon.


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30. Mossling

Type: Wood
Level: 6
HP: 140

Bira: 25
Experience: 9

Habitat: Tangerine Beach, Mandarin Beach, Dragon Beach, Great Dragon Road

Drops: Rainbow shell


Description: This living clot of moss is tough enough to protect itself in
even the harshest of climates.

Notes: The first wood monster you'll meet in the game, and also the first to
be resistant to one of your spells (Lassi's wind magic does 50% to it). When
you encounter Mosslings in the Great Dragon Road dungeon, they are frozen
into ice chunks (entry 110). In the later parts of the dungeon, they will
appear in groups with several Ice Chunks and a Hearty Dog (entry 129). The
Hearty Dog will thaw the ice on its first turn, thus turning the Ice Chunk
into a Mossling.


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31. Gold Sneakbug

Type: Wood
Level: 8
HP: 4

Bira: 0
Experience: 3

Habitat: Quinoa Plain

Drops: Gold shoes


Description: Some monsters have no class. This one spends all day rolling
around in piles of money. All it takes is one good hit to knock the spare
change out of its pockets.

Notes:  A rare ancounter in the Quinoa Plains. While the zero bira may seem
cheap, the Gold Sneakbug is actually a good source of income. Not only does
it drop a pair of expensive gold shoes, it will also drop bira every time you
hit it.

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32. Spriggan

Type: Wood
Level: 8
HP: 400

Bira: 5
Experience: 0

Habitat: Carbonara Jungle (Amigo Mode)

Drops: Purple frog


Description: Notable because of its massive, treelike hair, this spooky tree
fairy wanders through the forests, challenging anyone whose hair looks better
than its own.

Notes: Amigo mode only. A somewhat common enemy in the Carbonara Jungle amigo
dungeon.


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33. Sneakbug

Type: Wood
Level: 9
HP: 220

Bira: 55
Experience: 12

Habitat: Quinoa Plain

Drops: Hiking shoes

Description: Anger this aromatic beast, and it will release a stink unlike
anything you have ever known...unless you've ever  worn the same socks for
more than a week.

Notes: Common as dirt on the Quinoa Plains, this basic green version to the
Gold Sneakbug will get on your nerves faster than you can say "vendor trash".


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34. Cuddlemunk

Type: Wood
Level: 9
HP: 40

Bira: 55
Experience: 11

Habitat: Quinoa Plain

Drops: Baobab sap

Description: This monster is cute! So cute, in fact, that it is impossible to
resist giving it a tickle. Once it has lured you in, the coldhearted predator
pounces!

Notes: A repaint of the Chippermunk (entry 1), this monster is just as cute
as the description will have you believe.


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35. Floranha

Type: Wood
Level: 10
HP: 150

Bira: 40
Experience: 6

Habitat: Carbonara Jungle

Drops: Lucky studs

Description: This strange fish developed the ability to swim in air after its
natural environment dried up.

Notes: Aside from being a fish vulnerable to fire, there's noting remarkable
about this common encounter from the later parts of the Carbonara Jungle.


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36. Spiky Nut

Type: Wood
Level: 11
HP: 180

Bira: 30
Experience: 9

Habitat: Carbonara Jungle

Drops: Baobab sap

Description: Just a newborn, this spiky little creature deserves every
chance to survive in this cruel world. Fortunately, It's tough enough that it
doesn't need much help.

Notes: Its decent intelligence and annoying habit of casting Pepperthorn will
probably force you to grind a bit before making any real progress in the
Carbonara Jungle.


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37. Crocobusker

Type: Wood
Level: 12
HP: 500

Bira: 60
Experience: 10

Habitat: Carbonara Jungle

Drops: Ukulele

Description: Some may say it's impossible to rock out with a ukulele, but the
Crockobusker laughs at its doubters. It rocks the Ukulele like none hath
rocked it before.

Notes: An uncommon encounter in the later parts of the Carbonara Jungle.


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38. Elder Beetle

Type: Wood
Level: 12
HP: 250

Bira: 90
Experience: 12

Habitat: Carbonara Jungle

Drops: Baobab sap

Description: The Elder Beetle wears its magnificent horn as proudly as a
jewel-encrusted tiara. Don't call it a cockroach. It's very sensitive about
that.

Notes: An uncommon encounter in the later parts of the Carbonara Jungle, the
Elder Beetle is a quite annoyng mage who loves to cast Briar Patch on your
entire party.


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39. Poor Thing

Type: Wood
Level: 12
HP: 1400

Bira: 3
Experience: 0

Habitat: Carbonara Jungle (Amigo Mode)

Drops: Rusty screw

Description: The poor thing has no money and cannot afford to replace its
tattered threads. It uses its bombs to stave off the cold of winter.

Notes: Only found in the Amigo Mode. It's a rare enemy in the Carbonara Jungle
dungeon. With a worthless drop and minimal bira, the Poor Thing lives up to
its name.


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40. Swinger

Type: Wood
Level: 13
HP: 420

Bira: 80
Experience: 11

Habitat: Carbonara Jungle

Drops: Frog shirt

Description: This angry simian flings gummy frogs faster than anyone around.
Those gummy frogs might look soft, but at those speeds, they pack quite a
wallop.

Notes: A common enemy in the Carbonara Jungle. If you manage to reflex guard
the Swinger's Frog Toss attack, you'll recieve a green gummy frog instead of
taking damage.


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41. Goateesaur

Type: Wood
Level: 13
HP: 500

Bira: 40
Experience: 10

Habitat: Carbonara Jungle 

Drops: Baobab sap

Description: This monster will dazzle you with its hilarious moves. That is,
until you break its horn--then the beast's confidence deflates like a sad
balloon.

Notes: A common enemy in the Carbonara Jungle.


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42. Stabby Nut

Type: Wood
Level: 14
HP: 600

Bira: 70
Experience: 0

Habitat: Carbonara Jungle (Amigo Mode)

Drops: Striped frog

Description: This little monster is wrapped in a nutty, yet strangely
delicious, outer shell. It will feebly swat you with a spiky stick, doing
little more than annoying you.

Notes: Amigo Mode only. A lot of the Amigo Mode exclusives are pallet swaps of
other enemies. A lot of these pallet swaps drop frogs of various colors.
Stabby Nut is one of them.


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43. Trilobiter

Type: Wood
Level: 15
HP: 700

Bira: 45
Experience: 0

Habitat: Carbonara Jungle (Amigo Mode)

Drops: Yellow ooze

Description: The trilobiter is a master of disguise. Sadly, it emits a fruity,
citrusy, and yet intensely gut-wrenching stench that completely ruins any
attempt at hiding.

Notes: Amigo Mode only. There's nothing special about this Sneakbug repaint.


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44. Bwahahaboon

Type: Wood
Level: 15
HP: 500

Bira: 50
Experience: 0

Habitat: Carbonara Jungle (Amigo Mode)

Drops: Nut spread

Description: This strange baboon likes nothing more than a good laugh. You
could drop a spoon, and it would laugh itself into a coma. It's especially
good for one's self-esteem.

Notes: A rare encounter in the Carbonara Jungle amigo dungeon. Is rarity
and low drop rate will make it a pain to get into your bestiary. As with the
Swinger (entry 40), a successful reflex block of its Frog Toss attack will
net you a green frog.


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45. Forest Eel

Type: Wood
Level: 26
HP: 1120

Bira: 130
Experience: 0

Habitat: Capsicum Caverns (Amigo Mode)

Drops: Fuchsia frog

Description: This obnoxious beast wanders the forest, lecturing others about
their scandalous clothes and bad attitudes and how they're too lazy to chase
after adventurers.

Notes: Amigo Mode only. How a monster called Forest Eel ended up in a lava
cave is anybody's guess. It's also the only notable thing about the Forest 
Eel.


^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^


46. Woodschrank

Type: Wood
Level: 26
HP: 1150

Bira: 130
Experience: 0

Habitat: Capsicum Caverns (Amigo Mode)

Drops: Lime frog

Description: The woodschrank considers itself the guardian of the forest.
It gladly skewers anyone who dares to threaten the sanctity of the grove with
its sharp wooden lance.

Notes: Amigo mode only. Like the Forest Eel (entry 45), it drops rare but
useless frogs and seems misplaced in the fiery depths of the Capsicum Caverns.


^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^


47. Leafwich

Type: Wood
Level: 32
HP: 1200

Bira: 140
Experience: 10

Habitat: The Holy Tree

Drops: Green frog

Description: It's a leaf. It's a sandwich. It's both!

Notes: MISSABLE DROP. You fight it by examining leaves in the Holy Tree
dungeon. Since there are a finite number of leaves, you have only so many
opportunities to add the drop to your bestiary. However, even if you screw up
during the dungeon, there's one final chance to get the drop. Holy Sapling
(entry 205) will summon a Leafwich if you hit it with fire magic, but farming
for drops during a tricky boss encounter is not the best idea in the world. 


^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^


48. Weed Devil

Type: Wood
Level: 38
HP: 1800

Bira: 104
Experience: 11

Habitat: Path of Five Organs, Phunnel Pit

Drops: Grudge ball

Description: This garden-variety weed has a terribly bad disposition.
No matter how many times you step on it, it keeps coming back for more.
And more. And more. 

Notes: Commonly thought of as missable, Weed Devil, like the rest of the
enemies from the Path of Five Organs dungeon, later appears in the Phunnel
Pit area on Nova.


^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^


49. Scarecrow

Type: Wood
Level: 40
HP: 1400

Bira: 90
Experience: 6

Habitat: Couscous Ruins

Drops: Lucky clover

Description: Having grown bored of its traditional role as guardian of the
wheat field, this scarecrow has decided to abandon the farm and see the world.

Notes: A common monster in the Couscous Ruins. The high rate of random
encounters in that area will force you to fight this Oz reject far more times
than you'd like. 


^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^


50. Jamari

Type: Wood
Level: 46
HP: 1400

Bira: 400
Experience: 9

Habitat: Sugarleaf Plains

Drops: Holy incense

Description: The Jamari smells like a meadow of flowers after a rainy day.
However, no matter how hectic your life may seem, do not stop to smell the
Jamaris. 

Notes: A common enemy on Nova.


^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^


51. Grample

Type: Wood
Level: 53
HP: 500

Bira: 650
Experience: 7

Habitat: Chromagar Cave

Drops: Thorn bangle

Description: Behold its magnificent beard! If beards were a source of profound
magical power, this beast would be able to warp the fabric of reality itself.

Notes: Possibly the most troublesome regular enemy outside of the Glissini
Caves. Its solid defence stat and insane magical resistance makes those 500 hp
seem like ten times as much. 


^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^


52. Fallwich

Type: Wood
Level: 67
HP: 3200

Bira: 670
Experience: 5

Habitat: Glissini Caves

Drops: Dethorn tail

Description: It is a very sad sandwich made of very sad, wistful leaves.

Notes: Found on the fourth floor of the Glissini Caves. Like most of the
enemies in the caves, Fallwich will kill you if you take it lightly. 


^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^


53. Treehemoth

Type: Wood
Level: 72
HP: 3000

Bira: 720
Experience: 5

Habitat: Glissini Caves

Drops: Misty cap

Description: This wrathful stump has been possessed by the spirit of a
chopped-down tree. It's more like a tree zombie, and chlorophyll is not what
it hungers for. 

Notes: Found on the seventh and eight floors of the Glissini Caves. Purely a
physical attacker, the Treehemoth is a pushover compared to most foes in the
dungeon. It will still slaughter your front row though.  


^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^


54. Gnocchalien

Type: Wood
Level: 91
HP: 3500

Bira: 910
Experience: 5

Habitat: Glissini Caves

Drops: Self circlet

Description: The Gnocchalien thrives in moist, earthy places. This might
explain why a sapling has started to grow out of its forhead. Some people
call it the "head gardener."

Notes: Found on the sixteenth and seventeenth floors of the Glissini Caves.
High level + high stats = Highly dangerous. 


^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^


55. Choker

Type: Wind
Level: 5
HP: 450

Bira: 15
Experience: 0

Habitat: Will-o'-Wisp Academy (Amigo Mode)

Drops: Lemon jam

Description: What's cuter than a fuzzy, little kitty? A fuzzy, little kitty
riding on a big, fluffy cloud! How precious! Unless, of course, it's trying
to destroy you. Which it is. 

Notes: Amigo mode only. The adorable Choker and its repaints Mistral and
Nimbus (entries 66 and 231, respectively) are almost reason enough to put up
with the tedious Amigo Mode. It's a uncommon enemy in the Will-o'-Wisp Amigo
dungeon.


^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^


56. Skylancer

Type: Wind
Level: 5
HP: 480

Bira: 10
Experience: 0

Habitat: Will-o'-Wisp Academy (Amigo Mode)

Drops: Khaki frog

Description: Rider and steed move together with the understated grace of a
one-man band. Their combination attacks dazzle and damage anyone close enough
to see them.

Notes: Amigo mode only. Common encounter. Repaint. Drops unique frog. Boring. 


^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^


57. Funguroach

Type: Wind
Level: 7
HP: 250

Bira: 20
Experience: 9

Habitat: Tangerine Beach, Mandarin Beach, Dragon Beach, Great Dragon Road

Drops: Ice cube

Description: This filthy insect is covered with a slimy mold. Clean freaks are
advised to bolt when the Funguroach is around, as it has no conception at all
of personal hygiene.

Notes: The first wind monster you'll meet in the game. When you encounter
Funguroaches in the Great Dragon Road dungeon, they are frozen into ice chunks
(entry 109). In the later parts of the dungeon, they will appear in groups
with several Ice Chunks and a Hearty Dog (entry 125). The Hearty Dog will thaw
the ice on its first turn, thus turning the Ice Chunk into a Funguroach.


^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^


58. Rairbit

Type: Wind
Level: 8
HP: 150

Bira: 50
Experience: 5

Habitat: Quinoa Plain

Drops: Sugarstar

Description: Much like the increasingly uncommon yeti, the Rairbit makes a
great pet and seldom attacks people. Unlike the yeti, however, Rairbits
can be housebroken.

Notes: A common enemy on the Quinoa Plains. Weak and pointless unless you go
to Puffon before Gren, in which case it's decent grinding material immediately
after reaching the planet.  


^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^


59. Anisoptera

Type: Wind
Level: 9
HP: 230

Bira: 60
Experience: 8

Habitat: Quinoa Plain

Drops: Headband

Description: Nobody knows how this fossilized dragon-fly can remain airborne
when its wings--and indeed, its entire body--are made entirely of stone.

Notes: A common enemy on the Quinoa Plains. Found in the same areas as Rairbit 
(entry 58), it's decent for grinding a level or two early in the game.


^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^


60. Slashback

Type: Wind
Level: 10
HP: 350

Bira: 85
Experience: 11

Habitat: Quinoa Plain

Drops: Bronze ring

Description: Don't let the rubber ducky fool you. On its squeaky haunches
rides a vicious, cold-blooded monster intent on introducing you to its
hatchet. 

Notes: A common enemy on the Quinoa Plains. 


^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^


61. Boomeranger

Type: Wind
Level: 12
HP: 320

Bira: 70
Experience: 11

Habitat: Carbonara Jungle

Drops: Green frog

Description: The Boomeranger's face bears the scar of a tragic boomerang
accident. Though it is quite spiteful because of the scar, its dedication
to its craft remains admirable. 

Notes: Loves to attack you with its two-hit boomerang attack. Slows your
progress quite a bit in the Carbonara Jungle by forcing you to frequently
backtrack and heal.


^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^


62. Airpony

Type: Wind
Level: 12
HP: 650

Bira: 60
Experience: 0

Habitat: Carbonara Jungle (Amigo Mode)

Drops: Salmon frog

Description: The Airpony is a hunter, first and foremost, riding high in the
sky and looking for prey. This makes it into a valuable soldier.

Notes: Amigo Mode only. This somewhat uncommon encounter from the Carbonara
Jungle dungeon is yet another frog-dropping repaint. 


^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^


63. Hybrena

Type: Wind
Level: 15
HP: 560

Bira: 40
Experience: 0

Habitat: Carbonara Jungle (Amigo Mode)

Drops: Choco frog

Description: These two monsters are literally joined at the hip! Like all
couples, they often want to pursue individual interests. Too bad for them.
That's not happening. 

Notes: Amigo Mode only. This common encounter from the Carbonara
Jungle dungeon is about as exciting as the Airpony (entry 62) above. 


^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^


64. Happiloon

Type: Wind
Level: 25
HP: 350

Bira: 150
Experience: 0

Habitat: Capsicum Caverns (Amigo Mode)

Drops: Yellow frog

Description: This dainty critter catches the wind with its parasol and floats
through the air. This pastime can be costly, as it gets a lot of tickets from
the Space Police. 

Notes: Amigo Mode only. A common encounter from the Capsicum Caverns dungeon. 


^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^


65. Wanderanger

Type: Wind
Level: 36
HP: 450

Bira: 70
Experience: 5

Habitat: Ships' Graveyard

Drops: Green frog

Description: This monster is a master boomerang thrower. It's spent its whole
life looking for the one that got away. The boomerang, that is. 

Notes: Found by looking into worm holes in the Ships' Graveyard. 


^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^


66. Mistral

Type: Wind
Level: 36
HP: 400

Bira: 50
Experience: 0

Habitat: Capsicum Caverns (Amigo Mode)

Drops: Thunder bomb

Description: The cloud part of the Mistral is made of marshmallow, on which
the cat secretly feeds. The adorable kitten on its back is, in fact, a
horrible parasitic abomination. 

Notes: Amigo Mode only. A rare encounter from the Capsicum Caverns dungeon,
its rarity and low drop rate combined with the sheer size of the dungeon will
give you some serious problems with this entry. As a side note, it has what
may be the best description in the entire game. 


^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^


67. Feather Vane

Type: Wind
Level: 39
HP: 2000

Bira: 100
Experience: 7

Habitat: Couscous Ruins

Drops: Spinel ring

Description: The Feather Vane spins in the slightest breeze, leaving it, more
often than not, confused and unsure of its surroundings. 

Notes: If you attack the Feather Vane with a wind spell or physical attack,
the weather vane it sits on will spin, leaving it unable to do anything other
than wasting a turn to spin it back into position. 


^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^


68. Pandemon

Type: Wind
Level: 39
HP: 1200

Bira: 108
Experience: 8

Habitat: Couscous Ruins

Drops: Dark robe

Description: The Pandemon spent its life dreaming of being a pop star. When
its dreams failed, it went into marketing and lost its soul, spreading evil
to its target demographic.  

Notes: Often travels in packs with Feather Vanes (Entry 67). The Pandemon's
dark robe and the Feather Vane's spinel ring are great when you are grinding
for bira. 


^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^


69. Shyclone

Type: Wind
Level: 40
HP: 1600

Bira: 140
Experience: 10

Habitat: Couscous Ruins

Drops: Grudge ball

Description: While the tornado it rides looks quite menacing, it also serves
to hide this monster from the world. The poor thing suffers from an incredible
shyness. 

Notes: Common as dirt in the later parts of the Couscous Ruins. 


^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^


70. Horus

Type: Wind
Level: 40
HP: 1500

Bira: 80
Experience: 10

Habitat: Couscous Ruins

Drops: Sparrow wings

Description: This king of the birds adores his subjects, singing songs and,
at times, kissing them. Sometimes, he eats them. His subjects are justifiably
paranoid when he comes by. 

Notes: A common encounter in the outdoor sections of the Couscous Ruins. 


^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^


71. Manmoo Rider

Type: Wind
Level: 42
HP: 2000

Bira: 320
Experience: 9

Habitat: Sugarleaf Plains

Drops: Blue frog

Description: The Manmoo Rider dreams of finding a legendary bronco and
breaking it. Until that time, it is content to ride the plains on the back
of this unsettling beast.

Notes: A common encounter on the Sugarleaf Plains. 


^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^


72. Condemned

Type: Wind
Level: 49
HP: 1200

Bira: 500
Experience: 9

Habitat: Cocoabutter Valley

Drops: Grudge ball

Description: Also known as the overreactor, this monster is feared by all for
its ability to blow things out of propotions. Watch out! It can make a
mountain out of a molehill.

Notes: Also know as the favorite food of Requiel (entry 142), this monster is
summoned by Sacrificer (entry 22) and promptly sacrificed to summon a Requiel.
You can also find it as a random encouter, which is a far easier way to get it
into your bestiary.


^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^


73. Haroeris

Type: Wind
Level: 53
HP: 1800

Bira: 200
Experience: 10

Habitat: Chromagar Cave

Drops: Heaven boots

Description: This strange bird has lips instead of a beak. That alone is
disturbing, but to top things off, when it sneezes, it kicks up a terrible
and mucousy tornado.

Notes: A repaint of the Horus (entry 70). 


^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^


74. Clockwork Goat

Type: Wind
Level: 61
HP: 2500

Bira: 610
Experience: 5

Habitat: Glissini Caves

Drops: Bang berry

Description: Its tail serves as the key to wind up its spring. Because it
never truly tires, the Clockwork Goat makes a good watchgoat. But don't
forget to wind it up at night!

Notes: Part of the set group of monsters you battle on the first floor of the
Glissini Caves and also found as a random encounter on the second floor. Its
attacks are very stong and target the entire party. Taking out any Clockwork
Goats you encounter first should be your number one priority when you brave
the dungeon. 


^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^


75. Gazellebear

Type: Wind
Level: 76
HP: 3200

Bira: 150
Experience: 0

Habitat: Capsicum Caverns (Amigo Mode)

Drops: Puce frog

Description: Although the Gazellebear boasts powerful claws that can tear
through anything, its hidden shame is that it needs a weekly manicure to
keep its claws in good shape. 

Notes: Amigo Mode only. Other than bosses and figurines, no monster outside of
the Glissini Caves boasts a higher level. Since most enemies in the Capsicum
Caverns are in the mid-twenties, this juggernaut will be a very unplesant
surprise when you first encounter it. Fun trivia: the final boss of the
story mode (entry 224) is at level 58.


^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^


76. Short-Fuser

Type: Wind
Level: 78
HP: 3000

Bira: 780
Experience: 5

Habitat: Glissini Caves

Drops: Lemon jam

Description: If the Short-Fuser gets mad, the tornado it rides swells to
mammoth proportions. It's like a cake baking in the oven, except that it's
terrifying instead of delicious. 

Notes: Found on the tenth and eleventh floors of the Glissina Caves. 


^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^


77. Whimsy Bolt

Type: Wind
Level: 82
HP: 3400

Bira: 820
Experience: 5

Habitat: Glissini Caves

Drops: Misty boots

Description: This weather vane goes wherever the wind blows, never showing
any interest in the things around it. It can't even be relied on to show the
wind direction accurately. 

Notes: Found on the twelfth floor of the Glissina Caves. Like the Feather
Vane (entry 67), if you attack the Whimsy Bolt with a wind spell or physical
attack, the weather vane it sits on will spin, leaving the Whimsy Bolt unable
to do anything other than wasting a turn to spin it back into position. 


^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^


78. Balloonfish

Type: Wind
Level: 94
HP: 3800

Bira: 940
Experience: 5

Habitat: Glissini Caves

Drops: Undizzy tail

Description: Ages ago, the first Balloonfish swelled up to intimidate an
attacking parakeet shark. Its descendants never managed to return to its
normal size.  

Notes: Found on the eighteenth floor of the Glissina Caves. 


^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^


79. Dust Punisher

Type: Wind
Level: 95
HP: 3200

Bira: 950
Experience: 5

Habitat: Glissini Caves

Drops: Lemon jam

Description: The Dust Punisher is on a mission to clean everything in sight,
including your clock! 

Notes: Found on the eighteenth floor of the Glissina Caves. 


^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^


80. Mud Jammer

Type: Earth
Level: 1
HP: 200

Bira: 15
Experience: 5

Habitat: Forgotten Land, Ant Hole

Drops: Yellow worm

Description: This is a cautionary tale of what can happen when jam goes bad.
It loses its sweetness, starts to move, and tries to destroy you. Eat it at
you own risk.

Notes: The first real enemy you'll fight in story mode. First appears in the
worm holes just south of the prison on Erd and later, after the worm holes are
gone, as a rare encounter in the Ant Hole. Has an annoyingly low drop rate.


^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^


81. Soldier Ant

Type: Earth
Level: 3
HP: 50

Bira: 10
Experience: 8

Habitat: Ant Hole

Drops: Green frog

Description: This brave and loyal ant uses its sword to protect itself and its
queen. This is all very admirable, but that doesn't mean you should refrain
from squishing it.

Notes: A common encounter in the Ant Hole. The Ant Queen (entry 183) is joined
in battle by a Soldier Ant and a Magician Ant (entry 82). She will summon more
if you kill her escort.


^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^


82. Magician Ant

Type: Earth
Level: 3
HP: 50

Bira: 10
Experience: 8

Habitat: Ant Hole

Drops: Yellow worm

Description: This fierce ant uses magic to serve its queen. Because it knows
so much about magic, it is largely immune to magical attacks. 

Notes: A common encounter in the Ant Hole. The Ant Queen (entry 183) is joined
in battle by a Magician Ant and a Soldier Ant (entry 81). She will summon more
if you kill her escort.Note that the Magician Ants that she summons look a bit
different from the ones you fight as random encounters. There's no separate
entry for them though. 


^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^


83. Meteorn

Type: Earth
Level: 6
HP: 80

Bira: 25
Experience: 0

Habitat: Will-o'-Wisp Academy (Amigo Mode)

Drops: Brown frog

Description: These creatures thrive on the many meteors that coast through
Baklava. This one must have crashed onto Erd recently. It seems surprisingly
fragile.

Notes: Amigo Mode only. Seeing that it crashed on Erd, how did it end up on
Kovomaka? 


^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^


84. Buffalope

Type: Earth
Level: 10
HP: 250

Bira: 35
Experience: 10

Habitat: Carbonara Jungle

Drops: Silver ring

Description: On its own, the Buffalope is fairly weak. However, when many of
them join together, they become very powerful. It's a good idea to keep that
from happening. 

Notes: A lone Buffalope will usually use Request Backup to summon another. If
there are more than one and a free space in the middle of the row they'll
often summon a Sheepdevil (entry 153). Allowing the Buffalopes to do this is
the only way to fight a Sheepdevil. 


^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^


85. Hoody Thing

Type: Earth
Level: 15
HP: 320

Bira: 60
Experience: 5

Habitat: Jalapeno Wasteland

Drops: Bang berry

Description: The Hoody Thing's hood protects it against dry skin. When it
wants a fresh look, it wears its hood at a rakish tilt. It's not the most
fashion forward of monsters. 

Notes: An uncommon encounter in the Jalapeno Wasteland.


^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^


86. Punkasaur

Type: Earth
Level: 16
HP: 1020

Bira: 20
Experience: 0

Habitat: Carbonara Jungle (Amigo Mode) 

Drops: Taupe frog

Description: Much to the Punkasaur's dismay, its glorious mohawk is thinning.
It might be time to update its look to something a little more contemporary,
like a mullet. 

Notes: Amigo Mode only. Apparently has a history of violence with Violent Joe
(entry 24).


^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^


86. Cabong

Type: Earth
Level: 19
HP: 80

Bira: 80
Experience: 10

Habitat: World Seam

Drops: Nut spread

Description: This monster has two moods: mad and really mad. It has no
patience for softies, so don't let it catch you petting a puppy or anything
like that. 

Notes: A common enemy in the World Seam.


^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^


88. Eggkeeper

Type: Earth
Level: 24
HP: 950

Bira: 87
Experience: 4

Habitat: Capsicum Caverns

Drops: Dragon egg

Description: Filled with an instinctive need to sit on eggs and a genetic
inability to produce them, this creature is a terrible caretaker and wildly
irresponsible. 

Notes: A somewhat common enemy in the parts of the Capsicum Caverns that you
won't be able to revisit after the entrance collapses. It can also be found
just outside the entrance, but it's a bit less common in this area. 


^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^


89. Sarcophaghoul

Type: Earth
Level: 25
HP: 340

Bira: 10
Experience: 4

Habitat: Capsicum Caverns

Drops: Cashwad cloak

Description: It's said that this coffin holds the mysteries of the universe.
Or a dead guy. No one's really sure. Or it might be full of money. Only one
way to find out! 

Notes: A somewhat rare enemy in the Capsicum Caverns. Vulnerable to physical
attacks. 


^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^


90. Gobbler

Type: Earth
Level: 26
HP: 950

Bira: 110
Experience: 0

Habitat: Capsicum Caverns (Amigo Mode)

Drops: Magenta frog

Description: This monster has a huge mouth, but it's actually quite a picky
eater. Just another sign that you can't judge a monster by its gaping maw. 

Notes: Amigo Mode only. A pallets swap of a regular monster. Drops a rare
colored frog. Is far from unique. 


^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^


91. Unihorn

Type: Earth
Level: 28
HP: 1300

Bira: 90
Experience: 10

Habitat: Granule Island

Drops: Platinum ring

Description: The Unihorn rally loves its horn, and with good reason. By
swinging it, it can create strong winds, and by drilling it into the ground,
it can shake the earth.  

Notes: The platinum ring it drops is a good source of income when you first
encounter Unihorns.  


^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^


92. Monster Chest

Type: Earth
Level: 29
HP: 120

Bira: 350
Experience: 1

Habitat: Holy Water Pyramid

Drops: Rock robe

Description: This monster chest may look vicious, but it's actually quite
delicate. Handle it with care, or the treasure inside of it will turn to sand. 

Notes: You must deal between 120 and 140 damage to it if you want it to drop
a rock robe. If you do more damage, it will literally turn to sand robbing you
of the chance to get a rock robe. Having Sorbet use Hailstorm from the back
row or letting Lassi hit it with a physical attack are probably the easiest
ways to get the drop. 


^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^


93. Bagong

Type: Earth
Level: 36
HP: 130

Bira: 80
Experience: 10

Habitat: Ships' Graveyard

Drops: Green frog

Description: This monster is created in earthquakes that shake massive rocks
loose from the hillsides. According to studies, another Bagong is born every
three seconds on Erd.

Notes: Found in worm holes in the Ships' Graveyard.


^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^


94. Smiley Leech

Type: Earth
Level: 36
HP: 800

Bira: 75
Experience: 10

Habitat: Path of Five Organs, Phunnel Pit

Drops: Green frog

Description: Every battle begins with a kiss, thanks to the smile leech's
friendliness and utter lack of personal boundaries. What happens after that
is up to you.

Notes: Since you can't revisit the Path of Five Organs dungeon, the enemies in
it are often and incorrectly assumed to be missable. Fortunately, that's not
the case as all the monsters from that dungeon are found in the Phunnel Pit on
Nova. For some reason, the Smiley Leech is called "smile leech" in the text in
the in-game bestiary. 


^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^


95. Wood Warrior

Type: Earth
Level: 36
HP: 920

Bira: 110
Experience: 8

Habitat: Ships' Graveyard

Drops: Nut spread

Description: The Wood Warrior travels the wilderness seeking powerful
opponents to challenge. Its devil-may-care attitude throws of even the most
steely of opponents. 

Notes: Found in worm holes in the Ships' Graveyard.


^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^


96. Pegmafly

Type: Earth
Level: 36
HP: 180

Bira: 100
Experience: 8

Habitat: Path of Five Organs, Phunnel Pit

Drops: Bird charm

Description: This monster, made of pegmalite ore, moves very stiffly because
of the rigid crystals that make up its body.

Notes: Since you can't revisit the Path of Five Organs dungeon, the enemies in
it are often and incorrectly assumed to be missable. Fortunately, that's not
the case as all the monsters from that dungeon are found in the Phunnel Pit on
Nova. 


^^^^^^^^^^^^^^^^^^B^Y^^S^T^E^A^M^L^I^N^E^R^8^8^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^


97. Clodling

Type: Earth
Level: 37
HP: 9000

Bira: 800
Experience: 60

Habitat: Path of Five Organs, Phunnel Pit

Drops: Gold dust

Description: Clods live inside the stone giant like huge parasites. When two
clods bump into each other, they become one. Eventually, they are expelled
from the giant. 

Notes: When you attack it, it will divide into two Dirtlings (entry 98). The
only way to get its description into the bestiary is to kill it in one hit.
Unfortunately, the 9000 HP stated above is not a typo. The best way I've found
to do this is to move Lassi into the fron row, boost her intelligence and use
Pteranodon. Needless to say, it won't happen when you first meet them in the
Path of Five Organs. 


^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^


98. Dirtling

Type: Earth
Level: 37
HP: 2000

Bira: 500
Experience: 20

Habitat: Path of Five Organs, Phunnel Pit

Drops: Gold dust

Description: When a Clodling breaks apart, it forms Dirtlings. Science has
long wondered how many more times a Dirtling can be divided. 

Notes: Dirtlings are found by attacking Clodlings (entry 97). If you deal less
than 9000 damage to the Clodling, it will split into two Dirtlings. To get
the Dirtling's information into the bestiary, you must deal at least 2000
damage to one. If you do less than that, it will split into two Dustlings
(entry 99).


^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^


99. Dustling

Type: Earth
Level: 37
HP: 100

Bira: 80
Experience: 5

Habitat: Path of Five Organs, Phunnel Pit

Drops: Gold dust

Description: Dustlings form when Dirtlings break down. And thus, the cycle of
life continues.

Notes: If you deal less than 2000 damage to a Dirtling, it will split into two
Dustlings. Fortunately, the Dustlings will not split again, no matter how weak
your attacks are. 


^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^


100. Elder Dragon

Type: Earth
Level: 38
HP: 1700

Bira: 350
Experience: 10

Habitat: Path of Five Organs, Phunnel Pit

Drops: Heavy metal

Description: The Elder Dragon has lived inside the stone giant for ages. It
devours anything in sight. The sheer monotony of its surroundings turned it
into a bored eater.

Notes: Like every other enamy from the Path of Five Organs dungeon, the Elder
Dragon returns in the Phunnel Pit on Nova. 


^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^


101. Boogaclops

Type: Earth
Level: 50
HP: 2800

Bira: 400
Experience: 5

Habitat: Chromagar Cave

Drops: Berry jam

Description: This four-armed foe has a face only a mother could love and a
chip on its shoulder the size of a moon. But have no fear: its arms are
shorter than they look. 

Notes: A common encounter on the first floor of the Chromagar Cave. 


^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^


102. Planetern

Type: Earth
Level: 52
HP: 1600

Bira: 400
Experience: 8

Habitat: Chromagar Cave

Drops: Quake bomb

Description: This monster is made from the rubble of many meteors. Legend has
it that its beady eyes can see the truth of the universe. 

Notes: A common encounter on the first floor of the Chromagar Cave. 


^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^


103. Faded Stone

Type: Earth
Level: 63
HP: 1500

Bira: 630
Experience: 5

Habitat: Glissini Caves

Drops: Stoneoff tail

Description: "The secret to making a piecrust that is both flaky and tender 
is--" Oh, no! The rest of the words have been rubbed off! Now we're doomed to
eating leaden pies! 

Notes: Found on the second and third floors of the Glissini Caves. It's
resistant to magic, forcing you to trade blows with it. Not a very healthy 
idea seeing that you are going up against a laughing tombstone that hits like
a frieght train, but it's the only way to beat it.   


^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^


104. Mad Cashbox

Type: Earth
Level: 80
HP: 100

Bira: 2000
Experience: 40

Habitat: Glissini Caves

Drops: Diamond studs

Description: Someone hid this strange treasure chest so well that it remained
hidden for thousands of years.

Notes: A rare encounter on the eleventh floor of the Glissini Caves. It's not
part of any of the set encounters in the cave, making it easy to miss. Just
like the Monster Chest (entry 92), it will crumble to dust if you hit it too
hard, taking its drop and bestiary entry with it. Despite its low HP, it's far
easier to handle than the Monster Chest.


^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^


105. Peewee

Type: Earth
Level: 81
HP: 6000

Bira: 810
Experience: 5

Habitat: Glissini Caves

Drops: Ancient mitts

Description: The Peewee is attracted to bright light because its eyesight is
so terrible. Sometimes, it attacks its own lure filament, much to its own
dismay. 

Notes: Found on the tenth and eleventh floors of the Glissini Caves.  


^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^


106. Sand Carrier

Type: Earth
Level: 84
HP: 3000

Bira: 840
Experience: 5

Habitat: Glissini Caves

Drops: Gold nugget

Description: This robot was programed to carry sand. While this seems like a
waste of effort, it sometimes stumbles across a gold nugget of two hidden 
buried in the sands. 

Notes: Found on the twelfth and thirteenth floors of the Glissini Caves.  


^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^


107. Sand Crab

Type: Earth
Level: 93
HP: 4500

Bira: 930
Experience: 5

Habitat: Glissini Caves

Drops: Misty ring

Description: Some call it the shark of the desert. If you see its massive
claws approaching you in the sand, you would do well to head for safer ground.

Notes: Unfortunately, it's found on the seventeenth floor of the Glissini
Caves. There's nothing even resembling safe ground that deep into the dungeon.


^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^


108. Ice Chunk

Type: Water
Level: 1
HP: 100

Bira: 5
Experience: 5

Habitat: Great Dragon Road

Drops: Ice cube

Description: This monster has been frozen into an unmoving chunk of ice.

Notes: MISSABLE. Has no moves in battle. In the later parts of the Great
Dragon Road dungeon, Ice Chunks will appear alongside a Hearty Dog (entry
129). The Hearty Dog will thaw the ice on its first turn, thus turning the 
Ice Chunk into a Sniffles (entry 2). Note that there are three different Ice 
Chunks (entries 108, 109 and 110). Make sure you have all three and their
drops before you complete the dungeon. 


^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^


109. Ice Chunk

Type: Water
Level: 1
HP: 100

Bira: 5
Experience: 5

Habitat: Great Dragon Road

Drops: Ice cube

Description: This monster has been frozen into an unmoving chunk of ice.

Notes: MISSABLE. Has no moves in battle. In the later parts of the Great
Dragon Road dungeon, Ice Chunks will appear alongside a Hearty Dog (entry
129). The Hearty Dog will thaw the ice on its first turn, thus turning the 
Ice Chunk into a Funguroach (entry 57). Note that there are three different
Ice Chunks (entries 108, 109 and 110). Make sure you have all three and their
drops before you complete the dungeon. 


^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^


110. Ice Chunk

Type: Water
Level: 1
HP: 100

Bira: 5
Experience: 5

Habitat: Great Dragon Road

Drops: Ice cube

Description: This monster has been frozen into an unmoving chunk of ice.

Notes: MISSABLE. Has no moves in battle. In the later parts of the Great
Dragon Road dungeon, Ice Chunks will appear alongside a Hearty Dog (entry
129). The Hearty Dog will thaw the ice on its first turn, thus turning the 
Ice Chunk into a Mossling (entry 30). Note that there are three different
Ice Chunks (entries 108, 109 and 110). Make sure you have all three and their
drops before you complete the dungeon. 


^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^


111. Frozen Coral

Type: Water
Level: 5
HP: 100

Bira: 20
Experience: 10

Habitat: Tangerine Beach

Drops: Green frog

Description: What once was beautiful coral became an icy monstrosity when the
planet Cassia froze. 

Notes: MISSABLE. Frozen Coral can't be fought after you have beaten the Great 
Dragon Road. It's very common though, so it's highly unlikely that you'll
actually miss it. 


^^^^^^^^^^^^^^^^^^B^Y^^S^T^E^A^M^L^I^N^E^R^8^8^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^


112. Squid Mage

Type: Water
Level: 6
HP: 150

Bira: 20
Experience: 10

Habitat: Great Dragon Road, Mandarin Beach, Dragon Beach, Tangerine Beach

Drops: Tentacle

Description: Its wiggling limbs captivate anyone who sees them dance. Be
careful when you see those tentacles start to move, though, as it's beginning
to cast a spell. 

Notes: A common monster in most parts of Cassia. It doesn't appear on the
beaches until you have thawed the planet.  


^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^


113. Seapony

Type: Water
Level: 6
HP: 180

Bira: 5
Experience: 11

Habitat: Great Dragon Road, Mandarin Beach, Dragon Beach, Tangerine Beach

Drops: Rainbow shell

Description: The Seapony is so obsessed with keeping the water clean that it
picks a fight with anybody who looks even remotely unkempt. Naturally, it has
very few friends.

Notes: A common monster in most parts of Cassia. It doesn't appear on the
beaches until you have thawed the planet.  


^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^


114. Umbrellon

Type: Water
Level: 7
HP: 450

Bira: 12
Experience: 0

Habitat: Will-o'-Wisp Academy (Amigo Mode)

Drops: Rainbow shell

Description: Its trademark parasol gives this creature away. However, we do
not recommend taking refuge in its shade, and we hold no responsibility for
what happens if you do.

Notes: Amigo Mode only. A common encounter in the Will-o'-Wisp amigo dungeon. 


^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^


115. Permafrost

Type: Water
Level: 8
HP: 300

Bira: 30
Experience: 18

Habitat: Great Dragon Road, Tangerine Beach

Drops: Pearls

Description: This frozen spire never melts. Its banshee scream sends chills
down the spine of anyone who hears it. 

Notes: Possibly missable. I have only encountered it in the later indoor
sections of the Great Dragon Road, but I have seen several people claim that
it will appear on Tangerine Beach after you have thawed the planet. Either
way, it's extremely rare.  


^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^


116. Curtain Fish

Type: Water
Level: 18
HP: 700

Bira: 50
Experience: 0

Habitat: Carbonara Jungle (Amigo Mode)

Drops: Pickle frog

Description: This monster got its name from its fins, which create a rainbow
curtain in the water. Though it can be lovely, don't stop to admire this
dangerous beauty. 

Notes: Amigo Mode only. Despite the description, there's nothing to see here.
Unless you like palette swapping and Amigo-exclusive frogs, of course.  


^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^


117. Frigitad

Type: Water
Level: 18
HP: 720

Bira: 20
Experience: 0

Habitat: Carbonara Jungle (Amigo Mode)

Drops: Cyan frog

Description: This little fellow often gets mistaken for a baby, but it's full
grown. Pay no attention to its adorable ensemble and definitely do NOT coo at
it. 

Notes: Amigo Mode only. Fans of palette swapping and Amigo-exclusive frogs,
rejoice! Sane people, move along. Nothing to see here. 


^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^


118. Waniwango

Type: Water
Level: 24
HP: 950

Bira: 40
Experience: 0

Habitat: Capsicum Caverns (Amigo Mode)

Drops: Ukulele

Description: Waniwangos smash their instruments when they rock out. The God
of rock is a harsh master, and it demands wooden sacrifice. 

Notes: Amigo Mode only. Aside from the fact that this hillbilly lizard thing
actually drops an ukulele, there's nothing notable about the Waniwango.


^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^


119. Bloaterfish

Type: Water
Level: 26
HP: 700

Bira: 90
Experience: 5

Habitat: Granule Island

Drops: Defrost tail

Description: Tired of life underwater, this creature moved to dry land and
fresh air. Living on land leaves its skin dry and chapped, so it spends its
days appying moisturizer.

Notes: Common as dirt on Granule Island.


^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^


120. Sealing

Type: Water
Level: 26
HP: 800

Bira: 80
Experience: 7

Habitat: Granule Island

Drops: Rainbow shell

Description: This monster is as blue as the deep sea and has the consistency
of gelatin dessert. Its slight jiggle is mesmerizing to behold. 

Notes: A blue Mossling (entry 30) with better stats.


^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^


121. Wendigo

Type: Water
Level: 26
HP: 1300

Bira: 200
Experience: 0

Habitat: Capsicum Caverns (Amigo Mode)

Drops: Kiwi frog

Description: This critter used to be kind until the fateful day it got
stranded on a snowy mountain. Its heart froze, and now, ice water pumps
through its frozen veins. 

Notes: What is an ice monster doing in a lava cave? And how does it manage to
stay frozen?


^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^


122. Horned Maimai

Type: Water
Level: 27
HP: 100

Bira: 90
Experience: 7

Habitat: Granule Island

Drops: Maimai husk

Description: Some speculate that this monster's big horns are actually
overgrown eyebrows. In fact, it appears that the horns receive transmissions
from outer space 

Notes: A common enemy on Granule Island.


^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^


123. Hangfin

Type: Water
Level: 28
HP: 640

Bira: 50
Experience: 13

Habitat: Granule Island

Drops: Fish charm

Description: Hailing from Cassia, this monster knows its way around waves.
No matter how choppy the sea may be, it always comes out on top. Strange, as
it has no legs. 

Notes: A common enemy on Granule Island.


^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^


124. Husked Maimai

Type: Water
Level: 33
HP: 200

Bira: 80
Experience: 8

Habitat: The Holy Tree

Drops: Blue frog

Description: This monster's tough shell protects both its tender, gooey
innards and its tender, gooey feelings. Without its shell, it weeps 
uncontrollably during soap operas. 

Notes: MISSABLE DROP. The Husked Maimai is found by pulling wines in the Holy
Tree dungeon. There are a limited number of wines and you can only pull them
once before they fall down, giving you very few opportunities to get the
Husked Maimai's drop. To make things more interesting, the Husked Maimai has a
quite low drop rate. Stock up on slippy oil and prepare to soft reset several
times if you want to complete its bestiary entry.


^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^


124. Husked Maimai

Type: Water
Level: 33
HP: 200

Bira: 80
Experience: 8

Habitat: The Holy Tree

Drops: Blue frog

Description: This monster's tough shell protects both its tender, gooey
innards and its tender, gooey feelings. Without its shell, it weeps 
uncontrollably during soap operas. 

Notes: MISSABLE DROP. The Husked Maimai is found by pulling wines in the Holy
Tree dungeon. There are a limited number of wines and you can only pull them
once before they fall down, giving you very few opportunities to get the
Husked Maimai's drop. To make things more interesting, the Husked Maimai has a
quite low drop rate. Stock up on slippy oil and prepare to soft reset several
times if you want to complete its bestiary entry.


^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^


125. Seagulper

Type: Water
Level: 49
HP: 2300

Bira: 500
Experience: 10

Habitat: Chromagar Cave

Drops: Sea ring

Description: This dragon uses water magic. Closely related to the firebelcher
dragon, the Seagulper possesses incredibly powerful attacks 

Notes: Unsurprisingly, it's a pallette swap of the Firebelcher (entry 23).
It's a common enemy in the later parts of the Chromagar Cave.


^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^


126. King Crab

Type: Water
Level: 53
HP: 1500

Bira: 600
Experience: 12

Habitat: Chromagar Cave

Drops: Crab husk

Description: This monster is the king of crustaceans. It combines both the
meatiness and tenderness that everyone adores. Some say melted butter runs
through its veins.

Notes: A somewhat common enemy in the later parts of the Chromagar Cave. Also
a good source of experience if you want to grind before the last bosses. 


^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^


127. Sea Cucumber

Type: Water
Level: 70
HP: 2600

Bira: 700
Experience: 5

Habitat: Glissini Caves

Drops: Defrost tail

Description: These enemies are like paparazzi swarming after a celebrity.
Except, instead of taking unflattering pictures of you while you eat, they
bite. 

Notes: Found on the sixth and seventh floors of the Glissini Caves. 


^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^


128. Sea Crawler

Type: Water
Level: 86
HP: 4800

Bira: 860
Experience: 12

Habitat: Glissini Caves

Drops: Frog fins

Description: This bloated, belching beast releases noxious fumes when it
becomes enraged. It mostly spends its time poppin' cherry-flavored antacids. 

Notes: Found on the thirteenth and fourteenth floors of the Glissini Caves.
Faster than it looks, but not as bad as some of the other monsters down there.


^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^


129. Hearty Dog

Type: Light
Level: 5
HP: 140

Bira: 140
Experience: 8

Habitat: Great Dragon Road, Mandarin Beach

Drops: Yellow worm

Description: This loyal bulldog wanders around trying to make people happy.
Unfortunately, his freakish appearance usually frightens them off, as does
the slobber.  

Notes: The first light monster you encounter in the game. The most notable
thing about the Hearty Dog is that it thaws the three Ice Chunks (entries 108-
110) in the Great Dragon Road dungeon. 


^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^


130. Bellcharm

Type: Light
Level: 5
HP: 290

Bira: 10
Experience: 0

Habitat: Will-o'-Wisp Academy (Amigo Mode)

Drops: Gold frog

Description: This vicious monster wages the ultimate kind of psychological
warfare: loud, annoying noises in the early morning. Destroy it before it
destroys you. 

Notes: Amigo Mode only. If you have access to the Amigo Mode, Bellcharm and
the gold frogs it drops are an amazing source of income. They sell for an
insane 12000 bira. Since you can enter Will-o'-Wisp Academy from the start
of the game, those expensive items in Bena Rikashi are suddenly within reach.


^^^^^^^^^^^^^^^^^^B^Y^^S^T^E^A^M^L^I^N^E^R^8^8^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^


131. Prettyboy

Type: Light
Level: 8
HP: 500

Bira: 10
Experience: 0

Habitat: Will-o'-Wisp Academy (Amigo Mode), Three Brothers figurine

Drops: Wakey tail

Description: Some people wear their hearts on their sleeves. Prettyboy wears
his heart on his chest and his eyes on top of his head. What a freak. 

Notes: Can only be found in Amigo Mode. Prettyboy is a common encounter in the
Will-o'-Wisp Academy dungeon and can also be fought by using the Three 
Brothers figurine on Macadameus (entry 255). The figurine will summon 
Prettyboy, Loverboy (entry 132) and the figurine-only Happyboy (entry 232).


^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^


132. Loverboy

Type: Light
Level: 16
HP: 460

Bira: 30
Experience: 0

Habitat: Carbonara Jungle (Amigo Mode), Three Brothers figurine

Drops: Wakey tail

Description: Commonly considered the most attractive of three identical
brothers, Loverboy in truth simply has a better publicist. 

Notes: Can only be found in Amigo Mode. Loverboy is an uncommon encounter in
the Carbonara Jungle dungeon and can also be fought by using the Three 
Brothers figurine on Macadameus (entry 255). The figurine will summon 
Loverboy, Prettyboy (entry 131) and the figurine-only Happyboy (entry 232).


^^^^^^^^^^^^^^^^^^B^Y^^S^T^E^A^M^L^I^N^E^R^8^8^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^


133. Cuckoo Claxon

Type: Light
Level: 18
HP: 350

Bira: 20
Experience: 5

Habitat: Shishkebab Cave

Drops: Rusty screw

Description: Cuckoo Claxons hate to be late. When they do run late, they get
flustered, which causes them to be even more late. It's a vicious cycle.  

Notes: Found in the prison section of the Shishkebab Caverns. Summons Major
(entry 201) as backup. 


^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^


134. Ma Cherie

Type: Light
Level: 24
HP: 870

Bira: 100
Experience: 0

Habitat: Capsicum Caverns (Amigo Mode)

Drops: Pink frog

Description: Look deep into Ma Cherie's beady eyes. Feel its overpowering
cuteness wash over you, mesmerizing your senses. Now run far away before it
snacks on your head.   

Notes: Amigo Mode only. Yet another frog-dropping repaint. 


^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^


135. Brainboxer

Type: Light
Level: 25
HP: 1000

Bira: 160
Experience: 0

Habitat: Capsicum Caverns (Amigo Mode)

Drops: White frog

Description: The Brainboxer is a testament to the power of concentration.
It can bend spoons, fold laundry, and implode large watermelons simply by
focusing its mind. 

Notes: Amigo Mode only. Pastelle swap and funky frogs FTW!


^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^


136. Bad Dad

Type: Light
Level: 25
HP: 800

Bira: 90
Experience: 0

Habitat: Capsicum Caverns (Amigo Mode)

Drops: Russet frog

Description: The Bad Dad is a prime example of the dangers of tough love. Even
though it enrolls its eggs in the school of hard knocks, they still turn out
rotten.

Notes: An Amigo-exclusive brown Eggkeeper (entry 88) who drops a Russet frog.


^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^


137. Angelder

Type: Light
Level: 40
HP: 1600

Bira: 120
Experience: 11

Habitat: Couscous Ruins

Drops: Sugarstar

Description: The Angelder is a lovable old monster that usually keeps to doing
crossword puzzles. It's not above shaking its sword at you if you step on its
lawn. 

Notes: Found outdoors in the later parts of the Couscous Ruins. 


^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^


138. Golden Bat

Type: Light
Level: 44
HP: 1100

Bira: 300
Experience: 8

Habitat: Phunnel Pit

Drops: Gold circlet

Description: This bat shines so brightly, it can illuminate the darkest of
caves. Wear one like a hat if you need a mining helmet. Warning: it will
probably eat your head. 

Notes: An excellent source of income. A gold circlet sells for 5000 bira,
turning a group of five Golden Bats and some slippy oil into instant profit!


^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^


139. Marilyn

Type: Light
Level: 45
HP: 1600

Bira: 700
Experience: 7

Habitat: Sugarleaf Plains

Drops: Wing robe

Description: Marilyn is a lover, not a fighter, unless you start beating up
its friends. Then its all fighter. 

Notes: A common enemy on the Sugarleaf Plains. It will often escape if you
don't kill it quickly. 


^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^


140. Psychoboxer

Type: Light
Level: 45
HP: 1300

Bira: 250
Experience: 10

Habitat: Sugarleaf Plains

Drops: Nothing

Description: Psychoboxers learn all 42 of their telepathic techniques by
staring at a waterfall. That is why you should never allow one near a garden
hose.  

Notes: A common enemy on the Sugarleaf Plains. It's the only common enemy that
doesn't drop an item. 


^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^


141. Masked Devil

Type: Light
Level: 46
HP: 2100

Bira: 400
Experience: 8

Habitat: Sugarleaf Plains

Drops: Ruby studs

Description: This mysterious monster wanders around in a mask made of freshly
washed towels. Needless to say, it spends about half its life doing laundry. 

Notes: A common enemy on the Sugarleaf Plains. 


^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^


142. Requiel

Type: Light
Level: 50
HP: 1300

Bira: 300
Experience: 20

Habitat: Cocoabutter Valley

Drops: Winged shirt

Description: This dragon swallows all light and then spews it at its foes.
Some say it was born in the big bang. 

Notes: Summoned by Sacrificer (entry 22). Two sacrificers will often team up 
with one requesting back-up and calling a Condemned (entry 72) into battle 
while the other uses summon offering to sacrifice the Condemned and summon a
Requiel. Waiting for this to happen can be annoying, but it is the
only way to encounter Requiels.


^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^


143. Reversio

Type: Light
Level: 52
HP: 1800

Bira: 320
Experience: 6

Habitat: Chromagar Cave

Drops: Versatail

Description: Reversio monsters spin so fast, they can switch the alignment of
the stars. Sandwich pieces of the same color to flip their color. 

Notes: Hitting it without killing it will cause Reversio to switch element
between light and dark (entry 173). Each type has their own entry in the 
bestiary.


^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^


144. Rainbow King

Type: Light
Level: 54
HP: 2000

Bira: 300
Experience: 12

Habitat: Chromagar Cave

Drops: Planet ring

Description: This fish loves skin products. Weekly facials just aren't cutting
it, so it ate a lightbulb to improve its radiance. This turned out to be a
terrible idea. 

Notes: A slightly darker repaint of the Peacock Fish (entry 194). Not only
does the Rainbow King have the look of a boss, it has the power to back it up.


^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^


145. Cosmic Rider

Type: Light
Level: 54
HP: 1400

Bira: 380
Experience: 13

Habitat: Chromagar Cave

Drops: Odd circlet

Description: This intergalactic surfer lives for catching righteous space
winds.

Notes: A common enemy in the deepest parts of the Chromagar Cave. 


^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^


146. Zap Hound

Type: Light
Level: 68
HP: 2000

Bira: 680
Experience: 5

Habitat: Glissini Caves

Drops: Sparkle bomb

Description: This dog was a soft, cuddly little puppy until it licked a
flagpole during a lightning storm. Now, whenever people hug it, ZAP! 

Notes: Found on the fifth and sixth floors of the Glissini Caves. Four Zap
Hounds escort the boss on the fifth floor, turning what was already one of the
hardest battles in the game into an unfair, rage-inducing mess. It loves to
hit the entire party from the back row and is arguably the most troublesome
enemy in the first half of the Glissini Caves. 


^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^


147. Cephalomage

Type: Light
Level: 68
HP: 1100

Bira: 100
Experience: 0

Habitat: Capsicum Caverns (Amigo Mode)

Drops: Black frog

Description: A master contortionist that can twist itself into different
shapes, the Cephalomage actually possesses no truly stable form.  

Notes: Amigo Mode only. Compared to the vast majority of enemies in the
Capsicum Caverns amigo dungeon, Cephalomage is a real powerhouse. If you visit
the dungeon as soon as you unlock it, Cephalomage will be an almost as nasty
surprise as the Gazellebear (entry 75).


^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^


148. Oldfangel

Type: Light
Level: 77
HP: 3100

Bira: 770
Experience: 5

Habitat: Glissini Caves

Drops: Misty cloak

Description: Despite its appearance, the Oldfangel isn't much of a warrior.
However, in a pinch, it doesn't mind putting on a good show. 

Notes: Found on the thirteenth floor of the Glissini Caves.  


^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^


149. Erilyn

Type: Light
Level: 87
HP: 2900

Bira: 870
Experience: 5

Habitat: Glissini Caves

Drops: Thinky cloak

Description: Marilyn's younger sister, Erilyn, shares her sister's big heart
but is also graceful and articulate. Although it's too soon to tell, she
stands to be this year's It monster.
 
Notes: Found on the fourteenth and fiftheenth floor of the Glissini Caves.
Unsurprisingly, it's a palette swap of Marilyn (entry 139). Its annoying habit
of using Celestial Swap contributes to making the boss battle on the fifteenth
floor of the Glissini Caves one of the trickiest battles in the game. 


^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^


150. Zap Raccoon

Type: Light
Level: 97
HP: 3600

Bira: 970
Experience: 5

Habitat: Glissini Caves

Drops: Red Worm

Description: Poor Zap Raccoon. It fries anything that gets too close to it.
It drains the energy from any machine that gets too close.
 
Notes: Found on the seventeenth floor of the Glissini Caves. It's the bigger,
badder brother of the notorious Zap Hound. Probably the hardest non-boss enemy
in the game.


^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^


151. Bellber

Type: Light
Level: 98
HP: 3900

Bira: 980
Experience: 5

Habitat: Glissini Caves

Drops: Bellber husk

Description: Popularity is a double-edged sword. Just ask a Bellber. They
hoard Bellber husks, but that just makes them top targets of collectors and
looters alike. 
 
Notes: Found on the bottom floor of the Glissini Caves. A tough enemy whose
drop is one of the rarest in the game. It takes luck and a whole lot of
slippy oil if you want to complete its entry in the bestiary. 


^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^


152. Pumpkrone

Type: Dark
Level: 6
HP: 550

Bira: 10
Experience: 0

Habitat: Will-o'-Wisp Academy (Amigo Mode)

Drops: Jasmine frog

Description: Pumpkrone is a happy old granny that wears a pumpkin mask, eats
pumpkin for every meal, and sleeps in a wet pile of pumpkin mush. 
 
Notes: Amigo Mode only. Like most of the monsters in the Will-o'-Wisp dungeon,
it's common and has a decent drop rate. 


^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^


153. Sheepdevil

Type: Dark
Level: 14
HP: 900

Bira: 200
Experience: 18

Habitat: Carbonara Jungle

Drops: Leaf hat

Description: This recently resurrected beast must defeat you to earn its
freedom.
 
Notes: Summoned by two Buffalopes (entry 84) if they have an open space in the
middle of the front line of their formation. Waiting for the Buffalopes to
summon it is the only way to find a Sheepdevil. 


^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^


154. Emoterpillar

Type: Dark
Level: 16
HP: 660

Bira: 20
Experience: 0

Habitat: Carbonara Jungle (Amigo Mode)

Drops: Lilac frog

Description: This beast stores pent-up rage, sorrow, anger, resentment, pity,
panic, and befuddlement, and then unloads all of its emotional baggage on you
in one sad burst. 
 
Notes: Amigo Mode only, this repaint of the Sea Crawler (entry 128) drops a
unique frog. Whoop-de-fiddely-do. 


^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^


155. Ghoul Dog

Type: Dark
Level: 23
HP: 2000

Bira: 50
Experience: 0

Habitat: Capsicum Caverns (Amigo Mode)

Drops: Maroon frog

Description: A quick knife-attacker. It raises the knife, but it's anyone's
guess where it will land. Some say simply that its brain has gone rotten. 
 
Notes: Amigo Mode only. While I'm sure that a marron frog is truly a thing of 
beauty, nobody could care less about yet another palette swap who drops yet 
another useless gummy.


^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^


156. Hoody Devil

Type: Dark
Level: 24
HP: 1100

Bira: 150
Experience: 0

Habitat: Capsicum Caverns (Amigo Mode)

Drops: Sugarstar

Description: Why does he wear a mask? Is he a criminal on the the run, or
is he just shy?

Notes: Amigo Mode only. Amazingly, this recycled fellow may be a repainted
Masked Devil (entry 141), but at least he doesn't drop a a pointless frog.
Unfortunately, "drops sugarstars" is the most interesting thing one can say
about this fellow.


^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^


157. Galsium

Type: Dark
Level: 25
HP: 850

Bira: 150
Experience: 5

Habitat: Capsicum Caverns 

Drops: Shadow bomb

Description: The fact that Galsiums have empty heads might explain why they
slash anything they see, even each other. 

Notes: A common encounter is most parts of the Capsicum Caverns.


^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^


158. Dark Warrior

Type: Dark
Level: 25
HP: 920

Bira: 90
Experience: 0

Habitat: Capsicum Caverns (Amigo Mode)

Drops: Peach frog

Description: This martial artist is at his best in pitch dark, where he can
strike you from the shadows! 

Notes: Amigo Mode only. Yet another frog-dropping repaint. 


^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^


159. Mummy Dog

Type: Dark
Level: 28
HP: 750

Bira: 85
Experience: 5

Habitat: Holy Water Pyramid

Drops: Decursy tail

Description: Mummy Dogs never get fed by their mummy masters. That might
explain why they're so hungry. 

Notes: A random encounter in the Holy Water Pyramid. Note that there are two
kinds of Mummy Dogs, each with their own separate entry in the bestiary. This
is the blue, yellow and white one. 


^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^


160. Mummy Dog

Type: Dark
Level: 29
HP: 800

Bira: 20
Experience: 3

Habitat: Holy Water Pyramid

Drops: Decursy tail

Description: Ancient mummy magic has summoned this bone-dry dog from the
underworld. No one can escape its paws of terror. 

Notes: Summoned by the Dog Master (entry 162) in the Holy Water Pyramid. Note
that there are two kinds of Mummy Dogs, each with their own separate entry in
the bestiary. This is the gray one. 


^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^


161. Bonebox

Type: Dark
Level: 30
HP: 350

Bira: 130
Experience: 6

Habitat: Holy Water Pyramid

Drops: Versatail

Description: Life took hold in a dark coffin and shut the lid on itself.
Now, only despair oozes out. And strange smells. 

Notes: A somewhat common encounter in the Holy Water Pyramid. 


^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^


162. Dog Master

Type: Dark
Level: 30
HP: 950

Bira: 94
Experience: 10

Habitat: Holy Water Pyramid

Drops: Decursy tail

Description: A high-ranking shaman. He may be arrogant, cunning, conniving,
and a puppy hater, but he's not such a bad guy. 

Notes: A somewhat common encounter in the later parts of the Holy Water
Pyramid. Summons Mummy Dog (entry 160).


^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^


163. Dog Trainer

Type: Dark
Level: 30
HP: 950

Bira: 94
Experience: 10

Habitat: Holy Water Pyramid

Drops: Decursy tail

Description: This harsh trainer knows no mercy for the weak and flabby. Drop
down and give him twenty, maggot!

Notes: A somewhat common encounter in the later parts of the Holy Water
Pyramid. Looks similar to the Dog Master (entry 162), but has a whip instead
of a spear.


^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^


164. Phantom Jar

Type: Dark
Level: 39
HP: 150

Bira: 110
Experience: 10

Habitat: Couscous Ruins

Drops: Windy boots

Description: Long ago, the Phantom Jar held the world's finest delicacies.
Some food might make it happy. 

Notes: A common encounter in the later parts of the Couscous Ruins.


^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^


165. Meatmaul

Type: Dark
Level: 45
HP: 1800

Bira: 110
Experience: 0

Habitat: Capsicum Caverns (Amigo Mode)

Drops: Gray frog

Description: The Meatmaul is covered with with gigantic, savory meatballs,
lending it a certain freakish-yet-mouthwatering look. Sadly, it does not have
a special pasta attack. 

Notes: Amigo Mode only. It's an uncommon encounter in the Capsicum Caverns
dungeon. 


^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^


166. Tin Swordsman

Type: Dark
Level: 48
HP: 350

Bira: 380
Experience: 9

Habitat: Cocoabutter Valley 

Drops: Goblin array

Description: A Tin Swordsman can't walk up a flight of stairs without breaking
a sweat, thanks to its heavy armour. That's why it's always saving for an
aluminum upgrade. 

Notes: A common encounter in the Cocoabutter Valley. The goblin array it drops
is a good way to make money if you have yet to pick up the best stuff from
Assam.


^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^


167. Hodmedod

Type: Dark
Level: 48
HP: 1900

Bira: 340
Experience: 11

Habitat: Cocoabutter Valley 

Drops: Winged boots

Description: Someone threw away this doll, but she has risen. Now, she hunts
the one who threw her away. If you tell her where that person is, she'll let
you go... for now. 

Notes: A common enemy in the Cocoabutter Valley. The description is a bit
puzzling. Who on earth would have a scarecrow for a doll?


^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^


168. Grizzly Goat

Type: Dark
Level: 49
HP: 1000

Bira: 330
Experience: 10

Habitat: Cocoabutter Valley 

Drops: Winged hat

Description: This creature acts on instinct, answering the call of the wind
at all times. That's what it wants you to think, anyway. It's really quite
reserved and mild mannered.

Notes: A common enemy in the Cocoabutter Valley. Looks far harder than it is. 


^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^


169. Meloniac

Type: Dark
Level: 50
HP: 250

Bira: 230
Experience: 9

Habitat: Chromagar Cave

Drops: Star robe

Description: This member of the Dark Magician Tribe thrives on darkness melons
These melons turn all who eat them into ghastly horrors, which explains why
this mage wears a mask.

Notes: A common encounter on the first floor of the Chromagar Cave. Don't let
the low HP fool you, Meloniacs can take quite a bit of punishment.


^^^^^^^^^^^^^^^^^^B^Y^^S^T^E^A^M^L^I^N^E^R^8^8^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^


170. Goblin Dog

Type: Dark
Level: 50
HP: 680

Bira: 200
Experience: 8

Habitat: Chromagar Cave

Drops: Shadow bomb

Description: This naughty dog loves pranking people. If it's ever in a fix,
it just wags its tail and acts cute. Nobody can resist its charms. 

Notes: A common encounter on the first floor of the Chromagar Cave. Frequently
appears in groups with Meloniac (entry 169). 


^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^


171. Spearschrank

Type: Dark
Level: 51
HP: 1300

Bira: 450
Experience: 8

Habitat: Chromagar Cave

Drops: Tech Model S

Description: This master of the three-pronged spear can skewer enemies and
finger foods alike. 

Notes: An uncommon encounter in the south-east parts of the the bottom floor
of the Chromagar Cave.


^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^


172. Grim Barber

Type: Dark
Level: 51
HP: 1900

Bira: 160
Experience: 5

Habitat: Chromagar Cave

Drops: Winged bangle

Description: The dreaded Grim Barber takes more than a little off the top.

Notes: An common encounter in most parts of the the bottom floor
of the Chromagar Cave.


^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^


173. Reversio

Type: Dark
Level: 52
HP: 1800

Bira: 320
Experience: 6

Habitat: Chromagar Cave

Drops: Versatail

Description: Reversio monsters spin so fast, they can switch the alignment of
the stars. Sandwich pieces of the same color to flip their color. 

Notes: A common encounter on the first floor of the Chromagar Cave. Hitting it
without killing it will cause Reversio to switch element between dark and
light (entry 143). Each type has their own entry in the bestiary.


^^^^^^^^^^^^^^^^^^B^Y^^S^T^E^A^M^L^I^N^E^R^8^8^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^


174. Beelzeboar

Type: Dark
Level: 54
HP: 1600

Bira: 230
Experience: 10

Habitat: Chromagar Cave

Drops: Winged studs

Description: This beast wields immense magical power. It holds itself up by
balancing on its tail. This majestic talent impresses other monsters, so
they follow it around.  

Notes: A common encounter on the bottom floor of the Chromagar Cave. Like the
description suggests, it appears in an unusually wide variety of enemy
formations. 


^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^


175. Flute Devil

Type: Dark
Level: 55
HP: 1800

Bira: 150
Experience: 0

Habitat: Capsicum Caverns (Amigo Mode)

Drops: Silver frog

Description: This wandering musician calls itself a bard. Don't try to tell it
otherwise, or you'll be in for a few orchestra hits yourself.

Notes: Amigo Mode only. It's an uncommon encounter in the Capsicum Caverns
amigo dungeon. 


^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^


176. Nightmop

Type: Dark
Level: 65
HP: 2300

Bira: 650
Experience: 5

Habitat: Glissini Caves

Drops: Decursy tail

Description: The Nightmop executes its dastardly, clandestine cleaning 
operations under the shroud of inky darkness. 

Notes: A common encounter on the third and forth floors of the Glissini Caves.
It has strong physical attacks, but is a pushover compared to some of the 
other monsters down there.


^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^


177. Graver

Type: Dark
Level: 96
HP: 3500

Bira: 960
Experience: 5

Habitat: Glissini Caves

Drops: Fossil charm

Description: The Graver is the spirit of an evildoer who has possessed a whole
grave and returned to life. It gets its kicks from freaking out people 
visiting the cemetery. 

Notes: A common encounter on the seventeenth floor of the Glissini Caves. Did
you think that Faded stone (entry 103) was a pain? Wait until you reach the 
last few floors of the Glissini Caves and come face-to-stone with its bigger
brother. Like most enemies down there, it will kill your party if you make a
single mistake. 


^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^'


178. Armagel

Type: Dark
Level: 98
HP: 4400

Bira: 980
Experience: 5

Habitat: Glissini Caves

Drops: Space ring

Description: This mysterious enigma has been revived to serve eternally as a
soldier. Somehow, he lost the lower half of his body in the process. His only
dream? To run again. 

Notes: Found on the bottom floor of the Glissini Caves. On its own, a single
one of these is far more dangerous than most regular bosses including Shadra 
(entry 224). Unfortunately for you, they travel in groups. 


^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^


179. Magic Dummy

Type: Fire
Level: 1
HP: 160

Bira: 0
Experience: 35

Habitat: Magic Academy

Drops: None

Description: Magic Dummies live only to be crushed, sliced, soaked, frozen,
buried, incinerated, and nailed in the head with roundhouse kicks. Then they
go back in the closet.

Notes: You beat up Magic Dummies during the tiresome tutorial on Kovomaka. 


^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^


180. Ant Lion

Type: Earth
Level: 2
HP: 650

Bira: 50
Experience: 40

Habitat: Quiet Plateau

Drops: Green frog

Description: The Ant Lion lurks below the sandy waves, waiting for the 
pattering of little footsteps before launching out of the ground to feast on
its prey. 

Notes: The first real boss in the game. It looks huge and intimidating, but is
a complete puchover. 


^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^


181. Sentry Mk 1

Type: Earth
Level: 2
HP: 70

Bira: 5
Experience: 5

Habitat: Khave Ruins

Drops: None

Description: These robots approach you silently, with a coolness that only the
mechanical can pull off. Watch out, though: it will surprise you with a
lightning-fast rocket punch! 

Notes: Not sure why these are listed in the boss section. You'll encounter 
groups of them in the Khave Ruins. Most can be skipped, but since the 
experience points are are good at such an early point in the game, I 
recommend that you fight all of them.


^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^


182. Securitron

Type: Earth
Level: 2
HP: 700

Bira: 30
Experience: 50

Habitat: Gumbo Gaol

Drops: Rusty screw

Description: Like all super-high tech gadgets, this bleeding-edge security
robot is expensive, extremely fragile, and...already outdated.

Notes: The first boss to put up any kind of fight. Still not much of a
problem though. Has the most useless drop in the game. 


^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^


183. Ant Queen

Type: Earth
Level: 5
HP: 800

Bira: 150
Experience: 70

Habitat: Queen's Chambers

Drops: None

Description: This ant queen lives underground on Erd. She's selfish and
violent on a good day. Catch her on a bad day, and she'll sic her entire
army on you without a thought.

Notes: A not-too tricky boss who loves to have her minions Magician Ant
(entry 82) and Soldier Ant (entry 81) do her dirty work for her. Note that
the Magician Ants that she summons are slightly lighter blue than the ones
that you fought earlier in the Ant Hole. They don't have a seperate entry
though. 


^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^


184. Sentry mk 2

Type: Earth
Level: 5
HP: 100

Bira: 15
Experience: 5

Habitat: Khave Ruins, Quiet Plateau

Drops: None

Description: Robots don't care about basic courtesy. These robots will attack
you without even so much as a simple "hello." They vary in strength depending
on their level.

Notes: A souped-up Sentry Mk 1 (entry 181). You'll fight groups of them during
the last part of your first visit to Erd. Like its smalller brother (or should
that be sister?), its inclusion in the boss section of the bestiary is
puzzling at best. 


^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^


185. Sentry mk 3

Type: Earth
Level: 6
HP: 340

Bira: 30
Experience: 7

Habitat: Khave Ruins

Drops: None

Description: These callous robots will sneak up to attack you without warning.
They vary in strength depending on their levels. Never underestimate a robot!

Notes: The strongest in the Sentry series of not-bosses, Mk 3 is still
nothing more than minor annoyance. 


^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^


186. Securitron 2

Type: Earth
Level: 6
HP: 1500

Bira: 40
Experience: 12

Habitat: Khave Ruins

Drops: Rusty screw

Description: Freshly repaired, patched, and reinstalled, this security robot
lusts for sweet, roboty revenge. 

Notes: It's stronger than the first Securitron (entry 182), but by the time
you encounter it during your second wisit to the Khave Ruins, you should have
leveled enough to beat it easily. In an extraordinary show of laziness, the
game designers didn't even bother to repaint Securitron when they upgraded it.


^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^


187. Hermit Lab

Type: Water
Level: 5
HP: 600

Bira: 500
Experience: 20

Habitat: Lover's Cove

Drops: Green frog

Description: The Hermit Lab is a simple beast with simple tastes: making
mischief, swiping stuff, and scratching. Some say it's a messenger of the
Dragon God.  

Notes: Another weak early-game boss. It can whitdraw into its shell to raise
its defences and trick you into wasting MP, but doesn't present much of a
challenge.


^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^


188. Pirate Otter

Type: Water
Level: 6
HP: 480

Bira: 80
Experience: 8

Habitat: Great Dragon Road

Drops: Rainbow shell

Description: Bored with life in the sticks, these otters have started running
amok to amuse themselves. They leave a trail of wedgies in their wake. 

Notes: Pirate Otters come in six different flavors with six different entries
in the bestiary. This version is dressed in red and is a set encounter in the
Great Dragon Road dungeon. 


^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^


189. Pirate Otter

Type: Water
Level: 6
HP: 450

Bira: 40
Experience: 7

Habitat: Great Dragon Road

Drops: Rainbow shell

Description: Bored with life in the sticks, these otters have started running
amok to amuse themselves. They leave a trail of wedgies in their wake.

Notes: Pirate Otters come in six different flavors with six different entries
in the bestiary. This version is dressed in blue and is a set encounter in the
Great Dragon Road dungeon.


^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^


190. Chard

Type: Dark
Level: 8
HP: 3200

Bira: 1000
Experience: 60

Habitat: Great Dragon Road

Drops: Sage hat

Description: The leader of the pirate otters suffers from a superiority
complex, which isn't helped by his mastery of dark magic. He fought Miss
Madeleine at some point... 

Notes: You'll fight Chard several times during the adventure. The first
encounter is also the hardest, mainly due to the low levels and poor
equipment you are stuck with at this point.


^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^


191. Mojo

Type: Water
Level: 10
HP: 2500

Bira: 600
Experience: 20

Habitat: Carbonara Jungle

Drops: Raggedy leaf

Description: The pirates keep this mojo as their own vicious pet. This
unstoppable, hideous, slobbering fiend is, in fact, stoppable, as long as
you attack it with magic.  

Notes: Not the hardest boss in the world. If you managed to beat Chard
(entry 190), this dachshund-like landshark shouldn't be too much of a problem. 


^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^


192. Pirate Otter

Type: Water
Level: 13
HP: 1400

Bira: 20
Experience: 5

Habitat: Carbonara Jungle, Assam, Nata de Coco Door

Drops: Rainbow shell

Description: Bored with life in the sticks, these otters have started running
amok to amuse themselves. They leave a trail of wedgies in their wake.

Notes: Pirate Otters come in six different flavors with six different entries
in the bestiary. This version wields a saber and is a set encounter in the 
later parts of the Carbonara Jungle. You'll also fight it in Assam and later
along with Chard (entry 196) by the Nata de Coco door. 


^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^


193. Totem Bomb

Type: Water
Level: 13
HP: 1000 (according to Fondue's Reveal. It doesn't matter during the battle)

Bira: 150
Experience: 30

Habitat: Carbonara Jungle

Drops: Totem studs

Description: Like all things annoying, this road-blocking bot comes courtesy
of the astro pirates. Get near it, and the crazy thing will hop on you and
blow itself up! 

Notes: A tricky boss if you don't know how to fight them. To beat the two 
totem poles, you must attack them with physical attacks. Each attack will
knock away one Totem Bomb from the pole. Their suicide attacks will also
remove a bomb, but the character it targets will likely die in the process.
Reduce each pole to zero to beat the Totem Bombs. 


^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^


194. Peacock Fish

Type: Water
Level: 14
HP: 3600

Bira: 750
Experience: 30

Habitat: Port Assam

Drops: Rainbow shell

Description: The Peacock Fish attracts its mate by spreading its majestic 
fins. The brighter the fins, the less likely it is to spend its Friday nights
playing role-playing games.

Notes: Not the hardest of bosses as long as you don't expect Pico to survive
the battle. Just focus on keeping your uselful characters alive and you'll be
fine.  


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195. Mugwort

Type: Wood
Level: 15
HP: 4500

Bira: 2500
Experience: 60

Habitat: Honey Mint

Drops: None

Description: Although he's a deputy police chief in Bena Rikashi, he got this
one-day job because he didn't mind massaging the chief's shoulders. It's not
a glamorous job. 

Notes: First you save his behind when he's out of tp, then he forces you to
fight him? Ungrateful jerk. On an unrelated note, he's the first character in
the game to use Celestial Swap. 


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196. Chard

Type: Dark
Level: 16
HP: 6800

Bira: 7000
Experience: 120

Habitat: Nata de Coco Door

Drops: Sage band

Description: The leader of the pirate otters suffers from delusions of
grandeur. He claims he held his punches last time. This time, he means
business! 

Notes: Like his otter underlings, Chard keeps reappering throughout the game
(and as a result, the bestiary). This time he brought some sword-wielding
Pirate Otters (entry 192) and a new attack or two. He's still not much of a
challenge though. 


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197. Pooka

Type: Dark
Level: 20
HP: 2200

Bira: 650
Experience: 60

Habitat: World Seam

Drops: None

Description: This mysterious enigma is more of a grunt, possessing powerful
attacks and empty, terrifying eyes. 

Notes: Not really a boss, but listed in this part of the bestiary since it's
a set encounter. If you chose a dark hero/heroine and tag with 100 people in
amigo mode, you'll get an egg that can be hatched for a cute baby Pooka,
making it the only enemy you can actually control. 

You'll fight a stronger version of Pooka in the Cocoabutter Valley, but for
some reason, it doesn't get its own entry in the bestiary. 
 


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198. Policeman

Type: Light
Level: 20
HP: 1000

Bira: 100
Experience: 15

Habitat: World Seam

Drops: None

Description: The noble police officer works hard day and night to protect
space. The motto of the Space Police: "Arrest 'em all, and let prison sort 'em
out!"

Notes: Not really a boss, but listed in this part of the bestiary since it's a
space police. You'll first fight them in the prison section of the World Seam
and later encounter them in other parts of Razen.   
 


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199. Buck Private

Type: Light
Level: 22
HP: 4000

Bira: 20
Experience: 5

Habitat: Shishkebab Cave

Drops: None

Description: This trooper is one of Gil Mudflap's personal guard. He treats
his men like footstools. Literally. 

Notes: MISSABLE. Only fought alongside Mudflap (entry 200). If you kill 
Mudflap before at least one of the two Buck Privates, you'll not be able to
get the entry for the bestiary. 


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200. Mudflap

Type: Earth
Level: 24
HP: 6500

Bira: 8000
Experience: 80

Habitat: Shishkebab Cave

Drops: Pigheaded hat

Description: Mudflap is one of Bena Rikashi's police inspectors. 
He looks--and smells--powerful. Be careful not to let him smother you. 

Notes: A somewhat tricky boss even if you are well-prepared. Mudflap loves to
inflict satatus on you, including the ever-annoying sick that  prevents you
from using magic. He'll also use one of his Buck Privates (entry 199) as a
springbord to deal some hefty damage to a single character. Make sure you
take out at least one of the two Buck Privates before you finish off Mudflap
since this is your only chance to get them in your bestiary.  
 

^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^


201. Major

Type: Light
Level: 23
HP: 620

Bira: 200
Experience: 12

Habitat: World Seam

Drops: None

Description: The elite Space Police sniper is in charge of only one thing:
silently obliterating the enemy without warning, anytime and anywhere. 

Notes: Like all space police-type enemies, Major is listed in the boss section
of the bestiary. He's summoned as backup by Cuckoo Claxon (entry 133).
 

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202. Dab Hasnel

Type: Dark
Level: 26
HP: 8000

Bira: 900
Experience: 60

Habitat: Capsicum Caverns, Cocoabutter Valley

Drops: None

Description: This swift enigma is battle-ready and deadly, possessing a hard
outer shell and agile limbs. It relies on its natural springiness to attack
its foes. 

Notes: Again, not a real boss. You'll fight Dab Hasnel as a set encounter in
the Capsicum Caverns and later as a regular enemy in the first part of the
Cocoabutter Valley on Shadra.
 

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203. Demar

Type: Water
Level: 32
HP: 12 000

Bira: 10 000
Experience: 65

Habitat: Holy Water Pyramid

Drops: Shampoo cap

Description: This Bena Rikashi police commissioner possesses an almost
inexplicable charm. One glance with those bright eyes of his, and you can't
help but fall for him.

Notes: A vain and somewhat feminine man, Abalon Demar puts up quite a fight
due to his ability to inflict various statuses including charm, which makes
an affected character unable to attack him.
 

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204. Sergeant

Type: Light
Level: 35
HP: 1300

Bira: 240
Experience: 9

Habitat: Holy Water Pyramid

Drops: None

Description: This Space Police squad specializes in charging blindly into
battle. More often than not, this results in what they playfully call 
"friendly head trauma." 

Notes: A set encounter during your second visit to Cassia, Sergeants are easy
to take out if you know how to do it. When they have their shields in front of
them, use magic. When they hold their shields above their heads, use melee 
attacks. 


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205. Holy Sapling

Type: Wood
Level: 35
HP: 19 000

Bira: 12 000
Experience: 70

Habitat: The Holy Tree

Drops: Garden mitts

Description: Farina raised this gigantic and bloodthirsty tree from a sapling,
nurturing it on a steady diet of villagers.

Notes: One of the harder bosses. Its wood magic will usually kill Lassi in
one hit, forcing you to spam wakey tails unless you want your party to be
grinded down by its other spells. Keep Lassi alive and cast Healing wing every
time it uses an attack that damages the whole party and you should be able to
outlast it. Note that while Pico's fire spells are super effective, they will
also cause Holy Sapling to summon a Leafwich (entry 47).


^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^


206. Gummy Girl

Type: Dark
Level: 36
HP: 22 000

Bira: 10 000
Experience: 70

Habitat: Khave Ruins

Drops: Sage string

Description: This mysterious girl has been gummified. Nobody knows who she is,
but she had a very mysterious item with her. What will happen if you stop to
use it?

Notes: An optional boss fought by examining the circular containment unit on
the top floor of the Khave Ruins (after recharging Mokka's battery). She's
not too hard, if you managed to cut down the Holy Sapling, you shouldn't have
any problems with Gummy Girl. Beating her will not only get you a Sage string
(part of the exp up set), but also an access card that you can use on the
computer in Rio Villa to learn more about Erd's history and the rise of the
robots. 


^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^


207. Sr. Patrolman

Type: Light
Level: 43
HP: 2200

Bira: 150
Experience: 8

Habitat: Jalapeno Wasteland, Rio Villa, Ships' Graveyard,
Plateau of the Giant, Paella, Sugarleaf Plains West 

Drops: None

Description: This senior Space Police officer may spend most of his time
behind a desk, but he's not afraid to glower and shuffle some papers. 

Notes: Yet another Space Police. You'll fight them at several different
locations towards the ends of the story. Sr. Patrolman is nothing but a
Policeman (entry 198) with better stats. 


^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^


208. Muzzleflash

Type: Fire
Level: 39
HP: 22 000

Bira: 15 000
Experience: 70

Habitat: Path of Five Organs

Drops: Loincloth

Description: Muzzleflash is a reckless fighter, notorious for gunning down
friend and foe alike. After his last battle, he was imprisoned for the safety
of the galaxy.

Notes: Considering that Magnus Muzzleflash is depicted as some kind of insane
power house, this battle is easy. While he hits hard and can cause scorch,
Muzzie shouldn't cause you any problems unless you are woefully unprepared to
fight him. 


^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^


209. Pourri

Type: Wind
Level: 42
HP: 18 000

Bira: 12 000
Experience: 70

Habitat: Couscous Ruins

Drops: Airy sleeves

Description: As the chief of the Space Police in Bena Rikashi, Brie Pourri
possesses unrivaled leadership skills, although she does question the
decisions made by the brass.

Notes: With her impractical heart-shaped flying saucer/backpack, Brie looks
more like a heroine that a bunch of girls in kindergarten would come up with
than a space police chief. Her annoying Cyclone Waltz attack will temporarily
take a character out of the battle for a couple of turns, making her a bit
more of a threat than her apperence suggests. Still not really a challenge
though.


^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^


210. Odd Beetle

Type: Light
Level: 43
HP: 18 000

Bira: 5000
Experience: 120

Habitat: Couscous Ruins

Drops: Fairy tiara

Description: What manner of insect is this? A mutation? Or is it perhaps the
product of some experiment?

Notes: Like Pourri (entry 209), Odd Beetle is able to take one of your
characters out of the battle for a few turns with its cocoon attack. The
beetle has some excellent defences and will take awhile to wear down, but as
long as it doesn't put Lassi in a cocoon, you should be able to outlast it.


^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^


211. Pirate Otter

Type: Water
Level: 41
HP: 1600

Bira: 300
Experience: 5

Habitat: Condimen Tower, Phunnel Pit

Drops: None

Description: Bored with life in the sticks, these otters have started running
amok to amuse themselves. They leave a trail of wedgies in their wake.

Notes: Pirate Otters come in six different flavors with six different entries
in the bestiary. This version is dressed in green and is a set encounter in
the Condimen Tower during the Space police's assault. 



^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^


212. Pirate Otter

Type: Water
Level: 42
HP: 2200

Bira: 250
Experience: 5

Habitat: Condimen Tower, Phunnel Pit

Drops: None

Description: Don't let its adorable exterior fool you. The otter buccaneer
is a fierce fighter equipped with an anchor that can smash items--and it's
not afraid to use it!

Notes: Pirate Otters come in six different flavors with six different entries
in the bestiary. This version carries an anchor and is a set encounter in
the Condimen Tower during the Space police's assault. It uses its anchor
to destroy items from your inventory when it attacks you. I've never seen one
destroy anything more valuable than a blue frog, so it's not as bad as it
sounds.


^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^


213. Pirate Otter

Type: Water
Level: 42
HP: 1900

Bira: 500
Experience: 5

Habitat: Condimen Tower, Phunnel Pit

Drops: None

Description: Like all otters, the otter rogue loves to fish--especially when
it's fishing for wallets.

Notes: Pirate Otters come in six different flavors with six different entries
in the bestiary. This version carries a fishing rod and is a set encounter in
the Condimen Tower during the Space police's assault. It uses its fishing
rod to steal small amounts of bira from your wallet. 


^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^


214. CSI

Type: Light
Level: 43
HP: 680

Bira: 250
Experience: 10

Habitat: Paella, Sugarleaf Plains West

Drops: None

Description: These investigators specialize in forensic crime-scene analysis.
They're always looking for new ways to drum up business, so try not to look
nervous around them.

Notes: Yet another space police enemy. You'll fight them during the attack on
Condimen Tower after collecting all the millenium gummies. For some reason
the bestiary lists their habitat as Jalapeno Wastelands, but you'll only
fight them in Paella and Sugarleaf Plaines West.


^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^


215. Inspector

Type: Light
Level: 43
HP: 920

Bira: 280
Experience: 10

Habitat: Jalapeno Wasteland, Paella, Sugarleaf Plains West

Drops: None

Description: The chief inspector of the Space Police wastes no time on
investigations. He keeps himself free for more important things, like
throwing bombs at civilians.

Notes: Yet another space police enemy, this time wielding a trumpet. You'll 
fight them during the attack on Condimen Tower after collecting all the 
millenium gummies. For some reason the bestiary lists their habitat as 
Jalapeno Wastelands, but you'll only fight them in Paella and Sugarleaf 
Plaines West.


^^^^^^^^^^^^^^^^^^B^Y^^S^T^E^A^M^L^I^N^E^R^8^8^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^


216. Cybersaurus

Type: Dark
Level: 46
HP: 20 000

Bira: 0
Experience: 70

Habitat: Sugarleaf Plains West

Drops: Manic shoes

Description: Once, this creature wandered freely, terrorizing the locals as it
pleased. The Space Police captured it and brought it under their control with
cybernetic parts. 

Notes: Finally a real boss after all those fishy otters and spaced-out cops.
Probably the hardest boss you've encountered up to this point, the Cybersaurus
is accompanied by a Space Warden (entry 217). Like the CSI (entry 214) and
inspector (215), Cybersaurus and Space warden are incorrectly listed as 
habitants of the Jalapeno Wastelands.


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217. Space Warden

Type: Dark
Level: 46
HP: 8000

Bira: 20 000
Experience: 20

Habitat: Sugarleaf Plains West

Drops: None

Description: The warden of the Space Police prisons has a brilliant mind and
never makes mistakes. He controls the Cybersaurus with a remote that never
leaves his side.  

Notes: Fought alongside the Cybersaurus (entry 216), Space Warden is possibly
missable. I've never beaten the Cybersaurus before killing the Space Warden,
but I assume that, like with Buck Private (entry 199), you must kill him first
to get his entry in the bestiary. Cybersaurus and Space warden are incorrectly
listed as habitants of the Jalapeno Wastelands.


^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^


218. Fowler

Type: Dark
Level: 48
HP: 20 000

Bira: 30 000
Experience: 75

Habitat: Starway

Drops: Hill boots

Description: Chief fighting instructor for the Space Police and a (mostly)
unparalleled martial artist, Biek Fowler's slightly sleazy style has bested
many a lawbreaker.

Notes: Every time you meet Biek Fowler during the story, he comes across as a
real bad-ass. Unfortunately, he turns out to be a (mainly) physical attacker,
not a good thing in a game where everything revolves around magic... A weak
and disappointing boss who won't last long if you know what you are doing.


^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^


219. Equillekrew

Type: Dark
Level: 50
HP: 8000

Bira: 1200
Experience: 25

Habitat: Cocoabutter Valley

Drops: None

Description: On top of being a powerful conjurer, the Equillekrew is also
quite the smooth talker, leaving many an adventurer with a broken heart.

Notes: Not a boss, but like the otters and space cops, he/she/it still manages
to get lumped with the big dudes. Equillekrews wander around the map in
Cocoabutter Valley, triggering an encounter if you touch them. 


^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^


220. Chard

Type: Dark
Level: 52
HP: 20 000

Bira: 16 000
Experience: 70

Habitat: Cocoabutter Valley

Drops: None

Description: You've beaten him twice, but now the dark planet is feeding his
power. Is this the last stand of a man obsessed with the dark teachings of
Master Kale?

Notes: Considering that Chard is one of the final bosses of the story and
caused you quite a few problems earlier in the game, one could assume that he
would put up quite a fight, right? He doesn't. He's remarkably easy. 


^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^


221. Giant Larva

Type: Light
Level: 53
HP: 25 000

Bira: 0
Experience: 70

Habitat: Chromagar Cave

Drops: None

Description: This mysterious insect larva seems to absorb any magic around it
insatiably, as though its feeding off of the magical energies. Will it ever
turn into a cocoon?

Notes: The infant form of the final boss of the story and the first of a
string of three boss battles that you have to finish in one go. Don't save
after beating it since there's no way to go back afterwards. Finishing the
game and restarting from your last save point will get it into your bestiary
without getting you stuck in the last area without means of going back.  


^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^


222. Kale

Type: Light or dark, depending on your hero. Kale will always be the opposite
element of you.
Level: 56
HP: 18 000

Bira: 0
Experience: 80

Habitat: Chromagar Cave

Drops: None

Description: This former Will-o'-Wisp Academy student manipulated the Space
Police and led them on a mad crusade against magicians. He possesses vast
knowledge.

Notes: Fought alongside Gummy Giant (entry 223), Kale is the second of a
string of three boss battles that you have to finish in one go. Don't save
after beating him since there's no way to go back afterwards. Finishing the
game and restarting from your last save point will get him into your bestiary
without getting you stuck in the last area without means of going back.  


^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^


223. Gummy Giant

Type: Light or dark, depending on your hero. Gummy Giant will always be the 
same element as you.
Level: 55
HP: 14 000

Bira: 0
Experience: 80

Habitat: Chromagar Cave

Drops: None

Description: Fueled by the power of Kale's sinister magic, this creature has
no mind of its own. It simply carries out any order it receives, no matter
how cruel.

Notes: Fought alongside Kale (entry 222), it is part of the second of a
string of three boss battles that you have to finish in one go. Don't save
after beating it since there's no way to go back afterwards. Finishing the
game and restarting from your last save point will get it into your bestiary
without getting you stuck in the last area without means of going back.  


^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^


224. Shadra

Type: Changes during the battle (first form)/the opposite element of the hero
(second form).
Level: 58
HP: 35 000

Bira: 0
Experience: 0

Habitat: Chromagar Cave

Drops: None

Description: Shadra has transformed into a giant, sun-devouring monstrosity.
Legends say that when the sun has been consumed, a new universe will be born.

Notes: The last boss in the story, Shadra is actually quite tricky, especially
if the two boss encounters before forced you to waste supplies. It will change
element during the first part of the battle before morphing into a gruesome
monster. Make sure to revive Mocca at the start of the battle since having him
in the front row will take a lot of pressure of your other characters. 
Finishing the game and restarting from your last save point will get it into
your bestiary.


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225. Securitron 3

Type: Earth
Level: 70
HP: 40 000

Bira: 16 000
Experience: 30

Habitat: Glissini Caves (5th floor)

Drops: None

Description: These mighty robots were built using the pinnacle of Espresso
technology. The war ended before they could be used. They've been mothballed
underground since.

Notes: The first boss of the Glissini Caves and so hard it will make Shadra
seem like a poorly told joke in comparasion. To even stand a chance against
Securitron 3 and its escort of four Zap Hounds (entry 146) you'll need to do
three things; kill the Zap Hounds before they tear up your party, make sure
to have everybody's aura aligned and pray for luck. Securitron 3 have two
attacks. The first is a combo of lock on and a missile barrage. If it uses it,
good, because the attack takes two turns and will "only" cause three hits,
making it entirely possible for you to have everybody survive the assault.
The other attack, Zap Net, is a single turn attack that hits everybody for
massive damage. If Securitron 3 uses it five times in a row, you are basically
dead no matter what you do. Easily one of the three hardest bosses in the
game.


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226. Elder Tree

Type: Wood
Level: 80
HP: 50 000

Bira: 20 000
Experience: 30

Habitat: Glissini Caves (10th floor)

Drops: None

Description: Long ago, the Elder Tree's seeds gave birth to the planets. Its
great, gigantic flowers will bloom until the end of time...or a really huge
giant picks them. 

Notes: It's basically a super charged version of Holy Sapling (entry 205).
Not that it says much, but the Elder Tree is by far the weakest of the bosses
in the Glissini Caves. If you got past Securiton 3 (entry 225) this battle 
shouldn't be much of a problem.


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227. Cybersaurus

Type: Fire
Level: 90
HP: 60 000

Bira: 24 000
Experience: 30

Habitat: Glissini Caves (15th floor)

Drops: None

Description: This space monster once terrorized every corner of the galaxy.
The Espressos caught it and sent it to anger management therapy. It now leads
a quiet life.

Notes: It may share its name and (minor palette swap aside) looks with the
Cybersaurus (entry 216) you fought on Razen, but this thing is far stronger.
Not only does it wield insanely powerfull attacks that will kill half your
party in one hit, it comes with an escort consisting of a starsign-swapping
Erilyn and two Jellybeasts (entry 27). Other than Macadameus (entry 249), it's
the hardest boss in the game. 



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228. Umbra

Type: Light or dark, depending on your hero. Umbra will always be the opposite
of your element.
Level: 99
HP: 75 000

Bira: 0
Experience: 0

Habitat: Glissini Caves (20th floor)

Drops: None

Description: Shadra, grown to massive dimensions after devouring powerful
millennium gummies, has shed its old husk and risen in this new and awe-
inspiring body. 

Notes: A much stronger version of Shadra. Not as hard as some of the enemies
you fought to get there, but still a formidable opponent. Beat it and a chest
containing the final putty pea will apear. 


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229. Monocorn

Type: Wind
Level: 13
HP: 2200

Bira: 800
Experience: 20

Habitat: Figurine

Drops: Antenna

Description: Its big body and useless wings may seem funny, but consider the
tragedy of its situation: the Monocorn weeps itself to sleep with impossible
dreams of flight.

Notes: MISSABLE!!! To fight it, you must use the Monocorn Horn Figurine on 
Macadameus. The fishing brownie just outside the entrance to Honey Mint will
give you the figure if you answer "no" when he/she asks you about the Space
Police. Note that you will be unable to get it after you have recieved the
Tempus Forget. 

Monocorn is unique in that it's the only figurine monster that you can fight
without getting the figurine from the Amigo Mode. It's a repaint of Unihorn
(entry 91). 


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230. Hot Lava

Type: Fire
Level: 28
HP: 800

Bira: 0
Experience: 1

Habitat: Figurine

Drops: None

Description: In the heat of battle, this creature gets a little carried away,
bursting forth with energy in an overzealous display of enthusiasm.

Notes: Can only be found by using Amigo Mode. To fight it, you must use the
Hot Lava figurine on Macadameus. The figurine can be found by tagging between
two files with male heroes or in chests in the Capsicum Caverns amigo dungeon.
Like the Lava Lumpling (entry 6), Hot Lava is a palette swap of the Mud Jammer
(entry 80).


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231. Nimbus

Type: Wind
Level: 29
HP: 780

Bira: 0
Experience: 1

Habitat: Figurine

Drops: None

Description: This cloud creature heralds the coming of winter. He has never 
known the pleasures of a warm summer day, which explains why his heart is so
very cold.

Notes: Can only be found by using Amigo Mode. To fight it, you must use the
Nimbus figurine on Macadameus. The figurine can be found by tagging between
two files with male heroes or in chests in the Capsicum Caverns amigo dungeon.
Like the Mistral (entry 66), Nimbus is a palette swap of the Choker
(entry 55).


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232. Happyboy

Type: Light
Level: 30
HP: 860

Bira: 0
Experience: 1

Habitat: Figurine

Drops: None

Description: Happyboy is the youngest of the three brothers. While not the 
most handsome, he is the strongest and hardiest. Fun fact: Happyboy isn't all
that happy.

Notes: Can only be found by using Amigo Mode. To fight him, you must use the
Three Brothers figurine on Macadameus. The figurine can be found by tagging 
between two files with a male and a female hero/heroine or in chests in the 
Capsicum Caverns amigo dungeon. He's the only figurine monster that doesn't
fights alongside otther monsters. Using the Three Brothers figurine will put
you in a battle against Happyboy and his two brothers Prettyboy (entry 131)
and Loverboy (entry 132). Happyboy shares his character model with his two
brothers. 


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233. Spiky Nut

Type: Wood
Level: 31
HP: 600

Bira: 0
Experience: 1

Habitat: Figurine

Drops: None

Description: This rare monster wriggles out of its rock-hard shell once a
century. It's lazy and in poor shape, but the beast's shell protects it from
most attacks. 

Notes: Can only be found by using Amigo Mode. To fight it, you must use the
Spiky Nut figurine on Macadameus. The figurine can be found by tagging between
two files with male heroes or in chests in the Capsicum Caverns amigo dungeon.
Like the Stabby Nut (entry 42), Spiky Nut is a palette swap of the Spiny Nut 
(entry 36).


^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^


234. Wee Tadpole

Type: Water
Level: 32
HP: 800

Bira: 0
Experience: 1

Habitat: Figurine

Drops: Flash mitts

Description: This monster dreams of being a beautiful gummy frog. While it
gazes at gummy frogs in admiration, it sometimes eats them. It's got a sweet
tooth.

Notes: Can only be found by using Amigo Mode. To fight it, you must use the
Wee Tadpole figurine on Macadameus. The figurine can be found by tagging
between two files with female heroines or in chests in the Capsicum Caverns
amigo dungeon. Like Wendigo (entry 121), Wee Tadpole is a palette swap of
Frigtad (entry 117).


^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^


235. Buffalope Herd

Type: Earth
Level: 33
HP: 450

Bira: 0
Experience: 1

Habitat: Figurine

Drops: Green frog

Description: When Buffalopes gather, the strength of their family bond makes
them more powerful than any of them could be on their own.

Notes: Can only be found by using Amigo Mode. Use the Buffalope Herd figurine
on Macadameus to fight a group of five Buffalope Herds. The figurine can be
found by tagging between two files with a male and a female hero/heroine or
in chests in the Capsicum Caverns amigo dungeon. Like Sacrificer (entry 22),
Buffalope Herd is a palette swap of Buffalope (entry 84).


^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^


236. Bone Warrior

Type: Dark
Level: 34
HP: 999

Bira: 0
Experience: 1

Habitat: Figurine

Drops: None

Description: This fossilized warrior may have creaky joints, and the entire
lower half of his body may be crumbling away. But he still stands tall,
mostly out of pride and spite.

Notes: Can only be found by using Amigo Mode. To fight it, you must use the
Bone Warrior figurine on Macadameus. The figurine can be found by tagging
between two files with male heroes or in chests in the Capsicum Caverns amigo
dungeon. Like Armagel (entry 178), Bone Warrior is a palette swap of Galcium
(entry 157).


^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^


237. Panic Alarm

Type: Light
Level: 35
HP: 1100

Bira: 0
Experience: 1

Habitat: Figurine

Drops: None

Description: This fidgety monster tends to overreact about everything. It's
easy to tease, but it's all fun and games until someone freaks one out at
the crack of dawn.

Notes: Can only be found by using Amigo Mode. To fight it, you must use the
Panic Alarm figurine on Macadameus. The figurine can be found by tagging
between two files with male heroes or in chests in the Capsicum Caverns amigo
dungeon. Like Bellcharm (entry 130), Panic Alarm is a palette swap of Bellber
(entry 151).


^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^


238. Bat Noble

Type: Fire
Level: 36
HP: 1400

Bira: 0
Experience: 1

Habitat: Figurine

Drops: Belly band

Description: Its courteous and skillful biting style has earned it the name
"Bat Noble," but don't let the name fool you. It picks its nose, just like
everyone else.

Notes: Can only be found by using Amigo Mode. To fight it, you must use the
Bat Noble figurine on Macadameus. The figurine can be found by tagging
between two files with male heroes or in chests in the Capsicum Caverns amigo
dungeon. Like Golden Bat (entry 138), Bat Noble is a palette swap of Atomic
Firebat (entry 4).


^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^


239. Storm Judge

Type: Wind
Level: 36
HP: 1444

Bira: 0
Experience: 1

Habitat: Figurine

Drops: Fringe beads

Description: Guardian of the tempests themselves, this creature judges
according to its own rules. When it's having a bad day, everyone is guilty!

Notes: Can only be found by using Amigo Mode. To fight it, you must use the
Storm Judge figurine on Macadameus. The figurine can be found by tagging
between two files with male heroes or in chests in the Capsicum Caverns amigo
dungeon. Like Grim Barber (entry 172), Storm Judge is a palette swap of
Shyclone (entry 69).


^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^


240. Whimsy Salad

Type: Wood
Level: 37
HP: 2500

Bira: 0
Experience: 1

Habitat: Figurine

Drops: None

Description: This is another sad tale of cooking gone wrong. A chef
accidentally created this monster when trying to make lasagna. The secret
ingredient? Cream of evil.

Notes: Can only be found by using Amigo Mode. To fight it, you must use the
Whimsy Salad figurine on Macadameus. The figurine can be found by tagging 
between two files with a male and a female hero/heroine or in chests in the
Capsicum Caverns amigo dungeon. Like Fallwich (entry 52), Whimsy Salad is a 
palette swap of Leafwich (entry 47).


^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^


241. Witch Waif

Type: Dark
Level: 37
HP: 1820

Bira: 0
Experience: 1

Habitat: Figurine

Drops: None

Description: The Witch Waif will capture your heart and haunt your dreams.
Or it may haunt your heart and capture your dreams.

Notes: Can only be found by using Amigo Mode. To fight it, you must use the
Witch Waif figurine on Macadameus. The figurine can be found by tagging 
between two files with male heroes or in chests in the Capsicum Caverns amigo
dungeon. Like Pumpkrone (entry 152), Witch Waif is a palette swap of Meloniac
(entry 169).


^^^^^^^^^^^^^^^^^^B^Y^^S^T^E^A^M^L^I^N^E^R^8^8^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^


242. Chatterbox

Type: Water
Level: 39
HP: 1300

Bira: 0
Experience: 1

Habitat: Figurine

Drops: Mirror cloak

Description: Chatterboxes talk trash like lawn mowers mulch grass.

Notes: Can only be found by using Amigo Mode. To fight it, you must use the
Chatterbox figurine on Macadameus. The figurine can be found by tagging 
between two files with female heroines or in chests in the Capsicum Caverns
amigo dungeon. Like Umbrellon (entry 114), Chatterbox is a palette swap of
Happiloon (entry 64).


^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^


243. Bagagong

Type: Earth
Level: 45
HP: 300

Bira: 0
Experience: 1

Habitat: Figurine

Drops: Crystal hat

Description: Ten thousand Bagongs have joined together to form the mightiest
Bagong ever!

Notes: Can only be found by using Amigo Mode. To fight it, you must use the
Bagagong figurine on Macadameus. The figurine can be found by tagging
between two files with male heroes or in chests in the Capsicum Caverns amigo
dungeon. Like Bagong (entry 93), Bagagong is a palette swap of Cabong
(entry 87).


^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^


244. Fallen Devil

Type: Dark
Level: 52
HP: 6500

Bira: 0
Experience: 1

Habitat: Figurine

Drops: None

Description: This devil once streaked across the sky in flaming glory. Now
that it has lost its evil, batlike wings, it yearns to fly again.

Notes: Can only be found by using Amigo Mode. To fight it, you must use the
Fallen Devil figurine on Macadameus. The figurine can be obtained by tagging
between two files after both have cleared the game. Fallen Devil is a palette
swap of Chard (entries 190, 196 and 220).


^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^


245. Dance Machine

Type: Wood
Level: 60
HP: 18 000

Bira: 0
Experience: 1

Habitat: Figurine

Drops: Towel

Description: This ferocious dancing machine believes that life is a
battlefield and the battlefield is the dance floor!

Notes: Can only be found by using Amigo Mode. To fight it, you must use the
Dance Machine figurine on Macadameus. The figurine can be obtained by tagging
between two files after both have cleared the game. Dance Machine is a palette
swap of Mugwort (entry 195).


^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^


246. Stench Lord

Type: Earth
Level: 66
HP: 26 000

Bira: 0
Experience: 1

Habitat: Figurine

Drops: Washbasin

Description: You can almost see the crippling stench wafting off of this
sickening being. All it takes is a shift in the wind, and all living matter
will be suffocated for miles!

Notes: Can only be found by using Amigo Mode. To fight him, you must use the
Stench Lord figurine on Macadameus. The figurine can be obtained by tagging
between two files after both have cleared the game. Stench Lord is a palette
swap of Mudflap (entry 200).


^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^


247. Narcissist

Type: Water
Level: 78
HP: 42 000

Bira: 0
Experience: 1

Habitat: Figurine

Drops: Bathrobe

Description: This narcissistic blowhard loves to love himself. Why think about
anyone else when you look this good? 

Notes: Can only be found by using Amigo Mode. To fight him, you must use the
Narcissist figurine on Macadameus. The figurine can be obtained by tagging
between two files after both have cleared the game. Narcissist is a palette
swap of Demar (entry 203).


^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^


248. Fugitive

Type: Fire
Level: 81
HP: 50 000

Bira: 0
Experience: 1

Habitat: Figurine

Drops: Slippers

Description: This infamous madman is responsible for countless heinous acts
of wanton violence and cruelty. He has escaped prison time and again. He has
a price on his head. 

Notes: Can only be found by using Amigo Mode. To fight him, you must use the
Fugitive figurine on Macadameus. The figurine can be obtained by tagging
between two files after both have cleared the game. Fugitive is a palette
swap of Muzzleflash (entry 208).


^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^


249. Wind Master

Type: Wind
Level: 86
HP: 66 000

Bira: 0
Experience: 1

Habitat: Figurine

Drops: Bath set

Description: This master of the winds grew up with the breeze in her hair.
She's become very close friends with the wind. Now, with just a word, she
can call on a hurricane.

Notes: Can only be found by using Amigo Mode. To fight her, you must use the
Wind Master figurine on Macadameus. The figurine can be obtained by tagging
between two files after both have cleared the game. Wind Master is a palette
swap of Pourri (entry 209).


^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^


250. Seeker

Type: Dark
Level: 92
HP: 68 000

Bira: 0
Experience: 1

Habitat: Figurine

Drops: None

Description: This grandmaster swordsman won't settle for anything less than
slaying his opponent with a single slash. Anything more would be uncivilized.

Notes: Can only be found by using Amigo Mode. To fight him, you must use the
Seeker figurine on Macadameus. The figurine can be obtained by tagging
between two files after both have cleared the game. Seeker is a palette
swap of Fowler (entry 218).


^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^


251. Insect Mage

Type: Light
Level: 99
HP: 80 000

Bira: 0
Experience: 1

Habitat: Figurine

Drops: None

Description: This insect overlord controls the actions of every insect in the
cosmos. Blame him for all of history's ruined picnics.

Notes: Can only be found by using Amigo Mode. To fight him, you must use the
Insect Mage figurine on Macadameus. The figurine can be obtained by tagging
between two files after both have cleared the game. Insect Mage is a palette
swap of Kale (entry 222).


^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^


252. Zaphropeak

Type: Dark
Level: 56
HP: 6800

Bira: 0
Experience: 1

Habitat: Figurine

Drops: None

Description: The Zaphropeak coasts through life, never stopping to consider
what (or who) it has eaten.

Notes: Can only be found by using Amigo Mode. To fight it, you must use the
Zaphropeak figurine on Macadameus. The figurine can be obtained by tagging
between two files after both have cleared the game. Zaphropeak is a palette
swap of Pooka (entry 197).


^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^


253. Pig Hasnel

Type: Dark
Level: 71
HP: 38 000

Bira: 0
Experience: 1

Habitat: Figurine

Drops: None

Description: This well-fortified enigma's bright red shell can shrug off any
blow. It's a truly gnarly foe, even without the bomb shelter on its back.

Notes: Can only be found by using Amigo Mode. To fight it, you must use the
Pig Hasnel figurine on Macadameus. The figurine can be obtained by tagging
between two files after both have cleared the game. Pig Hasnel is a palette
swap of Dab Hasnel (entry 202).


^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^


254. Zodalkrew

Type: Dark
Level: 95
HP: 70 000

Bira: 0
Experience: 1

Habitat: Figurine

Drops: None

Description: Boasting a monstrous intellect, this weird enigma can control
the minds of others like puppets. Sometimes, it'll even put on a puppet show
for its own amusement. 

Notes: Can only be found by using Amigo Mode. To fight it, you must use the
Zodalkrew figurine on Macadameus. The figurine can be obtained by tagging
between two files after both have cleared the game. Zodalkrew is a palette
swap of Equillekrew (entry 219).


^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^


255. Macadameus

Type: Wind
Level: 99
HP: 85 000

Bira: 0
Experience: 0

Habitat: Quinoa Plain

Drops: Warrior's nose

Description: This master of martial arts lives a hermit's life. He has fought
every battle a hundred times in his head before the first blow ever lands.
Handle with care. 

Notes: You'll meet Macadameus early in the game, but it's not a good idea to
challenge him until you are at level 80 or higher and have beaten the Glissini
Caves. You'll also need the best available equipment for everybody (or at
least Misty sets) and a good supply of wakey tails and red worms. I had every
character at level 99 and the best possible gear (including one Egg set from
the Amigo Tag Mode and a Bath set for Lassi), but still struggled to beat him
after several tries.

Since the battle won't start until you attack Macadameus, take your time to
set up the planets and boost your stats as much as possible. Note that the
first hit you land will cause most damage, so make sure that it's a boosted
Cactus Crush from Chai. 

Macadameus will one-hit kill Mokka most of the time, so hiding behind him
won't help you here. Try to keep him alive anyway since he will at least take
a hit that would have killed one of your crucial characters like Lassi or
Chai. You can fight Macadameus multiple times and beating him once will not
prevent you from returning to him to use figurines and bean pops on him. 

^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^



IV. Recognition

Thanks goes out to: 

CjayC, for founding gamefaqs, the site that have kept me hooked for years. 

My friend Anders Joensson for letting me borrow his DS Lite for the weeks it
took to find all the figurines in Amigo mode. 

You, the reader.



V. Legal

This guide was written by me, Sverker Johansson AKA steamliner88 and is
copyright by Sverker Johansson. This document may not be reproduced under
any circumstances except for personal, private use. It may not be placed
on any website or otherwise distributed publicly without advance written
permission. Use of this guide on any other website or as a part of any
public display is strictly prohibited, and a violation of copyright. Do
not copy or alter this guide, and do not present it as your own. The
creation of this guide took a lot of time, and I would appreciate it
greatly if you'd respect that. Below is a list of sites that are allowed
to host this document and/or adaptations of it. The latest update of this
text file can always be found at GameFAQs.com.

Sites allowed to host this guide: 

www.gamefaqs.com
www.neoseeker.com



VI. Contact Information

If you have comments and/or information that you feel should be included in
this guide, drop me a line on sverker (dot) johansson (at) gmail (dot) com.
Any feedback is appreciated.