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    Walkthrough by Outbreak

    Version: 0.3 | Updated: 11/14/07 | Search Guide | Bookmark Guide

    --------------------------------------------------------------------------------
    Title: Touch Detective 2 1/2
    Game System: Nintendo DS
    Author: Outbreak
    Version 0.3
    
    Unofficial Walkthrough Guide
    --------------------------------------------------------------------------------
     This FAQ can only be found on the following web-site:
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    ================================================================================
    Content:
    ================================================================================
    (Please Copy+Paste the content headers to jump to the section)
    
     0)INTRODUCTION
    
     1)CHARACTERS
    
     2)ROBBERY PART ONE
       ROBBERY PART TWO
    
     3)DECEPTION PART ONE
       DECEPTION PART TWO
    
     4)DELIVERIANCE PART ONE
       DELIVERIANCE PART TWO
    
     5)RECOLLECTION PART ONE
       RECOLLECTION PART TWO
    
     6)INVASION PART ONE
       INVASION PART TWO
    
     7)TOUCH LIST
    
     8)INVESTIGATION REPORT
    
     9)"BONUS" EPISODE INVESTIGATION
    
     10)MINI-GAMES
    
     11)SCENES & JUKEBOX
    
     12)CREDITS & LEGAL TERMS
    ################################################################################
    0)INTRODUCTION
    ################################################################################
    This game is developed by "ATLUS" and is the sequel to "Touch Detective".
    
    The game is to be played on the Nintendo DS system, and you played this game
    through the various innovative features of the DS handheld, such as the dual
    screens and the stylus. Your objective is to solve the various cases by picking
    up clues and hints, speaking to people, and making various appropriate choices.
    ################################################################################
    1)CHARACTERS
    ################################################################################
    Mackenzie
    I'm a detective...
    and the main character...
    tee-hee!
    
    Funghi
    He's an investigative sidekick
    sent from the Great Detective
    Society. Isn't he cute?
    
    Cromwell
    He has served as our family
    butler for many generations. His
    inventions are, um, interesting.
    
    Penelope
    It's funny--all my cases revolve
    around her. I guess she's just
    a magnet for trouble.
    
    Chloe
    When I have a case to solve,
    she appears out of nowhere
    to hinder--I mean, help me.
    
    Beatrice
    She's a landlord who enjoys
    eating bon bons and watching
    TV all day long.
    
    Katrina
    She's a fortuneteller who gives
    me advice. Unfortunately,
    none of it ever makes sense.
    
    Antoinette
    She's an adventurous pastry chef
    who's working on a new dessert
    called--gasp--Russian Roulette!
    
    Dover
    He's a very famous actor;
    his "tattoo performances"
    are a must-see!
    
    Miss Yvonne
    She's a famous designer--
    at least that's what she says
    she is.
    
    Connor
    He's a nice guy who runs
    the antique shop. He's really
    cute, too! Tee-hee!
    
    The Cornstalker
    A thief who mysteriously
    disappears into thin air.
    His name is so... corny.
    
    Inspector Daria
    She's made a career out of
    chasing The Cornstalker. What'll
    she do if she ever catches him?
    
    Mayor Tom
    He won the mayoral election by
    a landslide, but I heard he's in
    the henhouse with voters now.
    
    Eric
    He's a smooth talker who
    always seems to be up to
    something.
    
    Jack
    He's a train conductor
    who takes his job very,
    very seriously.
    
    Ace
    He has devoted his entire life
    to perfecting the art of
    freeloading. What a waste...
    
    Friday
    He's the greatest freeloader of
    all time. He's kind of cute...
    when he's not talking, that is.
    
    K.B.
    He says coffee always tastes
    best after working the night
    shift. Hmm... I wonder why...
    
    Granny
    She lives in a neighboring town.
    Cromwell says she was a real
    looker when she was younger.
    
    Harrison
    He's a "tough" archaeologist
    who is extremely loud.
    
    Fossil Hunter
    The townspeople say he's a great
    man who contributes to the
    economy by collecting fossils.
    
    Seabottom Dwellers
    The architects of the pyramid.
    Their existence is one of our
    town's greatest mysteries.
    
    Colleen
    She's the curator of
    the Haunted Mansion...
    and a real ghost!
    
    Silver
    He's an adorable puppet
    who sings very well.
    
    Spooky
    He scares me. But, I guess
    every Haunted Mansion needs
    a scare-dy cat... Ha! Get it?
    
    Ghosts of the Haunted Mansion
    They're responsible for all the
    "Special effects" that occur
    inside the Haunted Mansion.
    
    Myron
    He's a private security guard
    at the department store. He
    considers Myrtle his main rival.
    
    Myrtle
    She's a private security guard
    at the department store. She
    considers Myron her main rival.
    
    Aliens
    They've recently returned to
    Earth after first visiting it
    millions of years ago. Hmm...
    
    Gaits
    He says he works in IT. But,
    what does he mean by "it"?
    
    Edvard
    He always says "we," even
    though he's the only one there.
    Maybe he's seeing things...
    
    Horace
    It's strange... He's very health
    conscious, but he's always as
    pale as a skeleton.
    
    Frida
    She's always hanging around
    the shopping plaza... but I've
    never seen her buy anything.
    
    Penny
    She's a receptionist at the
    department store who likes to
    tell fortunes in her free time.
    
    Shorty
    He's lived in a lot of foreign
    countries. I guess that's why
    he has such a strange accent...
    
    Melody
    She always seems so busy.
    I wonder why...
    
    Julie
    She never talks to me,
    but I heard she's very chatty
    in chatrooms.
    
    Anna
    She's the princess of the
    Underworld. Hmm... I wonder
    what it's like down there...
    
    Daisy
    She works at Naked bones,
    but she says she never has
    enough money to pay her rent.
    ################################################################################
    2)ROBBERY - PART ONE
    ################################################################################
    #OFFICE#
    ~Office~
    Speak with Penelope concerning the following topics:
     - Did anything unusual happen?
     - Where did the white ones go?
     - What about the sauce?
    Once you are done with the topics, you can end the conversation. Head to the
    left door of the office to Cromwell's room.
    
    
    
    
    ~Cromwell's Room~
    Take the "Condiment Dispenser" on the table.
    Speak with Cromwell concerning the following topics:
     - A condiment Dispenser?
     - Do you have any noodles?
     - Why the pink noodles?
    Once you are finished with the topics, end the conversation.
    
    
    
    
    #CONDOMINIUM#
    ~Condominium 1F~
    Head to the opposite and check the brown box for a "Whisk".
    Head to the room 102.
    
    
    
    
    ~Penelope's Room~
    Check the blue box and the bottle of milk on the makeup table.
    Speak with Penelope about the following topics:
     - What's going on here?
     - God any noodles left?
    Check the mask on the corner table.
    Speak with Penelope, who says to go to the forest together. Exit the
    condominium.
    
    
    
    
    #FOREST#
    ~Forest Commons~
    Speak with the town mayor Tom in front of the noodle festival HQ tent.
     - Very Serious Matter
     - Pink Noodles
     - Contribution Noodles
    
    Walk to the goldfish stand. Speak with Dover the shark on the topics below:
     - What kind of stand is this?
     - You're not open yet?
     - Do you have any noodles? (open up after the rest of the topics)
    
    After that, speak with the person in the Darts stand.
     - Stand
     - Noodles - Can I have them?
               - Got any pink noodles?
    
    Head to the Choco Banana stand and speak with Shorty inside the stand.
     - You're not open yet?
     - What are Choco Bananas?  - Portafino
                                - Polyphenol
                                - Por Favor
     - Do you have any noodles?
    When you ask "What are choco Bananas?", you will be presented with a questions.
    Choose "Polyphenol" for the correct answer. Take the "Banana Peel" as the
    reward.
    Head up the slope besides the Choco banana stand.
    
    
    
    ~Forest Tranquility Hill~
    Speak with Miss Yvonne (the lady) on the following topics:
     - What's your name?
     - What are you doing? - What kind of design is this?
                           - How did you come up with it? (open up "Can I see the
                           design?" topic)
                           - Can I see the design?
     - Do you have any noodles?
    
    
    
    
    #SHOPPING PLAZA#
    ~Shopping Plaza~
    Enter the shop with the word "OLD TIME"
    
    
    
    
    ~Antique Shop Old Time~
    Speak with the Connor the shop owner on the topics:
     - What do you sell here?
     - When will you be open?
     - Do you have any noodles?
    Examine the item in the middle of the shelves and you will realise it as the
    noodles. However, Connor will only trade it for an antique. Head for the next
    shop.
    
    
    
    
    ~Pastry Shop Sweet Mountain~
    Ask the baker on the following topics:
     - What are you doing?
     - Are you all out of cakes?
     - Do you have any noodles?
    Examine the giant egg beater on the ground.
    
    
    
    
    ~Speak with your friend at the shopping plaza outside the fountain, and tell
    him that all colored noodles are gone. She will make a theory.
    
    
    
    
    #FOREST#
    ~Forest Commons~
    Head to the path on the right of the Noodle festival HQ tent.
    
    
    
    
    ~Forest Serenity Spring~
    Search the ground and build a "Flower Tiara". Now head back.
    
    
    
    
    ~Forest Commons~
    Speak with Dover who will request a drilling tools.
    Then, talk to the person in the dart shooting range to exchange the "Flower
    Tiara" for a 'Noodles" bundle.
    
    
    
    
    #SHOPPING PLAZA#
    ~Pastry Shop Sweet Mountain~
    Speak with the baker and she will offer a cake tester. Choose "Yes". Present the
    "Whisk" to her and take the "Jumbo Egg Beater".
    
    
    
    
    #FOREST#
    ~Forest Commons~
    Present the "Jumbo Egg Beater" to Dover. You will receive a "Noodle" and a
    "Large Sieve". (The 2 bundles of Noodles will be combined as one).
    
    
    
    
    ~Forest Serenity Spring~
    Use the "Large Sieve" into the spring water for an "Old Lamp". Clean it, and use
    the "Banana Peel" on the strap portion of the "Old Lamp".
    
    
    
    
    #SHOPPING PLAZA#
    ~Antique Shop Old Time~
    Present the "Old Lamp" to the owner for a 3rd bundle of "Noodles".
    
    
    
    ~Shopping Plaza~
    Speak with Chloe. Present the "Noodles" to her and she will snap the Noodles
    into 1/2, making it a "Noodle Contribution".
    
    
    
    #FOREST#
    ~Forest Commons~
    Give the "Noodles Contribution" to the town mayor for "Mask" and "Blowgun".
    Speak with the town mayor on the following:
     - Masquerade
     - Top Secret Picture Book
    Proceed to speak with everyone (including Shorty) and the town mayor will start
    the event after that. Show him the "Mask" for the "Top Secret Picture Book".
    
    Check the "Top Secret Picture Book" and flip the pages to notice a page is
    missing. Return the book to the town mayor.
    --------------------------------------------------------------------------------
    ROBBERY - PART TWO
    --------------------------------------------------------------------------------
    #OFFICE#
    Head to the forest area.
    
    
    
    
    #FOREST#
    ~Forest Tranquility Hill~
    Speak with Miss Yvonne and she will demand you to praise her. You will be
    shown 3 choices
     - Praise her normally
     - Praise her a lot
     - Praise her technically
    Use the "Condiment Dispenser" on her and you will have to decide on one action:
     - Use the pepper grinder
     - Use the onion dicer
    Choose "Use the pepper grinder" and you will get the "Design Drawing".
    
    
    
    
    ~Forest Commons~
    (This is optional, but you can bring the "Design Drawing" to the fortune
    teller in the Shopping Plaza to learn more about the secret)
    Present the "Design Drawing" to the town mayor.
    
    
    
    
    ~Forest Tranquility Hill~
    Talk to Miss Yvonne. Speak with the town mayor and examine the pot. Use
    the Blowgun underneath the pot to grow the fire. Take the "Heart-Shaped
    Fossil" which Mayor Tom dropped when he leaves.
    
    
    
    
    ~Forest Serenity Spring~
    Use the "Heart-Shaped Fossil" onto the heart-shaped hole on the tree.
    Click on it and the heart tree will speak. You will be granted a weapon
    from the spring water. Take the "Red Flower".
    
    Examine the "Red Flower" to turn it into "Red Seeds". Use the "Red Seeds" onto
    the "Condiment Dispenser". Use the dispenser for "Red Powder".
    
    
    
    
    ~Forest Commons~
    Speak with the town mayor Tom and Inspector Daria will appear. Speak with
    Inspector Daria.
    
    
    
    
    ~Forest Tranquility Hill~
    Speak with Inspector Daria.
    
    
    
    
    ~Forest Serenity Spring~
    Check the fossil on the tree.
    
    
    
    
    ~Forest Tranquility Hill~
    Speak with Inspector Daria to trigger the scene. Throw the "Red Powders" into
    the pot.
    
    
    
    
    ~Forest Serenity Spring~
    Speak with Mayor Tom twice until Mack declare she have to stop these.
    
    
    
    
    ~Forest Tranquility Hill~
    Talk to Chloe. Speak with Miss Yvonne.
    
    
    
    
    ~Forest Serenity Spring~
    Speak with Mayor Tom. The scene will goes on, as he will show his true identity
    as the Cornstalker. Inspector Daria will appear as Cornstalker vanish. Talk to
    her, and use the "Large Sieve" in the spring water to scoop the villian out.
    --------------------------------------------------------------------------------
    ################################################################################
    3)DECEPTION PART ONE
    ################################################################################
    ~Office~
    Take "Ticket" from Mayor Tom
    
    
    
    ~Car #4 C4~
    Show "Ticket" to the conductor and talk about the following topics:
     - Freeloaders
     - Blackout (opens up "Thief" topic)
     - Thief
    End the conversation after you have talk to him about all of the
    topics. Head out to the Walkway, and go to the other compartment to
    C2 room.
    
    
    
    ~Car #3 C2~
    Talk to Eric (the guy in red hair) about the following topics:
     - Stolen Item (changes to "Briefcase" topic)
     - What Happened
     - Announcement Letter
     - Briefcase
    
    Talk to the security guard about the following topics:
     - Stolen Item
     - What Happened
     - Advance Notice
     - Contract (opens up after you talk about the rest of the topics)
    After you talk about the "Contract", the topic changes to "Nothing"
    
    Attempt to head out and Inspector Daria comes in to drag the 2 people out for
    interrogation.
     - Pick up the "Scrap Paper" from where the security guard was sitting
     - Examine blue suitcase on the seats
     - Examine red suitcase on the rack
    Once these conditions are met, head for the door and the 2 people returns.
    Head out to the C6.
    
    
    
    ~Car #4 C6~
     - Talk to Inspector Daria who have fallen sick.
     - Present "Scrap Paper" to Inspector Daria
    
    
    
    ~Car #4 C5~
    Inspect the blur suitcase on the ground and the topic "Suspicious People" will
    open. Talk to the Granny concerning the following topics:
     - Her Alibi
     - Suspicious People
     - Contents of Her Suitcase
    After you have talk about the "Contents of Her Suitcase" topic, the "Small
     Package" item will appear on the seats. Take it. Now inspect the item for
     "Homemade Cookies".
    
    
    
    ~Car #3 C3~
    Talk to Ace (the passenger) about the following topics:
     - His Alibi
     - Suspicious People (open up "Train Conductor" topic)
     - Train Conductor
    
    
    
    ~Car #3 C1~
    Talk to the passenger and you will be presented with 2 choices
     - "It won't take long."
     - "Oh, never mind, then."
    Choose either of the selection to progress the story. After that, she will
    request for a coffee. Head to the walkway, and left to the next compartment.
    
    
    
    ~Dining Car~
    Obtain the "Coffee Mug" at the coffee stall
    Use the "Coffee Mug" on the coffee maker
    Use the white jug besides the coffee maker to learn that it contain the milk.
    Use the "Coffee" on the jug of milk.
    Check the container next to where you talk the "Coffee Mug" for the Sugar
    Cubes".
    Use the "Sugar Cubes" on the "Coffee".
    
    
    
    ~Car #3 C1~
    Use the "Coffee" on the passenger. If you didn't add the milk or the "Sugar
    Cubes" when you give the coffee, you have to go back and create the coffee
    again, mixing in the item you forgot. Now you can talk to her about the topics
    below. The "What's in the suitcase?" topic will open up after you have inspect
    the suitcase on the ground.
     - Do you have an alibi?
     - Seen anyone suspicious?
     - What's in the suitcase?
    
    
    
    ~Car #4 C6~
    Talk to the Inspector Daria.
    
    
    
    ~Dining Car~
    The Granny from C5 is having a meal here.
    Take "Cheese" from the table of hers.
    
    
    
    ~Car #3 C1~
    Present the "Cookie" to the Miss Yvonne. Now she will request something more
    expensive.
    
    
    
    ~Car #4 C4~
    Inspect the item on the seat for the "Shortcake" item.
    
    
    
    ~Car #3 C1~
    Present the "Shortcake" to the lady. Now she will show you the content of the
    suitcase.
    
    
    
    ~Dining Car~
    Speak with the Granny who is eating. She will tell you to wait until she has
    finishes her meal.
    
    
    
    ~Car #4 Walkway~
    Inspect the C5 door, which is locked. A commotion will occur. Take the "Number
    Plate" of C4 which have dropped onto the ground. Use the "Number Plate" onto the
    C5 plate. After the conversation with the conductor, the lock of C5 will be
    broken.
    
    
    ~Car #4 C5~
    Inspect the suitcase for the briefcase.
    --------------------------------------------------------------------------------
    DECEPTION - PART TWO
    --------------------------------------------------------------------------------
    ~Car #4 C5~
    Inspect and procure the red "Briefcase" and the Ticket" from the suitcase.
    Attempt to head out, and Friday will appear. He will offer to be the decoy.
    Present the "Cheese" to Friday.
    
    
    
    ~Car #4 C6~
    Report to Inspector Daria, and Jack the train conductor will enter the room.
    Present your "Ticket" to him, but Daria isn't allowed to leave without the
    ticket.
    
    
    
    ~Dining Car~
    The Granny is gone. Take the "Knife & Fork" from the table. Speak to the voice
    behind the coffee counter.
    
    
    
    ~Car #4 C6~
    Report to Inspector Daria that the Granny is missing. The train conductor will
    leaves. Inspector Daria will tell you to inspect the items:
    - Inspect the tag on the Briefcase for the "Tag"
    - Inspect the numbers on the "Tag" to peel off the sticker
    - You will receive the "Sticker" and the number on the "Tag" will change!
    Attempt to leave and Daria will offer to come up with a plan.
    Use the "Scrap Paper" onto the "Sticker". Now show Daria all the evidences.
    She will fall sick again and tell you to check the other briefcase.
    
    
    
    ~Car #3 Walkway~
    Present the "Tag" to the guard. Daria will appear and you will enter the room.
    
    
    
    ~Car #3 C2~
    Present the "Tag" to the Eric, followed by the "Sticker". Attempt to touch the
    red suitcase, and Eric will shout at you. Daria will appear, and you will
    obtain the 2nd "Tag". Inspect the 2nd "Tag" to peel off the sticker. Present
    the 2nd "Tag" to Eric. Friday will escape
    out from the blue briefcase. Inspect the opened briefcase for the trading
    card, and Daria will solve the whole mystery. However, Cornstalker will
    appear and ambush Eric. Speak with Daria, who instruct you to
    chase the thief with her.
    
    
    
    ~Car #4 C4~
    Talk to the Penelope, who tells you about the locked door.
    
    
    
    ~Car #4 Walkway~
    Inspect the door with the huge lock twice until you wonder aloud "Why can't I
    get in?"
    
    
    
    ~Car #3 Walkway~
    Speak with the Jack the conductor.
    
    
    
    ~Car #4 Walkway~
    The conductor will strike at the locks and leave. Examine and unlock the lock.
    
    
    
    ~Car #4 C4~
    Speak with Cromwell. Then present the "Fork & Knife" to him.
    
    
    
    ~Car #4 Walkway~
    Use the "Fork & Knife" onto the lock.
    
    
    
    ~Freight Car~
    Speak with Cornstalker. Now pull the red emergency lever.
    --------------------------------------------------------------------------------
    ################################################################################
    4)DELIVERIANCE PART ONE
    ################################################################################
    #OFFICE#
    ~Office~
    Head for the door.
    
    
    
    
    #MUSEUM#
    ~Mayor Tom's Museum~
    Speak to Mayor Tom.
     - Hi, Mayor Tom! - Great Contributions
                      - "They?"
     - What are you doing here?
     - Tell me about this building.
    After the talking, he will talk about the statue. Enter the building as he gives
    you girls a tour.
    
    
    
    
    ~Mayor Tom's Museum Exhibition Room~
    Procure the "Picture Frame" on the ground near the painting of the Mayor Tom.
    Speak with the mayor on the following topics:
     - History of the Museum
     - Fossils - Price Tags
               - Missing Descriptions
               - Characteristics
     - Portraits
    The mayor will leave.
    
    
    
    
    ~Mayor Tom's Museum~
    Examine the vandalised statue. Your 2 friends will leave. 
    
    
    
    
    #CODOMINIUM#
    ~Penelope's Room~
    Speak with the shivering Penelope on the bed, and she will stood up. Take the
    "Blanket" she used to wrap herself in, moment ago. Speak with Penelope, then
    leave.
    
    
    
    
    #MUSEUM#
    ~Mayor Tom's Museum~
    Give the "Blanket" to Mayor Tom.
    
    
    
    
    #SHOPPING PLAZA#
    ~Pastry Shop~
    Take the "Marshmallow" from the container.
    
    
    
    
    #FOREST#
    ~Forest Commons~
    Take the "Balloon" near the bin, and the "Stick" in the middle of the ground.
    Combine the "Stick" and the "Marshmellow" for "Marshmallow on a Stick".
    
    
    
    
    ~Forest Tranquility Hill~
    Talk to Chloe and take the red item on the ground, which is the "Donut Hole
    Maker".
    
    
    
    
    ~Forest Serenity Spring~
    Talk to the archeologist. Go over the following 2 topics with him:
     - Amazing discovery
     - Anomalocarid
    Use the "Marshmallow on a Stick" on the fire, and take it out after a while for
    a "Toasted Marshmallow". Give the "Toasted Marshmallow" to the guy. He will
    invit you to the site.
    
    
    
    
    #MUSEUM#
    ~Mayor Tom's Museum~
    Talk to the hairy guy, then cross the bridge.
    
    
    
    
    ~Pyramid~
    Speak with the archeologist, and he will show you the Fossil of the Ancient.
    
    
    
    
    #SHOPPING PLAZA#
    ~Clothing Boutique Naked Bones~
    This shop is located on the far left of the plaza. Procure the blue item that
    is placed near Miss Yvonne. It is a "Wooden Plank".
    
    
    
    
    #CONDOMINIUM#
    ~Penelope's Room~
    Talk to Penelope and she will accept your request for assistance.
    
    
    
    
    #FOREST#
    ~Tranquility Hill~
    Talk to Chloe and she will accept your request for assistance.
    
    
    
    
    #MUSEUM#
    ~Mayor Tom's Museum~
    Head to the bridge and the duo will follow you.
    
    
    
    
    ~Pyramid~
    Use the "Wooden Plank" at the feet of the statue.
    Talk to Chloe, Penelope, then tap on the statue to jump onto the other end of
    the plank.
    
    
    
    
    ~Mayor Tom's Museum Exhibition Room~
    Talk to the guy in fur, who is called "Harrison".
    --------------------------------------------------------------------------------
    DELIVERANCE - PART TWO
    --------------------------------------------------------------------------------
    #OFFICE#
    ~Office~
    Head for the door.
    Receive "Warning Letter" from Cromwell.
    Examine the "Warning Letter" and touch on the seal to open it.
    
    
    
    
    #MUSEUM#
    ~Mayor Tom's Museum~
    Speak with the archaeologist.
    Present the "Warning Letter" to him, and then Inspector Daria will appear.
    
    
    
    
    ~Exhibition Room~
    Tap on the amber orb in front of the fossil hunter statue, then the fossil
    hunter statue itself.
    Speak with the town mayor on the following topics:
     - Curse of the Pyramid
     - Fossil Hunter
    You just have to talk to him about the Fossil Hunter topic to progress though.
    Tap on the orb and you will be able to choose the following:
     - Can I borrow it?
     - Let's play a game.
    Choose "Let's play a game."
    Then, all of you will be forced to leave the building.
    
    
    
    
    #Mayor Tom's Museum~
    Speak with Chloe, then with Penelope.
    Present the "Warning Letter" to Inspector Daria.
    
    
    
    #SHOPPING PLAZA#
    ~Shopping Plaza~
    Something will happen here. Return to the museum.
    
    
    
    
    #MUSEUM#
    #Mayor Tom's Museum~
    Speak with Chloe on the following:
     - Milk
     - Curse of the Pyramid
    Only the topic "Curse of the Pyramid" is required for the plot progress.
    
    Speak with Daria on the following:
     - The Cornstalker
     - Curse of the Pyramid
    Only the topic "Curse of the Pyramid" is required for the plot progress.
    
    Speak with the security guard. After everyone got scared, tap on the statue of
    the mayor Tom. Once that is done, use the "Balloon" item.
    
    
    
    
    ~Exhibition Room~
    Tap the orb but someone will enter the room. Use the "Picture Frame" item.
    Tap the orb again and the fur guy will appear. Now speak with him:
     - Amber Orb
     - Fossilized Fossil Hunter
     - Director's Portrait
    Choose either the "Fossilized Fossil Hunter" or "Director's Portrait" to
    distract him. Now leave.
    
    
    
    
    #CONDOMINIUM#
    ~Penelope's Room~
    Obtain "Nail Hardener" on the makeup table.
    
    
    
    
    #OFFICE#
    ~Office~
    Take the "Honey" on the table. Now combine the "Honey" and the "Nail Hardener".
    Then, combine the "Honey" to the "Donut Hole Maker" for a "Fake Amber Orb".
    
    
    
    
    #MUSEUM#
    ~Mayor Tom's Museum Exhibition Room~
    Tap on the "Fake Amber Orb", then tap the real one to switch the orbs. At then,
    another Harrison enters the room!
    
    Tap on the archaeologist on the right, as he is the imitator. 
    
    He will show his true face, then take the orb away, without realising its a
    fake. The real Harrison will leave too. Now, use the "Amber Orb" onto the
    statue. 
    
    Now proceed to speak with the fossil hunter regarding the following matters:
     - Fossilization
     - His Eye
     - Excavating Fossils
    Once that is done, you can close the case...
    --------------------------------------------------------------------------------
    ################################################################################
    
    5)RECOLLECTION PART ONE
    ################################################################################
    #OFFICE#
    Speak with Penelope with the following stuffs:
     - Where did you see it?
     - What was its condition?
     - Are you sure it was a body?
     - Let's go check it out. (open after all other topics are discussed)
    Select "Let's go check it out." to continue the plot.
    
    
    
    
    #MANSION#
    ~Haunted Mansion~
    Go down the path on the right side.
    
    
    
    
    ~Haunted Mansion Courtyard~
    Get to the spot Penelope points you too. Examine the window...You will realise
    that you can't see from there. Tap on the door to enter.
    
    
    
    
    ~Hunated Mansion Greenhouse~
    Head for the exit, and Chloe will barge in. Speak with Chloe.
    
    
    
    
    ~Haunted Mansion~
    Return to the Haunted Mansion entry and enter the building.
    
    
    
    
    ~Haunted Mansion Main Room~
    Touch the suit of armor for the "Gauntlet".
    Tap on the blue spirit, who introduces herself as Colleen. 
    
    
    
    
    #OFFICE#
    ~ Cromwell's Room~
    Speak with Cromwell, who said he will make an invention to wake the boy up. A
    clock is required.
    
    
    
    
    #FOREST#
    ~ Forest Commons~
    Grab the "Bear Statuette" from the tent of the Noodle festival HQ.
    
    
    
    
    #SHOPPING PLAZA#
    ~Pastry Shop Sweet Mountain~
    Grab the "Belgian Chocolate" off the crate.
    
    
    
    
    #MUSEUM#
    ~Mayor Tom's Museum~
    Grab the "Thumbtack" off the Mayor Tom's poster on the bulletin board.
    
    
    
    
    #MANSION#
    ~Haunted Mansion Main Room~
    Use the "Thumbtack" onto the poster that have one of the corner frapping.
    Speak with Colleen on the following:
     - I'd like a ghost tour. - Kinda, yeah...
                              - Not... really.
     - What can I see here?
     - Can you escort me?
    You will have to choose "not... really." to progress the game. The couch will
    vanish. Take the "Windup Screw" where the couch was.
    Then examine the clocks. Select "yes" and you will be able to take one of them:
     - Table Clock
     - Special Alarm Clock
     - Table Clock
    The one you have to take is the one on the furthest right (darkest brown). If
    you were to obtain any of the other 2 clocks, that will be wrong, so return it
    to Colleen before you tries to take the correct one.
    
    
    
    
    #OFFICE#
    ~Cromwell's Room~
    Give the "Bear Statuette" and the "Table Clock" to Cromwell. Exit.
    
    
    
    
    ~Office~
    Cromwell will begin to work on his invention. Once that is done, re-enter.
    
    
    
    
    ~Cromwell's Room~
    Give the "Bear Statuette" and the "Table Clock" to Cromwell. Exit.
    
    
    
    
    ~Cromwell's Room~
    Take the "Special Alarm Clock" off the table.
    
    
    
    
    #MANSION#
    ~Haunted Mansion Greenhouse~
    Use the "Special Alarm Clock". Speak to Chloe, who will prove herself to be a
    'princess'. Take the green 'pea' on the ground where she was lying on the ground
    for the "Gummy Candy". Present the "Gummy Candy" to Chloe to prove that she is a
    liar. While Chloe and Penelope argues, touch the body, which makes you realise
    that it is a doll.
    
    
    
    
    #OFFICE#
    ~Cromwell's Room~
    Request Cromwell for hint, who will tell you that you will need the "Windup
    Screw".
    
    
    
    
    #MANSION#
    ~Haunted Mansion Greenhouse~
    Attempt to use the "Windup Screw" onto the doll. A black cat will appear and
    take the item away.
    
    
    
    
    ~Haunted Mansion Main Room~
    Use the "Belgian Chocolate" on the cat and pick up the "Windup Screw".
    
    
    
    
    ~Haunted Mansion Greenhouse~
    Unfortunately something is still missing, so go out and look for it.
    
    
    
    
    #SHOPPING PLAZA#
    ~Antique Shop Old Time~
    Present the 'Windup Screw" to the shop owner. Speak with him:
     - What's a homunculus?
     - Who's Lord Sprazer the 2nd?
     - What's the Silver model?
    
    
    
    
    #MANSION#
    ~Haunted Mansion Greenhouse~
    Proceed to use the "Windup Screw" on the doll.
    --------------------------------------------------------------------------------
    RECOLLECTION PART TWO
    --------------------------------------------------------------------------------
    #MANSION#
    ~Haunted Mansion Greenhouse~
    Talk to the doll (Silver):
     - What's your name?
     - How come you can talk?
     - Can you sing for us? (opens up after you've talked about the other topics)
    
    After the commotions, check the glass panel.
     - Window
     - Flash
     - Girl (opens up after you've talk about the other topics)
    
    Speak with the doll again, then speak with Penelope. Finally, speak with the
    doll.
    
    
    
    
    ~Haunted Mansion~
    Speak with Chloe.
    
    
    
    
    #OFFICE#
    ~Cromwell's Room~
    Speak with Cromwell:
     - Doll
     - Mansion
    
    
    
    
    #SHOPPING PLAZA#
    Speak with the shop owner for a "Fake Lollipop".
    
    
    
    
    #FOREST#
    ~Forest Commons~
    Speak with the mayor Tom.
     - Who lives in that mansion?
     - About the Haunted Mansion...
    You will learn that it has been empty for 50 years.
    
    
    
    
    #OFFICE#
    ~Cromwell's Room~
    Speak with Cromwell:
     - Doll
     - 50 Years Ago
    
    
    
    
    #MANSION#
    ~Haunted Mansion Greenhouse~
    Speak with Silver, then with Penelope.
    
    
    
    
    #OFFICE#
    ~Cromwell's Room~
    Speak with Cromwell:
     - Doll
     - Timanic (changes to "100 Years Ago" and "Ghosts" topic once talked)
     - 100 Years Ago
     - Ghosts
    
    
    
    
    ~Office~
    You will receive a warning letter before you step out of the office.
    
    
    
    
    #SHOPPIng PLAZA#
    ~House of Illusions Fortune Teller~
    Ask the fortune teller the questions:
     - Where to look for ghosts
     - How to find the ghosts (opens up "Silver Glass" topic)
     - Silver Glass - Where do I get the glass?
                    - What's a sacred leaf?
    She will tells you to burn a sacred leaf to stain a glass to create a fake
    silver glass.
    
    
    
    
    #FOREST#
    ~Forest Serenity Spring~
    - Tap the large tree to 'shake' it. It was enough for a leaf to fall down.
    - Procure the "Fallen Leaf".
    - Use the "Fallen Leaf" onto the "Fake Lollipop" for the "Leaf-Wrapped Fake
    Lollipop".
    - Throw the "Leaf-Wrapped Fake Lollipop" into the bonfire
    - Wear the "Gauntlet" item to take the "Ghost Detector" from the bonfire.
    
    
    
    
    #SHOPPING PLAZA#
    ~House of Illusions Fortune Teller~
    Show the "Ghost Detector" to the fortune teller.
    
    
    
    
    #MANSION#
    ~Haunted Mansion~
    Daria will appear, and set up a blockage outside the path to the greenhouse.
    
    
    
    
    ~Haunted Mansion Main Room~
    (Make sure you have used the Thumbtacks on the poster if you haven't)
    Use the "Ghost Detector" on the following spots:
    - Lamp near the door
    - Lamp near the bookcase
    - Vases on the clock drawer
    - Clock on the top right corner of the room (near the armor suits)
    Speak with Colleen. Now use the "Ghost Detector" on Colleen.
    
    You are trapped here! There's nothing to do so speak to Colleen. Speak with
    her again and you can discuss the following:
     - Tell me about the tricks
     - Why do you act human? (opens up "Why can I see you?)
     - Why can I see you? - A diary?
                          - 100 years ago? (opens up "What happened then?)
                          - What happened then?
    
    
    
    
    ~Haunted Mansion~
    Attempt to walk the path, but Daria will stop you unless you prove that you are
    not Cornstalker in disguise. You will proceed to do so. Now go to where Silver
    is.
    
    
    
    
    ~Haunted Mansion Greenhouse~
    Speak with Silver to tell him the story. Then, talk to Penelope, who will tell
    you to cover your ears to start his singing. Cornstalker will appear, but he
    will walk out of the room.
    
    
    
    
    ~Haunted Mansion Courtyard~
    Click on Colleen who is hiding.
     - What are you doing here?
     - Why were you hiding?
    It is optional for you to talk about those topics. Colleen will goes to say
    sorry and compliment Silver.
    
    
    
    
    ~Haunted Mansion Greenhouse~
    Speak with Penelope and Silver. Finally, inspect the window panel. The sad
    story will end here...
    ################################################################################
    6)INVASION PART ONE
    ################################################################################
    #OFFICE#
    ~Office~
    Take the "Raffle Voucher" on the table. Check the item, and then speak with
    Chloe. They will take their leaves, and Cromwell will come out. Talk to him.
    He will gives you a "ID Card" item and goes to rest.
    
    
    
    
    #SHOPPING PLAZA#
    ~Shopping Plaza~
    Speak with Friday, and show him the "Raffle Voucher". He will direct you to the
    water fountain so check there for a "Raffle Voucher".
    
    
    
    
    ~Pastry Shop Sweet Mountain~
    Ask the baker, and she will direct you to Beatrice. Regardless, take the
    "Banana Bunch".
    
    
    
    
    ~Clothing Boutique Naked Bones~
    Use the "Raffle Voucher" (the one that's soaked wet from the fountain water) on
    the hot iron and the 2 vouchers will merge as one.
    
    
    
    
    #FOREST#
    ~Forest Commons~
    Present the "Banana Bunch" to Shorty in the Choco Banana stall. Take the 
    "Raffle Voucher" from him. He will also gives you a "Tropical Choco Banana" for
    your effort.
    
    
    
    
    #CONDOMINIUM#
    ~Condominium 1F~
    Knock on the landlord's door to see Beatrice. Talk to her twice, then give her
    the "Tropical Choco Banana". She will go and look for the voucher, but she will
    discover that it has been taken out as trash.
    
    
    
    
    #FOREST#
    ~Tranquility Hill~
    You can find the "Raffle Voucher" by the trash pile.
    
    
    
    
    #MUSEUM#
    ~Mayor Tom's Museum~
    Speak with Mayor Tom. Get the "Complimentary Ticket" from him.
    
    
    
    
    #OFFICE#
    ~Office~
    Talk to Penelope and Chloe. Show the "Raffle Voucher" to Chloe. Cromwell will
    hand you the 5th and the last "Raffle Voucher". Show the "Complimentary Ticket"
    to Cromwell so he will leave with you.
    
    
    
    
    #DEPARTMENT STORE#
    ~Department Store 1F~
    Speak with Chloe, but Cromwell will take the lift without you girls. Press the
    button and ride the lift with Chloe.
    
    
    
    
    ~Department Store 7F~
    Show the "Complimentary Ticket" but the guards (Myron and Myrtle) will not let
    you enter.
    Give the "Raffle Vouchers" to Chloe. She will go to the 1F. Speak with 
    Penelope too. 
    (This is optional, but head to the rooftop to see a funny side of Cromwell!)
    
    As you tries to take the lift, Inspector Daria appear. Show the "ID Card" to
    the Inspector. Speak with her and she will tells you to patrol.
    
    Attempt to board the lift, when someone passes you again.
    
    
    
    
    ~Department Store 1F~
    You will see a milk bottle on the ground. Check the power cord that has been
    pulled out to reconnect it. The alarm will sound.
    
    
    
    
    ~Department Store 7F~
    Speak to Daria:
     - What Happened
     - Her Back
    After the discussions, she will tell you to investigate. Speak with the 2
    guards:
     - Her/His Alibi
     - Suspicious People
    
    
    
    
    ~Department Store Rooftop~
    Speak with the red-hair guy:
     - Do you have an alibi?
     - Seen anyone suspicious?
     - What are you doing?
    You can now drill the questions at Cromwell.
     - His alibi
     - Suspicious People
    
    
    
    
    ~Department Store 1F~
    Speak to the KB guard, Penelope and Chloe.
     - His/Her alibi
     - Suspicious People
    Chloe will toss the "Back Scratcher" after you interrogate her.
    
    
    
    
    ~Department Store 7F~
    Report to Daria. She will ask you who is the suspect:
    - Penelope
    - Chloe
    - Security Guard
    - Myron and Myrtle
    - Inspector Daria
    - Cromwell
    - Milkman
    - Salesman
    - No One
    Choose "Salesman"
    
    
    
    
    ~Department Store Rooftop~
    Talk to the salesman.
    
    
    
    
    ~Department Store 7F~
    After the conversation, use the "Back Scratcher" on the salesman.
    
    
    
    
    ~Department Store Rooftop~
    Check the door on the pink elephant structure.
    --------------------------------------------------------------------------------
    INVASION PART TWO
    --------------------------------------------------------------------------------
    ~Pink Elephant~
    You will head out the pink elephant automatically.
    
    
    
    
    #SPACESHIP#
    ~Spaceship Hangar~
    Head for the left door to the L1 corridor.
    The right leads to the Block R1 corridor.
    
    
    
    
    ~Spaceship Block L1~
    Head for the middle door to find Cromwell imprisoned inside.
    
    
    
    
    ~Spaceship Block R1~
    Check the 3 doors to speak with the prisoners (Chloe, Penelope and Cornstalker).
    Then, inspect the door on the furthest right.
    
    
    
    
    ~Spaceship Hangar~
    Click on the door you just went through (the door to R1) to hear someone
    talking, but it is not clear enough.
    
    
    
    
    ~Pink Elephant~
    Take the "Pocket Watch" and the Shopping Bag" on the ground. Check the content
    of the "Shopping Bag" for a "Glass", "Battery", "Bug Repellent", "Package of
    Beads", and a "Green Tea".
    
    
    
    
    ~Spaceship Hangar~
    Use the "Glass" on the right door. Then, go through the door. Now, keep going
    forward from here to R2, then to the Control Room.
    
    
    
    
    ~Spaceship Control Room~
    After the conversation, you'll be send back to the R2.
    
    
    
    
    ~Spaceship Block R2~
    The door on the far right won't open. Use the "Green Tea" on the red button to
    make it wet, then go through the right door. From here onwards, you will have
    to pour the "Green Tea" on the red button of any door before you can go 
    through.
    
    
    
    
    ~Spaceship Block L1~
    Use the "Green Tea" onto the red button to find Cromwell.
    
    
    
    
    ~Spaceship Refuse Bay~
    Speak to Cromwell, and you will have to choose one of the following:
     - Wisdom and Courage
     - Love
     - Time Bomb
     - White Flag
    You can choose "Love" or "Wisdom and Courage" for some snicker, but "Time Bomb"
    is the only correct answer. 
    
    Give him the following items:
    - Battery
    - Bug Repellent
    - Packet of Beads
    - Pocket Watch
    You will get the "Time bomb" in return.
    
    Check the bicycle and you will procure the "Handlebars". Also, check the orange,
    circular board behind the bicycle, which seems to be broken. You can find a
    "Mysterious Cube" in it.
    
    Goes to use the door, but Cromwell stated that there is still no way to escape
    the spaceship.
    
    
    
    
    ~Spaceship Block L1~
    There's only 1 more unexplored door, so go left. Use the "Green Tea" on the
    red button to unlock it. Keep heading forward.
    
    
    
    
    ~Spaceship Block L2~
    As usual, use the "Green Tea" on the red button on the next door, then go
    through.
    
    
    
    
    ~Spaceship Storage Chamber~
    You will discover the treasure here. However, the red buttons can't be used.
    Return.
    
    
    
    
    ~Spaceship Refuse Bay~
    Speak with Cromwell, and he will leave.
    
    
    
    
    ~Spaceship Hangar~
    Speak with Cromwell on the following:
     - Pink Elephant
     - Engine
     - Control Bar
    Give the "Mysterious Cube" and "Handlebars" to Cromwell.
    
    
    
    
    ~Spaceship Block R1~
    Use the "Green Tea" on all 3 doors here to unlock the 3 prisoners.
    
    
    
    
    ~Spaceship Block R2~
    Talk to Cornstalker here. Attempt to use the door behind him, and he will
    assume the treasure is there.
    
    
    
    
    ~Spaceship Control Room~
    Place the "Time Bomb" in the middle of the wobbly structure.
    
    
    
    
    ~Pink Elephant~
    Speak with everyone here.
    
    
    
    
    ~Spaceship Storage Chamber~
    Speak with Cornstalker, then inspect the red button. Cornstalker will pour the
    remaining "Green Tea" on the left button, leaving you no more for the right
    button. Click on "Funghi" and get him to jump onto the red button on the
    left.
    
    Take the "Ancient Artifact".
    
    
    
    
    ~Pink Elephant~
    Give Cromwell the "Ancient Artifact". Cornstalker will comes in. Next, talk to
    Cromwell, who will send you out. The ending scene will take place from here.
    --------------------------------------------------------------------------------
    ################################################################################
    7)TOUCH LIST
    ################################################################################
    (This list is compiled by LostGirlChan & candicayn on the GameFAQS board)
    
    1. Funghi
    2. Sunlight (Window at office)
    3. Inspector Daria's hair
    4. Friday ("Bonus" episode)
    5. Large Sieve ("Robbery" episode)
    
    6. Sticker Backing ("Deception" episode)
    7. Sofa (House of Illusion Fortune Teller)
    8. Duster (Connor's duster, "Bonus" episode, Antique Shop Old Time)
    9. Harrison's Beard ("Bonus" episode)
    10. Heart tree ("Robbery" episode)
    
    11. Cardboard Box (Completed Investigation Report "2-6" in "Bonus" episode,
    then touch the cardboard box on the Condominium 2F)
    12. Penelope's Blanket ("Recollection" episode)
    13. Marshmallow ("Recollection" episode)
    14. Handlebar Tassels ("Invasion" episode)
    15. Gummy Candy ("Recollection" episode)
    
    16. Gauntlet ("Recollection" episode)
    17. Seabottom Dweller ("Bonus" episode)
    18. Carpet Fringe ("Bonus" episode,carpet in Mack's room)
    19. Steam from the Iron ("Invasion" or "Bonus" episode, Bontique Shop Naked
    Bones)
    20. Balloon ("Deliveriance" episode)
    
    21. Cromwell's Bed
    22. Floor Mat (Mayor Tom's Museum Exhibition Room)
    23. Dover's Chair ("Bonus" episode, Pastry Shop Sweet Mountain)
    24. Bulletin Board (outside Mayor Tom's Museum)
    25. Fitting Room Curtain (Bontique Shop Naked Bones)
    
    26. Jack's weapon ("Deception" episode)
    27. Tree stump ("Robbery" episode onward, Forest Commons)
    28. Shutter ("Robbery" episode onward, Forest Commons, Choco Banana's stall)
    29. Mushroom ("Robbery" episode onward, Forest Commons, Choco Banana's stall)
    30. Barrier ("Invasion" episode, Spaceship Storage Chamber)
    
    31. Radio Cassette Player (Completed Investigation Report "2-6" in "Bonus"
    episode,)
    32. Noodle Chute
    33. Colleen ("Bonus" episode)
    34. Silver ("Recollection" episode, during Investigation Report "3-5")
    35. Spooky's tail ("Bonus" episode, during Investigation Report "4-4")
    
    36. Prehistoric egg (Mayor Tom's Museum)
    37. Geological Layer (right wall of Pyramid)
    38. Pyramid Door
    39. Suspension bridge (bridge at the Pyramid side)
    40. Under the bench ("Recollection" episode onwards, outside Mansion)
    
    41. Mysterious object (after you took "Ghost Tour" in "Recollection")
    42. Moss on the statue (Mansion Courtyard)
    43. Alien ("Bonus" episode, during Investigation "2-5")
    44. Broken Brick (Greenhouse)
    45. Daisy's hand ("Bonus" episode, during Investigation "4-2")
    
    46. Stenciled Lettering ("Invasion" or "Bonus" episode, Deparment Store
    1F glass door)
    47. Decorative drapery (Department Store 7F, curtain to Artifact exhibition)
    48. Bundle of noodle ("Robbery" episode)
    49. Vending Machine Dispenser ("Invasion" or "Bonus" episode, Department
    Store Rooftop)
    50. Manhole cover ("Bonus" episode, Pink Elephant)
    --------------------------------------------------------------------------------
    ################################################################################
    8)INVESTIGATION REPORT
    ################################################################################
    1-1)Completed Detective Course Z.
     - Clear Detective Course Z.
    
    1-2)Solved the case of the stolen noodles.
     - Clear "Robbery" Episode.
    
    1-3)Solved the case of the missing artifact.
     - Clear "Deception" Episode
    
    1-4)Solved the mystery of the fossil curse.
     - Clear "Deliverance" Episode
    
    1-5)Solved the case of the vanished voice.
     - Clear "Recollection" Episode
    
    1-6)Prevented the invasion of Earth.
     - Clear "Invasion" Episode
    
    
    2-1)Had my punishment dismissed.
     - Forest Commons - Penelope & Chloe
    
    2-2)Witnessed the end of the freeloader.
     - Shopping Plaza - Ace
    
    2-3)Learned the mystery about the Dwellers.
     - Pyramid - Fossil Hunter
    
    2-4)Watched Colleen's new trick.
     - Haunted Mansion Courtyard - Colleen
    
    2-5)Saw the prevention of the 2nd invasion.
     - Department Store Rooftop - Alien
    
    2-6)Thwarted the renovation fraud.
     - Condominium 1F - Beatrice
    
    
    3-1)Joined the Tough Guy Club.
     - Serenity Spring - Friday/Dover/Harrison
    
    3-2)Mayor Tom joined the Tough Guy Club.
     - Mayor's Tom Museum - Mayor Tom
    
    3-3)Played the pretend game.
     - Forest Commons - Penelope
    
    3-4)Played the pretend game again.
     - Forest Commons - Chloe
    
    3-5)Found something rare to touch.
     - Cromwell's Room - Cromwell
    
    3-6)Failed to publish the Touch List.
     - Office - Cromwell
    
    
    4-1)Helped Daisy find a part-time job.
     - Department Rooftop - Daisy
    
    4-2)Touched Daisy's hand.
     - Penelope's Room - Penelope
    
    4-3)The Cornstalker escaped.
     - Department Store 1F - Inspector Daria
    
    4-4)Befriended Spooky.
     - Haunted Mansion - Spooky
    
    4-5)Prevented Beatrice from dozing off.
     - Condominium 1F - Beatrice
    
    4-6)Gave Penelope a small gift.
     - Penelope's Room - Penelope
    
    
    5-1)Placed first in the shopping contest.
     - Shopping Plaza - Frida
    
    5-2)Gave Funghi a snack.
     - Mackenzie's Room - Funghi
    
    5-3)Made the Daydreamers Detective Club.
     - Tranquility Hill - Inspector Daria
    
    5-4)Solved the mystery of the jewelry box.
     - Antique Shop Old Time - Connor
    
    5-5)Delivered the lost item.
     - Shopping Plaza - Edvard
    
    5-6)Performed a favor for Cromwell.
     - Cromwell's Room - Cromwell
    
    
    6-1)Opened the bottle of green tea.
     - Forest Commons - Horace
    
    6-2)Gave Granny a hand.
     - Department Store 7F - Granny
    
    6-3)Performed a secret task for Katrina.
     - House of Illusions Fortune Teller - Katrina
    
    6-4)Answered the business question.
     - Tranquility Hill - Gaits
    
    6-5)Answered the security question.
     - Department Store 1F - K.B
    
    6-6)Funghi was voted the Toughest Tough Guy.
     - Serenity Spring - Friday/Dover/Harrison
    --------------------------------------------------------------------------------
    ################################################################################
    9)"BONUS" EPISODE INVESTIGATION
    ################################################################################
    (After clearing "ROBBERY" Episode)
    #Prevent Beatrice from dozing Off#
    - Go to "COMDOMINIUM" ~Condominium 1F~
      - Knock on the landlord door to summon Beatrice who wants to stay awake
    - Go to "OFFICE" ~Mackenzie's Room~
      - Obtain the "Atomizer"
    - Go to "COMDOMINIUM" ~Condominium 1F~
      - Knock on the landlord door to summon Beatrice. Use the "Atomizer" on her.
    
    #Answered the business question#
    - Go to "FOREST" ~Tranquility Hill~
      - Speak to the guy in business suit and he will have a multiple-choice
        questions for you. choose "overtime pay".
    
    #Had my punishment dismissed.#
    - Go to "FOREST" ~Tranquility Hill~
      - Speak to Penelope and Chloe
    
    #Gave Funghi a snack.#
    - Go to "OFFICE" ~Mackenzie's Room~
      - Talk to Funghi.
        - Yes (Choose this)
        - No
      - Tap on the small box on the corner of the area where Funghi's house is
        (just besides the door)
    
    
    
    
    (After clearing "DECEPTION" Episode)
    #Witness the end of the freeloader#
    - Go to "SHOPPING PLAZA" ~Shopping Plaza~
      - Speak to Ace
    - In the train, show the conductor your "Ticket"
    
    
    
    
    (After clearing "DELIVERIANCE" Episode)
    #Learned the mystery about the Dwellers#
    - Go to "MUSEUM" ~Pyramid~
      - Take to Fossil Hunter concerning the secret. He will refuse to tell you.
      - Tap on the pyramid door and a Seabottom Dweller will appear.
      - Tap on the Seabottom Dweller.
      - Tap on the Fossil Hunter.
        - What do they eat?
        - What do they do?
        - I can understand it...
      - Once done, the side quest ends.
    
    #Placed first in the shopping contest#
    - Go to "SHOPPING PLAZA" ~Shopping Plaza~
      - Talk to Frida.
        - Yes (Choose this)
        - No
          - Obtain the following items:
            - Clothing Boutique  - Lo Mein Hat
            - House of Illusions - Health
            - Pastry Shop        - Cartilage Flan
            - Antique Shop       - Sapphire Eye
     - Talk to Frida.
    
    #Solved the mystery of the jewelry box.#
    - Go to "SHOPPING PLAZA" ~Antique Shop Old Time~
      - Talk to Connor.
        - Yes (Choose this)
        - No
      - Receive "Jewelry Box"
      - Touch on the cardboard in the middle of the shelves.
      - Receive "Portable Snow Machine", "Teapot" and "Jewel"
      - Use the "Jewel" onto the hole in the "Jewelry Box"
      - Press the left button to open the "Jewelry Box"
      - Take the "Key" from within the "Jewelry Box"
      - Give the "Key" to Connor.
    
    #Delivered the lost item.#
    - Go to "SHOPPING PLAZA" ~Shopping Plaza~
      - Talk to Edvard.
        - Yes (Choose this)
        - No
      - You will get a further selection of questions. Choose any.
          - What did you buy?
          - What's a hepashuki?
          - How big's a hepashuki?
    - Go to "SHOPPING PLAZA" ~Clothing Boutique Naked Bones~
      - Talk to Miss Yvonne
      - Receive "Paper Bag"
    - Go to "SHOPPING PLAZA" ~Shopping Plaza~
      - Present "Paper Bag" to Edvard.
    
    
    
    
    (After clearing "RECOLLECTION" Episode)
    #Joined the Tough Guy Club.#
    - Go to "FOREST" ~Serenity Spring~
      - Talk to Friday.
      - Listen to the stories of Friday, Dover and Harrison.
      - You will have to tell a story too:
        - Talk about Funghi
        - Talk about Chloe (Choose this)
        - Talk about Penelope
    
    #Mayor Tom joined the Tough Guy Club.#
    - Accomplish "Joined the Tough Guy Club." quest first.
    - Go to "MUSEUM" ~Mayor Tom's Museum~
      - Talk to Mayor Tom.
        - Tales of Strength
        - Tales of Woe
        - Endurance (Choose this)
        - A Secret
        (If you choose the wrong one, you have to re-enter this area to reset
        the question)
    
    #Watched Colleen's new trick.#
    - Go to "MANSION" ~Courtyard~
      - Talk to Colleen.
    
    #Befriended Spooky.#
    - Go to "MANSION" ~Haunted Mansion~
      - Talk to Spooky.
        - Never say die (Choose this)
        - Give up
      - Talk to Spooky again.
        - Never say die (Choose this)
        - Give up
      - Funghi will gives a hint.
    - Go to "FOREST" ~Forest Commons~
      - Take the "Balloon".
    - Go to "MANSION" ~Haunted Mansion~
      - Use the "Balloon" on Spooky.
    
    
    
    
    (After clearing "INVASION" Episode)
    #Saw the prevention of the 2nd invasion.#
    - Go to "DEPARTMENT STORE" ~Rooftop~
      - Talk to Alien.
      - Talk to salesman.
    
    #Thwarted the renovation fraud.#
    - Go to "CONDOMINIUM" ~Condominium 1F~
      - Talk to Beatrice
      - Tap on the construction board (You will get to Condominium 2F)
    - "CONDOMINIUM" ~Condominium 2F~
      - Touch the Radio cassette player on the ground.
    - Go to "CONDOMINIUM" ~Condominium 1F~
      - Talk to Beatrice
    - "CONDOMINIUM" ~Condominium 2F~
      - Touch the Radio cassette player on the ground.
    
    #Performed a favor for Cromwell#
    - Go to "OFFICE" ~Cromwell's Room~
      - Talk to Cromwell, and choose "Yes". He will tell you to fetch him a hotcake.
    - Go to "SHOPPING PLAZA" ~Pastry Shop Sweet Mountain~
      - Talk to Antoinette
        - Take the shortcake. (Choose this)
        - Don't buy anything.
    - Go to "CONDOMINIUM" ~Condominium 2F~
      - Use the "Shortcake" on the microwave
    
    #Found something rare to touch.#
    - Go to "OFFICE" ~Cromwell's Room~
      - Talk to Cromwell, and choose "Yes". He will tell you to get a rare touch.
    - Go to "MANSION ~Main Room~
      - Search for Colleen. Touch the armor. Touch Colleen.
    - Go to "OFFICE" ~Cromwell's Room~
      - Talk to Cromwell
    
    #The Cornstalker escaped.#
    - Go to "DEPARTMENT" ~Department Store 1F~
      - Talk to Inspector Daria.
        - Yes (Choose this)
        - No
      - Tap The Cornstalker.
      - Talk to Inspector Daria. 
      - Talk to Inspector Daria again.
    
    #Performed a secret task for Katrina.#
    - Go to "SHOPPING PLAZA" ~House of Illusions Fortune Teller~
      - Talk to Katrina
        - Yes (Choose this)
        - No
      - Receive "Bear Statuette".
     - Go to "DEPARTMENT STORE" ~7F~
      - Give the "Bear Statuette to the correct guard (Myron - Red, Myrtle - Blue)
    - Go to "SHOPPING PLAZA" ~House of Illusions Fortune Teller~
      - Talk to Katrina
    
    #Answered the security question#
     - Go to "DEPARTMENT STORE" ~1F~
      - Talk to K.B
        - cover ears
        - ignore sound (Choose this)
        - check footsteps
        - stomp feet
    
    #Played the pretend game.#
     - Go to "FOREST" ~Forest Commons~
      - Talk to Penelope
      - Talk to Chloe
        - Yes (Choose this)
        - No
     - Go to "MUSEUM" ~Pryamid
      - Touch Fossil Hunter
     - Go to "FOREST" ~Forest Commons~
      - Talk to Chloe
    
    #Played the pretend game again.#
    - Accomplish "Played the pretend game." quest first.
     - Go to "FOREST" ~Forest Commons~
      - Talk to Chloe
      - Touch anyone.
    
    #Funghi was voted the Toughest Tough Guy.#
    - Go to "FOREST" ~Serenity Spring~
      - Talk to Friday.
        - Listen to Friday
        - Listen to Harrison
        - Listen to Dover
        - End speech time (Choose this)
     - Listening to Friday/Harrison/Dover is optional.
     - Choose Funghi
    
    #Gave Granny a hand.#
    - Go to "DEPARTMENT STORE" ~7F~
      - Talk to Granny.
        - I'll find one... (Choose this)
        - I don't know...
    - Go to "CONDOMINIUM" ~1F
      - Talk to Beatrice
      - Receive "Raffle Voucher"
    - Go to "DEPARTMENT STORE" ~1F~
      - Present "Raffle Voucher" to Penny
      - Receive "Back Scratcher"
    - Go to "DEPARTMENT STORE" ~7F~
      - Present "Back Scratcher" to Penny
    
    #Opened the bottle of green tea.#
    - Go to "FOREST" ~Forest Commons~
      - Talk to Horace.
        - Yes (Choose this)
        - No
      - Receive "Green Tea".
    - Go to "CONDOMINIUM" ~Penelope's Room~
     - Present "Green Tea" to Penelope.
    - Go to "FOREST" ~Forest Commons~
      - Talk to Horace.
    
    #Gave Penelope a small gift.#
    - Accomplished "Opened the bottle of green tea" first.
    - Go to "CONDOMINIUM" ~Penelope's Room~
      - Talk to Penelope.
        - Yes (Choose this)
        - No
      - Receive "Stamp Card"
    - Go to "FOREST" ~Serenity Spring~
      - Talk to Dover
      - Receive "Stamp"
      - Combine "Stamp" and "Stamp Card"
    - Go to "SHOPPING PLAZA" ~Pastry Shop Sweet Mountain~
      - Present "Stamp Card" to Antoinette"
      - Receive "Laughing Bag"
    - Go to "CONDOMINIUM" ~Penelope's Room~
      - Present "Laughing Bag" to Penelope.
    
    #Helped Daisy find a part-time job.#
    - Go to "CONDOMINIUM" ~Penelope's Room~
      - Talk to Penelope.
    - Go to "DEPARTMENT STORE" ~Rooftop~
      - Talk to Daisy.
        - Sure (Choose this)
        - No
    - Go to "SHOPPING PLAZA" ~Clothing Boutique Naked Bones~
      - Talk to Miss Yvonne
    - Go to "FOREST" ~Tranquility Hill~
      - Touch the noodles in the box among the garbage.
    - Go to "DEPARTMENT STORE" ~Rooftop~
      - Talk to Daisy.
    - Go to "DEPARTMENT STORE" ~Rooftop~
      - Talk to Daisy.
    
    #Touched Daisy's hand.#
    - Accomplished "Helped Daisy find a part-time job." first.
    - Go to "CONDOMINIUM" ~Penelope's Room~
      - Talk to Penelope.
    - Go to "CONDOMINIUM" ~2F~
      - Talk to Daisy.
    
    #Made the Daydreamers Detective Club.#
    - Go to "FOREST" ~Tranquility Hill~
      - Talk to Inspector Daria.
        - Yes (Choose this)
        - No
      - Accepting the quest leads to another set of selections:
        - Why's it girls-only?
        - Why did you form it?
        - How many members do we need?
        - Oh, never mind.
      - It doesn't matter which one you choose here.
    - Go to "CONDOMINIUM" ~Penelope's Room~
      - Talk to Penelope.
    - Go to "CONDOMINIUM" ~1F~
      - Talk to Melody (Room 101).
    - Go to "CONDOMINIUM" ~2F~
      - Talk to Julie and Anna (in Room 201 & 202).
    - Go to "FOREST" ~Tranquility Hill~
      - Talk to Chloe.
    - Go to "SHOPPING PLAZA" ~Clothing Boutique Naked Bones~
      - Talk to Daisy.
    - Go to "MANSION" ~Haunted Mansion Main Room~
      - Talk to Colleen
    - Go to "FOREST" ~Tranquility Hill~
      - Talk to Inspector Daria 2 times.
    
    #Failed to publish the Touch List.#
    - Complete "Touch List"
    - Go to "OFFICE" ~Office~
      - Talk to Cromwell.
    --------------------------------------------------------------------------------
    ################################################################################
    10)MINI-GAMES
    ################################################################################
    - Go to "OFFICE" ~Office~
      - Click on the drawer, and play a mini-game. There are 4 types of
        difficulties (Easy, Normal, Hard, Crazy). Just clear any of them.
    - Unlock the first 2 movies in the movie gallery.
    --------------------------------------------------------------------------------
    ################################################################################
    11)SCENES & JUKEBOX
    ################################################################################
    --------------------------------------------------------------------------------
    Scenes
    --------------------------------------------------------------------------------
    Number - Unlocking Method
    
    1-2    - Complete "Drawer" Mini-Game (all difficulties)
    3-5    - Complete "Robbery" Episode
    5-8    - Complete "Deception" Episode
    9-11   - Complete "Deliveriance" Episode
    12-14  - Complete "Recollection" Episode
    15-22  - Complete "Invasion" Episode
    23     - Complete "Touch List"
    24     - Complete "Investigation Report List"
    --------------------------------------------------------------------------------
    Jukebox
    --------------------------------------------------------------------------------
    Number | Title                                     | Condition
    01       Opening Theme "Go! Go! Mackenzie!"          Clear "Detective Course Z"
    02       Prologue "A Mother's Lullaby"               Clear "Detective Course Z"
    03       Office "Gumshoe Blues"                      Clear "Detective Course Z"
    04       Town Map "March of the Trumpets"            Clear "Detective Course Z"
    05       Condominium "Beatrice's Waltz"              Clear "Robbery"
    06       Forest "Heart Tree"                         Clear "Robbery"
    07       Shopping Plaza "Strolling Along"            Clear "Robbery"
    08       Suspense "Intuition"                        Clear "Robbery"
    09       Epilogue "Goodbye, Friend"                  Clear "Robbery"
    10       Penelope's Theme "Dream a Sweet Dream"      Clear "Robbery"
    11       Chloe's Theme "Ranting and Raving"          Clear "Robbery"
    12       Train "Ticket to Ride"                      Clear "Deception"
    13       Action "Dance! Detective!"                  Clear "Deception"
    14       Museum "Poseidon's Crest"                   Clear "Deliveriance"
    15       Haunted Mansion "Seeing the Unseeable"      Clear "Recollection"
    16       Dramatic "Scenes from a Postcard"           Clear "Recollection"
    17       Greenhouse "Song No. 85"                    Clear "Recollection"
    18       Department Store "Inside the Yellow Line"   Clear "Invasion"
    19       UFO "I Want to Believe"                     Clear "Invasion"
    20       Ending "Adieu"                              Clear "Invasion"
    21       Post-Minimalism "Broken Melody"             Clear Investigation Report
    --------------------------------------------------------------------------------
    ################################################################################
    12)CREDITS & LEGAL TERMS
    ################################################################################
    To contact the author of this FAQ, please send email to this address:
    Bioutbreak@hotmail.com
    --------------------------------------------------------------------------------
    Credit to the following sources:
    --------------------------------------------------------------------------------
    CJayC & GameFAQs
    http://www.gamefaqs.com
    
    LostGirlChan & candicayn on the GameFAQS 
    
     haika39770@mypacks.net  
    For the "had my punishment dismissed" steps.
    --------------------------------------------------------------------------------
    Legal Terms:
    --------------------------------------------------------------------------------
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