EEEEE  TTTTT  RRRRR  IIIII     A      NN   N
         E        T    R   R    I      A A     N N  N
         EEEEE    T    RRRRR    I     AAAAA    N  N N
         E        T    R   R    I    A     A   N   NN
         EEEEE    T    R    R IIIII A       A  N    N

         OOOOO  DD   YY YY  SSSSS  SSSSS  EEEEE YY YY            
         O   O  D D   YYY   S      S      E      YYY
         O   O  D  D   Y    SSSSS  SSSSS  EEEEE   Y
         O   O  D D    Y        S      S  E       Y
         OOOOO  DD     Y    SSSSS  SSSSS  EEEEE   Y
                                   
                  BBBB  OOOOO SSSSS SSSSS       
                  B   B O   O S     S          
                  BBBBB O   O SSSSS SSSSS     
                  B   B O   O     S     S    
                  BBBB  OOOOO SSSSS SSSSS    
                            
                  FFFFF   A       QQQ          
                  F      A A     Q   Q          
                  FFF   AAAAA    Q   Q           
                  F    A     A   Q Q Q           
                  F   A       A   QQQQ           
                                      Q          
                         

                        _                    
                       /|\
                      /_|_\
                     /__|__\
                    /___|___\
                   /____|____\
                   |____|____|
                   \____|____/
                    \___|__ /
                     \ _|_ /
                      \_|_/
                       | |
                       | |
                       | |
                       | |
                       |_| 

THERE MAY SPOILERS DEPENDING ON HOW FAR YOU ARE IN THE GAME!!!!!!!!!!!!!!!!!!

-------------------------------------------------------------------------------
---------------------------Table of Contents-----------------------------------
-------------------------------------------------------------------------------

1.Introduction.............[Intr]

2.Version Update...........[Vrup]

3.Boss List................[Bsls]

4.Boss FAQ.................[BFAQ]

5.Legal Stuff..............[Legl]

-------------------------------------------------------------------------------
1.Introduction.............[Intr]
-------------------------------------------------------------------------------

This is my second FAQ on gamefaqs. It also the my second FAQ for Etrian
Odyssey. This is a FAQ to help you defeat the bosses in Etrian Odyssey. I still
may be a little inexperienced but none the less I hope it helps. If you want to
find a boss quickly press Ctrl+F and type in the boss' name to find it quickly.
If you have any questions or things you want to add feel free to e-mail me.
This account is specially made for my guides. It is not conected to GameFAQs in
any other way.

contributer_hangid@hotmail.com


-------------------------------------------------------------------------------
2.Version Update...........[Vrup]
-------------------------------------------------------------------------------

This is the version update. Newest updates will be shown at the bottom.

1.1

Went over FAQ and corrected spelling.

-------------------------------------------------------------------------------
3.Boss List................[Bsls]
-------------------------------------------------------------------------------

This is a list of all the bosses in the game. They are in order of the 
Monstrous Codex with an exception of the dragoids.


Skoll
Fenrir
Curoller
Cernunos
Royalant
Cotrangl
Iwaopeln
Ren
Tlachtga
Etreant
Golem
Wyvern
Manticor
Alraune
Wrym
Drake
Dragon
Primevil
Wyrmoid
Drakoid
Dragoid




-------------------------------------------------------------------------------
4.Boss FAQ.................[BFAQ]
-------------------------------------------------------------------------------

All the bosses respawn every 14 days except the Skol which spwan like a FOE.

I will display the bosses like this:

Name:
Description:
HP:
AT:
DF:
Drops:
Skills:
Weakness:
Strengths:
Location:
Recommended Level:
Strategy:
Difficulty:
*:Very Easy
**:Easy
***:Medium
****:Hard
*****:Very Hard

Name:Skoll
Description:White-pelted wolves who hunt in the Labyrinth's upper reaches, 
under Fenrir's command.
HP:400
AT:54
DF:30
Drops:Stiff Hidce
Skills:Fang, Evil Cry
Weakness:Fire
Strengths:Binds,Status Ailments, OHKO
Location:B5F:C3,C4,D3,D4
Recommended Level:15
Strategy:This is not really a boss but more of a follower. Treat it like any 
other FOE. If you do not kill Fenrir fast enough these thing will join the 
battle. 
Difficulty:**

Name:Fenrir
Description:Leader of the wolf pack on the upper floors. Its fanged jaws have
claimed many lives.
HP:1200
AT:96
DF:46
Drops:Huge Fang, White Hide
Skills:Huge Fang, Roar
Weakness:Fire
Strengths:Ice,OHKO
Location:B4F:D4
Recommended Level:17
Strategy:You should have a Medic and that Medic should have Immunize. If your
Medic doesn't have Immunize you should have a Protector with Defender. If you 
have both good for you. To make it so that Skolls won't join the fight,kill the
three Skolls in the front and then lure Fenrir in to one of the corners. On the
first turn use either Immunize or Defender. If you don't have either I hope 
your party has the best armor possible. Just keep hitting him and healing your
party when needed. 1200Hp may seem like a lot but it really isn't. 
Difficulty:

Name:Curoller
Description:Cernunos' partners. By themselves, they pose less of a threat.
HP:142
AT:75
DF:54
Drops:Nothing
Skills:Cure, Defend
Weakness:None
Strengths:Volt,Ice
Location:B10F:D6
Recommended Level:High 20s
Strategy:You really don't need a strategy for these guys. There are summoned by
Cernunos on the first turn. Only kill one if you don't Cernunos will use a OHKO
move.
Difficulty:*

Name:Cernunos
Description:Ruler of the Primitve Jungle. Named for an ancient horned god who
watched over nature.
HP:2750
AT:170
DF:69
Drops:Sharp Horn, Rare drop:Royal Mane.
Skills:Hornrush,Combo,Whirlhit
Weakness:Volt
Strengths:Binds,Status Ailments, OHKO
Location:B10F:D3
Recommended Level:High 20s or low 30's
Strategy:First thing first you should put on Defender or immunize or both. Then
start attacking him. He will summon two curollers on his first turn. Just keep
everyone alive by healing and the fight will be over in no time. Only kill one
curoller before you kill him or else he will use OHKO move so watch out. If 
you're on a high enough level he should be easy. A suggestion is, to beat the
quest Adventurers Guild Trial. If you battle the entire thing you should be 
around level 30.
Difficulty:***

Name:Royalant
Description:Tremendous ant queen of the Azure Rainforest. Attended by giant
gaurdian ants.
HP:5500
AT:204
DF:80
Drops:Death claw, Rare Drop:Ant's Jaw
Skills:Crunch,Hammer,Duster
Weakness:Fire
Strengths:Volt,Ice,Binds,Status Ailments,OHKO
Location:B12F:B4
Recommended Level:Mid 30s
Strategy:Kill her off quickly or else her annoying Gaurdants will join. Like
all the other bosses use Defender or Immunize. After three turns a gaurdant 
will join and summon other gaurdants. Keep hitting her with the best things you
have. You should watch out for her "hammer attack" because it can numerous
members of your party very hard. Crunch can also be annoying. When she is near
death she will Ant Aura to heal herself.
Difficulty:***

Name:Cotrangl
Description:A guardian beast of the forest folk. Master of wind and water, it 
swims through the air.
HP:7000
AT:250
DF:104
Drops:Huge fin, Rare drop:Ice spine
Skills:Blizzard,Flood,Tackle
Weakness:Fire
Strengths:Ice,Binds,Status Ailments,OHKO
Location:B15F:E3
Recommended Level:High 40s or low 50s
Strategy:Cotrangl can hit very hard...and that's bad. You should learn by now
to put on Defender or immunize. Tackle can hit very hard so watch out. 
Blizzard and Flood are also very deadly due to the fact that they can hit all
of your party. Cotrangl has no allies or people who join the fight so that's an
up. The bad is that he has 7000hp which doesn't seem like much it can take 
quite awhile if you don't have good damage dealers.
Difficulty:****

Name:Iwaopeln
Description:The forest folk's guardian bird, called "Beak-Cracks-Boulders" in 
an ancient tongue.
HP:9000
AT:330
DF:125
Drops:Steel claw, Rare drop:Gold plume.
Skills:Voltwing,Feathers,Rockbeak
Weakness:Ice
Strengths:Volt,Binds,Status Ailments,OHKO
Location:B20F:C3
Recommended Level:Low to mid 50s
Strategy:I hope your medic has a quite a few points into refresh if not you 
should bring a lot of Therica Bs. Rock beak can petrify and Voltwing sometimes
paralizes your party rendering your pary attackless. When first fighting him
Iwaopeln will respawn unless you defeat all the foes around him. A good 
strategy is when you're low on HP or TP go to the spring on B18F and get 
healed. Then you can go to the Geomagnetic Field and save. If you go to the inn
and rest all the foes will come back so don't rest at the inn. When he's near
death he'll use an attack called Feathers that can hit your entire party for 
heavy damage. 
Difficulty:****

Name:Ren
Description:A warrior from the far east. Her skills with a blade astonishes 
even veteran adventurers.
HP:7000
AT:360
DF:110
Drops:None
Skills:Kesagiri,Ibuki,Iai
Recommended Level:Low to mid 50s
Weakness:Fire
Strengths:Ice,Binds,Status Ailments,OHKO
Location:B21F:C4
Strategy:Ren has Tlachtga with her in the fight. Ren can hit hard with 
Hyosetsu. She can also use Kubiuchi to OHKO one of your people. With normal
attacks she can hit hard. All her stances can increase her stats so you might
want to watch out for those. Like the other bosses use Defender or Immunize.
Ren is a one time fight. Ren is easy when Tlachtga dies.
Difficulty:***

Name:Tlachtga
Description:A flame-haired sorceress in abssal black robes. Can control living
beings with her voice.
HP:5000
AT:210
DF:105
Drops:Hex Chain(100% drop)
Skills:Sapping,Cranial,Abdomen
Recommended Level:Low to mid 50s
Weakness:Physical Attacks
Strengths:Binds,Status Ailments,OHKO
Location:B21F:C4
Strategy:In the fight you should go after Tlachtga first because she has less
defense and HP. She can't really hit hard but she has annoying binds. If your
Medic doesn't have un-bind you might want to get a few Therica As. Sapping can
decrease your attack. Cranial can bind your head which can render your Medic or
Alchemest useless. While Abdomen can render your melee fighters useless. 
Difficulty:**

Name:Etreant
Description:The form the Chieftain took as the Lord of Yggdrasil, when he fused
with the Labyrinth.
HP:18000
AT:470
DF:160
Drops:Shroud(100%Drop)
Skills:Thorns,Twigs,Inferno
Weakness:Elemental Attacks
Strengths:Status Ailments,OHKO
Location:B25F:B4
Recommended Level:Mid 60s
Strategy:Etreant has 18000HP which means this fight will take awhile. That 
means your Immunize will ware by either or by him dispelling it. Thats right
he dispels your buffs so check every turn just incase you weren't paying 
attention. He has elemental attacks that can hit your party for heavy damage.
When he hits around half HP he'll start using an attack called twigs. Twigs can
cancel all you attacks. 90% of the time he'll use this when you're using 
special attacks. Basically for the second half use normal attacks. Binding him
can be really useful because his elemental attacks and buff removing attack
are stopped. You can only fight Etreant once. 
Difficulty:****

Name:Golem
Description:Mysterious man-made construct that comes alive to attack whatever
draws near.
HP:7000
AT:200
DF:120
Drops:Golem Rock,Rare drop:Statue Arm(Can only get from a OHKO move)
Skills:Flash,Hammer,3-Hit
Weakness:Elemental Attacks
Strengths:Binds,Status Ailments
Location:B23F:C7
Recommended Level:Low 40s
Strategy:Hammer can hit your entire party for heavy damage. 3-hit can hit one
person 3 times in a row. Flash can Blind your entire party. Golem, being a rock
is strong against physical but weak to Elemental attacks. He can hit you for 
heavy damage unless you use Defender or Immunize. If you kill him using Climax
or Kubichi you will get his rare drop Statue Arm. When you kill Golem he will
revive himself.
Difficulty:***

Name:Wyvern
Description:A beast that makes its nest in the Primitive Jungle. Be prepared 
before challenging it.
HP:8000
AT:260
DF:107
Drops:Tough Wing,Rare Drop:Tough Fang(Must be killed in less than 3 turns.)
Skills:Talon,Tailwhip,Tornado
Weakness:Nothing
Strengths:Everything
Location:B8F:B5
Recommended Level:High 30s to low 40s
Strategy:Wyvern can hit very hard on all of your party. Talon, if you're very 
weak or unlucky can kill one of your people with one hit. Tailwhip is just as
bad. It hits your entire party for heavy damage. Tornado binds your legs which
can disable some of your attacks. Wyvern has no weaknesses so it may be hard to
take down. After you accept the quest "The Dread Wrym" the Wyvern moves to
B10F. 
Difficulty:****

Name:Manticor
Description:A wise but evil beast whose tail's strong poison will instantly 
kill an opponent.
HP:8500
AT:333
DF:123
Drops:Toxic Hand,Rare Drop:Beast Eye
Skills:Lullaby,Darkcoil,Poison
Weakness:Physical Attacks
Strengths:Everything else
Location:B17F:A1
Recommended Level:Low 50s
Strategy:This guy isn't that hard. Sure he'll inflict a lot of status ailments
but if you have a Medic or a lot of Therica Bs it will be easy. Poison can hit
for quite a lot so watch it. If you're really worried about status ailments use
Refresh or a Therica B every turn. He can hit pretty hard but he's not that 
much of a threat. Physical attacks are the way to go here. Anything else will
be a lot less effective.
Difficulty:***

Name:Alraune
Description:A fusion pf the folk and a flower, its attacks are as varied as 
they are deadly.
HP:16000
AT:470
DF:160
Drops:Royal Vine, Rare Drop:Velvet
Skills:Flame,Frost,Shock
Weakness:Fire
Strengths:Binds,Status Ailments,Volt,Ice,OHKO
Location:B7F:A7
Recommended Level:Mid 50s
Strategy:Like the description says, Alraune has varied attacks. Volt can hit
your entire party and paralyze them. Flame attacks your entire party for pretty
strong fire damage. Frost can only hit one person but is very strong. Frost can
also stun. Like the other bosses put up Immunize or Defender. Fire is the way 
to go to take Alraune down fast. Her rare drop Velvet can only be obtained by
killing Alraune without killing her with a fire attack so watch her HP when
she is near death.
Difficulty:***

Name:Wyrm
Description:A legendary wyrm that has lived thousands of years. Facing it 
usually brings one's own death.
HP:35000
AT:530
DF:164
Drops:Fire Fang,Rare Drop:Fire Scale
Skills:Searing,Howling,Tailwhip
Weakness:Ice
Strengths:Binds,Status Ailments,Fire,OHKO
Location:B8F:B5(The same place where the Wyvern was)
Recommended Level:High 60s or level 70
Strategy:First of all for this fight you MUST have a Protector,Troubador and a
Medic. A Survivilist is also a good person. Every turn the Protector MUST use
Antifire. Antifire must be at atleast level five. The Troubador must use 
Bravery so that when he uses Howling he doesn't confuse your protector. If your
protector dies or is confused its gameover is uses searing. Remember to use 
Immunize every five turns. You should use Imminuze like this:1st,5th,9th,13th,
and so on. If you don't use Immunize there's a high chance that Tailwhip will
destroy your party. Assault will almost always kill a party member if you don't
use Immunize. Out of the three drogons this guy is the second hardest.
Difficulty:*****

Name:Drake
Description:No explorer can withstand the attacks from this ice dragon's three
maws.
HP:35000
AT:540
DF:164
Drops:Frost Bone, Rare Drop:Ice scale
Skills:Frigid,Iceblock,Icelance
Weakness:Fire
Strengths:Binds,Status Ailments,Ice,OHKO
Location:B15F:A1
Recommended Level:High 60 or level 70
Strategy:Like the Wyrm you must have a Troubador,Protector and a Medic. Every
turn your protector MUST use Anticold. Anticold MUST be at level five and only
at level five. If it's not at level 0 point will still have a chance to OHKO 
you. Your troubador must Erasure at level 3. Use erasure when he uses Iceblock
or Regen. When he uses Iceblock you will probably only do about 3 or 2 damage.
Icelance will hit you even if you do have Anti cold on. Icelance is a very 
deadly attack and will almost always kill when it hits. Remember to use 
Immunize. Out of the three dragons this guy is probably the hardest.
Difficulty:*****

Name:Dragon
Description:A deadly beast that has no difficulty destroying anything it wishes
with its lightning.
HP:35000
AT:550
DF:164
Drops:Barbel,Rare Drop:Volt Scale
Skills:Voltage,Curse,Shield
Weakness:Physical attacks
Strengths:Bind,Status Ailments,Volt,OHKO
Location:B20F:B4
Recommended Level:High 60s or lvl 70
Strategy:Like the other two dragons you going to need a Protector. Your 
protector needs Anti-Volt at atleast lvl 5. You don't absolutely need a 
Troubador for this but one can be helpful. A medic is also advised due to the
fact he can hit semi-hard. Every turn make Protector use Anti-Volt. Remember to
use Immunize. He has an attack that disable your buffs so pay attention. Out of
the three dragons this guy is the probably the least hardest.
Difficulty:****

Name:Primevil
Description:The Labyrinth's core which erected the Claret Hollows to protect
itself.
HP:90000
AT:585
DF:170
Drops:Demon Core
Skills:Cyclone,Slash,Rush
Weakness:Physical and elemental attacks
Strengths:Binds,Status Ailments,OHKO
Location:B30F,B6
Recommended Level:High 60s or 70
Strategy:First of all you must follow the pattern that I show you. You can only
have one buff on or else it will randomize. His attacks are really strong. 
Attacks like slash can kill usually one of your party members. You should bring
a lot of Axcela IIIs so your Medic can use boosted immunize. If you have 
boosted immunize his attacks are nothing. You need a protector that has Lvl 5 
Anti-cold,Anti-fire and Anti-volt. He is weak to all 6 elements of attacks. 
Binds and status ailments don't work well so a hexer may be useless. You must
follow this pattern:

(P)=Protector (M)=Medic(Your medic should use boosted immunize.)

01 - (P) Antifire / (M) Immunize 
02 - 
03 - 
04 - 
05 - (P) Antivolt 
06 - (P) Antifire 
07 - (P) Anticold / (M) Immunize 
08 - 
09 - (P) Antivolt 
10 - 
11 - (P) Antifire / (M) Immunize 
12 - 
13 - (P) Anticold 
14 - 
15 - 
16 - (P) Antifire 
17 - (P) Antivolt / (M) Immunize 
18 - 
19 - (P) Anticold 
20 - 
21 - (P) Antifire / (M) Immunize 
22 - 
23 - 
24 - 
25 - (P) Anticold 
26 - (P) Antifire / (M) Immunize 
27 - 
28 - 
29 - (P) Antivolt 
30 - 
31 - (P) Antifire / (M) Immunize 
32 - 
33 - (P) Antivolt 
34 - 
35 - 
36 - (P) Antifire 
37 - (P) Anticold / (M) Immunize 
38 - 
39 - 
40 - 
41 - (P) Antifire / (M) Immunize 
42 - 
43 - (P) Anticold 
44 - 
45 - (P) Antivolt 
46 - (P) Antifire / (M) Immunize 
47 - 
48 - 
49 - (P) Anticold 
50 - 

Difficulty:*****

Name:Wrymoid
Description:A clone of the Wyrm created to protect the Labyrinth's deepest 
floor
HP:8500
AT:402
DF:136
Drops:Volt Core,Flame Skin
Skills:Tailwhip,Assault
Weakness:Ice
Strengths:Binds,Status Ailments,Fire,OHKO
Location:B30F,B6
Recommended Level:High 60s
Strategy:This guy is just an easiar version of the Wrym. You don't need 
Anti-fire for this battle. Tailwhip and assault are still deadly so you should
watch out for those. He only has 8500 hp so he's easy to take down and 
shouldn't cause too much trouble.
Difficulty:**

Name:Drakoid
Description:A clone of the Drake created to protect the Labyrinth's deepest
floor 
HP:8500
AT:402
DF:136
Drops:Volt Core,Ice Skin
Skills:Icelance,0 point
Weakness:Fire
Strengths:Binds,Status Ailments,Ice OHKO
Location:B30F,C6
Recommended Level:High 60s
Strategy:This guy is just a weaker version on the drake. He has 0 point so 
you're still going to need a Protector with level 5 Anti-cold. He has Icelance
as well so you might want to watch out for that. This guy is more of a FOE than
a boss. He easy and shouldn't cause that much trouble.
Difficulty:**

Name:Dragoid
Description:A clone of the Dragon created to protect the Labyrinth's deepest
floor.
HP:8500
AT:402
DF:136
Drops:Volt Core,Volt Skin
Skills:Curse
Weakness:Pierce
Strengths:Binds,Status Ailments,Volt,OHKO
Location:B30F,C6
Recommended Level:High 60s
Strategy:The guy is a weaker version of the Dragon. His curse attack is deadly
without a defense spell. Curse can also drain your HP. You don't need Anti-volt
for this fight. This guy is really no threat and should be really easy.
Difficulty:**





-------------------------------------------------------------------------------
5.Legal Stuff..............[Legl]
-------------------------------------------------------------------------------

Only Gamefaqs has permission to host this FAQ. If any other sites or people 
take the entire or a part of this walkthrough legal action can and will be 
taken.

Copyright 2007-2008 Hangid (c)