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Pokemon Mystery Dungeon: Blue Rescue Team
Walkthrough
Version 0.55


Contents:

1L Legal Information

2I Introduction

3G Game Basics
 3G1 Controls

4S Choosing Starters 

5W Walkthrough
 5W1 Tiny Woods
 5W2 Thunderwave Cave
 5W3 Mt. Steel
 5W4 Sinister Woods
 5W5 Silent Chasm
 5W6 Mt Thunder
 5W7 Great Canyon
 5W8 Lapis Cave
 5W9 Mt Blaze
 5W0 Frosty Forest
 5WA Mt. Freeze
 5WB Upraor Forest
 5WC Magma Cavern
 5WD Sky Tower

6M Post Storyline Dungeons
 6M1 Luminous Cave (Evolution)
 6M2 Solar Cave
 6M3 Waterfall Pond

7R Post Storyline Quests [To be Completed]  (* means complete)
 7R1 Howling Forest [Sky Blue Plains] *
 7R2 Stormy Sea [Kyogre's Wrath] *
 7R3 Fiery Field/ Lightning Field/ Northwind Field [The Trinity Dogs]
 7R4 Mt Farawat [Ho-Oh's Hideout]
 7R5 Buried Relic [Regi's hidden chamber and Mew's hidden home]
 7R6 Northern Range/ Pitfall Valley [Latias and Latios' big break]
 7R7 Western Cave [Mewtwo returns]
 7R8 Silver Trench [Lugia strikes back]
 7R9 Meteor Cave [DNA Madness]
 7R0 Wish Islands Trio (Joyous Tower, Wish Cave, Purity Forest)
 7RA Murky Cave [Broken Curses]

8F Friend Area Unlocks [Coming Soon]
 8F1 Wyvern Hill
 8F2 Darknight Relic
 8F3 Desert Region
 8F4 Southern Cavern
 8F5 Grand Sea
 8F6 Unown Relic
 8F7 Far-Off Sea

9A  FAQ
10B TMs and HMs (Spoilers)
11C Interesting Points to note
12D Stat Boost Wondermails (Spoilers)
13E Version Info

14T Credits
 
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Legal Information           1L
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This guide is copyright of Jeffrey Ou, 2006/2007. Prior permission is required 
to replicate this guide in any form, including over any websites except for 
GameFAQs. This guide can't be replicated for commercial purposes, but the 
reader is allowed to print it out for reference.

Contact: hadesproject@gmail.com
Requiring: TM Wondermails not listed
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Introduction               2I
*******************************************************************************

The fifth (not including Diamond/Pearl and Ranger) Pokemon game in the series 
(and first of its kind) has taken an unexpected twist. Instead of a trainer, 
you are the one training. 
Yes, you are indeed the Pokemon in this game.

This game takes place in the world of Pokemon wreaked by unstable climate 
changes and catastrophes which upset the balance of the world. As a rescue 
team, you are required to put a stop to these changes and yet save Pokemon at 
the same time.

Good luck!

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|G|a|m|e| |B|a|s|i|c|s| |3G|
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The game is extremely different from any Pokemon game you will ever play. This 
game follows a turn-by-turn basis, just like Fire Emblem and Final Fantasy. It 
is set up in a way like Digimon World 2 for PS, with grids as the field and 
traps and other obstacles which don't require you to overcome, but provides 
shortcuts to your goals.

Before I begin, I shall talk about each dungeon floor. On each floor you will 
find a variety of different things. I will list them here. However, you will 
only see traps besides the Wonder Tile after the storyline. Also note that 
traps do not disappear after triggering it. These are some examples.
 
Traps:
Wonder Tile   -> More of a helpful thing. This makes all changes to battle 
                 skills (Attack, Defense, etc) back to normal. It is a green 
                 arrow on a metal tile.

Pitfall Trap  -> Likely one of the more useful traps. This trap causes whoever 
                 stepping on it to fall down a level. Recruited pokemon will 
                 leave, your partner will leave, etc. HOWEVER, if you drop down 
                 it, you will go down a floor for 5 damage. Cheap shorcut, huh?
                 It is characterised by a criss-crossing net over a hole.

Pokemon Trap  -> More of the annoying ones. This turns all unclaimed items into 
                 Pokemon which are in the same room. It is a trap with a 
                 question mark in a circle.

Chestnut Trap  -> This trap, when stepped on, drops chestnuts on the one who 
                  tripped the trap, causing 10 damage. It is a few chestnuts on 
                  a tile which represents this trap.

Self-Destruct/Explosion Trap
-> This trap is represented by a Voltorb and Electrode respectively. It does 
   damage, destroys terrain and items.

Sticky Trap   -> This trap is represented by a paint tube. When triggered, it 
                 makes an item sticky, meaning it can't be used unless a 
                 Cleanse orb is used to remove its stickiness, if not leave the 
                 dungeon. Affects hold items if team members trigger the trap.

Grimer Trap   -> Represented by a grimer on a tile. Makes any food item Grimy, 
                 meaning that it will cause many different effects. Abuse it 
                 wisely, cause it can fill your belly and if you go up/down a 
                 floor, bad effects disappears.

Obstacles:

Walls   -> Most common obstacle. Ghost pokemon, Mobile Scarf, Mobile Orb and 
           Super Mobile can allow the weilder to walk through walls.

Lava    -> Causes burns when stepped on (Even with mobile scarf)

Water   -> Only Water pokemon or those with the mobile scarf/mobile orb/super 
           mobile/All-Terrain Hiker can traverse this type of tile.

If you have played DW2 before, you will remember that you can't stay in a floor 
forever as your enrgy will run out. In PMD, it is Belly which runs out. Belly 
is like your energy level which can be filled up by food (apples) and will 
decrese slowly while resting or walking. Be warned. Belly decreases faster if 
the Mobile Orb/Mobile Scarf is used to walk through walls. Fortunately, two 
items can decrease or even stop the Belly from decreasing. They are the Stamina 
Band and Tight Belt. However, the Tight Belt is a rare item and will require a 
Wonder Mail code to get if you haven't finished the storyline.

Each rescue team has 2-3 members and at most 4 at any one time and most not 
exceed 6 body. What is body? Body is the size of the Pokemon. Most pokemon will 
have 1 or 2 body which can be checked by going to the Summery screen, but most 
legendary Pokemon and some bigger Pokemon have 4. You can only recruit pokemon 
as long as they stay withen these 2 limits

PP. Unlike the previous games, you will find your PP decreasing faster as every 
move has much less PP. Fortunately, Max Elixers restore all the PP for moves to 
the fullest.

Rescue missions have replaced the past games' Trainer Battles and Gym fights. 
Rescue missions consist of 4 differnt types. They are Escort, Locate, Find and 
Deliver. To accept a mission, you must first accept it from your mailbox or the 
Bulletin Board outside the Pelipper Post Office. Then you must go to job list 
and accept it again. When you leave for a mission the one marked with an 
envelope is your mission destination. Escort missions require you to escort a 
level 1 Pokemon to a specific pokemon in the dungeon to a specific floor. 
Locate missions are the easiest, with the client asking you to look for an item 
in the dungeon. To cheat here, just find the item beforehand and use an escape 
orb once you enter that dungeon. Find missions are harder. They require you to 
locate a Pokemon in the dungeon on a specific floor. Deliver is the most 
frustrating. You have to deliver an item to the client on a specific floor of 
the dungeon, BUT you won't know the client unless you checked the request 
beforehand and memorised it (I never do).

Rescue missions can be done simultaniously but not on the same floor. For 
example, you can do 4 Find Squirtle missions in the same dungeon as long as 
they are on different floors. You can't do a Find Squirtle and Find Totodile 
mission both on floor 3, for an example.

Once you can do rescue missions, you can do them at anytime to collect items, 
raise levels, earn rewards or just raise your rank. They are a good way to 
level up, if a tad irritating (go through Mt. Steel 8 times over and see if you 
enjoy it). Storyline missions are marked with a "Go" when you leave town. 
Storyline missions always wait, so you can take your time. These are the ranks:

Normal Rank - 0 Rescue Points
Bronze Rank - 50 Rescue Points
Silver Rank - 500 Rescue Points
Gold Rank - 1,500 Rescue Points
Platinum Rank - 3,000 Rescue Points
Diamond Rank - 7,500 Rescue Points
Lukario Rank - 15,000 Rescue Points

This game, you don't Catch pokemon, you Recruit them. Each pokemon has a 
Recruit %. This value can range from -33.9% (Kecleon) and lower (Impossible to 
recruit) to 99.9% (Jirachi), assuming that the Friend area for the pokemon you 
want to recruit is in your possession. The other modifiers are your Pokemon's 
level and the Friend bow. The Friend Bow adds 10%, while your Pokemon's level 
adds the respective amount:

          Leader Level        Recruit Rate Bonus
              1- 29                   0.0%
             30- 39                   5.0%
             40- 49                   7.5%
             50- 59                  10.0%
             60- 69                  12.5%
             70- 79                  15.0%
             80- 89                  17.5%
             90-100                  24.0%   
[taken from]
[http://db.gamefaqs.com/portable/gbadvance/file/pokemon_fnd_red_pokedex.txt]

At this point in time I cannot comfirm if your rescue rank helps in recruiting 
pokemon. To add, you must also have enough space in your party (empty party 
space, enough size). You can't recruit a 4 body pokemon if your team contains 3 
body as the maximum is 6. The leader must also get the final blow and must be 
adjacent to the pokemon (I can't comfirm if being diagonal over corners 
consider "adjacent")

IQ. Unlike the past games where you control the pokemon, the computer AI 
controls your pokemon mainly. Therefore, IQ is really its literal meaning in 
this game, Intelligence Quotient. This Quotient can be raised by eating Gummis 
of different names which correspond to its type. Pokemon gets a higher IQ 
increase if its fed with a gummi which correspond to its type(s). If you give 
gummis to your teammates in their friend areas, they will get a much needed 
stat boost too! Moreover, with added IQ, they learn IQ skills, which I refer to 
as Passive skills (No immediate effect on the Pokemon). For example, Trap 
Avoider makes the pokemon avoid visible traps.

Lastly (and finally), Linking moves. This has become a sort of Combo effect. 
Gulpin or a Link Box can link moves together to create devestating combo 
attacks. Imagine Screech+Body Slam! Screech decreases defense while Body Slam 
paralysis. Gulpin also allows you to remember moves, so you can mix and match 
movesets. Linked moves will take 1 PP from each move linked together (meaning, 
screech and body slam will lose 1 PP each) and the link is broken when one move 
reaches 0 PP. Therefore, linked moves are only useful in Boss battles mainly.

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These are for BLUE rescue team (DS).

Directional Pad
Move your pokemon around
Select options
Select letters/numbers for Wonder Mail/SOS

A Button
Comfirm choice
Basic Attack

B Button
Opens Menu (standing)
Hold B to run

Y Button
Hold this to open grid
Change Direction

X Button
Open Menu

R Button
Move Diagonally

L + A
Use Set move

L + B
Open Message Log

A + B
Rest (recovers HP faster for decrease in Belly)

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Choosing Starters/Partner                        4S
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When you first start the game, you will be asked a few questions so the game 
can assign you a pokemon. After that they will ask you to chose a partner. This 
partner can't be of the same element as the pokemon assigned to you. There are 
16 starters and 10 partners. Only after the storyline can you switch leaders 
and partners and catch all the starters. You may, however, restart the game 
until you get the desired pokemon. This is the personality chart:

Pokemon:       Male Personality:      Female Personality:

Bulbasaur          Docile                    Calm
Charmander         Hardy                     Brave
Squirtle           Jolly                     Relaxed
Pikachu            Impish                    Hardy
Meowth             Quirky                     N A
Psyduck            Relaxed                   Lonely
Machop             Brave                      N A
Cubone             Lonely                    Impish
Eevee               N A                      Naive
Chikorita           N A                      Docile
Cyndaquil          Timid                      N A
Totodile           Naive                     Jolly
Treecko            Sassy                     Quirky
Torchic            Hasty                     Sassy
Mudkip             Calm                      Timid
Skitty              N A                      Hasty

Note that chosing Male or Female as your gender has no effect on the game 
whatsoever at the point of time this guide was written.

After you're happy with your starter, you can pick your partner (A plus side) 
which, already mentioned, can't be of the same element of your starter. 
Therefore, I reccommend you pick a partner which conflicts your starter in 
elements for a well balanced team (If you got Torchic for starter, a grass or 
Pikachu for partner).

This game you will be forced to name your pokemon and partner ONLY, so pick a 
good name. 

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Walkthrough              5W
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The way to use this walkthrough is as such:

Dungeon Floors: Number of Floors
Required Items: Required Items (HMs)
Suggested Items: Suggested Items Eg. Apples, Max Elixers, etc
Overview: What to expect.
Guide: Walkthrough Information
Aftermath: What happens after

Without further ado, let us begin our pokemon journey!

!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

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5W1 Tiny Woods
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Dungeon Floors: 3 and Objective Floor  [4 Total]

Required Items: None

Suggested Items: None

Overview: 
The first dungeon you encounter contains very simple Pokemon who are 
weak in general to your attacks. Just be careful of getting trapped and read 
the tips as they come along.

Guide:
This dungeon opens to you after you find yourself in the pokemon world. A 
Butterfree will say that her Caterpie fell into a crevice. Your partner 
suggests that the both of you go into the dungeon to rescue him. The first 3 
floors of the dungeons consists mainly of simple and weak pokemon which you 
should try to get a level on. After going down 3 floors, you will reach the 
fourth floor where you will find Caterpie and get him to safety.

Aftermath:
Butterfree will then give you a reward and your partner will suggest you go 
with him and he will let you have a place to rest and to save. This new place 
will become your Rescue Team's Base (unfortunately, it is the only outpost). 
Your partner will then explain about the Mailbox. You will also be requested to 
name your Rescue Team.

After that is done, your starter (shall I just use "you"?) will wake up groggy, 
so go back to sleep and when you leave the Base, you will see your partner (he 
greets you everyday). Open the mailbox for your Toolbox, your badge and some 
Poke News and your first official mission.

---------------------
5W2 Thunderwave Cave
---------------------
Dungeon Floors: 5 floors and Objective Floor [6 total]

Required Items: None

Suggested Items: Try to get your hand on some Oran Berries and an Escape Orb

Overview: 
The second dungeon which is almost as easy as the first. This one 
requires you to navigate your team down 5 floors where you have to untangle 
some Magnemite.

Guide:
When you head to Thunderwave Cave, you will be told that 2 Magnemite got stuck 
together in the depths of the cave, so you must venture down. Pay careful 
attention to your belly as the longer the dungeon, the longer your belly must 
sustain. This dungeon is still very simple and I don't think will pose much of 
a problem for you.

Aftermath:
After saving the Magnemites and getting your reward, you will go into dream 
world. Pay attention as I don't want to spoil plots. After watching, you will 
be awoken and your partner will give you a tour of the town. Stop by Persian's 
Bank to deposit unneeded Poke (they get lost if you are defeated) and store 
unneeded items at Kangaskhan's storage. Then head over to the Bulletin board 
for a side mission. Try to complete a few as doing so will give you chances to 
collect much needed items (Oran Berries, Escape Orbs) and catch up on levels.

After some side missions, you will be awoken by an earthquake from your dream 
and Dugtrio will say that  his baby Diglett was captured by Skarmory to the top 
of Mt. Steel!

--------------
5W3 Mt. Steel
--------------
Dungeon Floors: 8 and Objective/Cutscene/Boss Floor [9 Total]

Required Items: None

Suggested Items: Oran Berries, Reviver Seeds, Escape Orb, Apple, Gravelrocks

Suggested Level: 10+

Overview: 
Diglett has been held hostage by Skarmory. You have to scale Mt. 
Steel and rescue Diglett from him (funny, kinda weird how Diglett can actually 
by taken in Skarmory's claws when you never actually see a Diglett/Dugtrio's 
full body)

Guide:
Some may find this dungeon challenging, so some leveling beforehand does 
wonders. This dungeon is home to Aron and a number of rock type pokemon, so do 
take note if you're weak against them. 

Boss Guide:
Your boss is... (dramatic music) Skarmory! (Gasp!) How typical. Anyways, if you 
got a fire starter/partner or Pikachu, this is in the bag. Skarmory is weak to 
both Fire and Electricity, so abuse its weakness. Alternatively, you can use 
Gravelrocks which does 20 damage on contact, although I'm sure Ember and 
Thundershock hurts more. If you have no added advantage in type, then just use 
your best moves and if they do less then 20 damage, chuck gravelrocks. Linking 
moves if you somehow got a Link Box can be useful here too.

Aftermath:
Do more missions (kinda boring, I agree). On a better note, Friend Areas have 
been unlocked and Magnemite will join you immediately. Yay!

After some more missions, Caterpie will look for you, saying that Metapod is 
stuck in Sinister Woods and you need to rescue him. However, this time another 
Team is racing with you. They are Team Meanies (and surprisingly, are rescueing 
people when they should be meanies). Not much of a big deal, just level up 
more. The mission always waits.

-------------------
5W4 Sinister Woods
-------------------
Dungeon Floors: 12 and Objective/Boss Floor [13 Total]

Required Items: None

Suggested Items: Oran Berries, Reviver Seeds, Escape Orb, Apple, Gravelrocks

Suggested Levels: 13+

Overview:
A dungeon filled with mainly Grass pokemon, a cinch for Fire pokemon. 
At the end of the dungeon lies your first Team Boss Fight. Not much else to 
really be wary of here.

Guide:
Bring Magnemite, your Friend. This dungeon spans 12 floors, so take note of 
Belly. Also note that if your friend dies, he will go back to his friend area. 
If you recruit a pokemon and that dies, he will disappear into oblivion, with 
his clone found on the same floor. Just take the opporunity to recruit some 
more pokemon and if you are well levled, it isn't a big problem.

Team Meanies Boss Fight 1:
Yay, the 13th floor is a slug it out war! Anyways, this is easy if you have 
another teammate (Magnemite, for example). None of them are very lethal. For a 
headstart chuck a Gravelrock at them before they move.

Aftermath:
The next day when you go to the square you will see Jumpluff begging Shiftry to 
help save another Jumpluff. Shiftry reluctantly agrees and do more missions 
until Jumpluff asks you for help.

-----------------
5W5 Silent Chasm
-----------------
Dungeon Floors: 9 and Objective/Cutscene Floor [10 total]

Required Items: None

Suggested Items: Oran Berries, Reviver Seeds, Escape Orb, Apple, Gravelrocks

Suggested Level: 14+

Overview:
A dungeon which, surprisingly, is easier than the last. Since this dungeon has 
less floors, use this oppertunity to recruit more pokemon and collect items, 
especially Escape Orbs. (I ran outta those after I finished the game, spent a 
few missions trying to find a few)

Guide:
This dungeon is very simple. 9 floors of Pokemon and a Cutscene floor, less 
than the last dungeon. This is an interesting place, but not of much 
significance. I have only visited this place once and never went back for 
optional missions, but maybe you might. 

Aftermath:
After reaching the 10th floor, (dramatic music) Shiftry will be captured by 
Zapdos! 

Go back to town square and Alakazam will suggest a Co-Op rescue attempt to save 
Shiftry.

Complete some more optional missions (the next dungeon is tough) and continue.

----------------
5W6 Mt. Thunder
----------------
This will be your first major boss dungeon, so I will add more info.

Dungeon Floors: 10 floors Mt. Thunder, Mid-Point Save (11th), 2 Mt Thunder Peak 
                floors, Objective/Boss/Cutscene Floor 
                [13 Floors Total, 1 Save Point]

Required Items: None

Suggested Items: Oran Berries, Reviver Seeds, Gravelrocks, Apples, Cheri 
                 Berries

Suggested Levels: 19+ (The more the better)

Suggested Pokemon: Electrike (Thunder Rod Ability, never tested but useful)
                   Magnemite (Zapdos is still a flying type)

Tips:   Do some leveling on the 10th floor as the next floor is a save point. 
        The save point replenishes all PP and Belly, so its a very good spot to 
        try and level.

Notes: You cannot recruit Zapdos until the storyline is over.

Overview:
Tough dungeon as compared to the last few you've done. I had to take 3 attempts 
just to make the mid-way point. Dont bother using Thundershock or any lightning 
attacks here for that matter. Electrikes and Manelectrics Thudner Rod prevents 
usage of these attacks.

Guide:
Tough. All I can say. Never use lightning attacks cause it is pointless due to 
the Thunder Rod ability of the pokemon found here. Stick to normal attacks. 
Bring Cheri Berries to cure Paralysis and a number of gravelrocks.

Zapdos Boss Guide:
Painful. Zapdos is a flying and electric type. Meaning that Electric attacks 
will still do some fair amount of damage. If you have rock or electric attacks, 
start firing. Electrike or Magnemite is useful as Electric attacks do less 
damage and Lightning Rod can save your pokemon from Zapdos' Electric Attacks. 
If you can't do more than 20 damage with one attack, use Gravelrocks. Heal when 
necessary and you should be quite okay. If not, just shut off the power and 
restart (assuming you saved at the save point).

Aftermath:
Zapdos leaves and you can rescue Shiftry. Alakazam come's and covers for you. 
Alakazam will then tell you that your leader (you!) is indeed a human in a 
pokemon form and suggests you head off to Great Canyon to meet Xatu.

-----------------
5W7 Great Canyon
-----------------
Ploy to pun Grand Canyon? 

Dungeon Floors: 12 floors with Objective/Cutscene Floor [13 Total]

Required Items: None

Suggested Items: Oran Berries, Reviver Seeds, Escape Orb, Apple, Gravelrocks

Suggested Level: 19+ (Make it as high as possible, you'll see soon enough why)

Overview:
Your group has decided to see Xatu. This canyon is not that difficult, but try 
to collect some much needed items and stuff as you will not be near a shop for 
a long time after this.

Guide:
This is basically a simpel dungeon. If you have completed Mt. Thunder, you 
should be capable of handling the Pokemon here. Try to level up if you can. 

Aftermath:
When you reach the top, a comical scene will begin. Just watch the scene 
carefully, it is very very important to the storyline.

After the scene, the next day go to the Pokemon Square and watch the scene. 
After that, head to Whiscash's pond to hear the Ninetales Legend. Pay 
attention. I believe if you don't wanna continue with the storyline just yet, 
don't listen to the story.

When the story ends, you will go back to bed to sleep. After you wake up, head 
to Town Square for a mutiny to begin. Gengar will start accusing you of 
screwing up the Pokemon world (literally, duh!) From this point on, you are 
fugitives. Alakazam will give you a day's head start. After that you will go 
back to sleep. If when asked you are ready, say no and go deposit your money 
and store or get the items needed (likely Reviver Seeds). Then talk to your 
partner and u will go. No friend will help you in order to keep them safe.

---------------
5W8 Lapis Cave
---------------
(No its not Lapras Cave)

Dungeon Floors: 14 Floors [14 Total]

Required Items: None

Suggested Items: Oran Berries, Reviver Seeds, Escape Orb, Apple, Gravelrocks

Suggested Levels: 19+

Overview:
Simple cave to lose your trackers. You will see some Dragon types here, but you 
can't access the friend areas, so don't bother recruiting.

Guide:
Do you really need this? Okay, here it is.
1) Locate stairs
2) Go Down
Repeat from step 1.

Aftermath:
You and your partner will feel tired and want to rest but the pursuers are 
tracking you down. You rush on to Mt. Blaze, home to, yes, you guessed it, 
Moltres!)

--------------
5W9 Mt. Blaze
--------------

There are two dungeons of choice here. Use the Kanghaskan Statue to save. One 
is Rocky Path, a 4 floor dungeon for you to collect items and level up. If you 
leveld up sufficiently, forget about this Rocky Path.

Dungeon Floors: 12 floors Mt. Blaze, Mid-Point Save (11th), 2 Mt Blaze Peak 
                floors, Objective/Boss/Cutscene Floor 
                [15 Floors Total, 1 Save Point]

Required Items: None

Suggested Items: Oran Berries, Reviver Seeds, Gravelrocks, Apples, Rawst 
                 Berries, Pecha Berries

Suggested Levels: 20+ (The more the better)

Suggested Pokemon: Electric Pokemon or Water Pokemon. Gravelrocks a must.

Tips:   Do some leveling on the 12th floor as the next floor is a save point. 
        The save point replenishes all PP and Belly, so its a very good spot to 
        try and level.

Notes: You cannot recruit Moltres until the storyline is over.

Overview:
A dungeon filled with burn inducing lava. You will notice that some pokemon 
knows Smog and other poisonous attacks, so bring Pecha Berries. Once again, 
abuse the fact that there is a mid save point.

Guide:
This is a somewhat tough dungeon. Don't use fire attacks much as Growlithe and 
some other fire pokemon absorb the fire attacks. Try not to get trapped by 
Pokemon and kill those who can indue Poison fast.

Boss Fight: Moltres
Moltres is one HOT COOKIE! This boss is no cakewalk. Be very cautious as 
Moltres can burn you. Always have an Oran Berry ready and try to hit hard and 
fast. Once again, Electric and Water Attacks help a lot. Throw Gravelrocks if 
you have enough to. Don't be daunted, but don't take long, or burn will affect 
you.

Aftermath:
After the fight, Moltres will attempt to roast you (quite literally) and your 
partner will start to explain what is happening. With that, Moltres lets you 
pass, on the promise that you save the world (don't worry, you will with this 
guide)

------------------
5W0 Frosty Forest
------------------
Articuno got run over by Ninetales, what a joke! Articun lies in the depths of 
this forest (not a mountain, which is WEIRD)

Once again, there are 2 dungeons to chose from. Use the Statue to save and pick 
Snowy Path only if you need items or levels. If not, proceed to Frosty Forest.


Dungeon Floors: 10 floors Frosty Forest, Mid-Point Save (10th), 4 Inner Frosty
                Forest floors, Objective/Boss/Cutscene Floor 
                [15 Floors Total, 1 Save Point]

Required Items: None

Suggested Items: Oran Berries, Reviver Seeds, Gravelrocks, Apples, Escape Orbs

Suggested Levels: 20+ (The more the better)

Suggested Pokemon: Electric Pokemon or Fire Pokemon. Gravelrocks too.

Tips:   Do some leveling on the 10th floor as the next floor is a save point. 
        The save point replenishes all PP and Belly, so its a very good spot to 
        try and level.

Notes: You cannot recruit Articuno until the storyline is over.

Overview:
Articuno's nest. Every 5 floors you will hear voices, but don't worry. Its not 
something which will affect you (except maybe make you chuck your NDS down the 
rubbish chute).

Guide:
Filled with Ice and other Ice type mix pokemon, this is a cinch for a group 
with Fire pokemon. Even so, this can be tricky. Occasionally you may meet Hail 
or Snow, so be careful. Other than that, it is quite similar to all your other 
Mt. Climbs.

Boss Guide: Articuno
Icey! Seriously, Articuno is no easy opponent. It can Powder Snow (hits both 
your members), so attack it hard and fiercely. Electric and Fire attacs do good 
damage, so do gravelrocks if you have them (although maybe less). Use the same 
tactics and heal when neccessary. Whatever you do, kill Articuno fast. The 
longer the battle, the harder it gets (imagine getting spamemd by Powder Snow)

Aftermath:
Your partner will explain, but Articuno has a cold heart (literally?) and wants 
to freeze you into icicles. Fortunately, Absol comes by and prevents this. From 
this point on, Absol joins your team (much needed back up) and you will trek 
on. Halfway, you will see an apparition of Gardevoir and you will follow her 
intructions to Mt. Freeze.

---------------
5WA Mt. Freeze
---------------
Once again, 2 choices of dungeons, although don't bother with Snowy Path, its 
the same. Save and continue.

Dungeon Floors: 15 Mt Freeze Floors, Save Point (Mid), 4 Mt Freeze Peak Floors,
                Objective/Cutscene Floor
                [20 Total]

Required Items: None

Suggested Items: Oran Berries, Reviver Seeds, Gravelrocks, Apples, Escape Orbs

Suggested Level: 20+

Notes: Absol joins you

Overview:
A frosty dungeon assumedly run over by Ninetales who chased Articuno out 
(resulting in Articuno in Frosty Forest). Poor Articuno. Anyways, following 
Gardevoir's instructions, Absol choses to join you to find Ninetales who could 
shed some light on the situation.

Guide:
This dungeon can occasionally have very large dungeon floors, so bring some 
extra food. As long as you leveled up sufficiently (farm exp at the floor below 
the save point), you can breeze through this dungeon, more so with Absol's 
help. 

When you reach the top, Alakazam's team will challenge you (Pfft I could 
destroy them in an instant). Unfortunately, you can't as the fight is 
controlled. Ninetales will interrupt the fight and will explain that you aren't 
the cursed pokemon. You will learn more about the curse and Gardevoir will 
appear to you, but an earthquake occurs and Groudon awakens. Alakazam will head 
off to stop Groudon.

Aftermath:
When you return to town, Pelipper will deliver a note and everyone will hate 
Gengar instead.

Continue doing Rescue Missions until Gardevoir appears in your dreams again. 
The next day Wynaut will request your help. With this, accept the mission on 
the Bulletain Board and head off to Upraor Forest. The mission is called 
"Punish Bad Mankey".

------------------
5WB Upraor Forest
------------------
You have a boss at the end of this, but I don't think you need help with that.

Dungeon Floors: 9 Upraor Forest, Objective/Cutscene/Boss Floor [10 Total]

Required Items: None

Suggested Items: Oran Berries, Reviver Seeds, Gravelrocks, Apples, Escape Orbs

Suggested Levels: Mid 20s

Notes: 
This place has loads of Green and Grass Gummis, so you might want to come here 
to get those.

Overview:
A very simple dungeon as long as you managed to breeze through Mt. Freeze. 
Nothing extremely dangerous, just remember to collect Chestnuts on floor 9.

Guide:
This dungeon is likely the first you will see Sandstorm as a wheather effect. 
Anyways, this dungeon is very simple and for 9 floors you should not have much 
problem. Once again, remember, COLLECT CHESTNUTS. You will thank me later. (No 
e-mails, please). You will find Mankey on floor 10

Boss Fight: Mankey X3
You can't possibly have difficulties with this fight. If you do, even if you 
did win, you need to level. By now, if you have a long range attack like Shock 
Wave or Flamethrower, use it to start off, then an AOE attack like Thunderbolt 
once all 3 come close. Its way to easy as long as you've prepared.

Aftermath:
When you return to see Wynaut, the Mankeys will show up and see the chestnut 
Wynaut gave you. The offer to help renovate your base in return for 3 
chestnuts, but since Wynaut already gave you one, you only have to find two. 
These Chestnuts can only be found in Upraor Forest 9th FLoor, so you might want 
to do some Rescue Missions which go there.

Then the base is complete, the Mankeys will destroy it just to rebuild it 
again. It resembles the head of you, so try not to get disgusted too much.

Soon, there will be a meeting in the Pokemon Square and Blastoise, Octillery 
and Golem will volunteer to go down to rescue Alakazam's team. After a day or 
two, they come back badly injured. Your partner will then give an inspiring 
speech and everyone will swallow their fear and head down to challenge Groudon 
(of course you'll be the ones doing it. When did Lombre and Shiftry dare step 
into a place filled with lava?)

-----------------
5WC Magma Cavern
-----------------

Dungeon Floors: 23 floors Magma Cavern, Mid-Point Save (24th), 1 Magma Cavern 
                Depths, 1 Cutscene Floor, 1 Objective/Cutscene/Boss Floor
                [27 Total, 1 Save Point]

Required Items: None

Suggested Items: Oran Berries, Reviver Seeds, Gravelrocks, Apples, Escape Orbs
                 Rawst Berries, Pecha Berries

Suggested Level: 27+

Suggested Pokemon: Bring a Water Pokemon as it will make life 10 times easier. 
                   I didn't and it was tough! Make sure it can at least use 
                   Water Gun.

Notes: 
1) Groudon only joins you after the storyline. He has a recruit rate of -10%, 
   so bring along a friend bow to have a better chance.
2) Unlike the other dungeons, this has only 1 floor of pokemon after the Save-
   Point.

Overview:
A cavern inhabited by mainly fire, rock and ground pokemon. It is extremely 
difficult to complete this dungeon without some sort of Water type Pokemon (I 
did). My suggestiong is to bring along any water type you can find, even mixed 
water types.

Guide:
The dungeon is filled with Pokemon which will finally prove a challenge if you 
haven't been leveling. Treat this like the Indigo Plataeu in R/B/Y/G/S/C. You 
may find some Onix and Steelix a few levels before the save point, so utilise 
it to level a bit. I did and it was quite worth the time.

Magma Cavern Depths Floor 2
This floor, you will see Charizard and Tyranitar who inform you that Alakazam 
is still battling Groudon. 

Magma Cavern Depths Floor 3
You will see Alakazam telling you to back off, butbefore you can, Groudon 
appears and a flash of light later, Alakazam is gone. The battle starts here.

Boss Fight: Groudon
I hope you are prepared. You need a Grass or Water type to even STAND A CHANCE 
against Groudon. If not, be prepared for a slug it out brawl fest, with Groudon 
winning most likely (he has waaay more hp than you three have together). 
Anyways, I hope you brought gravelrocks, cause they are a life saver. If you 
have a Pikcahu, try to get Groudon to aim for him, cause Static would paralyze 
Groudon, earning you about 2-3 rounds of non-retaliated attacks. If you do 
manage to survive and beat Groudon, you should almost be able to tackle the 
last of the dungeons in the storyline.

Aftermath:
Groudon will disappear after you destroy him. Alakazam will appear on the floor 
and the 5 of you will leave the dungeon together.

Amid the celebrations in Pokemon Square, Xatu uses his psychic abilities to 
warn everyone.
"A meteor is heading towards us!"
<dramatic music>
You must now head over to Great Canyon to see Xatu and save the world! (again)

--------------
5WD Sky Tower
--------------
The final storyline dungeon. Good luck!

Dungeon Floors: 25 Sky Tower Floors, Save Point (26th), 9 Floors Sky Tower Peak
                Objective/Cutscene/Boss Floor
                [35 Total, 1 Save Point]

Required Items: HM Fly or Pokemon with Fly (after storyline)

Suggested Items: Oran Berries, Reviver Seeds, Gravelrocks, Apples, Escape Orbs

Suggested Levels: 30+

Suggested Pokemon: Try to get an Ice Pokemon. He'll do wonders!

Tips:
If you cant find an Ice Pokemon, bring along Pokemon which can learn Ice Beam.

Overview:
Pure chaos. After landing on Sky Tower from Great Canyon, you will encounter 34 
floors of Ghost, Dragon and Aerodactyls. To make matters worse, Ghost pokemon 
can walk through walls.

Guide:
This is possibly the toughest dungeon yet in terms of annoyance, not level of 
Pokemon. You face Shedninjas here, a ghost pokemon which takes no damage from 
moves with aren't super effective and 1 damage from normal attacks. Shedninja 
is weak against Fire, Flying, etc (It's a Ghost and Bug type). You also see 
Aerodactyl, whose Pressure ability causes your PP of a move used to decrease by 
2. You also see your first monster houses here (a monster house is a room 
filled with monsters). Hope you have a thunderbolt ready. If that didn't make 
matters worse, you have 9 floors to traverse after the save point.

Boss Fight: Rayquazza
Tough. All I can say. Rayquazza so far has only used Dragon Claw and Dragon 
dance on me. If you have Attract, use it. If you have Thunder Wave, use it. If 
you have Ice attacks use it. Don't hold back. You might even want to consider 
bringing Link Boxes just to finish this Rayquazza off. This is no walk in the 
park. Try to win (imagine 9 floors of pure chaos again). Ice Beam works wonders 
and maybe a few shots of it would give you the win.

Aftermath:
Dream on, I'm not spoiling!

*******************************************************************************
Post-Storyline Events                   6M
*******************************************************************************

After the storyline (congratulations on beating the game, mind you), you get to 
access different events which only occuer AFTER the game. 

For starters, you now have different types of traps in this game. They will be 
added later, but don't be surprised if you encounter them.

Secondly, you can now change the leaders of your rescue team. When you first 
attempt to leave, your partner will suggest that you can chose your leader. 
Select Yes and you can chose which pokemon you want to be your leader. Very 
useful.

Finally, you can now evolve. Which happens to be the next section!

------------------
6M1 Luminous Cave
------------------
An area in the Whiscash Pond gets struck by a meteorite. This causes a cave to 
open which allows a pokemon to evolve. To check if you can evolve, you may 
check the Pokemon's Summery on the Team option in your menu and tap to the last 
page which will tell you about evolution. Somtimes, level is not the only thing 
which affects Evolution. Take note, evolution is not reversible. Here are the 
items which are required to evolve some pokemon:

Sun stone is found on Solar Cave 1, 10 and 16 (Gloom -> Bellosom)
Moon Stone is found on Solar Cave 1, 10 and 16 (Skitty -> Delcatty)

Water Stone is found on 29th floor of Northwind Field (Evee -> Vaporean)
Thunder Stone is found on 29th floor of Lightning Field (Pikachu -> Raichu)
Fire Stone is found on 29th floor of Fiery Field (Vulpix -> Ninetales)

Leaf Stone, Upgrade and King's Rock are found on floors 13, 26, 33, 41, 49, 59, 
65, 71, 78, and 83 in a Kecleon Shop with a chance of 11.11% each (rounded Up) 
and on floors 88 and 93 in a Kecleon shop with a chance of 25% each. All shops 
are found in Wish Cave.

Deepseascale is found on floor 25 of Grand Sea (Camperl)
Deepseatooth is found on floor 15 of Grand Sea (Camperl)

Beauty Scarf is found on floor 59 of Western Cave behind a locked door 
[Key required] (Feebas)

Dragonscale is on the 29th floor of Wyvern Hill
[Key Required] Seadra -> Kingdra

Link Cables are found behind any locked door as long as a copy of the item 
behind the locked door is owned.

Solar Ribbon is found on floor 20 of Wyvern Hill
[Key required] (Evee -> Espeon)
Lunar Rubbin is found on floor 20 of Northwind Field
[Key Required] (Evee -> Umbreon)

Metal Coat is found on floors 49 and 50 oh Southern Cavern.

However, for some evolution, you may need two items (Link Cable and Dragonscale 
for Kingdra, an example). Also, sometimes you must have certain IQ requirements 
(Evee to Umbreon requires 4 IQ stars).

---------------
6M2 Solar Cave
---------------

Dungeon Floors: 20 floors Solar Cave [20 Total]

Required Items: None

Important Needs: Pokemon capable of fording water (Water Types or those with IQ 
                 skills Super Mobile/All Terrain Hiker)

Suggested Items: Oran Berries, Reviver Seeds, Gravelrocks, Apples, Escape Orbs, 
                 Keys (For HMs), Cleanse Orbs

Dungeon's Uniqueness: HM Dive on floor 10 (should be given to you by Whiscash, 
                      so a Link Cable is in its place)
                      HM Waterfall on floor 15 (for Waterfall Pond)
                      HM Surf on Floor 20
                      The above Hms all require keys. Keys can be found in the 
                      dungeon itself.

Notable Pokemon:
Girafarig (F 1-4)

Suggested Levels: 27+

Oerview:
Possibly your first post-storyline dungeon. Follow these steps to open this 
area.

1) First Talk to Medicham
2) Then talk to Lombre
3) Then talk to Whiscash, who should give you Dive.

Guide:
You must come here to proceed with the game. Just head down to the 20th floor 
and get Surf FIRST. If you find a key, use it to get Surf. Don't waste it on 
other HMs here as they are not needed (you should already have Dive). You need 
Surf to access the rest of the post-storyline events.

-------------------
6M3 Waterfall Pond
-------------------

Dungeon Floors: 19 floors Waterfall Pond [19 Total]

Required Items: HM Waterfall or Pokemon who knows Waterfall as move

Suggested Items: Oran Berries, Reviver Seeds, Gravelrocks, Apples, Escape Orbs, 
                 Cleanse Orbs

Notable Pokemon:
Mudkip (F 1-3)
Lotad (F 1-3)
Surskit (F 4-7)
Barboach (F 1-5)
Corphish (F 6-12)
Feebas (F 16-19) XX Red Exclusive XX
Squirtle (F 8-12)

Suggested Levels: 27+

Overview:
Just your normal dungeon to recruit Pokemon!


*******************************************************************************
Section   7                                    7R
*******************************************************************************
This section is the post-storyline walkthrough. Due to the vast number of 
floors these dungeons will have, this is how to use the guide:

Dungeon Floors: Number of Floors in the Dungeon
Requirements: The requirements to enter this dungeon
Misc Requirements: Anything else to take note.
Important Notes: Notes like rare items and such
Suggested Levels: The suggested Levels
Suggested Items: The Suggested items
Suggested Pokemon Types: The Suggested Pokemon Types, apllicable to those with 
                         different Terrain, etc
Overview:
Guide:

Without further ado, let us begin!

------------------------------------
7R1 Howling Forest [Sky Blue Plains]
-------------------------------------
Dungeon Floors: 14 Floors, 1 Cutscene floor [15 Total]

Requirements: Possesion of Sky Blue Plains Friend Area

Misc Requirements: Nothing

Important Notes: None

Suggested Levels: 30+

Suggested Items: Reviver Seeds and such.

Suggested Pokemon Types: Any will do

Overview:
First thing's first. Here is a wondermail for the Friend Area.

   Sky Blue Plains
   Client: Baltoy
   Objective: Escort to Spearow.
   Place: Tiny Woods B3F
   Difficulty: D
   Reward: Friend Area
   Wonder Mail:
   2 ? 0 N 1 3 + ? ? 3 6 R
   M T ? R 8 4 2 0 M X ? W 

Complete it and on the Bulletain board will be a rescue mission made by 
Smeargle. Accept it to get to this place.

Guide:
Just your normal rescue mission. Good luck!

--------------------------------
7R2 Stormy Sea [Kyogre's Wrath]
--------------------------------
Dungeon Floors: 39 Floors, 1 Cutscene/Boss Floor [40 Total]

Requirements: Whiscash has given you Dive
              Possesion of Dive in Toolbox OR A pokemon knows Dive

Important Notes: None

Suggested Levels: 37+

Suggested Items: Cleanse Orbs and other items to stay alive. Bring an extra 
                 Huge apple if you are unsure if you have enough belly.

Suggested Pokemon Types: Bring a Water type with Dive and a Grass/Elec type.

Overview:
Very possible your first dungeon without a save point in the middle exceeding 
25 floors. Do bring along some extra equipment. 

Guide:
Not that difficult. Mainly water pokemon with an occasional Monster House 
(rare). Having a electric/grass type will do wonders. If you have one with 
Thunder, all the better. If you know Trap Seer on your leader, good. If you 
don't, bring some Cleanse Orbs just in case. Good luck! At the end of the 
dungeon you find...

Boss Battle:

Kyogre
Level: 25
Moves: Water Pulse, Scary Face, Ancientpower, Body Slam
Recruitment Percent: 50%
Friend Area: Automatic

Tips:
Not that difficult as long as you have a lightning/grass type. I suggest a few 
reviver seeds in case. Its usually the same stuff with recruiting. Even with 
50%, it may take more than a try, so don't feel disheartened if you don't get 
it the first time round.

------------------------------------
7R3 Triple Fields [The Trinity Dogs]
------------------------------------

[Fiery Field]

Dungeon Floors: 29 Floors, 1 Cutscene/Boss flo0r [30 total]

Requirements: Getting HM Surf from Solar Cave
              Recieve Clear Feather from Spinda
              Talked to Xatu in Grat Canyon
              Possesion of Surf on a team member or inventory

Important Notes: Compulsory Save

Suggested Levels: 40+

Suggested Items: Cleanse Orbs, Reviver Seeds. If you do not have a Tight Belt, 
                 bring some Huge Apples.

Suggested types: Water, Ground, Rock

Guide:
Simple dungeon. Don't rush through it as it can be challenging. Very useful to 
have a water type, especially if its been taught surf. Vulpix and other fire 
type pokemon here have Flash Fire, so try not to bring your Heat-Waving 
Charizard. On the 29th floor you may find Fire Stones, so leave some inventory 
gaps for them.

At the end of the dungeon:

Entei
Level: 45
Recruitment Percent: 0.1%, Not recruitable on first encounter
Friend Area: Scared Field
Moves: Stomp, Fire Spin, Roar, Ember

Tips:
Not very difficult. A water pokemon will easily drench this pokemon easy. 

After beating Entei, he will color your Feather red. You will gain access to 
Lightning Field after this encounter.


[Lightning Field]

Dungeon Floors: 29 Floors, 1 Cutscene/Boss floor [30 total]

Requirements: Getting HM Surf from Solar Cave
              Recieve Clear Feather from Spinda
              Talked to Xatu in Grat Canyon
              Possesion of Surf on a team member or inventory
              Defeating Entei at Fiery Field

Important Notes: Compulsory Save

Suggested Levels: 40+

Suggested Items: Cleanse Orbs, Reviver Seeds. If you do not have a Tight Belt, 
                 bring some Huge Apples.

Suggested types: Ground

Guide:
This is similar to Fiery Field. Once again, take your time. I had difficulties 
clearing this set of dungeons on my first entrance. If your lucky you may also 
recruit a Pikachu here. You may find Thunder Stones on the 29th floor. Good 
luck! 

At the end of the dungeon you will meet...

Raikou
Level: 45
Recruitment Percent: 0.1%, not recruitable on first battle
Friend Area: Sacred Fields
Moves: Spark, Quick Attack, Roar, Thundershock

To beat this guy, a tough ground type is really all that's necessary. Not very 
difficult as well.

After the battle, he will color your Red Feather orange (red+yellow=Orange). 
You will also gain access to Northwind Field.


[Northwind Field]

Dungeon Floors: 29 Floors, 1 Cutscene/Boss floor [30 total]

Requirements: Getting HM Surf from Solar Cave
              Recieve Clear Feather from Spinda
              Talked to Xatu in Grat Canyon
              Possesion of Surf on a team member or inventory
              Defeating Entei at Fiery Field
              Defeating Raikou at Lightning Field

Important Notes: Compulsory Save

Suggested Levels: 40+

Suggested Items: Cleanse Orbs, Reviver Seeds. If you do not have a Tight Belt, 
                 bring some Huge Apples.

Suggested types: Grass, Electric

Guide:
Home to Suicune. Be careful and having a team of water pokemon with lightning 
attacks (Starmie, maybe?) will prove helpful in traversing the water terrain 
for shortcuts. You will find Water stones on the 29th floor. Good luck! At the 
end of the dungeon you'll meet Suicune!

Suicune
Level: 45
Recruitment percent: 0.1%, Not recruitable on first battle.
Friend Area: Sacred Field
Moves: Aurora Beam, Gust, Rain Dance, Bubblebeam

Tips:
Not very difficult if you destroyed Kyogre easily. Rain Dance boosts the power 
of water attacks, so be very careful.

After the battle, Suicune turns your Orange Feather to a Mirage Feather and 
gives you access to Mt. Faraway, home to Ho-Oh!
*******************************************************************************
FAQ                       9A
*******************************************************************************

Q: Where to find HM ____ ?
A: Dive - Whiscash gives it to you. If lost, then Solar Cave 10th
          Floor, requires a Key and ability to cross water
   Waterfall - Solar Cave 15th Floor, requires a Key
   Surf - Solar Cave 20th Floor, requires ability to cross water

   Fly - Wyvern Hill 30th Floor, requires a Key

   Rock Smash - Buried Relic 45th Floor, requires a Key
   Strength - Buried Relic 60th Floor, requires Rock Smash (ability)
   Flash - Buried Relic 70th Floor, requires a Key
   Cut -  Buried Relic 80th Floor, requires a Key, ability to cross water
          and Rock Smash

Q: Where to find keys?
A: They can be found in Solar Cave, Western Cave and Desert Region.

Q: Where do I get the Friend Bow?
A: Check behind a locked door on Floor 30 of Mt Faraway

Q: Where do I get a Tight Belt?
A: Somewhere around Far-off Sea. Good luck searching!

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
TMs and HMs                      10B
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Here is a list a TMs and HMs, with possible Wondermails underneath it.
(Uncomplete)
TMs:

------------
 Aerial Ace
------------
   Client: Vigoroth
   Objective: Escort to Fearow.
   Place: Lightning Field 15F
   Difficulty: A
   Reward: Aerial Ace
   Wonder Mail:
   4 ? 7 K 3 5 S ? 4 3 9 (...)
   7 H ? R K H 7 0 M 2 ?   4

-----------
   Attract
-----------
   Client: Tangela
   Objective: Deliver Pecha Berry.
   Place: Frosty Forest 6F
   Difficulty: C
   Reward: Attract
   Wonder Mail:
   F ? M Y 2 ! (...) ? ? F N 6
   ? 5 ? 3 F 6   7   5 H P ? W

 --------------
   Brick Break
 --------------
   Client: Charizard
   Objective: Deliver an Apple.
   Place: Howling Forest 8F
   Difficulty: B
   Reward: Brick Break + ?
   Wonder Mail:
   F ? C H N 4 Y ? ?  F  P ?
   W 4 ? 6 + 8 7 5 T (F) ? X

------------
Bullet Seed
------------
   Client: Gligar
   Objective: Help me.
   Place: Mt. Thunder 5F
   Difficulty: D
   Reward: Bullet Seed + ?
   Wonder Mail:
   4 ? C - H R X ? ? Q 7 (...)
   9 N ? ! H 4 7 6 7 1 ?   9

----------
Calm Mind
----------

   Client: Poliwrath
   Objective: Find Jumpluff.
   Place: Mt. Thunder 6F
   Difficulty: D
   Reward: Calm Mind
   Wonder Mail:
   F ? 7 K W P F ? ? 5 N K
   - F ? Y H ? 7 R ? S ? K

-------
Dig
-------
   Client: Grimer
   Objective: Help me.
   Place: Uproar Forest B7F
   Difficulty: C
   Reward: Dig
   Wonder Mail:
   F ? 7 F S K 0 ? ? F N M
   N 6 ? - + J 7 6 S 9 ? C

-----------
Earthquake
-----------
   Client: Machoke
   Objective: Help me.
   Place: Magma Cavern B12F
   Difficulty: B
   Reward: Earthquake
   Wonder Mail:
   4 ? 7 3 6 P (...) ?   4   P 8 J
   2 2 ? 4 M 6   7   6 (...) K ? ?

----------
   Facade
----------
   Client: Wurmple
   Objective: Find Farfetch'd.
   Place: Magma Cavern B12F
   Difficulty: B
   Reward: Facade
   Wonder Mail:
   F ? 7 3 5 C + ? ? F 8 3
   1 3 ? H S 6 7 R C 7 ? 8

--------------
   Fire Blast
--------------

   Client: Mareep
   Objective: Escort to Venonat.
   Place: Frosty Forest 8F
   Difficulty: B
   Reward: Fire Blast
   Wonder Mail:
   4 ? 7 Y   2   J 0 ? 4 4 P 0
   W 7 ? S (...) 6 7 0 5 T ? J

----------------
   Flamethrower
----------------
   Client: Camerupt
   Objective: Help me.
   Place: Murky Cave B13F
   Difficulty: A
   Reward: Flamethrower + ?
   Wonder Mail:
   ? ? C ?   X   P X ? ? - 8 N
   S R ? K (...) J 7 6 Y N ? 1

---------------
   Focus Punch
---------------
   Client: Pidgeotto
   Objective: Escort to Swampert.
   Place: Sky Tower 25F
   Difficulty: A
   Reward: Focus Punch + ?
   Wonder Mail:
   F ? 1 9 F W Y ?  4  + S C
   X F ? 9 J M 6 0 (M) Y ? W

--------------
   Frustation
--------------
   Client: Hitmontop
   Objective: Find Sudowoodo.
   Place: Howling Forest 12F
   Difficulty: B
   Reward: Frustation
   Wonder Mail:
   ? ? M J N ? Y ? ? 5 8 (...)
   8 S ? X 0 8 7 R F Y ?   S

--------------
   Giga Drain
--------------
   Client: Persian
   Objective: Help me.
   Place: Northern Range 16F
   Difficulty: A
   Reward: Giga Drain + ?
   Wonder Mail:
   4 ? C K ! Q X ? 4 3 F Y
   ! F ? T - N 7 6 9 W ? W

----------------
   Hidden Power
----------------
   Client: Rhydon
   Objective: Find Oran Berry.
   Place: Near Northern Range 13F
   Difficulty: A
   Reward: Hidden Power + ?
   Wonder Mail:
   1 ? N K 1 Q 0 ? ? 3 8 P
   K 6 ? 3 8 C 7 T N 6 ? W

------------
   Ice Beam
------------
   Client: Meditite
   Objective: Help me.
   Place: Mt. Thunder 10F
   Difficulty: D
   Reward: Ice Beam + ?
   Wonder Mail:
   1 ? C K 8 (M) T ? ? + R 2
   H R ? C J  ?  7 6 P N ? W

----------------
   Light Screen
----------------

   Client: Chimecho
   Objective: Find Manectric.
   Place: Mt. Faraway 20F
   Difficulty: A
   Reward: Light Screen + ?
   Wonder Mail:
   ?  ?  N C 6 Q X ? ? X + K
   K (M) ? C 9 9 7 R 8 R ? W

-----------
   Psychic
-----------
   Client: Beldum
   Objective: Help me.
   Place: Howling Forest 8F
   Difficulty: B
   Reward: Psychic
   4 ? M J 0 N 0 ? ? (F) P (F)
   W - ? P H 8 7 6 S  +  ?  8

-----------
   Reflect
-----------
   Client: Weedle
   Objective: Find Tyrogue.
   Place: Mt. Blaze 12F
   Difficulty: C
   Reward: Reflect
   Wonder Mail:
   ? ? M 9   8   Q S ? 4 ! 8 P
   N F ? 6 (...) 6 7 R X P ? W

--------
   Rest
--------
   Client: Duskull
   Objective: Find Apple.
   Place: Near Howling Forest 12F
   Difficulty: B
   Reward: Rest + ?
   Wonder Mail:
   4 ? N J W R T ? 4 + 8 P
   9 Q ? W + 8 7 T H P ? J

-----------
   Return
-----------

   Client: Combusken
   Objective: Help me.
   Place: Pitfall Valley B13F
   Difficulty: A
   Reward: Return
   Wonder Mail:
   ? ? M C S Q T ?   4   7 8 (M)
   Y S ? 8 4 C 7 6 (...) 0 ?  W

--------
   Roar
---------
   Client: Golbat
   Objective: Find Metang.
   Place: Mt. Freeze 9F
   Difficulty: C
   Reward: Roar
   Wonder Mail:
   4 ? M K J ! S ? ? 9 P (F)
   J 1 ? P P 5 7 R ? 3 ?  W
--------------
   Safeguard
--------------
   Client: Granbull
   Objective: Help me.
   Place: Sky Tower 15F
   Difficulty: B
   Reward: Safeguard
   Wonder Mail:
   1  ?  7 R J 9 + ? 4 T 9  -
   6 (F) ? ! C M 7 6 F Y ? (F)

-------------
Secret Power
-------------
   Client: Baltoy
   Objective: Deliver Pecha Berry.
   Place: Frosty Forest 8F
   Difficulty: C
   Reward: Secret Power
   Wonder Mail:
   ? ? M S 1 4 0 ? ? + P   K
   + R ? 3 F 6 7 5 C - ? (...)

---------------
   Shadow Ball
---------------
   Client: Wooper
   Objective: Help me.
   Place: Howling Forest 14F
   Difficulty: B
   Reward: Shadow Ball
   Wonder Mail:
   ? ? 7 K 6 C F ? ? J 9 1
   + C ? 4 2 8 7 6 T 7 ? T

--------------
   Shock Wave
--------------
   Client: Beautifly
   Objective: Find Wurmple.
   Place: Magma Cavern B13F
   Difficulty: B
   Reward: Shock Wave + ?
   Wonder Mail:
   F ? N W M W 0 ? 9 (M) 8 7
   W H ? F C 5 7 R Y  0  ? W

---------
   Taunt
---------
   Client: Pidgeotto
   Objective: Help me.
   Place: Mt. Freeze 14F
   Difficulty: C
   Reward: Taunt + ?
   Wonder Mail:
   ? ? N - F ? Y ? 4 S 9 7
   5 F ? P F 6 7 6 P 3 ? 4

---------
   Thief
---------
   Client: Weedle
   Objective: Help me.
   Place: Frosty Forest 5F
   Difficulty: C
   Reward: Thief
   Wonder Mail:
   ? ? 7 Y 9 8 F ? K 1 7 (...)
   P F ? N C 5 7 R J K ?   T

---------------
   Thunderbolt
---------------
   Client: Ampharos
   Objective: Help me.
   Place: Mt. Blaze 10F
   Difficulty: C
   Reward: Thunderbolt 
   Wonder Mail:
   F ? 7 9 ! (F) Y ? 4 T R (M)
   7 + ? T C  6  7 6 + - ?  W

-----------
   Torment
-----------
   Client: Vigoroth
   Objective: Find Ledyba.
   Place: Lapis Cave B10F
   Difficulty: C
   Reward: Torment + ?
   Wonder Mail:
   F ? C N 3 1 0 ? 4 Q R -
   P S ? 0 H 6 7 R M 0 ? W

HMs: (coming Soon)

*******************************************************************************
Interesting Points and Tricks            11C
*******************************************************************************
Here are some interesting things I have discovered (and many others too):

Near-Invincible Pokemon:
How to make a long lasting pokemon? Get a Shedninja, of course! Raise 
Shedninja's health with loads of Sitrius Berries and Life Seeds and give it a 
Pass Scarf. Carry some Huge Apples and Shedninja is quite invincible. Reason 
being that Pass Scarf passes all pyhsical moves and with the HP Boost, it is 
hard to actually OHKO it at a high level.

Quick Mission Completion:
The easiest missions to do are to find a certain item. You can just carry the 
item into the dungeon and use an Escape Orb. Tahda! Mission completed.

Cashiest Location:
To get loads of cash, complete Mt Faraway a few times or do some floor 99 
dungeons. Meteor Cave is not bad, too.

~More to Come~
*******************************************************************************
Stat Boosting Wondermails            12D
*******************************************************************************
These can seriously ruin your fun at the game. If you want to use it, be my 
guest. Dont say I didnt warn you.

Client: Bulbasaur
Objective: Help Me
Place: Mt. Steel 1F
Reward: Life Seed
??9F ??0? 4???
(...)F?? F4?6 W???

Client: Bulbasaur
Objective: Help Me
Place: Mt. Steel 2F
Reward: Life Seed
??9F ??(...)? 4?6?
(...)F?? F??6 W???

Client: Bulbasaur
Objective: Help Me
Place: Mt. Steel 3F
Reward: Life Seed
??9F ??T? 4?6?
(...)F?? F4?6 W???

Client: Bulbasaur
Objective: Help Me
Place: Mt. Steel 4F
Reward: Life Seed
??9F ??Y? 4?7?
SF?? F??6 W???

Client: Bulbasaur
Objective: Help Me
Place: Mt. Steel 5F
Reward: Life Seed
??9F ??0? 4?7?
SF?? F4?6 W???

Client: Bulbasaur
Objective: Help Me
Place: Mt. Steel 6F
Reward: Life Seed
??9F ??(...)? 4?N?
SF?? F??6 W???

Client: Bulbasaur
Objective: Help Me
Place: Mt. Steel 7F
Reward: Life Seed
??9F ??T? 4?N?
SF?? F4?6 W???

Client: Charmander
Objective: Help Me
Place: Mt. Steel 1F
Reward: Life Seed
??9F 7?(...)? ????
C??6 F4?6 W???

Client: Charmander
Objective: Help Me
Place: Mt. Steel 2F
Reward: Life Seed
??9F 7?T? ??6?
C??6 F??6 W???

Client: Charmander
Objective: Help Me
Place: Mt. Steel 3F
Reward: Life Seed
??9F 7?Y? ??6?
C??6 F4?6 W???

Client: Charmander
Objective: Help Me
Place: Mt. Steel 4F
Reward: Life Seed
??9F 7?0? ??7?
H??6 F??6 W???

Client: Charmander
Objective: Help Me
Place: Mt. Steel 5F
Reward: Life Seed
??9F 7?(...)? ??7?
H??6 F4?6 W???

Client: Charmander
Objective: Help Me
Place: Mt. Steel 6F
Reward: Life Seed
??9F 7?T? ??N?
H??6 F??6 W???

Client: Charmander
Objective: Help Me
Place: Mt. Steel 7F
Reward: Life Seed
??9F 7?Y? ??N?
H??6 F4?6 W???

Client: Squirtle
Objective: Help Me
Place: Mt. Steel 1F
Reward: Life Seed
??9F N?T? 4???
(f)1?6 F4?6 W???

Client: Squirtle
Objective: Help Me
Place: Mt. Steel 2F
Reward: Life Seed
??9F N?Y? 4?6?
(f)1?6 F??6 W???

Client: Squirtle
Objective: Help Me
Place: Mt. Steel 3F
Reward: Life Seed
??9F N?0? 4?6?
(f)1?6 F4?6 W???

Client: Squirtle
Objective: Help Me
Place: Mt. Steel 4F
Reward: Life Seed
??9F N?(...)? 4?7?
31?6 F??6 W???

Client: Squirtle
Objective: Help Me
Place: Mt. Steel 5F
Reward: Life Seed
??9F N?T? 4?7?
31?6 F4?6 W???

Client: Squirtle
Objective: Help Me
Place: Mt. Steel 6F
Reward: Life Seed
??9F N?Y? 4?N?
31?6 F??6 W???

Client: Squirtle
Objective: Help Me
Place: Mt. Steel 7F
Reward: Life Seed
??9F N?0? 4?N?
31?6 F4?6 W???

GINSENG

Client: Bulbasaur
Objective: Help Me
Place: Mt. Steel 1F
Reward: Ginseng
??KF ??+? 4???
6F?? F466 P???

Client: Bulbasaur
Objective: Help Me
Place: Mt. Steel 2F
Reward: Ginseng
??KF ??S? 4?6?
6F?? F?66 P???

Client: Bulbasaur
Objective: Help Me
Place: Mt. Steel 3F
Reward: Ginseng
??KF ??X? 4?6?
6F?? F466 P???

Client: Bulbasaur
Objective: Help Me
Place: Mt. Steel 4F
Reward: Ginseng
??KF ??F? 4?7?
7F?? F?66 P???

Client: Bulbasaur
Objective: Help Me
Place: Mt. Steel 5F
Reward: Ginseng
??KF ??+? 4?7?
7F?? F466 P???

Client: Bulbasaur
Objective: Help Me
Place: Mt. Steel 6F
Reward: Ginseng
??KF ??S? 4?N?
7F?? F?66 P???

Client: Bulbasaur
Objective: Help Me
Place: Mt. Steel 7F
Reward: Ginseng
??KF ??X? 4?N?
7F?? F466 P???

Client: Charmander
Objective: Help Me
Place: Mt. Steel 1F
Reward: Ginseng
??KF 7?S? ????
0??6 F466 P???

Client: Charmander
Objective: Help Me
Place: Mt. Steel 2F
Reward: Ginseng
??KF 7?X? ??6?
0??6 F?66 P???

Client: Charmander
Objective: Help Me
Place: Mt. Steel 3F
Reward: Ginseng
??KF 7?F? ??6?
0??6 F466 P???

Client: Charmander
Objective: Help Me
Place: Mt. Steel 4F
Reward: Ginseng
??KF 7?+? ??7?
+??6 F?66 P???

Client: Charmander
Objective: Help Me
Place: Mt. Steel 5F
Reward: Ginseng
??KF 7?S? ??7?
+??6 F466 P???

Client: Charmander
Objective: Help Me
Place: Mt. Steel 6F
Reward: Ginseng
??KF 7?X? ??N?
+??6 F?66 P???

Client: Charmander
Objective: Help Me
Place: Mt. Steel 7F
Reward: Ginseng
??KF 7?F? ??N?
+??6 F466 P???

Client: Squirtle
Objective: Help Me
Place: Mt. Steel 1F
Reward: Ginseng
??KF N?X? 4???
51?6 F466 P???

Client: Squirtle
Objective: Help Me
Place: Mt. Steel 2F
Reward: Ginseng
??KF N?F? 4?6?
51?6 F?66 P???

Client: Squirtle
Objective: Help Me
Place: Mt. Steel 3F
Reward: Ginseng
??KF N?+? 4?6?
51?6 F466 P???

Client: Squirtle
Objective: Help Me
Place: Mt. Steel 4F
Reward: Ginseng
??KF N?S? 4?7?
M1?6 F?66 P???

Client: Squirtle
Objective: Help Me
Place: Mt. Steel 5F
Reward: Ginseng
??KF N?X? 4?7?
M1?6 F466 P???

Client: Squirtle
Objective: Help Me
Place: Mt. Steel 6F
Reward: Ginseng
??KF N?F? 4?N?
M1?6 F?66 P???

Client: Squirtle
Objective: Help Me
Place: Mt. Steel 7F
Reward: Ginseng
??KF N?+? 4?N?
M1?6 F466 P???

JOY SEED

Client: Bulbasaur
Objective: Help Me
Place: Mt. Steel 1F
Reward: Joy Seed
??9F ??+? 4???
NF?? F466 R???

Client: Bulbasaur
Objective: Help Me
Place: Mt. Steel 2F
Reward: Joy Seed
??9F ??S? 4?6?
NF?? F?66 R???

Client: Bulbasaur
Objective: Help Me
Place: Mt. Steel 3F
Reward: Joy Seed
??9F ??X? 4?6?
NF?? F466 R???

Client: Bulbasaur
Objective: Help Me
Place: Mt. Steel 4F
Reward: Joy Seed
??9F ??F? 4?7?
PF?? F?66 R???

Client: Bulbasaur
Objective: Help Me
Place: Mt. Steel 5F
Reward: Joy Seed
??9F ??+? 4?7?
PF?? F466 R???

Client: Bulbasaur
Objective: Help Me
Place: Mt. Steel 6F
Reward: Joy Seed
??9F ??S? 4?N?
PF?? F?66 R???

Client: Bulbasaur
Objective: Help Me
Place: Mt. Steel 7F
Reward: Joy Seed
??9F ??X? 4?N?
PF?? F466 R???

Client: Charmander
Objective: Help Me
Place: Mt. Steel 1F
Reward: Joy Seed
??9F 7?S? ????
(...)??6 F466 R???

Client: Charmander
Objective: Help Me
Place: Mt. Steel 2F
Reward: Joy Seed
??9F 7?X? ??6?
(...)??6 F?66 R???

Client: Charmander
Objective: Help Me
Place: Mt. Steel 3F
Reward: Joy Seed
??9F 7?F? ??6?
(...)??6 F466 R???

Client: Charmander
Objective: Help Me
Place: Mt. Steel 4F
Reward: Joy Seed
??9F 7?+? ??7?
S??6 F?66 R???

Client: Charmander
Objective: Help Me
Place: Mt. Steel 5F
Reward: Joy Seed
??9F 7?S? ??7?
S??6 F466 R???

Client: Charmander
Objective: Help Me
Place: Mt. Steel 6F
Reward: Joy Seed
??9F 7?X? ??N?
S??6 F?66 R???

Client: Charmander
Objective: Help Me
Place: Mt. Steel 7F
Reward: Joy Seed
??9F 7?F? ??N?
S??6 F466 R???

Client: Squirtle
Objective: Help Me
Place: Mt. Steel 1F
Reward: Joy Seed
??9F N?X? 4???
C1?6 F466 R???

Client: Squirtle
Objective: Help Me
Place: Mt. Steel 2F
Reward: Joy Seed
??9F N?F? 4?6?
C1?6 F?66 R???

Client: Squirtle
Objective: Help Me
Place: Mt. Steel 3F
Reward: Joy Seed
??9F N?+? 4?6?
C1?6 F466 R???

Client: Squirtle
Objective: Help Me
Place: Mt. Steel 4F
Reward: Joy Seed
??9F N?S? 4?7?
H1?6 F?66 R???

Client: Squirtle
Objective: Help Me
Place: Mt. Steel 5F
Reward: Joy Seed
??9F N?X? 4?7?
H1?6 F466 R???

Client: Squirtle
Objective: Help Me
Place: Mt. Steel 6F
Reward: Joy Seed
??9F N?F? 4?N?
H1?6 F?66 R???

Client: Squirtle
Objective: Help Me
Place: Mt. Steel 7F
Reward: Joy Seed
??9F N?+? 4?N?
H1?6 F466 R??? 

PROTEIN

Client: Bulbasaur
Objective: Help Me
Place: Mt. Steel 1F
Reward: Protein
??9F ??+? 4???
(...)F?? F466 9???

Client: Bulbasaur
Objective: Help Me
Place: Mt. Steel 2F
Reward: Protein
??9F ??S? 4?6?
(...)F?? F?66 9???

Client: Bulbasaur
Objective: Help Me
Place: Mt. Steel 3F
Reward: Protein
??9F ??X? 4?6?
(...)F?? F466 9???

Client: Bulbasaur
Objective: Help Me
Place: Mt. Steel 4F
Reward: Protein
??9F ??F? 4?7?
SF?? F?66 9???

Client: Bulbasaur
Objective: Help Me
Place: Mt. Steel 5F
Reward: Protein
??9F ??+? 4?7?
SF?? F466 9???

Client: Bulbasaur
Objective: Help Me
Place: Mt. Steel 6F
Reward: Protein
??9F ??S? 4?N?
SF?? F?66 9???

Client: Bulbasaur
Objective: Help Me
Place: Mt. Steel 7F
Reward: Protein
??9F ??X? 4?N?
SF?? F466 9???

Client: Charmander
Objective: Help Me
Place: Mt. Steel 1F
Reward: Protein
??9F 7?S? ????
C??6 F466 9???

Client: Charmander
Objective: Help Me
Place: Mt. Steel 2F
Reward: Protein
??9F 7?X? ??6?
C??6 F?66 9???

Client: Charmander
Objective: Help Me
Place: Mt. Steel 3F
Reward: Protein
??9F 7?F? ??6?
C??6 F466 9???

Client: Charmander
Objective: Help Me
Place: Mt. Steel 4F
Reward: Protein
??9F 7?+? ??7?
H??6 F?66 9???

Client: Charmander
Objective: Help Me
Place: Mt. Steel 5F
Reward: Protein
??9F 7?S? ??7?
H??6 F466 9???

Client: Charmander
Objective: Help Me
Place: Mt. Steel 6F
Reward: Protein
??9F 7?X? ??N?
H??6 F?66 9???

Client: Charmander
Objective: Help Me
Place: Mt. Steel 7F
Reward: Protein
??9F 7?F? ??N?
H??6 F466 9???

Client: Squirtle
Objective: Help Me
Place: Mt. Steel 1F
Reward: Protein
??9F N?X? 4???
(f)1?6 F466 9???

Client: Squirtle
Objective: Help Me
Place: Mt. Steel 2F
Reward: Protein
??9F N?F? 4?6?
(f)1?6 F?66 9???

Client: Squirtle
Objective: Help Me
Place: Mt. Steel 3F
Reward: Protein
??9F N?+? 4?6?
(f)1?6 F466 9???

Client: Squirtle
Objective: Help Me
Place: Mt. Steel 4F
Reward: Protein
??9F N?S? 4?7?
31?6 F?66 9???

Client: Squirtle
Objective: Help Me
Place: Mt. Steel 5F
Reward: Protein
??9F N?X? 4?7?
31?6 F466 9???

Client: Squirtle
Objective: Help Me
Place: Mt. Steel 6F
Reward: Protein
??9F N?F? 4?N?
31?6 F?66 9???

Client: Squirtle
Objective: Help Me
Place: Mt. Steel 7F
Reward: Protein
??9F N?+? 4?N?
31?6 F466 9???

CALCIUM

Client: Bulbasaur
Objective: Help Me
Place: Mt. Steel 1F
Reward: Calcium
??KF ??+? 4???
TF?? F466 9???

Client: Bulbasaur
Objective: Help Me
Place: Mt. Steel 2F
Reward: Calcium
??KF ??S? 4?6?
TF?? F?66 9???

Client: Bulbasaur
Objective: Help Me
Place: Mt. Steel 3F
Reward: Calcium
??KF ??X? 4?6?
TF?? F466 9???

Client: Bulbasaur
Objective: Help Me
Place: Mt. Steel 4F
Reward: Calcium
??KF ??F? 4?7?
XF?? F?66 9???

Client: Bulbasaur
Objective: Help Me
Place: Mt. Steel 5F
Reward: Calcium
??KF ??+? 4?7?
XF?? F466 9???

Client: Bulbasaur
Objective: Help Me
Place: Mt. Steel 6F
Reward: Calcium
??KF ??S? 4?N?
XF?? F?66 9???

Client: Bulbasaur
Objective: Help Me
Place: Mt. Steel 7F
Reward: Calcium
??KF ??X? 4?N?
XF?? F466 9???

Client: Charmander
Objective: Help Me
Place: Mt. Steel 1F
Reward: Calcium
??KF 7?S? ????
J??6 F466 9???

Client: Charmander
Objective: Help Me
Place: Mt. Steel 2F
Reward: Calcium
??KF 7?X? ??6?
J??6 F?66 9???

Client: Charmander
Objective: Help Me
Place: Mt. Steel 3F
Reward: Calcium
??KF 7?F? ??6?
J??6 F466 9???

Client: Charmander
Objective: Help Me
Place: Mt. Steel 4F
Reward: Calcium
??KF 7?+? ??7?
--??6 F?66 9???

Client: Charmander
Objective: Help Me
Place: Mt. Steel 5F
Reward: Calcium
??KF 7?S? ??7?
--??6 F466 9???

Client: Charmander
Objective: Help Me
Place: Mt. Steel 6F
Reward: Calcium
??KF 7?X? ??N?
--??6 F?66 9???

Client: Charmander
Objective: Help Me
Place: Mt. Steel 7F
Reward: Calcium
??KF 7?F? ??N?
--??6 F466 9???

Client: Squirtle
Objective: Help Me
Place: Mt. Steel 1F
Reward: Calcium
??KF N?X? 4???
Q1?6 F466 9???

Client: Squirtle
Objective: Help Me
Place: Mt. Steel 2F
Reward: Calcium
??KF N?F? 4?6?
Q1?6 F?66 9???

Client: Squirtle
Objective: Help Me
Place: Mt. Steel 3F
Reward: Calcium
??KF N?+? 4?6?
Q1?6 F466 9???

Client: Squirtle
Objective: Help Me
Place: Mt. Steel 4F
Reward: Calcium
??KF N?S? 4?7?
(m)1?6 F?66 9???

Client: Squirtle
Objective: Help Me
Place: Mt. Steel 5F
Reward: Calcium
??KF N?X? 4?7?
(m)1?6 F466 9???

Client: Squirtle
Objective: Help Me
Place: Mt. Steel 6F
Reward: Calcium
??KF N?F? 4?N?
(m)1?6 F?66 9???

Client: Squirtle
Objective: Help Me
Place: Mt. Steel 7F
Reward: Calcium
??KF N?+? 4?N?
(m)1?6 F466 9???

IRON

Client: Bulbasaur
Objective: Help Me
Place: Mt. Steel 1F
Reward: Iron
??9F ??+? 4???
YF?? F466 F???

Client: Bulbasaur
Objective: Help Me
Place: Mt. Steel 2F
Reward: Iron
??9F ??S? 4?6?
YF?? F?66 F???

Client: Bulbasaur
Objective: Help Me
Place: Mt. Steel 3F
Reward: Iron
??9F ??X? 4?6?
YF?? F466 F???

Client: Bulbasaur
Objective: Help Me
Place: Mt. Steel 4F
Reward: Iron
??9F ??F? 4?7?
4F?? F?66 F???

Client: Bulbasaur
Objective: Help Me
Place: Mt. Steel 5F
Reward: Iron
??9F ??+? 4?7?
4F?? F466 F???

Client: Bulbasaur
Objective: Help Me
Place: Mt. Steel 6F
Reward: Iron
??9F ??S? 4?N?
4F?? F?66 F???

Client: Bulbasaur
Objective: Help Me
Place: Mt. Steel 7F
Reward: Iron
??9F ??X? 4?N?
4F?? F466 F???

Client: Charmander
Objective: Help Me
Place: Mt. Steel 1F
Reward: Iron
??9F 7?S? ????
K??6 F466 F???

Client: Charmander
Objective: Help Me
Place: Mt. Steel 2F
Reward: Iron
??9F 7?X? ??6?
K??6 F?66 F???

Client: Charmander
Objective: Help Me
Place: Mt. Steel 3F
Reward: Iron
??9F 7?F? ??6?
K??6 F466 F???

Client: Charmander
Objective: Help Me
Place: Mt. Steel 4F
Reward: Iron
??9F 7?+? ??7?
1??6 F?66 F???

Client: Charmander
Objective: Help Me
Place: Mt. Steel 5F
Reward: Iron
??9F 7?S? ??7?
1??6 F466 F???

Client: Charmander
Objective: Help Me
Place: Mt. Steel 6F
Reward: Iron
??9F 7?X? ??N?
1??6 F?66 F???

Client: Charmander
Objective: Help Me
Place: Mt. Steel 7F
Reward: Iron
??9F 7?F? ??N?
1??6 F466 F???

Client: Squirtle
Objective: Help Me
Place: Mt. Steel 1F
Reward: Iron
??9F N?X? 4???
W1?6 F466 F???

Client: Squirtle
Objective: Help Me
Place: Mt. Steel 2F
Reward: Iron
??9F N?F? 4?6?
W1?6 F?66 F???

Client: Squirtle
Objective: Help Me
Place: Mt. Steel 3F
Reward: Iron
??9F N?+? 4?6?
W1?6 F466 F???

Client: Squirtle
Objective: Help Me
Place: Mt. Steel 4F
Reward: Iron
??9F N?T? 4?7?
?1?6 F?66 F???

Client: Squirtle
Objective: Help Me
Place: Mt. Steel 5F
Reward: Iron
??9F N?Y? 4?7?
?1?6 F466 F???

Client: Squirtle
Objective: Help Me
Place: Mt. Steel 6F
Reward: Iron
??9F N?0? 4?N?
?1?6 F?66 F???

Client: Squirtle
Objective: Help Me
Place: Mt. Steel 7F
Reward: Iron
??9F N?(...)? 4?N?
?1?6 F466 F???

ZINC

Client: Bulbasaur
Objective: Help Me
Place: Mt. Steel 1F
Reward: Zinc
??KF ??+? 4???
5F?? F466 F???

Client: Bulbasaur
Objective: Help Me
Place: Mt. Steel 2F
Reward: Zinc
??KF ??S? 4?6?
5F?? F?66 F???

Client: Bulbasaur
Objective: Help Me
Place: Mt. Steel 3F
Reward: Zinc
??KF ??X? 4?6?
5F?? F466 F???

Client: Bulbasaur
Objective: Help Me
Place: Mt. Steel 4F
Reward: Zinc
??KF ??F? 4?7?
MF?? F?66 F???

Client: Bulbasaur
Objective: Help Me
Place: Mt. Steel 5F
Reward: Zinc
??KF ??+? 4?7?
MF?? F466 F???

Client: Bulbasaur
Objective: Help Me
Place: Mt. Steel 6F
Reward: Zinc
??KF ??S? 4?N?
MF?? F?66 F???

Client: Bulbasaur
Objective: Help Me
Place: Mt. Steel 7F
Reward: Zinc
??KF ??X? 4?N?
MF?? F466 F???

Client: Charmander
Objective: Help Me
Place: Mt. Steel 1F
Reward: Zinc
??KF 7?S? ????
2??6 F466 F???

Client: Charmander
Objective: Help Me
Place: Mt. Steel 2F
Reward: Zinc
??KF 7?X? ??6?
2??6 F?66 F???

Client: Charmander
Objective: Help Me
Place: Mt. Steel 3F
Reward: Zinc
??KF 7?F? ??6?
2??6 F466 F???

Client: Charmander
Objective: Help Me
Place: Mt. Steel 4F
Reward: Zinc
??KF 7?+? ??7?
!??6 F?66 F???

Client: Charmander
Objective: Help Me
Place: Mt. Steel 5F
Reward: Zinc
??KF 7?S? ??7?
!??6 F466 F???

Client: Charmander
Objective: Help Me
Place: Mt. Steel 6F
Reward: Zinc
??KF 7?X? ??N?
!??6 F?66 F???

Client: Charmander
Objective: Help Me
Place: Mt. Steel 7F
Reward: Zinc
??KF 7?F? ??N?
!??6 F466 F???

Client: Squirtle
Objective: Help Me
Place: Mt. Steel 1F
Reward: Zinc
??KF N?Y? 4???
61?6 F466 F???

Client: Squirtle
Objective: Help Me
Place: Mt. Steel 2F
Reward: Zinc
??KF N?0? 4?6?
61?6 F?66 F???

Client: Squirtle
Objective: Help Me
Place: Mt. Steel 3F
Reward: Zinc
??KF N?(...)? 4?6?
61?6 F466 F???

Client: Squirtle
Objective: Help Me
Place: Mt. Steel 4F
Reward: Zinc
??KF N?T? 4?7?
71?6 F?66 F???

Client: Squirtle
Objective: Help Me
Place: Mt. Steel 5F
Reward: Zinc
??KF N?Y? 4?7?
71?6 F466 F???

Client: Squirtle
Objective: Help Me
Place: Mt. Steel 6F
Reward: Zinc
??KF N?0? 4?N?
71?6 F?66 F???

Client: Squirtle
Objective: Help Me
Place: Mt. Steel 7F
Reward: Zinc
??KF N?(...)? 4?N?
71?6 F466 F???

*******************************************************************************
Version Info              13E
*******************************************************************************
Version 0.6 : More Info added. Updated Copyright.
Version 0.55: More Info added.
Version 0.5 : Main Walkthrough and simple Info added.

*******************************************************************************
Credits                14T
*******************************************************************************
I thank:
Chunsoft, Gamefreak and all those involved in PMD for making a great game.



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