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Yu-Gi-Oh World Championship 2008
Walkthrough Guide
By: Ashurii
HanakuroRose(at)aol(dot)com
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Table of Contents
01.) Introduction.....................................[INTRO]
02.) Copyright Notice(s)..............................[CRNOTE]
03.) Contact Information..............................[CINFO]
04.) Version History..................................[VH]
05.) Introduction to Game Play........................[GAME]
06.) World Championship Mode..........................[WCM]
07.) Duel World Mode..................................[DWORLD]
08.) Duelist Unlocking Guide..........................[DUG]
09.) Pack Unlocking Guide.............................[PACK]
10.) Accessories for Avatar...........................[AVATAR]
11.) Download Puzzle Solutions........................[DPS]
12.) Credits..........................................[CRED]

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01.) Introduction.....................................[INTRO]

   My first GameFAQs Walkthrough FAQs. Yay!! This is my attempt to make a more 
complete walkthrough, but only time will tell if I have succeeded. ^_~
   The tags and CTRL+F are good things to use, so you won't be scrolling and 
straining your eyes. xD

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02.) Copyright Notice(s)..............................[CRNOTE]

   This may be not be reproduced under any circumstances except for personal,
private use. It may not be placed on any web site or otherwise distributed
publicly without advance written permission. Use of this guide on any other
web site or as a part of any public display is strictly prohibited, and a
violation of copyright.

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03.) Contact Information..............................[CINFO]

   If you have any questions not covered here or see an error on my part,
feel free to e-mail with a subject regarding said issue at
HanakuroRose(at)aol(dot)com. If it is not clear in the subject line, it may
end up in my virtual trashcan.
   No e-mails about posting elsewhere please, as for now, this is to remain
a GameFAQs exclusive.

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04.) Version History..................................[VH]

   Version 1.00 (03/25/2008) - This should completely cover the game, barring 
more download puzzles to be added and minor updates regarding accessories and 
the such.

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05.) Introduction to Game Play.........................[GAME]

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Game Play is broken up into six major Phases (or parts):

1. Draw Phase - This explains itself where you draw your next card from your 
deck. However, if you cannot draw anymore cards from the deck, you lose 
the duel

2. Standby Phase - An automatic phase, usually where cards that have effects 
that trigger during the Standby Phase, activate their effects if the 
conditions are met

3. Main Phase One - Within this phase, you can Normal Summon ONE monster 
(unless you have played a card that allows otherwise), play any Spell 
Cards you wish to play, set any Traps or Quick-Play Spell Cards

4. Attack Phase - Where the real battles begin, but watch yourself as your 
opponent may have a Trap of his own waiting in the wings

5. Main Phase Two - This comes only after the Battle Phase and is a 
strategic must for many expert and even the up and coming player

6. End Phase - This, of course, comes as the phase where you hand the action 
over to your opponent. Some cards effects activate here as well

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Terms of the trade or card play, if you will:

1. Drawing - This is the taking cards from your Deck. This is done during 
the Draw Phase or with the effect of another card

2. Hand - This is where your Cards are held until used. The maximum hand 
size is six. If you have more than this at the End Phase, you must 
discard until you have six in your hand again

3. Discarding - This is either throwing away a card from your Hand via a 
card effect or an End Phase with a Hand size more than six cards

4. Normal Summoning - This would be bringing a monster from your hand onto 
the field in a face up vertical positioning (Attack Mode). It can only 
be done once a turn, unless you have a card effect that tells you 
otherwise

5. Setting - This is placing a card facedown in its respective Zone. Once 
per turn, instead of Normal Summoning a monster in Attack Mode, you may 
set it in a horizontal position (Defense Mode). Setting Spell or Tarp 
Cards in the Spell/Trap Zone requires they be in a vertical facedown 
position

6. Tributes - This is sacrificing a monster on the field or from the Hand 
in order to summon a High Level Monster or fulfill a monster effect

7. Activation - Playing a Spell or Trap card when the requirements to do so 
are met

8. Attack - Declaring battle between your monsters and your opponent's 
monsters

9. Direct Attack - Declaring battle when your opponent has no monsters to 
defend him or her self

10. Direct Damage - Damage resulting by a monster attacking your Life Points 
directly

11. Effect Damage - Damage from card effects that are not a result of battle

12. Surrendering - This is ended the game, under your own power, and 
declaring yourself the loser. This can only be done after the 10th turn

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The Playing Field is broken up into sections, as follows:

1. Monster Zone - This is where the Summoning and Special Summoning of 
monsters takes place

2. Spell/Trap Zone - This is where you can Activate and/or Set your various 
Spell or Trap Cards

3. Deck Zone - This is where your Deck is stored

4. Graveyard - This is where cards are sent after destroyed, their effects 
have been fulfilled, or discarded from Hand and/or Deck

5. Field Zone - Only one Field Spell Card can be active at a time

6. Removed from Play Zone - This is where cards that have been removed from 
the current duel are placed. This is an unreachable Zone, except through 
a card effect

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Monster cards are broken into the following classes:

1. Normal Monsters - These cards have yellow borders and contain flavor text, 
but no abilities of their own

2. Effect Monsters - These monsters have an orange border and contain their 
own abilities, which either are automatically triggered or must be 
triggered manually

3. Fusion Monsters - These monsters bear a purple border and usually have to 
be summoned using the Fusion Material monsters listed on the Fusin 
monster and Polymerization. Although, there will always be exceptions to 
this rule

4. Ritual Monsters - These monster have a blue border and must be summoned 
using either their signature Ritual Spell card or another Ritual Spell 
card that allows them to be summoned

5. God Cards - There are three of these: Obelisk the Tormentor (Bright blue 
card), Slifer the Sky Dragon (Bright red card), and The Winged Dragon of 
Ra (Yellow card). These require three tributes and have more devastating 
abilities than most monsters

6. Level 1-4 Monsters - These require no sacrifices to Summon or Set them

7. Level 5-6 Monsters - These require the sacrifice of one monster on the 
field to Summon or Set them

8. Level 7-8 Monsters - These require the sacrifice of two monsters on the 
field to Summon or Set them

9. Level 9-12 Monsters - These require the sacrifice of three monsters on 
the field to Summon or Set them, although most of these have other 
special requirements to bring them out

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Spell Cards (Green colored cards) broken into the following classes:

1. Normal Spell Cards - These have no symbols and can only be played during 
your Main Phases

2. Quick-Play Spell Cards (Marked with a lightning bolt-like symbol) - These 
cards can be activated from your hand during your Main Phases and even 
your Battle Phases, unlike Normal Spell Cards. They can also be Set (or 
placed face down in your Spell and Trap Zone) to be used during your 
opponent's turn to try and throw them off

3. Equip Spell Cards (Marked with a cross-like symbol) - These cards are 
attached to monsters in order to either enhance or hinder their 
performances during play

4. Continuous Spell Cards (Marked with an infinity symbol) - These cards 
stay on the field until destroyed. They provide constant effects that, 
more often than not, work in your favor

5. Ritual Spell Cards (Marked with a flame-like symbol) - These cards are 
the key to summoning the corresponding Ritual monster in your hand by 
sacrificing the appropriate amount of monsters

6. Field Spell Cards (Marked with a compass-like symbol) - These Spell cards 
affect monsters in various ways and sometimes have other beneficial 
effects. Only one may exist on the field at a time, so if you have one 
and your opponent plays one, yours will be destroyed and vice versa

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Trap Cards (Fuchsia colored cards) broken into the following classes:

1. Normal Trap Cards - These cards, once set, can be used the following turn 
or any turn thereafter

2. Continuous Trap Cards - Once set, these cards can be used the following 
turn or any turn thereafter, but these stay on the field until destroyed

3. Counter Spell Cards - Once set, these cards are practically unmatched in 
speed and usually can only be triggered in order to counter a specific 
card or play from your opponent

Now that these basic terms are under your belt, we can begin to explore the 
game's many modes.

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06.) World Championship Mode..........................[WCM]

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FREE DUEL is split into several game modes:

1. CPU Duel - This is where you can play computer opponents unlocked by the 
Duel World Duel Spirits (Explained better a little later in this guide) 
or Ghost downloaded off the Nintendo Wi-Fi Connection

2. View CPU Duel (Unlocked when your Card Collection reaches 80%) - This is 
where you can view your unlocked Spirits and/or Ghosts do battle between 
each other. You can watch in either normal or fast speeds, depending on 
your preferences

3. CPU Tag Duel (Unlocked when you reach the World of Darkness in Duel World 
mode) - This is where you can play computer opponents unlocked by the 
Duel World Duel Spirits (Explained better a little later in this guide) 
in a 2 on 2 Duel

4. View CPU Tag Duel (Unlocked when your Card Collection reaches 80% AND you 
have unlocked CPU Tag Duel) - This is where you can view your unlocked 
Spirits battle between each other. You can watch in either normal or fast 
speeds, depending on your preferences

5. Recipe Duel (Unlocked when your Card Collection reaches 90%) - This is 
where you Duel the Copycat monster, having it use recipes for Decks you 
have built and saved before

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TOURNAMENT MODE is divided into four modes:

1. Easy Tournament Mode (Unlocked by unlocking 15 Level One Duel Spirits in 
Single Mode) - Stray Lamb, Jerry Beans Man, Winged Kuriboh, Reaper on the 
Nightmare, The Unhappy Maiden, Elemental Mistress Doriado, St. Joan, 
Hino-Kagu-Tsuchi, Spirit of the Pharaoh, Otohime, Destiny Hero - Disc 
Commander, Dark Scorpion - Meanae the Thorn, King of the Skull Servants, 
Watapon, Petit Dragon, Gravekeeper's Chief, Kaiser Seahorse, Curse of 
Vampire, Aquarian Alessa, Marie the Fallen One, Dark Magician Girl, 
Elemental Hero Lady Heat, Il Blud, and Chrysalis Dolphin

2. Medium Tournament Mode (Unlocked by unlocking 15 Level Two Duel Spirits 
in Single Mode, must have beaten Easy Mode) - Manju of the Ten Thousand 
Hands, Airknight Parshath, Gear Golem the Moving Fortress, Ojama Yellow, 
Woodborg Inpachi, Silpheed, Sand Moth, Water Dragon, Gemini Elf, Luster 
Dragon #2, Molten Zombie, Neo Space Pathfinder, Volcanic Doomfire, Light 
Effigy, Cloudian - Poison Cloud, Voltanis the Adjudicator, Blowback 
Dragon, Kozaky, Great Shogun Shien, Sabersaurus, D.D. Warrior Lady, 
Sacred Phoenix of Nephthys, and Injection Fairy Lily

3. Hard Tournament Mode (Unlocked by unlocking 20 Level Three Duel Spirits 
in Single Mode, must have beaten Easy and Medium Mode) - Demise King of 
Armageddon, Cyberdark Dragon, Gladiator Beast - Heraklinos, Vortex Kong, 
Evil Hero - Infernal Gainer, Ancient Gear Gadjiltron Dragon, and all the 
Anime characters

4. Tag Tournament Mode - Unlock 15 Tag Teams in CPU Tag Duel Mode

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COMMUNICATIONS MENU is broken into three options:

1. DS Wireless Communications - You can use this to trade and/or duel 
between two DS units in close range of one another

2. Nintendo Wi-Fi Connection - You can use this to use the Nintendo Wi-Fi 
Network to play people from across the country to across the globe

3. Nintendo WFC Setup - You can use this option to see if there is a 
compatible Wi-Fi signal in range of your DS

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FRIENDS MENU is broken into two options:

1. Check Friend Roster - This holds the friends you've either already 
registered or played over the Wireless Connection

2. Check/Input Friend Code - You can use this to register your friends or 
people all over the world you wish to play

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DUELIST MENU is broken into four options:

1. Deck Construction - This one explains itself, as you construct your 
Dueling Deck here

2. Recipe Viewer - If you have saved any of your Decks into the game, the 
make up of those decks can be viewed here

3. Card List - Shows the cards you have obtained through trading, purchasing 
packs, or passwords. After a pack reaches 80%, you can see what the pack 
contains that you are missing

4. Forbidden/Limited Card List - Your current and downloaded 
Forbidden/Limited lists are here and can be switched depending on what 
lists you have unlocked and/or have downloaded

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SHOP is only two options long:

1. Get Cards - Use DP earned in your Duels to purchase packs of cards to 
strengthen your Deck

2. Password - Enter Yu-Gi-Oh card codes here, and for a higher price, you 
can obtain specific cards. However, you need to have already obtained one 
of the card in which you plan to put in the password

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TUTORIAL is broken into three options:

1. Tutorial - A guide to the cards, including Review Duels to earn you 150 
DP a piece for completing

2. Glossary - Terminology of the cards can be reviewed here, if something 
sounds unfamiliar to you

3. Duel Puzzle - Holds Duel Puzzles downloaded from the Nintendo Wi-Fi 
Network

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OPTIONS are also broken into three options:

1. Change Image - Here you can change your avatar's hair, hair color, 
clothes, and Duel Disk depending on the ones you have unlocked

2. Edit Fixed Text - Here you can change what your avatar says under 
different circumstances

3. Record - Here you can view all your top records like Highest Attack 
Points and the such

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07.) Duel World Mode..................................[DWORLD]

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This mode takes you World to World, battling Duel Spirits for DP and many 
unlockable features

World of GRACE:

1. Skull Servant - He uses, obviously, a Skull Servant Deck and will unlock 
the King of the Skull Servants in CPU Duel after being beaten five times

2. Nightmare Penguin - He uses a Legendary Ocean Deck and will unlock Reaper 
on the Nightmare in CPU Duel after being beaten five times

3. Sonic Shooter - He uses a WIND element based Deck and will unlock 
Silpheed in CPU Mode after having his wings clipped five times

4. Elemental Hero Knopse - He uses a Deck built around nullify damage and 
will unlock Elemental Hero Lady Heat in CPU Duel after being beaten five 
times

5. Kai Ryushin/Fairy of the Spring - Although Kai Ryushin is the only true 
Duel Spirit, I'm listing these together as they appear in the same lake 
in the World of Grace. Kai Ryushin uses a Legendary Ocean deck and, after 
being beaten into submission five times, will unlock Water Dragon in CPU 
Duel. Fairy of the Spring appears only if you choose to throw 100 DP into 
the lake and gives you the choice of her left or her right hand. One will 
give you nothing, and the other will give you a random equip card that 
you would find in an early card pack anyway

6. Amazoness Paladin - She runs the Structure Coliseum, giving you a choice 
of 13 different Structure Decks to battle her. Defeat her with all 13 and 
you receive a bounty of goodies: an Amazoness Card Set, an Amazoness Duel 
Disk, and Bastion Mishawa unlocked in CPU Duel. I think it is important 
to note that this place is a nice, little spot to earn a few DP earlier 
on as good cards are rare

7. The Cyrstal Seer - For 50 DP, she will give you a clue to where you 
should go next on your journey. Occasionally, she will give you a card, 
if you visit her often enough. She is not a Duel Spirit, thus she cannot 
be dueled

After defeating a few of the Duel Spirits here once, Curse of Vampire will 
appear beating up on a Gigobyte. Talk to the Gigobyte, and he will ask for your 
help. You will then have to ante up a rare card to fight Curse of Vampire and 
free Gigobyte. Defeat him and Curse of Vampire will be unlocked in CPU Duel 
along with him giving back your card. Gigobyte will thank you and be on his 
merry way. Then, the gate to the next world will appear. However, what would a 
gate be without a guardian? Green Guardian - Embust guards the gate, and he 
will challenge you to defeat three of his five decks:

1. Open and Close - This Deck focuses on the Mask cards and should be a 
breeze regardless

2. Wiggling Beings - This Deck loves Bug type creatures and turning your 
creatures into Bug types to stop you from attacking. Keep Spell/Trap 
destruction cards handy and you should have little to no problem

3. Calm Spirits - This Deck centers on trying to control your monsters, but 
hammer it with brute force and you should come out smelling like a rose

4. Silent Memory - This Deck relies on the card Macros Cosmos, which will 
remove every card played and/or destroyed from play. Keep it off the 
field and the deck should pose no threat

5. Silent Victory - This is a Silent Swordsman Deck, which focuses on this 
card and its ability to be immune to your Spells one moment and 
neutralize them all in the next. Kill Silent Swordsman Lv3 when it hits 
the field and you should own this deck

Defeat three and the World of Sunlight is open to you, while defeating all five 
will net you Syrus Truesdale from Yu-Gi-Oh GX in CPU Duel. However, three more 
things linger in this world after you pass through:

1. White Magician Pikeru -  She will ask you for a cute card from your 
collection. Give her the cutest thing you can find and she will bounce 
away happy and give you a chance to battle the next character. After five 
or six uber-cute cards like Winged Kuriboh or Baby Dragon, she should 
unlock herself in CPU Duel

2. Ebon Magician Curran - She uses a Direct Damage Deck and will unlock the 
Dark Magician Girl in CPU Duel after being beaten five times

3. The Master of Oz Seal Stone (appears after all regular Duel Spirits have 
been beaten once in this world) - You will have to summon the Master of 
Oz card in order to pass this challenge and unlock Tyranno Hasselberry 
from Yu-Gi-Oh GX in CPU Duel

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World of SUNLIGHT:

1. Lady Warrior of the Wasteland - She uses a Warrior-type Deck and will 
unlock the D.D. Warrior Lady in CPU Duel after being beaten five times

2. Kabazauls - He uses a Dinosaur-type Deck and will unlock Sabersaurus in 
CPU Duel after being beaten five times

3. Legendary Fisherman - You can only find this Duel Spirit when you go to 
the fishing hole (comes up at random times) and choose to fish and not 
pay. He uses a Legendary Ocean Deck with himself as the centerpiece

4. Exxod, Master of the Guard Seal Stone (appears after all regular Duel 
Spirits have been beaten once in this world) - You will have to summon 
the Exxod, Master of the Guard card in order to pass this challenge and 
unlock Marcel Bonaparte from Yu-Gi-Oh GX in CPU Duel

Now, you face down the Guardian Sphinx. He has five Duel Puzzles of his own for 
you to solve:

1. Puzzle One:
      a. Use the left Alien Infiltrator's effect to move it one space
         to the left
      b. Activate the Senet Switch cards on the Dueling Field to shift
         Alien Infiltrator all the way to the left
      c. Activate Blasting Fuse
      d. Activate Mystical Space Typhoon on his Mirror Force
      e. Use the other Alien Infiltrator's effect and the Senet Switch
         from your hand to move it all the way over to the left
      f. Once your monster is all the way to the left, enter your
         Battle Phase, then choose to attack you opponent directly for
         the win

2. Puzzle Two:
      a. Summon Crystal Beast Topaz Tiger from your hand, chaining 
         Torrential Tribute to the summoning. Activate Topaz's effect
         afterwards
      b. Activate Crystal Blessing, using it on both copies of Crystal
         Beast Sapphire Pegasus 
      c. Activate Crystal Beacon, choosing Crystal Beast Ruby Carbuncle
      d. Activate Crystal Beast Ruby Carbuncle's effect as it hits the
         field, targeting both sets of Crystal Beast Topaz Tiger and
         Crystal Beast Sapphire Pegasus. It matters not if you choose
         to play with the effects of the two Pegasus cards
      e. Attack for the win

3. Puzzle Three:
      a. Summon Blazewing Butterfly in Attack Mode
      b. Activate Super Double Summon on your Blazewing Butterfly
      c. Use Blazewing Butterfly's effect to Special Summon Doom Shaman
      d. Use Doom Shaman's effect to Special Summon Archfiend of Gilfer
      e. Enter your Battle Phase
      f. Have Archfiend of Gilfer attack The Fiend Megacyber, committing 
         suicide and activating Archfiend of Gilfer's effect. He should then 
         be equipped to Blowback Dragon
      g. Use Doom Shaman to dismantle Blowback Dragon for the win

4. Puzzle Four:
      a. Activate your Trap Card, Natural Disaster
      b. Activate your Trap card, Rain Storm, choosing to destroy two cards. 
         Destroy one of those pesky Blue-Eyes White Dragons on the field
      c. Activate your other Rain Storm Trap Card destroying the last 
         facedown Trap he has
      d. Activate Book of the Moon to flip facedown Cloudian Eye of the 
         Typhoon and flip him right back up, thus regaining all the Attack 
         Points he lost due to the Rain Storm Traps
      e. Summon Cloudian Cirrostratus and activate his ability to destroy 
         the other Blue-Eyes White Dragon
      f. Enter your Battle Phase
      g. Attack with Cloudian Eye of the Typhoon, and his effect will flip 
         all those annoying Destiny Hero - Defenders into Attack Mode. 
         Continue you attack by decimating another weak Defender with 
         Cloudian Cirrostratus
      h. Enter Main Phase Two
      i. Activate your facedown Spell Card Fog Control, sacrificing Cloudian 
         Eye of the Typhoon to add three Fog Counters onto Cloudian 
         Cirrostratus
      j. Activate Cloudian Cirrostratus' effect on the last Defender for the 
         win

5. Puzzle Five:
      a. Summon (DO NOT Special Summon) Alien Skull
      b. Activate "A" Cell Scatter Burst on the Alien Mother, distributing 
         the A-Counters as follows: one for the Blue-Eyes Ultimate Dragon, 
         one for the Blue-Eyes White Dragon, and four on one of the Armored 
         Zombie
      c. Activate the Equip Spell Mist Body, placing it on the Armored 
         Zombie that has the four A-Counters on it
      d. Activate your Trap Brainwashing Beam, targeting the Blue-Eyes 
         Ultimate Dragon
      e. Enter your Battle Phase
      f. Attack the Mist Bodied Armored Zombie with all three creatures at 
         your disposal
      g. Now, while still in your Battle Phase, activate your other Trap 
         Card Interdimensional Warp. Select your opponent's Blue-Eyes White 
         Dragon and surrender control of your brainwashed Blue-Eyes Ultimate 
         Dragon
      h. Your new Blue-Eyes White Dragon can now declare an attack on the 
         Mist Bodied Armored Zombie for the win

Three of five solved correctly will gain you entrance to his pyramid and five 
of five will net you Maximillion Pegasus in CPU Duel. Now, we enter his pyramid 
to see what awaits:

1. Don Zaloog - He uses a Dark Scorpion Deck and will unlock Dark Scorpion - 
Meanae of the Thorn in CPU Duel after being beaten five times

2. Gravekeeper's Commandant - He, predictably uses a Gravekeeper Deck and 
will unlock Gravekeeper's Chief in CPU Duel after being beaten five times

3. Dark Dusk Spirit - He uses a Zombie Deck and will unlock Hino-Kagu-Tsuchi 
in CPU Duel after being beaten five times

4. Spirit of the Pharaoh - He only appears after the first three have been 
beaten at least once. He uses a Deck focused on himself and will unlock 
himself in CPU Duel after being beaten

5. Dark Mimic Lv1 - This Duel Spirit will ambush you if you choose to open 
the chests that appear in the pyramid. However, sometimes these chests 
will grant you DP, sometimes leave you with nothing, or sometimes a 
battle with this Duel Spirit

About this time, upon exiting the pyramid and completing these tasks, you will 
see a Sand Moth beating on a Pyramid Turtle. Help the Turtle by defeating the 
Sand Moth in a Duel. You will unlock Sand Moth in CPU Duel and the Pyramid 
Turtle, in a gesture of gratitude, will show you to the path to the underwater 
portion of the World of Sunlight:

1. Sea Serpent Warrior of Darkness - He uses a WATER type beatdown Deck and 
will unlock Kaiser Seahorse in CPU Duel after being beaten five times

2. Abyss Solider - He uses a WATER type Deck focused on returning cards to 
your hand and will unlock Chrysalis Dolphin in CPU Duel after being 
beaten five times

3. Maiden of the Aqua - She uses a WATER type deck based on defenses and 
will unlock Aquarian Alessa after being beaten five times

4. Otohime - She appears after you have beaten these first three at least 
once. She thanks you for helping her friend Pyramid Turtle and requests 
(more like forces... >.>) that you duel her. After you beat her into 
submission, she will unlock her in CPU Duel and open the gate to the 
World of Civilization

5. Ocean Dragon Lord Neo-Daedalus Seal Stone Challenge (appears after all 
regular Duel Spirits have been beaten once in this world) - You will have 
to summon the Ocean Dragon Lord Neo-Daedalus card in order to pass this 
challenge and unlock Atticus Rhodes from Yu-Gi-Oh GX in CPU Duel

Another gate and another guardian... Shell Guardian - Savan will challenge you 
to five different duels, imposing a different handicap in each one:

1. 40 Card Deck - This should be too hard as the minimum Deck has to have 
forty cards, but if yours has more, just toss a few of them to your Side 
Deck if you want to add them back later

2. 2000 LP - A Life Point handicap shouldn't be too hard, unless your Deck 
relies on cards that drain LP for effects

3. Monsters Only Deck - The name says it all, so get a bit creative and this 
should solve itself

4. Spells are forbidden - Once again, the name says it all. It's just my 
opinion, but a Deck built on neutralizing/destroying Traps (a la Jinzo 
and Royal Decree) seems to be a nice bet

5. Three of a Kind - You may only have cards in your Deck if there are three 
copies of them. This means 42 is your minimum Deck count, but this 
shouldn't be too hard

Three of five wins here will usher you to the World of Civilization. Five of 
five wins here will net you an unlock of Alexis Rhodes in CPU Duel. Now, we 
head forward to explore the next world.

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World of CIVILIZATION

1. Fox Fire - He uses a FIRE type Deck based on dealing you damage from his 
many fire creatures and will unlock Molten Zombie after being beaten five 
times

2. Great Angus - He uses a FIRE type beatdown Deck and will unlock Vortex 
Kong after being beaten five times

3. Molten Behemoth - This behemoth appears at the volcano from time to time, 
wanting you to duel him, so he can give you a card that is burning him up

4. Luster Dragon - He uses a Dragon type beatdown Deck and will unlock 
Luster Dragon #2 after being beaten five times

5. Stronghold the Moving Fortress - He uses a Gadget Deck (if you don't know, 
then you will... >.>) and will unlock Gear Golem the Moving Fortress 
after being beaten five times

6. The Unhappy Maiden - She's different in the fact that she is a Duel 
Spirit in need of some healing and not a sparring partner. You will need 
to keep giving her cards that restore LP (about 4000 LPs worth) until she 
feels better. She will unlock herself in CPU Duel for your act of 
compassion

7. VWXYZ-Dragon Catapult Cannon Seal Stone Challenge (appears after all 
regular Duel Spirits have been beaten once in this world) - Summon the 
monster in the title of this challenge and win the duel to unlock Chazz 
Princeton form Yu-Gi-Oh GX in CPU Duel

At this point, travel back to the World of Grace and talk with the strange, 
black creature. He will disappear, so head to the pyramid in the World of 
Sunlight and find the green creature:

1. Ojama Green - He plays a Stalling Deck, so keep Spell/Trap destruction 
cards at hand and you'll be golden, or green in this case. xD

He wants to fight, so beat him further with the ugly stick and proceed back to 
the World of Civilization (However, win or lose, the event goes on the same 
regardless...). Find the yellow creature being blast by a gun with legs and 
help by, what else, dueling the mech:

1. Blowback Dragon - He places a Dice Deck that relies on gambles and rolls 
of the dice. Luck is your only true weapon

After beating him, you will unlock Blowback Dragon and Ojama Yellow in CPU Duel
Kozaky's Lab will appear afterwards, so you know where you should go. In this 
cluttered lab, you will face several of his 'creations':

1. Inpachi - Not really a threat in almost any sense of the word

2. Blazing Inpachi - Now, he's on fire... Joy... He will abuse the Mausoleum 
of the Emperor, but you can too if your Deck hold any Tribute monsters

3. Woodborg Inpachi - They put him out and put armor on him now. Despite his 
appearance, he likes to use a Burn Deck. It's trite, but you can get 
through it more than likely. ^_~ He will unlock himself in CPU Duel after 
this

Kozaky wants a treasure now, so you have to go, a la Indiana Jones, and go to 
the new cave area to find said treasure:

1. Spirit of the Six Samurai - He runs a Six Samurai Deck (I wonder why...) 
and will unlock Great Shogun Shien after being exorcised five times

2. Volcanic Slicer - He runs a Volcanic Burn Deck and will unlock Volcanic 
Doomfire after being doused five times

3. Blazewing Butterfly - He runs a Zombie/Gemini beatdown Deck and will 
unlock Il Blud in CPU Duel once beaten five times

4. Iron Blacksmith Kotetsu - He will forge for you Equip Spell Cards at a 
price. He plays a Warrior type Deck only if you refuse to pay for your 
wares. If you beat him, afterwards he will give you the Equip Spell Card 
and tell you it would be better to pay next time

After beating the first three on the above list, the cave will hand you its 
treasure, Limiter Removal. You can now enter it's password to get one, if you 
either do not have one or if you are currently running a Machine Deck. Back to 
Kozaky's Lab and hand him the Limiter Removal. An old friend will appear, get 
modded by Kozaky and go on a rampage of which you must relieve him:

1. Giga Gagagigo - A typical Warrior type Deck that shouldn't give you a 
problem. He will unlock Kozaky in CPU Duel after he is beaten

After this, Kozaky will show you the door. Not just to the lab, but out of the 
whole world. Proceed and meet Speed Guardian - Ferrario. He will challenge you 
with three Decks in a row. You will get no rest and LP recovery other than any 
in your Deck. There is also a 10000 LP cap to your LP. Here are his Decks:

1. This Deck relies on throwing cards back to your hand and can be rather 
annoying. With no real offense, keep on him and you should escape almost 
completely unscathed

2. This Deck is utterly dependant on Destiny Hero - Diamond Dude dumping 
Spells from the Deck, so he will NOT have to pay the costs of said Spells. 
Kill Diamond Dude and save the duel

3. A Zombie Revival Deck... It's standard for zombie decks, but the real 
threat stands if your LP is low enough

Now, you pass on to the World of Darkness.

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World of DARKNESS

Neo-Spacian Dark Panther will introduce you to the world of Tag Duels and even 
bring in Mythical Beast Cerberus/Darkblaze Dragon team to introduce you to 
these new Duels, and the only kind you will play in this world. Win or lose, 
you will unlock Axel Brodie from Yu-Gi-Oh GX in CPU Duel. Important note - 
Winning 10 Duels against an opponent and they will become an available Tag 
Partner. I would suggest finding one that fits your Deck build at the time and 
dumping Dark Panther as soon as possible. Meet the denizens of the World of 
Darkness:

1. Mythical Beast Cerberus/Darkblaze Dragon - They use the 
Mausoleum of the Emperor to excess, so watch out and plan 
accordingly. They unlock the team of Decoy Dragon/DD Dragon 
after being defeated five times, and if you beat them the 
first time, yes that does count

2. Goe Goe the Gallant Ninja/Lady Ninja Yae - Ninja/WIND 
beatdown decks, but probably the easiest of the teams to 
defeat. They unlock the Sasuke Samurai Team in CPU Tag Duel 
after being beat five times

3. Vanity's Fiend/Vanity's Ruler - They try and lock down your 
Special Summoning through the effect of their signature cards. 
They will unlock the team of Machine King/Perfect Machine 
King team after being beat five times

4. Dark Mimic Lv3 - This chest appears in the Darkness field. At 
times, it gives you 500 DP, sometimes it gives you nada, and 
sometimes a one on one duel with the chest itself

5. Vennominaga, the Diety of Poisonous Snakes Seal Stone 
Challenge (appears after all regular Duel Spirits have been 
beaten once in this world) - Summon her and win with her 
effect (Not fun... >.<) to unlock Thelonius Viper from Yu-Gi-
Oh GX in CPU Duel

Renge (the creature with the big hands) is waiting to ambush you with his 
friends from the Dark World. You will have to ante a 'Dark World' card in order 
to take on the duo he sends at you:

1. Kahkki, Guerilla of Dark World/Zure, Knight of Dark World - This 
duo uses DARK types supported by Dark World cards. Luckily, they 
aren't too bright too use them correctly all the time. After 
beating them, Renge will be waiting to start this whole process 
again. This leads us to the next combatants

2. Goldd, Wu-Lord of Dark World/Sillva, Warlord of Dark World - Same 
deal, only they are smarter and better equipped in the card 
department. After beating them, Renge will be waiting to start 
this whole process again. This leads us to the next combatants

3. Brron, Mad King of Dark World/ Reign-Beaux, Overlord of Dark 
World - This is more of the same, but better and smarter still 
seeing as they run cards that restrict your actions. Beating them 
will net you them unlocked in CPU Tag Duel.

Talk and duel everyone one more time to undo each team's brainwashing. 
Now, behold you have a creepy castle ahead of you. I wonder where we 
should go next?? xD You will be thrust into two battles at this castle:

1. Gogiga Gagagigo/Mobius the Frost Monarch - Watch out and be ready 
to sigh when Legendary Ocean turns up like a bad penny. This 
WATER beatdown team focuses on Ocean's ability to lower WATER 
monster a level, so keep your eyes peeled. They will unlock 
themselves in CPU Tag Duel afterwards

2. Vampire Lord/Vampire Lady - Another typical Zombie Deck team, but 
always watch for the Zombie beatsticks. They will unlock 
themselves in CPU Tag Duel afterwards

An alien will come, curse you for undoing the brain washing, and do 
what aliens do by disappearing into the night skies. Use that stylus to 
go up and battle these suckers among the stars:

1. Harpie Queen/Harpie Girl - Harpies only get better with time, and 
that's why I love them (That's just me. xP). Battle through and 
unlock the Harpie Lady #1/Harpie Lady #2 team after beating them 
five times

2. Metal Shooter/Satellite Cannon - They use Mausoleum of the 
Emperor to try and bring out their biggest machines quickly. Use 
something like a Mystical Space Typhoon or Dust Tornado after 
they pay the LP to hurt them badly. They unlock the Adhesive 
Explosive/Blast Sphere team after being stomped five times

3. Lich Lord, King of the Underworld/Alien Hypno - A DARK Alien 
combo, odd but sometimes effective... Not often, because unlike 
the others, these aren't made to mesh well. They unlock the Alien 
Mars/Alien Psychic team after being beaten five times

After beating these teams once apiece, a new pair of aliens will come 
and challenge you to the game's only Brainwashing Duel. This only means 
you are controlled by the computer, so just play as often as you need. 
The computer isn't the brightest crayon in the box... Afterwards, they 
unlock themselves (Alien Infiltrator/Alien Shocktrooper) in CPU Tag 
Duel and show you to the gate to the World of Order. Behold the 
guardians of the gate, the team of Dark World Guardian - Gigori/ 
Underworld Guardian - Moley and their five decks:

1. This Deck combination contains and uses MANY Spell/Trap cards. 
Use something along the lines of the Horus cards and Jinzo to 
make this deck a moot point

2. This Deck combination contains Dark World cards, so remember your 
earlier duels and you'll be fine.

3. A DARK beatdown Deck combination with many beatsticks

4. This Deck combination uses Fiends and Equip Spell Cards to make 
them nastier than they were already

5. This Deck combination aims only to wait you out and deck you out. 
It has many stall and high defense monsters

After you beat them three times, you will be on your way to the World 
of Order. When you beat them all five times, you will unlock Aster 
Phoenix from Yu-Gi-Oh GX in CPU Duel. Onward to the next World!! ^_^

-----------------------------------------------------------------------

World of ORDER

I honestly think this should have been the World of Grace, but that's 
just my opinion. Now, you have to beat each duelist once to proceed 
just like it worked in every other World. Here are the denizens you 
will find in this newly discoved plane of Duel World:

1. Thunder Nyan Nyan - She uses a Female Deck with an 
Injection Fairy Lily, so watch your back. Beat her 
senseless five times to unlock Injection Fairy Lily 
in CPU Duel

2. Absorbing Kid from the Sky - He uses a deck employing 
stall and life gain, capped off by trying to blow you 
up with the Agent of Judgment - Saturn. He will 
unlock Marie the Fallen One in CPU Duel after five 
defeats

3. Soul of Purity and Light - This is an optional battle 
for a card if you defeat the Duel Spirit

4. Kiabaman - This is another optional battle. You must 
summon Blue-Eyes White Dragon and win. Beating him 
will unlock Seto Kiaba from the original Yu-Gi-Oh in 
CPU Duel

Now, Lanyard will challenge you to an all Fairy type deck duel. After 
winning, the next area will be open to you, along with a Gellenduo 
wanting you to look for the Nova Summoner card for them. Keep your eyes 
peeled and here are your next challengers:

1. Royal Knight - This is a generic Warrior type deck employing the 
many Swordsman cards. He will unlock Light Effigy in CPU Duel 
after being bested five times

2. Freya, the Spirit of Victory - This deck employs a Shinato 
beatdown method, which can be BAD if left unchecked. She will 
unlock Elemental Mistress Doraido in CPU Duel after having her 
pom-poms clipped five times

After beating these two, talk to the Duel Spirits of the map once. They 
will mention a strange cloud, so after talking to them all, go and find 
your next challenge sitting on the clouds:

1. Cloudian Poison Cloud - Well, your first Cloudian opponent... He 
can be quite annoying if they start to pile up the Fog Counters. 
He unlocks himself in CPU Duel after beating him

Once beaten, he will reveal a path under him into the clouds. Three 
Duel Spirits wait here, and the first time you fight them, they will 
impose handicaps of varying kinds:

1. Dancing Fairies - They will impose you both start at 1000 LP, so 
make a quick Deck filled with some potent ATK monsters and Quick 
Burn cards. After beating the ladies five times, they unlock the 
Gemini Elves in CPU Duel

2. Senju of the Thousand Hands - I'm pretty sure that he DOESN'T 
impose a handicap, he just tries to run you over with strong 
Ritual Monsters. After beating him five times, Manju of the Ten 
Thousand Hands becomes your opponent in CPU Duel

3. Mokey Mokey - First time around, he makes you play him with an 80 
card Deck. I don't have any real good suggestion, so ust go with 
your gut on this one. After beating the question mark off his 
head, Petit Dragon becomes a CPU Duel character

4. Exodius, the Ultimate Forbidden Lord Seal Stone Challenge - This 
will appear after beating these creatures senseless. Win by 
employing Exodius' effect. This will unlock Adrian Gecko from Yu-
Gi-Oh GX in CPU Duel

After beating them all once, the Exodius stone and the Nova Summoner 
card will appear before you. Behold, once you come out from under the 
clouds, the Radiant Jeral guards the next gate. You must deck him out 
in order to proceed.

1. Radiant Jeral - Employing things such as Needle Worms, Assualt on 
Goblin HQ (using a monster like the Sacred Phoenix of Nephthys, 
seeing as it must only be destroyed by A card effect), and other 
Deck decimating cards should make this an easy victory.

Now, with him dealt with focus on the two new Duel Spirits in this 
area:

1. Guardian Angel Joan - Her Deck focus around her signature card 
(her) and the fusion, St. Joan. Beating her five times will net 
you Saint Joan in CPU Duel

2. Marshmallon - He uses a LIGHT type beatdown with Shinato (of 
course... o.<). Beat the fluff out of him five times and receive 
Watapon in CPU Duel

NOTE before going on: Save at this point before proceeding, if you 
haven't already. Now, talk to the Duel Spirit in front of the building 
there and give him the Nova Summoner card. After a series of 
misunderstandings, you must duel the judge:

1. Voltanis the Adjudicator - He likes Counter Traps, so he can 
bring out his Voltanis the Adjudicator card and destroy your 
cards equal to the number of Fairy types he sacrifices with its 
secondary effect. Battle your heart out and win, seeing as I know 
from personal experience, you will NOT unlock Voltanis the 
Adjudicator and Airknight Parshath in CPU Duel if you lose. You 
will not get another chance, unless you restart from my suggested 
save time.

Now that that misunderstanding is in order, a new Duel Spirit waits for 
you and his challenge is to deal him 8000+ damage (of any kind) in one 
turn.

1. Harvest Angel of Wisdom - He will recover some LP with Spell 
cards, but I would suggest something like Satellite Cannon or 
Wave-Motion Cannon, stalling and countering him until you can 
reach that critical amount

2. Rainbow Dragon Seal Stone Challenge - This appears in the next 
area after Harvest is beaten. You should have the Crystal Beasts 
pack at the shop, so buy up if you decide to take this on. As 
usual, summon Rainbow Dragon and win. Doing so, you will have 
Jesse Anderson at your disposal in CPU Duel

Now, it is time for you to scale the tower to your destiny. There are 
several levels, and their challenges are as follows:

1. Alkana Knight Joker - You must activate 10 Spell Cards here to 
proceed. If your Deck can handle this, great. If not, throw 
something together that can beat up on him while getting in your 
10 Spell Cards.

2. The End of Anubis - This is the last challenge's polar opposite 
in the fact you must activate 10 Trap Cards. I would suggest 
things like Chain Detonation, Jars of Greed, and other Traps that 
chain well together

3. Arcana Force Extra - The Light Ruler - This one you must win when 
your Deck holds 5 or less cards in it. It's a bit different, but 
look for cards that cause you to thin your own deck, while being 
able to attack and defend yourself.

4. White Night Dragon - This should be a bit easier, seeing as you 
have to make him discard ten cards from his hand. Drop Offs, 
Thestalos the Fire Monarch, and Don Zaloogs are a few modest 
examples of the good cards to use for this task.

5. Beast King Barbaros - You must make a chain of 5 or more cards in 
this challenge to clear it. Take advantage that he like to chain 
and activate your chains before or in the middle of his.

Behold!! The gate appears and your true test begins:

1. Sky Guardian - Sefolile - She will challenge you to five straight 
duels with no LP recharges in between. Dark Zane Truesdale in CPU Duel
is your reward for beating her

Now, let the creds roll and save afterwards, as we would not want to do 
that again. xD;;

Now, the World of Chaos awaits... If you dare, which I'm sure you will.

-----------------------------------------------------------------------

World of CHAOS

This world serves mainly as a reminder that some of the toughest 
duelists were kicked out of the other worlds:

1. Destiny Hero Plasma - He uses a Destiny Hero Deck, based on his 
card's ability to lock out your monster's effects once it graces 
the field with its presence. Beat him five times and Destiny Hero 
- Disc Commander becomes your new friend in CPU Duel

2. Evil Hero Malicious Edge - He uses an Evil Hero Beatdown Deck 
that works with brutal efficiency... Beating him five times will 
unlock Evil Hero - Infernal Gainer in CPU Duel

3. Elemental Hero Neo Alius - He uses a Neos Contact Fusion Deck, 
using himself when he cannot get the real Neos on the field. 
Beating him down brings Neo Space Pathfinder to your CPU Duel 
Menu

4. Elemental Hero Chaos Neos Seal Stone Challenge - You know the 
routine on these stone, so build the Deck and Duel to win!! Jaden 
Yuki from Yu-Gi-Oh GX will become a CPU Duel Duelist once you 
beat this challenge

The caves below are next and shouldn't be written off, by any means:

1. Cyber End Dragon - His choice of a Deck scheme is as obvious as 
the fact he has three heads. Machine Cyber Beatdown can be brutal, 
but there are good counter cards if you look. The CyberDark 
Dragon becomes your CPU Duel opponent if you beat him five times

2. Green Gadget - His is another obvious Deck scheme involving 
Gadgets and machinery. Beat him five times and the Ancient Gear 
Gadjiltron Dragon will be unlocked in CPU Duel

3. Horus the Black Flame Dragon Level 8 - Behold a monster that uses 
a very close attempt to pure lockdown. Good for him, not so much 
for you if you come unprepared... Sacred Phoenix of Nephthys will 
be in CPU Duel after beating him five times

4. Phantom of Chaos Armytile Seal Stone Challenge - You know the 
drill, so summon him and win win win!! You will unlock Yubel from 
Yu-Gi-Oh GX in CPU Duel for defeating this slab of evil granite

Thus, this concludes the worlds. Keep beating up on them to 10 wins, so 
you can experiment with different Tag Partners.

===============================================================================

08.) Duelist Unlocking Guide..........................[DUG]

===============================================================================

ORIGINAL YU-GI-OH CHARACTERS

Yami Yugi- Clear ALL Seal Stone Challenges

Joey Wheeler - Clear SIX Seal Stone Challenges

Seto Kaiba - Defeat Kiabaman once

Mai Valentine - Activate 750 Spell Cards

Ishizu Ishtar - Reach 100 hours of gameplay

Maximillion Pegasus - Clear ALL the Sphinx's Puzzles in the World of 
Sunlight

Bandit Keith - Summon 1000 monsters

Yami Bakura - Activate 500 Trap Cards

Yami Malik - Reach 200 hours of gameplay

-------------------------------------------------------------------------------

YU-GI-OH GX CHARACTERS

Jaden Yuki - Clear the Elemental Hero Chaos Neos Seal Stone Challenge

Jesse Anderson - Clear the Rainbow Dragon Seal Stone Challenge

Syrus Truesdale - Defeat all five Decks of the World of GRACE'S Guardian

Chazz Princeton - Clear the VWXYZ-Dragon Catapult Cannon Seal Stone 
Challenge

Alexis Rhodes - Clear all five challenges from the gatekeeper in the World 
of Sunlight

Bastion Mishawa - Clear all 13 Decks in the Structure Coliseum

Atticus Rhodes - Clear the Ocean Dragon Lord - Neo Daedalus Seal Stone 
Challenge

Axel Brodie - Defeat the first Tag Duel in the World of Darkness

Tyranno Hasselberry - Clear the Master of Oz Seal Stone Challenge

Aster Phoenix - Clear all five challenges from the gate in the World of 
Darkness

Dark Zane - Clear the World of Order

Professor Viper - Clear the Venomminaga, the Deity of Poisonous Snakes Seal 
Stone Challenge

Marcel Bonaparte - Clear the Exxod, Master of the Guard Seal Stone Challenge

Yubel - Clear the Phantom of Chaos Armytile Seal Stone Challenge

Adrian Gecko - Clear the Exodius, the Ultimate Forbidden Lord Seal Stone 
Challenge

-------------------------------------------------------------------------------

ANIME TAG DUEL CHARACTERS

Yugi Motou/Joey Wheeler - Activate Yu-Jyo successfully in a Duel

Yami Yugi/Seto Kaiba - Reach 200 total Tag Duels

Yami Bakura/Yami Malik - Win a Duel using the Destiny Board Set

Jaden Yuki/Jesse Anderson - Reach 150 total Tag Duels

Chazz Princeton/Alexis Rhodes - Reach 100 total Tag Duels

Zane Truesdale/Chancellor Sheppard - Have a monster reach 20000 Attack 
Points in a duel

Tanya/Bastion Mishawa - Successfully summon Water Dragon in a Duel

Jasmine/Mindy - Reach 50 total Tag Duels

Yubel/Marcel Bonaparte - Have 10000 DP

-------------------------------------------------------------------------------

OTHER DUELISTS OTHER THAN THOSE MENTIONED ABOVE

Demise the King of Armageddon - Have 55 opponents with five wins against 
them

Gladiator Beast Heraklinos - Have 60 opponents with six wins against them

White Magician Pikeru - Give her anywhere from five to ten different cards 
that she loves:
a. Winged Kuriboh
b. Harpie Girl
c. Thunder Nyan Nyan
d. Harpie Queen
e. Baby Dragon
f. Dark Magician Girl

Submarineroid/Fenrir - Have 10 Tag opponents with five wins against them

Lava Golem/Gorz, the Emissary of Darkness - Have 20 Tag opponents with five 
wins against them

===============================================================================

09.) Pack Unlocking Guide.............................[PACK]

===============================================================================

01.) White Light Ruler - Unlocked from the beginning

02.) Fiery Rage - Unlocked from the beginning

03.) Chaos Knight - Unlocked from the beginning

04.) Dark Legend - Unlocked from the beginning

05.) Dark Flare Battle - Unlocked from the beginning

06.) Ultimate Power - Unlocked from the beginning

07.) My Hero - Beat three opponents five times in CPU Duel

08.) Rousing Chaos - Open the path to the World of Sunlight

09.) Absolute Nothing - Open the Path to the World of Sunlight

10.) Inhuman Creation - Beat six opponents five times in CPU Duel

11.) Shocking Energy - Have a total of 50 Duels

12.) Inherited Magic - Beat ten opponents five times in CPU Duel

13.) Never Setting Sun - Open the path to the World of Civilization

14.) Thirst to Destroy - Open the path to the World of Civilization

15.) Extreme Wisdom - Have a total of 100 Duels

16.) Pitch-Dark Virtue - Beat fifteen opponents five times in CPU Duel

17.) King of the Ark - Beat twenty opponents five times in CPU Duel

18.) Sleeping Tomb - Open the path to the World of Darkness

19.) Ultimate Light - Beat all Duel Spirits in the World of Grace five times

20.) Rumbling Thunder - Beat thirty opponents five times in CPU Duel

21.) Menacing Ruler - Beat the Easy Tournament five times

22.) Ultimate Darkness - Open the path to the World of Darkness

23.) Out of the Abyss - Beat all Duel Spirits in the Underwater portion of 
the World of Sunlight five times

24.) Dragon Destroyer - Beat all Duel Spirits in the Desert portion of the 
World of Sunlight five times

25.) Bringer of Light - Have a total of 200 Duels

26.) Darkness Removed - Open the path to the World of Order

27.) Beyond Ultimate - Defeat all Duel Spirits in the World of Civilization 
five times

28.) World in Between - Beat the Medium Tournament five times

29.) Bloodline Destiny - Open the path to the World of Order

30.) Venomous Dilemma - Defeat all the Duel Spirits in the World of Darkness 
five times

31.) Dark Meets Light - Beat forty opponents five times in CPU Duel

32.) Mother Earth - Open the path to the World of Chaos

33.) The Seven Crystals - Beat all the Duel Spirits in the Sanctuary portion 
of the World of Order five times

34.) Ancient Gadgetry - Beat all the Duel Spirits in the Cloud portion of 
the World of Order five times

35.) Magma Eruption - Open the path to the World of Chaos

36.) Light from Clouds - Beat the Hard Tournament five times

37.) Chaos of Nothing - Beat all the Duel Spirits in the Neo Space portion 
of the World of Chaos five times

38.) Bearer of Demise - Beat all the Duel Spirits in the Cave portion of the 
World of Chaos five times

39.) Mysterious Galaxy - Beat fifty opponents five times in CPU Duel

40.) All at Random - Unlock the other 39 packs plus have a 95% card 
completion rating

41.) Structure Decks - Open the path to the World of Chaos

SIDENOTE: The God Cards are not yet available; however, Thunder King was made 
available on the Nintendo Wi-Fi Connection February 29th, 2008.

===============================================================================

10.) Accessories for Avatar...........................[AVATAR]

===============================================================================

DUEL DISKS 
 
Academy Disk - Unlocked from the beginning

Academy Disk Blue - Those that participated in the Japanese WC Tournament (or
                    at least this is what I've heard at the time)
 
Academy Disk Red - Win Tag Tournament Mode one time 
 
Academy Disk Yellow - Win 10 Single Duels 

Adrian's Disk - Clear the Exodius the Ultimate Forbidden Lord Seal Challenge
 
Alchemy Disk - Defeat Jaden Yuki 10 times

Alien Disk - Unlock all opponents in Tag Duel

Amazoness Disk - Win all the Structure Duels in the Structure Coliseum

Axel's Disk - Clear the World of Civilization in Duel World

Black Disk - Defeat Joey Wheeler 10 times

Girl's Disk - Defeat Alexis Rhodes 10 times 
 
Gorgeous Disk - Defeat Jesse Anderson 10 times 
 
Kaibaman Disk - Defeat Seto Kaiba 10 times 

Pharaoh's Disk - Defeat Yami Malik 10 times 
 
Standard Disk - Defeat Yugi Motou 10 times

Vampire Disk - Unlock all opponents in single duel
 
Yubel Disk - Clear the Phantom of Chaos Armytile Seal Challenge

-------------------------------------------------------------------------------

CLOTHING

Academia Jersey - Unlock all the Yu-Gi-Oh GX Anime Character in Tag Duel

Blue Uniform - Unlock all Yu-Gi-Oh GX Anime Characters in Single Duel

Brown Jumper - Unlocked from the beginning

Celtic Guardian/Dark Magician Girl - Clear the World of Order in Duel World

Elemental Hero Neos/Cyber Tutu - Unlocked when your card collection rate hits 
100%

Kaibaman Coat/Harpy Lady Costume - Defeat 70 Single Duel opponents five times 
apiece

Kimono - Unlocked by clearing all the Sealed Stone Challenges

King/Queen Coat - Unlocked when your card collection rate hits 85%

Moonlight/Clerk Uniform - Win Easy Tournament, Medium Tournament, Hard 
Tournament, and Tag Tournament

Red Uniform - Unlocked from the beginning

Stuffy Collared Shirt - Unlock all Yu-Gi-Oh Anime Characters in Single Duel

T-Shirt - 200 total Duels played

White Jacket/Gothic - Clear the World of Civilization in Duel World

World Championship Tee - ??

Yellow Uniform - 400 total Duels played

-------------------------------------------------------------------------------

HAIR STYLE

Hair 12 - Clear all the Sealed Stone Challenges

Hair 13 - Card collection rate 85%

===============================================================================

11.) Download Puzzle Solutions........................[DPS]

===============================================================================

Download Puzzle Solution #1

- Switch your Lamb Token into attack mode
- Special Summon Soul of Purity and Light by removing 1 The Agent of Force -
  Mars and 1 The Agent of Judgment - Saturn in the graveyard
- Activate Miraculous Descent (Do not chain) and target The Agent of Force -
  Mars
- Chain Inferno Reckless Summon and select both The Agent of Force - Mars
- Tribute Soul of Purity and Light to summon Airknight Parshath
- Enter Battle Phase
- Have your Lamb Token attack Blue-Eyes White Dragon, chaining Inferno Tempest
  upon receiving damage
- Have your Airknight Parshath attack Crystal Beast Topaz Tiger
- Activate Celestial Transformation, targeting Neo-Parshath, the Sky Paladin
- Have your Neo-Parshath, the Sky Paladin attack Crystal Beast Topaz Tiger
- Have your The Agent of Force - Mars attack Blue-Eyes White Dragon
- Finally, have the last two The Agent of Force - Mars attack directly for
  the win

-------------------------------------------------------------------------------

Download Puzzle Solution #2

- Activate Volcanic Slicer's effect
- Activate Volcanic Shell's effect in the graveyard
- Activate Graceful Charity, discarding your 2 Volcanic Scattershots
- Activate Back to Square One, discarding Sparks and choose your Volcanic
  Doomfire
- Activate Jar of Greed
- Activate Tri-Blaze Accelerator, destroying a Marshmallon by discarding
  Volcanic Doomfire
- Activate Tri-Blaze Accelerator, destroying the other Marshmallon by
  discarding Volcanic Shell
- Activate Volcanic Recharge and choose 2 Volcanic Scattershots and 1 Volcanic
  Shell
- Activate Tri-Blaze Accelerator, discarding Volcanic Scattershot to destroy
  a Dandylion then use Volcanic Scattershot's effect
- Activate Volcanic Shell's effect in the graveyard
- Activate Tri-Blaze Accelerator to destroy any token with Volcanic Shell
- Activate Volcanic Hammerer's effect
- Activate your other Volcanic Recharge and choose 2 Volcanic Shells and 1
  Volcanic Doomfire
- Activate Volcanic Shell's effect in the graveyard
- Activate Tri-Blaze Accelerator to destroy any token with Volcanic Shell
- Activate Volcanic Shell's effect in the graveyard
- Activate Tri-Blaze Accelerator to destroy any token with Volcanic Shell
- Activate Soul of Fire and choose Volcanic Doomfire for the win

-------------------------------------------------------------------------------

Download Puzzle Solution #3

- Special Summon Lava Golem to your opponent's field by sacrificing both
  Millennium Shields
- Discard Destiny Hero - Malicious to activate Raigeki Break, targeting one of
  the Labyrinth Walls
- Activate Over Destiny, targeting Destiny Hero - Malicious to Special Summon
  Destiny Hero - Disk Commander
- Activate Shallow Grave, targeting Destiny Hero - Malicious
- Special Summon Destiny Hero - Plasma tributing your face down Destiny Hero - 
  Malicious, Destiny Hero - Disk Commander, and Destiny Hero - Doom Lord
- Activate Premature Burial, Special Summoning Destiny Hero -  Disk Commander
  and drawing your second Destiny Hero - Malicious and Destiny Hero - Dogma
- Activate Destiny Hero - Plasma's effect, targeting Lava Golem.
- Activate Giant Trunade to return Lava Golem, Premature Burial, and
  Salamandra to owner's hand
- Special Summon Lava Golem (again...) by sacrificing your opponent's last two
  monsters
- Activate Book of Moon and target Destiny Hero - Plasma
- Activate Book of Taiyou and target Destiny Hero - Plasma
- Activate Destiny Hero - Plasma's effect, again targeting Lava Golem
- Activate Feather of Phoenix, discarding Destiny Hero - Malicious to place
  either Destiny Hero - Malicious back on top of the deck
- Activate Destiny Hero - Malicious' effect from the graveyard to Special
  Summon the other Destiny Hero -  Malicious
- Tribute Destiny Hero - Malicious, Destiny Hero - Plasma, and Destiny Hero -
  Disk Commander to Special Summon Destiny Hero - Dogma
- Activate Premature Burial, targeting Lava Golem
- Equip Lava Golem with Salamandra
- Attack without mercy for the win

-------------------------------------------------------------------------------

Download Puzzle Solution #4

- Activate Cost Down, discarding Horn of Light
- Equip Celtic Guardian with Horn of the Unicorn
- Activate The Emperor's Holiday
- Enter your Battle Phase
- Attack Koumori Dragon with Celtic Guardian
- Attack Hiro's Shadow Scout with Mystical Elf
- Attack Koumori Dragon with Kanan the Swordmistress and choose to draw one
  card with Necklace of Command's effect
- Fry up your Mystical Elf with your Mystik Wok, choosing her defense
- Attack Koumori Dragon with Dark Elf
- Activate Malice Dispersion, discarding Ojama Yellow, to destroy The
  Emperor's Holiday
- Attack Des Koala with Mataza the Zapper
- Attack with Mataza the Zapper again for the win

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Download Puzzle Solution #5

- Summon Y-Dragon Head
- Fry up your Y-Dragon Head with your Mystik Wok, choosing it's defense
- Activate Roll Out! to equip X-Head Cannon with Y-Dragon Head
- Remove X-Head Cannon, Y-Dragon Head, and Z-Metal Tank from play to Special
  Summon XYZ-Dragon Cannon
- Activate XYZ-Dragon Cannon's effect, discarding W-Wing Catapult, to destroy
  V-Tiger Jet
- Activate Dimensional Fusion to Special Summon X-Head Cannon, Y-Dragon Head,
  and Z-Metal Tank from the removed from play area
- Activate Symbols of Duty, sending X-Head Cannon to the Graveyard, to Special
  Summon V-Tiger Jet from your opponent's Graveyard
- Activate Roll Out! to equip V-Tiger Jet with W-Wing Catapult
- Activate XYZ-Dragon Cannon's effect, discarding Frontline Base, to destroy,
  let us say, Sakuretsu Armor
- Activate Two-Pronged Attack to destroy Spirit Reaper by destroying your own
  Y-Dragon Head and Z-Metal Tank
- Remove V-Tiger Jet and W-Wing Catapult from play to Special Summon VW-Tiger
  Catapult
- Remove XYZ-Dragon Cannon and VW-Tiger Catapult from play to Special Summon
  the almighty VWXYZ-Dragon Catapult Cannon
- Activate VWXYZ-Dragon Catapult Cannon's effect to remove Marshmallon,
  chaining Burial from a Different Dimension to throw your three removed cards
  back into your Graveyard (Burial from a Different Dimension serves no
  purpose whatsoever, but I like to keep a tidy playing field when I can. ^^)
- Attack with VWXYZ-Dragon Catapult Cannon for the win

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12.) Credits..........................................[CRED]

Nintendo - For creating such a wonderfully innovative system such as the DS

KONAMI - For bring the digital YGO TCG to us and the ones who can't afford 
to play the real thing. XD

Me - Well, I would like to think for finally writing this long needed guide and 
killing my brain to do so... xDD

All the GameFAQs board surfers - I would like to dedicate this to all of you 
for your help or lack thereof, depending on your mood that day. ^^

GAMEFAQs - For giving this guide a chance. ^_~

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