o==============================================================================o
Game Title: Resident Evil : Deadly Silence
Author: Outbreak
FAQ Type: Monsters Guide
Version: 0.1
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o==============================================================================o
01. CONTENT
o==============================================================================o




01. CONTENT
02. INTRODUCTION
03. CREATURES PROFILE
04. WEAPONS DAMAGE DETAILS
05. WEAPONS DATA
06. CREDIT & LEGAL TERM




o==============================================================================o
02. INTRODUCTION
o==============================================================================o




 This guide is the original work, created by me, Outbreak.
 The guide is solely for use on the following site:
 GameFAQs (www.gamefaqs.com)

 If you see this FAQ appearing on any other web site (especially cheatcc.com),
 please inform the author. If you wishes to host this document, please ask for
 permission by contacting the author first. (but if you're from cheatcc.com,
 don't bother. You are not allow to take it). Also, I forbid the every
 publishers/publications from using this FAQ, namely:
 Ziff-Davis Video Game Group
 Future Publishing, Ltd
 IDG Media
 Game 13th Magazine
 Prima Games
 The Resident Evil game series is (c) Capcom Ltd.

 The characters and events depicted in this game are fictitious. Any similarity
 to actual persons, living or dead, is purely coincidental.



o------------------------------------------------------------------------------o




I am xfactor, author of this FAQ. My contributor name is "Outbreak" on GameFAQs,
and I will be making a brief introduction about myself here.

I am quite a big fan of the Resident Evil series, and my first FAQ career is for
the game  "Resident Evil : Outbreak"  for  the PS2. Later on, I goes  on to  FAQ
another Capcom title, a fighter move list FAQ (Ken Master) for  "SNK vs Capcom",
again,  for  the PS2.  After that, I also  spend my time writing FAQs  for  more
Resident Evil games. Specifically, the  Monsters FAQ for "Resident Evil 0" (GC),
"Resident Evil" (GC), "Resident Evil 2" (GC) and "Resident Evil Dead Aim".

I started my passion for the RE series since RE in 1996, and have since made my
way throughout the series. I joined "Umbrella Network" by the id  'roadogg', and
I  am also  the  news  poster  at "Resident Evil Network",  hosted  by  Umbrella
Network. Currently, I am also a  forum goer  at GameFAQs,  Gaming-Age,  Resident
Evil Community and the-magicbox, all by my current id. "xfactor".

Throughout the long  journey, I have encountered a  lot of  other  Resident Evil
fans like me. Many of them have helped and  have contributed to my passion  in a
lot of ways. Thanks to them for influencing me,  although I do  not have private
conversations with most of them.



o------------------------------------------------------------------------------o



[About the FAQ]
This FAQ serves as a guide to show the details of the monsters in Resident Evil:
Deadly Silence. The information are taken from Biohazard: Deadly Silence
Official Guide by Capcom. Thus, all satistics are 100% accurate. Note that I
couldn't translate a small portion of the attack move names, so do bare with
them! 

I guess that's all about it. Please proceed on with the FAQ.


o==============================================================================o
03. CREATURES PROFILE
o==============================================================================o
o------------------------------------------------------------------------------o
ZOMBIE
o------------------------------------------------------------------------------o
HP: 18 ~ 99

Attack Move:
Bite        - 10
Acid        - 5
Ankle Bite  - 6


When a human comes into contact with the deadly T-virus, he or she will turns
into a foot-dragging zombie if not treated immediately. The zombie is slow, and
they have only one objective, which is to devour any living thing they come
across. Due to their desire for hunger, their body is capable of producing high-
acidic juice for better digestion. Rotten body flesh and low-moaning are their
characteristic, but they are low-level threat which can be countered with care.

In the game, zombie can be found nearly everywhere. However, some of them can be
faster than you expect, so take cautious. When fighting a group of zombie, it is
advised to fight with a Shotgun. You can attempt to aim up and fire to
decapitate zombie(s) if at the right distance.
o------------------------------------------------------------------------------o
CERBERUS
o------------------------------------------------------------------------------o
HP: 59 ~ 122

Attack Move:
Bite        - 12
Throat Bite - Instant Death


The Umbrella scientists have breeded and used dogs as a test subject for the
T-virus. The injection of the virus into these doberman creates a zombie
version of themselves, providing them more resistance to firearm. The Cerberus
is fast, and possesses high agility. They often attack in group, and circle the
victim before launching the attack. If they managed to pin you down, be sure to
shake them off.
o------------------------------------------------------------------------------o
CROW
o------------------------------------------------------------------------------o
HP: 10 ~ 52

Attack Move:
Peck        - 6 + 3 x sec


The crows are influenced by the T-virus. They are a little more aggressive,
but they will only attack under extreme condition. As they are fast, hard to
hit and always appear in a group, it is advised to run rather than fight. If
needed, a fast weapon like the Handgun or a wide radius weapon like the
Shotgun will be recommended. They attack by pecking at the head of your
character.

Naturally, as they will only attack when offended, most if not all of the time
they can be avoided, either by not attacking them, or solving the puzzle
correctly.
o------------------------------------------------------------------------------o
ADDER
o------------------------------------------------------------------------------o
HP: 10 ~ 52

Attack Move:
Bite        - 6 + Poison


The adders in the garden area have been infected by the T-virus. They shows no
changes in appearance, but they now are capable of inflicting poison to the
victim. They first appear by raining down from the trees near the courtyard
pool area. Adders only appear in a large crowd, and it is always recommended to
run away from them instead of fighting.
o------------------------------------------------------------------------------o
MINI SPIDER
o------------------------------------------------------------------------------o
HP: -

Attack Move:
Bite        - 2


These mini-spiders are often released from the wombs from a dead Web-Spinners or
a Black Tiger Spider. They are extremely weak, capable of only inflicting a very
minor-damaging bite at your character. They usually appear in a large group, but
they can be easily killed by just running or walking over them.
o------------------------------------------------------------------------------o
WEB-SPINNER
o------------------------------------------------------------------------------o
HP: 99 ~ 119

Attack Move:
Acid        - 10 + Poison
Front Bump  - 10


The Web-Spinners are large spiders, mutated under the T-virus experimentation.
They are able to inflict poisonous status with their acidic spit, and can
crawl on wall and ceiling. When close, they attack by moving front and then
a small wild smash using their fore tentacles. This monster have a 50% chance
of inflicting the poison status.

The weakness of this monster is that they have difficulty turning, so you can
run around it to confuse the monster. Handgun with at least 6 bullets will be
enough to kill one of them in the game. 
o------------------------------------------------------------------------------o
BLACK TIGER SPIDER
o------------------------------------------------------------------------------o
HP: 204

Attack Move:
Acid        - 12 + Poison
Front Bump  - 20


The Black Tiger is a much bigger version of the Web-Spinner. It can withstand
more ammunition, and have longer range attack than the Web-Spinners. Still,the
flaw in that it is slow in turning is still there. Like Web-Spinner, it can
inflict poisonous status. You will find this gigantic spider in the lair located
in the underground area.
o------------------------------------------------------------------------------o
WASP
o------------------------------------------------------------------------------o
HP: 20 ~ 62

Attack Move:
Hit         - 8 + Poison
Needle      - 4

The bees attack by harassing your character. They are annoying, fast and they
appear in a group, so you are advised to avoid them instead. They usually die
under 1 hit from every weapon though, but you might want to use a fast weapon
like the Handgun to kill them. However, killing them is a waste of bullets.
o------------------------------------------------------------------------------o
SHARK
o------------------------------------------------------------------------------o
HP: 40 ~ 61

Attack Move: 
Bite        - 7
Swallow     - Instant Death

The Sharks and Neptune exist in the tank under the Residence area. They are
very strong, and as combat couldn't be done due to the water, they cannot be
killed with any weapon. Throughout the game, you will be able to drain the water
to stop them. One of them is exceptionally huge, which is termed the "Neptune".
o------------------------------------------------------------------------------o
MONSTER PLANT
o------------------------------------------------------------------------------o
HP: -

Attack Move:
Whip        - 2

In a room located in the 1F west wing mansion, there lives a weird plant. This
plant consist of several plant-like tentacles, which is apparently guarding the
Armor Key behind it. Anyone attempt to get past it will be whipped. These
tentacles cannot be hitted by any weapon at all, and the only way to destroy it
is to use the CHEMICAL in the pump machine, which should pump the chemical into
the tentacles.
o------------------------------------------------------------------------------o
PLANT 42
o------------------------------------------------------------------------------o
HP: Body 140 / Tentacle 40

Attack Move:
Brushing    - 16
Hit         - 8
Strangle    - 20
Acid        - 5
???         - Instant Death


The Plant 42 is a plant-base T-virus monster that Umbrella have cultivated. 
Due to its location, the monster was named "Plant 42". The T-Virus has 
drastically morphed its host's anatomy as well as its size. Looking at its 
current state, it's difficult to imagine its original appearance. PLANT 42 has 
two main sources of acquiring its necessary nutrients.  One source is through 
its root.  Somehow it has rooted itself down into the basement.

When the Plant 42 sense prey, it uses the tentacle-like vines to capture its 
prey. After doing so, suckers on the vine drain the prey of its blood. To
defeat it, fire-base weapons or Shotgun will be recommended. 

You can use the V-Jolt item onto the root in the basement to weaken the plant.
When that's so, the HP of the plant is reduced by half before the fight.
o------------------------------------------------------------------------------o
HUNTER
o------------------------------------------------------------------------------o
HP: 79 ~ 111

Attack Move:
Claw        - 10
Dash Attack - 15
Decapitate  - Instant Death


Hunter Alpha, or "Hunter" in short, is a B.O.W made by Umbrella Inc. Large, 
green monster with 6 foot claws, with the ability to decapitate its victim, 
Hunter is not one creature to mess with. Coated with green, scaly reptile 
skin, Hunter is created when the T-virus contaminates the human DNA, and other
genetic information added. Since their lower body muscles have been enhanced, 
they can jump high and attack their victims with their razor-sharp claws. The 
code name "Hunter" fit this BOW really well as its main mission is to hunt down 
any survivors who are immune to the virus and kill them off.

Hunter Alpha have the intelligence to understand the mission, and is entered 
into the category of "success". Judging from the appearance, it seens that 
gene of some reptilia or amphibia is added. 
o------------------------------------------------------------------------------o
CHIMERA
o------------------------------------------------------------------------------o
HP: 80 ~ 122

Attack Move: 
Claw        - 15
Hug         - 10
Ceiling Hit - 20
Body Hit    - 5


The Chimera is one weird BOW that Umbrella have created. Everything about it
is mystery, though speculations have been made that it was created with flies
DNA. The monster wasn't classificed as an Umbrella product, most probably due
to some flaws in it.

Chimera's characteristic is that it is able to move on ceiling, thus making it
a hard target to hit most of the time. It is usually recommended to run when
you see one.
o------------------------------------------------------------------------------o
YAWN
o------------------------------------------------------------------------------o
HP: 3050 (1st fight) / 300 (2nd fight)

Attack Move:
Bite        - 10
Swallow     - Instant Death


The Yawn is a really gigantic snake that inhabit the attic of the mansion. It
can inflict poisonous venom to your character, which can only be cure by the
serum found in the Mansion Drug Room. This giant snake will appear twice in
the game. You can avoid the fight in the first encounter, but that will means
you have to spend more bullet killing it in the second and final encounter.
Yawn will first encircle you before it rise its head and bite you. The damage
is huge, so you will have to run around it and attack when you have the chance
to do so. 
o------------------------------------------------------------------------------o
TYRANT
o------------------------------------------------------------------------------o
HP: 220 (1st fight) / 600 (2nd fight)

Attack Move:
Pierce         - 10
Forward Slash  - 12
Backward Slash - 16
Combo          - 12, 12 (+ Instant Kill chance), 10 (+ Instant Kill chance)
Dash Attack    - 20
Claw Hook      - 20
Impale         - Instant Death


The Tyrant is the ultimate Bio-Organic Weapon of Umbrella. The model 'T-002'
can resist most weapons, and is deadly. It's huge claws can inflict a great
deal of damage to your character. The only thing is that the Tyrant is still
prematured, and thus has a flaw in that its heart organ is exposed. Fire with
the strongest weapon until it fall is the standard way to kill the monster.

The Tyrant will appear in the helipad under certain circumstances. In that
situation, the battle area is much large. The Tyrant can run now, and have
several new attacks up its sleeves. Strong weapons like the Rocket Launcher
are required to kill this monster.
o==============================================================================o
04. WEAPONS DAMAGE DETAILS
o==============================================================================o
o------------------------------------------------------------------------------o
MONSTER WEAKNESS
o------------------------------------------------------------------------------o

Zombie             - Bazooka (Explosive)
Cerberus           - Bazooka (Explosive)
Crow               - Knife
Adder              - Bazooka (Explosive)
Mini-Spider        - (step)
Web-Spinner        - Bazooka (Flame)
Black Tiger Spider - Bazooka (Flame)
Wasp               - Bazooka (Explosive)
Neptune/Shark      - -
Monster Plant      - CHEMICAL
Plant 42           - Bazooka (Flame)
Hunter             - Bazooka (Acid)
Chimera            - Bazooka (Flame)
Yawn               - Bazooka (Acid)
Tyrant             - Magnum

o------------------------------------------------------------------------------o
WEAPON DAMAGE VALUE
o------------------------------------------------------------------------------o
*The number after the stroke applies to REBIRTH mode.

             KNIFE  HANDGUN  SHOTGUN  FLAMETHROWER  ROCKET LAUNCHER
Zombie       12     13.5/18  76.5     30            1350
Cerberus     45     30/40.5  78.75    30            1350
Crow         75     39       112.5    30            1350
Adder        30     30       90       45            1350
Mini Spider  -      -        -        -             -
Web-Spinner  15     22.5     54       30            1350
Black Tiger  10     12       30       20            900
Wasp         30     45       135      30            1350
Neptune      -      -        -        -             -
Shark        -      -        -        -             -
Mutant Plant -      -        -        -             -
Plant 42     15     10       30       20            900
Hunter       24     21       56.25    30            1350
Chimera      15     18       45       30            1350
Yawn         12/15  14.5/18  18/22.5  16/20         720/900
Tyrant       10     15       30       20            900

             BAZOOKA (EXPLOSIVE)  BAZOOKA (FLAME)  BAZOOKA (ACID)  MAGNUM
Zombie       301.5                105              105             90
Cerberus     300                  135              135             90
Crow         300                  90               90              75
Adder        300                  90               90              75
Mini Spider  -                    -                -               -
Web-Spinner  150                  300              150             60
Black Tiger  50                   103              50              70
Wasp         300                  120              120             105
Neptune      -                    -                -               -
Shark        -                    -                -               -
Mutant Plant -                    -                -               -
Plant 42     40                   150              40              20
Hunter       75                   75               120             120
Chimera      90                   150              90              61.5
Yawn         48/60                48/60            80/100          48/60
Tyrant       35                   35               35              40
o==============================================================================o
05. WEAPONS DATA
o==============================================================================o
o------------------------------------------------------------------------------o
COMBAT KNIFE
o------------------------------------------------------------------------------o
Capacity: -
Power: -
Firing Speed: -
Range: -
Ammo Type: -

How To Get:
Initial Weapon


A low power, near range weapon. Its the only weapon that doesn't require ammo to
operate, and that it doesn't occupy a space in the inventory. You just hold L to
aim with the knife. The knife is usually used only when you wish to save ammo
due to lack of the ammo quantity, and is also to confirm whether a zombie on the
ground is dead or not. Other then that there's no much use for it.
o------------------------------------------------------------------------------o
HANDGUN
o------------------------------------------------------------------------------o
Capacity: 15
Power: 2
Firing Speed: 4
Range: 4
Ammo Type: HANDGUN BULLETS

How To Get:
Chris - Get to Main Hall after you witness the zombie in Sullivan Hallway
Jill  - Initial Weapon


A standard weapon suitable for disposing weak enemies like the zombies. You will
be using this weapon quite often initially, but when stronger monsters start to
appear, this weapon is best left in the item box. The Handgun is great due to
its speed, which allows you to kill fast monsters with ease.
o------------------------------------------------------------------------------o
SHOTGUN
o------------------------------------------------------------------------------o
Capacity: 7
Power: 3
Firing Speed: 1
Range: 5
Ammo Type: SHOTGUN SHELLS

How To Get:
Chris - Get the BROKEN SHOTGUN from the storage room in Mansion 1F West Wing,
then use it in the Shotgun rack in the Shotgun Room in Mansion 1F East Wing
after you took the SHOTGUN.

Jill - Get the BROKEN SHOTGUN from the storage room in Mansion 1F West Wing,
then use it in the Shotgun rack in the Shotgun Room in Mansion 1F East Wing
after you took the SHOTGUN. She can also get it without putting the BROKEN
SHOTGUN, which will trigger an extra scene too.



A weapon suitable to be a replacement for the Shotgun. Its ammo are a little
harder to find, but it is great for killing mid-level monsters like the Hunters,
Chimera and Web-Spinners. When there is a need to save ammo, do not hesitate to
use it to kill zombies too. The down side is that it is a little slow in firing.
o------------------------------------------------------------------------------o
BAZOOKA
o------------------------------------------------------------------------------o
Capacity: 6
Power: 4
Firing Speed: 3
Range: 1
Ammo Type: EXPLOSIVE ROUNDS, FLAME ROUNDS, ACID ROUNDS

How To Get:
Chris - Cannot obtain

Jill - Check the weapon by searching Forest's corpse in the crow balcony located
on the Mansion 2F East Wing.



This weapon is capable of holding 3 different type of ammunition, useful for
most stronger monsters. It throws the Explosive rounds in an arc like manner,
but fires straight for the Flame Rounds and Acid Rounds. Each type of ammo is
useful against a certain type of monsters. However, it can only hold 6 rounds at
a time.
o------------------------------------------------------------------------------o
MAGNUM
o------------------------------------------------------------------------------o
Capacity: 6
Power: 4
Firing Speed: 3
Range: 5
Ammo Type: MAGNUM BULLETS

How To Get:
Chris - Use the RED JEWEL onto the tiger statue in the Tiger Statue Room located
on the Mansion 1F West Wing.

Jill - Use the RED JEWEL onto the tiger statue in the Tiger Statue Room located
on the Mansion 1F West Wing.



A Magnum revolver. It possesses high damaging power, but the down side is that
there is a big recoil when using this weapon. Ammunition is hard to find for
this gun, so you will have to only use it when needed. It is the best weapon for
killing Hunter, Chimera and Tyrant. One of the strongest weapon in the game.
o------------------------------------------------------------------------------o
FLAME THROWER
o------------------------------------------------------------------------------o
Capacity: 240
Power: 3
Firing Speed: 5
Range: 3
Ammo Type: -

How To Get:
Chris - On the weapon rack in the Mansion B1F H Hallway (the one after you drop
into the underground tombstone), (REBIRTH mode only). You can also find it in
the Split Path Passage in the Underground area.

Jill - On the weapon rack in the Mansion B1F H Hallway (the one after you drop
into the underground tombstone), (REBIRTH mode only). 



This weapon is needed to open up the door few rooms away where you find this
weapon, so you can only possess it for a while. The Flamethrower sprays flame,
for as long as you hold the button (until it runs out of fuel). 240 amount of
flame is capable to last you for 8 seconds. It is a fire-base weapon, useful
for killing the spiders and Black Tiger.The down side is, the weapon have a very
short range.
o------------------------------------------------------------------------------o
ROCKET LAUNCHER
o------------------------------------------------------------------------------o
Capacity: 4/Infinite
Power: 5
Firing Speed: 2
Range: 5
Ammo Type: -

How To Get:
Chris - Brad will drop it in the middle of the Super Tyrant fight at the
helipad. To get it as a secret weapon with infinite ammo, beat the game in under
3:30 hr.

Jill - Brad will drop it in the middle of the Super Tyrant fight at the
helipad. To get it as a secret weapon with infinite ammo, beat the game in under
3:30 hr.



One rocket from this weapon is capable of killing every monster in the game.
However, due to the weight of the weapon, it takes a little longer for the
character to lift up this weapon and fire. As such, it is not suitable for
killing fast monsters like the cerberus. Moreover, you cannot aim up or down
with this weapon, making it useless against ground monsters like adders.
o==============================================================================o
06. CREDIT & LEGAL TERM
o==============================================================================o




To contact the author of this FAQ, please send email to this address:
Bioutbreak@hotmail.com

Note that flaming mails, virus mails, blank mails, information covered in the
FAQ will be ignored. Suggestions, tips and information are welcome, and will be
credited when due.

 This FAQ is for private and personal use. No permission is granted to reprint
 this FAQ in a magazine or publication without my prior consent. Translating
 this walkthrough to another language does not automatically make this
 walkthrough yours.

 Do not rip off anything from this FAQ either. Extracts are alright as long as
 you had obtained my permission, and give credit when due.
 Please do NOT use this FAQ on your walkthrough, magazine, website or anything.
 Nor is it granted for this document to be used as any type of "source material"
 for-profit magazines to use in any way, be it basing their own articles from,
 reading prior to get ideas, or outright copying. I also forbid this or any of
 my walkthroughs to be used as, or turned into issues, mailings for RPG or
 other newsletters, be they free or for profit. In no way do I wish this FAQ to
 be cut up into sections or altered in any way.

Capcom and Resident Evil are registered trademarks of Capcom Co.LTD. Resident
Evil is a registered trademark of Capcom Co., LTD. "Playstation" and the "PS"
are trademarks of Sony Computer Entertainment Inc. Online plays requires
internet connection and network adaptor for Playstation 2(sold separately).

(c)CAPCOM CO.LTD 2006 ALL RIGHT RESERVED.
(c)CAPCOM USA.INC.2006 ALL RIGHT RESERVED.