hide results

    Glitch Pokemon FAQ by KeyBlade999

    Version: Final | Updated: 02/07/12 | Printable Version | Search Guide | Bookmark Guide

                       _____      _
                      |  __ \    | |
                      | |__) |__ | | _ ___ _ __ ___   ___  _ __
                      |  ___/ _ \| |/ / _ \ '_ ` _ \ / _ \| '_ \
                      | |  | (_) |   <  __/ | | | | | (_) | | | |
                      |_|   \___/|_|\_\___|_| |_| |_|\___/|_| |_|
    
          _   _  _|_ |_    ______                               _
         | | | |  |  | |  / _____|                          _  (_)
         | |_| |  |  | | | |  ___  ___ _ __   ___ _ __ __ _| |_ _  ___  _ __
         |___  | ŻŻŻŻŻŻŻ | | |_  |/ _ \ '_ \ / _ \ '__/ _` |  _| |/ _ \| '_ \
             | |         | |___| |  __/ | | |  __/ | | (_| | |_| | (_) | | | |
             |_|          \______|\___|_| |_|\___|_|  \__,_|\__|_|\___/|_| |_|
          ______ _ _          _       _____      _
         / _____| |_)_       | |     |  __ \    | |
        | |  ___| |_| |_  ___| |__   | |__) |__ | | _ ___ _ __ ___   ___  _ __
        | | |_  | | |  _|/ __| '_ \  |  ___/ _ \| |/ / _ \ '_ ` _ \ / _ \| '_ \
        | |___| | | | |_| (__| | | | | |  | (_) |   <  __/ | | | | | (_) | | | |
         \______|_|_|\__|\___|_| |_| |_|   \___/|_|\_\___|_| |_| |_|\___/|_| |_|
                                _____    _       ______
                               |  ___|  / \     / ____ \
                               | |__   / ^ \   | |    | |
                               |  __| / /_\ \  | |    | |
                               | |   / _____ \ | |____| |
                               |_|  /_/     \_\ \____  /
                                                     \_\
    
                       O--------------------------------------O
                       |       Pokémon Diamond Version        |
                       |        Pokémon Pearl Version         |
                       |       Pokémon Platinum Version       |
                       |      Pokémon HeartGold Version       |
                       |      Pokémon SoulSilver Version      |
                       |                                      |
                       |          Glitch Pokémon FAQ          |
                       |            By KeyBlade999            |
                       |                                      |
                       |         Total Data: 61.8 KB          |
                       |        Current Version: Final        |
                       |  Previous Update: 6:16 PM 9/28/2011  |
                       O--------------------------------------O
    
    -1. Donations******************************PKMN-1****************************
    While I do write all of my guides for free, it does take a lot of time and
    effort to put them together. If you're feeling generous and want to show your
    appreciation, I am gladly accepting donations. I don't know exactly what the
    donations will be used for, but just know that you would definitely be helping
    me make more quality FAQs! Even the smallest donation amounts are appreciated,
    and are a great way to say how much you appreciate the work I do. If you do
    decide you'd like to donate, please send the donations through PayPal at the
    e-mail address listed below. Thank you so very much for considering this!!
    
                              keyblade999.faqs@gmail.com
    
    0. Contents************************************PKMN0*************************
    
    _____________________________________________________________________________
    Basic stuff on FAQ
    --------------------------------------|--------------------------------------
                                          |
                                          | CTRL+F System Format:  **___#-#**
                                          |
    -1. Donations                         | PKMN-1
    0. Contents                           | PKMN0
    1. Intro                              | PKMN1
    2. Legal Stuff                        | PKMN2
    3. Version History                    | PKMN3
    4. Contact Info                       | PKMN4
    5. Wanted Info                        | PKMN5
    6. Credits                            | PKMN6
    7. Guide Format                       | PKMN7
    ______________________________________|______________________________________
                                         
    _____________________________________________________________________________
    Glitch Pokémon Stuff
    --------------------------------------|--------------------------------------
                                          |
    MissingNo                             |
                                          |
    [Diamond, Pearl, Platinum]            |
    1. Obtaining MissingNo (Gen. III)     | DPP1
    2. Obtaining MissingNo (Gen. IV)      | DPP2
    3. Fix to Slot-1 MissingNo.           | DPP3
                                          |
    [HeartGold, SoulSilver]               |
    1. Obtaining MissingNo (Gen. III's)   | HS1
    2. Fix to Slot-1 MissingNo.           | HS2
                                          |
    --------------------------------------+--------------------------------------
                                          |
    -                                     |
                                          |
    [Diamond, Pearl, Platinum]            |
    1. Obtaining -                        | DPP1-37
                                          |
    --------------------------------------+--------------------------------------
                                          |
    Bad EGG                               |
                                          |
    [D/P/P and HG/SS]                     |
    1. Stats and Moveset                  | DPP1-38
    2. Obtaining a Bad EGG                | DPP2-38
    3. Hatching a Bad EGG                 | DPP3-38
                                          |
    [Pokémon Battle Revolution]           |
    1. Obtaining a Bad EGG                | PBR1-38
                                          |
    --------------------------------------+--------------------------------------
                                          |
    Glitch Egg/Bad EGG                    |
                                          |
    [Diamond, Pearl, Platinum]            |
    1. Obtaining a Glitch Egg/Bad EGG     | DPP1-39
    2. Moveset                            | DPP2-39
                                          |
    --------------------------------------+--------------------------------------
                                          |
    Hybrids                               |
                                          |
    [Diamond, Pearl, Platinum]            |
    1. Obtaining a Hybrid                 | DPP1-40
    2. Moveset                            | DPP2-40
                                          |
    --------------------------------------+--------------------------------------
                                          |
    The Unknown                           |
                                          |
    [Diamond, Pearl, Platinum]            |
    1. Finding an Unknown (not Unown)     | DPP1-41
    2. Obtaining an Unknown (not Unown)   | DPP2-41
    3. Moveset and Stats                  | DPP3-41
    ______________________________________|______________________________________
    
    _____________________________________________________________________________
    Fourth Generation Glitches
    --------------------------------------|--------------------------------------
    1. Mystery Zone                       | G4-1
    2. Surf Glitch                        | G4-2
    3. Tweaking                           | G4-3
    4. Acid Rain                          | G4-4
    5. Graphic Glitches                   | G4-5
    6. Pal Park Glitch (A MUST SEE!!!)    | G4-6
    7. GTS Glitch 1                       | G4-7
    8. GTS Gltich 2                       | G4-8
    9. Black Belt Glitch                  | G4-9
    10. Honey Glitch                      | G4-10
    11. Egg Nature Glitch                 | G4-11
    12. Pomeg Glitch                      | G4-12
    13. GTS Glitch #3                     | G4-13
    14. GTS Glitch #4                     | G4-14
    15. Broken Escalator                  | G4-15
    ______________________________________|______________________________________
    
    
    1. Intro*************************PKMN1***************************************
    Welcome to my fourth guide as of yet. This is on the mystery of the MissingNo,
    a seemingly weird disease that makes everyone want to get it. Well, I guess
    you just came to the right place.
    
    Well, now it is the Glitch Pokémon guide now.
    
    2. Legal Stuff*************************PKMN2*********************************
    This FAQ may not be reproduced under any circumstances except for personal,
    private use. It may not be placed on any website or otherwise distributed
    publicly without advance written permission. Use of this guide on any other
    website or as a part of any public display is strictly prohibited, and a
    violation of copyright.
    
    All trademarks and copyrights contained in this document are owned by their
    respective trademark and copyright holders.
    
    © 2009-2012 Daniel Chaviers (AKA KeyBlade999).
    
    If you would wish to contact me concerning this or my other FAQs, use this
    e-mail: keyblade999.faqs@gmail.com, or PM me on the GameFAQs message boards.
    
    O---------------------------------O    O------------------------------------O
    |    Allowed sites for my FAQs    |    |        Forever-Banned Sites        |
    O---------------------------------O    O------------------------------------O
    |   GameFAQs (www.gamefaqs.com)   |    |      CheatCC (www.cheatcc.com)     |
    |  Neoseeker (www.neoseeker.com)  |    |       www.cheat-database.com       |
    |SuperCheats (www.supercheats.com)|    |  Cheat Index (www.cheatindex.com)  |
    |                                 |    | Cheat Search (www.cheatsearch.com) |
    |                                 |    |    www.panstudio.com/cheatstop     |
    |                                 |    | Game Express (www.gameexpress.com) |
    |                                 |    |             Mega Games             |
    |                                 |    |  Cheats Guru (www.cheatsguru.com)  |
    O---------------------------------O    O------------------------------------O
    
    3. Version History*************************PKMN3*****************************
    [While it was offically named MissingNo FAQ]
    v1.00 - My methods entered, basic guide finished.  2:50 PM 12/22/2009
    v1.10 - Found level up stats, displayed method.  2:30 PM 12/31/2009
    v2.00 - Holy ****! Many new methods for many games!  7:50 PM 1/13/2010
    v3.00 - More games, more methods, more data. Whooooo!  4:56 PM 1/14/2010
    
    
    [While it was offically named Glitch Pokémon FAQ]
    v3.10 - More Pokémon, as I am now extending this.  5:05 PM 1/16/2010
    v3.20 - As before, about a dozen more Pokémon; minor errors corrected.
            7:32 PM 1/17/2010
    v3.30 - More Pokémon, about seven. Re-edited evolutions of 7g.  
            8:14 PM 1/18/2010
    v3.40 - As before. Corrected some stuff and copyright.  8:48 PM 1/23/2010
    v3.50 - Yes! All glitch Pokémon found and documented. Next up, glitches!
            Then the e-mail service. Also major re-editing on evolutionary
            chains.  4:19 PM 1/24/2010
    v3.51 - Yawn.... Slow day. Just glitch types.  5:22 PM 1/25/2010
    Final - Okay, I'm done. All glitches, glitch types and Pokémon, and I've
            started up the e-mail service. The mail will be added in later
            updates, but I'm done with this basic part of this FAQ.
            7:00 PM 1/27/2010
          - Forgot some GameShark codes. Whoops!  5:11 PM 2/8/2010
          - A bit on - and Bad EGG. A few more glitches.  1:56 PM 2/21/2010
          - New MissingNo (??) and Bad EGG methods. Conducting experiment on Bad
            EGG.  5:02 PM 3/4/2010
          - Experiment conducted and successful. Mild edition on Gen. III
            MissingNo (?).  5:29 PM 3/6/2010
    
    
    [After FAQ division]
    Re-Final - Divided up FAQ for each individual generation.  5:49 PM 3/29/2010
             - Some more glitches and the Pomeg Glitch.  1:27 PM 4/18/2010
             - Added sections on Glitch EGGs, hybrids, the Unknown, and a DPBox
               Slot-1 fix code for D/P.  10:18 AM 7/22/2010
             - Just some AR codes.  1:51 PM 8/6/2010
             - Got some good info for Bad EGG.  2:12 PM 3/20/2011
             - Changed intro ASCII and Legal.  10:16 PM 9/28/2011
    
    4. Contact Info*************************PKMN4********************************
    Should you have a submission, a question, or something, e-mail me at
    keyblade999.faqs@gmail.com.
    
    5. Wanted Info*************************PKMN5*********************************
    ~ Additional submissions.
    ~ Sub-classifications for hex. IDs 01F0 to 7FFF, and 81EE and beyond. Also any
      info, little or small, is appreciated.
    
    6. Credits*************************PKMN6*************************************
    ~ MadCatz: the GameShark
    ~ Those who are hosting this.
    ~ Bulbapedia for shining new light on this and other glitched Pokémon.
    ~ coolacguys@yahoo.com for helping with the ?? form of Gen. III MissingNo.
    ~ gnikehtrofgnik@gmail.com for very useful Bad EGG stats and moveset.
    
    7. Guide Format*****************************PKMN7****************************
    *** divide sections.
    
    ~~~
    ~~~
    ~~~ divide games.
    
    >>>
    >>>
    >>> divide glitched Pokémon.
    
    /// divide major portions with large blank space.
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    /////////////////////////////////////////////////////////////////////////////
    Glitch Pokémon
    /////////////////////////////////////////////////////////////////////////////
    
    >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
           ___  __   __  ___         __          __
    |\  /|  |  (__  (__   |  |\  |  /    |\  |  /  \
    | \/ |  |     \    \  |  | \ | |  __ | \ | |    |
    |    | _|_ ___/ ___/ _|_ |  \|  \__/ |  \|  \__/  []
    
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 
             __       __
    |\    / |  \   / |  \
    | \  /  |__/  /  |__/
    |_/ /   |    /   |
    
    1. Obtaining MissingNo (Gen. III's)****************DPP1**********************
    Unfortunately, you have to import him via Pal Park from the GBA games. Sorry.
    
    [Method for getting MissingNo on R/S/E]
    Get on FireRed/LeafGreen then trade to one of these, then import.
    
    [Method for getting MissingNo on FR/LG]
    FireRed======================================================================
    [M] Must Be On
    9820F6AE8203
    23705BFC2025
    CC391336E64B
    
    Quick Level Gain (Daycare)
    E6343C0CCC28
    6F5DCD154C62
    
    LeafGreen====================================================================
    [M] Must Be On
    9820F6AE8203
    8359EBCF20F5
    DC89BB73F72F
    
    Quick Level Gain (Daycare)
    E6343C0CCC28
    6F5DCD154C62
    
    =============================================================================
    Okay, activate the above codes. Get a Pokémon into the daycare in the game. In
    a little bit, an egg will be produced. Grab it, and walk around. HEY! It is a
    ?????????? (looks like MissingNo!!!) at Lv. 0. It can't be leveled up without
    the usage of rare candies as it takes 999999999999999999999999999999999999...
    basically INFINITE EXP to get to level 100. If traded to Emerald, it can be
    left at the daycare for an instant level 100. At this point, all 8 HMs are
    good and is game-safe AS LONG AS SUMMARY ISN'T SEEN! If given Rare Candies, it
    rapidly learns Ice Punch, even if refused. Use the Access Fly Map code to fix
    it. 
    
    Afterwards, import!
    
    2. Obtaining MissingNo (Gen. IV)********************DPP2*********************
    (This was copied from Bulbapedia. DPBox is Gen. IV's MissingNo)
    
    It will appear in a player's party if they attempt to enter a double battle
    with two fainted Pokémon, an egg, and a healthy Pokémon in that order in
    their party. The glitch does not work when using a Vs. Seeker to enter the
    double battle. When sent out, it will have Bulbasaur's cry and will sparkle
    as if it were a shiny Pokémon. In the Japanese version, it is also obtainable
    in the wild by using a Japanese Action Replay. 
    
    It can also appear when one "recruits" a partner Trainer (such as Riley) and
    leaves the area the partner is "supposed" to be in using a Walk Through
    Walls cheat; from there, the player must trigger a wild battle (a common
    method is to walk on water). This results in the partner (who was replaced
    by a placeholder partner when the player left the "recruitment area")
    sending out DPBox as a placeholder Pokémon. In double battles, DPBox copies
    the speed of its partner and changes all Pokémon's cries to Bulbasaur's cry.
    After every attack animation, its HP bar disappears. It has no usable
    attacks (although it may have glitch attacks) and it doesn't show up on the
    Pokémon screen. 
    
    To get rid of this glitch, place a Pokémon where it appears to be, that
    Pokémon will be deleted and DPBox will become selectable (if another Pokémon
    is selected or even pointed DPBox will become unselectable again), after
    that it can be released or placed in a box. If placed in the box, it will
    disappear when the PC is closed. Be cautious because if it isn't in the last
    slot when the party is full, the Pokémon that's placed where DPBox is will
    be deleted and DPBox will not be selectable. Also, if it is in the first
    slot, the game will freeze whenever the party is displayed. 
    
    (The following ... was not)
    
    You also can use a Wild Pokémon Modifier code with a hex. ID of 0000 for the
    Gen. IV MissingNo. The AR code is as follows:
    
    94000130 fffb0000
    d5000000 00000000
    b21c4d28 00000000
    b0000004 00000000
    c0000000 0000000b
    d7000000 00024620
    dc000000 00000006
    d2000000 00000000
    
    Hold SELECT while in grass to use it.
    
    3. Fix to Slot-1 DPBoxes********************************DPP3*****************
    The following code will eliminate DPBox and a "crap" Pokémon from slots 1 and
    2 of your party. Nothing else should change. Enter into your AR and press
    L+R to activate it.
    
    NOTE: The Pokémon will be at Lv. 100, so try to have to the eighth badge!
    
    94000130 FCFF0000
    B21C4D28 00000000
    B0000004 00000000
    E0000304 000000EC
    B4F9B4FE FA090000
    8D33F9A1 E937A00E
    825F5648 628EC847
    0B7EBEB0 DBA21C55
    B2D21466 EDF3049C
    BFF3BBEB 9766BB8E
    765BB74F 3AC49D67
    12BFF82C 4D51E185
    094515F8 01CE2B7D
    0AD952EB 14ADDA3E
    237CF405 7D71F8C3
    07987762 1F11F1BB
    757BB658 91B766F4
    02D5B5E0 73FA1360
    E9703522 96B3B008
    FC3323CA 83DF2361
    82B15187 47134291
    5F869DEB 7852078A
    AB51E736 E12271E1
    67E971A2 BF1B222D
    43791F41 D20F5A90
    6481C2D1 25B67145
    E3D3C238 0D2A1E74
    D0B1E7E6 0EFDB905
    96D245B5 40C57DBF
    EF896419 D6DB3391
    C1263096 EC5EC12F
    909C5F71 C77E87E1
    696334A9 1DF69797
    5F9FE828 00000000
    E00003F0 000000EC
    0ACA0ACF 081C0000
    4931651E 6F6A4F21
    F08D5F1B 1319ABCD
    F93B8C05 42E0ABF1
    86FC65FA E0774D6B
    9D64CBD6 C9508BCD
    06870CCF 5476D348
    D19E9892 12AD524D
    20C0ADA9 C6D701DF
    667D9921 0999C1C8
    067A48F4 823E5467
    0BA99647 2025299F
    7AFD9E78 E1B28DC0
    F916CD1F 341758C7
    825527B2 EC2336F4
    C0A27324 CB287F8D
    51E946E9 A5D8E23A
    95DB126C D66E1A29
    F0F1C59C 81E3F9F4
    55E70F76 9CB5E206
    46F845B2 D93DBDAA
    3B1BB572 BE450267
    5C54743F 84655068
    35CF7DAA 5A6EE7C5
    AA59CEDA AC035CE3
    EF118B8B 3D6E2F1A
    7D5F6F59 30B02599
    30250F3E 47D99686
    0034AF59 F899FC69
    1401B0F0 00000000
    20000300 00000002
    D2000000 00000000
    
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
               __
    |  |   /  (__
    |--|  /      \
    |  | /    ___/
    
    1. Obtaining MissingNo (Gen. III)************************HS1*****************
    Get it on a GBA, put the GBA on Diamond, Pearl, or Platinum, and trade it to
    this game.
    
    [Getting onto from D/P/P (from R/S/E)]
    Get onto FireRed/LeafGreen, trade to R/S/E, import to D/P/P, then trade.
    
    [Getting onto from D/P/P (from FR/LG)]
    FireRed======================================================================
    [M] Must Be On
    9820F6AE8203
    23705BFC2025
    CC391336E64B
    
    Quick Level Gain (Daycare)
    E6343C0CCC28
    6F5DCD154C62
    
    LeafGreen====================================================================
    [M] Must Be On
    9820F6AE8203
    8359EBCF20F5
    DC89BB73F72F
    
    Quick Level Gain (Daycare)
    E6343C0CCC28
    6F5DCD154C62
    
    =============================================================================
    Okay, activate the above codes. Get a Pokémon into the daycare in the game. In
    a little bit, an egg will be produced. Grab it, and walk around. HEY! It is a
    ?????????? (looks like MissingNo!!!) at Lv. 0. It can't be leveled up without
    the usage of rare candies as it takes 999999999999999999999999999999999999...
    basically INFINITE EXP to get to level 100. If traded to Emerald, it can be
    left at the daycare for an instant level 100. At this point, all 8 HMs are
    good and is game-safe AS LONG AS SUMMARY ISN'T SEEN! If given Rare Candies, it
    rapidly learns Ice Punch, even if refused. Use the Access Fly Map code to fix
    it. 
    
    Then import to D/P/P, then trade to HeartGold/SoulSilver!
    
    2. Fix to Slot-1 DPBoxes********************HS1********************************
    The following code will eliminate DPBox and a "crap" Pokémon from slots 1 and
    2 of your party. Nothing else should change. Enter into your AR and press
    L+R to activate it.
    
    NOTE: The Pokémon will be at Lv. 100, so try to have to the eighth badge!
    
    94000130 FCFF0000
    B2111880 00000000
    E00000A8 000000EC
    AD1DAD18 64950000
    B74CBE38 44283867
    BB96B272 0F27DA3C
    2F9DF69F 47643B6F
    A579E1D8 DD589B27
    A31F0F28 B4069B01
    57AF5684 CF5FB545
    0D71F4D2 A907186F
    8864306E 1EFE94D4
    59F0FA83 9066DBCB
    12D0CA74 8F68FC18
    6659B9ED FF2DF16A
    6EED6956 DDC6DC43
    2C1FF763 2B35F607
    FED01978 13B63B83
    D064E907 F8C5BCB8
    BE38089F 91C6193E
    7DFAB8F0 C9440826
    E3CE0A47 68D20F53
    D16EF59A B9B0B81F
    2EDFB68A 28F69C84
    D73A71C9 F8C76117
    673EAE64 DAFD7E41
    85D84DFF 6F699B54
    16740B95 CCF3B5BB
    20C2D7CF 79058772
    70BDA698 712AE0B7
    32E981F0 2AF1E901
    10DBF600 AE177B31
    91FE2A6F 00000000
    E0000194 000000EC
    AD1DAD18 65520000
    69464F44 FEDE1795
    51E9A859 85F5709B
    B78FC23C 1A2E4CE5
    C92D420C 565CBA2C
    133192EA 000F3A51
    1369FFEF D8E54C32
    38208C10 B1F48795
    A3CBC543 E003A049
    22D9789D 77A6CF17
    1F3562F4 A96CA640
    62B5D0D2 94EB2B51
    E57A2E59 169DB088
    27924DCC 51B0F4AD
    94A98ECE D450AB43
    CAEDA9DF EB2769B4
    64825751 B013932D
    7DFAB8F0 C9440826
    E3CE0A47 68D20F53
    D16EF59A B9B0B81F
    2EDFB68A 28F69C84
    D73A71C9 F8C76117
    673EAE64 DAFD7E41
    85D84DFF 6F699B54
    16740B95 CCF3B5BB
    20C2D7CF 79058772
    70BDA698 712AE0B7
    32E981F0 2AF1E901
    10DBF600 AE177B31
    91FE2A6F 00000000
    D2000000 00000000
    
    3. Getting the Gen. IV MissingNo. *********************HS3*******************
    I haven't yet tested most of the D/P methods yet, but I do have a useable AR
    code for you:
    
    94000130 fffb0000
    d5000000 00000000
    b21c4d28 00000000
    b0000004 00000000
    c0000000 0000000b
    d7000000 00024620
    dc000000 00000006
    d2000000 00000000
    
    Hold SELECT in grass and the Gen. IV MissingNo will appear and can be caught.
    
    
    >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    
    ---
    
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
             __       __
    |\    / |  \   / |  \
    | \  /  |__/  /  |__/
    |_/ /   |    /   |
    
    1. Obtaining - *******************************************DPP1-37************
    You must first hatch a ? in a GBA game, then import it to D/P/P via Pal Park.
    
    
    
    >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
     __               __   __    __
    |  \  _   _|     |    /     /
    |-<  / | / |     |-- |  __ |  __
    |__/ \_| \_|     |__  \__/  \__/
    
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
             __       __               __
    |\    / |  \   / |  \  / |  |   / (__
    | \  /  |__/  /  |__/ /  |--|  /     \
    |_/ /   |    /   |   /   |  | /   ___/
    
    1. Stats and Moveset*****************************DPP1-38*********************
    NOTE: The below info was found using a emulator that had a built-in AR.
    
    
    Pokédex Info of Bad EGG:
    [The page is blank, assumably like DPBox's.]
    
    Bad EGG's Type:
    Normal
    
    Bad EGG's Ability:
    None.
    
    Lv. 100 Stats:
    HP             : 139
    Attack         : 62
    Defense        : 26
    Special Attack : 36
    Special Defense: 31
    Speed          : 57
    EXP.           : 1,250,000
    
    Resistances:
    Same as if Bad EGG is a Normal type.
    
    Learnset:
    Learns no moves.
    
    Evolution:
    None.
    
    Random Other Stuff:
    - The Pokédex info is shown after catching it each time.
    - The summary shows it to be #495, which is true. FYI, the hex value is 01EF.
    - Bad EGG's cannot breed.
    
    2. Obtaining a Bad EGG**************************DPP2-38**********************
    It is possible to encounter a bad egg in the wild by using an Action Replay
    on Pokémon Diamond, Pearl, and Platinum and setting the wild Pokémon modifier
    code to 495 (normal eggs appear for 494). The game will freeze instantly on
    capture when the game attempts to show the Pokédex entry. A normal egg
    captured in this way will hatch into a random Pokémon, including Pokémon that
    do not normally hatch from eggs like legendary Pokémon and evolved Pokémon,
    or may hatch into DPBox or, like its Generation II counterpart, another egg
    (which will then go on to hatch into a DPBox itself). Due to being
    incorrectly generated, whatever is hatched may eventually turn into a bad
    egg itself, and then subsequently hatch yet again. The use of an American
    Action Replay with a 1 hit kills cheat in double battles will often result
    in a Bad Egg appearing. If the player sees a Bad Egg, the game will
    occasionally freeze. 
    
    The same issues with regards to capturing Trainers' Pokémon and double
    battles remain in play in Generation IV, with bad eggs popping up in the
    same situations. 
    
    If Transform is used against a bad egg, its backsprite will be exactly the
    same as its front sprite.
    
    I'll give the AR code for Bad EGGs in the wild now, if you interested.
    
    94000130 fffb0000
    d5000000 000001EF
    b21c4d28 00000000
    b0000004 00000000
    c0000000 0000000b
    d7000000 00024620
    dc000000 00000006
    d2000000 00000000
    
    Hold SELECT while in grass.
    
    3. Hatching a Bad EGG***************************DPP3-38**********************
    You CAN hatch Bad EGGs. However, you must have a certain AR code, which I'll
    give to you now:
    
    (NOTE: It hatches in 256 steps, and hatches into DPBox.)
    (NOTE: I believe this may work on regular Eggs, too.)
    (NOTE: The Egg/Bad EGG must be in your party's 6th slot.)
    
    Diamond & Pearl (Press L+R to activate):
    94000130 FCFF0000
    B21C4D28 00000000
    B0000004 00000000
    E00007A0 000000EC
    00000001 5FDF0000
    CC6FE2D9 F280E8FF
    3462A98E CFEEAD06
    BFF8B29C 2E3F45E6
    47C0DD7B 2E7AA476
    8EE0017D 3C8EF7C2
    79013311 F85FFDEC
    EB8B1945 9C217F51
    0E121788 73E957EA
    DF5D4E79 3BD2B3A6
    4868C122 6F7AA32C
    C6B70342 FA874F33
    96976FF1 B009DB70
    3081A71D 8AE61737
    80A9C9A6 AF9E6F6D
    33BEE726 8C9F854F
    90C636D4 ABD7B9D9
    AC2141C6 1FB6D2EF
    B6A879E2 37B94AFA
    DE490C2D 92F95736
    223B7937 2B1BA63E
    7DBEC167 006E4E6B
    C32A2FD8 FD182D54
    1445EF82 D793BB96
    8BD4CE98 A85758D7
    EC74D431 26D85409
    68A98C29 C1B333EB
    D8372D49 062303D5
    EEB0FDA5 0AB9A8B3
    474E9945 00000000
    D2000000 00000000
    
    Platinum (Press L+R to activate):
    94000130 FCFF0000
    B2101D40 00000000
    E0000550 000000EC
    00000001 572D0000
    628DF483 3E03A3AC
    026DC928 58B0175A
    9B4AC645 61265BC5
    15088CD4 2B665393
    11A13C5E BD04DC47
    9CF06DA0 F31A4380
    45CC336B 9380CC7C
    345845CF 3D3B09DF
    1199BB6B EC320FB2
    D449F537 0427C1AD
    46EAA042 16E4C1B8
    5B1DF1EA D9B4C2AF
    9E33823A FE144365
    6304688F E1AAF5EB
    B4E17977 49765711
    7882ECF2 9C463A2D
    AC2141C6 1FB6D2EF
    B6A879E2 37B94AFA
    DE490C2D 92F95736
    223B7937 2B1BA63E
    7DBEC167 006E4E6B
    C32A2FD8 FD182D54
    1445EF82 D793BB96
    8BD4CE98 A85758D7
    EC74D431 26D85409
    68A98C29 C1B333EB
    D8372D49 062303D5
    EEB0FDA5 0AB9A8B3
    474E9945 00000000
    D2000000 00000000
    
    HeartGold & SoulSilver (Press L+R to activate):
    94000130 fcff0000
    b2111880 00000000
    e0000544 000000ec
    00000001 57250000
    4d78e650 cdd09fbf
    638a6c1e d9c13db0
    22674674 1f8c8505
    cd1621d0 2fc2f782
    af6d1fd4 c5fca621
    015aa36d 8e5793cb
    eb80bb37 ce1f8067
    c105ce24 e3ca6013
    c2a96e4b d22702b0
    ff1a7636 4ad7afa3
    a487d41e ebfbb9da
    5773a7a1 a52e500d
    62cb95a5 77b50d45
    d5397678 05f50da2
    1facc532 a6248b58
    196d5f75 ec4347fa
    ac2141c6 1fb6d2ef
    b6a879e2 37b94afa
    de490c2d 92f95736
    223b7937 2b1ba63e
    7dbec167 006e4e6b
    c32a2fd8 fd182d54
    1445ef82 d793bb96
    8bd4ce98 a85758d7
    ec74d431 26d85409
    68a98c29 c1b333eb
    d8372d49 062303d5
    eeb0fda5 0ab9a8b3
    474e9945 00000000
    d2000000 00000000
    
    >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
      __              |      __   __    __
     /    | . _|_  __ |_    |    /     /     _
    |  __ | |  |  /   | |   |-- |  __ |  __ (_
     \__/ | |  |  \__ | |   |__  \__/  \__/ __)
    
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
             __       __
    |\    / |  \   / |  \
    | \  /  |__/  /  |__/
    |_/ /   |    /   |
    
    1. Obtaining a Glitch Egg/Bad EGG**************DPP1-39***********************
    First, you MUST have the Fossil Modifier code for your AR active and set the
    Fossil Pokémon Modifier code to the Egg/Bad EGG's hex. ID (01EE or 01EF). Go to
    the Museum and obtain the "fossil" Pokémon. It will be Lv. 20. It can be used
    in non-Wi-Fi battles, but sucks overall.
    
    2. Moveset*********************DPP2-39***************************************
    The only move it has or learns is Splash, the worst move in the game.
    
    >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    
    |  |      |_   __ .  _|  _
    |--| \  / | \ |   | / | (_
    |  |  \/  |_/ |   | \_| __)
          /
    
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
             __       __
    |\    / |  \   / |  \
    | \  /  |__/  /  |__/
    |_/ /   |    /   |
    
    1. Obtaining a Hybrid**********************DPP1-40***************************
    Hybrids, if you have noticed Gen. I glitch Pokémon, are similar to regular
    Pokémon, but dissimilar enough to be a glitch Pokémon. They have returned...
    
    Hybrids occupy hex. slots 8000-81ED, while regular Pokémon occupy 0001-01ED
    (Bulbasaur to Arceus). Yes, a hybrid for DPBox is out there, a first glitch
    hybrid.
    
    When using a Wild Pokémon Modifier code to encounter one, you can defeat it.
    However, you cannot catch it. Why? A complete Pokédex only completes slots
    0001 to 01ED, yet the lowest hybrid (DPBox) is up at 8000, 32,276 slots away
    from Arceus! The only way to catch ANY hybrid is to get a code that completes
    the Pokédex to slot 8000, but such a code is VERY long and may have adverse
    effects on the game's memory. And since you don't have the Pokédex data at
    the time of capture, the game will attempt to show it to you. However, it is
    undefined and rather unstable, and will freeze the game.
    
    You can use a Fossil Modifier code and set the hex. ID of the hybrid you want
    in the appropriate slot and head to the Pokémon Museum and recieve the "fossil"
    Pokémon. It name is a blank, having literally no data for a name.
    
    All hybrids have the same moveset, learning several signature moves and glitch
    moves ( ,-, and Struggle). I do not know about a shared type. I have only hit
    the tip of the iceberg with Bulbasaur, who has a Flying/Flying type, one on a
    red background and the other on a light-blue background.
    
    When used in battle, the game will flicker the sprite a bit and freeze.
    
    UPDATE: After extensive research, and confirmations from other sources and
            people, such as Bulbapedia, I have confirmed these Pokémon to have a
            type as follows: 
     
            [glitchy type] / Flying
    
            Please note the first part is glitchy; the second (Flying) is always
            apparently correct.
    
    2. Moveset****************************DPP2-40********************************
    Level 	Move 	                Type 		Pwr. 	Acc. 	PP 
    Start	Covet	                Normal		40	100%	40
    Start	Present	                Normal		—	90%	15
    Start	Unknown glitch move	???		0	0%	??
    1	Leer	                Normal		—	100%	30
    1	Pin Missile	        Bug		14	85%	20
    1	Cut	                Normal		50	95%	30
    1	Fire Punch	        Fire		75	100%	15
    1	Rock Tomb	        Rock		50	80%	10
    1	Double-Edge	        Normal		120	100%	15
    3	Peck	                Normal		35	100%	35
    3	Horn Drill       	Normal		—	30%	5
    3	-	                Normal		—	0%	0
    5	GrassWhistle	        Grass		—	55%	15
    6	Fake Tears	        Dark		—	100%	20
    6	Absorb	                Grass		20	100%	25
    6	Future Sight	        Psychic		80	90%	15
    8	-	                Normal		—	0%	0
    9	Poison Fang	        Poison		50	100%	15
    10	Refresh	                Normal		—	—%	20
    11	Outrage	                Dragon		120	100%	15
    13	Endure	                Normal		—	—%	10
    13		                Normal		—	0%	0
    15	GrassWhistle	        Grass		—	55%	15
    15	Fire Fang	        Fire		65	95%	15
    16	Gyro Ball	        Steel		—	100%	5
    17	Low Kick	        Fighting	—	100%	20
    18	Growl	                Normal		—	100%	40
    18	GrassWhistle      	Grass		—	55%	15
    20	Power Gem         	Rock		70	100%	20
    23	Heart Swap       	Psychic		—	—%	10
    23	Metal Claw      	Steel		50	95%	35
    24	Foresight	        Normal		—	—%	40
    26		                Normal		—	0%	0
    27	-	                Normal		—	0%	0
    27	Spore                	Grass		—	100%	15
    29		                Normal		—	0%	0
    32	Frenzy Plant	        Grass		150	90%	5
    33	Peck	                Flying		35	100%	35
    33	Sand Tomb	        Ground		15	70%	15
    33	Howl	                Normal		—	—%	40
    34	Thief	                Dark		40	100%	10
    34	Rock Polish	        Rock		—	—%	20
    37	Chatter	                Flying		60	100%	20
    38	Encore	                Normal		—	100%	5
    38	Zap Cannon	        Electric	120	50%	5
    39	Low Kick	        Fighting	—	100%	20
    39	Bulk Up	                Fighting	—	—%	20
    40	Quick Attack	        Normal		40	100%	30
    42	Chatter	                Flying		60	100%	20
    42	Signal Beam	        Bug		75	100%	15
    46	Hi Jump Kick	        Fighting	100	90%	20
    47	Shadow Punch	        Ghost		60	—%	20
    47	Hidden Power        	Normal		—	100%	15
    49		                Normal		—	0%	0
    49	Focus Punch       	Fighting	150	100%	20
    52	Trump Card	        Normal		—	—%	5
    52	Heal Order          	Bug		—	—%	10
    55		                Normal		—	0%	0
    58	Hypnosis        	Psychic		—	70%	20
    59	Struggle         	Normal		50	—%	N/A
    59	Stomp	                Normal		65	100%	20
    63	Avalanche       	Ice		60	100%	10
    64	-	                Normal		—	0%	0
    
    About the moveset:
    Yes, these aren't typos. Hybrids will level up several times to the same level
    on occasion, even skip levels. The hybrid will attempt to learn the same move
    several times as well. Quite a few times, hybrids will attempt to learn three
    glitch moves: (blank, just a space), -, and the placeholder Struggle. And,
    as you now can see, hybrids can learn some signature moves, such as Chatter and
    and Heart Swap.
    
    >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    
    |    |  _  |   _   _         _
    |    | | | |/ | | / \ | | | | |
     \__/  | | |\ | | \_/ |_|_| | |
    
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
             __       __
    |\    / |  \   / |  \
    | \  /  |__/  /  |__/
    |_/ /   |    /   |
    
    1. Finding an Unknown (not Unown) ******************DPP1-41******************
    You can never see an Unknown's sprite, EVER. This is a serious glitch. Upon
    using a Wild Pokémon Modifier to battle it, or using it in battle, the game
    will freeze before seeing its sprite.
    
    2. Obtaining an Unknown (not Unown) **************DPP2-41********************
    Obviously, this Pokémon occupies a different hex. slot than hybrids or regular
    Pokémon.
    
    Non-hybrid DPBox: 0000
    Regular Pokémon : 0001-01ED
    Eggs            : 01EE
    Bad EGGs        : 01EF
    Hybrids         : 8000-81ED
    
    So, the Unknown have the slots 01F0-7FFF and 81EE onwards all to themselves.
    Since an Unknown cannot be seen, you must find them an alternative way: the
    Fossil Modifier code. Set the desired hex. ID in the right slot and go on your
    way.
    
    Note: Even in your party, never view the summary: it freezes the game. You can
    never deposit this, as the game will freeze the second the white/yellow hand is
    over it. Therefore, it will take only up space, so save before doing this, and
    never save during it.
    
    3. Moveset and Stats********************DPP3-41******************************
    First off, you cannot access the summary to even look at the data. Secondly,
    the are 64,551 supposed Unknown slots, so I highly doubt any will have the
    same moveset as the other Unknown. Same for stats.
    
    
    
    
    
    
    
    
    /////////////////////////////////////////////////////////////////////////////
    Fourth Generation Glitches
    /////////////////////////////////////////////////////////////////////////////
    
    1. Mystery Zone************************G4-1**********************************
    The Mystery Zone is an area in the Generation IV games that essentially
    serves as "filler space" between normally accessible outdoor and indoor
    areas. It exists all around Sinnoh, to facilitate the precise entry into the
    Underground, which has tunnels that travel under areas where no routes or
    cities exist. No Pokémon are found in the area; the geography is made
    predominantly of trees, water, or blank void space. In Pokémon Diamond,
    Pearl, and Platinum, the area is itself named as "Mystery Zone", with the
    location header popping up to display this name when the area is entered,
    while in Pokémon HeartGold and SoulSilver, the area is named ----. 
    
    The menu cannot be opened, and the touchscreen menu cannot be used, however
    a registered key item can be used to refresh the graphics in the area at any
    time. In Diamond, Pearl, and Platinum, the Mystery Zone's music is a
    slightly off-key version (and perhaps a beta mix of) of the theme of Routes
    206, 207, 208, and 221. Sometimes, the background music used in the
    Underground can also be played, while in HeartGold and SoulSilver, it is the
    same theme as Route 29. 
    
    The Mystery Zone is normally inaccessible, but can be entered by use of the
    walk through walls cheat or, in Diamond and Pearl, by tweaking. By using the
    Mystery Zone, the on-field weather conditions can be tricked into not
    loading or loading incorrectly, and the map can be shifted by several tiles,
    while textures may instead be blank white.
    
    2. Surf Glitch**********************************G4-2*************************
    The Surf glitch is a Generation IV glitch best known for enabling the
    capture of the promotional legendary Pokémon Darkrai and Shaymin. Arceus
    cannot be obtained through this method since Arceus is not in a location
    from which it is possible to get to the Sinnoh Underground. 
    
    The glitch is accessed due to the door in Aaron's room of the Pokémon League
    having bad programming, allowing for the player, while facing it, to use
    Surf if it is selected from the Pokémon menu. This will allow the player to
    step into the void around the indoors area consisting of the room and walk
    to another area. Through this, with steps easily countable using the Pokétch,
    the player can walk to Newmoon Island and the Flower Paradise, finding
    Darkrai and Shaymin there available for capture without the need for their
    respective event items, the Member Card and Oak's Letter. Following the
    capture of the Pokémon, the player can merely Fly or Teleport back to a
    normally-accessible area and resume playing normally. 
    
    If the Member Card or Oak's Letter is obtained in the game at a later time,
    neither Shaymin nor Darkrai will regenerate, and so this is for naught. So
    far, the Mystery Gift events for these items have only been available to
    players of Pokémon Platinum, from which this anomaly was removed, perhaps
    because of the lack of need for the event in Diamond and Pearl. 
    
    The player is unable to reach the Hall of Origin using this glitch, as,
    although it is programmed into the game as a separate area than Spear Pillar,
    the Underground cannot be accessed from either of the locations. 
    
    Venturing into the void provides for some interesting and potentially
    hazardous consequences to those who would exploit this glitch. As the area
    has not been programmed properly, since the player would normally not be
    able to access it, it runs the risk of causing the player to get stuck
    forever. Saving outside of the boundaries of a building or in the Mystery
    Zone may cause corruption of game data, including the loss of the save file
    completely, with the player required to start their game anew. 
    
    Nintendo has acknowledged the glitches and offered workarounds and methods
    of recovery. The glitch was removed from English and international versions
    of the games, however, tweaking can lead to the same result in these games.
    Platinum addresses both glitches in all versions of the game. 
    
    3. Tweaking*******************************G4-3*******************************
    Maps in Diamond and Pearl are broken up into 32-step by 32-step squares that
    are visible at any one time, with nine of these squares loaded at any given
    time. When a player crosses over the game's various "load lines", located
    halfway across these 32x32 squares, the next area is loaded to memory, while
    the previous is unloaded. Through this, the overworld becomes a seamless area. 
    
    Using the bicycle in fourth gear, however, can cause the player to move too
    fast for the game to load the areas properly, especially if he or she
    changes direction while doing so to cross over the two load lines in the
    center of a square nearly simultaneously. Doing so oversaturates the DS's
    RAM, causing varying effects such as a black area, a white area, or even, at
    times, a completely different section to load, or often simply freezing the
    game. 
    
    The distortion caused by tweaking can be solved easily by crossing a load
    line away from the distortion, as when the section is loaded again, it will
    be normal. It can also be solved by looking at a different menu screen, then
    returning to the overworld. 
    
    By tweaking in a specific manner in an area that has buildings that the
    player can enter, as well as forcing the game to load the section in such a
    way that the player can walk into the dark area, buildings can be entered
    through their currently invisible and not properly loaded walls. By
    reloading the map while the player is inside of the building, behind the
    warp to the actual inside of the building, and walking south, the player can
    end up on the inside of the building, but in the void area around the
    normally accessible portion, somewhat like the Surf glitch. Like the Surf
    glitch, a way can be found through the interconnecting area of this void to
    Newmoon Island and the Flower Paradise, where Darkrai and Shaymin reside.
    Arceus is yet to be found with this glitch. The same risks associated with
    the Surf glitch, such as locking oneself in the Mystery Zone, are found here.
    It may also cause the game to become permanently frozen, requiring a new
    game to be started. 
    
    Although the graphics are loaded in a different manner in Pokémon Platinum,
    this glitch returns in Platinum and in HeartGold and SoulSilver Versions.
    
    4. Acid Rain*******************G4-4******************************************
    Acid rain is a glitch in Pokémon Platinum, HeartGold and SoulSilver that
    results in the simultaneous occurrence of all weather conditions at once,
    thus damaging all Pokémon on the field. Even though it was discovered before
    the English release of Platinum, it is still in all versions of the mentioned
    games. 
    
    If any weather effect (including Trick Room, Gravity, and Uproar, but
    excluding rain) is in effect, if a player of Platinum/HeartGold/SoulSilver
    uses Pursuit on a Pokémon that is switching out on that turn and causes it
    to faint, the glitch will activate. Upon sending out the next Pokémon, the
    weather will have changed, and all four weather conditions will be going on
    at once until the end of the battle. 
    
    This will occur if the user of Pursuit is the host, even if the host is
    Diamond or Pearl.
    
    Even if the Pokémon is normally immune to a weather condition due to its
    type (Ice-types with hail and Rock-, Ground-, and Steel-types with a
    sandstorm), they will accumulate damage four times each turn, with the cause
    of the damage identified as their ability, rather than the weather. In this
    way, a Pikachu in battle can be hurt by its Static, or a Buizel by its Swift
    Swim. 
    
    However, if the Pokémon is immune to both Hail and Sandstorm, like Swinub,
    that Pokémon will be immune to all of the damaging effects of this glitch. 
    
    Conversely, a Pokémon with an ability that heals it in certain weather
    conditions, such as Ice Body or Rain Dish, will not take damage, but instead
    be healed four times a turn until they are fully healed, then the weather
    will hurt it. An ability that heals in some weather and hurts in other
    weather will work as it normally does, healing with one condition and
    hurting with the other. 
    
    Both Thunder and Blizzard have 100% accuracy, due to simultaneous rain and
    hail, while SolarBeam requires no charging due to the sun. 
    
    If a Castform or Cherrim is brought into battle, their ability will cause
    them to constantly transform, thus locking up the battle until the game is
    turned off. Castform, will only transform between its Sun and Rain forms due
    to those particular weather conditions being the first two to occur (and
    thus, Castform recognize these as being the only two weather conditions on
    the field).
    
    5. Graphic Glitches***********************************G4-5*******************
    (Platinum)
    In areas such as the Great Marsh or the Ribbon Syndicate, standing in
    certain places may cause the foilage or the walls to bend and merge into
    other graphics near them. This is most likely because Pokémon Platinum runs
    on a 3D game engine.
    
    6. Pal Park Glitch******************************G4-6*************************
    Despite the game having settings in place to restrict the amount of Pokémon
    migrated in a single day, these restrictions can be avoided and an infinite
    number of Pokémon transferred into Generation IV. If, once a Catching Show
    has been completed, the player turns off the game system and changes the
    date on the Nintendo DS to show one day later, and inserts a second
    Generation III game, he or she will be instructed to reset the time on the
    DS. This will prevent migration from the second game, but allow the
    original game — that has already had six Pokémon transferred — to send Pokémon
    into Diamond, Pearl, or Platinum. Also, one can set the DS's clock to the
    time displayed in the GBA cartridge before choosing the Pal Park option to
    avoid the 24 hour period of waiting before transferring their Pokémon.
    
    7. GTS Glitch 1**********************************G4-7************************
    In some copies of Platinum, the levels of a Pokémon might not be displayed
    on the GTS. In order to fix this, the player must contact Nintendo.
    
    8. GTS Glitch 2************************************G4-8**********************
    In a Generation IV game, if the player deposits any Pokémon on the GTS that
    can evolve through trade (holding any necessary items), and then either
    waits for over 24 hours before taking it back, or trades for another Pokémon
    before taking the first back, it will evolve after being received.
    
    9. Black Belt Glitch***********************************G4-9******************
    [Platinum]
    For unknown reasons, a certain Black Belt in Sinnoh's Victory Road may speak
    glitchy gibberish upon defeat. 
    
    10. Honey Glitch*********************************G4-10***********************
    This is caused by the player using Sweet Scent or honey in a shop. When the
    player talks to the shopkeeper and selects "buy", he or she will see that
    there are no names or descriptions for any of the items in stock.
    
    11. Egg Nature Glitch**************************G4-11*************************
    A well timed switch between boxes will allow the player to see the
    nature/ability/type of the Pokémon inside an egg.
    
    12. Pomeg Glitch***********************************G4-12*********************
    The Pomeg glitch involves using a Pomeg Berry to lower a Pokémon's maximum
    HP by 2 or more. To perform the glitch, the player must use a Pomeg Berry on
    a Pokémon to lower the HP when it is low. Since the Pomeg Berry lowers HP by
    10 or more EV points, the HP stat of the Pokémon becomes for example -1,
    which the game interprets as 65,535 because the byte managing HP is unsigned
    (displayed as "?35"). In Generation IV, the glitch still exists but must be
    performed on a Pokémon with greater than four health. (This is possible,
    because if the player exploits the glitch with a Pokémon which has over 100
    EVs in HP, its EVs in HP will be reset to 100). 
    
    Several other glitches derive from the Pomeg glitch, such as the ability to
    battle with an egg, battling with no Pokémon at all, or battling for an
    unlimited amount of times. These sub-glitches cannot be performed in Pokémon
    Ruby and Sapphire. 
    
    Battling with no Pokémon:
    If there is only one Pokémon in the player's party when affected by this
    glitch, and goes into faint status using a healing item, the player will not
    white out. This is because the game does not check for this on the field. If
    the player walks into tall grass and encounters a wild Pokémon or starts a
    battle in any other way, the Pokémon will be sent out with 0 HP, if shiny
    the animation will not play, and will faint at the beginning of the battle
    if it is commanded to attack the opponent, causing the normal whiteout
    scenario. If on the first turn an item is used to revive the Pokémon the
    battle will continue as normal. 
    
    Attempting to battle with only a fainted Pokémon in Generation IV will
    result in a game freeze. 
    
    Battling with an egg:
    If the player has only an egg in his or her party with the Pokémon affected,
    the egg (or rather, the Pokémon that would be inside) can be forced into
    battle by following the same steps, but putting the egg at the head of the
    party. The egg will have the same stats it would have upon hatching, as well
    as all of the moves. This allows it to battle as if it were a normal Pokémon.
    When battling with an Egg the sprite of the Pokémon within the egg is
    displayed, however there may be irregularity in the coloring of the Pokémon.
    This may be because the game is reading the backsprite of the Pokémon within
    the egg and the color palette of the egg itself. 
    
    An egg that battles can gain experience in this way, and with patience,
    level up, learn moves, and even evolve before hatching. However when it
    hatches the level is set to 5, EVs reset to zero and all EXP gained in the
    egg is removed. This allows level 5 versions of high-evolutionary Pokémon
    such as Tyranitar or Dragonite to be obtainable, it also allows otherwise
    illegal moveset/level combinations, such as a level 5 Staryu with Hydro Pump. 
    
    Infinite battle:
    If the Pokémon that has been affected is sent out with 65,535 HP against an
    opponent that uses an HP-stealing move like Absorb, the Pokémon's HP will be
    stolen until it reaches the normal maximum amount, nearly 65,000 HP lower
    than the glitched amount for a Pokémon with the absolute maximum HP. If a
    second HP-stealing move is used, the Pokémon will lose its full HP, go down
    to 0, and then repeat from the top again. 
    
    --------------------------------- AR Codes ----------------------------------
    The following AR codes will put a Pomeg Glitch-ready Pokémon in Slot 1 of the
    party. Press L+R to activate. This will also give 999 Pomeg Berries.
    
    Diamond:
    94000130 FCFF0000
    B21C4D28 00000000
    B0000004 00000000
    E0000E4C 00000100
    03E70095 03E70096
    03E70097 03E70098
    03E70099 03E7009A
    03E7009B 03E7009C
    03E7009D 03E7009E
    03E7009F 03E700A0
    03E700A1 03E700A2
    03E700A3 03E700A4
    03E700A5 03E700A6
    03E700A7 03E700A8
    03E700A9 03E700AA
    03E700AB 03E700AC
    03E700AD 03E700AE
    03E700AF 03E700B0
    03E700B1 03E700B2
    03E700B3 03E700B4
    03E700B5 03E700B6
    03E700B7 03E700B8
    03E700B9 03E700BA
    03E700BB 03E700BC
    03E700BD 03E700BE
    03E700BF 03E700C0
    03E700C1 03E700C2
    03E700C3 03E700C4
    03E700C5 03E700C6
    03E700C7 03E700C8
    03E700C9 03E700CA
    03E700CB 03E700CC
    03E700CD 03E700CE
    03E700CF 03E700D0
    03E700D1 03E700D2
    03E700D3 03E700D4
    E0000304 000000EC
    35353534 7EA50000
    651AFED8 CE3C0797
    E21CCFC2 96ADFB03
    08AE4F62 057CD8C3
    07AB838D A9DB88C5
    900708EB 786805FE
    3614FC31 129ADEC8
    85A638ED 56D22CA7
    2E4854ED 7FF4BF9D
    85B03C07 66643A7F
    6C768D62 B999C148
    61F5C9CF C9E895FD
    7E9A70D6 F9615090
    B626B4EE ED0D492F
    EE79D4FD D4C9F631
    73720028 F83B3BF0
    804B03DD FC77229E
    D13A3815 B6D3FEE2
    4C7865CA 96277920
    4F38CF86 2D4A687F
    17EA23F7 BABE6F58
    07A97E2B 757A623B
    4749879B 335B4982
    CFEE7F27 568F4ABB
    22F7F236 E079689A
    31853FC9 CED74E2F
    383E38CC 2727995B
    934E71AF 54455880
    CEAE1935 BA58AF77
    76A8688B 00000000
    D2000000 00000000
    
    Pearl:
    94000130 FCFF0000
    B21C4D28 00000000
    B0000004 00000000
    E0000E4C 00000100
    03E70095 03E70096
    03E70097 03E70098
    03E70099 03E7009A
    03E7009B 03E7009C
    03E7009D 03E7009E
    03E7009F 03E700A0
    03E700A1 03E700A2
    03E700A3 03E700A4
    03E700A5 03E700A6
    03E700A7 03E700A8
    03E700A9 03E700AA
    03E700AB 03E700AC
    03E700AD 03E700AE
    03E700AF 03E700B0
    03E700B1 03E700B2
    03E700B3 03E700B4
    03E700B5 03E700B6
    03E700B7 03E700B8
    03E700B9 03E700BA
    03E700BB 03E700BC
    03E700BD 03E700BE
    03E700BF 03E700C0
    03E700C1 03E700C2
    03E700C3 03E700C4
    03E700C5 03E700C6
    03E700C7 03E700C8
    03E700C9 03E700CA
    03E700CB 03E700CC
    03E700CD 03E700CE
    03E700CF 03E700D0
    03E700D1 03E700D2
    03E700D3 03E700D4
    E000C370 00000088
    00000000 00000000
    00000000 00000000
    00000000 00000000
    00000000 00000000
    00000000 00000000
    00000000 00000000
    00000000 00000000
    00000000 00000000
    00000000 00000000
    00000000 00000000
    00000000 00000000
    00000000 00000000
    00000000 00000000
    00000000 00000000
    00000000 00000000
    00000000 00000000
    00000000 00000000
    D2000000 00000000
    
    Platinum:
    94000130 FCFF0000
    B2101D40 00000000
    E0000C00 00000100
    03E70095 03E70096
    03E70097 03E70098
    03E70099 03E7009A
    03E7009B 03E7009C
    03E7009D 03E7009E
    03E7009F 03E700A0
    03E700A1 03E700A2
    03E700A3 03E700A4
    03E700A5 03E700A6
    03E700A7 03E700A8
    03E700A9 03E700AA
    03E700AB 03E700AC
    03E700AD 03E700AE
    03E700AF 03E700B0
    03E700B1 03E700B2
    03E700B3 03E700B4
    03E700B5 03E700B6
    03E700B7 03E700B8
    03E700B9 03E700BA
    03E700BB 03E700BC
    03E700BD 03E700BE
    03E700BF 03E700C0
    03E700C1 03E700C2
    03E700C3 03E700C4
    03E700C5 03E700C6
    03E700C7 03E700C8
    03E700C9 03E700CA
    03E700CB 03E700CC
    03E700CD 03E700CE
    03E700CF 03E700D0
    03E700D1 03E700D2
    03E700D3 03E700D4
    E00000B4 000000EC
    EABAEAB8 1AAB0000
    6E9A125C D9B7EAD5
    C6A65514 3646392D
    82BA0DC2 B7DC9C72
    EF5E269B 63B4C07D
    8E41A0BD 59100AA6
    15B91CD1 55028F2C
    8C09D0C6 38F653A9
    6E839648 C3060839
    06DAA5A2 F3D92FA0
    B01C9A5C 64F45010
    1FED824A 4AE23DD8
    64E7560F D9623BAF
    49342154 2D9FE711
    F20A3220 1CA53C57
    2666929D B684EF6D
    7BE8BD14 97751DBC
    99CB276A 12DE28B4
    169E9512 E5FBDF41
    A371DBEF 473731D9
    6CE628B9 F3AE177C
    2C0903CC CBA8E0DE
    48A6FE6B C8D87D6C
    0612FE0A 768A7998
    40C62C97 14C0E811
    801BE6CE C99DAA33
    60543BCB 8506CBC1
    98E1D1E0 7A86E5D1
    22E244A8 5572BD07
    43E9505B 00000000
    D2000000 00000000
    
    HeartGold:
    94000130 FCFF0000
    B2111880 00000000
    E0000C14 00000100
    03E70095 03E70096
    03E70097 03E70098
    03E70099 03E7009A
    03E7009B 03E7009C
    03E7009D 03E7009E
    03E7009F 03E700A0
    03E700A1 03E700A2
    03E700A3 03E700A4
    03E700A5 03E700A6
    03E700A7 03E700A8
    03E700A9 03E700AA
    03E700AB 03E700AC
    03E700AD 03E700AE
    03E700AF 03E700B0
    03E700B1 03E700B2
    03E700B3 03E700B4
    03E700B5 03E700B6
    03E700B7 03E700B8
    03E700B9 03E700BA
    03E700BB 03E700BC
    03E700BD 03E700BE
    03E700BF 03E700C0
    03E700C1 03E700C2
    03E700C3 03E700C4
    03E700C5 03E700C6
    03E700C7 03E700C8
    03E700C9 03E700CA
    03E700CB 03E700CC
    03E700CD 03E700CE
    03E700CF 03E700D0
    03E700D1 03E700D2
    03E700D3 03E700D4
    E00000A8 000000EC
    35353534 9BE70000
    FDCB6B34 E82B657D
    76E2D286 4C2A0524
    D550D956 6F24BC42
    2640E36E 78A67BF5
    799D28D1 E86D4E28
    047A796E 15D58545
    443E12DA BFA46FD6
    752DED52 9A287C28
    34FD0FC9 A7594C9A
    F8B1C837 FE5B47A7
    477FE363 F82A5D1C
    16ECD928 CF640E6F
    FB5BF03F DA323A2A
    7F2C77BC 5D1452AB
    045ECA9C EDFE6A08
    04CA0CE0 747728C4
    D13A3815 B6D3FEE2
    4C1265C6 9627796E
    4E8CCE36 2D4A687F
    17EA23F7 BABE6F58
    07A97E2B 757A623B
    4749879B 335B4982
    CFEE7F27 568F4ABB
    22F7F236 E079689A
    31853FC9 CED74E2F
    383E38CC 2727995B
    934E71AF 54455880
    CEAE1935 BA58AF77
    76A8688B 00000000
    D2000000 00000000
    
    SoulSilver:
    94000130 FCFF0000
    B2111880 00000000
    E0000C14 00000100
    03E70095 03E70096
    03E70097 03E70098
    03E70099 03E7009A
    03E7009B 03E7009C
    03E7009D 03E7009E
    03E7009F 03E700A0
    03E700A1 03E700A2
    03E700A3 03E700A4
    03E700A5 03E700A6
    03E700A7 03E700A8
    03E700A9 03E700AA
    03E700AB 03E700AC
    03E700AD 03E700AE
    03E700AF 03E700B0
    03E700B1 03E700B2
    03E700B3 03E700B4
    03E700B5 03E700B6
    03E700B7 03E700B8
    03E700B9 03E700BA
    03E700BB 03E700BC
    03E700BD 03E700BE
    03E700BF 03E700C0
    03E700C1 03E700C2
    03E700C3 03E700C4
    03E700C5 03E700C6
    03E700C7 03E700C8
    03E700C9 03E700CA
    03E700CB 03E700CC
    03E700CD 03E700CE
    03E700CF 03E700D0
    03E700D1 03E700D2
    03E700D3 03E700D4
    E00000A8 000000EC
    35353534 9C5D0000
    B419BC8C 9F2C9F48
    1E756EDF 1C6E93B8
    1C453F93 B6BC9BD1
    4B710DDB 785A89E8
    60190FEF 25CE2F61
    CD921FED 64152599
    F828BFD0 9FFAD219
    9A3AC835 C16584AA
    C353C1A5 27798CFF
    832B5B83 50FD3D96
    A2AF2682 3115C92C
    08F96167 16182937
    67BC92A0 182C587C
    AABD0AE9 05C8F074
    FF9FEDEB 450E691E
    4A5865E2 D8A7DD30
    D13A3815 B6D3FEE2
    4DBA65C6 960F78D6
    4E8CCE1E 2D4A687F
    17EA23F7 BABE6F58
    07A97E2B 757A623B
    4749879B 335B4982
    CFEE7F27 568F4ABB
    22F7F236 E079689A
    31853FC9 CED74E2F
    383E38CC 2727995B
    934E71AF 54455880
    CEAE1935 BA58AF77
    76A8688B 00000000
    D2000000 00000000
    
    13. GTS Glitch #3*****************************G4-13**************************
    There have been somewhat numerous reports of a glitch happening in the GTS
    that causes a player's offered Pokémon to become "glitchy". The Pokémon's
    sprite will morph into a different Pokémon, and the gender might be swapped
    as well. It will also say it is the same species it used to be (example: A
    morphed Heatran would still be Heatran/Heatran) and will be holding a Seal
    Bag, a beta item. There is no confirmed way to deliberately access this
    glitch; however in many of the reports, people have reported that the glitch
    happened right after the GTS came up with no searches for any of the Pokémon,
    but did not send out a Communication Error. After it stops blocking all
    access to other Pokémon, it is believed that is when the glitch is most
    likely to happen. Trying to withdraw the glitch Pokémon will result in a
    Communication Error but when the game lets a player withdraw the glitch, the
    Pokémon returns to normal. 
    
    Another glitch similar to the morphing glitch has been happening where the
    Pokémon in the GTS is morphed into the wanted Pokémon. Instead of its name
    being the same as before, its name is now that of the wanted Pokémon, but
    still the same species as the Pokémon originally offered. There's also the
    possibility of the morphed Pokémon holding a Seal Bag. Most of the time,
    trying to trade for it will either cause a communication error or say that
    the Pokémon has been traded. In addition to this glitch, sometimes these
    glitched Pokémon will be the only that appear when searching for Pokémon of
    a certain level. 
    
    14. GTS Glitch #4*******************************G4-14************************
    There have also been instances of a "vanishing" glitch on the GTS. After
    uploading a Pokémon to the server and checking its summary without changing
    the Pokémon, the "summary" button is sometimes replaced with "deposit,"
    suggesting that the Pokémon has been traded. Selecting "Deposit" will cause
    a communication error, and the player will return to the front desk. Logging
    on to the server again will cause the Pokémon to reappear, with no noticeable
    changes.
    
    15. Broken Escalator***********************************G4-15*****************
    After entering the Union Room on the second floor of the Pokémon League
    building, when the player goes up to the second floor of a Pokémon Center,
    the player will end up in a wall and not be able to return. 
    
    In the case where the player has not saved the game while trapped, it is
    possible to work around this bug: 
    
    - Restart the game from the previous save state. 
    - Go to the Contest Hall in Hearthome City. 
    - Speak to the leftmost attendant. (There is no need to actually participate
      in a Super Contest.) 
    - Save the game and restart.
    
    16. Stuck in Union Room area*****************************G4-16***************
    According to the founder, it becomes impossible to leave the Union Room area.
    Sprites apparently disappear, including the player.
    
    "Okay, so I powered off w/out saving outside the area before you go into the
    Union Room. But I think something wierd happened because when I load the game,
    no sprites appear... Does it have something to do with me being behind the
    counter? Has anyone else had this problem? I CANNOT get out of the room, but
    I can run through everything. Help is greatly appreciated!"
    
    From: Ghost_In_Sno from GameFAQs, Pokémon Pearl in the answers section
    
    
    
    
    
    
    
    
    
    
    
    
               ________________
              |  ____________  |
              | |            | |
              | |            | |
              | |____________| |________________________________________
              | |____________| |_________________________               |
              | |            | |                         | |\   /\   /| |
              | |            | |                         | | \ /  \ / | |
              | |____________| |                         | | (_)  (_) | |
              |________________|                         |_|          |_|
                              ___       ___       ___
                             /'__`\    /'__`\    /'__`\
                            /\ \_\ \  /\ \_\ \  /\ \_\ \
                            \ \___, \ \ \___, \ \ \___, \
                             \/__,/\ \ \/__,/\ \ \/__,/\ \
                                  \ \_\     \ \_\     \ \_\
                                   \/_/      \/_/      \/_/           KeyBlade999