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    Monster Recruitment Guide by King_Zenith

    Version: 2.0 | Updated: 02/14/11 | Printable Version | Search Guide | Bookmark Guide

    ===============================================================================
    =                  Dragon Quest VI: Realms of Revelation                      =
    =                         Monster Recruitment Guide                           =
    ===============================================================================
    = Author: King Zenith                                                         =
    = E-mail: KingZenithDen@gmail.com                                             =
    = Last Updated: Feb 14, 2011                                                  =
    = Version: 2.0                                                                =
    ===============================================================================
    
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    CONTENTS
    
    *01  - Introduction
    *02  - Recruitment Overview / FAQ
    *03  - Recruitable Monster List / Details
    *04  - Monster Rankings
    *05  - King Zenith's Final Thoughts
    *06  - Credits
    *07  - Legal Info
    *08  - Version History
    
    
    ===============================================================================
    
    *01 INTRODUCTION
           
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    Dragon Quest VI: Realms of revelation features a system whereby some monsters
    in the game can be recruited to join your party.  For those who are familiar
    with the Super famicom version of this game, you will notice that the
    recruitment system has been completely overhauled in this version.  It is also
    completely disimilar from the way recruitment worked in Dragon Quest 5: Hand of
    the Heavenly Bride.
    
    This guide is intended to help you understand which monsters can be recruited 
    and what steps need to be taken in order to faciliate their recruitment. You
    will also learn some useful information about the traits of each monster (i.e.
    the spells, abilities, equipment, resistences etc.). You may even find some
    tips that will help you recruit these monsters earlier.
    
    This guide contains some minor spoilers about plot events that must happen
    before each monster can be recruited.  If you do not want to risk reading these
    spoilers then you should stop here.
    
    
    ===============================================================================
    
    *02 RECRUITMENT RULES / FAQ
    
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    1) HOW DO I RECRUIT MONSTERS?
    
    For those familiar with how monster recruitment worked in Dragon Quest 5, you
    must forget everything you know.  This doesn't work the same way at all.  If
    you are familiar with how monster recruitment worked in the Super Famicom
    version of Dragon Quest 6, I'm afraid it doesn't work like that either.
    
    So how does it work? It's actually quite simple.  As you progress the story,
    you will encounter monsters outside of battle.  Some of these monsters will
    just join you as soon as you talk to them.  For other monsters, you have to
    earn it a bit by satisying a set of requirements first.  Once you have
    satisfied the prerequisite tasks, the monsters will join you when you ask them
    to.
    
    It's that simple! No expensive sirloins or low probability rates to worry about
    here! Just do some stuff and then talk to the monsters you want.  For more
    details on the specific requirements for each monster, please see the
    RECRUITABLE MONSTER LIST / DETAILS section.
    
    
    2) WHEN CAN I START TO RECRUIT MONSTERS?
    
    You will encounter the first monster you can recruit in Howcastle.  Prior to
    that, you will have to make do with regular old human characters.  Oh come on,
    they're not that bad!
    
    
    3) IS IT TRUE THAT ONLY SLIMES CAN BE RECRUITED?
    
    No, there is one exception.  You can also recruit a dragon.  It's a Hacksaurus
    that goes by the name Lizzie.  Other than that, only slimes are available.
    
    
    4) IS MONSTER RECRUITMENT NECESSARY IN ORDER TO COMPLETE THIS GAME?
    
    No.  You can make it through this game and defeat the final boss without
    recruiting a single monster.  There are side-quests however, that do require
    monster recruitment.  These include The Best-Dressed Contest and the arena at
    Slimopolis. If you want to fully complete everything in this game, you will
    need to make some monster friends.  Don't worry, they won't bite.
    
    
    5) WHAT IS THE MONSTER MASTER CLASS USED FOR?
    
    The Monster Master class is not affiliated with monster recruitment in this
    game. It is simply a beginner level class that is a pre-requisite for the
    intermediate Ranger class.  This is different from the Super Famicom version of
    the game where the Monster Master class was used for monster recruitment.
    
    
    6) DO I NEED TO USE "TAG MODE" TO OBTAIN ANY OF THE MONSTERS?
    
    No. Although it is not a requirement, Tag Mode can get you access to the
    Cureslime, Shell Slime and Liquid Metal Slime monsters prior to completing the
    game.  If you have 10 Dreamcards via Tag Mode, then you can access the
    Cureslime and Shell Slime monsters. If you have 20 Dreamcards, you can access
    the Liquid Metal Slime monster.  Note that these three monsters can still be
    obtained without Tag Mode, but you have to wait longer in that case.
    
    
    7) CAN I STILL RECRUIT MONSTERS WHEN MY WAGON IS FULL?
    
    Yes you can.  They will run off to see Patty the Party Planner if the wagon is
    full.
    
    
    8) WHERE CAN I DROP OFF / PICK UP MONSTERS THAT DON'T FIT IN MY WAGON?
    
    Once you have the wagon you can bring a total of 8 people along on your
    adventure (including the hero).  If you are running out of room in your wagon,
    you must drop off extra party members at Patty's Party Planning Place.  You can
    find these in numerous locations around the world, beginning with Port Haven.
    Note that Patty can accommodate both humans and monsters.  She doesn't
    discriminate like she did in Dragon Quest 5: Hand of the Heavenly Bride.
    
    
    9) DO MONSTERS STILL GAIN EXPERIENCE WHEN I LEAVE THEM WITH PATTY?
    
    No, they do not.  As such, any party members left with Patty will begin to fall
    behind the others in terms of character levels and class levels.  Choose who to
    bring with you wisely.  
    
    
    10) WHICH MONSTERS ARE THE BEST TO RECRUIT?
    
    Each monster has it's own set of unique traits that may make it an asset when
    combined with your other party members in combat.  While some monsters seem to
    have advantages over others, most of the better monsters are obtained later in
    the game and will require extra leveling to bring them up to speed.  For
    specific details on why some monsters may be better than others, consult the 
    RECRUITABLE MONSTER LIST / DETAILS section.  Also, I have done a bit of a more
    direct comparison in the MONSTER RANKINGS section.
    
    
    11) I DON'T LIKE MY MONSTER'S NAME! CAN I CHANGE IT?
    
    Yes, you can.  In fact, you can change the name of any party member once you
    have obtained the Mermaid Harp.  The servant of the God of Names can be found
    under the sea just outside the village of Ghent.  
    
    
    12) HOW MANY MONSTERS CAN I TAKE WITH ME WHILE ADVENTURING?
    
    Once you have the wagon, you can have 8 party members at any time.  Additional
    party members must be dropped off at Patty's Party Planning Place.  You can't
    drop off the Hero or Ashlynn though, so that means you can have 6 monsters with
    you at most. There's nothing to stop you from leaving the Hero and Ashlynn in
    the wagon though, so feel free to toss them aside and travel around with a pack
    of monsters if that's what you want to do.
    
    
    ===============================================================================
    
    *03 RECRUITABLE MONSTER LIST / DETAILS
    
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    In this section you will find a list of each monster that can be recruited.  
    The list for each monster will include the following information:
    
    -------------------------------------------------------------------------------
    [##] Type: Name --> The type and name of the monster preceded by Lookup Number
    
    Requirements:  A list of pre-requisites that must be met before this monster
                   can be recruited.
    
    Instructions      : A full description of what to do to recruit this monster
    
    Starting Class    : Class monster is training in when recruited
    
    Natural Skills    : Skill Learned Without Classes(Level Learned)
    
    Starting Level    : Level of this monster when recruited
    Max Level         : Maximum possible level for this monster
    
    Stat Progression
                    Lv: Level to which to the following stats pertain
            Experience: Experience required to achieve this level
                    HP: HP at this level classless & without seeds
                    MP: MP at this level classless & without seeds
              Strength: STR at this level classless & without seeds
               Agility: AGL at this level classless & without seeds
            Resilience: RSL at this level classless & without seeds
                Wisdom: WSM at this level classless & without seeds
                 Style: STY at this level classless & without seeds
    
    Resistances
                 Flame: Damage resistance factor for Flame breath skills
              Blizzard: Damage resistance factor for Blizzard breath skills
                 Frizz: Damage resistance factor for Frizz spells
                  Sizz: Damage resistance factor for Sizz spells
                  Bang: Damage resistance factor for Bang spells    
                 Woosh: Damage resistance factor for Woosh spells
                 Crack: Damage resistance factor for Crack spells    
                   Zap: Damage resistance factor for Zap spells    
    
    
    Equipment
    ---------
    
    Weapon  : Alphabetical list of weapons this monster can equip
    
    Armor   : Alphabetical list of armor this monster can equip
    
    Helmet  : Alphabetical list of helmets this monster can equip
    
    Shield  : Alphabetical list of shields this monster can equip
    
    Accsry  : Alphabetical list of accessories this monster can equip
    
    -------------------------------------------------------------------------------
    
    To find a specific monster press CTRL+F and type in the monster number listed 
    by the name in square brackets. Example: [01] 
    
                    Slime Knight        [01]    
                    Healslime           [02]
                    Mottle Slime        [03]
                    King Slime          [04]
                    Slime               [05]    
                    Hacksaurus          [06]
                    Cureslime           [07]
                    Shell Slime         [08]
                    Liquid Metal Slime  [09]
                     
    
    -------------------------------------------------------------------------------
    [01] Slime Knight: Goowain
    
    Requirements:
    - Completed the Baptism Quest in Howcastle
    - Have the Magic Key
    
    
    Instructions:
    This is the first monster you can recruit on your quest.  You can find him in
    Howcastle after you obtain the Magic Key for getting the Prince baptized in
    Hallowed Hollow.  He is near the North-West region of the Castle outside the
    North-west turret. Talk to him and he will join your party.
    
    Starting Class    : None
    
    Natural Skills    : Heal(1), Drain Magic(3), Kabuff(8), Focus Strength(13),
                        Dodge(18), Falcon Slash(25)
    
    Starting Level    : 1
    Max Level         : 99
    
    Stat Progression
            Lv: 1               Lv: 25              Lv: 50              Lv: 99
    Experience: 0       Experience: 136310  Experience: 2536666 Experience: 7491422
            HP: 040             HP: 205             HP: 351             HP: 660
            MP: 006             MP: 076             MP: 167             MP: 630
      Strength: 044       Strength: 081       Strength: 141       Strength: 300
       Agility: 020        Agility: 090        Agility: 136        Agility: 250
    Resilience: 045     Resilience: 063     Resilience: 121     Resilience: 230
        Wisdom: 025         Wisdom: 059         Wisdom: 122         Wisdom: 240
         Style: 015          Style: 022          Style: 037          Style: 060
    
    Resistances
                 Flame: 1.00
              Blizzard: 1.00
                 Frizz: 0.75
                  Sizz: 0.40
                  Bang: 0.40
                 Woosh: 0.40
                 Crack: 1.00
                   Zap: 0.40
    
    
    Equipment
    ---------
    
    Weapon - Blizzard Blade, Bronze Knife, Cautery Sword, Chain Sickle, Chain Whip,
             Copper Sword, Dragonsbane, Dreamblade, Falcon Sword,
             Flail of Destruction, Flame Sword, Great Bow, Massacre Sword,
             Metal King Sword, Miracle Sword, Oaken Club, Platinum Sword,
             Poison Moth Knife, Steel Broadsword, Stone Axe, Thunder Sword,
             Zombiesbane
    
    Armour - Armour of Ende, Bronze Armour, Chain Mail, Dragon Mail, Flame Armour,
             Full Plate Armour, Gigant Armour, Heavy Armour, Hela's Armour,
             Iron Armour, Iron Cuirass, Leather Armour, Magic Armour,
             Metal King Armour, Mirror Armour, Plain Clothes, Platinum Mail,
             Scale Armour, Silver Cuirass, Silver Mail, Spiked Armour,
             Wayfarer's Clothes
             
    Helmet - Great Helm, Helm of Ende, Iron Helmet, Iron Mask, Metal King Helm,
             Platinum Headgear, Thinking Cap
    
    Shield - Bronze Shield, Dragon Shield, Iron Shield, Leather Shield,
             Metal King Shield, Ogre Shield, Platinum Shield, Ruinous Shield,
             Scale Shield, Shield of Ende
             
    Accsry - Bowtie, Goddess Ring, Gold Ring, Kamikaze Bracer, Kerplunk Bracer,
             Meteorite Bracer, Stylish Bandana
    
    -------------------------------------------------------------------------------
    [02] Healslime: Healie
    
    Requirements:
    - Have the flying bed
    
    
    Instructions:  
    After you obtain the flying bed in Clearvale, You will find the Healslime
    hiding behind a house in the north-west part of town.  Simply talk to him and
    he will join your party.
    
    Starting Class    : None
    
    Natural Skills    : Heal(4), Midheal(9), Fullheal(15), Multiheal(18),
                        Omniheal(23)
    
    Starting Level    : 4
    Max Level         : 99
    
    Stat Progression
            Lv: 4               Lv: 25              Lv: 50              Lv: 99
    Experience: 882     Experience: 143914  Experience: 2306988 Experience: 8706682
            HP: 059             HP: 175             HP: 290             HP: 600
            MP: 026             MP: 143             MP: 375             MP: 800
      Strength: 023       Strength: 058       Strength: 100       Strength: 200
       Agility: 021        Agility: 097        Agility: 150        Agility: 210
    Resilience: 028     Resilience: 064     Resilience: 122     Resilience: 200
        Wisdom: 006         Wisdom: 048         Wisdom: 095         Wisdom: 150
         Style: 015          Style: 024          Style: 035          Style: 050
    
    Resistances
                 Flame: 0.75
              Blizzard: 1.00
                 Frizz: 0.75
                  Sizz: 0.40
                  Bang: 0.40
                 Woosh: 1.00
                 Crack: 1.00
                   Zap: 1.00
    
    
    Equipment
    ---------
    
    Weapon - Bone Stake, Boomerang, Calbero Boot, Cobra Claw, Edged Boomerang,
             Falcon Knife Earrings, Fire Claw, Flametang Boomerang, Gent Staff,
             Icicle Dirk, Iron Claw, Lunar Fan, Magic Fang, Metal King Sword,
             Miracle Sword, Orichalcum Fang, Poison Moth Knife, Poison Needle,
             Solar Fan, Steel Fangs, Stone Fangs
    
    Armour - Angel Leotard, Armour of Ende, Boxer Shorts, Cloak of Evasion,
             Flowing Dress, Fur Cape, Glombolero, Iron Cuirass, Magic Armour,
             Magical Skirt, Metal King Armour, Rags, Slime Armour, Slime Gooniform,
             Tortoise Shell
    
    Helmet - Bunny Ears, Echoing Hat, Happy Hat, Hermes' Hat, Iron Mask,
             Metal King Helm, Pointy Hat, Shellmet, Slime Helm
    
    Shield - Metal King Shield, Pot Lid, Power Shield, Silver Shield,
             Silver Platter
    
    Accsry - Bowtie, Glass Shoes, Gold Ring, Gospel Ring, Kamikaze Bracer,
             Kerplunk Bracer, Meteorite Bracer, Pink Pearl, Prayer Ring,
             Raging Ruby, Slime Earrings, Stylish Bandana
    
    -------------------------------------------------------------------------------
    [03] Mottle Slime: Spot
    
    Requirements:
    - You are sufficiently fashionable to win Rank 3 of The Best-Dresser Contest
    - Have restored the Magic Carpet
    - Have found Castle Graceskull
    
    
    Instructions:  
    When you arrive at Castle Graceskull in the Dream World, you will find this
    slime in the south-east region of the lawn in front of the castle.  Talk to him
    and he will offer to join your party.
    
    Starting Class    : None
    
    Natural Skills    : Sloppy Lick(4), Counter(9), Whistle(11), Dig(13),
                        Slumber(15), Double Up(16)
    
    Starting Level    : 1
    Max Level         : 99
    
    Stat Progression
            Lv: 1               Lv: 25              Lv: 50              Lv: 99
    Experience: 0       Experience: 96792   Experience: 1789005 Experience: 6281201
            HP: 005             HP: 198             HP: 397             HP: 770
            MP: 000             MP: 037             MP: 081             MP: 320
      Strength: 008       Strength: 088       Strength: 167       Strength: 340
       Agility: 003        Agility: 057        Agility: 080        Agility: 100
    Resilience: 005     Resilience: 040     Resilience: 067     Resilience: 110
        Wisdom: 002         Wisdom: 033         Wisdom: 050         Wisdom: 070
         Style: 002          Style: 026          Style: 042          Style: 060
    
    Resistances
                 Flame: 1.00
              Blizzard: 1.00
                 Frizz: 1.00
                  Sizz: 1.00
                  Bang: 1.00
                 Woosh: 1.00
                 Crack: 1.00
                   Zap: 1.00
    
    
    Equipment
    ---------
    
    Weapon - Bone Stake, Boomerang, Calbero Boot, Cobra Claw, Edged Boomerang,
             Falcon Knife Earrings, Fire Claw, Flametang Boomerang, Gent Staff,
             Icicle Dirk, Iron Claw, Lunar Fan, Magic Fang, Metal King Sword,
             Miracle Sword, Orichalcum Fang, Poison Moth Knife, Poison Needle,
             Solar Fan, Steel Fangs, Stone Fangs
    
    Armour - Angel Leotard, Armour of Ende, Boxer Shorts, Cloak of Evasion,
             Flowing Dress, Fur Cape, Glombolero, Iron Cuirass, Magic Armour,
             Magical Skirt, Metal King Armour, Rags, Slime Armour, Slime Gooniform,
             Tortoise Shell
    
    Helmet - Bunny Ears, Echoing Hat, Happy Hat, Hermes' Hat, Iron Mask,
             Metal King Helm, Pointy Hat, Shellmet, Slime Helm
    
    Shield - Metal King Shield, Pot Lid, Power Shield, Silver Shield,
             Silver Platter
    
    Accsry - Bowtie, Glass Shoes, Gold Ring, Gospel Ring, Kamikaze Bracer,
             Kerplunk Bracer, Meteorite Bracer, Pink Pearl, Prayer Ring,
             Raging Ruby, Slime Earrings, Stylish Bandana
    
    -------------------------------------------------------------------------------
    [04] King Slime: Kingsley
    
    Requirements:
    - Have recruited at least one monster (doesn't have to be a slime)
    - You are sufficiently fashionable to win Rank 7 of The Best-Dresser Contest
    
    
    Instructions: 
    You get him for winning Rank 7 of The Best-Dresser Contest.  He can be found at
    the bar of the mansion where the contest takes place. You can talk to him prior
    to winning and he will tell you that he will join your party if you become more
    fashionable.  Once you have won rank 7 of the contest, he will join your party
    when you talk to him.  Note that rank 7 is restricted to monsters only, so 
    you must have a rather fashionable monster in order to win that rank of the 
    competition.
    
    Starting Class    : None
    
    Natural Skills    : Heal(3), Midheal(3), Zing(3), Sultry Dance(4),
                        Muster Strength(5), Shove(7), Body Slam(10), Kazing(15),
                        Hocus Pocus(20)
    
    Starting Level    : 3
    Max Level         : 99
    
    Stat Progression
            Lv: 3               Lv: 25              Lv: 50              Lv: 99
    Experience: 5296    Experience: 1004030 Experience: 2795917 Experience: 9171111
            HP: 150             HP: 275             HP: 450             HP: 850
            MP: 090             MP: 255             MP: 500             MP: 900
      Strength: 073       Strength: 107       Strength: 190       Strength: 360
       Agility: 058        Agility: 099        Agility: 120        Agility: 150
    Resilience: 068     Resilience: 094     Resilience: 103     Resilience: 120
        Wisdom: 071         Wisdom: 150         Wisdom: 220         Wisdom: 300
         Style: 020          Style: 029          Style: 035          Style: 040
    
    Resistances
                 Flame: 0.40
              Blizzard: 0.75
                 Frizz: 0.40
                  Sizz: 0.40
                  Bang: 0.40
                 Woosh: 1.00
                 Crack: 0.75
                   Zap: 1.00
    
    
    Equipment
    ---------
    
    Weapon - Bone Stake, Boomerang, Calbero Boot, Cobra Claw, Edged Boomerang,
             Falcon Knife Earrings, Fire Claw, Flametang Boomerang, Gent Staff,
             Icicle Dirk, Iron Claw, Lunar Fan, Magic Fang, Metal King Sword,
             Miracle Sword, Orichalcum Fang, Poison Moth Knife, Poison Needle,
             Solar Fan, Steel Fangs, Stone Fangs
    
    Armour - Angel Leotard, Armour of Ende, Boxer Shorts, Cloak of Evasion,
             Flowing Dress, Fur Cape, Glombolero, Iron Cuirass, Magic Armour,
             Magical Skirt, Metal King Armour, Rags, Slime Armour, Slime Gooniform,
             Tortoise Shell
    
    Helmet - Bunny Ears, Echoing Hat, Happy Hat, Hermes' Hat, Iron Mask,
             Metal King Helm, Pointy Hat, Shellmet, Slime Helm
    
    Shield - Metal King Shield, Pot Lid, Power Shield, Silver Shield,
             Silver Platter
    
    Accsry - Bowtie, Glass Shoes, Gold Ring, Gospel Ring, Kamikaze Bracer,
             Kerplunk Bracer, Meteorite Bracer, Pink Pearl, Prayer Ring,
             Raging Ruby, Slime Earrings, Stylish Bandana
    
    -------------------------------------------------------------------------------
    [05] Slime: Goober
    
    Requirements:
    - Have the Mermaid Harp
    - Have opened the water gate in the west central region of the Dream World
    - Have recruited at least one slime to participate in the Slimopolis Arena
    - Have trained one badass slime in order to win the top rank of the arena
    
    
    Instructions: 
    You get Goober for winning the highest rank of the Slimopolis Arena and then
    beating "Hammer".  You must talk to the old man at the top of the arena.  He
    will then try to buy your winning slime.  Regardless of what you say, he will
    offer to let you take Goober as a companion so you can train him up right.  Be
    sure to return to the arena when Goober has Reached level 45.  The old man will
    then teach Goober the C-c-cold Breath skill.
    
    Starting Class    : None
    
    Natural Skills    : Midheal(20), Kabuff(20), Snooze(20), Frizzle(20),
                        Sizzle(20), C-c-cold Breath(45)*, Scorch(90)
    
    * To have Goober learn C-c-cold Breath, you must wait until he is level 45 or
    higher and then take him to see the Slimopolis Arena owner. 
    
    Starting Level    : 20
    Max Level         : 99
    
    Stat Progression
            Lv: 20              Lv: 25              Lv: 50              Lv: 99
    Experience: 38690   Experience: 76911   Experience: 1399144 Experience: 6327221
            HP: 110             HP: 140             HP: 276             HP: 650
            MP: 027             MP: 035             MP: 110             MP: 450
      Strength: 053       Strength: 066       Strength: 140       Strength: 330
       Agility: 085        Agility: 097        Agility: 193        Agility: 300
    Resilience: 024     Resilience: 040     Resilience: 093     Resilience: 180
        Wisdom: 050         Wisdom: 057         Wisdom: 101         Wisdom: 230
         Style: 020          Style: 025          Style: 070          Style: 130
    
    Resistances
                 Flame: 1.00
              Blizzard: 1.00
                 Frizz: 1.00
                  Sizz: 1.00
                  Bang: 1.00
                 Woosh: 1.00
                 Crack: 1.00
                   Zap: 1.00
    
    
    Equipment
    ---------
    
    Weapon - Bone Stake, Boomerang, Calbero Boot, Cobra Claw, Edged Boomerang,
             Falcon Knife Earrings, Fire Claw, Flametang Boomerang, Gent Staff,
             Icicle Dirk, Iron Claw, Lunar Fan, Magic Fang, Metal King Sword,
             Miracle Sword, Orichalcum Fang, Poison Moth Knife, Poison Needle,
             Solar Fan, Steel Fangs, Stone Fangs
    
    Armour - Angel Leotard, Armour of Ende, Boxer Shorts, Cloak of Evasion,
             Flowing Dress, Fur Cape, Glombolero, Iron Cuirass, Magic Armour,
             Magical Skirt, Metal King Armour, Rags, Slime Armour, Slime Gooniform,
             Tortoise Shell
    
    Helmet - Bunny Ears, Echoing Hat, Happy Hat, Hermes' Hat, Iron Mask,
             Metal King Helm, Pointy Hat, Shellmet, Slime Helm
    
    Shield - Metal King Shield, Pot Lid, Power Shield, Silver Shield,
             Silver Platter
    
    Accsry - Bowtie, Glass Shoes, Gold Ring, Gospel Ring, Kamikaze Bracer,
             Kerplunk Bracer, Meteorite Bracer, Pink Pearl, Prayer Ring,
             Raging Ruby, Slime Earrings, Stylish Bandana
    
    -------------------------------------------------------------------------------
    [06] Hacksaurus: Lizzie
    
    Requirements:
    - Have Terry in your active party
    - Have the Ultimate Key
    
    
    Instructions:  
    After Terry has joined your party and you have found the Ultimate Key, you can
    go back to Arkbolt and visit the prison where Lizzie's corpse had been locked
    up. You will notice that Lizzie is now very much alive.  If you have brought
    Terry with you, unlock the prison cell (using the Ultimate Key) and talk to
    Lizzie.  She will join your party.
    
    Starting Class    : Dragon (Level 1)
    
    Natural Skills    : Falcon Slash(5), Flame Breath(5), Hatchet Man(9),
                        Inferno(15), Metal Slash(20), Kazing(25),
                        Scorch(30)
    
    Starting Level    : 5
    Max Level         : 99
    
    Stat Progression
            Lv: 5               Lv: 25              Lv: 50              Lv: 99
    Experience: 39932   Experience: 611269  Experience: 1708479 Experience: 7992438
            HP: 240             HP: 360             HP: 503             HP: 950
            MP: 050             MP: 160             MP: 340             MP: 600
      Strength: 130       Strength: 160       Strength: 196       Strength: 410
       Agility: 077        Agility: 099        Agility: 137        Agility: 180
    Resilience: 150     Resilience: 165     Resilience: 210     Resilience: 250
        Wisdom: 110         Wisdom: 160         Wisdom: 213         Wisdom: 300
         Style: 020          Style: 028          Style: 043          Style: 100
    
    Resistances
                 Flame: 0.75
              Blizzard: 1.00
                 Frizz: 0.75
                  Sizz: 0.40
                  Bang: 0.40
                 Woosh: 0.00
                 Crack: 1.00
                   Zap: 1.00
    
    
    Equipment
    ---------
    
    Weapon - Bamboo Spear, Battle Axe, Blizzard Blade, Cautery Sword, Chain Sickle,
             Chain Whip, Copper Sword, Dragonsbane, Flail of Destruction,
             Flame Sword, Giant Mallet, Hella Hammer, Massacre Sword,
             Metal King Sword, Morning Star, Oaken Club, Sledgehammer, Saw Blade,
             Spear of Gracos, Stone Axe, War Hammer
    
    Armour - Chain Mail, Dragon Mail, Dragon Robe, Flame Armour, Fur Cape,
             Gigant Armour, Heavy Armour, Hela's Armour, Iron Cuirass,
             Leather Armour, Leather Kilt, Metal King Armour, Plain Clothes,
             Platinum Mail, Scale Armour, Silver Cuirass, Spiked Armour,
             Spirit Armour
            
    Helmet - Bunny Ears, Fur Hood, Hardwood Headgear, Helm of Ende, Iron Helmet,
             Iron Mask, Leather Hat, Metal King Helm, Platinum Headgear, Shellmet,
             Thinking Cap
             
    Shield - Dragon Shield, Flame Shield, Ogre Shield, Ruinous Shield,
             Shield of Ende
    
    Accsry - Bowtie, Gold Bracer, Gold Ring, Kamikaze Bracer, Kerplunk Bracer,
             Meteorite Bracer, Stylish Bandana
    
    -------------------------------------------------------------------------------
    [07] Cureslime: Curie
    
    BEFORE COMPLETING THE GAME:
    
    Requirements:
    - Have the flying bed
    - Found the Suite Dreams Manor
    - Have set up your outgoing Dreamcard
    - Have received 10 unique Dreamcards (via Tag Mode)
    
    
    Instructions:  
    If you get 10 Dreamcards before you complete the game, the woman who is
    blocking the stairs to the basement of the Suite Dreams Manor will move out of
    the way, allowing you to go see what is down there.  You will find Curie at the
    bottom of the well in the basement of the Suite Dreams Manor.  Talk to him and
    he will join your party.
    
    
    AFTER COMPLETING THE GAME (Starred Save File):
    
    Requirements:
    - Playing on a starred save file
    
    
    Info / Instructions:  
    If you wait until after you defeat Mortamor, the Cureslime will be outside the
    Suite Dreams Manor standing on the lawn.  In this case, there is no requirement
    to have any Dreamcards.  Note that you must be playing on a starred save file
    in order to trigger the Cureslime becoming available outside the Suite Dreams
    Manor.  To access a starred save file, you must beat Mortamor and then save the
    Adventure Log when given the option after the credits roll.
    
    Starting Class    : None
    
    Natural Skills    : Fullheal(4), Midheal(6), Kazing(17), Multiheal(20),
                        Omniheal(50)
    
    Starting Level    : 4
    Max Level         : 99
    
    Stat Progression
            Lv: 4               Lv: 25              Lv: 50              Lv: 99
    Experience: 3529    Experience: 273796  Experience: 2030079 Experience: 8689116
            HP: 111             HP: 171             HP: 261             HP: 550
            MP: 028             MP: 114             MP: 311             MP: 680
      Strength: 060       Strength: 078       Strength: 120       Strength: 240
       Agility: 095        Agility: 132        Agility: 175        Agility: 300
    Resilience: 059     Resilience: 089     Resilience: 130     Resilience: 220
        Wisdom: 014         Wisdom: 061         Wisdom: 111         Wisdom: 160
         Style: 010          Style: 014          Style: 019          Style: 040
    
    Resistances
                 Flame: 1.00
              Blizzard: 1.00
                 Frizz: 1.00
                  Sizz: 0.75
                  Bang: 0.75
                 Woosh: 1.00
                 Crack: 0.75
                   Zap: 1.00
    
    
    Equipment
    ---------
    
    Weapon - Bone Stake, Boomerang, Calbero Boot, Cobra Claw, Edged Boomerang,
             Falcon Knife Earrings, Fire Claw, Flametang Boomerang, Gent Staff,
             Icicle Dirk, Iron Claw, Lunar Fan, Magic Fang, Metal King Sword,
             Miracle Sword, Orichalcum Fang, Poison Moth Knife, Poison Needle,
             Solar Fan, Steel Fangs, Stone Fangs
    
    Armour - Angel Leotard, Armour of Ende, Boxer Shorts, Cloak of Evasion,
             Flowing Dress, Fur Cape, Glombolero, Iron Cuirass, Magic Armour,
             Magical Skirt, Metal King Armour, Rags, Slime Armour, Slime Gooniform,
             Tortoise Shell
    
    Helmet - Bunny Ears, Echoing Hat, Happy Hat, Hermes' Hat, Iron Mask,
             Metal King Helm, Pointy Hat, Shellmet, Slime Helm
    
    Shield - Metal King Shield, Pot Lid, Power Shield, Silver Shield,
             Silver Platter
    
    Accsry - Bowtie, Glass Shoes, Gold Ring, Gospel Ring, Kamikaze Bracer,
             Kerplunk Bracer, Meteorite Bracer, Pink Pearl, Prayer Ring,
             Raging Ruby, Slime Earrings, Stylish Bandana
    
    -------------------------------------------------------------------------------
    [08] Shell Slime: Shelley
    
    Requirements:
    - Have the Mermaid harp
    - Have the Cureslime in your active party
    
    
    Instructions:  
    The Shell Slime is found in numerous places around the world throughout the
    game.  The first time you probably encountered him is in the well in the Dream
    World version of Weaver's Peak at the start of the game.  Every time you meet
    him, he  will tell you that he is an evil Shell Slime and that he is looking
    for his friend Curie.
    
    He eventually settles down in the underwater Inn that is just north of the
    fashion smith's well at the south-central extreme of the real world map.  If
    you don't have the Cureslime in your party, he will just say that he is looking
    for his friend Curie.  If you bring Curie to see him, the Shell Slime will join
    your party.
    
    Starting Class    : None
    
    Natural Skills    : Kabuff(3), Cool Breath(5), Tsunami(17), Chilly Breath(22),
                        Cold Blizzard(35)
    
    Starting Level    : 3
    Max Level         : 99
    
    Stat Progression
            Lv: 3               Lv: 25              Lv: 50              Lv: 99
    Experience: 1038    Experience: 174240  Experience: 2631073 Experience: 9271834
            HP: 072             HP: 130             HP: 192             HP: 270
            MP: 003             MP: 087             MP: 181             MP: 600
      Strength: 048       Strength: 064       Strength: 120       Strength: 280
       Agility: 051        Agility: 082        Agility: 104        Agility: 150
    Resilience: 135     Resilience: 180     Resilience: 270     Resilience: 350
        Wisdom: 017         Wisdom: 053         Wisdom: 093         Wisdom: 170
         Style: 018          Style: 024          Style: 031          Style: 060
    
    Resistances
                 Flame: 0.75
              Blizzard: 0.75
                 Frizz: 0.75
                  Sizz: 0.75
                  Bang: 0.75
                 Woosh: 0.75
                 Crack: 0.75
                   Zap: 1.00
    
    
    Equipment
    ---------
    
    Weapon - Bone Stake, Boomerang, Calbero Boot, Cobra Claw, Edged Boomerang,
             Falcon Knife Earrings, Fire Claw, Flametang Boomerang, Gent Staff,
             Icicle Dirk, Iron Claw, Lunar Fan, Magic Fang, Metal King Sword,
             Miracle Sword, Orichalcum Fang, Poison Moth Knife, Poison Needle,
             Solar Fan, Steel Fangs, Stone Fangs
    
    Armour - Angel Leotard, Armour of Ende, Boxer Shorts, Cloak of Evasion,
             Flowing Dress, Fur Cape, Glombolero, Iron Cuirass, Magic Armour,
             Magical Skirt, Metal King Armour, Rags, Slime Armour, Slime Gooniform,
             Tortoise Shell
    
    Helmet - Bunny Ears, Echoing Hat, Happy Hat, Hermes' Hat, Iron Mask,
             Metal King Helm, Pointy Hat, Shellmet, Slime Helm
    
    Shield - Metal King Shield, Pot Lid, Power Shield, Silver Shield,
             Silver Platter
    
    Accsry - Bowtie, Glass Shoes, Gold Ring, Gospel Ring, Kamikaze Bracer,
             Kerplunk Bracer, Meteorite Bracer, Pink Pearl, Prayer Ring,
             Raging Ruby, Slime Earrings, Stylish Bandana
    
    -------------------------------------------------------------------------------
    [09] Liquid Metal Slime: Mercury
    
    BEFORE COMPLETING THE GAME:
    
    Requirements:
    - Have the flying bed
    - Found the Suite Dreams Manor
    - Have set up your outgoing Dreamcard
    - Have received 20 unique Dreamcards (via Tag Mode)
    
    
    AFTER COMPLETING THE GAME (Starred Save File):
    
    Requirements:
    - Playing on a starred save file
    
    
    Instructions:  
    Once you have satisfied either set of requirements above, the curtains at the
    back of the Suite Dreams Manor will be opened to reveal a door that leads out
    the back lane. If you continue along the path out the back of the house, you
    will enter an area that is identical to the area where you caught the horse
    (Peggy Sue) earlier in the game.  You will see a Liquid Metal Slime in the
    area, and if you try to catch him, he will run away. You must team up with
    another guy who also seems to be after the elusive Liquid Metal Slime.
    Together, you will trap the Liquid Metal Slime in the northern part of the
    forest.  When the man goes to capture the LMS, he will mention that it seems to
    have taken a liking to you and will concede that you should be the one to have
    him.  In exchange for his generosity, the man claims the right to name your
    Liquid Metal Slime and as such, calls him Mercury.
    
    
    Starting Class    : Liquid Metal Slime (Level 1)
    
    Natural Skills    : Sizz(1), Kaclang(3), Zoom(5), Magic Burst(7), Big Bang(14)
    
    Starting Level    : 1
    Max Level         : 16
    
    Stat Progression
            Lv: 1               Lv: 5               Lv: 10              Lv: 16
    Experience: 0       Experience: 145302  Experience: 1463770 Experience: 4953569
            HP: 007             HP: 017             HP: 030             HP: 060
            MP: 030             MP: 120             MP: 234             MP: 500
      Strength: 061       Strength: 078       Strength: 116       Strength: 250
       Agility: 150        Agility: 193        Agility: 212        Agility: 500
    Resilience: 500     Resilience: 500     Resilience: 500     Resilience: 500
        Wisdom: 050         Wisdom: 055         Wisdom: 063         Wisdom: 070
         Style: 015          Style: 038          Style: 054          Style: 090
    
    Resistances
                 Flame: 0.00
              Blizzard: 0.00
                 Frizz: 0.00
                  Sizz: 0.00
                  Bang: 0.00
                 Woosh: 0.00
                 Crack: 0.00
                   Zap: 0.00
    
    
    Equipment
    ---------
    
    Weapon - Bone Stake, Boomerang, Calbero Boot, Cobra Claw, Edged Boomerang,
             Falcon Knife Earrings, Fire Claw, Flametang Boomerang, Gent Staff,
             Icicle Dirk, Iron Claw, Lunar Fan, Magic Fang, Metal King Sword,
             Miracle Sword, Orichalcum Fang, Poison Moth Knife, Poison Needle,
             Solar Fan, Steel Fangs, Stone Fangs
    
    Armour - Angel Leotard, Armour of Ende, Boxer Shorts, Cloak of Evasion,
             Flowing Dress, Fur Cape, Glombolero, Iron Cuirass, Magic Armour,
             Magical Skirt, Metal King Armour, Rags, Slime Armour, Slime Gooniform,
             Tortoise Shell
    
    Helmet - Bunny Ears, Echoing Hat, Happy Hat, Hermes' Hat, Iron Mask,
             Metal King Helm, Pointy Hat, Shellmet, Slime Helm
    
    Shield - Metal King Shield, Pot Lid, Power Shield, Silver Shield,
             Silver Platter
    
    Accsry - Bowtie, Glass Shoes, Gold Ring, Gospel Ring, Kamikaze Bracer,
             Kerplunk Bracer, Meteorite Bracer, Pink Pearl, Prayer Ring,
             Raging Ruby, Slime Earrings, Stylish Bandana
    
    ===============================================================================
    
    *04 MONSTER RANKINGS:
    
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    In this section, we discuss which monsters are best with respect to a number of
    criteria including stats, resistances, leveling rate, skill sets, and
    acquisition difficulty.  After the comparisons, a qualitative statement will be
    made about which monsters are the "best" in this author's opinion
    
    
    -------------------------------------------------------------------------------
    Stat Rankings:
    
    HP:
    1) Lv 99 Hacksaurus    --> 950
    2) Lv 99 King Slime    --> 850
    3) Lv 99 Mottle Slime  --> 770
    
    Comments: The Hacksaurus is clearly dominant in this category with a max HP 
              stat that is 100 points higher than the next closest monster.  
    
    
    MP:
    1) Lv 99 King Slime --> 900
    2) Lv 99 Healslime  --> 800
    3) Lv 99 Cureslime  --> 680
    
    Comments: King Slime takes the top rank here, but it's definitely worth noting
              that Healslime and Cureslime have very respectable MP stats and are
              the only two party members in the game that learn Omniheal.  This
              often makes them an asset when facing late game bosses.
    
    
    Strength:
    1) Lv 99 Hacksaurus    --> STR = 410
    2) Lv 99 King Slime    --> STR = 360
    3) Lv 99 MottleSslime  --> STR = 340
    
    Comments: Hacksaurus is a clear winner here with 50 more strength points than
              the next closest monster.  Although Mottle Slime takes third place,
              a regular slime comes close with a maximum strength of 330 at Lv 99.
    
    
    Agility:
    1) Lv 16 Liquid Metal Slime --> AGL = 500
    2) Lv 99 Slime              --> AGL = 300
    3) Lv 99 Cureslime          --> AGL = 300
    
    Comments: The Liquid Metal slime get moderate agility growth as it approaches
              level 12.  Once you get past that threshold, the agility skyrockets
              with each level up.  Slime and Cureslime tie for second place and
              the next closest monster (Slime Knight) only has 250 max agility.
    
    
    Resilience:
    1) Lv 1 Liquid Metal Slime  --> RES = 500
    2) Lv 99 Shell Slime        --> RES = 350
    3) Lv 99 Hacksaurus         --> RES = 250
    
    Comments: Liquid Metal Slime has the best resilience right from level 1.  This
              stat does not increase beyond 500, even when the LMS is increased to
              the max level of 16.
    
              The Shell Slime has remarkably good resilience, even at lower levels.
              A level 40 Shell Slime has more resilience than a level 99
              Hacksaurus.  Not too shabby.
    
    
    Wisdom:
    1) Lv 99 Hacksaurus   --> 300
    2) Lv 99 King Slime   --> 300
    3) Lv 99 Slime Knight --> 240
    
    Comments: Hacksaurus and King Slime have a higher wisdom stat at level 63 than
              the next leading competitor (Slime Knight) at level 99.  
    
    
    Style:
    1) Lv 60 Slime              --> 130
    2) Lv 99 Hacksaurus         --> 100
    3) Lv 16 Liquid Metal Slime --> 090
    
    Comments: The simple slime is clearly the monster with the greatest inner
              beauty.  This can be useful when competing in the fashion show.  This
              adorable little creature reaches its ultimate style stat at only
              level 60.  
    
    -------------------------------------------------------------------------------
    
    Resistance Rankings:
    
    1) Liquid Metal Slime 
    - fully resistant to all spells and breath attacks
    
    2) King Slime 
    - Good resistance to most spells and breath attacks
    - Not resistant to Woosh and Zap spells
    
    3) Hacksaurus
    - Good overall resistance
    - Fully resistant to Woosh spells
    - Not resistant to Crack and Zap spells or blizzard breath attacks
    
    
    Comments: Slime Knight came very close to Hacksaurus, but was slightly less
              resistant overall.  The biggest weakness of Slime Knight is the lack
              of resistance to any breath attacks.
    
    -------------------------------------------------------------------------------
    
    Leveling Rate Rankings:
    
    1) Mottle Slime
    2) Slime
    3) Hacksaurus
    
    Comments: Each monster's growth rate typically changes during the course of
              leveling.  Some monsters level quicker at low levels and then slow
              down as you get higher.  Other monsters start slow and then
              accelerate at the higher levels.
    
              The Mottle Slime, Slime and Slimeknight are among the fastest
              monsters to level up at the earlier levels (1 - 50) and also reach
              level 99 with the lowest amount of experience required. Despite this
              fact, the Hacksaurus edges out the Slime Knight for third place due
              to its rapid leveling rate at higher levels (50+).
    
              It's worth mentioning that the Liquid Metal Slime reaches its max
              level with less experience required than any other monster.  In spite
              of that, it still levels slowly overall, since it spreads out all the
              experience over 16 levels.  
    
              It's also useful to know that, although the Hacksaurus levels slowly
              at first, her leveling rate is actually far superior to the Slime
              Knight from level 50 right up until level 97.  Above level 97, the
              Slime Knight's leveling curve finally comes back down below the
              Hacksaurus'. 
    
    -------------------------------------------------------------------------------
    
    Skill Set Ranking:
    
    1) Healslime
    2) Cureslime
    3) Liquid Metal Slime
    
    Comments: Due to the class system in this game, all characters have access to
              nearly all of the skills and spells.  Despite this fact, one skill is
              exclusive to monster characters: Omniheal.
    
              The only characters who can learn Omniheal in this game are the
              Healslime and the Cureslime.  In this case, the Healslime was ranked
              higher since it learns Omniheal at level 23 (whereas Cureslime learns
              it at level 50).  Also, the Healslime is available earlier in the
              game.
    
              The Liquid Metal Slime is listed because it has access to some of the
              rarer skills in the game.  Namely, Magic Burst and Big Bang.
    
              Although Ashlynn learns Magic Burst through the course of the game,
              the only way others can access these skills is by advancing in the
              Liquid Metal Slime class.  Since this class is very rare, it is handy
              that the Liquid Metal Slime is able to learn them.
    
    
    -------------------------------------------------------------------------------
    Aquisition Difficulty Rankings:
    
    1) Slime Knight
    2) Healslime
    3) Mottle Slime
    
    Comments: The Slime Knight, Healslime and Mottle Slime monsters have the fewest
              requirements out of all the monsters and are the first that you are
              able to acquire.  If you simply play the game and keep an eye out for
              this trio, you will be able to acquire them as soon as it is possible
              to do so.
    
              If you have the ability to connect with 10 or 20 other players via
              local wireless in "Tag Mode", you could potentially get the Cureslime
              Shell Slime and Liquid Metal Slime monsters as soon as you get the
              flying bed.  In that case, you would have them earlier than the
              Mottle Slime, but it is arguably quite difficult for most people to
              get enough Dreamcards to enable this.
    
    
    -------------------------------------------------------------------------------
    Overall Monster Rankings:
    
    I want to reiterate that the overall rankings provided next are the subjective
    opinions of this author.  You should find the best monsters that suit your
    party and your playing style by using the information provided in the preceding
    sections of this guide.
    
    1) Slime Knight
    2) Healslime
    3) Hacksaurus
    4) King Slime
    
    Comments: The Slime Knight is your perfect "all-rounder".  Although it
              consistently falls short of the top 3 in most of the above rankings,
              it is usually not far out.  The biggest advantage of the Slime Knight
              is how early you get it in the game.  There is much more opportunity
              to advance the Slime Knight in levels and classes by the time you
              have the chance to use some of the other monsters you will acquire.
    
              Healslime is acquired early on and learns Omniheal at a low level. 
              This can be a good monster to have in your second line since you can
              toss it in to cast Omniheal and then switch it back out. It also has
              an average leveling rate and good resistances.
    
              The Hacksaurus is just a beast in terms of stats and resistances. 
              She's easy to obtain, but you don't get her until later in the game.
              Hacksaurus is well suited to late-game and post-game play, but she
              will require some investment to bring her up to speed with the rest
              of your team.
    
              King Slime has some of the best stats and good resistances across the
              board. You pay for this with one of the slowest leveling rates
              though.  Depending on how much emphasis you want to put on fashion,
              it can be a bit difficult to obtain since you need to win rank 7 of
              The Best-Dresser Contest.  
    
    ===============================================================================
    
    *05 KING ZENITH's FINAL THOUGHTS:
    
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                         :1vc;Yvc;cvc7.    
    
    Dragon Quest VI: Realms of Revelation features a rich cast of human characters
    that will accompany you on your quest.  By the end of the game, if you keep all
    of the human party members with you, there will only be room for one monster.
    
    As much as I love the recruitable monsters, the party chat feature is most 
    interesting with the human party members. Additionally many of the monsters who
    can join your party, do so fairly late in the game.  This can make it a chore
    to level them up and train them in useful classes.
    
    During my playthrough, I kept a full party of human characters and added the
    Slime Knight for the final spot.  Since the Slime Knight is the first monster
    you can recruit, he gains the significant advantage of time which is used to
    increase character levels and class levels.  He is also well suited to compete
    in the Slimopolis Arena and to participate in the one round of The Best-Dresser
    Contest that requires monster contestants.
    
    I suggest placing a lower emphasis on training monsters in this game than you
    might have had in Dragon Quest V: Hand of the Heavenly Bride.  It's certainly
    fun to try to collect them all, but it will really slow you down if you want to
    train them all too.  It can be a fun way to mix things up in the post-game
    though!
    
    
    ===============================================================================
    
    *06 CREDITS
    
    Thanks to Tom Servo, Dwaine, Gerb and ignasia7 for for helping me track down
    the information contained in this guide.  Thanks also to the ffsky website for
    assistance with localizing some of skill and equipment names.
    
    Thanks to RLegacy3 for information regarding the recruitment of Liquid Metal
    Slime.
    
    Thanks to ignasia7 for monster equipment information and the tip about Rookie
    learning C-c-cold breath by re-visiting the arena owner at level 45.
    
    ===============================================================================
    
    *07 LEGAL INFO
    
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    This guide may not be used on other websites or distributed or altered without
    the permission of the author.  
    
     King Zenith, February 2011
    
    ===============================================================================
    
    *08 VERSION HISTORY
    
    v2.0 - Completely updated to reflect names of the NA localization
    
    v1.5 - Updated all monster names based on new localization information
         - Updated gender specification for Hacksaurus (Lizzie is female)
    
    v1.4 - Changed some names based on new localization information
         - Fixed the stats for the Liquid Metal Slime (thanks to ignasia7)
    
    v1.3 - Added tip about Rookie learning C-c-cold breath at level 45 if he
           revisits the arena owner.  Thanks to ignasia7.
    
    v1.2 - Updated info about how Ashlynn cannot be dropped off with Patty. 
         - Minor spelling corrections
         - Changed Beast Master class to Monster Master to match localization
    
    v1.1 - Updated equipment list. Thanks to ignasia7 for the corrections
         - Minor grammatical revisions
    
    v1.0 - First Version