Monster List for Sonic Chronicles: The Dark Brotherhood
                                 for Nintendo DS          
                                 Region: NTSC/PAL


===========================================================================
Monster List made by Damage_dealer (Igor Sheludko)
E-mail: damagedealer@ukr.net
Version: Omega
This entire document is (C) 2008 Igor Sheludko.
All trademarks and names are property of their respective owners. No section 
of this guide can be used without my permission. This includes, but is not 
limited to posting on your website, making links to my guide, including 
parts of my guide in your own, or making reference to any material 
contained within. Only GameFAQs has permission to post this guide.

===========================================================================

This little guide will cover all the enemy data in the game, briefly 
explaining enemies stats and POw moves. If you want to find a particular 
enemy name, just use Ctrl+F for an easier navigation.

===========================================================================
                                     Legend

HP - Enemy's amount of hit points. When it reaches 0, the enemy dies.
SPD - This is enemy's speed, it determines when will (and how frequently) 
the enemy acts in combat.
ATK - This is attack, obviously, and it determines the enemy's strength and 
the chance of landing a hit.
DEF - Well, it's the defense, not much to say here, and it also determines 
the chance of actually getting hit.
LCK - The chance of enemies to ambush you.
DMGE - The calculation of damage that is taken from a certain move.
ARMR - This is a stat which is not actually shown during gameplay, but it is 
the amount of damage an enemy can take before losing any HP.
Elemental Affinities (EA) - Enemies' resistance to different types of 
elements. It is actually a very important thing. There are six elements in 
the game: fire, water, earth, wind, ice and lightning.
POW Moves - They are basically special moves which enemies can use prior to 
the battle conditions. POw Moves also inflict negative statuses most of the 
time.



                                   ============
                                   Monster List
                                   ============

SPOILER WARNING! This list contains names of all 62 enemies, including boss 
   data, so take note that the game experience may change after seeing 
                         some of the bosses' names.



1. Assault Drone

HP: 60
SPD: 18
ATK: 20
DEF: 31
LCK: 12
DMGE: 20
ARMR: 10
EA: Resistant to: Fire, Ice, Earth, Lightning
    Weak to: Water, Wind
POW Moves: Buzz Saw, Full Auto, Evade

2. Assault Drone MK. II

HP: 120
SPD: 20
ATK: 24
DEF: 35
LCK: 14
DMGE: 20
ARMR: 16
EA: Resistant to: Fire, Ice, Earth, Lightning
    Weak to: Water, Wind
POW Moves: Full Power, Evade, Buzz Saw

3. Bomb Pawn

HP: 320
SPD: 12
ATK: 20
DEF: 20
LCK: 10
DMGE: 50
ARMR: 30
EA: Resistant to: Fire, Ice, Lightning, Wind
    Weak to: Water, Wind
POW Moves:  Charging, Super Bomb (infl. Stun)

4. Colossal Worm

HP: 175
SPD: 4
ATK: 12
DEF: 14
LCK: 6
DMGE: 23
ARMR: 25
EA: Resistant to: Water, Ice
    Weak to: Fire, Ice, Earth, Lightning
POW Moves: Swallow (Instant KO), Acid Spit

5. Commander Syrax (Boss)

HP: 400
SPD: 30
ATK: 37
DEF: 47
LCK: 15
DMGE: 60
ARMR: 50
EA: Resistant to: Ice, Wind, Lightning
    Weak to: Fire, Water, Earth
POW Moves: Power Burst (infl. Distract), Energize, Regenerate

6. Dominated Voxai Citizen

HP: 350
SPD: 40
ATK: 30
DEF: 44
LCK: 30
DMGE: 35
ARMR: 10
EA: Resistant to: Ice, Wind, Water
    Weak to: Fire, Earth, Lightning
POW Moves: Air Shield, Psychic Wave (infl. Stun), Blast, Armor
Pierce

7. Dragodon

HP: 150
SPD: 16
ATK: 20
DEF: 22
LCK: 13
DMGE: 40
ARMR: 20
EA: Resistant to: Wind, Water
    Weak to: Fire, Ice, Earth, Lightning
POW Moves: Tailswipe (infl. Weaken, Inescapable)

8. Egg Bot

HP: 280
SPD: 24
ATK: 29
DEF: 35
LCK: 17
DMGE: 40
ARMR: 20
EA: Resistant to: Fire, Ice, Wind, Lightning
    Weak to: Earth, Water
POW Moves: Shocker (infl. Stun, Blast)

9. Enraged Armadillo

HP: 30
SPD: 3
ATK: 7
DEF: 9
LCK: 1
DMGE: 4
ARMR: 3
EA: Resistant to: Wind, Water
    Weak to: Fire, Ice, Earth, Lightning
POW Moves: N/A

10. General Raxos (Boss)

HP: 600
SPD: 33
ATK: 35
DEF: 45
LCK: 20
DMGE: 40
ARMR: 25
EA: Resistant to: Ice, Wind, Lightning
    Weak to: Fire, Water, Earth
POW Moves: Lock On, Super Nova (infl. Sluggish)

11. Gentleman

HP: 600
SPD: 22
ATK: 31
DEF: 38
LCK: 12
DMGE: 80
ARMR: 50
EA: Resistant to: Ice, Wind, Lightning
    Weak to: Fire, Earth, Water
POW Moves: Super Slam (infl. Stun), Regenerate, Lightning 
Shield

12. Giant Millipede

HP: 80
SPD: 5
ATK: 14
DEF: 12
LCK: 6
DMGE: 20
ARMR: 15
EA: Resistant to: Wind, Water
    Weak to: Fire, Ice, Earth, Lightning
POW Moves: Rollerball (infl. Sluggish)

13. Giant Scorpion

HP: 225
SPD: 12
ATK: 14
DEF: 16
LCK: 11
DMGE: 25
ARMR: 18
EA: Resistant to: Wind, Water
    Weak to: Fire, Ice, Earth, Lightning
POW Moves: Tail Blast (infl. Poison)

14. Gizoid

HP: 250
SPD: 36
ATK: 50
DEF: 44
LCK: 25
DMGE: 40
ARMR: 25
EA: Resistant to: Fire, Ice, Wind, Lightning
    Weak to: Earth, Water
POW Moves: Tornado Kick, Hellfire, Qualke (infl. Stun), 
Regeneration, Blade Rush (infl. Leech)

15. Gizoid Centurion (Boss)

HP: 425
SPD: 40
ATK: 38
DEF: 47
LCK: 20
DMGE: 65
ARMR: 30
EA: Resistant to: Fire, Ice, Wind, Lightning
    Weak to: Earth, Water
POW Moves: Immunity, Tornado Kick, Regeneration, Hellfire, 
Quake (infl. Stun), Blade Rush (infl. Leech)

16. Gizoid Guardian

HP: 600
SPD: 50
ATK: 39
DEF: 51
LCK: 24
DMGE: 50
ARMR: 35
EA: Resistant to: Fire, Ice, Lighning, Earth
    Weak to: Wind, Water
POW Moves: Immunity, Crippling Arc (infl. Weaken)

17. Gizoid MK. II

HP: 340
SPD: 40
ATK: 38
DEF: 52
LCK: 22
DMGE: 65
ARMR: 30
EA: Resistant to: Fire, Ice, Lightning, Wind
    Weak to: Earth, Water
POW Moves: Tornado Kick, Hellfire, Quake (infl. Stun), 
Regeneration, Blade rush (infl. Leech)

18. Guardian Pawn 

HP: 210
SPD: 15
ATK: 21
DEF: 20
LCK: 8
DMGE: 25
ARMR: 30
EA: Resistant to: Fire, Ice, Wind, Lightning
    Weak to: Earth, Water
POW Moves: Charging, Super Shot (infl. Weaken)

19. Guardian Pawn MK. II

HP: 300
SPD: 21
ATK: 24
DEF: 20
LCK: 10
DMGE: 20
ARMR: 30
EA: Resistant to: Fire, Ice, Lightning, Earth
    Weak to: Earth, Water
POW Moves: Charging, Super Shot (infl. Weaken)

20. Gun Pawn (Boss)

HP: 150
SPD: 8
ATK: 14
DEF: 15
LCK: 5
DMGE: 25
ARMR: 15
EA: Resistant to: Fire, Ice, Lightning, Earth
    Weak to: Wind, Water
POW Moves: Lock On, Rocket Volley (infl. Weaken), Blast, 
Mega Blaster

21. Gun Pawn MK. II

HP: 275
SPD: 23
ATK: 23
DEF: 20
LCK: 15
DMGE: 25
ARMR: 25
EA: Resistant to: Fire, Ice, Lightning, Earth
    Weak to: Wind, Water
POW Moves: Lock On, Rocket Volley (infl. Weaken), Blast, 
Mega Blaster

22. Imperator IX First Form (Boss)

HP: 350
SPD: 23
ATK: 30
DEF: 32
LCK: 18
DMGE: 45
ARMR: 40
EA: Resistant to: Wind, Water
    Weak to: Fire, Ice, Lightning, Earth
POW Moves: Immunity, Dark Anomally (infl. Weaken, Distract), 
Dark Matter (Instant KO)

23. Imperator IX (Boss)

HP: 800
SPD: 45
ATK: 60
DEF: 51
LCK: 30
DMGE: 90
ARMR: 35
EA: Resistant to: Wind, Water
    Weak to: Fire, Ice, Lightning, Earth
POW Moves: Overload

24. Imperator IX Final Form (Boss)

HP: 9999
SPD: 100
ATK: 100
DEF: 51
LCK: 100
DMGE: 3000
ARMR: 0
EA: Resistant to: Wind, Water
    Weak to: Fire, Ice, Lightning, Earth
POW Moves: Immunity, Dark Anomally (infl. Weaken, Distract), 
Dark Matter (Instant KO)


24. Kron Warrior

HP: 410
SPD: 26
ATK: 26
DEF: 31
LCK: 15
DMGE: 45
ARMR: 75
EA: Resistant to: Fire, Earth
    Weak to: Ice, Wind, Lightning, Water
POW Moves: Bash (infl. Distract)

25. Laser Drone

HP: 50
SPD: 13
ATK: 18
DEF: 25
LCK: 12
DMGE: 30
ARMR: 8
EA: Resistant to: Fire, Ice, Lightning, Earth
    Weak to: Wind, Water
POW Moves: Evade, Buzz Saw, Full Power (Instant KO)

26. Laser Drone MK. II

HP: 60
SPD: 19
ATK: 19
DEF: 33
LCK: 13
DMGE: 25
ARMR: 15
EA: Resistant to: Fire, Ice, Wind, Lightning
    Weak to: Wind, Water
POW Moves: vade, Buzz Saw, Full Power (Instant KO)

27. Marauder Scout

HP: 70
SPD: 10
ATK: 12
DEF: 21
LCK: 8
DMGE: 12
ARMR: 5
EA: Resistant to: Wind, Water
    Weak to: Fire, Ice, Lightning, Earth
POW Moves: Phase, Stasis Grenade (infl. Stun)

28. Marauder Vet Scout (Boss)

HP: 60
SPD: 16
ATK: 20
DEF: 27
LCK: 14
DMGE: 16
ARMR: 8
EA: Resistant to: Fire, Ice, Wind, Lightning
    Weak to: Wind, Earth
POW Moves: Phase, Stasis Grenade (infl. Stun)

29. N'rrgal Drone

HP: 125
SPD: 27
ATK: 27
DEF: 31
LCK: 8
DMGE: 20
ARMR: 0
EA: Resistant to: Water, Lightning
    Weak to: Fire, Ice, Wind, Earth
POW Moves: Drain Life (infl. Weaken, Leech), Water Shield

30. N'rrgal Warrior

HP: 350
SPD: 30
ATK: 32
DEF: 31
LCK: 8
DMGE: 40
ARMR: 0
EA: Resistant to: Water, Lightning
    Weak to: Fire, Ice, Wind, Earth
POW Moves: Slime Shot (infl. Weaken), Water Shield

31. Nocturne Decurion

HP: 340
SPD: 42
ATK: 34
DEF: 52
LCK: 28
DMGE: 55
ARMR: 18
EA: Resistant to: Wind, Water
    Weak to: Fire, Ice, Lightning, Earth
POW Moves: Leech Wave (infl. Leech), Evade

32. Nocturne Equites

HP: 230
SPD: 36
ATK: 28
DEF: 46
LCK: 24
DMGE: 50
ARMR: 15
EA: Resistant to: Earth, Water
    Weak to: Fire, Ice, Wind, Lightning
POW Moves: Evade. Leech Wave (infl. Leech)

33. Nocturne Hastatus (Boss)

HP: 150
SPD: 20
ATK: 26
DEF: 29
LCK: 13
DMGE: 25
ARMR: 15
EA: Resistant to: Wind, Water
    Weak to: Fire, Ice, Lightning, Earth
POW Moves: Regeneration, Leech Blade (infl. Leech)

34. Nocturne High Praetorian

HP: 425
SPD: 37
ATK: 34
DEF: 47
LCK: 25
DMGE: 65
ARMR: 35
EA: Resistant to: Wind, Water
    Weak to: Fire, Ice, Lightning, Earth
POW Moves: Immunity, Hellfire

35. Nocturne Praetorian

HP: 420
SPD: 32
ATK: 40
DEF: 43
LCK: 21
DMGE: 70
ARMR: 22
EA: Resistant to: Wind, Water
    Weak to: Fire, Ice, Lightning, Earth
POW Moves: Immunity, Hellfire

36. Nocturne Princeps

HP: 180
SPD: 20
ATK: 23
DEF: 30
LCK: 12
DMGE: 30
ARMR: 18
EA: Resistant to: Wind, Water
    Weak to: Fire, Ice, Lightning, Earth
POW Moves: Leech Blade (infl. Leech), Regenerate

37. Nocturne Triarius

HP: 308
SPD: 30
ATK: 28
DEF: 37
LCK: 19
DMGE: 50
ARMR: 22
EA: Resistant to: Wind, Water
    Weak to: Fire, Ice, Lightning, Earth
POW Moves: Leech Blade (infl. Leech), Regenerate

38. Nocturnus Velite (Boss)

HP: 90
SPD: 16
ATK: 19
DEF: 31
LCK: 13
DMGE: 20
ARMR: 8
EA: Resistant to: Wind, Water
    Weak to: Fire, Ice, Lightning, Earth
POW Moves: Phase, Stasis Bomb (infl. Stun)

39. Overmind Leucosia

HP: 600
SPD: 37
ATK: 38
DEF: 54
LCK: 33
DMGE: 70
ARMR: 12
EA: Resistant to: Ice, Wind, Water
    Weak to: Fire, Lightning, Earth
POW Moves: Air Shield, Psi-Slow (infl. Sluggish)

40. Overmind Ligaia

HP: 600
SPD: 37
ATK: 38
DEF: 54
LCK: 33
DMGE: 70
ARMR: 12
EA: Resistant to: Ice, Wind, Lightning
    Weak to: Fire, Lightning, Earth
POW Moves: Air Shield, Psi-Confuse (infl. Stun)

41. Overmind Riadne

HP: 600
SPD: 37
ATK: 38
DEF: 54
LCK: 33
DMGE: 70
ARMR: 12
EA: Resistant to: Ice, Wind, Lightning
    Weak to: Fire, Lightning, Earth
POW Moves: Air Shield, Psi-Dazzle (infl. Distract)

42. Power Pylon

HP: 300
SPD: 0
ATK: 0
DEF: 37
LCK: 35
DMGE: 0
ARMR: 25
EA: Resistant to: Fire, Ice, Lightning, Earth
    Weak to: Wind, Water
POW Moves: N/A

43. Prefect Charyb (Boss)

HP: 700
SPD: 42
ATK: 40
DEF: 50
LCK: 24
DMGE: 80
ARMR: 30
EA: Resistant to: Fire, Ice, Lightning, Wind
    Weak to: Water, Earth
POW Moves: Immunity, Regenerate, Mighty Slash (infl. 
Stun)

44. Prefect Scylla

HP: 700
SPD: 42
ATK: 40
DEF: 50
LCK: 24
DMGE: 80
ARMR: 30
EA: Resistant to: Fire, Ice, Lightning, Wind
    Weak to: Water, Earth
POW Moves: Immunity, Regenerate, Mighty Slash (infl. 
Stun)

45. Procurator Shade (Boss)

HP: 200
SPD: 27
ATK: 23
DEF: 33
LCK: 18
DMGE: 30
ARMR: 10
EA: Resistant to: Wind. Water
    Weak to: Fire, Ice, Lightning, Earth
POW Moves: Reinforcements, Blade Rush (infl. Leech)

46. Queen Wasp

HP: 100
SPD: 11
ATK: 15
DEF: 22
LCK: 10
DMGE: 20
ARMR: 9
EA: Resistant to: Water, Earth
    Weak to: Fire, Ice, Lightning, Wind
POW Moves: Poison Quill (infl. Poison), Evade

47. Raptor Hawk

HP: 100
SPD: 20
ATK: 16
DEF: 29
LCK: 18
DMGE: 40
ARMR: 0
EA: Resistant to: Water, Earth
    Weak to: Fire, Ice, Lightning, Wind
POW Moves: Feather Barrage

48. Robodillo (Boss)

HP: 90
SPD: 6
ATK: 16
DEF: 17
LCK: 4
DMGE: 18
ARMR: 14
EA: Resistant to: Fire, Ice, Wind, Lightning
    Weak to: Earth, Water
POW Moves: Cyclone

49. Seeker Drone

HP: 60
SPD: 20
ATK: 19
DEF: 35
LCK: 14
DMGE: 30
ARMR: 14
EA: Resistant to: Fire, Ice, Lightning, Earth
    Weak to: Wind, Water
POW Moves: Evade, Self Destruct (Instant KO)

50. Sentry Drone

HP: 25
SPD: 7
ATK: 11
DEF: 21
LCK: 4
DMGE: 12
ARMR: 5
EA: Resistant to: Fire, Ice, Lightning, Earth
    Weak to: Wind, Water
POW Moves: Evade, Buzz Saw

51. Sentry MK. II

HP: 40
SPD: 11
ATK: 18
DEF: 27
LCK: 9
DMGE: 13
ARMR: 8
EA: Resistant to: Fire, Ice, Lightning, Earth
    Weak to: Wind, Water
POW Moves: Evade, Buzz Saw

52. Shadow the Hedgehog

HP: 275
SPD: 21
ATK: 20
DEF: 30
LCK: 14
DMGE: 35
ARMR: 8
EA: Resistant to: N/A
    Weak to: N/A
POW Moves: Chaos Spear, Chaos Rift (infl. Distract, instant
KO)

53. Shadow the Hedgehog (2nd)

HP: 75
SPD: 21
ATK: 20
DEF: 30
LCK: 14
DMGE: 35
ARMR: 8
EA: Resistant to: N/A
    Weak to: N/A
POW Moves: Chaos Spear, Chaos Rift (infl. Distract, instant
KO)


54. Shield Pawn

HP: 180
SPD: 10
ATK: 16
DEF: 20
LCK: 7
DMGE: 34
ARMR: 35
EA: Resistant to: Fire, Ice, Wind, Lightning
    Weak to: Earth, Water
POW Moves: Shields Up, Quake (infl. Stun)

55. Shield Pawn MK. II

HP: 360
SPD: 20
ATK: 22
DEF: 20
LCK: 15
DMGE: 40
ARMR: 40
EA: Resistant to: Fire, Ice, Wind, Lightning
    Weak to: Earth, Water
POW Moves: Shields Up, Quake (infl. Stun)

56. Swat Bot

HP: 90
SPD: 7
ATK: 14
DEF: 14
LCK: 1
DMGE: 18
ARMR: 10
EA: Resistant to: Fire, Ice, Wind, Lightning
    Weak to: Earth, Water
POW Moves: Crusher (infl. Weaken)

57. Swatbot MK. II

HP: 200
SPD: 9
ATK: 20
DEF: 20
LCK: 10
DMGE: 35
ARMR: 24
EA: Resistant to: Fire, Ice, Wind, Lightning
    Weak to: Earth, Water
POW Moves: Crusher (infl. Weaken)


58. Thelxe (Boss)

HP: 400
SPD: 40
ATK: 34
DEF: 50
LCK: 30
DMGE: 50
ARMR: 20
EA: Resistant to: Ice, Wind, Water
    Weak to: Fire, Lightning, Earth
POW Moves: Air Shield, Psychic Wave (infl. Stun), Blast

59. Voxai Conspirator

HP: 350
SPD: 42
ATK: 34
DEF: 48
LCK: 32
DMGE: 45
ARMR: 15
EA: Resistant to: Ice, Wind, Water
    Weak to: Fire, Lightning, Earth
POW Moves: Air Shield, Psychic Wave (infl. Stun), Blast

60. Wasp Swarm

HP: 30
SPD: 16
ATK: 13
DEF: 23
LCK: 10
DMGE: 6
ARMR: 0
EA: Resistant to: Earth, Water
    Weak to: Fire, Ice, Wind, Lightning
POW Moves: Buzz Swarm (infl. Sluggish)

61. Wild Boar

HP: 45
SPD: 5
ATK: 8
DEF: 12
LCK: 2
DMGE: 8
ARMR: 3
EA: Resistant to: Wind, Water
    Weak to: Fire, Ice, Lightning, Earth
POW Moves: Parry (auto-counter)

62. Zoah Brute

HP: 510
SPD: 25
ATK: 34
DEF: 35
LCK: 15
DMGE: 70
ARMR: 40
EA: Resistant to: Ice, Wind, Lightning
    Weak to: Fire, Earth, Water
POW Moves: Power Blast (infl. Weaken), Regenerate, Lightning Shield

===========================================================================
                             Contact Info & Credits

Credits go to:

Bioware - for making this game
SEGA - for publishing it
Prima's Official Strategy Guide - for DMGE/ARMR info.

This guide (Monster List) is copyright (c) Damage_dealer 2008.
It is only meant to be posted on www.gamefaqs.com
Send any questions, corrections, suggestions or feedback to 
damagedealer@ukr.net, because this list may have minor mistakes
Everything has been verified in the American version before being included 
in the list, so if may be incomplete so if you've found a mistake, feel free 
to e-mail me at any time, though I don't plan on continuing the work on this 
list.