hide results

    FAQ/Walkthrough by Darkstar Ripclaw

    Version: Beta Final | Updated: 01/05/09 | Printable Version | Search Guide | Bookmark Guide

                              Darkstar Ripclaw Presents...
    
                      _   _          _____  _    _ _______ ____
                     | \ | |   /\   |  __ \| |  | |__   __/ __ \
                     |  \| |  /  \  | |__) | |  | |  | | | |  | | .
                     | . ` | / /\ \ |  _  /| |  | |  | | | |  | |
                     | |\  |/ ____ \| | \ \| |__| |  | | | |__| | .
                     |_| \_/_/    \_\_|  \_\\____/   |_|  \____/
    
        ___  _ _____ _  _    ___  ___   _____ _  _ ___   _  _ ___ _  _    _  _
       | _ \/_\_   _| || |  / _ \| __| |_   _| || | __| | \| |_ _| \| |_ | |/_\
       |  _/ _ \| | | __ | | (_) | _|    | | | __ | _|  | .` || || .` | || / _ \
       |_|/_/ \_\_| |_||_|  \___/|_|     |_| |_||_|___| |_|\_|___|_|\_|\__/_/ \_\
    
        The most recent version of this FAQ may always be found at GameFAQs.com.
    
                           Thanks to Monta Gao for the ASCII.
    
    --------------------------------------------------------------------------------
                                   TABLE OF CONTENTS
    --------------------------------------------------------------------------------
    
    1. Walkthrough
            1a. Formation of Team 7                [WFT7]
            1b. Guarding the Scroll of Ne          [WGSN]
            1c. Taming a Tiger                     [WTAT]
            1d. Gathering Herbs                    [WGTH]
            1e. To the Land of Waves               [WLW1]
            1f. In the Land of Waves               [WLW2]
            1g. Chunin Exam Part One               [WCE1]
            1h. Forest of Death                    [WFOD]
            1i. Chunin Exam Part 2                 [WCE2]
            1j. Training                           [WTRN]
            1k. Chunin Exam Part 3                 [WCE3]
            1l. The Final Showdown                 [WTFS]
            1m. After Game                         [WAFG]
    2. Sidequests
            2a. Ripped Scrolls                     [SRPS]
            2b. Secret Scrolls                     [SSRS]
            2c. Make-Out Items                     [SMOI]
    3. Characters
            3a. Naruto Uzumaki                     [CNUZ]
            3b. Sasuke Uchiha                      [CSKU]
            3c. Sakura Haruno                      [CSKH]
            3d. Shikimaru Nara                     [CSHN]
            3e. Rock Lee                           [CRKL]
            3f. Neji Hyuga                         [CNJH]
            3g. Jiraiya                            [CJRY]
    4. Jutsu
            4a. Regular Jutsu                      [JRGJ]
            4b. Character-Specific Jutsu           [JCSJ]
            4c. Combinations                       [JCMB]
    5. Items
            5a. Equipment                          [IEQP]
            5b. General Items                      [IGNI]
    6. Basics                                      [BSCS]
    7. Miscellaneous
            7a. Codes                              [MIGC]
            7b. Mini-Game                          [MMNG]
    8. Frequently Asked Questions                  [8FAQ]
       Contact Information                         [CNIN]
    
    
    --------------------------------------------------------------------------------
    --------------------------------------------------------------------------------
                                     1. WALKTHROUGH
    --------------------------------------------------------------------------------
    --------------------------------------------------------------------------------
    
    --------------------------------------------------------------------------------
                                 a. FORMATION OF TEAM 7
    --------------------------------------------------------------------------------
    [WFT7]
    
    --------------
    TRAINING FIELD
    --------------
    Items: Food Pills x4, Chakra Pills x2, Sweet Chestnuts, Hexagonal Stick,
           Winged Nails
    
            At the start of the game, watch through the long scene. You will get two
    text options - it affects nothing, although choosing "Sakura" and "Sasuke" may
    be more amusing to you. Once the full scene is over, you shall be split into
    three seperate groups.
    
    NARUTO
    ------
            As Naruto, avoid doing battles for the first little bit, as you will
    have a ways to walk until you get to the Leaf Symbol that regenerates both HP
    and Chakra. head straight up from the beginning drop-off point and open the
    chest for FOOD PILLS. Head straight down past the stump in the meadow and then
    take the right path at the split (the left side will have rocks in the way that
    block you from going anywhere).
    
            You should end up coming to another split, this time a three-way fork.
    Go left and then down. You will come to a chest at the dead-end of the path that
    contains a HEXAGONAL STICK. Equip it if you wish (Start > Equip). Head back up,
    and then take the right path going down. Once you come to another set of paths,
    go down and right to open another chest for a CUP RAMEN. Head back left and then
    go up. Ignore the small pond you see and continue right and up. You should find
    the Leaf symbol; step over it to gain back lost Chakra and HP.
    
            For the moment, I would recommend you be at least about Level 3, just to
    avoid problems further on (however, you should not have levelling difficulties
    for basically the rest of the game after this). Once you are done, head right
    from the Leaf symbol, and you will meet Kakashi. If this is your first time
    playing the game, AND basically your first time playing RPGs (as this is cookie-
    cutter gameplay), listen to what Kakashi has to say about Attacking. Otherwise,
    just ignore it and get on with the fight.
    
    
    -=-=-=-
    KAKASHI
    =-=-=-=
    Prize(s): None
    Attacks: A Thousand Years of Death
    
    Once the talking is done, just attack Kakashi with a regular attack three times
    in a row. The fight will automatically end at this point in time, as the battle
    is rigged completely in Kakashi's favour.
    -=-=-=-=-
    END FIGHT
    =-=-=-=-=
    
            Another cutscene later, you will end up taking over Sakura's scenario.
    
    SAKURA
    ------
            Head north away from the clearing, then open the chest to your left for
    FOOD PILLS. Proceed right, then when you get the chance, head south to obtain
    some CHAKRA PILLS from another box. Loop around clockwise around the trees, then
    head all the way south to find a box with a WINGED NAIL in it. Equip it, then
    return partways up the path and go left to find the Leaf Village symbol. Build
    yourself up to Level 3 again, then go south to take on Kakashi (you will pair up
    with Sasuke for the battle). You may want to listen to him talk about Genjutsu.
    
    -=-=-=-
    KAKASHI
    =-=-=-=
    Prize(s): None
    Attacks: Evil Illusion: Death Mirage Jutsu
    
    Once again, the battle is rigged, so just attack with both of your characters
    thrice apiece. Kakashi will eventually end the pitiful fight with the Death
    Mirage Jutsu.
    -=-=-=-=-
    END FIGHT
    =-=-=-=-=
    
            After the cutscene is over, you will take over in the role of Sasuke.
    
    SASUKE
    ------
            Head straight down from your starting point, and open the box for FOOD
    PILLS. Continue on left from the item chest and down. Continue around clockwise;
    once you get to the bottom end of the small pond, be sure to open the chest for
    a SWEET CHESTNUTS before continuing south. Once you get to a split, go up to
    open the chest for some CHAKRA PILLS, then head slightly left and up. Recover
    your HP and chakra at the Leaf symbol. Once again, you can IDEALLY train up to
    about Level 3 (in Sasuke's case, this will take a while longer), but you do not
    have to, as he has strong starting stats. Either way, once you are ready, go up
    to have a face off against Kakashi. You can also learn about enemy weaknesses if
    you want at this point in time.
    
    -=-=-=-
    KAKASHI
    =-=-=-=
    Prize(s): None
    
    You can actually win this battle, so do not bother trying to throw it away. Just
    attack; Sasuke has strength enough that he can and will take out Kakashi without
    ever having to use his Jutsu. After a couple of rounds of inflicted hits,
    Kakashi should be down.
    -=-=-=-=-
    END FIGHT
    =-=-=-=-=
    
            After, more scenes. Answer "We Don't Know" to learn some more gameplay
    information. Choose to accept, and you will be thrown into another battle with
    Kakashi.
    
    -=-=-=-
    KAKASHI
    =-=-=-=
    Prize(s): None
    
    This is basically the same deal as before; Kakashi as an opponent is REALLY
    easy, usually requiring no more than two rounds of straight-out attacks from the
    ninja trio. I would not even bother with going for the use of jutsu, as it
    simply drags out the time frame that you can complete this in. On the plus side,
    you get a lot more experience from this fight than most of your earlier battles.
    -=-=-=-=-
    END FIGHT
    =-=-=-=-=
    
            After, another fairly lengthy cutscene. Once you have free control of
    Naruto again, walk left onto the next screen. Open the box within arm's length
    for a FOOD PILLS, heal up at the Leaf Village mark, and then head north into the
    overworld. Go to the Hidden Leaf Village in the centre of the map.
    
    --------------------------------------------------------------------------------
                              b. GUARDING THE SCROLL OF NE
    --------------------------------------------------------------------------------
    [WGSN]
    
    -------------------
    HIDDEN LEAF VILLAGE
    -------------------
    Items: Substitution Scroll x2, 300 Ryo, Versatile Pills, Cup Ramen, Medical Food
           Pills x2, Medical Chakra Pills, Competition Pills, Steel Pills, 400 Ryo,
           Defense Chinese Medicine Pills, Chakra Chinese Medicine Pills x2, Stamina
           Chinese Medicine Pills x2, Attack Chinese Medicine Pills, Agility Chinese
           Medicine Pills, Ninja Power Chinese Medicine Pills, Ripped Scroll 1,
           Make-Out Violence, Crab, Super Brand Food Pills, Super Brand Chakra
           Pills, Falcon Pants, Himetsuru Swift Sword, Nine-Tailed Fox Spirit
           Pants, Sannin's Chained Sickle, Curry Rice, Vinegared Seaweed, Rice Ball,
           Leaf Chain Mail, Hidden Leaf Pants, Sweet Agar with Dumpling, Chakra
           Pills, Ramen Snack, Escape Scroll
    
            Once inside the village, head straight north into the shop at the
    entrance to enter the Ichiraku Ramen Shop. You should accept to learn about
    chemistry, and after a fairly lengthy explanation, Kakashi will leave, waiting
    for you at the mission reception center, and free control will be granted back
    to you. Head outside.
    
            Back in the village, head right all the way until you go past an
    entrance into another screen. Proceed straight north to the top of the screen,
    and at the bottom of the staircase to the red-roofed house, you should find a
    chest with 100 Ryo in it. Cross south across the wooden bridge again, then go
    down the middle path. You should find a building with the sign "STORAGE" over
    it. Enter.
    
            There is basically a TON of items in here. To start, the first room has
    a SUBSTITUTION SCROLL, 300 Ryo, VERSATILE PILLS, CUP RAMEN, MEDICAL FOOD PILLS,
    MEDICAL CHAKRA PILLS, COMPETITION PILLS and STEEL PILLS. The second room has 400
    Ryo, DEFENSE CHINESE MEDICINE PILLS, CHAKRA CHINESE MEDICINE PILLS, STAMINA
    CHINESE MEDICINE PILLS, ATTACK CHINESE MEDICINE PILLS, AGILITY CHINESE MEDICINE
    PILLS, another STAMINA CHINESE MEDICINE PILLS, and a NINJA POWER CHINESE
    MEDICINE PILLS. The third room has a RIPPED SCROLL 1 (an important item), MAKE-
    OUT VIOLENCE (another important item), CHAKRA CHINESE MEDICINE PILLS, a CRAB,
    SUPER BRAND FOOD PILLS, SUPER BRAND CHAKRA PILLS, FALCON PANTS, and a HIMETSURU
    SWIFT SWORD. The last room contains a NINE-TAILED FOX SPIRIT PANTS, a SANNIN'S
    CHAINED SICKLE, and a CURRY RICE. Once you have obtained all the items the
    Storage has to offer, head outsied, then continue back into the main section of
    town.
    
            Back here, go into Naruto's house, which is north of the Armory. Inside,
    examine the table to obtain a RAMEN SNACK (no real use here). Head right into
    the next room and examine the bookcase in the upper-right corner for an ESCAPE
    SCROLL.
    
            From the Ichiraku Ramen Shop, head straight north into the next screen.
    Here, continue going north, but stop right before you get to a big bridge; head
    left into a small courtyard here to open a chest with 50 Ryo inside. Head back
    onto the main road and continue straight north and into the Ninja Academy at the
    end. Inside, go left on the main floor, and then go left through the first door
    you see in the hallway to find a classroom with a VINEGARED SEAWEED in it.
    
            Backtrack to the main room, and go up the left staircase, and take the
    first left you see. Along the hallway, go again through the first left door you
    see, and in another classroom, open the box for a RICE BALL. Go back into the
    hallway, head north up the stairs, and go left again into another room, an area
    with lots of books and scrolls. Open the two chests at the bottom of the room
    for a SUBSTITUTION SCROLL and a LEAF CHAIN MAIL, then head up to the north end
    of the room and open two more chests for a HIDDEN LEAF PANTS and 100 Ryo. Head
    back to the main room again, and go around the balcony clockwise until you come
    to another box that contains a SWEET AGAR WITH DUMPLING in it.
    
            Continue right on the balcony and into the 2nd floor right hallway. Take
    the first door you see, and open another box for a CHAKRA PILLS. Head to the
    upper-right corner of the room for a MEDICAL FOOD PILLS, then head into the
    hallway again and go back to the main room. Go down to the ground floor again,
    then take the right door to the mission reception area. Continue along the take
    the first (and only) door that you shall see to automatically go through a
    cutscene and obtain a mission. You will be redirected to the Hokage's house, so
    once everything is over, head down the hallway and exit the Ninja Academy.
    
            Once more outside, head down to the bottom of the screen, but do not go
    into the main section of town. Instead, head right from the screen bottom, and
    go up the bridge and into the large house. Here, the mission will be relayed to
    you. After a lot of text passes by, you will end up having to chase Konohamaru.
    To do this, you will need to ask around and follow a specific set of clues and
    ask certain people to activate the next part of the mission.
    
            Outside, head across the bridge and talk to the woman to be lead to the
    Ninja Academy. Inside, talk to the ninja standing in front of the door leading
    to the mission reception hallway to be directed to the Ichiraku Ramen Shop. Exit
    the Ninja Academy and head down a screen. Engage in conversation with the man
    dressed in brown and wearing a bandanda; as Konohamaru's direction appears to be
    the movie theater, head right a screen. Over here, talk to the guy standing in
    front of the fence and next to the poster.
    
            Head left back into the main area. You should notice a box following
    behind you; at this point, ignore it, as there is nothing you can do about it.
    Instead, head north a screen to cue a cutscene. Choose to go to the Training
    Field, and after the scene, head back south and exit out onto the overworld map.
    Your next destination is, of course, the Training Field.
    
    --------------
    TRAINING FIELD
    --------------
            Watch another cutscene; either option works for the first choice. After
    some more talking all around, you will be forced to engage in a fight with
    Ebisu.
    
    -=-=-
    EBISU
    =-=-=
    Prize(s): Make-Out Paradise 1
    Attacks: Lightning Style Jutsu: Level 1
    
    This is a fairly simple battle, as long as you are reasonably leveled up; just
    pound Ebisu with your Jutsus (Naruto in particular should use the Shadow Clone
    Jutsu), and he should easily quail before your might after a few rounds.
    -=-=-=-=-
    END FIGHT
    =-=-=-=-=
    
            After the battle is over, more talking, and the Scroll of Ne will be
    returned to Team 7 by Konohamaru. Once that is done, go back onto the overworld
    map again (left a screen and then north from where you are left off), and go
    back to the Hidden Leaf Village.
    
    -------------------
    HIDDEN LEAF VILLAGE
    -------------------
    Items: 1000 Ryo, Scroll of Ne, Medical Food Pills, Medical Chakra Pills, Attack
           Chinese Medical Pills
    
            Head north a screen and go into the Ninja Academy. Take the right
    doorway and go to the mission reception room. Inside, you will receive 1000 Ryo,
    the SCROLL OF NE (this time for good), one MEDICAL FOOD PILLS, and one MEDICAL
    CHAKRA PILLS. Listen to the Hokage's explanation on secret ninja scrolls, and
    wait until the cutscene ends.
    
            Once you regain control of Naruto again, head to the Hokage's house in
    the southeastern corner of the northern screen of Konohagakure. In here, head
    right and go north to where the Scroll of Ne was. Examine the middle bookcase
    and it will disappear to reveal itself as just an illusion, leaving a new
    doorway to go through. Head up two rooms, and go down into the basement. Here,
    examine the large scroll, and you will get an ATTACK CHINESE MEDICINE PILLS,
    which increases the Attack of any character that you choose.
    
            With that out of the way, exit the Hokage's house and head off to the
    Ninja Academy. Head to the mission reception room, and you will automatically
    get your next mission, which involves taking care of a tiger. Exit out, and head
    to the first screen of the Hidden Leaf Village. In here, you will want to visit
    both the Item Shop and the Armoury (the former being to the right of the Ramen
    Shop, the latter being right above)(Do not buy any weapons for Sakura, as she
    will get a good upgrade fairly quick. For the most part, I recommend Naruto,
    because in the upcoming battles, having three Shadow Clones causing a
    substantial amount of damage each really helps). Once you have fixed yourself up
    with some new equipment, exit out onto the overworld and head to the Hidden Leaf
    Forest in the southwest.
    
    --------------------------------------------------------------------------------
                                   c. TAMING A TIGER
    --------------------------------------------------------------------------------
    [WTAT]
    
    ------------------
    HIDDEN LEAF FOREST
    ------------------
    Items: Food Pills x2, Chakra Pills, Poison Manual x3, Battle Fan, Leaf Chain
           Mail, Chili Pepper, Escape Scroll, Hidden Leaf Pants, Versatile Pills,
           Make-Out Paradise DVD
    
            It should be noted that the Leaf Forest can cause you a bit of pain at
    first, as you will likely need to make around a two or three level jump to
    accomodate to the enemies here (in particular, the Nobody Ninjas, Enforcers, and
    Assassins, all of which know the Lightning Style Jutsu: Level 1, capable of
    causing double digits damage to at least two characters). Go through Naruto's
    and Sasuke's Chakra for the first few fights, and heal them up with Sakura's
    Heal Jutsu. Stay close to the entrance, and once you run out of Chakra for
    Sakura, head back to the Hidden Leaf Village and use the Konoha Leaf mark to
    recover. Anyways, once you are done levelling up to a reasonable level...
    
            Head straight north from the entrance until you run smackdab into the
    pair of trees, then head right and open the chest for a FOOD PILLS. Head
    straight up from here and open another box in a small grove for some CHAKRA
    PILLS, then continue north up into the next screen. Open the two boxes for a
    POISON MANUAL and a BATTLE FAN (the latter of which is a weapon for Sakura),
    then go back into the beginning screen. Head around the line of trees clockwise
    and go up the left side. Open the box to your left on the way for a LEAF CHAIN
    MAIL, then continue up onto the second screen again.
    
            Up here, continue along the linear path, and head east across the wooden
    bridge. When you get to the next split in the path, go to the south to reach a
    dead-end with a box holding a CHILI PEPPER. Head back to the fork; this time
    around, head north, and go right all the way at the top to get an ESCAPE SCROLL
    from the box. Head on south and east into the next area.
    
            You will be able to find a POISON MANUAL in the box straight above the
    entrance to this section. Once you have grabbed it, head down and right. You
    should see some chests laying on the top of high plateaus. At this point in
    time, you have no way to obtain them, so ignore trying to find a way to the top,
    and instead head to the northeast corner of the area and heading on to the next
    part of the forest. Also, if you are running low on HP/Chakra by this point, do
    not worry; a Leaf symbol is in the next area.
    
            Coming in, take the first east path you see, and follow it. Go up the
    first time you can to get some HIDDEN LEAF PANTS from a chest, then go back onto
    the path and continue east all the way to the southeast corner and up for a
    POISON MANUAL. Go back to the starting point in the southwest, then move north
    all the way and east. Once you get to the river, step across the stones, and
    heal up your HP and Chakra on the Leaf symbol. Head south and open a basket for
    a FOOD PILLS, and SAVE YOUR GAME. Head north from the Leaf Symbol into the next
    area.
    
            Cue some cutscenes, and then a fight.
    
    -=-=-
    TIGER
    =-=-=
    Prize(s): Scroll of Ushi
    Attacks: Roar
    
    This will pretty much be your first battle that is even somewhat difficult.
    Start off by utilizing Naruto's Shadow Clone Jutsu and then attack (this can
    cause upwards of 60 damage per turn depending on what weapon you have equipped),
    and have Sasuke spam attack after he has gone through all his Chakra with Fire
    Ball. Sakura should be using Lighting or Fire Style Jutsu for as long as she
    can, and whenever somebody is in the lower range of their HP, healing them up
    via Heal Jutsu. Just make sure that everyone stays within the mid-to-high HP
    zone, use an Immobility Manual if somebody gets hit with Roar, and keep Naruto
    w/Shadow Clones and Sasuke attacking, and the Tiger should fall pretty quickly.
    -=-=-=-=-
    END FIGHT
    =-=-=-=-=
    
            After the battle is over, head right from the house to open a box for
    some VERSATILE PILLS. Head into the shack to find a chest containg the MAKE-OUT
    PARADISE DVD. You will not be able to cross the water to grab the two remaining
    chests for awhile, so either use the Escape Scroll you obtained earlier to leave
    the forest, or walk to the entrance manually and leave. Head off to Konohagakure
    once again.
    
    --------------------------------------------------------------------------------
                                   d. GATHERING HERBS
    --------------------------------------------------------------------------------
    [WGTH]
    
    -------------------
    HIDDEN LEAF VILLAGE
    -------------------
    Items: Family Secret Ointment, 1200 Ryo, Attack Chinese Medicine Pills, Ninja
           Powder Chinese Medicine Pills, Alloy Vest
    
            As you have obtained the Scroll of Ushi from the Tiger, you can stop by
    at the Hokage's house and check the large scroll to obtain a FAMILY SECRET
    OINTMENT. Once done, head straight up to the Ninja Academy, and go back to the
    Mission Reception room. Here, you will receive 1200 Ryo, one ATTACK CHINESE
    MEDICINE PILLS, one NINJA POWER CHINESE MEDICINE PILLS and an ALLOY VEST as your
    reward for taming the tiger.
    
            Once dropped off in Naruto's house, head north back into the Ninja
    Academy, and head to the mission reception room again. This time, you will be
    asked to find and deliver medicinal herbs; choose to listen when given the
    choice, as this shall be a fairly length conversation. Once done, buy new
    equipment and items as required (you may want to buy an Escape Scroll if you
    wish to get out of each area as quickly as possible), and exit out of the
    village. Outside, head off to Kikyo Pass in the northeast.
    
    ----------
    KIKYO PASS
    ----------
    Items: Sweet Agar with Dumpling, Poison Smoke Bomb, Shuriken, Escape Scroll
    
            Once again, you will have problems of levels when entering this area; a
    reasonable level to press on in this area is Level 10, and that is with the best
    equipment on everybody possible. Reuse the strategy of training near the
    entrance and going to the village to heal up there. Also, on a side note, if a
    Thief or Bandit steals something from you, do not worry; you shall reclaim the
    item when the battle is yours. Anyways...
    
            Head straight east from the beginning of the area (below the cliff, not
    above) and open the chest at the end for a SWEET AGAR WITH DUMPLING. Backtrack
    to the start, then go up onto the top side of the cliff and east again. Head
    north into the next area. Head west here and up on top of another cliff, and go
    east slightly. When you get the chance about midway, go up and left to open a
    chest for a POISON SMOKE BOMB, then head back onto the main path and continue
    going right and north into the next area.
    
            Nearing the peak of the mountain, head clockwise around the top,
    ignoring the chest on the pillar for a few moments. Once you get down onto the
    grass from the ramp, head around the dark grass counterclockwise until you get
    back onto a cliff again. From here, do not go up just yet; instead, head left
    all the way to obtain a SHURIKEN from the previously unobtainable box, then head
    back and north, pressing onwards to the top.
    
            This next area is pretty basic, with nothing tricky; just head left,
    right, left and right up the mountain path until you finally reach the Leaf
    Village mark. Heal yourself up, SAVE YOUR GAME, and once you feel yourself to be
    ready, head up onto the top section of the path and head left and up onto the
    top of the mountain. After a scene, you will be thrust into a boss fight.
    
    -=-=-=-=-=-
    HEAD BANDIT
    =-=-=-=-=-=
    Prize(s): Scroll of Tora
    Attacks: Physical Attacks Only
    
    Do not be fooled simply because you may have fought Head Bandits as random foes
    beforehand; this Head Bandit is greatly powered up in comparison to any previous
    opponents. Probably the most notable thing is that one attack from him can take
    off over half the health of any of your characters, no matter how well-defended
    that they may be (this only applies to when he is attacking a single character.
    When striking your entire party, he tends to be a joke, usually causing >5 HP in
    damage).
    
    Go in from the start with both Sakura and Sasuke using Fire Style Jutsu: Level 2
    if they have it (which they should by this point in time, learned by both at
    Level 9). Naruto should quickly use the Multi Shadow Clone Jutsu (learned at
    level 11) to obtain five Shadow Clones. When the Head Bandit attacks, switch
    Sakura off into the healing character, going back to using Fire Style when the
    Head Bandit misses, skips a turn or does a party attack. With his five shadow
    clones, Naruto should be attacking every turn, causing potentially upwards of
    100 damage a turn, while you can alternate between Fire Style Jutsu: Level 2 or
    regular attacking for Sasuke. After about four or five turns of battling, the
    Head Bandit will fall.
    -=-=-=-=-
    END FIGHT
    =-=-=-=-=
    
            After the battle, you will get the herbs you came for automatically.
    With that done, go left to where the lone tree is and rescue an ESCAPE SCROLL
    from a chest partly obscured by the branches, then either exit the place
    manually by walking all the way, or use your newly-gotten Escape Scroll to
    instantly leave the Pass. Go back to the Leaf Village.
    
    --------------------------------------------------------------------------------
                                e. TO THE LAND OF WAVES
    --------------------------------------------------------------------------------
    [WLW1]
    
    -------------------
    HIDDEN LEAF VILLAGE
    -------------------
    Items: Cherry Blossom Storm, 1400 Ryo, Toad Brand Food Pills, Toad Brand Chakra
           Pills, Defense Chinese Medicine Pills,
    
            Make a stop at the Hokage's house; this time, the prize for netting the
    Scroll of Tora will be a CHERRY BLOSSOM STORM. Exit and head off to the Mission
    Reception room in the Ninja Academy, where you shall be rewarded with 1400 Ryo,
    one TOAD BRAND FOOD PILLS, one TOAD BRAND CHAKRA PILLS, and a DEFENSE CHINESE
    MEDICINE PILLS. After, you will be automatically relocated to Naruto's house, so
    go back to the Ninja Academy for another mission. Choose to listen to Kakashi,
    and after the scene is over, load up at the Item and Equipment shop (you will
    probably want to buy the best equipment for everyone that you can). After, talk
    to Tazuna at the gate to Konohagakure, and exit out. On the world map, travel to
    the Land of Fire Grasslands.
    
    -----------------------
    LAND OF FIRE GRASSLANDS
    -----------------------
    Items: Medical Food Pills, Fan-Like Chain Mail, Sealed Jutsu Manual, Versatile
           Pills, Fan-Like Pants
    
            Proceed south from the entrance. When you see the first path leading
    east, take it, and then immediately go north. The first branch off this path
    will have a chest with a MEDICAL FOOD PILLS, and the second dead-end will have a
    box containing a FAN-LIKE CHAIN MAIL. Go back onto the main path in the west
    side of the grasslands. Continue heading south until you finally hit a lone
    tree, and then continue right. Do not speak to the two ninja yet; instead, head
    south and grab a SEALED JUTSU MANUAL from a slightly-hidden basket in a grove of
    trees, then head north past the gate being guarded by the ninjas. Head east into
    the next area.
    
            Continue east in this area; do not bother with the path going south, as
    there is nothing rewarding on that road, and press east still. Take the lower
    path at the branch to find a chest containing one VERSATILE PILLS. Go up and
    take the northern path, and go east and then north again past the second gate
    into a third section of the grasslands.
    
            Watch a scene, then head east and heal up at the Konoha mark. Head
    straight east from here now, and once you cross the wooden bridge, you should
    end up at a second Konoha mark. Heal up if you want, train if you need to, SAVE
    YOUR GAME, and then head east some more to watch another scene and get into
    another boss battle.
    
    -=-=-=-=-=-=-=
    MEIZU AND GOZU
    =-=-=-=-=-=-=-
    Prize(s): Poison Manual (x2)
    Attacks: Poison
    
    This battle is actually pretty much scripted from the start. Kakashi-sensei will
    fall fairly quickly, At this point, both ninjas will focus solely on Naruto,
    either trying to poison him or just using physical attacks on him. As you cannot
    kill them, just wait until Naruto finally falls, at which point the battle ends.
    -=-=-=-=-
    END FIGHT
    =-=-=-=-=
    
            Afterwards, more storyline information, and so on. Grab FAN-LIKE PANTS
    in a chest hiding right behind the lone tree, then head south (Naruto is
    automatically healed) and into the next section of the Land of Fire Grasslands.
    You will enter an area with a number of cats. Ignoring the chests on the pillars
    (they are unreachable at this time), head right a bit, and then go straight down
    to a gate. You will be required to find a certain cat to pass the gate.
    
            Said cat can be found fairly easily; just head west from the gate and
    north to spot a blue cat. Examine it to pick it up, then go back and talk to the
    lady at the gate. She shall move aside, allowing you to exit. On the worldmap,
    head to the Land of Waves, and then on to the Bridge Under Construction.
    
    -------------------------
    BRIDGE UNDER CONSTRUCTION
    -------------------------
            Not much really occurs here. You shall get some background information,
    and will then be forced to automatically exit. Head on to the Land of Waves
    Swamp once back out on the worldmap.
    
    -------------------
    LAND OF WAVES SWAMP
    -------------------
    Items: Toad Brand Chakra Pills, Toad Brand Food Pills, Eight-Edged Shuriken,
           Defense Chinese Medicine Pills, Asura Pants, Chili Pepper
    
            From the entrance, go left, head through in between the trees, and then
    north. Take the upper left path to get TOAD BRAND CHAKRA PILLS from a chest in
    the northwest corner, then head east all the way (ignoring the north path for
    the present moment) and go south to get TOAD BRAND FOOD PILLS from a box. Take
    the northern path into the next section.
    
            The right side in this area is completely inaccessible and useless, so
    do not even bother going that way. Instead, head west, then north and east,
    ignoring any of the minor side paths you might spot. At the very east end of the
    swamp, open the box for an EIGHT-EDGED SHURIKEN, then head north and out into
    the next part of the swamp.
    
            Along the path going east, you should notice a split; one way goes
    south, the other continues east. Take the southern path, and you will have to
    move a long ways south, and continue going counterclockwise until you finally
    come to a dead-end with a chest containing DEFENSE CHINESE MEDICINE PILLS. Head
    back to the start of the split, and then continue on east into the next section.
    
            In here, go south and take the southern path back into the previous
    area. Open the chest for an ASURA PANTS, then head back from whence you came.
    Cross over both of the wooden bridges, and heal up at the Konoha mark. You
    cannot cross over the rocks yet, so SAVE YOUR GAME, train up a bit if needed,
    and then head north, going deeper into the Land of Waves Swamp.
    
    -=-=-=-=-=-=-=
    ZABUZA MOMOCHI
    =-=-=-=-=-=-==
    Prize(s): None
    Attacks: Water Style Jutsu: Level 2
    
    DO NOT USE ANY WATER JUSTU ATTACKS. That being emphasized as much as I possibly
    can, it should be noted that your enemy is water-aligned, so obviously Water
    attacks are useless.
    
    Zabuzi Momochi has a fairly powerful attack, so make sure that you keep Sakura's
    Chakra up high enough all the time so that she can use the Heal All Jutsu
    whenever it is required, in addition to the regular Heal Jutsu as necessary.
    Sasuke should just straight out attack without going through any Chakra, and
    Naruto should utilize the Multi Shadow Clone Jutsu first, then spam attack. It
    should be noted that right after Naruto uses the Multi Shadow Clone Jutsu, give
    him a Chakra Pill so that his Chakra is AT LEAST 50 (this will be important
    later on). Kakashi will also aid you with several Jutsu, but it is his regular
    attack that will potentially cause the most damage, usually doing at least 500
    damage (Zabuza has around 1000 HP). Just be sure to heal up whenever you fall
    low on HP after an attack, and you should be good to go and continue fighting
    round after round until Zabuza finally falls (it WILL take a long time, though).
    -=-=-=-=-
    END FIGHT
    =-=-=-=-=
    
            And, a lengthy cutscene, followed by another fight.
    
    -=-=-=-=-=-=-=-=-
    ZABUZA MOMOCHI x2
    =-=-=-=-=-=-==-=-
    Prize(s): Scroll of U
    Attacks: Deranged Slash, Sword-Slashing Jutsu
    
    Unfortunately, you will have to come into this battle with the same amount of HP
    and Chakra as you ended your previous battle with, along with losing Kakashi. If
    Naruto has 50 Chakra still, use the Multi Shadow Clone Jutsu. Otherwise, use a
    Chakra Pill to bring him back up, and then use it. If Sasuke has Lighting Style
    Jutsu: Level 2 yet, he will want to spam it, while Sakura should be kept at the
    back and using Heal All Jutsu and Heal Jutsu whenever needed. Do NOT, under ANY
    CIRCUMSTANCES, use any Water-type attacks; this is due to the same reasoning as
    in the previous battle.
    
    Then, of course, there is the issue of WHO to fight. Due to storyline issues,
    the original Zabuza is unable to lay a finger on you; hence, Zabuza's clone is
    the only thing that can damage you. You COULD ideally attack the clone to take
    it out first. However, once you do, Zabuza will simply produce another water
    clone, turning the battle into an eventual stalemate.
    
    Instead of fighting the clone, I recommend you to focus on the real Zabuza (the
    one in the center) with Sasuke and Naruto. Sakura should remain your main
    support unit, but nothing is stopping her from attacking when she does not need
    to heal (Lightning Style Jutsu: Level 1 is the best attack for the job under
    regular circumstances, as Zabuza Momochi subscribes to using Water Jutsu).
    Eventually, after taking around 500HP of damage, the fight automatically ends.
    -=-=-=-=-
    END FIGHT
    =-=-=-=-=
    
            After another long cutscene, head back south and heal up at the Leaf
    Village mark one screen down, then return to this area. Head up and east into
    the next part of the Swamp, getting closer to the exit. Continue just heading
    straight right in this area, and at the end of the path, open the visible chest
    for a CHILI PEPPER, then continue on north into the last screen. In here, head
    north and then west all the way until you finally exit the Swamp. Go to Tazuna's
    Home on the overworld.
    
    --------------------------------------------------------------------------------
                                f. IN THE LAND OF WAVES
    --------------------------------------------------------------------------------
    [WLW2]
    
    -------------
    TAZUNA'S HOME
    -------------
    Items: Make-Out Paradise Game
    
            Heal up at the Konohagakure mark, then go left onto the piers. Head
    straight north, and go slightly left at the top, and then up into the small
    forest area. Open the chest for a MAKE-OUT PARADISE GAME. Backtrack to the
    village entrance, and this time just go left. Enter the wooden house with the
    red shingles. Inside, you will go through a very long cutscene, after which you
    will be taken back to the Land of Waves Swamp.
    
    -------------------
    LAND OF WAVES SWAMP
    -------------------
    Items: Make-Out Paradise 2
    
            Kakashi-sensei will leave your group alone to go around and fight
    battles to level up as needed. Move around and do as you must (going all the way
    to the Konoha mark to recover, with the way there and back each being good
    levelling experience).
    
            After you are done, go and talk to Kakashi, and say that you are done
    training. He shall give you the MAKE-OUT PARADISE 2. At this point, you become
    capable of climbing cliffs as needed. You will then get another long scene that
    many fans of the manga/anime should recognize. After, you will be rejoined by
    Sasuke and Sakura. Navigate your way to the exit from the swamp (the north end
    leading to Tazuna's Home), and go to Tazuna's Home.
    
    -------------
    TAZUNA'S HOME
    -------------
            SAVE YOUR GAME. Once you are done that, head left from the entrance and
    enter Tazuna's house. After some text, choose to go to sleep. Naruto will
    automatically wake up by his lonesome. After another long cutscene, you will
    take on a pair of bosses automatically.
    
    -=-=-=-=-=-=
    ZORI, WARAJI
    =-=-=-=-=-=-
    Prize(s): None
    Attacks: ? (Zori)
    
    This is actually a fairly easy fight if you have been keeping your levels up
    reasonably. Instantly activate the Multi Shadow Clone Jutsu, and then attack
    Zori next turn (he has the lower Stamina and has a special attack). He should
    easily fall with that strike, and you will still have about half your HP left.
    Do the same to Waraji next turn, and he should also fall to just one attack from
    your five clones.
    -=-=-=-=-
    END FIGHT
    =-=-=-=-=
    
            After another scene, you shall take control of Sasuke and co., in the
    Swamplands.
    
    -------------------
    LAND OF WAVES SWAMP
    -------------------
            Really basic; just head up and left from where your starting point is,
    and then take the path to the entrance of the Land of Waves Swamp. Exit out and
    head over to the Bridge Under Construction on the worldmap.
    
    -------------------------
    BRIDGE UNDER CONSTRUCTION
    -------------------------
    Items: Agility Chinese Medicine Pills, Medical Food Pills, Versatile Pills,
           Asura Armor, Stamina Chinese Medicine Pills
    
            You will have random battles occuring once you get into this place, so
    watch out and make sure your Stamina does not fall too low (especially as
    Kakashi-sensei can be fairly unreliable at times). Head east underneath the
    stone bridge, then head up the wooden platforms, going higher and higher. When
    you finally get to the top, exit right to obtain an AGILITY CHINESE MEDICINE
    PILLS from a bamboo chest.
    
            Proceed to head completely west until you finally hit a dead end with
    another box on a balcony to your south containing a MEDICAL FOOD PILLS. Head
    north from this position and then east to get a VERSATILE PILLS from another
    chest. Go back onto the main path and move east a bit, north, and then east
    through the northern end of the construction equipment onto the next screen.
    
            Head east all the way from the entrance and then up to get an ASURA
    ARMOR from the chest. Head back west, and then go down onto the platforms and
    east across to get past the obstruction. Once back on the bridge, immediately
    head north for another chest with STAMINA CHINESE MEDICINE PILLS, then continue
    on east to find a Konohogakure mark. SAVE YOUR GAME, and then head off into the
    next area. A scene, and then a battle.
    
    -=-=-=-=-=-=
    ZABUZA, HAKU
    =-=-=-=-=-=-
    Prize(s): None
    Attacks: Physical only
    
    Once again, this is a rigged battle. Focus completely on Haku during the battle,
    with Sasuke either plain attacking or using Style 2 Jutsu, and Sakura just using
    Style 2 Jutsu. Do not worry either, as your Chakra and Stamina will be healed
    for the next fights ahead. Trying to fight Zabuza will accomplish nothing, as he
    has infinite stamina for this battle. After you damage Haku enough, the battle
    shall end.
    -=-=-=-=-
    END FIGHT
    =-=-=-=-=
    
            Another scene, another battle (do not worry, as your HP will
    automatically be healed).
    
    -=-=
    HAKU
    =-=-
    Prize(s): None
    Attacks: Physical only
    
    Another event battle. Just attack until Naruto falls in battle, and more scenes
    will play out. In the process, Sasuke shall gain the ability to use the
    Sharingan.
    -=-=-=-=-
    END FIGHT
    =-=-=-=-=
    
            More cutscenes, with probably (in my opinion, anyways) what is the most
    badass moment in the first half of the series occuring. Another fight starts up.
    
    -=-=
    HAKU
    =-=-
    Prize(s): None
    Attacks: A Thousand Needles of Death
    
    For this battle, no matter how much Chakra you use, it will never run out. In
    any case, the solution to the battle is fairly simple; use the Multi Shadow
    Clone Jutsu in your first move to gain five shadow clones, and then attack Haku.
    Within two full attacks, he should be dead. If you have to, use the Heal Jutsu
    on yourself (you should not need to, as even Haku's A Thousand Needles of Death
    deals no more than 15-20 damage).
    -=-=-=-=-
    END FIGHT
    =-=-=-=-=
    
            A VERY lengthy scene, and then a fight.
    
    -=-=-=-=-=-=
    GATO GANG x3
    =-=-=-=-=-=-
    Prize(s): None
    Attacks: None
    
    These guys are actually the same as all the thugs that you have duked it out
    with on the bridge so far, and your Stamina and Chakra will be at full strength
    right now, and the entire party is together. The result? Smash them and they
    will fall.
    -=-=-=-=-
    END FIGHT
    =-=-=-=-=
    
            After some more scenes, you will be back on the world map. Head to the
    Land of Fire, and then put the cursor directly over Konohagakure to bypass the
    Grasslands and go straight back home.
    
    --------------------------------------------------------------------------------
                                 g. CHUNIN EXAM PART ONE
    --------------------------------------------------------------------------------
    [WCE1]
    
    -------------------
    HIDDEN LEAF VILLAGE
    -------------------
    Items: Ripped Scroll 3, 3500 Ryo, Stamina Chinese Medicine Pills, Chakra Chinese
           Medicine Pills, Family Secret Ointment, Falcon Pants
    
            Stop off at the Third Hokage's House on your way to the Ninja Academy to
    get a RIPPED SCROLL 3 by offering up your Scroll of U from the second Zabuza
    fight. Head to the Mission Reception Room once you have made it to the Ninja
    Academy and you will get 3500 Ryo, a STAMINA CHINESE MEDICINE PILLS, a CHAKRA
    CHINESE MEDICINE PILLS, a FAMILY SECRET OINTMENT and a FALCON PANTS.
    
            Head back to the mission reception room once you wake up. You will not
    get an actual mission, but you will get a mini-task that you shall be forced to
    accomplish. Head outside from the Ninja Academy, and then go south a screen and
    east a screen to the east end of the Leaf Village. Head north all the way, going
    across the wooden bridge. Kakashi's house is the northernmost house here, so
    enter. After a scene, Sasuke departs, and Naruto and Sakura shall have to go to
    the training grounds. Exit Kakashi's house, go left a screen, and leave onto the
    world map. Go to the Training Field.
    
    --------------
    TRAINING FIELD
    --------------
            Heal up at the Konoha mark, and SAVE YOUR GAME. Head east into the
    central area of Training Field, and after more scenes (choose "Train" when
    offered the solution to increase your relationship with Sakura) you shall get
    into a battle.
    
    -=-=-=-=-=-=-=-
    KANKURO, TEMARI
    =-=-=-=-=-=-=-=
    Prize(s): Scroll of Tatsu
    Attacks: None
    
    Kankuro and Temari will probably strike before you, but do not worry too much.
    Have Naruto use the Multi Shadow Clone Jutsu, and see to it that Sakura gets in
    a potshot on Temari. Once the second round rolls about, have Naruto attack
    Kankuro - the guy's low defense should ensure that he yields fairly soon, while
    a combined assault can take out Temari right after that. If at any point during
    the battle you need to heal yourself, just have Sakura use her Heal-All Jutsu.
    -=-=-=-=-
    END FIGHT
    =-=-=-=-=
    
            Watch another long scene. After, you are taken back to the Hidden Leaf
    Village automatically.
    
    -------------------
    HIDDEN LEAF VILLAGE
    -------------------
            Head out of Naruto's house, and go extreme south and heal up at the Leaf
    Village mark. Once you are done that, go to the eastern screen of the village.
    Head straight east until you hit the end, and you should see a tent. Go past
    this tent and up to an arch and bridge, and talk to Sakura and Sasuke for more
    scenes. At this point in time, I recommend you go and upgrade your equipment,
    especially for Sakura. Once done, go to the Hokage's house, where you can drop
    off Scroll of Tatsu for a Ninja whistle. With nothing else left, head to the
    Ninja Academy, where you will have more scenes, and then another battle.
    
    -=-=-=-=
    ROCK LEE
    =-=-=-=-
    Prize(s): None
    Attacks: None
    
    Have Sasuke use his Sharingan to gain almost perfect evasion, then just attack
    Rock Lee. If you have Lions Barrage by this time (learned at Level 20) spam it
    on Rock Lee. Otherwise, just go straight-out attacking, and after a few attacks,
    he should fall without too much difficulty.
    -=-=-=-=-
    END FIGHT
    =-=-=-=-=
    
            After the battle, watch yet more scenes, then go up the stairs to your
    right and into the right hallway. Here, continue straight up and proceed along
    the staircase at the end onto the third floor. Another scene occurs here with
    Kakashi. State "I'm Ready" to head inside, but be careful; this starts another
    very, VERY long cutscene. Afterwards, you have to be able to consecutively do
    ten trials that involve the use of the touch screen (a stylus IS recommended
    here). Directions for each of them consecutively is below.
    
    
    1 - Just rub your stylus back left and right like you usually do until you hit
        the end of the bar
    
    2 - The chakra bar will roll back, declining with every passing moment. You have
        to rub the screen quickly enough to keep it up, but when time comes out, the
        bar HAS to be within the white box
    
    3 - A bit more simple; simply put your stylus on the screen somewhere and rotate
        it around the screen clockwise as quick as you can until the bar fills up
    
    4 - Jam on the bottons as quickly as you possibly can to fill up the bar
    
    5 - Press the following buttons in order; Up, Up, B, B, A, A (if you mispress
        a letter, do not worry; the game will simply just not accept your input and
        you can press the correct letter and continue on)
    
    6 - Jam on the bottons as quickly as you possibly can to fill up the bar
    
    7 - Press the following buttons in order; B, B, B, A, B, R, B
    
    8 - The chakra bar will roll back, declining with every passing moment. You have
        to rub the screen quickly enough to keep it up, but when time comes out, the
        bar HAS to be within the white box
    
    9 - This is a repeat of exercise three in that you have to rotate the stylus
        quickly to fill up the chakra bar; this time, however, you must rotate the
        stylus counterclockwise
    
    10 - Just rub your stylus back left and right like you usually do until you hit
         the end of the bar. It is fairly easy, too, allowing you to finish this off
         without much trouble
    
            After, another scene. To continue the storyline, leave Konohagakure, and
    go to a newly-opened area: The Forest of Death.
    
    --------------------------------------------------------------------------------
                                   h. FOREST OF DEATH
    --------------------------------------------------------------------------------
    [WFOD]
    
    ---------------
    FOREST OF DEATH
    ---------------
    Items: Chakra Chinese Medicine Pills, Super Brand Food Pills x3, Super Heaven
           Armor, Marshmallow, Toad Brand Food Pills, Falcon Claw, Dragon
           Shuriken, Super Brand Versatile Pills x2, Muramasa, Stamina Chinese
           Medicine Pills, Super Brand Chakra Pills, Hard-Boiled Egg, Ripped Scroll
           4
    
            For back-up help in addition to the directions in this walkthrough,
    geekdragon offers an excellent Forest of Death map here;
    
    http://db.gamefaqs.com/portable/gbadvance/file/naruto_rpg_forest_of_death.png
    
            A very long scene. I MUST WARN YOU: The Forest of Death is HARD. MAKE
    SURE that you have all the equipment and items you think you will need (in
    particular, make sure that Sasuke has a Ball and Chain equipped, as it will be
    very useful in taking out multiple enemies). If you need to, however, you can
    still exit out the gate while still in the exam.
    
            In any case, at the start of the Forest of Death (which is a fairly big
    maze), head up and then go left and clockwise until you reach a chest with a
    CHAKRA CHINESE MEDICINE PILLS. Go back to the split, and embark straight right,
    ignoring the up path; however, you should see a large part of the tree trunk to
    your south that you can walk over into the middle. Grab the SUPER BRAND FOOD
    PILLS from a chest and then walk back along the branch onto the main path. Head
    right, and keep pressing right at the split. Take the branch north and left into
    the next section of this area.
    
            Head left and take the left branch, then move left once you get onto
    grass again and go around clockwise. Open the chest at the end for a SUPER
    HEAVEN ARMOR, Go back one branch, then head all the way right, up a bit, and
    then right onto the branch. Get off on the lower right end of the four-way here
    to grab a MARSHMALLOW, then go off onto the upper right path. Go south at the
    split. When you come to another crossroads, go east and around in a
    counterclockwise loop to open a chest for a TOAD BRAND FOOD PILLS. Go back to
    the crossroads and go west this time around, and keep on the main path until you
    get to a dead-end with a bamboo chest containing a FALCON CLAW.
    
            Head south from this chest and take the branch down to the extreme
    bottom. Proceed right and north for a basket containing a DRAGON SHURIKEN, then
    go down and left for another chest with a SUPER BRAND VERSATILE PILLS. Head onto
    the branch again, and take the right path. Go right onto the next branch, and
    then go right and down to the south. Move on south and left to find a
    Konohagakure mark that you will probably love after the Forest so far. Head left
    until you hit a dead end for a box containing a very good MURAMASA, then go back
    to the Leaf Village mark.
    
            SAVE YOUR GAME, and then go south for a fight.
    
    -=-=-=-=-=
    OROCHIMARU
    =-=-=-=-=-
    Prize(s): None
    Attacks: Intention to Kill
    
    This is another scripted battle, so do not worry too much. The actual fight
    should end fairly quickly.
    -=-=-=-=-
    END FIGHT
    =-=-=-=-=
    
            More scenes.
    
    -=-=-=-=-=
    OROCHIMARU
    =-=-=-=-=-
    Prize(s): Scroll of Mi
    Attacks: Sealing Jutsu, Lighting Style Justu: Level 2
    
    At the start of the battle, Orochimaru will use the Sealing Jutsu on Naruto,
    which effectively means that Naruto's HP cannot go above half his maximum total
    for the battle.
    
    Let me make this clear right now: this battle is HARD (or at least, hard in
    comparison to the other fights you have had up to this point). Orochimaru might
    not have any special attacks besides his Sealing Jutsu and his rarely-used
    Lightning Style Jutsu, but his sheer physical strength (often being able to
    double-hit) belies a need for preparation. You should be prepared for everyone
    to be minimal Level 22 along the board (and Naruto should have at least 100
    Chakra). If Sakura or Sasuke are using multi-enemy weapons and you have stronger
    single-foe weapons, equip them instead.
    
    When you start the battle off, have Sakura use Inner Sakura: Release, Naruto
    start up a Multi Shadow Clone Jutsu, and Sasuke attack using Lions Barrage. Keep
    Naruto and Sasuke pounding away at Orochimaru, while Sakura should heal any
    decent amount of damage and be using a Style 2 Jutsu the rest of the time. This
    is pretty much all there is to it; the fight WILL be long (it is likely that you
    will need to use the Multi Shadow Clone Jutsu again once the clones run out of
    time), but as long as you keep pressing hard against Orochimaru and keep your
    Stamina up, he WILL fall.
    -=-=-=-=-
    END FIGHT
    =-=-=-=-=
    
            After some more scenes, you will be in control of Sakura, alone. Save
    your game, then go south for a couple of scenes, after which you will have
    another battle.
    
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    KIN TSUCHI, ABUMI ZAKU, DOSU KINUTE
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Prize(s): None
    Attacks: One Thousand Bells (Kin), Sonic Fang (Dosu), Slicing Sound Wave (Zaku)
    
    You CANNOT defeat Dosu during this battle, but you CAN defeat Kin and Zaku.
    Focus on both of them using Rock Lee's Leaf Hurricane, then switch to regular
    attacks when he runs out of Chakra. After the first round, Sakura should
    constantly be using Heal-All Jutsu to keep both of your party members' HP up to
    snuff. After awhile, Lee will automatically use a special technique to take out
    Dosu.
    -=-=-=-=-
    END FIGHT
    =-=-=-=-=
    
            More scenes.
    
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    KIN TSUCHI, ABUMI ZAKU, DOSU KINUTE
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Prize(s): None
    Attacks: One Thousand Bells (Kin), Sonic Fang (Dosu), Slicing Sound Wave (Zaku)
    
    This time, you have only Sakura that you can use. Start by using a Substitution
    Scroll to keep the three Sound nina from even landing hits on you. They will
    tend to group together next to each other, so if they do, just use Fire Style
    Jutsu: Level 2 on them. Otherwise, use Wind Style Jutsu: Level 2. After a few
    turns, Zaku and Kin will fall. Finish Dosu off with Inner Sakura: Release.
    -=-=-=-=-
    END FIGHT
    =-=-=-=-=
    
            Yet more story.
    
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    KIN TSUCHI, ABUMI ZAKU, DOSU KINUTE
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Prize(s): None
    Attacks: One Thousand Bells (Kin), Sonic Fang (Dosu), Slicing Sound Wave (Zaku),
             Petrify (Zaku)
    
    This is obviously getting a bit annoying right now. However, the basics are the
    same as last battle; the trio of Sound Ninja shall group together when attacking
    you, so that you can use + formation Jutsu. Just have Sakura use her strongest
    level Jutsu, while Shikimaru uses Wind Style Jutsu: Level 2. Use Heal-All Jutsu
    as necessary, and be careful not to get caught with low HP by Zaku's Petrify
    attack, which can take you out for around three rounds.
    -=-=-=-=-
    END FIGHT
    =-=-=-=-=
    
            Afterwards, some more scenes, and yes, ANOTHER FIGHT.
    
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    KIN TSUCHI, ABUMI ZAKU, DOSU KINUTE
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Prize(s): None
    Attacks: One Thousand Bells (Kin), Sonic Fang (Dosu), Slicing Sound Wave (Zaku),
             Petrify (Zaku)
    
    Thankfully, you will not have to go through any of this ridiculous charades any
    longer, as this is the last fight. In any case, Sasuke should still have the
    Ball and Chain equipped all the way back from the fight with Orochimaru, so just
    straight-out start attacking with him (but be careful of Zaku's Petrify). As
    Sakura's Chakra and Stamina will not have been refilled from the last battle,
    make sure to keep an eye on her HP; all other times, use Level 2 Jutsu on the
    Sound Ninjas to make their inevitable demise come by quicker.
    -=-=-=-=-
    END FIGHT
    =-=-=-=-=
    
            Some more cutscenes still. Head up to the Hidden Leaf Village mark to
    heal up, and save your game having finally finished all that. Watch your
    movements from now on, however, as the enemies WILL get tougher. Much tougher.
    Also, due to storyline reasons, Sasuke cannot use ANY Jutsu outside of his Demon
    Wind Shuriken or Lions Barrage.
    
            In any case, go south from the Konohagakure symbol and then east into a
    maze. Continue on east behind the tree, and then continue east still until you
    hit a dead-end with a chest containing a STAMINA CHINESE MEDICINE PILLS. Go back
    west until you hit the last split (right after the behind-the-tree maneuver you
    had to make). This time around, head north along the linear path.
    
            When you get to the next split, go north, west and south in a
    counterclockwise fashion to get a SUPER BRAND FOOD PILLS from a bamboo chest,
    then go back to the intersection and take the east path. Head up straight north
    as there are boulders blocking your way right. Watch a scene up here, then head
    east and break the rock. Go down the path and open the box for a HARD-BOILED
    EGG, then go back to the lake and head south down into the previous screen.
    
            Break open the rock to your right, and go down and take the right branch
    at the beginning. Just follow the branches along south. At the bottom of the
    screen, heal up, SAVE YOUR GAME, and then head into the next area for some
    scenes and a boss fight.
    
    -=-=-=-=-=-=-=-=-=-
    OBORO, MUBI, KAGARI
    =-=-=-=-=-=-=-=-=-=
    Prize(s): None
    Attacks: Earth Swimming Jutsu (Kagari, Mubi), Fog Clone Jutsu (Mubi)
    
    Although this trio of Earth Ninja are not that hard to fight, it should be noted
    that they have an annoying quality; their Earth Swimming Jutsu allows one of
    them to temporarily leave the battlefield for a few turns. While this DOES
    increase your chance of survival, it makes the battle take longer if you are
    godmoding with Sasuke and a multi-enemy weapon such as the Ball and Chain.
    
    In any case, stick to the usual strategy of things that you use in other
    battles; have Naruto go with Multi Shadow Clone Jutsu right off the bat, Sakura
    use Inner Sakura: Release, and Sasuke attack. Follow up with Naruto and Sasuke
    just attacking, while Sakura should switch up between Wind Style Jutsu: Level 2
    (or Fire Style Jutsu: Level 2 when the Earth trio are next to each other) and
    healing your own characters.
    
    In particular, focus on Mubi first when you fight. This is because if the other
    two fall first, Mubi can use the Fog Clone Jutsu to bring a clone of them onto
    the battlefield, making it somewhat more difficult. Of course, once all three of
    the main ninja are dead, then the clones automatically dissipate, making the
    battle yours.
    -=-=-=-=-
    END FIGHT
    =-=-=-=-=
    
            After, head straight south to the southernmost tree. Get on the branches
    at the base of the tree to open a chest with a SUPER BRAND VERSATILE PILLS in
    it. Go back onto the grass, and head east for another box that contains a RIPPED
    SCROLL 4. Proceed north from here, then west all the way. Break open the rocks
    and heal up at the Konoha mark. Open the two chests for a SUPER BRAND CHAKRA
    PILLS and then a SUPER BRAND FOOD PILLS, then go east again and north. Once on
    the world map, you can head back to the Hidden leaf Village if you want to
    resupply; otherwise, go slightly to the left of the Forest of Death to enter the
    Forest of Death Tower.
    
    --------------------------------------------------------------------------------
                                 i. CHUNIN EXAM PART TWO
    --------------------------------------------------------------------------------
    [WCE2]
    
    ---------------------
    FOREST OF DEATH TOWER
    ---------------------
            Head up into the tower for a long cutscene. Choose to open the scrolls,
    and then choose "Yes, we're good to go!", and more cutscenes will cue. Choose to
    start the battle if you have already equipped your party sufficiently
    beforehand.
    
    
    -=-=-=-=-=-
    YOROI AKADO
    =-=-=-=-=-=
    Prize(s): None
    Attacks: Chakra Steal
    
    This is actually a fairly easy fight if you have leveled Sasuke up to about
    Level 27 or so (which, having coming out of the Forest of Death, you should
    have). Start off with two Lions Barrage (it being one of the few attacks you can
    use), then switch to straight vanilla attacking. Yoroi will likely waste some of
    his turns trying to steal your Chakra, and the other times, his attack power is
    pitiful enough to not mean much to you. If, for whatever reason, you do get into
    danger, just remember to use your items. In any case, you should be able to put
    the battle away relatively easily.
    -=-=-=-=-
    END FIGHT
    =-=-=-=-=
    
            Some more scenes. Choose to get on with the next round and Sakura will
    have her fight.
    
    -=-=-=-=-=-=
    INO YAMANAKA
    =-=-=-=-=-=-
    Prize(s): None
    Attacks: Fire Style Justu: Level 1
    
    Ino actually has a VERY low Stamina stat, and for somebody such as Sakura who
    has low attack power, this comes in handy. Make sure that you have the Dragon
    Shuriken from the Forest of Death equipped beforehand, and you should be partway
    on the road to success. Start off with the Substitution Jutsu, and then use
    Inner Sakura: Release to increase your own stats. From here on, just straight
    attack (Ino should not cause too much damage, even with her Fire Style Jutsu),
    healing as necessary, and Ino should fall fairly quickly.
    -=-=-=-=-
    END FIGHT
    =-=-=-=-=
    
            More scenes. If you have to prepare for your Naruto fight, do so.
    Otherwise, choose to let Gekko announce the third round.
    
    -=-=-=-=-=-=-=-=-=-=-
    KIBA INUZUKA, AKAMARU
    =-=-=-=-=-=-=-=-=-=-=
    Prize(s): Scroll of Uma
    Attacks: Man Beast Clone (Akamaru), All-Four Jutsu (Kiba)
    
    What will likely happen in the first turn is that Akamaru will basically turn
    into a clone of Kiba, and Kiba will use the All-Four Jutsu to increase his
    agility. Quickly activate your Multi-Shadow Clone Jutsu, and then strike Akamaru
    (who will probably only require a maximum of three hits to kill). Once he is
    done, focus on Kiba, but be wary of your Stamina - Kiba can sometimes attack you
    twice in a row, so if you are running low on HP, USE YOUR HEAL JUTSU. Otherwise,
    Kiba should not be very difficult to kill either.
    -=-=-=-=-
    END FIGHT
    =-=-=-=-=
    
            Afterwards, many more scenes. Once Naruto gets free control, head south
    onto the world map, and head back to the Hidden Leaf Village, finally ending
    this loathsome Forest of Death/Second Exam arc.
    
    --------------------------------------------------------------------------------
                                      j. TRAINING
    --------------------------------------------------------------------------------
    [WTRN]
    
    -------------------
    HIDDEN LEAF VILLAGE
    -------------------
    Items: Make-Out Paradise 3, Sannin's Ninja Sword
    
            Pick up some Escape Scrolls and Magic Cloaks at the Item Shop, as you
    shall want them fairly soon. Head off to the Hokage's house. The Scroll of Mi
    will give you the MAKE-OUT PARADISE 3, whereas the Scroll of Uma shall allow you
    to obtain the SANNIN'S NINJA SWORD (this latter, in which case you could not
    tell, is a VERY devastating weapon - equip onto Naruto posthaste). Exit the
    Hokage's house, then go all the way to the lower left corner of this screen to
    find the hospital. Enter, and watch a scene.
    
            Talk to Ebisu to select two other party members in addition to Naruto
    (you now have access to Shikimaru Nara, Neji Hyuga, and Rock Lee. Obviously, you
    cannot use Sasuke right now). State "I'm Positive" to advance the story along
    and train with Ebisu. After, leave the village and go to the Riverbed of
    Training to the west of Kikyo Pass.
    
    --------------------
    RIVERBED OF TRAINING
    --------------------
    Items: Super Heaven Pants
    
            Watch a long scene. After the scene, talk to Jiraiya again to confirm
    your choices for your fellow party members (make sure you have Shikamaru in
    here), then head back into the Riverbed of Training once on the world map. As
    you now have the ability to walk over water, head left across the rocks to the
    opposite side of the river. In the trees next to where Jiraiya is standing, open
    the box for a SUPER HEAVEN PANTS. Exit out, and then head back onto the world
    map.
    
            As you have the ability to climb cliffs and break rocks now, this
    section will also be made into a "catch up on everything you missed out on
    before" section. Your first stop should be at the Training Field.
    
    --------------
    TRAINING FIELD
    --------------
    Items: Chakra Chinese Medicine Pills
    
            Head right from the area with the three poles to go back into the
    training grounds that you originally used during your test with Kakashi. Break
    open a rock, then head right, down slightly, then left to some more rocks. Break
    open another rock, then continue on left into the next area. Break open rocks on
    the other side, then head straight down somewhat to about the middle of the
    screen.
    
            Move left to the Konoha mark, then go south, left again before the big
    tree, and open the chest for a CHAKRA CHINESE MEDICINE PILLS. This is the only
    item you could not retrieve previously due to a battle with Kakashi occuring
    right after the Konohagakure mark, so once you have grabbed it, leave the foerst
    either via an Escape Scroll or by manually walking back. Your next destination
    once on the world map is the Hidden Leaf Forest.
    
    ------------------
    HIDDEN LEAF FOREST
    ------------------
    Items: Dragon Chain Mail, Sweet Chestnuts, Cup Ramen, Hooked Claw Manifer,
           Ripped Page 1, Natto
    
            Head north a screen going up on the left side, and cross the wooden
    bridge in the next area. Take the top path going right, and go south at the next
    split into the next area. In here, go right, and then head around to the south-
    side of the wide open area. Scale up the face of the cliff, and open the two
    boxes at the top for a DRAGON CHAIN MAIL and a SWEET CHESTNUTS. Head back down
    onto the ground floor, then go north and up another cliff for a bamboo chest
    containing a CUP RAMEN. Continue right and north into the next section of the
    forest.
    
            In this maze area, move far east, and then north to go up a cliff. At
    the top is a chest with a HOOKED CLAW MANIFER. Go back down and back to the
    southwest corner of the area, then go north and east across the water. Continue
    east past the Konoha mark and north into the next area, which is where you
    originally fought the tiger. Go west across the river to open the two remaining
    chests in this area for a RIPPED PAGE 1 and a NATTO. At this point, either leave
    the place manually or use a Hidden Scroll to exit. Head to the Land of Fire
    Grasslands next.
    
    -----------------------
    LAND OF FIRE GRASSLANDS
    -----------------------
    Items: Falcon Claw, Make-Out Paradise Strap, 150 Ryo, Ripped Page 2, Natto,
           Ripped Scroll 2, Hooked Claw, Chakra Chinese Medicine Pills
    
            Go south slightly from the entrance, and then head east. Scale down the
    cliff that you will run into and open the first chest for a FALCON CLAW. Proceed
    down again for an effective shortcut, then go right into the next section. In
    here, head down, and then go right slightly until you come to another cliff.
    Scale down and break the rocks here to open the basket for a MAKE-OUT PARADISE
    STRAP. Make your way up top again, and go right. Take the top path when you come
    to a split, then press east some more and north past another gate and into the
    next screen.
    
            Move straight east an entire screen from here. On the next screen, once
    you make it past the two wooden bridges next to each other, head straight down
    and go across the rocks in the water. Disembark at the southern end and open the
    two chests for 150 Ryo and the RIPPED PAGE 2. Move back onto the mainland from
    the water rocks, and then head north to a cliff. On top, open the two chests for
    a NATTO and the RIPPED SCROLL 2.
    
            Get back onto the ground, then go esat and south until you hit the area
    with the cats. Go east and south from the entrance, and scale up the two cliffs
    for a HOOKED CLAW and CHAKRA CHINESE MEDICINE PILLS. With all the items in the
    grasslands claimed, exit via the gate. On the world map again, head to the Land
    of Waves, and enter the Land of Waves Swamp.
    
    -------------------
    LAND OF WAVES SWAMP
    -------------------
    Items: Attack Chinese Medicine Pills, Scroll of Hitsuji, Ripped Page 3,
           Agility Chinese Medicine Pills, 1500 Ryo
    
            Head up the left end and go around counterclockwise to the top, and head
    north. In the next screen, head right and go across the stepping stones. Open
    the two bamboo chests here for an ATTACK CHINESE MEDICINE PILLS and a SCROLL OF
    HITSUJI. Move south across the rocks, then proceed west to the opposite end,
    north, and then east until you hit the next area.
    
            Just make a beeline right in this area until you finally get to the next
    screen. Continue on across the bridges, then go across the water at the Hidden
    Leaf Village mark to open the chest for a RIPPED PAGE 3. Head north onto the
    next screen, then head north and right a bit to find some more stepping stones.
    Cross them to open a bamboo chest with an AGILITY CHINESE MEDICINE PILLS, then
    head right a screen, and then right and up a screen.
    
            In here, go north, and then left. Continue south and left a bit, and
    stay close to the shoreline. Once you find some more rocks to cross over, do so
    to get to a small islet with 1500 Ryo in a box. You have claimed everything
    here, so take the exit just north and left of you, and go back to the Land of
    Fire. Now for the least fun part; go back to the Forest of Death.
    
    ---------------
    FOREST OF DEATH
    ---------------
    Items: Cursed Mark Pants, Cursed Mark Vest, Ripped Page 4
    
            Welcome back to hell. In any case, enter the gate to go inside the
    actual forest. Inside, go north and head right at the split all the way to the
    end. Go north up onto the first branch, then go north and off onto the upper
    right branch. Head right and south, then left. Take the first branch and head to
    the lower right end, eventually getting off at the southern extreme of the
    screen. Continue south, left to the Leaf Village symbol, and then south again
    into the next area.
    
            Head south here, and then go east into the maze. Go behind the one tree,
    and then head straight north into the next area. Head east at the crossroads,
    then continue on north into the lake area where you first met Kabuto. Head
    across the rocks in the water to the opposite side of the river, and break down
    the boulders at the end. Open the right chest for the RIPPED PAGE 4. The other
    two chests contain the CURSED MARK PANTS and CURSED MARK VEST. As the name
    suggests, they will curse you while equipped, which is the tradeoff for their
    fairly good defensive/agility stats.
    
            After, go straight down to the previous screen, and then right and down.
    Go south along all the branches, and then emerge onto the next screen. Here, go
    down and then east a bit and then out north to exit the Forest of Death. With
    all four Ripped Pages, return to the Riverbed of Training.
    
    --------------------
    RIVERBED OF TRAINING
    --------------------
    Items: Make-Out License
    
            Head left across the stepping stones, and go talk to Jiraiya. You will
    receive the MAKE-OUT LICENSE. Your two party members will also leave. After a
    very, VERY long scene, you will then have the ability to summon toads, and also
    automatically be taken back to the Hidden Leaf Village.
    
    -------------------
    HIDDEN LEAF VILLAGE
    -------------------
    Items: Coupon
    
            Watch another scene, and choose to go see Lee. Head outside of your
    room, then go up to the second floor. Enter the room with the door completely
    open to watch another scene. The first choice increases Sakura's compatibility
    and decreases Shikimaru's chemistry with you, while the second choice is
    neutral. After (making sure that Shikimaru is at least Level 30 - if not, a good
    training place for the three of you is at the least Konohagakure symbol in the
    Forest of Death. If you have the Ninja Whistle yet from the scrolls in the
    Hokage's House, just mass spam it and flee every time you have a battle with
    anything other than Chain Centipedes. When you get the Chain Centipedes, stay
    and fight - they are pretty easy and each net a good 1800 EXP) say that you are
    ready to Might Guy to set off the final round of the Chunin exams. After, exit
    and head off the the Hokage's House. If you claimed the Scroll of Hitsuji from
    the one chest in the Land of Waves Swamp, you shall get a Coupon, which gives
    you 10% off everything in the Leaf Village. Once done with that, head to the
    Training Field.
    
    --------------------------------------------------------------------------------
                                k. CHUNIN EXAM PART THREE
    --------------------------------------------------------------------------------
    [WCE3]
    
    --------------
    TRAINING FIELD
    --------------
            Head right into the main area, and watch a long cutscene. Afterwards,
    leave the training area and go to the Main Arena, which is south of the Hidden
    Leaf Village. BE WARNED though; once you enter, you will automatically be
    fighting.
    
    ----------
    MAIN ARENA
    ----------
            Lots of scenes, and then a battle.
    
    -=-=-=-=-=
    NEJI HYUGA
    =-=-=-=-=-
    Prize(s): None
    Attacks: Byakugan, 8 Trigrams Palm Rotation, Chakra Points
    
    If you have been doing some levelling, Naruto should ideally be somewhere around
    Level 40ish, which is perfect for this battle. Start off with the Substitution
    Jutsu, then activate the Multi Shadow Clone Jutsu. Just pound away at Neji, and
    after about four (five tops) rounds of hitting him (use your Heal Jutsu if you
    have to; if you have reached Level 41, you will have Level 2), he should have
    taken a sufficient amount of damage to end the battle.
    
    However, this is ONLY if he does not decide to be cheap and use Byakugan, which
    enables him to then use 8 Trigrams Palm Rotation to reflect your attack back at
    you or Chakra Points to seal off your Jutsu. If he does the former, go back to
    using Jutsu. If the latter, continue attacking him. If he uses both before you
    can finish him off, you will have to wait until one of the status effects wears
    off and use items to heal up your Stamina in the meantime. Remember of course
    that you can continue to hit him after he uses Byakugan, and not have to worry
    until he uses one of the latter two attacks.
    -=-=-=-=-
    END FIGHT
    =-=-=-=-=
    
            Make sure that Shikimaru is levelled up sufficiently (about level 30
    should be good) and has a good weapon before going into the next battle.
    
    -=-=-=
    TEMARI
    =-=-=-
    Prize(s): None
    Attacks: Wind Scythe Jutsu
    
    Go defensive straight off the bat with a Clone Jutsu to raise your stats and
    then a Shadow Possession Jutsu to immobilize Temari and keep her from attacking
    you for a few turns (if Shadow Possession keeps missing, back off from using
    it). With that out of the way, it should be noted that Temari can do around 30
    to 40 points of damage a turn to you (although when she does the whirlwind
    animation physical attack, it can be single digits); do NOT take her lightly, as
    if she criticals you while you are around 40-70 Stamina left, you can easily
    die. Instead, when you get below 80, heal up with a Level 2 Heal Jutsu. The rest
    of the time, just straight out attack until Temari falls.
    -=-=-=-=-
    END FIGHT
    =-=-=-=-=
    
            Go straight to "Not Rest", and then when you get the next choice, say
    "Yes". I MUST emphasise this; Sasuke will be left at the level that he was at
    when you finished the Forest of Death. If you DO NOT train him now, then you
    WILL get massacred in the upcoming battle. Once again, my favorite battle
    training ground for this is at the end of the Forest of Death, next to the last
    Konohagakure mark. Once again, spam the Ninja Whistle and flee at any battle
    without a Chain Centipede in it (the Chain Centipedes themselves are easy to
    kill and give off a massive 1800 EXP each).
    
            Also, for this fight only, deequip the Sannin's Ninja Sword off of
    Naruto and give it to Sasuke. Once you are ready, SAVE YOUR GAME, and then say
    no to enter battle.
    
    -=-=-
    GAARA
    =-=-=
    Prize(s): Scroll of Saru
    Attacks: Wind Style Jutsu: Level 1, Sand Shield
    
    In order to first use the Chidori - One Thousand Birds, you first have to use
    the Sharingan Insight. Use the Insight, but do not bother with the Chidori. In
    the grand scheme of things, it is relatively worthless, sucking up a massive
    amount of Chakra to do minimal damage. Instead, use Clone Jutsu along with the
    Sharingan Insight, and then move forward into the center of the battlefield.
    From this vantage point, consistently hit Gaara, and you should be doing around
    200 damage a turn. Heal up with Heal Jutsu Level 2 as required, and Gaara should
    be defeated after a while (albeit a longer time than most battles will take).
    -=-=-=-=-
    END FIGHT
    =-=-=-=-=
    
            Afterwards, another cutscene. Choose any party of two (the remaining two
    will form another party with Sakura) to go with Sasuke. I personally prefer
    using Shikamaru and Rock Lee, leaving Sakura's party with Naruto and Neji, but
    the choice is up to you. Head off to the Leaf Village to equip up at least on
    good weapons (and a Dragon Chain Mail for Sasuke, if you do not have it yet),
    along with Magic Cloaks if you think you may need them, then go onto the
    worldmap again. In the southwest side of the map, there will be a new and final
    locale; Gaara Pursuit. Go there.
    
    --------------------------------------------------------------------------------
                                 l. THE FINAL SHOWDOWN
    --------------------------------------------------------------------------------
    [WTFS]
    
    -------------
    GAARA PURSUIT
    -------------
    Items: Family Secret Ointment, Departed Soul of Futsu, Summon Toad Scroll,
           Dragon Shuriken, Sannin's Shuriken, Super Brand Food Pills, Dragon Chain
           Mail, Super Brand Chakra Pills
    
            It should be noted that Escape Scrolls and Escape Jutsu do NOT work in
    the Gaara Pursuit area. You should also train in the Forest of Death end area,
    as the enemies here tend to give off crappy amounts of experience (especially if
    you are using lower-levelled characters currently). Also, if you need an extra
    reference for getting around, use this image here created by geekdragon to help
    you get through;
    
    http://db.gamefaqs.com/portable/gbadvance/file/naruto_rpg_gaara_pursuit.png
    
            That being said, once you are ready to go, head left slightly, and then
    go down and enter the trunk of the nearby tree, In the above-ground maze, go
    left, down, and then right. You will come out right next to a treasure chest
    with a FAMILY SECRET OINTMENT in it. Go back onto the treetops, and then head
    directly south from your position to obtain a DEPARTED SOUL OF FUTSU from a
    bamboo chest. Go north back to the tree, and then head west to an opposite tree.
    Do not go down just yet; instead, head south and then west for a SUMMON TOAD
    SCROLL. Go back to the tree and head down to the ground.
    
            Back on the earth, go right and up for a chest with a DRAGON SHURIKEN
    inside. Continue on south, then go left at the split and south again for a
    SANNIN'S SHURIKEN. Go back to the crossroads and take the east path this time.
    Go south past the treetrunk for a box containing a SUPER BRAND FOOD PILLS, then
    enter the tree to go back up. At the top, just head left, south and left to come
    out another tree. SAVE YOUR GAME! Heal up at the Hidden Leaf Village mark, then
    go south. Some scenes and a boss battle.
    
    -=-=-=-=-=
    OROCHIMARU
    =-=-=-=-=-
    Prize(s): Scroll of Tori
    Attacks: Confusion Attack, Petrify Attack, Poison Attack, Heal Jutsu: Level 3
    
    Orochimaru is not a one-dimensional boss like most others before; he WILL use
    his status-causing attacks, and he will use them often. If somebody is petrified
    or Poisoned, heal them quickly (there are no items to stop confusion), or else
    all three of your characters may end up having a status effect at the same time;
    a very painful situation. You may also want to use a V-Formation (in which the
    characters are lined up within a row of each other like a <) to protect against
    the status effects.
    
    In the actual battle, start off by having Sasuke use Clone Jutsu and Sharingan
    Insight. Shikimaru should use Clone Jutsu, Rock Lee should use Youthful Blow,
    Naruto should use Multi Shadow Clone Jutsu, Neji should use Byakuran. With this,
    have everyone move to the front lines except for any dedicated healer you may be
    going with, start pounding away at Orochimaru using either attacks or strong
    Jutsu, and just make sure you heal up. Eventually, Orochimaru, like pretty much
    every other boss in the battle, will keel over from the intense amount of damage
    being dealt to you.
    -=-=-=-=-
    END FIGHT
    =-=-=-=-=
    
            After, another scene. Proceed north a screen to heal up at the Leaf
    Village mark, then go south again. Back in this area, head left and south, then
    left and south again. Go right and up behind the right to grab a chest for a
    DRAGON CHAIN MAIL, then go back down left and south to find a chest with SUPER
    BRAND CHAKRA PILLS in it. Move north again, then go right and south into the
    next screen. A cutscene, and then you go back to Sakura, who will get the other
    two party members you did not initially take. Instead of going to the Gaara
    Pursuit area, instead head back to the Hidden Leaf Village.
    
    -------------------
    HIDDEN LEAF VILLAGE
    -------------------
    Items: Summon Toad Scroll, Sannin's Fan
    
            Once again, get the best equipment that you can at the Armoury here
    (hold off from buying a new weapon for Sakura - you will see why shortly). Once
    done, go off to the Hokage's House, and use the Scroll of Saru to net yourself a
    SUMMON TOAD SCROLL, and the Scroll of Tori to obtain a SANNIN'S FAN. The latter
    is a very powerful weapon that you should probably equip onto Sakura, and can
    attack all enemies per the usual. With that done, train up at the Forest of
    Death hotspot if you need to, then go to the Gaara Pursuit area.
    
    -------------
    GAARA PURSUIT
    -------------
    Items: Sannin's Senbon, Summon Nine-Tailed Fox Scroll, Super Brand Chakra Pills,
           Super Brand Versatile Pills, Idaten Pants, Dragon Slayer, Family
           Secret Ointment, Summon Toad Scroll, Super Brand Versatile Pills,
           Dancing Leaf Pants, Sannin's Claw, Sannin's Kunai Knife, Ripped Scroll 5
    
            Head into the tree at the start, and then go completely east to the
    opposite side up top to come down to a chest with a SANNIN'S SENBON in it. Go
    back up top, head left to the middle of the screen, then continue south a bit
    and left to the ground again. Down here again, completely ignore the up
    direction, and instead go south and grab a SUMMON NINE-TAILED FOX SCROLL (this
    item is VERY important). Go north past the tree and then left all the way and
    then north at the end to get a SUPER BRAND CHAKRA PILLS. Enter the nearby tree
    door.
    
            In the treetops again, head south to the opposite side of the maze, and
    at the bottom, open the nearby chest for a SUPER BRAND VERSATILE PILLS. Return
    to the branches, and head to the original tree and onto the surface again.
    Proceed south and right from your position, and you shall once more be taken to
    the top of the trees. Go straight right (going down and up a little as you need
    to) to an opposite tree, and head down again. Walk around clockwise and back up
    again. Head south and west to come to a chest when an IDATEN PANTS, then go
    right to the southeast corner of this area and down. At the bottom, cross the
    rocks in the water to obtain the DRAGON SLAYER from a basket.
    
            Backtrack the first set of tree branches. On the second one (where you
    will come in from the top right side, go slightly left and a long ways south,
    then move right at the end to once more touch the ground floor of the forest. Go
    south at the split and left to find a FAMILY SECRET OINTMENT stashed away in a
    chest, then go back to the fork in the road and this time go left on the
    northern half. Enter the tree. Go left and down to the Konoha mark, SAVE YOUR
    GAME, then go right and south into the next area. Scenes and a boss fight.
    
    
    -=-=-=-
    KANKURO
    =-=-=-=
    Prize(s): Scroll of Inu
    Attacks: Puppet Master Jutsu: Bound, Poison Smoke Bombs
    
    Sakura should use Hidden Leaf Shield, and then Inner Sakura Level 2. If you have
    Naruto with you, use the Multi Shadow Clone Jutsu. Neji should use Cheering
    Jutsu on the team's primary attacker, and Rock Lee and Shikimaru should just
    spam attack. Make sure to keep someone on standby to use a paralysis curing item
    or Jutsu if Kankuro's Puppet Master Jutsu manages to cause said effect (or, to a
    lesser effect, Poison from his Poison Smoke Bombs - however, the draining effect
    of the poison will not likely be enough to turn the tide of battle around). This
    is not really a difficult fight, however, as he can only attack once per round,
    and only one person, and does not cause that much damage whatsoever. Eventually,
    he will just die.
    -=-=-=-=-
    END FIGHT
    =-=-=-=-=
    
            After, more scenes. Head back up and heal at the Leaf Village mark, then
    go back down to this screen. Continue south; at the first section with two
    branches, take the left one down to a chest with a SUMMON TOAD SCROLL, then take
    the right one down until you spot a tree hole. Go down. At the bottom, grab a
    SUPER BRAND VERSATILE PILLS from the northern chest, and a DANCING LEAF PANTS
    from the (cleverly hidden) chest underneath the tree to the west. Go back up,
    and head south. AVOID the first tree trunk you see; instead, head left from here
    to another tree trunk. Go down, and open the chest at the bottom for a SANNIN'S
    CLAW. To the northwest of this chest is another bamboo chest containing the
    SANNIN'S KUNAI KNIFE. Head up again, and then take the previous trunk down. Some
    scenes, and Team 7 will reunite.
    
            With the original trio back together, you will want to equip whoever was
    missing in the second party with your newly-found weapons. Next, heal up at the
    nearby Leaf Village mark. Head west from here to claim the RIPPED SCROLL 5.
    Next, SAVE YOUR GAME, then go south.
    
    -=-=-=-=-=-=-=-=-=-=-=
    KANKURO, TEMARI, GAARA
    =-=-=-=-=-=-=-=-=-=-=-
    Prize(s): None
    Attacks: Puppet Master Jutsu: Bound (Kankuro), Poison Smoke Bombs (Kankuro),
             Wind Scythe Jutsu (Temari), Sand Shield (Gaara)
    
    A side note: Do not worry about using up all your HP and Chakra for this battle.
    
    Unfortunately, as much as this SHOULD be a big battle (and the three are tough
    as far as bosses in this game goes), the Sand Ninja squad lose any sense of
    difficulty with a few well-placed steps. First off, have Naruto instantly use
    the Toad Blade Cut on the (straightly lined) trio to cause 500+ damage
    automatically. Sasuke can do whatever he wants (preferably attack), while Sakura
    should use the Hidden Leaf Shield to minimise damage to the party.
    
    In the next turn, get Naruto to use the Multi Shadow Clone Jutsu (if, at any
    time he is paralysed by Kankuro's Puppet Master Jutsu, immediately heal it with
    one of the other two), while Sasuke can continue doing whatever and Sakura uses
    the Cheering Jutsu on Naruto. Naruto can easily do 400+ damage per clone after
    you move him INTO THE FRONT ROW and have Cheering Jutsu, which is more than
    sufficient to take out any of the Sand Ninja if you already used the Toad Blade
    Cut on them. Sasuke and Sakura can just be mop-up partners to ensure additional
    damage in case a clone misses an attack.
    -=-=-=-=-
    END FIGHT
    =-=-=-=-=
    
            More cutscenes, friendship crap, blah blah blah. Another battle.
    
    -=-=-
    GAARA
    =-=-=
    Prize(s): None
    Attacks: Sand Shuriken
    
    Unfortunately, Gaara falls prey to the same strategy as before; let Sasuke do
    whatever, have Sakura use Hidden Leaf Shield and then the Cheering Jutsu on
    Naruto, have Naruto use the Multi Shadow Clone Jutsu and then move into the
    front row to attack. Within a couple of turns (if not one), the Sand Ninja will
    fall.
    -=-=-=-=-
    END FIGHT
    =-=-=-=-=
    
            After what may have been a tedious battle, we have reached the final
    battle of the game.
    
    -=-=-=-=-=-=-=-=-=-=-=-=
    SHUKAKU, THE SAND SPIRIT
    =-=-=-=-=-=-=-=-=-=-=-=-
    Prize(s): Scroll of I
    Attacks: Wind Style: Air Bullets, Intention to Kill
    
    You can pretty much go all-out for this battle. Have everyone move into the
    front row to keep an Aggressive Formation while also gaining attack boosts from
    moving to the front. Now, do you remember that Summon Nine-Tailed Fox Scroll you
    got from a chest awhile back? Use it now, as it will allow Naruto to go through
    the whole fight without using a single bit of Chakra, similar to the Haku fight
    (do not worry; an in-game cheat enabled right after you beat this boss also
    achieves the same effect, so do not think you will be wasting it here).
    
    That done, put all your offensive eggs onto Naruto; have him use the Multi
    Shadow Clone Jutsu, have Sakura use her Cheering Jutsu on him, and have Sasuke
    use some Competition Pills on Naruto as well (if you do not have any, start
    boosting your party's Defense or evasion up with Clone Jutsu or Substitution).
    Keep Sakura busy with her Heal All Jutsu whenever needed, as Shukaku's Wind
    Style: Air Bullets can deal a fair amount of damage.
    
    Eventually, Shukaku will fall. Fairly easy, overall, just like most of the
    bosses.
    -=-=-=-=-
    END FIGHT
    =-=-=-=-=
    
            Some scenes. Go to the Hidden Leaf Village when you can, and more
    scenes. The credits roll. After, you will be deposited at the front of the Leaf
    Village - save your game, as we have some aftergame events we can do.
    
    
    --------------------------------------------------------------------------------
                                     m. AFTER GAME
    --------------------------------------------------------------------------------
    [WAFG]
    
    -------------------
    HIDDEN LEAF VILLAGE
    -------------------
    Items: Nine-Tailed Fox Spirit Chain Mail, Guy's Suit, 4th Hokage's Sword, Fujin
           Fan, Raijin Sword
    
            It should be noted that this aftergame is AFTER the events of the final
    boss fight, and is not merely a reload of the last save point before you fought
    Shukaku with some extra stuff to do. This means you cannot go and refight the
    Sand Trio again. You can also change out your party members by talking to Iruka
    in the mission reception room.
    
            First thing is first; head to the Hokage's house, and then go down to
    the basement. Offer up the Scroll of Inu you got from your battle with Kankuro
    to obtain a NINE-TAILED FOX SPIRIT CHAIN MAIL. The scroll of I will give you
    GUY'S SUIT. If you have all five Ripped Scrolls with you as well, offer it up
    here to obtain Naruto's Nine-Tailed Fox Spirit Chakra ability, which basically
    means that any Jutsu that Naruto uses will never again use up Chakra.
    
            Next, head off to the Ninja Academy. In here, head off up the left
    staircase, and proceed into the left hallway. Go all the way north until you
    reach the roof, and talk to Konohamaru at the top. Basically, Konohamaru offers
    you a bunch more extra after game cheats. To get them, you have to touch squares
    on a screen in a certain order. Imagine the numbers in this order on the screen
    (you will also have to imagine the squares themselves if you lack the summoning
    sheet that comes in certain issues of Shonen Jump, although they are placed
    proportionally).
    
            [ 1 [ 4][ 7][10]        10, 8, 9, 2 - Get 4TH HOKAGE'S SWORD
            [ 2][ 5][ 8][11]        11, 9, 4, 2 - Get FUJIN FAN
            [ 3][ 6][ 9][12]        9, 7, 1, 5  - Jiraiya becomes a party member
                                    8, 5, 2, 9  - Get RAIJIN SWORD
                                    3, 4, 12, 8 - Naruto gets RASENGAN Jutsu
    
    
            Once again, you can speak to Iruka-sensei, located in the mission
    reception room, to switch out party members (especially with the now god-moding
    Jiraiya). With that done, that is pretty much all that the game has to offer.
    However, if you can offer solid proof that the dojo located at the back of the
    room where you took the Chunin Exam part one is accessible, or whether you can
    find concrete evidence that Itachi is able to be fought, or you can figure out
    how to make the Make-Out series of items work as a sidequest, feel free to offer
    me (my email is at the very bottom of this FAQ).
    
    --------------------------------------------------------------------------------
    --------------------------------------------------------------------------------
                                     2. SIDEQUESTS
    --------------------------------------------------------------------------------
    --------------------------------------------------------------------------------
    
    --------------------------------------------------------------------------------
                                   a. RIPPED SCROLLS
    --------------------------------------------------------------------------------
    [SRPS]
    
            The Ripped Scrolls are a collection of five items hidden across the
    world in chests. Once you find all five, take them to the giant scroll in Lord
    Hokage's House in the Hidden Leaf Village. Here, Naruto will gain the Nine-
    Tailed Fox Spirit Chakra ability, which allows him to use any Jutsu without
    losing any Chakra - very devastating. However, this can only be obtained at the
    end of the game, where you will find Scroll #5.
    
    #1 - In the Hidden Village, go right from the first screen. In this area, go
         slightly right and up to find a building that has a 'STORAGE' sign over it.
         Head inside. The Ripped Scroll 1 is in one of the bamboo chests found in
         the third room.
    
    #2 - In the Land of Fire Grasslands, head to the area shortly after the two
         consecutive Konogahakure restoration symbols. When you cross a second
         bridge with two water droplets on the ground at the end, head north
         to a cliff and climb up. The Ripped Scroll 2 should be in one of the chests
         (after Forest of Death sequence).
    
    #3 - Obtained by offering the Scroll of U at the Hokage's House (The Scroll of U
         is itself obtained from the Zabuza fight).
    
    #4 - In the last screen of the Forest of Death, right after you fight the Rain
         Ninja who try to steal your own Earth Scroll, go to the south-center point
         of the area. At the bottom should be a tree with a branch. Go up on the
         branch and the Ripped Scroll 4 will be in the box on top.
    
    #5 - Found at the end of the game in the Gaara Pursuit area; shortly after you
         fight Kankuro, you should come to another Hidden Leaf Village mark. The
         last Ripped Scroll is in a chest to the west of the mark.
    
    --------------------------------------------------------------------------------
                                   b. SECRET SCROLLS
    --------------------------------------------------------------------------------
    [SSRS]
    
            Throughout the game, twelve 'secret' scrolls can be obtained. These
    scrolls can then be taken to the giant scroll found in Lord Hokage's House in
    Konohagakure to trade out for items. Of course, most of the so-called secret
    scrolls are automatically gained throughout the game.
    
    Scroll of Ne - Automatically gotten as a part of your mission reward for
                   completing "Guarding the Scroll of Ne".
                 - Gives an ATTACK CHINESE MEDICINE PILL.
    
    Scroll of Ushi - Obtained by defeating the Tiger in the "Taming the Tiger"
                     mission.
                   - Gives you a FAMILY SECRET OINTMENT.
    
    Scroll of Tora - Found by battling the Head Bandit on the top of Kikyo Pass in
                     the "Gathering Herbs" mission.
                   - Grants you a CHERRY BLOSSOM STORM.
    
    Scroll of U - You can net the Scroll of U by defeating Zabuza Momochi the second
                  time in the Land of Waves Swamp.
                - Gives you the RIPPED SCROLL 3.
    
    Scroll of Tatsu - Obtained from your battle with Kankuro and Temari shortly
                      before the Chunin Exams begin.
                    - Allows you to get a NINJA WHISTLE.
    
    Scroll of Mi - From your first fight with Orochimaru in the Forest of Death.
                 - Nets you MAKE-OUT PARADISE 3.
    
    Scroll of Uma - Gotten by battling Kiba Inuzaka and Akamaru in the Chunin Exams.
                  - Gives you a SANNIN'S NINJA SWORD.
    
    Scroll of Hitsuji - One screen north of the entrance in the Land of Waves Swamp,
                        go right and then north across the water rocks. Basically
                        the only non-automatic scroll in the game. Requires the
                        ability to walk on water (after Forest of Death).
                      - Grants you a COUPON, which gives you 10% off everything.
    
    Scroll of Saru - Gotten from the battle with Gaara in Chunin Exams Part III.
                   - Nets you SUMMON TOAD SCROLL.
    
    Scroll of Tori - Found by battling Orochimaru the second time in Gaara Pursuit.
                   - Gets you a SANNIN'S FAN.
    
    Scroll of Inu - Won by defeating Kankuro in the Gaara Pursuit mission
                  - Gives you a NINE-TAILED FOX SPIRIT CHAIN MAIL
    
    Scroll of I - Obtained by defeating Shukaku, the game's final boss
                - Gives you GUY'S SUIT
    
    --------------------------------------------------------------------------------
                                   c. MAKE-OUT ITEMS
    --------------------------------------------------------------------------------
    [SMOI]
    
            Throughout the game, there are eight different items with the 'Make-
    Out' name attached to them. Supposedly, once you collect all eight, something
    good is supposed to happen, but to date, no clues have been turned up. If you
    have any evidence (not speculation, please), email me (my email is at the bottom
    of this FAQ).
    
    Make-Out Paradise 1 - Won from your battle with Ebisu in the "Guarding the
                          Scroll of Ne" mission.
    
    Make-Out Paradise DVD - At the center of the Hidden Leaf Forest, where you
                            will have originally fought the tiger boss monster,
                            there should be a small cabin. The DVD is inside a chest
                            in said cabin.
    
    Make-Out Paradise Game - In Tazuna's Home at the Land of Waves, head straight
                             north from the entrance. On the small land section
                             of the area, there will be a chest containing this
                             item.
    
    Make-Out Paradise 2 - Obtained automatically from Kakashi during the Land of
                          Waves mission
    
    Make-Out Paradise 3 - Found by using the Scroll of Mi at the Lord Hokage's House
                          in the Hidden Leaf Village.
    
    Make-Out Paradise Strap - One screen from the entrance to the Land of Fire
                              Grasslands, head slightly south and then right to come
                              to some cliffs. Scale down the cliffs to come to a
                              chest with the Make-Out Paradise Strap. Obviously, the
                              ability to scale down cliffs is required to find this
                              item.
    
    Make-Out License - Obtained from Jiraiya automatically after retrieving the four
                       Ripped Pages for him.
    
    Make-Out Violence - In the Hidden Village, go right from the first screen. In
                        this area, go slightly right and up to find a building that
                        has a 'STORAGE' sign over it. Head inside. The Make-Out
                        Violence is in one of the bamboo chests found in the third
                        room.
    
    
    --------------------------------------------------------------------------------
    --------------------------------------------------------------------------------
                                     3. CHARACTERS
    --------------------------------------------------------------------------------
    --------------------------------------------------------------------------------
    
    * Denotes an already known Jutsu by any character
    
    --------------------------------------------------------------------------------
                                   a. NARUTO UZUMAKI
    --------------------------------------------------------------------------------
    [CNUZ]
    
    Jutsu
    -----
    *Shadow Clone Jutsu
    Level 5 - Sexy Jutsu, Harem Jutsu
    Level 7 - Water Style Jutsu: Level 1, Heal Jutsu: Level 1
    Level 9 - Fart
    Level 11 - Multi Shadow Clone Jutsu
    Level 29 - Substitution Jutsu
    Level 31 - Lightning Style Jutsu: Level 2
    Level 35 - Naruto Uzumaki Barrage
    Level 41 - Heal Jutsu: Level 2
    Level 59 - Na-Ru-To 2K Uzumaki Barrage
    Level 74 - Combo Transform
    Level 77 - Heal All Jutsu: Level 3
    
    Story-Line: Toad Blade Cut
    After-Game: Rasengan, the Spiral Chakra Sphere
    
    Equippable Weapons: Swords, Kunai, Shurikens
    
    
            Naruto is basically the quickest leveller in the game; if you manage to
    hit Level 99, all the other characters will likely be lagging behind by 10
    levels even with the same amount of experience. While his early levels do not
    offer much in the way of stat gains, near the end he gains God status in Attack
    and Agility, allowing him to attack first in pretty much every battle.
    Unfortunately, he cannot equip multi-enemy weapons, or else he would have been
    borked.
    
            Unfortunately, most of his jutsu suck, in combination with his poor
    Ninjustu values (by far the most abysmal Ninjutsu of any character in the game).
    Toad Blade Cut and Rasengan are his better techniques, and he cannot even gain
    them until near the end of the game. Fortunately, he has the Shadow Clone Jutsu
    and Multi Shadow Clone Jutsu - for three turns, Naruto will get 3 and 5 Shadow
    Clones from these Jutsu respectively. When attacking, each Shadow Clone will
    attack the opponent separately, meaning you can get 3x or 5x attacks for three
    turns. In combination with front row formation and Cheering Jutsu, Naruto can
    quickly become a god in causing damage.
    
    --------------------------------------------------------------------------------
                                    b. SASUKE UCHIHA
    --------------------------------------------------------------------------------
    [CSKU]
    
    Jutsu
    -----
    Level 4 - Fire Style Jutsu: Level 1
    Level 9 - Fire Style Jutsu: Level 2
    Level 14 - Demon Wind Shuriken, Windmill of Shadows
    Level 15 - Lightning Style Jutsu: Level 2
    Level 20 - Lions Barrage
    Level 22 - Sharingan Copy
    Level 23 - Fire Style: Phoenix Flower Jutsu
    Level 26 - Fire Style: Dragon Flame Jutsu
    Level 27 - Clone Jutsu
    Level 29 - Substitution Jutsu
    Level 32 - Mobility Heal: Rin, Escape Jutsu, Sharingan Hypnosis
    Level 35 - Fire Style Jutsu: Level 3, Lightning Style Jutsu: Level 3
    
    Story-Line: Sharingan Insight
    Story-Line: Chidori: One Thousand Birds
    
    Equippable Weapons: Swords, Shurikens, Kunai, Needles, Chains
    
            Sasuke is your basic powerhouse, and outstrips everyone else in sheer
    stats for most of the game. Unfortunately, there is one flaw to this - he is a
    slow leveller. Also, storyline segments require that he is taken out for about
    an eight of the game, and during that eighth, he can fall behind severely
    without catch-up work. However, if you keep him up to speed, he can become an
    offensive monster; equip a strong Chain on him to target all enemies and keep
    him in the front row (especially with an Aggressive Formation) and he can easily
    kill almost any party of enemies in one hit.
    
            On the Jutsu side of things, Sasuke is somewhat black-and-white. Some of
    his Jutsu, such as his Sharingan and the Lions Barrage are very powerful, and
    his status effect techniques are also useful. However, his elemental techniques
    suck horribly, especially the Chidori: One Thousand Birds. Avoid using the
    latter techniques, and leave Neji, Shikimaru or Sakura to do their work on that
    front.
    
    
    --------------------------------------------------------------------------------
                                    c. SAKURA HARUNO
    --------------------------------------------------------------------------------
    [CSKH]
    
    Jutsu
    -----
    Level 4 - Fire Style Jutsu: Level 1
    Level 5 - Lightning Style Jutsu: Level 1, Water Style Jutsu: Level 1, Heal
              Jutsu: Level 1
    Level 6 - Wind Style Justu: Level 1
    Level 7 - Release: Poison
    Level 9 - Fire Style Jutsu: Level 2
    Level 11 - Heal All Jutsu: Level 1
    Level 15 - Release: Blindness
    Level 16 - Booby Trap
    Level 17 - Water Style Jutsu: Level 2, Heal Jutsu: Level 2
    Level 18 - Lullaby Jutsu
    Level 22 - Wind Style Jutsu: Level 2
    Level 26 - Shuriken Wild Dance
    Level 27 - Heal All Jutsu: Level 2, Clone Jutsu
    Level 28 - Playing Dead Jutsu
    Level 29 - Substitution Jutsu
    Level 30 - Release: Sealed Jutsu
    Level 32 - Mobility Heal: Rin, Hidden Leaf Shield
    Level 34 - Inner Sakura Level 2
    Level 35 - Heal All Jutsu: Level 3
    Level 36 - Water Style Jutsu: Level 3, Heal Jutsu: Level 3
    Level 38 - Cheering Jutsu, Deceptive Jutsu
    Level 40 - Release: Abnormalities
    Level 50 - Wind Style Jutsu: Level 3, Inner Sakura Level 3
    Level 56 - Heal Jutsu: Level 4
    Level 59 - Mobility Heal: Hyo
    Level 62 - Heal All Jutsu: Level 4
    
    Equippable Weapons: Swords, Fans, Shurikens, Kunai, Needles
    
            Simply put, Sakura sucks with her physical stats, and to ever be
    effective with using weapons, she would have to have Cheering Jutsu and front
    row Aggressive Formation as well as the Sannin's Fan equipped. Fortunately, she
    has a very high Ninjutsu stat, which means that she can stick to her Jutsu.
    Compared to the manga, she gets a lot of new goodies, which allows her to
    dominate the field. She can also act as a healer and status effect
    healer/affector, in addition to causing stat bonuses with some of her
    techniques.
    
    --------------------------------------------------------------------------------
                                   d. SHIKAMARU NARA
    --------------------------------------------------------------------------------
    [CSHN]
    
    Jutsu
    -----
    *Fire Style Jutsu: Level 1, Lightning Style Jutsu: Level 1, Wind Style Jutsu:
     Level 2, Heal Jutsu: Level 1, Heal Jutsu: Level 2, Heal All Jutsu: Level 1,
     Release: Poison, Clone Jutsu, Blindness Jutsu, Shadow Possession Jutsu
    Level 30 - Release: Sealed Jutsu
    Level 32 - Mobility Heal: Rin, Escape Jutsu
    Level 38 - Flying Clouds Jutsu
    Level 40 - Release: Abnormalities, Shadow Sinking Jutsu
    Level 50 - Wind Style Jutsu: Level 3, Fish In Troubled Waters Jutsu
    
    Equippable Weapons: Swords, Shurikens, Kunai, Chains
    
            When you first have him, Shikamaru will basically have zero speed,
    meaning he is at the end of the attack order. Even by the end of the game, he
    still is pretty slow. However, he becomes pretty effective in a key number of
    other areas; his ability to use Chains means that he can become a multi-enemy
    attacker, and his Ninjutsu (which is only trumped by Sakura's) means that he can
    also play a key roal with attacking and defending. His Shadow Possession Jutsu
    and Shadow Sinking Jutsu can also be very useful when utilized properly, being
    capable of wreaking havoc amongst enemy forces.
    
    --------------------------------------------------------------------------------
                                      e. ROCK LEE
    --------------------------------------------------------------------------------
    [CRKL]
    
    Jutsu
    -----
    *Handsome Devil, Leaf Whirlwind, Leaf Hurricane
    Level 34 - Primary Lotus
    Level 38 - Youthful Blow
    Level 53 - The Eight Inner Gates, Hidden Lotus
    
    Equippable Weapons: Shurikens, Kunai, Claws, Chains
    
            Rock Lee is the god of attack. At level 99, he will have maxed out his
    attack, and nearly maxed out his speed. He can continue to increase his power
    through his minimal amount of Jutsu, and use Chains to target multiple enemies.
    However, he lacks in Jutsu other than to assist his physical presence, so stick
    mainly to just attacking with him.
    
    --------------------------------------------------------------------------------
                                     f. NEJI HYUGA
    --------------------------------------------------------------------------------
    [CNJH]
    
    Jutsu
    -----
    *Lighting Style Jutsu: Level 1, Lightning Style Jutsu: Level 2, Wind Style
     Jutsu: Level 1, Water Style Jutsu: Level 1, Heal Jutsu: Level 1, Heal Jutsu:
     Level 2, Heal All Jutsu: Level 1, Release: Poison, Release: Blindness, Clone
     Jutsu, Lullaby Jutsu, Byakugan
    Level 29 - Substitution Jutsu
    Level 30 - Release: Sealed Jutsu
    Level 32 - Mobility Heal: Rin, Hidden Leaf Shield
    Level 35 - Lightning Style Jutsu: Level 3
    Level 36 - Heal Jutsu: Level 3
    Level 38 - Cheering Jutsu, Chakra Points
    Level 40 - Release: Abnormalities, 8 Trigrams Palms Rotation, 8 Trigrams 64
               Palms
    Level 55/56 - Heal Jutsu Level 4
    
    Equippable Weapons: Swords, Fans, Shurikens, Kunai, Needles
    
            Neji will probably feel weak when you first get the chance to use him;
    however, by the time you level him up, he will begin to dwarf everyone else,
    with top of the line stats in everything (only Ninjutsu will be under 900, and
    will be fairly close). Coupled with the ability to use Fans, and he can be
    another deadly multiple-foe attacker if you like using them. He also acts as a
    VERY good healer, if not completely perfect thanks to the lank of Heal All Jutsu
    past level 1. However, he really comes into his own when using his special
    techniques - 8 Trigrams Palms Rotation allows him to deflect an attack back at
    the enemy, and 8 Trigrams 64 Palms allows him to hit eight times in a row.
    Byakugan also increases his evasion and critical rate.
    
    --------------------------------------------------------------------------------
                                      g. JIRAIYA
    --------------------------------------------------------------------------------
    [CJRY]
    
    
    Jutsu
    -----
    *Fire Style Jutsu: Level 3, Lightning Style Jutsu: Level 3, Wind Style Jutsu:
     Level 3, Water Style Jutsu: Level 3, Heal Jutsu: Level 4, Heal All Jutsu: Level
     4, Mobility Heal: Hyo, Release: Abnormalities, Clone Jutsu, Hidden Leaf Shield,
     Cheering Jutsu, Blindness Jutsu, Lullaby Jutsu, Substitution Jutsu, Escape
     Jutsu, Fire Style: Toad Flame Bombs
    
    Equippable Weapons: N/A
    
            There is not really much to say about Jiraiya. Being a secret after-game
    character, you can expect him to be a powerhouse god, and so he is. His Heal
    Jutsu and Mobility Heal: Hyo means that he is perfect as a healer, his various
    status effect jutsu allow him to serve as the party's defense mage, and his
    offensive jutsu or the sheer strength of his attacks means that he can kill
    basically everything. Unfortunately, there simply is not much left to do by the
    time you get him, so he really is not that worthwhile.
    
    
    
    --------------------------------------------------------------------------------
    --------------------------------------------------------------------------------
                                        4. JUTSU
    --------------------------------------------------------------------------------
    --------------------------------------------------------------------------------
    
    --------------------------------------------------------------------------------
                                    a. REGULAR JUTSU
    --------------------------------------------------------------------------------
    [JRGJ]
    
    Blindness Jutsu
    Learned By: Shikamaru, Jiraiya
    Chakra Cost: 3
    Effects: Blinds all foes in a 3x3 area
    
    Cheering Jutsu
    Learned By: Sakura, Jiraiya, Neji
    Chakra Cost: 6
    Effects: Increases the user's attack
    
    Clone Jutsu
    Learned By: Sasuke, Sakura, Shikamaru, Jiraiya, Neji
    Chakra Cost: 2
    Effects: Increases the user's defense
    
    Escape Jutsu
    Learned By: Sasuke, Shikamaru, Jiraiya
    Chakra Cost: 2
    Effects: Warps you out to the overworld. Does not work in some places (most
             notably Gaara Pursuit and the Forest of Death)
    
    Fire Style Jutsu: Level 1
    Learned By: Sasuke, Sakura, Shikamaru
    Chakra Cost: 2
    Effects: Fire-elemental attack hits enemies in a + formation; causes low damage
    
    Fire Style Jutsu: Level 2
    Learned By: Sasuke, Sakura
    Chakra Cost: 6
    Effects: Fire-elemental attack hits enemies in a + formation; causes moderate
             damage
    
    Fire Style Jutsu: Level 3
    Learned By: Sasuke, Jiraiya
    Chakra Cost: 20
    Effects: Fire-elemental attack hits enemies in a + formation; causes heavy
             damage
    
    Heal Jutsu: Level 1
    Learned By: Naruto, Sakura, Shikamaru, Neji
    Chakra Cost: 2
    Effects: Heals a low amount of HP to one ally
    
    Heal Jutsu: Level 2
    Learned By: Naruto, Sakura, Shikamaru, Neji
    Chakra Cost: 4
    Effects: Heals a moderate amount of HP to one ally
    
    Heal Jutsu: Level 3
    Learned By: Sakura, Neji
    Chakra Cost: 6
    Effects: Heals a heavy amount of HP to one ally
    
    Heal Jutsu: Level 4
    Learned By: Sakura, Jiraiya, Neji
    Chakra Cost: 8
    Effects: Heals all HP to one ally
    
    Heal All Jutsu: Level 1
    Learned By: Sakura, Shikamaru, Neji
    Chakra Cost: 6
    Effects: Heals a low amount of HP to the entire party
    
    Heal All Jutsu: Level 2
    Learned By: Sakura
    Chakra Cost: 8
    Effects: Heals a moderate amount of HP to the entire party
    
    Heal All Jutsu: Level 3
    Learned By: Naruto, Sakura
    Chakra Cost: 18
    Effects: Heals a large amount of HP to the entire party
    
    Heal All Jutsu: Level 4
    Learned By: Sakura, Jiraiya
    Chakra Cost: 36
    Effects: Heals all HP to the entire party
    
    Hidden Leaf Shield
    Learned By: Sakura, Jiraiya, Neji
    Chakra Cost: 3
    Effects: Increases defense of the entire party
    
    Lightning Style Jutsu: Level 1
    Learned By: Sakura, Shikamaru, Neji
    Chakra Cost: 4
    Effects: Lightning-elemental attack hits enemies in a + formation; causes low
             damage
    
    Lightning Style Jutsu: Level 2
    Learned By: Naruto, Sasuke, Neji
    Chakra Cost: 8
    Effects: Lightning-elemental attack hits enemies in a + formation; causes
             moderate damage
    
    Lightning Style Jutsu: Level 3
    Learned By: Sasuke, Jiraiya, Neji
    Chakra Cost: 20
    Effects: Lightning-elemental attack hits enemies in a + formation; causes heavy
             damage
    
    Lullaby Jutsu
    Learned By: Sakura, Jiraiya, Neji
    Chakra Cost: 3
    Effects: Puts all foes in a 3x3 area to sleep
    
    Mobility Heal: Rin
    Learned By: Sasuke, Sakura, Shikamaru, Neji
    Chakra Cost: 10
    Effects: Revives a fallen ally; leaves him or her with minimal amounts of
             Stamina
    
    Mobility Heal: Hyo
    Learned By: Sakura, Jiraiya
    Chakra Cost: 20
    Effects: Completely revives a fallen ally with all stamina
    
    Release: Abnormalities
    Learned By: Sakura, Shikamaru, Jiraiya, Neji
    Chakra Cost: 6
    Effects: Heals all status effects from the entire party
    
    Release: Blindness
    Learned By: Sakura, Neji
    Chakra Cost: 2
    Effects: Heals blindness from one ally
    
    Release: Poison
    Learned By: Sakura, Shikamaru, Neji
    Chakra Cost: 2
    Effects: Heals poison from one ally
    
    Release: Sealed Jutsu
    Learned By: Sakura, Shikamaru, Neji
    Chakra Cost: 2
    Effects: Heals sealed jutsu status from one ally
    
    Substitution Jutsu
    Learned By: Naruto, Sakura, Jiraiya, Neji
    Chakra Cost: 5
    Effects: Increases the user's evasion
    
    Water Style Jutsu: Level 1
    Learned By: Naruto, Sakura, Neji
    Chakra Cost: 5
    Effects: Water-elemental attack hits all on-screen foes; causes low damage
    
    Water Style Jutsu: Level 2
    Learned By: Sakura
    Chakra Cost: 15
    Effects: Water-elemental attack hits all on-screen foes; causes moderate damage
    
    Water Style Jutsu: Level 3
    Learned By: Sakura, Jiraiya
    Chakra Cost: 25
    Effects: Water-elemental attack hits all on-screen foes; causes heavy damage
    
    Wind Style Jutsu: Level 1
    Learned By: Sakura, Neji
    Chakra Cost: 4
    Effects: Wind-elemental attack hits all on-screen foes; causes low damage
    
    Wind Style Jutsu: Level 2
    Learned By: Sakura, Shikamaru
    Chakra Cost: 10
    Effects: Wind-elemental attack hits all on-screen foes; causes moderate damage
    
    Wind Style Jutsu: Level 3
    Learned By: Sakura, Shikamaru, Jiraiya
    Chakra Cost: 25
    Effects: Wind-elemental attack hits all on-screen foes; causes heavy damage
    
    
    --------------------------------------------------------------------------------
                              b. CHARACTER-SPECIFIC JUTSU
    --------------------------------------------------------------------------------
    [JCSJ]
    
            The following jutsu are specific to each character; only one person
    knows each jutsu.
    
    JIRAIYA
    -------
    Fire Style: Toad Flame Bombs
    Chakra Cost: 100
    Effects: Hits all enemies on-screen with a fire elemental attack
    
    
    NARUTO
    ------
    Combo Transform
    Chakra Cost: 200
    Effects: Attack that hits all enemies
    
    Fart
    Chakra Cost: 4
    Effects: Poisons all enemies within a cross formation
    
    Harem Jutsu*
    Chakra Cost: 10
    Effects: Causes all enemies to be infatuated and not attack
    
    Multi Shadow Clone Jutsu
    Chakra Cost: 50
    Effects: Allows Naruto to attack five times in one turn with five Shadow Clones
    
    Naruto Uzumaki Barrage*
    Chakra Cost: 55
    Effects: Causes heavy damage to one enemy
    
    Na-Ru-To 2K Uzumaki Barrage*
    Chakra Cost: 100
    Effects: Causes heavy damage to all enemies
    
    Nine-Tailed Fox Spirit Chakra
    Chakra Cost: 250
    Effects: All Jutsu for the remainder of the battle used by Naruto do not use up
             any Chakra
    
    Rasengan, the Spiral Chakra Sphere*
    Chakra Cost: 300
    Effects: Causes very heavy damage to a 3x3 area of opponents
    
    Shadow Clone Jutsu
    Chakra Cost: 7
    Effects: Allows Naruto to attack thrice in one turn with three Shadow Clones
    
    Sexy Jutsu
    Chakra Cost: 5
    Effects: Causes the enemy to be infatuated and not attack in a cross formation
    
    Toad Blade Cut
    Chakra Cost: 170
    Effects: Causes very heavy damage to a single row of enemies
    
    *Require the use of (Multi) Shadow Clone Jutsu beforehand
    
    
    NEJI
    ----
    8 Trigrams 64 Palms
    Chakra Cost: 18
    Effects: Does 8 attacks on the foe
    
    8 Trigrams Palms Rotation*
    Chakra Cost: 2
    Effects: Reflects the enemy's next attack back at it
    
    Byakugan
    Chakra Cost: 3
    Effects: Raises Neji's critical success rate and evasion
    
    Chakra Points
    Chakra Cost: 15
    Effects: Neji attacks the enemy twice and temporarily seals his Jutsu
    
    *Requires Byakugan to be activated first before using
    
    
    ROCK LEE
    --------
    Handsome Devil
    Chakra Cost: 4
    Effects: Guards Sakura and takes any attacks directed at her in her stead
    
    Hidden Lotus*
    Chakra Cost: 40
    Effects: Causes heavy damage to a single enemy
    
    Leaf Hurricane
    Chakra Cost: 8
    Effects: Causes damage to enemies in a column
    
    Leaf Whirlwind
    Chakra Cost: 4
    Effects: Causes damage to enemies in a row
    
    Primary Lotus
    Chakra Cost: 15
    Effects: Causes damage to a single enemy
    
    The Eight Inner Gates
    Chakra Cost: 20
    Effects: Causes damage to Lee every turn, but raises his stats drastically
    
    Youthful Blow
    Chakra Cost: 1
    Effects: Temporarily doubles Rock Lee's Attack
    
    *Requires The Eight Inner Gates to be activated first
    
    
    SAKURA
    ------
    Booby Trap
    Chakra Cost: 3
    Effects: Lowers a single foe's defense
    
    Deceptive Jutsu
    Chakra Cost: 3
    Effects: Envelops a 3x3 area with Chakra (not really sure what this does)
    
    Inner Sakura Level 1
    Chakra Cost: 9
    Effects: Causes damage to one enemy and raises all of Sakura's stats
    
    Inner Sakura Level 2
    Chakra Cost: 30
    Effects: Causes damage to one enemy and raises all of Sakura's stats by a
             larger amount
    
    Playing Dead Jutsu
    Chakra Cost: 3
    Effects: Seals off the jutsu of every enemy
    
    Shuriken Wild Dance
    Chakra Cost: 14
    Effects: Causes damage to all foes on-screen
    
    
    SASUKE
    ------
    Chidori: One Thousand Birds*
    Chakra Cost: 150
    Effects: Causes lightning damage to a column of enemies
    
    Demon Wind Shuriken, Windmill of Shadows
    Chakra Cost: 40
    Effects: Causes damage to all enemies in a column
    
    Fire Style: Dragon Flame Jutsu
    Chakra Cost: 30
    Effects: Causes heavy fire damage to all enemies in a row
    
    Fire Style: Phoenix Flower Jutsu
    Chakra Cost: 20
    Effects: Causes fire damage to all enemies in a column
    
    Lions Barrage
    Chakra Cost: 55
    Effects: Causes heavy damage to one enemy
    
    Sharingan Copy
    Chakra Cost: 20
    Effects: Duplicates the last enemy's attack and turns it back against them
    
    Sharingan Hypnosis
    Chakra Cost: 12
    Effects: Confuses all enemies
    
    Sharingan Insight
    Chakra Cost: 8
    Effects: Raises Sasuke's evasion
    
    *Requires any of the three Sharingan techniques to be used first before you can
     activate it
    
    
    SHIKAMARU
    ---------
    Fish in Troubled Waters Jutsu
    Chakra Cost: 3
    Effects: Causes the amount of damage to be both taken or dealt to be the same in
             both the front and rear rows, automatically ignoring any defensive or
             offensive bonuses you gain from row placement
    
    Flying Clouds Jutsu
    Chakra Cost: 10
    Effects: Heals a moderate amount of Stamina to all party members
    
    Shadow Possession Jutsu
    Chakra Cost: 4
    Effects: Immobilizes a single enemy
    
    Shadow Sinking Jutsu
    Chakra Cost: 7
    Effects: Immobilizes all enemies within a 3x3 area
    
    --------------------------------------------------------------------------------
                                    c. COMBINATIONS
    --------------------------------------------------------------------------------
    [JCMB]
    
            When fighting in a battle, sometimes you may stumble across a certain
    combination of Jutsu that allows you to use a stronger Jutsu which crosses the
    effects of the two. In order to use a combination Jutsu, one (and sometimes two)
    Jutsu must be used. The second/third Jutsu must then be selected. When this
    occurs, you will have an option of two Jutsu; the original Jutsu, and a
    secondary special Jutsu - your combination Jutsu.
    
            Without further ado, the list...
    
    
    8 Trigrams Shadow Bind
    Chakra Cost: 25
    Requirements: Use Neji's Byakugan, and then proceed to use Shikimaru's Shadow
                  Sinking Jutsu.
    Description: An attack that hits all enemies, and binds the survivors,
                 temporarily immobilizing them.
    
    
    Dragon Flame Bind
    Chakra Cost: 25
    Requirements: Any of Sasuke's Sharingan techniques (Insight, Copy, or Hypnosis),
                  and then Shikimaru's Shadow Sinking Jutsu in subsequent order.
    Description: A tag-team attack by Sasuke and Shikimaru that hits all enemies
                 on screen with a strong force.
    
    
    Evil Illusion: Double Curse Eyes
    Chakra Cost: 25
    Requirements: Any of Sasuke's Sharingan techniques (Insight, Copy, or Hypnosis),
                  must first be utilized. Next, Neji must use his Chakra Points.
    Description: Attack that hits every opponent on the screen.
    
    
    Fairy Tale Destruction
    Chakra Cost: 25
    Requirements: Sakura's Inner Sakura Level 1 or 2, followed by Naruto's Fart.
    Description: Causes a great deal of damage to the area, in addition to the
                 poison released on the area as a result of Naruto's Fart.
    
    
    Fart Bind
    Chakra Cost: 20
    Requirements: Naruto must use his Fart first, and then Shikimaru must follow up
                  via his Shadow Possession Jutsu
    Description: Poisons AND immobilizes all foes on the battlefield.
    
    
    Fire Shuriken Dance
    Chakra Cost: 20
    Requirements: Any of Sasuke's Sharingan techniques (Insight, Copy, or Hypnosis)
                  followed up by Sakura's Shuriken Wild Dance.
    Description: Sakura sends flaming shurikens at all enemies on screen.
    
    
    First Kiss Destruction
    Chakra Cost: 20
    Requirements: Use Rock Lee's Handsome Devil, and follow up with Sakura's Inner
                  Sakura Level 1/2.
    Description: Attacks all enemies.
    
    
    Flexible Uzumaki Barrage
    Chakra Cost: 20
    Requirements: Naruto's Shadow Clone Jutsu and Neji's Byakuan must both be
                  activated. Naruto must then use the Naruto Uzumaki
                  Barrage (NOT the 2K Uzumaki Barrage; it will not work).
    Description: Three successive attacks are made on random enemies on the
                 battlefield.
    
    
    Hidden Leaf Combo Fist
    Chakra Cost: 20
    Requirements: Start off with Neji's Byakugan, and then use Rock Lee's Youthful
                  Blow.
    Description: Rock Lee and Neji combine their powers to hit all on-screen
                 opponents.
    
    
    Hidden Leaf Hidden Wild Dance
    Chakra Cost: 25
    Requirements: Any of Sasuke's Sharingan techniques (Insight, Copy, or Hypnosis),
                  succeeded by Rock Lee's Primary Lotus attack.
    Description: Rock Lee and Sasuke combine for a single all-out attack on one foe.
    
    
    Hidden Leaf Youthful Barrage
    Chakra Cost: 20
    Requirements: Naruto's Shadow Clone Jutsu and Rock Lee's The Eight Inner Gates
                  must both be activated. Naruto must then use the Naruto Uzumaki
                  Barrage (NOT the 2K Uzumaki Barrage; it will not work).
    Description: An attack that hits all enemies on the screen.
    
    
    Shadow Sinking Hurricane
    Chakra Cost: 25
    Requirements: Rock Lee must use The Eight Inner Gates, and then Shikimaru must
                  use his Shadow Possession Jutsu.
    Description: Attacks all enemies on screen. Any survivors are left immobilized.
    
    Sum of Ninja IQ
    Chakra Cost: 25
    Requirements: Sakura must first use her Deceptive Jutsu, and then Shikimaru must
                  bring out his Fish in Troubled Waters Jutsu
    Description: Lowers the stats of all enemies and raises the stats of all allies
    
    
    Train of Cha
    Chakra Cost: 25
    Requirements: Sakura's Inner Sakura Level 1 or 2, followed up by Neji's Chakra
                  Points.
    Description: Sakura and Neji attack together and perform a double-strike.
    
    Transform Shuriken
    Chakra Cost: 15
    Requirements: Naruto's (Multi) Shadow Clone Jutsu (either one will work), and
                  then using Sasuke's Demon Wind Shuriken, Windmill of Shadows.
    Description: Sasuke throws one a Naruto clone transformed into a shuriken at
                 a single enemy, causing a massive amount of damage.
    
    
    
    --------------------------------------------------------------------------------
    --------------------------------------------------------------------------------
                                        5. ITEMS
    --------------------------------------------------------------------------------
    --------------------------------------------------------------------------------
    
    --------------------------------------------------------------------------------
                                      a. EQUIPMENT
    --------------------------------------------------------------------------------
    [IEQP]
    
    
    o-------------------------o----------------o---------o----------o--------------o
    |                         |                | REGULAR | DISCOUNT |              |
    |        WEAPONS          |   ATTRIBUTES   |  PRICE  |  PRICE   |  USABLE BY   |
    |                         |                |  (RYO)  |  (RYO)   |              |
    o-------------------------o----------------o---------o----------o--------------o
    |                                       SWORDS                                 |
    |-------------------------o----------------o---------o----------o--------------|
    | Small Sword             | 12ATK          |     594 |      540 | NA, SS       |
    |-------------------------o----------------o---------o----------o--------------|
    | Ninja Sword             | 14ATK          |     792 |      720 | NA, SS       |
    |-------------------------o----------------o---------o----------o--------------|
    | Himetsuru Swift Sword   | 50ATK          |    4752 |     4320 | SK           |
    |-------------------------o----------------o---------o----------o--------------|
    | Round Moon Sword        | 54ATK          |    4950 |     4500 | NA, SS, SH   |
    |-------------------------o----------------o---------o----------o--------------|
    | Muramasa                | 82ATK          |   11880 |    10800 | NA, SS, SH   |
    |-------------------------o----------------o---------o----------o--------------|
    | Sannin's Ninja Sword    | 110ATK, 10DEF, |     N/A |      N/A | NA, SS, SK   |
    |                         | 10AGI, 10NIN   |         |          |              |
    |-------------------------o----------------o---------o----------o--------------|
    | Dragon Slayer           | 116ATK         |     N/A |      N/A | NA           |
    |-------------------------o----------------o---------o----------o--------------|
    | Departed Soul of Futsu  | 120ATK         |     N/A |      N/A | NA           |
    |-------------------------o----------------o---------o----------o--------------|
    | Raijin Sword            | 130ATK         |     N/A |      N/A | NA, SS       |
    |-------------------------o----------------o---------o----------o--------------|
    | 4th Hokage's Sword      | 135ATK         |     N/A |      N/A | NA           |
    |-------------------------o----------------o---------o----------o--------------|
    |                                        FANS                                  |
    |-------------------------o----------------o---------o----------o--------------|
    | Battle Fan              | 15ATK          |    1980 |     1800 | SK,NJ        |
    |-------------------------o----------------o---------o----------o--------------|
    | Steel Fan               | 19ATK          |    2970 |     2700 | SK,NJ        |
    |-------------------------o----------------o---------o----------o--------------|
    | Ninja Wind Fan          | 24ATK          |    4158 |     3780 | SK,NJ        |
    |-------------------------o----------------o---------o----------o--------------|
    | Heaven Fan              | 42ATK          |    6732 |     6120 | SK,NJ        |
    |-------------------------o----------------o---------o----------o--------------|
    | Super Heaven fan        | 55ATK          |   10890 |     9900 | SK,NJ        |
    |-------------------------o----------------o---------o----------o--------------|
    | Dragon Fan              | 70ATK          |   17820 |    16200 | SK,NJ        |
    |-------------------------o----------------o---------o----------o--------------|
    | Sannin's Fan            | 105ATK, 10DEF, |     N/A |      N/A | SK,NJ        |
    |                         | 10AGI, 10NIN   |         |          |              |
    |-------------------------o----------------o---------o----------o--------------|
    | Fujin Fan               | 115ATK         |     N/A |      N/A | SK           |
    |-------------------------o----------------o---------o----------o--------------|
    |                                      SHURIKENS                               |
    |-------------------------o----------------o---------o----------o--------------|
    | Rod Shuriken            | 8ATK           |     347 |      315 | SK, SS, NJ,  |
    |                         |                |         |          | RL, SH       |
    |-------------------------o----------------o---------o----------o--------------|
    | Six-Edged Shuriken      | 37ATK          |    2475 |     2250 | All          |
    |-------------------------o----------------o---------o----------o--------------|
    | Eight-Edged Shuriken    | 40ATK          |    2970 |     2700 | All          |
    |-------------------------o----------------o---------o----------o--------------|
    | Dragon Shuriken         | 75ATK          |     N/A |      N/A | NA, RL, SS,  |
    |                         |                |         |          | SK, NJ       |
    |-------------------------o----------------o---------o----------o--------------|
    | Sannin's Shuriken       | 45ATK, 10DEF,  |     N/A |      N/A | All          |
    |                         | 10AGI, 10NIN   |         |          |              |
    |-------------------------o----------------o---------o----------o--------------|
    |                                       KUNAI                                  |
    |-------------------------o----------------o---------o----------o--------------|
    | Kunai                   | 27ATK          |    1980 |     1800 | All          |
    |-------------------------o----------------o---------o----------o--------------|
    | Double-Edged Kunai      | 38ATK          |    2475 |     2250 | All          |
    |-------------------------o----------------o---------o----------o--------------|
    | Double Blade            | 45ATK          |    3465 |     3150 | All          |
    |-------------------------o----------------o---------o----------o--------------|
    | Sannin's Kunai Knife    | 85ATK, 10DEF,  |     N/A |      N/A | All          |
    |                         | 10AGI, 10NIN   |         |          |              |
    |-------------------------o----------------o---------o----------o--------------|
    |                                       SENBON                                 |
    |-------------------------o----------------o---------o----------o--------------|
    | Senbon                  | 2ATK           |     198 |      180 | SS, SK, NJ   |
    |-------------------------o----------------o---------o----------o--------------|
    | Winged Nail             | 10ATK          |     396 |      360 | SK, NJ       |
    |-------------------------o----------------o---------o----------o--------------|
    | Sannin's Senbon         | 38ATK, 10DEF,  |     N/A |      N/A | SS, SK       |
    |                         | 10AGI, 10NIN   |         |          |              |
    |-------------------------o----------------o---------o----------o--------------|
    |                                        CLAWS                                 |
    |-------------------------o----------------o---------o----------o--------------|
    | Iron Knuckle            | 25ATK          |    1980 |     1800 | RL           |
    |-------------------------o----------------o---------o----------o--------------|
    | Hooked Claw             | 40ATK          |    2970 |     2700 | RL           |
    |-------------------------o----------------o---------o----------o--------------|
    | Falcon Claw             | 50ATK          |    3960 |     3600 | RL           |
    |-------------------------o----------------o---------o----------o--------------|
    | Tiger Claw              | 67ATK          |    6930 |     6300 | RL           |
    |-------------------------o----------------o---------o----------o--------------|
    | Sannin's Claw           | 85ATK, 10DEF,  |     N/A |      N/A | RL           |
    |                         | 10AGI, 10NIN   |         |          |              |
    |-------------------------o----------------o---------o----------o--------------|
    |                                       CHAINS                                 |
    |-------------------------o----------------o---------o----------o--------------|
    | Iron Chains             | 15ATK          |    3960 |     3600 | SS, SH       |
    |-------------------------o----------------o---------o----------o--------------|
    | Chained Whistle         | 47ATK          |    7722 |     7020 | SS, SH       |
    |-------------------------o----------------o---------o----------o--------------|
    | Ball and Chain          | 65ATK          |   11880 |    10800 | SS, SK, RL   |
    |-------------------------o----------------o---------o----------o--------------|
    | Sannin's Chained Sickle | 105ATK, 10DEF, |     N/A |      N/A | SH, SS       |
    |                         | 10AGI, 10NIN   |         |          |              |
    o-------------------------o----------------o---------o----------o--------------o
    |                         |                | REGULAR | DISCOUNT |              |
    |         ARMOUR          |   ATTRIBUTES   |  PRICE  |  PRICE   |  USABLE BY   |
    |                         |                |  (RYO)  |  (RYO)   |              |
    o-------------------------o----------------o---------o----------o--------------o
    | Leather Vest            | 14DEF          |     297 |      270 | All          |
    |-------------------------o----------------o---------o----------o--------------|
    | Leaf Chain Mail         | 16DEF          |     396 |      360 | All          |
    |-------------------------o----------------o---------o----------o--------------|
    | Gold Armor              | 22DEF          |     792 |      720 | NA, SS, SK,  |
    |                         |                |         |          | SH           |
    |-------------------------o----------------o---------o----------o--------------|
    | Alloy Vest              | 25DEF          |     990 |      900 | NA, SS, SH,  |
    |                         |                |         |          | RL           |
    |-------------------------o----------------o---------o----------o--------------|
    | Fan-Like Chain Mail     | 30DEF          |    1980 |     1800 | SS, SK, NJ,  |
    |                         |                |         |          | SH           |
    |-------------------------o----------------o---------o----------o--------------|
    | Asura Armor             | 37DEF          |    4752 |     4320 | NJ, SK, RL   |
    |-------------------------o----------------o---------o----------o--------------|
    | Gemmed Armor            | 45DEF, 3NIN    |    5940 |     5400 | All          |
    |-------------------------o----------------o---------o----------o--------------|
    | Manifer                 | 40DEF          |    7425 |     6750 | SK, SH       |
    |-------------------------o----------------o---------o----------o--------------|
    | Hooked Claw Manifer     | 40DEF, 3ATK    |    7425 |     6750 | SS, RL       |
    |-------------------------o----------------o---------o----------o--------------|
    | Super Heaven Armor      | 50DEF          |    9504 |     8640 | NA, RL, SK,  |
    |                         |                |         |          | SH           |
    |-------------------------o----------------o---------o----------o--------------|
    | Dragon Chain Mail       | 60DEF          |   11880 |    10800 | NA, NJ, SK,  |
    |                         |                |         |          | SS           |
    |-------------------------o----------------o---------o----------o--------------|
    | Cursed Mark Vest*       | 70DEF          |     N/A |      N/A | SS, NJ       |
    |-------------------------o----------------o---------o----------o--------------|
    | Nine-Tailed Fox Spirit  | 95DEF, 10ATK,  |     N/A |      N/A | NA           |
    | Chain Mail*             | 10AGI, 10NIN   |         |          |              |
    o-------------------------o----------------o---------o----------o--------------o
    |                         |                | REGULAR | DISCOUNT |              |
    |          PANTS          |   ATTRIBUTES   |  PRICE  |  PRICE   |  USABLE BY   |
    |                         |                |  (RYO)  |  (RYO)   |              |
    o-------------------------o----------------o---------o----------o--------------o
    | Leather Pants           | 10AGI          |      99 |       90 | All          |
    |-------------------------o----------------o---------o----------o--------------|
    | Hidden Leaf Pants       | 12AGI          |     148 |      135 | All          |
    |-------------------------o----------------o---------o----------o--------------|
    | Spiked Pants            | 16AGI          |     247 |      225 | NA, NJ, SS,  |
    |                         |                |         |          | SH           |
    |-------------------------o----------------o---------o----------o--------------|
    | Gold Pants              | 17AGI          |     346 |      315 | NA, RL, SK,  |
    |                         |                |         |          | SH           |
    |-------------------------o----------------o---------o----------o--------------|
    | Fan-Like Pants          | 22AGI          |     396 |      360 | NJ, SK, SS   |
    |-------------------------o----------------o---------o----------o--------------|
    | Asura Pants             | 25AGI, 5ATK    |     891 |      810 | NA, RL, SK   |
    |-------------------------o----------------o---------o----------o--------------|
    | Gemmed Pants            | 28AGI, 3NIN    |     990 |      900 | All          |
    |-------------------------o----------------o---------o----------o--------------|
    | Falcon Pants            | 30AGI          |    1485 |     1350 | NA, RL, SS,  |
    |                         |                |         |          | SK, SH       |
    |-------------------------o----------------o---------o----------o--------------|
    | Hien Pants              | 35AGI          |    4455 |     4050 | All          |
    |-------------------------o----------------o---------o----------o--------------|
    | Shiden Pants            | 40AGI          |    5940 |     5400 | All          |
    |-------------------------o----------------o---------o----------o--------------|
    | Super Heaven Pants      | 45AGI          |    7425 |     6750 | NA, RL, SS,  |
    |                         |                |         |          | SK, SH       |
    |-------------------------o----------------o---------o----------o--------------|
    | Dragon Pants            | 50AGI          |    9900 |     9000 | NA, NJ, SS,  |
    |                         |                |         |          | SK           |
    |-------------------------o----------------o---------o----------o--------------|
    | Dancing Leaf Pants      | 65AGI, 5ATK    |   29700 |    27000 | SS, RL       |
    |-------------------------o----------------o---------o----------o--------------|
    | Cursed Mark Pants*      | 55AGI          |     N/A |      N/A | SS, NJ       |
    |-------------------------o----------------o---------o----------o--------------|
    | Nine-Tailed Fox Spirit  | 60AGI, 5ATK,   |     N/A |      N/A | NA           |
    | Pants*                  | 5DEF, 5NIN     |         |          |              |
    |-------------------------o----------------o---------o----------o--------------|
    | Idaten Pants            | 70AGI          |     N/A |      N/A | All          |
    o-------------------------o----------------o---------o------------o------------o
    
    *Cursed Mark Items will block you from using most Jutsu as long as you wear it.
     The only Jutsu that you are allowed to use are those that have a physical
     nature as opposed to a more spiritual or elemental nature (aka. Sasuke's Lion's
     Barrage)
    
    *Nine-Tailed Fox Items reduce the chance of getting a negative status effect
    
    
    --------------------------------------------------------------------------------
                                    b. GENERAL ITEMS
    --------------------------------------------------------------------------------
    [IGNI]
    
    
    o----------------------o---------o----------o----------------------------------o
    | Item Name            | Regular | Discount | Effect                           |
    |----------------------o---------o----------o----------------------------------|
    | Food Pills           |      49 |       45 | Heals small amount of Stamina    |
    |----------------------o---------o----------o----------------------------------|
    | Chakra Pills         |     198 |      180 | Heals small amount of Chakra     |
    |----------------------o---------o----------o----------------------------------|
    | Versatile Pills      |    1485 |     1350 | Revives slain ally with minimum  |
    |                      |         |          | Stamina                          |
    |----------------------o---------o----------o----------------------------------|
    | Stone                |      33 |       30 | Causes minor damage to all       |
    |                      |         |          | enemies                          |
    |----------------------o---------o----------o----------------------------------|
    | Explosive Paper      |     396 |      360 | Causes minor damage to all       |
    |                      |         |          | enemies                          |
    |----------------------o---------o----------o----------------------------------|
    | Smoke Bomb           |     297 |      270 | Increases evasion of all party   |
    |                      |         |          | members                          |
    |----------------------o---------o----------o----------------------------------|
    | Makibishi Spikes     |     297 |      270 | Immobilizes an enemy             |
    |----------------------o---------o----------o----------------------------------|
    | Confusion Aroma      |     297 |      270 | Confuses an enemy                |
    |----------------------o---------o----------o----------------------------------|
    | Poison Manual        |      79 |       72 | Heals poison on one ally         |
    |----------------------o---------o----------o----------------------------------|
    | Immobility Manual    |      79 |       72 | Heals immobility on one ally     |
    |----------------------o---------o----------o----------------------------------|
    | Confusion Manual     |      79 |       72 | Heals confusion on one ally      |
    |----------------------o---------o----------o----------------------------------|
    | Blindness Manual     |      79 |       72 | Heals blindness on one ally      |
    |----------------------o---------o----------o----------------------------------|
    | Sealed Jutsu Manual  |      79 |       72 | Heals sealed jutsu on one ally   |
    |----------------------o---------o----------o----------------------------------|
    | Medical Food Pills   |     148 |      135 | Heals moderate amount of Stamina |
    |----------------------o---------o----------o----------------------------------|
    | Medical Chakra Pills |     495 |      450 | Heals moderate amount of Chakra  |
    |----------------------o---------o----------o----------------------------------|
    | Escape Scroll        |      99 |       90 | Escape to overmap; Does not work |
    |                      |         |          | everywhere                       |
    |----------------------o---------o----------o----------------------------------|
    | Substitution Scroll  |     198 |      180 | Increases evasion of one party   |
    |                      |         |          | member                           |
    |----------------------o---------o----------o----------------------------------|
    | Clone Scroll         |     118 |      108 | Increases defense of one party   |
    |                      |         |          | member                           |
    |----------------------o---------o----------o----------------------------------|
    | Fire Style Scroll    |     396 |      360 | Causes Fire damage to all        |
    |                      |         |          | enemies                          |
    |----------------------o---------o----------o----------------------------------|
    | Water Style Scroll   |     495 |      450 | Causes Water damage to all       |
    |                      |         |          | enemies                          |
    |----------------------o---------o----------o----------------------------------|
    | Lightning Style      |     396 |      360 | Causes Lightning damage to all   |
    | Scroll               |         |          | enemies                          |
    |----------------------o---------o----------o----------------------------------|
    | Wind Style Scroll    |     495 |      450 | Causes Wind damage to all        |
    |                      |         |          | enemies                          |
    |----------------------o---------o----------o----------------------------------|
    | Competition Pills    |     297 |      270 | Temporarily doubles the ATK of   |
    |                      |         |          | one ally                         |
    |----------------------o---------o----------o----------------------------------|
    | Steel Pills          |     297 |      270 | Temporarily doubles the DEF of   |
    |                      |         |          | one ally                         |
    |----------------------o---------o----------o----------------------------------|
    | Wind Pills           |     297 |      270 | Temporarily doubles the AGI of   |
    |                      |         |          | one ally                         |
    |----------------------o---------o----------o----------------------------------|
    | Super Paper Bomb     |     595 |      540 | Causes moderate damage to all    |
    |                      |         |          | enemies                          |
    |----------------------o---------o----------o----------------------------------|
    | Poison Smoke Bomb    |     297 |      270 | Causes poison to all enemies in  |
    |                      |         |          | a + area                         |
    |----------------------o---------o----------o----------------------------------|
    | Seal Ball            |     297 |      270 | Temporarily seals off the        |
    |                      |         |          | enemy's jutsu                    |
    |----------------------o---------o----------o----------------------------------|
    | Timid Ball           |     297 |      270 | Makes the enemy timid            |
    |----------------------o---------o----------o----------------------------------|
    | Wimp Ball            |     297 |      270 | Lowers a single enemy's defense  |
    |----------------------o---------o----------o----------------------------------|
    | Sticky Ball          |     297 |      270 | Lowers a single enemy's agility  |
    |----------------------o---------o----------o----------------------------------|
    | General Manual       |     792 |      720 | Heals all negative stat effects  |
    |                      |         |          | on one ally                      |
    |----------------------o---------o----------o----------------------------------|
    | Toad Brand Food      |     792 |      720 | Heals all of one ally's Stamina  |
    | Pills                |         |          |                                  |
    |----------------------o---------o----------o----------------------------------|
    | Toad Brand Chakra    |    1485 |     1350 | Heals all of one ally's Chakra   |
    | Pills                |         |          |                                  |
    |----------------------o---------o----------o----------------------------------|
    | Magic Cloak          |     792 |      720 | Temporarily stops all enemy      |
    |                      |         |          | encounters                       |
    |----------------------o---------o----------o----------------------------------|
    | Super Brand Chakra   |    4950 |     4500 | Heals the entire party's Chakra  |
    | Pills                |         |          | completely                       |
    |----------------------o---------o----------o----------------------------------|
    | Super Brand          |    2970 |     2700 | Completely revives one slain     |
    | Versatile Pills      |         |          | party member                     |
    |----------------------o---------o----------o----------------------------------|
    | Anbu Paper Bomb      |     792 |      720 | Causes heavy damage to all       |
    |                      |         |          | enemies                          |
    |----------------------o---------o----------o----------------------------------|
    | Cup Ramen            |     N/A |      150 | Heals small amount of Stamina    |
    |----------------------o---------o----------o----------------------------------|
    | Sweet Chestnuts      |     N/A |      100 | Completely heals one person's    |
    |                      |         |          | Stamina and Chakra               |
    |----------------------o---------o----------o----------------------------------|
    | Attack Chinese       |     N/A |      500 | Raises one character's ATK by 3  |
    | Medicine Pills       |         |          | permanently                      |
    |----------------------o---------o----------o----------------------------------|
    | Defense Chinese      |     N/A |      500 | Raises one character's DEF by 3  |
    | Medicine Pills       |         |          | permanently                      |
    |----------------------o---------o----------o----------------------------------|
    | Agility Chinese      |     N/A |      500 | Raises one character's AGI by 3  |
    | Medicine Pills       |         |          | permanently                      |
    |----------------------o---------o----------o----------------------------------|
    | Stamina Chinese      |     N/A |      500 | Raises one character's STA by 5  |
    | Medicine Pills       |         |          | permanently                      |
    |----------------------o---------o----------o----------------------------------|
    | Ninja Power Chinese  |     N/A |      500 | Raises one character's NIN by 3  |
    | Medicine Pills       |         |          | permanently                      |
    |----------------------o---------o----------o----------------------------------|
    | Chakra Chinese       |     N/A |      500 | Raises one character's CHK by 5  |
    | Medicine Pills       |         |          | permanently                      |
    |----------------------o---------o----------o----------------------------------|
    | Sweet Agar with      |     N/A |       25 | Feed to ally to change chemistry |
    | Dumpling             |         |          |                                  |
    |----------------------o---------o----------o----------------------------------|
    | Chili Pepper         |     N/A |       25 | Feed to ally to change chemistry |
    |----------------------o---------o----------o----------------------------------|
    | Rice Ball            |     N/A |       25 | Feed to ally to change chemistry |
    |----------------------o---------o----------o----------------------------------|
    | Natto                |     N/A |       25 | Feed to ally to change chemistry |
    |----------------------o---------o----------o----------------------------------|
    | Vinegared Seaweed    |     N/A |       25 | Feed to ally to change chemistry |
    |----------------------o---------o----------o----------------------------------|
    | Hard-boiled Egg      |     N/A |       25 | Feed to ally to change chemistry |
    |----------------------o---------o----------o----------------------------------|
    | Crab                 |     N/A |       25 | Feed to ally to change chemistry |
    |----------------------o---------o----------o----------------------------------|
    | Curry Rice           |     N/A |       25 | Feed to ally to change chemistry |
    |----------------------o---------o----------o----------------------------------|
    | Marshmallow          |     N/A |       25 | Feed to ally to change chemistry |
    |----------------------o---------o----------o----------------------------------|
    | Summon Toad Scroll   |     N/A |        1 | Causes heavy damage to all       |
    |                      |         |          | enemies                          |
    |----------------------o---------o----------o----------------------------------|
    | Family Secret        |     N/A |    10000 | Heals everyone's Stamina and     |
    | Ointment             |         |          | Chakra                           |
    |----------------------o---------o----------o----------------------------------|
    | Summon Nine-Tailed   |     N/A |      N/A | Naruto does not use up Chakra    |
    | Fox Scroll           |         |          | when using Jutsu                 |
    |----------------------o---------o----------o----------------------------------|
    | Guy's Suit           |     N/A |    10000 | Unknown                          |
    |----------------------o---------o----------o----------------------------------|
    | Coupon               |     N/A |      N/A | Gives you 10% discount at shops  |
    |----------------------o---------o----------o----------------------------------|
    | Ninja Whistle        |     N/A |      N/A | Instantly puts you into battle   |
    o----------------------o---------o----------o----------------------------------o
    
    
    
    --------------------------------------------------------------------------------
    --------------------------------------------------------------------------------
                                       6. BASICS
    --------------------------------------------------------------------------------
    --------------------------------------------------------------------------------
    [BSCS]
    
    
    GENERAL CONTROLS
    ----------------
    A - Talk, Confirm Choices in Battle or in the Menu, Open Bamboo Chests, Power
        Up Certain Jutsus
    
    B - Back out of Choices in Battle or in the Menu, Power Up Certain Jutsus
    
    D-Pad - Move around, move the cursor in menus
    
    Start - Opens the menu, pauses game
    
    Select - Opens the save menu
    
    R - Scroll down in menus
    
    L - Scroll up in menus
    
    
    OVERWORLD EXPLORATION
    ---------------------
            While in any of the several areas that the game has to offer, you can
    manually move the icon of whatever character is your party lead at the time
    (most often Naruto, but sometimes Sasuke or Sakura). For the most part, it is
    simple navigation around the presented areas, taking care not to wander down
    dead-end paths and going down the right roads to lead you to the end of the
    dungeon. However, at times, there are certain other things that can be done.
    
            OPENING BAMBOO CHESTS
            ---------------------
            Bamboo chests, also colloquially referred to as chests, boxes, and
    baskets, are littered across literally every dungeon and the town of
    Konohagakure. In order to open a bamboo chest, simply walk up to it and press
    the A button to do so. Each bamboo chest contains an item or piece of equipment;
    some more rarer than others. The items are fixed, and will never vary between
    playthroughs.
    
            CLIFF-CLIMBING
            --------------
            In some areas, you will find rock walls, aka cliffs. After a certain
    point in section 1f, Naruto and party shall gain the ability to climb up and
    down cliffs. To do so, simply walk up to the cliff, and press A when facing it
    to go up/down.
    
            BOULDER-BREAKING
            ----------------
            Boulders and rocks will block side paths in several areas of the game,
    denying you entrance to bamboo chests containing certain items. After section
    1h, you will have the ability to destroy these boulders. To do so, simply walk
    up to any boulder and hit the A button to break it.
    
    
            WATER-WALKING
            -------------
            Various rivers and streams within the game can be walked across via the
    use of stepping stones; however, the ability is not given to you until 1j. Once
    you gain it, simply go up to any stream with rocks in it and cross it.
    
    
    THE MENU
    --------
            The menu can be gotten into by pressing start while you have free
    control of your character. You can look at your character stats and sort out and
    assemble items, equipment, and battle formation
    
            ITEM
            ----
            Displays a list of all the items that you have in your inventory, with
    items useable from this screen being highlighted in white text, and those that
    you cannot use being grayed out. Certain items are also a part of the special
    items menu, but are mixed with the regular items list.
    
            JUTSU
            -----
            Allows you to utilize any Jutsu that are capable of being used outside
    of battle (Escape Jutsu, Healing Jutsu, etc.). This is NOT a list of all the
    Jutsu that a character has; see The Menu --> Status for that.
    
            EQUIP
            -----
            Lets you equip weapons, shirts and pants. Weapons increase the strength
    of your character, shirts increase defense, and pants increase agility. Various
    pieces of equipment may also have other types of effects. Not all types of
    equipment can be equipped by everybody, so do not be surprised if you find you
    cannot equip a Fan on Naruto or a Sword on Sakura.
    
            STATUS
            ------
            Lets you view the character stats of each ninja and their equipped
    items. To view all the Jutsu that they know, press A again on the status screen
    to load a screen with their Jutsu.
    
            FORMATION
            ---------
            Allows you to change the permanent formation of the party. See Other
    Battle Mechanics for more details on this.
    
    
    
    BATTLE
    ------
            Outside of certain areas, when walking around, random encounters will
    occur that bring you into a battle screen seperate from the exploration
    overfield (you can also use the Ninja Whistle to instantly bring yourself into a
    battle). In battle, you shall have to fight and kill anywhere from one to three
    foes. Doing so will net you experience, Ryo (money) and items, allowing you to
    level up and buy stuff.
    
    
    BATTLE COMMANDS
    ---------------
    
            ATTACK
            ------
            Your de facto command. Pressing attack allows you to choose a target
    from the enemies (or, in the case of certain weapons, targets all opponents) to
    attack. Once you choose, your character will attack that opponent(s), either
    causing damage or missing his attack. Really a fairly generic form of your
    standard RPG attacking.
    
            DEFEND
            ------
            Choosing defend means that your character does no action for that turn.
    However, if an enemy should attack said ninja between then and the ninja's next
    turn, any damage done to him/her will be reduced.
    
            JUTSU
            -----
            If you think of Jutsu as Naruto's form of magic, you are good to go.
    Jutsu are special techniques with a varying amount of abilities, going from
    causing large amounts of damage, to causing status effects to foes, to healing
    or giving stat bonuses to your party members. Using Jutsu causes you to consume
    Chakra up, however, so they should be used sparingly (unless, of course, you are
    near a Hidden Leaf Village mark).
    
                    CHAKRA-GATHERING
                    ----------------
            With certain Jutsu, you can power them up to cause them to have a
    greater effect. However, this may also cause higher Chakra consumption in some
    cases. There are four examples of how you can increase your Chakra (it is fixed
    for every Jutsu). The first is to simply rub the screen as fast as you can with
    your stylus to charge up a bar. The second is to rub the screen and keep the bar
    within a boxed crosshair (the bar will constantly decline). The third is to
    rotate the stylus counterclockwise or clockwise in a circle, depending on the
    situation. Lastly, you may be coerced to press a certain button combination.
    
            ITEM
            ----
            Allows you to use any item that you have in your inventory. For the most
    part, items either restore Stamina/Chakra, cure status effects, or cause stat
    bonuses to your party members, with a few other items with different effects.
    
            FLEE
            ----
            Lets you and your party escape the battle instead of having to stay and
    fight. So far (having used this command about one hundred times), I personally
    have never seen the command fail, so I assume it is 100% surefire that you will
    escape. You can use this in conjunction with the Ninja Whistle to get any
    enemies that you want to fight and flee the rest.
    
            MOVE
            ----
            You can move your characters around to any part of the right side of the
    battlefield, which is effectively a 3x4 grid. Moving forward allows you to cause
    more damage but also leaves you open more, decreasing your defense. Moving to
    the back row causes the reverse effect, leaving you with less damage caused but
    also less damage taken. However, the new formation only lasts for the one
    battle.
    
    
    CHARACTER STATS
    ---------------
            Character stats determine a large number of things in battle. As you
    level up, all stats will increase.
    
            STAMINA
            -------
            Stamina is a value of how much life your character has and how much
    damage he can take from opponents before s/he must kick the bucket (ala HP). It
    can be healed by items or Heal Jutsu in addition to Konogahakure symbols. Once
    you hit zero, you are done for. Party members who fall in battle will be
    automatically revived afterwards with 1 Stamina.
    
            CHAKRA
            ------
            Chakra is an arbitraty value that is used up whenever you use Jutsu
    techniques (in other words, your basic MP). If you do not have enough Chakra
    left to use a Jutsu, you cannot use said Jutsu. Chakra can be restored through
    the use of items or Konohagakure symbols.
    
            ATTACK
            ------
            The value that determines how much damage you can inflict on enemy
    monsters and ninja. The higher the value, the more damage you can cause. If you
    move forward on the battlefield, your attack will also see a hidden increase (it
    will not reflect in your actual stats); moving away will do the opposite. A
    distinction should be made between raw strength and the attack that you see
    reported in the menu; the raw strength is the physical strength of the ninja,
    whereas the attack is the strength of the character and the weapon combined.
    
            DEFENSE
            -------
            Defense stat determines the amount of damage that you take from an enemy
    (but does not affect loss of HP to Poison) whenever it attacks. The higher the
    Defense, the less damage that you take. Defense is also increased as you equip
    stronger armour.
    
            AGILITY
            -------
            Agility is the speed of each ninja, and is what determines the placement
    order in battle of who attacks first. Higher agility means that you can attack
    before enemies do; however, the relationship between the three ninja's agility
    also determines who go first out of the three of them.
    
            NINJUTSU
            --------
            Think of Ninjutsu as magic strength, and you are good to go. The higher
    your Ninjutsu ability, the more powerful/effective that your Jutsu techniques
    will become when used (this does not apply so much to healing Jutsu, however).
    It also does not apply to certain techniques that are one-time effects and not
    attack Jutsu, such as Naruto's Multi-Shadow Clone Jutsu.
    
    
    OTHER BATTLE MECHANICS
    ----------------------
    
            FORMATION
            ---------
            On your side of the field you can move your characters into three rows;
    the front row, the middle row, and the back row (the latter by default where all
    your characters usually are). Each row has four spaces that you can move to. The
    front row (the left-most row on the battlefield) allows you to cause much
    greater damage than when in the back row. However, your defense decreases as
    your attack increases, leaving you exposed to taking more damage. The reverse is
    true in the back row, as your attack lowers but your defense becomes greater.
    The middle row blends the two together.
    
            On the menu screen, you may also note a formation button. When setting
    up the placement of your characters in this screen, certain placements have a
    named formation that offers a special effect. These here are the known
    formations and the placements that can invoke each of them:
    
    X = Empty Space    O = Spot where a party member is
    
            LIGHTNING FORMATION - Increases the attack of all party members.
    
             XXX   OXX   XOX   XXX  XXO   XXX
            OXX   OXX   XOX   XOX  XXO   XXO
            OXX   OXX   XOX   XOX  XXO   XXO
            OXX   XXX   XXX   XOX  XXX   XXO
    
            FALCON FORMATION - Raises agility of all members.
    
            XXX   XXX   XXX   OOO
            XXX   XXX   OOO   XXX
            XXX   OOO   XXX   XXX
            OOO   XXX   XXX   XXX
    
            V-FORMATION - All Party Members are resistant to Poison and Blind.
    
            XXX   OXX   XOX   XXX
            OXX   XOX   XXO   XOX
            XOX   OXX   XOX   XXO
            OXX   XXX   XXX   XOX
    
            STAGGERED FORMATION - Party members are resistance to KOs.
    
            OXX   XXX
            XOX   OXX
            XXO   XOX
            XXX   XXO
    
            SPIRAL FORMATION - Raises Defense of all the party members.
    
            XXX   XXO   XOX   XXX
            XXO   XOX   OXX   XOX
            XOX   XXO   XOX   OXX
            XXO   XXX   XXX   XOX
    
            ARROW FORMATION - All party members are resistant to sealed jutsus.
    
            XXX   XXO
            XXO   OXX
            OXX   XXO
            XXO   XXX
    
    
            CHEMISTRY
            ---------
            When fighting with your allies, certain people take better to Naruto
    than others. Those who have a good relationship with Naruto (in other words,
    they have good party chemistry together) will sometimes team together with him
    or vice versa when attacking to perform a combination attack that can cause a
    great amount of damage to all enemies. This is especially useful with characters
    who can equip Fans and Chains, as if they get a combination with Naruto, you can
    easily kill all the enemies in one hit.
    
            You can increase affinity slowly by battling together with others, but
    this is VERY slow. The next best route to take is by eating ramen together with
    another person at the Ichiraku Ramen Shop, which can instantly raise chemistry
    level by one. There are, however, two catches; first, you can only eat every
    ramen a grand total of once, so make sure it counts where you want it. Second,
    certain people will dislike certain ramen, so if you eat a ramen they dislike,
    their chemistry with Naruto will drop by TWO levels. A chart of likes and
    dislikes;
    
                                                B                       E
                                                                                I
                                                U                       R
                                                        V                       C
                            S                   T                       T
                                T       S               E                       H
                            O       B           T                       R
                                O       C           S   G                       I
                            Y       B           E                       A
                                N       A   W       E   E           G       N   R
                                    Q           R
                            S   K       L   O       A   T   G   H   A   S   A   A
    
                        M   A   O   P   L   N   C   W   A   R   E   R   P   R   K
    
                        I   U   T   O   I   T   O   E   B   A   A   L   I   U   U
    
                        S   C   S   R   O   O   R   E   L   V   V   I   C   T
                                                                                S
                        O   E   U   K   N   N   N   D   E   Y   Y   C   Y   O
                                                                                P
    
                        R   R   R   R   R   R   R   R   R   R   R   R   R   R   E
    
                        A   A   A   A   A   A   A   A   A   A   A   A   A   A   C
    
                        M   M   M   M   M   M   M   M   M   M   M   M   M   M   I
    
                        E   E   E   E   E   E   E   E   E   E   E   E   E   E   A
    
                        N   N   N   N   N   N   N   N   N   N   N   N   N   N   L
                       ___________________________________________________________
    S A S U K E       | X | O | O | O | O | O | O | O | X | X | O | O | O | O | O |
                      |                                                           |
    S A K U R A       | O | O | O | O | X | O | O | O | O | O | O | X | X | O | O |
                      |                                                           |
    S H I K A M A R U | O | O | X | O | O | O | X | O | O | O | X | O | O | O | O |
                      |                                                           |
    R O C K  L E E    | O | O | O | O | O | X | O | X | O | O | O | O | O | O | O |
                      |                                                           |
    N E J I           | O | X | O | X | O | O | O | O | O | O | O | O | O | X | O |
                      |                                                           |
    K A K A S H I     |                  NOT APPLICABLE                           |
                      |                                                           |
    J I R A I Y A     |                  NOT APPLICABLE                           |
                       ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
    
                    O = Likes, X = Dislikes
    
            Additionally, you will pick up certain rare items throughout the game
    that you can feed to an ally that will also increase your chemistry with them.
    
            Neji - Likes: Crab   Dislikes: ???
            Sakura - Likes: Sweet Agar with Dumpling   Dislikes: Chili Pepper
            Sasuke - Likes: Rice Balls   Dislikes: Natto
            Shikimaru - Likes: Vinegared Seaweed   Dislikes: Hard-Boiled Egg
            Rock Lee - Likes: Crab    Dislikes: Marshmallow
    
    
    
            The affinity rank goes like this, with Eww being the lowest and You Are
            Hokage being the highest. Once you get to You Are Hokage, do not eat any
            more Ramen with the same person, as you cannot increase effectiveness
            once you get to that point.
    
    
            Eww > Annoying > Not Good > Normal > Not Bad > Rival > Good > Cool > You
            are Hokage
    
    
            COMBINATIONS
            ------------
            When fighting, certain Jutsu of certain characters, when used in tandem,
    will produce a special combination Jutsu with specific effects. For a list of
    these combinations and their effects, see the Jutsu section.
    
    
            LEVELING UP
            -----------
            Naruto: Path of the Ninja follows the prototypical experience points
    system. In every battle that you fight, part of your reward are "experience
    points" that can be accumulated. Over the path of several battles, you eventualy
    gain enough experience points that your characters level up, increasing their
    stats in the process.
    
    
    --------------------------------------------------------------------------------
    --------------------------------------------------------------------------------
                                    7. MISCELLANEOUS
    --------------------------------------------------------------------------------
    --------------------------------------------------------------------------------
    
    --------------------------------------------------------------------------------
                                    a. IN-GAME CODES
    --------------------------------------------------------------------------------
    [MIGC]
    
            This only works AFTER having defeated Shukaku.
    
            In the Ninja Academy, head off up the left staircase, and proceed into
    the left hallway. Go all the way north until you reach the roof, and talk to
    Konohamaru at the top. Basically, Konohamaru offers you a bunch more extra after
    game cheats. To get them, you have to touch squares on a screen in a certain
    order.
    
            IMAGINE the numbers in this order on the screen (you will also have to
    imagine the squares themselves if you lack the summoning sheet that comes in
    certain issues of Shonen Jump, although they are placed proportionally).
    
            These numbers will not actually show up on-screen, instead it will just
    say 1,2,3,4. Ignore that; just as long as you touch the right spots on the
    screen you should get your items.
    
            [ 1 [ 4][ 7][10]        10, 8, 9, 2 - Get 4TH HOKAGE'S SWORD
            [ 2][ 5][ 8][11]        11, 9, 4, 2 - Get FUJIN FAN
            [ 3][ 6][ 9][12]        9, 7, 1, 5  - Jiraiya becomes a party member
                                    8, 5, 2, 9  - Get RAIJIN SWORD
                                    3, 4, 12, 8 - Naruto gets RASENGAN Jutsu
    
    --------------------------------------------------------------------------------
                                      b. MINI-GAME
    --------------------------------------------------------------------------------
    [MMNG]
    
            After defeating Shukaku, you will be able to play a mini-game that can
    be accessed by the main screen. Basically, Naruto will appear on the screen in
    multiple places, and you have to use your Stylus to point at him. Doing so will
    give you a point. However, there are things other than Naruto that will show up
    on the map, and doing so will lose you points.
    
            Dog - Lose one point
            Sexy-Jutsu Naruto - Lose one point, and causes you to lose a bit of
                                time. Be careful when a Naruto appears and it is
                                wispy, as it will transform into a Sexy-Jutsu Naruto
                                and should not be touched
            Iruka-sensei - Lose two points, and lose even more time (Chunin on)
            Third Hokage - Lose three points, and lose much more time (Jonin on)
    
            If you top the high score for each difficulty, you can move onto the
    next one.
    
            Unlock Chunin - Obtain 50+ points in the Genin difficulty
            Unlock Jonin - Obtain 70+ points in the Chunin difficulty
    
    
    --------------------------------------------------------------------------------
    --------------------------------------------------------------------------------
                             8. FREQUENTLY ASKED QUESTIONS
    --------------------------------------------------------------------------------
    --------------------------------------------------------------------------------
    [8FAQ]
    
    
    Q: How do I fight Itachi?
    A: In the original GBA game that this game was ported from, you could fight
       Itachi via the dojo behind the Chunin exam room in the Ninja Academy. The
       code to fight him is the exact same as before, with one slight flaw; you
       cannot enter the dojo anymore. The game has been swept upside down, and
       nobody has found a lead as to getting in to fight him or found anywhere else
       that he might be fought (at least, leads with evidence). If you have found
       anything, feel free to give me a shot at my email (down below at the bottom
       of the FAQ).
    
       From one contributor: in the original version you needed all 8 Make-out
       Paradise items and needed to talk to the two ninja guards to fight Itachi.
       However, again I must stress, he is most likely NOT in this game.
    
    Q: What happens once I get all eight Make-Out items?
    A: In the original Japan-only GBA version Naruto RPG: Will of Fire, you needed
       all eight Make-Out items to be able to fight Itachi. However they removed
       the capacity to fight Itachi in this game so they're pretty much useless in
       Path of the Ninja.
    
    Q: What is up with Guy's Suit? Why can I not equip it?
    A: The general assumption is that Guy's Suit is just there for show; it has an
       item icon in the general menu as opposed to an armor icon. It is also not a
       key item, so it can be sold for money (and no, Rock Lee CANNOT equip it).
    
    Q: How do I find Ripped Scroll/Ripped Page/Secret Scrolls/Make-Out Items?
    A: Read the sidequest section (or section 1j for the Ripped Pages)! That IS
       what this whole guide is here for, and this FAQ at the end is a stopgap
       measures for anything that might not be immediately made clear in the rest
       of the guide.
    
    Q: Why is my Sasuke still cursed even a long time after the plot points state
       that he should no longer be cursed?
    A: Take off your cursed equipment. That should be why.
    
    Q: Is there any point in levelling up to Level 99?
    A: Not necessarily. After you get everybodys' final jutsus, that pretty much
       sums up the game. Until a way can be found to fight Itachi, there is not
       really much in the after-game content (with no necessary battling), and
       levelling up that high for the final boss is overkill.
    
    Q: Do you have a chart for the ramen and who likes and does not like what?
    A: Yes; you will have to look in the Basics section and head to the section on
       battle. It is fit in with a description of Chemistry and fight combinations,
       but it IS there.
    
    Q: Why is there not a character section for Kakashi?
    A: Basically, Kakashi only joins you for a very small portion of the game, and
       he is uncontrollable as a character. Not worth much to do a whole section
       for him.
    
    Q: How do I get into the basement in the Third Hokage's House?
    A: Inside his house, head right and into the area with the bookcases. Examine
       the middle bookcase at the back and it will disappear, allowing you entrance
       further on.
    
    Q: Why are Sasuke's/Neji's Jutsu not showing up for me when I try to use them?
    A: Most likely you have either of the Cursed Mark items equipped onto them,
       which prevents the two from using (most of) their Jutsus. Deequip them to be
       able to fight regularly.
    
    Q: Why am I unable to use certain techniques (such as Sasuke's Chidori or
       or Naruto's Rasengan)?
    A: Certain unique jutsu of each character require the use of another jutsu first
       (unlike combinations, these jutsu are performed in turn by the same
       character). For example, to use Sasuke's Chidori you first need to use one
       of his Sharingan techniques. Ditto for Naruto and needing to use a (Multi)
       Shadow Clone Jutsu before you can use Rasengan. See the Jutsu list for more
       information.
    
    Q: How can I change my party members after having defeated Shukaku?
    A: Talk to Iruka in the mission reception room in the Ninja Academy to do so.
    
    Q: Where is the summoning sheet for Konohamaru located at?
    A: The summoning sheet apparently came in a certain issue of the North
       American Shonen Jump magazine. I do not have it myself; however, if you
       can find one and scan it online and send it to me, that would be most
       certainly useful.
    
    Q: Why is the summoning sheet showing 1 2 3 4 and not the numbers you said they
       were?
    A: The grid and numbers that I have presented is a mock-up of the actual
       screen; the grid is divided into twelve boxes, but the numbers I have posted
       are NOT actual numbers. Instead, they are merely imaginary numbers assigned
       to specific sections of the grid to help pinpoint where you need to touch
       the screen. Hence,  even if you select 12 6 9 3 it will still show up as
       1 2 3 4.
    
    
    
    
    -------
    CREDITS
    -------
    -RedSwordMage for allowing me to use equipment and item information from his
     FAQ.
    
    -Monta Gao for the ASCII at the top and for letting me know that Naruto learns
     Combo Transform at Level 74.
    
    -Cameron Quiznos for pointing out my missing the Sannin's Kunai Knife and giving
     me directions to it.
    
    -Abe for information on Arrow Formation.
    
    -Anonymous contributors for pointing out that my instructions for Ripped Scroll
     2 were wrong, the use of the Make-Out Paradise items, and a level up move for
     Neji
    
    
    
    
                               Wish Upon A Darkstar
    
    [CNIN]
    ________________________________________________________________________________
    Need help with something that's not in this FAQ? Got a comment to make? Find
    something wrong in this FAQ, or else just want to contribute something extra?
    Email me at darkstar.ripclaw AT gmail DOT com if you need any of these things.
    Do NOT ask stuff that is answered in this guide; unless the wording is truly
    ambiguous, a bit of toying around never hurts.
    
    If you wish to donate (entirely optional, I will even go as far as to discourage
    you from doing that so you do not feel like you are being forced into doing so),
    you can do so using PayPal and sending to the same email listed above. If you
    are donating, preferably please donate at least a couple of dollars (as PayPal
    will take out a very sizeable chunk of anything lower than that). Thanks if you
    do ;).
    
                                      ;;ff
                                      LLKK..
                                    ..WW##ii
                                    tt####LL
                                    DD####DD
                                  ii########ii
                                  LL########LL
                                ..WW########EE
                                ff############;;
                              ..KK############ff
                              ii##############DD
                              GG################;;
                            ;;WW################jj
    LLKKKKKKKKKKKKKKKKKKKKKKWW####################KKKKKKKKKKKKKKKKKKKKKKLL..
    ,,GG################################################################ii
      ..EE############################################################EEttttii,,
        ttKK######################################################WWLL;;,,;;jjffjj;;
          ..ttKK################################################KKtt::::::::ttjjjjff
              ..ttKK##########################################LL::::::::::::::::::LL
                  ;;LLKK####################################jj    ::ii;;;;;;..;;ii;;
                ii;;;;ttGGKK##############################GG::::::::;;,,;;;;..
            ..iiii;;iiii..ii############################KKtt
            iiii;;;;;;;;..tt##########################WWtt
          tttt  ;;..,,..::DD########################WWii
          ;;,,;;;;....;;;;WW############EE##########WW..
            ii;;....ii;;jj############ff..GG##########;;
            ..  ;;ii....LL##########GG..  ;;KK########;;
                ii..    KK########DD..      iiWW######ii
                      ii########KK,,          jj######LL
                      LL######WW;;              LL######;;
                      DD####WWii                ..KK####tt
                    ,,WW####jj                    ;;WW##GG
                    ff####LL                        tt##WW,,
                    LL##GG..                          LL##tt
                    jjKK..                            ..KKLL
    
    
                             A Darkstar Ripclaw Production
    
    ________________________________________________________________________________
    İ2007-2008 Darkstar Ripclaw
    00100000