_   _                   __  _____  _    _               _____              __
 | | | |                 / / / ____|| |  (_)             |  __ \            / /
 | | | |_ __   ___      / / ( (____ | | ___ ____    ___  | |__) | ___      / /
 | | | | '_ \ / _ \    / /   \____ \| |/ / |  _ \  |___| |  __ < / _ \    / /
 | |_| | | | | (_) |  / /    _____) |   <| | |_) |       | |__) | (_) |  / /
  \___/|_| |_|\___/  /_/    |______/|_|\_\_|  __/        |_____/ \___/  /_/
                                           |_|
            _   _                   _____               __      _ _
           | | | |                 |  ___|             / _|    | | |
           | | | |_ __   ___       | |__ _ ______  ___| |____ _| | |
           | | | | '_ \ / _ \      |  __| '__/ _ \/ _ \  _/ _` | | |
           | |_| | | | | (_) |     | |  | | |  __/  __/ || (_| | | |
            \___/|_| |_|\___/      |_|  |_|  \___|\___|_| \__,_|_|_|


                   O---------------------------------------O
                   |     Uno / Skip-Bo / Uno Freefall      |
                   |                 An FAQ                |
                   |             By KeyBlade999            |
                   |                                       |
                   |           File Size: 19.7 KB          |
                   |         Current Version: Final        |
                   |  Previous Update: 1:33 AM 12/25/2012  |
                   O---------------------------------------O


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                        Section Negative One: Donations           **USBUFF_-1**
=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=

While I do write all of my guides for free, it does take a lot of time and
effort to put them together. If you're feeling generous and want to show your
appreciation, I am gladly accepting donations. I don't know exactly what the
donations will be used for, but just know that you would definitely be helping
me make more quality FAQs! Even the smallest donation amounts are appreciated,
and are a great way to say how much you appreciate the work I do. If you do
decide you'd like to donate, please send the donations through PayPal at the
e-mail address listed below. Thank you so very much for considering this!!

                          keyblade999.faqs@gmail.com

By the way, this is also my contact e-mail, so if you want to contribute
something to this or any of my other FAQs, or have a question to ask about one
of them, go ahead and use this e-mail.


=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=
                        Section Zero: Table of Contents            **USBUFF_0**
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  [Section Title] ............................................. [CTRL+F Tag]

  -1. Donations ............................................... **USBUFF_-1**
   0. Table of Contents ....................................... **USBUFF_0**
   1. Introduction ............................................ **USBUFF_1**
   2. Version History ......................................... **USBUFF_2**
   3. Legalities .............................................. **USBUFF_3**

   4. Uno ..................................................... **USBUFF_4**
   5. Skip-Bo ................................................. **USBUFF_5**
   6. Uno Freefall ............................................ **USBUFF_6**


=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=
                           Section One: Introduction               **USBUFF_1**
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Welcome to another FAQ of mine. This one covers a Nintendo DS game, which is a
compilation of three other games. These are not, to my knowledge anyways,
individual DS games, but, rather, three relatively popular card games by
Hasbro - Uno, Skip-Bo, and the Uno/Tetris derivative in Uno Freefall.

...

That's all I have to say. Enjoy.


=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=
                         Section Two: Version History              **USBUFF_2**
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Final - First and likely only version of this FAQ completed.
        1:33 AM 12/25/2012


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                           Section Three: Legalities               **USBUFF_3**
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This FAQ may not be reproduced under any circumstances except for personal,
private use. It may not be placed on any website or otherwise distributed
publicly without advance written permission. Use of this guide on any other
website or as a part of any public display is strictly prohibited, and a
violation of copyright.

All trademarks and copyrights contained in this document are owned by their
respective trademark and copyright holders.

 2012-2013 Daniel Chaviers (a.k.a. KeyBlade999).

If you would wish to contact me concerning this or my other FAQs, use this
e-mail: keyblade999.faqs@gmail.com, or PM (Private Message) me on the GameFAQs
message boards.

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O-----------------------------------O    O------------------------------------O


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                              Section Four: Uno                    **USBUFF_4**
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-------------
Game Controls
-------------

The Touch Screen can be used in lieu of the obvious choices, depending on the
situation.

 ~ D-Pad        : Move cursors.
 ~ A Button     : Confirm decision.
 ~ B Button     : Cancel/decline decision.
 ~ X Button     : N/A.
 ~ Y Button     : Challenge the play of a Wild Draw Four card.
 ~ L Button     : Challenge someone forgetting to call "Uno".
 ~ R Button     : Call "Uno".
 ~ Start Button : Pause gameplay.
 ~ Select Button: N/A.


---------------------
How to Play This Game
---------------------

The goal of this game is to discard every one of your cards. To do so, you
will put them on the face-up discard pile next to the deck of cards. However,
this discarded card must meet one of several conditions in relevance to the
discard pile's top card:

 - Same number or symbol
 - Same color
 - The discarded card can also be a Wild/Wild Draw Four card

If you don't have a playable card, then you can draw from the deck. If this
drawn card is playable, you may play it - otherwise, play circles on to the
next person.

If you discard a card with a symbol on it, certain effects could occur:

 - Skip: This is marked with a crossed-through circle. The next person will
         skip their turn, regardless of choice.

 - Reverse: The play order reverses.

 - Draw Two: The next player must draw two cards.

 - Basic Wild: This is marked with just four colors. This will change the color
               on the discard pile to the card player's chosen color.

 - Wild Draw Four: Your antithesis and best friend. This will not only change
                   the color on the discard pile, but force the next player to
                   draw four cards. However, the play of this can be challenged
                   because it is illegal to play it if the player of it has
                   cards of the discard pile's current color. If challenged,
                   the card player will have to draw four cards ... but only if
                   the play was, in fact, illegal. If it wasn't, the challenger
                   then draws EIGHT cards. O_o

Play generally circles around someone has lost all of their cards.

There is one key thing to remember. If you get rid of your second-to-last card,
you have to call "Uno" or you'll have to draw cards if someone notices. To call
Uno, press the R Button.


--------------------
Game Modes and Setup
--------------------

Game Modes:
```````````

Quick Play allows for a quicker set-up of a game by giving you fewer
customization options. Custom Game allows the whole thing.

The Special Modes allows for several challenge modes. These include
Challenge Mode (five challenging levels), Endurance Mode (getting as high a
score as possible before losing too much),and  Timed Mode (play within a time
limit).


Game Setup:
```````````

This assumes the full setup allowed in Custom Game.

First is the player setup menu. You can choose from two to four players, and,
if four players are being used, whether to play on teams. Team members will
play separately, but their benefits and losses affect each other the same.

Next, you'll choose whether each of the players will be a human or computer.
Human players are capable of passing around the Nintendo DS console, so there
is no need for the use of local Wi-Fi. If a computer is in use, you can choose
their difficulty (easy, normal, hard), at the bottom.

Then you can choose the game type. There are several modes you can play. Some
of them also have certain win conditions that can be edited as well.

 - Endless, where you play until you want to stop.

 - Points, where you play until enough points are earned (100, 200, 300, 400,
   500, 600, 700, 800, 900, or 1,000).

 - Rounds, where you play until someone has won enough games (1, 2, 3, 4, 5, 6,
   7, 8, 9, or 10).

 - Survival, where you play until you run out of points. Then you leave the
   game after losing. The last person remaining is the winner. The beginning
   points can be 100, 200, 300, 400, 500, 600, 700, 800, 900, or 1,000.

You can also choose to play using the house rules. If on, you get to choose a
few things. These can include drawing cards until you can play one of them or
just having one drawn card; the ability for one person to play multiple
Draw Two cards at once; how many cards a player will end up drawing upon being
successfully challenged on not saying Uno, which is zero to five; how many
cards you start with, which is five to fifteen; and, finally, the ability to
play Wild Draw Four cards illegally for an attempt at a bluff.

Then there are the alternate cards. If you opt to use them, then you can use
a Wild version of the Reverse and Skip cards; a Wild Symbol card, which allows
the card's player to choose a number or symbol; an All Draw Two card, which
makes everyone but the card's player draw two cards; and a Leader Draw Two
card, which makes the player(s) with the least number of cards draw two cards.

After the various thematic themes are chosen, you can finally begin your game.
This is played along the general rules outlined previously, in addition to any
changes in the house rules and such you may have made. Good luck.



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                            Section Five: Skip-Bo                  **USBUFF_5**
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-------------
Game Controls
-------------

The Touch Screen can be used in lieu of the obvious choices, depending on the
situation.

 ~ D-Pad        : Move cursors.
 ~ A Button     : Confirm decision.
 ~ B Button     : Cancel/decline decision.
 ~ X Button     : N/A.
 ~ Y Button     : N/A.
 ~ L Button     : N/A.
 ~ R Button     : N/A.
 ~ Start Button : Pause gameplay.
 ~ Select Button: N/A.


---------------------
How to Play This Game
---------------------

Winning this game will consist of emptying your stock pile. Your stock pile is
all face-down, except for the playable top card. You empty your stock pile by
building on the four building piles from your hand, discard pile, and stock
pile. A "1" will usually start a building pile, then you build them up in
sequence - 1, 2, 3, ... 12. Skip-Bo cards are wild and can be used for anything
you want.

You'll begin the turn with five cards in your hand. Place them as you will,
then you get more and continue your turn if you use all five. Once you're done,
you have to place a card - any card - in any of your discard piles. It is ideal
to first start four of them and keep an eye on potential future straights, for
you can play from the top of a discard pile as well!


--------------------
Game Modes and Setup
--------------------

Game Modes:
```````````

Quick Play allows for a quicker set-up of a game by giving you fewer
customization options. Custom Game allows the whole thing.

The Special Modes allows for several challenge modes. These include
Challenge Mode (five challenging levels), Endurance Mode (getting as high a
score as possible before losing too much),and  Timed Mode (play within a time
limit).


Game Setup:
```````````

This assumes the full setup allowed in Custom Game.

First is the player setup menu. You can choose from two to four players, and,
if four players are being used, whether to play on teams. Team members will
play separately, but their benefits and losses affect each other the same.

Next, you'll choose whether each of the players will be a human or computer.
Human players are capable of passing around the Nintendo DS console, so there
is no need for the use of local Wi-Fi. If a computer is in use, you can choose
their difficulty (easy, normal, hard), at the bottom.

Then you can choose the game type. There are several modes you can play. Some
of them also have certain win conditions that can be edited as well.

 - Endless, where you play until you want to stop.

 - Points, where you play until enough points are earned (100, 200, 300, 400,
   500, 600, 700, 800, 900, or 1,000).

 - Rounds, where you play until someone has won enough games (1, 2, 3, 4, 5, 6,
   7, 8, 9, or 10).

 - Survival, where you play until you run out of points. Then you leave the
   game after losing. The last person remaining is the winner. The beginning
   points can be 100, 200, 300, 400, 500, 600, 700, 800, 900, or 1,000.

You can also choose to play using the house rules. If on, you get to choose a
few things. These can include making the highest face-up stock card go first
at the start; allowing the stacking of Skip-Bo cards; the number of stock
cards you have, which is 5, 10, 15, 20, 25, or 30; how many cards you have in
your hand, which can be 4, 5, or 6; and how to build stacks, from 1 -> 12 or
12 -> 1.

Then there are the alternate cards. If you opt to use them, then you can use:

 - An Add Stock card, which, when played on a building pile, will force all
   opponents to take another card into their stock pile.

 - A Redraw card, which will replace the player's hand with new cards.

 - A Clear Pile card, which will clear the building pile it is played on.

 - Starting Five cards, which can begin a building pile.

 - Starting Nine cards, which work the same.

After the various thematic themes are chosen, you can finally begin your game.
This is played along the general rules outlined previously, in addition to any
changes in the house rules and such you may have made. Good luck.


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                           Section Six: Uno Freefall               **USBUFF_6**
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-------------
Game Controls
-------------

The Touch Screen can be used in lieu of the obvious choices, depending on the
situation.

 ~ D-Pad        : Move blocks left/right, speed fall (Down), place block (Up)
 ~ A Button     : Change Wild/Wild Draw Four color.
 ~ B Button     : Use specials.
 ~ X Button     : N/A.
 ~ Y Button     : Choose opponent to hit with specials.
 ~ L Button     : N/A.
 ~ R Button     : N/A.
 ~ Start Button : Pause and unpause gameplay.
 ~ Select Button: N/A.


---------------------
How to Play This Game
---------------------

Consider it a Tetris-like version of Uno. You need to connect three falling
Uno cards in one of the acceptable methods of matching - same number or same
color. The groups can be horizontal, vertical, or in an L-shape. These matches
will earn you points; forming cascades (chain reactions of matching) earns you
bonus points.

You will probably note the Uno-emblem cards. To flip them over, you need to
match a card next to them. Also note the Wild/Wild Draw Four cards - you can
change their color as they fall, so remember this. It is set once they hit the
ground, though. The Draw cards will flip over the Uno cards if matched.

As time runs on, new cards will rise up from the bottom. Your goal is to keep
them at a minimum - if you don't, they'll rise up to the top, which, like in
Tetris, means a game over!

To delay the new rows, you can match up Skip or Reverse cards.

In Versus Mode, you can match up Draw, Skip, or Reverse cards to bank up
specials to use on an opponent. Skip freezes the opponent's controls; Reverse
reverses them; and Draw will force more cards onto the field.


----------
Game Modes
----------

Classic Mode plays like the game outlined above.

Special Modes include the Flippy Mode, where nearby cards always flip; Perfect
Match Mode, where you need to match every card on-screen; and Timed Mode, where
there is a timer.

Finally, there is the Versus Mode, where you play against a number of AI
opponents. You can play against human opponents via the title screen. This
mode includes a Versus Classic, a Versus High Score (you compete for the best
score), and a Versus Timed (you play for the better time).







O=============================================================================O
|                      This is the end of KeyBlade999's                       |
|                        FAQ for the Nintendo DS game                         |
|                        Uno / Skip-Bo / Uno Freefall.                        |
O=============================================================================O
           ________________
          |  ____________  |
          | |            | |
          | |            | |
          | |____________| |________________________________________
          | |____________| |_________________________               |
          | |            | |                         | |\   /\   /| |
          | |            | |                         | | \ /  \ / | |
          | |____________| |                         | | (_)  (_) | |
          |________________|                         |_|          |_|
                          ___       ___       ___
                         /'__`\    /'__`\    /'__`\
                        /\ \_\ \  /\ \_\ \  /\ \_\ \
                        \ \___, \ \ \___, \ \ \___, \
                         \/__,/\ \ \/__,/\ \ \/__,/\ \
                              \ \_\     \ \_\     \ \_\
                               \/_/      \/_/      \/_/
                                                               KeyBlade999