PPPPPP  H     H   OOO   EEEEEEE N     N IIIIIII X     X
P     P H     H  O   O  E       NN    N   III    X   X
P     P H     H O     O E       N N   N   III     X X
PPPPPP  HHHHHHH O     O EEEEEEE N  N  N   III      X
P       H     H O     O E       N   N N   III     X X
P       H     H  O   O  E       N    NN   III    X   X
P       H     H   OOO   EEEEEEE N     N IIIIIII X     X

W     W RRRRRR  IIIIIII  GGGGG  H     H TTTTTTT
W     W R     R   III   G       H     H   TTT     :::
W     W R     R   III   G       H     H   TTT     :::
W  W  W RRRRRR    III   G  GGGG HHHHHHH   TTT           ACE ATTORNEY
W W W W R   R     III   G     G H     H   TTT     :::
WW   WW R    R    III   G     G H     H   TTT     :::
W     W R     R IIIIIII  GGGGG  H     H   TTT

TTTTT RRRR  IIIII  AAA  L      SSSS        AAA  N   N DDDD
  T   R   R   I   A   A L     S           A   A NN  N D   D
  T   RRRR    I   AAAAA L      SSS        AAAAA N N N D   D
  T   R  R    I   A   A L         S       A   A N  NN D   D
  T   R   R IIIII A   A LLLLL SSSS        A   A N   N DDDD

TTTTT RRRR  IIIII BBBB  U   U L      AAA  TTTTT IIIII  OOO  N   N  SSSS
  T   R   R   I   B   B U   U L     A   A   T     I   O   O NN  N S
  T   RRRR    I   BBBB  U   U L     AAAAA   T     I   O   O N N N  SSS
  T   R  R    I   B   B U   U L     A   A   T     I   O   O N  NN     S
  T   R   R IIIII BBBB   UUU  LLLLL A   A   T   IIIII  OOO  N   N SSSS

*******************************************************************************

Spoiler-Free Walkthrough
Version 1.1
Copyright 2008 
by Matt Stoumbaugh
LazerWulf@gmail.com

*******************************************************************************

Table of Contents

1. Introduction
2. Gameplay Basics
3. Walkthrough
   3.1 Turnabout Memories
       3.1.1 Part 1-1: Trial
       3.1.2 Part 1-2: Trial
   3.2 The Stolen Turnabout
       3.2.1 Part 1: Investigation
       3.2.2 Part 2: Trial
       3.2.3 Part 3: Investigation
       3.2.4 Part 4-1: Trial
       3.2.5 Part 4-2: Trial
   3.3 Recipie for Turnabout
       3.3.1 Part 1: Investigation
       3.3.2 Part 2: Trial
       3.3.3 Part 3: Investigation
       3.3.4 Part 4-1: Trial
       3.3.5 Part 4-2: Trial
   3.4 Turnabout Beginnings
       3.4.1 Part 1-1: Trial
       3.4.2 Part 1-2: Trial
   3.5 Bridge to the Turnabout
       3.5.1 Part 1-1: Investigation
       3.5.2 Part 1-2: Investigation
       3.5.3 Part 2-1: Trial
       3.5.4 Part 2-2: Trial
       3.5.5 Part 3-1: Investigation
       3.5.6 Part 3-2: Investigation
       3.5.7 Part 4-1: Trial
       3.5.8 Part 4-2: Trial
       3.5.9 Part 4-3: Trial
4. Acknowledgements/Copyright

*******************************************************************************

1. Introduction

Welcome to my second posted walkthrough. As with my JFA walkthrough, I've done
my best to keep this as spoiler-free as possible, but if you feel there is
anything too spoiler-ish, only e-mail me if you can explain it in a less
spoiler-ish way.

This is also a bare-bones walkthrough; everything you need to make it through
the game as quickly as possible. Feel free, however, to examine every scene
you come across. Most of the dialogue you get won't be pertinent to the case,
but some of it can be funny and/or interesting. (Like the "step"-ladder running
gag that's been in the past 2 games.)

*******************************************************************************

2. Gameplay Basics

Trials and Tribulations is the same, control-wise, as it's predecessor. You
can play the entire game using only the stylus and touch screen, But since the
original Japanese release of the game was for the GBA, you can also play the
entire game without using the stylus at all.

D-Pad - Move cursor, Advance/Back through cross-examination
A - Select, Check evidence, Advance dialogue
B - Back, Speed through dialogue you've heard before
X - Present evidence/profiles
Y - Activate microphone (trial only)
L - Press a statement (trial only), Pan between two-frame scenes
R - Check Court Record, Present evidence during Cross-Examination 
START - Pause, Save & Quit

It's a simple game to play, and if you use the stylus, everything is point and
tap. Your basic goal is to prove your client "Not Guilty" by finding the real
culprit. (Unlike real court, where you only have to prove reasonable doubt.)
You do this by examining scenes and questioning witnesses to figure out what
actually happened. Then, during trial, you either press a witness' statement
for further information, or present evidence that contradicts a witness'
statement.

Like Justice For All before it, in T&T you can present people's profiles as
well as evidence, and this time, for the first time, you'll be able to play as
Mia Fey and Miles Edgeworth during certain cases, and your defendant will be
called as a witness. (So watch out for the 5th ammendment!)

Also back from JFA is the "Psyche-Lock" system. When a person is trying to hide
something from you, the background will fade away and chains will appear around
the witness, with a certain number of padlocks that you must unlock before the
witness becomes forthcoming. To unlock a Psyche-Lock, present the Magatama (a
green stone that you got from Maya last game, and that you start each case
with) to the witness, then present evidence or profiles to prove/contradict
something to the witness. (It's explained in-game better than I could ever do
it here, so I'm not going to go on.)

*******************************************************************************

3. Walkthrough

Some key things:
-If the choices to a question are spoiler-ish, I will number the choices
 from top to bottom (top being 1), and tell you which option to choose.
-When talking to people, talk about everything. If something gets Psych-Locked,
 ask about everything else, and I'll tell you to ask about something specific
 after the Psych-Locks are broken.
-If presenting evidence/a profile brings up a new topic, I'll also tell you to
 ask specifically about that topic.
-In my JFA walkthrough I told you where to move. This time I will provide a
 basic map and just tell you where you need to be next.

*******************************************************************************

3.1 Turnabout Memories

You play this case as Mia Fey, in her second trial, 5 years before the main
story. (Her first trial will be recounted in Chapter 4.)

Profiles:
MARVIN GROSSBERG - Mia's boss and head of Grossberg Law Offices
PHOENIX WRIGHT - The defendant; A third-year art student
DOUG SWALLOW - The victim; A fourth-year pharmacology student
DAHLIA HAWTHORNE - Witness; Phoenix's girlfriend, Doug's ex-girlfriend
WINSTON PAYNE - The prosecutor; Known as the "Rookie Killer"


3.1.1 Part 1-1: Trial
-Start with ATTORNEY'S BADGE and DOUG'S AUTOPSY REPORT in evidence inventory.
-Get CRIME PHOTO 1.
-When asked about the cause of death, pick option #2.
-Present DAHLIA HAWTHORNE's profile.

--Cross-Examination: The Victim and I (Phoenix Wright)
-Press Phoenix's 4th statement.
-On Phoenix's added 5th statement, present CRIME PHOTO 1.
-Get CRIME PHOTO 2 and COLDKILLER X.

--Cross-Examination: What Really Happened (Phoenix Wright)
-Press Phoenix's 2nd statement, and ask about option #2.
-Press Phoenix's 6th statement.
-Choose to "Establish murder method."
-Present CRIME PHOTO 1. Point to the sparking powerline and present it.

--Cross-Examination: When I Pushed The Victim (Phoenix Wright)
-Press Phoenix's 3rd statement, "Ask for more details," and say "Of course
 it's important!"
-On Phoenix's revised 3rd statement, present CRIME PHOTO 1.
-Get the UMBRELLA.
-Get PHOENIX'S TESTIMONY.
-Get DAHLIA'S PRESENT.
-Get the NEWSPAPER CLIPPING.


3.1.2 Part 1-2: Trial
--Cross-Examination: What I Witnessed (Dahlia Hawthorne)
-Press Dahlia's 3rd statement, then choose "Show contradiction."
-On Dahlia's revised 4th statement, present PHOENIX'S TESTIMONY.
-When asked about what Dahlia said, choose option #3.
-Get the STUDENTS' TESTIMONY.
-Present PHOENIX WRIGHT's profile.

--Cross-Examination: What I Witnessed, Part 2 (Dahlia Hawthorne)
-On Dahlia's 5th statement, present CRIME PHOTO 2 or the STUDENTS' TESTIMONY.
-Present DAHLIA HAWTHORNE's profile.
-Get the POLICE REPORT.

--Cross-Examination: How I Met My Feenie (Dahlia Hawthorne)
-Press Dahlia's 2nd statement, and "Keep pressing."
-On Dahlia's added 3rd statement, present the POLICE REPORT.

--Cross-Examination: The Poisoning (Dahlia Hawthorne)
-On Dahlia's 5th statement, present DOUG SWALLOW's profile.
-Present DAHLIA'S PRESENT or PHOENIX WRIGHT's profile.
-When asked why Dahlia is dating Phoenix, choose option #2.
-Present PHOENIX WRIGHT's profile.
-Present COLDKILLER X.

*******************************************************************************

3.2 The Stolen Turnabout

Profiles:
PHOENIX WRIGHT - You; This is your third year as a lawyer.
MIA FEY - Your mentor; deceased
MAYA FEY - Your assistant; Mia's younger sister, and a spirit medium
PEARL FEY - Maya's cousin, and a spirit medium prodigy
ADRIAN ANDREWS - In charge of the Kurain Exhibit
DICK GUMSHOE - Witness; Detective in charge of investigation
MASK*DEMASQUE - Master thief
LUKE ATMEY - Witness; Ace Detective, Mask*DeMasque's arch-enemy
RON DELITE - The defendant; Claims to be Mask*DeMasque
DESIRÉE DELITE - Ron's wife, likes to spend money
LARRY BUTZ - Your childhood friend, works at KB Security
GODOT - The prosecutor; seems to have a grudge against you
KANE BULLARD - The victim; CEO of KB Security

Map:

++++++++++++++++++++++++++            ++++++++++++++++++++++
+WRIGHT & CO. LAW OFFICES+------------+MAIN EXHIBITION HALL+---------\
++++++++++++++++++++++++++            ++++++++++++++++++++++         |
      |      |      |                        |       |               |
      |      |      |                        |       |               |
      |      |      |    ++++++++++++++++++++++++    |     ++++++++++++++++++++
      |      |      \----+ATMEY DETECTIVE AGENCY+    |     +BASEMENT WAREHOUSE+
      |      |           ++++++++++++++++++++++++    |     ++++++++++++++++++++
      |      |                  |                    |
      |      |                  |                    |
      |      |        ++++++++++++++++++++        ++++++++++++++
      |      \--------+DEMASQUE'S HIDEOUT+--------+CEO'S OFFICE+
      |               ++++++++++++++++++++        ++++++++++++++
      |                         |                        |
      |                         |                        |
++++++++++++++++++              |                 +++++++++++++++
+DETENTION CENTER+--------------/                 +SECURITY ROOM+
++++++++++++++++++                                +++++++++++++++



3.2.1 Part 1: Investigation
--Wright & Co. Law Offices
-Start with the ATTORNEY'S BADGE and the MAGATAMA in evidence inventory.
-Get the TREASURE EXHIBIT POSTER.

--Main Exhibition Hall
-Move to the BASEMENT WAREHOUSE.

--Basement Warehouse
-Talk to Andrews.
-Examine the golden statue on the right side of the room to get AMI FEY'S
 GOLDEN STATUE.

--Wright & Co. Law Offices
-Talk to Maya. Topic #1 gives you the SACRED URN.

--Main Exhibition Hall
-Talk to Gumshoe. Topic #4 gives you DEMASQUE'S CALLING CARD.

--Basement Warehouse
-Talk to Atmey.
-Present DEMASQUE'S CALLING CARD.
-Examine the bent shichishito to get the SHICHISHITO.
-Examine the computer to get the CAMERA DATA.
-Examine the golden statue on the right side of the room.

--Detention Center
-Talk to Ron.

--DeMasque's Hideout
-Talk to Desirée.
-Present MASK*DEMASQUE's profile.
-Talk to Desirée about "Delusions" to get DESIRÉE'S LETTER.

--Detention Center
-Present DESIRÉE'S LETTER, and pick either option.

--Wright & Co. Law Offices
-Talk to Maya.

--Main Exhibition Hall
-Talk to Andrews.

--Atmey Detective Agency
-Talk to Atmey. Topic #3 gets Psyche-Locked.
-Present the MAGATAMA

--Psyche-Lock: Mask*DeMasque's M. O. (Luke Atmey)
-Present the CAMERA DATA.
-When asked why Atmey didn't see DeMasque, choose option #3.
-Present the SHICHISHITO.
-Talk to Atmey about "DeMasque's M. O." to get the SECURITY CAMERA PHOTO, then
 about "DeMasque's reason."

--DeMasque's Hideout
-Examine the green envelope to get the BLACKMAIL LETTER.
-Talk to Butz. Topic #2 gives you RON'S WALLET. Topic #3 gives you the KEY
 CARD.
-Present the KEY CARD.
-Present the BLACKMAIL LETTER.
-Talk to Butz about "KB Security."

--Atmey Detective Agency
-Examine the black satchel on the table.
-Talk to Atmey.


3.2.2 Part 2: Trial;
-Get PUBLICITY PHOTO.

--Cross-Examination: Mask*DeMasque's crimes (Dick Gumshoe)
-On Gumshoe's 4th or 5th statement, present the SACRED URN.
-Present the SECURITY CAMERA PHOTO.
-Point to Mask*DeMasque's neck and present it.
-Get DEMASQUE'S BROACH.

--Cross-Examination: What I Witnessed (Luke Atmey)
-On Atmey's 4th statement, present DEMASQUE'S BROACH.

--Cross-Examination: Fight With The Theif (Luke Atmey)
-Press Atmey's 5th statement, then ask about option #3.
-On Atmey's added 6th statement, present the SHICHISHITO.
-When aked what you're claiming pick option #3.
-When asked about evidence, choose option #2.
-When asked about the urn, choose option #2.
-Present PHOENIX WRIGHT's profile.

--Cross-Examination: Mask*DeMasque's Identity (Ron DeLite)
-On Ron's 3rd statement present RON'S WALLET or the KEY CARD, then the
 BLACKMAIL LETTER, or present the BLACKMAIL LETTER, then RON'S WALLET or the
 KEY CARD.
-Present LARRY BUTZ's profile. (The KEY CARD becomes the CEO OFFICE KEY CARD.)


3.2.3 Part 3: Investigation
--Wright & Co. Law Offices
-Talk to Maya.

--DeMasque's Hideout
-Talk to Desirée.

--CEO's Office
-Talk to Gumshoe. Topic #1 gives you KANE'S AUTOPSY REPORT. Topic #2 gives you
 the NEWSPAPER CLIPPING.
-Present KANE BULLARD's profile
-Talk to Gumshoe about "The victim."
-Examine the blue book on the table to get KANE'S LIST.
-Examine the button on the back wall to get the CEO OFFICE BUZZER.

--Security Room
-Talk to Butz. Topic #3 gets Psyche-Locked.
-Present the MAGATAMA

--Psyche-Lock: The Night of the Crime (Larry Butz)
-Present RON'S WALLET.
-Present the CEO OFFICE KEY CARD.
-Talk to Butz about "The night of the crime."
-Present the CEO OFFICE BUZZER.
-Talk to Butz about the "Emergency Buzzer"  to get the BUZZER RECORD.

--Basement Warehouse
-Talk to Andrews. Topic #3 gets Psyche-Locked.

--Detention Center
-Talk to Ron.
-Present the NEWSPAPER CLIPPING.
-Talk to Ron about the "Blackmail letter."
-Talk to Ron about the "Heist plans" to get RON'S TESTIMONY.

--Basement Warehouse
-Examine the box to get the URN BOX.
-Examine the paint spill on the right half of the room to get the PAINT MARKS.
-Present the MAGATAMA.

--Psyche-Lock: The Sacred Urn (Adrian Andrews)
-Present the SACRED URN.
-Present the TREASURE EXHIBIT POSTER.
-Present the PAINT MARKS.
-Present the URN BOX.
-Talk to Andrews about the "Sacred Urn" and the "Ami Fey statue."


3.2.4 Part 4-1: Trial
--Cross-Examination: My Visit to KB Security (Ron DeLite)
-Press Ron's 3rd statement, then ask about option #2.
-Press Ron's 2nd statement, then "Press harder."
-Press Ron's added 3rd statement, then say "Yes, he would." 
-Present DESIRÉE DELITE's profile.

--Cross-Examination: At the CEO's Office (Ron DeLite)
-Press Ron's 3rd statement.
-Press Ron's revised 3rd statement, then "Press harder."
-On Ron's 5th statement, present the CEO OFFICE BUZZER, and say "I can prove
 it alright."
-Present the CEO OFFICE BUZZER.
-When asked about the buzezr, choose option #2.
-Present LUKE ATMEY's profile.

3.2.5 Part 4-2: Trial
--Cross-Examination: The Alibi (Luke Atmey)
-Press Atmey's 2nd statement.
-Press Atmey's 3rd statement, then say, "You bet there is."
-Point to the paint stain and present it.
-Present AMI FEY'S GOLDEN STATUE.
-Present LUKE ATMEY's profile.
-Point to the timestamp and present it.

--Cross-Examination: The Sacred Urn Heist (Luke Atmey)
-On Atmey's 3rd or 6th statement, present DEMASQUE'S CALLING CARD.

--Cross-Examination: Motive for Murder (Luke Atmey)
-On Atmey's 3rd statement, present the BLACKMAIL LETTER and then the NEWSPAPER
 CLIPPING, or just the NEWSPAPER CLIPPING.
-Present LUKE ATMEY's profile.
-When asked about Atmey's "identity," choose option #3.
-Present the NEWSPAPER CLIPPING.
-When asked, say you "can't prove it."

--Cross-Examination: The Last Testimony (Luke Atmey)
*Warning: Pressing the wrong statement will result in losing the case!*
-Press Atmey's 9th statement.
-Present the SACRED URN.

*******************************************************************************

3.3 Recipe for Turnabout

Profiles:
MIA FEY - Your mentor; deceased
MAYA FEY - Your assistant; Mia's younger sister, and a spirit medium
GODOT - The prosecutor; seems to have a grudge against you
DICK GUMSHOE - Witness; Detective in charge of investigation
MAGGEY BYRDE - The defendant; a waitress at Trés Bien
JEAN ARMSTRONG - Witness; owner of Trés Bien and amature aromatherapist
GLEN ELG - The victim; a programmer
VICTOR KUDO - Witness; a regular at Trés Bien
LISA BASIL - Glen's boss, the CEO of Blue Screens, Inc.
VIOLETTA/VIOLA CADAVERINI - Bruto Cadaverini's granddaughter
FURIO TIGRE - Witness; a.k.a. "The Tiger", head of Tender Lender
BRUTO CADAVERINI - Head of the Cadaverini Family crime syndicate.

Map:

                                     ++++++++++++++++++++++++
         /---------------------------+CRIMINAL AFFAIRS DEPT.+
         |                           ++++++++++++++++++++++++
         |                                       |
         |                                       |
++++++++++++++++++++++++++              ++++++++++++++++++
+WRIGHT & CO. LAW OFFICES+--------------+DETENTION CENTER+
++++++++++++++++++++++++++              ++++++++++++++++++
                                                 |
                                                 |
                ++++++++++++++++            +++++++++++            +++++++++
                +VITAMIN SQUARE+------------+TRÉS BIEN+------------+KITCHEN+
                ++++++++++++++++            +++++++++++            +++++++++
                       |                         |
                       |                         |
                +++++++++++++++         ++++++++++++++++++++
                +TENDER LENDER+         +BLUE SCREENS, INC.+
                +++++++++++++++         ++++++++++++++++++++


3.3.1 Part 1: Investigation
--Wright & Co. Law Offices
-Start with the ATTORNEY'S BADGE and the MAGATAMA in evidence inventory.
-Get the MAGAZINE CLIPPING.

--Detention Center
-Talk to Byrde.
-Present the MAGAZINE CLIPPING.

--Trés Bien
-Examine the magazine rack to get the SPORTS PAPER.

--Detention Center
-Present the SPORTS PAPER.

--Trés Bien
-Talk to Armstrong.
-Present MAGGEY BYRDE's profile.
-Talk to Armstrong about "Maggey's motive," which gets Psyche-Locked.

--Vitamin Square
-Talk to the Old Man.
-Examine the magazine to get the JOB LISTINGS.

--Trés Bien
-Present the JOB LISTINGS.

--Criminal Affairs Dept.
-Talk to Gumshoe.
-Present the SPORTS PAPER.
-Present JEAN ARMSTRONG's profile.
-Talk about "The charming chef."

--Trés Bien
-Talk to Maya. Topic #2 gives you the LUNCH SPECIAL.

--Kitchen
-Examine the counter top.
-Examine the case of bottles beneath the vanity to get the SMALL BOTTLE.

--Criminal Affairs Dept.
-Present the SMALL BOTTLE.
-Talk to Gumshoe about "Armstrong's secret" to get JEAN'S LOAN CONTRACT.

--Vitamin Square
-Examine the scooter to get the SCOOTER.
-Talk to the Old Man about being a "Trés Bien regular," which gets
 Psyche-Locked.
-Present the MAGATAMA.

--Psyche-Lock: Trés Bien Regular (Victor Kudo)
-Present the LUNCH SPECIAL.
-Present the JOB LISTINGS.
-Present the SPORTS PAPER.
-Present MAGGEY BYRDE's profile.
-Talk to the Old Man about being a "Trés Bien regular." 

--Trés Bien
-Present VICTOR KUDO's profile.

--Vitamin Square
-Talk to Kudo. Topic #4 gives you VICTOR'S NOTE.

--Trés Bien
-Present the MAGATAMA.

--Psyche-Lock: Maggey's Motive (Jean Armstrong)
-Present JEAN ARMSTRONG's profile.
-Present VICTOR'S NOTE.
-Present the MAGATAMA.
-Present JEAN'S LOAN CONTRACT.
-Talk to Armstrong about "Maggey's motive," and the "Winning ticket."


3.3.2 Part 2: Trial
-Get GLEN'S AUTOPSY REPORT and the TRÉS BIEN FLOOR PLANS.

--Cross-Examination: The Incident (Dick Gumshoe)
-Press Gumshoe's 1st statement, and "Press harder" to get the CRIME PHOTO.
-Press Gumshoe's 3rd statement, and "Press harder" to get the COFFEE CUP.
-Press Gumshoe's 5th statement, and "Press harder" to get the VICTIM'S
 LOTTERY TICKET.
-Get the APRON and the POTASSIUM CYANIDE.

--Cross-Examination: The Investigation (Dick Gumshoe)
-Press Gumshoe's 4th statement, then ask about option #2 to get the VICTIM'S
 PRESCRIPTION BAG.
-On Gumshoe's 6th statement, present the VICTIM'S PRESCRIPTION BAG.
-When asked about an objection, choose to "Push the medication issue."

--Cross-Examination: What I Witnessed (Victor Kudo)
-Press Kudo's 4th statement, then "Press harder."
-Press Kudo's added 5th statement, then ask about option #3
-On Kudo's added 6th statement, present the APRON.

--Cross-Examination: About the Victim (Victor Kudo)
-On Kudo's 5th statement, present the COFFEE CUP.

--Cross-Examination: Left Hand or Right Hand (Victor Kudo)
-On any of Kudo's statements, present GLEN ELG's profile or the VICTIM'S
 PRESCRIPTION BAG.

--Cross-Examination: The Final Showdown (Victor Kudo)
-On Kudo's 3rd or 4th statement, present the CRIME PHOTO.
-Get VICTOR'S TESTIMONY.


3.3.3 Part 3: Investigation
--Wright & Co. Law Offices
-Move to TRÉS BIEN.

--Trés Bien
-Talk to Gumshoe. Topic #3 gets Psyche-Locked.
-Present the MAGATAMA.

--Psyche-Lock: The Radio (Dick Gumshoe)
-Present the VICTIM'S LOTTERY TICKET.
-Talk to Gumshoe about "The radio" to get the MILLIONAIRE RADIO FLYER.
-Present GLEN ELG's profile.

--Blue Screens, Inc.
-Talk to Basil.
-Examine the desk to get GLEN'S CALENDAR.
-Examine the green and brown papers on the floor to get the LOSING HORSE RACE
 TICKETS.
-Present GLEN ELG's profile.
-Talk to Basil about "Glen's troubles," which gets Psyche-Locked.

--Kitchen
-Present JEAN'S LOAN CONTRACT.
-Talk to Armstrong.

--Trés Bien
-Get GUMSHOE'S LUNCHBOX.

--Tender Lender
-Examine the boom box to get MC BOMBER.
-Examine the blue suit on the back wall to get the PAPER BADGE.
-Examine the back bookcase to get the REPAIR BILL.
-Examine the mess on the floor to get the TRÉS BIEN MATCHES.
-Talk to Violetta.
-Present FURIO TIGRE's profile.
-Talk to Violetta about how The Tiger "Saved [her] life?" and "The head 
bandage." The latter topic gets Psyche-Locked.

--Vitamin Square
-Talk to Kudo. On topic #2, pick option #2.

--Detention Center
-Talk to Byrde.
-Present GUMSHOE'S LUNCHBOX.
-Present VICTOR KUDO's profile.
-Talk to Byrde about "Victor's testimony."

--Criminal Affairs Dept.
-Talk to Gumshoe.
-Present VIOLETTA's profile.
-Talk to Gumshoe about "The Cadaverinis."
-Present the SPORTS PAPER or MC BOMBER.
-Talk to Gumshoe about 

--Blue Screens, Inc.
-Present the MAGATAMA.

--Psyche-Lock: Glen's Trouble (Lisa Basil)
-Present the VICTIM'S LOTTERY TICKET and the LOSING HORSE RACE TICKETS, in any
 order.
-Present FURIO TIGRE's profile and GLEN'S CALNEDAR, in any order.
-Present MC BOMBER.
-Talk to Basil about "Glen's troubles," and his "Risky extra work."

--Tender Lender
-Present the MAGATAMA.

--Psyche-Lock: The Head Bandage (Viola Cadaverini)
-Present the REPAIR BILL.
-Present VIOLA CADAVERINI's profile or BRUTO CADAVERINI's profile.
-Present FURIO TIGRE's profile.
-Present the SCOOTER.
-Present BRUTO CADAVERINI's profile.
-Talk to Viola about "The head bandage" and "Compensation" to get VIOLA'S
 MEDICAL PAPERS.
-Move to TRÉS BIEN.


3.3.4 Part 4-1: Trial
--Cross-Examination: At Trés Bien (Jean Armstrong)
-On Armstrong's 5th statement, present Glen Elg's profile.

--Cross-Examination: The Mirror (Jean Armstrong)
-On Armstrong's 3rd statement, present VICTOR'S TESTIMONY and the CRIME PHOTO,
 in any order.
-After presenting the CRIME PHOTO, point to the vase on the left table and
 present it.
-When explaining Kudo's contradictions, choose option #3.

--Cross-Examination: In the Restaurant (Jean Armstrong)
-Press Armstrong's 2nd statement, and ask about option #3.
-On Armstrong's revised 2nd, 4th, 5th, or 6th statement, present the
 MILLIONAIRE RADIO FLYER.
-When asked where the body was hidden, choose option #2.
-Point to the kitchen and present it.
-Present the SMALL BOTTLE.

--Cross-Examination: The Confession (Jean Armstrong)
-On Jean's 2nd or 3rd statement, present JEAN'S LOAN CONTRACT and FURIO TIGRE's
 profile, in any order.


3.3.5 Part 4-2: Trial
-Present the SMALL BOTTLE.

--Cross Examination: The Tiger's Alibi (Furio Tigre)
*Warning: Errant pressing of this witness will cause a loss of health!*
-Press Tigre's 2nd statement, and "Press harder."
-On Tigre's added 3rd statement, present GLEN'S CALENDAR.

--Cross Examination: The Victim, Glen Elg (Furio Tigre)
-On Tigre's 5th statement, present the TRÉS BIEN MATCHES.

--Cross Examination: At Trés Bien (Furio Tigre)
-On Tigre's 2nd or 3rd statement, present the TRÉS BIEN FLOOR PLANS.
-Present FURIO TIGRE's profile.
-Present VIOLA CADAVERINI's profile.

--Cross Examination: Ties to the Victim (Furio Tigre)
-Press Tigre's 6th statement, then ask about option #2.
-On Tigre's revised 6th statement, present MC BOMBER or VIOLA'S MEDICAL PAPERS,
 in any order.
-Present the PAPER BADGE.
-Present the SMALL BOTTLE.
-When asked about the contents of the bottle, choose option #3.
-Present GUMSHOE'S LUNCHBOX.

*******************************************************************************

3.4 Turnabout Beginnings

You play this case as Mia Fey, in her first trial, 1 year before the events of
Chapter 1.

Profiles:

TERRY FAWLES - The defendant; escaped convict, sentenced to death 5 years ago
VALERIE HAWTHORNE - The victim; testified against Fawles 5 years ago
DIEGO ARMANDO - Senior attorney at Grossberg Law Offices
MILES EDGEWORTH - The prosecutor; this is his first trial, too
DICK GUMSHOE - Witness; rookie detective in charge of investigation
MELISSA FOSTER - Witness; photographed incident between Terry and Valerie
DAHLIA HAWTHORNE - Witness; Valerie's sister, "victim" of incident 5 years ago

3.4.1 Part 1-1: Trial
-Start with ATTORNEY'S BADGE and VALERIE'S AUTOPSY REPORT in evidence
 inventory.
-Get the DUSKY BRIDGE MAP.

--Cross Examination: Summary of the Incident (Dick Gumshoe)
-Press Gumshoe's 1st statement to get the VICTIM'S NOTE.
-Press Gumshoe's 4th statement to get the CRIME PHOTO.
-On Gumshoe's added 5th statement, present the VICTIM'S NOTE.
-Get the SCARF.
-Get the WITNESS'S PHOTO

--Cross Examination: Events on Dusky Bridge (Dick Gumshoe)
-On Gumshoe's 4th statement, present the CRIME PHOTO.
-Point to the victim's coat and present it.
-Present the SCARF.
-When asked about false evidence, choose option #3.

--Cross Examination: The Witness's Photograph (Melissa Foster)
-Get the CAMERA.
-On Melissa's 4th statement, present the WITNESS'S PHOTO.
-On Melissa's revised 4th or 5th statement, present the DUSKY BRIDGE MAP.

--Cross Examination: Running From the Crime (Melissa Foster)
-On Melissa's 3rd statement, present the DUSKY BRIDGE MAP.
-On Melissa's revised 3rd statement, present the DUSKY BRIDGE MAP or the
 WITNESS'S PHOTO.
-Say "It doesn't work."
-When asked about the scratches, choose option #2.
-Present the CAMERA.
-Point to the blue "V" and present it.
-Present the VICTIM'S NOTE or the SCARF.


3.4.2 Part 1-2: Trial
-Get the DIAMOND.

--Cross Examination: Melissa Foster's History (Melissa Foster)
-Press Melissa's 4th statement, "Press harder," then "Have [her last statement]
 added to the testimony."
-On Melissa's added 5th statement, present the SCARF and the VICTIM'S NOTE, in
 any order.
-Present DAHLIA HAWTHORNE's profile.
-Present the VICTIM'S NOTE.

--Cross Examination: 5 Years Ago (Dahlia Hawthorne)
-On Dahlia's 4th statement, present the DUSKY BRIDGE MAP.
-Present the WITNESS'S PHOTO.
-Present the DIAMOND.
-Present TERRY FAWLES's profile.

--Cross Examination: Who Terry Fawles Saw (Terry Fawles)
-On Fawles's 2nd, 4th, or 5th statement, present the WITNESS'S PHOTO.

*******************************************************************************

3.5 Bridge to the Turnabout

Parts 1-2, 2-1, and 2-2 are played as Miles Edgeworth. He calls Psyche-Locks 
"Psycholocks", so during 1-2, I will, too.

Profiles:

MAYA FEY - Witness; your assistant, and a spirit medium
MIA FEY - Your mentor and Maya's older sister, deceased
GODOT - The prosecutor; seems to have a grudge against you
PEARL FEY - Maya's cousin, and a spirit medium prodigy
BIKINI - Witness; head nun at Hazakura temple
ELISE DEAUXNIM - The victim; famous author/illustrator of picture books
IRIS - The defendant; a nun at Hazakura temple who has a very familiar face
LAURICE DEAUXNIM- Witness; a.k.a. Larry Butz, Elise's apprentice
PHOENIX WRIGHT* - Asked Edgeworth to temporarily take over as defense attorney
DICK GUMSHOE - Witness; detective in charge of investigation
FRANZISKA VON KARMA - Temporarily taking over as prosecutor for 2-1 and 2-2
MILES EDGEWORTH** - Temporarily took over for you as defense attorney
MORGAN FEY - Pearl's mother and Maya's aunt, currently in prison for conspiracy
DAHLIA HAWTHORNE - Witness; your ex-girlfriend, convicted of murder 5 years ago


*Phoenix Wright's profile only available when playing as Edgeworth.
**Miles Edgeworth's profile available once Phoenix takes the case back.

Map:

++++++++++++++++++++++++++                                +++++++++++
+WRIGHT & CO. LAW OFFICES+         /----------------------+MAIN HALL+
++++++++++++++++++++++++++         |                      +++++++++++
                                   |                           |
                                   |                           |
                              +++++++++++                 +++++++++++
                              +MAIN GATE+                 +COURTYARD+
                              +++++++++++                 +++++++++++
                                   |
                                   |
++++++++++++++++++        +++++++++++++++++++           +++++++++++++++
+DETENTION CENTER+--------+SUSPENSION BRIDGE+-----------+HEAVENLY HALL+
++++++++++++++++++        +++++++++++++++++++           +++++++++++++++
                                   |
                                   |
                          +++++++++++++++++++
       /------------------+INNER TEMPLE GATE+------------------\
       |                  +++++++++++++++++++                  |
       |                                                       |
       |                                                       |
+++++++++++++++                                            ++++++++
+TRAINING HALL+--------------------------------------------+GARDEN+
+++++++++++++++                                            ++++++++


3.5.1 Part 1-1: Investigation
--Wright & Co. Law Offices
-Start with the ATTORNEY'S BADGE and the MAGATAMA in evidence inventory.
-Get the "OH! CULT!" NEW YEAR'S ISSUE.

--Main Gate
-Talk to Bikini.

--Main Hall
-Talk to Elise.
-Get the HAZAKURA TEMPLE MAP.

--Training Hall
-Examine the hanging scroll to get the HANGING SCROLL.

--Suspension Bridge
-Talk to Butz. Topic #2 gives you the PHOTO OF ELISE.
-Present IRIS's profile.

--Main Hall
-Talk to Iris.
-Get IRIS'S HOOD.


3.5.2 Part 1-2: Investigation
--Detention Center
-Talk to Iris. Topic #3 gets "Psycholocked."

--Suspension Bridge
-Talk to Gumshoe. Topic #4 gives you the WEATHER DATA.

--Main Gate
-Talk to Butz. Topic #2 gets "Psycholocked."

--Main Hall
-Talk to Bikini.
-Examine the piece of paper sticking out from the stack of cushions to get the
 NOTE TO IRIS.

--Courtyard
-Talk to Gumshoe. Topic #1 gives you ELISE'S AUTOPSY REPORT.
-Examine the golden statue to get the SHICHISHITO.
-Examine the staff on the ground to get the VICTIM'S STAFF.

--Detention Center
-Talk to Iris about the "Inner Temple."
-Present the MAGATAMA.

--"Psycholock": I Was Frightened (Iris)
-Present the NOTE TO IRIS.
-Present PHOENIX WRIGHT's profile.
-Talk to Iris about being "Frightened?" to get IRIS'S TESTIMONY.

--Heavenly Hall
-Talk to Butz. Topic #3 gets "Psycholocked."

-Present the MAGATAMA.

--"Psycholock": The Night of the Crime (Laurice Deauxnim)
-Present the HAZAKURA TEMPLE MAP.
-Point to Heavenly Hall and present it.
-Present IRIS's profile.
-Present the NOTE TO IRIS.
-Talk to Butz about "The night of the crime" and "Something incredible."


3.5.3 Part 2-1: Trial
-Get the CRIME PHOTO.

--Cross-Examination: The Night of the Murder (Bikini)
-On Bikini's 3rd statement, present IRIS'S TESTIMONY.
-On Bikini's revised 3rd statement, present IRIS'S HOOD.

--Cross-Examination: After My Bath (Bikini)
-On Bikini's 5th statement, present ELISE'S AUTOPSY REPORT.

--Cross-Examination: Further Details (Bikini)
-Press Bikini's 3rd statement, and "Press further."
-On Bikini's added 3rd statement, present the SHICHISHITO.

--Cross-Examination: Location of the Weapon (Bikini)
-Get the TRACKS PHOTO.
-On Bikini's 5th or 6th statement, present the TRACKS PHOTO.
-Say "There is a contradiction."
-Present the CRIME PHOTO, or the WEATHER DATA and then the CRIME PHOTO.
-Present LAURICE DEAUXNIM profile.


3.5.4 Part 2-2: Trial
--Cross-Examination: What I Saw (Laurice Deauxnim)
-On Butz's 4th statement, present PHOENIX WRIGHT's profile.

--Cross-Examination: What I Saw, Pt. 2 (Laurice Deauxnim)
-Press Butz's 4th statement, then ask about option #2.
-On Butz's revised 5th statement, present the WEATHER DATA.

--Cross-Examination: The Missing 15 Minutes (Laurice Deauxnim)
-Press Butz's 2nd statement and pick option #2 to get LARRY'S SKETCH.
-On Butz's added 3rd statement, present IRIS'S HOOD.

--Cross-Examination: Proof That Iris Flew! (Laurice Deauxnim)
-Get the CRYSTAL SPHERE.
-On Butz's 3rd or 5th statement, present the VICTIM'S STAFF or the PHOTO OF
 ELISE.
-Say "Yes, I can."
-Present the CRYSTAL SPHERE or the CRIME PHOTO.
-Present the TRACKS PHOTO.


3.5.5 Part 3-1: Investigation
--Main Gate
-Talk to von Karma.

--Main Hall
-Talk to Bikini. Topic #3 gets Psyche-Locked.
-Move to the COURTYARD and back to the MAIN HALL.

--Training Hall
-Examine the wall scroll.
-Examine the padlock on the gate.
-Talk to Godot.

--Inner Temple Gate
-Examine the incinerator.

--Garden
-Talk to Gumshoe.
-Examine the small red object to get the KURAIN MASTER'S TALISMAN.
-Examine the stone lantern.
-Talk to Gumshoe about the "Bloody writing" and the "True crime scene."

--Main Hall
-Present the MAGATAMA.

--Psyche-Lock: Elise Deauxnim (Bikini)
-Present the KURAIN MASTER'S TALISMAN.
-Present the HANGING SCROLL.
-Talk to Bikini about "Elise Deauxnim."
-Move to the MAIN GATE.


3.5.6 Part 3-2: Investigation
--Training Hall
-Talk to Iris. Topic #3 gets Psyche-Locked.

--Courtyard
-Talk to Gumshoe. Topic #2 gives you the BURNT LETTER. On topic #4, choose to
 "Play forensics expert."
-Drag the metal detector over the staff on the ground and hit CHECK.
-Talk to Gumshoe about the "Murder weapon."

--Heavenly Hall
-Talk to Pearl. Topic #2 gets Psyche-Locked.

--Main Hall
-Talk to Bikini.

--Garden
-Talk to Edgeworth.
-Present ??????'s profile.
-Talk to Edgeworth about "Dahlia Hawthorne" and topic #4.

--Training Hall
-Present the MAGATAMA

--Psyche-Lock: The Night of the Crime (Iris)
-Present BIKINI's profile.
-Present IRIS'S TESTIMONY or IRIS'S HOOD.
-When asked about the impossibility, choose option #3.
-Present DAHLIA HAWTHORNE's profile.
-Talk to Iris about "The night of the crime," "The traitor," and "Revenge."

--Heavenly Hall
-Present the MAGATAMA

--Psyche-Lock: The Night of the Crime (Pearl Fey)
-Point to the Inner Temple and present it.
-Present MAYA FEY's profile.
-Present the BURNT LETTER.
-Present DAHLIA HAWTHORNE's profile.
-Present MORGAN FEY's profile.
-Present the HANGING SCROLL.
-Talk to Pearl about "The night of the crime," her "Lost powers," and "Morgan's
 letter."


3.5.7 Part 4-1: Trial
--Cross-Examination: The Real Murderer (Iris)
-Press Iris's 3rd statement, then say "There is one thing..."
-On Iris's added 4th statement, present the VICTIM'S STAFF.
-Present ELISE DEAUXNIM's proflie.
-Get the DAGGER.

--Cross-Examination: The Battle (Iris)
-On Iris's 4th statement, present ELISE'S AUTOPSY REPORT.
-Get the STONE LANTERN.

--Cross-Examination: Sister Iris's Cover-Up (Iris)
-Press Iris's 5th statement, ask about option #3, and say "It's very
 important."
-On Iris's 4th statement, present the WEATHER DATA.

--Cross-Examination: Moving the Body (Iris)
-Get the DUSKY BRIDGE PHOTO.
-On ANY of Iris's statement's present LARRY'S SKETCH.
-When asked about the sketch, choose option #2.
-Point to one of the support wires and present it.
-Present the DUSKY BRIDGE PHOTO.
-Present the DUSKY BRIDGE PHOTO.
-Present the CRYSTAL SPHERE or ELISE'S AUTOPSY REPORT.
-Present IRIS's profile.
-Present DAHLIA HAWTHORNE's profile.
-When asked about switching places, choose option #2.
-Present MILES EDGEWORTH's profile.


3.5.8 Part 4-2: Trial
--Cross-Examination: The Plan (Dahlia Hawthorne)
-Press all of Iris's statements.
-On Iris's added 6th statement, present MIA FEY's profile.
-Present the HAZAKURA TEMPLE MAP.
-When asked where Maya is, choose option #3.
-Present MAYA FEY's profile.


3.5.9 Part 4-3: Trial
--Cross-Examination: At the Inner Temple (Maya Fey)
-Press Maya's 4th statement and ask about option #2.
-On Maya's added 5th statement, present the STONE LANTERN.
-Present GODOT's profile.

--Cross-Examination: The Killer (Maya Fey)
-Press Maya's 3rd and 4th statemens, then her 2nd statement.
-On Maya's added 3rd statement, present the STONE LANTERN.
-When asked about the bloody writing, choose option #3.
-Present GODOT's profile.

--Cross-Examination: After the Incident (Maya Fey)
-Press Maya's 5th statement, then ask about option #3.
-On Maya's 4th statement, present the HANGING SCROLL.
-Present the BURNT LETTER.
-Present MIA FEY's profile.

--Cross-Examination: The Time of the Murder (Mia Fey)
-Press Maya's 5th statement, then say "There is a contradiction."
-Present the DAGGER.
-Present GODOT's profile.
-Present PEARL FEY's profile.

*******************************************************************************

4. Acknowledgements/Copyright/Version History

Phoenix Wright: Ace Attorney - Trials and Tribulations is copyright 2004, 2007
by CAPCOM Co., Ltd. Thanks to them for making such an awesome game.

This walkthrough is Copyright 2008 by me, Matt Stoumbaugh. I also made the
title ASCII art from scratch. 

I only plan to distribute this walkthrough on GameFAQs.com and
Court-Records.net, so if you've found this on another site, it's a violation of
copyright.

Version 1.0 (2/21/08)
-Walkthrough Completed

Version 1.1 (3/6/08)
-Added Court-Records.net to the list of accepted hosts.