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    FAQ by KeyBlade999

    Version: Final | Updated: 12/10/12 | Search Guide | Bookmark Guide

               _____ _
              / ____| |                                     _
             | |    | |__   ___________ _ __ ___   __ _____| |_  ___ _ __  []
             | |    | '_ \ / _ / __/ __| '_ ` _ \ / _` / __|  _|/ _ \ '__| 
             | |____| | | |  __\__ \__ \ | | | | | (_| \__ \ |_|  __/ |    []
              \_____|_| |_|\___|___/___/_| |_| |_|\__,_|___/\__|\___|_|
               _____ _                    _                           __
              |_   _| |                  / \         _               / _|
                | | | |__   ___         / ^ \   _ __| |_        ___ | |_
                | | | '_ \ / _ \       / /_\ \ | '__|  _|      / _ \|  _|
                | | | | | |  __/      / _____ \| |  | |_      | (_) | |
                |_| |_| |_|\___|     /_/     \_\_|   \__|      \___/|_|
                       _                           _
                      | |                         (_)
                      | |     ___  __ _ _ __ _ __  _ _ __   ____
                      | |    / _ \/ _` | '__| '_ \| | '_ \ / _  |
                      | |___|  __/ (_| | |  | | | | | | | | (_| |
                      |_____|\___|\__,_|_|  |_| |_|_|_| |_|\__  |
                                                           |___/
    
    
                       O---------------------------------------O
                       |   Chessmaster: The Art of Learning    |
                       |                 An FAQ                |
                       |             By KeyBlade999            |
                       |                                       |
                       |           File Size: 15.7 KB          |
                       |         Current Version: Final        |
                       |  Previous Update: 11:25 PM 12/9/2012  |
                       O---------------------------------------O
    
    
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                            Section Negative One: Donations           **MASTER_-1**
    =~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=
    
    While I do write all of my guides for free, it does take a lot of time and
    effort to put them together. If you're feeling generous and want to show your
    appreciation, I am gladly accepting donations. I don't know exactly what the
    donations will be used for, but just know that you would definitely be helping
    me make more quality FAQs! Even the smallest donation amounts are appreciated,
    and are a great way to say how much you appreciate the work I do. If you do
    decide you'd like to donate, please send the donations through PayPal at the
    e-mail address listed below. Thank you so very much for considering this!!
    
                              keyblade999.faqs@gmail.com
    
    By the way, this is also my contact e-mail, so if you want to contribute
    something to this or any of my other FAQs, or have a question to ask about one
    of them, go ahead and use this e-mail.
    
    
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                            Section Zero: Table of Contents            **MASTER_0**
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      [Section Title] ............................................. [CTRL+F Tag]
    
      -1. Donations ............................................... **MASTER_-1**
       0. Table of Contents ....................................... **MASTER_0**
       1. Intro ................................................... **MASTER_1**
       2. Version History ......................................... **MASTER_2**
       3. Legalities .............................................. **MASTER_3**
    
       4. Basics of Chess ......................................... **MASTER_4**
       5. The Minigames ........................................... **MASTER_5**
    
    
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                               Section One: Introduction               **MASTER_1**
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    Welcome to another FAQ of mine. This one covers the DS game, Chessmaster: The
    Art of Learning.
    
    ...
    
    What? It's chess, after all - one of the most seemingly-simple, yet most
    complex strategy games ever invented.
    
    
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                             Section Two: Version History              **MASTER_2**
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    Final - First and likely only version of this FAQ completed.
            11:25 PM 12/9/2012
    
    
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                               Section Three: Legalities               **MASTER_3**
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    This FAQ may not be reproduced under any circumstances except for personal,
    private use. It may not be placed on any website or otherwise distributed
    publicly without advance written permission. Use of this guide on any other
    website or as a part of any public display is strictly prohibited, and a
    violation of copyright.
    
    All trademarks and copyrights contained in this document are owned by their
    respective trademark and copyright holders.
    
     2012 Daniel Chaviers (a.k.a. KeyBlade999).
    
    If you would wish to contact me concerning this or my other FAQs, use this
    e-mail: keyblade999.faqs@gmail.com, or PM (Private Message) me on the GameFAQs
    message boards.
    
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                            Section Four: Basics of Chess              **MASTER_4**
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     O---------------------------------------------------------------------------O
     |   For the purposes of this FAQ, we'll avoid the game-specific terms and   |
     |      use the terms used in general chess games, to prevent confusion.     |
     O---------------------------------------------------------------------------O
    
    You'll have an 8-by-8 tiled board. The farthest two rows of two opposite sites
    are filled with pieces of the colors black or white. Each side has a set number
    of pieces, each with their own properties. Moves are made by clicking the piece
    you want to move, and then its destination, and each person can only move one
    piece per turn, except in certain cases.
    
    Below is a diagram of the board, and the pieces:
                        ____ ____ ____ ____ ____ ____ ____ ____
                       |    |    |    |    |    |    |    |    |
                       | ER | EK | EB | EQ | E! | EB | EK | ER |
                       |____|____|____|____|____|____|____|____|
                       |    |    |    |    |    |    |    |    |
                       | EP | EP | EP | EP | EP | EP | EP | EP |
                       |____|____|____|____|____|____|____|____|
                       |    |    |    |    |    |    |    |    |
                       |    |    |    |    |    |    |    |    |
                       |____|____|____|____|____|____|____|____|
                       |    |    |    |    |    |    |    |    |
                       |    |    |    |    |    |    |    |    |
                       |____|____|____|____|____|____|____|____|
                       |    |    |    |    |    |    |    |    |
                       |    |    |    |    |    |    |    |    |
                       |____|____|____|____|____|____|____|____|
                       |    |    |    |    |    |    |    |    |
                       |    |    |    |    |    |    |    |    |
                       |____|____|____|____|____|____|____|____|
                       |    |    |    |    |    |    |    |    |
                       | YP | YP | YP | YP | YP | YP | YP | YP |
                       |____|____|____|____|____|____|____|____|
                       |    |    |    |    |    |    |    |    |
                       | YR | YK | YB | YQ | Y! | YB | YK | YR |
                       |____|____|____|____|____|____|____|____|
    
                                  - "E_": Enemy piece           
                                  - "Y_": Your piece
                                  - "_P": Pawn
                                  - "_R": Rook
                                  - "_K": Knight
                                  - "_B:" Bishop
                                  - "_Q:" Queen
                                  - "_!:" King
    
    In chess notation, it is worth noting that the squares also have certain
    designations to them. From the white side, if you go left to right, you'll
    find the columns are given letters A - H, and the rows are labeled, going up,
    1 - 8. For example, the White King's starting point is E1, and the Black Queen
    is D4.
    
    Here are the pieces. Each piece has a certain "value" to it. Consider it like
    points. If you will lose a 5-point Rook to take out a 1-point Pawn, it isn't
    worth it, because you lost four points. It is a nice trade value.
    
    ~ Pawn: These can move two spaces forward on their first move (or one, if you
            prefer), and then one space only afterwards. If an enemy piece is
            diagonally in front of the pawn, you can take it. It can also capture
            "en passant" - if you put an unmoved pawn in danger, you can take it if
            it moves forward two spaces. Finally, if you move a pawn to the
            opposite end of the board, you can turn it into a Rook, Knight, Bishop,
            or, most commonly, a Queen. There are eight Pawns per side, all
            composing the innermost row of the armies. Each is worth one point.
    
    ~ Rook: These "castles" can move as far in a horizontal or vertical manner as
            you wish, unless a piece gets in the way. There are two per side, and
            are found in the corners. These are worth five points.
    
    ~ Knight: The horsey guys move in "L"-shapes; two spaces in one direction and
              one more space after a ninety-degree turn. They can bypass any other
              pieces in the way (there are TWO ways to get to any one space),
              unlike the other pieces, and capture by landing on a piece. There are
              two per side, next to the Rooks, and are worth three points.
    
    ~ Bishops: These holy men will move as far diagonally as you wish, until
               something gets in their way. There are two per side, between the
               Knights and the King/Queen, and are worth three points.
    
    ~ Queen: Like a result of mixed breeding between Rooks and Bishops, the Queen
             is the most potent piece in the game, able to move horizontally,
             vertically, or diagonally as far you wish in a straight line until a
             piece gets in the way. These are worth nine points.
    
    ~ King: And if the Queen is the most potent, the King is both the most impotent
            and important. They can travel one piece in any direction, capturing
            any enemy piece on that space. They obviously move slowly. However, you
            don't want to lose this piece. If a King is at risk of being taken, it
            is "check"; if the King is certain to be captured on the next turn,
            then it is "checkmate" and that King's side loses.
    
    The goal of the game to force the opponent's King into checkmate. As explained
    earlier, "checkmate" shows that it is guaranteed the King will die on the next
    turn; "check" merely shows he is at risk, but not necessarily will be taken. If
    in check, you must do something to protect your King. Mostly, moving one space
    to the side works, but you often end up also having to sacrifice a piece by
    putting it in the path of the offending enemy. You cannot execute a move that
    puts you in check as well.
    
    There are a few techniques one can use.
    
    First, capturing en passant is not just a way to play magic tricks. It is one
    of the lesser-known tricks of the chess world, and a good way to boggle
    opponents' minds. The trick is explained above, in the Pawn section.
    
    Castling. This is how you truly make your King live. You can castle towards
    either Rook you have; however, there must be nothing in-between, and the King
    and the Rook chosen cannot have moved at all for this entire game. And, of
    course, you can't be put in check. You'll move your King two spaces towards the
    Rook in question and the Rook will move onto the other side of the King.
    
    And the point values of the pieces. There are dozens of moves one can execute
    just by their second turn. Strategizing will come into play, and the point
    values of the pieces really helps. Luring opponents is not necessarily the best
    idea. Also try to cover every piece you move from a threat - that way, you will
    force the opponent to give something up to take you down.
    
    That's about it, I guess. 
    
    
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                              Section Five: The Minigames              **MASTER_4**
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    Fork My Fruit:
    ``````````````
    
    In this game, you will want to move pieces into positions from which you could
    take other pieces. You're not meant to actually go TO the piece, but, rather,
    make it possible to take the pieces. Any piece about to be taken must of the
    same kind.
    
    
    Masterpiece:
    ````````````
    
    Simply draw pictures with chess pieces.
    
    
    Breaking the Lines:
    ```````````````````
    
    Use knights to take out pawns.
    
    
    Chain Reaction:
    ```````````````
    
    Connect pieces for chain reactions.
    
    
    Pawn Charge:
    ````````````
    
    Get your pawns to the other side without them being captured. You'll generally
    want to clear out some annoying other pieces first.
    
    
    Minefield Chess:
    ````````````````
    
    Clear hidden mines by using your chess pieces.
    
    
    
    
    
    O=============================================================================O
    |                      This is the end of KeyBlade999's                       |
    |                        FAQ for the Nintendo DS game                         |
    |                     Chessmaster: The Art of Learning.                       |
    O=============================================================================O
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              | |____________| |________________________________________
              | |____________| |_________________________               |
              | |            | |                         | |\   /\   /| |
              | |            | |                         | | \ /  \ / | |
              | |____________| |                         | | (_)  (_) | |
              |________________|                         |_|          |_|
                              ___       ___       ___
                             /'__`\    /'__`\    /'__`\
                            /\ \_\ \  /\ \_\ \  /\ \_\ \
                            \ \___, \ \ \___, \ \ \___, \
                             \/__,/\ \ \/__,/\ \ \/__,/\ \
                                  \ \_\     \ \_\     \ \_\
                                   \/_/      \/_/      \/_/
                                                                   KeyBlade999
    

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