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    Poffin FAQ by Myst Erik Ery

    Version: 1.0 | Updated: 05/12/07 | Printable Version | Search This Guide

    
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                                       v1.0
    
                                  by Myst Erik Ery
    
    
    +-----------------------------------------------------------------------------+
    
    +---+  TABLE OF CONTENTS  +
    
       ----+  POFFIN INTRODUCTION
               + discusses important information about Poffins
    
       ----+  BERRIES
               + lists berries found in Sinnoh and their statistics
    
       ----+  POFFIN MAKING
               + provides information on how Poffin levels are calculated
    
       ----+  FEEBAS
               + describes the special case of attempting to evolve a Feebas
    
       ----+  CLOSING
               + contains vital copyright data and various concluding statements
    
    +-----------------------------------------------------------------------------+
    
    +---+  POFFIN INTRODUCTION  +
    
      Poffins are delicious baked treats that can be fed to Pokémon.
    
        ----+  OBTAINING THE POFFIN CASE
    
          You will not be able to make Poffins until you receive this Key Item.
        It can be obtained by talking to the president of the Pokémon Fan Club,
        found in Hearthome City.
    
        ----+  COOKING POFFINS
    
          In order to make Poffins, simply visit the Poffin House.  This is also
        found in Hearthome City.  Inside, speak to the woman standing next to the
        Poffin Cooker. This device allows you to cook Berries, which will then
        turn into a delicious Poffin.
    
        ----+  POFFIN REWARDS
    
          Feeding a Poffin to a Pokémon raises that Pokémon's happiness, and also
        improves that Pokémons Conditions. These Conditions are used in Super
        Contests during the Visual Round, and also can provide other rewards.
    
          In addition, one Pokémon requires a high Condition in order to evolve.
        Feebas needs 170 or more points in Beauty to evolve when it levels up.
    
          Finally, the Scarf Guy in Pastoria City will reward a Pokémon with 200
        or more
     points in a Condition with a special scarf, which provides a
        boost to that Condition's score in the Visual Round while it is held, as
        shown in the chart below.
    
    
            CONDITION    REWARD ITEM     ITEM'S DESCRIPTION
    
            +--------    +----------     +-----------------
    
            200 Cool     Red scarf       An item to be held by a Pokémon.
                                         It boosts the "Cool" aspect of the
                                         holder in a Contest.
    
            200 Beauty   Blue scarf      An item to be held by a Pokémon.
                                         It boosts the "Beauty" aspect of the
                                         holder in a Contest.
    
            200 Cute     Pink scarf      An item to be held by a Pokémon.
                                         It boosts the "Cute" aspect of the
                                         holder in a Contest.
    
            200 Smart    Green scarf     An item to be held by a Pokémon.
                                         It boosts the "Smart" aspect of the
                                         holder in a Contest.
    
            200 Tough    Yellow Scarf    An item to be held by a Pokémon.
                                         It boosts the "Tough" aspect of the
                                         holder in a Contest.
    
    
        ----+  COOKING TIPS
    
          The best way to make a good Poffin is to stir the mix quickly enough to
        finish as soon as possible - the faster the cooking, the better the Poffin
        that will result.
    
          However, it is important not to stir too quickly for fear of spilling -
        too many spills will negate any boost you'd receive for speed! Stir fast
        enough to keep the mix near to the edge of the Poffin Cooker.
    
          Poffins are cooked in three stages. The first stage has yellow flames
        and a light, easy-to-stir mixture. At this point, it is very important not
        to stir too quickly, as it is easy to spill.
    
          The second stage, when the flames turn reddish, the mixture becomes heavy
        and is more difficult to stir. It is important now to keep the mixture
        spinning, since if it rests still too much, it will burn and penalize you.
    
          When the flames turn blue and the mixture dark, the third and final stage
        has begun. This is the easiest stage, as the mix is hard and no longer
        spillable. Spin as quickly as you can, without worry.
    
          Otherwise, try cooking Poffins with friends using the local wireless
        function. With multiple people mixing and causing sparkles to appear, it
        can be possible to negate the penalties from spills or burns!
    
          Once your Poffin-cooking skills have improved, the only remaining
        improvement would be in the choice of berries used. Some berries are
        better than others, either due to the flavor values or smoothness.
    
        ----+  POFFIN FEEL
    
          An important aspect of Poffins are their Feel level. This is related to
        your Pokémon's Sheen. This value could be considered a "Fullness" value, as
        when your Pokémon's Sheen value is maximized, it no longer can eat Poffins.
    
          Basically, a Poffin's Feel level is put into the Pokémon's Sheen value.
        If the Sheen would become higher than 255, it is set to 255 and at that
        point, the Pokémon is full and can never again eat another Poffin.
    
          This aspect is so paramount to raising proper Super Contest Pokémon that
        sometimes, feeding a lower-level Poffin can be much more beneficial than
        feeding a high-level Poffin, if the Feel values are very different!
    
        ----+  NATURE AND PREFERENCES
    
          When a Pokémon eats a Poffin, it gains Condition based on the flavor
        levels of the Poffin. However, these gains in Condition are further changed
        by that Pokémon's preferences in taste, which are determined by its nature.
    
          When adding Condition from a flavor the Pokémon likes, the increase is
        10% more than usual, rounding down. When adding Condition from a flavor the
        Pokémon dislikes, the increase is 10% less than usual, rounding down.
    
          It doesn't matter if the Pokémon likes or dislikes the total flavor of
        the Poffin, just each individual flavor. Thus, a Pokémon that likes Spicy
        Poffins and dislikes Dry Poffins will still gain a +10% boost to Cool gain
        when eating a Spicy-Dry Poffin, and still receive the -10% penalty to its
        Beauty gain as well, even though it neither liked nor disliked the Poffin.
    
          The natures and their preferences are given below:
    
            NATURE     LIKES  DISLIKES
    
            +--------  +----  +-------
            Adamant    Spicy  Dry
            Brave      Spicy  Sweet
            Naughty    Spicy  Bitter
            Lonely     Spicy  Sour
            Modest     Dry    Spicy
            Quiet      Dry    Sweet
            Rash       Dry    Bitter
            Mild       Dry    Sour
            Timid      Sweet  Spicy
            Jolly      Sweet  Dry
            Naive      Sweet  Bitter
            Hasty      Sweet  Sour
            Calm       Bitter Spicy
            Careful    Bitter Dry
            Sassy      Bitter Sweet
            Gentle     Bitter Sour
            Bold       Sour   Spicy
            Impish     Sour   Dry
            Lax        Sour   Bitter
            Relaxed    Sour   Sweet
            Bashful    ---    ---
            Docile     ---    ---
            Hardy      ---    ---
            Quirky     ---    ---
    
          Four natures will eat anything, and thus receive no benefit nor penalty.
    
    +-----------------------------------------------------------------------------+
    
    +---+  BERRIES  +
    
                              FLAVOR VALUES
                   SPICY    DRY      SWEET    BITTER   SOUR     FEEL    Grow  Base
        NO. BERRY  (COOL)   (BEAUTY) (CUTE)   (SMART)  (TOUGH)  (SHEEN) Time  Yield
        +-- +----  +-----   +------- +-----   +------  +------  +------ +---  +----
        #01 CHERI    10       0        0        0        0       25      
        #02 CHESTO    0      10        0        0        0       25      
        #03 PECHA     0       0       10        0        0       25      
        #04 RAWST     0       0        0       10        0       25      
        #05 ASPEAR    0       0        0        0        0       25      
        #06 LEPPA    10       0       10       10       10       20      
        #07 ORAN     10      10        0       10       10       20      
        #08 PERSIM   10      10       10        0       10       20      
        #09 LUM      10      10       10       10        0       20      
        #10 SITRUS    0      10       10       10       10       20      
        #11 FIGY     15       0        0        0        0       25      
        #12 WIKI      0      15        0        0        0       25      
        #13 MAGO      0       0       15        0        0       25      
        #14 AGUAV     0       0        0       15        0       25      
        #15 IAPAPA    0       0        0        0       15       25      
        #16 RAZZ     10      10        0        0        0       20      
        #17 BLUK      0      10       10        0        0       20      
        #18 NANAB     0       0       10       10        0       20      
        #19 WEPEAR    0       0        0       10       10       20      
        #20 PINAP    10       0        0        0       10       20      
        #21 POMEG    10       0       10       10        0       20      
        #22 KELPSY    0      10        0       10       10       20      
        #23 QUALOT   10       0       10        0       10       20      
        #24 HONDEW   10      10        0       10        0       20      
        #25 GREPA     0      10       10        0       10       20      
        #26 TAMATO   20      10        0        0        0       30      
        #27 CORNN     0      20       10        0        0       30      
        #28 MAGOST    0       0       20       10        0       30      
        #29 RABUTA    0       0        0       20       10       30      
        #30 NOMEL    10       0        0        0       20       30      
        #31 SPELON   30      10        0        0        0       35      
        #32 PAMTRE    0      30       10        0        0       35      
        #33 WATMEL    0       0       30       10        0       35      
        #34 DURIN     0       0        0       30       10       35      
        #35 BELUE    10       0        0        0       30       35      
        #36 OCCA     15       0       10        0        0       30      
        #37 PASSHO    0      15        0       10        0       30      
        #38 WACAN     0       0       15        0       10       30      
        #39 RINDO    10       0        0       15        0       30      
        #40 YACHE     0      10        0        0       15       30      
        #41 CHOPLE   15       0        0       10        0       30      
        #42 KEBIA     0      15        0        0       10       30      
        #43 SHUCA    10       0       15        0        0       30      
        #44 COBA      0      10        0       15        0       30      
        #45 PAYAPA    0       0       10        0       15       30      
        #46 TANGA    20       0        0        0       10       35      
        #47 CHARTI   10      20        0        0        0       35      
        #48 KASIB     0      10       20        0        0       35      
        #49 HABAN     0       0       10       20        0       35      
        #50 COLBUR    0       0        0       10       20       35      
        #51 BABIRI   25       0        0        0       10       35      
        #52 CHILAN   10      25        0        0        0       35      
        #53 LIECHI   30      10       30        0        0       40      
        #54 GANLON    0      30       10       30        0       40      
        #55 SALAC     0       0       30       10       30       40      
        #56 PETAY    30       0        0       30       10       40      
        #57 APICOT   10      30        0        0       30       40      
        #58 LANSAT   30      10       30       10       30       50      
        #59 STARF    30      10       30       10       30       50      
        #60 ENIGMA   40      10        0        0        0       60      
        #61 MICLE     0      40       10        0        0       60      
        #62 CUSTAP    0       0       40       10        0       60      
        #63 JABOCA    0       0        0       40       10       60      
        #64 ROWAP    10       0        0        0       40       60      
    
    +-----------------------------------------------------------------------------+
    
    +---+  POFFIN MAKING  +
    
        ----+  FLAVOR VALUES & FLAVOR LEVELS
    
          The first step in determining what kind of Poffin you will make is to
        calculate the flavor levels. These are calculated using the flavor values
        indicated on the berry chart.
    
          Any given flavor can be cancelled out by another, neutralizing its effect
        and resulting in a Poffin that does not have any of that flavor. Spiciness
        is neutralized by Dryness, for example.
    
          To calculate the flavor levels, use the following formulas:
    
            SPICY LEVEL  = SPICY VALUE  - DRY VALUE
            DRY LEVEL    = DRY VALUE    - SWEET VALUE
            SWEET LEVEL  = SWEET VALUE  - BITTER VALUE
            BITTER LEVEL = BITTER VALUE - SOUR VALUE
            SOUR LEVEL   = SOUR VALUE   - SPICY VALUE
    
          When using multiple berries in group cooking, add up all similar flavor
        values before performing the above calculations. For example, two different
        berries with Spicy Value of 10 and no Dry Value would have a resulting
        Spicy Level of 20.
    
          Now that you know the base flavor levels, you can begin calculating the
        resulting Poffin.
    
        ----+  SPEED
    
          The quicker you make your Poffin, the better the result. This is a
        multiplier that is applied to all flavors in the Poffin. For example, if
        you took exactly 40 seconds, the 150% multiplier would apply to each Poffin
        flavor. If the Spicy Level was 20 and the Sweet Level was 10, the result
        would be 30 Spicy and 15 Sweet.
    
          To calculate the new flavor level, use the following formula:
    
            NEW FLAVOR LEVEL = OLD FLAVOR LEVEL  *  ( 60 / TIME IN SECONDS )
    
          Note that the division becomes a percent, so it rounds to the nearest
        hundredth.  As an example, a time of 40:03 would give a result of ~1.498,
        which will round to 1.5 for a 150% boost.
    
        ----+  COOKS & NEGATIVE FLAVORS
    
          When cooking with a group or when mixing berries that result in negative
        flavor levels, a penalty is applied to the resulting Poffin levels.
    
          To calculate the flavor level after penalties, use the following formula:
    
            FLAVOR LEVEL = OLD FLAVOR LEVEL - min( # COOKS , # NEGATIVE FLAVORS )
    
          Basically, you will receive a penalty equal to the number of cooks or a
        penalty equal to the number of negative flavor levels, whichever happens
        to be greater.
    
          As an example, if you are cooking alone, you will receive a -1 penalty
        minimum, due to cooking with one chef. However, if you were to cook using
        a Pomeg berry, which results in two negative flavor levels (dry and sour),
        you would receive a -2 penalty instead.
    
        ----+  SPILLS & BURNS
    
          The last calculation to perform is to apply the penalties for spilling or
        burning the mixture.
    
          To determine the final flavor levels, use the following formula:
    
            FINAL FLAVOR LEVEL = OLD FLAVOR LEVEL - # BURNS & SPILLS
    
          Each burn and spill is a penalty of -1 to the resulting Poffin. At this
        point, if the Poffin has no flavor level above 0, the resulting Poffin is
        an unfortunate Foull Poffin, which has three flavors randomly at Level 2.
    
          Otherwise, the Poffin will be of a primary flavor as indicated by its
        highest flavor level, and may have a secondary flavor as well if it has a
        second flavor. In the event of a tie, the order is:
          Spicy, Dry, Sweet, Bitter, Sour
    
          For example, you could make a Spicy Poffin, or a Spicy-dry Poffin (which
        has both Spicy and Dry flavors), or a Dry-spicy Poffin (which has both
        Spicy and Dry flavors and has more Dry than Spicy).
    
          Some Poffins have three or more flavors, and these are given special
        names instead of simply describing the flavors. The only way to see which
        flavors these have is by looking at the highlighted circles when examining
        the Poffin in the Poffin Case, by feeding it to a Pokémon, or by having
        calculated the result out beforehand.
    
          The displayed level of a Poffin is the level of the highest flavor of the
        Poffin. Thus, a Poffin indicated as Level 19 would have at least one flavor
        at Level 19.  However, the other flavors, if any, may or may not be at 19.
    
        ----+  SMOOTHNESS & FEEL
    
          Finally, there is a way to determine a Poffin's resulting Feel.
    
          Simply average the Smoothness of all berries involved, rounding down, and
        then subtract a bonus equal to the number of cooks. Cooking alone means you
        lower the Smoothness of the berry you use by one in order to determine the
        Feel.
    
          Thus, if you were to cook a Cheri berry, it would result in 24 Feel, as
        the Cheri berry has 25 Smoothness, and you're cooking alone. If you cooked
        in a group, and the berries involved had 25, 30, and 50 Smoothness, the
        resulting Feel would be 32. The average Smoothness is 35, and cooking with
        three players reduces the result by three.
    
          In this way, the more players cooking Poffins, the better the resulting
        Poffin, since a lower Feel means a Pokémon can eat more.
    
        ----+  RUINING A POFFIN
    
          There are two ways to ruin a Poffin and create a Foul Poffin.
    
          If there are enough burns or spills to create a Poffin with no flavor
        level above 0, the resulting Poffin will be a Foul Poffin.
    
          Additionally, if making Poffins with multiple people and two of the same
        berries are used, the Poffin will again result in a Foul Poffin, no matter
        what the flavor levels would have been. Be sure to talk to your friends
        about which berries to use, to avoid Foul Poffins!
    
         Foul Poffins have three random flavors at Level 2.
    
    +-----------------------------------------------------------------------------+
    
    +---+  FEEBAS  +
    
        ----+  OBTAINING FEEBAS
    
          Feebas can be captured in Pokémon Ruby, Sapphire and Emerald by using a
        fishing rod while on Route 119. However, it is only ever available in
        eight of the water tiles, chosen randomly and rechosen whenever the Trendy
        Saying in Dewford changes.
    
          Since there are over 100 water tiles on the route, it is a requirement to
        be able to Surf (and preferably to use Waterfall) in order to fish on all
        the tiles. Feebas is only found when fishing, and appears about 50% of the
        time on the eight tiles it appears in, so it's easy to find once its hidden
        location is found.
    
          After catching it in the Advance games, it can be transferred using Pal
        Park into Pokémon Diamond and Pearl
    
          Feebas can also be found in Pokémon Diamond and Pearl, in the underground
        lake at Mt. Coronet. While this lake is smaller than Route 119, Feebas is
        hiding in only five of its tiles. However, if players join the same Group
        as one another using local wireless, the Feebas tiles for all players will
        be the same. In this way, the search can be split up between a few people.
    
          Once Feebas has been obtained, it is another matter entirely to evolve it
        into the fabulous Milotic. Feebas truly is unique; not only does it have a
        unique method of encounter, but it also has a unique evolution method.
    
        ----+  EVOLVING FEEBAS
    
          Feebas evolves into Milotic only if its Beauty level is 170 or higher at
        the time it levels up. Obviously this will involve feeding the Feebas
        Poffins, in order to raise its Condition.
    
          Beauty is raised by Dry flavors. Thus, it is important to use berries
        that will result in Dry flavor levels (not just those with Dry flavor
        values, as if they also have sweetness, that will cancel out the dryness).
    
          The best berry to use, if you have it, is Apicot, followed by Wiki and
        then Pamtre.
    
          Assuming maximum time (60 seconds):
    
        BERRY   DRY LEVEL  FEEL  MAX EAT  LEVEL  LEVEL(+)  LEVEL(-)
        +----   +--------  +---  +------  +----  +-------  +-------
        APICOT  28         39     7       196    210       175
        WIKI    14         24    11       154    165       132
        PAMTRE  19         34     8       152    160       136
        MICLE   29         59     5       145    155       130
        CHARTI  18         34     8       144    152       128
        GANLON  18         39     7       126    133       112
        ORAN     9         19    14       126    126       112
        RAZZ     9         19    14       126    126       112
        PASSHO  13         29     9       117    126        99
        KEBIA   13         29     9       117    126        99
        CHILAN  14         34     8       112    120        96
        KELPSY   8         19    14       112    112        98
        HONDEW   8         19    14       112    112        98
        CHERI    9         24    11        99     99        88
        TAMATO   9         29     9        81     81        72
        CORNN    9         29     9        81     81        72
        SPELON   9         34     8        72     72        64
        BABIRI   9         34     8        72     72        64
        YACHE    8         29     9        72     72        63
        COBA     8         29     9        72     72        63
        ENIGMA   9         59     5        45     45        40
    
          Do note that if you manage to make the Poffin faster, it will be much
        easier to reach the goal of 170 (many of these values end up one less than
        a multiple of ten, which is when you would get an additional boost from a
        nature that likes dry flavor).
    
          Assuming fast time (40 seconds):
    
        BERRY   DRY LEVEL  FEEL  MAX EAT  LEVEL  LEVEL(+)  LEVEL(-)
        +----   +--------  +---  +------  +----  +-------  +-------
        APICOT  43         39     7       255    255       255
        WIKI    21         24    11       231    253       198
        PAMTRE  29         34     8       232    248       208
        CHARTI  28         34     8       224    240       200
        MICLE   44         59     5       220    240       195
        ORAN    14         19    14       196    210       182
        RAZZ    14         19    14       196    210       182
        GANLON  28         39     7       196    210       175
        PASSHO  20         29     9       180    198       162
        KEBIA   20         29     9       180    198       162
        KELPSY  13         19    14       182    196       154
        HONDEW  13         19    14       182    196       154
        CHILAN  21         34     8       168    184       144
        CHERI   14         24    11       154    165       132      
        TAMATO  14         29     9       126    135       108
        CORNN   14         29     9       126    135       108
        YACHE   13         29     9       117    126        99
        COBA    13         29     9       117    126        99
        SPELON  14         34     8       112    120        96
        BABIRI  14         34     8       112    120        96
        ENIGMA  14         59     5        70     75        60
    
          Again, even at higher speeds, Apicot and Wiki are best, followed by
        Pamtre.  Some of the orders have changed otherwise, but it's not major.
    
          I've listed all of the berries that produce Dry Poffins, even if they are
        not primarily Dry. This is why many of the berries above produce fairly bad
        Poffin results.
    
          Also note that, instead of feeding another Poffin of the same level, when
        you reach near-full Feel, you're better off stuffing your Pokémon full with
        a high-Feel high-level Poffin. For example, if you eat 10 Wiki-made Poffins
        your Sheen will be 240, only 15 points away from maximum. Since it's not
        possible to make a Poffin with only 14 Feel, you might as well go big. Go
        ahead and feed an Apicot-made Poffin with 39 Feel, instead. The huge boost
        is basically free, since at that point, any Poffin would have made your
        Pokémon full.
    
          Keeping these tips in mind, you will be sure to be able to evolve Feebas!
    
    +-----------------------------------------------------------------------------+
    
    +---+  CLOSING  +
    
       ----+  NOTICE
    
         I, the author, assert that this FAQ may be displayed only on GameFAQs and
       other sites to whom I have given explicit permission, and that any site that
       displays this FAQ must display it completely and in its entirety.
    
         Additionally, this FAQ cannot be used for profit under any circumstance.
    
         Finally, any site hosting this FAQ must remove it completely if I request
       for its removal.
    
       ----+  FINAL WORDS
    
         I wish I could test multiplayer Poffin making a little more; as of yet, I
       have only tested two-player Poffin making, so I'm not certain the formulas
       truly and accurately represent the results for three-player or four-player
       Poffin cooking.
    
         I'll keep testing, though, of course. Poffin-making and the Super Contests
       are my favorite aspects of the game.
    
         Thanks, and keep up the good work, everyone!