Final Fantasy IV Augment Guide
By Mystery500
V. 2.11

This guide is NOT to be sold or edited. Do NOT say you made it. You may 
print it if you wish to do so but for personal/private use only. If you want 
to use this guide on your site, please e-mail me asking to use it and I will 
say yes almost 100% of the time.

Oh yeah and there are obviously spoilers in here so if you don't want the 
game spoiled for you, then leave this page IMMEDIATELY.

-----------------------------------------------------------------------------

Table of Contents
-----------------
Section 1 --- Introduction
Section 2 --- Augments: What are they?
        2.1 --- Basic Info
        2.2 --- Methods of Obtainment
        2.2.1 --- Plot related Augments
        2.2.2 --- Inherited Augments
        2.2.3 --- Character Specific Abilities
Section 3 --- Ability List
        3.01 --- Attack
        3.02 --- Jump
        3.03 --- White Magic
        3.04 --- Black Magic
        3.05 --- Summon
        3.06 --- Aim
        3.07 --- Pray
        3.08 --- Cover
        3.09 --- Steal
        3.10 --- Throw
        3.11 --- Ninjutsu
        3.12 --- Auto-Potion
        3.13 --- Item Lore
        3.14 --- Counter
        3.15 --- Curse
        3.16 --- Tsunami
        3.17 --- Twincast
        3.18 --- Bluff
        3.19 --- Cry
        3.20 --- Dualcast
        3.21 --- Bardsong
        3.22 --- Salve
        3.23 --- Hide
        3.24 --- Recall
        3.25 --- Last Stand
        3.26 --- Fast Talker
        3.27 --- Whirlwind
        3.28 --- Draw Attacks
        3.29 --- Reach
        3.30 --- Analyze
        3.31 --- Upgrade
        3.32 --- Adrenaline
        3.33 --- MP+50%
        3.34 --- Inferno
        3.35 --- Gil Farmer
        3.36 --- Darkness
        3.37 --- Focus
        3.38 --- Kick
        3.39 --- Brace
        3.40 --- Level Lust
        3.41 --- HP+50%
        3.42 --- Piercing Magic
        3.43 --- Bless
        3.44 --- Omnicasting
        3.45 --- Phoenix
        3.46 --- Treasure Hunter
        3.47 --- Eye Gouge
        3.48 --- ????'s Love
        3.49 --- Safe Travel
        3.50 --- Limit Break
Section 4 --- Contact Info
Section 5 --- Version History
Section 6 --- Special Thanks

=========================================
Section 1 --- Introduction
=========================================

I'm mystery and this is the first guide I've ever made in my life and its for
the DS remake of Final Fantasy IV...whoohoo. Anyways this guide will 
hopefully aid you in obtaining every augment in the game. 

Getting each augment can be tricky at times and it takes two playthroughs 
to get each one. Which means it may take a while too. But once you get them, 
you'll feel all proud of yourself and crap and you'll become a lot stronger 
in the game. 


=========================================
Section 2 --- Augments: What are they?
=========================================

=========================================
2.1 --- Basic info
=========================================

In this remake of FFIV, there have been several changes to the game. 
Including the addition of a special type of item called an augment. To put 
it in simplest terms, augments are used to teach party members a new ability 
that improve their usefulness in battles. Some augments give you new 
attacks and others might give you support in battles such as countering 
physical attacks, increasing your attack power, your HP/MP, etc. 

If you finish the game and begin your second or third playthrough, each 
character will retain the augments they were given in the previous 
playthrough. This also applies for any unused augments you may have had when 
you finished your previous playthrough. 

Augments also serve another function. When a character reaches level 71, 
they will start to have slightly larger stat increases than normal. The stats
that are increased depends on what abilities you have equipped. If you have 
the correct abilities equipped at the right levels, it is possible for each 
character to have maxed stats at level 99! Keep in mind that it is impossible
to undo a level gain so be sure that each character has the right abilities 
equipped when your character(s) gain levels.

You can give a character as many augments as you would like but keep in mind 
that you can only have four augments equipped for battle. To change your 
characters abilities, you simply go to abilities, then select a characters 
ability that you want to swap for another one. Then a list of all that 
characters abilities will come up, then you pick an ability from the list 
and it will be in your command options when you enter a battle. the items 
option cannot be taken off for an augment. IMPORTANT THING TO REMEMBER: Once 
you give a character an augment, you cannot remove it. Thats why you need to 
make absolutely sure that you know which characters need certain augments. 
If you're like me and you want to see what each augment does, you can save 
and then test a character with an augment to see if it works well with them.
If it does, then good for you. If it doesn't, then reset and try something 
else until you are satisfied. If you really want to see which augments go 
well with which characters, you can check out section 12.4 of SBallen's 
walkthrough here. http://www.gamefaqs.com/portable/ds/file/939425/51274

========================================
2.2 --- Methods of Obtainment
========================================

========================================
2.2.1 --- Plot Related Augments
========================================

The name speaks for itself. These are the augments that are obtained as you 
progress through the game. Usually you get them after you defeat a boss or 
if a character leaves the party. 

There are a few augments that are obtained after you complete a sidequest, 
defeat an optional boss, or if you find a rare item and use it in the 
correct place. Some plot related augments are only obtainable once or twice 
so keep that in mind.

========================================
2.2.2 --- Inherited Augments
========================================

This type of augment is usually obtained sometime after a character leaves 
the party. If you gave a certain character no augments before they leave the 
party, you would only receive a plot related augment. BUT, if you gave that 
character some augments before leaving, you would receive a plot related 
augment along with some other augments you wouldn't normally get if you 
hadn't given them any at all. 

For example, if you gave a character two augments, sometime after they leave 
the party you will obtain a plot related augment along with two other 
augments. However, this does not apply to the characters that are in your 
final party. (Cecil, Kain, Edge, Rosa, and Rydia.) Some inherited augments 
are not obtainable in your first playthrough. Therefore you would have to go 
through the second playthrough to get the augments you were unable to get on 
your first.

However, if you did not give a character any augments before they leave the 
party, you will not be able to get their inherited augments later in the 
game. Meaning that you will have to do so on your next playthrough.

=======================================
2.2.3 --- Character Specific Abilities
=======================================

NOTE: For the remainder of this guide, Character Specific Abilities will be 
referred to as C.S. Abilities

These are a little different than augments. These are abilities that can't 
be given to other characters such as black magic, white magic, etc. While 
they cannot be given to different characters, they still increase stats just 
as regular augments do.

=======================================
3 --- Augment List
=======================================

=======================================
3.01 --- Attack
=======================================
Type: C.S. Ability

Action or Support: Action

Ability: Deals damage to a selected target.

Location: N/A

How to Obtain: N/A

Stat Bonuses: HP+10, Str+1

One Time Obtain?: No
Missable?: No

=======================================
3.02 --- Jump
=======================================
Type: C.S. Ability

Action or Support: Action

Ability: Deals double damage to a selected target after a period of time. 
Cannot be targeted by attacks or spells during this time.

Location: N/A

How to Obtain: N/A

Stat Bonuses: HP+10, Str+1, Sta+1

One Time Obtain?: No
Missable?: No

=======================================
3.03 --- White Magic
=======================================
Type: C.S. Ability

Action or Support: Action

Ability: Casts learned white magic spells.

Location: N/A

How to Obtain: N/A

Stat Bonuses: MP+5, Spi+1

One Time Obtain?: No
Missable?: No

=======================================
3.04 --- Black Magic
=======================================
Type: C.S. Ability

Action or Support: Action

Ability: Casts learned black magic spells.

Location: N/A

How to Obtain: N/A

Stat Bonuses: MP+5, Int+1

One Time Obtain?: No
Missable?: No

=======================================
3.05 --- Summon
=======================================
Type: C.S. Ability

Action or Support: Action

Ability: Casts learned summon magic

Location: N/A

How to Obtain: N/A

Stat Bonuses: MP+5, Int+1, Spi+1

One Time Obtain?: No
Missable?: No

=======================================
3.06 --- Aim
=======================================
Type: C.S. Ability

Action or Support: Action

Ability: Deals damage to a selected target. Has 100% accuracy.

Location: N/A

How to Obtain: N/A

Stat Bonuses: Spd+1

One Time Obtain?: No
Missable?: No

=======================================
3.07 --- Pray
=======================================
Type: C.S. Ability

Action or Support: Action

Ability: Restores a portion of each characters max HP and MP. Has a chance 
of failure.

Location: N/A

How to Obtain: N/A

Stat Bonuses: Spi+1

One Time Obtain?: No
Missable?: No

=======================================
3.08 --- Cover
=======================================
Type: C.S. Ability

Action or Support: Action

Ability: Takes damage for selected ally. Automatically done for characters 
with critical HP levels.

Location: N/A

How to Obtain: N/A

Stat Bonuses: Sta+1

One Time Obtain?: No
Missable?: No

=======================================
3.09 --- Steal
=======================================
Type: C.S. Ability

Action or Support: Action

Ability: Steals an item from an enemy. Can only steal one item per enemy. 
Has a chance of failure

Location: N/A

How to Obtain: N/A

Stat Bonuses: Spd+1

One Time Obtain?: No
Missable?: No

=======================================
3.10 --- Throw
=======================================
Type: C.S. Ability

Action or Support: Action

Ability: Throws a weapon at an enemy. Necessary to use Shuriken, Fuma 
Shuriken, or Knife.

Location: N/A

How to Obtain: N/A

Stat Bonuses: Spd+1

One Time Obtain?: No
Missable?: No

=======================================
3.11 --- Ninjutsu
=======================================
Type: C.S. Ability

Action or Support: Action

Ability: Casts learned ninjutsu spells.

Location: N/A

How to Obtain: N/A

Stat Bonuses: MP+5, Int+1

One Time Obtain?: No
Missable?: No

=======================================
3.12 --- Auto Potion
=======================================
Type: Plot Related

Action or Support: Support

Ability: Uses a Potion whenever the equipped character takes damage.

Location: Kaipo.

How to Obtain: Go to the house in the northeast and you'll see Rosa on a 
bed. Talk to her to receive the Augment.

Stat Bonuses: HP+10, Sta+1

One Time Obtain?: No
Missable?: No

=======================================
3.13 --- Item Lore
=======================================
Type: Plot Related

Action or Support: Support

Ability: Doubles effectiveness of items when equipped.

Location: Kaipo.

How to Obtain: After Edward defeats the Sahagin, go past the inn and look 
for a sparkling spot near the water. Press A while facing it.

Stat Bonuses: Int+1

One Time Obtain?: No
Missable?: No

=======================================
3.14 --- Counter
=======================================
Type: Plot Related

Action or Support: Support

Ability: Counters any physical attacks used on the equipped character.

Location: Outside Fabul Castle.

How to Obtain: After the red wings attack Fabul, go to the dock outside the 
castle and Yang's wife will give it to you.

Stat Bonuses: Str+1, Sta+1

One Time Obtain?: No
Missable?: No

======================================
3.15 --- Curse
======================================
Type: Plot Related

Action or Support: Action

Ability: Lowers enemies stats by 20%. Costs 40 MP.

Location: Mount Ordeals

How to Obtain: After you defeat Scarminglione, go down the mountain. At some 
point you should see a sparkling spot. Press A while facing it.

Stat Bonuses: MP+5, Str+1, Sta+1, Spi+1

One Time Obtain?: No
Missable?: No

======================================
3.16 --- Tsunami
======================================
Type: Plot Related

Action or Support: Action

Ability: Attacks all enemies with a strong water attack. May kill some 
enemies instantly. Costs 50MP.

Location: Ancient Waterway

How to Obtain: After you defeat Cagnazzo, return to B3 of the ancient 
waterway. Go to the central room with the treasure chest. There should be a 
sparkling spot behind the chest. Press A while facing it.

Stat Bonuses: MP+5, Str+1, Sta+1, Int+1

One Time Obtain?: No
Missable?: No

=====================================
3.17 --- Twincast
=====================================
Type: Plot Related

Action or Support: Action

Ability: Casts Bravery (50MP), Bubble (50MP), Comet (50MP), Faith (50MP), 
Pyroblast (30MP), or Ultima (99MP) depending on which characters use 
Twincast. Requires two characters to work.

Location: Mysidia

How to Obtain: After defeating Cagnazzo, fly to Mysidia and go to the crystal
room in the hall of prayer. There is a hidden door on the top-left side of 
the room. Go through it and talk to the elder and he will give two copies of 
it to you.

Stat Bonuses: MP+5, Int+1

One Time Obtain?: No
Missable?: No

====================================
3.18 --- Bluff
====================================
Type: Inherited

Action or Support: Action

Ability: Doubles Intellect (Black magic strength) for one spell.

Location: Mysidia

How to Obtain: See Twincast. Must have given one augment to Palom.

Stat Bonuses: Int+1

One Time Obtain?: No
Missable?: Yes

===================================
3.19 --- Cry
===================================
Type: Inherited

Action or Support: Action

Ability: Reduces all enemies defense by 50%

Location: Mysidia

How to Obtain: See Twincast. Must have given one augment to Porom.

Stat Bonuses: Spi+1

One Time Obtain?: No
Missable?: Yes

===================================
3.20 --- Dualcast
===================================
Type: Inherited

Action or Support: Action

Ability: Allows you to cast two spells in one move.

Location: Mysidia

How to Obtain: See Twincast. Must have given a total of three augments to 
Palom and Porom. One twin must have two augments while the other has one. It 
does not matter who has two.

Stat Bonuses: MP+5, Int+1

One Time Obtain?: No
Missable?: Yes

===================================
3.21 --- Bardsong
===================================
Type: Plot Related

Action or Support: Action

Ability: Allows you to cast bardsong spells

Location: Troia Castle

How to Obtain: After the Dark Elf/Dragon is defeated, return to Troia Castle 
and speak to Edward in the infirmary. 

Stat Bonuses: Spd+1

One Time Obtain?: No
Missable?: No

===================================
3.22 --- Salve
===================================
Type: Inherited

Action or Support: Action

Ability: Allows character to use a healing item on all party members in one 
move.

Location: Troia Castle

How to Obtain: See Bardsong. Must have given one augment to Edward.

Stat Bonuses: Spd+1

One Time Obtain?: No
Missable?: Yes

===================================
3.23 --- Hide
===================================
Type: Inherited

Action or Support: Action

Ability: Prevents user from being attacked but prevents user from attacking. 
Must have at least one other party member alive to use.

Location: Troia Castle

How to Obtain: See Bardsong. Must have given two augments to Edward.

Stat Bonuses: Spd+1

One Time Obtain?: No
Missable?: Yes

===================================
3.24 --- Recall
===================================
Type: Plot Related

Action or Support: Action

Ability: Casts Bio, Blizzaga, Blizzard, Brave, Break, Bubble, Death, Faith, 
Fira, Fire, Thunder, Toad, or Tornado if user has enough MP. Has a chance of 
failure.

Location: Tower of Zot

How to Obtain: After Tellah dies, there is a sparkling spot behind you. 
Press A while facing it.

Stat Bonuses: MP+5, Int+1

One Time Obtain?: No
Missable? Yes

===================================
3.25 --- Last Stand
===================================
Type: Inherited

Action or Support: Support

Ability: Doubles defense while HP is critcal.

Location: Tower of Zot

How to Obtain: See Recall. Must have given one augment to Tellah.

Stat Bonuses: HP+10, Str+1, Sta+1

One Time Obtain? No
Missable?: Yes

===================================
3.26 --- Fast Talker
===================================
Type: Inherited

Action or Support: Support

Ability: Reduces cast time for all spells.

Location: Tower of Zot

How to Obtain: See Recall. Must have given two augments to Tellah.

Stat Bonuses: MP+5, Int+1

One Time Obtain?: No
Missable?: Yes

===================================
3.27 --- Whirlwind
===================================
Type: Plot Related

Action or Support: Action

Ability: Attacks all enemies with a strong wind attack. Costs 60MP. Causes 
fire vulnerability.

Location: Lodestone Cavern

How to Obtain: After Barabariccia is defeated, return to the crystal room in 
Lodestone Cavern and it should be there.

Stat Bonuses: MP+5, Spd+1, Int+1, Spi+1

One Time Obtain?: No
Missable?: No

===================================
3.28 --- Draw Attacks
===================================
Type: Plot Related

Action or Support: Support

Ability: Makes all enemy attacks target the equipped character.

Location: Dwarven Castle

How to Obtain: After Golbez is beaten, King Giott will give it to you.

Stat Bonuses: Sta+1

One Time Obtain?: No
Missable?: No

===================================
3.29 --- Reach
===================================
Type: Plot Related

Action or Support: Support

Ability: Causes damage dealt from the back row to equal damage done from the 
front row.

Location: Dwarven Castle

How to Obtain: In the Lali-Ho pub in between the weapon/armor shops, go to 
the southeastern corner and go through the secret passage there. Talk to 
everyone in each room. There is one random battle in each room that you 
must win. Just keep walking around until you encounter them. Once you've 
talked to everyone and fought all the battles, go back down into the break 
room and observe the bookcase. You will obtain the Lustful Lali-Ho item. 
Return to the big room and press A while facing the table. Place the 
Lustful Lali-Ho on the table. Finally, return to the break room once more 
and look for a sparkling spot next to the soldier.

HOWEVER, if you're not a completionist, you can use a ninja sutra in 
place of the lustful lali-ho and head down to the break room and get the 
augment without fighting all those battles. 

NOTE: I haven't tried the second method but I've been getting e-mails saying
it works.

Stat Bonuses: Spd+1

One Time Obtain?: No
Missable?: No

===================================
3.30 --- Analyze
===================================
Type: Plot Related

Action or Support: Action

Ability: Casts Libra on all enemies.

Location: Dwarven Castle

How to Obtain: After Cid fixes up the Falcon, he'll give it to you.

Stat Bonuses: Int+1

One Time Obtain?: No
Missable?: No

===================================
3.31 --- Upgrade
===================================
Type: Inherited

Action or Support: Action

Ability: Changes elemental type of a weapon using an elemental item. (Bomb 
Fragment, Heavenly Wrath, etc.)

Location: Dwarven Castle

How to Obtain: See Analyze. Must have given one augment to Cid.

Stat Bonuses: Spd+1

One Time Obtain?: No
Missable?: Yes

===================================
3.32 --- Adrenaline
===================================
Type: Inherited

Action or Support: Support

Ability: Doubles physical attack power when HP is critical.

Location: Dwarven Castle

How to Obtain: See Analyze. Must have given two augments to Cid.

Stat Bonuses: Str+1

One Time Obtain?: No
Missable?: Yes

===================================
3.33 --- MP+50%
===================================
Type: Plot Related

Action or Support: Support

Ability: Multiplies maximum MP by 1.5.

Location: Mist

How to Obtain: After Cid fixes up the Falcon, fly to the town of Mist and 
enter the northwestern house. It is on the floor directly in front of you 
when you enter.

Stat Bonuses: MP+10

One Time Obtain?: No
Missable?: No

===================================
3.34 --- Inferno
===================================
Type: Plot Related

Action or Support: Action

Ability: Attacks all enemies and allies with a strong fire attack. Costs 
70MP.

Location: Eblan Cave

How to Obtain: After Rubicante is beaten in the Tower of Babil, return to 
the place in Eblan Cave where Edge encountered Rubicante and there should be 
a sparkling spot there.

Stat Bonuses: MP+5, Str+1, Spd+1, Sta+1

One Time Obtain?: No
Missable?: No

===================================
3.35 --- Gil Farmer
===================================
Type: Plot Related

Action or Support: Support

Ability: Increases the amount of gil earned in battles.

Location: Troia

How to Obtain: When you enter the pub in Troia, talk to the guy near the 
entrance and buy the Member's Writ for 100,000 gil. Then talk to the person 
near the counter and show him the Member's Writ. Go through the passage and 
go down the stairs. Talk to the guy behind the counter to watch the show and 
go through the passage where the girls came from. There should be a sparkling
spot in the dressing room.

Stat Bonuses: Spd+1

One Time Obtain?: No
Missable?: No

===================================
3.36 --- Darkness
===================================
Type: Plot Related

Action or Support: Action

Ability: Increases attack power at the cost of HP per attack. Wears off after
a period of time.

Location: Baron Castle
 
How to Obtain: When you encounter Odin in Baron Castle, Edge must attempt to 
steal from him until he steals the augment.

Stat Bonuses: HP+10, Str+1, Sta+1

One Time Obtain?: No
Missable?: Yes

===================================
3.37 --- Focus
===================================
Type: Plot Related

Action or Support: Action

Ability: Increases strength of one attack. Can be used up to three times for 
each attack.

Location: Sylph Cave

How to Obtain: When you find Yang on the bed in the Sylph Cave, go to Fabul 
Castle and speak with his wife. When she gives you the frying pan, go back to
Sylph Cave and hit Yang with the pan. He'll wake up and give you the augment.

Stat Bonuses: HP+10, Str+2

One Time Obtain?: No
Missable?: Yes

===================================
3.38 --- Kick
===================================
Type: Inherited

Action or Support: Action

Ability: Attacks all enemies with a physical strike.

Location: Sylph Cave

How to Obtain: See Focus. Must have given one augment to Yang.

Stat Bonuses: Str+1

One Time Obtain?: No
Missable?: Yes

===================================
3.39 --- Brace
===================================
Type: Inherited

Action or Support: Action

Ability: Reduces damage taken by 75%

Location: Sylph Cave

How to Obtain: See Focus. Must have given two augments to Yang.

Stat Bonuses: HP+10, Sta+1

One Time Obtain?: No
Missable?: Yes

===================================
3.40 --- Level Lust
===================================
Type: Plot Related

Action or Support: Support

Ability: Increases the amount of EXP earned in battle.

Location: Hummingway Abode

How to Obtain: Head to the hummingway abode and go to the alcove on the 
right. Look for a sparkling spot around there.

Stat Bonuses: Str+1

One Time Obtain?: No
Missable?: No

===================================
3.41 --- HP+50%
===================================
Type: Plot Related

Action or Support: Support

Ability: Multiplies maximum HP by 1.5.

Location: Baron Castle

How to Obtain: After the CPU is defeated, go to Baron Castle. Head to the 
western tower and enter the door next to it. Once you reach the roof, talk to
the soldier there and he'll give you the augment.

Stat Bonuses: HP+10

One Time Obtain?: No
Missable?: No

===================================
3.42 --- Piercing Magic
===================================
Type: Plot Related

Action or Support: Support

Ability: Allows any spell to bypass reflect.

Location: The Feymarch

How to Obtain: After you defeat the CPU, return to The Feymarch and speak to 
Whyt's mother on the bed. She will give you the augment.

Stat Bonuses: Int+1, Spi+1

One Time Obtain?: No
Missable?: No

===================================
3.43 --- Bless
===================================
Type: Plot Related

Action or Support: Action

Ability: Slowly increases entire party's MP.

Location: Crystal Palace

How to Obtain: After the CPU is defeated and you watch the events that 
precede the battle, go to the Crystal Palace and there should be a sparkling 
spot near the entrance to the crystal room.

Stat Bonuses: Int+1

One Time Obtain?: No
Missable?: No

===================================
3.44 --- Omnicasting
===================================
Type: Inherited

Action or Support: Support

Ability: Allows any spell to target entire party/all enemies.

Location: Crystal Palace

How to Obtain: See Bless. Must have given one augment to Fusoya.

Stat Bonuses: MP+5, Int+1, Spi+1

One Time Obtain?: No
Missable?: Yes

===================================
3.45 --- Phoenix
===================================
Type: Inherited

Action or Support: Support

Ability: Revives all party members except the equipped character when he/she 
dies. The amount of HP restored to the revived characters depends on how much
MP the equipped character has before dying.

Location: Crystal Palace

How to Obtain: See Bless. Must have given two augments to Fusoya.

Stat Bonuses: Spi+2

One Time Obtain?: No
Missable?: Yes

===================================
3.46 --- Treasure Hunter
===================================
Type: Plot Related

Action or Support: Support

Ability: Doubles the rate of enemies dropping an item.

Location: N/A

How to Obtain: Complete each dungeon map 100%

Stat Bonuses: Spd+1

One Time Obtain?: Yes
Missable?: Yes

===================================
3.47 --- Eye Gouge
===================================
Type: Plot Related

Action or Support: Action

Ability: Blinds all enemies.

Location: Dwarven Castle

How to Obtain: At some point in the Namingway subquest, go to the Lali-Ho 
Pub and Mopingway will be there. Defeat him in battle to win the augment.

Stat Bonuses: MP+5, Int+1

One Time Obtain?: Yes
Missable?: No

===================================
3.48 --- ????'s Love
===================================
Type: Plot Related

Action or Support: Action

Ability: Deals damage to a selected target. Increases in strength by the 
number of wireless matches you have played. The max is 99.

Location: Mysidia

How to Obtain: At some point in the Namingway subquest, Weddingway will 
appear in the elder's building in Mysidia. Talk with him to receive the 
augment.

Stat Bonuses: HP+10, MP+5, Str+1, Spd+1, Sta+1, Int+1, Spi+1

One Time Obtain?: Yes
Missable?: No

===================================
3.49 --- Safe Travel
===================================
Type: Plot Related

Action or Support: Support

Ability: Prevents all random encounters.

Location: See below

How to Obtain: At some point in the Namingway subquest, Goingmyway will be 
hiding in one of the following places.

- Chocobo Forest southwest of Baron Castle.
- Chocobo Forest northeast of Fabul Castle.
- Chocobo Forest south of Mount Ordeals.
- Chocobo Forest south of Troia.
- Chocobo Forest on the small island east of Troia.
- The area where you fought Mom Bomb on Mt. Hobbs.
- Near where you obtained the Mage Masher in Sylph Cave.
- Near the Genji Shield chest in Lair of the Father.
- On the ridge above the lake in B1 of the Underground Lake southwest of the 
Damcyan entrance

If you manage to find him, he'll give you the augment.

Stat Bonuses: Spd + 1

One Time Obtain?: Yes
Missable?: No

===================================
3.50 --- Limit Break
===================================
Type: Plot Related

Action or Support: Support

Ability: Increases damage limit to 99999. Can only be obtained twice.

Location: N/A

How to Obtain: Finish a Playthrough and you will have it in your inventory 
when you begin your next playthrough.

Stat Bonuses: HP+10, MP+5, Str+1, Spd+1, Sta+1, Int+1, Spi+1

One Time Obtain?: No
Missable?: No

==================================
4 --- Contact Info
==================================

If you notice an error/misprint anywhere in this guide or if you have any 
questions, please feel free to e-mail me at ihavewon@ymail.com. If you would 
like to be included in the special thanks section, please say so in your 
letter and include a name you would like to be called.

==================================
5 --- Version History
==================================
2.11 --- Fixed mo' errors.

2.1 --- Fixed some more errors.

2.0 --- Added Character Specific Abilities, stat bonuses for each ability,
        and fixed some more errors.

1.2 --- Fixed a few errors.

1.0 --- Guide completed and submitted.

==================================
6 --- Special Thanks
==================================

I would like to take this time to thank...

Myself for writing this guide.

GameFAQ's for obvious reasons.

Square Enix for making a wonderful remake of FFIV.

SBallen for making a great walkthrough.

Erakir for pointing out a mistake.

Senaia for pointing out a mistake.

ZGuy0fSci for information on getting the Reach Augment.

Bragh for info about the Safe Travel augment.

Stylez for another Safe Travel location.

Skull_Pro for pointing out a large error I made regarding who made the game.

Thank you for reading Mystery500's Augment Guide. Enjoy the game!