Megaman Battle Network 5 Team of Protoman/Colonel (English Version)
Battle Chip Location FAQ v0.7
By TitaniumMegaman (8/8/2005)

Megaman Battle Network 5 Team of Protoman/Colonel and all related contents and
images are originally copyrighted to Capcom.

This FAQ contains spoilers. Read this at your own risk.

===============================================================================
Version History
===============================================================================

v0.5 (27/6/2005) - FAQ started. Complete all BMD, PMD, GMD, In-battle GMD and
                   Bonus Panel in Liberation Mission.

v0.6 (2/7/2005)  - Lots of stuff added. Include Item Panel In Liberation
                   Mission, Shops, Trading, Quiz, Mr. Hide & Seek, Number
                   Trader Codes, Extra Folder and Chip Order System. Use
                   Battle Chip Coding System.

v0.62 (8/7/2005) - Added Megachip, Gigachip, Darkchip, Secret chip, Frequently
                   Asked Question.

v0.7 (8/8/2005) - Added some level 1 virus chips for ToP.

===============================================================================
Table of Content
===============================================================================

I. Introduction

II. BMD/PMD (Blue/Purple Mystery Data)
   a. Standardchips
   b. Megachips
   c. Gigachips
   d. Darkchips

III. GMD (Green Mystery Data)
 1. Level 1 GMD
  1a. ACDC Area
  1b. MainComp, SciLab
  1c. Oran Area
  1d. DrillComp, Oran Isle
  1e. SciLab Area
  1f. ShipComp, Queen Bohemia Ship
  1g. End Area
  1h. GargoyleComp, End City
  1i. Undernet Area
  1j. FactoryComp, Nebula Darkchip Factory

 2. Level 2 GMD
  2a. ACDC Area
  2b. Oran Area
  2c. SciLab Area
  2d. End Area
  2e. Undernet Area
  2f. Nebula Area

 3. Level 3 GMD
  3a. ACDC Area
  3b. Oran Area
  3c. SciLab Area
  3d. End Area
  3e. Undernet Area
  3f. Nebula Area

IV. In-Battle GMD
V. Virus Chip
VI. Item Panel In Liberation Mission
VII. Bonus Panel In Liberation Mission
VIII. Shops
IX. Trading
X. Quiz
XI. Mr. Hide & Seek
XII. Number Trader Codes
XIII. Extra Folder
XIV. Chip Order System
XV. Megachip
XVI. Gigachip
XVII. Darkchip
XVIII. Secret chip
XIX. Frequently Asked Question
XX. Contact
XXI. Credits and Legal Information

===============================================================================
I. Introduction
===============================================================================

Battle chips are the main component in Megaman Battle Network series. They are
important in order to delete viruses encountered in the game. Some battle chips
with certain code may come in handy in the battle in the game. It is always
good to collect lots of battle chips with different codes so that you are able
to make a nice folder to inflict decent damage on enemies quickly.

-------------------------------------------------------------------------------

Battle Chip Coding System (for this FAQ only):

X###Y

X - Class of battle chip
    S - Standardchip
    M - Megachip
    G - Gigachip
    D - Darkchip
    X - Secret chip
### - ID No. of battle chip in Data Library
Y - Chip code

Press Ctrl+F and enter "X###Y" of the chip you want to search for. Of course,
you can skip the Y part if you just want any code. Search for chip name can
also help you.

X### Y    Chip Name
S001 ABC* Cannon
S002 DEF  HiCannon
S003 FGH  MegaCannon
S004 *    AirShot
S005 CDE* Vulcan1
S006 ABC  Vulcan2
S007 LMN  Vulcan3
S008 CDE* Spreader
S009 KMS  MarkCannon1
S010 DFZ  MarkCannon2
S011 ERY  MarkCannon3
S012 FPT  Pulsar1
S013 EGM  Pulsar2
S014 CRS  Pulsar3
S015 AEP  TankCannon1
S016 BTY  TankCannon2
S017 FMR  TankCannon3
S018 LMN  WideShot1
S019 EFG  WideShot2
S020 STU  WideShot3
S021 CVZ  ElecReel1
S022 BQY  ElecReel2
S023 ELR  ElecReel3
S024 HIJ  CactusBall1
S025 QRS  CactusBall2
S026 LMN  CactusBall3
S027 ASU* GunDelSol1
S028 GUY  GunDelSol2
S029 DMO  GunDelSol3
S030 EKW  ElemRage
S031 BLP* Thunder
S032 DLR  Tornado
S033 NSV  Static
S034 BGL* MiniBomb
S035 EPW  EnergyBomb
S036 CKZ  MegaEnergyBomb
S037 CRV* CrackBomb
S038 HNP  ParalyzeBomb
S039 DIO  ResetBomb
S040 AKP  Quake1
S041 BLY  Quake2
S042 FHN  Quake3
S043 ART* BugBomb
S044 CTZ* CannonBall
S045 LRZ  BlackBomb
S046 GMS  Geyser
S047 HKP  LavaSeed
S048 DJM* SeaSeed
S049 AKQ* IceSeed
S050 AMW* GrassSeed
S051 CLS  Sword
S052 KSZ  WideSword
S053 CMS  LongSword
S054 ALV  WideBlade
S055 ELP  LongBlade
S056 ELR  CustomSword
S057 BCV  VarSword
S058 BIR  Slasher
S059 BFJ* WindRacket
S060 ENZ  MoonBlade1
S061 GOV  MoonBlade2
S062 CLT  MoonBlade3
S063 DHS  Katana1
S064 BRW  Katana2
S065 AJZ  Katana3
S066 DEF  YoYo
S067 AJW  DrillArm1
S068 DLS  DrillArm2
S069 IPZ  DrillArm3
S070 QRS  AirHockey
S071 CKS  Skully1
S072 AHV  Skully2
S073 GNU  Skully3
S074 BFN  AquaWhirl1
S075 AHO  AquaWhirl2
S076 DIR  AquaWhirl3
S077 CEO  AirSpin1
S078 BHW  AirSpin2
S079 AGJ  AirSpin3
S080 OPQ  FireHit1
S081 HIJ  FireHit2
S082 EFG  FireHit3
S083 AFP  HotBody1
S084 CRW  HotBody2
S085 JMS  HotBody3
S086 DQS  SideBubble1
S087 HLW  SideBubble2
S088 ENP  SideBubble3
S089 AVY* CustomVolt1
S090 CEG  CustomVolt2
S091 GMP  CustomVolt3
S092 ALV* Boomer
S093 AQT  Astroid1
S094 EMU  Astroid2
S095 CPY  Astroid3
S096 GHI  SpShake1
S097 BCD  SpShake2
S098 STU  SpShake3
S099 KOY  Voltz1
S100 JUZ  Voltz2
S101 AHV  Voltz3
S102 FRW  WoodNose1
S103 JTZ  WoodNose2
S104 ISV  WoodNose3
S105 CLR* Lance
S106 BEZ  WavePit
S107 AFH  RedWave
S108 DNW  MudWave
S109 BGL  RainyDay
S110 CMZ  Snake
S111 EOV  Magnum
S112 ACF  CircleGun
S113 HNT  TimeBomb1
S114 DHZ  TimeBomb2
S115 FHS  TimeBomb3
S116 CFS  BoyBomb1
S117 HPW  BoyBomb2
S118 BQY  BoyBomb3
S119 HPT  Mine
S120 *    RockCube
S121 *    Wind
S122 *    Fan
S123 FPZ* Fanfare
S124 BJQ* Discord
S125 ALV* Timpani
S126 CJN* Silence
S127 EKZ  RedFruit1
S128 FTW  RedFruit2
S129 HOU  RedFruit3
S130 OTZ  VDoll
S131 ADK* Guard1
S132 BLQ* Guard2
S133 CMS* Guard3
S134 BFV  CurseShield1
S135 CMR  CurseShield2
S136 DOZ  CurseShield3
S137 *    CrackOut
S138 *    DoubleCrack
S139 *    TripleCrack
S140 ACL* Recover10
S141 CHL* Recover30
S142 BHO* Recover50
S143 BKO* Recover80
S144 K    Recover120
S145 Q    Recover150
S146 I    Recover200
S147 Y    Recover300
S148 *    PanelGrab
S149 ALS* AreaGrab
S150 FNT  MetalGel
S151 DLR  GrabBanish
S152 FNP  GrabRevenge
S153 *    PanelReturn
S154 MPZ* Geddon1
S155 HTW  Geddon2
S156 AOV  Geddon3
S157 HQW* SlowGauge
S158 HQW* FastGauge
S159 *    BusterUp
S160 ADH* Blinder
S161 DQV* NorthWind
S162 ANU* HolyPanel
S163 *    Invisible
S164 BLS* Barrier
S165 P    Barrier100
S166 W    Barrier200
S167 Y    BubbleWrap
S168 EKT* AntiFire
S169 DGQ* AntiWater
S170 ANY* AntiElec
S171 MSZ* AntiWood
S172 CFM* AntiDamage
S173 DOR  AntiSword
S174 MTV  AntiNavi
S175 BJP  AntiRecover
S176 *    CopyDamage
S177 BRS* LifeSynchro
S178 *    Attack+10
S179 *    Navi+20
S180 *    ColourPoint
M001 S    SuperVulcan
M002 V    NeoVariable
M003 R    Meteors
M004 N*   NumberBall
M005 O    Guardian
M006 J    Jealousy
M007 P    Poltergeist
M008 H*   BugFix
M009 *    FullCustom
M010 D    LifeAura
M011 S    Sanctuary
M012 *    Attack+30
M013 *    DoublePoint
M014 M    Muramasa
M015 A    Anubis
M016 W    BlackWing
M017 J    JusticeOne
M018 Z    Z Saver
M019 R    Roll
M020 R    RollSP
M021 R    RollDS
M022      Protoman B aka Blues B / Colonel C
M023      ProtomanSP B aka BluesSP B / ColonelSP C
M024      ProtomanDS B aka BluesDS B / ColonelDS C
M025      Gyroman G / Shadowman S
M026      GyromanSP G / ShadowmanSP S
M027      GyromanDS G / ShadowmanDS S
M028      Searchman S / Numberman N
M029      SearchmanSP S / NumbermanSP N
M030      SearchmanDS S / NumbermanDS N
M031      Napalmman N / Tomahawkman T
M032      NapalmmanSP N / TomahawkmanSP T
M033      NapalmmanDS N / TomahawkmanDS T
M034      Magnetman M / Knightman K
M035      MagnetmanSP M / KnightmanSP K
M036      MagnetmanDS M / KnightmanDS K
M037      Meddy M / Toadman T
M038      MeddySP M / ToadmanSP T
M039      MeddyDS M / ToadmanDS T
M040 B    Blizzardman
M041 B    BlizzardmanSP
M042 B    BlizzardmanDS
M043 S    Shademan
M044 S    ShademanSP
M045 S    ShademanDS
M046 C    Cloudman
M047 C    CloudmanSP
M048 C    CloudmanDS
M049 C    Cosmoman
M050 C    CosmomanSP
M051 C    CosmomanDS
M052 S    Larkman aka Swallowman
M053 S    LarkmanSP aka SwallowmanSP
M054 S    LarkmanDS aka SwallowmanDS
M055 F    Gridman aka Footman
M056 F    GridmanSP aka FootmanSP
M057 F    GridmanDS aka FootmanDS
M058 D    Django
M059 D    DjangoSP
M060 D    DjangoDS
G001      DeltaRayEdge Z / CrossDivide C
G002      BigHook G aka GiantHook G / MeteorKnuckle M
G003      Bass F aka Forte F / BassAnother F aka ForteAnother F
G004      HolyDream H / OmegaRocket R
G005      BugCurse C / BugCharge B
G006      DeathPhoenix D / Phoenix P
D001 Z    DarkSword
D002 T    DarkTornado
D003 R    DarkCircle
D004 F    DarkMeteor
D005 M    DarkThunder
D006 H*   DarkRecover
D007 E*   DarkSonic
D008 I*   DarkInvisible
D009 *    DarkPlus
D010 W    DarkLance
D011 D    DarkDrillArm
D012 T    DarkWideShot
X001-X018 Same as M022-M039 from opposite version
X019 O    Otenko
X020 G    GunDelSolEX

===============================================================================
II. BMD/PMD (Blue/Purple Mystery Data)
===============================================================================

Blue or Purple Mystery Data (BMD/PMD) is a diamond-shape spinning object around
the cyber worlds. It may contain battle chip, zennys, bugfrag or powerups.
(something always good) All BMDs/PMDs are just there for you. It won't be
replaced after you grab it. You need Unlocker subchip to open PMDs.

----------------
a. Standardchips
----------------
S003F MegaCannon F - FactoryComp 1 BMD
S006C Vulcan2 C - Oran 2 BMD
S008E Spreader E - MainComp 2 BMD
S027A GunDelSol1 A - SquirrelComp 6 BMD
S031P Thunder P - MainComp 1 BMD

S032R Tornado R - AirFilterComp BMD, Oran Isle
S035P EnergyBomb P - Mayl's HP BMD
S036C MegaEnergyBomb C - HelmetComp BMD
S040A Quake1 A - Oran 1 BMD
S044C CannonBall C - Yai's HP PMD

S045R BlackBomb R - ACDC 2 PMD
S046M Geyser M - SciLab 1 PMD
S048* SeaSeed * - TerminalComp BMD, SciLab
S050A GrassSeed A - ShipComp 2 BMD
S053S LongSword S - DrillComp 4 BMD

S057V VarSword V - End 4 PMD
S058R Slasher R - GargoyleComp 3 BMD
S066F YoYo F - CraneComp BMD, Oran 2
S078B AirSpin2 B - WindGodComp BMD, End City
S105C Lance C - WineCaseComp PMD, Queen Bohemia Ship

S107A RedWave A - FactoryComp 3 BMD
S108D Mudwave D - ExpServComp PMD, Nebula Darkchip Factory
S109G RainyDay G - End 3 PMD
S110M Snake M - Oran 1 PMD
S111V Magnum V - SciLab 4 BMD (NebulaID needed)

S120* RockCube * - DrillComp 2 BMD
S146I Recover200 I - FactoryComp 4 BMD
S147Y Recover300 Y - Nebula 2 BMD
S150T MetalGel T - DumplingComp BMD, End City
S152N GrabRevenge N - Nebula 4 BMD (Requirement: beat 5 black Heel Navis)

S156A Geddon3 A - Nebula 2 PMD
S162* HolyPanel * - ElevatorComp BMD, Oran 1
S163* Invisible * - DrillComp 1 BMD
S176* CopyDamage * - ACDC 2 BMD

------------
b. Megachips
------------
M002V NeoVariable V - Undernet 2 PMD
M008H BugFix H - Dad's Comp PMD
M010D LifeAura D - Nebula 6 PMD
M013* DoublePoint * - Nebula 4 BMD (Requirement: 30 Program Advances)
M018Z Z Saver Z - Nebula 4 BMD (Requirement: 900 max HP without NCPs HP+)
M060D DjangoDS D - Nebula 4 BMD (Requirement: 12 Darkchips)

------------
c. Gigachips
------------
G004  HolyDream H   - Nebula 4 PMD (Requirement: 60 Megachips)
     /OmegaRocket R 

------------
d. Darkchips
------------
D003R DarkCircle R - ChipMakerComp BMD, Nebula DarkChip Factory
D009* DarkPlus * - Undernet 1 BMD (alternate path from End 1)(NebulaID needed)

===============================================================================
III. GMD (Green Mystery Data)
===============================================================================

Green Mystery Data (GMD) is a green diamond-shape spinning object around the
cyber worlds. It may contain battle chip, zennys, bugfrag or even virus. All
GMDs will be replaced in that area automatically after Megaman jack out and in
again. So, why don't you grab them as if they are free? (they are, no?) Get
four same battle chips from GMDs if you want.

Notes to get battle chips from GMD around cyber worlds:

1. ITEMS IN GMD ARE RANDOM.
It may contain battle chip, zennys, bugfrag or even virus. Just keep jack out
and in to get the chip you need. It depends on luck. You may play for long
hours but still cannot get any chip desired. Somehow, GMDs are only placed in
certain parts in that area. Try to remember possible places where GMDs are.

2. USE AUTORUN NCP OR SNEAKRUN NCP.
(Autorun bought from SciLab 3 pink bugfrag trader)
(Sneakrun bought from Undernet 2 orange-blue bugfrag trader)
These Navi Customizer Programs will cut down a lot of battles you fight while
running around the network to search for GMD. Remember NOT to hold B button
when using Autorun NCP or else you are still facing the battles at the same
rate as you don't equip Autorun. Sneakrun is also nice but useless in Nebula
Area. Generally, use SneakRun outside Nebula Area and use Autorun in Nebula
Area. Using both at the same time is unnecessary.

3. DO NOT USE MILLIONAIRE NCP.
Well, I suppose you need battle chips instead of zennys if you read this FAQ.
This Navi Customizer Program will give you a higher probability to get zennys
from GMDs you access. You sure don't want this right?

4. USE UNTRAP SUBCHIP.
GMDs, especially in certain areas involving Liberation Mission, are more
likely to have viruses when you access to GMDs. If you use untrap, you will not
enter battle screen if they contain virus. Instead, battle chip, zennys or
bugfrag is given to you after the subchip removes the virus. Simply put, untrap
saves you time and gives a higher probability for you to get the battle chips.
The effect of untrap won't wear off until you jack out.

===============================================================================
1. Level 1 GMD
===============================================================================

This section is applicable for those who just start their game until beat the
last boss in the end. First Nebula Hole can only be accessible after beating
the game to upgrade GMD to Level 2.

-------------
1a. ACDC Area
-------------
ACDC 1 GMD
S052K WideSword K
S034* MiniBomb *
S131A Guard1 A
S138* DoubleCrack *

ACDC 2 GMD
S031B Thunder B
S164S Barrier S
S140* Recover10 *
S008D Spreader D

ACDC 3 GMD
S001C Cannon C
S142B Recover50 B
S005E Vulcan1 E
S035W EnergyBomb W

--------------------
1b. MainComp, SciLab
--------------------
MainComp 1 GMD
S005D Vulcan1 D
S001* Cannon *
S052K WideSword Z
S141L Recover30 L

MainComp 2 GMD
S164B Barrier B
S035E EnergyBomb E
S053C LongSword C
S141L Recover30 C

-------------
1c. Oran Area
-------------
Oran 1 GMD
S009S MarkCannon1 S
S008C Spreader C
S037R CrackBomb R
S092V Boomer V
S139* TripleCrack *

Oran 2 GMD
S053M LongSword M
S164* Barrier *
S035P EnergyBomb P
S139* TripleCrack *
S092V Boomer V

Oran 3 GMD
S143K Recover80 K
S089A CustomVolt1 A
S077E AirSpin1 E
S006B Vulcan2 B

------------------------
1d. DrillComp, Oran Isle
------------------------
DrillComp 1 GMD
S177B LifeSynchro B
S053S WideSword S
S001B Cannon B
S012T Pulsar1 T

DrillComp 2 GMD
S040K Quake1 K
S004* AirShot *
S051L Sword L
S142H Recover50 H

DrillComp 3 GMD
S176* CopyDamage *
S002F HiCannon F
S080O FireHit1 O
S131* Guard1 *

DrillComp 4 GMD
S008* Spreader *
S067J DrillArm1 J
S005C Vulcan1 C
S001A Cannon A

---------------
1e. SciLab Area
---------------
SciLab 1 GMD
S006A Vulcan2 A
S002D HiCannon D
S092L Boomer L
S141* Recover30 *

SciLab 2 GMD
S149A AreaGrab A
S070Q AirHockey Q
S153* PanelReturn *
S031* Thunder *

SciLab 3 GMD
S142* Recover50 *
S032D Tornado D
S027S GunDelSol1 S
S106B WavePit B

SciLab 4 GMD
S148* PanelGrab *
S144K Recover120 K
S113N TimeBomb1 N
S070R AirHockey R

Oran 1-2, SciLab 1-2 Gold Cloud (Cloudman scenario)
S031L Thunder L
S021Z ElecReel1 Z

--------------------------------
1f. ShipComp, Queen Bohemia Ship
--------------------------------
ShipComp 1 GMD
S027U GunDelSol1 U
S051C Sword C
S162A HolyPanel A
S018L WideShot1 L

ShipComp 2 GMD
S120* RockCube *
S167Y BubbleWrap Y
S089Y CustomVolt1 Y
S056L CustomSword L

ShipComp 3 GMD
S077O AirSpin1 O
S070S AirHockey S
S143* Recover80 *
S149L AreaGrab L

------------
1g. End Area
------------
End 1 GMD
S048D SeaSeed D
S006C Vulcan2 C
S177* LifeSynchro *
S053S LongSword S

End 2 GMD
S074F AquaWhirl1 F
S151L GrabBanish L
S144K Recover120 K
S066E YoYo E

End 3 GMD
S092A Boomer A
S089V CustomVolt1 V
S123Z Fanfare Z
S154M Geddon1 M

End 4 GMD
S144K Recover120 K
S160H Blinder H
S002E HiCannon E
S007M Vulcan3 M

End 5 GMD
S027* GunDelSol1 *
S015E TankCannon1 E
S059J WindRacket J
S066F YoYo F

--------------------------
1h. GargoyleComp, End City
--------------------------
GargoyleComp 1 GMD
S056L CustomSword L
S143B Recover80 B
S007N Vulcan3 N
S024J CactusBall1 J

GargoyleComp 2 GMD
S003H MegaCannon H
S050W GrassSeed W
S142O Recover50 O
S112F CircleGun F

GargoyleComp 3 GMD
S093A Astroid1 A
S044T CannonBall T
S160A Blinder A
S028U GunDelSol2 U

-----------------
1i. Undernet Area
-----------------
Undernet 1 GMD
S170A AntiElec A
S060E MoonBlade1 E
S063H Katana1 H
S077C AirSpin1 C

Undernet 2 GMD
S056R CustomSword R
S144K Recover120 K
S096H SpShake1 H
S167Y BubbleWrap Y

Undernet 3 GMD
S163* Invisible *
S171S AntiWood S
S066D YoYo D
S106E WavePit E

Undernet 4 GMD
S154Z Geddon1 Z
S119H Mine H
S123* Fanfare *
S116S BoyBomb1 S

----------------------------------------
1j. FactoryComp, Nebula Darkchip Factory
----------------------------------------
FactoryComp 1 GMD
S162U HolyPanel U
S059F WindRacket F
S145Q Recover150 Q
S048J SeaSeed J

FactoryComp 2 GMD
S054L WideBlade L
S165P Barrier100 P
S007L Vulcan3 L
S151D GrabBanish D

FactoryComp 3 GMD
S154P Geddon1 P
S071K Skully1 K
S112A CircleGun A
S028Y GunDelSol2 Y

FactoryComp 4 GMD
S083A HotBody1 A
S161D NorthWind D
S036Z MegaEnergyBomb Z
S102F WoodNose1 F

===============================================================================
2. Level 2 GMD
===============================================================================

Requirement: Beat the game and have 100 Standardchips in Data Library
Location: Undernet 2-Nebula 1

You need to open the first Nebula Hole to upgrade to Level 2 GMD. Talk to gold
program there and choose the left option. You can close down the hole by
talking to the same program. Note that opening Nebula Hole won't affect GMDs in
MainComp, DrillComp, ShipComp, GargoyleComp and FactoryComp.

-------------
2a. ACDC Area
-------------
ACDC 1 GMD
S141H Recover30 H
S164L Barrier L
S123P Fanfare P
S099K Voltz1 K

ACDC 2 GMD
S008E Spreader E
S034G MiniBomb G
S032L Tornado L
S031P Thunder P

ACDC 3 GMD
S078H AirSpin2 H
S124B Discord B
S105L Lance L
S145Q Recover150 Q

-------------
2b. Oran Area
-------------
Oran 1 GMD
S027A GunDelSol1 A
S159* BusterUp *
S157H SlowGauge H
S050M GrassSeed M

Oran 2 GMD
S127K RedFruit1 K
S155H Geddon2 H
S058B Slasher B
S044Z CannonBall Z

Oran 3 GMD
S179* Navi+20 *
S165P Barrier100 P
S177R LifeSynchro R
S145Q Recover150 Q

---------------
2c. SciLab Area
---------------
SciLab 1 GMD
S134V CurseShield1 V
S151R GrabBanish R
S057C VarSword C
S161Q NorthWind Q

SciLab 2 GMD
S036K MegaEnergyBomb K
S003F MegaCannon F
S078W AirSpin2 W
S049K IceSeed K

SciLab 3 GMD
S059B WindRacket B
S146I Recover200 I
S167Y BubbleWrap Y
S090C CustomVolt2 C

SciLab 4 GMD
S111O Magnum O
S132B Guard2 B
S162* HolyPanel *
S166W Barrier200 W

------------
2d. End Area
------------
End 1 GMD
S010F MarkCannon2 F
S003G MegaCannon G
S155T Geddon2 T
S036C MegaEnergyBomb C

End 2 GMD
S048M SeaSeed M
S041L Quake2 L
S090E CustomVolt2 E
S044* CannonBall *

End 3 GMD
S107F RedWave F
S146I Recover200 I
S081I FireHit2 I
S055P LongBlade P

End 4 GMD
S114H TimeBomb2 H
S124Q Discord Q
S068L DrillArm2 L
S050* GrassSeed *

End 5 GMD
S157Q SlowGauge Q
S150F MetalGel F
S168E AntiFire E
S132* Guard2 *

-----------------
2e. Undernet Area
-----------------
Undernet 1 GMD
S087W SideBubble2 W
S177S LifeSynchro S
S056R CustomSword R
S105R Lance R

Undernet 2 GMD
S090G CustomVolt2 G
S094M Astroid2 M
S154* Geddon1 *
S117H BoyBomb2 H

Undernet 3 GMD
S157W SlowGauge W
S175B AntiRecover B
S022Q ElecReel2 Q
S166W Barrier200 W

Undernet 4 GMD
S038N ParalyzeBomb N
S146I Recover200 I
S124J Discord J
S016T TankCannon2 T

---------------
2f. Nebula Area
---------------
Nebula 1 GMD
S047H LavaSeed H
S111E Magnum E
S055L LongBlade L
S166W Barrier200 W

Nebula 2 GMD
S109B RainyDay B
S057B VarSword B
S119T Mine T
S174M AntiNavi M

Nebula 3 GMD
S169G AntiWater G
S170N AntiElec N
S171Z AntiWood Z
S168K AntiFire K

===============================================================================
3. Level 3 GMD
===============================================================================

Requirement: Have 140 Standardchips in Data Library
Location: Nebula 3-Nebula 4

Again, talk to gold program there to open the second Nebula Hole to upgrade
Level 2 GMD to Level 3. Note that second Nebula Hole will not affect GMDs in
Nebula 1-3. Also take note that opening second Nebula Hole but closing down the
first one will cause GMDs drop to Level 1.

-------------
3a. ACDC Area
-------------
ACDC 1 GMD
S025R CactusBall2 R
S121* Wind *
S013G Pulsar2 G
S066E YoYo E

ACDC 2 GMD
S043R BugBomb R
S122* Fan *
S135C CurseShield2 C
S125A Timpani A

ACDC 3 GMD
S061G MoonBlade2 G
S165P Barrier100 P
S168T AntiFire T
S159* BusterUp *

-------------
3b. Oran Area
-------------
Oran 1 GMD
S084R HotBody2 R
S149S AreaGrab S
S144K Recover120 K
S128T RedFruit2 T

Oran 2 GMD
S047K LavaSeed K
S158W FastGauge W
S107A RedWave A
S165P Barrier100 P

Oran 3 GMD
S169Q AntiWater Q
S097C SpShake2 C
S155W Geddon2 W
S091M CustomVolt3 M

---------------
3c. SciLab Area
---------------
SciLab 1 GMD
S103Z WoodNose2 Z
S107H RedWave H
S070Q AirHockey Q
S145Q Recover150 Q

SciLab 2 GMD
S174T AntiNavi T
S078B AirSpin2 B
S072H Skully2 H
S100U Voltz2 U

SciLab 3 GMD
S050A GrassSeed A
S075A AquaWhirl2 A
S059* WindRacket *
S092A Boomer A

SciLab 4 GMD
S045Z BlackBomb Z
S125L Timpani L
S170Y AntiElec Y
S066D YoYo D

------------
3d. End Area
------------
End 1 GMD
S160D Blinder D
S043T BugBomb T
S031* Thunder *
S011E MarkCannon3 E

End 2 GMD
S054V WideBlade V
S019G WideShot2 G
S048* SeaSeed *
S058I Slasher I

End 3 GMD
S146I Recover200 I
S069P DrillArm3 P
S092L Boomer L
S046S Geyser S

End 4 GMD
S133C Guard3 C
S064R Katana2 R
S108N MudWave N
S158H FastGauge H

End 5 GMD
S079G AirSpin3 G
S171M AntiWood M
S172F AntiDamage F
S095P Astroid3 P

-----------------
3e. Undernet Area
-----------------
Undernet 1 GMD
S043A BugBomb A
S066F YoYo F
S026N CactusBall3 N
S033V Static V

Undernet 2 GMD
S020U WideShot3 U
S079J AirSpin3 J
S029M GunDelSol3 M
S154* Geddon1 *

Undernet 3 GMD
S109L RainyDay L
S030W ElemRage W
S032R Tornado R
S042H Quake3 H

Undernet 4 GMD
S173O AntiSword O
S108W MudWave W
S136Z CurseShield3 Z
S150N MetalGel N

---------------
3f. Nebula Area
---------------
Nebula 1 GMD
S047H LavaSeed H
S111E Magnum E
S055L LongBlade L
S166W Barrier200 W

Nebula 2 GMD
S109B RainyDay B
S057B VarSword B
S119T Mine T
S174M AntiNavi M

Nebula 3 GMD
S169G AntiWater G
S170N AntiElec N
S171Z AntiWood Z
S168K AntiFire K

Nebula 4 GMD
S049* IceSeed *
S045L BlackBomb L
S046G Geyser G
S105* Lance *

Nebula 5 GMD
S110Z Snake Z
S030E ElemRage E
S175J AntiRecover J
S130O VDoll O

Nebula 6 GMD
S172C AntiDamage C
S091P CustomVolt3 P
S108D MudWave D
S079A AirSpin3 A

===============================================================================
IV. In-Battle GMD
===============================================================================

In-battle GMD is the green data on the enemies' side when you fight viruses.
Again it appears randomly in the battles. Get those (1 HP) without letting GMD
being hit by you or enemies.

Way to get battle chips from In-battle GMD:

1. Get into a battle that contains In-battle GMD and win that battle.
2. Use LockEnemy subchip right after that battle. Save.
3. Run in that area to get into another battle. Reload save data if you cannot
   get the battle chips from In-battle GMD.
4. Keep on battling until you are satisfied or use another LockEnemy subchip if
   it expire.

In-battle GMD is not affected by any Nebula Hole.

----------------------
ACDC 1-3 In-Battle GMD
----------------------
1000 Zennys
1 Bugfrag
?
?

----------------------
Oran 1-3 In-Battle GMD
----------------------
1500 Zennys
1 BugFrag
S032L Tornado L
S070S AirHockey S

------------------------
SciLab 1-4 In-Battle GMD
------------------------
2000 Zennys
2 BugFrags
S055E LongBlade E
S054A WideBlade A

---------------------
End 1-5 In-Battle GMD
---------------------
2500 Zennys
2 BugFrags
S172M AntiDamage M
S157* SlowGauge *

--------------------------
Undernet 1-4 In-Battle GMD
--------------------------
3000 Zennys
3 BugFrags
S029D GunDelSol3 D
M011S Sanctuary S

------------------------
Nebula 1-6 In-Battle GMD
------------------------
3000 Zennys
3 BugFrags
M009* FullCustom *
S017J JusticeOne J

===============================================================================
V. Virus Chip
===============================================================================
All these below can be aquired before opening any nebula hole in ToP. Level 2
and Level 3 virus chip will be updated soon.

-------------------------------------------------------------------------------
S009K MarkCannon1 K 5-S CanGard

ACDC 1/2/3
KitchenComp
DogHouseComp
Mayl's HP
Dex's HP
SculptureComp, SciLab
TerminalComp, SciLab
Dad's Comp
MainComp 1
ElevatorComp, Oran 1
CraneComp, Oran 2
AirFilterComp, Oran Isle
DrillComp 1/2
ElectronicLockComp, Oran Isle
--------------------
S009M MarkCannon1 M 9-S CanGardEX
S009K MarkCannon1 K 7-10 CanGardEX

FurnaceComp, ACDC 3
SciLab 1/2/3/4
SciLab HP
ServerComp, SciLab 4
RadarComp, QB
AirConComp, QB
ScrewComp, QB
EngineComp, QB
ShipComp 1/2/3
End 4
OldComp, Higsby's shop
Undernet 2
ExpServComp, Nebula HQ
-------------------------------------------------------------------------------
S131A Guard1 A 7-S Mettaur
S131D Guard1 D 5-7 Mettaur

ACDC 1/2/3
KitchenComp
DogHouseComp
Mayl's HP
Yai's HP
TreeComp, ACDC Town
SculptureComp, SciLab
Dad's Comp
MainComp 1/2
FurnaceComp, ACDC 3
Oran 1/2
AirFilterComp, Oran Isle
DrillComp 1
ElectronicLockComp, Oran Isle
--------------------
S131* Guard1 * 9-S MettaurEX
S131A Guard1 A 7-10 MettaurEX
S131D Guard1 D 5-7 MettaurEX

DrillComp 1/2/3/4
SquirrelComp 1-16
Oran 3
SciLab 1/2/3/4
SciLab HP
End 1/2/3/4
WineCaseComp, QB
ViewComp, QB
GargoyleCastle HP
Undernet 2 
-------------------------------------------------------------------------------
S040A Quake1 A 9-S Powie (rare)
S040K Quake1 K 5-S Powie

ACDC 2/3
TreeComp, ACDC Town
Yai's HP
Dex's HP
TerminalComp, SciLab
MainComp 1/2
AirFilterComp, Oran Isle
DrillComp 1/2
Oran 3
NetBattleComp, QB
--------------------
S040A Quake1 A 7-S PowieEX

End 1/2
ArmorComp
HelmetComp
KatanaComp
GargoyleComp 1/2
-------------------------------------------------------------------------------
S037R CrackBomb R 9-S Bugtank

Dad's Comp
ACDC 3
FurnaceComp, ACDC 3 (rare)
AirFilterComp, Oran Isle
Oran 1/2/3
ElevatorComp, Oran 1
CraneComp, Oran 2
DrillComp 3/4
ElectronicLockComp, Oran Isle
SciLab 1/2
SciLab HP
NetBattleComp, QB
--------------------
S037* CrackBomb * 9-S BugtankEX
S037C CrackBomb C 7-10 BugtankEX

DrillComp 4
SciLab 1/2
SciLab HP
WindGodComp, End City
VisionBurst, ACDC 3
-------------------------------------------------------------------------------
S080P FireHit1 P 9-S Champy
S080Q FireHit1 Q 5-10 Champy

MainComp 1/2
FurnaceComp, ACDC 3
Oran 1/2
--------------------
S080O FireHit1 O 9-S ChampyEX
S080P FireHit1 P 7-10 ChampyEX

FurnaceComp, ACDC 3
SquirrelComp 1-16
SciLab 3/4
NetBattleComp, QB
End 4
DumplingComp, End City
Undernet 3
PipeComp, Nebula HQ
-------------------------------------------------------------------------------
S024I CactusBall1 I 9-S Cactikil
S024J CactusBall1 J 5-10 Cactikil

MainComp 2
FurnaceComp, ACDC 3
Oran 1/2/3
DrillComp 3/4
ElectronicLockComp, Oran Isle
SquirrelComp 1-16
--------------------
S024H CactusBall1 H 9-S CactikilEX
S024I CactusBall1 I 7-10 CactikilEX

End 1/2/3
WindGodComp, End City
VisionBurst, ACDC 3
GargoyleComp 2
VisionBurst, DrillComp 4
-------------------------------------------------------------------------------
S121* Wind * 5-S WindBox

ACDC 3
FurnaceComp, ACDC 3
ElevatorComp, Oran 1
CraneComp, Oran 2
AirFilterComp, Oran Isle
SquirrelComp 1-16 (rare)
Oran 3
SciLab 2/3/4
MessageComp, Nebula HQ
-------------------------------------------------------------------------------
S122* Fan * 5-S VacuumFan

Oran 2
ElevatorComp, Oran 1
CraneComp, Oran 2
AirFilterComp, Oran Isle
SciLab 1
WindGodComp, End City
Undernet 3
MessageComp, Nebula HQ
FactoryComp 3/4
-------------------------------------------------------------------------------
S067J DrillArm1 J 7-S Drixol

DrillComp 1/2/3/4
SquirrelComp 1-16
Oran 3
SciLab 2
NetBattleComp, QB
RadarComp, QB
AirConComp, QB
ScrewComp, QB
EngineComp, QB
WineCaseComp, QB
DumplingComp, End City
--------------------
S067A DrillArm1 A 9-S DrixolEX

ShipComp 1/2/3
GargoyleComp 2/3
VisionBurst, DrillComp 4
Undernet 1
FactoryComp 3/4
-------------------------------------------------------------------------------
S012P Pulsar1 P 5-S Batty

DrillComp 3/4
Oran 3
ServerComp, SciLab 4
End 1/2/3/5
RadarComp, QB
AirConComp, QB
ScrewComp, QB
EngineComp, QB
ArmorComp
HelmetComp
KatanaComp
WindGodComp, End City
GargoyleCastle HP
--------------------
S012F Pulsar1 F 7-S BattyEX
S012P Pulsar1 P 5-7 BattyEX

GargoyleComp 1
VisionBurst, DrillComp 4
Undernet 1
ChipMakerComp, Nebula HQ
FactoryComp 2
-------------------------------------------------------------------------------
S123F Fanfare F 7-S Trumpy
S123P Fanfare P 5-7 Trumpy

SquirrelComp 1-16
SciLab 3/4
End 1/2/3/4
NetBattleComp, QB
ViewComp, QB (common)
OldComp, Higsby's shop
MessageComp, Nebula HQ
-------------------------------------------------------------------------------
S015E TankCannon1 E 5-S Catack

SciLab 1/2/3/4
SciLab HP
ServerComp, SciLab 4
RadarComp, QB
AirConComp, QB
ScrewComp, QB
EngineComp, QB
ShipComp 1/2/3
MessageComp, Nebula HQ
VisionBurst, SciLab 3
--------------------
S015A TankCannon1 A 7-S CatackEX

ChipMakerComp, Nebula HQ
FactoryComp 1/2
ExpServComp, Nebula HQ
SoulServerComp, Nebula HQ
-------------------------------------------------------------------------------
M055F Gridman F 1-S Gridman

OldMine, Oran Isle
-------------------------------------------------------------------------------
S113N TimeBomb1 N 7-S Handi

SciLab 2/3/4
ViewComp, QB (common)
DumplingComp, End City
ChipMakerComp, Nebula HQ
--------------------
S113H TimeBomb1 H 9-S HandiEX
S113N TimeBomb1 N 7-10 HandiEX

Undernet 2
FactoryComp 3/4
-------------------------------------------------------------------------------
S093Q Astroid1 Q 9-S MetFire

End 1/2/3/4/5
DumplingComp, End City
--------------------
S093A Astroid1 A 9-S MetFireEX

Undernet 1/4
PipeComp, Nebula HQ
FactoryComp 3/4
-------------------------------------------------------------------------------
S074F AquaWhirl1 F 7-S Whirly

End 1/2/3/4/5
NetBattleComp, QB
WineCaseComp, QB
ShipComp 1/2
ArmorComp
HelmetComp
KatanaComp
GargoyleCastle HP
--------------------
S074B AquaWhirl1 B 9-S WhirlyEX
S074F AquaWhirl1 F 7-10 WhirlyEX

Undernet 1
PipeComp, Nebula HQ
-------------------------------------------------------------------------------
S124B Discord B 9-S Tuby
S124J Discord J 7-10 Tuby

WineCaseComp, QB
Undernet 2
MessageComp, Nebula HQ
FactoryComp 3/4
-------------------------------------------------------------------------------
S086Q SideBubble1 Q 7-S Marina

ShipComp 1/2/3
End 3/4
MessageComp, Nebula HQ
VisionBurst, SciLab 3
PipeComp, Nebula HQ
--------------------
S086D SideBubble1 D 9-S MarinaEX

ChipMakerComp, Nebula HQ
FactoryComp 3/4
ExpServComp, Nebula HQ
SoulServerComp, Nebula HQ
-------------------------------------------------------------------------------
S096H SpShake1 H 9-S Shakey
S096I SpShake1 I 7-10 Shakey

ShipCOmp 2/3
End 4 (rare)
OldComp, Higsby's shop
VisionBurst, SciLab 3
--------------------
S096G SpShake1 G 9-S ShakeyEX
S096H SpShake1 H 7-10 ShakeyEX

Undernet 2
FactoryComp 1
ExpServComp, Nebula HQ
SoulServerComp, Nebula HQ
-------------------------------------------------------------------------------
S116F BoyBomb1 F 7-S BombBoy

ShipComp 3
OldComp, Higsby's shop
End 5
ChipMakerComp, Nebula HQ
--------------------
S116C BoyBomb1 C 7-S BombBoyEX

Undernet 3
ChipMakerComp, Nebula HQ
FactoryComp 3/4
-------------------------------------------------------------------------------
M052S Larkman S 1-S Larkman

Undernet 1 (from End 1)
-------------------------------------------------------------------------------
S102R WoodNose1 R 7-S WuNote

End 4/5
ArmorComp
HelmetComp
KatanaComp
WindGodComp, End City
VisionBurst, ACDC 3
GargoyleComp 3
VisionBurst, DrillComp 4
--------------------
S102F WoodNose1 F 7-S WuNoteEX

GargoyleComp 3
VisionBurst, DrillComp 4
Undernet 2/3/4
FactoryComp 2
-------------------------------------------------------------------------------
S060N MoonBlade1 N 7-S NinJoy

GargoyleComp 1/2/3
End 5
--------------------
S060E MoonBlade1 E 7-S NinJoyEX

GargoyleComp 1/3
FactoryComp 2
-------------------------------------------------------------------------------
S063H Katana1 H 9-S Zomon
S063S Katana1 S 5-10 Zomon

GargoyleComp 1/2/3
--------------------
S063D Katana1 D 9-S ZomonEX
S063H Katana1 H 7-10 ZomonEX

GargoyleComp 1 (rare)
Undernet 3
FactoryComp 2
-------------------------------------------------------------------------------
S018M WideShot1 M 9-S Lark
S018N WideShot1 N 7-10 Lark

GaygoyleComp 1/2/3
End 5
--------------------
S018L WideShot1 L 9-S LarkEX
S018M WideShot1 M 7-10 LarkEX

GargoyleComp 3
Undernet 2/3
PipeComp, Nebula HQ
FactoryComp 1
SoulServerComp, Nebula HQ
-------------------------------------------------------------------------------
S021V ElecReel1 V 7-S Eleogre

GargoyleComp 2/3
VisionBurst, SciLab 3
--------------------
S021C ElecReel1 C 7-S EleogreEX
S021V ElecReel1 V 5-7 EleogreEX

GargoyleComp 3
Undernet 2/3/4
FactoryComp 1/2
ExpServComp, Nebula HQ
SoulServerComp, Nebula HQ
-------------------------------------------------------------------------------
S071K Skully1 K 5-S Skarab

Undernet 1/2/4
FactoryComp 4 
--------------------
S071C Skully1 C 7-S SkarabEX

Undernet 4
FactoryComp 3/4
-------------------------------------------------------------------------------
S083F HotBody1 F 7-S Draggin

Undernet 3/4
PipeComp, Nebula HQ
FactoryComp 2
--------------------
S083A HotBody1 A 8-S DragginEX

Undernet 4
-------------------------------------------------------------------------------
S099K Voltz1 K 9-S Flashy
S099O Voltz1 O 7-10 Flashy

FactoryComp 1/3/4
SoulServerComp, Nebula HQ
--------------------
S099Y Voltz1 Y 9-S FlashyEX
S099K Voltz1 K 7-10 FlashyEX

SoulServerComp, Nebula HQ
-------------------------------------------------------------------------------
S134F CurseShield1 F 7-S Dominerd

FactoryComp 1/2
--------------------
S134B CurseShield1 B 7-S DominerdEX

SoulServerComp, Nebula HQ
-------------------------------------------------------------------------------
S127K RedFruit1 K 9-S Appley

FactoryComp 2/3
--------------------
S127E RedFruit1 E 9-S AppleyEX

FactoryComp 4
-------------------------------------------------------------------------------

===============================================================================
VI. Item Panel In Liberation Mission
===============================================================================

Item Panel is a dark panel with green square on it, found in Liberation Mission
. It may contain battle chip, Zennys, bugfrag or trap like reducing your Navi's
HP and miss the turn on next phase. They are located in the same place
during the Liberation Mission. You can keep on collecting those chips by
repeating the same Liberation Mission. You can, of course, press Enter to
retreat from mission once you get the chip. You still keep the chips in the
pack you have got so far.

--------------------
#1 ACDC 3 Item Panel
--------------------
S159* BusterUp * - 2 panels away from second Black Hole (the one comes first)

--------------------
#2 Oran 3 Item Panel
--------------------
S002D HiCannon D - Just around the first Bonus Panel
S070R AirHockey R - Right dead end with 2 Dark panels near first Black Hole

----------------------
#3 SciLab 3 Item Panel
----------------------
S038H ParalyzeBomb H - Left dead end right after first Black Hole

-------------------
#4 End 2 Item Panel
-------------------
S075O AquaWhirl2 O - 2 panels away from first Black Hole

-------------------
#5 End 5 Item Panel
-------------------
S010D MarkCannon2 D - First right panel in a row of three at left dead end area
S132B Guard2 B - 2 panels behind first Bonus Panel (Just liberate Black Hole)
S168K AntiFire K - 2 panels away from first Bonus Panel and first Black Hole

------------------------
#6 Undernet 4 Item Panel
------------------------
S097C SpShake2 C - right panel around 2nd Black Hole (Just liberate Black Hole)
S170N AntiElec N - left panel around 2nd Black Hole (Just liberate Black Hole)

----------------------
#7 Nebula 1 Item Panel
----------------------
S094E Astroid2 E - 2 panels away from first Black Hole (the one comes first)
S090E CustomVolt2 E - Right center panel in 2x3 Item Panels after first Hole
S058I Slasher I - 4 panels to the left of second Black Hole
S085J HotBody3 J - 2 panels to the right of Black Hole in upper-left area

----------------------
#8 Nebula 3 Item Panel
----------------------
S039I ResetBomb I - Leftmost panel right after first Black Hole

----------------------
#9 Nebula 5 Item Panel
----------------------
S065Z Katana3 Z - Nearest left panel from starting point
S171M AntiWood M - Almost totally surrounded by #3 Barriers in upper-right area

===============================================================================
VII. Bonus Panel In Liberation Mission
===============================================================================

Bonus Panel in Liberation Mission will give you battle chips if you press A
button at the right time. (Anyone remember Jackpot?) Bonus Panel may contain
HPRecover, BattleChip, OrderPoint, MajorHit or OnePhaseInvinciblity. After
getting the chips needed, you can choose to retreat from mission. You still
keep the chips in the pack you have gotten so far. When a mission is started,
only a single chip will be randomly set into all Bonus Panels in that mission.

If you luckily get a chip you want from a Bonus Panel, you can obtain that same
chip from other Bonus Panels too in the same Liberation Mission (don't retreat)
, as long as you can get to another Bonus Panel. But if you check a Bonus Panel
and it contains your non-favourite chip, you have to retreat and start the same
mission again.

Way to get battle chips from Bonus Panel in Liberation Mission:

1. Start a Liberation Mission. Before liberating a Bonus Panel, save the game
   by using ability of Protoman/Colonel or Meddy/ToadMan.
2. Liberate Bonus Panel (no battle) and hit A button trying to get battle chip.
   If you fail, reload save data and try again.
3. After you get battle chips of/out of your choice, press Enter and retreat
   from the mission. Save.
4. Repeat procedures above until you are done.

You can use the ability of Gyroman/Shadowman when you if him in your team. Save
the game and go straight to Bonus Panel over dark panels with that Navi and
liberate it. For ToB player, let Gyroman BombLiberates (use 1 Order Point) the
dark panel next to Bonus Panel far away from the starting point (if possible).
Then let other teammates rest on their turn without doing anything. Once on the
second phase, save and let Gyroman do it.

Bonus Panel in Liberation Mission is not affected by any Nebula Hole.

---------------------
#1 ACDC 3 Bonus Panel
---------------------
S092V Boomer V
S027A GunDelSol1 A
S032D Tornado D
S154P Geddon1 P

---------------------
#2 Oran 3 Bonus Panel
---------------------
S113T TimeBomb1 T
S041B Quake2 B
S110Z Snake Z
S179* Navi+20 *

-----------------------
#3 SciLab 3 Bonus Panel
-----------------------
S036K MegaEnergyBomb K
S054A WideBlade A
S081I FireHit2 I
S013G Pulsar2 G

--------------------
#4 End 2 Bonus Panel
--------------------
S046G Geyser G
S059F WindRacket F
S025Q CactusBall2 Q
S066E YoYo E

--------------------
#5 End 5 Bonus Panel
--------------------
S055P LongBlade P
S068L DrillArm2 L
S119H Mine H
S106E WavePit E

-------------------------
#6 Undernet 4 Bonus Panel
-------------------------
S105* Lance *
S175P AntiRecover P
S030K ElemRage K
S156O Geddon3 O

-----------------------
#7 Nebula 1 Bonus Panel
-----------------------
S118B BoyBomb3 B
S147Y Recover300 Y
S108W MudWave W
S174T AntiNavi T

-----------------------
#8 Nebula 3 Bonus Panel
-----------------------
S079G AirSpin3 G
S115S TimeBomb3 S
S062L MoonBlade3 L
S101A Voltz3 A

-----------------------
#9 Nebula 5 Bonus Panel
-----------------------
M001S SuperVulcan S
S091P CustomVolt3 P
M002V NeoVariable V
S130O VDoll O

===============================================================================
VIII. Shops
===============================================================================
------------------------
Higsby's Shop, ACDC Town
------------------------
Normal Stock
S066D Yoyo D
S160D Blinder D
S049A IceSeed A
S028G GunDelSol2 G
M001S SuperVulcan S
S158Q FastGauge Q
S030K ElemRage K
G005  DeathPhoenix D / Phoenix P

Bargain Bin
S034* MiniBomb *
S005* Vulcan1 *
S164* Barrier *
S031* Thunder *
S180* ColourPoint *
S092* Boomer *

Showcase
S167Y BubbleWrap Y
M058D Django D
M004N NumberBall N

---------
Netdealer
---------
ACDC 2
S005C Vulcan1 C
S008* Spreader *
S002E HiCannon E
S053C LongSword C
S056E CustomSword E

Oran 1
S077E AirSpin1 E
S143* Recover80 *
S112C CircleGun C
S119P Mine P
M005O Guardian O

End 1
S007L Vulcan3 L
S003G MegaCannon G
S165P Barrier100 P
S054V WideBlade V
M006J Jealousy J

Undernet 3
S161V NorthWind V
S055L LongBlade L
S155W Geddon2 W
M003R Meteors R

Nebula 2
S043R BugBomb R
S033N Static N
S130Z VDoll Z
M016W BlackWing W

--------------
BugFrag Trader
--------------
SciLab 3
S059B WindRacket B
S047P LavaSeed P
M007P Poltergeist P

Undernet 2
S169D AntiWater D
M012* Attack+30 *
G005  BugCurse C / BugCharge B

===============================================================================
IV. Trading
===============================================================================
(This section is none of my work. It's from the message posted by zidanet_129
on GameFAQs message board)

You must follow the order so that the next character or Navi appear in their
place. A --> B means give A and get B. There are 2 more tradings for NCP
SoulCleaner and NCP Antidamage. Refer to NaviCust FAQ made by zidanet_129.

------------------------------------------------
Queen Bohemia Ship at Dock (SciLab) - Real World
------------------------------------------------
Bridge (captain's room)
Young boy
- SlowGauge * --> S161* NorthWind *
Note : SlowGauge * can be obtained from In-Battle GMD in End 1-5

-------------------------------------------------
Queen Bohemia Ship at Dock (SciLab) - Cyber World
-------------------------------------------------
WineCaseComp (jack into the wine glass on long table with food samples)
Pink Navi
- NorthWind * --> S152F GrabRevenge F

----------------------
Oran Isle - Real World
----------------------
Oran Isle
Man (a guy standing at where Lan sit and fishing before)
- GrabRevenge F --> S130T VDoll T

------------------------------------------
Squirrel Statue in ACDC Town - Cyber World
------------------------------------------
SquirrelComp 6
Green Navi
- VDoll T --> S172* Antidamage *

---------------------
End City - Real World
---------------------
Mum Room (first room in Gargoyle Castle)
Lady
- Antidamage * --> D008I DarkInvisible I

===============================================================================
X. Quiz
===============================================================================

There is one more Quiz King in OldMine, Oran Isle who give you NCP Chivalry
after quiz.

--------
Mr. Quiz
--------
- a kid standing beside vending machine at SciLab Lobby (after Liberation
  Mission against Shademan in Oran 3)
- Prize - D005M DarkThunder M

#01 What was dropped from the car around the curve?
    Luggage
--> Speed
    Its driver

#02 It grinds down hills yet remains unseen.
--> Time
    A volcano
    A river

#03 How many steel drums are outside the OldMine on Oran Isle?
    6
    8
--> 10

#04 What is the combined Attack of Cannon + MiniBomb + WideSword?
    150
--> 170
    230

#05 This sport is a bit scary because people hit, throw and steal.
    Soccer
--> Baseball
    Croquet

-----------
Quiz Master
-----------
- a lady standing at dock, SciLab (after Liberation Mission against Cloudman in
  SciLab 3)
- Prize - D010W DarkLance W

#01 In boxing, attacks like a ChampyEX's are called what?
--> A one-two punch
    Man-to-man defense
    A counter punch

#02 The total Attack of a ChampyEX's right and left punches is...?
    50
--> 60
    70

#03 What is the opposite of sweet?
    Sour
--> Spicy
    Bitter

#04 The vending machine outside SciLab only sells what?
--> Energy drinks
    Soda pop
    Coffee

#05 ...La la la la! How many times did I just say "la"?
    3
--> 4
    5

#06 In which area do Handi appear?
    SciLab1
--> SciLab2
    Oran Area2

#07 ..La la la, la la la, la la la. Just kidding. What question is this?
--> #7
    #8
    #9

#08 You can jack into which sculpture outside of SciLab?
    The left one
    The middle one
--> The right one

#09 What does the sculpture portray?
    A man
--> A BattleChip
    A PC

#10 Influenza is caused by what?
    A germ
    A bacterium
--> A virus

===============================================================================
XI. Mr. Hide & Seek
===============================================================================
--------------------------
Dock (SciLab) - Real World
--------------------------
After Megaman is kidnapped and your Navi is replaced by Protoman/Colonel, talk
to a kid hiding at the top near the ship (after Liberation Mission against
Cloudman in Scilab 3). Choose the first option to play this minigame. Your
quest is to find him 5 times in the real/cyber world by pressing A. Everytime
you succeed to find him, a hint or tip will be given to the next location where
he hide. The reward is a battle chip S172* Antidamage *.

Hint: I'll be in one of the ACDC Areas.

--------------------------
1. ACDC Town - Cyber World
--------------------------
ACDC 3
Green program (near teleport portal to FurnaceComp)

Hint: Next, I'll be hiding in 1 of the 3 chips.

-----------------------
2. SciLab - Cyber World
-----------------------
SculptureComp (third battle-chip-like statue before the entrance to SciLab)
Orange-blue Navi

Hint: The hint is "drill." D r i l l!

--------------------------
3. Oran Isle - Cyber World
--------------------------
DrillComp 3
Purple Heel Navi

Hint: Round 4's in a warm part of Cyberspace. When I said warm, what did it
make you think about? A stove, an oven, or maybe a......Whoops, I almost gave
it away.

--------------------------
4. ACDC Town - Cyber World
--------------------------
FurnaceComp (turn on the system at the right corner in Yai's room to activate
the teleport portal in ACDC 3)
Black girl Navi

Hint: My next hiding place will be somewhere in the real world. No hints this
time!

-------------------------
5. Oran Isle - Real World
-------------------------
OldMine 3 (a mettaur hat can be seen between the rocks)
Kid - Antidamage *

===============================================================================
XII. Number Trader Codes
===============================================================================
(This is none of my work. It's taken from "Cheat Codes & Secrets" tab on
GameFAQs.com)

S029O GunDelSol3 O    35321321
S033S Static S        48958798
S091G CustomVolt3 G   07765623
S147Y Recover300 Y    18746897
S152P GrabRevenge P   68942679
S156V Geddon3 V       52052687
S158* FastGauge *     83143652
S168* AntiFire *      73877466
S169* AntiWater *     25465278
S170* AntiElec *      35607360
S171* AntiWood *      10133670
S173R AntiSword R     10386794
S174V AntiNavi V      05068930
S175P AntiRecover P   44213168
M008* BugFix *        50364410
M059D DjangoSP D      91098051
D008* DarkInvisible * 68799876

===============================================================================
XIII. Extra Folder
===============================================================================

Folder1 is used in the beginning of the game while Folder2 will be given
through the storyline. Both of these folders can be edited. You can take out or
put in any chip you wish. Note that Folder1 and Folder2 is not extra folder.
Since Extra folder cannot be edited, it is only useful for completing Data
Library such as Standardchip, Megachip and Program Advance. I include Program
Advance available in each folder here.

-------
Folder1 
-------
ACDC Town - Real World
Lan's house
Default folder in the beginning

Battle Chips:
S001A Cannon A x2
S001B Cannon B x2
S004* AirShot * x3
S005D Vulcan1 D x3
S034B MiniBomb B x2
S034L MiniBomb L x2
S051S Sword S x4
S052S WideSword S x2
S159* BusterUp *
S137* CrackOut * x2
S140A Recover10 A x2
S140L Recover10 L x2
S149S AreaGrab S
S178* Attack+10 * x2

Program Advances available:
None

-------
Folder2 
-------
SciLab - Real World
Mission Control
Received through storyline from Chaud / Baryl
(after Liberation Mission against Dark Megaman in End 2)

Battle Chips:
S001A Cannon A
S001B Cannon B
S001C Cannon C
S001* Cannon *
S002D HiCannon D x3
S006A Vulcan2 A x3
S035E EnergyBomb E x4
S051S Sword S x3
S052S WideSword S x2
S053S LongSword S
S159* BusterUp *
S138* DoubleCrack * x2
S142B Recover50 B x4
S149S AreaGrab S
S178* Attack+10 * x2

Program Advances available:
# 1 GigaCannon1 (Cannon A-B-C)
#20 LifeSword   (Sword-WideSword-LongSword S) 

-----------
BonusFolder 
-----------
KitchenComp, ACDC 2
Orange-blue Navi (after Liberation Mission against Shademan in Oran 3)

Note: BonusFolder is first given along with NaviCust in Oran Isle in storyline.

Battle Chips:
S001A Cannon A x2
S001B Cannon B x2
S004* AirShot * x4
S005D Vulcan1 D x4
S034L MiniBomb L x4
S051S Sword S x4
S052S WideSword S x2
S137* CrackOut * x3
S140A Recover10 A x3
S178* Attack+10 * x2

Program Advances available:
None

-------
XFolder 
-------
End City - Real World
Lily Room (the room with hologram of armored samurai in Gargoyle Castle)
Purple lady (late in the game)

Battle Chips:
S002D HiCannon D x2
S002E HiCannon E
S002F HiCannon F
S004* AirShot * x2
S006A Vulcan2 A
S006B Vulcan2 B
S006C Vulcan2 C
S008C Spreader C
S008D Spreader D
S008E Spreader E
S009S MarkCannon1 S x3
S012F Pulsar1 F x3
S018L WideShot1 L
S018M WideShot1 M
S018N WideShot1 N
S024H CactusBall1 H
S024I CactusBall1 I
S024J CactusBall1 J
S089A CustomVolt1 A x3
M001S SuperVulcan S
M005O Guardian O
M019R Roll R

Program Advances available:
# 2 GigaCannon2     (HiCannon D-E-F)
# 5 InfiniteVulcan2 (Vulcan2 A-B-C)
#10 SuperSpreader1  (WideShot1 L-M-N)
#16 CactusDance1    (CactusBall1 H-I-J)
#19 HyperBurst      (Spreader C-D-E)

--------
MrFolder 
--------
SciLab - Real World
Operation Room (the room before SciLab HP)
Man (a guy standing at left corner) (late in the game)

Battle Chips:
S003F MegaCannon F x2
S003G MegaCannon G
S003H MegaCannon H
S015E TankCannon1 E x3
S031* Thunder * x2
S050* GrassSeed *
S049* IceSeed *
S048* SeaSeed *
S060E MoonBlade1 E x3
S066D YoYo D
S066E YoYo E
S066F YoYo F
S083F HotBody1 F x3
S090G CustomVolt2 G x3
S105C Lance C
S123* Fanfare *
S160* Blinder *
M001S SuperVulcan S
M003R Meteors R
M004N NumberBall N

Program Advances available:
# 3 GigaCannon3 (MegaCannon F-G-H)
#21 GreatYoYo   (YoYo D-E-F)

---------
BadFolder 
---------
Oran 3
Purple Heel Navi (after beating the game)

Battle Chips:
S012P Pulsar1 P x4
S033N Static N x3
S043T BugBomb T x3
S060N MoonBlade1 N x4
S067J DrillArm1 J x3
S163* Invisible * x2
S130Z VDoll Z
S172M AntiDamage M
S173R AntiSword R
S174T AntiNavi T
S175J AntiRecover J
M042B BlizzardmanDS B
M045S ShademanDS S
M048C CloudmanDS C
D001Z DarkSword Z
D005M DarkThunder M
D008I DarkInvisible I

Program Advances available:
None

===============================================================================
XIV. Chip Order System
===============================================================================

Chip Order System is available after you can enter Gargoyle Castle in End City.
Talk to Higsby's salesgirl in the shop, ACDC Town and choose the second option.
Chips in your Data Library (except Gigachips and DarkChips) will be on sale but
only with certain code. You must acquire chip data before the chip in Chip
Order System shows up. Either get the chip with any code or trade library with
friends through linking. Then, come to the shop and order it. For every chip,
you can only order one battle chip.

S001A Cannon A
S002D HiCannon D
S003F MegaCannon F
S004* AirShot *
S005C Vulcan1 C
S006A Vulcan2 A
S007L Vulcan3 L
S008D Spreader D
S009S MarkCannon1 S
S010F MarkCannon2 F
S011E MarkCannon3 E
S012P Pulsar1 P
S013G Pulsar2 G
S014S Pulsar3 S
S015P TankCannon1 P
S016Y TankCannon2 Y
S017M TankCannon3 M
S018M WideShot1 M
S019F WideShot2 F
S020T WideShot3 T
S021V ElecReel1 V
S022Q ElecReel2 Q
S023L ElecReel3 L
S024I CactusBall1 I
S025R CactusBall2 R
S026M CactusBall3 M
S027A GunDelSol1 A
S028G GunDelSol2 G
S029D GunDelSol3 D
S030E ElemRage E
S031P Thunder P
S032R Tornado R
S033N Static N
S034B MiniBomb B
S035E EnergyBomb E
S036C MegaEnergyBomb C
S037V CrackBomb V
S038P ParalyzeBomb P
S039O ResetBomb O
S040K Quake1 K
S041L Quake2 L
S042H Quake3 H
S043T BugBomb T
S044T CannonBall T
S045Z BlackBomb Z
S046M Geyser M
S047K LavaSeed K
S048D SeaSeed D
S049A IceSeed A
S050W GrassSeed W
S051S Sword S
S052S WideSword S
S053S LongSword S
S054L WideBlade L
S055L LongBlade L
S056L CustomSword L
S057C VarSword C
S058I Slasher I
S059J WindRacket J
S060E MoonBlade1 E
S061G MoonBlade2 G
S062C MoonBlade3 C
S063H Katana1 H
S064W Katana2 W
S065Z Katana3 Z
S066E YoYo E
S067W DrillArm1 W
S068S DrillArm2 S
S069Z DrillArm3 Z
S070R AirHockey R
S071C Skully1 C
S072A Skully2 A
S073N Skully3 N
S074B AquaWhirl1 B
S075A AquaWhirl2 A
S076D AquaWhirl3 D
S077O AirSpin1 O
S078W AirSpin2 W
S079J AirSpin3 J
S080P FireHit1 P
S081I FireHit2 I
S082F FireHit3 F
S083F HotBody1 F
S084R HotBody2 R
S085M HotBody3 M
S086S SideBubble1 S
S087W SideBubble2 W
S088P SideBubble3 P
S089V CustomVolt1 V
S090E CustomVolt2 E
S091M CustomVolt3 M
S092V Boomer V
S093A Astroid1 A
S094E Astroid2 E
S095Y Astroid3 Y
S096H SpShake1 H
S097C SpShake2 C
S098T SpShake3 T
S099Y Voltz1 Y
S100J Voltz2 J
S101V Voltz3 V
S102F WoodNose1 F
S103J WoodNose2 J
S104I WoodNose3 I
S105L Lance L
S106B WavePit B
S107A RedWave A
S108D MudWave D
S109G RainyDay G
S110M Snake M
S111V Magnum V
S112A CircleGun A
S113N TimeBomb1 N
S114D TimeBomb2 D
S115H TimeBomb3 H
S116C BoyBomb1 C
S117H BoyBomb2 H
S118B BoyBomb3 B
S119P Mine P
S120* RockCube *
S121* Wind *
S122* Fan *
S123F Fanfare F
S124B Discord B
S125L Timpani L
S126C Silence C
S127Z RedFruit1 Z
S128W RedFruit2 W
S129U RedFruit3 U
S130Z VDoll Z
S131A Guard1 A
S132B Guard2 B
S133C Guard3 C
S134B CurseShield1 B
S135M CurseShield2 M
S136D CurseShield3 D
S137* CrackOut *
S138* DoubleCrack *
S139* TripleCrack *
S140C Recover10 C
S141C Recover30 C
S142B Recover50 B
S143B Recover80 B
S144K Recover120 K
S145Q Recover150 Q
S146I Recover200 I
S147Y Recover300 Y
S148* PanelGrab *
S149S AreaGrab S
S150T MetalGel T
S151L GrabBanish L
S152N GrabRevenge N
S153* PanelReturn *
S154P Geddon1 P
S155W Geddon2 W
S156V Geddon3 V
S157Q SlowGauge Q
S158Q FastGauge Q
S159* BusterUp *
S160D Blinder D
S161Q NorthWind Q
S162A HolyPanel A
S163* Invisible *
S164L Barrier L
S165P Barrier100 P
S166W Barrier200 W
S167Y BubbleWrap Y
S168K AntiFire K
S169D AntiWater D
S170A AntiElec A
S171M AntiWood M
S172C AntiDamage C
S173R AntiSword R
S174T AntiNavi T
S175B AntiRecover B
S176* CopyDamage *
S177B LifeSynchro B
S178* Attack+10 *
S179* Navi+20 *
S180* ColourPoint *
M001S SuperVulcan S
M002V NeoVariable V
M003R Meteors R
M004N NumberBall N
M005O Guardian O
M006J Jealousy J
M007P Poltergeist P
M008H BugFix H
M009* FullCustom *
M010D LifeAura D
M011S Sanctuary S
M012* Attack+30 *
M013* DoublePoint *
M014M Muramasa M
M015A Anubis A
M016W BlackWing W
M017J JusticeOne J
M018Z Z Saver Z
M019R Roll R
M020R RollSP R
M021R RollDS R
M022  Protoman B aka Blues B / Colonel C
M023  ProtomanSP B aka BluesSP B / ColonelSP C
M024  ProtomanDS B aka BluesDS B / ColonelDS C
M025  Gyroman G / Shadowman S
M026  GyromanSP G / ShadowmanSP S
M027  GyromanDS G / ShadowmanDS S
M028  Searchman S / Numberman N
M029  SearchmanSP S / NumbermanSP N
M030  SearchmanDS S / NumbermanDS N
M031  Napalmman N / Tomahawkman T
M032  NapalmmanSP N / TomahawkmanSP T
M033  NapalmmanDS N / TomahawkmanDS T
M034  Magnetman M / Knightman K
M035  MagnetmanSP M / KnightmanSP K
M036  MagnetmanDS M / KnightmanDS K
M037  Meddy M / Toadman T
M038  MeddySP M / ToadmanSP T
M039  MeddyDS M / ToadmanDS T
M040B Blizzardman B
M041B BlizzardmanSP B
M042B BlizzardmanDS B
M043S Shademan S
M044S ShademanSP S
M045S ShademanDS S
M046C Cloudman C
M047C CloudmanSP C
M048C CloudmanDS C
M049C Cosmoman C
M050C CosmomanSP C
M051C CosmomanDS C
M052S Larkman S aka Swallowman S
M053S LarkmanSP S aka SwallowmanSP S
M054S LarkmanDS S aka SwallowmanDS S
M055F Gridman F aka Footman F
M056F GridmanSP F aka FootmanSP F
M057F GridmanDS F aka FootmanDS F
M058D Django D
M059D DjangoSP D
M060D DjangoDS D
X001-X018 Same as M022-M039 from opposite version
X019O Otenko O
X020G GunDelSolEX G

===============================================================================
XV. Megachip
===============================================================================
# means Liberation Mission

M001S SuperVulcan S
      - Buy from Higsby's normal stock for 9800 zennys
      - Random Bonus Panel in #9 Nebula 5
      - XFolder
      - MrFolder
      - Higsby's Chip Order System
-------------------------------------------------------------------------------
M002V NeoVariable V
      - Undernet 2 PMD
      - Random Bonus Panel in #9 Nebula 5
      - Higsby's Chip Order System
-------------------------------------------------------------------------------
M003R Meteors R
      - Buy from Undernet 3 Netdealer for 16000 zennys
      - MrFolder
      - Higsby's Chip Order System
-------------------------------------------------------------------------------
M004N NumberBall N
      - Buy from Higsby's showcase for 9500 zennys
      - MrFolder
      - Higsby's Chip Order System
M004* NumberBall *
      - ?
-------------------------------------------------------------------------------
M005O Guardian O
      - Buy from Oran 1 Netdealer for 10500 zennys
      - XFolder
      - Higsby's Chip Order System
-------------------------------------------------------------------------------
M006J Jealousy J
      - Buy from End 1 Netdealer for 12000 zennys
      - Higsby's Chip Order System
-------------------------------------------------------------------------------
M007P Poltergeist P
      - Buy from SciLab 3 BugFrag Trader for 60 bugfrags
      - Higsby's Chip Order System
-------------------------------------------------------------------------------
M008H BugFix H
      - Dad's Comp PMD, SciLab
      - Higsby's Chip Order System
M008* BugFix *
      - Number trader code 50364410
-------------------------------------------------------------------------------
M009* FullCustom *
      - Liberate #4 End 2 in <8 phases
      - Random In-battle GMD in Nebula 1-6
      - Higsby's Chip Order System
-------------------------------------------------------------------------------
M010D LifeAura D
      - Nebula 6 PMD, through teleport portal at the right hidden path
      - Higsby's Chip Order System
-------------------------------------------------------------------------------
M011S Sanctuary S
      - Random In-battle GMD in Undernet 1-4
      - Higsby's Chip Order System
-------------------------------------------------------------------------------
M012* Attack+30 *
      - Buy from Undernet 2 BugFrag Trader for 50 bugfrags
      - Higsby's Chip Order System
-------------------------------------------------------------------------------
M013* DoublePoint *
      - Nebula 4 BMD (Purple gate - 30 Program Advances)
      - Higsby's Chip Order System
-------------------------------------------------------------------------------
M014M Muramasa M
      - Liberate #8 Nebula 3 in <12 phases
      - Higsby's Chip Order System
-------------------------------------------------------------------------------
M015A Anubis A
      - Liberate #9 Nebula 5 in <14 phases
      - Higsby's Chip Order System
-------------------------------------------------------------------------------
M016W BlackWing W
      - Liberate #7 Nebula 1 in <10 phases
      - Buy from Nebula 2 Netdealer for 28000 zennys
      - Higsby's Chip Order System
-------------------------------------------------------------------------------
M017J JusticeOne J
      - Liberate #7 Nebula 1 for the first time
      - Random In-battle GMD in Nebula 1-6
      - Higsby's Chip Order System
-------------------------------------------------------------------------------
M018Z Z Saver Z
      - Liberate #6 Undernet 4 in <8 phases
      - Nebula 4 BMD (Purple gate - 900+ max HP without NCP)
      - Higsby's Chip Order System
-------------------------------------------------------------------------------
M019R Roll R
      - Given by Mayl at metroline in storyline
      - XFolder
      - Higsby's Chip Order System
-------------------------------------------------------------------------------
M020R RollSP R
      - Read e-mail from Mayl in storyline
      - Higsby's Chip Order System
-------------------------------------------------------------------------------
M021R RollDS R
      - Buy from Undernet 2 purple Heel Navi for 3000 zennys
      - Higsby's Chip Order System

Next update...

===============================================================================
XVI. Gigachip
===============================================================================
G001  DeltaRayEdge Z / CrossDivide C
      - Given by Chaud / Baryl at Nebula Darkchip Factory in storyline
-------------------------------------------------------------------------------
G002  BigHook G aka GiantHook G / MeteorKnuckle M
      - Beat Lord of Chaos Nebula Gray in Nebula 6
        First, beat 6 of V2 Megaman teammates in certain dead end. Then you
        must randomly encounter and S-rank all 6 SP/V3 Navis of Megaman
        teammates. Go to Nebula 6 and unlock 6 purple gates to fight DS Navis
        of Megaman teammates. Only after that you can unlock red firewall in
        the middle. Walk up the slope for the first time and Lord of Chaos will
        automatically appear in Nebula Gray form. After battle, the chip will
        drop down to you from sky.
-------------------------------------------------------------------------------
G003  Bass F aka Forte F / BassAnother F aka ForteAnother F
      - Beat Lord of Chaos Bass in Nebula 6
        You must beat Lord of Chaos Nebula Gray in Nebula 6 first (above). Jack
        out and in again to Nebula 6. Delete 6 DS navis again with each
        deletion time: (suppose you open Custom Screen immediately when full)
         <3 turn - fight Megaman DS - get nothing
        3-5 turn - fight Bass - get Bass F / BassAnother F
         >5 turn - fight Nebula Gray - get nothing
        This is only ROUGHLY estimated. It depends on TOTAL time taken. If you
        don't fight Lord of Chaos in the form of your choice, repeat the
        process again by re-jacking in.
-------------------------------------------------------------------------------
G004  HolyDream H / OmegaRocket R
      - Nebula 4 PMD (Purple gate - 60 Megachip)
-------------------------------------------------------------------------------
G005  BugCurse C / BugCharge B
      - Buy from Undernet 2 BugFrag Trader for 100 bugfrags
-------------------------------------------------------------------------------
G006  DeathPhoenix D / Phoenix P
      - Buy from Higsby's normal stock for 25000 zennys

===============================================================================
XVII. Darkchip
===============================================================================
D001Z DarkSword Z
      - Buy from an old man (green cap) near dock at SciLab for 500 zennys 
      - BadFolder
-------------------------------------------------------------------------------
D002T DarkTornado T
      - Buy from a scientist (white) inside OldMine for 500 zennys (Just enter
        the mine from outside through the slope)
-------------------------------------------------------------------------------
D003R DarkCircle R
      - ChipMakerComp BMD, Nebula DarkChip Factory
-------------------------------------------------------------------------------
D004F DarkMeteor F
      - Buy from a lady (red) at southeast part near the ship at dock for 3000
        zennys
-------------------------------------------------------------------------------
D005M DarkThunder M
      - Prize from Mr. Quiz (young kid) in SciLab Lobby
      - BadFolder
-------------------------------------------------------------------------------
D006H DarkRecover H
      - Get from a purple Heel Navi in End 2 and fight him
D006* DarkRecover *
      - ?
-------------------------------------------------------------------------------
D007E DarkSonic E
      - Buy from a man (green) hiding behind Higsby's shop in ACDC Town for
        2000 zennys
D007* DarkSonic *
      - ?
-------------------------------------------------------------------------------
D008I DarkInvisible I
      - Trade AntiDamage * with a lady in Gargoyle Castle.
      - BadFolder
D008* DarkInvisible *
      - Number trader code 68799876
-------------------------------------------------------------------------------
D009* DarkPlus *
      - Undernet 1 BMD, go there through north hidden teleport portal in End 1,
        need NebulaID
-------------------------------------------------------------------------------
D010W DarkLance W
      - Prize from Quiz Master (lady) at dock, SciLab
-------------------------------------------------------------------------------
D011D DarkDrillArm D
      - Buy from a purple Heel Navi in End 1 through hidden way at lower right
        part for 3000 zennys
-------------------------------------------------------------------------------
D012T DarkWideShot T
      - Buy from a black girl Navi in SciLab 4 for 1000 zennys

===============================================================================
XVIII. Secret chip
===============================================================================
X001-X018 Same as M022-M039 from opposite version
      - Link to MMBN5 opposite version
-------------------------------------------------------------------------------
X019O Otenko O
      - Do Crossover Battle with Boktai 2 game through linking
-------------------------------------------------------------------------------
X020G GunDelSolEX G
      - Do Crossover Battle with Boktai 2 game through linking
-------------------------------------------------------------------------------
      LeadersRaid L
      - Through cheating device only
-------------------------------------------------------------------------------
      NebulaGray X
      - Through cheating device only
-------------------------------------------------------------------------------
      FinalGun A/B/C/*
      - Through cheating device only

===============================================================================
XIX. Frequently Asked Question
===============================================================================

Q: How can I get LeadersRaid, NebulaGray and FinalGun?
A: Through cheating device only. There's no other way.

-------------------------------------------------------------------------------

Q: Where do I find those black Heel Navis who say that "You must defeat all 5
   to open the door"? Where is that door?
A: They appear after Nebula Syndicate place microservers around the network.
   The door is in Nebula 4.
   CraneComp, Oran 2 - Aqua virus
   ServerComp, SciLab 4 - Skull virus
   End 4 (teleport portal near SearchMan/NumberMan) - Fire virus
   Undernet 1 (alternate path from End 1) - Elec virus
   Undernet 2 (before the entrance to Undernet 3)- Tank virus

-------------------------------------------------------------------------------

Q: How do I go to Nebula Area / open gates in Nebula Area?
A:
----------------------
Undernet 2 to Nebula 1
----------------------
- Beat the game and have 100 Standardchips to open 1st Nebula Hole
--------------------
Nebula 2 to Nebula 3
--------------------
- 140 Stardardchips to open a purple gate
--------------------
Nebula 3 to Nebula 4
--------------------
- 140 Stardardchips to open 2nd Nebula Hole
--------
Nebula 4
--------
1st right door - Beat 5 black Heel Navis
2nd right door - 3 Gigachips
3rd left door blocking the main path - 40 Megachips
4th door - 900 max HP without NCPs HP+
5th door blocking the main path - 180 Standardchips
6th door on lower floor - 12 Darkchips
7th door on upper floor - 30 Program Advances
8th door on upper floor - 60 Megachips
--------
Nebula 6
--------
- S rank 6 SP Navis of Megaman teammates

===============================================================================
XX. Contact
===============================================================================
Any question? E-mail me or post a message on GameFAQs.

TitaniumMegaman
bernardtingkh@yahoo.com

===============================================================================
XXI. Credits and Legal Information
===============================================================================
Well, this is not my own FAQ but everyone on GameFAQs. It is actually from
GameFAQs and exclusive for GameFAQs.

I would like to thanks:

People unknown - Who create "No random battle", "Walk through wall", "Full
                 Library", "Always get S rank" Code Breaker.
(tell me if you know who)
Zidanet_129 - For posting message about trading on GameFAQs.com.
Members on GameFAQs MMBN5 board - Give useful informations to play this game.

Copyright TitaniumMegaman, 2005
This FAQ can only be posted on www.gamefaqs.com.

===============================================================================
End
===============================================================================