Question from Biggest_Gunns
What are the difference between the characters inFFIV on the DS and FFII on the SNES?
The first thing I noticed it Cecil has Darkness, and I'm wondering what other abilities do the other characters have?
Alright thanks, but can you explain what each of the new abilities do?
Top Voted Answer
Darkness - Uses HP to increase attack power
Jump - Jump off hte screen only to return later to deliver a powerful hit
Aim - Ensures that Rosa will not miss her target
Pray - Restores some HP and MP
White - Use white magics
Black - Use black magics
Summon - Summon powerful creatures (Eidolons, in this game)
Salve - Distribute the effects of a recovery item to the whole party
Hide - Step off the battle field to avoid everything
Bardsong - Perform (8?) different songs, each offering status support for the party or effects to the enemy
Bluff - Increases Intellect stat, thus making magics more powerful
Twincast - Used in tandem with another character to call forth a powerful spell
Cry - Lowers the enemy's defenses
Recall - Cast a currently unknown random spell
Kick - a powerfull attack to all enemies
Focus - Store up energy to unlease a powerful attack, stacks up to 3 times
Brace - Defensive move that reduces damgae by 75%
Steal - Steal items form enemies
Throw - Throw certain weapons at enemeis for good damge
Ninjitsu - Uses magic inherent to Edge
Analyze - See wenemy weaknesses (same as casting Libra)
Upgrade - Use an item to ad elemental properties to weapons
Bless - Restores MP
This question has been successfully answered and closed
The game allows for many augments to be placed on the characters, but as for their base abilities:
Cecil - Darkness
Kain - Jump
Rosa - Aim, Pray
Rydia - White, Black, Summon
Edward - Salve, Hide, Bardsong
Palom - Black, Bluff, Twincast
Porom - White, Cry, Twincast
Tellah - Black, White, Recall
Yang - Kick, Focus, Brace
Edge - Steal, Throw, Ninjitsu
Cid - Analyze, Upgrade
Fusoya - White, Black, Bless
And since you were specifically looking for the differences between this and SNES, let me say which ones didn't exist in SNES:
Cecil: Darkness (and no additional ones for Paladin also, he still has cover and white)
Tellah: None (if I recall right, he did have recall in SNES)
Correction " Recall - Cast a currently unknown random spell "
There's a list of recall spells, I believe I saw it on the FFIV FFWiki site.
It's only a small list doesn't cast spells out of this list.
Everything is the same with the exception of some new content like the argument system and the Lunar Bibl secret boss(who is extremely hard to beat unless you have thebest equipment and are at 1v.99) 2D is now obviously 3D sorta chibish but cool...and Rydia's summon Whyt can be customed via editing face or the body....other then what I said and to those listed about its the same good SNES FF2
Dark Knight Cecil did have Darkness in the SNES version, but only in the Japanese Hardtype. In the SNES, Darkness shot an attack wave that hit all enemies. It was the same ability you did still see in the US version when battling Cecil to become a Paladin.
The differences are that Fusoya has the Regen ability in the snes version and the Bless ability in the DS version. they gradually heal Health an MP respectively.
Dark Knight Cecil has Dark Wave in the snes version (though I read it is not in the NA version) which damages all enemies at once at the cost of HP and Darkness in the DS version which increases the damage a character can do when they attack and they lose HP whenever they do attack.
The Augment addition is exclusive to the DS version so many of the abilities are less exclusive or brand new (Omnicasting, Dualcast, MP + 50%, & HP + 50%. there may be more)
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